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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=E2theSamps</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=E2theSamps"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/E2theSamps"/>
	<updated>2026-06-27T07:35:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Nude_Nuns_with_Big_Guns&amp;diff=531394</id>
		<title>Talk:Nude Nuns with Big Guns</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Nude_Nuns_with_Big_Guns&amp;diff=531394"/>
		<updated>2012-03-12T01:14:49Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My apologies for the N-word again, but I'd appreciate any help in identifying the below compact gun. Below I put 3 slightly different screenshots. It’s just nagging me that I can’t see what it is, any idea’s? --[[User:PeeWee055|PeeWee055]] 14:56, 6 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
[[File:NNwBG-unidbiblegun-01.jpg|thumb|400px|none]]&lt;br /&gt;
[[File:NNwBG-unidbiblegun-02.jpg|thumb|400px|none]]&lt;br /&gt;
[[File:NNwBG-unidbiblegun-03.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Makarov PM]]. [[User:Spartan198|Spartan198]] 01:39, 7 March 2012 (CST)&lt;br /&gt;
:Thanks, that was my initial thought too but the upper part of the slide for the movie gun is too edgy. I edited the text though, let's keep on searching, --[[User:PeeWee055|PeeWee055]] 15:36, 11 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It looks to me like most of the guns in this movie are non-firing replicas; I know I've seen these guns with these specific finishes on several 'Replica guns' sites.&lt;br /&gt;
The Thompson, the Schofield, the 1911 (which appears to me to be a resin copy), GP100, SAA, the sawn-off shotgun with hammers, and quite possibly the unknown guns; All can be found on such sites as Collector's Armory, Replica Gun Swords, Replica Weaponry, and so forth. Looks to me like one of these was this film's one-stop-shop. --[[User:E2theSamps|E2theSamps]] 20:14, 11 March 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Operation_Raccoon_City&amp;diff=477695</id>
		<title>Talk:Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Operation_Raccoon_City&amp;diff=477695"/>
		<updated>2011-10-30T02:41:23Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* WTH! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not realy sure how to add pictures, but here the picture of the MP7 that &amp;quot;Four Eyes&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/wiki/File:40d7ef1ba905ef42438ddf49af875be4.jpg#file&lt;br /&gt;
&lt;br /&gt;
I think the only problem I have with this game is that the graphics look nowhere as good as RE5's. :( - [[User:Mr. Wolf|Mr. Wolf]] 17:49, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newest Game Informer shows two new members of the U.S.S. and a screenshot of Leon holding what looks like a Samurai Edge instead of the Glock. I just have no way of providing a screenshot or scan. [[User:DeltaOne|DeltaOne]] 13:38, 17 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Is it just me or do the weapon models look like crap compared to RE5's weapon models. (*sad face*) - [[User:Mr. Wolf|Mr. Wolf]] 15:51, 29 October 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Bolt-action Rifle ==&lt;br /&gt;
&lt;br /&gt;
Sako 75 or Remington 700?&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/wiki/File:RemingtonPSS700.jpg&lt;br /&gt;
&lt;br /&gt;
:I think it does look more like a Remington 700. - [[User:Mr. Wolf|Mr. Wolf]] 15:43, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== WTH! ==&lt;br /&gt;
&lt;br /&gt;
Who the frick messed up the page! It was good after I last edited it and now it's all half-assed! - [[User:Mr. Wolf|Mr. Wolf]] 15:30, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
-That's the problem with wiki pages: ANYONE can edit them. --[[User:E2theSamps|E2theSamps]] 21:41, 29 October 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Operation_Raccoon_City&amp;diff=477694</id>
		<title>Talk:Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Operation_Raccoon_City&amp;diff=477694"/>
		<updated>2011-10-30T02:41:01Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* WTH! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not realy sure how to add pictures, but here the picture of the MP7 that &amp;quot;Four Eyes&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/wiki/File:40d7ef1ba905ef42438ddf49af875be4.jpg#file&lt;br /&gt;
&lt;br /&gt;
I think the only problem I have with this game is that the graphics look nowhere as good as RE5's. :( - [[User:Mr. Wolf|Mr. Wolf]] 17:49, 11 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newest Game Informer shows two new members of the U.S.S. and a screenshot of Leon holding what looks like a Samurai Edge instead of the Glock. I just have no way of providing a screenshot or scan. [[User:DeltaOne|DeltaOne]] 13:38, 17 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Is it just me or do the weapon models look like crap compared to RE5's weapon models. (*sad face*) - [[User:Mr. Wolf|Mr. Wolf]] 15:51, 29 October 2011 (CDT) &lt;br /&gt;
&lt;br /&gt;
== Bolt-action Rifle ==&lt;br /&gt;
&lt;br /&gt;
Sako 75 or Remington 700?&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/wiki/File:RemingtonPSS700.jpg&lt;br /&gt;
&lt;br /&gt;
:I think it does look more like a Remington 700. - [[User:Mr. Wolf|Mr. Wolf]] 15:43, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== WTH! ==&lt;br /&gt;
&lt;br /&gt;
Who the frick messed up the page! It was good after I last edited it and now it's all half-assed! - [[User:Mr. Wolf|Mr. Wolf]] 15:30, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
-That's the problem with wiki pages: ANYONE can edit them.&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477691</id>
		<title>Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477691"/>
		<updated>2011-10-30T02:37:39Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* HK416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms are seen in pre-release material for the upcoming video game &amp;quot;Resident Evil: Operation Raccoon City&amp;quot;, slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Vector is seen armed with a [[SIG-Sauer P226]], while using a zombie as an (in)human shield.&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc28.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Hi-Power Mark III]] was carried by Claire Redfield in Resident Evil 2.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:Orc23.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
The classic STARS custom [[Beretta 92FS]] from Resident Evil 1 and 0.&lt;br /&gt;
[[File:STARGun.jpg|thumb|none|380px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:Orc21.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII [[Desert Eagle]]. Has the same nickname &amp;quot;Lightning Hawk&amp;quot; as the Desert Eagle in Resident Evil 5.&lt;br /&gt;
[[File:DesertEagleMarkVIInickel.jpg|thumb|none|400px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[File:Orc11.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch VP70M==&lt;br /&gt;
One of the unlockable weapons is a modernized gold-plated [[Heckler &amp;amp; Koch VP70|VP70M]]. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.&lt;br /&gt;
[[File:VP-70.jpg|thumb|none|500px|Heckler &amp;amp; Koch VP70M with stock - 9x19mm]]&lt;br /&gt;
[[File:Orc30.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 2.jpg|thumb|none|500px|Can you say &amp;quot;gaudy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911 Pistol==&lt;br /&gt;
An unknown [[M1911|1911]] pistol is held by Vector in an promotional image.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Satin Nickel M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a unknown 1911 and a knife.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
Known as the &amp;quot;Mini SMG&amp;quot; ingame. Bertha is seen using a similar [[MAC-11]] to the one used in Resident Evil 2, complete with barrel extension.&lt;br /&gt;
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Known as the &amp;quot;Suppressed SMG&amp;quot; ingame. A suppressed [[MP7|H&amp;amp;K MP7A1]] fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998. &lt;br /&gt;
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]&lt;br /&gt;
[[File:Orc26.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Known as the &amp;quot;Submachine Gun&amp;quot; ingame. An unnamed USS member is seen armed with an [[MP5A3]], consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]&lt;br /&gt;
[[File:Orc24.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[File:UMP-45 Ironman.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc27.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Called &amp;quot;The Mob Special&amp;quot; in game. This is the same Thompson that could be unlocked in Resident Evil 4.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Known as the &amp;quot;Assault Rifle&amp;quot; ingame. U.S. Spec Ops teams and the USS are seen armed with [[M4A1]]s, fitted with Aimpoint Red Dot Sights.&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]&lt;br /&gt;
[[File:Orc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Known as the &amp;quot;Burst Rifle&amp;quot; ingame. Players can choose an M16A1 fitted with an ACOG scope.&lt;br /&gt;
[[File:M16orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
Known as the &amp;quot;Militia Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Ak74orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
Vektor, Spectre, and Beltway are all seen wielding [[G36K]]s, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.&lt;br /&gt;
[[File:H&amp;amp;K-G36K.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]&lt;br /&gt;
[[File:Orc25.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==HK416==&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;The Hammer&amp;quot; in game. Anachronistic for the time period (September 1998), as the HK 416 first entered production in 2005.&lt;br /&gt;
[[File:Orc8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;The Ravager&amp;quot; in game. Anachronistic for the time period (1998), as the SCAR series was developed circa 2007.&lt;br /&gt;
[[File:Orc19.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
Beltway is seen with a fullstock [[Mossberg 590]] with a heatshield in a promotional render.&lt;br /&gt;
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]&lt;br /&gt;
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc18.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SPAS 12==&lt;br /&gt;
Known as the &amp;quot;Assault Shotgun&amp;quot; ingame. Players can choose a SPAS 12 with folding stock.&lt;br /&gt;
[[File:Spasorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[File:Benelli m4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc20.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
[[File:USAS12.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 E2 SAW==&lt;br /&gt;
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 Para - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.09 -2011.04.21 18.52.12-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc13.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG-4==&lt;br /&gt;
[[File:Hk mg4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;Light Machine Gun&amp;quot; in game. Anachronistic for 1998, as the MG-4 first entered production in 2005.&lt;br /&gt;
[[File:Orc12.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
[[File:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sako Model 75==&lt;br /&gt;
Same model as the rifle that appeared in Resident Evil 5, it is known as the &amp;quot;Bolt-action Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Sakoorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the &amp;quot;Semi-Auto Rifle&amp;quot;. It is fitted with an ACOG scope.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[File:REORG3.JPG|thumb|none|450px|]]&lt;br /&gt;
[[File:G3orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc22.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
[[File:H&amp;amp;KPSG01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc17.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SR-25==&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Returning from Resident Evil 1.&lt;br /&gt;
[[File:Orc6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Grenade Launcher==&lt;br /&gt;
Very similar in design to the fictional grenade launcher from Resident Evil 3.&lt;br /&gt;
[[File:Orc7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unlockable Fictional Grenade Launcher==&lt;br /&gt;
[[File:Orc29.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477687</id>
		<title>Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477687"/>
