<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Elitecrew1337</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Elitecrew1337"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Elitecrew1337"/>
	<updated>2026-06-04T07:06:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953268</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953268"/>
		<updated>2015-08-26T18:59:22Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Saco Defense M60E4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
[[Image:Gerrard Dualebrs.jpg|400px|thumb|none|Gerrard with his akimbo EBRs]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding an G11]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|400px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SAS M60 Custom.jpg|thumb|400px|none|An SAS operative with an M60 Maverick]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953267</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953267"/>
		<updated>2015-08-26T18:58:35Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Saco Defense M60E4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
[[Image:Gerrard Dualebrs.jpg|400px|thumb|none|Gerrard with his akimbo EBRs]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding an G11]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|400px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SAS M60 Custom.jpg|thumb|none|An SAS operative with an M60 Maverick]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SAS_M60_Custom.jpg&amp;diff=953266</id>
		<title>File:SAS M60 Custom.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SAS_M60_Custom.jpg&amp;diff=953266"/>
		<updated>2015-08-26T18:56:46Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953265</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953265"/>
		<updated>2015-08-26T18:52:57Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Mk 14 Mod 0 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
[[Image:Gerrard Dualebrs.jpg|400px|thumb|none|Gerrard with his akimbo EBRs]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding an G11]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Gerrard_Dualebrs.jpg&amp;diff=953264</id>
		<title>File:Gerrard Dualebrs.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Gerrard_Dualebrs.jpg&amp;diff=953264"/>
		<updated>2015-08-26T18:51:15Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953263</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953263"/>
		<updated>2015-08-26T18:49:55Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Heckler &amp;amp; Koch G11 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding an G11]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953262</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953262"/>
		<updated>2015-08-26T18:49:11Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Heckler &amp;amp; Koch G11 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[File:Guerilla G11.jpg|thumb|none|400px|Guerrilla fighter wielding and G11]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Guerilla_G11.jpg&amp;diff=953261</id>
		<title>File:Guerilla G11.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Guerilla_G11.jpg&amp;diff=953261"/>
		<updated>2015-08-26T18:47:50Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953260</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953260"/>
		<updated>2015-08-26T18:45:26Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* OTs-14 &amp;quot;Groza&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
[[Image:Guerilla_Groza.jpg|400px|thumb|none|Guerrilla fighter holding an Groza]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Guerilla_Groza.jpg&amp;diff=953259</id>
		<title>File:Guerilla Groza.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Guerilla_Groza.jpg&amp;diff=953259"/>
		<updated>2015-08-26T18:42:32Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953258</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953258"/>
		<updated>2015-08-26T18:40:25Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Mauser M712 Schnellfeuer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:SAS broomhandle.jpg|thumb|400px|none|SAS operative aiming with an Mauser Broomhandle]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:SAS_broomhandle.jpg&amp;diff=953257</id>
		<title>File:SAS broomhandle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:SAS_broomhandle.jpg&amp;diff=953257"/>
		<updated>2015-08-26T18:38:33Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953256</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953256"/>
		<updated>2015-08-26T18:32:12Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:Pirategirl AK.jpg|thumb|none|200px|Michaela carries an AK]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Pirategirl_AK.jpg&amp;diff=953255</id>
		<title>File:Pirategirl AK.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Pirategirl_AK.jpg&amp;diff=953255"/>
		<updated>2015-08-26T18:30:05Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953254</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953254"/>
		<updated>2015-08-26T18:26:15Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Sturmgewehr 44 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Alin_Sturmgewehr.jpg|thumb|none|300px|Alin with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Alin_Sturmgewehr.jpg&amp;diff=953253</id>
		<title>File:Alin Sturmgewehr.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Alin_Sturmgewehr.jpg&amp;diff=953253"/>
		<updated>2015-08-26T18:25:44Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953252</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953252"/>
		<updated>2015-08-26T18:19:29Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Norinco QBZ-95B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:707 Type 95.jpg|thumb|300px|none|An South Korean 707th SMB operative carrying an QBZ-95B]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:707_Type_95.jpg&amp;diff=953251</id>
		<title>File:707 Type 95.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:707_Type_95.jpg&amp;diff=953251"/>
		<updated>2015-08-26T18:17:32Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953232</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953232"/>
		<updated>2015-08-26T16:01:31Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Colt M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train (Its interesting to see Chinese soliders adopting foreign weapons)]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953230</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953230"/>
		<updated>2015-08-26T15:55:10Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* M203 Grenade Launcher (Sawn-Off) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special forces operative of unknown nationality wielding an Aimpoint Comp, flashlight plus M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953227</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953227"/>
		<updated>2015-08-26T15:46:38Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* SVI Infinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Strayer-Voigt Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953225</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953225"/>
		<updated>2015-08-26T15:44:37Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Norinco QBS-09 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:Qbs-09.jpg|400px|thumb|none|[[QBS-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953223</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=953223"/>
		<updated>2015-08-26T15:43:24Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Pancor Jackhammer Mk3A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing modes (gangsters firing style)  which does high rate of fire as the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models showing the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;M1887&amp;quot; in game, possibly a Norinco copy. It is quite useful for hunting zombies thanks to its high knock-back effect. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game featuring ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It is powerful although it has the lowest capacity. It's also the weapon which has the highest knock-back effect in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBS-09 ==&lt;br /&gt;
As the “QBS-09”.&lt;br /&gt;
[[File:QBS-09.jpg|400px|thumb|none|[[Qbs-09]] 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire. The “Dual Kriss Custom” is the modified version of the dual wielding variant, the weapons were fitted with extended barrels and only used by the hero in Zombie Mode 3.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible higher rate of fire than the real one and has erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model has erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with Aimpoint Comp scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. It has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is one of the cheapest rifle in the game, performences are fair. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and high rate of fire but also low capacity. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy due to its unmanageable recoil. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS picatinny rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's inaccurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles (although the QBZ-95 itself is already an assault rifle) and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds and has higher rate of fire. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when firing in single, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were totally fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles and chambered for the 5.56mm cartridges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. Recoil is low, comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and even has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. Recommended for use in middle range engagements.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game and is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and has a better performence than its counterpart, effect in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game with two upgraded variants and a gold-plated variant. The overall performences are similar to the “CV-47”, as it's very inaccurate when firing in bursts and has lower rate of fire than many modern assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (because the weapon itself is derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKM copy ==&lt;br /&gt;
A version of the [[AKM]] (possibly manufactured by some Ex-eastern bloc states) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. It is fitted with a synthetic furniture, similar to the post AK-74M models. The weapon seems to have better performances than its elder brother.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Seems like the user loves getting hit by spent shells)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle has moderate accuracy and a controllable rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it is fitted with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with a fast 3-round burst function. Performance is good but has low rate of fire in auto mode.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close range, but is not effective in longer ranges due to its unmanageable recoil and extremely poor accuracy, recommended for use in cqb only. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, fitted with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Fitted with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
Oddly fed from a 20-round magazine but has 30-rounds.&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time. Other variants included the Christmas edition and the “M134 Vulcan”. The latter variant feature eight barrels and quick bursts which only made appearance in Zombie Mode 3 and usable by the hero.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful, high flexibility, surprisingly accurate but low rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon is fitted with a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game, appearing as the most flexibility machine gun in the game after the “QBB95”, rate of fire is high, but the recoil is manageable. Comes with 100 round C-MAG drums and a usable optic. It has a gold-plated and a Chrismas Special variant. Interestingly, the Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box, it is powerful but inaccurate and has high recoil, could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box, both accuracy and rate of fire is low. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode. An fictional weapon called the “VULCANUS-7” is also resembles the Mk 48.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. In mode A, the player will fire the gun by carrying it (fire in single only) , accuracy is very low and recoil is high. While in mode B, the player will installed the tripod and use it as a mounted weapon (fire in automatic). Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when firing in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model showing the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD-M==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot with the rifle, although it is inaccurate due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model showing the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]], instead of the “exclusive” sight reticle of the “M400”.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Cheytac M-100 Intervention ==&lt;br /&gt;
