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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=835963</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=835963"/>
		<updated>2014-07-22T22:37:51Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
Handguns are the only class of weapon to be equipped in the secondary slot in multiplayer (with the single exception of the Serbu Shorty 870). They offer a faster transition time than reloading a primary weapon. In an odd departure from ''[[Battlefield 3]]'', magazine-fed handguns all use identical reloading animations. Hammers are in the proper positions for single action firing, if available. To model the longer trigger pull of double-action revolvers, a delay is added before the revolvers actually fire. Handguns offer relatively high damage (the revolvers even more so) at very short range and low damage at distance. Attachments available include lights, lasers, barrel attachments, and both iron and optical sights.&lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] returns from ''[[Battlefield 3]]'' and is the second sidearm to be unlocked. It is nearly identical to the P226 in performance aside from a slightly different recoil pattern. The M9 is the United States military designation for the 92FS - a widely used semi-automatic 9x19mm handgun with military, police, and civilians. The United States Marine Corps (as showcased in this game) also use the [[Beretta 92 pistol series#Beretta M9A1|M9A1]] variant which features a rail built into the frame. A minor modelling error is evident on a reload from empty - the breech-end of the barrel extends a little too far back. The M9 requires a score of 4000 points earned with pistols to unlock. The in-game model of the pistol is also used for &amp;quot;93R&amp;quot;, albeit with some changes, such as the addition to the forward grip, which is not used by the player when holding it in-game, unlike in Battlefield 3 where the player holds the gun using both the pistol grip and the front grip. &lt;br /&gt;
[[file:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum]]&lt;br /&gt;
[[file:Bf4 hd M9 menu.jpg|thumb|none|600px|Beretta M9 in game.]]&lt;br /&gt;
[[file:Bf4 hd M9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:BF493R01.jpg|thumb|none|600px|Stock &amp;quot;93R&amp;quot; in the loadout menu. Note that this is a re-used M9 model with the front grip attached.]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 40DS==&lt;br /&gt;
The [[Chiappa Rhino]] revolver appears in the DLC Naval Strike, called &amp;quot;SW40&amp;quot;. It is the 4 inch barrel version. The Rhino's visible hammer does not move while firing, which is actually correct, as the gun has an internal hammer and the visible part is simply a lever used to cock the internal hammer, which does not stay back after the internal hammer is cocked, nor does it move while firing (a comparison could be made to an AR-15 or MP5 charging handle, which only move when moved by the user, as they are separate from the bolt).&lt;br /&gt;
[[Image:Chiappa Rhino 4&amp;quot;.jpg|thumb|none|350px|Chiappa Rhino 40DS (4&amp;quot; barrel version)  - .357 Magnum]]&lt;br /&gt;
[[Image:BF4RHINO01.jpg|thumb|none|600px|Stock Chiappa Rhino 40DS in the loadout screen..]]&lt;br /&gt;
[[Image:BF4RHINO02.jpg|thumb|none|600px|The Rhino being held.]]&lt;br /&gt;
[[Image:BF4RHINO03.jpg|thumb|none|600px|The Rhino's iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 SHADOW==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 SHADOW|CZ 75 SP-01 SHADOW]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine. This pistol requires a score of 45000 points earned with pistols to unlock.&lt;br /&gt;
[[Image:CZ 75 SP-01 SHADOW.jpg|thumb|none|350px|CZ 75 SP-01 SHADOW - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4CZ7501.jpg|thumb|none|600px|Stock CZ 75 in the loadout menu, engravings on the slide says &amp;quot;Made in Czech Republic&amp;quot;.]]&lt;br /&gt;
[[Image:BF4CZ7502.jpg|thumb|none|600px|CZ 75 being held.]]&lt;br /&gt;
[[Image:BF4CZ7503.jpg|thumb|none|600px|CZ 75 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears as the &amp;quot;DEagle 44&amp;quot; in the Dragon's Teeth DLC. Fitting the &amp;quot;Compensator&amp;quot; attachment to the weapon will add the real world IWI muzzle break available on new Desert Eagle pistols. However, fitting the &amp;quot;Muzzle Break&amp;quot; attachment will produce the same generic break used on other pistols.&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|400px|none|IMI Desert Eagle MK XIX - .44 Magnum]]&lt;br /&gt;
[[Image:BF4DEAGLE01.jpg|thumb|none|600px|Desert Eagle Mark XIX in the customization menu.]]&lt;br /&gt;
[[Image:BF4DEAGLE02.jpg|thumb|none|600px|Desert Eagle Mark XIX being held by the player.]]&lt;br /&gt;
[[Image:BF4DEAGLE03.jpg|thumb|none|600px|Desert Eagle Mark XIX iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] is available in multiplayer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than 9x19mm pistols but benefits from having superior accuracy and a large 20 round magazine capacity. The Five Seven requires 28000 points with handguns to unlock.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
[[Image:BF45701.jpg|thumb|none|600px|Stock Five-Seven in the loadout menu.]]&lt;br /&gt;
[[Image:BF45702.jpg|thumb|none|600px|Five-Seven being held.]]&lt;br /&gt;
[[Image:BF45703.jpg|thumb|none|600px|Five-Seven iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
On the cover art, Recker is seen holding a [[Glock 17]] with a flashlight attached to it. It is also seen wielded by Pac throughout the campaign and Captain Garrison uses one with an OD frame in the level &amp;quot;South China Sea&amp;quot;. It is only seen in the singleplayer campaign and is unknown if it will appear in DLC. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate. The Glock requires 23000 points with handguns to unlock. It's worth noting that it's actually a reuse of the G17's model with an 18's selector added; it features all of the cocking serrations, instead of the middle section of them being flat, where the fire mode markings are.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4G1801.jpg|thumb|600px|none|Stock Glock 18 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4G1803.jpg|thumb|600px|none|Glock 18 being held.]]&lt;br /&gt;
[[Image:BF4G1802.jpg|thumb|600px|none|Glock 18 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot; presumably for trademark reasons; however, DICE's internal file name for the pistol remains &amp;quot;HK45C&amp;quot;. It uses 10-round extended &amp;quot;elephant foot&amp;quot; magazines, and has the threaded barrel of the 45CT. The HK45C was developed as the compact version of the full-size [[Heckler &amp;amp; Koch HK45|HK45]], but shares some characteristics with the 9x19mm [[Heckler &amp;amp; Koch P2000|HK P2000]]. The HK45CT suppressor-ready variant has been adopted by United States Naval Special Warfare units in limited numbers as the Mk 24 Mod 0 Combat Assault Pistol. The HK45C is the last handgun unlocked via score in multiplayer, requiring 57000 points with handguns.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C with standard 8-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:BF4HK45Reload.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
[[Image:BF4C4503.jpg|thumb|none|600px|Stock HK45C in the loadout menu.]]&lt;br /&gt;
[[Image:BF4C4504.jpg|thumb|none|600px|HK45C being held.]]&lt;br /&gt;
&lt;br /&gt;
==Mateba Model 6 Unica==&lt;br /&gt;
The [[Mateba Model 6 Unica]] appears as the &amp;quot;Unica 6&amp;quot; in the Dragon's Teeth DLC. If the Compensator attachment is used, the gun will use its own unique compensator instead of the generic one that everything else uses.&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|none|350px|Mateba Model 6 Unica with 5&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[File:BF4DMateba01.jpg|thumb|none|600px|Mateba Model 6 Unica in the loadout menu.]]&lt;br /&gt;
[[File:BF4DMateba02.jpg|thumb|none|600px|Mateba Model 6 Unica being held.]]&lt;br /&gt;
[[File:BF4DMateba03.jpg|thumb|none|600px|Mateba Model 6 Unica iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon. The REX cannot be unlocked through multiplayer, the player must complete the first mission of the single-player campaign to unlock it.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
[[Image:BF4REX01.jpg|thumb|600px|none|Stock MP-412 REX in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] returns from ''[[Battlefield 3]]'' and is unlocked in multiplayer by earning 13000 points with pistols.&lt;br /&gt;
[[File:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm Parabellum]]&lt;br /&gt;
[[File:BF4MP44301.jpg|thumb|none|600px|Stock MP-443 in the loadout menu]]&lt;br /&gt;
[[File:BF4MP44302.jpg|thumb|none|600px|MP-443 being held]]&lt;br /&gt;
[[File:BF4MP44303.jpg|thumb|none|600px|MP-443 iron sights]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|Norinco QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon has flip-flopped between 15-round and 20-round magazine capacities, starting with 20 in the beta, 15 in the final release, then patched back to 20 later.  In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence. The QSZ-92 requires 8000 points earned with pistols to unlock.&lt;br /&gt;
[[file:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92-5.8 - 5.8x21mm DAP92]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 menu.jpg|thumb|none|600px|Norinco QSZ-92-5.8 in game.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 reloading2.jpg|thumb|none|600px|The player reloads &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions, despite (or possibly because of) the fact that none of the factions in the game employ the P226R in any significant numbers. The original P226 is chambered in 9x19mm and was submitted to compete to replace the [[M1911 pistol series#Colt Variants|M1911A1]] as the standard service pistol of the United States military (eventually won by the [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92F]] due to total package price, becoming the M9). Soon after, the P226 was selected for use by the United States Naval Special Warfare Command, and remains in service today. The P226R added an accessory rail to the frame, though the &amp;quot;R&amp;quot; designation was later dropped. In the game it uses standard 15-round magazines and features an extended threaded barrel for suppressors.&lt;br /&gt;
[[file:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R menu.jpg|thumb|none|600px|SIG-Sauer P226R in game.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R aim.jpg|thumb|none|600px|The player aims to &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09). It requires 51000 points earned with pistols to unlock.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4T44Menu.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4T44Hold.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4T44Reload.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
==Vickers Tactical Custom 1911==&lt;br /&gt;
A one-off custom variant of the [[M1911 pistol series|M1911]], made by Larry Vickers of Vickers Tactical specifically made for [[Medal of Honor: Warfighter]], replaces the [[M1911 pistol series#M45 / MEU(SOC)|M45 MEU(SOC)]] from ''[[Battlefield 3]]''. Noticeably, the Vickers trademarks are now removed, and it now uses a 7-round magazine compared to 8 from the last game. It is one of the later sidearms unlocked in multiplayer, requiring 34,000 handgun points, and one of only two sidearms that have a 3x scope available (via a frame rail mount) - the other being the .44 Magnum. The firearm features various modern updates to the venerable M1911 design. However, the M45 MEU(SOC) or the new M45A1 would have been a far more realistic choice as it is in service with the United States Marine Corps Special Operations Command.&lt;br /&gt;
&lt;br /&gt;
This handgun requires 34000 points earned with handguns to unlock.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' fitted with a Surefire X300 light - .45 ACP]]&lt;br /&gt;
[[File:BF4191101.jpg|thumb|none|600px|Stock Vickers Tactical 1911 in the loadout menu]]&lt;br /&gt;
[[File:BF4191102.jpg|thumb|none|600px|Vickers Tactical 1911 being held]]&lt;br /&gt;
[[File:BF4191103.jpg|thumb|none|600px|Vickers Tactical 1911 iron sight]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Unlike the previous game, SMGs are now exclusive to the Engineer class and is classified in the game as &amp;quot;PDWs&amp;quot;.  Their once-exclusive carbines are now all-kit weapons.&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] is available in multiplayer. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4MX4Menu.jpg|thumb|600px|none|The Mx4 Storm in the beta multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4MX4Hold.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4MX4Reload.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It is listed under the PDW category and requires 37000 points earned with PDWs to unlock.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4CZ3Menu.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4CZ3Hold.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4CZ3Reload.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment. Hanna uses this gun as her main weapon in the campaign, it is attached with a Trijicon red dot sight.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:BF4Hannah01.jpg|thumb|600px|none|Hanna wielding the FN P90 TR.]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:BF4P90Menu.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4P90Hold.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4P90Reload.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is featured in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF4MP701.jpg|thumb|none|600px|Stock MP7A1 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4MP702.jpg|thumb|none|600px|MP7A1 being held.]]&lt;br /&gt;
[[Image:BF4MP703.jpg|thumb|none|600px|MP7A1 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike its 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment. The UMP-45 requires 11000 score with PDWs to acquire.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF4UMP45Menu.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4UMP45Hold.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UMP45Reload.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4UMP9Menu.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4UMP9Hold.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UMP9Reload.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future. It is the last unlocked weapon in the PDW set, requiring a PDW score of 48000.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:BF4JS2Menu.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4JS2Hold.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4JS2Reload.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] is available in multiplayer. This time around, it has a 44-round magazine by default. It is an unlockable PDW requiring 4000 points earned with PDWs.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4PP2000Menu.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4PP2000Hold.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4PP2000Reload.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds. The weapon model shows a 100-round drum magazine, but it actually only holds 50+1 rounds in-game. It requires 19000 PDW points to unlock.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|400px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:BF4CBJMSMenu.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears as the &amp;quot;MPX&amp;quot; in the Dragon's Teeth DLC, it is chambered for .40 S&amp;amp;W.&lt;br /&gt;
[[Image:SIG MPX.jpg|thumb|none|400px|SIG-Sauer MPX - 9x19mm]]&lt;br /&gt;
[[File:BF4MPX01.jpg|thumb|none|600px|Stock SIG-Sauer MPX in the loadout menu.]]&lt;br /&gt;
[[File:BF4MPX02.jpg|thumb|none|600px|SIG-Sauer MPX being held.]]&lt;br /&gt;
[[File:BF4MPX03.jpg|thumb|none|600px|SIG-Sauer MPX iron sight.]]&lt;br /&gt;
&lt;br /&gt;
== TsNIITochMash SR-2M Veresk ==&lt;br /&gt;
The [[VSS Vintorez#SR-2 Veresk|TsNIITochMash SR-2M Veresk]] appears as the &amp;quot;SR-2&amp;quot; in the Naval Strike DLC, requiring the destruction on 20 boats to acquire it.&lt;br /&gt;
[[Image:SR-2Veresk.jpg|thumb|none|400px|SR-2M - 9x21mm]]&lt;br /&gt;
[[Image:BF4SR201.jpg|thumb|none|600px|Stock &amp;quot;SR-2&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SR202.jpg|thumb|none|600px|&amp;quot;SR-2&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4SR203.jpg|thumb|none|600px|&amp;quot;SR-2&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Benelli M1==&lt;br /&gt;
A [[Benelli M Series Super 90 Shotguns|Benelli M1]] with a pistol grip stock and top rail incorrectly replaces the the proper [[Benelli M4|Benelli M4]] from BF3 as the &amp;quot;M1014&amp;quot;. It does average damage per shot when compared to the other shotguns (equivelant to other semi-auto's barring the QBS-09), but this is balanced with a very high rate of fire and fast reload time. The Benelli M1 requires 11000 score with shotguns to unlock.&lt;br /&gt;
[[Image:Bena2.jpg|thumb|none|400px|Benelli M1 in similar configuration to the one seen in-game - 12 Gauge]]&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Actual M1014 for comparison - 12 Gauge]]&lt;br /&gt;
[[Image:BF4M101401.jpg‎|thumb|none|600px|Stock Benelli M1 in loadout menu.]]&lt;br /&gt;
[[Image:BF4M101402.jpg‎|thumb|none|600px|Benelli M1 being held.]]&lt;br /&gt;
[[Image:BF4M101403.jpg‎|thumb|none|600px|Benelli M1 iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray Street Sweeper==&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]], called &amp;quot;DAO-12&amp;quot; in the game, is an unlockable shotgun in the second DLC Second Strike. The reloading animation differs from the Battlefield 3 DAO-12 in that the player will manually turn the key in front of the drum after inserting each shell.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 Gauge]]&lt;br /&gt;
[[Image:BF4DAO1201.jpg|thumb|none|600px|Stock &amp;quot;DAO-12&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4DAO1202.jpg|thumb|none|600px|&amp;quot;DAO-12&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4DAO1203.jpg|thumb|none|600px|&amp;quot;DAO-12&amp;quot; iron sight.]]&lt;br /&gt;
[[Image:BF4DAO1205.jpg|thumb|none|600px|The player inserts a shell into the drum...]]&lt;br /&gt;
[[Image:BF4DAO1204.jpg|thumb|none|600px|... and then turns the key in front of the drum.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4USAS12Hold.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;DBV-12&amp;quot;==&lt;br /&gt;
The DBV-12 (an [[AK-12]] modified to fire shotgun shells, like the the original AK's [[Saiga 12]]) is the last unlockable shotgun in multiplayer. It requires 59000 points earned with shotguns and is the last weapon in the shotgun list.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4DBV12Hold.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4DBV12Reload.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
[[Image:BF4 DBV12 04.jpg|thumb|none|600px|Stock DBV-12 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. In-game the weapon holds 9 (8+1) rounds and requires a score of 37000 with shotguns.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4SPAS1201.jpg|thumb|none|600px|Stock SPAS-12 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SPAS1202.jpg|thumb|none|600px| SPAS-12 being held.]]&lt;br /&gt;
[[Image:BF4SPAS1203.jpg|thumb|none|600px|SPAS-12 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] appears as the &amp;quot;Hawk 12G&amp;quot;. It is the most powerful of the Pump Action shotguns but with the largest spread and pellet count at 14 pellets. It requires a shotgun score of 19000.  During an empty reload, the magazine is swapped first before the spent shell is pumped out from the chamber.&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4HAWKHold.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4HAWKReload.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
[[Image:BF4 Hawk 03.jpg|thumb|none|600px|Stock Hawk 97-2 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] is once again an unlockable attachment for the Assault Kit, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website. As with the previous game, multiple ammunition types are available, these are obtained through the Assault Kits level progression as opposed to unlocking through kills by the weapon. When equipped by itself it is outfitted with a Reflex Sight. &lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 Gauge]]&lt;br /&gt;
[[Image:BF4MASSReload.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded. The animation is glitched as the mag is out of the player's hand.]]&lt;br /&gt;
[[Image:BF4MASSFire.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 03.jpg|thumb|none|600px|M26 MASS attached to a HK416 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 04.jpg|thumb|none|600px|M26 MASS held stand-alone.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked through progression of the Support Class. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 5+1 round capacity. It requires 16000 score with the Support kit to unlock.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 Gauge)]]&lt;br /&gt;
[[Image:BF4 QBS 09 01.jpg|thumb|600px|none|Stock QBS-09 in loadout menu.]]&lt;br /&gt;
[[Image:BF4 QBS 09 02.jpg|thumb|600px|none|QBS-09 being held.]]&lt;br /&gt;
[[Image:BF4 QBS 09 03.jpg|thumb|600px|none|QBS-09 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] returns and now holds 7+1 rounds. It is an unlockable weapon requiring 4000 shotgun score, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog. It is the most balanced of the Pump Action shotguns with no defining faults.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BF4 870 MCS 01.jpg|thumb|600px|none|Stock Remington 870 MCS in the loadout menu.]]&lt;br /&gt;
[[Image:BF4 870 MCS 02.jpg|thumb|600px|none|Remington 870 MCSbeing held.]]&lt;br /&gt;
[[Image:BF4 870 MCS 03.jpg|thumb|600px|none|Stock Remington 870 MCSiron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The Saiga requires a score of 28000 points earned with shotguns to unlock.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:BF4S1202.jpg|thumb|600px|none|Stock Saiga-12K in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SAIGAHold.jpg|thumb|600px|none|The player holds a Saiga-12K.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight in addition to a traditional pistol ghost sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. Unlike other shotguns it can only use Buckshot rounds as well the unlocked Chokes as attachments but cannot fire any alternate ammunition such as Dart, Frag and Slug. It cannot be aimed unless equipped with a sight accessory and is unlocked with 18000 pistol score, though it contributes points towards the other shotguns rather than the rest of the handguns.&lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|350px|none|Serbu Super Shorty (Remington 870) - 12 Gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4SERBUMenu.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4SERBUHold.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in multiplayer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;. It is the weakest in terms of the pump action shotguns (barring the Shorty 12G which is listed as a sidearm) but posses the most range and tightest spread by default. It requires 48000 shotgun score to unlock.&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4UTS15Menu.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4UTS15Hold.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UTS15ReloadLeft.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4UTS15ReloadRight.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[5.56A-91]] returns in multiplayer. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm. It is once again classified as a carbine, and therefore an all-kit version in the game. It requires 28000 carbine score to unlock.&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5.56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4A9101.jpg|thumb|none|600px|Stock A-91 with Hexagon Naval paint in the loadout menu.]]&lt;br /&gt;
[[Image:BF4A9102.jpg|thumb|none|600px|A-91 being held.]]&lt;br /&gt;
[[Image:BF4A9103.jpg|thumb|none|600px|A-91 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It requires a score of 28000 points earned with assault rifles to unlock.&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971 - 5.45x39mm]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:BF4AEKMenu.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AEKHold1.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AEKReload.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-12==&lt;br /&gt;
The [[AK-12|Izhmash AK-12]] is available in the game. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class. The AK-12 has a similar ability to the AN-94 from previous battlefield games, selecting burst fire will allow the weapon to fire from a new 750 RPM instead of its default 650 RPM. &lt;br /&gt;
[[file:Ak-12.jpg|thumb|none|350px|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:Bf4 hd AK12 menu.jpg|thumb|none|600px|Izhmash AK-12 in game.]]&lt;br /&gt;
[[file:Bf4 hd AK12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12U==&lt;br /&gt;
The AK-12U, a carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5C, but with a slightly slower rate of fire. It is referred to as &amp;quot;AKU-12&amp;quot; in-game, and requires 19000 carbine score to unlock.&lt;br /&gt;
[[Image:AKU-12.jpg|thumb|none|400px|AK-12U - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4AKU12Hold.jpg|thumb|none|600px|The AK-12U in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AKU12Reload.jpg|thumb|none|600px|The player reloads the AK-12U.]]&lt;br /&gt;
[[Image:BF4AKU1203.jpg|thumb|none|600px|Stock AK-12U in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
The [[AS Val]] appears as an PDW in the Second Assault DLC and is accessible only to Engineers. Uses a 20-round magazine.&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF4ASVAL01.jpg|thumb|none|600px|Stock AS Val in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ASVAL02.jpg|thumb|none|600px|AS Val being held.]]&lt;br /&gt;
[[Image:BF4ASVAL03.jpg|thumb|none|600px|AS Val iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] appears in the Naval Strike DLC as &amp;quot;AR-160&amp;quot;. The weapon is currently glitched as of its March 6th release. The weapon model in 3rd person is much smaller than its real life counterpart and the animation for reloading from a dry magazine does not appear sometimes. &lt;br /&gt;
[[image:BerettaARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4NSARX.jpg|thumb|none|600px|The Assault on the back of the hovercraft fires an ARX-160 fitted with an ACOG and Magpul AFG, note how the soldier is gripping the magazine instead of the actual grip.]]&lt;br /&gt;
[[image:BF4AR16002.jpg|thumb|none|600px|Stock ARX-160.]]&lt;br /&gt;
[[image:BF4AR16003.jpg|thumb|none|600px|ARX-160 being held.]]&lt;br /&gt;
[[image:BF4AR16004.jpg|thumb|none|600px|ARX-160 iron sight.]]&lt;br /&gt;
[[image:BF4AR16005.jpg|thumb|none|600px|A teensy weensy wifle... and a CZ805 BREN for scale.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog. It is the default starting Carbine, once unlocked through progression of the Engineer class. It requires a score of 15000 Engineer points to unlock.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4AK5Menu.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AK5Hold.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4AK5Reload.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'' named &amp;quot;ACW-R&amp;quot;, but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta. In the full release, the ACR is the first carbine unlocked after the AK 5C, requiring 4000 carbine score. &lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4ACWR01.jpg|thumb|none|600px|Stock &amp;quot;ACW-R&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ACWR02.jpg|thumb|none|600px|&amp;quot;ACW-R&amp;quot;being held.]]&lt;br /&gt;
[[Image:BF4ACWR03.jpg|thumb|none|600px|&amp;quot;ACW-R&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System). It requires 19000 score with assault rifles.&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|400px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4SAR21Menu.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4SAR21Hold.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SAR21Reload.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16A4 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:BF4M16Menu.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4M16Hold.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M16Reload.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4Pac01.jpg|thumb|600px|none|Pac firing off the M4A1.]]&lt;br /&gt;
[[Image:BF4M401.jpg|thumb|600px|none|Stock M4 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M402.jpg|thumb|600px|none|M4 being held.]]&lt;br /&gt;
[[Image:BF4M403.jpg|thumb|600px|none|M4 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4CZ805Hold.jpg|thumb|600px|none|The CZ 805 BREN with grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805Reload.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4CZ805Menu.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements. For the empty reload, the player character reaches over the gun with their left hand and releases the bolt catch, then taps the bolt to make sure it's fully seated.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4L8501.jpg|thumb|none|600px|The L85A2 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4L8502.jpg|thumb|none|600px|L85A2 being held.]]&lt;br /&gt;
[[Image:BF4L8503.jpg|thumb|none|600px|L85A2 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:Famas-felin.jpg|thumb|none|400px|FAMAS FELIN with EOTECH infrared scope - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4FAMASMenu.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4FAMASHold.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4FAMASReload.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
The [[FN F2000]] is an unlockable gun from the Second Assault DLC. This time around you can equip the 1.6x optics on the rails as an alternative to the iron sight when you unlock the weapon.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4F200001.jpg|thumb|none|600px|Stock F2000 with 1.6x magnification sight in the loadout menu.]]&lt;br /&gt;
[[Image:BF4F200002.jpg|thumb|none|600px|F2000 with 1.6x magnification sight being held.]]&lt;br /&gt;
[[Image:BF4F200003.jpg|thumb|none|600px|F2000 zoomed in on the 1.6x magnification sight.]]&lt;br /&gt;
[[Image:BF4F200004.jpg|thumb|none|600px|F2000 with iron sight being held.]]&lt;br /&gt;
[[Image:BF4F200005.jpg|thumb|none|600px|F2000 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H. The version for the Assault kit is unlocked with 4000 assault rifle score while the DMR version requires 82000 DMR points.&lt;br /&gt;
[[file:FN SCAR-H STD.jpg|thumb|none|350px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Bf4 hd scar-h menu.jpg|thumb|none|600px|FN SCAR-H in game.]]&lt;br /&gt;
[[file:Bf4 hd scar-h holding.jpg|thumb|none|600px|The player holds the &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h aim.jpg|thumb|none|600px|The player aims to &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
'''FN SCAR-H (20&amp;quot; barrel)'''&lt;br /&gt;
[[file:SCAR-H Long Barrel.jpg|thumb|none|350px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[file:BF4SCARHSV01.jpg|thumb|none|600px|Stock &amp;quot;SCAR-H SV&amp;quot; DMR in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer. It requires a carbine score of 48000.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4G36C02.jpg|thumb|none|600px|Stock G36C in the loadout menu.]]&lt;br /&gt;
[[Image:BF4G36C03.jpg|thumb|none|600px|G36C being held.]]&lt;br /&gt;
[[Image:BF4G36C04.jpg|thumb|none|600px|G36C iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. It requires an assault rifle score of 11000.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4HK416Menu.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4HK416Hold.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4HK416Reload.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. It is the highest capacity of the &amp;quot;ACE&amp;quot; variants at 35+1 rounds. It requires a carbine score of 71000.&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4ACE21Hold.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE21Reload.jpg|thumb|none|600px|The player reloads the ACE 21. The 35 round magazines are accurate, unlike the assault class' ACE 23. Unfortunately, a STANAG AR-15 magazine is used as evidenced by the magazine catch cutout in this screenshot. Galil ACE magazines are secured via the top of the magazine spine by rocking it in, like the Kalashnikov series of rifles.]]&lt;br /&gt;
[[Image:BF4ACE2104.jpg|thumb|none|600px|Stock &amp;quot;ACE 21 CQB&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is unlocked by completing the &amp;quot;Assault Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4ACE23Menu.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4ACE23Hold.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE23Reload.jpg|thumb|none|600px|The player reloads the ACE 23. Actual ACE 5.56 magazines hold 35 rounds - correctly portrayed with the ACE 21 CQB but not with this.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon. It is the most powerful of the carbines on a per shot basis, due to its 7.62x51mm NATO rounds but with the smallest capacity at 25+1. It requires a carbine score of 37000.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|400px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ACE52Hold.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE52Reload.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
[[Image:BF4ACE5203.jpg|thumb|none|600px|Stock &amp;quot;ACE 52 CQB&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. It requires a DMR score of 65000.&lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ACE5301.jpg|thumb|none|600px|Stock &amp;quot;ACE 53 SV&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ACE5302.jpg|thumb|none|600px|&amp;quot;ACE 53 SV&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4ACE5303.jpg|thumb|none|600px|&amp;quot;ACE 53 SV&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|X95]] is a weapon that is included in the China Rising DLC, named &amp;quot;MTAR-21&amp;quot;. It is a carbine, and therefore usable by all classes. Unlike the BF3 model, it uses a tan receiver with the D-guard assembly akin to the 5.45 variant but still fires 5.56 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4MTAR01.jpg|thumb|none|600px|Stock &amp;quot;MTAR-21&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4MTAR02.jpg|thumb|none|600px|&amp;quot;MTAR-21&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4MTAR03.jpg|thumb|none|600px|&amp;quot;MTAR-21&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB Target==&lt;br /&gt;
The 32&amp;quot; barreled Target variant of the [[Kel-Tec RFB]] is available as a DMR in multiplayer, usable by all kits. It is the first unlockable DMR in the game, being available once reaching 13000 points with the Recon kit.&lt;br /&gt;
[[Image:RFB-32.jpg|thumb|none|400px|Kel-Tec RFB Target - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4RFB01.jpg|thumb|none|600px|Stock &amp;quot;RFB&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4RFB02.jpg|thumb|none|600px|&amp;quot;RFB&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4RFB03.jpg|thumb|none|600px|&amp;quot;RFB&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It requires a DMR score of 11000.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|400px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:BF4SKS01.jpg|thumb|none|600px|Stock SKS in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SKS02.jpg|thumb|none|600px|SKS being held.]]&lt;br /&gt;
[[Image:BF4SKS03.jpg|thumb|none|600px|SKS iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. The Magpul PDR series was only intended as a design study and never made it past the development stage. Unlike most PDW style weapons, it is chambered in the NATO standard 5.56x45mm round with forward ejection, and a utilizes a 12&amp;quot; barrel. It requires a score of 28000 with PDWs to unlock.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C concept with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4PDWR01.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu. Since the game no longer has extended magazine options, it defaults to a 30-round polymer magazine reminiscent of the Magpul PMAG, but is missing much of the ribbing along the magazine body.]]&lt;br /&gt;
[[Image:BF4PDRHold.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4PDRReload1.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco &amp;quot;QBZ-95-1&amp;quot;==&lt;br /&gt;
The so called &amp;quot;QBZ-95-1&amp;quot; in Battlefield 4 is actually an [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] using 30-round magazines, for it lacks the new foregrip design and has the fire-selector on the stock, not above the grip like a real QBZ-95-1. It is unlocked by completing an assignment in the Campaign. There is also a shorter-barreled version called the &amp;quot;Type 95B-1&amp;quot;, and is the last carbine unlocked, requiring 83000 carbine score.&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Real QBZ-95-1 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF4QBZ951Menu.jpg|thumb|none|600px|The &amp;quot;QBZ-95-1&amp;quot; in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4QBZ951Hold.jpg|thumb|none|600px|The &amp;quot;QBZ-95-1&amp;quot; in the hands of the player.]]&lt;br /&gt;
[[Image:BF4QBZ951Reload.jpg|thumb|none|600px|The player reloads the &amp;quot;QBZ-95-1&amp;quot;.]]&lt;br /&gt;
[[Image:BF495B01.jpg|thumb|none|600px|Stock &amp;quot;Type 95B-1&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It requires a carbine score of 11000.&lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4SG55301.jpg|thumb|none|600px|Stock SG 553 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SG55302.jpg|thumb|none|600px|SG 553 being held.]]&lt;br /&gt;
[[Image:BF4SG55303.jpg|thumb|none|600px|SG 553 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==SRSS BullDog 762==&lt;br /&gt;
The [[M14_Rifle#SRSS_BullDog_762|SRSS BullDog 762]] appears as the &amp;quot;Bulldog&amp;quot; in the Dragon's Teeth DLC.&lt;br /&gt;
[[Image:Bulldog762.jpg|thumb|none|400px|SRSS BullDog 762 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4Bulldog01.jpg|thumb|none|600px|Stock SRSS BullDog 762 in the customization menu.]]&lt;br /&gt;
[[Image:BF4Bulldog02.jpg|thumb|none|600px|Player holding the &amp;quot;Bulldog&amp;quot;.]]&lt;br /&gt;
[[Image:BF4Bulldog03.jpg|thumb|none|600px|&amp;quot;Bulldog's&amp;quot; iron sight.]]&lt;br /&gt;
[[Image:BF4Bulldog04.jpg|thumb|none|600px|Reloading is done by flicking away the old magazine with a fresh one.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. Unlike in Battlefield 3, it cannot mount the M26 MASS but can still mount the M320 as normal. It requires 48000 score earned with assault rifles.&lt;br /&gt;
[[Image:6.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUG A3 18-inch barrel with Surefire M900 weaponlight foregrip and EOTech red dot sight - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF4AUGMenu.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AUGHold.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AUGReload.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVK-12==&lt;br /&gt;
The SVK-12, a designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is referred to as &amp;quot;SVD-12&amp;quot; and is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]]. It requires a DMR score of 19000.&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4SVD12Hold.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SVD12Reload.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
[[Image:BF4SVD01.jpg|thumb|none|600px|Stock SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
This category lists the light and medium / general-purpose machine guns available for the player to equip. All are limited only to the support class. Open bolt operation is correctly portrayed (with the exception of the Ultimax Mark 5) in the reload animations and the ammunition belt visibly depletes when approaching empty. Unlike ''[[Medal of Honor: Warfighter]]'', there is no overheating gameplay mechanic and the player may continuously fire as long as ammunition remains. Players may outfit all close and medium-range optics with the exception of canted iron sights. For the most part, when optics are equipped, the front sight assembly is removed. Compared to assault rifles and carbines, machine guns deal greater suppression to enemies and have lower first round recoil multipliers.&lt;br /&gt;
&lt;br /&gt;
==AAI LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] (Lightweight Small Arms Technologies) returns from ''[[Battlefield 3]]''. It is currently in the developmental stages to demonstrate the latest in lightweight LMG design. This is mainly achieved via two new types of ammunition - a cased telescoped 5.56mm round (as shown in the ''Battlefield'' series) and a caseless 5.56mm variant. Interestingly, a round counter developed with the LSAT does not make an appearance in game. It requires 11000 LMG score to unlock.&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI LSAT Light Machine Gun with sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4LSATMenu.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu. Note that bipod is mounted too far forward beyond the rails.]]&lt;br /&gt;
[[Image:BF4LSATHold.jpg|thumb|none|600px|The LSAT LMG in the hands of the player. Note the polymer cased telescoped rounds.]]&lt;br /&gt;
[[Image:BF4LSATReload.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
== Ares-16 MCR ==&lt;br /&gt;
The [[Ares-16 MCR]] appears as a weapon introduced in Naval Strike DLC, it appears as the &amp;quot;AWS&amp;quot;. It is fitted with a 100 round C-Mag, providing more ammo than the Norinco QBB-95-1 as a magazine fed light machine gun. For some reason, it holds 99+1 rounds in-game instead of 100+1.&lt;br /&gt;
[[Image:ARES-16-MCR.jpg|thumb|none|400px|Ares defense Ares-16 MCR - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:BF4AWR01.jpg|thumb|none|600px|The &amp;quot;AWS&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4AWR02.jpg|thumb|none|600px|&amp;quot;AWS&amp;quot;  being held.]]&lt;br /&gt;
[[Image:BF4AWR03.jpg|thumb|none|600px|&amp;quot;AWS&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is the standard light machine gun for the German Bundeswehr (military), gas operated, belt-fed, and fires the 5.56x45mm NATO round. It appears as the standard full length version and is the last LMG to be unlocked in multiplayer, with a required LMG score of 48000.&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MG4Menu.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech 552 holographic sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] returns from ''[[Battlefield 3]]''. It is the standard medium machine gun of the United States Army, chambered in 7.62x51mm NATO and a derivative of the [[FN MAG]], one of the most widely fielded machine guns in the world. Interestingly, the United States Marine Corps (as showcased in the game) instead uses the M240G variant. It requires 37000 LMG score. In Dragon's Teeth DLC, a M240 variant is mounted on the &amp;quot;RAWR&amp;quot;, Battlefield 4 version of the MAARS robot.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|FN M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M240Menu.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4M240Hold.jpg|thumb|none|600px|The M240B in the hands of the player. Note the &amp;quot;Bravo Team&amp;quot; labeling on the box magazine.]]&lt;br /&gt;
[[Image:BF4M240Reload.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
[[Image:BF4M24005.jpg|thumb|none|600px|The &amp;quot;RAWR&amp;quot; mounting a M240 variant.]]&lt;br /&gt;
&lt;br /&gt;
==FN M249 SAW PIP==&lt;br /&gt;
The FN M249 SAW returns from ''[[Battlefield 3]]''. A derivative of the [[FN Minimi]], it is the standard light machine gun of the various branches of the United States military. Featuring the Product Improvement Package (PIP) which includes an updated retractable stock, railed handguard assembly, and a short barrel. Interestingly, the United States Marine Corps, as shown in this game, currently fields the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|M27 Infantry Automatic Rifle]] (previously in BF3) as a partial replacement for the M249. The game incorrectly depicts the 100-round soft bag magazine as holding 200 rounds. It is not unlocked through normal means in multiplayer, requring completion of a specific action in the single-player story.&lt;br /&gt;
[[Image:M249_Para_ACOG.jpg|thumb|none|400px|FN M249 SAW PIP (Product Improvement Package) with retractable stock, railed foregrip, and short barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting an M249 SAW PIP. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4M249Menu.jpg|thumb|none|600px|The M249 SAW in the multiplayer weapons customization menu. The magazine well for STANAG M16 compatible magazines is visible just below the ammunition belt, identifying it as an M249. Note the standard manufacturer bipod instead of the Harris bipod that the game puts on most weapons.]]&lt;br /&gt;
[[Image:BF4M249Hold.jpg|thumb|none|600px|The M249 SAW in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M249Reload.jpg|thumb|none|600px|The player reloads the M249 SAW.]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60E4]] is an MG that is released with the Second Assault DLC.&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M6001.jpg|thumb|none|600px|Stock M60E4 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M6002.jpg|thumb|none|600px|The M60E4 being held.]]&lt;br /&gt;
[[Image:BF4M6003.jpg|thumb|none|600px|The M60E4 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] returns from ''[[Battlefield 3]]'' as the &amp;quot;QBB-95-1&amp;quot;. It is the light machine gun variant of the Chinese Type 95 family of weapons and is fielded by the People's Liberation Army. It fires the Chinese 5.8x42mm round from either a 30-round box magazine or an 80-round drum magazine (as shown in the game). It has the second highest capacity of all magazine-fed weapons in the game. It is unlocked by acquiring 15,000 points with LMGs.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4QBB95Menu.jpg|thumb|none|600px|The &amp;quot;QBB-95-1&amp;quot; in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4QBB95Hold.jpg|thumb|none|600px|The QBB-95 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4QBB95Reload.jpg|thumb|none|600px|The player reloads the QBB-95. Unlike its other Type 95 counterparts in the game, the bolt does not lock back on the last round. Whether this is due to the drum magazine or an oversight by the animators remains unknown.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
The [[Norinco QJY-88]] returns from ''[[Battlefield 3]]''. It is a gas operated, belt-fed light machine gun currently in service with the Chinese People's Liberation Army. It fires the Chinese 5.8x42mm round. The QJY-88 is also known as (and referred to in-game as) the Type 88 LMG - not to be confused with the Type 88 sniper rifle ([[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]]) that is also in the game. It is the first unlockable LMG, requiring a 4000 score with LMGs.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder, as is only appropriate when enjoying elevator music.]]&lt;br /&gt;
[[Image:BF4QJY88Menu.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4T88Hold.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] is a gas-operated, belt-fed general purpose machine gun in limited service with the Russian Armed Forces and fires the 7.62x54mmR round. Like the earlier PK series of machine guns, it feeds from the right and ejects to the left, which is correctly portrayed in the game and not an error like much of the ''Bad Company'' series of weapons. It requires 19000 LMG score.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4PechenegMenu.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4PechenegHold.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK variant of the [[AK-12]] is a light machine gun planned for production in the near future. The game model appears to differ only in the barrel length and magazine. It fires the same 5.45x39mm round and uses a 60-round quad-stack magazine that was developed for the AK-12. It is unlocked by completing the &amp;quot;Support Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 with a new stock design and drum magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A support class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4RPK12Menu.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu. The longer barrel and the thicker profile of the 60-round magazine are evident in this screenshot.]]&lt;br /&gt;
[[Image:BF4RPK12Hold.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4RPK12Reload.jpg|thumb|none|600px|The player reloads the RPK-12. Despite an ambidextrous charging handle, the player uses the underhand technique to chamber a round from the right side.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK light machine gun|&amp;quot;RPK-74M&amp;quot;]] returns from ''[[Battlefield 3]]'' as part of the ''China Rising'' DLC. In actuality, the weapon model is the standard 7.62x39mm RPK, one of the more glaring mistakes in the game. The wood furniture, the magazine curvature, and 40-round capacity clearly indicate that it was originally intended as a standard RPK. While the in-game name and caliber listing (5.45x39mm) indicate the RPK-74M, the 7.62x39mm round would be in the same damage model category, due to its muzzle energy (this is also seen with the SKS). This means only the gun's name and caliber listing are errors. The RPK and RPK-74/74M are light machine gun variants of the AKM and AK-74/74M, respectively. The RPK-74/74M replaced the RPK and is currently in service as the standard light machine gun of the Russian Armed Forces.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|400px|Actual RPK-74M with 45-round box magazine and bipod folded - 5.45x39mm]]&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|400px|RPK with 40-round box magazine and bipod deployed - 7.62x39mm M43]]&lt;br /&gt;
[[Image:BF4RPK01.jpg|thumb|none|600px|Stock RPK.]]&lt;br /&gt;
[[Image:BF4RPK02.jpg|thumb|none|600px|RPK being held]]&lt;br /&gt;
[[Image:BF4RPK03.jpg|thumb|none|600px|RPK iron sight]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
The [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] appears the starting weapon for the support class. It is chambered in 5.56x45mm NATO, feeds STANAG M16 compatible magazines, and fires from the open bolt (uncommon for modern magazine-fed weapons). The Mark 5 was submitted to compete in the USMC Infantry Automatic Rifle competition, although it was not selected. The older Mark 3/3A variant is the standard light machine gun for the Singapore Armed Forces. Modelled with a 30-round magazine, it incorrectly holds 45 rounds.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|400px|STK Ultimax 100 Mk 5 with Grippod foregrip / bipod - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5 fitted with an EOTech 552 and magnifier. The chambered +1 round (giving the 46 rounds) is not be possible with an open bolt weapon.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax, clearly showing a 30-round magazine that somehow holds more.]]&lt;br /&gt;
[[Image:BF4U10001.jpg‎|thumb|none|600px|Stock Ultimax.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] is an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International AWM-F - .338 Lapua..]]&lt;br /&gt;
[[File:BF4 L96 01.jpg|thumb|none|600px|The &amp;quot;L96A1&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[File:BF4L9602.jpg|thumb|none|600px|&amp;quot;L96A1&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The [[AMR-2]] appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|400px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4AMR201.jpg|thumb|none|600px|AMR-2 being held.]]&lt;br /&gt;
[[Image:BF4AMR202.jpg|thumb|none|600px|Left side of AMR-2.]]&lt;br /&gt;
[[Image:BF4AMR203.jpg|thumb|none|600px|AMR-2 as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M107|Barrett M107]] in-game is incorrectly dubbed an [[Barrett M82 rifle series#M82A3|M82A3]] despite it not having a raised top rail and a lack of a rear grip and monopod socket. It is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. The fictional laser range finder that is always mounted on this rifle, and that can be mounted on any of the bolt action rifles as well, is actually an AN/PEQ-11 with the rear end altered to into a display screen. The attachment even says the name if one looks close enough.&lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|400px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The M107 in the &amp;quot;Paracel Storm&amp;quot; trailer. Note the &amp;quot;US Army&amp;quot; markings on the receiver - in the final build this is changed to &amp;quot;USMC&amp;quot; to match the American forces depicted in game.]]&lt;br /&gt;
[[Image:BF4M8202.jpg|thumb|none|600px|The M107 as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. This time around it correctly holds 10 rounds in the magazine. It requires a sniper rifle score of 34000.&lt;br /&gt;
[[Image:0129481.jpg|thumb|none|400px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4M98BHold.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M9801.jpg|thumb|none|600px|Stock Barrett M98B with bi-pod.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle. It is the last Sniper Rifle unlocked, requiring 42000 sniper rifle points.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4SRRHold.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SRRReload.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4SRR02.jpg|thumb|none|600px|Stock &amp;quot;SRR-61&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game and requires a sniper rifle score of 27000.&lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4388Hold.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4388Reload.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
[[Image:BF433802.jpg|thumb|none|600px|Stock Stealth Recon Scout with bi-pod.]]&lt;br /&gt;
&lt;br /&gt;
==F&amp;amp;D Defense FD338==&lt;br /&gt;
The F&amp;amp;D Defense FD338, available in the Naval Strike DLC, it's currently the only semi-automatic weapon in the sniper rifle category, meaning that only the Recon class has access to it. It is called the &amp;quot;SR338&amp;quot; in the game.&lt;br /&gt;
[[Image:BF4SR33801.jpg|thumb|none|600px|Stock F&amp;amp;D Defense FD338 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SR33802.jpg|thumb|none|600px|The &amp;quot;SR338&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR3==&lt;br /&gt;
The [[Jian She CS/LR Sniper Rifle|Jian She CS/LR3]], also known as the CS/LR3, is the 5.8mm variant of the CS/LR4. Unlike it's larger caliber sibling, the FY-JS has a standard finish instead the permanent camo on the CS/LR4, like a lot of variants have in the game.&lt;br /&gt;
[[Image:Cslr3.jpg|thumb|none|400px|Jian She CS/LR3 - 5.8×42mm.]]&lt;br /&gt;
&lt;br /&gt;
==GOL sniper rifle==&lt;br /&gt;
The [[GOL sniper rifle]], called the &amp;quot;GOL Sniper Magnum&amp;quot; is back from Bad Company 2, returning in the Second Assault DLC.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BF4GOL01.jpg|thumb|none|600px|Stock GOL in the loadout menu.]]&lt;br /&gt;
[[Image:BF4GOL02.jpg|thumb|none|600px|The GOL being held.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears multiplayer. It requires 13000 sniper rifle score.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4SV9801.jpg|thumb|none|600px|Stock SV-98.]]&lt;br /&gt;
[[Image:BF4SV9802.jpg|thumb|none|600px|SV-98 being held.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The [[Jian She CS/LR Sniper Rifle|Jian She CS/LR4]] is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:CS-LR4.jpg|400px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4LR4Holda.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4LR402.jpg|thumb|none|600px|The CS/LR4 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
On the cover art, Recker is armed with an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a DMR, now holds 20+1, and requires a 37000 score with DMRs to unlock.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|400px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
[[Image:BF4M3901.jpg|thumb|600px|none|M39 EMR being held.]]&lt;br /&gt;
[[Image:BF4M3902.jpg|thumb|600px|none|Stock M39 EMR.]]&lt;br /&gt;
[[Image:BF4M3903.jpg|thumb|600px|none|M39 EMR iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in multiplayer. It is an unlockable weapon that requires 3000 sniper rifle score.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|400px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M40Hold.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M40Reload.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
[[Image:BF4M4003.jpg|thumb|none|600px|Stock M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==McMillan CS5==&lt;br /&gt;
The [[McMillan CS5]] appears as the &amp;quot;CS5&amp;quot; in the Dragon's Teeth DLC. It comes with a suppressor attached by default, but it can be removed at the player's discretion.&lt;br /&gt;
[[Image:CS5.jpg|thumb|none|400px|McMillan CS5 Compact Sniper Rifle with bipod and sound suppressor - .308 Winchester]]&lt;br /&gt;
[[Image:BF4CS501.jpg|thumb|none|600px|Stock McMillan CS5 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4CS502.jpg|thumb|none|600px|McMillan CS5 being held.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] in multiplayer requires 4000 DMR points to unlock.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M1101.jpg|thumb|none|600px|Stock Mk 11 Mod 0 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M1102.jpg|thumb|none|600px|Mk 11 Mod 0 being held.]]&lt;br /&gt;
[[Image:BF4M1103.jpg|thumb|none|600px|Stock Mk 11 Mod 0 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] is in multiplayer. It requires a sniper rifle score of 20000.&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4JNG90Holda.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4JNG02.jpg|thumb|none|600px|Stock JNG-90 with bi-pod in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBU-88==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] appears in the game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|400px|none|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF4QBU8801.jpg|thumb|600px|none|Stock QBU-88.]]&lt;br /&gt;
[[Image:BF4QBU8802.jpg|thumb|600px|none|QBU-88 being held.]]&lt;br /&gt;
[[Image:BF4QBU8803.jpg|thumb|600px|none|QBU-88 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
the [[Steyr Elite]] appears in the game. It is the 5.56x45mm version and bizarrely, it only holds 5+1 rounds and is the weakest of the Sniper Rifles, taking almost three shots to kill over long range but posses the fastest rate of fire, aim speed and bullet velocity. It requires 8000 points with sniper rifles.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|400px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ScoutHold.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
[[Image:BF4SCOUT03.jpg|thumb|600px|none|Stock Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==GP-30==&lt;br /&gt;
If the M320 is mounted to a Russian weapon with the under-barrel rail attached, it instead becomes a [[GP-30]].&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BF4GP3001.jpg|thumb|none|600px|GP-30 attached to a AEK-971.]]&lt;br /&gt;
[[Image:BF4GP3002.jpg|thumb|none|600px|The player holding an AK-12 with a GP-30 attached underneath.]]&lt;br /&gt;
[[Image:BF4GP3003.jpg|thumb|none|600px|Reloading the GP-30.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. It is no-longer a fire and forget weapon, requiring a constant lock in order to successfully make a hit. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4SRAW.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events. It is considered a fire and forget launcher but has the shortest range of the portable AA Weapons. &lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4Stinger.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events. It is a gadget unlock for the Assault Class and is capable of firing 40mm High Explosive Dual Purpose Grenades in addition to Dart, Smoke, Timed Fragmentation and a new Flashbang ammunition variant. In the Naval Strike update, the M320 gains the ability to fire off 3 grenades semi automatically before reloading, mimicking the Metal Storm 3GL, called &amp;quot;M320 3GL&amp;quot;. &lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|400px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4M320Hold.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M320Reload.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
[[Image:BF4M32005.jpg|thumb|none|600px|M320 mounded under a HK416 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. It too, like the M320 is capable of launching alternate ammunition ranging from its default Airburst, Dart and Smoke rounds. Using Dart ammunition increases the fire rate and it behaves similar to a semi-automatic shotgun with a Infrared Scope.&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|400px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:BF4XM25Reload.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted the &amp;quot;RAWR&amp;quot;, only having limited shots before running out of ammo. Four od them are mounted on the robot, two on each side.&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A2, 5.56x45mm]]&lt;br /&gt;
[[Image:BF4M20301.jpg|thumb|none|600px|Four M203 grenade launchers mounted on a &amp;quot;RAWR&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events. It is the easiest to use but also the weakest of the launchers as the Rocket fired has a self guidence system, providing it's close to the target and will automatically attack the weakest point (top armor).&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|400px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4NLAW.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. When reloading, the whole 6 grenades are ejected from the cylinder, regardless of how many have been fired, and new ones are loaded, two grenades at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
[[Image:BF4MGL02.jpg|thumb|600px|none|&amp;quot;M32 MGL&amp;quot; as a battle pickup.]]&lt;br /&gt;
[[Image:BF4MGL03.jpg|thumb|600px|none|&amp;quot;M32 MGL&amp;quot; sights.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. It is the second most powerful the Anti-Tank Launchers and possesses the flattest trajectory over a distance.  &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4SMAW.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7V2==&lt;br /&gt;
The [[RPG-7|RPG-7V2]] returns from Battlefield 3, now with the correct rear tube cover of the V2 model. It is the most powerful of unguided Anti-Tank launchers but is also the hardest use at range due to the arcing trajectory of the rocket in flight. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4RPG7Hold.jpg|thumb|none|600px|The RPG-7V2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4RPG7Reload.jpg|thumb|none|600px|The player reloads the RPG-7V2.]]&lt;br /&gt;
&lt;br /&gt;
==M136 CS==&lt;br /&gt;
The [[M136 AT4]] appears as a battle pickup. Referred to as &amp;quot;M136 CS&amp;quot; in game, CS standing for &amp;quot;confined space&amp;quot;.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:BF4AT401.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; bring held.]]&lt;br /&gt;
[[Image:BF4AT402.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; sights.]]&lt;br /&gt;
[[Image:BF4AT403.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;. In-game it behaves differently from Battlefield 3 instead forgoing the use as a fire and forget launcher for use as a constant lock launcher. In posses the longest range of the AA Launchers but requires a near constant lock to maintain a hit, alternatively, a target can be reacquired even if the target used counter measures providing the missile is still in flight. &lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|400px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4IGLA.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The shoulder launched [[Starstreak HVM]] launcher is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. It is requires a constant lock to maintain a hit, however a lock can be reacquired even if a target used counter-measures. The Starstreak is most effective against enemy aircraft as opposed to enemy land vehicles such as enemy armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4HVM.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
[[Image:BF4HVM01.jpg|thumb|none|600px|Starstreak HVM as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 [[SLAM]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. It is a highly versatile mine, capable of sticking to walls and objects and even enemy vehicles to some extent but inflicts less damage as the M15 AT mine.&lt;br /&gt;
[[Image:SLAM.jpg|thumb|none|200px|SLAM]]&lt;br /&gt;
[[Image:BF4SLAM01.jpg|thumb|none|600px|M2 deployed and held.]]&lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
[[Image:BF4M1501.jpg|thumb|none|600px|M15 being held.]]&lt;br /&gt;
[[Image:BF4M1502.jpg|thumb|none|600px|M15 deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
[[Image:BF4M1801.jpg|thumb|none|600px|M18 smoke grenade being held.]]&lt;br /&gt;
[[Image:BF4M1802.jpg|thumb|none|600px|M18 smoke grenade deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. When planted, 3 trip wires shoot from the front of the mine, any thing that crosses the wires will trigger the mine.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
[[Image:BF4CLAY01.jpg|thumb|none|600px|M18A1 Claymore being held.]]&lt;br /&gt;
[[Image:BF4CLAY02.jpg|thumb|none|600px|M18A1 Claymore with trip wires deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
[[Image:BF4M3401.jpg|thumb|none|600px|&amp;quot;M34 Incendiary&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are the standard grenade of the game.&lt;br /&gt;
[[file:Baseball.jpg|thumb|200px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[file:Bf4 hd M67 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M67 fragmentation hand grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:BF4M8401.jpg|thumb|none|600px|M84 being held.]]&lt;br /&gt;
&lt;br /&gt;
==RGO fragmentation grenade==&lt;br /&gt;
The [[RGO/RGN fragmentation grenade|RGO fragmentation grenade]].&lt;br /&gt;
[[file:RGO.jpg|thumb|200px|none|RGO fragmentation grenade]]&lt;br /&gt;
[[file:Bf4 hd rgo holding.jpg|thumb|none|600px|The player holds the &amp;quot;RGO fragmentation grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==V40 Mini-Grenade==&lt;br /&gt;
The [[V40 Mini Grenade]].&lt;br /&gt;
[[file:V40.jpg|thumb|200px|none|V40 Mini-Grenade]]&lt;br /&gt;
[[file:Bf4 hd v40 mini holding.jpg|thumb|none|600px|The player holds the &amp;quot;V40 Mini-Grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==2A38M autocannon==&lt;br /&gt;
Two [[2A38M autocannon]] are mounted on both the Pantsir AA and Tunguska Mobile AA.&lt;br /&gt;
[[Image:2a38m.jpg|thumb|none|400px|2A38M autocannon - 30mm]]&lt;br /&gt;
[[Image:BF4T2A3801.jpg|thumb|none|600px|Pantsir Stationary AA]]&lt;br /&gt;
[[Image:BF4T2A3802.jpg|thumb|none|600px|Tunguska Mobile AA]]&lt;br /&gt;
&lt;br /&gt;
==9M133 Kornet==&lt;br /&gt;
The [[9M133 Kornet]] is launched from the 9K123 missile system as a stationary anti-tank weapon.&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]] &lt;br /&gt;
&lt;br /&gt;
==BGM-71 TOW==&lt;br /&gt;
The [[BGM-71 TOW]] appears on the M220 Launcher in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
The [[Bofors 40mm]] L/60 cannon is on the AC-13 gunships.&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|350px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF4M201.jpg|thumb|none|600px|Browning M2HB Mounted on a Growler.]]&lt;br /&gt;
[[Image:BF4M202.jpg|thumb|none|600px|Player using the M2HB.]]&lt;br /&gt;
[[Image:BF4M203.jpg|thumb|none|600px|Remote controlled M2HB.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
[[Image:BF4M24202.jpg|thumb|600px|none|Up close of the LAV-25's M242.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet.&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF4GAU801.jpg|thumb|none|600px|GAU-8 mounted on an A-10.]]&lt;br /&gt;
[[Image:BF4GAU802.jpg|thumb|none|600px|A destroyed A-10 with the GAU-8 in its nose section.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the mounted on the LAV-AD in multiplayer. Though the actual gun fires 25mm ammunition, the game depicts the gun as capable of firing either 20mm or 30mm rounds depending on the player's choosing. The AC-130 also carries a GAU-12/U as does the F-35 jet fighter.  &lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF4GAU1201.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
A pair of [[GAU-17/A|GAU-17/A's]] are mounted on the Transport Helicopters and Attack Boats and now actually eject casings, unlike BF3. The same gun is also depicted as being mounted on Little Birds.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4GAU1703.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:BF4GAU1704.jpg|thumb|600px|none| GAU-17/A mounted on a Little Bird.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
[[Image:BF4M19702.jpg|thumb|600px|none|Up close of the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as a counterpart of the American TOW and Russian Kornet, it is also used on the Chinese ZBD-09 IFV.&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|350px|HJ-8 Red Arrow launcher and missile - 120mm.]]&lt;br /&gt;
[[Image:BF4HJ8.jpg|thumb|600px|none|&amp;quot;My name is Commander Shepard and this is my favorite rocket launcher on the Citadel.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==H/PJ-12==&lt;br /&gt;
The H/PJ-12 rotary 30mm cannon is mounted on the Chinese Stationary AA LD-2000.&lt;br /&gt;
[[Image:BF4HPJ1201.jpg|thumb|600px|none|LD-2000 mounting the H/PJ-12.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4KORD01.jpg|thumb|600px|none|Kord mounted on a vehicle.]]&lt;br /&gt;
[[Image:BF4KORD03.jpg|thumb|600px|none|Kord mounted on a train.]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M102 105mm Howitzer==&lt;br /&gt;
The M102 105mm howitzer is mounted on AC-130 gunship.&lt;br /&gt;
[[File:Spectre M102.JPG|thumb|none|500px|Modified M102 howitzer taken from an AC-130 Spectre gunship - 105x372R]]&lt;br /&gt;
&lt;br /&gt;
