<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dogman15</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dogman15"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Dogman15"/>
	<updated>2026-05-06T04:06:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Prominence_Poker&amp;diff=1614991</id>
		<title>Talk:Prominence Poker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Prominence_Poker&amp;diff=1614991"/>
		<updated>2023-09-30T07:24:46Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Handguns */ Added in a recent update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Prominence Poker&lt;br /&gt;
|picture = Prominence Poker box art.jpg&lt;br /&gt;
|caption = Primary box art from Steam, showing The Mayor&lt;br /&gt;
|series= &lt;br /&gt;
|developer= Pipeworks Studios&lt;br /&gt;
|publisher= Jagex Ltd.&lt;br /&gt;
|date= 2016&lt;br /&gt;
|platforms= Windows (Steam)&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;Xbox One, Xbox Series S|X&lt;br /&gt;
|genre= Poker, Tabletop game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===SIG-Sauer P320===&lt;br /&gt;
[[File:SIGP320.jpg|thumb|400px|left|SIG-Sauer P320 Full Size - 9x19mm]]&lt;br /&gt;
One of the table items a player can have and display during games is &amp;quot;[https://i.imgur.com/n0GfbRz.jpeg The Piece]&amp;quot;, which closely resembles a [[SIG-Sauer P320]].&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Hand Ejector===&lt;br /&gt;
[[File:S&amp;amp;WnicebluedHE.jpg|left|400px|thumb|Smith &amp;amp; Wesson Hand Ejector]]&lt;br /&gt;
Simply referred to as the &amp;quot;[https://i.imgur.com/gASLF8n.jpeg Revolver]&amp;quot;, this weapon most closely resembles a [[Smith &amp;amp; Wesson .32 Hand Ejector Third Model]].&lt;br /&gt;
&lt;br /&gt;
===Colt 1860 Army===&lt;br /&gt;
[[File:1860Army.jpg|thumb|left|450px|Colt 1860 Army]]&lt;br /&gt;
The player can purchase the personal weapon of Mizuchi &amp;quot;The Outlaw&amp;quot; Katsu (leader of The Diamonds gang) for display during multiplayer games. Referred to as &amp;quot;[https://imgur.com/zlDV6v1 The Outlaw's Revolver]&amp;quot;, it most closely resembles a [[Colt 1860 Army]], but is highly decorated with engravings, a white hilt, and a yellow diamond marking.&lt;br /&gt;
&lt;br /&gt;
===Flintlock Pistol===&lt;br /&gt;
[[File:LightdragoonPistol.jpg|thumb|left|400px|Light Dragoon Pistol]]&lt;br /&gt;
Despite being called in-game the &amp;quot;[[Blunderbuss]]&amp;quot;, this is not a shotgun-style weapon, but more like a handheld [[Flintlock Pistol]]. https://i.imgur.com/EV5z8jg.jpg&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
===Mk II hand grenade===&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|left|200px|Mk 2 hand grenade]]&lt;br /&gt;
The final weapon of any kind that a player may equip as their table item is a grenade called &amp;quot;[https://i.imgur.com/8ZHXPjQ.jpeg Big Boom]&amp;quot;. It closely resembles a [[Mk 2 hand grenade]].&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Prominence_Poker&amp;diff=1613297</id>
		<title>Talk:Prominence Poker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Prominence_Poker&amp;diff=1613297"/>
		<updated>2023-09-22T02:24:09Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Created page with &amp;quot;{{Infobox Video Game|{{PAGENAME}} |name = Prominence Poker |picture = Prominence Poker box art.jpg |caption = Primary box art from Steam, showing The Mayor |series=  |develope...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Prominence Poker&lt;br /&gt;
|picture = Prominence Poker box art.jpg&lt;br /&gt;
|caption = Primary box art from Steam, showing The Mayor&lt;br /&gt;
|series= &lt;br /&gt;
|developer= Pipeworks Studios&lt;br /&gt;
|publisher= Jagex Ltd.&lt;br /&gt;
|date= 2016&lt;br /&gt;
|platforms= Windows (Steam)&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;Xbox One, Xbox Series S|X&lt;br /&gt;
|genre= Poker, Tabletop game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
===SIG-Sauer P320===&lt;br /&gt;
[[File:SIGP320.jpg|thumb|400px|left|SIG-Sauer P320 Full Size - 9x19mm]]&lt;br /&gt;
One of the table items a player can have and display during games is &amp;quot;[https://i.imgur.com/n0GfbRz.jpeg The Piece]&amp;quot;, which closely resembles a [[SIG-Sauer P320]].&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Hand Ejector===&lt;br /&gt;
[[File:S&amp;amp;WnicebluedHE.jpg|left|400px|thumb|Smith &amp;amp; Wesson Hand Ejector]]&lt;br /&gt;
Simply referred to as the &amp;quot;[https://i.imgur.com/gASLF8n.jpeg Revolver]&amp;quot;, this weapon most closely resembles a [[Smith &amp;amp; Wesson .32 Hand Ejector Third Model]].&lt;br /&gt;
&lt;br /&gt;
===Colt 1860 Army===&lt;br /&gt;
[[Image:1860Army.jpg|thumb|left|450px|Colt 1860 Army]]&lt;br /&gt;
The player can purchase the personal weapon of Mizuchi &amp;quot;The Outlaw&amp;quot; Katsu (leader of The Diamonds gang) for display during multiplayer games. Referred to as &amp;quot;[https://imgur.com/zlDV6v1 The Outlaw's Revolver]&amp;quot;, it most closely resembles a [[Colt 1860 Army]], but is highly decorated with engravings, a white hilt, and a yellow diamond marking.&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
===Mk II hand grenade===&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|left|200px|Mk 2 hand grenade]]&lt;br /&gt;
The final weapon of any kind that a player may equip as their table item is a grenade called &amp;quot;[https://i.imgur.com/8ZHXPjQ.jpeg Big Boom]&amp;quot;. It closely resembles a [[Mk 2 hand grenade]].&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Prominence_Poker_box_art.jpg&amp;diff=1613296</id>
		<title>File:Prominence Poker box art.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Prominence_Poker_box_art.jpg&amp;diff=1613296"/>