Appears as the &amp;quot;M400&amp;quot; in game. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle and a handguard, implying that the weapon is NOT an Cheytac M200 Intervention. It is an Cheytac M100, a simply rechamber version of the Windrunner M96, although the ingame weapon is not .408 caliber and fed from a 10 round magazine. In game, this rifle has its exclusive sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG for comparsion]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle of the &amp;quot;M400&amp;quot;, its almost identical to the one used on the real PSO-1]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
Called the “Hecate II” in game, possibly influenced by [[Sword Art Online II]].&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25 CDTE==&lt;br /&gt;
An fictional weapon called the “VULCANUS-5” resembles the XM25, however it is an asaault rifle which fires smart bullets instead of 25mm grenades and is fed from a 40-round high capacity box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|none||300px|[[Heckler &amp;amp; Koch XM25]] 25x40mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=937182</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=937182"/>
		<updated>2015-07-05T14:38:19Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Flintlock Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Divine Lock”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if you compared to other rifles which have selective fire functions.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful from close to middle ranges, but is not effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931370</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931370"/>
		<updated>2015-06-18T15:52:19Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* AKS-74U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if you compared to other rifles which have selective fire functions.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful from close to middle ranges, but is not effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931364</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931364"/>
		<updated>2015-06-18T15:50:14Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Heckler &amp;amp; Koch G11 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if you compared to other rifles which have selective fire functions.&lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931351</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931351"/>
		<updated>2015-06-18T15:45:45Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Mk 14 Mod 0 EBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not suitable weapons to be used in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and might probably having a problem during reloading.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931347</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931347"/>
		<updated>2015-06-18T15:41:01Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Colt M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, these errors had also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931333</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931333"/>
		<updated>2015-06-18T15:36:51Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Heckler &amp;amp; Koch HK416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and use Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931329</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=931329"/>
		<updated>2015-06-18T15:35:39Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Colt M16A1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when firing in bursts, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925924</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925924"/>
		<updated>2015-05-28T14:43:29Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Heckler &amp;amp; Koch XM29 OICW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925886</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925886"/>
		<updated>2015-05-28T10:06:58Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Franchi SPAS-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Spas12 fixed.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with fixed stock, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925884</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925884"/>
		<updated>2015-05-28T09:57:47Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Milkor MGL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40x46mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925883</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925883"/>
		<updated>2015-05-28T09:55:48Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Launchers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 Grenade Launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
The mounted machine gun in Zombie Scenario Mode is seems to be based on the Mk 19. However it doesn't fire explosive rounds and the hud icon showing the weapon is chambered for .50 BMG instead of 40x53mm grenade.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|400px|thumb|none|[[Mk 19 Grenade Launcher]] 40x53mm grenade]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925882</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925882"/>
		<updated>2015-05-28T09:46:33Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Mosin-Nagant 91/30 PU */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
== PGM Hecate II ==&lt;br /&gt;
[[Image:PGMHecateII.jpg|thumb|none|500px|[[PGM Hecate II]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925881</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925881"/>
		<updated>2015-05-28T09:45:08Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Silver Shadow Gilboa Snake DBR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 86S ==&lt;br /&gt;
[[Image:Type86s.jpg|thumb|none|400px|[[Norinco Type 86S]] 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925161</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925161"/>
		<updated>2015-05-25T03:50:15Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Walther WA 2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and erroneously feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000gold.jpg|thumb|none|600px|WA2000 Gold]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Wa2000gold.jpg&amp;diff=925160</id>
		<title>File:Wa2000gold.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Wa2000gold.jpg&amp;diff=925160"/>
		<updated>2015-05-25T03:49:28Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925158</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925158"/>
		<updated>2015-05-25T03:46:25Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Kel-Tec KSG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|500px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925154</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925154"/>
		<updated>2015-05-25T03:43:46Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* FN M249-E2 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|500px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925152</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925152"/>
		<updated>2015-05-25T03:43:11Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* Saco Defense M60E4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|600px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925151</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925151"/>
		<updated>2015-05-25T03:42:36Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* RPG-7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|600px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in Zombie mode]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with 5 spare rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925150</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925150"/>
		<updated>2015-05-25T03:40:41Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* FN SCAR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|500px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|600px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in Zombie mode]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with spare 5 rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925149</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925149"/>
		<updated>2015-05-25T03:40:23Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: /* FN SCAR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|600px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|600px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in Zombie mode]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with spare 5 rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925148</id>
		<title>Counter-Strike Online</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike_Online&amp;diff=925148"/>
		<updated>2015-05-25T03:38:40Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike Online&lt;br /&gt;
|picture = CSOnline.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Valve Corporation / Nexon Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC)&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation / Nexon Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game ''Counter-Strike Online'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The Glock (retextured model from Counter-Strike) is named &amp;quot;9x19mm Sidearm&amp;quot; in game. It is the spawn weapon of the terrorist faction. The weapon comes with a red edition and a variant called the &amp;quot;Battle Glock 18C&amp;quot; which can be fired in full-auto. &lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|[[Glock 17]] 9x19 mm]]&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|The actual [[Glock 18C]] 9x19 mm (Appears only in game posters and selection icons of the 707th SMB and Gerrand)]]&lt;br /&gt;
[[Image:Cso Glock.jpg|thumb|none|600px|9x19 mm Sidearm]]&lt;br /&gt;
[[Image:De dust20587.jpg|thumb|none|600px|Glock 17 being dry fire.]]&lt;br /&gt;
[[Image:CsGlock18.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:707.jpg|thumb|none|600px|an 707th Special Mission Battalion operative with an genuine Glock 18C]]&lt;br /&gt;
[[Image:Gerrard cso.jpg|thumb|none|600px|Gerrand with an Glock 18C]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
The USP returns from Counter-Strike and named &amp;quot;KM .45 Tactical Pistol&amp;quot; in game. It is the spawn pistol for the counter-terrorist faction and comes with a detachable silencer. This weapon has two variants, the red editon and the &amp;quot;Battle&amp;quot; edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] .45 ACP]]&lt;br /&gt;
[[Image:Usp sl.jpg|thumb|none|500px|KM .45 Tactical Pistol with silencer]]&lt;br /&gt;
[[Image:De dust20568.jpg|thumb|none|600px|USP being dry fire.]]&lt;br /&gt;
[[Image:CsUsp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso Jennifer.jpg|thumb|none|600px|Jennifer arming with an USP]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
P228 is the same model from Counter-Strike and is called &amp;quot;.228 Compact&amp;quot; in game. Oddly fires .357 SIG rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|[[SIG-Sauer P220 pistol series#SIG P228|SIG P228]] 9x19mm]]&lt;br /&gt;
[[Image:De dust20417.jpg|thumb|none|500px|P228 in de_dust2]]&lt;br /&gt;
[[Image:CsP228.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
Named &amp;quot;Nighthawk .50 C&amp;quot; in game. Appears as the one of the most powerful sidearm in the game. Its model is almost identical to Counter-Strike Source. The weapon comes with a gold-plated variant, a red edition and an akimbo variant which is only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|[[Desert Eagle]] .50 AE]]&lt;br /&gt;
[[Image:Deagle cso2.jpg|thumb|none|500px|The Desert Eagle in de_dust2]]&lt;br /&gt;
[[Image:De dust20607.jpg|thumb|none|600px|Deagle being dry fire.]]&lt;br /&gt;
[[Image:CsDeserteagle.jpg|thumb|none|600px|purchase icon of the Desert Eagle]]&lt;br /&gt;
[[Image:Davidblack.jpg|thumb|none|600px|David Black with an Desert Eagle]]&lt;br /&gt;
[[Image:Fernando.jpg|thumb|none|600px|Fernando with an Desert Eagle]]&lt;br /&gt;
[[Image:CSODDE.jpg|thumb|none|500px|Akimbo, painted with jungle camo-]]&lt;br /&gt;
[[Image:Cs assault0146.jpg|thumb|none|600px|Akimbo Deagles available in Zombie Modes]]&lt;br /&gt;
[[Image:Ddeagle dryfire.jpg|thumb|none|500px|Akimbo Deagles being dry fired]]&lt;br /&gt;
[[Image:Dm dust20011.jpg|thumb|none|600px|Gold Desert Eagle]]&lt;br /&gt;
[[Image:Deserteagleg.jpg|thumb|none|600px|purchase icon of the Golden Desert Eagle]]&lt;br /&gt;
[[Image:Deaglered.jpg|thumb|none|600px|Red Deagle in first person.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
Named &amp;quot;ES Five-Seven&amp;quot; in game, a weapon exclusive to the counter-terrorists. The model is from Counter-Strike.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|500px|[[FN Five-seveN]] 5.7x28 mm]]&lt;br /&gt;
[[Image:De dust20449.jpg|thumb|none|500px|Fn Five-SeveN in game]]&lt;br /&gt;
[[Image:De dust20580.jpg|thumb|none|600px|Five-Seven being dry fire.]]&lt;br /&gt;
[[Image:CsFiveseven.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
Named &amp;quot;.40 Dual Elite&amp;quot; in game. Probably a homage to John Woo or Chow Yun Fat. The dual pistols are purchasable by the terrorists,  as a equivalent to the CTs’ FN Five-seveN. The model is the same as in Condition Zero. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|450px|[[Beretta 92 pistol series#Beretta 92G Elite II |Beretta 92G]] 9x19 mm]]&lt;br /&gt;
[[Image:De dust20498.jpg|thumb|none|600px|Dual Beretta 92G Elite II's in game]]&lt;br /&gt;
[[Image:De dust20630.jpg|thumb|none|600px|Dual pistols being dry fired.]]&lt;br /&gt;
[[Image:Asiaredarmy.jpg|thumb|none|600px|a member of the Asia Red Army arming with two Berettas]]&lt;br /&gt;