==Mk 19 Grenade Launcher==&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on Desert Patrol Vehicles (DPV) and AAVP7A1 amphibious transports.&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF4MK1901.jpg|thumb|none|600px|DPV mounting a Mk 19.]]&lt;br /&gt;
[[Image:BF4MK1902.jpg|thumb|none|600px|Using the Mk 19 on a DPV.]]&lt;br /&gt;
[[Image:BF4MK1903.jpg|thumb|none|600px|Firing the Mk 19 on a AAVP7A1.]]&lt;br /&gt;
[[Image:BF4MK1904.jpg|thumb|none|600px|Mk 19 on a AAVP7A1.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game on Phalanx CIWS and C-RAM installation.&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF4M6101.jpg|thumb|none|600px|M61 Vulcan on a Phalanx CIWS]]&lt;br /&gt;
&lt;br /&gt;
==NSVT Heavy Machine Gun==&lt;br /&gt;
The [[NSV|NSVT Heavy MG]] appears on Russian T-90 tanks that can be controlled remotely from the inside of the tank.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV HMG with ammo box and belt - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4NSV01.jpg|thumb|none|600px|NSV mounted on a T-90 tank.]]&lt;br /&gt;
[[Image:BF4NSV02.jpg|thumb|none|600px|A closer image of the NSVT machine gun. It is one of the lesser detailed weapons in the game.]]&lt;br /&gt;
&lt;br /&gt;
==QJZ-89==&lt;br /&gt;
The QJZ-89 is mounted as coax machine gun with the main gun on the Chinese T-99 MBT. It is also mounted on top of the Chinese buggies.&lt;br /&gt;
[[Image:BF4TQJZ8901.jpg|thumb|600px|none|QJZ-89 on a buggy.]]&lt;br /&gt;
[[Image:BF4QJZ8902.jpg|thumb|600px|none|Mounting a QJZ-89.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42.]]&lt;br /&gt;
[[Image:BF42A4202.jpg|thumb|600px|none|Close up of the Mi-28 with a Shipunov 2A42.]]&lt;br /&gt;
[[Image:BF42A4203.jpg|thumb|600px|none|Close up BTR-90 with a Shipunov 2A42.]]&lt;br /&gt;
&lt;br /&gt;
== Type-85 HMG==&lt;br /&gt;
The Type-85 is mounted as an remote controlled machine gun on the T-99 MBT.&lt;br /&gt;
[[File:BF4T8501.jpg|thumb|600px|none|Type-85 on a tank.]]&lt;br /&gt;
&lt;br /&gt;
== Type-87==&lt;br /&gt;
Four Type-87 are mounted on the Type-95 Mobile AA.&lt;br /&gt;
[[File:BF4T8701.jpg|thumb|600px|none|Chinese Mobile AA mounting Type-87 guns.]]&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=835962</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=835962"/>
		<updated>2014-07-22T22:30:05Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
Handguns are the only class of weapon to be equipped in the secondary slot in multiplayer (with the single exception of the Serbu Shorty 870). They offer a faster transition time than reloading a primary weapon. In an odd departure from ''[[Battlefield 3]]'', magazine-fed handguns all use identical reloading animations. Hammers are in the proper positions for single action firing, if available. To model the longer trigger pull of double-action revolvers, a delay is added before the revolvers actually fire. Handguns offer relatively high damage (the revolvers even more so) at very short range and low damage at distance. Attachments available include lights, lasers, barrel attachments, and both iron and optical sights.&lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] returns from ''[[Battlefield 3]]'' and is the second sidearm to be unlocked. It is nearly identical to the P226 in performance aside from a slightly different recoil pattern. The M9 is the United States military designation for the 92FS - a widely used semi-automatic 9x19mm handgun with military, police, and civilians. The United States Marine Corps (as showcased in this game) also use the [[Beretta 92 pistol series#Beretta M9A1|M9A1]] variant which features a rail built into the frame. A minor modelling error is evident on a reload from empty - the breech-end of the barrel extends a little too far back. The M9 requires a score of 4000 points earned with pistols to unlock. The in-game model of the pistol is also used for &amp;quot;93R&amp;quot;, albeit with some changes, such as the addition to the forward grip, which is not used by the player when holding it in-game, unlike in Battlefield 3 where the player holds the gun using both the pistol grip and the front grip. &lt;br /&gt;
[[file:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum]]&lt;br /&gt;
[[file:Bf4 hd M9 menu.jpg|thumb|none|600px|Beretta M9 in game.]]&lt;br /&gt;
[[file:Bf4 hd M9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd M9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta M9&amp;quot;.]]&lt;br /&gt;
[[file:BF493R01.jpg|thumb|none|600px|Stock &amp;quot;93R&amp;quot; in the loadout menu. Note that this is a re-used M9 model with the front grip attached.]]&lt;br /&gt;
&lt;br /&gt;
==Chiappa Rhino 40DS==&lt;br /&gt;
The [[Chiappa Rhino]] revolver appears in the DLC Naval Strike, called &amp;quot;SW40&amp;quot;. It is the 4 inch barrel version. The Rhino's visible hammer does not move while firing, which is actually correct, as the gun has an internal hammer and the visible part is simply a lever used to cock the internal hammer, which does not stay back after the internal hammer is cocked, nor does it move while firing (a comparison could be made to an AR-15 or MP5 charging handle, which only move when moved by the user, as they are separate from the bolt).&lt;br /&gt;
[[Image:Chiappa Rhino 4&amp;quot;.jpg|thumb|none|350px|Chiappa Rhino 40DS (4&amp;quot; barrel version)  - .357 Magnum]]&lt;br /&gt;
[[Image:BF4RHINO01.jpg|thumb|none|600px|Stock Chiappa Rhino 40DS in the loadout screen..]]&lt;br /&gt;
[[Image:BF4RHINO02.jpg|thumb|none|600px|The Rhino being held.]]&lt;br /&gt;
[[Image:BF4RHINO03.jpg|thumb|none|600px|The Rhino's iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 SHADOW==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 SHADOW|CZ 75 SP-01 SHADOW]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine. This pistol requires a score of 45000 points earned with pistols to unlock.&lt;br /&gt;
[[Image:CZ 75 SP-01 SHADOW.jpg|thumb|none|350px|CZ 75 SP-01 SHADOW - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4CZ7501.jpg|thumb|none|600px|Stock CZ 75 in the loadout menu, engravings on the slide says &amp;quot;Made in Czech Republic&amp;quot;.]]&lt;br /&gt;
[[Image:BF4CZ7502.jpg|thumb|none|600px|CZ 75 being held.]]&lt;br /&gt;
[[Image:BF4CZ7503.jpg|thumb|none|600px|CZ 75 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears as the &amp;quot;DEagle 44&amp;quot; in the Dragon's Teeth DLC. Adding the &amp;quot;Compensator&amp;quot; attachment to the weapon will add the real world IWI muzzle break available on new Desert Eagle pistols.&lt;br /&gt;
[[Image:DesertEagle44ModelXIX.jpg|thumb|400px|none|IMI Desert Eagle MK XIX - .44 Magnum]]&lt;br /&gt;
[[Image:BF4DEAGLE01.jpg|thumb|none|600px|Desert Eagle Mark XIX in the customization menu.]]&lt;br /&gt;
[[Image:BF4DEAGLE02.jpg|thumb|none|600px|Desert Eagle Mark XIX being held by the player.]]&lt;br /&gt;
[[Image:BF4DEAGLE03.jpg|thumb|none|600px|Desert Eagle Mark XIX iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] is available in multiplayer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than 9x19mm pistols but benefits from having superior accuracy and a large 20 round magazine capacity. The Five Seven requires 28000 points with handguns to unlock.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
[[Image:BF45701.jpg|thumb|none|600px|Stock Five-Seven in the loadout menu.]]&lt;br /&gt;
[[Image:BF45702.jpg|thumb|none|600px|Five-Seven being held.]]&lt;br /&gt;
[[Image:BF45703.jpg|thumb|none|600px|Five-Seven iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
On the cover art, Recker is seen holding a [[Glock 17]] with a flashlight attached to it. It is also seen wielded by Pac throughout the campaign and Captain Garrison uses one with an OD frame in the level &amp;quot;South China Sea&amp;quot;. It is only seen in the singleplayer campaign and is unknown if it will appear in DLC. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate. The Glock requires 23000 points with handguns to unlock. It's worth noting that it's actually a reuse of the G17's model with an 18's selector added; it features all of the cocking serrations, instead of the middle section of them being flat, where the fire mode markings are.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4G1801.jpg|thumb|600px|none|Stock Glock 18 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4G1803.jpg|thumb|600px|none|Glock 18 being held.]]&lt;br /&gt;
[[Image:BF4G1802.jpg|thumb|600px|none|Glock 18 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot; presumably for trademark reasons; however, DICE's internal file name for the pistol remains &amp;quot;HK45C&amp;quot;. It uses 10-round extended &amp;quot;elephant foot&amp;quot; magazines, and has the threaded barrel of the 45CT. The HK45C was developed as the compact version of the full-size [[Heckler &amp;amp; Koch HK45|HK45]], but shares some characteristics with the 9x19mm [[Heckler &amp;amp; Koch P2000|HK P2000]]. The HK45CT suppressor-ready variant has been adopted by United States Naval Special Warfare units in limited numbers as the Mk 24 Mod 0 Combat Assault Pistol. The HK45C is the last handgun unlocked via score in multiplayer, requiring 57000 points with handguns.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C with standard 8-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:BF4HK45Reload.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
[[Image:BF4C4503.jpg|thumb|none|600px|Stock HK45C in the loadout menu.]]&lt;br /&gt;
[[Image:BF4C4504.jpg|thumb|none|600px|HK45C being held.]]&lt;br /&gt;
&lt;br /&gt;
==Mateba Model 6 Unica==&lt;br /&gt;
The [[Mateba Model 6 Unica]] appears as the &amp;quot;Unica 6&amp;quot; in the Dragon's Teeth DLC. If the Compensator attachment is used, the gun will use its own unique compensator instead of the generic one that everything else uses.&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|none|350px|Mateba Model 6 Unica with 5&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[File:BF4DMateba01.jpg|thumb|none|600px|Mateba Model 6 Unica in the loadout menu.]]&lt;br /&gt;
[[File:BF4DMateba02.jpg|thumb|none|600px|Mateba Model 6 Unica being held.]]&lt;br /&gt;
[[File:BF4DMateba03.jpg|thumb|none|600px|Mateba Model 6 Unica iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon. The REX cannot be unlocked through multiplayer, the player must complete the first mission of the single-player campaign to unlock it.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
[[Image:BF4REX01.jpg|thumb|600px|none|Stock MP-412 REX in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
The [[Yarygin PYa#MP-443 Grach|MP-443 Grach]] returns from ''[[Battlefield 3]]'' and is unlocked in multiplayer by earning 13000 points with pistols.&lt;br /&gt;
[[File:MP433Grach.jpg|thumb|none|350px|MP-443 Grach - 9x19mm Parabellum]]&lt;br /&gt;
[[File:BF4MP44301.jpg|thumb|none|600px|Stock MP-443 in the loadout menu]]&lt;br /&gt;
[[File:BF4MP44302.jpg|thumb|none|600px|MP-443 being held]]&lt;br /&gt;
[[File:BF4MP44303.jpg|thumb|none|600px|MP-443 iron sights]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|Norinco QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon has flip-flopped between 15-round and 20-round magazine capacities, starting with 20 in the beta, 15 in the final release, then patched back to 20 later.  In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence. The QSZ-92 requires 8000 points earned with pistols to unlock.&lt;br /&gt;
[[file:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92-5.8 - 5.8x21mm DAP92]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 menu.jpg|thumb|none|600px|Norinco QSZ-92-5.8 in game.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd QSZ-92-5.8 reloading2.jpg|thumb|none|600px|The player reloads &amp;quot;Norinco QSZ-92-5.8&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions, despite (or possibly because of) the fact that none of the factions in the game employ the P226R in any significant numbers. The original P226 is chambered in 9x19mm and was submitted to compete to replace the [[M1911 pistol series#Colt Variants|M1911A1]] as the standard service pistol of the United States military (eventually won by the [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92F]] due to total package price, becoming the M9). Soon after, the P226 was selected for use by the United States Naval Special Warfare Command, and remains in service today. The P226R added an accessory rail to the frame, though the &amp;quot;R&amp;quot; designation was later dropped. In the game it uses standard 15-round magazines and features an extended threaded barrel for suppressors.&lt;br /&gt;
[[file:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R menu.jpg|thumb|none|600px|SIG-Sauer P226R in game.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R aim.jpg|thumb|none|600px|The player aims to &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd SIG-Sauer P226R reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P226R&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09). It requires 51000 points earned with pistols to unlock.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4T44Menu.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4T44Hold.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4T44Reload.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
==Vickers Tactical Custom 1911==&lt;br /&gt;
A one-off custom variant of the [[M1911 pistol series|M1911]], made by Larry Vickers of Vickers Tactical specifically made for [[Medal of Honor: Warfighter]], replaces the [[M1911 pistol series#M45 / MEU(SOC)|M45 MEU(SOC)]] from ''[[Battlefield 3]]''. Noticeably, the Vickers trademarks are now removed, and it now uses a 7-round magazine compared to 8 from the last game. It is one of the later sidearms unlocked in multiplayer, requiring 34,000 handgun points, and one of only two sidearms that have a 3x scope available (via a frame rail mount) - the other being the .44 Magnum. The firearm features various modern updates to the venerable M1911 design. However, the M45 MEU(SOC) or the new M45A1 would have been a far more realistic choice as it is in service with the United States Marine Corps Special Operations Command.&lt;br /&gt;
&lt;br /&gt;
This handgun requires 34000 points earned with handguns to unlock.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' fitted with a Surefire X300 light - .45 ACP]]&lt;br /&gt;
[[File:BF4191101.jpg|thumb|none|600px|Stock Vickers Tactical 1911 in the loadout menu]]&lt;br /&gt;
[[File:BF4191102.jpg|thumb|none|600px|Vickers Tactical 1911 being held]]&lt;br /&gt;
[[File:BF4191103.jpg|thumb|none|600px|Vickers Tactical 1911 iron sight]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
Unlike the previous game, SMGs are now exclusive to the Engineer class and is classified in the game as &amp;quot;PDWs&amp;quot;.  Their once-exclusive carbines are now all-kit weapons.&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] is available in multiplayer. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4MX4Menu.jpg|thumb|600px|none|The Mx4 Storm in the beta multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4MX4Hold.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4MX4Reload.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It is listed under the PDW category and requires 37000 points earned with PDWs to unlock.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4CZ3Menu.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4CZ3Hold.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4CZ3Reload.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment. Hanna uses this gun as her main weapon in the campaign, it is attached with a Trijicon red dot sight.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:BF4Hannah01.jpg|thumb|600px|none|Hanna wielding the FN P90 TR.]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:BF4P90Menu.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4P90Hold.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4P90Reload.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is featured in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF4MP701.jpg|thumb|none|600px|Stock MP7A1 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4MP702.jpg|thumb|none|600px|MP7A1 being held.]]&lt;br /&gt;
[[Image:BF4MP703.jpg|thumb|none|600px|MP7A1 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike its 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment. The UMP-45 requires 11000 score with PDWs to acquire.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF4UMP45Menu.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4UMP45Hold.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UMP45Reload.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4UMP9Menu.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4UMP9Hold.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UMP9Reload.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future. It is the last unlocked weapon in the PDW set, requiring a PDW score of 48000.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:BF4JS2Menu.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4JS2Hold.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4JS2Reload.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] is available in multiplayer. This time around, it has a 44-round magazine by default. It is an unlockable PDW requiring 4000 points earned with PDWs.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4PP2000Menu.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4PP2000Hold.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4PP2000Reload.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds. The weapon model shows a 100-round drum magazine, but it actually only holds 50+1 rounds in-game. It requires 19000 PDW points to unlock.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|400px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:BF4CBJMSMenu.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
The [[SIG-Sauer MPX]] appears as the &amp;quot;MPX&amp;quot; in the Dragon's Teeth DLC, it is chambered for .40 S&amp;amp;W.&lt;br /&gt;
[[Image:SIG MPX.jpg|thumb|none|400px|SIG-Sauer MPX - 9x19mm]]&lt;br /&gt;
[[File:BF4MPX01.jpg|thumb|none|600px|Stock SIG-Sauer MPX in the loadout menu.]]&lt;br /&gt;
[[File:BF4MPX02.jpg|thumb|none|600px|SIG-Sauer MPX being held.]]&lt;br /&gt;
[[File:BF4MPX03.jpg|thumb|none|600px|SIG-Sauer MPX iron sight.]]&lt;br /&gt;
&lt;br /&gt;
== TsNIITochMash SR-2M Veresk ==&lt;br /&gt;
The [[VSS Vintorez#SR-2 Veresk|TsNIITochMash SR-2M Veresk]] appears as the &amp;quot;SR-2&amp;quot; in the Naval Strike DLC, requiring the destruction on 20 boats to acquire it.&lt;br /&gt;
[[Image:SR-2Veresk.jpg|thumb|none|400px|SR-2M - 9x21mm]]&lt;br /&gt;
[[Image:BF4SR201.jpg|thumb|none|600px|Stock &amp;quot;SR-2&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SR202.jpg|thumb|none|600px|&amp;quot;SR-2&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4SR203.jpg|thumb|none|600px|&amp;quot;SR-2&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Benelli M1==&lt;br /&gt;
A [[Benelli M Series Super 90 Shotguns|Benelli M1]] with a pistol grip stock and top rail incorrectly replaces the the proper [[Benelli M4|Benelli M4]] from BF3 as the &amp;quot;M1014&amp;quot;. It does average damage per shot when compared to the other shotguns (equivelant to other semi-auto's barring the QBS-09), but this is balanced with a very high rate of fire and fast reload time. The Benelli M1 requires 11000 score with shotguns to unlock.&lt;br /&gt;
[[Image:Bena2.jpg|thumb|none|400px|Benelli M1 in similar configuration to the one seen in-game - 12 Gauge]]&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Actual M1014 for comparison - 12 Gauge]]&lt;br /&gt;
[[Image:BF4M101401.jpg‎|thumb|none|600px|Stock Benelli M1 in loadout menu.]]&lt;br /&gt;
[[Image:BF4M101402.jpg‎|thumb|none|600px|Benelli M1 being held.]]&lt;br /&gt;
[[Image:BF4M101403.jpg‎|thumb|none|600px|Benelli M1 iron sights.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray Street Sweeper==&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]], called &amp;quot;DAO-12&amp;quot; in the game, is an unlockable shotgun in the second DLC Second Strike. The reloading animation differs from the Battlefield 3 DAO-12 in that the player will manually turn the key in front of the drum after inserting each shell.&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 Gauge]]&lt;br /&gt;
[[Image:BF4DAO1201.jpg|thumb|none|600px|Stock &amp;quot;DAO-12&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4DAO1202.jpg|thumb|none|600px|&amp;quot;DAO-12&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4DAO1203.jpg|thumb|none|600px|&amp;quot;DAO-12&amp;quot; iron sight.]]&lt;br /&gt;
[[Image:BF4DAO1205.jpg|thumb|none|600px|The player inserts a shell into the drum...]]&lt;br /&gt;
[[Image:BF4DAO1204.jpg|thumb|none|600px|... and then turns the key in front of the drum.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4USAS12Hold.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;DBV-12&amp;quot;==&lt;br /&gt;
The DBV-12 (an [[AK-12]] modified to fire shotgun shells, like the the original AK's [[Saiga 12]]) is the last unlockable shotgun in multiplayer. It requires 59000 points earned with shotguns and is the last weapon in the shotgun list.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4DBV12Hold.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4DBV12Reload.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
[[Image:BF4 DBV12 04.jpg|thumb|none|600px|Stock DBV-12 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. In-game the weapon holds 9 (8+1) rounds and requires a score of 37000 with shotguns.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4SPAS1201.jpg|thumb|none|600px|Stock SPAS-12 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SPAS1202.jpg|thumb|none|600px| SPAS-12 being held.]]&lt;br /&gt;
[[Image:BF4SPAS1203.jpg|thumb|none|600px|SPAS-12 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] appears as the &amp;quot;Hawk 12G&amp;quot;. It is the most powerful of the Pump Action shotguns but with the largest spread and pellet count at 14 pellets. It requires a shotgun score of 19000.  During an empty reload, the magazine is swapped first before the spent shell is pumped out from the chamber.&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4HAWKHold.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4HAWKReload.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
[[Image:BF4 Hawk 03.jpg|thumb|none|600px|Stock Hawk 97-2 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] is once again an unlockable attachment for the Assault Kit, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website. As with the previous game, multiple ammunition types are available, these are obtained through the Assault Kits level progression as opposed to unlocking through kills by the weapon. When equipped by itself it is outfitted with a Reflex Sight. &lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 Gauge]]&lt;br /&gt;
[[Image:BF4MASSReload.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded. The animation is glitched as the mag is out of the player's hand.]]&lt;br /&gt;
[[Image:BF4MASSFire.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 03.jpg|thumb|none|600px|M26 MASS attached to a HK416 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 04.jpg|thumb|none|600px|M26 MASS held stand-alone.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked through progression of the Support Class. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 5+1 round capacity. It requires 16000 score with the Support kit to unlock.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 Gauge)]]&lt;br /&gt;
[[Image:BF4 QBS 09 01.jpg|thumb|600px|none|Stock QBS-09 in loadout menu.]]&lt;br /&gt;
[[Image:BF4 QBS 09 02.jpg|thumb|600px|none|QBS-09 being held.]]&lt;br /&gt;
[[Image:BF4 QBS 09 03.jpg|thumb|600px|none|QBS-09 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] returns and now holds 7+1 rounds. It is an unlockable weapon requiring 4000 shotgun score, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog. It is the most balanced of the Pump Action shotguns with no defining faults.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 Gauge]]&lt;br /&gt;
[[Image:BF4 870 MCS 01.jpg|thumb|600px|none|Stock Remington 870 MCS in the loadout menu.]]&lt;br /&gt;
[[Image:BF4 870 MCS 02.jpg|thumb|600px|none|Remington 870 MCSbeing held.]]&lt;br /&gt;
[[Image:BF4 870 MCS 03.jpg|thumb|600px|none|Stock Remington 870 MCSiron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The Saiga requires a score of 28000 points earned with shotguns to unlock.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:BF4S1202.jpg|thumb|600px|none|Stock Saiga-12K in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SAIGAHold.jpg|thumb|600px|none|The player holds a Saiga-12K.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight in addition to a traditional pistol ghost sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. Unlike other shotguns it can only use Buckshot rounds as well the unlocked Chokes as attachments but cannot fire any alternate ammunition such as Dart, Frag and Slug. It cannot be aimed unless equipped with a sight accessory and is unlocked with 18000 pistol score, though it contributes points towards the other shotguns rather than the rest of the handguns.&lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|350px|none|Serbu Super Shorty (Remington 870) - 12 Gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4SERBUMenu.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4SERBUHold.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in multiplayer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;. It is the weakest in terms of the pump action shotguns (barring the Shorty 12G which is listed as a sidearm) but posses the most range and tightest spread by default. It requires 48000 shotgun score to unlock.&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 Gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4UTS15Menu.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4UTS15Hold.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4UTS15ReloadLeft.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4UTS15ReloadRight.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[5.56A-91]] returns in multiplayer. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm. It is once again classified as a carbine, and therefore an all-kit version in the game. It requires 28000 carbine score to unlock.&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5.56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4A9101.jpg|thumb|none|600px|Stock A-91 with Hexagon Naval paint in the loadout menu.]]&lt;br /&gt;
[[Image:BF4A9102.jpg|thumb|none|600px|A-91 being held.]]&lt;br /&gt;
[[Image:BF4A9103.jpg|thumb|none|600px|A-91 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It requires a score of 28000 points earned with assault rifles to unlock.&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971 - 5.45x39mm]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:BF4AEKMenu.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AEKHold1.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AEKReload.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-12==&lt;br /&gt;
The [[AK-12|Izhmash AK-12]] is available in the game. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class. The AK-12 has a similar ability to the AN-94 from previous battlefield games, selecting burst fire will allow the weapon to fire from a new 750 RPM instead of its default 650 RPM. &lt;br /&gt;
[[file:Ak-12.jpg|thumb|none|350px|Izhmash AK-12 - 5.45x39mm]]&lt;br /&gt;
[[file:Bf4 hd AK12 menu.jpg|thumb|none|600px|Izhmash AK-12 in game.]]&lt;br /&gt;
[[file:Bf4 hd AK12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd AK12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-12&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12U==&lt;br /&gt;
The AK-12U, a carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5C, but with a slightly slower rate of fire. It is referred to as &amp;quot;AKU-12&amp;quot; in-game, and requires 19000 carbine score to unlock.&lt;br /&gt;
[[Image:AKU-12.jpg|thumb|none|400px|AK-12U - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4AKU12Hold.jpg|thumb|none|600px|The AK-12U in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AKU12Reload.jpg|thumb|none|600px|The player reloads the AK-12U.]]&lt;br /&gt;
[[Image:BF4AKU1203.jpg|thumb|none|600px|Stock AK-12U in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
The [[AS Val]] appears as an PDW in the Second Assault DLC and is accessible only to Engineers. Uses a 20-round magazine.&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF4ASVAL01.jpg|thumb|none|600px|Stock AS Val in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ASVAL02.jpg|thumb|none|600px|AS Val being held.]]&lt;br /&gt;
[[Image:BF4ASVAL03.jpg|thumb|none|600px|AS Val iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] appears in the Naval Strike DLC as &amp;quot;AR-160&amp;quot;. The weapon is currently glitched as of its March 6th release. The weapon model in 3rd person is much smaller than its real life counterpart and the animation for reloading from a dry magazine does not appear sometimes. &lt;br /&gt;
[[image:BerettaARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4NSARX.jpg|thumb|none|600px|The Assault on the back of the hovercraft fires an ARX-160 fitted with an ACOG and Magpul AFG, note how the soldier is gripping the magazine instead of the actual grip.]]&lt;br /&gt;
[[image:BF4AR16002.jpg|thumb|none|600px|Stock ARX-160.]]&lt;br /&gt;
[[image:BF4AR16003.jpg|thumb|none|600px|ARX-160 being held.]]&lt;br /&gt;
[[image:BF4AR16004.jpg|thumb|none|600px|ARX-160 iron sight.]]&lt;br /&gt;
[[image:BF4AR16005.jpg|thumb|none|600px|A teensy weensy wifle... and a CZ805 BREN for scale.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog. It is the default starting Carbine, once unlocked through progression of the Engineer class. It requires a score of 15000 Engineer points to unlock.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4AK5Menu.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AK5Hold.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4AK5Reload.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'' named &amp;quot;ACW-R&amp;quot;, but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta. In the full release, the ACR is the first carbine unlocked after the AK 5C, requiring 4000 carbine score. &lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4ACWR01.jpg|thumb|none|600px|Stock &amp;quot;ACW-R&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ACWR02.jpg|thumb|none|600px|&amp;quot;ACW-R&amp;quot;being held.]]&lt;br /&gt;
[[Image:BF4ACWR03.jpg|thumb|none|600px|&amp;quot;ACW-R&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System). It requires 19000 score with assault rifles.&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|400px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4SAR21Menu.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4SAR21Hold.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SAR21Reload.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16A4 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:BF4M16Menu.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4M16Hold.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M16Reload.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4Pac01.jpg|thumb|600px|none|Pac firing off the M4A1.]]&lt;br /&gt;
[[Image:BF4M401.jpg|thumb|600px|none|Stock M4 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M402.jpg|thumb|600px|none|M4 being held.]]&lt;br /&gt;
[[Image:BF4M403.jpg|thumb|600px|none|M4 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4CZ805Hold.jpg|thumb|600px|none|The CZ 805 BREN with grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805Reload.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4CZ805Menu.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements. For the empty reload, the player character reaches over the gun with their left hand and releases the bolt catch, then taps the bolt to make sure it's fully seated.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4L8501.jpg|thumb|none|600px|The L85A2 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4L8502.jpg|thumb|none|600px|L85A2 being held.]]&lt;br /&gt;
[[Image:BF4L8503.jpg|thumb|none|600px|L85A2 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:Famas-felin.jpg|thumb|none|400px|FAMAS FELIN with EOTECH infrared scope - 5.56x45mm]]&lt;br /&gt;
[[Image:BF4FAMASMenu.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4FAMASHold.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4FAMASReload.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
The [[FN F2000]] is an unlockable gun from the Second Assault DLC. This time around you can equip the 1.6x optics on the rails as an alternative to the iron sight when you unlock the weapon.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4F200001.jpg|thumb|none|600px|Stock F2000 with 1.6x magnification sight in the loadout menu.]]&lt;br /&gt;
[[Image:BF4F200002.jpg|thumb|none|600px|F2000 with 1.6x magnification sight being held.]]&lt;br /&gt;
[[Image:BF4F200003.jpg|thumb|none|600px|F2000 zoomed in on the 1.6x magnification sight.]]&lt;br /&gt;
[[Image:BF4F200004.jpg|thumb|none|600px|F2000 with iron sight being held.]]&lt;br /&gt;
[[Image:BF4F200005.jpg|thumb|none|600px|F2000 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H. The version for the Assault kit is unlocked with 4000 assault rifle score while the DMR version requires 82000 DMR points.&lt;br /&gt;
[[file:FN SCAR-H STD.jpg|thumb|none|350px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Bf4 hd scar-h menu.jpg|thumb|none|600px|FN SCAR-H in game.]]&lt;br /&gt;
[[file:Bf4 hd scar-h holding.jpg|thumb|none|600px|The player holds the &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h aim.jpg|thumb|none|600px|The player aims to &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
[[file:Bf4 hd scar-h reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;FN SCAR-H&amp;quot;.]]&lt;br /&gt;
'''FN SCAR-H (20&amp;quot; barrel)'''&lt;br /&gt;
[[file:SCAR-H Long Barrel.jpg|thumb|none|350px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[file:BF4SCARHSV01.jpg|thumb|none|600px|Stock &amp;quot;SCAR-H SV&amp;quot; DMR in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer. It requires a carbine score of 48000.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4G36C02.jpg|thumb|none|600px|Stock G36C in the loadout menu.]]&lt;br /&gt;
[[Image:BF4G36C03.jpg|thumb|none|600px|G36C being held.]]&lt;br /&gt;
[[Image:BF4G36C04.jpg|thumb|none|600px|G36C iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. It requires an assault rifle score of 11000.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4HK416Menu.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4HK416Hold.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4HK416Reload.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. It is the highest capacity of the &amp;quot;ACE&amp;quot; variants at 35+1 rounds. It requires a carbine score of 71000.&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4ACE21Hold.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE21Reload.jpg|thumb|none|600px|The player reloads the ACE 21. The 35 round magazines are accurate, unlike the assault class' ACE 23. Unfortunately, a STANAG AR-15 magazine is used as evidenced by the magazine catch cutout in this screenshot. Galil ACE magazines are secured via the top of the magazine spine by rocking it in, like the Kalashnikov series of rifles.]]&lt;br /&gt;
[[Image:BF4ACE2104.jpg|thumb|none|600px|Stock &amp;quot;ACE 21 CQB&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is unlocked by completing the &amp;quot;Assault Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4ACE23Menu.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4ACE23Hold.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE23Reload.jpg|thumb|none|600px|The player reloads the ACE 23. Actual ACE 5.56 magazines hold 35 rounds - correctly portrayed with the ACE 21 CQB but not with this.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon. It is the most powerful of the carbines on a per shot basis, due to its 7.62x51mm NATO rounds but with the smallest capacity at 25+1. It requires a carbine score of 37000.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|400px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ACE52Hold.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4ACE52Reload.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
[[Image:BF4ACE5203.jpg|thumb|none|600px|Stock &amp;quot;ACE 52 CQB&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. It requires a DMR score of 65000.&lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ACE5301.jpg|thumb|none|600px|Stock &amp;quot;ACE 53 SV&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4ACE5302.jpg|thumb|none|600px|&amp;quot;ACE 53 SV&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4ACE5303.jpg|thumb|none|600px|&amp;quot;ACE 53 SV&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|X95]] is a weapon that is included in the China Rising DLC, named &amp;quot;MTAR-21&amp;quot;. It is a carbine, and therefore usable by all classes. Unlike the BF3 model, it uses a tan receiver with the D-guard assembly akin to the 5.45 variant but still fires 5.56 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4MTAR01.jpg|thumb|none|600px|Stock &amp;quot;MTAR-21&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4MTAR02.jpg|thumb|none|600px|&amp;quot;MTAR-21&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4MTAR03.jpg|thumb|none|600px|&amp;quot;MTAR-21&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB Target==&lt;br /&gt;
The 32&amp;quot; barreled Target variant of the [[Kel-Tec RFB]] is available as a DMR in multiplayer, usable by all kits. It is the first unlockable DMR in the game, being available once reaching 13000 points with the Recon kit.&lt;br /&gt;
[[Image:RFB-32.jpg|thumb|none|400px|Kel-Tec RFB Target - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4RFB01.jpg|thumb|none|600px|Stock &amp;quot;RFB&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4RFB02.jpg|thumb|none|600px|&amp;quot;RFB&amp;quot; being held.]]&lt;br /&gt;
[[Image:BF4RFB03.jpg|thumb|none|600px|&amp;quot;RFB&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It requires a DMR score of 11000.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|400px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
[[Image:BF4SKS01.jpg|thumb|none|600px|Stock SKS in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SKS02.jpg|thumb|none|600px|SKS being held.]]&lt;br /&gt;
[[Image:BF4SKS03.jpg|thumb|none|600px|SKS iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. The Magpul PDR series was only intended as a design study and never made it past the development stage. Unlike most PDW style weapons, it is chambered in the NATO standard 5.56x45mm round with forward ejection, and a utilizes a 12&amp;quot; barrel. It requires a score of 28000 with PDWs to unlock.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C concept with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4PDWR01.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu. Since the game no longer has extended magazine options, it defaults to a 30-round polymer magazine reminiscent of the Magpul PMAG, but is missing much of the ribbing along the magazine body.]]&lt;br /&gt;
[[Image:BF4PDRHold.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4PDRReload1.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco &amp;quot;QBZ-95-1&amp;quot;==&lt;br /&gt;
The so called &amp;quot;QBZ-95-1&amp;quot; in Battlefield 4 is actually an [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] using 30-round magazines, for it lacks the new foregrip design and has the fire-selector on the stock, not above the grip like a real QBZ-95-1. It is unlocked by completing an assignment in the Campaign. There is also a shorter-barreled version called the &amp;quot;Type 95B-1&amp;quot;, and is the last carbine unlocked, requiring 83000 carbine score.&lt;br /&gt;
[[File:QBB95.jpg|thumb|none|400px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Real QBZ-95-1 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF4QBZ951Menu.jpg|thumb|none|600px|The &amp;quot;QBZ-95-1&amp;quot; in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4QBZ951Hold.jpg|thumb|none|600px|The &amp;quot;QBZ-95-1&amp;quot; in the hands of the player.]]&lt;br /&gt;
[[Image:BF4QBZ951Reload.jpg|thumb|none|600px|The player reloads the &amp;quot;QBZ-95-1&amp;quot;.]]&lt;br /&gt;
[[Image:BF495B01.jpg|thumb|none|600px|Stock &amp;quot;Type 95B-1&amp;quot; in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It requires a carbine score of 11000.&lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4SG55301.jpg|thumb|none|600px|Stock SG 553 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SG55302.jpg|thumb|none|600px|SG 553 being held.]]&lt;br /&gt;
[[Image:BF4SG55303.jpg|thumb|none|600px|SG 553 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==SRSS BullDog 762==&lt;br /&gt;
The [[M14_Rifle#SRSS_BullDog_762|SRSS BullDog 762]] appears as the &amp;quot;Bulldog&amp;quot; in the Dragon's Teeth DLC.&lt;br /&gt;
[[Image:Bulldog762.jpg|thumb|none|400px|SRSS BullDog 762 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4Bulldog01.jpg|thumb|none|600px|Stock SRSS BullDog 762 in the customization menu.]]&lt;br /&gt;
[[Image:BF4Bulldog02.jpg|thumb|none|600px|Player holding the &amp;quot;Bulldog&amp;quot;.]]&lt;br /&gt;
[[Image:BF4Bulldog03.jpg|thumb|none|600px|&amp;quot;Bulldog's&amp;quot; iron sight.]]&lt;br /&gt;
[[Image:BF4Bulldog04.jpg|thumb|none|600px|Reloading is done by flicking away the old magazine with a fresh one.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. Unlike in Battlefield 3, it cannot mount the M26 MASS but can still mount the M320 as normal. It requires 48000 score earned with assault rifles.&lt;br /&gt;
[[Image:6.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUG A3 18-inch barrel with Surefire M900 weaponlight foregrip and EOTech red dot sight - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF4AUGMenu.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4AUGHold.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4AUGReload.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVK-12==&lt;br /&gt;
The SVK-12, a designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is referred to as &amp;quot;SVD-12&amp;quot; and is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]]. It requires a DMR score of 19000.&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4SVD12Hold.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SVD12Reload.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
[[Image:BF4SVD01.jpg|thumb|none|600px|Stock SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
This category lists the light and medium / general-purpose machine guns available for the player to equip. All are limited only to the support class. Open bolt operation is correctly portrayed (with the exception of the Ultimax Mark 5) in the reload animations and the ammunition belt visibly depletes when approaching empty. Unlike ''[[Medal of Honor: Warfighter]]'', there is no overheating gameplay mechanic and the player may continuously fire as long as ammunition remains. Players may outfit all close and medium-range optics with the exception of canted iron sights. For the most part, when optics are equipped, the front sight assembly is removed. Compared to assault rifles and carbines, machine guns deal greater suppression to enemies and have lower first round recoil multipliers.&lt;br /&gt;
&lt;br /&gt;
==AAI LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] (Lightweight Small Arms Technologies) returns from ''[[Battlefield 3]]''. It is currently in the developmental stages to demonstrate the latest in lightweight LMG design. This is mainly achieved via two new types of ammunition - a cased telescoped 5.56mm round (as shown in the ''Battlefield'' series) and a caseless 5.56mm variant. Interestingly, a round counter developed with the LSAT does not make an appearance in game. It requires 11000 LMG score to unlock.&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI LSAT Light Machine Gun with sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4LSATMenu.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu. Note that bipod is mounted too far forward beyond the rails.]]&lt;br /&gt;
[[Image:BF4LSATHold.jpg|thumb|none|600px|The LSAT LMG in the hands of the player. Note the polymer cased telescoped rounds.]]&lt;br /&gt;
[[Image:BF4LSATReload.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
== Ares-16 MCR ==&lt;br /&gt;
The [[Ares-16 MCR]] appears as a weapon introduced in Naval Strike DLC, it appears as the &amp;quot;AWS&amp;quot;. It is fitted with a 100 round C-Mag, providing more ammo than the Norinco QBB-95-1 as a magazine fed light machine gun. For some reason, it holds 99+1 rounds in-game instead of 100+1.&lt;br /&gt;
[[Image:ARES-16-MCR.jpg|thumb|none|400px|Ares defense Ares-16 MCR - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:BF4AWR01.jpg|thumb|none|600px|The &amp;quot;AWS&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[Image:BF4AWR02.jpg|thumb|none|600px|&amp;quot;AWS&amp;quot;  being held.]]&lt;br /&gt;
[[Image:BF4AWR03.jpg|thumb|none|600px|&amp;quot;AWS&amp;quot; iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is the standard light machine gun for the German Bundeswehr (military), gas operated, belt-fed, and fires the 5.56x45mm NATO round. It appears as the standard full length version and is the last LMG to be unlocked in multiplayer, with a required LMG score of 48000.&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MG4Menu.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech 552 holographic sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] returns from ''[[Battlefield 3]]''. It is the standard medium machine gun of the United States Army, chambered in 7.62x51mm NATO and a derivative of the [[FN MAG]], one of the most widely fielded machine guns in the world. Interestingly, the United States Marine Corps (as showcased in the game) instead uses the M240G variant. It requires 37000 LMG score. In Dragon's Teeth DLC, a M240 variant is mounted on the &amp;quot;RAWR&amp;quot;, Battlefield 4 version of the MAARS robot.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|FN M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M240Menu.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4M240Hold.jpg|thumb|none|600px|The M240B in the hands of the player. Note the &amp;quot;Bravo Team&amp;quot; labeling on the box magazine.]]&lt;br /&gt;
[[Image:BF4M240Reload.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
[[Image:BF4M24005.jpg|thumb|none|600px|The &amp;quot;RAWR&amp;quot; mounting a M240 variant.]]&lt;br /&gt;
&lt;br /&gt;
==FN M249 SAW PIP==&lt;br /&gt;
The FN M249 SAW returns from ''[[Battlefield 3]]''. A derivative of the [[FN Minimi]], it is the standard light machine gun of the various branches of the United States military. Featuring the Product Improvement Package (PIP) which includes an updated retractable stock, railed handguard assembly, and a short barrel. Interestingly, the United States Marine Corps, as shown in this game, currently fields the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|M27 Infantry Automatic Rifle]] (previously in BF3) as a partial replacement for the M249. The game incorrectly depicts the 100-round soft bag magazine as holding 200 rounds. It is not unlocked through normal means in multiplayer, requring completion of a specific action in the single-player story.&lt;br /&gt;
[[Image:M249_Para_ACOG.jpg|thumb|none|400px|FN M249 SAW PIP (Product Improvement Package) with retractable stock, railed foregrip, and short barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting an M249 SAW PIP. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4M249Menu.jpg|thumb|none|600px|The M249 SAW in the multiplayer weapons customization menu. The magazine well for STANAG M16 compatible magazines is visible just below the ammunition belt, identifying it as an M249. Note the standard manufacturer bipod instead of the Harris bipod that the game puts on most weapons.]]&lt;br /&gt;
[[Image:BF4M249Hold.jpg|thumb|none|600px|The M249 SAW in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M249Reload.jpg|thumb|none|600px|The player reloads the M249 SAW.]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
The [[M60E4]] is an MG that is released with the Second Assault DLC.&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M6001.jpg|thumb|none|600px|Stock M60E4 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M6002.jpg|thumb|none|600px|The M60E4 being held.]]&lt;br /&gt;
[[Image:BF4M6003.jpg|thumb|none|600px|The M60E4 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] returns from ''[[Battlefield 3]]'' as the &amp;quot;QBB-95-1&amp;quot;. It is the light machine gun variant of the Chinese Type 95 family of weapons and is fielded by the People's Liberation Army. It fires the Chinese 5.8x42mm round from either a 30-round box magazine or an 80-round drum magazine (as shown in the game). It has the second highest capacity of all magazine-fed weapons in the game. It is unlocked by acquiring 15,000 points with LMGs.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4QBB95Menu.jpg|thumb|none|600px|The &amp;quot;QBB-95-1&amp;quot; in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4QBB95Hold.jpg|thumb|none|600px|The QBB-95 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4QBB95Reload.jpg|thumb|none|600px|The player reloads the QBB-95. Unlike its other Type 95 counterparts in the game, the bolt does not lock back on the last round. Whether this is due to the drum magazine or an oversight by the animators remains unknown.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
The [[Norinco QJY-88]] returns from ''[[Battlefield 3]]''. It is a gas operated, belt-fed light machine gun currently in service with the Chinese People's Liberation Army. It fires the Chinese 5.8x42mm round. The QJY-88 is also known as (and referred to in-game as) the Type 88 LMG - not to be confused with the Type 88 sniper rifle ([[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]]) that is also in the game. It is the first unlockable LMG, requiring a 4000 score with LMGs.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder, as is only appropriate when enjoying elevator music.]]&lt;br /&gt;
[[Image:BF4QJY88Menu.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4T88Hold.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] is a gas-operated, belt-fed general purpose machine gun in limited service with the Russian Armed Forces and fires the 7.62x54mmR round. Like the earlier PK series of machine guns, it feeds from the right and ejects to the left, which is correctly portrayed in the game and not an error like much of the ''Bad Company'' series of weapons. It requires 19000 LMG score.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4PechenegMenu.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4PechenegHold.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK variant of the [[AK-12]] is a light machine gun planned for production in the near future. The game model appears to differ only in the barrel length and magazine. It fires the same 5.45x39mm round and uses a 60-round quad-stack magazine that was developed for the AK-12. It is unlocked by completing the &amp;quot;Support Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 with a new stock design and drum magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A support class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4RPK12Menu.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu. The longer barrel and the thicker profile of the 60-round magazine are evident in this screenshot.]]&lt;br /&gt;
[[Image:BF4RPK12Hold.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4RPK12Reload.jpg|thumb|none|600px|The player reloads the RPK-12. Despite an ambidextrous charging handle, the player uses the underhand technique to chamber a round from the right side.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK light machine gun|&amp;quot;RPK-74M&amp;quot;]] returns from ''[[Battlefield 3]]'' as part of the ''China Rising'' DLC. In actuality, the weapon model is the standard 7.62x39mm RPK, one of the more glaring mistakes in the game. The wood furniture, the magazine curvature, and 40-round capacity clearly indicate that it was originally intended as a standard RPK. While the in-game name and caliber listing (5.45x39mm) indicate the RPK-74M, the 7.62x39mm round would be in the same damage model category, due to its muzzle energy (this is also seen with the SKS). This means only the gun's name and caliber listing are errors. The RPK and RPK-74/74M are light machine gun variants of the AKM and AK-74/74M, respectively. The RPK-74/74M replaced the RPK and is currently in service as the standard light machine gun of the Russian Armed Forces.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|400px|Actual RPK-74M with 45-round box magazine and bipod folded - 5.45x39mm]]&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|400px|RPK with 40-round box magazine and bipod deployed - 7.62x39mm M43]]&lt;br /&gt;
[[Image:BF4RPK01.jpg|thumb|none|600px|Stock RPK.]]&lt;br /&gt;
[[Image:BF4RPK02.jpg|thumb|none|600px|RPK being held]]&lt;br /&gt;
[[Image:BF4RPK03.jpg|thumb|none|600px|RPK iron sight]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
The [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] appears the starting weapon for the support class. It is chambered in 5.56x45mm NATO, feeds STANAG M16 compatible magazines, and fires from the open bolt (uncommon for modern magazine-fed weapons). The Mark 5 was submitted to compete in the USMC Infantry Automatic Rifle competition, although it was not selected. The older Mark 3/3A variant is the standard light machine gun for the Singapore Armed Forces. Modelled with a 30-round magazine, it incorrectly holds 45 rounds.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|400px|STK Ultimax 100 Mk 5 with Grippod foregrip / bipod - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5 fitted with an EOTech 552 and magnifier. The chambered +1 round (giving the 46 rounds) is not be possible with an open bolt weapon.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax, clearly showing a 30-round magazine that somehow holds more.]]&lt;br /&gt;
[[Image:BF4U10001.jpg‎|thumb|none|600px|Stock Ultimax.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] is an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International AWM-F - .338 Lapua..]]&lt;br /&gt;
[[File:BF4 L96 01.jpg|thumb|none|600px|The &amp;quot;L96A1&amp;quot; in the loadout menu.]]&lt;br /&gt;
[[File:BF4L9602.jpg|thumb|none|600px|&amp;quot;L96A1&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The [[AMR-2]] appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|400px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4AMR201.jpg|thumb|none|600px|AMR-2 being held.]]&lt;br /&gt;
[[Image:BF4AMR202.jpg|thumb|none|600px|Left side of AMR-2.]]&lt;br /&gt;
[[Image:BF4AMR203.jpg|thumb|none|600px|AMR-2 as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M107|Barrett M107]] in-game is incorrectly dubbed an [[Barrett M82 rifle series#M82A3|M82A3]] despite it not having a raised top rail and a lack of a rear grip and monopod socket. It is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. The fictional laser range finder that is always mounted on this rifle, and that can be mounted on any of the bolt action rifles as well, is actually an AN/PEQ-11 with the rear end altered to into a display screen. The attachment even says the name if one looks close enough.&lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|400px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The M107 in the &amp;quot;Paracel Storm&amp;quot; trailer. Note the &amp;quot;US Army&amp;quot; markings on the receiver - in the final build this is changed to &amp;quot;USMC&amp;quot; to match the American forces depicted in game.]]&lt;br /&gt;
[[Image:BF4M8202.jpg|thumb|none|600px|The M107 as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. This time around it correctly holds 10 rounds in the magazine. It requires a sniper rifle score of 34000.&lt;br /&gt;
[[Image:0129481.jpg|thumb|none|400px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4M98BHold.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M9801.jpg|thumb|none|600px|Stock Barrett M98B with bi-pod.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle. It is the last Sniper Rifle unlocked, requiring 42000 sniper rifle points.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4SRRHold.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4SRRReload.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4SRR02.jpg|thumb|none|600px|Stock &amp;quot;SRR-61&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game and requires a sniper rifle score of 27000.&lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4388Hold.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4388Reload.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
[[Image:BF433802.jpg|thumb|none|600px|Stock Stealth Recon Scout with bi-pod.]]&lt;br /&gt;
&lt;br /&gt;
==F&amp;amp;D Defense FD338==&lt;br /&gt;
The F&amp;amp;D Defense FD338, available in the Naval Strike DLC, it's currently the only semi-automatic weapon in the sniper rifle category, meaning that only the Recon class has access to it. It is called the &amp;quot;SR338&amp;quot; in the game.&lt;br /&gt;
[[Image:BF4SR33801.jpg|thumb|none|600px|Stock F&amp;amp;D Defense FD338 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4SR33802.jpg|thumb|none|600px|The &amp;quot;SR338&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR3==&lt;br /&gt;
The [[Jian She CS/LR Sniper Rifle|Jian She CS/LR3]], also known as the CS/LR3, is the 5.8mm variant of the CS/LR4. Unlike it's larger caliber sibling, the FY-JS has a standard finish instead the permanent camo on the CS/LR4, like a lot of variants have in the game.&lt;br /&gt;
[[Image:Cslr3.jpg|thumb|none|400px|Jian She CS/LR3 - 5.8×42mm.]]&lt;br /&gt;
&lt;br /&gt;
==GOL sniper rifle==&lt;br /&gt;
The [[GOL sniper rifle]], called the &amp;quot;GOL Sniper Magnum&amp;quot; is back from Bad Company 2, returning in the Second Assault DLC.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper - .338 Lapua]]&lt;br /&gt;
[[Image:BF4GOL01.jpg|thumb|none|600px|Stock GOL in the loadout menu.]]&lt;br /&gt;
[[Image:BF4GOL02.jpg|thumb|none|600px|The GOL being held.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears multiplayer. It requires 13000 sniper rifle score.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4SV9801.jpg|thumb|none|600px|Stock SV-98.]]&lt;br /&gt;
[[Image:BF4SV9802.jpg|thumb|none|600px|SV-98 being held.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The [[Jian She CS/LR Sniper Rifle|Jian She CS/LR4]] is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:CS-LR4.jpg|400px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4LR4Holda.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4LR402.jpg|thumb|none|600px|The CS/LR4 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
On the cover art, Recker is armed with an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a DMR, now holds 20+1, and requires a 37000 score with DMRs to unlock.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|400px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
[[Image:BF4M3901.jpg|thumb|600px|none|M39 EMR being held.]]&lt;br /&gt;
[[Image:BF4M3902.jpg|thumb|600px|none|Stock M39 EMR.]]&lt;br /&gt;
[[Image:BF4M3903.jpg|thumb|600px|none|M39 EMR iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in multiplayer. It is an unlockable weapon that requires 3000 sniper rifle score.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|400px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M40Hold.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M40Reload.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
[[Image:BF4M4003.jpg|thumb|none|600px|Stock M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==McMillan CS5==&lt;br /&gt;
The [[McMillan CS5]] appears as the &amp;quot;CS5&amp;quot; in the Dragon's Teeth DLC. It comes with a suppressor attached by default, but it can be removed at the player's discretion.&lt;br /&gt;
[[Image:CS5.jpg|thumb|none|400px|McMillan CS5 Compact Sniper Rifle with bipod and sound suppressor - .308 Winchester]]&lt;br /&gt;
[[Image:BF4CS501.jpg|thumb|none|600px|Stock McMillan CS5 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4CS502.jpg|thumb|none|600px|McMillan CS5 being held.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] in multiplayer requires 4000 DMR points to unlock.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4M1101.jpg|thumb|none|600px|Stock Mk 11 Mod 0 in the loadout menu.]]&lt;br /&gt;
[[Image:BF4M1102.jpg|thumb|none|600px|Mk 11 Mod 0 being held.]]&lt;br /&gt;
[[Image:BF4M1103.jpg|thumb|none|600px|Stock Mk 11 Mod 0 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] is in multiplayer. It requires a sniper rifle score of 20000.&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4JNG90Holda.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4JNG02.jpg|thumb|none|600px|Stock JNG-90 with bi-pod in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBU-88==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] appears in the game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|400px|none|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF4QBU8801.jpg|thumb|600px|none|Stock QBU-88.]]&lt;br /&gt;
[[Image:BF4QBU8802.jpg|thumb|600px|none|QBU-88 being held.]]&lt;br /&gt;
[[Image:BF4QBU8803.jpg|thumb|600px|none|QBU-88 iron sight.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
the [[Steyr Elite]] appears in the game. It is the 5.56x45mm version and bizarrely, it only holds 5+1 rounds and is the weakest of the Sniper Rifles, taking almost three shots to kill over long range but posses the fastest rate of fire, aim speed and bullet velocity. It requires 8000 points with sniper rifles.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|400px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4ScoutHold.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
[[Image:BF4SCOUT03.jpg|thumb|600px|none|Stock Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==GP-30==&lt;br /&gt;
If the M320 is mounted to a Russian weapon with the under-barrel rail attached, it instead becomes a [[GP-30]].&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
[[Image:BF4GP3001.jpg|thumb|none|600px|GP-30 attached to a AEK-971.]]&lt;br /&gt;
[[Image:BF4GP3002.jpg|thumb|none|600px|The player holding an AK-12 with a GP-30 attached underneath.]]&lt;br /&gt;
[[Image:BF4GP3003.jpg|thumb|none|600px|Reloading the GP-30.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. It is no-longer a fire and forget weapon, requiring a constant lock in order to successfully make a hit. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4SRAW.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events. It is considered a fire and forget launcher but has the shortest range of the portable AA Weapons. &lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4Stinger.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events. It is a gadget unlock for the Assault Class and is capable of firing 40mm High Explosive Dual Purpose Grenades in addition to Dart, Smoke, Timed Fragmentation and a new Flashbang ammunition variant. In the Naval Strike update, the M320 gains the ability to fire off 3 grenades semi automatically before reloading, mimicking the Metal Storm 3GL, called &amp;quot;M320 3GL&amp;quot;. &lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|400px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4M320Hold.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4M320Reload.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
[[Image:BF4M32005.jpg|thumb|none|600px|M320 mounded under a HK416 in the loadout menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. It too, like the M320 is capable of launching alternate ammunition ranging from its default Airburst, Dart and Smoke rounds. Using Dart ammunition increases the fire rate and it behaves similar to a semi-automatic shotgun with a Infrared Scope.&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|400px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:BF4XM25Reload.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted the &amp;quot;RAWR&amp;quot;, only having limited shots before running out of ammo. Four od them are mounted on the robot, two on each side.&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A2, 5.56x45mm]]&lt;br /&gt;
[[Image:BF4M20301.jpg|thumb|none|600px|Four M203 grenade launchers mounted on a &amp;quot;RAWR&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events. It is the easiest to use but also the weakest of the launchers as the Rocket fired has a self guidence system, providing it's close to the target and will automatically attack the weakest point (top armor).&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|400px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4NLAW.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. When reloading, the whole 6 grenades are ejected from the cylinder, regardless of how many have been fired, and new ones are loaded, two grenades at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
[[Image:BF4MGL02.jpg|thumb|600px|none|&amp;quot;M32 MGL&amp;quot; as a battle pickup.]]&lt;br /&gt;
[[Image:BF4MGL03.jpg|thumb|600px|none|&amp;quot;M32 MGL&amp;quot; sights.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. It is the second most powerful the Anti-Tank Launchers and possesses the flattest trajectory over a distance.  &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4SMAW.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7V2==&lt;br /&gt;
The [[RPG-7|RPG-7V2]] returns from Battlefield 3, now with the correct rear tube cover of the V2 model. It is the most powerful of unguided Anti-Tank launchers but is also the hardest use at range due to the arcing trajectory of the rocket in flight. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4RPG7Hold.jpg|thumb|none|600px|The RPG-7V2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4RPG7Reload.jpg|thumb|none|600px|The player reloads the RPG-7V2.]]&lt;br /&gt;
&lt;br /&gt;
==M136 CS==&lt;br /&gt;
The [[M136 AT4]] appears as a battle pickup. Referred to as &amp;quot;M136 CS&amp;quot; in game, CS standing for &amp;quot;confined space&amp;quot;.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:BF4AT401.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; bring held.]]&lt;br /&gt;
[[Image:BF4AT402.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; sights.]]&lt;br /&gt;
[[Image:BF4AT403.jpg|thumb|none|600px|&amp;quot;M136 CS&amp;quot; battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;. In-game it behaves differently from Battlefield 3 instead forgoing the use as a fire and forget launcher for use as a constant lock launcher. In posses the longest range of the AA Launchers but requires a near constant lock to maintain a hit, alternatively, a target can be reacquired even if the target used counter measures providing the missile is still in flight. &lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|400px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4IGLA.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The shoulder launched [[Starstreak HVM]] launcher is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. It is requires a constant lock to maintain a hit, however a lock can be reacquired even if a target used counter-measures. The Starstreak is most effective against enemy aircraft as opposed to enemy land vehicles such as enemy armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4HVM.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
[[Image:BF4HVM01.jpg|thumb|none|600px|Starstreak HVM as a battle pickup.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 [[SLAM]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. It is a highly versatile mine, capable of sticking to walls and objects and even enemy vehicles to some extent but inflicts less damage as the M15 AT mine.&lt;br /&gt;
[[Image:SLAM.jpg|thumb|none|200px|SLAM]]&lt;br /&gt;
[[Image:BF4SLAM01.jpg|thumb|none|600px|M2 deployed and held.]]&lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
[[Image:BF4M1501.jpg|thumb|none|600px|M15 being held.]]&lt;br /&gt;
[[Image:BF4M1502.jpg|thumb|none|600px|M15 deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
[[Image:BF4M1801.jpg|thumb|none|600px|M18 smoke grenade being held.]]&lt;br /&gt;
[[Image:BF4M1802.jpg|thumb|none|600px|M18 smoke grenade deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. When planted, 3 trip wires shoot from the front of the mine, any thing that crosses the wires will trigger the mine.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
[[Image:BF4CLAY01.jpg|thumb|none|600px|M18A1 Claymore being held.]]&lt;br /&gt;
[[Image:BF4CLAY02.jpg|thumb|none|600px|M18A1 Claymore with trip wires deployed.]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
[[Image:BF4M3401.jpg|thumb|none|600px|&amp;quot;M34 Incendiary&amp;quot; being held.]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are the standard grenade of the game.&lt;br /&gt;
[[file:Baseball.jpg|thumb|200px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[file:Bf4 hd M67 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M67 fragmentation hand grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
[[Image:BF4M8401.jpg|thumb|none|600px|M84 being held.]]&lt;br /&gt;
&lt;br /&gt;
==RGO fragmentation grenade==&lt;br /&gt;
The [[RGO/RGN fragmentation grenade|RGO fragmentation grenade]].&lt;br /&gt;
[[file:RGO.jpg|thumb|200px|none|RGO fragmentation grenade]]&lt;br /&gt;
[[file:Bf4 hd rgo holding.jpg|thumb|none|600px|The player holds the &amp;quot;RGO fragmentation grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==V40 Mini-Grenade==&lt;br /&gt;
The [[V40 Mini Grenade]].&lt;br /&gt;
[[file:V40.jpg|thumb|200px|none|V40 Mini-Grenade]]&lt;br /&gt;
[[file:Bf4 hd v40 mini holding.jpg|thumb|none|600px|The player holds the &amp;quot;V40 Mini-Grenade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
==2A38M autocannon==&lt;br /&gt;
Two [[2A38M autocannon]] are mounted on both the Pantsir AA and Tunguska Mobile AA.&lt;br /&gt;
[[Image:2a38m.jpg|thumb|none|400px|2A38M autocannon - 30mm]]&lt;br /&gt;
[[Image:BF4T2A3801.jpg|thumb|none|600px|Pantsir Stationary AA]]&lt;br /&gt;
[[Image:BF4T2A3802.jpg|thumb|none|600px|Tunguska Mobile AA]]&lt;br /&gt;
&lt;br /&gt;
==9M133 Kornet==&lt;br /&gt;
The [[9M133 Kornet]] is launched from the 9K123 missile system as a stationary anti-tank weapon.&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]] &lt;br /&gt;
&lt;br /&gt;
==BGM-71 TOW==&lt;br /&gt;
The [[BGM-71 TOW]] appears on the M220 Launcher in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Bofors 40mm ==&lt;br /&gt;