		<updated>2023-09-22T02:23:19Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Image sourced from SteamDB https://steamdb.info/app/384180/info/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Image sourced from SteamDB https://steamdb.info/app/384180/info/&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M1917_Revolver&amp;diff=1609365</id>
		<title>M1917 Revolver</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M1917_Revolver&amp;diff=1609365"/>
		<updated>2023-09-07T23:38:39Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Film */ Unless it was a S&amp;amp;W...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''M1917 Revolver''' refers to two .45 ACP revolvers with the same designation used by the United States during World War I. During World War I, the official sidearm of American forces was the [[M1911|M1911 Government .45 Automatic]], however supply shortages forced the U.S. Army to ask two major gun manufacturers, [[Colt]] and [[Smith &amp;amp; Wesson]], to each update their existing commercial heavy frame revolvers and build a version that could be fielded as a supplement to the standard M1911.&lt;br /&gt;
&lt;br /&gt;
Colt already had an offering to the military, their M1909 heavy revolver, but it was chambered for the antiquated .45 Long Colt round.  They re-chambered the revolver for the newly adopted .45 ACP round (calling the commercial variant &amp;quot;the [[Colt New Service]] Revolver&amp;quot;).  Smith &amp;amp; Wesson re-chambered their own [[Smith_%26_Wesson_44_Hand_Ejector_Series#44_Smith_.26_Wesson_2ND_Model_.281915-1940.29|Second Model .44 Hand Ejector]] revolver as well. Thus there are two versions of the Model 1917 revolver that are externally very similar, one built by Colt and one built by Smith &amp;amp; Wesson.&lt;br /&gt;
&lt;br /&gt;
Smith &amp;amp; Wesson continued the M1917 with the Model of 1950, later renamed [[Smith &amp;amp; Wesson Model 22]] and [[Smith &amp;amp; Wesson Model 25]].&lt;br /&gt;
&lt;br /&gt;
The .45 ACP was a rimless round, and thus the revolvers required half (or full) moon clips to load the cartridges.&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
*Weight: 	2.5 lb (1.1 kg) (Colt),  2.25 lb (1 kg) (S&amp;amp;W)&lt;br /&gt;
*Length: 	10.8 in (274 mm)&lt;br /&gt;
*Barrel length: 	5.5 in (140 mm)&lt;br /&gt;
*Cartridge: 	.45 ACP, .45 Auto Rim&lt;br /&gt;
*Action: 	double action, solid frame with swing-out cylinder&lt;br /&gt;
*Muzzle velocity: 	760 ft/s ( 231.7 m/s)&lt;br /&gt;
*Feed system: 	six-round cylinder, loaded singly (.45 Auto Rim) or with two three-round half-moon clips (.45 ACP)&lt;br /&gt;
*Sights: 	blade front sight, notched rear sight&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
=Smith &amp;amp; Wesson M1917 Revolver=&lt;br /&gt;
[[File:S&amp;amp;W-Model-1917.jpg|thumb|450px|right|Smith &amp;amp; Wesson M1917 Revolver (Military issue with lanyard ring) - .45 ACP. Note the ejector-rod socket, common of a S&amp;amp;W revolver. Also note the S&amp;amp;W style cylinder release latch and half-moon front sight. These are the most easily distinguishable external differences between the Colt and S&amp;amp;W versions.]] &lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Heart of Humanity]]'' || [[William Stowell]] || John Patricia || || 1918&lt;br /&gt;
|- &lt;br /&gt;
| ''[[The Big Parade]]'' || || American officers ||  || 1925&lt;br /&gt;
|-&lt;br /&gt;
|''[[All the King's Men (1949)|All the King's Men]]''||||police officer||||1949&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Paths of Glory]]'' || [[Kirk Douglas]] || Colonel Dax ||  || 1957&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Farewell, Friend]]'' || [[Alain Delon]] || Dino Barran ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Farewell, Friend]]'' || [[Charles Bronson]] || Franz Propp ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Farewell, Friend]]'' || [[Olga Georges-Picot]] || Isabelle Moreau ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bring Me the Head of Alfredo Garcia]]'' || [[Kris Kristofferson]] || A biker ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Great Gatsby, The (1974)|The Great Gatsby]]'' || [[Scott Wilson]] || George Wilson ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raiders of the Lost Ark]]'' || [[Harrison Ford]] || Indiana Jones || Shortened || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman (1989)]]'' || [[Jack Palance]] || Carl Grissom ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Man Standing]]'' || || Thugs ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Newton Boys, The|The Newton Boys]]'' || [[Vincent D'Onofrio]] || Dock Newton ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Newton Boys, The|The Newton Boys]]'' || [[Dwight Yoakam]] || Brentwood Glasscock ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Soldiers: A Day in Iraq]]'' || || Iraqi police officer ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[All the King's Men (2006)]]'' || [[Mark Ruffalo]] || Dr. Adam Stanton ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spirit, The|The Spirit]]'' || [[Eva Mendes]] || Sand Saref ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Good, the Bad, the Weird]]'' || [[Jung Woo-sung]] || Park Do-won ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Good, the Bad, the Weird]]'' ||  || Henchman ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fury (2014)|Fury]]''||[[Brad Pitt]]||Staff Sergeant Don &amp;quot;Wardaddy&amp;quot; Collier||  ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fury (2014)|Fury]]'' ||[[Logan Lerman]]|| Norman Ellison|| M3A1 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' || [[Hugo Weaving]] || Tom Doss ||  || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hacksaw Ridge]]'' || [[Andrew Garfield]] || Desmond Doss ||  || 2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Highwaymen]]''||[[Kevin Costner]]||Frank Hamer||  ||2019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Young Indiana Jones Chronicles, The|The Young Indiana Jones Chronicles]]'' || [[James Handy]] || Det. Frank Brady || Ep. &amp;quot;Spring Break Adventure&amp;quot; || 1992-1994&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[BloodRayne]]'' || W&amp;amp;S 1917 ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Pacific Assault]]'' || ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Cthulhu: Dark Corners of the Earth]]'' || ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper Elite III]]'' || ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battle of Empires: 1914-1918 ]]'' || &amp;quot;S&amp;amp;W Revolver&amp;quot; || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rising Storm 2: Vietnam]]'' || || || 2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enlisted]]'' || || Smith &amp;amp; Wesson M1917 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Colt M1917 Revolver=&lt;br /&gt;
[[File:ColtModel1917ArmyEx.jpg|thumb|450px|right|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP. Note the unsupported ejector rod - common of Colt revolvers of the period, as well as the Colt-style cylinder release latch and blade front sight. Smooth walnut grips were used on all WWI issue Model 1917 specimens]] &lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Journey's End (1930)|Journey's End]]''|| [[Colin Clive]] || Capt. Denis Stanhope ||  ||rowspan=2|1930&lt;br /&gt;
|-&lt;br /&gt;
||Ian Maclaren || Lt. Osborne || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Crazy]]'' || [[John Dall]] || Bart Tare ||  || 1950&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Halls of Montezuma]]'' || [[Reginald Gardner]] || Sgt. Johnson || With pearl grips, in shoulder holster || 1951&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Amphibian Man (Chelovek-Amfibiya)]]'' || [[Mikhail Medvedev]] || Zurita's boatswain ||  || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Oil Prince]]'' || [[Stole Arandjelovic]] || Prince's henchman ||  || 1965&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[El Dorado]]'' ||[[Robert Mitchum]]|| Sheriff J.P. Harran || Modified to look like a Colt SAA || 1967&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battles Without Honor and Humanity]]'' || [[Hiroshi Hatano]] || Police ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mulholland Falls]]''||[[Michael Madsen]]|| Det. Eddie Hall ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mummy]]'' || [[Cory Johnson]] || Mr. Daniels || Two revolvers || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Captain America: The First Avenger]]'' || [[Neal McDonough]] || Timothy &amp;quot;Dum Dum&amp;quot; Dugan ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''Rust'' || [[Alec Baldwin]] ||Harland Rust || film indefinitely suspended production || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Fantômas (1980)|Fantômas]]'' || [[Jacques Dufilho]] || Inspecteur Juve || rowspan=2|Ep.2 || rowspan=2|1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Jean-Paul Zehnacker]] || Lupart&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tales from the Crypt]]''||[[Eric Douglas]] || Lt. Kalthrob || episode: &amp;quot;Yellow&amp;quot; (S3E14) || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Lost Battalion]]'' || [[Jay Rodan]] || Lt. Leak ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Agent Carter - Season 1|Agent Carter]]''||[[Neal McDonough]]||Timothy &amp;quot;Dum Dum&amp;quot; Dugan|| &amp;quot;The Iron Ceiling&amp;quot; (S01E05)||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Westworld]]'' || [[Ben Barnes]] || Logan ||  || 2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man in the High Castle, The - Season 3|The Man in the High Castle  - Season 3]]''||[[Jason Beaudoin]]||Griggs||||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Indiana Jones and the Infernal Machine]]'' || ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope 2]]'' || &amp;quot;M1917 Colt&amp;quot; || Added in v2.2 (2009) || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ State of Decay]]'' ||&amp;quot;M1917&amp;quot; ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Heroes &amp;amp; Generals]]'' || ||  || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Decay 2]]'' || ||  || 2018&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond The Wire]]'' || &amp;quot;Colt M1917&amp;quot; |||| 2022&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Animation==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Voice Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Characters'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[What If...? - Season 1]]'' || [[Neal McDonough]] || Timothy &amp;quot;Dum Dum&amp;quot; Dugan||holstered; &amp;quot;What If... Captain Carter Were The First Avenger?&amp;quot; (S1E01) || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Smith &amp;amp; Wesson]] - A list of all firearms manufactured by Smith &amp;amp; Wesson.&lt;br /&gt;
* [[Colt's Manufacturing Company]] - A list of all firearms manufactured by Colt.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Springfield_1861&amp;diff=1591784</id>
		<title>Springfield 1861</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Springfield_1861&amp;diff=1591784"/>
		<updated>2023-07-18T20:55:36Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Springfield Model 1855 2nd Model.jpg|thumb|right|500px|Springfield Model 1855 - .58 caliber Minie ball. Note maynard tape priper and patchbox.]]&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|right|500px|Springfield Model 1861 - .58 caliber Minie ball. Note curved hammer and conventional priming.]]&lt;br /&gt;
[[Image:Springfield Model 1863.jpg|thumb|right|500px|Springfield Model 1863 - .58 caliber minie ball. Note straight hammer and screw-retained barrel bands.]]&lt;br /&gt;