[[Image:CsElites.jpg|thumb|none|600px|purchase icon of the dual Elites]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda==&lt;br /&gt;
Named simply &amp;quot;Anaconda&amp;quot; in game and modified to fed with seven .50 AE rounds. Appears as the first revolver in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|500px|[[Colt Anaconda]] - .44 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt revolver in game.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAnaconda.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SVI Infinity ==&lt;br /&gt;
The Infinity comes with some color variants and three akimbo configurations. Appears as one of the most diverse weapon and the most accurate pistol in the game. The akimbo variants have secondary firing mode (gangsters firing style)  which does high rate of fire like the SMGs, although the pistols are extremely inaccurate when firing in bursts. Interestingly, the models shows the Infinitys have uncocked hammers, which means they couldn't be fired in real-life.&lt;br /&gt;
&lt;br /&gt;
[[Image:Strayer-Voigt.jpg|thumb|500px|none|[[M1911 pistol series#Strayer Voigt Infinity|Strayer Voigt Infinity 1911]] - .45 ACP]]&lt;br /&gt;
[[Image:Chngirl.jpg|thumb|none|600px|Mei with an Infinity Black]]&lt;br /&gt;
[[Image:De dust20420.jpg|thumb|none|600px|Infinity Silver in game.]]&lt;br /&gt;
[[Image:De dust20589.jpg|thumb|none|600px|Infinity Silver being dry fired.]]&lt;br /&gt;
[[Image:Spade_cso.jpg|thumb|none|600px|Spade with an Infinity Silver.]]&lt;br /&gt;
[[Image:Infinityss.jpg|thumb|none|600px|purchase icon of the Infinity Silver]]&lt;br /&gt;
[[Image:Infinred.jpg|thumb|none|600px|Infinity Red]]&lt;br /&gt;
[[Image:3 infinity(s).jpg|thumb|none|600px|Akimbo configurations.]]&lt;br /&gt;
[[Image:Infinity gang fire.jpg|thumb|none|600px|The Infinity(s) in secondary firing mode. Reminds of Unreal Tournament Enforcers...]]&lt;br /&gt;
[[Image:CsInfinity.jpg|thumb|none|600px|Purchase icon of the dual Infinity]]&lt;br /&gt;
[[Image:Blair.jpg|thumb|none|600px|Blair with Akimbo Infinitys]]&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
&lt;br /&gt;
Named simply &amp;quot;Luger&amp;quot; in game, it also comes with gold and silver finishes as well as two upgrade variants. It is the most powerful 9mm caliber pistol in the game, but it has low capacity and is not very accurate. It's one of the WW2 classic weapon in the game. The Silver Luger is only available in Zombie Mode 3 and usable by Blair only. It is effective against zombies due to its high knock-back power and higher capacity (15 rounds).&lt;br /&gt;
&lt;br /&gt;
Interestingly, the Luger has the distinction of being the only handgun in the game actually held correctly, rather than using the default &amp;quot;Valve character&amp;quot; stance (also known as teacupping). &lt;br /&gt;
&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|500px|none|[[Luger P08]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20742.jpg|thumb|none|500px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20743.jpg|thumb|none|600px|Luger being dry fired.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Luger purchase.jpg|thumb|none|600px|purchase icon of the Luger.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20014.jpg|thumb|none|600px|Luger Gold in first person view.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugerg.jpg|thumb|none|600px|purchase icon of the Luger Gold.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Lugers.jpg|thumb|none|600px|An Silver Luger picked up by a male character in Assault]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Lugers.jpg|thumb|none|600px|purchase icon of the Luger Silver.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Choijiyoon p08.jpg|thumb|none|300px|Choijiyoon with an Luger]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
A flintlock pistol is featured in the game and it is called “Musket”. With this weapon the player can usually kills an enemy with one shot (except for zombies and monsters) , although its projectile velocity is quite slow and the weapon is very inaccurate due to the lack of riflings, as well as it has lower rate of fire than many “normal” sidearms in the game (firing a shot then reload), making it very inconvenient to use in any game modes. The model is based on the KTW Flintlock Pistol (G.Washington) airsoft spring pistol. (note the “ASGK” marking engraved on the gun)&lt;br /&gt;
 &lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|500px|none|[[Flintlock Pistol]] .67 Caliber]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Musket cso.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744500.jpg|thumb|500px|none|Loading a iron bead into the muzzle]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust2 20120409 1744430.jpg|thumb|500px|none|Pulling the hammer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Musket.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Izmesh MP-412 REX ==&lt;br /&gt;
The MP-412 REX appears in the game is called &amp;quot;Skull-1&amp;quot;. It's a break-frame double-action revolver designed for anti-zombie purposes and available to fire in &amp;quot;sharpshooting mode&amp;quot; or &amp;quot;burst firing mode&amp;quot;. The weapon is chambered in .50 Anti-Zombie rounds and has 7 rounds in its cylinder. It features shells auto-ejecting via reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|500px|[[MP-412 REX]] .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20000.jpg|thumb|none|600px|Skull-1 in game]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM dust20002.jpg|thumb|none|500px|Skull-1 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull1.jpg|thumb|none|500px|Purchase icon of the Skull-1]]&lt;br /&gt;
&lt;br /&gt;
== AMT Automag V ==&lt;br /&gt;
Named &amp;quot;Automag V&amp;quot; in game. It has lower accuracy and rate of fire than the Desert Eagle, as well as its cheaper. Unlike the real one, the Automag in game is incredibly reliable and it will never jams. Comes with an anti-zombie variant called &amp;quot;Balrog-I&amp;quot;, which can fire incendiaries via a pump-action mechanism in secondary firing function.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTAutoMagV.jpg|thumb|400px|none|[[AMT Automag Pistol Series|AMT Automag V]] .50 AE]]&lt;br /&gt;
[[Image:Cso Amg.jpg|thumb|500px|none|Automag V in Counter-Strike Online]]&lt;br /&gt;
[[Image:Automag slide.jpg|thumb|500px|none|Chambering the gun while drawing]]&lt;br /&gt;
[[Image:Amg shoot.jpg|thumb|500px|none|Firing the Automag V]]&lt;br /&gt;
[[Image:Automag reload.jpg|thumb|500px|none|Reloading]]&lt;br /&gt;
[[Image:Csoo Automag.jpg|thumb|500px|none|Purchase icon]]&lt;br /&gt;
[[Image:Henry automag.jpg|thumb|300px|none|Henry carries an Automag V]]&lt;br /&gt;
[[Image:BalrogI.jpg|thumb|500px|none|Balrog-I ingame, note the hammer is uncocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt King Cobra ==&lt;br /&gt;
The King Cobra in game is modified to chambered for 7 rounds of .50 AE cartridges, its equiped with a scope. Comes with a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtKingCobra.jpg|thumb|400px|none|[[Colt King Cobra]] .357 Magnum]]&lt;br /&gt;
[[Image:Cso Kingcobra.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Mauser M712 Schnellfeuer ==&lt;br /&gt;
Named &amp;quot;Mauser C96&amp;quot; in game, fires in full auto, it comes with a 10 round magazine but oddly fires 9mm round.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser mod 712A.jpg|thumb|400px|none|[[Mauser C96#Mauser M712 Schnellfeuer|Mauser M712 Schnellfeuer]] 7.63x25mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911A1 ==&lt;br /&gt;
&lt;br /&gt;
Named “M1911A1” in game, comes with a 7+1 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|[[M1911#M1911A1|WWII issued M1911A1]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
== Calico M950 ==&lt;br /&gt;
Called the “M950” in game, semi-automatic and fed with 50 rounds. Comes with two upgraded variants.&lt;br /&gt;
[[Image:CalicoM950.jpg|thumb|400px|none|[[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== FN FNP-45 ==&lt;br /&gt;
As the “FNP-45” in game.&lt;br /&gt;
[[File:FNP-45.jpg|[[FN FNP|FN FNP-45]] .45 ACP|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The M3 is returned from Counter-Strike and named &amp;quot;Leone 12 Gauge Super&amp;quot; in game. It is the cheapest shotgun in the game and suitable for close-quarter battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli M3 pistol grip.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:M3 cso.jpg|thumb|none|600px|The M3 Shotgun in de_dust2]]&lt;br /&gt;
[[Image:CsM3.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The XM1014 (using Condition Zero model) is named &amp;quot;Leone YG1264 Auto Shotgun&amp;quot; in game. It does lower damage but has the highest rate of fire than any other shotguns. Comes with a red edition and a variant called the &amp;quot;Balrog-XI&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge]]&lt;br /&gt;
[[Image:De dust20428.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:CsXm1014.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Cso VC.jpg|thumb|none|600px|a member of the Vigilante Corps with an M4 Shotgun]]&lt;br /&gt;
[[Image:M1014red.jpg|thumb|none|600px|The Red M1014 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo USAS-12 ==&lt;br /&gt;
A fully automatic shotgun with a 20-round drum magazine which available for the terrorists only. Although it’s considered powerful in close range, however it's unstable. Comes with a variant called the &amp;quot;USAS12 Camo&amp;quot;. This variant does higher damage,  higher rate of fire and has lighter weight, suitable to use in Zombie modes. The Shotgun also has a anti-zombie variant called the &amp;quot;Skull-11&amp;quot;. It comes with a 28 round drum mag, a pairs of tactical lights and a un-usable Aimpoint Comp M3 red rot sight. The Skull-11 have two functions, &amp;quot;Buckshot mode&amp;quot; and &amp;quot;Slug mode&amp;quot;. When using “Slug mode”, the user could hit targets at longer distances, but the rate of fire will be greatly reduced, turning it to an semi-automatic weapon.&lt;br /&gt;
[[Image:Usas-12.jpg|thumb|none|500px|[[USAS-12 Shotgun|USAS 12]] full auto shotgun 12 gauge]]&lt;br /&gt;
[[Image:USAS-12 cso.jpg|thumb|none|600px|USAS-12 in game]]&lt;br /&gt;
[[Image:CsUsas12.jpg|thumb|none|600px|purchase icon of the USAS-12]]&lt;br /&gt;
[[Image:De vostok cz0003.jpg|thumb|none|600px|The camouflaged version of the USAS-12]]&lt;br /&gt;
[[Image:De vegas0018.jpg|thumb|none|600px|firing the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Usas12camo.jpg|thumb|none|600px|purchase icon of the camouflaged USAS-12]]&lt;br /&gt;
[[Image:Skull11.jpg|thumb|none|500px|Skull-11 in First person view]]&lt;br /&gt;
[[Image:Skull11 load.jpg|thumb|none|600px|Loading a drum while reloading]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Named &amp;quot;Winchester&amp;quot; in game. It is quite effective for hunting zombies and has high knock-back power. The weapon also comes with a gold-plated variant and two upgrade variants. In game, it can be fed with 8 rounds (or even higher for gold-plated variant). The “M1887 Maverick” is an sawn-off variant of the M1887, it makes the weapon shorter, lighter and has lower capacity, it is belongs to the “pistol” category.  Most variants of M1887 in game features ''Terminator 2'' style flip-cocking while firing.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|500px|[[Winchester Model 1887|Winchester M1887]] 12 gauge]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg|thumb|none|500px|Sawn-off [[Winchester Model 1887|Winchester M1887]] Terminator 2 style 12 gauge]]&lt;br /&gt;
[[Image:Cso M1887.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:M1887 firing.jpg|thumb|none|600px|The player cocking the shotgun]]&lt;br /&gt;
[[Image:M1887 insert.jpg|thumb|none|600px|Inserting 12-gauge buckshot shells]]&lt;br /&gt;
[[Image:CsM1887.jpg|thumb|none|600px|purchase icon of the Winchester Shotgun]]&lt;br /&gt;
[[Image:M1887 Gold.jpg|thumb|none|600px|Gold plated version of M1887]]&lt;br /&gt;
[[Image:M1887g.jpg|thumb|none|600px|purchase icon of the Golden Winchester]]&lt;br /&gt;
[[Image:1887xmas.jpg|thumb|none|600px|&amp;quot;Christmas&amp;quot; variant of the Model 1887]]&lt;br /&gt;
&lt;br /&gt;
== Sawed-off Double Barreled Shotgun ==&lt;br /&gt;
An unknown model of sawed-off double barrel shotgun is called “Double-Barrel” (also known as the “DBarrel”) in game. It does high damage even in middle-range although it has the lowest capacity. It's also the weapon which has the highest knock-back power in the game. There's a variant called the &amp;quot;Quad Barrel&amp;quot;. The &amp;quot;Quad Barrel&amp;quot; is a shotgun with four barrels, it's only available in Zombie mode 3 and usable by the heroine only. The Quad Barrel could fire 4 shells each time when the user hold on the secondary fire key. Another variant is called the &amp;quot;Triple Barrel&amp;quot;, it shares most performances as the &amp;quot;QuadBarrel&amp;quot; except of the lack of a barrel only. The Triple Barrel is obtainable via upgrape events only.&lt;br /&gt;
&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg‎|thumb|none|500px|[[12 Gauge Double Barreled Shotgun|Sawed-off Double Barreled Shotgun]] 12 gauge]]&lt;br /&gt;
[[Image:CsoDbarrel.jpg|thumb|none|500px|The &amp;quot;DBarrel&amp;quot; ingame]]&lt;br /&gt;
[[Image:Dbarrel shells.jpg|thumb|none|600px|Inserting shells]]&lt;br /&gt;
[[Image:CsDbarrel.jpg|thumb|none|600px|purchase icon of the double-barreled shotgun]]&lt;br /&gt;
[[Image:Tbarrel.jpg|thumb|none|500px|The Triple-Barreled Shotgun in game]]&lt;br /&gt;
&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