The [[Bofors 40mm]] L/60 cannon is on the AC-13 gunships.&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|350px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF4M201.jpg|thumb|none|600px|Browning M2HB Mounted on a Growler.]]&lt;br /&gt;
[[Image:BF4M202.jpg|thumb|none|600px|Player using the M2HB.]]&lt;br /&gt;
[[Image:BF4M203.jpg|thumb|none|600px|Remote controlled M2HB.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
[[Image:BF4M24202.jpg|thumb|600px|none|Up close of the LAV-25's M242.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric GAU-8/A Avenger==&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet.&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF4GAU801.jpg|thumb|none|600px|GAU-8 mounted on an A-10.]]&lt;br /&gt;
[[Image:BF4GAU802.jpg|thumb|none|600px|A destroyed A-10 with the GAU-8 in its nose section.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U==&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the mounted on the LAV-AD in multiplayer. Though the actual gun fires 25mm ammunition, the game depicts the gun as capable of firing either 20mm or 30mm rounds depending on the player's choosing. The AC-130 also carries a GAU-12/U as does the F-35 jet fighter.  &lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF4GAU1201.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
A pair of [[GAU-17/A|GAU-17/A's]] are mounted on the Transport Helicopters and Attack Boats and now actually eject casings, unlike BF3. The same gun is also depicted as being mounted on Little Birds.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4GAU1703.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:BF4GAU1704.jpg|thumb|600px|none| GAU-17/A mounted on a Little Bird.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
[[Image:BF4M19702.jpg|thumb|600px|none|Up close of the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
The [[HJ-8 Red Arrow]] appears tripod-mounted in the game as a counterpart of the American TOW and Russian Kornet, it is also used on the Chinese ZBD-09 IFV.&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|350px|HJ-8 Red Arrow launcher and missile - 120mm.]]&lt;br /&gt;
[[Image:BF4HJ8.jpg|thumb|600px|none|&amp;quot;My name is Commander Shepard and this is my favorite rocket launcher on the Citadel.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==H/PJ-12==&lt;br /&gt;
The H/PJ-12 rotary 30mm cannon is mounted on the Chinese Stationary AA LD-2000.&lt;br /&gt;
[[Image:BF4HPJ1201.jpg|thumb|600px|none|LD-2000 mounting the H/PJ-12.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4KORD01.jpg|thumb|600px|none|Kord mounted on a vehicle.]]&lt;br /&gt;
[[Image:BF4KORD03.jpg|thumb|600px|none|Kord mounted on a train.]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M102 105mm Howitzer==&lt;br /&gt;
The M102 105mm howitzer is mounted on AC-130 gunship.&lt;br /&gt;
[[File:Spectre M102.JPG|thumb|none|500px|Modified M102 howitzer taken from an AC-130 Spectre gunship - 105x372R]]&lt;br /&gt;
&lt;br /&gt;
==Mk 19 Grenade Launcher==&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on Desert Patrol Vehicles (DPV) and AAVP7A1 amphibious transports.&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF4MK1901.jpg|thumb|none|600px|DPV mounting a Mk 19.]]&lt;br /&gt;
[[Image:BF4MK1902.jpg|thumb|none|600px|Using the Mk 19 on a DPV.]]&lt;br /&gt;
[[Image:BF4MK1903.jpg|thumb|none|600px|Firing the Mk 19 on a AAVP7A1.]]&lt;br /&gt;
[[Image:BF4MK1904.jpg|thumb|none|600px|Mk 19 on a AAVP7A1.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game on Phalanx CIWS and C-RAM installation.&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF4M6101.jpg|thumb|none|600px|M61 Vulcan on a Phalanx CIWS]]&lt;br /&gt;
&lt;br /&gt;
==NSVT Heavy Machine Gun==&lt;br /&gt;
The [[NSV|NSVT Heavy MG]] appears on Russian T-90 tanks that can be controlled remotely from the inside of the tank.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV HMG with ammo box and belt - 12.7x108mm]]&lt;br /&gt;
[[Image:BF4NSV01.jpg|thumb|none|600px|NSV mounted on a T-90 tank.]]&lt;br /&gt;
[[Image:BF4NSV02.jpg|thumb|none|600px|A closer image of the NSVT machine gun. It is one of the lesser detailed weapons in the game.]]&lt;br /&gt;
&lt;br /&gt;
==QJZ-89==&lt;br /&gt;
The QJZ-89 is mounted as coax machine gun with the main gun on the Chinese T-99 MBT. It is also mounted on top of the Chinese buggies.&lt;br /&gt;
[[Image:BF4TQJZ8901.jpg|thumb|600px|none|QJZ-89 on a buggy.]]&lt;br /&gt;
[[Image:BF4QJZ8902.jpg|thumb|600px|none|Mounting a QJZ-89.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42.]]&lt;br /&gt;
[[Image:BF42A4202.jpg|thumb|600px|none|Close up of the Mi-28 with a Shipunov 2A42.]]&lt;br /&gt;
[[Image:BF42A4203.jpg|thumb|600px|none|Close up BTR-90 with a Shipunov 2A42.]]&lt;br /&gt;
&lt;br /&gt;
== Type-85 HMG==&lt;br /&gt;
The Type-85 is mounted as an remote controlled machine gun on the T-99 MBT.&lt;br /&gt;
[[File:BF4T8501.jpg|thumb|600px|none|Type-85 on a tank.]]&lt;br /&gt;
&lt;br /&gt;
== Type-87==&lt;br /&gt;
Four Type-87 are mounted on the Type-95 Mobile AA.&lt;br /&gt;
[[File:BF4T8701.jpg|thumb|600px|none|Chinese Mobile AA mounting Type-87 guns.]]&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Last_Action_Hero&amp;diff=825400</id>
		<title>Last Action Hero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Last_Action_Hero&amp;diff=825400"/>
		<updated>2014-06-13T23:48:24Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* IMI Desert Eagle Mark VII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:LastActionHeroCover.jpg|thumb|right|400px|''Last Action Hero (1993)'']]&lt;br /&gt;
&lt;br /&gt;
'''''Last Action Hero''''' is a 1993 action comedy starring [[Arnold Schwarzenegger]] as Jack Slater, an action movie hero whose movie world is invaded by a real life kid through the use of a magical ticket.  Despite being directed by [[John McTiernan]] (''[[Die Hard]]''), the film was a disappointment at the box office (in part due to bad reviews as well as the film being released around the same time as [[Steven Spielberg]]'s megablockbuster ''[[Jurassic Park]]'').  However, in keeping with the over-the-top-ness of Slater's world, a ridiculous amount of firearms are featured in the film.   &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==IMI Desert Eagle Mark VII==&lt;br /&gt;
Jack Slater ([[Arnold Schwarzenegger]]) uses an [[Desert Eagle|IMI Desert Eagle Mark VII]] chambered in .44 Magnum throughout the film as his weapon of choice. It is not a .50AE model as previously believed, and the bore diameter is too large to be a .357 Magnum model.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|400px|Desert Eagle MK VII with nickel finish - .357 Magnum]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero.jpg|thumb|none|600px|Slater chambers his Desert Eagle to face The Ripper.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-2.jpg|thumb|none|600px|Slater shoots a stick of dynamite in mid-flight with his Desert Eagle.]]&lt;br /&gt;
[[Image:DesertEagleClosetLastActionHero.jpg|thumb|none|600px|Slater takes a Desert Eagle from his closet filled with his trademark red shirts, blue jeans, rattler skin boots, and of course, the Eagles themselves.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-3.jpg|thumb|none|600px|Danny aims Jack's Desert Eagle at John Practice.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-4.jpg|thumb|none|600px|Slater fires his Desert Eagle at a Taxi in real life, left in shock after ''it doesn't blow up''.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Officers in the opening sequence are armed with [[Beretta 92FS]] handguns. The officer to the left outside cousin Frank's house is also armed with a Beretta 92FS. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92FsLastActionHero.jpg|thumb|none|600px|A female officer armed with a Beretta 92FS in the opening sequence.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
A stainless [[Beretta 92FS Inox]] is seen in Slater's glove compartment.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92INOXLastActionHero.jpg|thumb|none|600px|A Beretta 92FS Inox is seen sitting in Slater's glove compartment. It has been circled for your convenience.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 5906]] with adjustable sights falls out of Slater's glove compartment.&lt;br /&gt;
[[File:S&amp;amp;WModel5906 2ndVer1stPattern.jpg‎‎|thumb|none|350px|Smith &amp;amp; Wesson 5906 with adjustable sights - 9x19mm.]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero-2.jpg|thumb|none|600px|A Smith &amp;amp; Wesson 5906 falls out of the glove compartment.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cheetah==&lt;br /&gt;
When at Slater's apartment, he fires into his closet with what appears to be a nickel [[Beretta Cheetah]] handgun. &lt;br /&gt;
[[Image:Beretta85FNickel.jpg|thumb|none|350px|Beretta 85F Pistol - Satin Nickel Finish - 8 round single stack - .380 ACP ]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero.jpg|thumb|none|600px|Slater fires his Beretta into his closet to kill an assassin (as there is always an assassin in there, apparently).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 645==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 645]] is seen sitting in Slater's glove compartment.&lt;br /&gt;
[[Image:S&amp;amp;W645 DJohnson MVice.jpg|thumb|none|350px|Smith &amp;amp; Wesson 645 - .45 ACP.]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero-3.jpg|thumb|none|600px|A Smith &amp;amp; Wesson 645 sits in the glove compartment.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Slater tosses an [[M1911A1]] off of his personal portable arsenal called &amp;quot;himself&amp;quot; in the opening scene with The Ripper. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:1911LastActionHero.jpg|thumb|none|600px|Slater drops a Colt M1911A1 to the ground (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 669==&lt;br /&gt;
Slater tosses what appears to be a [[Smith &amp;amp; Wesson 669]] to the ground when facing the Ripper.&lt;br /&gt;
[[Image:SM669.JPG|thumb|none|300px|Smith &amp;amp; Wesson 669 - 9x19mm]]&lt;br /&gt;
[[Image:1911LastActionHero.jpg|thumb|none|600px|Slater drops the automatic to the ground (circled in blue).]][[Image:Lastherowide.jpg‎|thumb|none|600px|Here is a wider shot the S&amp;amp;W on the right.  Note the concealed hammer.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mustang==&lt;br /&gt;
Slater pulls a [[Colt Mustang]] off his ankle holster in the opening scene with The Ripper.&lt;br /&gt;
[[Image:CM1.jpg|thumb|none|300px|Colt Mustang  - .380 ACP]]&lt;br /&gt;
[[Image:BobcatLastActionHero.jpg|thumb|none|600px|Slater pulls a Colt Mustang out of his ankle holster.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Danny decides to apparently take a [[SIG-Sauer P230]] out of the glove compartment, and uses it to hold up John Practice ([[F. Murray Abraham]]) before he pulls it from his hands. Practice takes it from Danny and later tries to kill him and Slater with it.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|300px|SIG-Sauer P230 - .380 ACP]]&lt;br /&gt;
[[Image:SIGP230LastActionHero.jpg|thumb|none|600px|Danny holds the P230 on Practice ([[F. Murray Abraham]]).]]&lt;br /&gt;
[[Image:SIGP230LastActionHero-2.jpg|thumb|none|600px|Practice ([[F. Murray Abraham]]) prepares to snatch the P230 from Danny.]]&lt;br /&gt;
&lt;br /&gt;
==Bren Ten &amp;quot;Peregrine Falcon&amp;quot;==&lt;br /&gt;
John Practice ([[F. Murray Abraham]])'s sidearm of choice is a two-tone [[Bren Ten|Bren Ten &amp;quot;Peregrine  Falcon&amp;quot;]], which he uses to hold up Slater.&lt;br /&gt;
[[File:Bren-Ten-1.jpg|thumb|none|350px|The Bren Ten Peregrine Falcon - 10mm]]&lt;br /&gt;
[[Image:StarMegastarLastActionHero.jpg|thumb|none|600px|Practice aims his two-tone Bren Ten &amp;quot;Peregrine Falcon&amp;quot; at Slater.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Vivoldi's weapon of choice is a golden engraved [[Walther PPK]] which he uses to stop Danny for the second time from holding up Practice.  A similarly engraved Walther appears in the 1990 film ''[[Darkman]]''.&lt;br /&gt;
[[Image:Walther ppk rzm.jpg|thumb|none|300px|Gold-Plated Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:WaltherPPKLastActionHero.jpg|thumb|none|600px|Tony Vivaldi holds his golden engraved Walther PPK to Danny.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Custom Dan Wesson target revolver==&lt;br /&gt;
Benidict ([[Charles Dance]]) uses a custom .357 [[Dan Wesson revolvers|Dan Wesson Revolver]] target pistol. It features a muzzle break compensator on the end of the barrel to dissipate recoil and improve accuracy. It also has large, hand-hugging target grips, and adjustable target sights. Benedict says that caliber of this revolver is 11 mm, but .357 is in fact ca. 9 mm.&lt;br /&gt;
[[Image:DanWessonRevolver.jpg|thumb|none|400px|Dan Wesson - .357 Magnum]]&lt;br /&gt;
[[Image:3863targetLastActionHero-1.jpg|thumb|none|600px|Benedict places his Dan Wesson Revolver on the table after shooting a bulls-eye on a target without looking.]] &lt;br /&gt;
[[Image:3863targetLastActionHero-2.jpg|thumb|none|600px|Benedict prepares to shoot Tony Vivaldi with his Dan Wesson Revolver.]]&lt;br /&gt;
[[Image:3863targetLastActionHero-3.jpg|thumb|none|600px|Benedict shoots a mechanic in the real world with his Dan Wesson Revolver to test a theory. Note how the compensator shoots out the muzzle flash from the side.]]&lt;br /&gt;
[[Image:3863targetLastActionHero-4.jpg|thumb|none|600px|Danny aims Benedict's Dan Wesson Revolver at the Grim Reaper as he approaches.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nose, nickel plated [[Colt Python]] is carried by one of Benedict's thugs and is taken by Whitney ([[Bridgette Wilson]]) after she kills him. Another thug knocks it from her hands to the thug who can't catch, who not surprisingly, doesn't catch it, letting it roll into the kitchen. When Slater is shot with a shotgun in the vest, he falls and picks this gun up to shoot the man back.&lt;br /&gt;
[[Image:Nickelpython.jpg|thumb|300px|none|Nickel plated Colt Python with 2.5 inch barrel - .357 Magnum]]&lt;br /&gt;
[[Image:ColtPythonLastActionHero-2.jpg|thumb|none|600px|Whitney aims the Colt Python at Benedict, threatening to repaint the wall in &amp;quot;brain-matter&amp;quot; gray.]]&lt;br /&gt;
[[Image:ColtPythonLastActionHero-1.jpg|thumb|none|600px|The Colt Python lays on the kitchen floor ready for Slater to use later.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Snubnose==&lt;br /&gt;
Slater pulls a Smith &amp;amp; Wesson revolver off his person as he reveals what a walking arsenal he is in the opening scene with The Ripper.&lt;br /&gt;
[[Image:Cap006.jpg|thumb|none|600px|Slater pulls a revolver out of its holster.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Some of Benedict's thugs in Slater's house are armed with [[Interdynamic KG-9 / Intratec TEC-9|TEC-9]]s. The man in Slater's closet is armed with a [[Interdynamic KG-9 / Intratec TEC-9|TEC-9]] with a stainless barrel shroud. The rest are described in &amp;quot;The Funeral&amp;quot; section. They are noted as TEC-9s and not the full-auto TEC-DC9s because of the shroud mounted sling loop, not featured on the TEC-DC9. They were most likely converted to full-auto for the film.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:TEC-DC9LastActionHero-1.jpg|thumb|none|600px|The thug who can't catch is armed with a Intratec TEC-9. Notice the rare movie flub where gun toting thug actually has his finger OFF of trigger, demonstrating proper gun handling skills.]]&lt;br /&gt;
[[Image:TEC-DC9LastActionHero-2.jpg|thumb|none|600px|Slater smashes through the skylight and makes the two thugs shoot each other with their Intratec TEC-9s.]]&lt;br /&gt;
&lt;br /&gt;
==Kimel AP-9==&lt;br /&gt;
The closet assassin also holds a [[Kimel AP-9]], a 9mm 'assault style' pistol that closely resembles the TEC-9/DC-9 series of guns.&lt;br /&gt;
[[Image:AP9-Pistol.jpg|thumb|350px|none|AA Arms/Kimel Industries AP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:HK33-TEC-DC9LastActionHero.jpg|thumb|none|600px|A dead assassin in Slater's closet is armed with an Kimel AP-9 with a stainless barrel shroud.]]&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
An &amp;quot;uncredited&amp;quot; thug ([[Al Leong]]) in the Red Ford F-100 chasing Slater uses a [[M3A1 &amp;quot;Grease Gun&amp;quot;]] when Danny Madigan ([[Austin O'Brien]]) enters the movie (literally).&lt;br /&gt;
[[File:Grease3 2.jpg|thumb|none|450px|M3A1 &amp;quot;Grease Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:LAH003.jpg|thumb|none|600px|An &amp;quot;uncredited&amp;quot; thug ([[Al Leong]]) in the Red Ford F-100 chasing Slater uses a [[M3A1 &amp;quot;Grease Gun&amp;quot;]] when Danny Madigan ([[Austin O'Brien]]) enters the movie (literally).]]&lt;br /&gt;
[[Image:M3A1LastActionHero-1.jpg|thumb|none|600px|&amp;quot;Uncredited&amp;quot; thug ([[Al Leong]]) fires his M3A1 &amp;quot;gangsta style&amp;quot; at Slater's Pontiac Convertible.]]&lt;br /&gt;
[[Image:M3A1LastActionHero-2.jpg|thumb|none|600px|&amp;quot;Uncredited&amp;quot; thug ([[Al Leong]]) fires his M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
When Danny day dreams about Jack Slater ([[Arnold Schwarzenegger]]) as Hamlet, he is seen firing a [[MAC-11]] briefly before it switches to a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]]. A thug in the red Ford pickup is also seen firing a [[MAC-11]] from the right side window. They are noted as .380 MAC-11s based on their size, but then again, Arny and this thug are pretty big dudes.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
[[Image:MAC10LastActionHero-1.jpg|thumb|none|600px|Slater as Hamlet shoots &amp;quot;Polonius&amp;quot; in the curtain with his MAC-11.]]&lt;br /&gt;
[[Image:MAC10LastActionHero-2.jpg|thumb|none|600px|A thug from the red Ford pickup fires his MAC-11 out the right window.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Slater is seen using a [[Heckler &amp;amp; Koch MP5K]] in Danny's daydream of Hamlet. &lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:MP5KLastActionHero.jpg|thumb|none|600px|Slater as Hamlet fires his [[H&amp;amp;K MP5|MP5K]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SP89==&lt;br /&gt;
One of the thugs on the pickup chasing Slater is seen using an [[Heckler &amp;amp; Koch SP89]] mocked up as a MP5K. One of Benedict's thugs is also seen using an SP89 as well.&lt;br /&gt;
[[Image:H&amp;amp;K-MP5KEarlyModel.jpg|thumb|none|350px|A &amp;quot;faux&amp;quot; Heckler &amp;amp; Koch MP5K - this is an original SP89 pistol converted to full auto fire by a Class III armorer. Giveaways are the lack of a paddle magazine release.  This version was also used in movies between 1989 and the late 1990s when factory original MP5Ks were not available - 9x19mm]]  &lt;br /&gt;
[[Image:MP5KLastActionHero-2.jpg|thumb|none|600px|The thug on the pickup fires his SP89 at Slater's Pontiac convertible.]]&lt;br /&gt;
[[Image:MP5KLastActionHero-3.jpg|thumb|none|600px|Benedict's thug ([[Thomas Rosales Jr.]]) holds the door open at Slater's house with his SP89 in hand. Note the lack of a paddle release.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
A SWAT team member in the opening scene is seen armed with a [[Heckler &amp;amp; Koch MP5A3]] fitted with a Surefire-dedicated foreend weaponlight. Another MP5 is seen in &amp;quot;The Funeral Scene&amp;quot;.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:MP5-1LastActionHero.jpg|thumb|none|600px|A SWAT member armed with a MP5A3 with a Surefire dedicated forend weaponlight]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch HK33==&lt;br /&gt;
The assassin in Slater's closet has an [[Heckler &amp;amp; Koch HK33]] slung over his back.&lt;br /&gt;
[[Image:HK93FS.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK33 - 5.56x45mm]]&lt;br /&gt;
[[Image:HK33-TEC-DC9LastActionHero.jpg|thumb|none|600px|The dead assassin with a HK33 slung over his back.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Commando==&lt;br /&gt;
At the opening sequence, SWAT officers are seen armed with what appears to be [[Colt Commando]] rifles, one of which is fitted with an [[M203 grenade launcher]]. The Ripper throws one off the roof along with its user after emptying it into the police vehicles below. The weapons' muzzles aren't seen so a 100% positive ID is not possible. &lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|500px|Colt Commando - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCommandoLastActionHero.jpg|thumb|none|600px|A SWAT officers gets into position with his [[M16 rifle series|Colt Commando]] with an [[M203 grenade launcher]] in hand.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
A number of LAPD SWAT officers are seen with [[M16A1]] rifles at the beginning of the film.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH026.jpg|thumb|none|600px|''&amp;quot;Here's the Lieutenant Governor...&amp;quot;''  Several SWAT officers behind the Mayor (Tina Turner) are armed with M16's.]]&lt;br /&gt;
[[Image:LAH027.jpg|thumb|none|600px|''&amp;quot;When the governor gets here, call me&amp;quot;''.  The SWAT officers in the background are armed with M16's.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
The SWAT officer who gets kicked by Slater is seen with a [[Ruger Mini-14]] with black furniture and a Laser Products Corporation (later Surefire) laser sight. This laser sight is easily distinguished by the proprietary LPC &amp;quot;clamp&amp;quot; as well as the actual sight's &amp;quot;bell-shaped&amp;quot; end.  This particular Ruger appears to be the same rifle briefly seen in ''[[Beverly Hills Cop II]]''. The officer is portrayed by Billy Lucas, a friend and stunt-double to [[Arnold Schwarzenegger]].   &lt;br /&gt;
[[File:Ruger Mini-14 black.jpg|thumb|none|500px|Ruger Mini-14 - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH029.jpg|thumb|none|600px|The SWAT officer who gets kicked by Slater is seen with a [[Ruger Mini-14]]. The officer is portrayed by Billy Lucas, a friend and stunt-double to [[Arnold Schwarzenegger]].]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A1==&lt;br /&gt;
One of the SWAT officers at the beginning of the film is seen armed with a [[Steyr AUG A1]].&lt;br /&gt;
[[Image:SteyrAUGBlack.jpg|thumb|none|450px|Steyr AUG with black stock - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH033.jpg|thumb|none|600px|The SWAT officer second from the front carries a Steyr.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
One of the police officers outside Slater's second cousin Frank's house is armed with a [[Remington 870]]. A man in the back of the Ford Pickup is also armed with a [[Remington 870]].&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:Rem870LastActionHero-1.jpg|thumb|none|600px|A police officer stands outside cousin Frank's house with a Remington 870 in hand. The officer with him has a [[Beretta M92F|Beretta 92FS]] but it is never shown closely.]]&lt;br /&gt;
[[Image:Rem870LastActionHero-2.jpg|thumb|none|600px|A thug in the Ford Pickup puts down his Remington 870 to ignite some dynamite.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3000==&lt;br /&gt;
The thug who is later seen with a Winchester 1300 is first seen with a [[Smith &amp;amp; Wesson 3000 Shotgun]] when they confront them at the house. &lt;br /&gt;
[[Image:S&amp;amp;W3000shotgun.jpg|thumb|none|500px|Smith &amp;amp; Wesson 3000 shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SPAS12LAstActionHero.jpg|thumb|none|600px|One of Benedict's thugs is seen holding a Smith &amp;amp; Wesson 3000 behind him on the left. Also note stuntman [[Thomas Rosales Jr.]] barely in frame on the right.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1300==&lt;br /&gt;
One of Benedict's thugs is armed with a [[Winchester 1300]] shotgun. A female LAPD undercover officer at Slater's station is also seen with one.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester 1300  - 12 Gauge]]&lt;br /&gt;
[[Image:Win1300LastActionHero-3.jpg|thumb|none|600px|The thug begins to pocket marked bills with the 1300 in hand.]]&lt;br /&gt;
[[Image:Sawed-offLastActionHero.jpg|thumb|none|600px|The thug to the left aims his 1300 at Skeezy.]]&lt;br /&gt;
[[Image:LAH049.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off Stoeger Uplander==&lt;br /&gt;
The other thug who aims the gun at Skeezy at the front door is armed with a Sawed off [[12 Gauge Double Barreled Shotgun|Stoeger Uplander]] shotgun. The same guy shoots Slater in the vest with this shotgun, before being blasted with the Colt Python snub-nose.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|none|450px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Sawed-offLastActionHero.jpg|thumb|none|600px|The thug to the right aims his sawed-off Stoeger Uplander at Skeezy.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Although hardly seen, one of Benedict's thugs is seen carrying a [[Franchi SPAS-12]] when they confront them at the house. The thug is then seen using a TEC-9 when he's taken out by Slater.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[Image:SPAS12LAstActionHero.jpg|thumb|none|600px|One of Benedict's thugs is seen holding a Franchi SPAS-12 behind him.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
One of Benedict's thugs is seen holding a [[Mossberg 500 Bullpup]].&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|450px|Mossberg 500 Bullpup - 12 Gauge]]&lt;br /&gt;
[[Image:LAHMossbergM500-1.jpg|thumb|none|600px|One of Benedict's thugs holding a Mossberg M500 Bullpup.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Several SWAT officers at the beginning are seen holding [[Mossberg 590]] shotguns.&lt;br /&gt;
[[image:Mossberg590.jpg|500px|thumb|none|Mossberg 590 - 12 gauge]]&lt;br /&gt;
[[Image:LAH026.jpg|thumb|none|600px|Several SWAT officers behind the Mayor (Tina Turner) are armed with Mossberg 590 shotguns.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
In Slater's world, ''[[Terminator 2: Judgment Day]]'' stars [[Sylvester Stallone]], who is seen on a movie standee armed with the iconic [[Winchester Model 1887]] shotgun.&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|400px|none|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'']]&lt;br /&gt;
[[Image:LAH016.jpg|thumb|none|600px|Danny stares in dismay at the Terminator 2 display.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
Slater is seen riding a horse while carrying an [[M60]] slung over his shoulder in Danny's daydream of the Shakespearean play ''Hamlet''. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LAH065.jpg|thumb|none|600px|Slater as Hamlet rides a horse with the [[M60]] over his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919==&lt;br /&gt;
The helicopter that fires at Slater in the elevator is armed on one side with two [[Browning M1919]] machine gun mock ups.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:LAH083.jpg|thumb|none|600px|The twin M1919 machine gun mockups about to be fired on Slater.]]&lt;br /&gt;
&lt;br /&gt;
==Short barreled M134 Minigun==&lt;br /&gt;
A short-barreled [[GE M134 Minigun]] can be seen mounted on the side door of the black Toyota Previa Van for a few seconds. Another short-barreled M134 is seen mounted on a helicopter in a continuity error.&lt;br /&gt;
[[Image:LAH M134.jpg|thumb|none|400px|Short barreled M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ShortMinigunLastActionHero.jpg|thumb|none|600px|A man fires the short-barreled M134 at Slater's Pontiac Convertible]]&lt;br /&gt;
[[Image:LAH087.jpg|thumb|none|600px|The helicopter fires its M134. Note that the Gatling gun is on the same side as the M1919's.  This is probably a deliberate continuity error. On the right you can see the M1919's; the footage was flipped.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==Mk II Handgrenade/knife==&lt;br /&gt;
Slater pulls out a [[Mk 2 hand grenade]] to threaten The Ripper but he calls his bluff and orders Jack's son to pick up the grenade. A hidden blade pops out of the grenade conveniently (because everyone has a grenade knife right?), and stabs the Ripper in the leg.&lt;br /&gt;
''Fact: The grenade prop was composed of three basic designs. A regular dummy grenade, a grenade with a pop-out knife (noted by the obvious knife tip sticking out of the grenade in one shot), and a leg harness for the actor to wear to make it look like the knife was stuck in his leg.'' &lt;br /&gt;
[[Image:LastActionHeroKnife.jpg|thumb|none|400px|Prop grenades as used in film. Pictures supplied by Propstore.com.]]&lt;br /&gt;
[[Image:MKIILastActionHero-1.jpg|thumb|none|600px|Slater pulls the pin on the [[Mk 2 hand grenade|Mk II  Hand grenade]].]]&lt;br /&gt;
[[Image:MKIILastActionHero-2.jpg|thumb|none|600px|Slater's son pops the knife blade out from the [[Mk 2 hand grenade|MK II Hand grenade]].]]&lt;br /&gt;
&lt;br /&gt;
==The Funeral Scene==&lt;br /&gt;
One scene in the film that requires its own section is the funeral scene, where an entire mob family is attending the memorial service of Leo &amp;quot;The Fart&amp;quot;. Everyone in the family pulls out a gun when Slater tries to take Leo from the funeral, unaware his body is loaded with a nerve gas bomb. Guns already on the page are list here again to save space. &lt;br /&gt;
&lt;br /&gt;
===[[Smith &amp;amp; Wesson M76]]===&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
[[Image:S&amp;amp;WM76LastActionHero.jpg|thumb|none|600px|A Mobster cocks his [[Smith &amp;amp; Wesson M76]].]]&lt;br /&gt;
&lt;br /&gt;
===[[Heckler &amp;amp; Koch MP5|MP5A3]]===&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|H&amp;amp;K MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|An [[Heckler &amp;amp; Koch MP5|MP5A3]] is barely seen, underlined in blue.]]&lt;br /&gt;
[[Image:MP5-2LastActionHero.jpg|thumb|none|600px|A mobster fires his [[Heckler &amp;amp; Koch MP5|MP5A3]] at Slater as he flees the funeral. A few more mobsters in the scene use them as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mauser C96|C96 &amp;quot;Broomhandle Mauser&amp;quot;]]===&lt;br /&gt;
[[Image:M712.jpg|thumb|none|350px|C96 &amp;quot;Broomhandle Mauser&amp;quot; Silver - 7.63mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|A mobster readies his [[Mauser C96|C96 &amp;quot;Broomhandle Mauser&amp;quot;]] at the funeral, underlined in red.]]&lt;br /&gt;
&lt;br /&gt;
===[[Beretta 92FS Inox]]===&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS INOX - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|A mobster further back readies his [[Beretta M92F|Beretta 92FS INOX]], underlined in green. A few other mobsters have 92FSes as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]]===&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|The mobster  ''furthest'' back has an [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]], underlined in yellow. A few more of these are spread throughout the mobsters as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Walther MP-L]]===&lt;br /&gt;
[[Image:WaltherMP-L-1.jpg|thumb|none|400px|Walther MP-L - 9x19mm]]&lt;br /&gt;
[[Image:WaltherMP-LLastActionHero.jpg|thumb|none|600px|A mobster aims his [[Walther MP-L]] at Slater with the stock removed. Under him is a sawed-off shotgun and as I said before you can see other people using more MP5s and other pistols as well. It is a sea of guns!]]&lt;br /&gt;
&lt;br /&gt;
===[[LAR Grizzly Pistol|LAR Grizzly Mk1]]===&lt;br /&gt;
The big mobster in front ([[Sven-Ole Thorsen]]) carries a [[LAR Grizzly Pistol]] longslide.&lt;br /&gt;
[[Image:LARGrizzly Mk1ls.jpg|thumb|none|400px|LAR Grizzly Mk1 Long Slide]]&lt;br /&gt;
[[Image:LAH073.jpg|thumb|none|600px|A mobster to the far right  ([[Sven-Ole Thorsen]]) carries a [[LAR Grizzly Pistol]] longslide.]]&lt;br /&gt;
&lt;br /&gt;
===[[Beretta 93R]]===&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BerettaM93RLastActionHero..jpg|thumb|none|600px|A mobster aims his [[Beretta 93R]] pistol at Slater, the fore-grip folded up.]]&lt;br /&gt;
&lt;br /&gt;
===[[Ithaca 37 &amp;quot;Stakeout&amp;quot;]]===&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; - 12 gauge.]]&lt;br /&gt;
[[Image:LAH117.jpg|thumb|none|600px|A Mobster in the back pulling out an Ithaca 37 &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===[[Heckler &amp;amp; Koch MP5K-PDW]]===&lt;br /&gt;
[[Image:MP5K-PDWEarly.jpg‎|thumb|none|400px|MP5K with the PDW-style folding stock attached, commonly used in films to emulate the PDW. The real MP5K-PDW is distinctive in having the longer barrel and the newer trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:MP5KLastActionHero-4.jpg|thumb|none|600px|An old lady mobster fires a tricked out [[Heckler &amp;amp; Koch MP5K-PDW]] at a fleeing Slater. The gun seems to have a scope and a few other small modifications to make it look cooler (and funnier for an old lady to fire). A few more MP5Ks are seen spread throughout the scene.]]&lt;br /&gt;
&lt;br /&gt;
==Benedict's Gun Room==&lt;br /&gt;
Benedict is seen going into a recreation room filled with several rifles and handguns when he removes one of his false eyes.&lt;br /&gt;
[[Image:LAH113.jpg|thumb|none|600px|Among the rifles seen are a [[Winchester Model 70]] and a [[Remington Model 700]].]]&lt;br /&gt;
[[Image:LAH051.jpg|thumb|none|600px|On the left wall is seen an [[M14]], above that rifle is a [[SVD Dragunov]] and at the top is an Heckler &amp;amp; Koch G3.]]&lt;br /&gt;
[[Image:LAH051.jpg|thumb|none|600px|Also seen is an [[M14 Rifle|M14/M1A rifle]]. Gas block and muzzle hidden, bottom row.]]&lt;br /&gt;
[[Image:LAH116.jpg|thumb|none|600px|In the case behind Benedict is a [[.475 Wildey Magnum]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:John McTiernan]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Last_Action_Hero&amp;diff=825399</id>
		<title>Talk:Last Action Hero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Last_Action_Hero&amp;diff=825399"/>
		<updated>2014-06-13T23:47:25Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Mark VII in .50AE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pistol on cover==&lt;br /&gt;
What is the pistol Arnie is holding on the cover? I'd say it is a Colt Double Eagle long-slide that has the image reversed. I'm not sure though. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
Could it be an AMT Hardballer Longslide? -- ZG&lt;br /&gt;
&lt;br /&gt;
Looks like an airgun to me. Looks Plastic-y.--[[User:ConditionNone|ConditionNone]] 02:42, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
AMC AutoMag? the MKII and onward models. - May 5 2010&lt;br /&gt;
&lt;br /&gt;
Looks to me like the back of the Desert Eagle combined with the barrel and front end of a 1911.--[[User:IvanSidorenko|IvanSidorenko]] ([[User talk:IvanSidorenko|talk]]) 04:12, 5 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Dan Wesson Target Revolver ==&lt;br /&gt;
Maybe it's a Supermag model?&lt;br /&gt;
http://www.danwessonforum.com/dwf-content/articles/1984_jan_ad.JPG&lt;br /&gt;
--[[User:RedCharger|RedCharger]] 08:31, 24 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
where do you find snubby miniguns? is it a real weapon in use by some agency (better not to know which one) or a hollywood-made prop?&lt;br /&gt;
&lt;br /&gt;
== Revamp completed ==&lt;br /&gt;
&lt;br /&gt;
I've revamped this page and didn't realize so many guns were missing!   Let me know if there's other ones that I've missed or if you can identify the guns that Slater pulls out at the beginning.  --[[User:Ben41|Ben41]] 08:48, 5 April 2010 (UTC)&lt;br /&gt;
:This was one of the first movies I ever screencapped and a mix between the terrible quality of my dvd and my lack of familiarity with my screencapping software led to a crap job. Great work revamping it though. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==Super short barreled minigun==&lt;br /&gt;
&lt;br /&gt;
Hi, i'm just wondering that if the minigun is that short woulnd't it decrease its cooling efficiency and make it kinda dangerous to operate after a long shooting time (like an m4 would be &amp;quot;dangerous&amp;quot; after firing a whole mag on full auto  because a round go off because of the heat)?--[[User:Patrickgt|PatrickTrudeau]] 20:36, 12 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mark VII in .50AE ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have often heard of a Desert Eagle Mark VII in .50AE, but I've never seen a picture of it. I tried to find an image enough. The one I have ever seen is the one Arnie used in this film. So, is Last Action Hero the first film to show a blank firing .50 AE? --[[User:Charly Driver|Charly Driver]] 23:42, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
When the picture was released, I remember an article in which Arnold mentioned that the gun he used in the movie was a .44 magnum (&amp;quot;the same caliber as Dirty Harry, but in a different model of gun&amp;quot;). Thus, the desert eagle might not be in .50 AE caliber[[User:Rafa|Rafa]] 13:53, 17 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm not really sure that a VII in .50AE ever actually exists. I will try to check the bluray, there is a scene where the marks can be seen very closely. --[[User:Charly Driver|Charly Driver]]&lt;br /&gt;
&lt;br /&gt;
These are the two best zoom that you can get to both sides. The gun seems to be a common .357 Magnum, but you can not read well. The right side instead is more clear, even reads the serial number 26215. The flat space in front of the safety seems to be the typical MK VI / VII in .357.&lt;br /&gt;
&lt;br /&gt;
[[Image:‎‎LAH1.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:LAH2.jpg‎‎|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
--[[User:Charly Driver|Charly Driver]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Desert Eagle is a .44==&lt;br /&gt;
&lt;br /&gt;
I figured this one out. According to Magnum Research, the Mark VII Desert Eagles chambered in .50AE were identical to the Mark XIX models, having the larger rail with mounting slots on top of the barrel. The Mark XIX was the result of MRI changing the entire line to match the .50 models. See here for the explanation. https://www.magnumresearch.com/PDF/Differences_MarkVII-XIX.pdf [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 19:47, 13 June 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
That pic of the Ruger Mini 14 is wrong.  That is a post 2005 Mini 14 when Ruger did all those design changes.  It is not possible for that type of Ruger Mini 14 to be in a film released in 1993. [[User:MoviePropMaster2008|MoviePropMaster2008]] 23:48, 16 March 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Last_Action_Hero&amp;diff=825386</id>
		<title>Last Action Hero</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Last_Action_Hero&amp;diff=825386"/>
		<updated>2014-06-13T23:43:02Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* IMI Desert Eagle Mark VII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:LastActionHeroCover.jpg|thumb|right|400px|''Last Action Hero (1993)'']]&lt;br /&gt;
&lt;br /&gt;
'''''Last Action Hero''''' is a 1993 action comedy starring [[Arnold Schwarzenegger]] as Jack Slater, an action movie hero whose movie world is invaded by a real life kid through the use of a magical ticket.  Despite being directed by [[John McTiernan]] (''[[Die Hard]]''), the film was a disappointment at the box office (in part due to bad reviews as well as the film being released around the same time as [[Steven Spielberg]]'s megablockbuster ''[[Jurassic Park]]'').  However, in keeping with the over-the-top-ness of Slater's world, a ridiculous amount of firearms are featured in the film.   &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==IMI Desert Eagle Mark VII==&lt;br /&gt;
Jack Slater ([[Arnold Schwarzenegger]]) uses an [[Desert Eagle|IMI Desert Eagle Mark VII]] chambered in .44 Magnum throughout the film as his weapon of choice. It is not a .50AE model as previously believed.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|400px|Desert Eagle MK VII with nickel finish - .357 Magnum]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero.jpg|thumb|none|600px|Slater chambers his Desert Eagle to face The Ripper.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-2.jpg|thumb|none|600px|Slater shoots a stick of dynamite in mid-flight with his Desert Eagle.]]&lt;br /&gt;
[[Image:DesertEagleClosetLastActionHero.jpg|thumb|none|600px|Slater takes a Desert Eagle from his closet filled with his trademark red shirts, blue jeans, rattler skin boots, and of course, the Eagles themselves.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-3.jpg|thumb|none|600px|Danny aims Jack's Desert Eagle at John Practice.]]&lt;br /&gt;
[[Image:DesertEagleLastActionHero-4.jpg|thumb|none|600px|Slater fires his Desert Eagle at a Taxi in real life, left in shock after ''it doesn't blow up''.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Officers in the opening sequence are armed with [[Beretta 92FS]] handguns. The officer to the left outside cousin Frank's house is also armed with a Beretta 92FS. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92FsLastActionHero.jpg|thumb|none|600px|A female officer armed with a Beretta 92FS in the opening sequence.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
A stainless [[Beretta 92FS Inox]] is seen in Slater's glove compartment.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image:Beretta92INOXLastActionHero.jpg|thumb|none|600px|A Beretta 92FS Inox is seen sitting in Slater's glove compartment. It has been circled for your convenience.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 5906]] with adjustable sights falls out of Slater's glove compartment.&lt;br /&gt;
[[File:S&amp;amp;WModel5906 2ndVer1stPattern.jpg‎‎|thumb|none|350px|Smith &amp;amp; Wesson 5906 with adjustable sights - 9x19mm.]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero-2.jpg|thumb|none|600px|A Smith &amp;amp; Wesson 5906 falls out of the glove compartment.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cheetah==&lt;br /&gt;
When at Slater's apartment, he fires into his closet with what appears to be a nickel [[Beretta Cheetah]] handgun. &lt;br /&gt;
[[Image:Beretta85FNickel.jpg|thumb|none|350px|Beretta 85F Pistol - Satin Nickel Finish - 8 round single stack - .380 ACP ]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero.jpg|thumb|none|600px|Slater fires his Beretta into his closet to kill an assassin (as there is always an assassin in there, apparently).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 645==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 645]] is seen sitting in Slater's glove compartment.&lt;br /&gt;
[[Image:S&amp;amp;W645 DJohnson MVice.jpg|thumb|none|350px|Smith &amp;amp; Wesson 645 - .45 ACP.]]&lt;br /&gt;
[[Image:Smith&amp;amp;WessonautoLastActionHero-3.jpg|thumb|none|600px|A Smith &amp;amp; Wesson 645 sits in the glove compartment.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Slater tosses an [[M1911A1]] off of his personal portable arsenal called &amp;quot;himself&amp;quot; in the opening scene with The Ripper. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:1911LastActionHero.jpg|thumb|none|600px|Slater drops a Colt M1911A1 to the ground (circled in red).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 669==&lt;br /&gt;
Slater tosses what appears to be a [[Smith &amp;amp; Wesson 669]] to the ground when facing the Ripper.&lt;br /&gt;
[[Image:SM669.JPG|thumb|none|300px|Smith &amp;amp; Wesson 669 - 9x19mm]]&lt;br /&gt;
[[Image:1911LastActionHero.jpg|thumb|none|600px|Slater drops the automatic to the ground (circled in blue).]][[Image:Lastherowide.jpg‎|thumb|none|600px|Here is a wider shot the S&amp;amp;W on the right.  Note the concealed hammer.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mustang==&lt;br /&gt;
Slater pulls a [[Colt Mustang]] off his ankle holster in the opening scene with The Ripper.&lt;br /&gt;
[[Image:CM1.jpg|thumb|none|300px|Colt Mustang  - .380 ACP]]&lt;br /&gt;
[[Image:BobcatLastActionHero.jpg|thumb|none|600px|Slater pulls a Colt Mustang out of his ankle holster.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Danny decides to apparently take a [[SIG-Sauer P230]] out of the glove compartment, and uses it to hold up John Practice ([[F. Murray Abraham]]) before he pulls it from his hands. Practice takes it from Danny and later tries to kill him and Slater with it.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|300px|SIG-Sauer P230 - .380 ACP]]&lt;br /&gt;
[[Image:SIGP230LastActionHero.jpg|thumb|none|600px|Danny holds the P230 on Practice ([[F. Murray Abraham]]).]]&lt;br /&gt;
[[Image:SIGP230LastActionHero-2.jpg|thumb|none|600px|Practice ([[F. Murray Abraham]]) prepares to snatch the P230 from Danny.]]&lt;br /&gt;
&lt;br /&gt;
==Bren Ten &amp;quot;Peregrine Falcon&amp;quot;==&lt;br /&gt;
John Practice ([[F. Murray Abraham]])'s sidearm of choice is a two-tone [[Bren Ten|Bren Ten &amp;quot;Peregrine  Falcon&amp;quot;]], which he uses to hold up Slater.&lt;br /&gt;
[[File:Bren-Ten-1.jpg|thumb|none|350px|The Bren Ten Peregrine Falcon - 10mm]]&lt;br /&gt;
[[Image:StarMegastarLastActionHero.jpg|thumb|none|600px|Practice aims his two-tone Bren Ten &amp;quot;Peregrine Falcon&amp;quot; at Slater.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Vivoldi's weapon of choice is a golden engraved [[Walther PPK]] which he uses to stop Danny for the second time from holding up Practice.  A similarly engraved Walther appears in the 1990 film ''[[Darkman]]''.&lt;br /&gt;
[[Image:Walther ppk rzm.jpg|thumb|none|300px|Gold-Plated Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:WaltherPPKLastActionHero.jpg|thumb|none|600px|Tony Vivaldi holds his golden engraved Walther PPK to Danny.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Custom Dan Wesson target revolver==&lt;br /&gt;
Benidict ([[Charles Dance]]) uses a custom .357 [[Dan Wesson revolvers|Dan Wesson Revolver]] target pistol. It features a muzzle break compensator on the end of the barrel to dissipate recoil and improve accuracy. It also has large, hand-hugging target grips, and adjustable target sights. Benedict says that caliber of this revolver is 11 mm, but .357 is in fact ca. 9 mm.&lt;br /&gt;
[[Image:DanWessonRevolver.jpg|thumb|none|400px|Dan Wesson - .357 Magnum]]&lt;br /&gt;
[[Image:3863targetLastActionHero-1.jpg|thumb|none|600px|Benedict places his Dan Wesson Revolver on the table after shooting a bulls-eye on a target without looking.]] &lt;br /&gt;
[[Image:3863targetLastActionHero-2.jpg|thumb|none|600px|Benedict prepares to shoot Tony Vivaldi with his Dan Wesson Revolver.]]&lt;br /&gt;
[[Image:3863targetLastActionHero-3.jpg|thumb|none|600px|Benedict shoots a mechanic in the real world with his Dan Wesson Revolver to test a theory. Note how the compensator shoots out the muzzle flash from the side.]]&lt;br /&gt;
[[Image:3863targetLastActionHero-4.jpg|thumb|none|600px|Danny aims Benedict's Dan Wesson Revolver at the Grim Reaper as he approaches.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nose, nickel plated [[Colt Python]] is carried by one of Benedict's thugs and is taken by Whitney ([[Bridgette Wilson]]) after she kills him. Another thug knocks it from her hands to the thug who can't catch, who not surprisingly, doesn't catch it, letting it roll into the kitchen. When Slater is shot with a shotgun in the vest, he falls and picks this gun up to shoot the man back.&lt;br /&gt;
[[Image:Nickelpython.jpg|thumb|300px|none|Nickel plated Colt Python with 2.5 inch barrel - .357 Magnum]]&lt;br /&gt;
[[Image:ColtPythonLastActionHero-2.jpg|thumb|none|600px|Whitney aims the Colt Python at Benedict, threatening to repaint the wall in &amp;quot;brain-matter&amp;quot; gray.]]&lt;br /&gt;
[[Image:ColtPythonLastActionHero-1.jpg|thumb|none|600px|The Colt Python lays on the kitchen floor ready for Slater to use later.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Snubnose==&lt;br /&gt;
Slater pulls a Smith &amp;amp; Wesson revolver off his person as he reveals what a walking arsenal he is in the opening scene with The Ripper.&lt;br /&gt;
[[Image:Cap006.jpg|thumb|none|600px|Slater pulls a revolver out of its holster.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Some of Benedict's thugs in Slater's house are armed with [[Interdynamic KG-9 / Intratec TEC-9|TEC-9]]s. The man in Slater's closet is armed with a [[Interdynamic KG-9 / Intratec TEC-9|TEC-9]] with a stainless barrel shroud. The rest are described in &amp;quot;The Funeral&amp;quot; section. They are noted as TEC-9s and not the full-auto TEC-DC9s because of the shroud mounted sling loop, not featured on the TEC-DC9. They were most likely converted to full-auto for the film.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:TEC-DC9LastActionHero-1.jpg|thumb|none|600px|The thug who can't catch is armed with a Intratec TEC-9. Notice the rare movie flub where gun toting thug actually has his finger OFF of trigger, demonstrating proper gun handling skills.]]&lt;br /&gt;
[[Image:TEC-DC9LastActionHero-2.jpg|thumb|none|600px|Slater smashes through the skylight and makes the two thugs shoot each other with their Intratec TEC-9s.]]&lt;br /&gt;
&lt;br /&gt;
==Kimel AP-9==&lt;br /&gt;
The closet assassin also holds a [[Kimel AP-9]], a 9mm 'assault style' pistol that closely resembles the TEC-9/DC-9 series of guns.&lt;br /&gt;
[[Image:AP9-Pistol.jpg|thumb|350px|none|AA Arms/Kimel Industries AP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:HK33-TEC-DC9LastActionHero.jpg|thumb|none|600px|A dead assassin in Slater's closet is armed with an Kimel AP-9 with a stainless barrel shroud.]]&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
An &amp;quot;uncredited&amp;quot; thug ([[Al Leong]]) in the Red Ford F-100 chasing Slater uses a [[M3A1 &amp;quot;Grease Gun&amp;quot;]] when Danny Madigan ([[Austin O'Brien]]) enters the movie (literally).&lt;br /&gt;
[[File:Grease3 2.jpg|thumb|none|450px|M3A1 &amp;quot;Grease Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[Image:LAH003.jpg|thumb|none|600px|An &amp;quot;uncredited&amp;quot; thug ([[Al Leong]]) in the Red Ford F-100 chasing Slater uses a [[M3A1 &amp;quot;Grease Gun&amp;quot;]] when Danny Madigan ([[Austin O'Brien]]) enters the movie (literally).]]&lt;br /&gt;
[[Image:M3A1LastActionHero-1.jpg|thumb|none|600px|&amp;quot;Uncredited&amp;quot; thug ([[Al Leong]]) fires his M3A1 &amp;quot;gangsta style&amp;quot; at Slater's Pontiac Convertible.]]&lt;br /&gt;
[[Image:M3A1LastActionHero-2.jpg|thumb|none|600px|&amp;quot;Uncredited&amp;quot; thug ([[Al Leong]]) fires his M3A1 &amp;quot;Grease Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
When Danny day dreams about Jack Slater ([[Arnold Schwarzenegger]]) as Hamlet, he is seen firing a [[MAC-11]] briefly before it switches to a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|MP5K]]. A thug in the red Ford pickup is also seen firing a [[MAC-11]] from the right side window. They are noted as .380 MAC-11s based on their size, but then again, Arny and this thug are pretty big dudes.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP]]&lt;br /&gt;
[[Image:MAC10LastActionHero-1.jpg|thumb|none|600px|Slater as Hamlet shoots &amp;quot;Polonius&amp;quot; in the curtain with his MAC-11.]]&lt;br /&gt;
[[Image:MAC10LastActionHero-2.jpg|thumb|none|600px|A thug from the red Ford pickup fires his MAC-11 out the right window.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Slater is seen using a [[Heckler &amp;amp; Koch MP5K]] in Danny's daydream of Hamlet. &lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:MP5KLastActionHero.jpg|thumb|none|600px|Slater as Hamlet fires his [[H&amp;amp;K MP5|MP5K]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SP89==&lt;br /&gt;
One of the thugs on the pickup chasing Slater is seen using an [[Heckler &amp;amp; Koch SP89]] mocked up as a MP5K. One of Benedict's thugs is also seen using an SP89 as well.&lt;br /&gt;
[[Image:H&amp;amp;K-MP5KEarlyModel.jpg|thumb|none|350px|A &amp;quot;faux&amp;quot; Heckler &amp;amp; Koch MP5K - this is an original SP89 pistol converted to full auto fire by a Class III armorer. Giveaways are the lack of a paddle magazine release.  This version was also used in movies between 1989 and the late 1990s when factory original MP5Ks were not available - 9x19mm]]  &lt;br /&gt;
[[Image:MP5KLastActionHero-2.jpg|thumb|none|600px|The thug on the pickup fires his SP89 at Slater's Pontiac convertible.]]&lt;br /&gt;
[[Image:MP5KLastActionHero-3.jpg|thumb|none|600px|Benedict's thug ([[Thomas Rosales Jr.]]) holds the door open at Slater's house with his SP89 in hand. Note the lack of a paddle release.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
A SWAT team member in the opening scene is seen armed with a [[Heckler &amp;amp; Koch MP5A3]] fitted with a Surefire-dedicated foreend weaponlight. Another MP5 is seen in &amp;quot;The Funeral Scene&amp;quot;.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:MP5-1LastActionHero.jpg|thumb|none|600px|A SWAT member armed with a MP5A3 with a Surefire dedicated forend weaponlight]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch HK33==&lt;br /&gt;
The assassin in Slater's closet has an [[Heckler &amp;amp; Koch HK33]] slung over his back.&lt;br /&gt;
[[Image:HK93FS.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK33 - 5.56x45mm]]&lt;br /&gt;
[[Image:HK33-TEC-DC9LastActionHero.jpg|thumb|none|600px|The dead assassin with a HK33 slung over his back.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Commando==&lt;br /&gt;
At the opening sequence, SWAT officers are seen armed with what appears to be [[Colt Commando]] rifles, one of which is fitted with an [[M203 grenade launcher]]. The Ripper throws one off the roof along with its user after emptying it into the police vehicles below. The weapons' muzzles aren't seen so a 100% positive ID is not possible. &lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|500px|Colt Commando - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCommandoLastActionHero.jpg|thumb|none|600px|A SWAT officers gets into position with his [[M16 rifle series|Colt Commando]] with an [[M203 grenade launcher]] in hand.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
A number of LAPD SWAT officers are seen with [[M16A1]] rifles at the beginning of the film.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH026.jpg|thumb|none|600px|''&amp;quot;Here's the Lieutenant Governor...&amp;quot;''  Several SWAT officers behind the Mayor (Tina Turner) are armed with M16's.]]&lt;br /&gt;
[[Image:LAH027.jpg|thumb|none|600px|''&amp;quot;When the governor gets here, call me&amp;quot;''.  The SWAT officers in the background are armed with M16's.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
The SWAT officer who gets kicked by Slater is seen with a [[Ruger Mini-14]] with black furniture and a Laser Products Corporation (later Surefire) laser sight. This laser sight is easily distinguished by the proprietary LPC &amp;quot;clamp&amp;quot; as well as the actual sight's &amp;quot;bell-shaped&amp;quot; end.  This particular Ruger appears to be the same rifle briefly seen in ''[[Beverly Hills Cop II]]''. The officer is portrayed by Billy Lucas, a friend and stunt-double to [[Arnold Schwarzenegger]].   &lt;br /&gt;
[[File:Ruger Mini-14 black.jpg|thumb|none|500px|Ruger Mini-14 - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH029.jpg|thumb|none|600px|The SWAT officer who gets kicked by Slater is seen with a [[Ruger Mini-14]]. The officer is portrayed by Billy Lucas, a friend and stunt-double to [[Arnold Schwarzenegger]].]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A1==&lt;br /&gt;
One of the SWAT officers at the beginning of the film is seen armed with a [[Steyr AUG A1]].&lt;br /&gt;
[[Image:SteyrAUGBlack.jpg|thumb|none|450px|Steyr AUG with black stock - 5.56x45mm]]&lt;br /&gt;
[[Image:LAH033.jpg|thumb|none|600px|The SWAT officer second from the front carries a Steyr.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
One of the police officers outside Slater's second cousin Frank's house is armed with a [[Remington 870]]. A man in the back of the Ford Pickup is also armed with a [[Remington 870]].&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:Rem870LastActionHero-1.jpg|thumb|none|600px|A police officer stands outside cousin Frank's house with a Remington 870 in hand. The officer with him has a [[Beretta M92F|Beretta 92FS]] but it is never shown closely.]]&lt;br /&gt;
[[Image:Rem870LastActionHero-2.jpg|thumb|none|600px|A thug in the Ford Pickup puts down his Remington 870 to ignite some dynamite.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3000==&lt;br /&gt;
The thug who is later seen with a Winchester 1300 is first seen with a [[Smith &amp;amp; Wesson 3000 Shotgun]] when they confront them at the house. &lt;br /&gt;
[[Image:S&amp;amp;W3000shotgun.jpg|thumb|none|500px|Smith &amp;amp; Wesson 3000 shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SPAS12LAstActionHero.jpg|thumb|none|600px|One of Benedict's thugs is seen holding a Smith &amp;amp; Wesson 3000 behind him on the left. Also note stuntman [[Thomas Rosales Jr.]] barely in frame on the right.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1300==&lt;br /&gt;
One of Benedict's thugs is armed with a [[Winchester 1300]] shotgun. A female LAPD undercover officer at Slater's station is also seen with one.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester 1300  - 12 Gauge]]&lt;br /&gt;
[[Image:Win1300LastActionHero-3.jpg|thumb|none|600px|The thug begins to pocket marked bills with the 1300 in hand.]]&lt;br /&gt;
[[Image:Sawed-offLastActionHero.jpg|thumb|none|600px|The thug to the left aims his 1300 at Skeezy.]]&lt;br /&gt;
[[Image:LAH049.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off Stoeger Uplander==&lt;br /&gt;
The other thug who aims the gun at Skeezy at the front door is armed with a Sawed off [[12 Gauge Double Barreled Shotgun|Stoeger Uplander]] shotgun. The same guy shoots Slater in the vest with this shotgun, before being blasted with the Colt Python snub-nose.&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|none|450px|Stoeger/IGA Coach imported side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Sawed-offLastActionHero.jpg|thumb|none|600px|The thug to the right aims his sawed-off Stoeger Uplander at Skeezy.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Although hardly seen, one of Benedict's thugs is seen carrying a [[Franchi SPAS-12]] when they confront them at the house. The thug is then seen using a TEC-9 when he's taken out by Slater.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[Image:SPAS12LAstActionHero.jpg|thumb|none|600px|One of Benedict's thugs is seen holding a Franchi SPAS-12 behind him.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
One of Benedict's thugs is seen holding a [[Mossberg 500 Bullpup]].&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|450px|Mossberg 500 Bullpup - 12 Gauge]]&lt;br /&gt;
[[Image:LAHMossbergM500-1.jpg|thumb|none|600px|One of Benedict's thugs holding a Mossberg M500 Bullpup.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Several SWAT officers at the beginning are seen holding [[Mossberg 590]] shotguns.&lt;br /&gt;
[[image:Mossberg590.jpg|500px|thumb|none|Mossberg 590 - 12 gauge]]&lt;br /&gt;
[[Image:LAH026.jpg|thumb|none|600px|Several SWAT officers behind the Mayor (Tina Turner) are armed with Mossberg 590 shotguns.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
In Slater's world, ''[[Terminator 2: Judgment Day]]'' stars [[Sylvester Stallone]], who is seen on a movie standee armed with the iconic [[Winchester Model 1887]] shotgun.&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|400px|none|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'']]&lt;br /&gt;
[[Image:LAH016.jpg|thumb|none|600px|Danny stares in dismay at the Terminator 2 display.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
Slater is seen riding a horse while carrying an [[M60]] slung over his shoulder in Danny's daydream of the Shakespearean play ''Hamlet''. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LAH065.jpg|thumb|none|600px|Slater as Hamlet rides a horse with the [[M60]] over his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919==&lt;br /&gt;
The helicopter that fires at Slater in the elevator is armed on one side with two [[Browning M1919]] machine gun mock ups.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]]&lt;br /&gt;
[[Image:LAH083.jpg|thumb|none|600px|The twin M1919 machine gun mockups about to be fired on Slater.]]&lt;br /&gt;
&lt;br /&gt;
==Short barreled M134 Minigun==&lt;br /&gt;
A short-barreled [[GE M134 Minigun]] can be seen mounted on the side door of the black Toyota Previa Van for a few seconds. Another short-barreled M134 is seen mounted on a helicopter in a continuity error.&lt;br /&gt;
[[Image:LAH M134.jpg|thumb|none|400px|Short barreled M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ShortMinigunLastActionHero.jpg|thumb|none|600px|A man fires the short-barreled M134 at Slater's Pontiac Convertible]]&lt;br /&gt;
[[Image:LAH087.jpg|thumb|none|600px|The helicopter fires its M134. Note that the Gatling gun is on the same side as the M1919's.  This is probably a deliberate continuity error. On the right you can see the M1919's; the footage was flipped.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
==Mk II Handgrenade/knife==&lt;br /&gt;
Slater pulls out a [[Mk 2 hand grenade]] to threaten The Ripper but he calls his bluff and orders Jack's son to pick up the grenade. A hidden blade pops out of the grenade conveniently (because everyone has a grenade knife right?), and stabs the Ripper in the leg.&lt;br /&gt;
''Fact: The grenade prop was composed of three basic designs. A regular dummy grenade, a grenade with a pop-out knife (noted by the obvious knife tip sticking out of the grenade in one shot), and a leg harness for the actor to wear to make it look like the knife was stuck in his leg.'' &lt;br /&gt;
[[Image:LastActionHeroKnife.jpg|thumb|none|400px|Prop grenades as used in film. Pictures supplied by Propstore.com.]]&lt;br /&gt;
[[Image:MKIILastActionHero-1.jpg|thumb|none|600px|Slater pulls the pin on the [[Mk 2 hand grenade|Mk II  Hand grenade]].]]&lt;br /&gt;
[[Image:MKIILastActionHero-2.jpg|thumb|none|600px|Slater's son pops the knife blade out from the [[Mk 2 hand grenade|MK II Hand grenade]].]]&lt;br /&gt;
&lt;br /&gt;
==The Funeral Scene==&lt;br /&gt;
One scene in the film that requires its own section is the funeral scene, where an entire mob family is attending the memorial service of Leo &amp;quot;The Fart&amp;quot;. Everyone in the family pulls out a gun when Slater tries to take Leo from the funeral, unaware his body is loaded with a nerve gas bomb. Guns already on the page are list here again to save space. &lt;br /&gt;
&lt;br /&gt;
===[[Smith &amp;amp; Wesson M76]]===&lt;br /&gt;
[[Image:S&amp;amp;W M76.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm]]&lt;br /&gt;
[[Image:S&amp;amp;WM76LastActionHero.jpg|thumb|none|600px|A Mobster cocks his [[Smith &amp;amp; Wesson M76]].]]&lt;br /&gt;
&lt;br /&gt;
===[[Heckler &amp;amp; Koch MP5|MP5A3]]===&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|400px|H&amp;amp;K MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|An [[Heckler &amp;amp; Koch MP5|MP5A3]] is barely seen, underlined in blue.]]&lt;br /&gt;
[[Image:MP5-2LastActionHero.jpg|thumb|none|600px|A mobster fires his [[Heckler &amp;amp; Koch MP5|MP5A3]] at Slater as he flees the funeral. A few more mobsters in the scene use them as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mauser C96|C96 &amp;quot;Broomhandle Mauser&amp;quot;]]===&lt;br /&gt;
[[Image:M712.jpg|thumb|none|350px|C96 &amp;quot;Broomhandle Mauser&amp;quot; Silver - 7.63mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|A mobster readies his [[Mauser C96|C96 &amp;quot;Broomhandle Mauser&amp;quot;]] at the funeral, underlined in red.]]&lt;br /&gt;
&lt;br /&gt;
===[[Beretta 92FS Inox]]===&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|350px|Beretta 92FS INOX - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|A mobster further back readies his [[Beretta M92F|Beretta 92FS INOX]], underlined in green. A few other mobsters have 92FSes as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]]===&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:FuneralGunsC96INOXTEC-DC9LastActionHero.jpg|thumb|none|600px|The mobster  ''furthest'' back has an [[Interdynamic KG-9 / Intratec TEC-9|Intratec TEC-9]], underlined in yellow. A few more of these are spread throughout the mobsters as well.]]&lt;br /&gt;
&lt;br /&gt;
===[[Walther MP-L]]===&lt;br /&gt;
[[Image:WaltherMP-L-1.jpg|thumb|none|400px|Walther MP-L - 9x19mm]]&lt;br /&gt;
[[Image:WaltherMP-LLastActionHero.jpg|thumb|none|600px|A mobster aims his [[Walther MP-L]] at Slater with the stock removed. Under him is a sawed-off shotgun and as I said before you can see other people using more MP5s and other pistols as well. It is a sea of guns!]]&lt;br /&gt;
&lt;br /&gt;
===[[LAR Grizzly Pistol|LAR Grizzly Mk1]]===&lt;br /&gt;
The big mobster in front ([[Sven-Ole Thorsen]]) carries a [[LAR Grizzly Pistol]] longslide.&lt;br /&gt;
[[Image:LARGrizzly Mk1ls.jpg|thumb|none|400px|LAR Grizzly Mk1 Long Slide]]&lt;br /&gt;
[[Image:LAH073.jpg|thumb|none|600px|A mobster to the far right  ([[Sven-Ole Thorsen]]) carries a [[LAR Grizzly Pistol]] longslide.]]&lt;br /&gt;
&lt;br /&gt;
===[[Beretta 93R]]===&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm]]&lt;br /&gt;
[[Image:BerettaM93RLastActionHero..jpg|thumb|none|600px|A mobster aims his [[Beretta 93R]] pistol at Slater, the fore-grip folded up.]]&lt;br /&gt;
&lt;br /&gt;
===[[Ithaca 37 &amp;quot;Stakeout&amp;quot;]]===&lt;br /&gt;
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot; - 12 gauge.]]&lt;br /&gt;
[[Image:LAH117.jpg|thumb|none|600px|A Mobster in the back pulling out an Ithaca 37 &amp;quot;Stakeout&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===[[Heckler &amp;amp; Koch MP5K-PDW]]===&lt;br /&gt;
[[Image:MP5K-PDWEarly.jpg‎|thumb|none|400px|MP5K with the PDW-style folding stock attached, commonly used in films to emulate the PDW. The real MP5K-PDW is distinctive in having the longer barrel and the newer trigger group - 9x19mm.]]&lt;br /&gt;
[[Image:MP5KLastActionHero-4.jpg|thumb|none|600px|An old lady mobster fires a tricked out [[Heckler &amp;amp; Koch MP5K-PDW]] at a fleeing Slater. The gun seems to have a scope and a few other small modifications to make it look cooler (and funnier for an old lady to fire). A few more MP5Ks are seen spread throughout the scene.]]&lt;br /&gt;
&lt;br /&gt;
==Benedict's Gun Room==&lt;br /&gt;
Benedict is seen going into a recreation room filled with several rifles and handguns when he removes one of his false eyes.&lt;br /&gt;
[[Image:LAH113.jpg|thumb|none|600px|Among the rifles seen are a [[Winchester Model 70]] and a [[Remington Model 700]].]]&lt;br /&gt;
[[Image:LAH051.jpg|thumb|none|600px|On the left wall is seen an [[M14]], above that rifle is a [[SVD Dragunov]] and at the top is an Heckler &amp;amp; Koch G3.]]&lt;br /&gt;
[[Image:LAH051.jpg|thumb|none|600px|Also seen is an [[M14 Rifle|M14/M1A rifle]]. Gas block and muzzle hidden, bottom row.]]&lt;br /&gt;
[[Image:LAH116.jpg|thumb|none|600px|In the case behind Benedict is a [[.475 Wildey Magnum]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:John McTiernan]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=814589</id>
		<title>Talk:Collateral</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=814589"/>
		<updated>2014-05-06T15:06:01Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Vincent's Holster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colt 9mm SMG ==&lt;br /&gt;
&lt;br /&gt;
Can't speak to it's use in the US but Mexican tourist police carry them. - Nyles&lt;br /&gt;
: They are issued to DEA agents from what I know. Some police stations are issued them as well. -GM&lt;br /&gt;
&lt;br /&gt;
::If you ever find pictures of Department of Energy security teams from immediately after 9/11, you will see quite a few of these in use. As best I know, though, they've mostly replaced their 9mm subguns with M4s, same as most LE tactical units nowadays. -[[User:MT2008|MT2008]] 16:40, 8 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vincent's Holster==&lt;br /&gt;
With many people wondering what Vincent's holster is, I took some shots to help everyone out.&lt;br /&gt;
[[Image:Vincent'sHolster.jpg|thumb|none|500px|A zoomed in shot of Vincent's inside the waist holster when he draws it on the robbers.]]&lt;br /&gt;
[[Image:Vincent'sRig.jpg|thumb|none|600px|Here's zoomed shots of both his holster and his mag holders.]]&lt;br /&gt;
[[Image:CollateralVincent'sHolsterISW.jpg|thumb|none|600px|Vincent's holster when the cab crashes.]]&lt;br /&gt;
&lt;br /&gt;
Hope this helps someone I.D. them. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
It sure helped me ID that Tom Cruise wore some tight freaking pants!&lt;br /&gt;
&lt;br /&gt;
According to the DVD commentary, Tom Cruise used a serpa holster for the USP. So maybe he used one for the movie as well.&lt;br /&gt;
&lt;br /&gt;
Those mag carriers are nice, Got 3 of them because of this movie and love them.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:16, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
What mag carriers are those?&lt;br /&gt;
&lt;br /&gt;
According the the HKPro forums, a member contacted Mick Gould, the firearms instructor for the film, about the holster. The holster he used in training was a example of a Yaqui Slide type holster. But, the holster in the film was custom made, and Cruise kept it after filming. I can add some credit to this, as I've searched through almost every hoslter maker with a website, and found nothing even remotely similar. But, of course, this is the internet, and people can say whatever they want.--[[User:GLOCK10mil|GLOCK10mil]] 18:39, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
At long last the holster has surfaced on the internet. It looks like a one of a kind piece made for the film. Here is a link to a perfect picture. If someone starts making replica's, put me down for one. https://www.yourprops.com/Vincent-s-IWB-Holster-original-movie-costume-Collateral-2004-YP65673.html [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 11:05, 6 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==The Train Scene==&lt;br /&gt;
&lt;br /&gt;
when the lights come back on after the shootout, vincent, who has lost so much blood that his fine motor skills are beginning to deteriorate, does appear to have a full mag in his holders. when the movie cuts to the mag hitting the floor, even in stadard definition one can see that there are bullets in the mag. i am fairly certain that the cut is not of an empty mag hitting the floor, but vincent has dropped his last full mag and realizes that that he has been beaten. i know that this is a gun info site however i thought showing the correct sequence of events might be of some importance.&lt;br /&gt;