		<updated>2011-10-30T02:35:37Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Heckler &amp;amp; Koch MG-4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms are seen in pre-release material for the upcoming video game &amp;quot;Resident Evil: Operation Raccoon City&amp;quot;, slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Vector is seen armed with a [[SIG-Sauer P226]], while using a zombie as an (in)human shield.&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc28.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Hi-Power Mark III]] was carried by Claire Redfield in Resident Evil 2.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:Orc23.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
The classic STARS custom [[Beretta 92FS]] from Resident Evil 1 and 0.&lt;br /&gt;
[[File:STARGun.jpg|thumb|none|380px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:Orc21.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII [[Desert Eagle]]. Has the same nickname &amp;quot;Lightning Hawk&amp;quot; as the Desert Eagle in Resident Evil 5.&lt;br /&gt;
[[File:DesertEagleMarkVIInickel.jpg|thumb|none|400px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[File:Orc11.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch VP70M==&lt;br /&gt;
One of the unlockable weapons is a modernized gold-plated [[Heckler &amp;amp; Koch VP70|VP70M]]. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.&lt;br /&gt;
[[File:VP-70.jpg|thumb|none|500px|Heckler &amp;amp; Koch VP70M with stock - 9x19mm]]&lt;br /&gt;
[[File:Orc30.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 2.jpg|thumb|none|500px|Can you say &amp;quot;gaudy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911 Pistol==&lt;br /&gt;
An unknown [[M1911|1911]] pistol is held by Vector in an promotional image.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Satin Nickel M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a unknown 1911 and a knife.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
Known as the &amp;quot;Mini SMG&amp;quot; ingame. Bertha is seen using a similar [[MAC-11]] to the one used in Resident Evil 2, complete with barrel extension.&lt;br /&gt;
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Known as the &amp;quot;Suppressed SMG&amp;quot; ingame. A suppressed [[MP7|H&amp;amp;K MP7A1]] fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998. &lt;br /&gt;
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]&lt;br /&gt;
[[File:Orc26.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Known as the &amp;quot;Submachine Gun&amp;quot; ingame. An unnamed USS member is seen armed with an [[MP5A3]], consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]&lt;br /&gt;
[[File:Orc24.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[File:UMP-45 Ironman.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc27.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Called &amp;quot;The Mob Special&amp;quot; in game. This is the same Thompson that could be unlocked in Resident Evil 4.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Known as the &amp;quot;Assault Rifle&amp;quot; ingame. U.S. Spec Ops teams and the USS are seen armed with [[M4A1]]s, fitted with Aimpoint Red Dot Sights.&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]&lt;br /&gt;
[[File:Orc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Known as the &amp;quot;Burst Rifle&amp;quot; ingame. Players can choose an M16A1 fitted with an ACOG scope.&lt;br /&gt;
[[File:M16orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
Known as the &amp;quot;Militia Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Ak74orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
Vektor, Spectre, and Beltway are all seen wielding [[G36K]]s, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.&lt;br /&gt;
[[File:H&amp;amp;K-G36K.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]&lt;br /&gt;
[[File:Orc25.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==HK416==&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;The Ravager&amp;quot; in game. Anachronistic for the time period (1998), as the SCAR series was developed circa 2007.&lt;br /&gt;
[[File:Orc19.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
Beltway is seen with a fullstock [[Mossberg 590]] with a heatshield in a promotional render.&lt;br /&gt;
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]&lt;br /&gt;
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc18.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SPAS 12==&lt;br /&gt;
Known as the &amp;quot;Assault Shotgun&amp;quot; ingame. Players can choose a SPAS 12 with folding stock.&lt;br /&gt;
[[File:Spasorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[File:Benelli m4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc20.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
[[File:USAS12.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 E2 SAW==&lt;br /&gt;
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 Para - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.09 -2011.04.21 18.52.12-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc13.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG-4==&lt;br /&gt;
[[File:Hk mg4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;Light Machine Gun&amp;quot; in game. Anachronistic for 1998, as the MG-4 first entered production in 2005.&lt;br /&gt;
[[File:Orc12.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
[[File:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sako Model 75==&lt;br /&gt;
Same model as the rifle that appeared in Resident Evil 5, it is known as the &amp;quot;Bolt-action Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Sakoorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the &amp;quot;Semi-Auto Rifle&amp;quot;. It is fitted with an ACOG scope.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[File:REORG3.JPG|thumb|none|450px|]]&lt;br /&gt;
[[File:G3orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc22.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
[[File:H&amp;amp;KPSG01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc17.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SR-25==&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Returning from Resident Evil 1.&lt;br /&gt;
[[File:Orc6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Grenade Launcher==&lt;br /&gt;
Very similar in design to the fictional grenade launcher from Resident Evil 3.&lt;br /&gt;
[[File:Orc7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unlockable Fictional Grenade Launcher==&lt;br /&gt;
[[File:Orc29.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477684</id>
		<title>Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477684"/>
		<updated>2011-10-30T02:30:39Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* M1A1 Thompson */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms are seen in pre-release material for the upcoming video game &amp;quot;Resident Evil: Operation Raccoon City&amp;quot;, slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Vector is seen armed with a [[SIG-Sauer P226]], while using a zombie as an (in)human shield.&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc28.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Hi-Power Mark III]] was carried by Claire Redfield in Resident Evil 2.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:Orc23.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
The classic STARS custom [[Beretta 92FS]] from Resident Evil 1 and 0.&lt;br /&gt;
[[File:STARGun.jpg|thumb|none|380px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:Orc21.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII [[Desert Eagle]]. Has the same nickname &amp;quot;Lightning Hawk&amp;quot; as the Desert Eagle in Resident Evil 5.&lt;br /&gt;
[[File:DesertEagleMarkVIInickel.jpg|thumb|none|400px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[File:Orc11.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch VP70M==&lt;br /&gt;
One of the unlockable weapons is a modernized gold-plated [[Heckler &amp;amp; Koch VP70|VP70M]]. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.&lt;br /&gt;
[[File:VP-70.jpg|thumb|none|500px|Heckler &amp;amp; Koch VP70M with stock - 9x19mm]]&lt;br /&gt;
[[File:Orc30.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 2.jpg|thumb|none|500px|Can you say &amp;quot;gaudy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911 Pistol==&lt;br /&gt;
An unknown [[M1911|1911]] pistol is held by Vector in an promotional image.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Satin Nickel M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a unknown 1911 and a knife.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
Known as the &amp;quot;Mini SMG&amp;quot; ingame. Bertha is seen using a similar [[MAC-11]] to the one used in Resident Evil 2, complete with barrel extension.&lt;br /&gt;
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Known as the &amp;quot;Suppressed SMG&amp;quot; ingame. A suppressed [[MP7|H&amp;amp;K MP7A1]] fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998. &lt;br /&gt;
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]&lt;br /&gt;
[[File:Orc26.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Known as the &amp;quot;Submachine Gun&amp;quot; ingame. An unnamed USS member is seen armed with an [[MP5A3]], consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]&lt;br /&gt;
[[File:Orc24.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[File:UMP-45 Ironman.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc27.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Called &amp;quot;The Mob Special&amp;quot; in game. This is the same Thompson that could be unlocked in Resident Evil 4.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Known as the &amp;quot;Assault Rifle&amp;quot; ingame. U.S. Spec Ops teams and the USS are seen armed with [[M4A1]]s, fitted with Aimpoint Red Dot Sights.&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]&lt;br /&gt;
[[File:Orc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Known as the &amp;quot;Burst Rifle&amp;quot; ingame. Players can choose an M16A1 fitted with an ACOG scope.&lt;br /&gt;
[[File:M16orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
Known as the &amp;quot;Militia Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Ak74orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
Vektor, Spectre, and Beltway are all seen wielding [[G36K]]s, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.&lt;br /&gt;
[[File:H&amp;amp;K-G36K.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]&lt;br /&gt;
[[File:Orc25.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==HK416==&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;The Ravager&amp;quot; in game. Anachronistic for the time period (1998), as the SCAR series was developed circa 2007.&lt;br /&gt;
[[File:Orc19.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
Beltway is seen with a fullstock [[Mossberg 590]] with a heatshield in a promotional render.&lt;br /&gt;
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]&lt;br /&gt;
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc18.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SPAS 12==&lt;br /&gt;
Known as the &amp;quot;Assault Shotgun&amp;quot; ingame. Players can choose a SPAS 12 with folding stock.&lt;br /&gt;
[[File:Spasorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[File:Benelli m4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc20.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
[[File:USAS12.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 E2 SAW==&lt;br /&gt;
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 Para - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.09 -2011.04.21 18.52.12-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc13.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG-4==&lt;br /&gt;
[[File:Hk mg4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc12.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
[[File:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sako Model 75==&lt;br /&gt;
Same model as the rifle that appeared in Resident Evil 5, it is known as the &amp;quot;Bolt-action Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Sakoorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the &amp;quot;Semi-Auto Rifle&amp;quot;. It is fitted with an ACOG scope.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[File:REORG3.JPG|thumb|none|450px|]]&lt;br /&gt;
[[File:G3orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc22.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
[[File:H&amp;amp;KPSG01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc17.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SR-25==&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Returning from Resident Evil 1.&lt;br /&gt;
[[File:Orc6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Grenade Launcher==&lt;br /&gt;
Very similar in design to the fictional grenade launcher from Resident Evil 3.&lt;br /&gt;
[[File:Orc7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unlockable Fictional Grenade Launcher==&lt;br /&gt;
[[File:Orc29.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477683</id>