The Kel-Tec KSG 12 gauge is fed with 15 rounds in game. It's very effective at close range. This shotgun comes with two upgrade variants and a gold-plated variant.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[Image:De dust20004.jpg|thumb|none|600px|KSG-12 in game]]&lt;br /&gt;
[[Image:Ksg12 cso.jpg|thumb|none|600px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The SPAS-12 in game is a pump-action shotgun. Comes with two variant called the &amp;quot;SPAS-12 Deluxe&amp;quot; and &amp;quot;SPAS-12 Cobra&amp;quot; which has semi-automatic firing abilities. The “SPAS-12 Maverick” is another variant which uses 20 rounds detachable box magazine and available in semi-automatic only.&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] without stock, 12 Gauge]]&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|[[Franchi SPAS-12|SPAS-12]] with stock folded and butt-hook removed, 12 Gauge]]&lt;br /&gt;
[[Image:Cso Spas12.jpg|thumb|500px|none|The original SPAS-12 in game is described as the civilian version. It doesn't featured a buttstock and has pump-action only.]]&lt;br /&gt;
[[Image:Spas12 icon.jpg|thumb|500px|none|Purchase icon of the SPAS-12]]&lt;br /&gt;
[[Image:Spas12ex.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Deluxe]]&lt;br /&gt;
[[Image:Spas12ex2.jpg|thumb|500px|none|Purchase icon of the SPAS-12 Cobra]]&lt;br /&gt;
[[Image:SPAS12 guy.jpg|thumb|500px|none|Raven with an SPAS-12]]&lt;br /&gt;
&lt;br /&gt;
== UTAS UTS-15 ==&lt;br /&gt;
A Turkish-made bullpup pump-action shotgun is available in the game as the &amp;quot;UTS-15&amp;quot;; it has the highest rate of fire of all pump-action shotguns in-game. It is incorrectly reloaded by placing all the 15 shells in a single tube instead of both tubes. Comes with a few variations and a heavily modified version called the &amp;quot;Janus 11&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|500px|none|[[UTAS UTS-15]] 12 Gauge]]&lt;br /&gt;
[[Image:Cso Uts15.jpg|thumb|500px|none|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer Mk3A1 ==&lt;br /&gt;
As the “MK3A1”, 10 round mag.&lt;br /&gt;
[[File:Jackhammer.jpg|500px|thumb|none|[[Pancor Jackhammer|Pancor Jackhammer Mk3A1]] 12 Gauge]]&lt;br /&gt;
[[File:Mk3a1 hammer.jpg|600px|thumb|none|First Person View]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
Named &amp;quot;Schmidt Machine Pistol&amp;quot; in game. It is a low cost sub-machine gun with an integrated suppressor for the counter-terrorists. Model is from Condition Zero. The gun also comes with a variant called the &amp;quot;TMP Dragon&amp;quot; which is only obtainable in the Year of Dragon.&lt;br /&gt;
 &lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|400px|[[Steyr TMP]] 9x19 mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TMP CSO.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Tmpdragon.jpg|thumb|none|600px|First person view of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tmpdragon.jpg|thumb|none|600px|purchase icon of the TMP Dragon]]&lt;br /&gt;
&lt;br /&gt;
== Ingram Mac-10 ==&lt;br /&gt;
Unlike most of other guns, the MAC-10 retains its name because the company holding the rights to the name went bankrupt. It's the same level as the TMP, as the low cost sub-machine gun for the terrorist faction. The weapon model is from Counter-Strike, it has erroneously shown the gun as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|[[MAC-10#MAC-10 |MAC-10]] .45 ACP]]&lt;br /&gt;
[[Image:Cso mac10.jpg|thumb|none|600px|MAC-10 in de_dust2]]&lt;br /&gt;
[[Image:CsMac10.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
The MP5 is returned from Counter-Strike (with different front sight) and named &amp;quot;KM Submachine Gun&amp;quot; in game. Appears as the most flexible sub-machine gun in the game. It comes with a &amp;quot;Chinese Year Edition&amp;quot;, a gold-plated variant and a &amp;quot;Battle&amp;quot; variant. These variants have higher knock-power than the original weapon. The extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] 9x19 mm]]&lt;br /&gt;
[[Image:Mp5 (2).jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:CsMp5.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sozo.jpg|thumb|none|600px|an Thunder Squad operative with an MP5]]&lt;br /&gt;
[[Image:Mp5tiger.jpg|thumb|none|600px|a &amp;quot;Chinese new year&amp;quot; edition of the MP5, with white tiger-stripe foregrip and a doll humping the back of the gun.]]&lt;br /&gt;
[[Image:CsMp5tiger.jpg|thumb|none|600px|purchase icon of the White tiger MP5]]&lt;br /&gt;
[[Image:MP5 gold.jpg|thumb|none|600px|Gold plated version of the MP5, it features a wooden handguard, charging handle and pistol grip]]&lt;br /&gt;
[[Image:Mp5g.jpg|thumb|none|600px|purchase icon of the Golden MP5]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
Named &amp;quot;KM UMP45&amp;quot; in game. Appearing to filled the lack of firepower of the MP5. It's a weapon from Counter-Strike. The weapon also comes with a Anti-zombie variant which called the &amp;quot;Skull-3&amp;quot;.It is chambered in .45 Anti-Zombie rounds and featured with an 35 round mag, Aimpoint Comp M2 Scope, undetachable suppressor and also can be dual-wielded. Another variant is called the &amp;quot;UMP45 Snake&amp;quot; which can be obtained via special events only. Just like the MP5, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|[[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP |Heckler &amp;amp; Koch UMP45]] .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP45CS.jpg|thumb|none|500px|The UMP45 ingame]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsUmp45.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3.jpg|thumb|none|600px|First person view of Skull-3]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 reload.jpg|thumb|none|600px|The user prepares to threw away the mag while reloading]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 dual.jpg|thumb|none|600px|Akimbo Skull-3(s)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Skull3 icon.jpg|thumb|none|600px|Purchase icon of the Skull-3]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
The P90 is returned from Counter-Strike named &amp;quot;ES C90&amp;quot; in game. It has high penetration power, high rate of fire and also high capacity but it does low damage and is expensive. It also comes with a &amp;quot;Chinese Year Edition&amp;quot;. The model is the original Counter-Strike P90 with front ripped from Counter-Strike Source model.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|500px|[[FN P90|FN P90 PDW]] 5.7x28 mm]]&lt;br /&gt;
[[Image:P90 ingame.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
[[Image:CsP90.jpg|thumb|none|600px|purchase icon of the P90]]&lt;br /&gt;
[[Image:P90Lapin dust2.jpg|thumb|none|600px|The P90Lapin in game]]&lt;br /&gt;
[[Image:P90lapin.jpg|thumb|none|600px|purchase icon of the P90 Lapin]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The MP7A1 in game can switch between &amp;quot;pistol mode&amp;quot; and &amp;quot;SMG mode&amp;quot; (which changes the firing stance to teacupping, an extremely dangerous way to fire the weapon). Appears as the most compact SMG in the game. But It is only fed with 20 rounds magazine. The weapon comes with a high-capacity variant called the &amp;quot;MP7A1 60R&amp;quot; which fed with a 40 round magazine (60 rounds in game) and a akimbo variant which only available in Zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm]]&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1 PDW]] 4.6x30 mm with Zeiss Z-Point sight.]]&lt;br /&gt;
[[Image:De dust20433.jpg|thumb|none|600px|MP7A1 in Pistol mode]]&lt;br /&gt;
[[Image:De dust20434.jpg|thumb|none|600px|MP7A1 in SMG mode]]&lt;br /&gt;
[[Image:CsMp7a1.jpg|thumb|none|600px|purchase icon of the MP7A1]]&lt;br /&gt;
[[Image:Mp7 reload ex.jpg|thumb|none|600px|an extended mag variation. note the longer mag]]&lt;br /&gt;
[[Image:Cs downed cz0001.jpg|thumb|none|600px|The MP7A1 Expended looked the same with the origin weapon]]&lt;br /&gt;
[[Image:Mp7a1ammo60r.jpg|thumb|none|600px|purchase icon of the MP7A1 Extended]]&lt;br /&gt;
[[Image:Girl with MP7.jpg|thumb|none|600px|Michaela with an HK MP7A1]]&lt;br /&gt;
[[Image:DMP7A1S.jpg|thumb|none|600px|dual wielding variation]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Named &amp;quot;Thompson Chicago&amp;quot; in game. Also comes with a gold plated variant. It's powerful and has high capacity, also has lower price than many SMGs. It's also one of the WW2 classic weapon in the game but has erroneously shown as a closed-bolt weapon. The gun is also comes with two upgrade variants. The Janus-3 is a heavily-modified variant of the Thompson, it comes with a fake holographic sight, and a M1A1-like charging handle. Interestingly, “[[Public Enemies]]” inscriptions can be seen on these weapons’ receivers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|[[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928 Thompson]] with 50-round drum magazine .45 ACP]]&lt;br /&gt;
[[Image:DM dust20010.jpg|thumb|none|500px|M1928 in game]]&lt;br /&gt;
[[Image:De dust20002 2.jpg|thumb|none|600px|Gold-plated version]]&lt;br /&gt;
[[Image:Thompson cso.jpg|thumb|none|600px|purchase icon of the Thompson]]&lt;br /&gt;
[[Image:Thompsongold.jpg|thumb|none|600px|purchase icon of the Golden Thompson]]&lt;br /&gt;
[[Image:Janus3.jpg|thumb|none|600px|Janus-3 ingame.]]&lt;br /&gt;
[[Image:Janus3_2.jpg|thumb|none|600px|Janus-3 in secondary firing mode.]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Vector ==&lt;br /&gt;
Named &amp;quot;Kriss Super V&amp;quot; in game, comes with a unusable holographic sight, a detachable suppressor and an akimbo configuration. Its firepower is equal to the UMP45 and the Thompson. Although it's cheaper, low recoil, accurate and has very high rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|500px|[[TDI Vector]] .45 ACP]]&lt;br /&gt;
[[Image:De dust20419.jpg|thumb|none|500px|Kriss with silencer]]&lt;br /&gt;
[[Image:CsKriss.jpg|thumb|none|600px|purchase icon of the Kriss]]&lt;br /&gt;
[[Image:Marinegirl.jpg|thumb|none|600px|Lucia carries an TDI Vector]]&lt;br /&gt;
[[Image:Cso Dualkriss.jpg|thumb|none|600px|First Person View of the Akimbo Kriss(es)]]&lt;br /&gt;
[[Image:Dualkriss.jpg|thumb|none|600px|purchase icon of the Dual Kriss(es)]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K PDW ==&lt;br /&gt;
The Balrog III is based on the HK MP5K PDW. The model comes with an EO-Tech holographic sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K PDW]] 9x19mm]]&lt;br /&gt;
[[Image:Balrog3.jpg|thumb|none|500px|First Person]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Named &amp;quot;MP40&amp;quot; in game. It has a incredible high rof than the real one and erroneously shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|[[MP40]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== Sten Mk II ==&lt;br /&gt;
The Sten Mk II retains its name in game. The model erroneously shown it as a closed-bolt weapon.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|500px|[[Sten#Sten Mk II|Sten Mk II]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi ==&lt;br /&gt;
Appears as the “Uzi”.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|400px|[[Uzi#Mini Uzi|IMI Mini-Uzi]] 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
= Semi-Automatic Rifles =&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|[[M1 Garand]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The AK is returned from Counter-Strike and named &amp;quot;CV-47&amp;quot; in game. As the most favourable rifle for the terrorist faction. Just like its real-life counterpart, It's powerful and cheap, but inaccurate when fired fully-automatic. It comes with a gold-plated variant and a &amp;quot;special dragon edition&amp;quot; which can perform tactical reloads. In Zombie Modes gameplay, an high-capacity variant of the AK is also available. It is fed with a 60 round magazine (a U-shaped magazine never being standard issued in the Soviet/Russian Armed Forces, but in reality, it can be fed with 100 rounds) , fitted with black furnitures and with ACOG scope attached on the rifle’s upper handguard , also it does very high damage against zombies and has higher rate of fire than the original AK.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|[[AK-47]] 7.62x39mm]]&lt;br /&gt;
[[Image:De dust20519.jpg|thumb|none|600px|ingame screenshot, note the selector is to semi]]&lt;br /&gt;
[[Image:CV-47 icon.jpg|thumb|none|600px|The purchase icon of the AK-47]]&lt;br /&gt;
[[Image:G akm.jpg|thumb|none|600px|gold plated version of the AK, note that the model is an shaded &amp;quot;AKM&amp;quot;]]&lt;br /&gt;
[[Image:Ak47g.jpg|thumb|none|600px|The purchase icon of the Golden AK]]&lt;br /&gt;
[[Image:Black AK Long Mag.jpg|thumb|none|600px|High-capacity magazine, Aimpoint and synthetic stock/grip/foregrip, which only available in the Zombie Modes]]&lt;br /&gt;
[[Image:Ak47dragon.jpg|thumb|none|600px|&amp;quot;Purgatory&amp;quot;, with a flaming skull painted on the receiver]]&lt;br /&gt;
[[Image:akred.jpg|thumb|none|600px|The Red &amp;quot;AKM&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
The Galil is returned from Counter-Strike and is named &amp;quot;IDF Defender&amp;quot; in game. Has the stats of the 5.56x45mm variant. This weapon is available for the terrorist faction only and is the cheapest rifle in the game. It is very effective in close and middle ranges. The weapon has a Condition Zero model on original Counter-Strike animations. Comes with a variant called the &amp;quot;Battle Galil&amp;quot; which has a correct arc magazine. The “Galil Maverick” is a variant which uses “jungle-style” magazines, it has faster reload speed than any other variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galilarm-05.jpg|thumb|none|600px|[[Galil|IMI Galil]] 7.62x51mm NATO variant. Note the thicker, straight box magazine]]&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|600px|[[Galil|IMI Galil]] ARM 5.56x45mm NATO. Seen in the purchase icon, its also the gun which the &amp;quot;Battle Galil&amp;quot;  and “Galil Maverick” based with]]&lt;br /&gt;