[[Image:1864springfield.jpg|thumb|right|500px|Springfield Model 1864, AKA Model 1863 Type II - .58 caliber Minie ball. Note straight hammer and spring-retained barrel bands.]]&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
*Weight: 	9 lbs.&lt;br /&gt;
*Length: 	56 inches&lt;br /&gt;
*Caliber: 	.58 Minie ball&lt;br /&gt;
*Action: 	percussion lock&lt;br /&gt;
*Rate of fire: 	2-3 round/min&lt;br /&gt;
*Effective range: 	800 to 1000 yards max 200 to 300 effective&lt;br /&gt;
*Feed system: 	muzzle-loaded&lt;br /&gt;
&lt;br /&gt;
== Film ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fatman]]'' || ||  || On display, carbine model || 2020&lt;br /&gt;
|-&lt;br /&gt;
| ''[[News of the World]]'' || || US Army soldiers || Unclear model || 2020&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kid, The (2019)|The Kid]]'' || || A Sheriff's deputy || Supposedly Model 1861 or 1863 || 2019&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Lincoln]]'' ||  || Union Soldiers || Model 1861 || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killing Lincoln]]'' || [[Robin Lord Taylor]] || Sgt. Silas T. Cobb || Model 1861 || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wanted]]'' || || Seen on rifle rack || Model 1861 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[3:10 to Yuma (2007)|3:10 to Yuma]]'' || || Seen on rifle rack || Model 1861 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Golden Compass]]'' ||  || Townsmen ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Samurai]]''|| || Japanese Soldiers|| Model 1861 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cold Mountain]]''|| || Confederate &amp;amp; Union Soldiers|| Model 1861 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gods and Generals]]'' || || Union &amp;amp; Confederate Soldiers || Model 1861 &amp;amp; 1864|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gangs of New York]]'' || || US Army Soldiers || Model 1861 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[American Outlaws]]''|| [[Colin Farrell]]|| |Jesse James|| Model 1861 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Pharaoh's Army]]'' || [[Richard Tyson]] || Rodie || rowspan=2|Model 1863 || rowspan=2|1995&lt;br /&gt;
|-&lt;br /&gt;
| Frank Clem || Neely&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wyatt Earp]]''|| [[Ian Bohen]]|| Young Wyatt Earp || Model 1864 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gettysburg]]'' || || Union and Confederate soldiers || Model 1861 || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dances With Wolves]]''|| [[Tom Everett]]|| Sgt. Pepper || Model 1861 || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Outlaw Josey Wales, The|The Outlaw Josey Wales]]'' || || Confederate guerrillas || Model 1861 || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Good, The Bad, and The Ugly]]''|| || Union Soldiers || Model 1861 || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Old Shatterhand]]'' || || US Cavalry soldiers || Modern replica of 1862 Richmond Carbine || 1966&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Rides a Horse]]'' || || Mexican peasants || Modern replica of 1862 Richmond Carbine || 1966&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Kissin' Cousins]]'' || [[Elvis Presley]] || Jodie Tatum || rowspan=4|Springfield Allin Conversion Model 1866 Trapdoor || rowspan=4|1964&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamela Austin]] || Selena Tatum&lt;br /&gt;
|-&lt;br /&gt;
| [[Yvonne Craig]] || Azalea Tatum&lt;br /&gt;
|-&lt;br /&gt;
| [[Glenda Farrell]] || Ma Tatum&lt;br /&gt;
|-&lt;br /&gt;
| ''[[How the West Was Won]]''|| || Union Soldiers || Model 1861 &amp;amp; 1863 || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Badlanders]]'' || || Mexican settlers || Model 1861 (?) || 1958&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shane]]'' || || || Seen on the wall; Model 1861 (?) || 1953&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red River]]'' || [[Walter Brennan]] || Nadine Groot ||Model 1863 || 1948&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tarzan of the Apes]]'' || || Rebel on the Fuwalda ||  || 1918&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[F Troop - Season 2|F Troop]]'' || [[Jay Novello]] || Emilio Barberini || unknown variant / &amp;quot;La Dolce Courage&amp;quot; (S02E12) || 1966&lt;br /&gt;
|-&lt;br /&gt;
| [[Larry Storch]] || Dmitri Agarnoff || unknown variant / &amp;quot;Only One Russian Is Coming! Only One Russian Is Coming!&amp;quot; (S02E25) || 1967&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The]]''|| [[Dwight Schultz]] || HM Murdock|| Model 1861 || 1983-87&lt;br /&gt;
|-&lt;br /&gt;
| ''[[North and South: Book I|North and South]]'' || || US Army soldiers, Virginian militia || Model 1861, possibly also Model 1855 || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[North and South: Book II]]'' || || Union and Confederate soldiers || Models 1861 and 1863 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mail Call]]''|| [[R. Lee Ermey]] || Himself || Model 1861 || 2002-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tremors: The Series]]''|| Unknown || Unknown || Model 1861 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Psych]]'' ||[[Maggie Lawson]]||Detective Juliet O'Hara ||Model 1861 || 2006-???? &lt;br /&gt;
|-&lt;br /&gt;