		<title>Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477683"/>
		<updated>2011-10-30T02:29:35Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: 9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms are seen in pre-release material for the upcoming video game &amp;quot;Resident Evil: Operation Raccoon City&amp;quot;, slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Vector is seen armed with a [[SIG-Sauer P226]], while using a zombie as an (in)human shield.&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc28.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Hi-Power Mark III]] was carried by Claire Redfield in Resident Evil 2.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:Orc23.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
The classic STARS custom [[Beretta 92FS]] from Resident Evil 1 and 0.&lt;br /&gt;
[[File:STARGun.jpg|thumb|none|380px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:Orc21.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII [[Desert Eagle]]. Has the same nickname &amp;quot;Lightning Hawk&amp;quot; as the Desert Eagle in Resident Evil 5.&lt;br /&gt;
[[File:DesertEagleMarkVIInickel.jpg|thumb|none|400px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[File:Orc11.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch VP70M==&lt;br /&gt;
One of the unlockable weapons is a modernized gold-plated [[Heckler &amp;amp; Koch VP70|VP70M]]. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.&lt;br /&gt;
[[File:VP-70.jpg|thumb|none|500px|Heckler &amp;amp; Koch VP70M with stock - 9x19mm]]&lt;br /&gt;
[[File:Orc30.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 2.jpg|thumb|none|500px|Can you say &amp;quot;gaudy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911 Pistol==&lt;br /&gt;
An unknown [[M1911|1911]] pistol is held by Vector in an promotional image.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Satin Nickel M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a unknown 1911 and a knife.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
Known as the &amp;quot;Mini SMG&amp;quot; ingame. Bertha is seen using a similar [[MAC-11]] to the one used in Resident Evil 2, complete with barrel extension.&lt;br /&gt;
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Known as the &amp;quot;Suppressed SMG&amp;quot; ingame. A suppressed [[MP7|H&amp;amp;K MP7A1]] fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998. &lt;br /&gt;
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]&lt;br /&gt;
[[File:Orc26.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Known as the &amp;quot;Submachine Gun&amp;quot; ingame. An unnamed USS member is seen armed with an [[MP5A3]], consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]&lt;br /&gt;
[[File:Orc24.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[File:UMP-45 Ironman.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc27.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Called ''The Mob Special'' in game. This is the same Thompson that could be unlocked in Resident Evil 4.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Known as the &amp;quot;Assault Rifle&amp;quot; ingame. U.S. Spec Ops teams and the USS are seen armed with [[M4A1]]s, fitted with Aimpoint Red Dot Sights.&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]&lt;br /&gt;
[[File:Orc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Known as the &amp;quot;Burst Rifle&amp;quot; ingame. Players can choose an M16A1 fitted with an ACOG scope.&lt;br /&gt;
[[File:M16orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
Known as the &amp;quot;Militia Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Ak74orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
Vektor, Spectre, and Beltway are all seen wielding [[G36K]]s, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.&lt;br /&gt;
[[File:H&amp;amp;K-G36K.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]&lt;br /&gt;
[[File:Orc25.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==HK416==&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|500px|]]&lt;br /&gt;
Called &amp;quot;The Ravager&amp;quot; in game. Anachronistic for the time period (1998), as the SCAR series was developed circa 2007.&lt;br /&gt;
[[File:Orc19.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
Beltway is seen with a fullstock [[Mossberg 590]] with a heatshield in a promotional render.&lt;br /&gt;
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]&lt;br /&gt;
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc18.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SPAS 12==&lt;br /&gt;
Known as the &amp;quot;Assault Shotgun&amp;quot; ingame. Players can choose a SPAS 12 with folding stock.&lt;br /&gt;
[[File:Spasorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[File:Benelli m4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc20.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
[[File:USAS12.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 E2 SAW==&lt;br /&gt;
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 Para - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.09 -2011.04.21 18.52.12-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc13.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG-4==&lt;br /&gt;
[[File:Hk mg4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc12.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
[[File:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sako Model 75==&lt;br /&gt;
Same model as the rifle that appeared in Resident Evil 5, it is known as the &amp;quot;Bolt-action Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Sakoorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the &amp;quot;Semi-Auto Rifle&amp;quot;. It is fitted with an ACOG scope.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[File:REORG3.JPG|thumb|none|450px|]]&lt;br /&gt;
[[File:G3orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc22.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
[[File:H&amp;amp;KPSG01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc17.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SR-25==&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Returning from Resident Evil 1.&lt;br /&gt;
[[File:Orc6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Grenade Launcher==&lt;br /&gt;
Very similar in design to the fictional grenade launcher from Resident Evil 3.&lt;br /&gt;
[[File:Orc7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unlockable Fictional Grenade Launcher==&lt;br /&gt;
[[File:Orc29.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477682</id>
		<title>Resident Evil: Operation Raccoon City</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil:_Operation_Raccoon_City&amp;diff=477682"/>
		<updated>2011-10-30T02:28:11Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* M1A1 Thompson */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following firearms are seen in pre-release material for the upcoming video game &amp;quot;Resident Evil: Operation Raccoon City&amp;quot;, slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Vector is seen armed with a [[SIG-Sauer P226]], while using a zombie as an (in)human shield.&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc28.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power Mark III==&lt;br /&gt;
The [[Browning Hi-Power|Hi-Power Mark III]] was carried by Claire Redfield in Resident Evil 2.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Browning Hi-Power Mark III - 9x19mm]]&lt;br /&gt;
[[File:Orc23.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom==&lt;br /&gt;
The classic STARS custom [[Beretta 92FS]] from Resident Evil 1 and 0.&lt;br /&gt;
[[File:STARGun.jpg|thumb|none|380px|Airsoft Replica of the Beretta 92FS &amp;quot;Samurai Edge&amp;quot; Custom from the Resident Evil videogame franchise.]]&lt;br /&gt;
[[File:Orc21.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark VII==&lt;br /&gt;
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII [[Desert Eagle]]. Has the same nickname &amp;quot;Lightning Hawk&amp;quot; as the Desert Eagle in Resident Evil 5.&lt;br /&gt;
[[File:DesertEagleMarkVIInickel.jpg|thumb|none|400px|IMI Desert Eagle MK VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[File:Orc11.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch VP70M==&lt;br /&gt;
One of the unlockable weapons is a modernized gold-plated [[Heckler &amp;amp; Koch VP70|VP70M]]. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.&lt;br /&gt;
[[File:VP-70.jpg|thumb|none|500px|Heckler &amp;amp; Koch VP70M with stock - 9x19mm]]&lt;br /&gt;
[[File:Orc30.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 2.jpg|thumb|none|500px|Can you say &amp;quot;gaudy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown 1911 Pistol==&lt;br /&gt;
An unknown [[M1911|1911]] pistol is held by Vector in an promotional image.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|350px|none|Satin Nickel M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a unknown 1911 and a knife.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== MAC-11 ==&lt;br /&gt;
Known as the &amp;quot;Mini SMG&amp;quot; ingame. Bertha is seen using a similar [[MAC-11]] to the one used in Resident Evil 2, complete with barrel extension.&lt;br /&gt;
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc15.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
Known as the &amp;quot;Suppressed SMG&amp;quot; ingame. A suppressed [[MP7|H&amp;amp;K MP7A1]] fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998. &lt;br /&gt;
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]&lt;br /&gt;
[[File:Orc26.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
Known as the &amp;quot;Submachine Gun&amp;quot; ingame. An unnamed USS member is seen armed with an [[MP5A3]], consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]&lt;br /&gt;
[[File:Orc24.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
[[File:UMP-45 Ironman.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc27.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Called ''The Mob Special'' in game. This is the same Thompson that could be unlocked in Resident Evil 4.&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Known as the &amp;quot;Assault Rifle&amp;quot; ingame. U.S. Spec Ops teams and the USS are seen armed with [[M4A1]]s, fitted with Aimpoint Red Dot Sights.&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]&lt;br /&gt;
[[File:Orc2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
Known as the &amp;quot;Burst Rifle&amp;quot; ingame. Players can choose an M16A1 fitted with an ACOG scope.&lt;br /&gt;
[[File:M16orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74==&lt;br /&gt;
Known as the &amp;quot;Militia Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Ak74orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
Vektor, Spectre, and Beltway are all seen wielding [[G36K]]s, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.&lt;br /&gt;
[[File:H&amp;amp;K-G36K.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]&lt;br /&gt;
[[File:Orc25.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==HK416==&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc8.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H CQC==&lt;br /&gt;
[[File:2fff2537c0.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc19.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 ==&lt;br /&gt;
Beltway is seen with a fullstock [[Mossberg 590]] with a heatshield in a promotional render.&lt;br /&gt;
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]&lt;br /&gt;
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc18.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SPAS 12==&lt;br /&gt;
Known as the &amp;quot;Assault Shotgun&amp;quot; ingame. Players can choose a SPAS 12 with folding stock.&lt;br /&gt;
[[File:Spasorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
[[File:Benelli m4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc20.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
[[File:USAS12.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc10.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 E2 SAW==&lt;br /&gt;
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 Para - 5.56x45mm]]&lt;br /&gt;
[[File:REORC Final PEGI.mov snapshot 01.09 -2011.04.21 18.52.12-.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Orc13.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG-4==&lt;br /&gt;
[[File:Hk mg4 2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc12.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
[[File:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc9.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sako Model 75==&lt;br /&gt;
Same model as the rifle that appeared in Resident Evil 5, it is known as the &amp;quot;Bolt-action Rifle&amp;quot; ingame.&lt;br /&gt;