::You can see the plastic red follower on the top of the magazine, an obvious indication it is empty. He also searches his belt for a long time to find a spare magazine. You should keep in mind he took the guards 5906 but no spare mags, so he didn't have anything to reload with anyway. I believe Mann commented on this in the DVD commentary but I might have to go back and check. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::''I always thought that Vincent had been going to reload, but dropped his one spare as a result of involuntary loss of control of his support hand, because he looks like he's got something in his hands right before he pitches forward and the camera cuts to the magazine hitting the floor.'' --[[User:Clutch|Clutch]] 00:17, 15 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thank you Gunmaster for pointing that out. at the time i wrote my original comment, i was unaware of the red followers as my S&amp;amp;W 1006 has white ones and my 4506 has black followers. looking at the frame and watching the movie again i can see the follower, not a cartridge.&lt;br /&gt;
&lt;br /&gt;
*Originally, in the script, he actually WAS to have another mag, but fumbled. That was changed, though.-protoAuthor 04:14, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
well if he did fumble on that reload , wouldnt there be two magizines on the floor . the only one that hits looks like the one he had spent .[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
I always thought that Vincent picked up the guards gun cause he lost his in the car crash. when he emptied it in the shootout he instinctively reached for another mag to reload but realized he didnt have mags for that gun. - EVNASH&lt;br /&gt;
&lt;br /&gt;
that is why he took the guards gun, but i think he realised he was wounded, was out of magizines, and gave up--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
It's a little hard to catch, but if you listen to the scene, you can hear the empty magazine hit the floor before just before he reaches for a new one and the scene cuts. So, he does have one more magazine in his holders, and he does fumble the reload, but the armorers for the film left the last mag empty, probably as a safety precaution.--[[User:GLOCK10mil|GLOCK10mil]] 18:34, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
That was movie editing, he would have been diving for it if he had one. You can see him check both holders and come up surprised he&lt;br /&gt;
didn't have a spare. I've done it myself at the range once. (Same magazine holders too.)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:05, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Wow, I forgot about this little discussion. I have to politely disagree FIVETWOSEVEN. I will explain why. Michael Mann is a director who has developed a notorious reputation for paying attention to every minute detail. For instance, in Collateral, as Vincent dies, the train passes a very large tree. This was added in purposely for dramatic effect, the real train route never passes such a tree. This is something that almost no one will ever consciously know the dramatic effect of. So, why would Mann, who actually oversee's the edit of the film, leave such a mistake? I'm not trying to start an argument, as in reality is doesn't really matter. The dramatic effect of the scene remains the same no matter if he dropped his last full magazine or he didn't have another left. The unstoppable Vincent has been bested by the average nobody Max.[[User:GLOCK10mil|GLOCK10mil]] 22:48, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Oh, guys! Your great discussion now makes me wanna buy this movie in my small collection, also I want to watch it again.  Thanks! :) [[User:Littlesoldier1|Littlesoldier1]] 23:37, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Just bought the movie ==&lt;br /&gt;
Man(n), this movie is awesome. -protoAuthor 18:49, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ruger Mark II ==&lt;br /&gt;
&lt;br /&gt;
The Ruger mark II is used t kill Daniel the club owner. After that it is never seen again, so I'm assuming Vincent put it in his briefcase which Max threw off the bridge, which is why it's never seen again. This became clear when in the train scene Vincent reaches for a magazines off his holders but he is fresh out, if he had his Ruger he could of used that. Also Vincent must of reloaded his Smith &amp;amp; Wesson 5906, so I guess it must use the same ammunition as a USP-45 either that or the security guard must of had spare clips. Could someone please verify this- thank you.&lt;br /&gt;
:Well, seeing as the 5906 is a 9mm and the USP45 is a .45, he must have gotten the MAGAZINES (not clips) from the security guard. That's an interesting point about the Ruger, though. -[[User:Gunman69|Gunman69]] 17:13, 28 November 2009 (UTC)&lt;br /&gt;
:He didn't ever reload the S&amp;amp;W. He only fires 1 mag. He didn't take any mags.-protoAuthor 03:03, 26 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Plus he uses one at Fever and loses the other after the car wreck. You can see it fall off.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:15, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that the magazine that drops is a spare magazine. Why would a well trained assassin take someone's gun but not spare ammunition for it just in case? The magazine doesn't look empty that drops and he is shot on the side of the body which his hand he uses to get the spare magazines from is on. Plus the way it is edited makes me think that it slipped out of his hand. He isn't a robot, if he didn't take spares he would know that he doesn't have any spare magazines and would not try to reload. --[[User:Cool-breeze|cool-breeze]] 20:23, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
That mag that dropped was from the gun and was empty, also there are alot of people that don't carry a spare magazine and this guard may have been one of those. http://www.kyimports.com/images/smw15rd5906.jpg--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:14, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well Vincent is a bit stupid then, but then again he did get killed by a cab driver lol. That to me is poor editing as well, surely if they would have meant that to be the ejected magazine the shot of it hitting the floor should have come before the one of him reaching for another one. --[[User:Cool-breeze|cool-breeze]] 00:34, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Final shoot out. ==&lt;br /&gt;
&lt;br /&gt;
In this article, it offers what appears to be a very assured explanation of the final shootout at the end of the movie. It claims that Vincent lost the battle because of his failure to change his killing pattern, blindly following the same method he uses to kill all his targets. I think that this theory is incorrect. Don't you think a hitman as experienced and capable as Vincent would know enough to change his method when it is clear it wouldn't work? While Vincent prefers to shoot his victims with the two-in-the-chest, one-in-the-head method, I'm sure that this tactic is used when he deems it appropriate, and I'm sure a man like Vincent, as intelligent as he is, would not stupidly follow this pattern when it obviously wouldn't work. When a metal door is blocking a clear shot of his target, I'm sure Vincent would know better than to shoot at the door itself, and take advantage of the situation and try to shoot through the windows.&lt;br /&gt;
&lt;br /&gt;
How can a trained hitman like Vincent, lose against Max who has no training what so ever shooting single-handed when Vincent used both hands and fired with a good grip on the gun ? ([[AceV]])&lt;br /&gt;
&lt;br /&gt;
:Lucky shot? But yeah, I get it, that last scene was a bit stupid when clearly a trained professional wouldn't just shoot at a metal door. He should have waited for Max to shoot and empty his gun since Vincent knows Max is an untrained taxi driver.  I'm also wondering since Vincent lost his primary weapon, shouldn't he have a back up? He is an ex-military, special forces kind of guy after all. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
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well, vincent had (kind of) a back up gun, his ruger markII. It was in the bag, which max threw down the bridge and  was crushed by the truck.&lt;br /&gt;
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Well, Vincent was pretty pissed off at the end, what with being shot in the head and all. That may have clouded his judgment of situation a bit. --[[User:AlkoTanko|AlkoTanko]] 19:55, 22 March 2010 (UTC)&lt;br /&gt;
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Well it pissed me off, Vincent spent the whole movie, killing people, people who have actually at least touched a gun and then all of a sudden an untrained cab driver just comes and kills him, in a a shoot out, not from behind or anything a shoot out, that was dissapointing. ([[AceV]])&lt;br /&gt;
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Just because he's skilled at killing people doesn't mean Vincent is indestructable, and just because Max never touched a gun doesn't mean he's going to fall over and die at the first stiff breeze to come along.  People die all the time and they don't go out in a blaze of glory, it just happens, that's life.  Besides, the whole scene at the end was about Vincent not changing his routine.  The way he still reaches for magazines even though he's carrying a different weapon, how he goes for the mozambique drill even though there's a big steel train door between him and Max instead of shooting through the glass, etc.  For all his talk of improvisation he was too set in his ways and couldn't prepare for a cab driver.&lt;br /&gt;
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i agree with what the aformentioned says. in stead of adapting to the situation, he went with what he knew. which was the mozambique drill , which turned out to be his downfall in the end.[[simmons 8492|simmons 8492]]&lt;br /&gt;
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It goes along with what Vincent was preaching to Max about earlier; to adapt and evolve to your surroundings. Vincent relied on the Mozambique drill he had perfected, even when he didn't have a clear shot on Max. Max clumsily shot around in multiple directions, increasing his chances to hit his unseen target. Max was able to evolve, Vincent wasn't. There's also some argument to the idea of a chaotic outcome, in that in the movie when Max steps out in front on the train for the last time to face Vincent, he closes his eyes as well as fireing the weapon with no regard for his aim other then the single direction towards Vincent. This is confirmed by the director Mann in the movies commentary, in fact Mann goes on to say the only reason Max succeeds is because the character closes his eyes and throws the dice so to speak. Again going back to the idea of improvisation, Max was willing to take the gamble where as Vincent played the safe bet, and the outcome was in Max's favor.  &lt;br /&gt;
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I'd say Vincent got something called &amp;quot;paralysis by analysis&amp;quot;. When you have the mechanics of something well figured out its best to just let it happen. Choking occurs when people who know better start thinking too hard about what they need to do. The added pressure forces your brain into a state called &amp;quot;paralysis by analysis&amp;quot; where the &amp;quot;working memory&amp;quot; part of your brain literally stops working, and the more talented you are the more working memory you have meaning the harder the failure. --[[User:Devang.dn|Devang.dn]] 23:23, 22 March 2011 (CDT)&lt;br /&gt;
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During the movie, the lights went out when they both opened fire, Vincent shot his first two using the Mozambique Drill, then he fired off the last few rounds in the magazine.--[[User:Yo dawg 111|Yo dawg 111]] 17:19, 29 February 2012 (CST)&lt;br /&gt;
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Depending on the story, I would side with particular characters. Yes, Jamie Foxx's character is supposed to be the unlikely hero, but with Mann's ability to make realistic story telling with very dynamic characters and action scenes, it just has never sit well with me that Foxx's character won the duel out of sheer dumb luck. I wish they made an alternate ending where despite Jamie Foxx's character hampering Cruise's character in the end, he still ended up dead, Cruise kills his final target, leaves the train like nothing happened and we cut away to him entering the city again, picking up a new taxi driver and doing this all over again. Then his final line before the movie ends is telling the cabbie about the dead man on the train and no one noticing...because he's had that happen to him before. He was telling the story not from something he's heard but because he actually was the one who killed the man and left him on the train [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:53, 27 February 2013 (EST)&lt;br /&gt;
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== Slight comment overhaul ==&lt;br /&gt;
I did some work praising the good gun work on the movie, you guys like it?-protoAuthor 04:12, 23 January 2010 (UTC)&lt;br /&gt;
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No&lt;br /&gt;
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Ralph pls go.--[[User:AlkoTanko|AlkoTanko]] 11:48, 9 March 2010 (UTC)&lt;br /&gt;
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Nice.--[[User:Spikemonkey|Spikemonkey]] 18:45, 9 March 2010 (UTC)&lt;br /&gt;
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==&amp;quot;the first gun we see&amp;quot;==&lt;br /&gt;
It says &amp;quot;Detective Fanning (Mark Ruffalo) draws the first gun we see, a Smith &amp;amp; Wesson 4516 in .45 ACP&amp;quot;. This is not true. the First gun we see is Vincents USP when he pulls it on max after el gordo falls out the window onto the taxi and max freaks out.&lt;br /&gt;
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== Ruger Mark II ==&lt;br /&gt;
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Why would the suppressed shots be louder than the guys head hitting the table? In case you didn't know, suppressors were made to make guns quieter. Even in a confined space, a silenced .22 with sub-sonic rounds (that's probably what Vincent would have used anyway, condidering that he's a hitman and cared enough to use a silenced pistol anyways) is ''very'' quiet. I have also shot a silenced .22 (a Ruger 77/22 bolt action, although this was outdoors so maybe the sound didn't travel as much, but that's not the point) and it was very quiet. With a bolt action gun it's even quiter since the bolt doesn't move with each shot. But anyways, the only sound a suppressed Ruger mark II would make (and made in the movie) is a slight click when the action cycles. This would have been quiter than a slamming head, unless he had a really fatty forehead. --[[User:ColonelTomb|ColonelTomb]] 22:34, 25 June 2010 (UTC)&lt;br /&gt;
:Also, if the guy's head had hit the table, he would have knocked over glasses, and knocked the table to the ground, which is MUCH louder than any suppressed gunfire.--[[User:Pølaris|Pølaris]] 22:52, 25 June 2010 (UTC)&lt;br /&gt;
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A sub-sonic round in a .22 cal would not be able to cycle the action of a semi-auto, so if he shot more then once he wasnt using sub-sonic, ergo, the bullet would be over the sound barer and create that ol' classic crack of the round discharging. But for movie sake they we're probably just making the gun sound cooler. [[Spades of Columbia]]&lt;br /&gt;
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:My Ruger Mk II cycles fine with sub-sonic rounds, and I didn't modify it at all. --[[User:Funkychinaman|funkychinaman]] 17:01, 27 June 2010 (UTC)&lt;br /&gt;
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Making Vincent is so resourceful he has a modded Ruger that has a weaker spring that cycles when shot with sub sonics. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:05, 26 June 2010 (UTC)&lt;br /&gt;
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The point was to explain why the &amp;quot;suppressed&amp;quot; gun was loud, not how it could in some way or another shoot a sub-sonic round. If that was the case a person could easily argue that he was using a 1050fps sub-sonic rd which in some guns can feed without modifacation instead of the normal 710fps round. [[Spades of Columbia]]&lt;br /&gt;
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Yeah but (and correct me if I'm wrong) wouldn't he have shot him from such a close range that the bullet wouldn't have been able to break the sound barrier? Also, I agree with FIVETWOSEVEN on the theory of the modified spring. --[[User:ColonelTomb|ColonelTomb]] 02:20, 27 June 2010 (UTC)&lt;br /&gt;
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You've been corrected because your wrong...the powder burn would have been spent by the end of the barrel which uses the twist rate to fully bust its velosity, meaning, its pretty much going its top speed by the end of the barrel and the crack noice is usually signifying the bullet has left the firearm...combined with the noice of a all-steel action clanking together as it cycles the next round make a &amp;quot;Silenced&amp;quot; pistol, not so silent. [[Spades of Columbia]]&lt;br /&gt;
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What do you mean the &amp;quot;normal&amp;quot; 710 fps round? That would be a CB Long or Short, not a normal round. Also watch this vid of a guy using an integrally suppressed Ruger Mark II with standard velocity ammo; I hear no crack. http://suppressorbuyersguide.com/Articles.php?action=detail&amp;amp;g=content1235373509s&lt;br /&gt;
And note that this suppressor is even shorter than the one that Vincent had, making it even less effective and yet still cycling and being very quiet with standard velocity ammo. --[[User:ColonelTomb|ColonelTomb]] 03:19, 6 July 2010 (UTC)&lt;br /&gt;
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You are very much correct sir.  You did indeed prove me wrong on that one...but originally i was trying to explain why it might have been so loud in the movie for being silenced...any thoughts on that.--[[User:Spades of Columbia|Spades of Columbia]] 18:53, 6 July 2010 (UTC)&lt;br /&gt;
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probably a decision made by the sound guys. Most people want to hear that distinctive chirp so they know, &amp;quot;oh hey, his gun had a silencer on it.&amp;quot; Just playing into the audience's preconceptions.&lt;br /&gt;
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Question for everyone:  take a close look at the picture with the street thug holding the pistol to Max's head.  It looks more like a Walther PPK or PPK/s.  I own a couple so I'm familiar with the details on the rear of the slide and this photo looks more Walther than SIG.  Could be just the way it looks, but it seems that way to me.&lt;br /&gt;
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Its a SIG, look at the extractor. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:13, 25 July 2010 (UTC)&lt;br /&gt;
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Not to mention the cocking serrations. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:31, 25 July 2010 (UTC)&lt;br /&gt;
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What does Vincent finally do with the SIG ? I'm pretty sure he retrieves it from the thug. Does he lose it along with the rest of his belongings ? - Devang&lt;br /&gt;
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He didn't pick it up, he picked up Max's wallet.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:26, 7 September 2010 (UTC)&lt;br /&gt;
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In my experiance, Micheal Mann doesn't dubb the gunshots. All of the gunshots are very realistic in this film. Also regarding the supressed shots, they were in an open club. I think the sound of his head smahing the plates would have been more suspicious than three small sounds. A waitress would have gone to pick up a broken glass or plate, so I think Vincent was more interested in how much ground he could ut between himself and the club before someone realizez that Dainel didn't just pass out from a drin or something like that. --[[User:Yo dawg 111|Yo dawg 111]] 17:24, 29 February 2012 (CST)&lt;br /&gt;
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The gunshots are sound effects. A real suppressed .22 sounds more like a pop or a click- in the movie, they have the typical movie &amp;quot;silencer chirp&amp;quot; sound. While popular, this sound is very unrealistic. --[[User:ColonelTomb|ColonelTomb]] 22:23, 25 March 2012 (CDT)&lt;br /&gt;
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There is so much misinformation in this section, it's absurd. To start off, unlike the vast majority (if not all) of the people talking about suppressors, I actually own some. In this case the relevant one is my AAC Element 2, which I host on a Ruger Mark III 22/45 and a Savage FV-SR. To go down the list of inaccuracies... &lt;br /&gt;
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ColonelTomb: A bolt action is quiet primarily because all of the gas is being forced out the barrel, and thus through the suppressor, not because the action isn't moving. When you fire a suppressed handgun, the action does make some noise but the noise heard is primarily due to the gas escaping from the ejection port. Also, the noise of a suppressed gunshot is *considerably* quieter outdoors. Indoors it's much louder because it's bouncing against the walls and back at you. Hardwood floors? Even louder. Easily hearing safe, and still impressive, but definitely louder than the ptew ptew sounds you see on TV. This leads me to my next point -- the suppressed gunshots would've been louder than the head hitting the table. No doubt about it. The &amp;quot;slight click&amp;quot; you referenced is totally inaccurate, which isn't surprising given your limited experience. It's also worth pointing out that it couldn't have been CBs, because they will not cycle the action properly... not enough powder. Plus there'd be no reason to use them as they're not only weaker, but they're not any more quiet than a standard .22lr. &lt;br /&gt;
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Everyone: All of this talk about the sound barrier is meaningless. He wouldn't need to use special &amp;quot;subsonic&amp;quot; ammunition, as CCI Standard Velocity is subsonic through pretty much anything so long as the temperatures are above about 40 degrees Fahrenheit. Hell, I shoot CCI MiniMags (1235 fps) through my suppressed pistol and it's always been subsonic as well, because the velocity on the box is usually based on a 16&amp;quot;-18&amp;quot; barrel. (In higher calibers, the velocity tends to be based on a 22&amp;quot;-24&amp;quot; barrel. Sometimes longer.) It's subsonic out of my handgun, and supersonic out of my rifle. There's no need to modify springs, which tends to just make the gun less reliable. And, even if he DID need to use special subsonic rounds... they cycle a Ruger just fine. Now if he was using a Walther P22, it might be a different story. &lt;br /&gt;
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Not only does a suppressed .22 pistol make a louder sound than the one portrayed in the film, but it also sounds different. It's hard to describe, but in terms of the type of sound it is... I'd say it's more like a nail gun. More &amp;quot;airy&amp;quot; and less &amp;quot;metallic,&amp;quot; if that makes any sense. The best way to illustrate this is by pointing everyone to the YouTube video titled &amp;quot;Shooting suppressed handguns in a house.&amp;quot;&lt;br /&gt;
--[[User:MichaelH43ID|MichaelH43ID]] 18:13, 18 Feb 2014 (PST)&lt;br /&gt;
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==Fanning==&lt;br /&gt;
How come when Detective Fanning enters Ramon's apartment he draws his gun one handed and clears the entire apartment one handed? Wouldn't most trained cops clear a room with both hands on their weapon?&lt;br /&gt;
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One word, Preference.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:13, 7 December 2010 (UTC)&lt;br /&gt;
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He was still undercover at the time, so he didn't want to look like a cop.  -[[User:nkingman|nkingman]]&lt;br /&gt;
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actualy he wasnt undercover . Ramon was an informant . i agree with 527.-[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Hes actually a Detective.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 05:07, 22 January 2011 (UTC)&lt;br /&gt;
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My problem is that his finger is on the trigger the whole time. Seems unsafe if you are looking for an informer. --[[User:Westernman1987|Westernman1987]]&lt;br /&gt;
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No, Fanning's not the informant, he's going to the home of the informant who Vincent just shot and sent through a window. The trigger on the finger thing is a bit unprofessional but in a stress induced situation, you sometimes forget [[User:Excalibur01|Excalibur01]] 02:05, 2 February 2011 (UTC)&lt;br /&gt;
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Ramon was a Federal witness. It's been a while since I've seen the film but I got the impression that Fanning was an undercover narcotic's officer judging by the fake accent when he is asking for Ramon and his appearance. I assumed he was undercover trying to bust Ramon. Like I said though it's been a while since I watched it. --[[User:Cool-breeze|cool-breeze]] 17:12, 3 April 2011 (CDT)&lt;br /&gt;
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Hes Not a witness, Hes An Informant, Fanning Is LAPD, If He was A Federal witness, He Would Be In Witness Protection With The U.S. Marshals. Fanning When To See His CI (confidential Informant), Saw Signs Of A Strugel, IE The Door Being Left Open, No Answer After Repeted calls of His NAme, And Claered The House. He Should Have Kepy His Finger Off The Triger Since There Were No Signs Of exigent circumstances. and Going In One Handed Could Be One Of Two Things. It Was To Hide The Fact That He Is LAPD And Keep Ramon Safe, As [[User:nkingman|nkingman]] Pointed Out, Or, And This Is More Likely, He Just Pulled, And So He Could Pop His Head, And His Gun Hand Out, And Have Hib Body Remain In Cover, Like He Does In The Second To Last Photo.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Simmons did you even watch the film? Everyone that Vincent killed was a Federal witness for the prosecution. --[[User:Cool-breeze|cool-breeze]] 18:30, 8 August 2011 (CDT)&lt;br /&gt;
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I Did Watch The Film, But The Term Federal Is Being Thrown Around To Much. The One Witness I Would Call A Federal Witness Would Be The One At Fever, Because The FBI Was Watching Him. Just Because Your A Witness, Doesnt Mean Your A Federal One. Not To Mention, Fanning Calls Him An Informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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They were all witnesses in the same trial. --[[User:Cool-breeze|cool-breeze]] 20:42, 13 August 2011 (CDT)&lt;br /&gt;
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Ramon was an informant. Not a witness. The man in fever was a witness. No one said ramon was going to testify.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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YES THEY DID! In the scene where Fanning meets the FBI outside Felix's club he tells them about Ramon and Pedrosa says that's 3 witnesses so far. Just because you don't pay attention doesn't make what you think so. Nothing annoys me more is people who don't pay attention and then try to tell people who did that they are wrong. --[[User:Cool-breeze|cool-breeze]] 11:36, 14 August 2011 (CDT)&lt;br /&gt;
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Fanning isnt involved in that case. Ramon is still fanning CI. Thats what ties him into this case. Hes trying to find out what happened to his CI. I will admit that ramon was also a witness, if he was a federal witness, i dont understand why he and clark were not being watched by the U.S. marshals or the FBI (which i have no clue why there watching witnesses). When fanning went to see him, it wasnt to see him as a witness. It was to see him as his informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Yeah but he was still a witness. Fanning looked undercover to me. How many times do you see in films that local cops are investigating criminals who the Feds have as a witness? The Feds weren't watching the guy in club fever they just knew where he hung out. The guy in club Fever was being watched by his own men that's why it took the Feds so long to get on the scene. --[[User:Cool-breeze|cool-breeze]] 15:52, 14 August 2011 (CDT)&lt;br /&gt;
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The reason i think he wasnt undercover is because he had to keep ramons identity as a CI intact, and he doesnt change how he looked or anything. Also if hed had his badge. I dont know if he did because he is never really seen drawing it from his waist. So in a way he is undercover. And if you are a federal witness, even if you do NOT go it to witness protection, the Marshals watch you. Now that i think about it, not only was the FBI actually watching felix and doing the right thing, but no branch of law enforcement was watching these witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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If there had been it would have been a very different film as Tom would have had to kill the Marshals at each hit and word would have gotten out. --[[User:Cool-breeze|cool-breeze]] 03:50, 15 August 2011 (CDT)&lt;br /&gt;
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Well he handled the guards at fever very well. Id like to think that a former special forces soldier turned private sector mercinary would be able to handle himself in a situation like that.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Yeah but word would have gotten out about Marshals being killed and the Feds would have secured the guy in Fever a lot sooner I imagine. --[[User:Cool-breeze|cool-breeze]] 09:21, 15 August 2011 (CDT)&lt;br /&gt;
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True, But i would imagine that vincent would know that they would be there, and be prepaired to deal with the marshals moving the witnesses. I just would have liked to see how it would go down. your from the UK. What do they do with witnesses?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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No idea. Knowing how screwed up our government is probably just leave them alone until they get murdered. --[[User:Cool-breeze|cool-breeze]] 11:58, 15 August 2011 (CDT)&lt;br /&gt;
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That is a great way to deal with witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Well they dealt with the riots by sitting back and just waiting for people to obey the law again. I feel sorry for the police in my country because no matter what they do they get chastised for it. They shoot a drug dealer who was illegally carrying a handgun and they murdered an innocent man. A guy breaks loose with a shotgun and goes on a killing spree and they aren't using enough force. They are always been called facists by people who don't have a clue about how the world works. I'd love to dump all the people who think the police in my country are corrupt, violent facists in somewhere where the police will kidnap and torture random people at the behest of the dictatorship government and then see what they think of our police. --[[User:Cool-breeze|cool-breeze]] 05:33, 16 August 2011 (CDT)&lt;br /&gt;
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It would be great if the righters all wore [[V for Vendetta| the &amp;quot;V&amp;quot; masks]].Do the poliece in the UK carry handguns? Because i know that when on high alert, they jump right to the MP5, and does the UK have a SWAT/HRT?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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The rioters weren't making any political point it was just a bunch of pricks who wanted to kick up a fuss. And we have specialised armed response units that are armed. The normal everyday cop on the street isn't armed. The UK has CO19 which is a specialist armed response unit. Normal everyday people did more to stop the rioters than the police did, but it's not the police's fault really it's the government refusing to allow them to do what was necessary until it was too late. --[[User:Cool-breeze|cool-breeze]] 05:53, 18 August 2011 (CDT)&lt;br /&gt;
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Thats the down side to being in law enforcement. If you have to use dealy force, its excesive force, but if the suspect does kill an officer, your not using enough force. The world is such a backwards place. inn the words of [[Jack Nicholson]] as Col. Nathan R. Jessep in [[A Few Good Men]] &amp;quot;I have neither the time nor the inclination to explain myself to a man who rises and sleeps under the blanket of the very freedom that I provide, and then questions the manner in which I provide it. I would rather you just said thank you, and went on your way, Otherwise, I suggest you pick up a weapon, and stand a post.&amp;quot;--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Good quote. It's a shame that Jessop ends up being a bit mental. --[[User:Cool-breeze|cool-breeze]] 18:26, 18 August 2011 (CDT)&lt;br /&gt;
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At least he isnt a scientoligest.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Umm, you mean scientoLOGIst, right?... --[[User:Warejaws|Warejaws]] 15:16, 19 August 2011 (CDT)&lt;br /&gt;
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I mean crazy.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Now ''that''... I can agree on --[[User:Warejaws|Warejaws]] 18:26, 19 August 2011 (CDT)&lt;br /&gt;
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Good man. But what did the rioters want?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
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Some prat got himself shot and some more prats decided that it was a good excuse to go rioting for no obvious reason --[[User:Taurus96|Taurus96]] 08:04, 15 October 2011 (CDT)&lt;br /&gt;
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== hk 45 ==&lt;br /&gt;
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Where can You find the new pics of tom cruise hk 45?&lt;br /&gt;
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Its a USP 45, not a HK45, also it looks like any other USP.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:33, 2 February 2011 (UTC)&lt;br /&gt;
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== Fanning's pistol ==&lt;br /&gt;
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Fanning is not carrying a S&amp;amp;W 4516 in this movie. If you notice in the first screenshoot of him as he enters the apartment, the frame is contrasted sharply with the slide and guiderod. It has a duller &amp;quot;gray&amp;quot; color. The frame is not stainless, it is anodized alloy. There are no 3rd gen compact 45 guns made by S&amp;amp;W with allow frames other than the TSW and Recon versions (performance center). Fanning's gun doesn't have a rail or a &amp;quot;tactical&amp;quot; or &amp;quot;recon&amp;quot; billboard on the left side of the slide so that rules those out. The shadow of the first screenshot makes the bore look larger than it is but the second screenshot shows it's true size. That is a 9mm bore. Unless someone has some inside knowledge of this film and this is a specially made alloy framed, non-TSW compact 45, it should be changed to a S&amp;amp;W 3913.--[[User:Luckyluciano|Luckyluciano]] 05:37, 21 February 2011 (UTC)&lt;br /&gt;
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Yes, the gun is alloy framed and a non-TSW compact.  It could be a 3913, but then it could also be a single stack non-TSW 4013.  This verison of the 4013 is identical to the 4516, but in .40S&amp;amp;W and with an alloy frame.  Also, Fanning's gun has a larger &amp;quot;beavertail&amp;quot; than what a 3913 would have.&lt;br /&gt;
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The beavertail could be indicative of a 4013 but that would really depend on the size of the actor's hands since we don't have a plain view side shot of the gun itself. The other thing to note is that the magazines he carries (as seen when they first investigate Ramon's murder and the cab crime scene) have staggered holes in them. The 4013 magazine holes are in a straight vertical line but the 3913 magazines have staggered holes. That might not mean anything as the could easily have a 4013 as a prop gun and magazines from any other gun on his hip. --[[User:Luckyluciano|Luckyluciano]] 14:57, 16 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Officer from near the end of the movie ==&lt;br /&gt;
&lt;br /&gt;
We see the picture of the cop, who is an actual LAPD Officer, holding his issue Beretta, but we can see his thumb layered over his dominant hand. Thats just asking for slidebite. It seems like a poor grip for an actual LAPD officer. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
It all varies on the training. Some guns you can do that all day without slide bite.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:10, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Fair enough. A friend of mine just took classes to obtain his firearms license and they were teaching cup and saucer method as &amp;quot;the best method to control recoil&amp;quot; as i quote from the teacher. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
:lol. XO - [[User:Mr. Wolf|Mr. Wolf]] 00:22, 5 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yea, the officer is probably an &amp;quot;old timer&amp;quot;, that grip was commonly taught back when revolvers were still standard issue.-[[User:Ranger01|Ranger01]] 02:15, 9 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
His thumb was on his other hand at first, but then he moved it to along the side of the Beretta. Not the best we would expect from the LAPD, but acceptable.&lt;br /&gt;
&lt;br /&gt;
== Briefcase Scene ==&lt;br /&gt;
&lt;br /&gt;
When Vincent retreives his Briefcase and shoots the Thug one last time, did Tom Cruise really shoot at gun at such close range? Was the final shot done with a Flashpaper Gun, Trick of the Camera, or a CGI muzzle flash? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 04:48, 27 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It actually did look like the trick of the camera with CGI. In the behind the scene, we did see him draw his weapon at close range and hear bang from the set but no bright muzzle flash. http://www.youtube.com/watch?v=H8-P8sJNHk0 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:32, 27 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
In the behind the scenes 1:55 mark, you see him performing the draw in front of a black screen that produced the muzzle flash and again with a different gun that isn't a blank firing. That might explain why the muzzle flash in the final product and where he's aiming at the bald guy is a bit off. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:47, 27 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=814588</id>
		<title>Talk:Collateral</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Collateral&amp;diff=814588"/>
		<updated>2014-05-06T15:05:40Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Vincent's Holster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Colt 9mm SMG ==&lt;br /&gt;
&lt;br /&gt;
Can't speak to it's use in the US but Mexican tourist police carry them. - Nyles&lt;br /&gt;
: They are issued to DEA agents from what I know. Some police stations are issued them as well. -GM&lt;br /&gt;
&lt;br /&gt;
::If you ever find pictures of Department of Energy security teams from immediately after 9/11, you will see quite a few of these in use. As best I know, though, they've mostly replaced their 9mm subguns with M4s, same as most LE tactical units nowadays. -[[User:MT2008|MT2008]] 16:40, 8 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vincent's Holster==&lt;br /&gt;
With many people wondering what Vincent's holster is, I took some shots to help everyone out.&lt;br /&gt;
[[Image:Vincent'sHolster.jpg|thumb|none|500px|A zoomed in shot of Vincent's inside the waist holster when he draws it on the robbers.]]&lt;br /&gt;
[[Image:Vincent'sRig.jpg|thumb|none|600px|Here's zoomed shots of both his holster and his mag holders.]]&lt;br /&gt;
[[Image:CollateralVincent'sHolsterISW.jpg|thumb|none|600px|Vincent's holster when the cab crashes.]]&lt;br /&gt;
&lt;br /&gt;
Hope this helps someone I.D. them. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
It sure helped me ID that Tom Cruise wore some tight freaking pants!&lt;br /&gt;
&lt;br /&gt;
According to the DVD commentary, Tom Cruise used a serpa holster for the USP. So maybe he used one for the movie as well.&lt;br /&gt;
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Those mag carriers are nice, Got 3 of them because of this movie and love them.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:16, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
What mag carriers are those?&lt;br /&gt;
&lt;br /&gt;
According the the HKPro forums, a member contacted Mick Gould, the firearms instructor for the film, about the holster. The holster he used in training was a example of a Yaqui Slide type holster. But, the holster in the film was custom made, and Cruise kept it after filming. I can add some credit to this, as I've searched through almost every hoslter maker with a website, and found nothing even remotely similar. But, of course, this is the internet, and people can say whatever they want.--[[User:GLOCK10mil|GLOCK10mil]] 18:39, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
At long last the holster has surfaces on the internet. It looks like a one of a kind piece made for the film. Here is a link to a perfect picture. If someone starts making replica's, put me down for one. https://www.yourprops.com/Vincent-s-IWB-Holster-original-movie-costume-Collateral-2004-YP65673.html [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 11:05, 6 May 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==The Train Scene==&lt;br /&gt;
&lt;br /&gt;
when the lights come back on after the shootout, vincent, who has lost so much blood that his fine motor skills are beginning to deteriorate, does appear to have a full mag in his holders. when the movie cuts to the mag hitting the floor, even in stadard definition one can see that there are bullets in the mag. i am fairly certain that the cut is not of an empty mag hitting the floor, but vincent has dropped his last full mag and realizes that that he has been beaten. i know that this is a gun info site however i thought showing the correct sequence of events might be of some importance.&lt;br /&gt;
::You can see the plastic red follower on the top of the magazine, an obvious indication it is empty. He also searches his belt for a long time to find a spare magazine. You should keep in mind he took the guards 5906 but no spare mags, so he didn't have anything to reload with anyway. I believe Mann commented on this in the DVD commentary but I might have to go back and check. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::''I always thought that Vincent had been going to reload, but dropped his one spare as a result of involuntary loss of control of his support hand, because he looks like he's got something in his hands right before he pitches forward and the camera cuts to the magazine hitting the floor.'' --[[User:Clutch|Clutch]] 00:17, 15 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thank you Gunmaster for pointing that out. at the time i wrote my original comment, i was unaware of the red followers as my S&amp;amp;W 1006 has white ones and my 4506 has black followers. looking at the frame and watching the movie again i can see the follower, not a cartridge.&lt;br /&gt;
&lt;br /&gt;
*Originally, in the script, he actually WAS to have another mag, but fumbled. That was changed, though.-protoAuthor 04:14, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
well if he did fumble on that reload , wouldnt there be two magizines on the floor . the only one that hits looks like the one he had spent .[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
I always thought that Vincent picked up the guards gun cause he lost his in the car crash. when he emptied it in the shootout he instinctively reached for another mag to reload but realized he didnt have mags for that gun. - EVNASH&lt;br /&gt;
&lt;br /&gt;
that is why he took the guards gun, but i think he realised he was wounded, was out of magizines, and gave up--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
It's a little hard to catch, but if you listen to the scene, you can hear the empty magazine hit the floor before just before he reaches for a new one and the scene cuts. So, he does have one more magazine in his holders, and he does fumble the reload, but the armorers for the film left the last mag empty, probably as a safety precaution.--[[User:GLOCK10mil|GLOCK10mil]] 18:34, 4 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
That was movie editing, he would have been diving for it if he had one. You can see him check both holders and come up surprised he&lt;br /&gt;
didn't have a spare. I've done it myself at the range once. (Same magazine holders too.)--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:05, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Wow, I forgot about this little discussion. I have to politely disagree FIVETWOSEVEN. I will explain why. Michael Mann is a director who has developed a notorious reputation for paying attention to every minute detail. For instance, in Collateral, as Vincent dies, the train passes a very large tree. This was added in purposely for dramatic effect, the real train route never passes such a tree. This is something that almost no one will ever consciously know the dramatic effect of. So, why would Mann, who actually oversee's the edit of the film, leave such a mistake? I'm not trying to start an argument, as in reality is doesn't really matter. The dramatic effect of the scene remains the same no matter if he dropped his last full magazine or he didn't have another left. The unstoppable Vincent has been bested by the average nobody Max.[[User:GLOCK10mil|GLOCK10mil]] 22:48, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Oh, guys! Your great discussion now makes me wanna buy this movie in my small collection, also I want to watch it again.  Thanks! :) [[User:Littlesoldier1|Littlesoldier1]] 23:37, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Just bought the movie ==&lt;br /&gt;
Man(n), this movie is awesome. -protoAuthor 18:49, 6 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ruger Mark II ==&lt;br /&gt;
&lt;br /&gt;
The Ruger mark II is used t kill Daniel the club owner. After that it is never seen again, so I'm assuming Vincent put it in his briefcase which Max threw off the bridge, which is why it's never seen again. This became clear when in the train scene Vincent reaches for a magazines off his holders but he is fresh out, if he had his Ruger he could of used that. Also Vincent must of reloaded his Smith &amp;amp; Wesson 5906, so I guess it must use the same ammunition as a USP-45 either that or the security guard must of had spare clips. Could someone please verify this- thank you.&lt;br /&gt;
:Well, seeing as the 5906 is a 9mm and the USP45 is a .45, he must have gotten the MAGAZINES (not clips) from the security guard. That's an interesting point about the Ruger, though. -[[User:Gunman69|Gunman69]] 17:13, 28 November 2009 (UTC)&lt;br /&gt;
:He didn't ever reload the S&amp;amp;W. He only fires 1 mag. He didn't take any mags.-protoAuthor 03:03, 26 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Plus he uses one at Fever and loses the other after the car wreck. You can see it fall off.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:15, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think that the magazine that drops is a spare magazine. Why would a well trained assassin take someone's gun but not spare ammunition for it just in case? The magazine doesn't look empty that drops and he is shot on the side of the body which his hand he uses to get the spare magazines from is on. Plus the way it is edited makes me think that it slipped out of his hand. He isn't a robot, if he didn't take spares he would know that he doesn't have any spare magazines and would not try to reload. --[[User:Cool-breeze|cool-breeze]] 20:23, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
That mag that dropped was from the gun and was empty, also there are alot of people that don't carry a spare magazine and this guard may have been one of those. http://www.kyimports.com/images/smw15rd5906.jpg--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:14, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well Vincent is a bit stupid then, but then again he did get killed by a cab driver lol. That to me is poor editing as well, surely if they would have meant that to be the ejected magazine the shot of it hitting the floor should have come before the one of him reaching for another one. --[[User:Cool-breeze|cool-breeze]] 00:34, 19 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Final shoot out. ==&lt;br /&gt;
&lt;br /&gt;
In this article, it offers what appears to be a very assured explanation of the final shootout at the end of the movie. It claims that Vincent lost the battle because of his failure to change his killing pattern, blindly following the same method he uses to kill all his targets. I think that this theory is incorrect. Don't you think a hitman as experienced and capable as Vincent would know enough to change his method when it is clear it wouldn't work? While Vincent prefers to shoot his victims with the two-in-the-chest, one-in-the-head method, I'm sure that this tactic is used when he deems it appropriate, and I'm sure a man like Vincent, as intelligent as he is, would not stupidly follow this pattern when it obviously wouldn't work. When a metal door is blocking a clear shot of his target, I'm sure Vincent would know better than to shoot at the door itself, and take advantage of the situation and try to shoot through the windows.&lt;br /&gt;
&lt;br /&gt;
How can a trained hitman like Vincent, lose against Max who has no training what so ever shooting single-handed when Vincent used both hands and fired with a good grip on the gun ? ([[AceV]])&lt;br /&gt;
&lt;br /&gt;
:Lucky shot? But yeah, I get it, that last scene was a bit stupid when clearly a trained professional wouldn't just shoot at a metal door. He should have waited for Max to shoot and empty his gun since Vincent knows Max is an untrained taxi driver.  I'm also wondering since Vincent lost his primary weapon, shouldn't he have a back up? He is an ex-military, special forces kind of guy after all. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
well, vincent had (kind of) a back up gun, his ruger markII. It was in the bag, which max threw down the bridge and  was crushed by the truck.&lt;br /&gt;
&lt;br /&gt;
Well, Vincent was pretty pissed off at the end, what with being shot in the head and all. That may have clouded his judgment of situation a bit. --[[User:AlkoTanko|AlkoTanko]] 19:55, 22 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well it pissed me off, Vincent spent the whole movie, killing people, people who have actually at least touched a gun and then all of a sudden an untrained cab driver just comes and kills him, in a a shoot out, not from behind or anything a shoot out, that was dissapointing. ([[AceV]])&lt;br /&gt;
 &lt;br /&gt;
Just because he's skilled at killing people doesn't mean Vincent is indestructable, and just because Max never touched a gun doesn't mean he's going to fall over and die at the first stiff breeze to come along.  People die all the time and they don't go out in a blaze of glory, it just happens, that's life.  Besides, the whole scene at the end was about Vincent not changing his routine.  The way he still reaches for magazines even though he's carrying a different weapon, how he goes for the mozambique drill even though there's a big steel train door between him and Max instead of shooting through the glass, etc.  For all his talk of improvisation he was too set in his ways and couldn't prepare for a cab driver.&lt;br /&gt;
&lt;br /&gt;
i agree with what the aformentioned says. in stead of adapting to the situation, he went with what he knew. which was the mozambique drill , which turned out to be his downfall in the end.[[simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
It goes along with what Vincent was preaching to Max about earlier; to adapt and evolve to your surroundings. Vincent relied on the Mozambique drill he had perfected, even when he didn't have a clear shot on Max. Max clumsily shot around in multiple directions, increasing his chances to hit his unseen target. Max was able to evolve, Vincent wasn't. There's also some argument to the idea of a chaotic outcome, in that in the movie when Max steps out in front on the train for the last time to face Vincent, he closes his eyes as well as fireing the weapon with no regard for his aim other then the single direction towards Vincent. This is confirmed by the director Mann in the movies commentary, in fact Mann goes on to say the only reason Max succeeds is because the character closes his eyes and throws the dice so to speak. Again going back to the idea of improvisation, Max was willing to take the gamble where as Vincent played the safe bet, and the outcome was in Max's favor.  &lt;br /&gt;
&lt;br /&gt;
I'd say Vincent got something called &amp;quot;paralysis by analysis&amp;quot;. When you have the mechanics of something well figured out its best to just let it happen. Choking occurs when people who know better start thinking too hard about what they need to do. The added pressure forces your brain into a state called &amp;quot;paralysis by analysis&amp;quot; where the &amp;quot;working memory&amp;quot; part of your brain literally stops working, and the more talented you are the more working memory you have meaning the harder the failure. --[[User:Devang.dn|Devang.dn]] 23:23, 22 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
During the movie, the lights went out when they both opened fire, Vincent shot his first two using the Mozambique Drill, then he fired off the last few rounds in the magazine.--[[User:Yo dawg 111|Yo dawg 111]] 17:19, 29 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Depending on the story, I would side with particular characters. Yes, Jamie Foxx's character is supposed to be the unlikely hero, but with Mann's ability to make realistic story telling with very dynamic characters and action scenes, it just has never sit well with me that Foxx's character won the duel out of sheer dumb luck. I wish they made an alternate ending where despite Jamie Foxx's character hampering Cruise's character in the end, he still ended up dead, Cruise kills his final target, leaves the train like nothing happened and we cut away to him entering the city again, picking up a new taxi driver and doing this all over again. Then his final line before the movie ends is telling the cabbie about the dead man on the train and no one noticing...because he's had that happen to him before. He was telling the story not from something he's heard but because he actually was the one who killed the man and left him on the train [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:53, 27 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Slight comment overhaul ==&lt;br /&gt;
I did some work praising the good gun work on the movie, you guys like it?-protoAuthor 04:12, 23 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No&lt;br /&gt;
&lt;br /&gt;
Ralph pls go.--[[User:AlkoTanko|AlkoTanko]] 11:48, 9 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nice.--[[User:Spikemonkey|Spikemonkey]] 18:45, 9 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;the first gun we see&amp;quot;==&lt;br /&gt;
It says &amp;quot;Detective Fanning (Mark Ruffalo) draws the first gun we see, a Smith &amp;amp; Wesson 4516 in .45 ACP&amp;quot;. This is not true. the First gun we see is Vincents USP when he pulls it on max after el gordo falls out the window onto the taxi and max freaks out.&lt;br /&gt;
&lt;br /&gt;
== Ruger Mark II ==&lt;br /&gt;
&lt;br /&gt;
Why would the suppressed shots be louder than the guys head hitting the table? In case you didn't know, suppressors were made to make guns quieter. Even in a confined space, a silenced .22 with sub-sonic rounds (that's probably what Vincent would have used anyway, condidering that he's a hitman and cared enough to use a silenced pistol anyways) is ''very'' quiet. I have also shot a silenced .22 (a Ruger 77/22 bolt action, although this was outdoors so maybe the sound didn't travel as much, but that's not the point) and it was very quiet. With a bolt action gun it's even quiter since the bolt doesn't move with each shot. But anyways, the only sound a suppressed Ruger mark II would make (and made in the movie) is a slight click when the action cycles. This would have been quiter than a slamming head, unless he had a really fatty forehead. --[[User:ColonelTomb|ColonelTomb]] 22:34, 25 June 2010 (UTC)&lt;br /&gt;
:Also, if the guy's head had hit the table, he would have knocked over glasses, and knocked the table to the ground, which is MUCH louder than any suppressed gunfire.--[[User:Pølaris|Pølaris]] 22:52, 25 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A sub-sonic round in a .22 cal would not be able to cycle the action of a semi-auto, so if he shot more then once he wasnt using sub-sonic, ergo, the bullet would be over the sound barer and create that ol' classic crack of the round discharging. But for movie sake they we're probably just making the gun sound cooler. [[Spades of Columbia]]&lt;br /&gt;
&lt;br /&gt;
:My Ruger Mk II cycles fine with sub-sonic rounds, and I didn't modify it at all. --[[User:Funkychinaman|funkychinaman]] 17:01, 27 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Making Vincent is so resourceful he has a modded Ruger that has a weaker spring that cycles when shot with sub sonics. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:05, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The point was to explain why the &amp;quot;suppressed&amp;quot; gun was loud, not how it could in some way or another shoot a sub-sonic round. If that was the case a person could easily argue that he was using a 1050fps sub-sonic rd which in some guns can feed without modifacation instead of the normal 710fps round. [[Spades of Columbia]]&lt;br /&gt;
&lt;br /&gt;
Yeah but (and correct me if I'm wrong) wouldn't he have shot him from such a close range that the bullet wouldn't have been able to break the sound barrier? Also, I agree with FIVETWOSEVEN on the theory of the modified spring. --[[User:ColonelTomb|ColonelTomb]] 02:20, 27 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You've been corrected because your wrong...the powder burn would have been spent by the end of the barrel which uses the twist rate to fully bust its velosity, meaning, its pretty much going its top speed by the end of the barrel and the crack noice is usually signifying the bullet has left the firearm...combined with the noice of a all-steel action clanking together as it cycles the next round make a &amp;quot;Silenced&amp;quot; pistol, not so silent. [[Spades of Columbia]]&lt;br /&gt;
&lt;br /&gt;
What do you mean the &amp;quot;normal&amp;quot; 710 fps round? That would be a CB Long or Short, not a normal round. Also watch this vid of a guy using an integrally suppressed Ruger Mark II with standard velocity ammo; I hear no crack. http://suppressorbuyersguide.com/Articles.php?action=detail&amp;amp;g=content1235373509s&lt;br /&gt;
And note that this suppressor is even shorter than the one that Vincent had, making it even less effective and yet still cycling and being very quiet with standard velocity ammo. --[[User:ColonelTomb|ColonelTomb]] 03:19, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You are very much correct sir.  You did indeed prove me wrong on that one...but originally i was trying to explain why it might have been so loud in the movie for being silenced...any thoughts on that.--[[User:Spades of Columbia|Spades of Columbia]] 18:53, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
probably a decision made by the sound guys. Most people want to hear that distinctive chirp so they know, &amp;quot;oh hey, his gun had a silencer on it.&amp;quot; Just playing into the audience's preconceptions.&lt;br /&gt;
&lt;br /&gt;
Question for everyone:  take a close look at the picture with the street thug holding the pistol to Max's head.  It looks more like a Walther PPK or PPK/s.  I own a couple so I'm familiar with the details on the rear of the slide and this photo looks more Walther than SIG.  Could be just the way it looks, but it seems that way to me.&lt;br /&gt;
&lt;br /&gt;
Its a SIG, look at the extractor. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 21:13, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not to mention the cocking serrations. -- K [[Special:Contributions/98.118.59.244|98.118.59.244]] 23:31, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
What does Vincent finally do with the SIG ? I'm pretty sure he retrieves it from the thug. Does he lose it along with the rest of his belongings ? - Devang&lt;br /&gt;
&lt;br /&gt;
He didn't pick it up, he picked up Max's wallet.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:26, 7 September 2010 (UTC)&lt;br /&gt;
  &lt;br /&gt;
In my experiance, Micheal Mann doesn't dubb the gunshots. All of the gunshots are very realistic in this film. Also regarding the supressed shots, they were in an open club. I think the sound of his head smahing the plates would have been more suspicious than three small sounds. A waitress would have gone to pick up a broken glass or plate, so I think Vincent was more interested in how much ground he could ut between himself and the club before someone realizez that Dainel didn't just pass out from a drin or something like that. --[[User:Yo dawg 111|Yo dawg 111]] 17:24, 29 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
The gunshots are sound effects. A real suppressed .22 sounds more like a pop or a click- in the movie, they have the typical movie &amp;quot;silencer chirp&amp;quot; sound. While popular, this sound is very unrealistic. --[[User:ColonelTomb|ColonelTomb]] 22:23, 25 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
There is so much misinformation in this section, it's absurd. To start off, unlike the vast majority (if not all) of the people talking about suppressors, I actually own some. In this case the relevant one is my AAC Element 2, which I host on a Ruger Mark III 22/45 and a Savage FV-SR. To go down the list of inaccuracies... &lt;br /&gt;
&lt;br /&gt;
ColonelTomb: A bolt action is quiet primarily because all of the gas is being forced out the barrel, and thus through the suppressor, not because the action isn't moving. When you fire a suppressed handgun, the action does make some noise but the noise heard is primarily due to the gas escaping from the ejection port. Also, the noise of a suppressed gunshot is *considerably* quieter outdoors. Indoors it's much louder because it's bouncing against the walls and back at you. Hardwood floors? Even louder. Easily hearing safe, and still impressive, but definitely louder than the ptew ptew sounds you see on TV. This leads me to my next point -- the suppressed gunshots would've been louder than the head hitting the table. No doubt about it. The &amp;quot;slight click&amp;quot; you referenced is totally inaccurate, which isn't surprising given your limited experience. It's also worth pointing out that it couldn't have been CBs, because they will not cycle the action properly... not enough powder. Plus there'd be no reason to use them as they're not only weaker, but they're not any more quiet than a standard .22lr. &lt;br /&gt;
&lt;br /&gt;
Everyone: All of this talk about the sound barrier is meaningless. He wouldn't need to use special &amp;quot;subsonic&amp;quot; ammunition, as CCI Standard Velocity is subsonic through pretty much anything so long as the temperatures are above about 40 degrees Fahrenheit. Hell, I shoot CCI MiniMags (1235 fps) through my suppressed pistol and it's always been subsonic as well, because the velocity on the box is usually based on a 16&amp;quot;-18&amp;quot; barrel. (In higher calibers, the velocity tends to be based on a 22&amp;quot;-24&amp;quot; barrel. Sometimes longer.) It's subsonic out of my handgun, and supersonic out of my rifle. There's no need to modify springs, which tends to just make the gun less reliable. And, even if he DID need to use special subsonic rounds... they cycle a Ruger just fine. Now if he was using a Walther P22, it might be a different story. &lt;br /&gt;
&lt;br /&gt;
Not only does a suppressed .22 pistol make a louder sound than the one portrayed in the film, but it also sounds different. It's hard to describe, but in terms of the type of sound it is... I'd say it's more like a nail gun. More &amp;quot;airy&amp;quot; and less &amp;quot;metallic,&amp;quot; if that makes any sense. The best way to illustrate this is by pointing everyone to the YouTube video titled &amp;quot;Shooting suppressed handguns in a house.&amp;quot;&lt;br /&gt;
--[[User:MichaelH43ID|MichaelH43ID]] 18:13, 18 Feb 2014 (PST)&lt;br /&gt;
&lt;br /&gt;
==Fanning==&lt;br /&gt;
How come when Detective Fanning enters Ramon's apartment he draws his gun one handed and clears the entire apartment one handed? Wouldn't most trained cops clear a room with both hands on their weapon?&lt;br /&gt;
&lt;br /&gt;
One word, Preference.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:13, 7 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
He was still undercover at the time, so he didn't want to look like a cop.  -[[User:nkingman|nkingman]]&lt;br /&gt;
&lt;br /&gt;
actualy he wasnt undercover . Ramon was an informant . i agree with 527.-[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Hes actually a Detective.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 05:07, 22 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
My problem is that his finger is on the trigger the whole time. Seems unsafe if you are looking for an informer. --[[User:Westernman1987|Westernman1987]]&lt;br /&gt;
&lt;br /&gt;
No, Fanning's not the informant, he's going to the home of the informant who Vincent just shot and sent through a window. The trigger on the finger thing is a bit unprofessional but in a stress induced situation, you sometimes forget [[User:Excalibur01|Excalibur01]] 02:05, 2 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ramon was a Federal witness. It's been a while since I've seen the film but I got the impression that Fanning was an undercover narcotic's officer judging by the fake accent when he is asking for Ramon and his appearance. I assumed he was undercover trying to bust Ramon. Like I said though it's been a while since I watched it. --[[User:Cool-breeze|cool-breeze]] 17:12, 3 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hes Not a witness, Hes An Informant, Fanning Is LAPD, If He was A Federal witness, He Would Be In Witness Protection With The U.S. Marshals. Fanning When To See His CI (confidential Informant), Saw Signs Of A Strugel, IE The Door Being Left Open, No Answer After Repeted calls of His NAme, And Claered The House. He Should Have Kepy His Finger Off The Triger Since There Were No Signs Of exigent circumstances. and Going In One Handed Could Be One Of Two Things. It Was To Hide The Fact That He Is LAPD And Keep Ramon Safe, As [[User:nkingman|nkingman]] Pointed Out, Or, And This Is More Likely, He Just Pulled, And So He Could Pop His Head, And His Gun Hand Out, And Have Hib Body Remain In Cover, Like He Does In The Second To Last Photo.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Simmons did you even watch the film? Everyone that Vincent killed was a Federal witness for the prosecution. --[[User:Cool-breeze|cool-breeze]] 18:30, 8 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I Did Watch The Film, But The Term Federal Is Being Thrown Around To Much. The One Witness I Would Call A Federal Witness Would Be The One At Fever, Because The FBI Was Watching Him. Just Because Your A Witness, Doesnt Mean Your A Federal One. Not To Mention, Fanning Calls Him An Informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
They were all witnesses in the same trial. --[[User:Cool-breeze|cool-breeze]] 20:42, 13 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Ramon was an informant. Not a witness. The man in fever was a witness. No one said ramon was going to testify.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
YES THEY DID! In the scene where Fanning meets the FBI outside Felix's club he tells them about Ramon and Pedrosa says that's 3 witnesses so far. Just because you don't pay attention doesn't make what you think so. Nothing annoys me more is people who don't pay attention and then try to tell people who did that they are wrong. --[[User:Cool-breeze|cool-breeze]] 11:36, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Fanning isnt involved in that case. Ramon is still fanning CI. Thats what ties him into this case. Hes trying to find out what happened to his CI. I will admit that ramon was also a witness, if he was a federal witness, i dont understand why he and clark were not being watched by the U.S. marshals or the FBI (which i have no clue why there watching witnesses). When fanning went to see him, it wasnt to see him as a witness. It was to see him as his informant.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Yeah but he was still a witness. Fanning looked undercover to me. How many times do you see in films that local cops are investigating criminals who the Feds have as a witness? The Feds weren't watching the guy in club fever they just knew where he hung out. The guy in club Fever was being watched by his own men that's why it took the Feds so long to get on the scene. --[[User:Cool-breeze|cool-breeze]] 15:52, 14 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The reason i think he wasnt undercover is because he had to keep ramons identity as a CI intact, and he doesnt change how he looked or anything. Also if hed had his badge. I dont know if he did because he is never really seen drawing it from his waist. So in a way he is undercover. And if you are a federal witness, even if you do NOT go it to witness protection, the Marshals watch you. Now that i think about it, not only was the FBI actually watching felix and doing the right thing, but no branch of law enforcement was watching these witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