|''[[New Amsterdam]]'' || || Soldier || &amp;quot;Soldier's Heart&amp;quot; (S01E03) ||2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Lock 'n Load With R. Lee Ermey]]''|| Unknown || Civil War Reenactor|| Model 1855|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]]|| Himself || Model 1861 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Godless (2017)|Godless]]''|| || || Seen among the guns in La Belle || 2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[1883]]'' || || Union Army soldiers || Models 1861 and 1863 || 2021&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gun Frontier]] ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[History Channel: Civil War - A Nation Divided]]'' || || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[History Channel: Civil War - Secret Missions]]'' ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ryu ga Gotoku Ishin!]]'' ||  || Shortened carbine version || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Muzzleloader]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578531</id>
		<title>Talk:Lackadaisy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578531"/>
		<updated>2023-05-13T10:14:06Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* SMGs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently, this is only a pilot/short film, but there are hopes it could become a series. All of the weapons seen in this episode are very accurate for the time period (1927 during the American Prohibition (of alcohol) era).&lt;br /&gt;
https://www.youtube.com/watch?v=vffu6FG4YP4&lt;br /&gt;
&lt;br /&gt;
Video going over the weapons: https://www.youtube.com/watch?v=IBag-2MxS24&lt;br /&gt;
&lt;br /&gt;
'''Wikipedia article'''&lt;br /&gt;
* https://en.wikipedia.org/wiki/Lackadaisy_(film)&lt;br /&gt;
&lt;br /&gt;
'''IMDb page'''&lt;br /&gt;
* https://www.imdb.com/title/tt11990574/&lt;br /&gt;
&lt;br /&gt;
{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Lackadaisy&lt;br /&gt;
|picture = &lt;br /&gt;
|caption = &lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  YouTube/Lackadaisy&lt;br /&gt;
|genre = &lt;br /&gt;
|creator = Tracy Butler&amp;lt;br&amp;gt;Fable Siegel&lt;br /&gt;
|dates = 2023&lt;br /&gt;
|seasons = &lt;br /&gt;
|episodes = &lt;br /&gt;
|character1=Roark “Rocky” Rickaby&lt;br /&gt;
|actor1=Michael Kovach&lt;br /&gt;
|character2=Calvin &amp;quot;Freckle&amp;quot; McMurray&lt;br /&gt;
|actor2=Belsheber Rusape&lt;br /&gt;
|character3=Ivy Pepper&lt;br /&gt;
|actor3=Lisa Reimold&lt;br /&gt;
|character4=Mordecai Heller&lt;br /&gt;
|actor4=SungWon Cho&lt;br /&gt;
|character5=Nicodeme &amp;quot;Nico&amp;quot; Savoy&lt;br /&gt;
|actor5=Malcolm Ray&lt;br /&gt;
|character6=Serafine Savoy&lt;br /&gt;
|actor6=Benni Latham&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
Mordecai uses a [[M1911 pistol series|Colt 1911]] as his signature weapon.&lt;br /&gt;
&lt;br /&gt;
Freckle later uses a [[Colt Model 1908 Vest Pocket]] hidden under the seat of Lackadaisy's car to go after Mordecai at the quarry.&lt;br /&gt;
&lt;br /&gt;
The gun that Nicodeme uses might be a Colt [[M1917 Revolver|1917 revolver]], or possibly something longer. He fires two shots into the door of the building Ivy is hiding in.&lt;br /&gt;
&lt;br /&gt;
==SMGs==&lt;br /&gt;
Freckle uses a [[Thompson Submachine Gun|M1921AC Thompson]] to attack the Marigold gang.&lt;br /&gt;
&lt;br /&gt;
Serafine's personal weapon is a 1918 [[Browning Automatic Rifle]], nicknamed &amp;quot;Boudreaux&amp;quot;. The barrel is cut down to the length of the gas tube.&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578530</id>
		<title>Talk:Lackadaisy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578530"/>
		<updated>2023-05-13T10:13:43Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* SMGs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently, this is only a pilot/short film, but there are hopes it could become a series. All of the weapons seen in this episode are very accurate for the time period (1927 during the American Prohibition (of alcohol) era).&lt;br /&gt;
https://www.youtube.com/watch?v=vffu6FG4YP4&lt;br /&gt;
&lt;br /&gt;
Video going over the weapons: https://www.youtube.com/watch?v=IBag-2MxS24&lt;br /&gt;
&lt;br /&gt;
'''Wikipedia article'''&lt;br /&gt;
* https://en.wikipedia.org/wiki/Lackadaisy_(film)&lt;br /&gt;
&lt;br /&gt;
'''IMDb page'''&lt;br /&gt;
* https://www.imdb.com/title/tt11990574/&lt;br /&gt;
&lt;br /&gt;
{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Lackadaisy&lt;br /&gt;
|picture = &lt;br /&gt;
|caption = &lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  YouTube/Lackadaisy&lt;br /&gt;
|genre = &lt;br /&gt;
|creator = Tracy Butler&amp;lt;br&amp;gt;Fable Siegel&lt;br /&gt;
|dates = 2023&lt;br /&gt;
|seasons = &lt;br /&gt;
|episodes = &lt;br /&gt;
|character1=Roark “Rocky” Rickaby&lt;br /&gt;
|actor1=Michael Kovach&lt;br /&gt;
|character2=Calvin &amp;quot;Freckle&amp;quot; McMurray&lt;br /&gt;
|actor2=Belsheber Rusape&lt;br /&gt;
|character3=Ivy Pepper&lt;br /&gt;
|actor3=Lisa Reimold&lt;br /&gt;
|character4=Mordecai Heller&lt;br /&gt;
|actor4=SungWon Cho&lt;br /&gt;
|character5=Nicodeme &amp;quot;Nico&amp;quot; Savoy&lt;br /&gt;
|actor5=Malcolm Ray&lt;br /&gt;
|character6=Serafine Savoy&lt;br /&gt;
|actor6=Benni Latham&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
Mordecai uses a [[M1911 pistol series|Colt 1911]] as his signature weapon.&lt;br /&gt;
&lt;br /&gt;
Freckle later uses a [[Colt Model 1908 Vest Pocket]] hidden under the seat of Lackadaisy's car to go after Mordecai at the quarry.&lt;br /&gt;
&lt;br /&gt;
The gun that Nicodeme uses might be a Colt [[M1917 Revolver|1917 revolver]], or possibly something longer. He fires two shots into the door of the building Ivy is hiding in.&lt;br /&gt;
&lt;br /&gt;
==SMGs==&lt;br /&gt;
Freckle uses a [[Thompson Submachine Gun|M1921 Thompson]] to attack the Marigold gang.&lt;br /&gt;
&lt;br /&gt;
Serafine's personal weapon is a 1918 [[Browning Automatic Rifle]], nicknamed &amp;quot;Boudreaux&amp;quot;. The barrel is cut down to the length of the gas tube.&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578529</id>
		<title>Talk:Lackadaisy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Lackadaisy&amp;diff=1578529"/>