[[File:Sakoorc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3]] can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the &amp;quot;Semi-Auto Rifle&amp;quot;. It is fitted with an ACOG scope.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[File:REORG3.JPG|thumb|none|450px|]]&lt;br /&gt;
[[File:G3orc.jpg|thumb|none|450px|]]&lt;br /&gt;
[[File:Orc22.jpg|thumb|none|450px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
[[File:H&amp;amp;KPSG01.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc17.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==SR-25==&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Orc1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
Returning from Resident Evil 1.&lt;br /&gt;
[[File:Orc6.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Grenade Launcher==&lt;br /&gt;
Very similar in design to the fictional grenade launcher from Resident Evil 3.&lt;br /&gt;
[[File:Orc7.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Unlockable Fictional Grenade Launcher==&lt;br /&gt;
[[File:Orc29.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:Gun hero 1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Upcoming]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Gods_and_Generals&amp;diff=477681</id>
		<title>Talk:Gods and Generals</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Gods_and_Generals&amp;diff=477681"/>
		<updated>2011-10-30T02:20:30Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are at least a couple of flintlocks in this. Early in the film, a flintlock rifle is handed to someone about to go and join up - it could even be a small gunsmith's shop. Also, when the 20th Maine first muster, still in civilian clothes, at least one flintlock is visible.&lt;br /&gt;
&lt;br /&gt;
Among the defenders of Fredericksburg, manning barricades on the riverfront, one has a percussion muzzleloader with telescopic sight. Is this more likely to be a dedicated target rifle?&lt;br /&gt;
&lt;br /&gt;
One of the bullets removed from General Jackson is shown, and correctly described as a smoothbore musket ball.&lt;br /&gt;
&lt;br /&gt;
-I don't have a DVD available at present, but if I had to guess, the aforementioned scoped rifle may be a depiction of the Whitworth rifle. Or it could also be a bench rifle; many sharpshooter regiments kept a few bench rifles (scoped or otherwise) handy for use in defensive positions (as they were too heavy and finicky to be used in attacking.)--[[User:E2theSamps|E2theSamps]] 21:20, 29 October 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gods_and_Generals&amp;diff=477676</id>
		<title>Gods and Generals</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gods_and_Generals&amp;diff=477676"/>
		<updated>2011-10-30T02:13:58Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gods And Generals.jpg|thumb|300px|right|''Gods and Generals'' (2003)]]&lt;br /&gt;
&lt;br /&gt;
''Gods and Generals'' is the 2003 American Civil War film that depicts the Battles of Bull Run, Fredricksburg, and Chancellorville.   The film was an adaptation of a Jeff Shaara novel about the Civil War (its prequel, 1993's ''[[Gettysburg]]'' was based on 'The Killer Angels', written by Shaara's father, Michael).  Several cast members from the 1993 film returned for the 2003 prequel including [[Jeff Daniels]], [[C. Thomas Howell]], and [[Stephen Lang]] (who stars as a different character in this film).   [[Robert Duvall]] co-stars as General Robert E. Lee (Duvall is a actual relative of the Confederate general). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Gods and Generals'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Union and Confederate troops carry [[Springfield 1861]] muskets. There are several epic battle scenes showing men reloading and firing their Springfields at one another. A Springfield is used to fatally wound Stonewall Jackson ([[Stephen Lang]]) by friendly fire.   &lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield Model 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:GG 007.jpg|thumb|none|600px|The soldier in the foreground and the one behind him aiming forward use Model 1861s, the second aiming forward uses a Model 1842]]&lt;br /&gt;
[[Image:GG 009.jpg|thumb|none|600px|Some of the soldiers in this shot are using P1853 Enfields, which is accurate, as they are the troops of the Irish Brigade of the Army of the Potomac, the regiments of which were armed with Enfields and M1842 Springfield .69 caliber smoothbores.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Joshua Chamberlain ([[Jeff Daniels]]) carries a Colt 1860, which he wields and fires most notably in the Battle of Fredricksburg.  Several officers carry Colt 1860s in their holsters.&lt;br /&gt;
&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:GG 013.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GG 012.jpg|thumb|none|600px|Joshua Chamberlain ([[Jeff Daniels]]) with a Colt 1860.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Thomas Chamberlain ([[C. Thomas Howell]]) carries a Colt 1851, and uses it mostly at the Battle of Fredricksburg.  Two of the Confederate Irish volunteers are seen firing Colt 1851s at the Union Irish volunteers at Fredrickburg.  Several Confederate officers carry Colt 1851s, and keep them drawn most notably when Stonewall Jackson ([[Stephen Lang]]) is accidently shot by his own men.   &lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:GG 010.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GG 005.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon are used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:GG 001.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=476248</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=476248"/>
		<updated>2011-10-26T14:20:38Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* M1 Garand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NEWVEGAS-COVER.jpg|thumb|right|300px|''Fallut: New Vegas'' (2010)]]&lt;br /&gt;
''Fallout: New Vegas'' is the fifth the installment in the long-running ''Fallout'' series. The game takes place in the post-apocalyptic Nevada. It was developed by Obsidian Entertainment (''[[Alpha Protocol]]'') and published by Bethesda in 2010. The game is available for the PC, Xbox 360 and PlayStation 3. [[Ron Perlman]], [[Danny Trejo]], [[Kris Kristofferson]] and Matthew Perry can be found among the voice actors of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Fallout: New Vegas'' has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammunition type. For a list, see the [[Talk:Fallout: New Vegas|discussion page]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary grip and nickel-plated, is carried by Benny (Voice of Matthew Perry) and can be taken by the player if they kill him before he reaches Caesar's camp.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power - 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum. Can be modified with a &amp;quot;Cavalry&amp;quot; barrel that increases the damage by +3 and an engraved cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel - .45 Long Colt]]&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model - .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 Magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|500px|A fully modified 44. Magnum with scope and heavy frame. Note the speed loader for some reason still attached to the rear of the cylinder, clipping through the frame. This is a modeling mistake with the 3rd person model, it can be also witnessed in [[Fallout 3]].]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer 12.7mm Pistol==&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm (presumably the Fallout version of .50 AE or .50 GI), one of the rarest ammo types in the game, it can be modified with a suppressor.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==N99 10mm Pistol==&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, suppressor, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|400px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|450px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|600px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
==LAPD 2019 'Blaster'==&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.  The Gun Runners' DLC adds a non-unique variant of this weapon, called  the &amp;quot;5.56mm pistol&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|500px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|600px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger 22/45==&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==Colt New Service'''*'''==&lt;br /&gt;
The [[Colt New Service]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Pistol&amp;quot;. It uses .357 rounds. It is fired exclusively in single action, despite the New Service being a double action revolver. The inclusion of this pistol is a reference to ''[[Treasure of the Sierra Madre, The|The Treasure of the Sierra Madre]]'', which was a major influence for the DLC.&lt;br /&gt;
[[Image:DSC2866.jpg‎|thumb|none|450px|Colt New Service - .38 Special]]&lt;br /&gt;
[[File:New vegas police pistol.jpg|thumb|none|500px|&amp;quot;Police Pistol&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Research BFR==&lt;br /&gt;
The Hunting Revolver is the [[Magnum Research BFR]] (Big Frame Revolver) Chambered in .45-70 Govt'.&lt;br /&gt;
&lt;br /&gt;
[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR - .45-70 Govt']]&lt;br /&gt;
[[File:20101124025745!HuntingRevolver.jpg|500px|thumb|none|Hunting Revolver with Scope]]&lt;br /&gt;
[[File:RangerSequoia.jpg|500px|thumb|none|'Ranger Sequoia' the unique version of the BFR]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1*==&lt;br /&gt;
The Honest Hearts DLC introduces the [[M1911A1]] as the &amp;quot;.45 Auto Pistol.&amp;quot; Joshua Graham describes the gun as &amp;quot;designed by one of my tribe almost four hundred years ago,&amp;quot; referring to fellow LDS follower John Moses Browning. The Dead Horses make extensive use of this weapon. The .45 Auto Pistol can take two upgrades: the HD Slide improves the weapon's durability, while the suppressor eliminates the gun's report. It holds seven rounds.&lt;br /&gt;
[[Image:M1911Colt.jpg|400px|thumb|none|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:Honest-Heartsburing1.jpg|400px|thumb|none|Joshua Graham (The Burned Man) inspects one of many Colt M1911A1s.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Officer's ACP*==&lt;br /&gt;
Joshua Graham from the &amp;quot;Honest Hearts&amp;quot; DLC carries a unique .45 Auto pistol, a modified [[M1911 pistol series#Colt Officer's ACP|Colt Officer's ACP]] with a snakeskin-pattern grip, a guttersnipe sight, skeletonized hammer and trigger, and Greek script engraved into the slide. The script (καὶ τὸ φῶς ἐν τῇ σκοτίᾳ φαίνει on the right side and και η σκοτια αυτο ου κατελαβεν on the left side) is a quote from the Bible (John 1:5) ''&amp;quot;And the light shineth in darkness and the darkness comprehended it not,&amp;quot;'' whence the weapon's name &amp;quot;A Light Shining in Darkness&amp;quot; is derived.&lt;br /&gt;
&lt;br /&gt;
A Light Shining in Darkness holds six rounds in its magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Officers ACP.jpg|thumb|none|350px|Colt Officers ACP - .45 ACP]]&lt;br /&gt;
[[Image:FNV_ColtCommander.jpg|thumb|none|400px|The Courier ejects a magazine from A Light Shining in Darkness]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=  &lt;br /&gt;
&lt;br /&gt;
==10mm SMG (Heckler &amp;amp; Koch SMG-2)==&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang members and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level. It bares a distinct resemblance to the [[MP5#Heckler &amp;amp; Koch SMG|Prototype]] from the Defunct H&amp;amp;K SMG Programme, though the pistol grip and trigger guard are that of the [[Thompson]] line of submachine guns.&lt;br /&gt;
&lt;br /&gt;
Although the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shotguns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK SMG 2.gif|thumb|none|400px|Heckler &amp;amp; Koch SMG-2 - 9x19mm]]&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|500px|10mm SMG]]&lt;br /&gt;
&lt;br /&gt;
==M3 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An [[M3 Grease Gun]] appears in the game, scaled down so it can be held one-handed, and re-chambered for 9x19mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 30 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|550px|&amp;quot;9mm SMG&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==American-180==&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. The [[American-180]] can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180 - .22 LR]]&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Thompson Sub-Machine Guns==&lt;br /&gt;
&lt;br /&gt;
Two variants of the Thompson SMG series appear in game, one as an energy weapon, the other as a conventional slug-thrower.&lt;br /&gt;
&lt;br /&gt;
===M1928 Thompson===&lt;br /&gt;
&lt;br /&gt;