If there had been it would have been a very different film as Tom would have had to kill the Marshals at each hit and word would have gotten out. --[[User:Cool-breeze|cool-breeze]] 03:50, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Well he handled the guards at fever very well. Id like to think that a former special forces soldier turned private sector mercinary would be able to handle himself in a situation like that.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Yeah but word would have gotten out about Marshals being killed and the Feds would have secured the guy in Fever a lot sooner I imagine. --[[User:Cool-breeze|cool-breeze]] 09:21, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
True, But i would imagine that vincent would know that they would be there, and be prepaired to deal with the marshals moving the witnesses. I just would have liked to see how it would go down. your from the UK. What do they do with witnesses?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
No idea. Knowing how screwed up our government is probably just leave them alone until they get murdered. --[[User:Cool-breeze|cool-breeze]] 11:58, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
That is a great way to deal with witnesses.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Well they dealt with the riots by sitting back and just waiting for people to obey the law again. I feel sorry for the police in my country because no matter what they do they get chastised for it. They shoot a drug dealer who was illegally carrying a handgun and they murdered an innocent man. A guy breaks loose with a shotgun and goes on a killing spree and they aren't using enough force. They are always been called facists by people who don't have a clue about how the world works. I'd love to dump all the people who think the police in my country are corrupt, violent facists in somewhere where the police will kidnap and torture random people at the behest of the dictatorship government and then see what they think of our police. --[[User:Cool-breeze|cool-breeze]] 05:33, 16 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It would be great if the righters all wore [[V for Vendetta| the &amp;quot;V&amp;quot; masks]].Do the poliece in the UK carry handguns? Because i know that when on high alert, they jump right to the MP5, and does the UK have a SWAT/HRT?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
The rioters weren't making any political point it was just a bunch of pricks who wanted to kick up a fuss. And we have specialised armed response units that are armed. The normal everyday cop on the street isn't armed. The UK has CO19 which is a specialist armed response unit. Normal everyday people did more to stop the rioters than the police did, but it's not the police's fault really it's the government refusing to allow them to do what was necessary until it was too late. --[[User:Cool-breeze|cool-breeze]] 05:53, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thats the down side to being in law enforcement. If you have to use dealy force, its excesive force, but if the suspect does kill an officer, your not using enough force. The world is such a backwards place. inn the words of [[Jack Nicholson]] as Col. Nathan R. Jessep in [[A Few Good Men]] &amp;quot;I have neither the time nor the inclination to explain myself to a man who rises and sleeps under the blanket of the very freedom that I provide, and then questions the manner in which I provide it. I would rather you just said thank you, and went on your way, Otherwise, I suggest you pick up a weapon, and stand a post.&amp;quot;--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Good quote. It's a shame that Jessop ends up being a bit mental. --[[User:Cool-breeze|cool-breeze]] 18:26, 18 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
At least he isnt a scientoligest.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Umm, you mean scientoLOGIst, right?... --[[User:Warejaws|Warejaws]] 15:16, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I mean crazy.--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Now ''that''... I can agree on --[[User:Warejaws|Warejaws]] 18:26, 19 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Good man. But what did the rioters want?--[[User:simmons 8492|simmons 8492]]&lt;br /&gt;
&lt;br /&gt;
Some prat got himself shot and some more prats decided that it was a good excuse to go rioting for no obvious reason --[[User:Taurus96|Taurus96]] 08:04, 15 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== hk 45 ==&lt;br /&gt;
&lt;br /&gt;
Where can You find the new pics of tom cruise hk 45?&lt;br /&gt;
&lt;br /&gt;
Its a USP 45, not a HK45, also it looks like any other USP.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:33, 2 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fanning's pistol ==&lt;br /&gt;
&lt;br /&gt;
Fanning is not carrying a S&amp;amp;W 4516 in this movie. If you notice in the first screenshoot of him as he enters the apartment, the frame is contrasted sharply with the slide and guiderod. It has a duller &amp;quot;gray&amp;quot; color. The frame is not stainless, it is anodized alloy. There are no 3rd gen compact 45 guns made by S&amp;amp;W with allow frames other than the TSW and Recon versions (performance center). Fanning's gun doesn't have a rail or a &amp;quot;tactical&amp;quot; or &amp;quot;recon&amp;quot; billboard on the left side of the slide so that rules those out. The shadow of the first screenshot makes the bore look larger than it is but the second screenshot shows it's true size. That is a 9mm bore. Unless someone has some inside knowledge of this film and this is a specially made alloy framed, non-TSW compact 45, it should be changed to a S&amp;amp;W 3913.--[[User:Luckyluciano|Luckyluciano]] 05:37, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes, the gun is alloy framed and a non-TSW compact.  It could be a 3913, but then it could also be a single stack non-TSW 4013.  This verison of the 4013 is identical to the 4516, but in .40S&amp;amp;W and with an alloy frame.  Also, Fanning's gun has a larger &amp;quot;beavertail&amp;quot; than what a 3913 would have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The beavertail could be indicative of a 4013 but that would really depend on the size of the actor's hands since we don't have a plain view side shot of the gun itself. The other thing to note is that the magazines he carries (as seen when they first investigate Ramon's murder and the cab crime scene) have staggered holes in them. The 4013 magazine holes are in a straight vertical line but the 3913 magazines have staggered holes. That might not mean anything as the could easily have a 4013 as a prop gun and magazines from any other gun on his hip. --[[User:Luckyluciano|Luckyluciano]] 14:57, 16 March 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Officer from near the end of the movie ==&lt;br /&gt;
&lt;br /&gt;
We see the picture of the cop, who is an actual LAPD Officer, holding his issue Beretta, but we can see his thumb layered over his dominant hand. Thats just asking for slidebite. It seems like a poor grip for an actual LAPD officer. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
It all varies on the training. Some guns you can do that all day without slide bite.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:10, 3 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Fair enough. A friend of mine just took classes to obtain his firearms license and they were teaching cup and saucer method as &amp;quot;the best method to control recoil&amp;quot; as i quote from the teacher. -MissySummers-&lt;br /&gt;
&lt;br /&gt;
:lol. XO - [[User:Mr. Wolf|Mr. Wolf]] 00:22, 5 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yea, the officer is probably an &amp;quot;old timer&amp;quot;, that grip was commonly taught back when revolvers were still standard issue.-[[User:Ranger01|Ranger01]] 02:15, 9 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
His thumb was on his other hand at first, but then he moved it to along the side of the Beretta. Not the best we would expect from the LAPD, but acceptable.&lt;br /&gt;
&lt;br /&gt;
== Briefcase Scene ==&lt;br /&gt;
&lt;br /&gt;
When Vincent retreives his Briefcase and shoots the Thug one last time, did Tom Cruise really shoot at gun at such close range? Was the final shot done with a Flashpaper Gun, Trick of the Camera, or a CGI muzzle flash? [[User:Thomas|Thomas]] ([[User talk:Thomas|talk]]) 04:48, 27 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
It actually did look like the trick of the camera with CGI. In the behind the scene, we did see him draw his weapon at close range and hear bang from the set but no bright muzzle flash. http://www.youtube.com/watch?v=H8-P8sJNHk0 [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 13:32, 27 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
In the behind the scenes 1:55 mark, you see him performing the draw in front of a black screen that produced the muzzle flash and again with a different gun that isn't a blank firing. That might explain why the muzzle flash in the final product and where he's aiming at the bald guy is a bit off. [[User:Excalibur01|Excalibur01]] ([[User talk:Excalibur01|talk]]) 21:47, 27 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Training_Day_(2001)&amp;diff=805033</id>
		<title>Talk:Training Day (2001)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Training_Day_(2001)&amp;diff=805033"/>
		<updated>2014-04-02T18:45:36Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Smith &amp;amp; Wesson 4506 &amp;quot;gangsta&amp;quot; style? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I remember after they kill the old guy, Alonso puts a derringer in his hand and puts two rounds in the guy's vest, one of which breaks through the vest and wounds him. Could you get a shot of that MT? - [[User:Gunmaster45|Gunmaster45]] 05:20, 3 December 2008 (UTC)&lt;br /&gt;
:How's it look now that I chopped off the widescreen bars? - [[User:Gunmaster45|Gunmaster45]] 05:23, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Much better! I will see about getting a shot of the &amp;quot;stingers&amp;quot; used by Roger (and used by Alonzo to shoot the other guy in his vest). -[[User:MT2008|MT2008]] 18:13, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson 4506 &amp;quot;gangsta&amp;quot; style? ==&lt;br /&gt;
&lt;br /&gt;
I recently rewatched Training Day and saw the scene where he dual wields the Smith &amp;amp; Wesson 4506s and holds the one in his left hand sideways. I'm wondering if it was just because of stereotypes or to deflect brass away from hitting his face? because I noticed that he's holding it sideways, and a little upwards to tilt it away from him&lt;br /&gt;
&lt;br /&gt;
Yeah I was just thinking the same. Gangsta-style is indeed holding a firearm sideways, but since he wasn't using any kind of technique (Macedonian shooting?), it's safe to assume he was shooting like that for either the gangsta-style or for practical reasons(in this case, brass deflection).[[User:Xarex|Xarex]] 23:49, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I always assumed it was a double purpose thing. It makes him look more like a thug and less like a cop, and it also stops brass from smacking him in the face. I've used a similar technique when shooting two at a time, although I was holding the left gun &amp;quot;Half Homie&amp;quot;, at about a 45 degree angle. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 14:45, 2 April 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=769842</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=769842"/>
		<updated>2013-12-15T22:28:03Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: Undo revision 769841 by GLOCK10mm (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a different recoil pattern.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]], but with the Vickers markings removed. It is one of two sidearms in the game that have a x3 Scope attached to it, the other being the .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot; presumably for trademark reasons, however DICE's internal file name for the pistol is actually &amp;quot;HK45C&amp;quot;. It uses 10 round magazines, and has the threaded barrel of the 45CT.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds. The weapon model shows a 100-round drum magazine, but it actually only holds 50+1 rounds in-game.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5.56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|350px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21. The 35 round magazines are accurate, unlike the ACE 23 for the assault class.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is unlocked by completing the &amp;quot;Assault Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23. Actual ACE 5.56 magazines hold 35 rounds - correctly portrayed with the ACE 21 CQB but not with this.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The 32&amp;quot; barreled Target variant of the [[Kel-Tec RFB]] is available as a DMR in multiplayer, usable by all kits. It is the first unlockable DMR in the game.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. It is unlocked by completing an assignment. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;, and is the last carbine unlocked.&lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. It is last LMG unlocked&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant. It is unlocked by completing the &amp;quot;Support Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer. Note the &amp;quot;US Army&amp;quot; markings on the receiver - in the final build this is changed to &amp;quot;USMC&amp;quot; to match the American forces depicted in game.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. This time around it correctly holds 10 rounds in the magazine.&lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle. It is the last Sniper Rifle unlocked.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. It is unlocked by completing the &amp;quot;Recon Expert&amp;quot; assignment.&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=769841</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=769841"/>
		<updated>2013-12-15T22:12:58Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch HK45C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a different recoil pattern.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]], but with the Vickers markings removed. It is one of two sidearms in the game that have a x3 Scope attached to it, the other being the .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot;, a clever play on the weapons real title (HK 45 '''Compact'''), done to avoid any more trouble between firearms manufacturers and EA (See the talk page for more information). However DICE's internal file name for the pistol remains the proper title of &amp;quot;HK45C&amp;quot;. It uses 10 round magazines, and has the threaded barrel of the 45CT, meaning the model was likely brought over from [[Medal of Honor: Warfighter]].&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds. The weapon model shows a 100-round drum magazine, but it actually only holds 50+1 rounds in-game.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5.56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|350px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21. The 35 round magazines are accurate, unlike the ACE 23 for the assault class.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is unlocked by completing the &amp;quot;Assault Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23. Actual ACE 5.56 magazines hold 35 rounds - correctly portrayed with the ACE 21 CQB but not with this.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The 32&amp;quot; barreled Target variant of the [[Kel-Tec RFB]] is available as a DMR in multiplayer, usable by all kits. It is the first unlockable DMR in the game.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. It is unlocked by completing an assignment. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;, and is the last carbine unlocked.&lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. It is last LMG unlocked&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant. It is unlocked by completing the &amp;quot;Support Expert&amp;quot; assignment.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer. Note the &amp;quot;US Army&amp;quot; markings on the receiver - in the final build this is changed to &amp;quot;USMC&amp;quot; to match the American forces depicted in game.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. This time around it correctly holds 10 rounds in the magazine.&lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle. It is the last Sniper Rifle unlocked.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. It is unlocked by completing the &amp;quot;Recon Expert&amp;quot; assignment.&lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=768228</id>
		<title>Talk:Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=768228"/>
		<updated>2013-12-11T19:40:27Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* CZ-75 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leaks ==&lt;br /&gt;
&lt;br /&gt;
http://www.overclock.net/t/1375494/neogaf-leaked-bf4-screens&lt;br /&gt;
Looks like M249E3 and M4(?) with MoH:WF influence.&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:44, 26 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 17-minute gameplay ==&lt;br /&gt;
&lt;br /&gt;
The first 17 minutes of gameplay have been released now. I've added myself some guns in the page and if someone thinks some guns are wrong, feel free to change it since I'm still a novice when it comes to identify guns in games. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 10:26, 27 March 2013 (EDT)&lt;br /&gt;
&amp;lt;br&amp;gt;http://www.youtube.com/watch?v=U8HVQXkeU8U&lt;br /&gt;
&lt;br /&gt;
== Shorty shotgun ==&lt;br /&gt;
&lt;br /&gt;
The shorty shotgun could also be the same breacher-configured 870 MCS from ''Warfighter''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:03, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid  ==&lt;br /&gt;
&lt;br /&gt;
Do you guys think that the machine gun Irish is carrying it's actually a hybrid between a M249E3 Para SAW and a Mk 46 Mod 0? I've watched the gameplay video a couple times and I can't really see it the machine gun has a STANAG well under the belt to see that is a cross between the two weapons. For the time being I just added the machine gun to the page as an Mk 46 Mod 0, although I'm not sure if you can change its fixed stock for a collapsible and still call it an Mk 46 Mod 0. Here is a picture to take a look that I took from the Battlefield 4 site. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 09:17, 29 March 2013 (EDT)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:bf4 m249.jpg|thumb|400px|none|]]&lt;br /&gt;
:It has a conventional M249 barrel and carry handle, both things lacked by the MK46. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 12:13, 29 March 2013 (EDT)&lt;br /&gt;
::The Mod 1 variant restores the carry handle and barrels are interchangeable. The only telling features that distinguish an M249 from a Mk 46 are the magazine well (which we can't determine since no images of the left side of the gun are provided) and the vehicle mounting lug, which the in-game gun noticeably lacks. This could very well be a true Mk 46, for once. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:13, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Also on the picture above Pac has an M4A1, it's seen in the gamplay trailer too. --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 03:29, 4 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Vehicle Mounted HMG ==&lt;br /&gt;
&lt;br /&gt;
At 6.58 in the gameplay video, when Record engages the buggy with the Serbu Super Shorty, you see the HMG mounted above it. Is it a Dushka?&lt;br /&gt;
I'm rubbish with the whole screen-shot thing so I won't attempt that. It has just been bothering me. Thanks. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 05:47, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's most likely a Kord HMG, just guessing from Russian vehicle armorments in previous games.--[[User:AK-74Fan|AK-74Fan]] ([[User talk:AK-74Fan|talk]]) 12:01, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
    Ahh right thanks! I have to admit, I am absolute rubbish at ID-ing HMG's. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 10:52, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Have they learned their lessons from Battlefield 3? ==&lt;br /&gt;
&lt;br /&gt;
Looking over the BF3 discussion page, I'm driven to wonder if DICE has learned their lessons from BF3's lifetime and are going to make this game better (at least with respect to emulating real-life firearms). I'd like to think they will--this website's popularity is rising, so more people are aware of DICE's shortcomings when it comes to realistic firearms than before. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 14:24, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This could be because I'm SP-centric (and BF3 has been shelved since ''Warfighter'' came out), but the only weapon-related &amp;quot;shortcoming&amp;quot; I felt BF3 had was the use of M240Bs and so-called &amp;quot;M16A3s&amp;quot; (which I still have yet to see convincing proof is a flat top receiver when all the ''official'' sources say it's the same thing it was when first adopted--a fixed carry handle A2 upper) by the Marines. MP probably has more I'm either unaware of or have forgotten, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:04, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:This is a pic of an M16A3 built under license by FN, I imagine that one could just slap an A4 upper on it and you have a flattop AR: [http://i1239.photobucket.com/albums/ff502/augeekim/untitled5cb1.jpg M16A3] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:08, 31 March 2013 (EDT)&lt;br /&gt;
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::I've seen that one before. Changing a major component like that makes it ''not'' an M16A3 because it doesn't adhere to the military's A3 specification, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:33, 3 April 2013 (EDT)&lt;br /&gt;
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:Gonna have to agree. DICE have been very accurate with weapon characteristics in BF3, give or take a few things. In comparison to other FPS, BF3 already stood head and shoulders above. Fire selectors and bolt releases were missing, along with certain Only Warfighter has had the hyper-realism I've always been looking for (except for AK variants, but I don't mind &amp;gt;.&amp;gt;), and I'm sure DICE will bring at least some of that back into BF4. --[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 20:45, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== More weapons shown ==&lt;br /&gt;
&lt;br /&gt;
Some new pics show the weapon loadout screens but they're watermarked to hell and back.&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Ef1eymph.jpg&lt;br /&gt;
http://i.imgur.com/m6NUETrh.jpg&lt;br /&gt;
&lt;br /&gt;
CZ-805&lt;br /&gt;
&lt;br /&gt;
Beretta M9&lt;br /&gt;
&lt;br /&gt;
Scorpion EVO A3&lt;br /&gt;
&lt;br /&gt;
Magpul PDR-C&lt;br /&gt;
&lt;br /&gt;
QBZ-95&lt;br /&gt;
&lt;br /&gt;
Type 88 LMG&lt;br /&gt;
&lt;br /&gt;
QSZ-92&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
QBU-88&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scout Elite&lt;br /&gt;
&lt;br /&gt;
Ultimax 100 Mk5&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 06:00, 9 June 2013 (EDT)&lt;br /&gt;
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The Czechnology seems to be getting around.But oh great, 4 classes...again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:24, 9 June 2013 (EDT)&lt;br /&gt;
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:I don't know about you, but I think it would be hard to snipe with no arms. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:59, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Ak5c and the Saiga can be added to the page right now. They are seen in the new &amp;quot;Angry Sea&amp;quot; video. I also caught a fleeting glimpse of what looked to be the H&amp;amp;K XM25 launcher during the E3 live stream. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 17:15, 10 June 2013 (EDT)&lt;br /&gt;
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I think the Magpul PDR-C is just a placeholder for the Scorpion EVO A3--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:50, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== E3 footage ==&lt;br /&gt;
&lt;br /&gt;
Now that EA has shown some new footage of Battlefield 4 during this year E3, some new weapon appear on the video. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 15:26, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Singleplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=IEZhbV9s1Ag&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Multiplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=3nJY7n8KaOY&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=ZjSykcTGrNc&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=dgZTeVnM5Sw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Saw this on the BF wiki, during the counter knife sequence, &amp;quot;Press F to pickup P90&amp;quot; can be seen.&lt;br /&gt;
http://images4.wikia.nocookie.net/__cb20130611030437/battlefield/images/thumb/1/1c/Knifecounter.png/640px-Knifecounter.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 11 June 2013 (EDT)&lt;br /&gt;
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:Good catch there! You can see P90 (along with a QB series weapon on the right) more clearly in this screenshot: http://images.wikia.com/battlefield/images/1/1d/Siege_of_Shanghai_1.jpg --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 17:08, 11 June 2013 (EDT)&lt;br /&gt;
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Also saw an XM-25 in June 12 livestream http://gyazo.com/ec33d8c85bc8c3c981fde636cc1a3ffe.png [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:45, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Kel Tec RFB ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=O-cJhOCd7GY&lt;br /&gt;
&lt;br /&gt;
Also the text here says QBZ-95-1 but the 5.56A-91 image is subbed in: http://imgur.com/a/oBF5P#6nlAhND&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 14:04, 13 June 2013 (EDT)&lt;br /&gt;
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YES! FINALLY! I've been waiting for a RFB, and in battlefield no less![[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 23:08, 13 June 2013 (EDT)&lt;br /&gt;
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:That photo album also confirms the QSZ-92, which isn't a surprise, but it's nice to see there's at least one new pistol. I hope it's the 5.8mm, 20-round version for the sake of variety. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 03:18, 17 June 2013 (EDT)&lt;br /&gt;
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== 40mm vs. Havoc in Baku ==&lt;br /&gt;
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&amp;quot;Gee, I really wish I had a 40mm ''before'' that helicopter blew everything up. Oh, wait, I did.&amp;quot;--[[User:Animalmenace|Animalmenace]] ([[User talk:Animalmenace|talk]]) 08:35, 16 June 2013 (EDT)&lt;br /&gt;
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Wrecker was a ''little'' busy avoiding being turned into salsa by the helicopter. Probably didn't want to spend much time trying to line up a shot to the cockpit with a grenade launcher. Even if he were firing HEDP grenades like the M433 or even the new &amp;quot;HELLHOUND&amp;quot; grenade, I seriously doubt he could have stopped a Havoc with a grenade - unless he happened to hit it right in the cockpit with it. The opportunity to do just that doesn't happen until the thing comes down to the deck to finish off the car. (Pilot got cocky I guess. Well, his canopy ''can'' stop rifle rounds, guess he figured he was okay.) [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:42, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Alpha Code Leak ==&lt;br /&gt;
Here's the link: http://pastebin.com/MX9mBuzJ&lt;br /&gt;
I'll post what's relevant, though the it can be a bit confusing at times. The Starstreak, a British MANPADS with three mini-missiles that launch after the main missile reaches max speed, will be in. Both the M15 and M34 smoke grenades are mentioned. We already knew about the MBT LAW, right? M82A3 (yes!), FAMAS, M40A5, 870, UMP, OMFG-148 Javelin. The XM25 will have both standard airburst, and smoke airburst grenades. The M320 has the same four ammo types as BF3, with the addition of 40mm flashbangs. In the optics section, there's a &amp;quot;visionking&amp;quot;, even though the model can't be known yet, I bet it's the 20x scope. There are 1x, 3x, 4x, 6x, 8x, 20x, and 40x scopes, as well as &amp;quot;ugl&amp;quot;, which is likely just the M320's sights. I think the 8x is just a left over from BF3, as we know we're getting 6x and 20x options for sniper rifles, and the adjustable zoom attachment adds 14x to whichever you have, so 6x &amp;amp; 14x, or 14x &amp;amp; 20x. Since it sounds like th M82 will always have a scope and bipod, which means it's likely not customizable, I bet it will have to have a 40x scope at all times, as part of its balance. That's everything relevant to us that I could find. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:14, 4 July 2013 (EDT)&lt;br /&gt;
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I've talked to an alpha player, said the Barrett is a stationary weapon if I'm not mistaken. Also saw the UTAS sight right before visionking.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:17, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Barrett ''should'' be a stationary weapon, not something you can run around all willy-nilly with. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:23, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Right, the UTAS, that's what I missed when writing this. From what I've read, the M82 is a pickup weapon that's on the map, like the Ceph weapons in Crysis 3. Per these stats it does 110 damage, has no damage drop over range, but roughly a five second reload. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:00, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battlelog inventory screen ==&lt;br /&gt;
&lt;br /&gt;
http://s22.postimg.org/unc6vxf1t/bf4.jpg&lt;br /&gt;
&lt;br /&gt;
The latest Battlelog trailer showing all the apps and stuff had someone choosing their loadout. AK-12 featured prominently.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Hm, I didn't know the FAMAS looked like a SCAR. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 13:27, 25 July 2013 (EDT)&lt;br /&gt;
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:SAR-21? Cool! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:09, 25 July 2013 (EDT)&lt;br /&gt;
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:@Pyramid, they've been using placeholder icons since the alpha.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
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I hope to God the M16 isn't the A3 in final, also in the trailer we see an &amp;quot;M14A3&amp;quot;, possible typo?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 08:39, 28 July 2013 (EDT)&lt;br /&gt;
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::That's definitely a typo for the M16A3. Also, it has to be in, the US needs a full-auto AR. And while some people here seem to think otherwise, there are two different rifles that got the &amp;quot;A3&amp;quot; designation, the first being a full-auto A2, the other being a full-auto A4. They have different Colt model numbers, but are both A3s as far as the military is concerned. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:37, 28 July 2013 (EDT)&lt;br /&gt;
:::The &amp;quot;M16A3&amp;quot; is so damn confusing. I am currently of the opinion that there are actually 3 different US military issue rifles that are all the A3. The first is the Colt made M16A2E3 which was introduced in 1992 I think. This had a standard A2 upper along with an A1 style lower (no A2 strengthening points) and was stamped A2E3. Then you have the M16A3 that was made after this that had an A2 style lower (but with burst replaced by auto and stamped as the M16A3) and an A2 upper. I think these were made from 1994 and all of these were made by FN, but not sure. Finally you have the debatable flat top upper one. Annoyingly, from Googling I can't find any pictures of this actually being used, but I am about 99% sure it exists. I believe that all of the M16A3s that were ordered post OIF are the flat top kind, and they are mainly a mix of FN and Sabre Defence made rifles. I remember seeing a picture of one of the Sabre Defence guns and it was flat top with a railed handguard, and as the order for 5000 or so M16A3s from them was in 2008, I would be amazed if the US military was buying any rifle without a sight rail then. Similarly, there have been orders from FN for the M16A3 as recently as 2010, and again I don't believe that they would still be buying carry handle uppers at this point. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:13, 30 July 2013 (EDT)&lt;br /&gt;
::::Found some proof that a flat top M16A3 exists in [http://i279.photobucket.com/albums/kk148/pezboytate/Firearms/m16a3sabredefense.jpg this] photo. It is a Sabre Defence Gun marked as M16A3, property of US Government, S/1/F selector, railed handguard and flat top A4 style upper receiver.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:37, 30 July 2013 (EDT)&lt;br /&gt;
:::::Not an M16A3, it's just had parts swapped out. The A3 was an A2 with an S/1/F lower when it was adopted in the 90s and it remains this today. This was told to me by active duty US Navy SEAL just this morning. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:12, 30 July 2013 (EDT)&lt;br /&gt;
::::::Do you seriously think the US government would be buying an AR-15 platform without a flat top as late as 2010 (FN and Colt were awarded contracts including M16A3s in 2007, Sabre Defence got one in 2008, and FN got another in 2010)? I think the majority that are around are still the older A3s with the carry handle, but I think the newer ones like this have a flat top. Note that it has a Shot Show tag on it, I doubt that they would be showing off a random franken-gun at their booth as opposed to their newest government contract. [http://www.guns.com/reviews/sabre-defence-m16a3/ Here] is another photo of the Sabre Defence version showing the whole gun. I don't know if the contract was fully completed before Sabre Defence went belly up, however there has been a new contract with FN since this point, so can only assume that the FN guns would be built to the same or better spec than these as opposed to taking a step backwards. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:50, 30 July 2013 (EDT)&lt;br /&gt;
:::::::To make things even more confusing, the picture in that link shows a flattop M16, but all the text and stats imply it has an A2 upper. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:29, 30 July 2013 (EDT)&lt;br /&gt;
:::::::I don't know why they're still buying rifles in that configuration, but [http://seabeemagazine.navylive.dodlive.mil/2013/05/17/nmcb-5-undergoes-rifle-quals-in-okanawa/ they are]. I can swap out the upper receiver group and buttstock on an M4 to give it a 24&amp;quot; barrel and a PRS buttstock, would that make you think &amp;quot;new&amp;quot; M4s are being procured as DMRs instead of carbines? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:35, 5 August 2013 (EDT)&lt;br /&gt;
::::::::A few points. Firstly that doesn't say anything about what configuration the rifles that are currently built are in, just that there are rifles in the inventory that have the fixed carry handle. As I said before, I think the majority of rifles in circulation will have the A2 upper, it will only be the newest ones that have the A4 style ones. Secondly, if I had to guess I would say that those are not the newer guns made by FN or Sabre Defense. If you look at the finish it is gray, particularly when you compare it to the M4 which is in one of the photos which is much blacker in comparison. I believe that current FN and Sabre Defense guns (along with current Colt ones I think) have a black finish, whereas the gray was on older Colt guns. Lastly, I don't see what you are getting at with the last point about switching out the upper. Are you saying that people are doing this to M16A3s, or that the pictures of the Sabre Defense gun are a case of this? If the latter than I don't think this is the case, as firstly they are pictures provided by Sabre Defense to show off the fact they are (were) making M16A3s for the military so I doubt it would be a random cobbled together gun, particularly as it has the US Gov and M16A3 markings. Another thing to bear in mind, is that for these recent orders they were combined with orders for M16A4s. If they are making M16A4s I imagine it would be cheaper to be producing flat top A3s than carry handle ones, as the upper would be common between the two variants without having to tool up and run a whole separate production line. Again, I find it hard to believe that the Navy would pay more for something with less utility. Maybe the new ones do have a fixed carry handle, but to me it makes no logical sense why they would choose to do this, and from the evidence I can find the rifles that Sabre Defense made to the US Government spec had a flat top when they were made in 2008. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:37, 5 August 2013 (EDT)&lt;br /&gt;
:: SCAR-L or HK416 works fine imo, also the M4 will be all kit as a carbine so I'd rather not have the same game of Assault spam again.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:11, 28 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MGL Reload ==&lt;br /&gt;
Someone added that you only reload three shells, but I think they were being loaded two at a time. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:08, 26 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Character Model Images ==&lt;br /&gt;
I had heard a rumour that the P226 was going to be in, [http://bf4talk.com/threads/battlefield-4-characters-hd.606/ but this confirms it.] About time a we see a SIG in a game again. My gut tells me it will be the .40 version, to bridge the gap between the standard issue 9mms (plus the G17), and the M1911; it would be a perfect fit in both damage and mag size. I don't have a link, but there are a few guns built into the Alpha that people have found; the ones we didn't know about (other than the P226, which is the railed version) are the Mx4 Storm and CS/LR4. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:12, 29 July 2013 (EDT)&lt;br /&gt;
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It could also be a simple holster stuffer, too. This is hardly proof that the gun will be usable. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:00, 30 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::The P226 was found in the files along with the Mx4 and CS/LR4, as dog tags. [http://www.reddit.com/r/battlefield_4/comments/1h593e/heres_an_accurate_list_of_all_weaponsgadgets I found the sources.] [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 30 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[http://i.imgur.com/DFMOy4p.jpg Here's] a leaked screenshot of the M82 from the Alpha. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:28, 1 August 2013 (EDT)&lt;br /&gt;
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I don't think that character holding the LMG has enough American flags on his uniform. Jesus. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:15, 2 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== QBZ-95(-1?) and RPG-7 confirmed ==&lt;br /&gt;
Video from the Wintergore's channel (also shows the RPG-7): &lt;br /&gt;
http://www.youtube.com/watch?v=ZzdSfV3e-VI&lt;br /&gt;
&lt;br /&gt;
Video from the Levelcap's channel: &lt;br /&gt;
http://www.youtube.com/watch?v=q2F6B4Gtnhc&lt;br /&gt;
&lt;br /&gt;
These are just a few videos that confirm the implementation of the QBZ-95 in BF4. Also Levelcap call it &amp;quot;QBZ-95-1&amp;quot;, but I'm not sure that the rifle models are actually based on the newest QBZ-95 variant or they are just a modified version of the old QBB-95 models from BF3 ([[User:Lone Soldier|Lone Soldier]]) 9:36, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Here's a [http://battlelog.battlefield.com/bf3/forum/threadview/2832654348580286883/ thread on Battlelog] that's compiled all of these clips that have been given to the community. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:11, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons ==&lt;br /&gt;
Remington 870, M40A5 (I'm assuming, I don't know exactly), the Hybrid M249 from the last Battlefield, AK-12, PKP Pecheneg, SV-98, Saiga 12k, QBZ-95 (unknown if it's the original or the QBZ-95-1) and the CS/LR4 are getting added&lt;br /&gt;
Proof:&lt;br /&gt;
http://images.wikia.com/battlefield/images/f/fe/Battlefield_4_American_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/b/b2/Battlefield_4_Russian_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/3/31/Battlefield_4_Chinese_Character_Models.jpg&lt;br /&gt;
---[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 08:53, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*ok, so apparently I'm EXTREMELY tardy to the party.... My bad. --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:46, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It's a QBZ-95-1 (QBZ-95G alternatively) for sure. PLA engineer also sports a QBS-09 semi automatic shotgun. However, as refreshing that is to see, I wag my finger in disappointment at the Russian medic who forgot to pack up appropriate VOG-25 grenades for his trip. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:21, 17 August 2013 (EDT)&lt;br /&gt;
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::ok, so there are some new things in there, right? I didn't just waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:35, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::I'm pretty sure QBS-09 was never seen before in any official or unofficial Battlefield 4 material. Haven't really been following it around, but any news around that are desirable. Thanks for posting these photos. There's also the rocket/missile launcher on the PLA engineers back. I'm pretty sure that's new, considering Alpha footage assigned good ol' RPG-7 to the Chinese. It could just be a Strela again or it's Chinese derivative. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
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PK Pecheneg is new. US assault has a Glock (17?) in his chest again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:09, 17 August 2013 (EDT)&lt;br /&gt;
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:I don't know. I'm pretty sure PKP appeared in the installment beforehand, just not as a starting weapon for the class/kit in question. I think it will be interesting seeing three faction and how they play off each other, even if they'll probably end up being just reskined versions of each other in terms of vehicles and starting weapons. Can anybody ID the shotgun US soldier is carrying. I was inclined to think it's [http://www.imfdb.org/images/e/e9/Remington_870MCS.jpg Remington 870MCS] just like in previous few installments and based on the over all shape, however the other two factions lug semi automatic shotguns. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
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::I'd never even heard of the QBS-09 before, so thanks for the links :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:51, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Same about the QBS, neat. I'm positive thats an 870MCS as in the previous installments, perhaps its a place holder though. Interesting if they have it both with the Serbu 870.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 01:02, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I'm pretty sure QBS-09 wasn't seen anywhere outside of the few official press releases. This is definitely the first appearance in entertainment media. Not even sure if it was adopted besides for a few selected units and possibly pushed for police service. It's refreshing to see a rarity like this crop up. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 07:45, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::oh... So, I didn't waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Paracel Storm Trailer==&lt;br /&gt;
HOLY CRAP. aside from the new guns (ACE 21, etc.) Did anyone else see the boat hit the shore and land in that building? So awesome...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:45, 20 August 2013 (EDT)&lt;br /&gt;
:That was an awesome trailer, I didn't see any guns you missed. Here's the P226 in the [http://www.youtube.com/watch?v=eEIWYgA2lbQ Premium trailer], at 0:51, and the UTS-15 in the [http://www.youtube.com/watch?v=guxDcKmhDLA Levolution trailer], at 0:42. Here's a [http://blogscdn.battlefield.com/wp-content/uploads/2013/08/Battlefield-4-Paracel-Storm-4-WM.jpg.jpg screenshot] revealing there's an M200. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:20, 20 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Think there was a modern AK12 derived Saiga in the base trailer, when the camera follows the soldier walking up a catwalk and gunning down his foe.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:54, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It looked like an AK-12 firing shotgun rounds, which was weird, so that makes sense to me. The &amp;quot;MSMC&amp;quot; looks to actually be a CBJ-MS. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:04, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Every weapon in Battlefield 4 ==&lt;br /&gt;
&lt;br /&gt;
So somebody at Gamespot managed to get a recording of the class customisation menu. They went through every weapon subset and a few of the attachment menus. Pretty much reveals everything except vehicle weaponry. I'm not sure if this can be added to the page (does it count as a leak?), but it's still interesting and it couldn't hurt to have it here anyway. Some of the guns have made up names (or are too obscure to be found in a quick google search) but there are four Ak-12 variants, the SAR-21 and a good amount of chinese weapons. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 13:21, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[http://uk.gamespot.com/events/gamescom-2013/battlefield-4-every-class-every-weapon-every-unlock-6413393/ Video is here]&lt;br /&gt;
&lt;br /&gt;
:To be honest, I'm disappointed with the selection. Most of the weapons are same (and look like re-used models as well) as in Battlefield 3, with very few additions. Then, again, they covered quite a lot of firearms there, so some were bound to re-appear. Hope the time and resources were put into making more maps and tools that are fun to play around with. There's also no designated launcher for the Chinese faction, so I assume Russians and Chinese will both share RPG-7V2. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:14, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
No MP7 but two UMP's and the SPAS 12 makes me a bit dissapoint, although they'll likely add more weapons. Also, didn't the Chinese engineer have his own launcher in the hi def faction screens. Also, the AK12 Saiga is the OBV 12, interesting.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:19, 21 August 2013 (EDT)&lt;br /&gt;
:: Youtube link if needed.&lt;br /&gt;
https://www.youtube.com/watch?v=JLzYLTPN6Mw&amp;amp;feature=youtube_gdata_player&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:34, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::There's no way that's the final build, there's too much missing, like no Chinese launchers or G17 even though we saw them, no M1911 would just be silly, I could go on. I bet this is most of the weapons, say 2/3 or 3/4, but not all of them. Note that there is other stuff missing from the build too, like the F-22 (US is using the PAK-FA). The &amp;quot;SRR-61&amp;quot; is the M200 Intervention, as the that's in the build but not on the list, and the &amp;quot;SRR-61&amp;quot; says it has 7 rounds of .408. The &amp;quot;338-Recon&amp;quot; could be a lot of things. The &amp;quot;Compact 45&amp;quot; is likely an HK45C, BF doesn't use HK names after all, and they couldn't name it &amp;quot;M45C&amp;quot;, as the M1911 variant in BF3 (and likely this one) is the M45. While the &amp;quot;Compact 45&amp;quot; is listed as having 15 round, that would be ridiculous, and is likely an oversight in the stats. The Galil ACEs are listed as 30 rounds, but do in fact have 35, as seen in the trailer, so some are wrong. Also, the HK45C takes 8 round magazines, which means they could have the M1911 along side it with no balance issues. I believe the rest of the guns are named properly. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:11, 22 August 2013 (EDT)&lt;br /&gt;
::::The SVD-12 is likely an AK-12 DMR variant, rather than an actual SVD variant. If we're getting whole families of rifles like this (5 AK-12s, 4 Galils, the Q series) I hope we get the rest of the G36-series lineup in DLC. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:43, 22 August 2013 (EDT)&lt;br /&gt;
:::::Not sure if [http://www.youtube.com/watch?feature=player_detailpage&amp;amp;v=QOPsp9pRnc8#t=196 this clip in this video] is from a longer one, but it shows that when you put a Heavy Barrel on a P90 it becomes a full auto PS90. HK45, not the C, as the &amp;quot;Compact 45&amp;quot; [http://i.imgur.com/PfN53FI.png confirmed]. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:07, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Some more weapon images ==&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/eqfdwoZ.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 03:03, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article needs updating ==&lt;br /&gt;
&lt;br /&gt;
People need to start looking for GamesCom multiplayer footage of the various new confirmed guns and put screencaps of them on this page. Come on, people, this article needs to be updated! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:29, 28 August 2013 (EDT)&lt;br /&gt;
:You do know that you can do it yourself, instead of asking someone ELSE to do it. Maybe you should have a look at the [[Rules,_Standards_and_Principles#No_page_vandalism|rules]] again... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:52, 28 August 2013 (EDT)&lt;br /&gt;
::That's the thing: no, I can't. I don't know how to do. Also, how have I committed vandalism, exactly? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:00, 28 August 2013 (EDT)&lt;br /&gt;
:::If you want something screencapped but don't know how to do it, the correct thing to do would be to ask for advice on how to do it, rather than badger other people to do it for you. I suggest you read the [[IMFDB Screencapping Guide]]. Assuming the video you are talking about is on youtube, you can even do it as simply as just pausing it, print screening and cropping in paint.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:19, 28 August 2013 (EDT)&lt;br /&gt;
::::The screencapping guide contains a link to Fast Stone Image Viewer, which is free and far superior to MS Paint. The guide also details how to take screen captures with Fast Stone Image Viewer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:25, 28 August 2013 (EDT)&lt;br /&gt;
:::::How do I put the images on the site once I've captured them? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:39, 15 September 2013 (EDT)&lt;br /&gt;
::::::Go to the panel on the left and look under &amp;quot;Toolbox&amp;quot; and click on &amp;quot;Upload file.&amp;quot; Browse to the file you want to upload (or drag and drop onto that box,) then tag the image in the summary box below (for example, &amp;lt;nowiki&amp;gt;[[Category: Screenshot]]&amp;lt;/nowiki&amp;gt; for screenshots,) and then click on upload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:16, 15 September 2013 (EDT)&lt;br /&gt;
:::::::How do I delete an uploaded file that's named wrong? Or just change the name of it? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 09:55, 16 September 2013 (EDT)&lt;br /&gt;
::You can either use the move tool or you can tag it for deletion with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt; and reupload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:49, 16 September 2013 (EDT)&lt;br /&gt;
:::How do I do that? Where do I find the move tool and how do I tag it with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt;? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:51, 16 September 2013 (EDT)&lt;br /&gt;
::::Actually, I just figured out how to do the latter. Still would like to know how to do the former, though! :) [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 11:28, 16 September 2013 (EDT)&lt;br /&gt;
:::::If you click on an image, look at the tabs at the top of the page, and you'll see a tab for move. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:46, 16 September 2013 (EDT)&lt;br /&gt;
:The article needs updating again. It's not going to stay like this forever, is it? Am I going to have to do this by myself again, or are someone else going to pitch in? Because I did pretty much all of the updating after GamesCom! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 17:25, 7 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Another 93R ==&lt;br /&gt;
&lt;br /&gt;
Not sure if this is a correct model but another incarnation of the 93R is seen here:&lt;br /&gt;
http://m.youtube.com/watch?v=0H9lXzp6MmM&amp;amp;feature=relmfu&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 02:17, 1 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== No M16A3 for BF4 multiplayer ==&lt;br /&gt;
&lt;br /&gt;
The M16A3 is removed from BF4 multiplayer. the M16 model seen on recent gameplay is actually mislabeled and is now corrected as the three round burst M16A4.&lt;br /&gt;
&lt;br /&gt;
You can read about this here:&lt;br /&gt;
http://pixelenemy.com/m16a3-removed-from-battlefield-4-multiplayer-dice-confirms/&lt;br /&gt;
&lt;br /&gt;
[[User:Dangerman1973|Dangerman1973]] ([[User talk:Dangerman1973|talk]]) 02:09, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
FUCK.YES (pardon the french)[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:16, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::What the heck, was the M16A3 really so annoying? Me and my friends, we have never even heard of this &amp;quot;controversy&amp;quot;, and we play on multiple paltforms... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:14, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::yeah, same here, I don't recall it having really low recoil... I couldn't kill anyone with the M16A3. I just used the a4.--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:09, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
From the looks of things in a few recent videos the M4A1 is out and the M4 is replacing it too, so it will be the dedicated burst/semi Carbine. [[User:5t3v0|5t3v0]] ([[User talk:5t3v0|talk]]) 14:49, 18 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fire selectors? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if BF4 will feature correct fire selectors that visibly change on the weapon model depending on current fire mode? I was hoping to see this. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 17:55, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GP-30 Confirmed ==&lt;br /&gt;
And a brief glimpse of the Five-seveN in [https://www.youtube.com/watch?v=u_dacA-ZEWQ this video], second halfish. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:58, 24 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Cocking the RPG-7's hammer? ==&lt;br /&gt;
&lt;br /&gt;
Ok, guys, I got the beta, and while using the RPG, I've noticed that after loading the rocket, you cock the hammer on the grip (a detail that I've not seen any game include so far).  Just something I thought was interesting.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 01:05, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I thought that was the safety lever.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:37, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Nope, it was the hammer.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 12:20, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpups less accurate than other assault rifles ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that the stats for the bullpups in-game have an accuracy of 45 while other assault rifles have 50. Which brings me to a question, what is the logic behind that? Because in reality, bullpups are supposed to be shorter in overall length while retaining standard barrels to retain the accuracy. &lt;br /&gt;
&lt;br /&gt;
The SAR 21 and AUG A3 has a barrel length of 508mm, the FAMAS 488mm, and the QBZ 95 463mm.&lt;br /&gt;
However, the HK416 has a barrel length of 409mm, or 505mm at best, the SCAR H, 400mm barrel, the AEK 971 420mm and the AK12 415mm.&lt;br /&gt;
&lt;br /&gt;
As a matter of fact, all the bullpup rifles has longer barrels than it's counterpart (with the exception of M16A4).&lt;br /&gt;
How in the world can DICE allow the bullpups to have lower ADS accuracy than the others? It would have been the total opposite in real life.&lt;br /&gt;
&lt;br /&gt;
If any, they should make reloading bullpups longer due to the magazine behind the trigger.--[[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 12:16, 1 November 2013 (EDT)&lt;br /&gt;
:I've heard (never having fired one myself) that bullpups tend to have crappy triggers, which might affect accuracy. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:21, 1 November 2013 (EDT)&lt;br /&gt;
::In BF3 all bullpups had better hipfire accuracy, so this is likely a balance to that. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:27, 4 November 2013 (EST)&lt;br /&gt;
:::But why hipfire? Hipfiring is so damn inaccurate anyway so I don't consider that a form of balance. Having fired the SAR 21 and the M16, I don't find much difference in the trigger pull, but the SAR 21 definitely has a very good CG, it rests perfectly balanced on the master hand so I don't see how that is not a plus to the accuracy. [[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 03:30, 10 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
By virtue of locating the trigger further from the ammunition (and thus the firing pin) than a conventional rifle (or even one that loads in the pistol grip), the trigger pull on bullpup-configuration firearms is less &amp;quot;user-friendly&amp;quot; than on conventional firearms (because the trigger has to move a longer mechanism to activate the firing pin on a bullpup rather than a conventional rifle). If we ever switch to electronically-fired weapons or man-portable directed-energy weapons, their layout (relative to where the trigger and the ammunition is located) will become moot with regards to trigger pull because they will no longer require mechanical firing pins. By the way, I've read user complaints about how many bullpup firearms don't have adjustable buttstocks (the magazine gets in the way), which makes them less comfortable to reload and less user-friendly when used with body armour, but that's not likely going to be changed anytime soon or be reflected in the game itself.--[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 05:07, 10 November 2013 (EST)&lt;br /&gt;
:You do still get bullpups with a perfectly fine trigger pull, it is only really particularly a problem with bullpups that are modified version of standard layout weapons as these tend to have a sub-optimal trigger linkage. On these these the linkage is quite often a piece of stiff wire with bends in it so there is a lot of potential for it to flex, on better design the linkage is a straight flat steel bar that has no flex so the trigger pull is similar to that of a normal rifle (possibly slightly heavier, but without the long sloppy travel of the typical bullpup conversions). If anything bullpups should be more accurate than their comparable contemporaries as they have a longer barrel which should be more accurate and give you more muzzle velocity. For example the SA80 series is very accurate, so much so that when it was introduced the marksman tests had to be revised as it was consistently out shooting the L1A1 SLR to the point where everyone was getting top marks (part of this was due to the SUSAT, but even without it is still a very accurate weapon). If they have a worse trigger pull, it really doesn't effect accuracy much in the situations where assault rifles are used anyway. There is the possibility that bullpups will have more muzzle climb in automatic though due to the centre of gravity being further back so there is less weight keeping the muzzle down. However this balances out with the fact that by necessity bullpups need to have a straight through design with the barrel in line with the shoulder, and personally I actually liked the weight being far back as I find it keeps it seated nicely in my shoulder and is more manoeuvrable, but that is more a personal preference thing.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:37, 10 November 2013 (EST)&lt;br /&gt;
The barrel length of a bullpup depends on the specific model being discussed. Sure, the L85A2 has a 20.4-inch barrel, a little more than an M16. The FN F2000 has a 16-inch barrel, and the Micro-Tavor (the new standard-issue weapon for the IDF) has only a 13-inch barrel, the Israelis apparently satisfied with something possessing less barrel length than the M4 carbine. And accuracy is more than just a factor of barrel length; assuming the same cartridge loading, a firearm with a longer barrel should (up to the point before barrel friction starts overpowering the force of the expanding propellant gas) impart a flatter trajectory to a bullet than a shorter one does, but there are other factors, such as the kind of cartridge (why else do they sell &amp;quot;match-grade ammo&amp;quot;?) and the kind of sights. The fact that no bullpup I've seen comes with an adjustable buttstock could be a factor for &amp;quot;user-friendliness&amp;quot; (not to mention the shorter overall length means you often can't find the room for a foregrip that really fits you), but that's not something that you can really model in a game. &lt;br /&gt;
&lt;br /&gt;
It's too bad that the BF series (aside from the [[Project Reality]] mod) doesn't emulate bayonets. That would be a definite advantage conventional rifles would have over bullpups, due to their greater overall length. Project Reality even lets you smack around opposing player characters with Tavor buttstrokes, too--something I would think must be easier with longer conventional rifles. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 15:13, 23 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== China Rising &amp;amp; Second Assault ==&lt;br /&gt;
&lt;br /&gt;
Figured you guys might like to know, but I recently found some additional information for weapons for the DLC packs China Rising in this video: https://www.youtube.com/watch?v=Ox3g_8WF67s as well as info on Second Assault which are below:&lt;br /&gt;
&lt;br /&gt;
China Rising:&lt;br /&gt;
* L85&lt;br /&gt;
* L96&lt;br /&gt;
* MTAR&lt;br /&gt;
* RPK&lt;br /&gt;
* MP7&lt;br /&gt;
&lt;br /&gt;
Second Assault:&lt;br /&gt;
* AS VAL&lt;br /&gt;
* F2000&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 15:04, 14 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:The M60E4 was seen in a trailer too, so it's likely in Second Assault. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 00:07, 17 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
As a sort of strange aside, the orange presumably &amp;quot;placeholder camo&amp;quot; on all the China Rising weapons as of now gives the impression that the RPK is an original RPK-74 rather than an M model. Why is it, exactly, that we would require the RPK-12 and RPK-74 if they would presumably fill the same function, unless this RPK is an original model firing 7.62x39mm cartridges? --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 12:47, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
There was an update for BF4 on PC, where all of the China Rising weapons are available. The RPK is the RPK-74, with the awesome wood furniture on it. So, apparently they wanted to make the RPK-12 and RPK-74 extremely similar. But I do like the new RPK, and all of the guns are fun to use. I hope they add some more guns in Second Assault, like an actual AK47 with wood furniture, and other fun things. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 19:05, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== All Battlefield 4 Weapons video ==&lt;br /&gt;
&lt;br /&gt;
A guy on YouTube named &amp;quot;MAR89TUM&amp;quot; does videos showcasing all weapons in a video game, and he just completed his Battlefield 4 video a few hours ago. I thought I'd share it with you guys.&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=A86pF20anB8&lt;br /&gt;
&lt;br /&gt;
[[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 12:30, 20 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Saved for later because it's really long, but thanks for sharing :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
&lt;br /&gt;
www.youtube.com/watch?v=_4qVx3Pvfu4&lt;br /&gt;
&lt;br /&gt;
I'm assuming the F2000 Tactical is also going to be in there.&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 13:44, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Gameplay with the scope, yay! I bet the scope is the F2000's iron sights, and if you attach any other optic it becomes the Tactical. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:25, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I don't have Battlefield 4 yet, but from research I've done I've found that it is a F2000 Tactical, but there is a optic attachment unique to the weapon called &amp;quot;F2000 (x1.6)&amp;quot; and attaching it to the F2000 Tactical transforms it into the original F2000. Attaching any other optic or leaving it as iron sights keeps it as the Tactical. [[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 1:23, 6 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== JS2 ==&lt;br /&gt;
I've figured out what's up with the JS2. Okay, first, part of the problem is that IMFDB's entry for the variant is wrong, it's &amp;quot;JS 9mm&amp;quot; (or &amp;quot;Jian She JS 9mm&amp;quot; if you want to include the company name), that's the name; &amp;quot;Type-05&amp;quot; is not a thing, that doesn't exist. Second, the description is also wrong, the JS isn't just a QCW-05 in 9mm. It's based on it, but it's smaller, along with having a flattop and built-in foregrip. It's part of the same family, but not the same gun. So the JS is its own gun, smaller and with a flattop and foregrip. With that out of the way we can talk about what the JS2 is. The JS2 is a fictional future variant of the JS (thus the name) chambered in 5.8mm that fires from a closed bolt, with the charging handle on the left side, and with the suppressor removed. Also, I just happened across a bunch of pictures and a video of Chinese police with JSs without suppressors, so I'm not sure lack of a suppressor is that notable. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 04:37, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Burst Fire - Why do so many games get it so WRONG? ==&lt;br /&gt;
&lt;br /&gt;
As I understand it, burst firing weapons (like the M16A2 or MP5A4 for instance) were first introduced to *save* ammo, rather than waste it. I just can't figure out why game designers would decide that making the gun fire a *minimum* of three rounds per trigger pull would be a better idea than allowing any number up to three?&lt;br /&gt;
I know that HK weapons with burst fire don't act like this in real life, or M16A2/A4s/M4s - Is there such a thing as a real world firearm that does not allow its wielder to fire less than three shots when set to burst fire? [[User:Stickie|Stickie]] ([[User talk:Stickie|talk]]) 07:02, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Far Cry 2 and 3 got it right with the 'AR16' and FAMAS respectively, and I know 007 Nightfire on the Gamecube had plenty of burst weapons capable that could be single shot if you tapped the trigger gently. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:34, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Missing Second Assault weapons ==&lt;br /&gt;
&lt;br /&gt;
Hello, everyone. As I'm sure most of you know, the Second Assault DLC has been out for a while now. There were 5 weapons that got added in this DLC&lt;br /&gt;
*DAO-12 (apologies, I've kinda forgotten what shotgun it's based on)&lt;br /&gt;
*Gol Magnum&lt;br /&gt;
*M60E3&lt;br /&gt;
*F2000&lt;br /&gt;
*AS VAL&lt;br /&gt;
If anyone can help me get some images for these weapons, I would really appreciate it --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:47, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I think the main reason the Second Assault weapons haven't been added, this is just a thought, but it hasn't been released on PC yet. The biggest BF4 audience is on PC, and we got screwed. China Rising weapons have been available on PC for about 3 weeks, so those should be here soon. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 17:45, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:ah, alright then. I'll be patient...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I assume all our screenshots come from PC, mostly because of how much easier it is to do that, but also for the best resolution. If I played on PC I'd do lots of screencapping, but I can't :( [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 18:58, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Reloads ==&lt;br /&gt;
&lt;br /&gt;
I find it strange that some of the guns that have ambidextrous charging handles use the right side only. I first noticed this with the AK-12, where the reload animation uses the left hand to go under the gun and chamber a round from the right side. It is odd for the devs to put in the ambi charging handles, and then act as if they're not there. But they could use an animation from a previous game, who knows. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:27, 7 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Assault Rifle Stats ==&lt;br /&gt;