[[Image:De dust20495.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
[[Image:IDF Defeder.jpg|thumb|none|600px|Purchase icon shows that the weapon is a Galil 5.56 ARM]]&lt;br /&gt;
[[Image:Galilcustom.jpg|thumb|none|600px|&amp;quot;Battle&amp;quot; variant of the Galil]]&lt;br /&gt;
[[Image:Sas galil.jpg|thumb|none|400px|SAS operative with an &amp;quot;Battle Galil&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K1A ==&lt;br /&gt;
A Korean Carbine classified as SMG in game which available for the counter-terrorist faction only. It has similar firepower and high rate of fire which equal the assault rifles. It can also effect at long range. It has a Dragon painted variant called the &amp;quot;K1ASE&amp;quot; which does higher damage and has better accuracy plus rate of fire. Another variant is called the “K1A Maverick”, it features a foregrip and uses jungle-style magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Carbine_Daewoo_K1.jpg|thumb|none|500px|[[Daewoo K1 / K2|Daewoo K1A]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:K1A Ingame.jpg|thumb|none|600px|K1A in First Person View]]&lt;br /&gt;
[[Image:CsK1a.jpg|thumb|none|600px|purchase icon of the K1A]]&lt;br /&gt;
[[Image:Criss.jpg|thumb|none|600px|Criss with an K1A]]&lt;br /&gt;
[[Image:K1ASE cso.jpg|thumb|none|600px| K1A with an awkward &amp;quot;dragon&amp;quot; painted on side, it 's called &amp;quot;K1ASE&amp;quot;.]]&lt;br /&gt;
[[Image:CsK1ase.jpg|thumb|none|600px|purchase icon of the Dragon K1A]]&lt;br /&gt;
[[Image:Guerilla k1a.jpg|thumb|none|500px|Guerrilla fighter with an &amp;quot;K1A Maverick&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT FAMAS F1 ==&lt;br /&gt;
Renamed as &amp;quot;Clarion 5.56&amp;quot; in game, it is one of the cheapest rifle for the counter-terrorist faction and a equivalent to the Galil. It's able to fire in 3 round burst, has low recoil and also high rate of fire. Retextured model from Counter-Strike. Comes with a variant called the &amp;quot;Battle FAMAS&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|[[FAMAS|FAMAS F1]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20414.jpg|thumb|none|500px|FAMAS in game]]&lt;br /&gt;
[[Image:Clarion.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Famascustom.jpg|thumb|none|600px|The &amp;quot;Battle&amp;quot; variant of the FAMAS F1]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG552 Commando ==&lt;br /&gt;
Named &amp;quot;Krieg 552&amp;quot; in game and available for the terrorist faction only. Appears as the assault rifle with the highest rate of fire. Effective in close to middle ranges but has low accuracy. It has an original Counter-Strike model with Condition Zero scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG SG552.jpg|thumb|500px|none|[[SIG SG 550#SIG SG 552|SIG SG 552 Commando]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:Cso Eta.jpg|thumb|none|600px|a member of the National Liberation Campaign arming with an unscoped SG552]]&lt;br /&gt;
[[Image:De dust20554.jpg|thumb|none|600px|SG552 in Dust2]]&lt;br /&gt;
[[Image:Krieg552.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
Renamed &amp;quot;Bullpup&amp;quot; in game. Available for the counter-terrorist faction. Appears as an assault rifle which equal the SG552. It has high rate of fire and good accuracy. Effect in middle range to long range. It's a weapon from Counter-Strike.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|[[Steyr AUG]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20426.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Bullpup.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
The M4A1 is returned from Counter-Strike and named &amp;quot;Maverick M4A1 Carbine&amp;quot; in game, comes with variations that all feature a detachable suppressor (except the Camouflaged M4). It is the most favourable rifle for the counter-terrorists and a equivalent to the terrorists’ AK-47. This rifle is accurate, powerful and inexpensive, effective in any ranges. The Camouflaged M4A1 is equipped with a ACOG scope. The gold-plated variant has a foregrip and tactical light installed via RIS tactical rails. The M4A1 Dragon has &amp;quot;speed reloading&amp;quot; feature. Model is ripped from Counter-Strike Source. As in Counter-Strike and Counter-Strike Source, the user will chambers the weapon by pulling the forward assist instead of the charging handle. And the dust cover will closed automatically after firing a shot, such error has also occurred in most of the AR-15 based weapons in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|[[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20425.jpg|thumb|none|600px|M4A1 with silencer]]&lt;br /&gt;
[[Image:De dust20424.jpg|thumb|none|600px|M4A1 in game]]&lt;br /&gt;
[[Image:Maverick.jpg|thumb|none|600px|purchase icon of the M4A1]]&lt;br /&gt;
[[Image:Saf.jpg|thumb|none|600px|a SAF soldier holding an M4A1 in de_airstrip]]&lt;br /&gt;
[[Image:PLA M4.jpg|thumb|none|600px|an PLA Special Operation Forces operative wielding an M4A1 in de_train]]&lt;br /&gt;
[[Image:M4camo.jpg|thumb|none|600px|Camouflaged M4A1 Carbine, equipped with a scope ]]&lt;br /&gt;
[[Image:M4a1g.jpg|thumb|none|600px|purchase icon of the camouflaged M4]]&lt;br /&gt;
[[Image:De dust20671.jpg|thumb|none|600px|The Golden M4A1 in game]]&lt;br /&gt;
[[Image:M4a1gold.jpg|thumb|none|600px|gold-plated M4A1 purchase icon]]&lt;br /&gt;
[[Image:M4a1dragon.jpg|thumb|none|600px|an &amp;quot;Ice dragon&amp;quot; is painted on the side of the gun, probably in contrast to the flaming skull AK.]]&lt;br /&gt;
[[Image:M4a1red..jpg|thumb|none|600px|Red M4A1 in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The XM8 in game can be convert freely between the carbine variant and the sharpshooter variant, as the free-edition rifle for the terrorist faction. It has high rate of fire and light weight, although it's not accurate. Comes with a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm8 rightmed.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Carbine 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.PNG|thumb|none|500px|[[Heckler &amp;amp; Koch XM8]] Sharpshooter 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20651.jpg|thumb|none|500px|XM8 Carbine]]&lt;br /&gt;
[[Image:Xm8 bolt.jpg|thumb|none|600px|Pulling the bolt of the XM8]]&lt;br /&gt;
[[Image:Xm8c.jpg|thumb|none|600px|purchase icon of the XM8 carbine]]&lt;br /&gt;
[[Image:XM8 Change barrel.jpg|thumb|none|600px|changing barrel into Sharpshooter variant]]&lt;br /&gt;
[[Image:XM8 Sharpshooter.jpg|thumb|none|600px|XM8 Sharpshooter in first person view]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The FN SCAR in game can be convert freely between the SCAR-L and the SCAR-H. It's available for the counter-terrorists as a free-edition rifle and is a equivalent to the terrorists’ XM8. The SCAR L has higher rate of fire and accuracy, effect in middle range. The SCAR H is powerful but has a low capacity and heavy weight,  mostly effect at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|500px|none|[[FN SCAR#FN SCAR-L|Fabrique Nationale SCAR-L]] 5.56x45 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|600px|[[FN SCAR#FN SCAR-H|Fabrique Nationale SCAR-H]] 7.62x51 mm NATO with Aimpoint CompM2 scope and Grippod foregrip]]&lt;br /&gt;
[[Image:Scar.jpg|thumb|none|600px|Purchase icon of the Scar L]]&lt;br /&gt;
[[Image:Scar L reload.jpg|thumb|none|600px|Reloading the Scar L]]&lt;br /&gt;
[[Image:Cso Scar l.jpg|thumb|none|600px|SCAR L in first person]]&lt;br /&gt;
[[Image:Scarl.jpg|thumb|none|600px|Purchase icon of the Scar H]]&lt;br /&gt;
[[Image:Scar change barrel.jpg|thumb|none|600px|Changing barrel into SCAR H]]&lt;br /&gt;
[[Image:SCAR H ingame.jpg|thumb|none|600px|SCAR H]]&lt;br /&gt;
[[Image:Cso Sat.jpg|thumb|none|600px|an Special Assault Team operative wielding an FN SCAR H in de_aztec]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 EBR ==&lt;br /&gt;
Named &amp;quot;M14 EBR&amp;quot; in game. Appear as the most powerful &amp;quot;assault rifle&amp;quot; in the game. The rifle is accurate when single-fire, but it's bulky and has low rate of fire plus low capacity. It also comes with an Anti-Zombie sniper rifle variation which called &amp;quot;Skull 5&amp;quot;, the rifle fires 5.56 Anti-Zombie round and fed with 24 rounds in “jungle-style” magazines. Another variant which called the &amp;quot;Skull-4&amp;quot; is also based on the EBR. The Skull-4 is an dual-wielded weapon which chambered in 5.56 Anti-Zombie round, with EO-Tech holographic sights installed and fires in semi-automatic only, these rifles were fed with 48 rounds. Those anti-zombie variations are seems to be inspired by the Ruger Mini-14, which is also based with M14 pattern rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|500px|[[M14 Rifle#Mk 14 Mod 0 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] 7.62x51 mm NATO with a Harris bipod and vertical RIS foregrip.]]&lt;br /&gt;
[[Image:CsoEbr.jpg|thumb|none|600px|The enhanced battle rifle in game]]&lt;br /&gt;
[[Image:Ma riflemanblue.jpg|thumb|none|400px|The blue faction rifleman with an M14 EBR]]&lt;br /&gt;
[[Image:M14ebr cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|none|500px|[[Ruger Mini-14| Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]]]&lt;br /&gt;
[[Image:Skull5_2.jpg|thumb|none|600px|Skull-5 used in &amp;quot;Deadend&amp;quot;]]&lt;br /&gt;
[[Image:Skull5.jpg|thumb|none|600px|purchase icon of the &amp;quot;Skull 5&amp;quot;]]&lt;br /&gt;
[[Image:Skull4.jpg|thumb|none|600px|First Person model of the &amp;quot;Skull-4&amp;quot;, of course dual wielding assault rifles are not a suitable weapon to use in real-life, the user will suffers huge recoil and will be nearly impossible to aim, also he/she will loses physical strength quickly due to the rifles’ heavy weight and will probably having a problem during reloads.]]&lt;br /&gt;
[[Image:Skull4 reload.jpg|thumb|none|600px|Reloading the &amp;quot;Skull-4&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
Named simply as &amp;quot;F2000 in game. It's the most low recoil rifle in the game. Comes with a zoomable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|500px|[[FN F2000]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csonew gun.png|thumb|none|500px|an advertisement showing new items, including the F2000]]&lt;br /&gt;
[[Image:DM dust20007.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:CsF2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
Named simply as &amp;quot;TAR-21&amp;quot; in game. Comes with a EO-Tech holographic sight. This rifle has high rate of fire but low recoil, and has high knock-back power against zombies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavor-tar.jpg‎|thumb|none|500px|[[Tavor TAR-21 rifle series#IMI Tavor TAR-21|IMI Tavor TAR-21]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsoTar21.jpg|thumb|none|600px|First person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsTar21.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The M16A4 retains its name in game. Painted with desert camo and with foregrip installed. It is only available for the counter-terrorist faction. The weapon is only be able to fire in 3 round burst. It's effect in middle range battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|[[M16 rifle series#M16A4 Rifle|Colt M16A4]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Garrerd with m16a4.jpg|thumb|none|500px|The promotion poster shows Gerrard is wielding with an M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso m16a4.jpg|thumb|none|600px|First Person view of the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CSO M16A4 Reload.jpg|thumb|none|500px|Inserting a new mag onto the M16A4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM16a4.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
The AN-94 retains its name in game. It is only available for the terrorist faction, as a equivalent of the M16A4. The weapon's only be able to fire in a fast 2 round burst. It's very accurate and effect in middle range.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|500px|[[AN-94]] 5.45x39mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sas with an-94.jpg|thumb|none|500px|The promotion poster shows an SAS operative wielding an AN-94]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust20665.jpg|thumb|none|500px|The AN-94 in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAn94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Sturmgewehr 44 ==&lt;br /&gt;
The StG44 is available in the game, as the first assault rifle in the world. The rifle is powerful as the AK but it's very unstable when firing in bursts and has lower rate of fire than many modern assault rifles,  comes with two upgraded variants and a gold-plated variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm Kurz]]&lt;br /&gt;
&lt;br /&gt;
[[Image:DM_dust20030.jpg|thumb|none|600px|First Person]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Stg44.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Jennifer Sturmgewehr.jpg|thumb|none|500px|Jennifer armed with an StG44]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