An [[M1928 Thompson]] modified to be an energy weapon appears as the ''Laser RCW''. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel. It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.  In addition, on the rear portion of the receiver, it has a rail top carry handle based on the H&amp;amp;K [[G36C]]'s. &lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; with 50-round drum magazine - .45 ACP. Made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Thompson M1A1 Submachine gun*===&lt;br /&gt;
&lt;br /&gt;
The M1A1 Thompson appears as the ''.45 Auto SMG'', introduced in the &amp;quot;Honest Hearts&amp;quot; DLC.  It can be modified with a new magazine well to accept the M1921/M1928 50-round drum magazines, as well as a Cutts compensator to reduce spread under sustained fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|500px|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=  &lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20-round magazine. It can be upgraded to hold 30 rounds. A suppressor can be found in the game files, but it is not used in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|Colt Model 733 - 5.56x45mm]]&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|600px|An Assault Carbine with no mods.]]&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|600px|An Assault Carbine with all mods.]]&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 933==&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A1==&lt;br /&gt;
&lt;br /&gt;
NCR soldiers wield the [[M16A1]], which is called the &amp;quot;Service Rifle&amp;quot; in-game. It is chambered for 5.56x45mm NATO and is semi-auto only. It features wood furniture instead of the nylon-plastic furniture typical of real M16s. The upper receiver has a forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged receiver that increases its durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented. &lt;br /&gt;
&lt;br /&gt;
A unique Service Rifle called the Survivalist's Rifle appears in the Honest Hearts DLC. It was the weapon of a US Army serviceman who fled to Zion Canyon after the Great War. In-game lore describes the weapon as a &amp;quot;U.S. Checkpoint Guard Carbine built around the 12.7mm caliber, to offer guards firepower necessary to intercept anyone attempting to breach a checkpoint, regardless of equipment.&amp;quot; It is based on the AR-15 .50 Beowulf upper receiver tested for US serviceman to stop vehicles at checkpoints. It features a blocky heat shield somewhat reminiscent of the M16 LSW/LMG, but has numerous makeshift repairs along the body work and a damaged front sight. The words ''Stop'' and ''Arrêt!'' are scrawled onto the stock of the weapon, a stamp on the receiver reads &amp;quot;PROPERTY OF U.S. GOVT CHKPNT CARBINE 12.7MM CAL,&amp;quot; and a stamp above the trigger reads &amp;quot;LONG BRANCH ARSENAL ONTARIO, USA TERRITORY.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|550px|M16A1 with Vietnam Era hand guards - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|650px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|650px|A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
[[Image:Arretriflefiring.jpg|650px|thumb|none|A player using the unique Service Rifle, the Survivalist's Rifle, featured in the Honest Hearts DLC.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Field Gun==&lt;br /&gt;
The [[Remington 870|Remington 870 Field Gun]] (with the magazine tube cap of a Winchester) appears as the &amp;quot;Hunting Shotgun&amp;quot;. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|550px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Over-and-Under Shotgun==&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-Auto Tactical==&lt;br /&gt;
&lt;br /&gt;
A drum-magazine fed semi-automatic shotgun based on the [[Hawk shotgun series#Hawk Semi-Auto|Hawk Semi-Auto Tactical]], sans the &amp;quot;tactical&amp;quot; features and with a wooden pistol-grip and handguard, appears as the &amp;quot;Riot Shotgun&amp;quot;.&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|500px|Hawk Semi-Auto Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
This [[Winchester Model 1887|Winchester 1887]] differs from the real life model and it's fed with 20-gauge shells instead of 12 or 10-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|Winchester Model 1887 airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|600px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
==New England Pardner==&lt;br /&gt;
The [[New England Firearms Pardner]] is used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|none|500px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==PGM Ultima Ratio 'Hecate II'==&lt;br /&gt;
The [[PGM Ultima Ratio 'Hecate II']] appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;.  It's the only rifle in the game to use the .50 BMG round.&lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II' - .50 BMG]]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|650px|The Anti-Material Rifle.]]&lt;br /&gt;
[[File:FNVultimaratio.JPG|thumb|none|500px|A Veteran Ranger fires the PGM Ultima Ratio in the intro.]]&lt;br /&gt;
&lt;br /&gt;
==Varmint Rifle==&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with 8-round extended magazines, a night vision scope and a suppressor. There is a unique variant called the &amp;quot;Ratslayer&amp;quot; which features all the Varmint's upgrades along with a polymer stock that's been given a few tally marks.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
The [[M1 Garand]] was supposed to appear in Fallout: New Vegas as the &amp;quot;Battle Rifle&amp;quot;, but withheld from the final product. However, its unique variant was left in, called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists'; 'Well This Machine Kills Commies' is inscribed on the left side of the gun). The rifle has been rechambered to fire .308 Winchester / 7.62x51mm NATO. It has poor accuracy, but high damage and rate of fire. The Gun Runners' Arsenal DLC released in September of 2011 re-added the non-unique variant into the standard game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic rifle - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|600px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1886==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] (which is done by opening the muzzle-end of the mag tube and then inserting rounds in) as the La Longue's model lacks the 1886's loading port on the receiver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886 - 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|600px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|600px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Hunting Rifle==&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with high-cap 10 round magazines, a Custom Action that reduces the re-chambering delay, and a high-power scope for those long-range shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|600px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Brush Gun==  &lt;br /&gt;
The rifle of the New California Republic (NCR) veteran ranger, the Brush Gun is a lever action rifle firing .45-70 Gov't ammunition.  According to the 3D modeler at Bethesda, &amp;quot;The Brush Gun is not based on one gun specifically, but guns like the Winchester 1886 and Marlin Guide Gun,&amp;quot; alhough it appears to be based solely on the Marlin Model 1895. &lt;br /&gt;
&lt;br /&gt;
[[Image:Zoom 1895.jpg|thumb|none|500px|Marlin Model 1895 - .45-70]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==FN Minimi==&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|M249 (first pattern U.S. adopted variant of the original FN Minimi) - 5.56x45mm]]&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
== M1918A2 Browning Automatic Rifle '''*'''==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Automatic Rifle|M1918A2 Browning Automatic Rifle]], modified with a pistol grip more commonly seen on the BAR's European variants, appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:BAR1918.jpg|thumb|none|500px|Browning Automatic Rifle M1918A2 - .30-06]]&lt;br /&gt;
[[Image:FONV BAR.jpg|thumb|none|650px|&amp;quot;Automatic Rifle&amp;quot;. Note: the wood part above the handguard is the carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The [[M79 Grenade Launcher]] is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|600px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==China Lake Launcher==&lt;br /&gt;
The [[China Lake Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; ingame. It uses standard 40mm shells, and can be bought at Gun Runners and found on most Boomers at higher levels.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Rifle&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|China Lake Grenade Launcher - 40x46mm]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
==Gauss Rifle==&lt;br /&gt;
The Gauss Rifle is a Coilgun with a scope it uses microfusion cells to magnetize a ferromagnetic pojectile there is a unique version called the YCS/186.&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475881</id>
		<title>Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475881"/>
		<updated>2011-10-25T16:13:45Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Springfield Model 1861 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gettysburg.jpg|thumb|300px|right|''Gettysburg'' (1993)]]&lt;br /&gt;
&lt;br /&gt;
''Gettysburg'' is the 1993 war film that depicts the events of the pivotal Battle of Gettysburg during the Civil War.  First airing as a two night event on the TNT network, the film was based on a novel ''The Killer Angels'' by Michael Shaara. For the massive battle scenes, the production employed Civil War reenactors who provided their own kit, allowing the shooting of the scenes on a relatively modest budget, and making the uniforms and weapons seen remarkably accurate for the period. Several characters from this film would return in the 2003 prequel, ''[[Gods and Generals]]'' (which was also adapted from a Shaara novel).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Gettysburg'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enfield 1853==&lt;br /&gt;
&lt;br /&gt;
The most commonly seen weapon in the film is the [[British 1853 Enfield|Enfield Pattern 1853]], carried by Union and Confederate troops, often in the same unit as Springfields. Although this was common in the Confederate Army, the Union issued Enfields and Springfields separately to simplify logistics.&amp;lt;br /&amp;gt;&lt;br /&gt;
-Actually, 36% of Union regiments at Gettysburg were armed with two or more types of weapons. For example, the 20th Maine had a mixture of Springfields, Enfields, and Austrian Lorenz rifles. In fact, at the time (and even more so after Gettysburg), the Confederate Army of Northern Virginia was more efficient in standardizing specific weapon calibers on a regimental level than the Union Army of the Potomac.&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .577 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles, most of which are Enfields.]]&lt;br /&gt;
[[Image:gettysburg enfield 1.jpg|thumb|none|600px|A Confederate soldiers aims his Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Both Union and Confederate soldiers use [[Springfield 1861|Springfield Model 1861]] rifles throughout the film.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfield.jpg|thumb|none|600px|A Confederate soldier aims his Springfield]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1842==&lt;br /&gt;
&lt;br /&gt;
Several soldiers in the 20th  and Armistead's Brigade are seen with [[Springfield Model 1842]] muskets. Although this was a outdated weapon by 1863, several regiments at Gettysburg were still carrying Model 1842 muskets, most notably the 12th New Jersey and the Irish Brigade.&lt;br /&gt;
[[Image:Springfield1842musket.jpg|thumb|none|500px|Springfield Model 1842 - .69 smoothbore]]&lt;br /&gt;
[[Image:Gettysburg 1842 springfield.jpg|thumb|none|600px|A Confederate soldier's Model 1842 Musket can be seen.]]&lt;br /&gt;
&lt;br /&gt;
== Whitworth ==&lt;br /&gt;
&lt;br /&gt;
A Confederate sniper uses a scoped Whitworth rifle to kill Union General Reynolds during the battle.  The British-made Whitworth was considered the most accurate muzzle-loader available during the Civil War and prized by Confederate sharpshooters.&lt;br /&gt;
[[Image:Whitworth.jpg|thumb|none|500px|Reproduction Whitworth military rifle - .451 percussion]]&lt;br /&gt;
[[Image:Gettys2002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1859 Carbine==&lt;br /&gt;
&lt;br /&gt;
Buford's Union cavalry use [[Sharps_Rifle#Sharps_1859_Carbine|Sharps 1859 carbines]] along with Springfields (used by extras in infantry uniforms, suggesting not enough cavalry reenactors were available).  Other than that, the Sharps are never seen in the movie again.&lt;br /&gt;
[[Image:Sharps 1859.jpg|thumb|450px|none|Sharps Model 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgsharpscarbine.jpg|thumb|none|600px|A Union cavalryman fires his Sharps carbine]]&lt;br /&gt;