&lt;br /&gt;
As some people have pointed out, the stats for the assault rifles seem as though they were not thought out. The bullpups have less accuracy, but theoretically have the same barrel length as a rifle chambered for the same round. For example, the SAR-21 has an accuracy rating of 45, while the HK416 has a rating of 50. And the L85A2 has an accuray rating of 35, which is less than most of the carbines. The M16A4 has less stability than most other rifles, most likely due to the 20 inch barrel, but it gains nothing in accuracy. Speaking of stability, the AK-12 is tied with the QBZ-95-1 for second best stability (rating of 70), only being beaten by the SAR-21. Why does the AK-12 have more stability that the HK416(I mainly ask because I love that rifle)? The AK-12 has a 16 inch barrel, while the HK416 utilizes the 14.5 inch barrel in this game, so I don't understand that. The ACE 23 is a super-gun in the game. It has a great rate of fire, awesome accuracy, and almost no recoil. I hate the ACE 23. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:41, 7 December 2013 (EST)&lt;br /&gt;
:Most video game designers, like most Hollywood writers don't actually know anything about firearms.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 00:37, 8 December 2013 (EST)&lt;br /&gt;
::A few things. Those stat bars, like in almost every game, are half wrong, don't trust them. The reduced accuracy of bullpups is because it's a trade off for their better hipfire accuracy, it highlights their good performance in CQB due to their shorter length. In terms of stability, recoil is directly proportional and opposite to rate of fire, the visual appearance of the gun doesn't factor in. Since gameplay balance has to exist, it's far better to play with less obvious traits like accuracy, hipfire, recoil, muzzle velocity, reload time, and such rather than the more important things like mag capacity, rate of fire, and damage, the three most important things, as those three are what ties the gun to actually representing its real counterpart. The ACE 23 isn't godly, but it is the single most all-round gun in the game, with the natural advantages and disadvantages that come with being the most jack-of-all-trades. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:29, 8 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==CZ-75==&lt;br /&gt;
&lt;br /&gt;
The CZ in the game is not a PHANTOM, but the steel framed SP-01 Tactical. I'm not going to change it yet as we do not have a picture of the SP-01 Tac yet, and the two models are remarkably similar in looks. But I might change the entry and description here shortly. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 14:51, 9 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Actually its not a Tactical. Its a CZ SP-01 Shadow. Tactical denotes it is a decocker model. The in game render clearly shows the extended shadow safety. [[User:Furious Oyster|Furious Oyster]] ([[User talk:Furious Oyster|talk]]) 19:57, 9 December 2013 (EST)FuriousOyster&lt;br /&gt;
:Beat me by literally a couple seconds. The Shadow is seen [http://www.handgunsmag.com/2010/09/24/featured_handguns_hg_cz_usa_cz_75_sp01_shadow_082710/ here] and [http://www.theboxotruth.com/docs/edu76.htm here].--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] ([[User talk:--JazzBlackBelt--|talk]]) 20:01, 9 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Well Gentlemen, I stand corrected. That's another reason I didn't change the entry; I know almost nothing about CZ handguns. I simply looked at CZ's current lineup, and found the Tac looks nearly identical to the one in game. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 15:43, 10 December 2013 (EST)&lt;br /&gt;
:I think CZ discontinued it because it's no longer on their website, but I'm also not a CZ guy.--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] ([[User talk:--JazzBlackBelt--|talk]]) 22:29, 10 December 2013 (EST)&lt;br /&gt;
::Quote from the first link up there: &amp;quot;The Shadow is available only through CZ Custom, which is the factory custom shop for CZ products in the States.&amp;quot; That's likely why it's not on the website. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:00, 11 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Yep, here they are: http://czcustom.com/CZ75_SP01_SHADOW_CustomShop.aspx Though I can't find a version chambered in .40, it's a custom pistol to begin with. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 14:40, 11 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=767830</id>
		<title>Talk:Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=767830"/>
		<updated>2013-12-10T20:43:31Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* CZ-75 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leaks ==&lt;br /&gt;
&lt;br /&gt;
http://www.overclock.net/t/1375494/neogaf-leaked-bf4-screens&lt;br /&gt;
Looks like M249E3 and M4(?) with MoH:WF influence.&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:44, 26 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 17-minute gameplay ==&lt;br /&gt;
&lt;br /&gt;
The first 17 minutes of gameplay have been released now. I've added myself some guns in the page and if someone thinks some guns are wrong, feel free to change it since I'm still a novice when it comes to identify guns in games. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 10:26, 27 March 2013 (EDT)&lt;br /&gt;
&amp;lt;br&amp;gt;http://www.youtube.com/watch?v=U8HVQXkeU8U&lt;br /&gt;
&lt;br /&gt;
== Shorty shotgun ==&lt;br /&gt;
&lt;br /&gt;
The shorty shotgun could also be the same breacher-configured 870 MCS from ''Warfighter''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:03, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid  ==&lt;br /&gt;
&lt;br /&gt;
Do you guys think that the machine gun Irish is carrying it's actually a hybrid between a M249E3 Para SAW and a Mk 46 Mod 0? I've watched the gameplay video a couple times and I can't really see it the machine gun has a STANAG well under the belt to see that is a cross between the two weapons. For the time being I just added the machine gun to the page as an Mk 46 Mod 0, although I'm not sure if you can change its fixed stock for a collapsible and still call it an Mk 46 Mod 0. Here is a picture to take a look that I took from the Battlefield 4 site. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 09:17, 29 March 2013 (EDT)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:bf4 m249.jpg|thumb|400px|none|]]&lt;br /&gt;
:It has a conventional M249 barrel and carry handle, both things lacked by the MK46. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 12:13, 29 March 2013 (EDT)&lt;br /&gt;
::The Mod 1 variant restores the carry handle and barrels are interchangeable. The only telling features that distinguish an M249 from a Mk 46 are the magazine well (which we can't determine since no images of the left side of the gun are provided) and the vehicle mounting lug, which the in-game gun noticeably lacks. This could very well be a true Mk 46, for once. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:13, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Also on the picture above Pac has an M4A1, it's seen in the gamplay trailer too. --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 03:29, 4 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Vehicle Mounted HMG ==&lt;br /&gt;
&lt;br /&gt;
At 6.58 in the gameplay video, when Record engages the buggy with the Serbu Super Shorty, you see the HMG mounted above it. Is it a Dushka?&lt;br /&gt;
I'm rubbish with the whole screen-shot thing so I won't attempt that. It has just been bothering me. Thanks. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 05:47, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's most likely a Kord HMG, just guessing from Russian vehicle armorments in previous games.--[[User:AK-74Fan|AK-74Fan]] ([[User talk:AK-74Fan|talk]]) 12:01, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
    Ahh right thanks! I have to admit, I am absolute rubbish at ID-ing HMG's. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 10:52, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Have they learned their lessons from Battlefield 3? ==&lt;br /&gt;
&lt;br /&gt;
Looking over the BF3 discussion page, I'm driven to wonder if DICE has learned their lessons from BF3's lifetime and are going to make this game better (at least with respect to emulating real-life firearms). I'd like to think they will--this website's popularity is rising, so more people are aware of DICE's shortcomings when it comes to realistic firearms than before. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 14:24, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This could be because I'm SP-centric (and BF3 has been shelved since ''Warfighter'' came out), but the only weapon-related &amp;quot;shortcoming&amp;quot; I felt BF3 had was the use of M240Bs and so-called &amp;quot;M16A3s&amp;quot; (which I still have yet to see convincing proof is a flat top receiver when all the ''official'' sources say it's the same thing it was when first adopted--a fixed carry handle A2 upper) by the Marines. MP probably has more I'm either unaware of or have forgotten, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:04, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:This is a pic of an M16A3 built under license by FN, I imagine that one could just slap an A4 upper on it and you have a flattop AR: [http://i1239.photobucket.com/albums/ff502/augeekim/untitled5cb1.jpg M16A3] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:08, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I've seen that one before. Changing a major component like that makes it ''not'' an M16A3 because it doesn't adhere to the military's A3 specification, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:33, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Gonna have to agree. DICE have been very accurate with weapon characteristics in BF3, give or take a few things. In comparison to other FPS, BF3 already stood head and shoulders above. Fire selectors and bolt releases were missing, along with certain Only Warfighter has had the hyper-realism I've always been looking for (except for AK variants, but I don't mind &amp;gt;.&amp;gt;), and I'm sure DICE will bring at least some of that back into BF4. --[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 20:45, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== More weapons shown ==&lt;br /&gt;
&lt;br /&gt;
Some new pics show the weapon loadout screens but they're watermarked to hell and back.&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Ef1eymph.jpg&lt;br /&gt;
http://i.imgur.com/m6NUETrh.jpg&lt;br /&gt;
&lt;br /&gt;
CZ-805&lt;br /&gt;
&lt;br /&gt;
Beretta M9&lt;br /&gt;
&lt;br /&gt;
Scorpion EVO A3&lt;br /&gt;
&lt;br /&gt;
Magpul PDR-C&lt;br /&gt;
&lt;br /&gt;
QBZ-95&lt;br /&gt;
&lt;br /&gt;
Type 88 LMG&lt;br /&gt;
&lt;br /&gt;
QSZ-92&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
QBU-88&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scout Elite&lt;br /&gt;
&lt;br /&gt;
Ultimax 100 Mk5&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 06:00, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Czechnology seems to be getting around.But oh great, 4 classes...again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:24, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I don't know about you, but I think it would be hard to snipe with no arms. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:59, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Ak5c and the Saiga can be added to the page right now. They are seen in the new &amp;quot;Angry Sea&amp;quot; video. I also caught a fleeting glimpse of what looked to be the H&amp;amp;K XM25 launcher during the E3 live stream. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 17:15, 10 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think the Magpul PDR-C is just a placeholder for the Scorpion EVO A3--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:50, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== E3 footage ==&lt;br /&gt;
&lt;br /&gt;
Now that EA has shown some new footage of Battlefield 4 during this year E3, some new weapon appear on the video. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 15:26, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Singleplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=IEZhbV9s1Ag&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Multiplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=3nJY7n8KaOY&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=ZjSykcTGrNc&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=dgZTeVnM5Sw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Saw this on the BF wiki, during the counter knife sequence, &amp;quot;Press F to pickup P90&amp;quot; can be seen.&lt;br /&gt;
http://images4.wikia.nocookie.net/__cb20130611030437/battlefield/images/thumb/1/1c/Knifecounter.png/640px-Knifecounter.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Good catch there! You can see P90 (along with a QB series weapon on the right) more clearly in this screenshot: http://images.wikia.com/battlefield/images/1/1d/Siege_of_Shanghai_1.jpg --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 17:08, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Also saw an XM-25 in June 12 livestream http://gyazo.com/ec33d8c85bc8c3c981fde636cc1a3ffe.png [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:45, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Kel Tec RFB ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=O-cJhOCd7GY&lt;br /&gt;
&lt;br /&gt;
Also the text here says QBZ-95-1 but the 5.56A-91 image is subbed in: http://imgur.com/a/oBF5P#6nlAhND&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 14:04, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YES! FINALLY! I've been waiting for a RFB, and in battlefield no less![[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 23:08, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:That photo album also confirms the QSZ-92, which isn't a surprise, but it's nice to see there's at least one new pistol. I hope it's the 5.8mm, 20-round version for the sake of variety. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 03:18, 17 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 40mm vs. Havoc in Baku ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gee, I really wish I had a 40mm ''before'' that helicopter blew everything up. Oh, wait, I did.&amp;quot;--[[User:Animalmenace|Animalmenace]] ([[User talk:Animalmenace|talk]]) 08:35, 16 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wrecker was a ''little'' busy avoiding being turned into salsa by the helicopter. Probably didn't want to spend much time trying to line up a shot to the cockpit with a grenade launcher. Even if he were firing HEDP grenades like the M433 or even the new &amp;quot;HELLHOUND&amp;quot; grenade, I seriously doubt he could have stopped a Havoc with a grenade - unless he happened to hit it right in the cockpit with it. The opportunity to do just that doesn't happen until the thing comes down to the deck to finish off the car. (Pilot got cocky I guess. Well, his canopy ''can'' stop rifle rounds, guess he figured he was okay.) [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:42, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Alpha Code Leak ==&lt;br /&gt;
Here's the link: http://pastebin.com/MX9mBuzJ&lt;br /&gt;
I'll post what's relevant, though the it can be a bit confusing at times. The Starstreak, a British MANPADS with three mini-missiles that launch after the main missile reaches max speed, will be in. Both the M15 and M34 smoke grenades are mentioned. We already knew about the MBT LAW, right? M82A3 (yes!), FAMAS, M40A5, 870, UMP, OMFG-148 Javelin. The XM25 will have both standard airburst, and smoke airburst grenades. The M320 has the same four ammo types as BF3, with the addition of 40mm flashbangs. In the optics section, there's a &amp;quot;visionking&amp;quot;, even though the model can't be known yet, I bet it's the 20x scope. There are 1x, 3x, 4x, 6x, 8x, 20x, and 40x scopes, as well as &amp;quot;ugl&amp;quot;, which is likely just the M320's sights. I think the 8x is just a left over from BF3, as we know we're getting 6x and 20x options for sniper rifles, and the adjustable zoom attachment adds 14x to whichever you have, so 6x &amp;amp; 14x, or 14x &amp;amp; 20x. Since it sounds like th M82 will always have a scope and bipod, which means it's likely not customizable, I bet it will have to have a 40x scope at all times, as part of its balance. That's everything relevant to us that I could find. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:14, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I've talked to an alpha player, said the Barrett is a stationary weapon if I'm not mistaken. Also saw the UTAS sight right before visionking.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:17, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Barrett ''should'' be a stationary weapon, not something you can run around all willy-nilly with. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:23, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Right, the UTAS, that's what I missed when writing this. From what I've read, the M82 is a pickup weapon that's on the map, like the Ceph weapons in Crysis 3. Per these stats it does 110 damage, has no damage drop over range, but roughly a five second reload. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:00, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battlelog inventory screen ==&lt;br /&gt;
&lt;br /&gt;
http://s22.postimg.org/unc6vxf1t/bf4.jpg&lt;br /&gt;
&lt;br /&gt;
The latest Battlelog trailer showing all the apps and stuff had someone choosing their loadout. AK-12 featured prominently.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Hm, I didn't know the FAMAS looked like a SCAR. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 13:27, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:SAR-21? Cool! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:09, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:@Pyramid, they've been using placeholder icons since the alpha.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I hope to God the M16 isn't the A3 in final, also in the trailer we see an &amp;quot;M14A3&amp;quot;, possible typo?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 08:39, 28 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::That's definitely a typo for the M16A3. Also, it has to be in, the US needs a full-auto AR. And while some people here seem to think otherwise, there are two different rifles that got the &amp;quot;A3&amp;quot; designation, the first being a full-auto A2, the other being a full-auto A4. They have different Colt model numbers, but are both A3s as far as the military is concerned. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:37, 28 July 2013 (EDT)&lt;br /&gt;
:::The &amp;quot;M16A3&amp;quot; is so damn confusing. I am currently of the opinion that there are actually 3 different US military issue rifles that are all the A3. The first is the Colt made M16A2E3 which was introduced in 1992 I think. This had a standard A2 upper along with an A1 style lower (no A2 strengthening points) and was stamped A2E3. Then you have the M16A3 that was made after this that had an A2 style lower (but with burst replaced by auto and stamped as the M16A3) and an A2 upper. I think these were made from 1994 and all of these were made by FN, but not sure. Finally you have the debatable flat top upper one. Annoyingly, from Googling I can't find any pictures of this actually being used, but I am about 99% sure it exists. I believe that all of the M16A3s that were ordered post OIF are the flat top kind, and they are mainly a mix of FN and Sabre Defence made rifles. I remember seeing a picture of one of the Sabre Defence guns and it was flat top with a railed handguard, and as the order for 5000 or so M16A3s from them was in 2008, I would be amazed if the US military was buying any rifle without a sight rail then. Similarly, there have been orders from FN for the M16A3 as recently as 2010, and again I don't believe that they would still be buying carry handle uppers at this point. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:13, 30 July 2013 (EDT)&lt;br /&gt;
::::Found some proof that a flat top M16A3 exists in [http://i279.photobucket.com/albums/kk148/pezboytate/Firearms/m16a3sabredefense.jpg this] photo. It is a Sabre Defence Gun marked as M16A3, property of US Government, S/1/F selector, railed handguard and flat top A4 style upper receiver.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:37, 30 July 2013 (EDT)&lt;br /&gt;
:::::Not an M16A3, it's just had parts swapped out. The A3 was an A2 with an S/1/F lower when it was adopted in the 90s and it remains this today. This was told to me by active duty US Navy SEAL just this morning. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:12, 30 July 2013 (EDT)&lt;br /&gt;
::::::Do you seriously think the US government would be buying an AR-15 platform without a flat top as late as 2010 (FN and Colt were awarded contracts including M16A3s in 2007, Sabre Defence got one in 2008, and FN got another in 2010)? I think the majority that are around are still the older A3s with the carry handle, but I think the newer ones like this have a flat top. Note that it has a Shot Show tag on it, I doubt that they would be showing off a random franken-gun at their booth as opposed to their newest government contract. [http://www.guns.com/reviews/sabre-defence-m16a3/ Here] is another photo of the Sabre Defence version showing the whole gun. I don't know if the contract was fully completed before Sabre Defence went belly up, however there has been a new contract with FN since this point, so can only assume that the FN guns would be built to the same or better spec than these as opposed to taking a step backwards. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:50, 30 July 2013 (EDT)&lt;br /&gt;
:::::::To make things even more confusing, the picture in that link shows a flattop M16, but all the text and stats imply it has an A2 upper. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:29, 30 July 2013 (EDT)&lt;br /&gt;
:::::::I don't know why they're still buying rifles in that configuration, but [http://seabeemagazine.navylive.dodlive.mil/2013/05/17/nmcb-5-undergoes-rifle-quals-in-okanawa/ they are]. I can swap out the upper receiver group and buttstock on an M4 to give it a 24&amp;quot; barrel and a PRS buttstock, would that make you think &amp;quot;new&amp;quot; M4s are being procured as DMRs instead of carbines? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:35, 5 August 2013 (EDT)&lt;br /&gt;
::::::::A few points. Firstly that doesn't say anything about what configuration the rifles that are currently built are in, just that there are rifles in the inventory that have the fixed carry handle. As I said before, I think the majority of rifles in circulation will have the A2 upper, it will only be the newest ones that have the A4 style ones. Secondly, if I had to guess I would say that those are not the newer guns made by FN or Sabre Defense. If you look at the finish it is gray, particularly when you compare it to the M4 which is in one of the photos which is much blacker in comparison. I believe that current FN and Sabre Defense guns (along with current Colt ones I think) have a black finish, whereas the gray was on older Colt guns. Lastly, I don't see what you are getting at with the last point about switching out the upper. Are you saying that people are doing this to M16A3s, or that the pictures of the Sabre Defense gun are a case of this? If the latter than I don't think this is the case, as firstly they are pictures provided by Sabre Defense to show off the fact they are (were) making M16A3s for the military so I doubt it would be a random cobbled together gun, particularly as it has the US Gov and M16A3 markings. Another thing to bear in mind, is that for these recent orders they were combined with orders for M16A4s. If they are making M16A4s I imagine it would be cheaper to be producing flat top A3s than carry handle ones, as the upper would be common between the two variants without having to tool up and run a whole separate production line. Again, I find it hard to believe that the Navy would pay more for something with less utility. Maybe the new ones do have a fixed carry handle, but to me it makes no logical sense why they would choose to do this, and from the evidence I can find the rifles that Sabre Defense made to the US Government spec had a flat top when they were made in 2008. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:37, 5 August 2013 (EDT)&lt;br /&gt;
:: SCAR-L or HK416 works fine imo, also the M4 will be all kit as a carbine so I'd rather not have the same game of Assault spam again.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:11, 28 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MGL Reload ==&lt;br /&gt;
Someone added that you only reload three shells, but I think they were being loaded two at a time. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:08, 26 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Character Model Images ==&lt;br /&gt;
I had heard a rumour that the P226 was going to be in, [http://bf4talk.com/threads/battlefield-4-characters-hd.606/ but this confirms it.] About time a we see a SIG in a game again. My gut tells me it will be the .40 version, to bridge the gap between the standard issue 9mms (plus the G17), and the M1911; it would be a perfect fit in both damage and mag size. I don't have a link, but there are a few guns built into the Alpha that people have found; the ones we didn't know about (other than the P226, which is the railed version) are the Mx4 Storm and CS/LR4. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:12, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It could also be a simple holster stuffer, too. This is hardly proof that the gun will be usable. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:00, 30 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::The P226 was found in the files along with the Mx4 and CS/LR4, as dog tags. [http://www.reddit.com/r/battlefield_4/comments/1h593e/heres_an_accurate_list_of_all_weaponsgadgets I found the sources.] [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 30 July 2013 (EDT)&lt;br /&gt;
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:::[http://i.imgur.com/DFMOy4p.jpg Here's] a leaked screenshot of the M82 from the Alpha. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:28, 1 August 2013 (EDT)&lt;br /&gt;
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I don't think that character holding the LMG has enough American flags on his uniform. Jesus. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:15, 2 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== QBZ-95(-1?) and RPG-7 confirmed ==&lt;br /&gt;
Video from the Wintergore's channel (also shows the RPG-7): &lt;br /&gt;
http://www.youtube.com/watch?v=ZzdSfV3e-VI&lt;br /&gt;
&lt;br /&gt;
Video from the Levelcap's channel: &lt;br /&gt;
http://www.youtube.com/watch?v=q2F6B4Gtnhc&lt;br /&gt;
&lt;br /&gt;
These are just a few videos that confirm the implementation of the QBZ-95 in BF4. Also Levelcap call it &amp;quot;QBZ-95-1&amp;quot;, but I'm not sure that the rifle models are actually based on the newest QBZ-95 variant or they are just a modified version of the old QBB-95 models from BF3 ([[User:Lone Soldier|Lone Soldier]]) 9:36, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Here's a [http://battlelog.battlefield.com/bf3/forum/threadview/2832654348580286883/ thread on Battlelog] that's compiled all of these clips that have been given to the community. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:11, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons ==&lt;br /&gt;
Remington 870, M40A5 (I'm assuming, I don't know exactly), the Hybrid M249 from the last Battlefield, AK-12, PKP Pecheneg, SV-98, Saiga 12k, QBZ-95 (unknown if it's the original or the QBZ-95-1) and the CS/LR4 are getting added&lt;br /&gt;
Proof:&lt;br /&gt;
http://images.wikia.com/battlefield/images/f/fe/Battlefield_4_American_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/b/b2/Battlefield_4_Russian_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/3/31/Battlefield_4_Chinese_Character_Models.jpg&lt;br /&gt;
---[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 08:53, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*ok, so apparently I'm EXTREMELY tardy to the party.... My bad. --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:46, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It's a QBZ-95-1 (QBZ-95G alternatively) for sure. PLA engineer also sports a QBS-09 semi automatic shotgun. However, as refreshing that is to see, I wag my finger in disappointment at the Russian medic who forgot to pack up appropriate VOG-25 grenades for his trip. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:21, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::ok, so there are some new things in there, right? I didn't just waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:35, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::I'm pretty sure QBS-09 was never seen before in any official or unofficial Battlefield 4 material. Haven't really been following it around, but any news around that are desirable. Thanks for posting these photos. There's also the rocket/missile launcher on the PLA engineers back. I'm pretty sure that's new, considering Alpha footage assigned good ol' RPG-7 to the Chinese. It could just be a Strela again or it's Chinese derivative. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
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PK Pecheneg is new. US assault has a Glock (17?) in his chest again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:09, 17 August 2013 (EDT)&lt;br /&gt;
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:I don't know. I'm pretty sure PKP appeared in the installment beforehand, just not as a starting weapon for the class/kit in question. I think it will be interesting seeing three faction and how they play off each other, even if they'll probably end up being just reskined versions of each other in terms of vehicles and starting weapons. Can anybody ID the shotgun US soldier is carrying. I was inclined to think it's [http://www.imfdb.org/images/e/e9/Remington_870MCS.jpg Remington 870MCS] just like in previous few installments and based on the over all shape, however the other two factions lug semi automatic shotguns. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
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::I'd never even heard of the QBS-09 before, so thanks for the links :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:51, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Same about the QBS, neat. I'm positive thats an 870MCS as in the previous installments, perhaps its a place holder though. Interesting if they have it both with the Serbu 870.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 01:02, 18 August 2013 (EDT)&lt;br /&gt;
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:I'm pretty sure QBS-09 wasn't seen anywhere outside of the few official press releases. This is definitely the first appearance in entertainment media. Not even sure if it was adopted besides for a few selected units and possibly pushed for police service. It's refreshing to see a rarity like this crop up. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 07:45, 18 August 2013 (EDT)&lt;br /&gt;
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::oh... So, I didn't waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Paracel Storm Trailer==&lt;br /&gt;
HOLY CRAP. aside from the new guns (ACE 21, etc.) Did anyone else see the boat hit the shore and land in that building? So awesome...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:45, 20 August 2013 (EDT)&lt;br /&gt;
:That was an awesome trailer, I didn't see any guns you missed. Here's the P226 in the [http://www.youtube.com/watch?v=eEIWYgA2lbQ Premium trailer], at 0:51, and the UTS-15 in the [http://www.youtube.com/watch?v=guxDcKmhDLA Levolution trailer], at 0:42. Here's a [http://blogscdn.battlefield.com/wp-content/uploads/2013/08/Battlefield-4-Paracel-Storm-4-WM.jpg.jpg screenshot] revealing there's an M200. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:20, 20 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Think there was a modern AK12 derived Saiga in the base trailer, when the camera follows the soldier walking up a catwalk and gunning down his foe.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:54, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It looked like an AK-12 firing shotgun rounds, which was weird, so that makes sense to me. The &amp;quot;MSMC&amp;quot; looks to actually be a CBJ-MS. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:04, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Every weapon in Battlefield 4 ==&lt;br /&gt;
&lt;br /&gt;
So somebody at Gamespot managed to get a recording of the class customisation menu. They went through every weapon subset and a few of the attachment menus. Pretty much reveals everything except vehicle weaponry. I'm not sure if this can be added to the page (does it count as a leak?), but it's still interesting and it couldn't hurt to have it here anyway. Some of the guns have made up names (or are too obscure to be found in a quick google search) but there are four Ak-12 variants, the SAR-21 and a good amount of chinese weapons. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 13:21, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[http://uk.gamespot.com/events/gamescom-2013/battlefield-4-every-class-every-weapon-every-unlock-6413393/ Video is here]&lt;br /&gt;
&lt;br /&gt;
:To be honest, I'm disappointed with the selection. Most of the weapons are same (and look like re-used models as well) as in Battlefield 3, with very few additions. Then, again, they covered quite a lot of firearms there, so some were bound to re-appear. Hope the time and resources were put into making more maps and tools that are fun to play around with. There's also no designated launcher for the Chinese faction, so I assume Russians and Chinese will both share RPG-7V2. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:14, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
No MP7 but two UMP's and the SPAS 12 makes me a bit dissapoint, although they'll likely add more weapons. Also, didn't the Chinese engineer have his own launcher in the hi def faction screens. Also, the AK12 Saiga is the OBV 12, interesting.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:19, 21 August 2013 (EDT)&lt;br /&gt;
:: Youtube link if needed.&lt;br /&gt;
https://www.youtube.com/watch?v=JLzYLTPN6Mw&amp;amp;feature=youtube_gdata_player&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:34, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::There's no way that's the final build, there's too much missing, like no Chinese launchers or G17 even though we saw them, no M1911 would just be silly, I could go on. I bet this is most of the weapons, say 2/3 or 3/4, but not all of them. Note that there is other stuff missing from the build too, like the F-22 (US is using the PAK-FA). The &amp;quot;SRR-61&amp;quot; is the M200 Intervention, as the that's in the build but not on the list, and the &amp;quot;SRR-61&amp;quot; says it has 7 rounds of .408. The &amp;quot;338-Recon&amp;quot; could be a lot of things. The &amp;quot;Compact 45&amp;quot; is likely an HK45C, BF doesn't use HK names after all, and they couldn't name it &amp;quot;M45C&amp;quot;, as the M1911 variant in BF3 (and likely this one) is the M45. While the &amp;quot;Compact 45&amp;quot; is listed as having 15 round, that would be ridiculous, and is likely an oversight in the stats. The Galil ACEs are listed as 30 rounds, but do in fact have 35, as seen in the trailer, so some are wrong. Also, the HK45C takes 8 round magazines, which means they could have the M1911 along side it with no balance issues. I believe the rest of the guns are named properly. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:11, 22 August 2013 (EDT)&lt;br /&gt;
::::The SVD-12 is likely an AK-12 DMR variant, rather than an actual SVD variant. If we're getting whole families of rifles like this (5 AK-12s, 4 Galils, the Q series) I hope we get the rest of the G36-series lineup in DLC. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:43, 22 August 2013 (EDT)&lt;br /&gt;
:::::Not sure if [http://www.youtube.com/watch?feature=player_detailpage&amp;amp;v=QOPsp9pRnc8#t=196 this clip in this video] is from a longer one, but it shows that when you put a Heavy Barrel on a P90 it becomes a full auto PS90. HK45, not the C, as the &amp;quot;Compact 45&amp;quot; [http://i.imgur.com/PfN53FI.png confirmed]. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:07, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Some more weapon images ==&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/eqfdwoZ.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 03:03, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article needs updating ==&lt;br /&gt;
&lt;br /&gt;
People need to start looking for GamesCom multiplayer footage of the various new confirmed guns and put screencaps of them on this page. Come on, people, this article needs to be updated! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:29, 28 August 2013 (EDT)&lt;br /&gt;
:You do know that you can do it yourself, instead of asking someone ELSE to do it. Maybe you should have a look at the [[Rules,_Standards_and_Principles#No_page_vandalism|rules]] again... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:52, 28 August 2013 (EDT)&lt;br /&gt;
::That's the thing: no, I can't. I don't know how to do. Also, how have I committed vandalism, exactly? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:00, 28 August 2013 (EDT)&lt;br /&gt;
:::If you want something screencapped but don't know how to do it, the correct thing to do would be to ask for advice on how to do it, rather than badger other people to do it for you. I suggest you read the [[IMFDB Screencapping Guide]]. Assuming the video you are talking about is on youtube, you can even do it as simply as just pausing it, print screening and cropping in paint.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:19, 28 August 2013 (EDT)&lt;br /&gt;
::::The screencapping guide contains a link to Fast Stone Image Viewer, which is free and far superior to MS Paint. The guide also details how to take screen captures with Fast Stone Image Viewer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:25, 28 August 2013 (EDT)&lt;br /&gt;
:::::How do I put the images on the site once I've captured them? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:39, 15 September 2013 (EDT)&lt;br /&gt;
::::::Go to the panel on the left and look under &amp;quot;Toolbox&amp;quot; and click on &amp;quot;Upload file.&amp;quot; Browse to the file you want to upload (or drag and drop onto that box,) then tag the image in the summary box below (for example, &amp;lt;nowiki&amp;gt;[[Category: Screenshot]]&amp;lt;/nowiki&amp;gt; for screenshots,) and then click on upload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:16, 15 September 2013 (EDT)&lt;br /&gt;
:::::::How do I delete an uploaded file that's named wrong? Or just change the name of it? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 09:55, 16 September 2013 (EDT)&lt;br /&gt;
::You can either use the move tool or you can tag it for deletion with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt; and reupload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:49, 16 September 2013 (EDT)&lt;br /&gt;
:::How do I do that? Where do I find the move tool and how do I tag it with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt;? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:51, 16 September 2013 (EDT)&lt;br /&gt;
::::Actually, I just figured out how to do the latter. Still would like to know how to do the former, though! :) [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 11:28, 16 September 2013 (EDT)&lt;br /&gt;
:::::If you click on an image, look at the tabs at the top of the page, and you'll see a tab for move. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:46, 16 September 2013 (EDT)&lt;br /&gt;
:The article needs updating again. It's not going to stay like this forever, is it? Am I going to have to do this by myself again, or are someone else going to pitch in? Because I did pretty much all of the updating after GamesCom! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 17:25, 7 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Another 93R ==&lt;br /&gt;
&lt;br /&gt;
Not sure if this is a correct model but another incarnation of the 93R is seen here:&lt;br /&gt;
http://m.youtube.com/watch?v=0H9lXzp6MmM&amp;amp;feature=relmfu&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 02:17, 1 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== No M16A3 for BF4 multiplayer ==&lt;br /&gt;
&lt;br /&gt;
The M16A3 is removed from BF4 multiplayer. the M16 model seen on recent gameplay is actually mislabeled and is now corrected as the three round burst M16A4.&lt;br /&gt;
&lt;br /&gt;
You can read about this here:&lt;br /&gt;
http://pixelenemy.com/m16a3-removed-from-battlefield-4-multiplayer-dice-confirms/&lt;br /&gt;
&lt;br /&gt;
[[User:Dangerman1973|Dangerman1973]] ([[User talk:Dangerman1973|talk]]) 02:09, 12 September 2013 (EDT)&lt;br /&gt;
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FUCK.YES (pardon the french)[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:16, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::What the heck, was the M16A3 really so annoying? Me and my friends, we have never even heard of this &amp;quot;controversy&amp;quot;, and we play on multiple paltforms... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:14, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::yeah, same here, I don't recall it having really low recoil... I couldn't kill anyone with the M16A3. I just used the a4.--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:09, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
From the looks of things in a few recent videos the M4A1 is out and the M4 is replacing it too, so it will be the dedicated burst/semi Carbine. [[User:5t3v0|5t3v0]] ([[User talk:5t3v0|talk]]) 14:49, 18 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fire selectors? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if BF4 will feature correct fire selectors that visibly change on the weapon model depending on current fire mode? I was hoping to see this. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 17:55, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GP-30 Confirmed ==&lt;br /&gt;
And a brief glimpse of the Five-seveN in [https://www.youtube.com/watch?v=u_dacA-ZEWQ this video], second halfish. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:58, 24 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Cocking the RPG-7's hammer? ==&lt;br /&gt;
&lt;br /&gt;
Ok, guys, I got the beta, and while using the RPG, I've noticed that after loading the rocket, you cock the hammer on the grip (a detail that I've not seen any game include so far).  Just something I thought was interesting.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 01:05, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I thought that was the safety lever.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:37, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Nope, it was the hammer.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 12:20, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpups less accurate than other assault rifles ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that the stats for the bullpups in-game have an accuracy of 45 while other assault rifles have 50. Which brings me to a question, what is the logic behind that? Because in reality, bullpups are supposed to be shorter in overall length while retaining standard barrels to retain the accuracy. &lt;br /&gt;
&lt;br /&gt;
The SAR 21 and AUG A3 has a barrel length of 508mm, the FAMAS 488mm, and the QBZ 95 463mm.&lt;br /&gt;
However, the HK416 has a barrel length of 409mm, or 505mm at best, the SCAR H, 400mm barrel, the AEK 971 420mm and the AK12 415mm.&lt;br /&gt;
&lt;br /&gt;
As a matter of fact, all the bullpup rifles has longer barrels than it's counterpart (with the exception of M16A4).&lt;br /&gt;
How in the world can DICE allow the bullpups to have lower ADS accuracy than the others? It would have been the total opposite in real life.&lt;br /&gt;
&lt;br /&gt;
If any, they should make reloading bullpups longer due to the magazine behind the trigger.--[[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 12:16, 1 November 2013 (EDT)&lt;br /&gt;
:I've heard (never having fired one myself) that bullpups tend to have crappy triggers, which might affect accuracy. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:21, 1 November 2013 (EDT)&lt;br /&gt;
::In BF3 all bullpups had better hipfire accuracy, so this is likely a balance to that. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:27, 4 November 2013 (EST)&lt;br /&gt;
:::But why hipfire? Hipfiring is so damn inaccurate anyway so I don't consider that a form of balance. Having fired the SAR 21 and the M16, I don't find much difference in the trigger pull, but the SAR 21 definitely has a very good CG, it rests perfectly balanced on the master hand so I don't see how that is not a plus to the accuracy. [[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 03:30, 10 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
By virtue of locating the trigger further from the ammunition (and thus the firing pin) than a conventional rifle (or even one that loads in the pistol grip), the trigger pull on bullpup-configuration firearms is less &amp;quot;user-friendly&amp;quot; than on conventional firearms (because the trigger has to move a longer mechanism to activate the firing pin on a bullpup rather than a conventional rifle). If we ever switch to electronically-fired weapons or man-portable directed-energy weapons, their layout (relative to where the trigger and the ammunition is located) will become moot with regards to trigger pull because they will no longer require mechanical firing pins. By the way, I've read user complaints about how many bullpup firearms don't have adjustable buttstocks (the magazine gets in the way), which makes them less comfortable to reload and less user-friendly when used with body armour, but that's not likely going to be changed anytime soon or be reflected in the game itself.--[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 05:07, 10 November 2013 (EST)&lt;br /&gt;
:You do still get bullpups with a perfectly fine trigger pull, it is only really particularly a problem with bullpups that are modified version of standard layout weapons as these tend to have a sub-optimal trigger linkage. On these these the linkage is quite often a piece of stiff wire with bends in it so there is a lot of potential for it to flex, on better design the linkage is a straight flat steel bar that has no flex so the trigger pull is similar to that of a normal rifle (possibly slightly heavier, but without the long sloppy travel of the typical bullpup conversions). If anything bullpups should be more accurate than their comparable contemporaries as they have a longer barrel which should be more accurate and give you more muzzle velocity. For example the SA80 series is very accurate, so much so that when it was introduced the marksman tests had to be revised as it was consistently out shooting the L1A1 SLR to the point where everyone was getting top marks (part of this was due to the SUSAT, but even without it is still a very accurate weapon). If they have a worse trigger pull, it really doesn't effect accuracy much in the situations where assault rifles are used anyway. There is the possibility that bullpups will have more muzzle climb in automatic though due to the centre of gravity being further back so there is less weight keeping the muzzle down. However this balances out with the fact that by necessity bullpups need to have a straight through design with the barrel in line with the shoulder, and personally I actually liked the weight being far back as I find it keeps it seated nicely in my shoulder and is more manoeuvrable, but that is more a personal preference thing.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:37, 10 November 2013 (EST)&lt;br /&gt;
The barrel length of a bullpup depends on the specific model being discussed. Sure, the L85A2 has a 20.4-inch barrel, a little more than an M16. The FN F2000 has a 16-inch barrel, and the Micro-Tavor (the new standard-issue weapon for the IDF) has only a 13-inch barrel, the Israelis apparently satisfied with something possessing less barrel length than the M4 carbine. And accuracy is more than just a factor of barrel length; assuming the same cartridge loading, a firearm with a longer barrel should (up to the point before barrel friction starts overpowering the force of the expanding propellant gas) impart a flatter trajectory to a bullet than a shorter one does, but there are other factors, such as the kind of cartridge (why else do they sell &amp;quot;match-grade ammo&amp;quot;?) and the kind of sights. The fact that no bullpup I've seen comes with an adjustable buttstock could be a factor for &amp;quot;user-friendliness&amp;quot; (not to mention the shorter overall length means you often can't find the room for a foregrip that really fits you), but that's not something that you can really model in a game. &lt;br /&gt;
&lt;br /&gt;
It's too bad that the BF series (aside from the [[Project Reality]] mod) doesn't emulate bayonets. That would be a definite advantage conventional rifles would have over bullpups, due to their greater overall length. Project Reality even lets you smack around opposing player characters with Tavor buttstrokes, too--something I would think must be easier with longer conventional rifles. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 15:13, 23 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== China Rising &amp;amp; Second Assault ==&lt;br /&gt;
&lt;br /&gt;
Figured you guys might like to know, but I recently found some additional information for weapons for the DLC packs China Rising in this video: https://www.youtube.com/watch?v=Ox3g_8WF67s as well as info on Second Assault which are below:&lt;br /&gt;
&lt;br /&gt;
China Rising:&lt;br /&gt;
* L85&lt;br /&gt;
* L96&lt;br /&gt;
* MTAR&lt;br /&gt;
* RPK&lt;br /&gt;
* MP7&lt;br /&gt;
&lt;br /&gt;
Second Assault:&lt;br /&gt;
* AS VAL&lt;br /&gt;
* F2000&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 15:04, 14 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:The M60E4 was seen in a trailer too, so it's likely in Second Assault. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 00:07, 17 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
As a sort of strange aside, the orange presumably &amp;quot;placeholder camo&amp;quot; on all the China Rising weapons as of now gives the impression that the RPK is an original RPK-74 rather than an M model. Why is it, exactly, that we would require the RPK-12 and RPK-74 if they would presumably fill the same function, unless this RPK is an original model firing 7.62x39mm cartridges? --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 12:47, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
There was an update for BF4 on PC, where all of the China Rising weapons are available. The RPK is the RPK-74, with the awesome wood furniture on it. So, apparently they wanted to make the RPK-12 and RPK-74 extremely similar. But I do like the new RPK, and all of the guns are fun to use. I hope they add some more guns in Second Assault, like an actual AK47 with wood furniture, and other fun things. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 19:05, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== All Battlefield 4 Weapons video ==&lt;br /&gt;
&lt;br /&gt;
A guy on YouTube named &amp;quot;MAR89TUM&amp;quot; does videos showcasing all weapons in a video game, and he just completed his Battlefield 4 video a few hours ago. I thought I'd share it with you guys.&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=A86pF20anB8&lt;br /&gt;
&lt;br /&gt;
[[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 12:30, 20 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Saved for later because it's really long, but thanks for sharing :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
&lt;br /&gt;
www.youtube.com/watch?v=_4qVx3Pvfu4&lt;br /&gt;
&lt;br /&gt;
I'm assuming the F2000 Tactical is also going to be in there.&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 13:44, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Gameplay with the scope, yay! I bet the scope is the F2000's iron sights, and if you attach any other optic it becomes the Tactical. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:25, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I don't have Battlefield 4 yet, but from research I've done I've found that it is a F2000 Tactical, but there is a optic attachment unique to the weapon called &amp;quot;F2000 (x1.6)&amp;quot; and attaching it to the F2000 Tactical transforms it into the original F2000. Attaching any other optic or leaving it as iron sights keeps it as the Tactical. [[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 1:23, 6 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== JS2 ==&lt;br /&gt;
I've figured out what's up with the JS2. Okay, first, part of the problem is that IMFDB's entry for the variant is wrong, it's &amp;quot;JS 9mm&amp;quot; (or &amp;quot;Jian She JS 9mm&amp;quot; if you want to include the company name), that's the name; &amp;quot;Type-05&amp;quot; is not a thing, that doesn't exist. Second, the description is also wrong, the JS isn't just a QCW-05 in 9mm. It's based on it, but it's smaller, along with having a flattop and built-in foregrip. It's part of the same family, but not the same gun. So the JS is its own gun, smaller and with a flattop and foregrip. With that out of the way we can talk about what the JS2 is. The JS2 is a fictional future variant of the JS (thus the name) chambered in 5.8mm that fires from a closed bolt, with the charging handle on the left side, and with the suppressor removed. Also, I just happened across a bunch of pictures and a video of Chinese police with JSs without suppressors, so I'm not sure lack of a suppressor is that notable. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 04:37, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Burst Fire - Why do so many games get it so WRONG? ==&lt;br /&gt;
&lt;br /&gt;
As I understand it, burst firing weapons (like the M16A2 or MP5A4 for instance) were first introduced to *save* ammo, rather than waste it. I just can't figure out why game designers would decide that making the gun fire a *minimum* of three rounds per trigger pull would be a better idea than allowing any number up to three?&lt;br /&gt;
I know that HK weapons with burst fire don't act like this in real life, or M16A2/A4s/M4s - Is there such a thing as a real world firearm that does not allow its wielder to fire less than three shots when set to burst fire? [[User:Stickie|Stickie]] ([[User talk:Stickie|talk]]) 07:02, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Far Cry 2 and 3 got it right with the 'AR16' and FAMAS respectively, and I know 007 Nightfire on the Gamecube had plenty of burst weapons capable that could be single shot if you tapped the trigger gently. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:34, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Missing Second Assault weapons ==&lt;br /&gt;
&lt;br /&gt;
Hello, everyone. As I'm sure most of you know, the Second Assault DLC has been out for a while now. There were 5 weapons that got added in this DLC&lt;br /&gt;
*DAO-12 (apologies, I've kinda forgotten what shotgun it's based on)&lt;br /&gt;
*Gol Magnum&lt;br /&gt;
*M60E3&lt;br /&gt;
*F2000&lt;br /&gt;
*AS VAL&lt;br /&gt;
If anyone can help me get some images for these weapons, I would really appreciate it --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:47, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I think the main reason the Second Assault weapons haven't been added, this is just a thought, but it hasn't been released on PC yet. The biggest BF4 audience is on PC, and we got screwed. China Rising weapons have been available on PC for about 3 weeks, so those should be here soon. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 17:45, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:ah, alright then. I'll be patient...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I assume all our screenshots come from PC, mostly because of how much easier it is to do that, but also for the best resolution. If I played on PC I'd do lots of screencapping, but I can't :( [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 18:58, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Reloads ==&lt;br /&gt;
&lt;br /&gt;
I find it strange that some of the guns that have ambidextrous charging handles use the right side only. I first noticed this with the AK-12, where the reload animation uses the left hand to go under the gun and chamber a round from the right side. It is odd for the devs to put in the ambi charging handles, and then act as if they're not there. But they could use an animation from a previous game, who knows. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:27, 7 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Assault Rifle Stats ==&lt;br /&gt;
&lt;br /&gt;
As some people have pointed out, the stats for the assault rifles seem as though they were not thought out. The bullpups have less accuracy, but theoretically have the same barrel length as a rifle chambered for the same round. For example, the SAR-21 has an accuracy rating of 45, while the HK416 has a rating of 50. And the L85A2 has an accuray rating of 35, which is less than most of the carbines. The M16A4 has less stability than most other rifles, most likely due to the 20 inch barrel, but it gains nothing in accuracy. Speaking of stability, the AK-12 is tied with the QBZ-95-1 for second best stability (rating of 70), only being beaten by the SAR-21. Why does the AK-12 have more stability that the HK416(I mainly ask because I love that rifle)? The AK-12 has a 16 inch barrel, while the HK416 utilizes the 14.5 inch barrel in this game, so I don't understand that. The ACE 23 is a super-gun in the game. It has a great rate of fire, awesome accuracy, and almost no recoil. I hate the ACE 23. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:41, 7 December 2013 (EST)&lt;br /&gt;
:Most video game designers, like most Hollywood writers don't actually know anything about firearms.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 00:37, 8 December 2013 (EST)&lt;br /&gt;
::A few things. Those stat bars, like in almost every game, are half wrong, don't trust them. The reduced accuracy of bullpups is because it's a trade off for their better hipfire accuracy, it highlights their good performance in CQB due to their shorter length. In terms of stability, recoil is directly proportional and opposite to rate of fire, the visual appearance of the gun doesn't factor in. Since gameplay balance has to exist, it's far better to play with less obvious traits like accuracy, hipfire, recoil, muzzle velocity, reload time, and such rather than the more important things like mag capacity, rate of fire, and damage, the three most important things, as those three are what ties the gun to actually representing its real counterpart. The ACE 23 isn't godly, but it is the single most all-round gun in the game, with the natural advantages and disadvantages that come with being the most jack-of-all-trades. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:29, 8 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==CZ-75==&lt;br /&gt;
&lt;br /&gt;
The CZ in the game is not a PHANTOM, but the steel framed SP-01 Tactical. I'm not going to change it yet as we do not have a picture of the SP-01 Tac yet, and the two models are remarkably similar in looks. But I might change the entry and description here shortly. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 14:51, 9 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Actually its not a Tactical. Its a CZ SP-01 Shadow. Tactical denotes it is a decocker model. The in game render clearly shows the extended shadow safety. [[User:Furious Oyster|Furious Oyster]] ([[User talk:Furious Oyster|talk]]) 19:57, 9 December 2013 (EST)FuriousOyster&lt;br /&gt;
:Beat me by literally a couple seconds. The Shadow is seen [http://www.handgunsmag.com/2010/09/24/featured_handguns_hg_cz_usa_cz_75_sp01_shadow_082710/ here] and [http://www.theboxotruth.com/docs/edu76.htm here].--[[User:--JazzBlackBelt--|--JazzBlackBelt--]] ([[User talk:--JazzBlackBelt--|talk]]) 20:01, 9 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Well Gentlemen, I stand corrected. That's another reason I didn't change the entry; I know almost nothing about CZ handguns. I simply looked at CZ's current lineup, and found the Tac looks nearly identical to the one in game. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 15:43, 10 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=767389</id>
		<title>Talk:Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=767389"/>
		<updated>2013-12-09T19:51:14Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Assault Rifle Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leaks ==&lt;br /&gt;
&lt;br /&gt;
http://www.overclock.net/t/1375494/neogaf-leaked-bf4-screens&lt;br /&gt;
Looks like M249E3 and M4(?) with MoH:WF influence.&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:44, 26 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 17-minute gameplay ==&lt;br /&gt;
&lt;br /&gt;
The first 17 minutes of gameplay have been released now. I've added myself some guns in the page and if someone thinks some guns are wrong, feel free to change it since I'm still a novice when it comes to identify guns in games. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 10:26, 27 March 2013 (EDT)&lt;br /&gt;
&amp;lt;br&amp;gt;http://www.youtube.com/watch?v=U8HVQXkeU8U&lt;br /&gt;
&lt;br /&gt;
== Shorty shotgun ==&lt;br /&gt;
&lt;br /&gt;
The shorty shotgun could also be the same breacher-configured 870 MCS from ''Warfighter''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:03, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid  ==&lt;br /&gt;
&lt;br /&gt;
Do you guys think that the machine gun Irish is carrying it's actually a hybrid between a M249E3 Para SAW and a Mk 46 Mod 0? I've watched the gameplay video a couple times and I can't really see it the machine gun has a STANAG well under the belt to see that is a cross between the two weapons. For the time being I just added the machine gun to the page as an Mk 46 Mod 0, although I'm not sure if you can change its fixed stock for a collapsible and still call it an Mk 46 Mod 0. Here is a picture to take a look that I took from the Battlefield 4 site. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 09:17, 29 March 2013 (EDT)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:bf4 m249.jpg|thumb|400px|none|]]&lt;br /&gt;
:It has a conventional M249 barrel and carry handle, both things lacked by the MK46. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 12:13, 29 March 2013 (EDT)&lt;br /&gt;
::The Mod 1 variant restores the carry handle and barrels are interchangeable. The only telling features that distinguish an M249 from a Mk 46 are the magazine well (which we can't determine since no images of the left side of the gun are provided) and the vehicle mounting lug, which the in-game gun noticeably lacks. This could very well be a true Mk 46, for once. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:13, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Also on the picture above Pac has an M4A1, it's seen in the gamplay trailer too. --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 03:29, 4 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Vehicle Mounted HMG ==&lt;br /&gt;
&lt;br /&gt;
At 6.58 in the gameplay video, when Record engages the buggy with the Serbu Super Shorty, you see the HMG mounted above it. Is it a Dushka?&lt;br /&gt;
I'm rubbish with the whole screen-shot thing so I won't attempt that. It has just been bothering me. Thanks. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 05:47, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's most likely a Kord HMG, just guessing from Russian vehicle armorments in previous games.--[[User:AK-74Fan|AK-74Fan]] ([[User talk:AK-74Fan|talk]]) 12:01, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
    Ahh right thanks! I have to admit, I am absolute rubbish at ID-ing HMG's. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 10:52, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Have they learned their lessons from Battlefield 3? ==&lt;br /&gt;
&lt;br /&gt;
Looking over the BF3 discussion page, I'm driven to wonder if DICE has learned their lessons from BF3's lifetime and are going to make this game better (at least with respect to emulating real-life firearms). I'd like to think they will--this website's popularity is rising, so more people are aware of DICE's shortcomings when it comes to realistic firearms than before. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 14:24, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This could be because I'm SP-centric (and BF3 has been shelved since ''Warfighter'' came out), but the only weapon-related &amp;quot;shortcoming&amp;quot; I felt BF3 had was the use of M240Bs and so-called &amp;quot;M16A3s&amp;quot; (which I still have yet to see convincing proof is a flat top receiver when all the ''official'' sources say it's the same thing it was when first adopted--a fixed carry handle A2 upper) by the Marines. MP probably has more I'm either unaware of or have forgotten, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:04, 30 March 2013 (EDT)&lt;br /&gt;
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:This is a pic of an M16A3 built under license by FN, I imagine that one could just slap an A4 upper on it and you have a flattop AR: [http://i1239.photobucket.com/albums/ff502/augeekim/untitled5cb1.jpg M16A3] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:08, 31 March 2013 (EDT)&lt;br /&gt;
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::I've seen that one before. Changing a major component like that makes it ''not'' an M16A3 because it doesn't adhere to the military's A3 specification, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:33, 3 April 2013 (EDT)&lt;br /&gt;
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:Gonna have to agree. DICE have been very accurate with weapon characteristics in BF3, give or take a few things. In comparison to other FPS, BF3 already stood head and shoulders above. Fire selectors and bolt releases were missing, along with certain Only Warfighter has had the hyper-realism I've always been looking for (except for AK variants, but I don't mind &amp;gt;.&amp;gt;), and I'm sure DICE will bring at least some of that back into BF4. --[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 20:45, 11 June 2013 (EDT)&lt;br /&gt;
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== More weapons shown ==&lt;br /&gt;
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Some new pics show the weapon loadout screens but they're watermarked to hell and back.&lt;br /&gt;
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http://i.imgur.com/Ef1eymph.jpg&lt;br /&gt;
http://i.imgur.com/m6NUETrh.jpg&lt;br /&gt;
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CZ-805&lt;br /&gt;
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Beretta M9&lt;br /&gt;
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Scorpion EVO A3&lt;br /&gt;
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Magpul PDR-C&lt;br /&gt;
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QBZ-95&lt;br /&gt;
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Type 88 LMG&lt;br /&gt;
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QSZ-92&lt;br /&gt;
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SV-98&lt;br /&gt;
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QBU-88&lt;br /&gt;
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Scout Elite&lt;br /&gt;
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Ultimax 100 Mk5&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 06:00, 9 June 2013 (EDT)&lt;br /&gt;
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The Czechnology seems to be getting around.But oh great, 4 classes...again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:24, 9 June 2013 (EDT)&lt;br /&gt;
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:I don't know about you, but I think it would be hard to snipe with no arms. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:59, 9 June 2013 (EDT)&lt;br /&gt;
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The Ak5c and the Saiga can be added to the page right now. They are seen in the new &amp;quot;Angry Sea&amp;quot; video. I also caught a fleeting glimpse of what looked to be the H&amp;amp;K XM25 launcher during the E3 live stream. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 17:15, 10 June 2013 (EDT)&lt;br /&gt;
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I think the Magpul PDR-C is just a placeholder for the Scorpion EVO A3--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:50, 12 June 2013 (EDT)&lt;br /&gt;
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== E3 footage ==&lt;br /&gt;
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Now that EA has shown some new footage of Battlefield 4 during this year E3, some new weapon appear on the video. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 15:26, 13 June 2013 (EDT)&lt;br /&gt;
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Singleplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=IEZhbV9s1Ag&lt;br /&gt;
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Multiplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=3nJY7n8KaOY&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=ZjSykcTGrNc&lt;br /&gt;
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http://www.youtube.com/watch?v=dgZTeVnM5Sw&lt;br /&gt;
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Saw this on the BF wiki, during the counter knife sequence, &amp;quot;Press F to pickup P90&amp;quot; can be seen.&lt;br /&gt;
http://images4.wikia.nocookie.net/__cb20130611030437/battlefield/images/thumb/1/1c/Knifecounter.png/640px-Knifecounter.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 11 June 2013 (EDT)&lt;br /&gt;