The QBZ-95B is an shorten barrel assault rifle of the PLA’s standard issue rifle, the QBZ-95. It is oddly fed with 35 rounds and chambered for 5.56 NATO instead of 5.8 mm (perhaps its a weapon derived from the Galil in game). The weapon has high rate of fire but also high recoil, suitable to use in close-quarter battles. It is also the one of the cheapest rifles in game after Galil, which costs about $2,100.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|500px|[[QBZ-95|QBZ-95B]] 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz95b3.jpg|thumb|none|600px|first person model]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Qbz95b.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The QBZ-95 is fed with a 75 round drum magazine, appears as the &amp;quot;QBB95&amp;quot; and belongs to the MG class in game. This “MG” has similar features as the assault rifles and also has cheap price. It comes with a high-capacity variant called the &amp;quot;QBB95EX&amp;quot;. This variant is fed with 80 rounds and with 400 rounds spare ammo, suitable to use in zombie modes. Another variant is called the &amp;quot;Battle QBB95&amp;quot;. It increases the magazine capacity to 100 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|500px|[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|500px|An actual [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] for comparison 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:De dust20463.jpg|thumb|none|600px|Type 95 in game]]&lt;br /&gt;
[[Image:Ma aliceblue.jpg|thumb|none|600px|Alice in Blue faction with an Type 95]]&lt;br /&gt;
[[Image:CsQbb95.jpg|thumb|none|600px|purchase icon of the “QBB95”, note the box magazine.]]&lt;br /&gt;
[[Image:Qbb95ex.jpg|thumb|none|500px|a variation named &amp;quot;QBB95ex&amp;quot; in game]]&lt;br /&gt;
[[Image:Qbb95 reload.jpg|thumb|none|600px|Removing the drum magazine of a Type 95 while reloading]]&lt;br /&gt;
[[Image:CsQbb95ex.jpg|thumb|none|600px|purchase icon of the QBB95ex]]&lt;br /&gt;
[[Image:T95ex.jpg|thumb|none|500px|The &amp;quot;Battle QBB95&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The HK416 retains its name in game and exclusive to the counter-terrorist faction. It comes with a usable suppressor and shares similar performances as the M4A1. Comes with a variant called “Janus-5” which features a foregrip and uses Magpul P-MAGs.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|500px|[[HK416|Heckler &amp;amp; Koch HK416 with 10 inch barrel]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso hk416.jpg|thumb|none|500px|HK 416 in game]]&lt;br /&gt;
[[Image:Cso 416 suppressed.jpg|thumb|none|500px|HK 416 with silencer]]&lt;br /&gt;
[[Image:Cso Reload1.jpg|thumb|none|500px|HK 416 being reloaded (Note that the dust cover is closed)]]&lt;br /&gt;
[[Image:Suppessor 416.jpg|thumb|none|500px|Installing sliencer]]&lt;br /&gt;
[[Image:Cso Hk4166.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;AKM&amp;quot; ==&lt;br /&gt;
A version of the [[AKM]] (seems to be manufactured by some Ex-eastern bloc countries) also appears in the game and exclusive to the terrorist faction as a equivalent to the HK416. Appears with a synthetic furniture, similar to the post AK-74M models. The weapon is light, powerful and accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKM Synthetic Furniture.jpg|thumb|400px|none|An Romanian AKM with synthetic furniture for comparison 7.62x39mm]]&lt;br /&gt;
[[Image:Cso akm.jpg|thumb|none|500px|“AKM” in first person, note the selector is to safe]]&lt;br /&gt;
[[Image:Akm reload.jpg|thumb|none|500px|“AKM” being reloaded]]&lt;br /&gt;
[[Image:Cso akmm.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
Named &amp;quot;L85A2&amp;quot; in game and exclusive to the counter-terrorist faction. Erroneously comes with a 3-round burst function.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|500px|[[SA80|L85A2]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso Sa80.jpg|thumb|none|500px|ingame-screenshot (Note: It is very dangerous to hold a typical bullpup weapon in left hand)]]&lt;br /&gt;
[[Image:L85 bolt.jpg|thumb|none|500px|The L85A2 being drawn by its operator.]]&lt;br /&gt;
[[Image:L85 magin2.jpg|thumb|none|500px|Inserting the new mag.]]&lt;br /&gt;
[[Image:L85 boltcatch.jpg|thumb|none|500px|Bolt catch.]]&lt;br /&gt;
[[Image:Cso L85a22.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== FN FNC ==&lt;br /&gt;
Named &amp;quot;FN FNC&amp;quot; in game and belongs to the terrorist faction as their equivalent of the L85A2. This rifle is accurate and with high rate of fire.&lt;br /&gt;
[[Image:Fn-fnc-1-.jpg|thumb|none|500px|[[FN FNC]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso fnc.jpg|thumb|none|500px|FNC in game]]&lt;br /&gt;
[[Image:Fnc reload.jpg|thumb|none|500px|The FNC being reloaded]]&lt;br /&gt;
[[Image:Fnc boltpull.jpg|thumb|none|500px|Pulling the charging handle]]&lt;br /&gt;
[[Image:Cso Fncc.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
[[Image:Pirate FNC.jpg|thumb|none|300px|Michaela armed with an FN FNC]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A1 ==&lt;br /&gt;
Called the &amp;quot;M16A1&amp;quot; in game, as a exclusive weapon for the counter-terrorist faction. Comes with a 30 plus 1 round magazine and has selective fire function. The weapon is accurate but is hard to control when fire in burst, effective in middle ranges. The rifle has a &amp;quot;Expert&amp;quot; variant, which can perform buttstock-strikes in close-quarter combat. The first person model of the M16A1 (except its variant) has the same animations as the M4A1, implying that it has reused the incorrect drawing and reloading animations as the previous weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|[[M16 rifle series#M16A1 Rifle|M16A1]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Cso M16a1.jpg|thumb|none|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Sas m16a1.jpg|thumb|none|none|500px|SAS operative with an M16A1]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW ==&lt;br /&gt;
Named &amp;quot;OICW&amp;quot; in game. However, its grenade launcher part is an M203 instead of an XM25.&lt;br /&gt;
&lt;br /&gt;
[[File:H&amp;amp;K XM29 OICW.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|Heckler &amp;amp; Koch XM29 OICW]] 5.56x45mm NATO &amp;amp; 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The '''Balrog V''' is based on the HK G36C, it comes with a foregrip, a holographic sight and a tactial light.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|HK G36C]] with foregrip 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G11 ==&lt;br /&gt;
Named &amp;quot;HK G11&amp;quot; in game and fed with 50 rounds, comes with fast 3-round burst function. The rifle is very accurate and stable if compared to other rifles which have 3-round burst function. &lt;br /&gt;
&lt;br /&gt;
[[File:HK G11 caseless Rifle.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G11|HK G11 K2]] 4.73x33mm]]&lt;br /&gt;
[[File:G11 fps.jpg|thumb|none|500px|G11 in first person view]]&lt;br /&gt;
[[File:G11 mag remove.jpg|thumb|none|500px|Removing the empty magazine while reloading]]&lt;br /&gt;
[[File:G11 mag insert.jpg|thumb|none|500px|Inserting a loaded magazine]]&lt;br /&gt;
[[File:G11_rotate.jpg|thumb|none|500px|Chambering a new round to finish the reload]]&lt;br /&gt;
[[File:Avtomat G11.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
Named &amp;quot;AK-74U&amp;quot; in game and exclusive to the terrorist faction, its equivalent to the M16A1. The rifle is powerful in close to middle ranges, but is not very effective in longer ranges due to its high recoil may lower its accuracy. Oddly, the model shows that the weapon’s safety is on.&lt;br /&gt;
&lt;br /&gt;
[[File:AKSU-Krinkov.jpg|500px|thumb|none|[[AK-74#AKS-74U|AKS-74U]] 5.45x39mm]]&lt;br /&gt;
[[File:AKSU Krinkov.jpg|500px|thumb|none|purchase icon]]&lt;br /&gt;
[[File:Carlito.jpg|300px|thumb|none|Carlito with his Krinkov]]&lt;br /&gt;
&lt;br /&gt;
== Beretta ARX-160 ==&lt;br /&gt;
Named &amp;quot;ARX-160&amp;quot; in game, comes with a Leupold Mark 4 CQ/T optical sight and a foregrip.&lt;br /&gt;
&lt;br /&gt;
[[File:BerettaARX160.jpg|thumb|500px|none|[[Beretta ARX-160]] 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sas arx160.jpg|thumb|500px|none|SAS operative with an ARX-160]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14 &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
Named &amp;quot;Groza&amp;quot; in game.&lt;br /&gt;
[[File:OTS-14.jpg|thumb|500px|none|[[OTs-14 Groza|OTs-14-4A-01 Groza]] 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Shorty ==&lt;br /&gt;
Named “Gilboa Carbine” in game. &lt;br /&gt;
[[File:Gilboa shorti.jpg|thumb|500px|none|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Silver Shadow Gilboa Snake DBR ==&lt;br /&gt;
Named “Gilboa Viper” in game, appears as the upgraded variant of the Gilboa Carbine in game. Comes with a pair of laser designators and a red dot sight.&lt;br /&gt;
[[Image:Gilboa snake.jpg|thumb|none|400px|[[Gilboa Snake]] 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The SAW is returned from Counter-Strike and retains its name in game. It's suitable used for cover teammates in front line. It comes with a Anti-Zombie variant called the &amp;quot;Skull-7&amp;quot;. The Skull-7 is chambered with 120 rounds of 5.56 Anti-Zombie cartridge and equipped with a zoomable M145 machine gun optic. It has its front ripped from CSS model and positioned too high. The weapon also has five more variants: the red edition, camouflaged edition, the &amp;quot;Expert&amp;quot; variant which can perform buttstock-strikes in close-quarter combat. As well as the &amp;quot;Skull-8&amp;quot;, it has a usable axe-type bayonet and fed with 120 rounds of 5.56 Anti-Zombie cartridge. The “Skull-6” is another variant which equipped with a optic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249-E2 SAW]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Yuri.jpg|thumb|none|600px|Yuri carries an M249 in cs_italy]]&lt;br /&gt;
[[Image:De dust20474.jpg|thumb|none|500px|The M249 in game]]&lt;br /&gt;
[[Image:CsM249.jpg|thumb|none|600px|purchase icon of the M249]]&lt;br /&gt;
[[Image:M249red.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:M249ex.jpg|thumb|none|600px|a variation named &amp;quot;Skull-7&amp;quot; in game]]&lt;br /&gt;
[[Image:CsM249ex.jpg|thumb|none|600px|purchase icon of the Skull-7]]&lt;br /&gt;
[[Image:SKULL8.jpg|thumb|none|600px|Skull-8 in first person]]&lt;br /&gt;
[[Image:Skull8 melee.jpg|thumb|none|600px|Melee with the Skull-8]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall MG3 ==&lt;br /&gt;
The MG3 retains its name in game. Comes with 200 round ammunition box. It's very effect in zombie modes due to its high rate of fire and suppression power. The weapon also has gold-plated, Christmas special edition and upgrade variants. The “Janus-7” is another heavily modified variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG3_Black_furniture.jpg|thumb|none|500px|[[MG42#MG3|MG3]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoMg3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Mg3 chain.jpg|thumb|none|600px|Placing the M13 Belt into a MG3]]&lt;br /&gt;
[[Image:CsMg3.jpg|thumb|none|600px|purchase icon of the MG3]]&lt;br /&gt;
[[Image:MG3 gold.jpg|thumb|none|600px|Gold plated version of the MG3]]&lt;br /&gt;
[[Image:Mg3g.jpg|thumb|none|600px|purchase icon of the Golden MG3]]&lt;br /&gt;
[[Image:Mg3 xmas.jpg|thumb|none|600px|Christmas Special Edition]]&lt;br /&gt;
[[Image:Janus7.jpg|thumb|none|600px|The Janus-7 ingame.]]&lt;br /&gt;
[[Image:Janus7_2.jpg|thumb|none|600px|The secondary firing mode has turned the Janus-7 into an electrical shock weapon.....]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The Handheld [[GE M134 Minigun]] is named simply as &amp;quot;M134&amp;quot; in game. Comes with 200 round belt. It has the highest rate of fire than any other MGs. But it needs 1.5 seconds static time before you fire it. Also, it is extremely heavy, the user’s moving speed will be greatly reduced when firing it. It comes with a modified variant (M134 Predator) which could reduce the static time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|500px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CsoM134.jpg|thumb|none|500px|First person view of the Minigun]]&lt;br /&gt;
[[Image:M134 fire.jpg|thumb|none|600px|Firing the M134 ]]&lt;br /&gt;
[[Image:M134 reload.jpg|thumb|none|600px|Reloading a M134]]&lt;br /&gt;
[[Image:CsM134.jpg|thumb|none|600px|Purchase icon of the Minigun]]&lt;br /&gt;
[[Image:Ma tankerred.jpg|thumb|none|400px|The machine gunner of the Red faction with an Minigun]]&lt;br /&gt;
[[Image:M134 xmas.jpg|thumb|none|600px| Christmas Special edition ]]&lt;br /&gt;
[[Image:M134ex.jpg|thumb|none|600px|M134 Predator]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK23E ==&lt;br /&gt;
Named simply as &amp;quot;HK23&amp;quot; in game. Comes with 100 round ammunition box. It has high flexibility and effect for engage the zombie bosses in Zombie Scenario Mode. It comes with a gold-plated variant and two upgrade variants. Oddly, the model shows the weapon’s selector is on 3 round burst position, and the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK23.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch HK series machine guns#Heckler &amp;amp; Koch HK23|Heckler &amp;amp; Koch HK23E]] 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CsoHk23e.jpg|thumb|none|500px|first person]]&lt;br /&gt;
[[Image:CsHk23.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Dm suzhou0001.jpg|thumb|none|600px|Golden variant]]&lt;br /&gt;
[[Image:Hk23g.jpg|thumb|none|600px|purchase icon of the gold-plated version]]&lt;br /&gt;
&lt;br /&gt;
== Saco Defense M60E4 ==&lt;br /&gt;
The M60E4 retains its name in game. Comes with 100 round ammunition box. It is powerful and has high flexibility, but it has lower rate of fire. The weapon also comes with gold-plated and “Maverick” variants.&lt;br /&gt;
&lt;br /&gt;