&lt;br /&gt;
==Berdan Sharps 1859 Rifle==&lt;br /&gt;
&lt;br /&gt;
A detachment from the 1st US Sharpshooters, attached to the 20th Maine, can be seen carrying their distinctive Berdan model [[Sharps Rifle]]s.&lt;br /&gt;
[[Image:Berdan sharps.jpg|thumb|none|500px|Berdan Sharps 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgberdan.jpg|thumb|none|600px|A green-uniformed Union soldier from the 1st Sharpshooters fires his Berdan Sharps rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1863 Zouave Rifle==&lt;br /&gt;
&lt;br /&gt;
At least one Confederate soldier can be seen armed with a Remington 1863 Zouave rifle. This is historically inaccurate: though 20,000 Remington Zouave rifles were produced, none were ever issued. They simply sat in storage until reenacting caught on, in the days before reproductions were widely available and affordable.&lt;br /&gt;
[[Image:Remingtonzouave.jpg|thumb|500px|none|Remington 1863 Zouave Rifle - .58 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg remington zouave.jpg|thumb|none|600px|A Confederate soldier is seen advancing up Little Round Top with a Remington Zouave - notice the two barrel bands and brass patchbox.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Sevral Union officers use [[Colt 1860 Army]] revolvers.  Joshua Chamberlain ([[Jeff Daniels]]) uses a Colt 1860 most notably at the Battle of Little Round Top.  Joshua is seen reloading his Colt while waiting for the Confederates to charge again.  Several other Union officers are seen using Colt 1860 Army's.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:Gettysburg colt 1860.jpg|thumb|none|600px|Colonel Chamberlain reloads his Colt Army]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Several Union and Confederate officers, including Thomas Chamberlain ([[C. Thomas Howell]]), use [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:Gettys011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1858==&lt;br /&gt;
&lt;br /&gt;
A Union officer is seen firing a [[Remington 1858 New Army]] revolver immediately prior to the Little Round Top battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|450px|Remington 1858 New Model Army - .44 percussion]]&lt;br /&gt;
[[Image:Gettysburgremington.jpg|thumb|none|600px|A Union officer fires his Remington 1858 revolver]]&lt;br /&gt;
&lt;br /&gt;
==Kerr Revolver==&lt;br /&gt;
&lt;br /&gt;
The Confederate officer who almost shoots Joshua Chamberlain carries a British Kerr revolver, small numbers of which were imported by the Confederacy.&lt;br /&gt;
&lt;br /&gt;
Though this incident did occur, Chamberlain specifically stated in his memoirs that the Confederate carried a Navy revolver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kerr.jpg|thumb|none|450px|Kerr's Patent revolver - .44 caliber]]&lt;br /&gt;
[[Image:Gettysburgkerr.jpg|thumb|none|600px|A Confederate officer with Kerr revolver]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon is used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:Gettys015.jpg|thumb|none|600px|Confederate soldiers take a point blank shot from a Union cannon.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475880</id>
		<title>Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475880"/>
		<updated>2011-10-25T16:11:55Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Kerr Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gettysburg.jpg|thumb|300px|right|''Gettysburg'' (1993)]]&lt;br /&gt;
&lt;br /&gt;
''Gettysburg'' is the 1993 war film that depicts the events of the pivotal Battle of Gettysburg during the Civil War.  First airing as a two night event on the TNT network, the film was based on a novel ''The Killer Angels'' by Michael Shaara. For the massive battle scenes, the production employed Civil War reenactors who provided their own kit, allowing the shooting of the scenes on a relatively modest budget, and making the uniforms and weapons seen remarkably accurate for the period. Several characters from this film would return in the 2003 prequel, ''[[Gods and Generals]]'' (which was also adapted from a Shaara novel).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Gettysburg'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enfield 1853==&lt;br /&gt;
&lt;br /&gt;
The most commonly seen weapon in the film is the [[British 1853 Enfield|Enfield Pattern 1853]], carried by Union and Confederate troops, often in the same unit as Springfields. Although this was common in the Confederate Army, the Union issued Enfields and Springfields separately to simplify logistics.&amp;lt;br /&amp;gt;&lt;br /&gt;
-Actually, 36% of Union regiments at Gettysburg were armed with two or more types of weapons. For example, the 20th Maine had a mixture of Springfields, Enfields, and Austrian Lorenz rifles. In fact, at the time (and even more so after Gettysburg), the Confederate Army of Northern Virginia was more efficient in standardizing specific weapon calibers on a regimental level than the Union Army of the Potomac.&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .577 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles, most of which are Enfields.]]&lt;br /&gt;
[[Image:gettysburg enfield 1.jpg|thumb|none|600px|A Confederate soldiers aims his Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Both Union and Confederate soldiers use [[Springfield 1861|Springfield Model 1861]] rifles throughout the film.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles. Despite the fact that the 20th Maine was issued 1853 Enfields, many Springfields can be seen, particularly towards the right.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfield.jpg|thumb|none|600px|A Confederate soldier aims his Springfield]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1842==&lt;br /&gt;
&lt;br /&gt;
Several soldiers in the 20th  and Armistead's Brigade are seen with [[Springfield Model 1842]] muskets. Although this was a outdated weapon by 1863, several regiments at Gettysburg were still carrying Model 1842 muskets, most notably the 12th New Jersey and the Irish Brigade.&lt;br /&gt;
[[Image:Springfield1842musket.jpg|thumb|none|500px|Springfield Model 1842 - .69 smoothbore]]&lt;br /&gt;
[[Image:Gettysburg 1842 springfield.jpg|thumb|none|600px|A Confederate soldier's Model 1842 Musket can be seen.]]&lt;br /&gt;
&lt;br /&gt;
== Whitworth ==&lt;br /&gt;
&lt;br /&gt;
A Confederate sniper uses a scoped Whitworth rifle to kill Union General Reynolds during the battle.  The British-made Whitworth was considered the most accurate muzzle-loader available during the Civil War and prized by Confederate sharpshooters.&lt;br /&gt;
[[Image:Whitworth.jpg|thumb|none|500px|Reproduction Whitworth military rifle - .451 percussion]]&lt;br /&gt;
[[Image:Gettys2002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1859 Carbine==&lt;br /&gt;
&lt;br /&gt;
Buford's Union cavalry use [[Sharps_Rifle#Sharps_1859_Carbine|Sharps 1859 carbines]] along with Springfields (used by extras in infantry uniforms, suggesting not enough cavalry reenactors were available).  Other than that, the Sharps are never seen in the movie again.&lt;br /&gt;
[[Image:Sharps 1859.jpg|thumb|450px|none|Sharps Model 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgsharpscarbine.jpg|thumb|none|600px|A Union cavalryman fires his Sharps carbine]]&lt;br /&gt;
&lt;br /&gt;
==Berdan Sharps 1859 Rifle==&lt;br /&gt;
&lt;br /&gt;
A detachment from the 1st US Sharpshooters, attached to the 20th Maine, can be seen carrying their distinctive Berdan model [[Sharps Rifle]]s.&lt;br /&gt;
[[Image:Berdan sharps.jpg|thumb|none|500px|Berdan Sharps 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgberdan.jpg|thumb|none|600px|A green-uniformed Union soldier from the 1st Sharpshooters fires his Berdan Sharps rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1863 Zouave Rifle==&lt;br /&gt;
&lt;br /&gt;
At least one Confederate soldier can be seen armed with a Remington 1863 Zouave rifle. This is historically inaccurate: though 20,000 Remington Zouave rifles were produced, none were ever issued. They simply sat in storage until reenacting caught on, in the days before reproductions were widely available and affordable.&lt;br /&gt;
[[Image:Remingtonzouave.jpg|thumb|500px|none|Remington 1863 Zouave Rifle - .58 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg remington zouave.jpg|thumb|none|600px|A Confederate soldier is seen advancing up Little Round Top with a Remington Zouave - notice the two barrel bands and brass patchbox.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Sevral Union officers use [[Colt 1860 Army]] revolvers.  Joshua Chamberlain ([[Jeff Daniels]]) uses a Colt 1860 most notably at the Battle of Little Round Top.  Joshua is seen reloading his Colt while waiting for the Confederates to charge again.  Several other Union officers are seen using Colt 1860 Army's.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:Gettysburg colt 1860.jpg|thumb|none|600px|Colonel Chamberlain reloads his Colt Army]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Several Union and Confederate officers, including Thomas Chamberlain ([[C. Thomas Howell]]), use [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:Gettys011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1858==&lt;br /&gt;
&lt;br /&gt;
A Union officer is seen firing a [[Remington 1858 New Army]] revolver immediately prior to the Little Round Top battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|450px|Remington 1858 New Model Army - .44 percussion]]&lt;br /&gt;
[[Image:Gettysburgremington.jpg|thumb|none|600px|A Union officer fires his Remington 1858 revolver]]&lt;br /&gt;
&lt;br /&gt;
==Kerr Revolver==&lt;br /&gt;
&lt;br /&gt;
The Confederate officer who almost shoots Joshua Chamberlain carries a British Kerr revolver, small numbers of which were imported by the Confederacy.&lt;br /&gt;
&lt;br /&gt;
Though this incident did occur, Chamberlain specifically stated in his memoirs that the Confederate carried a Navy revolver.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kerr.jpg|thumb|none|450px|Kerr's Patent revolver - .44 caliber]]&lt;br /&gt;
[[Image:Gettysburgkerr.jpg|thumb|none|600px|A Confederate officer with Kerr revolver]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon is used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:Gettys015.jpg|thumb|none|600px|Confederate soldiers take a point blank shot from a Union cannon.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475879</id>
		<title>Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475879"/>
		<updated>2011-10-25T16:10:28Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Remington 1863 Zouave Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gettysburg.jpg|thumb|300px|right|''Gettysburg'' (1993)]]&lt;br /&gt;
&lt;br /&gt;
''Gettysburg'' is the 1993 war film that depicts the events of the pivotal Battle of Gettysburg during the Civil War.  First airing as a two night event on the TNT network, the film was based on a novel ''The Killer Angels'' by Michael Shaara. For the massive battle scenes, the production employed Civil War reenactors who provided their own kit, allowing the shooting of the scenes on a relatively modest budget, and making the uniforms and weapons seen remarkably accurate for the period. Several characters from this film would return in the 2003 prequel, ''[[Gods and Generals]]'' (which was also adapted from a Shaara novel).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Gettysburg'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enfield 1853==&lt;br /&gt;
&lt;br /&gt;
The most commonly seen weapon in the film is the [[British 1853 Enfield|Enfield Pattern 1853]], carried by Union and Confederate troops, often in the same unit as Springfields. Although this was common in the Confederate Army, the Union issued Enfields and Springfields separately to simplify logistics.&amp;lt;br /&amp;gt;&lt;br /&gt;
-Actually, 36% of Union regiments at Gettysburg were armed with two or more types of weapons. For example, the 20th Maine had a mixture of Springfields, Enfields, and Austrian Lorenz rifles. In fact, at the time (and even more so after Gettysburg), the Confederate Army of Northern Virginia was more efficient in standardizing specific weapon calibers on a regimental level than the Union Army of the Potomac.&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .577 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles, most of which are Enfields.]]&lt;br /&gt;
[[Image:gettysburg enfield 1.jpg|thumb|none|600px|A Confederate soldiers aims his Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Both Union and Confederate soldiers use [[Springfield 1861|Springfield Model 1861]] rifles throughout the film.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles. Despite the fact that the 20th Maine was issued 1853 Enfields, many Springfields can be seen, particularly towards the right.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfield.jpg|thumb|none|600px|A Confederate soldier aims his Springfield]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1842==&lt;br /&gt;