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:Good catch there! You can see P90 (along with a QB series weapon on the right) more clearly in this screenshot: http://images.wikia.com/battlefield/images/1/1d/Siege_of_Shanghai_1.jpg --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 17:08, 11 June 2013 (EDT)&lt;br /&gt;
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Also saw an XM-25 in June 12 livestream http://gyazo.com/ec33d8c85bc8c3c981fde636cc1a3ffe.png [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:45, 12 June 2013 (EDT)&lt;br /&gt;
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== Kel Tec RFB ==&lt;br /&gt;
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http://www.youtube.com/watch?v=O-cJhOCd7GY&lt;br /&gt;
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Also the text here says QBZ-95-1 but the 5.56A-91 image is subbed in: http://imgur.com/a/oBF5P#6nlAhND&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 14:04, 13 June 2013 (EDT)&lt;br /&gt;
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YES! FINALLY! I've been waiting for a RFB, and in battlefield no less![[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 23:08, 13 June 2013 (EDT)&lt;br /&gt;
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:That photo album also confirms the QSZ-92, which isn't a surprise, but it's nice to see there's at least one new pistol. I hope it's the 5.8mm, 20-round version for the sake of variety. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 03:18, 17 June 2013 (EDT)&lt;br /&gt;
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== 40mm vs. Havoc in Baku ==&lt;br /&gt;
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&amp;quot;Gee, I really wish I had a 40mm ''before'' that helicopter blew everything up. Oh, wait, I did.&amp;quot;--[[User:Animalmenace|Animalmenace]] ([[User talk:Animalmenace|talk]]) 08:35, 16 June 2013 (EDT)&lt;br /&gt;
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Wrecker was a ''little'' busy avoiding being turned into salsa by the helicopter. Probably didn't want to spend much time trying to line up a shot to the cockpit with a grenade launcher. Even if he were firing HEDP grenades like the M433 or even the new &amp;quot;HELLHOUND&amp;quot; grenade, I seriously doubt he could have stopped a Havoc with a grenade - unless he happened to hit it right in the cockpit with it. The opportunity to do just that doesn't happen until the thing comes down to the deck to finish off the car. (Pilot got cocky I guess. Well, his canopy ''can'' stop rifle rounds, guess he figured he was okay.) [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:42, 22 June 2013 (EDT)&lt;br /&gt;
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== Alpha Code Leak ==&lt;br /&gt;
Here's the link: http://pastebin.com/MX9mBuzJ&lt;br /&gt;
I'll post what's relevant, though the it can be a bit confusing at times. The Starstreak, a British MANPADS with three mini-missiles that launch after the main missile reaches max speed, will be in. Both the M15 and M34 smoke grenades are mentioned. We already knew about the MBT LAW, right? M82A3 (yes!), FAMAS, M40A5, 870, UMP, OMFG-148 Javelin. The XM25 will have both standard airburst, and smoke airburst grenades. The M320 has the same four ammo types as BF3, with the addition of 40mm flashbangs. In the optics section, there's a &amp;quot;visionking&amp;quot;, even though the model can't be known yet, I bet it's the 20x scope. There are 1x, 3x, 4x, 6x, 8x, 20x, and 40x scopes, as well as &amp;quot;ugl&amp;quot;, which is likely just the M320's sights. I think the 8x is just a left over from BF3, as we know we're getting 6x and 20x options for sniper rifles, and the adjustable zoom attachment adds 14x to whichever you have, so 6x &amp;amp; 14x, or 14x &amp;amp; 20x. Since it sounds like th M82 will always have a scope and bipod, which means it's likely not customizable, I bet it will have to have a 40x scope at all times, as part of its balance. That's everything relevant to us that I could find. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:14, 4 July 2013 (EDT)&lt;br /&gt;
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I've talked to an alpha player, said the Barrett is a stationary weapon if I'm not mistaken. Also saw the UTAS sight right before visionking.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:17, 4 July 2013 (EDT)&lt;br /&gt;
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The Barrett ''should'' be a stationary weapon, not something you can run around all willy-nilly with. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:23, 4 July 2013 (EDT)&lt;br /&gt;
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:Right, the UTAS, that's what I missed when writing this. From what I've read, the M82 is a pickup weapon that's on the map, like the Ceph weapons in Crysis 3. Per these stats it does 110 damage, has no damage drop over range, but roughly a five second reload. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:00, 4 July 2013 (EDT)&lt;br /&gt;
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== Battlelog inventory screen ==&lt;br /&gt;
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http://s22.postimg.org/unc6vxf1t/bf4.jpg&lt;br /&gt;
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The latest Battlelog trailer showing all the apps and stuff had someone choosing their loadout. AK-12 featured prominently.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
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Hm, I didn't know the FAMAS looked like a SCAR. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 13:27, 25 July 2013 (EDT)&lt;br /&gt;
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:SAR-21? Cool! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:09, 25 July 2013 (EDT)&lt;br /&gt;
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:@Pyramid, they've been using placeholder icons since the alpha.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
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I hope to God the M16 isn't the A3 in final, also in the trailer we see an &amp;quot;M14A3&amp;quot;, possible typo?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 08:39, 28 July 2013 (EDT)&lt;br /&gt;
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::That's definitely a typo for the M16A3. Also, it has to be in, the US needs a full-auto AR. And while some people here seem to think otherwise, there are two different rifles that got the &amp;quot;A3&amp;quot; designation, the first being a full-auto A2, the other being a full-auto A4. They have different Colt model numbers, but are both A3s as far as the military is concerned. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:37, 28 July 2013 (EDT)&lt;br /&gt;
:::The &amp;quot;M16A3&amp;quot; is so damn confusing. I am currently of the opinion that there are actually 3 different US military issue rifles that are all the A3. The first is the Colt made M16A2E3 which was introduced in 1992 I think. This had a standard A2 upper along with an A1 style lower (no A2 strengthening points) and was stamped A2E3. Then you have the M16A3 that was made after this that had an A2 style lower (but with burst replaced by auto and stamped as the M16A3) and an A2 upper. I think these were made from 1994 and all of these were made by FN, but not sure. Finally you have the debatable flat top upper one. Annoyingly, from Googling I can't find any pictures of this actually being used, but I am about 99% sure it exists. I believe that all of the M16A3s that were ordered post OIF are the flat top kind, and they are mainly a mix of FN and Sabre Defence made rifles. I remember seeing a picture of one of the Sabre Defence guns and it was flat top with a railed handguard, and as the order for 5000 or so M16A3s from them was in 2008, I would be amazed if the US military was buying any rifle without a sight rail then. Similarly, there have been orders from FN for the M16A3 as recently as 2010, and again I don't believe that they would still be buying carry handle uppers at this point. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:13, 30 July 2013 (EDT)&lt;br /&gt;
::::Found some proof that a flat top M16A3 exists in [http://i279.photobucket.com/albums/kk148/pezboytate/Firearms/m16a3sabredefense.jpg this] photo. It is a Sabre Defence Gun marked as M16A3, property of US Government, S/1/F selector, railed handguard and flat top A4 style upper receiver.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:37, 30 July 2013 (EDT)&lt;br /&gt;
:::::Not an M16A3, it's just had parts swapped out. The A3 was an A2 with an S/1/F lower when it was adopted in the 90s and it remains this today. This was told to me by active duty US Navy SEAL just this morning. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:12, 30 July 2013 (EDT)&lt;br /&gt;
::::::Do you seriously think the US government would be buying an AR-15 platform without a flat top as late as 2010 (FN and Colt were awarded contracts including M16A3s in 2007, Sabre Defence got one in 2008, and FN got another in 2010)? I think the majority that are around are still the older A3s with the carry handle, but I think the newer ones like this have a flat top. Note that it has a Shot Show tag on it, I doubt that they would be showing off a random franken-gun at their booth as opposed to their newest government contract. [http://www.guns.com/reviews/sabre-defence-m16a3/ Here] is another photo of the Sabre Defence version showing the whole gun. I don't know if the contract was fully completed before Sabre Defence went belly up, however there has been a new contract with FN since this point, so can only assume that the FN guns would be built to the same or better spec than these as opposed to taking a step backwards. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:50, 30 July 2013 (EDT)&lt;br /&gt;
:::::::To make things even more confusing, the picture in that link shows a flattop M16, but all the text and stats imply it has an A2 upper. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:29, 30 July 2013 (EDT)&lt;br /&gt;
:::::::I don't know why they're still buying rifles in that configuration, but [http://seabeemagazine.navylive.dodlive.mil/2013/05/17/nmcb-5-undergoes-rifle-quals-in-okanawa/ they are]. I can swap out the upper receiver group and buttstock on an M4 to give it a 24&amp;quot; barrel and a PRS buttstock, would that make you think &amp;quot;new&amp;quot; M4s are being procured as DMRs instead of carbines? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:35, 5 August 2013 (EDT)&lt;br /&gt;
::::::::A few points. Firstly that doesn't say anything about what configuration the rifles that are currently built are in, just that there are rifles in the inventory that have the fixed carry handle. As I said before, I think the majority of rifles in circulation will have the A2 upper, it will only be the newest ones that have the A4 style ones. Secondly, if I had to guess I would say that those are not the newer guns made by FN or Sabre Defense. If you look at the finish it is gray, particularly when you compare it to the M4 which is in one of the photos which is much blacker in comparison. I believe that current FN and Sabre Defense guns (along with current Colt ones I think) have a black finish, whereas the gray was on older Colt guns. Lastly, I don't see what you are getting at with the last point about switching out the upper. Are you saying that people are doing this to M16A3s, or that the pictures of the Sabre Defense gun are a case of this? If the latter than I don't think this is the case, as firstly they are pictures provided by Sabre Defense to show off the fact they are (were) making M16A3s for the military so I doubt it would be a random cobbled together gun, particularly as it has the US Gov and M16A3 markings. Another thing to bear in mind, is that for these recent orders they were combined with orders for M16A4s. If they are making M16A4s I imagine it would be cheaper to be producing flat top A3s than carry handle ones, as the upper would be common between the two variants without having to tool up and run a whole separate production line. Again, I find it hard to believe that the Navy would pay more for something with less utility. Maybe the new ones do have a fixed carry handle, but to me it makes no logical sense why they would choose to do this, and from the evidence I can find the rifles that Sabre Defense made to the US Government spec had a flat top when they were made in 2008. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:37, 5 August 2013 (EDT)&lt;br /&gt;
:: SCAR-L or HK416 works fine imo, also the M4 will be all kit as a carbine so I'd rather not have the same game of Assault spam again.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:11, 28 July 2013 (EDT)&lt;br /&gt;
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== MGL Reload ==&lt;br /&gt;
Someone added that you only reload three shells, but I think they were being loaded two at a time. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:08, 26 July 2013 (EDT)&lt;br /&gt;
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== Character Model Images ==&lt;br /&gt;
I had heard a rumour that the P226 was going to be in, [http://bf4talk.com/threads/battlefield-4-characters-hd.606/ but this confirms it.] About time a we see a SIG in a game again. My gut tells me it will be the .40 version, to bridge the gap between the standard issue 9mms (plus the G17), and the M1911; it would be a perfect fit in both damage and mag size. I don't have a link, but there are a few guns built into the Alpha that people have found; the ones we didn't know about (other than the P226, which is the railed version) are the Mx4 Storm and CS/LR4. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:12, 29 July 2013 (EDT)&lt;br /&gt;
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It could also be a simple holster stuffer, too. This is hardly proof that the gun will be usable. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:00, 30 July 2013 (EDT)&lt;br /&gt;
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::The P226 was found in the files along with the Mx4 and CS/LR4, as dog tags. [http://www.reddit.com/r/battlefield_4/comments/1h593e/heres_an_accurate_list_of_all_weaponsgadgets I found the sources.] [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 30 July 2013 (EDT)&lt;br /&gt;
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:::[http://i.imgur.com/DFMOy4p.jpg Here's] a leaked screenshot of the M82 from the Alpha. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:28, 1 August 2013 (EDT)&lt;br /&gt;
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I don't think that character holding the LMG has enough American flags on his uniform. Jesus. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:15, 2 August 2013 (EDT)&lt;br /&gt;
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== QBZ-95(-1?) and RPG-7 confirmed ==&lt;br /&gt;
Video from the Wintergore's channel (also shows the RPG-7): &lt;br /&gt;
http://www.youtube.com/watch?v=ZzdSfV3e-VI&lt;br /&gt;
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Video from the Levelcap's channel: &lt;br /&gt;
http://www.youtube.com/watch?v=q2F6B4Gtnhc&lt;br /&gt;
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These are just a few videos that confirm the implementation of the QBZ-95 in BF4. Also Levelcap call it &amp;quot;QBZ-95-1&amp;quot;, but I'm not sure that the rifle models are actually based on the newest QBZ-95 variant or they are just a modified version of the old QBB-95 models from BF3 ([[User:Lone Soldier|Lone Soldier]]) 9:36, 5 August 2013 (EDT)&lt;br /&gt;
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:Here's a [http://battlelog.battlefield.com/bf3/forum/threadview/2832654348580286883/ thread on Battlelog] that's compiled all of these clips that have been given to the community. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:11, 5 August 2013 (EDT)&lt;br /&gt;
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== New Weapons ==&lt;br /&gt;
Remington 870, M40A5 (I'm assuming, I don't know exactly), the Hybrid M249 from the last Battlefield, AK-12, PKP Pecheneg, SV-98, Saiga 12k, QBZ-95 (unknown if it's the original or the QBZ-95-1) and the CS/LR4 are getting added&lt;br /&gt;
Proof:&lt;br /&gt;
http://images.wikia.com/battlefield/images/f/fe/Battlefield_4_American_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/b/b2/Battlefield_4_Russian_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/3/31/Battlefield_4_Chinese_Character_Models.jpg&lt;br /&gt;
---[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 08:53, 16 August 2013 (EDT)&lt;br /&gt;
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*ok, so apparently I'm EXTREMELY tardy to the party.... My bad. --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:46, 16 August 2013 (EDT)&lt;br /&gt;
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:It's a QBZ-95-1 (QBZ-95G alternatively) for sure. PLA engineer also sports a QBS-09 semi automatic shotgun. However, as refreshing that is to see, I wag my finger in disappointment at the Russian medic who forgot to pack up appropriate VOG-25 grenades for his trip. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:21, 17 August 2013 (EDT)&lt;br /&gt;
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::ok, so there are some new things in there, right? I didn't just waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:35, 17 August 2013 (EDT)&lt;br /&gt;
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:::I'm pretty sure QBS-09 was never seen before in any official or unofficial Battlefield 4 material. Haven't really been following it around, but any news around that are desirable. Thanks for posting these photos. There's also the rocket/missile launcher on the PLA engineers back. I'm pretty sure that's new, considering Alpha footage assigned good ol' RPG-7 to the Chinese. It could just be a Strela again or it's Chinese derivative. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
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PK Pecheneg is new. US assault has a Glock (17?) in his chest again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:09, 17 August 2013 (EDT)&lt;br /&gt;
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:I don't know. I'm pretty sure PKP appeared in the installment beforehand, just not as a starting weapon for the class/kit in question. I think it will be interesting seeing three faction and how they play off each other, even if they'll probably end up being just reskined versions of each other in terms of vehicles and starting weapons. Can anybody ID the shotgun US soldier is carrying. I was inclined to think it's [http://www.imfdb.org/images/e/e9/Remington_870MCS.jpg Remington 870MCS] just like in previous few installments and based on the over all shape, however the other two factions lug semi automatic shotguns. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I'd never even heard of the QBS-09 before, so thanks for the links :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:51, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Same about the QBS, neat. I'm positive thats an 870MCS as in the previous installments, perhaps its a place holder though. Interesting if they have it both with the Serbu 870.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 01:02, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I'm pretty sure QBS-09 wasn't seen anywhere outside of the few official press releases. This is definitely the first appearance in entertainment media. Not even sure if it was adopted besides for a few selected units and possibly pushed for police service. It's refreshing to see a rarity like this crop up. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 07:45, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::oh... So, I didn't waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Paracel Storm Trailer==&lt;br /&gt;
HOLY CRAP. aside from the new guns (ACE 21, etc.) Did anyone else see the boat hit the shore and land in that building? So awesome...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:45, 20 August 2013 (EDT)&lt;br /&gt;
:That was an awesome trailer, I didn't see any guns you missed. Here's the P226 in the [http://www.youtube.com/watch?v=eEIWYgA2lbQ Premium trailer], at 0:51, and the UTS-15 in the [http://www.youtube.com/watch?v=guxDcKmhDLA Levolution trailer], at 0:42. Here's a [http://blogscdn.battlefield.com/wp-content/uploads/2013/08/Battlefield-4-Paracel-Storm-4-WM.jpg.jpg screenshot] revealing there's an M200. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:20, 20 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Think there was a modern AK12 derived Saiga in the base trailer, when the camera follows the soldier walking up a catwalk and gunning down his foe.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:54, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It looked like an AK-12 firing shotgun rounds, which was weird, so that makes sense to me. The &amp;quot;MSMC&amp;quot; looks to actually be a CBJ-MS. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:04, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Every weapon in Battlefield 4 ==&lt;br /&gt;
&lt;br /&gt;
So somebody at Gamespot managed to get a recording of the class customisation menu. They went through every weapon subset and a few of the attachment menus. Pretty much reveals everything except vehicle weaponry. I'm not sure if this can be added to the page (does it count as a leak?), but it's still interesting and it couldn't hurt to have it here anyway. Some of the guns have made up names (or are too obscure to be found in a quick google search) but there are four Ak-12 variants, the SAR-21 and a good amount of chinese weapons. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 13:21, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[http://uk.gamespot.com/events/gamescom-2013/battlefield-4-every-class-every-weapon-every-unlock-6413393/ Video is here]&lt;br /&gt;
&lt;br /&gt;
:To be honest, I'm disappointed with the selection. Most of the weapons are same (and look like re-used models as well) as in Battlefield 3, with very few additions. Then, again, they covered quite a lot of firearms there, so some were bound to re-appear. Hope the time and resources were put into making more maps and tools that are fun to play around with. There's also no designated launcher for the Chinese faction, so I assume Russians and Chinese will both share RPG-7V2. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:14, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
No MP7 but two UMP's and the SPAS 12 makes me a bit dissapoint, although they'll likely add more weapons. Also, didn't the Chinese engineer have his own launcher in the hi def faction screens. Also, the AK12 Saiga is the OBV 12, interesting.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:19, 21 August 2013 (EDT)&lt;br /&gt;
:: Youtube link if needed.&lt;br /&gt;
https://www.youtube.com/watch?v=JLzYLTPN6Mw&amp;amp;feature=youtube_gdata_player&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:34, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::There's no way that's the final build, there's too much missing, like no Chinese launchers or G17 even though we saw them, no M1911 would just be silly, I could go on. I bet this is most of the weapons, say 2/3 or 3/4, but not all of them. Note that there is other stuff missing from the build too, like the F-22 (US is using the PAK-FA). The &amp;quot;SRR-61&amp;quot; is the M200 Intervention, as the that's in the build but not on the list, and the &amp;quot;SRR-61&amp;quot; says it has 7 rounds of .408. The &amp;quot;338-Recon&amp;quot; could be a lot of things. The &amp;quot;Compact 45&amp;quot; is likely an HK45C, BF doesn't use HK names after all, and they couldn't name it &amp;quot;M45C&amp;quot;, as the M1911 variant in BF3 (and likely this one) is the M45. While the &amp;quot;Compact 45&amp;quot; is listed as having 15 round, that would be ridiculous, and is likely an oversight in the stats. The Galil ACEs are listed as 30 rounds, but do in fact have 35, as seen in the trailer, so some are wrong. Also, the HK45C takes 8 round magazines, which means they could have the M1911 along side it with no balance issues. I believe the rest of the guns are named properly. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:11, 22 August 2013 (EDT)&lt;br /&gt;
::::The SVD-12 is likely an AK-12 DMR variant, rather than an actual SVD variant. If we're getting whole families of rifles like this (5 AK-12s, 4 Galils, the Q series) I hope we get the rest of the G36-series lineup in DLC. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:43, 22 August 2013 (EDT)&lt;br /&gt;
:::::Not sure if [http://www.youtube.com/watch?feature=player_detailpage&amp;amp;v=QOPsp9pRnc8#t=196 this clip in this video] is from a longer one, but it shows that when you put a Heavy Barrel on a P90 it becomes a full auto PS90. HK45, not the C, as the &amp;quot;Compact 45&amp;quot; [http://i.imgur.com/PfN53FI.png confirmed]. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:07, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Some more weapon images ==&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/eqfdwoZ.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 03:03, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article needs updating ==&lt;br /&gt;
&lt;br /&gt;
People need to start looking for GamesCom multiplayer footage of the various new confirmed guns and put screencaps of them on this page. Come on, people, this article needs to be updated! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:29, 28 August 2013 (EDT)&lt;br /&gt;
:You do know that you can do it yourself, instead of asking someone ELSE to do it. Maybe you should have a look at the [[Rules,_Standards_and_Principles#No_page_vandalism|rules]] again... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:52, 28 August 2013 (EDT)&lt;br /&gt;
::That's the thing: no, I can't. I don't know how to do. Also, how have I committed vandalism, exactly? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:00, 28 August 2013 (EDT)&lt;br /&gt;
:::If you want something screencapped but don't know how to do it, the correct thing to do would be to ask for advice on how to do it, rather than badger other people to do it for you. I suggest you read the [[IMFDB Screencapping Guide]]. Assuming the video you are talking about is on youtube, you can even do it as simply as just pausing it, print screening and cropping in paint.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:19, 28 August 2013 (EDT)&lt;br /&gt;
::::The screencapping guide contains a link to Fast Stone Image Viewer, which is free and far superior to MS Paint. The guide also details how to take screen captures with Fast Stone Image Viewer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:25, 28 August 2013 (EDT)&lt;br /&gt;
:::::How do I put the images on the site once I've captured them? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:39, 15 September 2013 (EDT)&lt;br /&gt;
::::::Go to the panel on the left and look under &amp;quot;Toolbox&amp;quot; and click on &amp;quot;Upload file.&amp;quot; Browse to the file you want to upload (or drag and drop onto that box,) then tag the image in the summary box below (for example, &amp;lt;nowiki&amp;gt;[[Category: Screenshot]]&amp;lt;/nowiki&amp;gt; for screenshots,) and then click on upload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:16, 15 September 2013 (EDT)&lt;br /&gt;
:::::::How do I delete an uploaded file that's named wrong? Or just change the name of it? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 09:55, 16 September 2013 (EDT)&lt;br /&gt;
::You can either use the move tool or you can tag it for deletion with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt; and reupload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:49, 16 September 2013 (EDT)&lt;br /&gt;
:::How do I do that? Where do I find the move tool and how do I tag it with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt;? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:51, 16 September 2013 (EDT)&lt;br /&gt;
::::Actually, I just figured out how to do the latter. Still would like to know how to do the former, though! :) [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 11:28, 16 September 2013 (EDT)&lt;br /&gt;
:::::If you click on an image, look at the tabs at the top of the page, and you'll see a tab for move. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:46, 16 September 2013 (EDT)&lt;br /&gt;
:The article needs updating again. It's not going to stay like this forever, is it? Am I going to have to do this by myself again, or are someone else going to pitch in? Because I did pretty much all of the updating after GamesCom! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 17:25, 7 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Another 93R ==&lt;br /&gt;
&lt;br /&gt;
Not sure if this is a correct model but another incarnation of the 93R is seen here:&lt;br /&gt;
http://m.youtube.com/watch?v=0H9lXzp6MmM&amp;amp;feature=relmfu&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 02:17, 1 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== No M16A3 for BF4 multiplayer ==&lt;br /&gt;
&lt;br /&gt;
The M16A3 is removed from BF4 multiplayer. the M16 model seen on recent gameplay is actually mislabeled and is now corrected as the three round burst M16A4.&lt;br /&gt;
&lt;br /&gt;
You can read about this here:&lt;br /&gt;
http://pixelenemy.com/m16a3-removed-from-battlefield-4-multiplayer-dice-confirms/&lt;br /&gt;
&lt;br /&gt;
[[User:Dangerman1973|Dangerman1973]] ([[User talk:Dangerman1973|talk]]) 02:09, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
FUCK.YES (pardon the french)[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:16, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::What the heck, was the M16A3 really so annoying? Me and my friends, we have never even heard of this &amp;quot;controversy&amp;quot;, and we play on multiple paltforms... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:14, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::yeah, same here, I don't recall it having really low recoil... I couldn't kill anyone with the M16A3. I just used the a4.--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:09, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
From the looks of things in a few recent videos the M4A1 is out and the M4 is replacing it too, so it will be the dedicated burst/semi Carbine. [[User:5t3v0|5t3v0]] ([[User talk:5t3v0|talk]]) 14:49, 18 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fire selectors? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if BF4 will feature correct fire selectors that visibly change on the weapon model depending on current fire mode? I was hoping to see this. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 17:55, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== GP-30 Confirmed ==&lt;br /&gt;
And a brief glimpse of the Five-seveN in [https://www.youtube.com/watch?v=u_dacA-ZEWQ this video], second halfish. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:58, 24 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Cocking the RPG-7's hammer? ==&lt;br /&gt;
&lt;br /&gt;
Ok, guys, I got the beta, and while using the RPG, I've noticed that after loading the rocket, you cock the hammer on the grip (a detail that I've not seen any game include so far).  Just something I thought was interesting.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 01:05, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I thought that was the safety lever.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 21:37, 4 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Nope, it was the hammer.  [[User:Jeddostotle7|Jeddostotle7]] ([[User talk:Jeddostotle7|talk]]) 12:20, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bullpups less accurate than other assault rifles ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that the stats for the bullpups in-game have an accuracy of 45 while other assault rifles have 50. Which brings me to a question, what is the logic behind that? Because in reality, bullpups are supposed to be shorter in overall length while retaining standard barrels to retain the accuracy. &lt;br /&gt;
&lt;br /&gt;
The SAR 21 and AUG A3 has a barrel length of 508mm, the FAMAS 488mm, and the QBZ 95 463mm.&lt;br /&gt;
However, the HK416 has a barrel length of 409mm, or 505mm at best, the SCAR H, 400mm barrel, the AEK 971 420mm and the AK12 415mm.&lt;br /&gt;
&lt;br /&gt;
As a matter of fact, all the bullpup rifles has longer barrels than it's counterpart (with the exception of M16A4).&lt;br /&gt;
How in the world can DICE allow the bullpups to have lower ADS accuracy than the others? It would have been the total opposite in real life.&lt;br /&gt;
&lt;br /&gt;
If any, they should make reloading bullpups longer due to the magazine behind the trigger.--[[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 12:16, 1 November 2013 (EDT)&lt;br /&gt;
:I've heard (never having fired one myself) that bullpups tend to have crappy triggers, which might affect accuracy. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 12:21, 1 November 2013 (EDT)&lt;br /&gt;
::In BF3 all bullpups had better hipfire accuracy, so this is likely a balance to that. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:27, 4 November 2013 (EST)&lt;br /&gt;
:::But why hipfire? Hipfiring is so damn inaccurate anyway so I don't consider that a form of balance. Having fired the SAR 21 and the M16, I don't find much difference in the trigger pull, but the SAR 21 definitely has a very good CG, it rests perfectly balanced on the master hand so I don't see how that is not a plus to the accuracy. [[User:ZuluSix|ZuluSix]] ([[User talk:ZuluSix|talk]]) 03:30, 10 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
By virtue of locating the trigger further from the ammunition (and thus the firing pin) than a conventional rifle (or even one that loads in the pistol grip), the trigger pull on bullpup-configuration firearms is less &amp;quot;user-friendly&amp;quot; than on conventional firearms (because the trigger has to move a longer mechanism to activate the firing pin on a bullpup rather than a conventional rifle). If we ever switch to electronically-fired weapons or man-portable directed-energy weapons, their layout (relative to where the trigger and the ammunition is located) will become moot with regards to trigger pull because they will no longer require mechanical firing pins. By the way, I've read user complaints about how many bullpup firearms don't have adjustable buttstocks (the magazine gets in the way), which makes them less comfortable to reload and less user-friendly when used with body armour, but that's not likely going to be changed anytime soon or be reflected in the game itself.--[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 05:07, 10 November 2013 (EST)&lt;br /&gt;
:You do still get bullpups with a perfectly fine trigger pull, it is only really particularly a problem with bullpups that are modified version of standard layout weapons as these tend to have a sub-optimal trigger linkage. On these these the linkage is quite often a piece of stiff wire with bends in it so there is a lot of potential for it to flex, on better design the linkage is a straight flat steel bar that has no flex so the trigger pull is similar to that of a normal rifle (possibly slightly heavier, but without the long sloppy travel of the typical bullpup conversions). If anything bullpups should be more accurate than their comparable contemporaries as they have a longer barrel which should be more accurate and give you more muzzle velocity. For example the SA80 series is very accurate, so much so that when it was introduced the marksman tests had to be revised as it was consistently out shooting the L1A1 SLR to the point where everyone was getting top marks (part of this was due to the SUSAT, but even without it is still a very accurate weapon). If they have a worse trigger pull, it really doesn't effect accuracy much in the situations where assault rifles are used anyway. There is the possibility that bullpups will have more muzzle climb in automatic though due to the centre of gravity being further back so there is less weight keeping the muzzle down. However this balances out with the fact that by necessity bullpups need to have a straight through design with the barrel in line with the shoulder, and personally I actually liked the weight being far back as I find it keeps it seated nicely in my shoulder and is more manoeuvrable, but that is more a personal preference thing.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:37, 10 November 2013 (EST)&lt;br /&gt;
The barrel length of a bullpup depends on the specific model being discussed. Sure, the L85A2 has a 20.4-inch barrel, a little more than an M16. The FN F2000 has a 16-inch barrel, and the Micro-Tavor (the new standard-issue weapon for the IDF) has only a 13-inch barrel, the Israelis apparently satisfied with something possessing less barrel length than the M4 carbine. And accuracy is more than just a factor of barrel length; assuming the same cartridge loading, a firearm with a longer barrel should (up to the point before barrel friction starts overpowering the force of the expanding propellant gas) impart a flatter trajectory to a bullet than a shorter one does, but there are other factors, such as the kind of cartridge (why else do they sell &amp;quot;match-grade ammo&amp;quot;?) and the kind of sights. The fact that no bullpup I've seen comes with an adjustable buttstock could be a factor for &amp;quot;user-friendliness&amp;quot; (not to mention the shorter overall length means you often can't find the room for a foregrip that really fits you), but that's not something that you can really model in a game. &lt;br /&gt;
&lt;br /&gt;
It's too bad that the BF series (aside from the [[Project Reality]] mod) doesn't emulate bayonets. That would be a definite advantage conventional rifles would have over bullpups, due to their greater overall length. Project Reality even lets you smack around opposing player characters with Tavor buttstrokes, too--something I would think must be easier with longer conventional rifles. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 15:13, 23 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== China Rising &amp;amp; Second Assault ==&lt;br /&gt;
&lt;br /&gt;
Figured you guys might like to know, but I recently found some additional information for weapons for the DLC packs China Rising in this video: https://www.youtube.com/watch?v=Ox3g_8WF67s as well as info on Second Assault which are below:&lt;br /&gt;
&lt;br /&gt;
China Rising:&lt;br /&gt;
* L85&lt;br /&gt;
* L96&lt;br /&gt;
* MTAR&lt;br /&gt;
* RPK&lt;br /&gt;
* MP7&lt;br /&gt;
&lt;br /&gt;
Second Assault:&lt;br /&gt;
* AS VAL&lt;br /&gt;
* F2000&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]] ([[User talk:Draco122|talk]]) 15:04, 14 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:The M60E4 was seen in a trailer too, so it's likely in Second Assault. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 00:07, 17 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
As a sort of strange aside, the orange presumably &amp;quot;placeholder camo&amp;quot; on all the China Rising weapons as of now gives the impression that the RPK is an original RPK-74 rather than an M model. Why is it, exactly, that we would require the RPK-12 and RPK-74 if they would presumably fill the same function, unless this RPK is an original model firing 7.62x39mm cartridges? --[[User:Dirty Harold|Dirty Harold]] ([[User talk:Dirty Harold|talk]]) 12:47, 19 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
There was an update for BF4 on PC, where all of the China Rising weapons are available. The RPK is the RPK-74, with the awesome wood furniture on it. So, apparently they wanted to make the RPK-12 and RPK-74 extremely similar. But I do like the new RPK, and all of the guns are fun to use. I hope they add some more guns in Second Assault, like an actual AK47 with wood furniture, and other fun things. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 19:05, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== All Battlefield 4 Weapons video ==&lt;br /&gt;
&lt;br /&gt;
A guy on YouTube named &amp;quot;MAR89TUM&amp;quot; does videos showcasing all weapons in a video game, and he just completed his Battlefield 4 video a few hours ago. I thought I'd share it with you guys.&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=A86pF20anB8&lt;br /&gt;
&lt;br /&gt;
[[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 12:30, 20 November 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Saved for later because it's really long, but thanks for sharing :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
&lt;br /&gt;
www.youtube.com/watch?v=_4qVx3Pvfu4&lt;br /&gt;
&lt;br /&gt;
I'm assuming the F2000 Tactical is also going to be in there.&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 13:44, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:Gameplay with the scope, yay! I bet the scope is the F2000's iron sights, and if you attach any other optic it becomes the Tactical. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:25, 20 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I don't have Battlefield 4 yet, but from research I've done I've found that it is a F2000 Tactical, but there is a optic attachment unique to the weapon called &amp;quot;F2000 (x1.6)&amp;quot; and attaching it to the F2000 Tactical transforms it into the original F2000. Attaching any other optic or leaving it as iron sights keeps it as the Tactical. [[User:Mance1462|Mance1462]] ([[User talk:Mance1462|talk]]) 1:23, 6 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== JS2 ==&lt;br /&gt;
I've figured out what's up with the JS2. Okay, first, part of the problem is that IMFDB's entry for the variant is wrong, it's &amp;quot;JS 9mm&amp;quot; (or &amp;quot;Jian She JS 9mm&amp;quot; if you want to include the company name), that's the name; &amp;quot;Type-05&amp;quot; is not a thing, that doesn't exist. Second, the description is also wrong, the JS isn't just a QCW-05 in 9mm. It's based on it, but it's smaller, along with having a flattop and built-in foregrip. It's part of the same family, but not the same gun. So the JS is its own gun, smaller and with a flattop and foregrip. With that out of the way we can talk about what the JS2 is. The JS2 is a fictional future variant of the JS (thus the name) chambered in 5.8mm that fires from a closed bolt, with the charging handle on the left side, and with the suppressor removed. Also, I just happened across a bunch of pictures and a video of Chinese police with JSs without suppressors, so I'm not sure lack of a suppressor is that notable. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 04:37, 21 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Burst Fire - Why do so many games get it so WRONG? ==&lt;br /&gt;
&lt;br /&gt;
As I understand it, burst firing weapons (like the M16A2 or MP5A4 for instance) were first introduced to *save* ammo, rather than waste it. I just can't figure out why game designers would decide that making the gun fire a *minimum* of three rounds per trigger pull would be a better idea than allowing any number up to three?&lt;br /&gt;
I know that HK weapons with burst fire don't act like this in real life, or M16A2/A4s/M4s - Is there such a thing as a real world firearm that does not allow its wielder to fire less than three shots when set to burst fire? [[User:Stickie|Stickie]] ([[User talk:Stickie|talk]]) 07:02, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
Far Cry 2 and 3 got it right with the 'AR16' and FAMAS respectively, and I know 007 Nightfire on the Gamecube had plenty of burst weapons capable that could be single shot if you tapped the trigger gently. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:34, 1 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Missing Second Assault weapons ==&lt;br /&gt;
&lt;br /&gt;
Hello, everyone. As I'm sure most of you know, the Second Assault DLC has been out for a while now. There were 5 weapons that got added in this DLC&lt;br /&gt;
*DAO-12 (apologies, I've kinda forgotten what shotgun it's based on)&lt;br /&gt;
*Gol Magnum&lt;br /&gt;
*M60E3&lt;br /&gt;
*F2000&lt;br /&gt;
*AS VAL&lt;br /&gt;
If anyone can help me get some images for these weapons, I would really appreciate it --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:47, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
I think the main reason the Second Assault weapons haven't been added, this is just a thought, but it hasn't been released on PC yet. The biggest BF4 audience is on PC, and we got screwed. China Rising weapons have been available on PC for about 3 weeks, so those should be here soon. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 17:45, 4 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
:ah, alright then. I'll be patient...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
::I assume all our screenshots come from PC, mostly because of how much easier it is to do that, but also for the best resolution. If I played on PC I'd do lots of screencapping, but I can't :( [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 18:58, 5 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Reloads ==&lt;br /&gt;
&lt;br /&gt;
I find it strange that some of the guns that have ambidextrous charging handles use the right side only. I first noticed this with the AK-12, where the reload animation uses the left hand to go under the gun and chamber a round from the right side. It is odd for the devs to put in the ambi charging handles, and then act as if they're not there. But they could use an animation from a previous game, who knows. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:27, 7 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Assault Rifle Stats ==&lt;br /&gt;
&lt;br /&gt;
As some people have pointed out, the stats for the assault rifles seem as though they were not thought out. The bullpups have less accuracy, but theoretically have the same barrel length as a rifle chambered for the same round. For example, the SAR-21 has an accuracy rating of 45, while the HK416 has a rating of 50. And the L85A2 has an accuray rating of 35, which is less than most of the carbines. The M16A4 has less stability than most other rifles, most likely due to the 20 inch barrel, but it gains nothing in accuracy. Speaking of stability, the AK-12 is tied with the QBZ-95-1 for second best stability (rating of 70), only being beaten by the SAR-21. Why does the AK-12 have more stability that the HK416(I mainly ask because I love that rifle)? The AK-12 has a 16 inch barrel, while the HK416 utilizes the 14.5 inch barrel in this game, so I don't understand that. The ACE 23 is a super-gun in the game. It has a great rate of fire, awesome accuracy, and almost no recoil. I hate the ACE 23. [[User:DeadpoolDeadcool|DeadpoolDeadcool]] ([[User talk:DeadpoolDeadcool|talk]]) 22:41, 7 December 2013 (EST)&lt;br /&gt;
:Most video game designers, like most Hollywood writers don't actually know anything about firearms.--[[User:Crazycrankle|Crazycrankle]] ([[User talk:Crazycrankle|talk]]) 00:37, 8 December 2013 (EST)&lt;br /&gt;
::A few things. Those stat bars, like in almost every game, are half wrong, don't trust them. The reduced accuracy of bullpups is because it's a trade off for their better hipfire accuracy, it highlights their good performance in CQB due to their shorter length. In terms of stability, recoil is directly proportional and opposite to rate of fire, the visual appearance of the gun doesn't factor in. Since gameplay balance has to exist, it's far better to play with less obvious traits like accuracy, hipfire, recoil, muzzle velocity, reload time, and such rather than the more important things like mag capacity, rate of fire, and damage, the three most important things, as those three are what ties the gun to actually representing its real counterpart. The ACE 23 isn't godly, but it is the single most all-round gun in the game, with the natural advantages and disadvantages that come with being the most jack-of-all-trades. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:29, 8 December 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
==CZ-75==&lt;br /&gt;
&lt;br /&gt;
The CZ in the game is not a PHANTOM, but the steel framed SP-01 Tactical. I'm not going to change it yet as we do not have a picture of the SP-01 Tac yet, and the two models are remarkably similar in looks. But I might change the entry and description here shortly. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 14:51, 9 December 2013 (EST)&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=764191</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=764191"/>
		<updated>2013-11-30T14:35:37Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Kel-Tec RFB */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a different recoil pattern.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]], but with the Vickers markings removed.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot;. It uses 10 round magazines.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|350px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The 32&amp;quot; barreled Target variant of the [[Kel-Tec RFB]] is available as a DMR in multiplayer, usable by all kits.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=763675</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=763675"/>
		<updated>2013-11-29T01:18:15Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Taurus Model 44 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a different recoil pattern.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]], but with the Vickers markings removed.&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot;. It uses 10 round magazines.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 85 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[File:SAR-21 MMS rifle.jpg|thumb|none|350px|SAR 21 MMS rifle with EOTech holographic sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=762508</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=762508"/>
		<updated>2013-11-25T20:20:15Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* IMI MTAR-21 */  Double Entry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot;. It uses 10 round magazines.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=762298</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=762298"/>
		<updated>2013-11-25T01:25:50Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch HK45C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] is the very last sidearm to be unlocked in multiplayer, and is listed as the &amp;quot;Compact 45&amp;quot;. It uses 10 round magazines.&lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761289</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761289"/>
		<updated>2013-11-22T05:40:07Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch UMP9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. &lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761288</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761288"/>
		<updated>2013-11-22T05:31:24Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* AKU-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A carbine version of the [[AK-12]] with a shortened gas system and barrel also appears in the game, and has stats similar to the AK 5c, but with a slightly slower rate of fire.&lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761287</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761287"/>
		<updated>2013-11-22T05:24:46Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* DBV-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) is the last unlockable shotgun in multiplayer.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761286</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761286"/>
		<updated>2013-11-22T05:24:09Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Daewoo Precision Industries USAS-12 */&lt;/p&gt;
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{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It usually is configured with an EOTech sight, though a FLIR sight version is present. It always has a AN/PEQ-15 laser sight and is always loaded with FRAG-12 rounds.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761285</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761285"/>
		<updated>2013-11-22T05:19:03Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* FN P90 TR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[FN P90#P90 TR|FN P90]] is available in the campaign and unlockable in multiplayer by means of an assignment.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761284</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761284"/>
		<updated>2013-11-22T05:16:34Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Glock 18 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate was formerly 900 rounds per minute, but this has since been corrected to the proper 1100 round per minute fire rate.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761092</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761092"/>
		<updated>2013-11-21T20:31:26Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Beretta M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761091</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761091"/>
		<updated>2013-11-21T20:29:15Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Colt M1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The[[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 1911 Pistol==&lt;br /&gt;
A variant of the [[M1911 pistol series#M45 / MEU(SOC)|M1911]] is one of the later sidearms unlocked in multiplayer, requiring 34,000 Pistol score. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761088</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761088"/>
		<updated>2013-11-21T20:24:35Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Beretta M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The[[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the first sidearm unlocked. It is nearly identical to the SIG in performance aside from a lower hip fire rating.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite (or possibly because of) the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761006</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761006"/>
		<updated>2013-11-21T18:04:47Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* QBS-09 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] is the default shotgun available once shotguns are unlocked. It is the most powerful semi-automatic shotgun in the game at present, offsetting its rather low 6 round capacity.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761003</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=761003"/>
		<updated>2013-11-21T18:01:31Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Taurus Model 44 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) is available in multiplayer as the second to last sidearm unlocked. It does an impressive 80 damage per shot, more than the semi-automatic shotguns in the game (excluding the QBS-09).&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760999</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760999"/>
		<updated>2013-11-21T17:55:47Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* SIG-Sauer P226R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] is featured in multiplayer as the default sidearm for all classes and factions(USMC, RGF, and PLA), despite the fact that none of the factions in the game employ the P226 as a common weapon in reality.&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760998</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760998"/>
		<updated>2013-11-21T17:52:39Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* MP-412 REX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Rather interestingly, The MP-412 can be modified with most of the accessories available to the other pistols. While it cannot be suppressed, red dot sights, lights, lasers, and compensators/muzzle brakes can all be added to the weapon.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760997</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760997"/>
		<updated>2013-11-21T17:47:41Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Colt M1911 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer. The model used in game appears to be the same Vickers Tactical One-Off custom 1911 used in [[Medal of Honor: Warfighter]]&lt;br /&gt;
&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760994</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760994"/>
		<updated>2013-11-21T17:42:57Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Sniper Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760992</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760992"/>
		<updated>2013-11-21T17:41:32Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Accuracy International L96A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1/AWM-F==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|AWM-F]] will appear as an unlockable weapon in the China Rising DLC. The image on the Battlelog indicates that it is the same model from BF3, and thus is again improperly named as an L96A1.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760990</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760990"/>
		<updated>2013-11-21T17:37:53Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Machine Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:rpk74m.jpg|thumb|none|500px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760988</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760988"/>
		<updated>2013-11-21T17:33:29Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Assault Rifles &amp;amp; Battle Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==IWI MTAR-21==&lt;br /&gt;
The IWI [[Tavor TAR-21 rifle series|MTAR-21]] is a weapon that will be included in the China Rising DLC. It will be a carbine, and therefore usable by all classes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760984</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760984"/>
		<updated>2013-11-21T17:26:52Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch MP7A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760982</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760982"/>
		<updated>2013-11-21T16:56:47Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Benelli M1014 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time. The model is updated from Battlefield 3, and no longer has the Collapsible style stock, instead having the full pistol grip stock.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760981</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760981"/>
		<updated>2013-11-21T16:55:24Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M1014==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|M1014]] is an unlockable shotgun in the game. It does very low damage per shot when compared to the other shotguns, but this is balanced with a very high rate of fire and fast reload time.&lt;br /&gt;
[[Image:M4_Tactical.jpg‎|thumb|none|450px|Benelli M4 Tactical - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760980</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760980"/>
		<updated>2013-11-21T16:48:17Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Assault Rifles &amp;amp; Battle Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is one of the Assault Rifles that will be included in the China Rising DLC pack. The version is the updated L85A2, with a Daniel Defense RIS and other improvements.&lt;br /&gt;
[[Image:L85A2 upgraded.jpg|thumb|none|400px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip, and Surefire FHSA80SA flash hider - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760956</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760956"/>
		<updated>2013-11-21T16:39:57Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Colt M4/M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The weapon in the final game is an M4, firing three round bursts with no Automatic option. You unlock the M4 via 59,000 Carbine points.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760952</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760952"/>
		<updated>2013-11-21T16:38:14Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* CZ 805 BREN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
The [[CZ 805 BREN]] is the last Assault Rifle to be unlocked, requiring 71,000 Assault Rifle score.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760945</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760945"/>
		<updated>2013-11-21T16:36:03Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* FAMAS FELIN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] is an available assault rifle in the game, requiring 37,000 Assault Rifle score to unlock.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760939</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=760939"/>
		<updated>2013-11-21T16:32:42Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* FN SCAR-H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The [[M1911 pistol series#M45 / MEU(SOC)|Colt 1911]] can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The weapon currently has 15 round magazine capacity, even though it had a 20 round capacity pre-release. In reality, both 15-round and 20-round magazines for the 5.8x21mm rounds are in existence.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an [[FN P90#P90 TR|FN P90]] pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class.&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==IMI MTAR-21==&lt;br /&gt;
A tan version of the [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|MTAR 21]] is to feature in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==L85A2==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] is to feature in the upcoming China Rising DLC with an up-to-date rail system.&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG A3|Steyr AUG A3]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74M==&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74M]] is scheduled to appear in the upcoming China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International L96A1==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|L96A1]] will appear as an unlockable weapon in the China Rising DLC.&lt;br /&gt;
&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759635</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759635"/>
		<updated>2013-11-18T18:34:25Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch UMP45 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is an available PDW in the game. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike it's 9mm brother, the UMP45 is present in the unlock tree for PDW's, and does not require the player to complete an Assignment.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759634</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759634"/>
		<updated>2013-11-18T18:30:15Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Heckler &amp;amp; Koch UMP9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] is an unlockable PDW in the game, by means of an Assignment. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike the UMP9, there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759633</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759633"/>
		<updated>2013-11-18T18:25:36Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* MP-412 REX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
During the Singleplayer campaign, Dunn gives Recker an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike the UMP9, there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759632</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759632"/>
		<updated>2013-11-18T18:18:52Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Glock 17 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. The weapon is not in the final game as of yet, though it may be included in future DLC.[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
In the first sequence of the 17 minutes gameplay, Dunn gives an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike the UMP9, there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759631</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759631"/>
		<updated>2013-11-18T18:16:53Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* CZ 75 SP-01 PHANTOM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] chambered in .40S&amp;amp;W is an unlockable sidearm in the game, holding 12 rounds in the magazine.[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. As of the Beta(2 October 2013), there is no Dog- Tag present for the weapon on the Battlelog website. It also was not present in any multiplayer events, so it may have just been a placeholder in early singleplayer builds.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
In the first sequence of the 17 minutes gameplay, Dunn gives an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike the UMP9, there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759630</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=759630"/>
		<updated>2013-11-18T18:14:43Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Beretta M9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=Battlefield 4&lt;br /&gt;
|picture=Battlefield 4.jpg&lt;br /&gt;
|caption=''Promotional artwork''&lt;br /&gt;
|series=[[Battlefield]]&lt;br /&gt;
|date=29 October 2013&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&lt;br /&gt;
|publisher=Electronic Arts&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Battlefield 4'' is the latest installment in the ''[[Battlefield]]'' series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered ''[[Medal of Honor: Warfighter]]'' would be granted early beta access to the game. The game was released on October 29. &lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] with a ghost ring iron sight attachment in one of the E3 trailers. It is the first unlockable handgun.[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm Parabellum. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
The Colt M1911 can be seen in the kill feed in the gamescom trailer&lt;br /&gt;
&lt;br /&gt;
==CZ 75 SP-01 PHANTOM==&lt;br /&gt;
The [[CZ 75#CZ 75 SP-01 PHANTOM|CZ 75 SP-01 PHANTOM]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag for the weapon is also present on the Battlelog website. It is chambered in the .40 caliber chambering with a 12 round magazine.&lt;br /&gt;
[[Image:CZ_75_SP-01_Phantom.jpg|thumb|none|350px|CZ 75 SP-01- 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. In-game the Five Seven does slightly less damage than other 9x19mm, .40 and .45 caliber pistols but benefits from having superior accuracy and a large 20 round magazine capacity. &lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN - FN 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock#Glock 17|Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character. As of the Beta(2 October 2013), there is no Dog- Tag present for the weapon on the Battlelog website. It also was not present in any multiplayer events, so it may have just been a placeholder in early singleplayer builds.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|350px|none|Glock 17 3rd Generation - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18]] has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. The fire rate has been slowed down to 900 rounds per minute, presumable for balance reasons. &lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK45#Heckler &amp;amp; Koch HK45C|Heckler &amp;amp; Koch HK45C]] has been seen in multiple public multiplayer events. It is listed as the &amp;quot;Compact 45&amp;quot;. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. It holds a magazine of 10 rounds with a round in the chamber. &lt;br /&gt;
[[Image:HK45C.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK45C - .45 ACP]]&lt;br /&gt;
[[Image:BF4 HK45C 01.jpg|thumb|none|600px|The HK45C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK45C 02.jpg|thumb|none|600px|The player reloads the HK45C.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
In the first sequence of the 17 minutes gameplay, Dunn gives an [[MP-412 REX]] to shoot the windshield of the car. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|350px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92-5.8==&lt;br /&gt;
The [[QSZ-92|QSZ-92-5.8]] appears in Battlefield 4. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:11 qsz-92-5 Main.jpg|thumb|350px|none|Norinco QSZ-92 - 5.8x21mm DAP92]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P226|SIG-Sauer P226R]] has been seen in multiple public multiplayer events, and is one of two sidearms available in the Beta. It is the starting pistol for all three factions (USMC, RGF, and PLA).&lt;br /&gt;
[[Image:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 P226 01.jpg|thumb|none|600px|The P226 in the hands of the player while running, note the threaded barrel.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 44==&lt;br /&gt;
The [[Taurus Model 44]] (once again listed as the &amp;quot;.44 Magnum&amp;quot;) has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|400px|none|Taurus Model 44 - .44 Magnum]]&lt;br /&gt;
[[Image:BF4 44Magnum 01.jpg|thumb|none|600px|The Taurus Model 44 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 44Magnum 02.jpg|thumb|none|600px|The Taurus Model 44 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 44Magnum 03.jpg|thumb|none|600px|The player reloads the Taurus Model 44.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta Mx4 Storm==&lt;br /&gt;
The Beretta Mx4 Storm, the select-fire military variant of the [[Beretta Cx4 Storm|Cx4]] has been seen in multiple public multiplayer events. It is listed simply as the &amp;quot;Mx4&amp;quot;. It is the starting weapon of all three factions' Engineer classes.&lt;br /&gt;
[[Image:Beretta Mx4 Storm.jpg|thumb|400px|none|Beretta Mx4 Storm - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_mx4_multip.jpg|thumb|600px|none|The Mx4 Storm in the multiplayer weapon customization menu. Note the weapon icon, which is very patently NOT an MX4.]]&lt;br /&gt;
[[Image:BF4 Mx4 01.jpg|thumb|none|600px|The Mx4 Storm in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Mx4 02.jpg|thumb|none|600px|The player reloads the Mx4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 series#CZ Scorpion Evo 3 A1|CZ Scorpion Evo 3 A1]] appears as the &amp;quot;CZ-3A1&amp;quot;, and has been seen in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_evo_multip.jpg|thumb|600px|none|The CZ Scorpion Evo 3 A1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Skorpion 01.jpg|thumb|none|600px|The CZ Scorpion Evo 3 A1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Skorpion 02.jpg|thumb|none|600px|The player reloads the CZ Scorpion Evo 3 A1.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The P90 TR in a promo picture.]]&lt;br /&gt;