A variant called the '''Balrog VII''' is also based on the M60E4, it fires explosive rounds and fed with 120 rounds. The weapon features a M145 machine gun optic.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|[[M60 machine gun#M60E4 Machine Gun |M60E4]] 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Vc with m60e4.jpg|thumb|none|500px|a poster of the M60e4 machine gun]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZM abyss0008.jpg|thumb|none|500px|The M60E4 in Zombie mode]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsM60.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Yuri_with_M60.jpg|thumb|none|300px|Yuri with an M60E4]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Balrog-7.jpg|thumb|none|600px|Balrog VII]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Maverick mk43.jpg|thumb|none|500px|&amp;quot;Maverick&amp;quot; Variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
The MG36 retain its name in game. As the most flexibility machine gun in the game. Comes with 100 round C-MAG drums and a usable optic. It comes with a gold-plated and a Chrismas Special variant. The Christmas Special variant shoots ice bullets instead of live rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:Zs lostcityEasy0009.jpg|thumb|none|600px|HK MG36 in game.]]&lt;br /&gt;
[[Image:Mg36_cso.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Marineboy.jpg|thumb|none|600px|Enzo carries an MG36.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The PKM is fed with 150 rounds 7.62mm cartridge in a ammo box. It has similar firepower as the MG3 and the M60 and could be switched between &amp;quot;automatic mode&amp;quot; or erroneously &amp;quot;3-round burst mode&amp;quot;. It also comes with gold-plated and upgrade variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|500px|[[PK Machine Gun|PKM]] 7.62 x 54mm Russian]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs trace0038.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Pkm.jpg|thumb|none|500px|Purchase icon of the PKM]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 48 Mod 0 ==&lt;br /&gt;
Simply named &amp;quot;MK48&amp;quot; in game. Comes with a EO-Tech Holographic Sight, a foregrip and a 120 round ammo box. It has a variant called the “Thanatos-7” which can shoots a propeller-like blade in secondary firing mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|500px|[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]] 7.62 x 51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:De dust2 20120410 1434470.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Zs deadend 20120410 1345250.jpg|thumb|none|500px|Placing belt]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Mk48.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Daewoo K3 ==&lt;br /&gt;
Simply named &amp;quot;K3&amp;quot; in game. Comes with a 150 round ammo box. Appears as a free-edition machine gun for players to use. It is also the spawn weapon in Zombie Scenario maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|500px|[[Daewoo K3]] 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:K3 fps.jpg|thumb|none|600px|First Person View]]&lt;br /&gt;
[[Image:K3 cover up.jpg|thumb|none|500px|Opening the receiver cover while reloading]]&lt;br /&gt;
[[Image:K3 placing chain.jpg|thumb|none|500px|Placing a new ammo box]]&lt;br /&gt;
[[Image:K3 cover down.jpg|thumb|none|500px|Closing the receiver cover to finish the reload]]&lt;br /&gt;
[[Image:Cso daewoo k3.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
Appears as &amp;quot;M2&amp;quot; in game and portable. Unusable M2s are also seen mounted on Humvees in some maps (Reused from [[Counter-Strike: Condition Zero]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2|Browning M2 Heavy Barrel]] - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== MG42 ==&lt;br /&gt;
Named &amp;quot;MG42&amp;quot; in game, comes with a 95 round drum magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|500px|[[MG42]] 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Mg42cso.jpg|thumb|none|500px|MG42 in game.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M1918 BAR ==&lt;br /&gt;
&lt;br /&gt;
Named “M1918 BAR” in game. Classified to the rifles category and shown as a closed-bolt weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BAR.jpg|thumb|none|500px|[[Browning Automatic Rifle|M1918 BAR]] .30-06 Springfield]]&lt;br /&gt;
&lt;br /&gt;
== Maxim Gun ==&lt;br /&gt;
The &amp;quot;Oz Tin Robot Machine Gun&amp;quot; is a heavily-modified version of the Maxim gun.&lt;br /&gt;
[[File:Maxim1895.jpg|thumb|400px|none|[[Maxim]] machine gun 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
Renamed to &amp;quot;Schmidt Scout&amp;quot; in game. Has Counter-Strike model but with a scope from Condition Zero. Comes with a red edition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|[[Steyr Scout]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:Scout (2).jpg|thumb|none|600px|first person]]&lt;br /&gt;
[[Image:CsScout.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Scoutred.jpg|thumb|none|600px|The Red Scout in first person]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
Named &amp;quot;D3/AU-1&amp;quot; in game. Available for the terrorist faction. While it has a model from Counter-Strike its scope is ripped from Source. As most of the “HK slap” weapons in game, the extractor is at the wrong side, it shouldn’t be on the same side which the charging handle is located .&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|[[Heckler &amp;amp; Koch G3#H&amp;amp;K G3SG/1|Heckler &amp;amp; Koch G3SG/1]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:De dust20525.jpg|thumb|none|500px|G3SG1 in game]]&lt;br /&gt;
[[Image:CsG3sg1.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG550 Sniper ==&lt;br /&gt;
Named &amp;quot;KRIEG 550 commando&amp;quot; in game. Available for the counter-terrorist faction, a equivalent to the G3SG/1. It has a Counter-Strike model, with Condition Zero scope. &lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|500px|[[SIG SG 550#SIG SG 550 SR |SIG SG 550 Sniper]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:De dust20445.jpg|thumb|none|600px|SG550 ingame]]&lt;br /&gt;
[[Image:CsSg550.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Alice sg550.jpg|thumb|none|500px|Alice with an SG550 Sniper]]&lt;br /&gt;
&lt;br /&gt;
== KBP VSK-94 ==&lt;br /&gt;
The VSK94 retain its name in game, comes with an integrated suppressor and exclusive to the counter-terrorist faction. Suitable to use for slient kills or use as an SMG due to its light weight and full-auto feature. The weapon has the highest rate of fire in the sniper rifle gategory, but it is extremely inaccurate when fire in bursts due to high recoil and does low damage as other 9mm SMGs (using the same ammo in game). Also, the scope can be zoomed once only. Interestingly, despite the fact that the model shows the VSK-94 has PKN-03N night vision scope attached, it still reuses the original sight reticle from [[Counter-Strike]] and the scope does not feature any night vision functions.&lt;br /&gt;
&lt;br /&gt;
[[Image:VSK-94.jpg|thumb|none|500px|[[9A-91#VSK-94 |VSK-94]] old model 9x39 mm]]&lt;br /&gt;
[[Image:VSK-94 Cso.jpg|thumb|none|600px|VSK-94 in game]]&lt;br /&gt;
[[Image:VSK-94 reload.jpg|thumb|none|600px|VSK-94 being reloaded]]&lt;br /&gt;
[[Image:Vsk94.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Sas vsk.jpg|thumb|none|400px|SAS operative take aims with his VSK-94]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
Named simply &amp;quot;SVD&amp;quot; in game, as a terrorists’ equivalent to the VSK-94. The user could usually kills an enemy with one shot, although the rifle would became inaccurate when firing the second shot due to the high recoil. Comes with a variant called &amp;quot;SVDEX&amp;quot; and only available for VIP player in Zombie Mode 3. It has featured a Barrett style muzzle brake, 20 round magazine, an sawn-off M203 and a unusable EOTech Holographic sight. Interestingly, despite the fact that the model shows the Dragunov has PSO-1 scope attached, it still reuses the original sight reticle from [[Counter-Strike]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|[[SVD Dragunov]] sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|500px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:Rbc.jpg|thumb|none|600px|A sniper of the Red Brigades take aims with his Dragunov.]]&lt;br /&gt;
[[Image:De dust20558.jpg|thumb|none|600px|SVD in game]]&lt;br /&gt;
[[Image:CsSvd.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:CsoSvdm203.jpg|thumb|none|500px|a poster of the SVDEX.]]&lt;br /&gt;
[[Image:Kuangchao_2.jpg|thumb|none|600px|The hero with his SVDEX.]]&lt;br /&gt;
[[Image:Svdex_(2).jpg|thumb|none|600px|First person view]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
The “AWP” is returned from Counter-Strike and named &amp;quot;Magnum Sniper Rifle&amp;quot; in game, with a few variations. Model is slightly improved of Counter-Strike and possibly Source scope. A variant called the &amp;quot;AWP-Z&amp;quot; is the zombie infected version of the AWP.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum |Accuracy International AWSM]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Natasha.jpg|thumb|none|600px|Natasha take aims with her AWSM in de_vertigo.]]&lt;br /&gt;
[[Image:De dust20457.jpg|thumb|none|600px|The original Green AWSM in first person view]]&lt;br /&gt;
[[Image:CsAwp.jpg|thumb|none|600px|purchase icon of the AWSM]]&lt;br /&gt;
[[Image:Awpred.jpg|thumb|none|600px|Christmas special edition]]&lt;br /&gt;
[[Image:De dust20399.jpg|thumb|none|600px|camouflaged variant]]&lt;br /&gt;
[[Image:Awpcamo.jpg|thumb|none|600px|purchase icon of the camouflaged AWSM]]&lt;br /&gt;
[[Image:Sniper force.jpg|thumb|none|600px|The enemy sniper in Human Scenario Mode with an camouflaged AWSM]]&lt;br /&gt;
[[Image:Awpred2.jpg|thumb|none|600px|The Red AWSM in first person]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
Named &amp;quot;TRG42&amp;quot; in game, comes with a folding stock and fed with 10 round magazine. It shares most performances as the AWP, but this rifle has different sight reticle. Comes with a variant called the &amp;quot;TRG42 White Gold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|500px|[[Sako TRG#Sako TRG-42|Sako TRG-42]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20533.jpg|thumb|none|600px|TRG-42 in game]]&lt;br /&gt;
[[Image:De dust20535.jpg|thumb|none|500px|The sight reticle of the TRG-42]]&lt;br /&gt;
[[Image:CsTrg42.jpg|thumb|none|500px|purchase icon of the TRG-42]]&lt;br /&gt;
[[Image:Natasha trg.jpg|thumb|none|500px|Natasha with an TRG-42]]&lt;br /&gt;
[[Image:Trg42white.jpg|thumb|none|600px|Platinum variant]]&lt;br /&gt;
[[Image:Trg42g.jpg|thumb|none|600px|purchase icon of the platinum variant]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL8-1 ==&lt;br /&gt;
Named simply &amp;quot;SL8&amp;quot; in game. Comes with 20 round mag and 25 round for the gold-plated version and high capacity variant. Even though this is the single stack SL8-1 variant, it erroneously uses the shorter double stack magazines of the European/Canadian variants. The high capacity variant feeds from AR-15 magazines, a possible modification for the SL8-1 done by replacing the magazine well and removing part of the receiver. The rifle is weak, but does high rate of fire and has high accuracy.&lt;br /&gt;
[[File:H&amp;amp;KSL8Tactical.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch SL8|Heckler &amp;amp; Koch SL8]] 5.56x45 mm NATO]]&lt;br /&gt;
[[Image:CsoSl8.jpg|thumb|none|500px|The SL8 ingame]]&lt;br /&gt;
[[Image:Sl8 bolt.jpg|thumb|none|600px|Chambering the SL8]]&lt;br /&gt;
[[Image:Sl8 reload.jpg|thumb|none|600px|Reloading the SL8]]&lt;br /&gt;
[[Image:Sl8 scope.jpg|thumb|none|600px|The sight reticle of the SL8]]&lt;br /&gt;
[[Image:CsSl8.jpg|thumb|none|600px|purchase icon of the SL8]]&lt;br /&gt;
[[Image:Cs assault0059.jpg|thumb|none|600px|gold plated]]&lt;br /&gt;
[[Image:Sl8g.jpg|thumb|none|600px|purchase icon of the Golden SL8]]&lt;br /&gt;
[[Image:csoSl8ex.jpg|thumb|none|500px|Expended Mag variant in first person]]&lt;br /&gt;
[[Image:Sl8ex.jpg|thumb|none|600px|The Expended Mag variant in game]]&lt;br /&gt;
&lt;br /&gt;
== Remington M24 SWS ==&lt;br /&gt;
Called simply &amp;quot;M24&amp;quot; in the game, painted with urban camo. Erroneously comes with a 10-round detachable magazine. The user could usually kills an enemy with one shot in middle ranges.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|500px|[[Remington 700#M24 Sniper Weapon System|M24 Sniper Rifle]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:M24a1.jpg|thumb|none|600px|The M24 in the game. Note the size of the magazine. How many rounds could fit in? Maybe one. Nevermind that this variant of the M24 doesn't have a detachable magazine to start with.]]&lt;br /&gt;
[[Image:M24 mag.jpg|thumb|none|600px|M24 being reloaded]]&lt;br /&gt;
[[Image:M24 scope.jpg|thumb|none|600px|Sight reticles of the M24, XM2010 and the Parker-Hale, similar to the one used in [[Counter-Strike: Source]]]]&lt;br /&gt;
[[Image:CsM24.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== EDM Arms Windrunner M98 ==&lt;br /&gt;
Named as &amp;quot;M400&amp;quot; in game, feeds from a 10 round mag. These screenshots showing the weapon is chambered for .338 Lapua instead of .408 CheyTac , and the model doesn’t features a carrying handle (The barrel is different too), implying that the weapon is NOT an Cheytac M200 Intervention. It is an EDM Arms Windrunner M98 (but the model looks more like an Cheytac M100), which fire .338 Lapua Magnum rounds and feeds from a 5 round magazine in real-life. In game, this rifle has different sight reticle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M96rifle.jpg|thumb|none|500px|[[EDM Arms Windrunner]] M96 .50 BMG]]&lt;br /&gt;
[[Image:M200.jpg|thumb|none|500px|An [[Cheyenne Tactical M-200 Intervention]] for comparison .408 CheyTac]]&lt;br /&gt;