&lt;br /&gt;
Several soldiers in the 20th  and Armistead's Brigade are seen with [[Springfield Model 1842]] muskets. Although this was a outdated weapon by 1863, several regiments at Gettysburg were still carrying Model 1842 muskets, most notably the 12th New Jersey and the Irish Brigade.&lt;br /&gt;
[[Image:Springfield1842musket.jpg|thumb|none|500px|Springfield Model 1842 - .69 smoothbore]]&lt;br /&gt;
[[Image:Gettysburg 1842 springfield.jpg|thumb|none|600px|A Confederate soldier's Model 1842 Musket can be seen.]]&lt;br /&gt;
&lt;br /&gt;
== Whitworth ==&lt;br /&gt;
&lt;br /&gt;
A Confederate sniper uses a scoped Whitworth rifle to kill Union General Reynolds during the battle.  The British-made Whitworth was considered the most accurate muzzle-loader available during the Civil War and prized by Confederate sharpshooters.&lt;br /&gt;
[[Image:Whitworth.jpg|thumb|none|500px|Reproduction Whitworth military rifle - .451 percussion]]&lt;br /&gt;
[[Image:Gettys2002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1859 Carbine==&lt;br /&gt;
&lt;br /&gt;
Buford's Union cavalry use [[Sharps_Rifle#Sharps_1859_Carbine|Sharps 1859 carbines]] along with Springfields (used by extras in infantry uniforms, suggesting not enough cavalry reenactors were available).  Other than that, the Sharps are never seen in the movie again.&lt;br /&gt;
[[Image:Sharps 1859.jpg|thumb|450px|none|Sharps Model 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgsharpscarbine.jpg|thumb|none|600px|A Union cavalryman fires his Sharps carbine]]&lt;br /&gt;
&lt;br /&gt;
==Berdan Sharps 1859 Rifle==&lt;br /&gt;
&lt;br /&gt;
A detachment from the 1st US Sharpshooters, attached to the 20th Maine, can be seen carrying their distinctive Berdan model [[Sharps Rifle]]s.&lt;br /&gt;
[[Image:Berdan sharps.jpg|thumb|none|500px|Berdan Sharps 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgberdan.jpg|thumb|none|600px|A green-uniformed Union soldier from the 1st Sharpshooters fires his Berdan Sharps rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1863 Zouave Rifle==&lt;br /&gt;
&lt;br /&gt;
At least one Confederate soldier can be seen armed with a Remington 1863 Zouave rifle. This is historically inaccurate: though 20,000 Remington Zouave rifles were produced, none were ever issued. They simply sat in storage until reenacting caught on, in the days before reproductions were widely available and affordable.&lt;br /&gt;
[[Image:Remingtonzouave.jpg|thumb|500px|none|Remington 1863 Zouave Rifle - .58 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg remington zouave.jpg|thumb|none|600px|A Confederate soldier is seen advancing up Little Round Top with a Remington Zouave - notice the two barrel bands and brass patchbox.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Sevral Union officers use [[Colt 1860 Army]] revolvers.  Joshua Chamberlain ([[Jeff Daniels]]) uses a Colt 1860 most notably at the Battle of Little Round Top.  Joshua is seen reloading his Colt while waiting for the Confederates to charge again.  Several other Union officers are seen using Colt 1860 Army's.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:Gettysburg colt 1860.jpg|thumb|none|600px|Colonel Chamberlain reloads his Colt Army]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Several Union and Confederate officers, including Thomas Chamberlain ([[C. Thomas Howell]]), use [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:Gettys011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1858==&lt;br /&gt;
&lt;br /&gt;
A Union officer is seen firing a [[Remington 1858 New Army]] revolver immediately prior to the Little Round Top battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|450px|Remington 1858 New Model Army - .44 percussion]]&lt;br /&gt;
[[Image:Gettysburgremington.jpg|thumb|none|600px|A Union officer fires his Remington 1858 revolver]]&lt;br /&gt;
&lt;br /&gt;
==Kerr Revolver==&lt;br /&gt;
&lt;br /&gt;
The Confederate officer who almost shoots Joshua Chamberlain carries a British Kerr revolver, small numbers of which were imported by the Confederacy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kerr.jpg|thumb|none|450px|Kerr's Patent revolver - .44 caliber]]&lt;br /&gt;
[[Image:Gettysburgkerr.jpg|thumb|none|600px|A Confederate officer with Kerr revolver]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon is used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:Gettys015.jpg|thumb|none|600px|Confederate soldiers take a point blank shot from a Union cannon.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475878</id>
		<title>Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=475878"/>
		<updated>2011-10-25T16:08:16Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Springfield Model 1842 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gettysburg.jpg|thumb|300px|right|''Gettysburg'' (1993)]]&lt;br /&gt;
&lt;br /&gt;
''Gettysburg'' is the 1993 war film that depicts the events of the pivotal Battle of Gettysburg during the Civil War.  First airing as a two night event on the TNT network, the film was based on a novel ''The Killer Angels'' by Michael Shaara. For the massive battle scenes, the production employed Civil War reenactors who provided their own kit, allowing the shooting of the scenes on a relatively modest budget, and making the uniforms and weapons seen remarkably accurate for the period. Several characters from this film would return in the 2003 prequel, ''[[Gods and Generals]]'' (which was also adapted from a Shaara novel).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Gettysburg'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enfield 1853==&lt;br /&gt;
&lt;br /&gt;
The most commonly seen weapon in the film is the [[British 1853 Enfield|Enfield Pattern 1853]], carried by Union and Confederate troops, often in the same unit as Springfields. Although this was common in the Confederate Army, the Union issued Enfields and Springfields separately to simplify logistics.&amp;lt;br /&amp;gt;&lt;br /&gt;
-Actually, 36% of Union regiments at Gettysburg were armed with two or more types of weapons. For example, the 20th Maine had a mixture of Springfields, Enfields, and Austrian Lorenz rifles. In fact, at the time (and even more so after Gettysburg), the Confederate Army of Northern Virginia was more efficient in standardizing specific weapon calibers on a regimental level than the Union Army of the Potomac.&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .577 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles, most of which are Enfields.]]&lt;br /&gt;
[[Image:gettysburg enfield 1.jpg|thumb|none|600px|A Confederate soldiers aims his Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Both Union and Confederate soldiers use [[Springfield 1861|Springfield Model 1861]] rifles throughout the film.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles. Despite the fact that the 20th Maine was issued 1853 Enfields, many Springfields can be seen, particularly towards the right.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfield.jpg|thumb|none|600px|A Confederate soldier aims his Springfield]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1842==&lt;br /&gt;
&lt;br /&gt;
Several soldiers in the 20th  and Armistead's Brigade are seen with [[Springfield Model 1842]] muskets. Although this was a outdated weapon by 1863, several regiments at Gettysburg were still carrying Model 1842 muskets, most notably the 12th New Jersey and the Irish Brigade.&lt;br /&gt;
[[Image:Springfield1842musket.jpg|thumb|none|500px|Springfield Model 1842 - .69 smoothbore]]&lt;br /&gt;
[[Image:Gettysburg 1842 springfield.jpg|thumb|none|600px|A Confederate soldier's Model 1842 Musket can be seen.]]&lt;br /&gt;
&lt;br /&gt;
== Whitworth ==&lt;br /&gt;
&lt;br /&gt;
A Confederate sniper uses a scoped Whitworth rifle to kill Union General Reynolds during the battle.  The British-made Whitworth was considered the most accurate muzzle-loader available during the Civil War and prized by Confederate sharpshooters.&lt;br /&gt;
[[Image:Whitworth.jpg|thumb|none|500px|Reproduction Whitworth military rifle - .451 percussion]]&lt;br /&gt;
[[Image:Gettys2002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1859 Carbine==&lt;br /&gt;
&lt;br /&gt;
Buford's Union cavalry use [[Sharps_Rifle#Sharps_1859_Carbine|Sharps 1859 carbines]] along with Springfields (used by extras in infantry uniforms, suggesting not enough cavalry reenactors were available).  Other than that, the Sharps are never seen in the movie again.&lt;br /&gt;
[[Image:Sharps 1859.jpg|thumb|450px|none|Sharps Model 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgsharpscarbine.jpg|thumb|none|600px|A Union cavalryman fires his Sharps carbine]]&lt;br /&gt;
&lt;br /&gt;
==Berdan Sharps 1859 Rifle==&lt;br /&gt;
&lt;br /&gt;
A detachment from the 1st US Sharpshooters, attached to the 20th Maine, can be seen carrying their distinctive Berdan model [[Sharps Rifle]]s.&lt;br /&gt;
[[Image:Berdan sharps.jpg|thumb|none|500px|Berdan Sharps 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgberdan.jpg|thumb|none|600px|A green-uniformed Union soldier from the 1st Sharpshooters fires his Berdan Sharps rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1863 Zouave Rifle==&lt;br /&gt;
&lt;br /&gt;
At least one Confederate soldier can be seen armed with a Remington 1863 Zouave rifle - though oddly the Union Zouave soldiers seen carry Enfields.&lt;br /&gt;
[[Image:Remingtonzouave.jpg|thumb|500px|none|Remington 1863 Zouave Rifle - .58 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg remington zouave.jpg|thumb|none|600px|A Confederate soldier is seen advancing up Little Round Top with a Remington Zouave - notice the two barrel bands and brass patchbox.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Sevral Union officers use [[Colt 1860 Army]] revolvers.  Joshua Chamberlain ([[Jeff Daniels]]) uses a Colt 1860 most notably at the Battle of Little Round Top.  Joshua is seen reloading his Colt while waiting for the Confederates to charge again.  Several other Union officers are seen using Colt 1860 Army's.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:Gettysburg colt 1860.jpg|thumb|none|600px|Colonel Chamberlain reloads his Colt Army]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Several Union and Confederate officers, including Thomas Chamberlain ([[C. Thomas Howell]]), use [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:Gettys011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1858==&lt;br /&gt;
&lt;br /&gt;
A Union officer is seen firing a [[Remington 1858 New Army]] revolver immediately prior to the Little Round Top battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|450px|Remington 1858 New Model Army - .44 percussion]]&lt;br /&gt;
[[Image:Gettysburgremington.jpg|thumb|none|600px|A Union officer fires his Remington 1858 revolver]]&lt;br /&gt;
&lt;br /&gt;
==Kerr Revolver==&lt;br /&gt;
&lt;br /&gt;
The Confederate officer who almost shoots Joshua Chamberlain carries a British Kerr revolver, small numbers of which were imported by the Confederacy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kerr.jpg|thumb|none|450px|Kerr's Patent revolver - .44 caliber]]&lt;br /&gt;
[[Image:Gettysburgkerr.jpg|thumb|none|600px|A Confederate officer with Kerr revolver]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon is used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:Gettys015.jpg|thumb|none|600px|Confederate soldiers take a point blank shot from a Union cannon.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Gettysburg&amp;diff=475877</id>
		<title>Talk:Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Gettysburg&amp;diff=475877"/>
		<updated>2011-10-25T16:06:45Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's a bit odd seeing a Remington Zouave rifle here, considering its use is highly frowned upon in the reenactor community. 20,000 of these were produced, but none were ever issued during the war; a pity, since they were found in shooting tests to be highly accurate. When reenacting started catching on, the unused Zouave rifles became quite popular, given the used state of actual frontline weapons and the rarity of reproduction companies. But today, many groups will not allow Remington Zouave rifles, since they are not period accurate and their shorter barrel length can place the muzzle dangerously close to the face of a crouched shooter in volley fires.&lt;br /&gt;
And to reiterate: none were ever issued, not even to Zouave regiments, which typically carried Enfields and Springfields (even early on in the war, as a testament to their elite status.)&lt;br /&gt;
&lt;br /&gt;
Also, it is not historically incorrect to see multiple rifles in single regiments. As I noted before, 36% of Union regiments in the Army of the Potomac had two or more types of rifles. Perhaps less so with Confederate forces, but even still, it happened a lot. Much to the chagrin of the supply seargeants. (Source: ''Battle Tactics of the Civil War'', by Paddy Griffith.) --[[User:E2theSamps|E2theSamps]] 11:06, 25 October 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gods_and_Generals&amp;diff=464943</id>