		<updated>2023-05-13T10:12:27Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Created page with &amp;quot;Currently, this is only a pilot/short film, but there are hopes it could become a series. All of the weapons seen in this episode are very accurate for the time period (1927 d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently, this is only a pilot/short film, but there are hopes it could become a series. All of the weapons seen in this episode are very accurate for the time period (1927 during the American Prohibition (of alcohol) era).&lt;br /&gt;
https://www.youtube.com/watch?v=vffu6FG4YP4&lt;br /&gt;
&lt;br /&gt;
Video going over the weapons: https://www.youtube.com/watch?v=IBag-2MxS24&lt;br /&gt;
&lt;br /&gt;
'''Wikipedia article'''&lt;br /&gt;
* https://en.wikipedia.org/wiki/Lackadaisy_(film)&lt;br /&gt;
&lt;br /&gt;
'''IMDb page'''&lt;br /&gt;
* https://www.imdb.com/title/tt11990574/&lt;br /&gt;
&lt;br /&gt;
{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= Lackadaisy&lt;br /&gt;
|picture = &lt;br /&gt;
|caption = &lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  YouTube/Lackadaisy&lt;br /&gt;
|genre = &lt;br /&gt;
|creator = Tracy Butler&amp;lt;br&amp;gt;Fable Siegel&lt;br /&gt;
|dates = 2023&lt;br /&gt;
|seasons = &lt;br /&gt;
|episodes = &lt;br /&gt;
|character1=Roark “Rocky” Rickaby&lt;br /&gt;
|actor1=Michael Kovach&lt;br /&gt;
|character2=Calvin &amp;quot;Freckle&amp;quot; McMurray&lt;br /&gt;
|actor2=Belsheber Rusape&lt;br /&gt;
|character3=Ivy Pepper&lt;br /&gt;
|actor3=Lisa Reimold&lt;br /&gt;
|character4=Mordecai Heller&lt;br /&gt;
|actor4=SungWon Cho&lt;br /&gt;
|character5=Nicodeme &amp;quot;Nico&amp;quot; Savoy&lt;br /&gt;
|actor5=Malcolm Ray&lt;br /&gt;
|character6=Serafine Savoy&lt;br /&gt;
|actor6=Benni Latham&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
Mordecai uses a [[M1911 pistol series|Colt 1911]] as his signature weapon.&lt;br /&gt;
&lt;br /&gt;
Freckle later uses a [[Colt Model 1908 Vest Pocket]] hidden under the seat of Lackadaisy's car to go after Mordecai at the quarry.&lt;br /&gt;
&lt;br /&gt;
The gun that Nicodeme uses might be a Colt [[M1917 Revolver|1917 revolver]], or possibly something longer. He fires two shots into the door of the building Ivy is hiding in.&lt;br /&gt;
&lt;br /&gt;
==SMGs==&lt;br /&gt;
Freckle uses a [[Thompson Submachine Gun|M1921 Thompson]] to attack the Marigold gang.&lt;br /&gt;
&lt;br /&gt;
Serafine's personal weapon is a 1918 [[Browning Automatic Rifle]], nicknamed &amp;quot;Boudreaux&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Wolfen&amp;diff=1574720</id>
		<title>Wolfen</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Wolfen&amp;diff=1574720"/>
		<updated>2023-04-28T00:37:59Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Colt Detective Special */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Following firearms were seen in the 1981 film ''Wolfen'''''&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Wolfen&lt;br /&gt;
|picture = Wolfen_1981.jpg&lt;br /&gt;
|caption = ''Movie Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Michael Wadleigh&lt;br /&gt;
|date= 1981&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Orion Pictures&lt;br /&gt;
|distributor=Warner Brothers&lt;br /&gt;
|character1=Detective Dewey Wilson&lt;br /&gt;
|actor1=[[Albert Finney]]&lt;br /&gt;
|character2=Detective Rebecca Neff&lt;br /&gt;
|actor2=[[Diane Venora]]&lt;br /&gt;
|character3= Eddie Holt&lt;br /&gt;
|actor3=[[Edward James Olmos]]&lt;br /&gt;
|character4=Whittington&lt;br /&gt;
|actor4=[[Gregory Hines]]&lt;br /&gt;
|character5=Ferguson&lt;br /&gt;
|actor5=[[Tom Noonan]]&lt;br /&gt;
|character6=&lt;br /&gt;
|actor6=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
&lt;br /&gt;
The Van der Veer's Bodyguard fails to defend himself with a [[Colt Python]].&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|none|450px|Colt Python -.357 Magnum]]&lt;br /&gt;
[[Image:wolfenrevolver.jpg|thumb|none|600px|The severed hand of the Van der Veer's Bodyguard; Still clutching his Colt Python.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 10 Snubnose ==&lt;br /&gt;
&lt;br /&gt;
Rebecca Neff ([[Diane Venora]]) carries a [[Smith &amp;amp; Wesson Model 10]] Snubnose and uses it to defend herself in the film.&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 Snubnose-.38 Special]]&lt;br /&gt;
[[Image:wolfensnub.jpg|thumb|none|600px|Rebecca Neff ([[Diane Venora]]) reacts to a noise outside, discovering it to only be her cat.]]&lt;br /&gt;
[[Image:wolfensnub3.jpg|thumb|none|600px|Rebecca quickly draws her Model 10 Snubnose when the elevator doors slide open.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Detective Special ==&lt;br /&gt;
&lt;br /&gt;
Detective Dewey Wilson ([[Albert Finney]]) carries a [[Colt Detective Special]] as his duty weapon throughout the film.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|450px|Colt Detective Special -.38 Special]]&lt;br /&gt;
[[Image:wolfencdspecial.jpg|thumb|none|600px|Dewey Wilson retrieves his duty weapon as he leaves his apartment.]]&lt;br /&gt;
[[Image:wolfencdspecial2.jpg|thumb|none|600px|Dewey Wilson fires his Colt Detective Special.]]&lt;br /&gt;
[[Image:wolfencdspecial3.jpg|thumb|none|600px|Dewey Wilson reloads his Colt Detective Special.]]&lt;br /&gt;
&lt;br /&gt;
== M16 ==&lt;br /&gt;
&lt;br /&gt;
Dewey Wilson ([[Albert Finney]]) and Whittington ([[Gregory Hines]]) arm themselves with [[M16]] Rifles fitted with Nightvision Scopes when they stake out the church.&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|450px|M16 -5.56x45mm NATO]]&lt;br /&gt;
[[Image:wolfenm167.jpg|thumb|none|600px|Whittington ([[Gregory Hines]]) provides overwatch as Dewey Wilson searches the Church.]]&lt;br /&gt;
[[Image:wolfenm1610.jpg|thumb|none|600px|Dewey Wilson ([[Albert Finney]]) with the M16]]&lt;br /&gt;
&lt;br /&gt;
[[category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1555898</id>