[[Image:Bf4_p90_multip.jpg|thumb|600px|none|The P90 TR in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 P90 01.jpg|thumb|none|600px|The P90 TR in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 P90 02.jpg|thumb|none|600px|The player reloads the P90 TR.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP9]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. As of 2 October 2013, there is no Dog Tag present for this weapon on the Battlelog website.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP9 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Bf4_ump9_multip.jpg|thumb|none|600px|The UMP9 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UMP9 01.jpg|thumb|none|600px|The UMP9 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP9 02.jpg|thumb|none|600px|The player reloads the UMP9. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] has been seen in multiple public multiplayer events. Unlike BF3, the front sight assembly is removed when equipped with optics. In real life, this would not be possible without permanently altering the weapon. Unlike the UMP9, there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|400px|none|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Bf4_ump_multip.jpg|thumb|600px|none|The UMP45 in the multiplayer weapon customization menu. (Note that the &amp;quot;Heavy Barrel&amp;quot; attachment makes the barrel longer. This seems to be the case with several of the Personal Defense Weapons in the game.)]]&lt;br /&gt;
[[Image:BF4 UMP45 01.jpg|thumb|none|600px|The UMP45 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UMP45 02.jpg|thumb|none|600px|The player reloads the UMP45. On a reload from empty, the player now utilizes the bolt release on the receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Jian She Type-05==&lt;br /&gt;
The [[QCW-05#Jian She Type-05|Jian She Type-05]] appears in-game as the last PDW unlocked. Strangely, the in-game model is a hybrid of the Type-05's flattop with rail, and the [[QCW-05#QCQ-05|QCQ-05]]'s 5.8mm chambering and unsuppressed barrel. This may be justified given that the game is set in the future.&lt;br /&gt;
[[Image:JS05.jpg|thumb|none|350px|Jian She Type-05 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|350px|Jian She QCQ-05 - 5.8x21mm]]&lt;br /&gt;
[[Image:Bf4_js2_multip.jpg|thumb|none|600px|The Type-05 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Type05 01.jpg|thumb|none|600px|The Type-05 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Type05 02.jpg|thumb|none|600px|The player reloads the Type-05. Note the 5.8x21mm rounds, a feature of variants other than the Type-05.]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] has been seen in multiple public multiplayer events. This time around, it has a 44-round magazine by default. It is an unlockable PDW in the Beta.&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:BF4 PP2000 01.jpg|thumb|none|600px|The PP-2000 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PP2000 02.jpg|thumb|none|600px|The PP-2000 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PP2000 03.jpg|thumb|none|600px|The player reloads the PP-2000.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] appears in-game as an unlockable PDW. It has the highest muzzle velocity in its class, due to its unique 6.5x25mm rounds.&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|300px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:Bf4_cbjms_multip.jpg|thumb|none|600px|A CBJ-MS in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 CBJMS 01.jpg|thumb|none|600px|The CBJ-MS in the &amp;quot;Levolution&amp;quot; trailer, seen in the hands of an Engineer player as he traps an unlucky enemy player in a traincar with a hand grenade.]]&lt;br /&gt;
[[Image:BF4 CBJMS 02.jpg|thumb|none|600px|Having successfully dispatched his foe, the Engineer reloads his CBJ-MS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Daewoo Precision Industries USAS-12==&lt;br /&gt;
The [[USAS-12 Shotgun|Daewoo Precision Industries USAS-12]] appears in the game as a battle pickup. It is available for use in the Beta, and there is a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|350px|Daewoo Precision Industries USAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 USAS-12 01.jpg|thumb|none|600px|The USAS-12 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==DBV-12==&lt;br /&gt;
The DBV-12 (an AK-12 modified to fire shotgun shells) appears in the &amp;quot;Paracel Storm&amp;quot; trailer. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:BF4 DBV12 01.jpg|thumb|none|600px|The DBV-12 in the &amp;quot;Paracel Storm&amp;quot; trailer, fitted with an EOTech sight.]] &lt;br /&gt;
[[Image:BF4 DBV12 02.jpg|thumb|none|600px|The DBV-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DBV12 03.jpg|thumb|none|600px|The player reloads the DBV-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
The [[Franchi SPAS-12]] has been seen in multiple public multiplayer events. It is pump-action, just like in the ''Bad Company'' series and ''Battlefield 3''. &lt;br /&gt;
[[Image:SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series#Hawk 97-2 (Hawk Pump Tactical)|Hawk 97-2 shotgun]] is seen in an E3 trailer. It is called the &amp;quot;Hawk 12G&amp;quot;. &lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player in the E3 multiplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Hawk 01.jpg|thumb|none|600px|The Hawk 97-2 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 Hawk 02.jpg|thumb|none|600px|The player reloads the Hawk 97-2.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Modular Accessory Shotgun System==&lt;br /&gt;
The [[M26 Modular Accessory Shotgun System]] appears in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer. It is an unlockable attachment for the Assault Kit in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:M26 MASS 5 round.jpg|thumb|400px|none|M26 Modular Accessory Shotgun System - 12 gauge]]&lt;br /&gt;
[[Image:BF4 M26 MASS 01.jpg|thumb|none|600px|The M26 MASS can here be seen mounted on an HK416 that is being reloaded.]]&lt;br /&gt;
[[Image:BF4 M26 MASS 02.jpg|thumb|none|600px|The player fires the M26 MASS, mounted on an HK416.]]&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
The [[QBS-09]] appears in the hands of a PLA Engineer soldier in one of three promotional stills showing off the different classes. It is an unlockable weapon in the Beta, and it has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog website.&lt;br /&gt;
[[Image:Qbs-09.jpg|thumb|400px|none|QBS-09 - 18.4mm(12 gauge)]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 MCS==&lt;br /&gt;
The [[Remington Model 870|Remington 870 MCS]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is an unlockable weapon in the Beta, and has a &amp;quot;Mastery&amp;quot; Dog-Tag on the Battlelog.&lt;br /&gt;
[[Image:Remington 870MCS.jpg|thumb|400px|none|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] in the &amp;quot;Angry Sea&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds a Saiga-12K outfitted with a Trijicon SRS02 red dot sight and a 2x magnifier.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
An [[Remington 870|870]]-based [[Serbu Super Shorty]] appears in ''BF4''. It has an intergrated accessory rail, and can mount a Trijicon RMR or Leupold DeltaPoint sight.  Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty. It is called the &amp;quot;Shorty 12G&amp;quot; in-game, and is available in multiplayer as a sidearm. &lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|300px|none|Serbu Super Shorty (Remington 870) - 12 gauge]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|Recker holds the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 01.jpg|thumb|none|600px|The Serbu Super Shorty in the multiplayer weapon customization menu. Note the distinctive [[Remington 870]] trigger guard, distinguishing it from the more common [[Mossberg 500 series shotgun #Mossberg 590|Mossberg 590]]-based Super Shorty.]]&lt;br /&gt;
[[Image:BF4 SerbuSuperShorty 02.jpg|thumb|none|600px|The Serbu Super Shorty in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==UTAS UTS-15==&lt;br /&gt;
The [[UTAS UTS-15]] appears in the &amp;quot;Levolution&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website, and is labled as &amp;quot;UTS-15&amp;quot;&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:BF4 UTS15 01.jpg|thumb|none|600px|The UTS-15 in the &amp;quot;Levolution&amp;quot; trailer, with a night vision optic and canted ironsights.]]&lt;br /&gt;
[[Image:BF4 UTS15 02.jpg|thumb|none|600px|The UTS-15 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 UTS15 03.jpg|thumb|none|600px|The UTS-15 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 UTS15 04.jpg|thumb|none|600px|The player reloads the left magazine tube ...]]&lt;br /&gt;
[[Image:BF4 UTS15 05.jpg|thumb|none|600px|... and then the right one.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles &amp;amp; Battle Rifles=&lt;br /&gt;
==5.56A-91==&lt;br /&gt;
The [[A-91|5.56A-91]] has been seen in multiple public multiplayer events. It once again has the incorrect designation of &amp;quot;A-91&amp;quot;, but this time around, it seems to also be incorrectly chambered in 5.45x39mm, although this may just be an early error in the pre-beta build of the game. It is once again classified as a carbine, and therefore an all-kit version in the game. &lt;br /&gt;
[[Image:A91.jpg|thumb|none|350px|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK rifle series#AEK-971|AEK-971]] is seen on the ground. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|none|600px|AEK-971 world model on the ground.]]&lt;br /&gt;
[[Image:Bf4_aek971_multip.jpg|thumb|none|600px|The AEK-971 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AEK-971 01.jpg|thumb|none|600px|The AEK-971 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AEK-971 02.jpg|thumb|none|600px|The player reloads the AEK-971.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
The [[AK-12]] has been seen in multiple public multiplayer events. It appears to replace the AK-74M from ''Battlefield 3''. It is the starting weapon for all three factions' Assault class.&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 AK12 01.jpg|thumb|none|600px|The AK-12 held by a Chinese Assault Class character.]]&lt;br /&gt;
[[Image:BF4 AK12 02.jpg|thumb|none|600px|The AK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AK12.jpg|thumb|none|600px|The AK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AK12 1.jpg|thumb|none|600px|The player reloads the AK-12.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-12==&lt;br /&gt;
A shortened-down carbine version of the [[AK-12]] also appears in the game, and has been seen in multiple public multiplayer events. There is no Dog-Tag for the weapon on the Battlelog as of 2 October 2013. &lt;br /&gt;
[[Image:BF4 AKU-12 01.jpg|thumb|none|600px|The AKU-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AKU-12 02.jpg|thumb|none|600px|The player reloads the AKU-12.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during &amp;quot;Angry Sea&amp;quot; singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. It is an unlockable weapon in the Beta, and thus has a Dog-Tag on the Battlelog.&lt;br /&gt;
[[File:Ak 5C.jpg|thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|none|600px|Ak 5C seen in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|none|600px|Another shot of the Ak 5C in the player's hands during the &amp;quot;Angry Sea&amp;quot; singleplayer trailer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 03.jpg|thumb|none|600px|The Ak 5C in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 Ak5C 01.jpg|thumb|none|600px|The Ak 5C in the hands of the player in multiplayer.]]&lt;br /&gt;
[[Image:BF4 Ak5C 02.jpg|thumb|none|600px|The player reloads the Ak 5C.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster ACR==&lt;br /&gt;
The [[Bushmaster ACR#Bushmaster ACR|Bushmaster ACR]] with 14.5&amp;quot; barrel returns from ''Battlefield 3'', but this time it's chambered in 5.56x45mm NATO. The player character also appears to use the bolt release with his trigger finger, unlike Battlefield 3. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:ACR2012.jpg|thumb|none|400px|Remington ACR 2.0 in Flat Dark Earth - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR 21==&lt;br /&gt;
The [[CIS SAR 21]] is seen in the &amp;quot;Battlelog&amp;quot; trailer and in the &amp;quot;Levolution&amp;quot; trailer, as well as in multiple public multiplayer events. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website. Note that the variant used in game is the SAR 21 MMS (Modular Mounting System).&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|350px|CIS SAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 SAR21 01.jpg|thumb|none|600px|The player holding a SAR 21 in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:Bf4_sar21_multip.jpg|thumb|none|600px|A SAR 21 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SAR21 02.jpg|thumb|none|600px|The SAR 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SAR21 03.jpg|thumb|none|600px|The player reloads the SAR 21.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
In the early gameplay footage released in early 2013, Recker is seen using an [[M16 rifle series#M16A4 Rifle|M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights, though in the final game, Recker's starting rifle is the [[FN SCAR#FN SCAR-H|FN SCAR-H]]. In the final game, you unlock the M16 with 59,000 Assault Rifle points in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
[[Image:Bf4_m16a4_multip.jpg|thumb|600px|none|An M16A4 in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 M16A4 01.jpg|thumb|none|600px|The M16A4 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M16A4 02.jpg|thumb|none|600px|The player reloads the M16A4.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4/M4A1 Carbine==&lt;br /&gt;
Pac uses a M4A1 during the early gameplay demo. The Dog-Tag present on the Battlelog is labled &amp;quot;M4&amp;quot;, meaning the fully automatic M4A1 may join the M16A3 in exclusion from the game. You unlock the M4 via 59,000 Carbine points. It fires semi and three round burst, just like the [[M16 rifle series#M16A4 Rifle|M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including an M320 grenade launcher. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
[[Image:BF4 CZ805 02.jpg|thumb|none|600px|The CZ 805 in the multiplayer weapon customization menu.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS FELIN==&lt;br /&gt;
The [[FAMAS#FAMAS FELIN|FAMAS FELIN]] appears in the &amp;quot;Battlelog&amp;quot; trailer. A &amp;quot;Mastery&amp;quot; Dog-Tag is present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:FamasFelin.jpg|thumb|none|350px|FAMAS FELIN - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_famas_multip.jpg|thumb|600px|none|The FAMAS FELIN in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 FAMAS 01.jpg|thumb|none|600px|The FAMAS FELIN in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 FAMAS 02.jpg|thumb|none|600px|The player reloads the FAMAS FELIN.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR#FN SCAR-H|FN SCAR-H]] appears in the &amp;quot;Battlelog&amp;quot; trailer. As confirmed by the Gamespot video showing off all the weapons and gadgets in the game, there are two versions of this rifle in the game &amp;amp;mdash; an assault rifle version and a longer-barreled designated marksman rifle version, called the &amp;quot;SCAR-H SV&amp;quot; in-game. The Assault Rifle version is an unlockable weapon in the Beta, but the DMR version is absent in both the Beta and on the Battlelog as of 2 October 2013. The model has been updated, brought in from Medal of Honor: Warfighter, and is a more accurate representation of the current generation SCAR-H.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|FN SCAR-H (16&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SCAR-H Long Barrel.jpg|thumb|none|500px|FN SCAR-H (20&amp;quot; barrel) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4_scarh_multip.jpg|thumb|600px|none|The SCAR-H in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 01.jpg|thumb|none|600px|The SCAR-H in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SCAR-H 02.jpg|thumb|none|600px|The player reloads the SCAR-H from empty. Note that as in Medal of Honor: Warfighter, the charging handle is in the correct position and not locked all the way back as is depicted in most games, to include BF3.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is shown at multiple public multiplayer events. Also shown in the kill feed in the &amp;quot;Paracel Storm&amp;quot; trailer.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 G36C 01.jpg|thumb|none|600px|The G36C in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen in the &amp;quot;Fishing in Baku&amp;quot; gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. The new model, brought over from Medal of Honor: Warfighter, is a far more accurate representation of the real HK416. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture. It is still called the &amp;quot;M416&amp;quot;. &lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_416_multip.jpg|thumb|none|600px|An HK416 in the multiplayer weapon customization menu]]&lt;br /&gt;
[[Image:BF4 HK416 01.jpg|thumb|none|600px|The HK416 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 HK416 02.jpg|thumb|none|600px|The player reloads the HK416.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 21==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 21]] appears in the hands of the player in the &amp;quot;Paracel Storm&amp;quot; trailer as the &amp;quot;ACE 21 CQB&amp;quot;. It is classified as a carbine, and is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|350px|IMI Galil ACE 21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE21 01.jpg|thumb|none|600px|The ACE 21 as seen in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 ACE21 02.jpg|thumb|none|600px|The ACE 21 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE21 03.jpg|thumb|none|600px|The player reloads the ACE 21.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 23==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil ACE 23]] has been seen in multiple public multiplayer events. It is classified as an assault rifle, and therefore only usable by the Assault class. It is not present on the Battlelog as of 2 October 2013&lt;br /&gt;
[[Image:IMI Galil ACE 23.jpg|thumb|none|400px|IMI Galil ACE 23 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE23 01.jpg|thumb|none|600px|The ACE 23 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 ACE23 02.jpg|thumb|none|600px|The ACE 23 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE23 03.jpg|thumb|none|600px|The player reloads the ACE 23.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 52==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 52]] has been seen in multiple public multiplayer events. It appears as the &amp;quot;ACE 52 CQB&amp;quot; and is classified as a carbine, meaning that it is therefore an all-kit weapon.&lt;br /&gt;
[[Image:IMI Galil ACE 52.jpg|thumb|none|350px|IMI Galil ACE 52 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 ACE52 01.jpg|thumb|none|600px|The ACE 52 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 ACE52 02.jpg|thumb|none|600px|The player reloads the ACE 52.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil ACE 53==&lt;br /&gt;
The [[Galil#Galil_ACE|IMI Galil Ace 53]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It appears as the &amp;quot;ACE 53 SV&amp;quot; and is classified as a designated marksman rifle, meaning that is therefore an all-kit weapon. &lt;br /&gt;
[[Image:Galil ACE 53.jpg|thumb|none|400px|IMI Galil ACE 53 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec RFB==&lt;br /&gt;
The [[Kel-Tec RFB]] is shown in multiple public multiplayer events, and is also seen in the killfeed of the &amp;quot;Paracel Storm&amp;quot; trailer. It is used as a designated marksman rifle. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:RFB-18.jpg|thumb|none|400px|Kel-Tec RFB - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M59/66 SKS==&lt;br /&gt;
The Yugoslavian M59/66 variant of the [[SKS rifle]] returns from ''Battlefield 3'' as a designated marksman rifle in ''Battlefield 4'', as shown in the Gamespot video showing off all the weapons and gadgets in the game. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:Sks tapco stock.jpg|thumb|none|450px|Yugoslavian M59/66 SKS with Tapco furniture - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul_PDR#Magpul_PDR-C|Magpul PDR-C]] returns from ''Battlefield 3'', this time as an Engineer-only PDW. A &amp;quot;Mastery&amp;quot; Dog-Tag is also present for the weapon on the Battlelog website.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|thumb|none|400px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_magpulpdw_multip.jpg|thumb|none|600px|The PDR-C in the multiplayer weapons customization menu]]&lt;br /&gt;
[[Image:BF4 PDR-C 01.jpg|thumb|none|600px|The PDR-C in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 PDR-C 02.jpg|thumb|none|600px|The player reloads the PDR-C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95-1]] appears in Battlefield 4. There is also a shorter-barrelled version called the &amp;quot;Type 95B-1&amp;quot;. &lt;br /&gt;
[[Image:Qbz95-1b.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm DBP10]]&lt;br /&gt;
[[Image:BF4 QBZ95 04.jpg|thumb|none|600px|The QBZ-95-1 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 QBZ95 05.jpg|thumb|none|600px|The QBZ-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBZ95 06.jpg|thumb|none|600px|The player reloads the QBZ-95-1.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 553==&lt;br /&gt;
The [[SIG SG 550|SIG SG 553]] appears in a Gamespot video showing off all the weapons and gadgets in the game. &lt;br /&gt;
[[Image:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
The Steyr AUG A3 is seen in the &amp;quot;Battlelog&amp;quot; trailer and in multiple public multiplayer events. &lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4_auga3_multip.jpg|thumb|600px|none|The AUG A3 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 AUG A3 01.jpg|thumb|none|600px|The AUG A3 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 AUG A3 02.jpg|thumb|none|600px|The player reloads the AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
==SVD-12==&lt;br /&gt;
A designated marksman rifle version of the AK-12 is available with a 15-round magazine. In-game it is listed to use 7.62×54mmR cartridges, a caliber not available for an AK-12, but present on the actual [[SVD Dragunov]].&lt;br /&gt;
[[Image:Ak-12 7.62x51mm.jpg|thumb|none|400px|AK-12 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 SVD12 01.jpg|thumb|none|600px|The SVD-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 SVD12 02.jpg|thumb|none|600px|The player reloads the SVD-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MG4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the &amp;quot;Paracel Storm&amp;quot; trailer and the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 HKMG4 03.jpg|thumb|none|600px|The MG4 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 HKMG4 04.jpg|thumb|none|600px|The MG4 being fired at an enemy.]]&lt;br /&gt;
[[Image:BF4 HKMG4 01.jpg|thumb|none|600px|The player fires an MG4 fitted with an EOTech reflex sight in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 HKMG4 02.jpg|thumb|none|600px|The player holds an MG4 fitted with a night vision optic in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The [[LSAT|LSAT LMG]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|LSAT Light Machine Gun - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:BF4 LSAT 01.jpg|thumb|none|600px|The LSAT LMG in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 LSAT 02.jpg|thumb|none|600px|The LSAT LMG in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 LSAT 03.jpg|thumb|none|600px|The player reloads the LSAT LMG.]]&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M240B 01.jpg|thumb|none|600px|The M240B in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M240B 02.jpg|thumb|none|600px|The M240B in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M240B 03.jpg|thumb|none|600px|The player reloads the M240B.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock. It also appears in multiplayer as the &amp;quot;M249&amp;quot;. &lt;br /&gt;
[[Image:Mk46.jpg|thumb|none|400px|Mk 46 Mod 0 - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|none|600px|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
[[Image:BF4 M249 01.jpg|thumb|none|600px|The Mk 46 Mod 0 (M249) in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 M249 02.jpg|thumb|none|600px|The Mk 46 Mod 0 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M249 03.jpg|thumb|none|600px|The player reloads the Mk 46 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95-1==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95-1]] has been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|400px|Norinco QBB-95-1 - 5.8x42mm DBP87]]&lt;br /&gt;
[[Image:BF4 QBB95 01.jpg|thumb|none|600px|The QBB-95-1 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QBB95 02.jpg|thumb|none|600px|The QBB-95-1 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 QBB95 03.jpg|thumb|none|600px|The player reloads the QBB-95-1.|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|none|400px|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|none|600px|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
[[Image:BF4 QJY88 01.jpg|thumb|none|600px|The QJY-88 in the multiplayer weapons customization menu.]]&lt;br /&gt;
[[Image:BF4 QJY88 02.jpg|thumb|none|600px|The QJY-88 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PK Machine Gun#PKP Pecheneg Machine Gun|PKP Pecheneg]] can be seen in the hands of the Russian Support class in one of the promotional pictures for the classes in the game. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|400px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF4 PKP 01.jpg|thumb|none|600px|The PKP Pecheneg in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 PKP 02.jpg|thumb|none|600px|The PKP Pecheneg in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-12==&lt;br /&gt;
The RPK version of the [[AK-12]] has been confirmed by several trailers and gameplay videos to be in the game. It has what appears to be a 60-round quad-stack casket magazine. A light machine gun version of the AK-12 is yet to be produced in real life, although it is a planned future variant.&lt;br /&gt;
[[Image:RPK-12.jpg|thumb|none|400px|RPK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF4 RPK12 01.jpg|thumb|none|600px|A Support Class player holding an RPK-12 with a red paint finish spins around in time to shoot an enemy player approaching with a knife in the &amp;quot;Levolution&amp;quot; trailer.]]&lt;br /&gt;
[[Image:BF4 RPK12 02.jpg|thumb|none|600px|The RPK-12 in the multiplayer weapon customization menu.]]&lt;br /&gt;
[[Image:BF4 RPK12 03.jpg|thumb|none|600px|The RPK-12 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPK12 04.jpg|thumb|none|600px|The player reloads the RPK-12.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100#Ultimax 100 Mark 5|Ultimax 100 Mark 5]] during the Angry Sea trailer. It also appears in multiplayer. It is the starting weapon for all three factions' Support classes.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax. The magazine appears to be a standard 30-rounder, yet holds 45 rounds.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==AMR-2==&lt;br /&gt;
The AMR-2 appears as a battle pickup in the game.&lt;br /&gt;
[[Image:Amr-2 2.jpg|thumb|none|500px|AMR-2 - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A3==&lt;br /&gt;
The [[Barrett M82 rifle series#Barrett M82A3|Barrett M82A3]] is a so-called &amp;quot;Battle Pickup&amp;quot; in the game, called the &amp;quot;M82A3&amp;quot;, &amp;quot;M82A3 MID&amp;quot;, or &amp;quot;M82A3 CQB&amp;quot;, depending on its configuration. It can be seen in the &amp;quot;Paracel Storm&amp;quot; trailer, as it takes out an enemy on a water scooter. &lt;br /&gt;
[[Image:Barrett M82A3.jpg|thumb|none|500px|Barrett M82A3 - .50 BMG]]&lt;br /&gt;
[[Image:BF4 M107 01.jpg|thumb|none|600px|The Barrett M82A3 in the &amp;quot;Paracel Storm&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett Model 98 Bravo==&lt;br /&gt;
The [[Barrett Model 98 Bravo#Barrett M98B|Barrett Model 98 Bravo]] has been seen in multiple public multiplayer events, once again called the &amp;quot;M98B&amp;quot;. &lt;br /&gt;
[[Image:0129481.jpg|thumb|none|500px|Barrett Model 98 Bravo - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 M98B 01.jpg|thumb|none|600px|The Barrett M98B in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] has been seen in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer, as well as in an &amp;quot;Only in ''Battlefield 4''&amp;quot; video and in multiple public multiplayer events. It is called the &amp;quot;SRR-61&amp;quot; in the game, named for the Jordanian 61st Special Reconnaissance Regiment, or SRR-61, who use the rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 01.jpg|thumb|none|600px|The M-200 Intervention in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 02.jpg|thumb|none|600px|The player reloads the M-200 Intervention.]]&lt;br /&gt;
[[Image:BF4 M200 CheyTac 03.jpg|thumb|none|600px|An American Recon player holds an M-200 Intervention in the &amp;quot;This is ''Battlefield 4'' Multiplayer&amp;quot; trailer.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] has been seen in multiple public multiplayer events. It's called the &amp;quot;338 Recon&amp;quot; in-game. &lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|500px|Desert Tactical Arms Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF4 DTASRS 01.jpg|thumb|none|600px|The Stealth Recon Scout in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 DTASRS 02.jpg|thumb|none|600px|The player reloads the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==FY-JS==&lt;br /&gt;
The FY-JS appears in the hands of a PLA Recon character in a promotional image. &lt;br /&gt;
&lt;br /&gt;
==Izhmash SV-98==&lt;br /&gt;
The [[Izhmash SV-98]] appears in the hands of the Russian Recon character in one of the three images showing off the different classes.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|500px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
&lt;br /&gt;
==Jian She CS/LR4==&lt;br /&gt;
The Jian She CS/LR4 has been has been seen in multiple public multiplayer events. It is the starting weapon of all three factions' Recon classes.&lt;br /&gt;
[[Image:Cs-lr4.jpg|500px|thumb|none|CS/LR4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 CSLR4 01.jpg|thumb|none|600px|The CS/LR4 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope. It appears in multiplayer as a designated marksman rifle. &lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|500px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5]] appears in the hands of the USMC Recon character in one of the three images showing off the different classes. It has also been seen in multiple public multiplayer events. It is an unlockable weapon in the Beta.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 M40A5 01.jpg|thumb|none|600px|The M40A5 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M40A5 02.jpg|thumb|none|600px|The player reloads the M40A5.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 11 Mod 0==&lt;br /&gt;
The [[Knight's Armament SR-25|Mk 11 Mod 0]] is seen in a Gamespot video showing off all the weapons and gadgets in the game.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Mk 11 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
The [[MKEK JNG-90]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|500px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF4 JNG-90 01.jpg|thumb|none|600px|The JNG-90 in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the Recon class. According to the Gamespot video showing off all the weapons and gadgets in the game, it is the 5.56x45mm version.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|500px|none|Steyr Elite - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF4 Javelin 01.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-172 SRAW==&lt;br /&gt;
The [[FGM-172 SRAW]] returns from ''Battlefield 2'' and is once again (incorrectly) depicted as being wire-guided. It can be seen at the beginning of the &amp;quot;Levolution&amp;quot; trailer, and has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|500px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF4 SRAW 01.jpg|thumb|none|600px|The player holds the FGM-172 SRAW.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
After the player disembarks the helicopter in the E3 multiplayer demo, a soldier is seen running with an [[FIM-92A Stinger]]. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|500px|none|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF4 Stinger 01.jpg|thumb|none|600px|The Stinger in the hands of the player.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier carries an FIM-92 Stinger.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the singleplayer demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat. It has also been seen in multiple public multiplayer events.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|300px|none|H&amp;amp;K M320 - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
[[Image:BF4 M320 01.jpg|thumb|none|600px|The M320 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 M320 02.jpg|thumb|none|600px|The player reloads the M320.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[Heckler &amp;amp; Koch XM25]]. It is usable by the Support class only. &lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|500px|none|Heckler &amp;amp; Koch XM25 - 25x40mm]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
==MBT LAW==&lt;br /&gt;
The [[MBT LAW]] has been seen in multiple public multiplayer events..&lt;br /&gt;
[[Image:NLAW.jpg|thumb|none|500px|MBT LAW - 150mm]]&lt;br /&gt;
[[Image:BF4 MBT-LAW-01.jpg|thumb|none|600px|The MBT LAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation was thought to depict only 3 grenades being reloaded, even if the whole 6 grenades have been fired. However, the player character is in fact loading two rounds at a time. It is available as a Battle Pickup in multiplayer. &lt;br /&gt;
[[Image:MGL32.jpg|thumb|500px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 SMAW==&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] has been seen in multiple public multiplayer events. &lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|500px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF4 SMAW-01.jpg|thumb|none|600px|The SMAW in the hands of the player.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The RPG-7 has been seen in multiple public multiplayer events, once again called the &amp;quot;RPG-7V2&amp;quot;. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF4 RPG7 01.jpg|thumb|none|600px|The RPG-7 in the hands of the player.]]&lt;br /&gt;
[[Image:BF4 RPG7 02.jpg|thumb|none|600px|The player reloads the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] has been seen in multiple public multiplayer events. It is once again called the &amp;quot;SA-18 Igla&amp;quot;.&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|500px|SA-18 Grouse - 72mm]]&lt;br /&gt;
[[Image:BF4 Igla 01.jpg|thumb|none|600px|The player holds the SA-18 Grouse.]]&lt;br /&gt;
&lt;br /&gt;
==Starstreak HVM==&lt;br /&gt;
The Starstreak High Velocity Missiles MANPADS is available as a battle pickup in the game. It has only two shots and can engage both aircraft and armor. &lt;br /&gt;
[[Image:Starstreak MANPAD.jpg|thumb|none|250px|Starstreak HVM]]&lt;br /&gt;
[[Image:BF4 Starstreak 01.jpg|thumb|none|600px|The player holds the Starstreak HVM.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M2 SLAM==&lt;br /&gt;
The M2 SLAM appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Engineer class. &lt;br /&gt;
&lt;br /&gt;
==M15 anti-tank mine==&lt;br /&gt;
The [[M15 anti-tank mine]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is once again only usable by the Engineer class. &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 anti-tank mine]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. &lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] appears in a Gamespot video showing off all the weapons and gadgets in the game. It is usable by the Support and Recon classes. &lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]&lt;br /&gt;
&lt;br /&gt;
==M34 White Phosphorous grenade==&lt;br /&gt;
The [[M34 White Phosphorous grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It is called the &amp;quot;M34 Incendiary&amp;quot;. &lt;br /&gt;
[[Image:M34 2-1-.jpg|thumb|none|200px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 fragmentation hand grenade==&lt;br /&gt;
[[M67 hand grenade]]s are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation hand grenade]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
The [[M84 stun grenade]] has been seen in multiple public multiplayer events. It can be equipped instead of the M67 grenade. It's called the &amp;quot;M84 Flashbang&amp;quot;. &lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|200px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord heavy machine gun]] is seen mounted on a vehicle. Recker also uses it to engage Russian ground forces.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Criminal_Minds&amp;diff=752688</id>
		<title>Talk:Criminal Minds</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Criminal_Minds&amp;diff=752688"/>
		<updated>2013-10-24T23:10:23Z</updated>

		<summary type="html">&lt;p&gt;GLOCK10mm: /* Springfield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Criminal Minds Screen-used guns=&lt;br /&gt;
[[Image:CM_guns.jpg|thumb|none|400px|The actual guns used in Criminal Minds from the set, picture posted on twitter by Criminal Minds makeup artist Anna Fleiner (@annafleiner). From top to bottom, Morgan (SIG Sauer P226 with Surefire light), Hotch (Glock 17), Prentiss(Glock 19), JJ (Glock 26), Reid (S&amp;amp;W 65).]]&lt;br /&gt;
:Correction: The tac-light on Morgan's gun is a TLR-1 Streamlight-- not a Surefire. You can clearly read the markings on it.--[[User:Suceress2|Suceress2]] 13:34, 1 April 2012 (CDT)&lt;br /&gt;
:I forgot to mention that the stock grips on Morgan's gun were replaced with Hogue Model 26000 molded rubber grips with finger grooves (which sell for around $25).--[[User:Suceress2|Suceress2]] 11:43, 3 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
=Additional Screenshots=&lt;br /&gt;
[[Image:Agent_morgan.jpg|thumb|none|500px|Morgan with his Glock 17 while talking to a suspect.]]&lt;br /&gt;
[[Image:Mod65reid.jpg|thumb|none|275px|Spencer Reid with [[Smith &amp;amp; Wesson Model 65|Model 65]] drawn, about to enter a room where a suspect is holed up while Morgan holds his [[Glock 17]] pistol.]]&lt;br /&gt;
[[File:Reidwithrevolver.jpg|thumb|none|351px|Reid ([[Matthew Gray Gubler]]) with holster S&amp;amp;W Model 65. Promotional image]]&lt;br /&gt;
&lt;br /&gt;
:-Reid is using what is called the &amp;quot;appendix carry&amp;quot;.--[[User:Suceress2|Suceress2]] 19:30, 2 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Old screenshots marked for overwrite/deletion==&lt;br /&gt;
[[Image:Bank_guard.jpg|thumb|none|400px|A bank guard enters a brief standoff with a bank robber before surrendering weapon.]]&lt;br /&gt;
[[Image:CM 125.jpg|thumb|none|500px|Aaron Hotchner ([[Thomas Gibson]]) wields what appears to be a [[Mossberg_500_series_shotgun#Mossberg_500|Mossberg 500]] 'Persuader' shotgun in the Season 4 episode &amp;quot;Brothers in Arms&amp;quot;.]]&lt;br /&gt;
[[Image:Road_warrior.jpg|thumb|none|500px|The Road Warrior Killer fires his 870 at two motorists. Note custom brace connected to pump.]]&lt;br /&gt;
[[Image:Mp5.jpg|thumb|none|500px|In Season 4's &amp;quot;Minimal Loss&amp;quot; (S4E03), an FBI SWAT agent is armed with the MP5A2 while entering the polygamist compound.]]&lt;br /&gt;
[[Image:Ak74u.jpg|thumb|none|500px|Benjamin Cyrus with his AKMSU.]]&lt;br /&gt;
[[Image:Cult_74u.jpg|thumb|none|500px|Another AKMSU seen in the hands of a cult member.]]&lt;br /&gt;
[[Image:Polygak.jpg|thumb|none|500px|Polygamist cult member aiming AKM outfitted with aftermarket synthetic forearm with what appears to be rails on the side and top. ]]&lt;br /&gt;
[[Image:Cult_47.jpg|thumb|none|500px|AKMs stashed by polygamists.]]&lt;br /&gt;
[[File:CM 14.jpg|thumb|none|500px|FBI SWAT enter a home armed with M4A1's.]]&lt;br /&gt;
[[Image:2-...and_aims_her_victim.JPG|thumb|none|500px|A female serial killer is seen pulling what appears to be a [[SIG-Sauer P232]] on one of her victims in a Dallas parking garage in Season 4's &amp;quot;Pleasure Is My Business&amp;quot; (S4E16).]]&lt;br /&gt;
[[Image:3-closer_view_of_the_gun.JPG|thumb|none|500px|Closeup of the handgun.]]&lt;br /&gt;
[[Image:Treber.jpg|thumb|none|500px|In Season 4's &amp;quot;Mayhem&amp;quot;, Ben Abner ([[Adoni Maropis]]) fires his Beretta at Secret Service agents in an elevator.]]&lt;br /&gt;
[[Image:Terber2.jpg|thumb|none|500px|Abner finishes off a Secret Service agent with a Beretta 92FS.]]&lt;br /&gt;
[[Image:Cz_75.jpg|thumb|none|500px|Benjamin Cyrus threatens Agent Prentiss with a Smith &amp;amp; Wesson 4506.]]&lt;br /&gt;
[[Image:CM-Reid-SW65.jpg|thumb|none|500px|Reid wields his S&amp;amp;W Model 65 at the opening of the Season 4 Episode &amp;quot;The Instincts&amp;quot;.]]&lt;br /&gt;
[[Image:...ragnbu.jpg|thumb|none|500px|George Foyet ([[C. Thomas Howell]]) threatens a reporter with the 629.]]&lt;br /&gt;
[[Image:CriminalMinds-S%26W36-1.jpg|thumb|none|500px|The unsub with a [[Smith &amp;amp; Wesson Model 36]] in-hand.]]&lt;br /&gt;
[[Image:CriminalMinds-S%26W36-2.jpg|thumb|none|500px|Closeup of the S&amp;amp;W Model 36.]] &lt;br /&gt;
[[Image:CriminalMinds-SW28-1.jpg|thumb|none|500px|Closeup on the barrel of the unsub's S&amp;amp;W N-frame .357. Note the revolvers fairly large size and distinctive barrel taper.]]&lt;br /&gt;
[[Image:CM-GIdeon-SIG1.jpg|thumb|none|500px|Gideon checks a room with his P226 in the Season 2 Episode &amp;quot;Revelations&amp;quot;.]]&lt;br /&gt;
[[Image:Rossi_with_trp.jpg|thumb|none|500px|Rossi wields his TRP.]]&lt;br /&gt;
[[Image:Police_detective.jpg|thumb|none|501px|In Season 4's &amp;quot;Roadkill&amp;quot; (S4E23), Det. Quinn ([[Timothy Carhart]]) of the Bend Police Department in Oregon about to fire his Glock 19 at a fleeing vehicle suspected in several murders.  In several scenes, the Glock appears to be a [[Non Gun]] when fired.]]&lt;br /&gt;
[[File:CM 02.jpg|thumb|none|500px|FBI SSA Derek Morgan ([[Shemar Moore]]) draws his Glock 17 in Season 4's &amp;quot;Mayhem&amp;quot;.]]&lt;br /&gt;
[[Image:Hotchner.jpg|thumb|none|500px|Hotchner opens fire on a suspect with his Glock 17 in the Season 1 episode &amp;quot;Tribe&amp;quot;.]]&lt;br /&gt;
[[Image:CM gibson.jpg|thumb|none|500px|Unit Chief Special Agent Aaron Hotchner ([[Thomas Gibson]]) holds the Glock 17.]]&lt;br /&gt;
&lt;br /&gt;
=DISCUSSION=&lt;br /&gt;
'''''Note that this discussion from the original Criminal Minds talk page when it was one page for the entire show. '''''&lt;br /&gt;
&lt;br /&gt;
==Derek Morgan's Glock Attachment==&lt;br /&gt;
I hope I'm doing this right. I noticed that the attachment listed for Morgan's Glock 17 is a Surefire x400; but if you look closely at the screen captures you can see a silver/white ring on the attachment. If you compare it to pictures of the x400 it doesn't match up; however, the TLR-2 Streamlight has the silver ring. So I believe he actually has a TLR-2 attachment rather than x400. Does anyone have different screen captures in which it looked like he had the x400? Or was that just a guess by someone? I do wonder why, if he already had the TLR-2, he seems to have gone to a TLR-1 for his P226R. &lt;br /&gt;
&lt;br /&gt;
Pictures for reference: &lt;br /&gt;
Glock 17 with Surefire x400 attachment&lt;br /&gt;
[[Image:G17-1x400.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
Morgan with his Glock drawn&lt;br /&gt;
[[Image:Morgang17.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Morgang17-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
Glock 17 with TLR-2 Streamlight attachment&lt;br /&gt;
[[Image:Glock17wTLR-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
What do you folks think? --[[User:Suceress2|Suceress2]]&lt;br /&gt;
&lt;br /&gt;
==Derek Morgan's P226==&lt;br /&gt;
I may be wrong but it looks to me that morgan's SIG may be a E2 model P226? i looked at a picture and it looks like the new grips and trigger? can anyone else confirm this?&lt;br /&gt;
&lt;br /&gt;
:-I have no clue what the difference is. I admit I am woefully ignorant about guns but I am trying to learn a bit more. I know it is the P226R because it has a rail, but I think you are right about the grips being different from the standard ones that I saw in pictures. Perhaps they are just custom grip replacements? The pictures I saw of e2 and &amp;quot;elite&amp;quot; models didn't have the two screws in them like the one on Morgan's gun. I don't know jack about how to identify the grips though. As it is, I can't even make out any markings on the gun in the picture from the crew member from CM. --[[User:Suceress2|Suceress2]]&lt;br /&gt;
::These grips are not the E2 grips they are Hogue grips. However it does have the short reset trigger, so it could be either an E2 or the current production P226. The only way to tell the different is that the E2 will have a white &amp;quot;E2&amp;quot; logo at the front of the right hand side of the slide, so you would need to see this part before you could tell for sure. However, I believe that the switch from the dedicated E2 variant to having the E2 features on the standard 226 happened March 2011, so if the episode pre-dates this then it cant be the newer model P226. This doesn't necessarily make it an E2 though as the SRT was a custom option on P226s so you would have to look at the right side of the frame.  --[[User:Commando552|commando552]] 03:48, 5 April 2012 (CDT)&lt;br /&gt;
:::Thanks, Commando552. I forgot to edit to note that I did identify the grips. For some reason the set photo was so fuzzy it was hard to see, but I realized it was Hogue model 26000 rubber grips with finger grooves. I've heard that you need larger hands to use them but that they are comfortable. I haven't paid much attention to Morgan's hands so I don't know. The switch happened at the beginning of season 6-- so I believe it was in 2011. I'm guessing it is the newer gun. I'm going to show my ignorance here, but where is the reset trigger and how can you tell that it is shorter? I have no idea what to look for and when I tried to compare pictures of E2s with regular P226s they looked the same to me (probably because I'm not sure exactly where to look).--[[User:Suceress2|Suceress2]] 01:51, 8 April 2012 (CDT)&lt;br /&gt;
::::The Short Reset Trigger (SRT) is a new trigger design that was first on the E2 but is now on the standard P226 (and P220, P229 etc.). Internally is has a different sear so the trigger resets after a shorter distance after pulling the trigger, but externally it also uses a new design for the trigger itself which is thinner and looks slightly longer and more &amp;quot;hooked&amp;quot; (compare the trigger shapes on the two guns below).  --[[User:Commando552|commando552]] 04:29, 8 April 2012 (CDT)&lt;br /&gt;
::::[[File:SigP226.jpg|thumb|400px|none|SIG-Sauer P226, old model - 9x19mm]]&lt;br /&gt;
::::[[File:Sig Sauer P226 E2 08.jpg|thumb|400px|none|SIG-Sauer P226 E2 - 9x19mm]]&lt;br /&gt;
:::::-Ahhh! Now I see it! I'm going to say that you are right that Morgan has the newest version of the gun rather than the E2 because it looks like the E2 grips don't have the screw holes whereas Morgan's gun does. Thank you very much! For some reason I kept thinking that it was one of the buttons/slides/levers or whatever that was different, not the trigger itself. Now that you told me what to look for it is very obvious. Would it be ok with you if I quoted you a bit and used some of that info to update the criminal minds wikia wiki? The information on the guns there is rather sparse. Also, thank you for the information on the model being from 2011 because I was trying to figure out an approximate year for Morgan's gun. Now if I could figure out what year Gideon's gun was from (or at least ballpark it and figure out which version he had-- I'm going to go out on a limb and say it was post 1998 when the trigger spring was updated to be less damaging to the gun). Edit to add: I saw a screencap of Morgan using the gun in a season 6 episode from 2010, so now I'm not sure anymore. I couldn't match the sights on his gun with any of the pictures I saw online. What do you think?&lt;br /&gt;
:::::[[Image:DerekMorgan.jpg|thumb|none|500px|Morgan enters a cave with his P226R drawn.]]&lt;br /&gt;
:::::--[[User:Suceress2|Suceress2]] 03:13, 9 April 2012 (CDT)&lt;br /&gt;
::::::I think he SRT could be ordered on custom guns, or fitted after-market by a gunsmith, so that doesn't necessarily make it an E2, you would have to find a shot of the right side of the slide to know if it was an E2 without the slimline grips, or a P226 with the SRT added. I would guess those are just the standard sights, but look slightly off due to the focus/lighting. --[[User:Commando552|commando552]] 05:35, 9 April 2012 (CDT)&lt;br /&gt;
:::::::This is the best picture I've found of the right side so far. Sadly it seems rather blurry as well. Can you make out any of the markings on it?&lt;br /&gt;
:::::::[[Image:Morgansigsauer226.jpg|thumb|none|500px|Morgan in season 7]] compare to two-tone from Sig-Sauer website&lt;br /&gt;
:::::::[[Image:P226-2T.jpg|thumb|none|500px|Two-Tone P226]] This would be less confusing if the gun shown in the case was not a single tone (or at least not as drastic of a difference in tone).--[[User:Suceress2|Suceress2]] 15:28, 10 April 2012 (CDT)&lt;br /&gt;
:::::::Update: I spent a lot of time examining HQ screen caps, as well as pictures of the various guns and couldn't figure out why I couldn't match Morgan's gun from the case to any of the pictures on the sig sauer website or guns belonging to people. I was puzzled as to why the view of Morgan's gun in the case was so fuzzy that the markings were not visible-- and then I realized its because there are no markings. The gun they use for Morgan is a Metal Gas Blowback Airsoft F226 gun. They just took the orangey red plastic thing off the front. LOL.  http://www.airsplat.com/Items/GP-WE-SIG-F226.htm  Now I just feel silly.--[[User:Suceress2|Suceress2]] 00:45, 14 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Joe Mantegna==&lt;br /&gt;
He is a gunsite graduate and pro gun actor. Hell of a shooter too.--[[User:James3|James3]] 21:11, 7 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
===found out===&lt;br /&gt;
&lt;br /&gt;
Joe Mantegna is a big second ammendment supporter, and loves shooting sports. He particularly likes shotguns and has stated distaste for hypocricy in hollywood and says that it makes him sick an actor will use guns in movies to boost career then preach on how bad they are. Think its cool, and he definitey knows how to use that TRP.&lt;br /&gt;
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&lt;br /&gt;
==Reid and his revolver. Why?==&lt;br /&gt;
Why did Reid switch to  revolver? Yes the F.B.I. authorized the S&amp;amp;W Model 10 with 3&amp;quot; barrel and the round butt grip configuration in the mid seventies. And in the late eighties authorized the S&amp;amp;W Model 13 with 3&amp;quot; barrel and round butt grip, but Ried would have been a kid in the late eighties See: ''[[Silence of the Lambs]]'' and ''[[Dead Bang]]''. I suppose it might be something of a nod to the old timers and perhaps a clever way to link the show to ''[[Silence of the Lambs]]'' , but I can't find any info about the switch either in a backstory or actual reality.--[[User:Jcordell|Jcordell]] 12:44, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
- Perhaps he found a revolver easier to use/maintain, who knows. My question is what's wrong with him having a revolver? [[User:StanTheMan|StanTheMan]] 01:05, 7 August 2010 (UTC)&lt;br /&gt;
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Nothing is wrong with him having a revolver ( like revolvers personally ), but I doubt that the F.B.I. would authorize him to carry one. But let's not hung up on reality. I'm just wondering if there was a backstory to the switch. Reid is a thinker. A genius. Why would he do this assuming that he did get a waiver to carry a non-authorized handgun. --[[User:Jcordell|Jcordell]] 01:53, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:- Ah. Well, I don't think there was any real explanation in-show for the change, at least not that I've seen yet. Guess that's just another reason to watch the show more, heh. [[User:StanTheMan|StanTheMan]] 02:49, 7 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, there's no official explanation that I can find that explains the change. If it is meant to be a nod to Lambs and the like (Julianne Moore's Sterling uses an almost identical gun in the alternate ending of ''Hannibal''), that's cool, and probably likely. Of course Matthew Gray Gubler himself might prefer the revolver, be it personally or even for his character. I always found revolvers much simpler and practical than semiautos in many cases, and Gubler/Reid might think the same way. I also notice that the more 'unique' characters (Reid, Rossi/Mantegna, and Gideon/Patinkin) all have their own unique guns than the rest of the team's Glocks (Rossi with the Springfield TRP 1911, Gideon with the P226 and Reid with the Model 65) but they all (mostly) correlate to actual-issue FBI weapons, albeit a bit more distantly in Reid's case. Also a shoutout to the user who got the 3-inch Model 65 image. [[User:StanTheMan|StanTheMan]] 16:05, 21 July 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
:::- I believe at some point at one of the chats or on one of the social sites or something behind the scenes they mentioned that Gubler wanted the revolver because he thought it was more vintage and would better suit Reid's tastes. Gubler himself uses revolvers when visiting his mother's ranch (she runs a dude ranch in Las Vegas called Sandy Valley Ranch). I am guessing he went with the 3-inch model for comfort since he uses the appendix carry for it. A longer barrel might jab him. (shoutout back at you-- since I found the 3-inch model image-- I wish I'd known during my initial search that it was described as a 65-3 instead of trying to search for 3&amp;quot; or 3 inch, putting in 65-3 made things simpler the last time i looked). A pity I forgot my original login information and it wouldn't send anything to my e-mail when I requested my password. D'oh.&lt;br /&gt;
--[[User:Suceress2|Suceress2]]&lt;br /&gt;
&lt;br /&gt;
::::- I read the same thing. Gubler thought that the revovler is more &amp;quot;Reid&amp;quot; than an automatic and the bit about he himself being more experienced with revolvers. I also read (not sure if it was in the same place) that he carries appendix style because that makes it easier for him, as Reid, to keep his hands in his pockets, which he felt would be more in character for Dr. Reid. [[User:Glamdring|Glamdring]] 19:06, 24 June 2012 (CDT)&lt;br /&gt;
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==Springfield==&lt;br /&gt;
The FBI uses the Springfield Professional, available only through their custom shop.  The TRP is a mass produced model that's cheaper and designed for civilians, it has many of the same features as the professional.  They're two completely different weapons but both this page and the page for Numbers make the same mistake of saying the TRP is used by the FBI.  &lt;br /&gt;
&lt;br /&gt;
Currently getting some screencaps from footage, should be up later.&lt;br /&gt;
&lt;br /&gt;
Screencap.&lt;br /&gt;
&lt;br /&gt;
The TRP was originally produced with 2 variants. One was the standard TRP then the FBI contract pistol was known as the TRP Pro model. Springfield has since done away with the TRP Pro model and offered the Springfield Custom Professional. It is identical to the TRP Pro. The FBI contract pistol has a long history. Problems with all the submissions made it difficult to choose one. Original models were made by Les Baer and were high capacity models. The original Springfield model chosen by the FBI was the TRP Pro.--[[User:Ram229|Ram229]] 11:26, 7 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:- Ok, so I'm confused... What is the exact name of the gun Rossi carries? Springfield Armory Professional TRP? Does it go by M1911 or 1911 or is that just a similar gun? --[[User:Suceress2|Suceress2]]&lt;br /&gt;
&lt;br /&gt;
I agree with the original post. He is using a Custom Shop Springfield. I have the screen cap here:&lt;br /&gt;
&lt;br /&gt;
[[File:DSC1834-Edit.jpg]]&lt;br /&gt;
&lt;br /&gt;
The slide markings in the the front of the pistol tell the story.&lt;br /&gt;
&lt;br /&gt;
I was wondering whether or not anyone else noticed, I'm glad people did. It is absolutely a Springfield Armory PC9111 Professional model from the Custom Shop. From the Smith &amp;amp; Alexander Magazine well, lack of forward cocking serrations, the SA logo just behind the ejection port, and the Springfield Custom logo at the front. I own two Pro's and I'm sure this is a Pro. The only thing that we can't see is the serial number, which will read &amp;quot;CRGxxxx&amp;quot; Unless by some miracle, the production got their hands on a real Bureau gun, then the serial will read &amp;quot;FBIxxxx&amp;quot; [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 19:04, 24 October 2013 (EDT)&lt;br /&gt;
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==CZ75==&lt;br /&gt;
[[Image:Cz_75.jpg|thumb|none|300px|Cult leader threatens agent Prentiss with a stainless CZ-75b]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CZ75stainless:&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ75BSS.jpg|thumb|none|500px|]]&lt;br /&gt;
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:I still say it is a Smith &amp;amp; Wesson single stack pistol, likely a .45. If you look, the slide is different, the grip design is different, the trigger guard curvature is different, and the hammer is different. I'd say it is a 4506 early model with the squared trigger guard. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The Glock 17s that you show in the screen grabs are second generation based on the lack of rails. You posted a picture of the 3rd gen(with finger grooves and rail) instead. Something to note. --[[User:ManiacallyChallenged|ManiacallyChallenged]] 08:53, 20 May 2009 (UTC)&lt;br /&gt;
:Whoa, am I off base. The Glock 17 2nd gen, is actually a Glock 19 second gen. My bad. --[[User:ManiacallyChallenged|ManiacallyChallenged]] 08:58, 20 May 2009 (UTC)&lt;br /&gt;
:: Back again, I guess. The unknown rifle is a Winchester Model 70 in 30.06. --[[User:ManiacallyChallenged|ManiacallyChallenged]] 09:08, 20 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Usr:K9870]] Agent Morgan's glock is the most commonly seen glock on screen and his has the rail for his light attachment.Ill change my rifle, what ones a glock 19?&lt;br /&gt;
::The police detective picture has a glock 19. I changed it already. --[[User:ManiacallyChallenged|ManiacallyChallenged]] 22:02, 20 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Glock 17 Duex==&lt;br /&gt;
&lt;br /&gt;
I know as a general rule that whenever we see a Glock in a movie, unless proven otherwise, it is assumed to be a 9mm Glock. But I think that it's safe to assume that the BAU team (with the exception of Reid, Gideon, and Rossi) all use Glock 22s. I mean, this show is incredibly accurate as far as how the real life FBI BAU operates, so they would obviously use the same firearms. Plus, the sidearms of the other agents are accurate too. For example, Rossi carries a Springfield Armory TRP, which is what the real life FBI HRT uses as well. Gideon, an older FBI agent, uses a SIG Sauer P226, a weapon that has been previously used by the FBI (indicating that he became an FBI agent during this period). So it's clearly more likely that the agents use Glock 22's. This same statement applies to Agent Hotchner's backup Glock (it's most likely a Glock 27, not a 26). [[User:Gunman69|Gunman69]]&lt;br /&gt;
&lt;br /&gt;
One scene had a militaia leader analyze reid and morgan's guns, he said quote &amp;quot;Glock 17, Tactical, But european, I prefer to carry american hardware.&amp;quot; Also, the G22 is similar to a 17 so they probably didn't expect viewers to pick up on it.&lt;br /&gt;
&lt;br /&gt;
Who would care if they do notice I don't think anyone is gonna be like &amp;quot;How the hell can Morgan have Glock 17 the FBI uses the Glock 22&amp;quot; really who gives a shit personally i'd take the 17 to the 22 any day. [[User:24guns|24guns]]&lt;br /&gt;
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::- I would say from the picture Anna Fleiner shared that we have our answer as to what models were being used. The gun marked for Hotch was clearly a 17, Prentiss a 19, and JJ's a 26. I think they gave Prentiss the gun Elle used and that Seaver had JJ's gun for awhile. Did anyone get a good enough look at Ashley Seaver's gun to tell if it was a 26 or a 19? I couldn't tell. --[[User:Suceress2|Suceress2]]&lt;br /&gt;
&lt;br /&gt;
==Glock??==&lt;br /&gt;
[[Image:G22.jpg|thumb||300px|Is this a Glock 22?]]&lt;br /&gt;
&lt;br /&gt;
here is a screen cap of Hotch's Glock. I am not good at this, can someone tell by bore diameter what caliber it is?&lt;br /&gt;
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If you have any other questions, I have seasons 1-4 dvd, and can provide screencaps from any episodes in those seasons. --giantpandadestroyer&lt;br /&gt;
&lt;br /&gt;
::You overwrote someone else's shot for the film [[48 Hrs.|48 Hours]] so it was reverted.  Re-upload your pic with a unique title.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 00:46, 24 May 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
Further more, the Oregon detective appears to be firing a Glock 23. Look at the bore&lt;br /&gt;
&lt;br /&gt;
Its seems to be a larger bore. But at .40 v 9mm it is hard to tell. I would call it a Glock 22 but the arguement rages through IMFDB.--[[Special:Contributions/2.24.85.170|2.24.85.170]] 14:21, 23 April 2011 (CDT)&lt;br /&gt;
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&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Compact 1911 Variant==&lt;br /&gt;
Does anyone have an ID on the compact 1911 used by the leader of the San Francisco team (Forest Whitaker) in &amp;quot;The Fight&amp;quot; (5x18)?-Snake Doc&lt;br /&gt;
&lt;br /&gt;
==MP-5 Use==&lt;br /&gt;
I forget which episode it was but Morgan proceeds to fire an MP-5 on full auto through the windshield of the SUV he is a passenger in in order to stop an &amp;quot;un-sub&amp;quot;.  What I found interesting and realistic about that was that the driver of the vehicle called him crazy for firing a full auto weapon in such confined quarters nearly deafening her.  Most other shows show little or no consequence for such a thing.  --[[User:Charon68|Charon68]] 22:15, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, and Rossi had his hearing damaged by a gunshot in another episode.&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Stealth Hunter?==&lt;br /&gt;
I personally don`t think the revolver is a Stealth Hunter. Yesterday I re watched the whole episode, and the revolver was like this variation of 629 performance center compensated barell:[[Image:Smith_%26_Wesson_Performance_Center_model_629.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the episode, when he´s aiming at Derek, you can see what I`m saying, and there`s a better slide shot. If I had the season dvd, I´d screencap it myself. What do you think? -Thebarry1394&lt;br /&gt;
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:- Certainly could be a blue-steel version of that Performance Center variant. I do remember the cuts on the bottom being prominent in some scenes. Still, I think we should try to get other screencaps/pictures before changing it to be sure. [[User:StanTheMan|StanTheMan]] 13:48, 13 July 2011 (CDT)&lt;br /&gt;
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It is a Performance center there are several pics online of it.&lt;br /&gt;
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==Criminal Minds:Suspect Behavior==&lt;br /&gt;
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Anyone gonna add a new page for the new Criminal Minds spin-off? --[[User:L.J. Gibbs|L.J. Gibbs]] 15:22, 27 February 2011 (UTC)&lt;br /&gt;
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Ditto [[User:Gunman06]]&lt;br /&gt;
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I don't know how to set up a new page, but Beau Garrett and Janeane Garofalo both use Glock 17's, along with several FBI agents. Matt Ryan wields a SW99 and Michael Kelly has an earlier model S&amp;amp;W auto, possibly a 5946. Not sure about Forest Whitaker's sidearm. Hope this helps.&lt;br /&gt;
[[User:Mmarlon brando|Mmarlon brando]]&lt;br /&gt;
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==Ben saves the day again!==&lt;br /&gt;
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Appreciate getting some newer (read:better) screenshots and some new ones, I've been having a hard time getting some myself, though I think a few aren't too bad. ;b Also, I hope it's ok that I've re-arranged this page and moved another couple of images over here. [[User:StanTheMan|StanTheMan]] 16:05, 21 July 2011 (CDT)&lt;br /&gt;
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==Rifles used in &amp;quot;Lauren&amp;quot;==&lt;br /&gt;
I believe that the suppressed rifles used by the BAU team and the FBI SWAT Team in &amp;quot;Lauren&amp;quot; were suppressed M4A1s.[[User:L.J. Gibbs|L.J. Gibbs]] 10:04, 1 August 2011 (CDT)&lt;br /&gt;
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==Doyle's Suppressed Handgun==&lt;br /&gt;
I believe that the suppressed pistol used by Ian Doyle to kiil Tsia Moesely in &amp;quot;Valhalla&amp;quot; was a SIG Sauer P220 Combat Tactical with a suppressor. I am making that assumption based on the fact that Morgan said that the GSW's were caused by a forty-five caliber pistol.[[User:L.J. Gibbs|L.J. Gibbs]] 10:04, 1 August 2011 (CDT)&lt;br /&gt;
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When a show says a caliber of a firearm, don't believe it, unless the film is by Michael Mann, the caliber of the firearm in the script can be different from what is actually shown.[[User:Bristow8411|Bristow8411]] 20:17, 10 April 2012 (CDT)&lt;br /&gt;
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==Doyle's Unsuppressed Pistol==&lt;br /&gt;
I believe that Ian Doyle's unsuppressed pistol, used in &amp;quot;Lauren,&amp;quot; was a SIG Sauer P226.[[User:L.J. Gibbs|L.J. Gibbs]] 10:04, 1 August 2011 (CDT)&lt;br /&gt;
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== More Pages ==&lt;br /&gt;
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i think criminal minds should have a page for each season to show off the selection of guns more.&lt;br /&gt;
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==The Beretta(s) used by Randy Slade in &amp;quot;Painless&amp;quot;==&lt;br /&gt;
I believe, after reviewing the footage from the episode, that Randy Slade used both a Beretta 92FS and Beretta 92FS Non-Gun in the flashbacks during the hostage situation.&lt;br /&gt;
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== Maggie's revolver in &amp;quot;Somebody's Watching&amp;quot; ==&lt;br /&gt;
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I think that Maggie's revolver is a .22 Harrison &amp;amp; Richardson model, possibly a Model 929 Sidekick. Near the beginning of the episode when Maggie threatens her 3rd victim you can see the Harrison &amp;amp; Richardson frame, and that the revolver has a small barrel and a short cylinder. One of the officers also calls her weapon a &amp;quot;.22 caliber handgun&amp;quot;. &lt;br /&gt;
-Desertrat17&lt;br /&gt;
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: I'd have to see a screenshot, but I clearly recall it still looking a lot like the Colt. The Official Police is available in .22LR. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 14:53, 30 March 2013 (EDT)&lt;br /&gt;
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== SSA Alex Blake's pistol==&lt;br /&gt;
SSA Alex Blake (Jeanne Tripplehorn)'s primary sidearm appears to be either a SIG-Sauer P229R or a SIG-Sauer P229 (new model). --[[User:L.J. Gibbs|L.J. Gibbs]] ([[User talk:L.J. Gibbs|talk]]) 18:38, 13 December 2012 (EST)&lt;br /&gt;
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== Gideon's SIG ==&lt;br /&gt;
FBI Senior SSA Jason Gideon's SIG looks more like a SIG-Sauer P228 in the second picture. The first picture looks like it could even be a single stack version like the P225 or P220. --[[User:Thejoker|Thejoker]] ([[User talk:Thejoker|talk]]) 20:18, 30 March 2013 (EDT)&lt;br /&gt;
[[Image:Gideon.jpg|thumb|none|500px|FBI Senior SSA Jason Gideon ([[Mandy Patinkin]]) draws his SIG-Sauer P226 in Season 2's &amp;quot;No Way Out, Part II: The Evilution of Frank&amp;quot;.]]&lt;br /&gt;
[[Image:CM-GIdeon-SIG1.jpg|thumb|none|500px|Gideon checks a room with his P226 in the Season 2 Episode &amp;quot;Revelations&amp;quot;.]]&lt;br /&gt;
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: The gun in the second screen looks too big for a 228/229 so I'd have to say it's a larger gun, most likely a 226. I'd also say, judging by his grip that it's a bit beefy there which suggests it is the double-stack P226. I don't believe the older (9mm) P220s haven't been around much in recent years. The first pic I'm not so sure about but I have to say it isn't the P225 - the trigger guard doesn't look like it matches up the same.. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 00:20, 6 April 2013 (EDT)&lt;br /&gt;
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== M1911A1 ==&lt;br /&gt;
In this picture it looks like the gun is either an M1911 or a Colt MK IV Series 80 as it lacks the curved mainspring housing of the M1911A1 and Colt MK IV Series 70 pistols. --[[User:Thejoker|Thejoker]] ([[User talk:Thejoker|talk]]) 20:22, 30 March 2013 (EDT)&lt;br /&gt;
[[File:CM 240.jpg|thumb|none|500px|In Season 5's &amp;quot;The Fight&amp;quot;, an unsub threatens a hostage with a stainless M1911A1.]]&lt;/div&gt;</summary>
		<author><name>GLOCK10mm</name></author>
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