		<title>Gods and Generals</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gods_and_Generals&amp;diff=464943"/>
		<updated>2011-10-02T03:46:53Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Springfield Model 1861 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gods And Generals.jpg|thumb|300px|right|''Gods and Generals'' (2003)]]&lt;br /&gt;
&lt;br /&gt;
''Gods and Generals'' is the 2003 American Civil War film that depicts the Battles of Bull Run, Fredricksburg, and Chancellorville.   The film was the second adaptation of a Michael Shaara novel about the Civil War (the first being 1993's ''[[Gettysburg]]'').  Several cast members from the 1993 film returned for the 2003 prequel including [[Jeff Daniels]], [[C. Thomas Howell]], and [[Stephen Lang]] (who stars as a different character in this film).   [[Robert Duvall]] co-stars as General Robert E. Lee (Duvall is a actual relative of the Confederate general). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Gods and Generals'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Union and Confederate troops carry [[Springfield 1861]] muskets. There are several epic battle scenes showing men reloading and firing their Springfields at one another. A Springfield is used to fatally wound Stonewall Jackson ([[Stephen Lang]]) by friendly fire.   &lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield Model 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:GG 007.jpg|thumb|none|600px|The soldier in the foreground and the one behind him aiming forward use Model 1861s, the second aiming forward uses a Model 1842]]&lt;br /&gt;
[[Image:GG 009.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Joshua Chamberlain ([[Jeff Daniels]]) carries a Colt 1860, which he wields and fires most notably in the Battle of Fredricksburg.  Several officers carry Colt 1860s in their holsters.&lt;br /&gt;
&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:GG 013.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GG 012.jpg|thumb|none|600px|Joshua Chamberlain ([[Jeff Daniels]]) with a Colt 1860.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Thomas Chamberlain ([[C. Thomas Howell]]) carries a Colt 1851, and uses it mostly at the Battle of Fredricksburg.  Two of the Confederate Irish volunteers are seen firing Colt 1851s at the Union Irish volunteers at Fredrickburg.  Several Confederate officers carry Colt 1851s, and keep them drawn most notably when Stonewall Jackson ([[Stephen Lang]]) is accidently shot by his own men.   &lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:GG 010.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GG 005.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon are used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:GG 001.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Gettysburg&amp;diff=463079</id>
		<title>Talk:Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Gettysburg&amp;diff=463079"/>
		<updated>2011-09-27T00:28:36Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: Created page with &amp;quot;It's a bit odd seeing a Remington Zouave rifle here, considering its use is highly frowned upon in the reenactor community. 20,000 of these were produced, but none were ever issu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's a bit odd seeing a Remington Zouave rifle here, considering its use is highly frowned upon in the reenactor community. 20,000 of these were produced, but none were ever issued during the war; a pity, since they were found in shooting tests to be highly accurate. When reenacting started catching on, the unused Zouave rifles became quite popular, given the used state of actual frontline weapons and the rarity of reproduction companies. But today, many groups will not allow Remington Zouave rifles, since they are not period accurate and their shorter barrel length can place the muzzle dangerously close to the face of a crouched shooter in volley fires.&lt;br /&gt;
And to reiterate: none were ever issued, not even to Zouave regiments, which typically carried Enfields and Springfields (even early on in the war, as a testament to their elite status.)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=463054</id>
		<title>Gettysburg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gettysburg&amp;diff=463054"/>
		<updated>2011-09-26T22:32:12Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Enfield 1853 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gettysburg.jpg|thumb|300px|right|''Gettysburg'' (1993)]]&lt;br /&gt;
&lt;br /&gt;
''Gettysburg'' is the 1993 war film that depicts the events of the pivotal Battle of Gettysburg during the Civil War.  First airing as a two night event on the TNT network, the film was based on a novel ''The Killer Angels'' by Michael Shaara. For the massive battle scenes, the production employed Civil War reenactors who provided their own kit, allowing the shooting of the scenes on a relatively modest budget, and making the uniforms and weapons seen remarkably accurate for the period. Several characters from this film would return in the 2003 prequel, ''[[Gods and Generals]]'' (which was also adapted from a Shaara novel).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Gettysburg'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enfield 1853==&lt;br /&gt;
&lt;br /&gt;
The most commonly seen weapon in the film is the [[British 1853 Enfield|Enfield Pattern 1853]], carried by Union and Confederate troops, often in the same unit as Springfields. Although this was common in the Confederate Army, the Union issued Enfields and Springfields separately to simplify logistics.&amp;lt;br /&amp;gt;&lt;br /&gt;
-Actually, 36% of Union regiments at Gettysburg were armed with two or more types of weapons. For example, the 20th Maine had a mixture of Springfields, Enfields, and Austrian Lorenz rifles. In fact, at the time (and even more so after Gettysburg), the Confederate Army of Northern Virginia was more efficient in standardizing specific weapon calibers on a regimental level than the Union Army of the Potomac.&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|500px|Enfield Pattern 1853 - .577 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles, most of which are Enfields.]]&lt;br /&gt;
[[Image:gettysburg enfield 1.jpg|thumb|none|600px|A Confederate soldiers aims his Enfield.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1861==&lt;br /&gt;
&lt;br /&gt;
Both Union and Confederate soldiers use [[Springfield 1861|Springfield Model 1861]] rifles throughout the film.&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfields.jpg|thumb|none|600px|A view of marching soldier's rifles. Despite the fact that the 20th Maine was issued 1853 Enfields, many Springfields can be seen, particularly towards the right.]]&lt;br /&gt;
[[Image:Gettysburg 1861 springfield.jpg|thumb|none|600px|A Confederate soldier aims his Springfield]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Model 1842==&lt;br /&gt;
&lt;br /&gt;
Several soldiers in the 20th  and Armistead's Brigade are seen with [[Springfield Model 1842]] muskets. Although the Union army did not mix weapons within units, several Union units at Gettysburg were still carrying Model 1842 muskets, most notably the 12th New Jersey and the Irish Brigade.&lt;br /&gt;
[[Image:Springfield1842musket.jpg|thumb|none|500px|Springfield Model 1842 - .69 smoothbore]]&lt;br /&gt;
[[Image:Gettysburg 1842 springfield.jpg|thumb|none|600px|A Confederate soldier's Model 1842 Musket can be seen.]]&lt;br /&gt;
&lt;br /&gt;
== Whitworth ==&lt;br /&gt;
&lt;br /&gt;
A Confederate sniper uses a scoped Whitworth rifle to kill Union General Reynolds during the battle.  The British-made Whitworth was considered the most accurate muzzle-loader available during the Civil War and prized by Confederate sharpshooters.&lt;br /&gt;
[[Image:Whitworth.jpg|thumb|none|500px|Reproduction Whitworth military rifle - .451 percussion]]&lt;br /&gt;
[[Image:Gettys2002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1859 Carbine==&lt;br /&gt;
&lt;br /&gt;
Buford's Union cavalry use [[Sharps_Rifle#Sharps_1859_Carbine|Sharps 1859 carbines]] along with Springfields (used by extras in infantry uniforms, suggesting not enough cavalry reenactors were available).  Other than that, the Sharps are never seen in the movie again.&lt;br /&gt;
[[Image:Sharps 1859.jpg|thumb|450px|none|Sharps Model 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgsharpscarbine.jpg|thumb|none|600px|A Union cavalryman fires his Sharps carbine]]&lt;br /&gt;
&lt;br /&gt;
==Berdan Sharps 1859 Rifle==&lt;br /&gt;
&lt;br /&gt;
A detachment from the 1st US Sharpshooters, attached to the 20th Maine, can be seen carrying their distinctive Berdan model [[Sharps Rifle]]s.&lt;br /&gt;
[[Image:Berdan sharps.jpg|thumb|none|500px|Berdan Sharps 1859 - .54 caliber]]&lt;br /&gt;
[[Image:Gettysburgberdan.jpg|thumb|none|600px|A green-uniformed Union soldier from the 1st Sharpshooters fires his Berdan Sharps rifle]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1863 Zouave Rifle==&lt;br /&gt;
&lt;br /&gt;
At least one Confederate soldier can be seen armed with a Remington 1863 Zouave rifle - though oddly the Union Zouave soldiers seen carry Enfields.&lt;br /&gt;
[[Image:Remingtonzouave.jpg|thumb|500px|none|Remington 1863 Zouave Rifle - .58 Minie ball]]&lt;br /&gt;
[[Image:Gettysburg remington zouave.jpg|thumb|none|600px|A Confederate soldier is seen advancing up Little Round Top with a Remington Zouave - notice the two barrel bands and brass patchbox.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
&lt;br /&gt;
Sevral Union officers use [[Colt 1860 Army]] revolvers.  Joshua Chamberlain ([[Jeff Daniels]]) uses a Colt 1860 most notably at the Battle of Little Round Top.  Joshua is seen reloading his Colt while waiting for the Confederates to charge again.  Several other Union officers are seen using Colt 1860 Army's.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|450px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
[[Image:Gettysburg colt 1860.jpg|thumb|none|600px|Colonel Chamberlain reloads his Colt Army]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Several Union and Confederate officers, including Thomas Chamberlain ([[C. Thomas Howell]]), use [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|450px|Colt 1851 Navy .36 caliber.]]&lt;br /&gt;
[[Image:Gettys011.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 1858==&lt;br /&gt;
&lt;br /&gt;
A Union officer is seen firing a [[Remington 1858 New Army]] revolver immediately prior to the Little Round Top battle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington1858-1.jpg|thumb|none|450px|Remington 1858 New Model Army - .44 percussion]]&lt;br /&gt;
[[Image:Gettysburgremington.jpg|thumb|none|600px|A Union officer fires his Remington 1858 revolver]]&lt;br /&gt;
&lt;br /&gt;
==Kerr Revolver==&lt;br /&gt;
&lt;br /&gt;
The Confederate officer who almost shoots Joshua Chamberlain carries a British Kerr revolver, small numbers of which were imported by the Confederacy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kerr.jpg|thumb|none|450px|Kerr's Patent revolver - .44 caliber]]&lt;br /&gt;
[[Image:Gettysburgkerr.jpg|thumb|none|600px|A Confederate officer with Kerr revolver]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
&lt;br /&gt;
Cannon is used in every battle scene, taking out several soldiers with each shot.&lt;br /&gt;
[[Image:Gettys015.jpg|thumb|none|600px|Confederate soldiers take a point blank shot from a Union cannon.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Gangs_of_New_York&amp;diff=462546</id>
		<title>Talk:Gangs of New York</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Gangs_of_New_York&amp;diff=462546"/>
		<updated>2011-09-25T10:20:53Z</updated>

		<summary type="html">&lt;p&gt;E2theSamps: /* Lorenz muskets? */ new section&lt;/p&gt;
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&lt;div&gt;I can't tell for certain from the pictures but the single-shot boot pistols are percussion ignited right? -Anonymous&lt;br /&gt;
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== Lorenz muskets? ==&lt;br /&gt;
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I don't have any clear screenshots available, but it seems to me that the muskets identified as Springfield 1842 variants could also be Austrian-made Lorenz rifle-muskets. The front of the barrel seems similar in appearance, and it would explain why most of these particular weapons are lacking ram rods; Lorenz rifles' ram rods were typically shipped separately. ---[[User:E2theSamps|E2theSamps]] 05:20, 25 September 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>E2theSamps</name></author>
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