		<title>L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1555898"/>
		<updated>2023-02-13T04:19:21Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Colt Detective Special */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = L.A. Noire&lt;br /&gt;
|picture = La noire poster.jpg&lt;br /&gt;
|caption = Boxart&lt;br /&gt;
|series= L.A. Noire&lt;br /&gt;
|date= 17 May 2011&lt;br /&gt;
|developer= Team Bondi&lt;br /&gt;
|platforms= PlayStation 3, Xbox 360, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= Rockstar Games&lt;br /&gt;
|genre= Action-adventure&lt;br /&gt;
}}&lt;br /&gt;
'''''L.A. Noire''''' is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (performed by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the game's interrogation segments, where reading suspects' faces is vital to solving the several cases given. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Usable Weapons=&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] .45 pistol is prominently used in the game as the sidearm of the protagonist Detective Cole Phelps (Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm and it pops up periodically in the game in crime scenes and in the hands of criminals. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real-life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a sly nod to Rockstar Games who published the game. The hammer does not appear to be animated, as it is always shown in the down position despite the M1911 being a single-action-only pistol. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]]&lt;br /&gt;
[[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun texture is just mirrored to the right side.]]&lt;br /&gt;
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]]&lt;br /&gt;
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]]&lt;br /&gt;
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive &amp;quot;Detective Sharpshooter Suite&amp;quot;. Note the better-detailed model, albeit still lacking the barrel bushing. Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]]&lt;br /&gt;
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]]&lt;br /&gt;
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]]&lt;br /&gt;
[[File:Lanoirecole1911back.jpg|thumb|none|600px|Despite having just blown a thug's brains out, the hammer is in the down position. This should not happen with a single-action-only pistol like the M1911.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the &amp;quot;Street Crimes&amp;quot; that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[File:La noire detective special.jpg|thumb|none|600px|Stefan Bekowsky ([[Sean McGowan]]) draws the Detective Special.]]&lt;br /&gt;
[[Image:La noire.jpg|thumb|none|600px|Bekowsky with his Detective Special drawn while he and Cole investigate a crime scene.]]&lt;br /&gt;
[[Image:Colt_DS_LAN.jpg|600px|thumb|none|A masked bank robber aims a Colt Detective Special during the opening shootout.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Police Positive===&lt;br /&gt;
The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop in the first chapter. Strangely, it also appears as Bekowsky's sidearm in &amp;quot;Marriage Made in Heaven&amp;quot; when chasing Sabo, despite him carrying a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith &amp;amp; Wesson Model 15 (at the time, called a &amp;quot;Combat Masterpiece&amp;quot;), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It's ID'd as a Police Positive due to it sharing resemblance to the [[Colt Detective Special]], which is both accurate to the real world firearms and probably a simple reuse of the DS's model with a different barrel.&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:LANoireColtPolicePositive.jpg|600px|thumb|none|Bekowsky and Phelps stand over Sabo, Bekowsky armed with the Police Positive. Note the short ejector rod, just like the Detective Special model.]]&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears &amp;quot;The Broderick&amp;quot; DLC suit and like Kelso's original gun, is nickel plated.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]]&lt;br /&gt;
[[File:La_noire_bonuses_detailed1298591054.jpg‎|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in &amp;quot;The Broderick&amp;quot; suit.]]&lt;br /&gt;
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
Cole Phelps, most of the LAPD and plenty of criminals use the [[Ithaca 37]] as their primary shotgun. Notably used by Leroy Sabo in the &amp;quot;Marriage Made In Heaven&amp;quot; case in the Traffic desk as well as by Phelps in the game's opening bank shootout. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]]&lt;br /&gt;
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]]&lt;br /&gt;
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the &amp;quot;Marriage Made In Heaven&amp;quot; case.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Browning Automatic Rifle M1918A2===&lt;br /&gt;
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as some IJA soldiers in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.&lt;br /&gt;
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:Barlanoire.JPG|thumb|601px|none|Cole examines the henchman's BAR.]]&lt;br /&gt;
[[Image:Barlanoire2.JPG|thumb|601px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]]&lt;br /&gt;
[[File:LANoir-14.jpg|thumb|none|601px|Cole carries his BAR in a pre-release screenshot, hence why he's carrying the gun with Detective Galloway, way before the gun shows up in-game.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier uses a BAR on the left, most likely picked up from a fallen US Marine.]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootouts, street crimes and during cases. It also appears in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, for reasons unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===M1A1 Thompson===&lt;br /&gt;