[[Image:DM dust20021.jpg|thumb|none|600px|M400 .338]]&lt;br /&gt;
[[Image:DM dust20022.jpg|thumb|none|600px|Sight reticle]]&lt;br /&gt;
[[Image:M400.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The WA2000 retains its name in game and feed with 12 rounds. It is powerful and accurate. The rifle also comes with a gold-plated variation which fed with 15 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|[[Walther WA 2000]] 7.62x51 mm NATO]]&lt;br /&gt;
[[Image:CsoWa2000.jpg|thumb|none|600px|First person]]&lt;br /&gt;
[[Image:Wa2000 mag.jpg|thumb|none|600px|Inserting a new magazine into a WA-2000]]&lt;br /&gt;
[[Image:Sas wa2000.jpg|thumb|none|400px|An SAS operative with an WA 2000]]&lt;br /&gt;
[[Image:CsWa2000.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
[[Image:Wa2000g.jpg|thumb|none|600px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The M95 retains its long name in game as &amp;quot;Barrett M95&amp;quot;. Suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. However, like most of the high caliber bolt-action sniper rifles in game, the M95 is not easy to control due to its heavy weight. The weapon also comes with a Christmas special edition variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|none|500px|[[Barrett M95]] .50 BMG]]&lt;br /&gt;
[[Image:M95 CSo.jpg|thumb|none|600px|The M95 in de_dust2]]&lt;br /&gt;
[[Image:CsM95.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Remington XM2010 Enhanced Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
The Remington XM2010 Enhanced Sniper Rifle is named the &amp;quot;XM2010&amp;quot;, appears as the one of the most powerful sniper rifle in the game and fed with 5 rounds. It does higher damage then the M24 but has lower capacity, the rifle also share the same reticles as the M24 and the Parker-Hale.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM2010.jpg|thumb|none|500px|[[Remington Model 700#Remington XM2010 Enhanced Sniper Rifle|Remington XM2010 Enhanced Sniper Rifle]] with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum&amp;lt;br&amp;gt;(Note that compared to the similar-looking MSR, the XM2010 ESR has a differently shaped trigger guard, different butt-stock with longer cheek-rest, magazine release paddle, slightly longer barrel and is available only with 5-round magazines.)]]&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|[[Remington MSR]] - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:De dust20002.jpg|thumb|none|600px|First person view]]&lt;br /&gt;
[[Image:Xm2010 PUI.jpg|thumb|none|600px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
&lt;br /&gt;
The AS-50 is an anti-material sniper rifle which fires in semi-automatic and fed with 5 round magazine. Like the M95, the rifle is suitable to use for long range sniping and cleaning up hostiles behind walls and obstacles. In Human Scenario Mode, it is also used against enemy helicopters and bosses due to its high damage ammunition. It's also effect against zombies. As most of the high-caliber sniper rifles in the game, the user could usually kills an human target with a shot at any distances without any problems. The weapon also comes with two upgrade variants, a pink gold edition, and a “Vandita” variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|500px|[[Accuracy International AS50]] .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Hs desertstorm0016.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
[[Image:As50 purchase.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Walter.jpg|thumb|none|300px|Walter with an AS50 in de_piranesi, note that he is holding the barrel instead of the handguard.]]&lt;br /&gt;
&lt;br /&gt;
== Parker-Hale 1200==&lt;br /&gt;
The Parker-Hale 1200 is an British-made bolt-action sniper rifle which shares similar performance to the M24, appears as the “M82” in game (Although its not actually an Parker-Hale M82, note the details of the buttstock). It erroneously has a 10 round (or even higher in upgraded variants) detachable box magazine plus its ZF-69 scope can be zoomed once only. Moreover, the rifle shares the same sight reticle as the M24 and the ESR.&lt;br /&gt;
&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|none|500px|[[Parker-Hale M-85|Parker-Hale 1200]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:ParkerM82.jpg|thumb|none|500px|An actual [[Parker-Hale M-85|Parker-Hale Model 82]] for comparison 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Vintovka parkerhale.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 LRS2 ==&lt;br /&gt;
&lt;br /&gt;
Named simply as &amp;quot;R93&amp;quot; in game. It has lighter weight than the AWP and has higher rate of fire, comes with a 5 round mag.&lt;br /&gt;
[[Image:Blaser93SniperRifleA.jpg|thumb|none|500px|[[Blaser R93 LRS2]] .338 Lapua Magnum]]&lt;br /&gt;
[[Image:R93 cso.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
[[Image:R93 bolt.jpg|thumb|none|500px|Chambering a new round]]&lt;br /&gt;
[[Image:R93 reload.jpg|thumb|none|500px|R93 being reloaded]]&lt;br /&gt;
[[Image:R93 scope.jpg|thumb|none|500px|The sight reticle of the R93]]&lt;br /&gt;
[[Image:Csoo Blaser93.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AW50F ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AW50&amp;quot; in game. Comes with a 5 round mag.&lt;br /&gt;
[[Image:AW50F.jpg|thumb|none|500px|[[Accuracy International Arctic Warfare series|AW50F]] .50 BMG]]&lt;br /&gt;
[[Image:Cso aw50.jpg|thumb|none|500px|AW50F in first person view]]&lt;br /&gt;
[[Image:Aw50 bolt.jpg|thumb|none|500px|Chambering the next round]]&lt;br /&gt;
[[Image:Aw50 reload.jpg|thumb|none|500px|Reloading]]&lt;br /&gt;
[[Image:Aw50 scope.jpg|thumb|none|500px|The sight reticle of the AW50F]]&lt;br /&gt;
[[Image:Cso Aw5000.jpg|thumb|none|500px|Purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG1A1 ==&lt;br /&gt;
Named &amp;quot;PSG1A1&amp;quot; in game. Comes with a 5 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK PSG1A1.jpg|thumb|none|500px|[[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG1A1]] 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Devgru psg1.jpg|thumb|none|400px|DEVGRU operative with an PSG1A1]]&lt;br /&gt;
&lt;br /&gt;
== Mosin-Nagant 91/30 PU ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;Mosin-Nagant&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|[[Mosin Nagant Rifle|Mosin-Nagant 1891/30 PU]] 7.62x54mmR]]&lt;br /&gt;
[[Image:Guerilla mosin.jpg|thumb|none|400px|Guerrilla fighter carries an Mosin-Nagant]]&lt;br /&gt;
&lt;br /&gt;
= Grenades =&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
Named &amp;quot;Fragmentation grenade&amp;quot; in game and unlimitedly supply to the players in the &amp;quot;Frag War&amp;quot; mode, it also has a flame grenade variant which available in the zombie modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|the [[M67 hand grenade]]]]&lt;br /&gt;
[[Image:Cso M67.jpg|thumb|none|500px|frag grenade ingame]]&lt;br /&gt;
[[Image:Fgrenade2.jpg|thumb|none|450px|purchase icon]]&lt;br /&gt;
[[Image:Fragflame.jpg|thumb|none|450px|flame grenade variation]]&lt;br /&gt;
&lt;br /&gt;
== Model 24 Stielhandgranate ==&lt;br /&gt;
Named simply as &amp;quot;M24 Grenade&amp;quot; in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|300px|[[Model 24 Stielhandgranate]]: German Grenade]]&lt;br /&gt;
[[Image:M24grenade.jpg|thumb|none|400px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher (Sawn-Off)==&lt;br /&gt;
Named &amp;quot;M79 Saw-Off&amp;quot; in game. It's frequently used by players in earlier Zombie Scenario Mode gameplays due to the weapon could kill at least a dozen of zombies. It comes with a gold-plated variant and a variant called the &amp;quot;Shooting Star&amp;quot;. The “Janus-1” is the heavily-modified version of the M79, it features a fake holographic sight instead of the original rear sight.&lt;br /&gt;
&lt;br /&gt;
[[File:US M79 sawed off with 2 hornets nest rounds &amp;amp; a 40mm 12g adapter round.jpg|thumb|none|400px|'''Airsoft''' [[M79 Grenade Launcher|M79]] sawed off with 3 airsoft grenades - 40x46mm]]&lt;br /&gt;
[[Image:CsoM79.jpg|thumb|none|600px|The M79 in game]]&lt;br /&gt;
[[Image:M79 reload.jpg|thumb|none|500px|reloading the m79]]&lt;br /&gt;
[[Image:CsM79.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
[[Image:Zs trace0020.jpg|thumb|none|500px|The gold-plated variant]]&lt;br /&gt;
[[Image:Cso M79g.jpg|thumb|none|500px|purchase icon of the gold-plated variant]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
Appear as the &amp;quot;M32 MGL&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|300px|[[Milkor MGL]] 40mm]]&lt;br /&gt;
[[Image:Cso M32.jpg|thumb|none|300px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Sawn-Off) ==&lt;br /&gt;
Appear as a part of the &amp;quot;SVDEX&amp;quot;. The user could blow off enemies with it. Some game posters have also shown a special force operative engaged a zombie boss with an M203 attached M4A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:M203.jpg|thumb|none|300px|[[M203 Grenade Launcher]] 40mm]]&lt;br /&gt;
[[Image:Svdex_(3).jpg|thumb|none|600px|The player prepares to fire the m203 from an SVDEX]]&lt;br /&gt;
&lt;br /&gt;
== Bofors M136 AT4 ==&lt;br /&gt;
&lt;br /&gt;
Named &amp;quot;AT Lance&amp;quot; in game. Available only in the &amp;quot;Human Scenario&amp;quot; and &amp;quot;Metal Arena&amp;quot; modes. It's usually used by players in Human Scenario Mode to engage enemy helicopters and bosses. Comes with an AT4-CS variant which is available in all game modes. Interestingly, these launchers are reloadable in game.&lt;br /&gt;
&lt;br /&gt;
[[Image:At4_m136.jpg|thumb|none|450px|[[M136 AT4]] Anti-Tank recoilless launcher - 84mm with AN/PVS-4 night-vision scope]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4 csonline.jpg|thumb|none|500px|The AT-4 in used during the mission &amp;quot;Hellfire&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:CsAt4.jpg|thumb|none|500px|purchase icon]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso At4cs.jpg|thumb|none|500px|First Person View of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
[[Image:At4ex.jpg|thumb|none|500px|purchase icon of the AT4-CS]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The RPG-7 is comes with spare 5 rockets in game. It is also the only existing weapon in CSO featuring usable iron sights.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|500px|[[RPG-7]] 40 mm]]&lt;br /&gt;
[[Image:Csorpg7.jpg|thumb|none|500px|In game screenshot]]&lt;br /&gt;
[[Image:Rpg7 sightscs.jpg|thumb|none|500px|Aiming down the sights of the RPG]]&lt;br /&gt;
&lt;br /&gt;
== Bazooka ==&lt;br /&gt;
&lt;br /&gt;
A heavily modified version of the Bazooka is the primary weapon for the players in &amp;quot;Bazooka mode&amp;quot;. It comes with a 20 round ammo box and a usable scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cso Bazooka.jpg|thumb|none|500px|First person view]]&lt;br /&gt;
&lt;br /&gt;
= Land Mines =&lt;br /&gt;
The M14 landmine appears in the zombie union mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14 landmine.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
= External links =&lt;br /&gt;
&lt;br /&gt;
* [http://csonline.nexon.com/CSO/Page/Gnx.aspx?Url=Home/Index Korean Counter-Strike Online website]&lt;br /&gt;
* [http://tw.csonline.gamania.com/ Taiwanese Counter-Strike Online website]&lt;br /&gt;
* [http://www.gamania.com.hk/game/CSO/index.html/ Hong Kong Counter-Strike Online website]&lt;br /&gt;
* [http://cso.tiancity.com Chinese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.nexon.co.jp/ Japanese Counter-Strike Online website]&lt;br /&gt;
* [http://cso.iahgames.com/site/index.aspx Singapore Counter-Strike Online website]&lt;br /&gt;
* [http://www.gametrailers.com/player/usermovies/174588.html Counter-Strike Online Official Trailer]&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Counter Strike (disambiguation)]]&lt;br /&gt;
&lt;br /&gt;
'''Video Games:'''&lt;br /&gt;
* ''[[Counter-Strike]]''&lt;br /&gt;
* ''[[Counter-Strike: Condition Zero]]''&lt;br /&gt;
* ''[[Counter-Strike: Source ]]''&lt;br /&gt;
* ''[[Counter-Strike Online ]]''&lt;br /&gt;
* ''[[Counter-Strike: Global Offensive ]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Rpg7_sightscs.jpg&amp;diff=925145</id>
		<title>File:Rpg7 sightscs.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Rpg7_sightscs.jpg&amp;diff=925145"/>
		<updated>2015-05-25T03:23:17Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Csorpg7.jpg&amp;diff=925144</id>
		<title>File:Csorpg7.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Csorpg7.jpg&amp;diff=925144"/>
		<updated>2015-05-25T03:22:10Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CsoM79.jpg&amp;diff=925143</id>
		<title>File:CsoM79.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CsoM79.jpg&amp;diff=925143"/>
		<updated>2015-05-25T03:11:42Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: Elitecrew1337 uploaded a new version of &amp;amp;quot;File:CsoM79.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CsoSl8ex.jpg&amp;diff=925142</id>
		<title>File:CsoSl8ex.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CsoSl8ex.jpg&amp;diff=925142"/>
		<updated>2015-05-25T03:10:36Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: Elitecrew1337 uploaded a new version of &amp;amp;quot;File:CsoSl8ex.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CsoSl8.jpg&amp;diff=925141</id>
		<title>File:CsoSl8.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CsoSl8.jpg&amp;diff=925141"/>
		<updated>2015-05-25T03:09:50Z</updated>

		<summary type="html">&lt;p&gt;Elitecrew1337: Elitecrew1337 uploaded a new version of &amp;amp;quot;File:CsoSl8.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Elitecrew1337</name></author>
	</entry>
</feed>