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case &amp;quot;Reefer Madness&amp;quot;. There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.&lt;br /&gt;
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable &amp;quot;Sharpshooter&amp;quot; costume) armed with the &amp;quot;Chicago Piano Gun&amp;quot;, note the clipping with Cole's right hand and the inaccurate drum mag.]]&lt;br /&gt;
[[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]]&lt;br /&gt;
[[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamethrower===&lt;br /&gt;
An [[M2 Flamethrower]] is an optional weapon in the last mission &amp;quot;A Different Kind Of War&amp;quot;, although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.&lt;br /&gt;
&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Usable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Registered Magnum ===&lt;br /&gt;
An engraved, snubnose [[Smith &amp;amp; Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a &amp;quot;S&amp;amp;W Model 27 Registered Magnum&amp;quot; and it's only available by special order. While special order is correct for a custom gun like it, the use of &amp;quot;Model 27&amp;quot; is inaccurate as S&amp;amp;W didn't begin using the &amp;quot;Model X&amp;quot; designation until 1957. &lt;br /&gt;
[[Image:SWRM3.JPG|thumb|none|400px|Smith &amp;amp; Wesson Registered Magnum - .357 Magnum. This particular S&amp;amp;W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]]&lt;br /&gt;
[[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the &amp;quot;Remington Guns&amp;quot; poster and the rack filled with Ithaca 37's and other rifles.]]&lt;br /&gt;
[[Image:LANoire SWm27.jpg|thumb|none|601px|Cole finds the revolver at the crime scene.]]&lt;br /&gt;
&lt;br /&gt;
===FN Model 1922===&lt;br /&gt;
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the &amp;quot;Buyer Beware&amp;quot; case, it is identified by the gunshop owner as an &amp;quot;FN Browning Model 1922, Europeans love 'em but they're hard to come by over here.&amp;quot; While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's simple brown wood grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring-back.&lt;br /&gt;
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]]&lt;br /&gt;
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]]&lt;br /&gt;
[[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 30===&lt;br /&gt;
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith &amp;amp; Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as &amp;quot;.32 caliber&amp;quot; which helps ID it as the Model 30.&lt;br /&gt;
[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|The cylinder clearly holds six shots, so it can't be a Smith &amp;amp; Wesson Model 36, which only holds five and the 36 wasn't made in .32. Note the dented primer on one of the rounds, fired by Candy only seconds earlier.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 10===&lt;br /&gt;
Cole finds a Smith &amp;amp; Wesson Model 10 (presumably the early &amp;quot;M&amp;amp;P&amp;quot; or &amp;quot;Victory&amp;quot; model) inside a suspect's house in the &amp;quot;Reefer Madness&amp;quot; Vice case. &lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Cole picks up a Smith &amp;amp; Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read &amp;quot;Smith &amp;amp; Wesson&amp;quot; on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have &amp;quot;loved guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1851 Navy===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Colt 1851 Navy]] cap and ball revolvers.&lt;br /&gt;
[[File:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 1875===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Remington 1875]] revolvers.&lt;br /&gt;
[[Image:Remington1875Q&amp;amp;D.jpg‎‎|thumb|none|400px|The custom engraved Remington 1875 used by [[Gene Hackman]] in ''[[The Quick and the Dead (1995)]]'' - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
[[M1 Carbine]]s are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|400px|WWII era M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Bolt Action .22 Rifle===&lt;br /&gt;
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.&lt;br /&gt;
&lt;br /&gt;
==Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 92 Heavy Machine Gun===&lt;br /&gt;
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 heavy machine gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
[[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1555897</id>
		<title>L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1555897"/>
		<updated>2023-02-13T04:18:31Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = L.A. Noire&lt;br /&gt;
|picture = La noire poster.jpg&lt;br /&gt;
|caption = Boxart&lt;br /&gt;
|series= L.A. Noire&lt;br /&gt;
|date= 17 May 2011&lt;br /&gt;
|developer= Team Bondi&lt;br /&gt;
|platforms= PlayStation 3, Xbox 360, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= Rockstar Games&lt;br /&gt;
|genre= Action-adventure&lt;br /&gt;
}}&lt;br /&gt;
'''''L.A. Noire''''' is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (performed by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the game's interrogation segments, where reading suspects' faces is vital to solving the several cases given. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Usable Weapons=&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] .45 pistol is prominently used in the game as the sidearm of the protagonist Detective Cole Phelps (Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm and it pops up periodically in the game in crime scenes and in the hands of criminals. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real-life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a sly nod to Rockstar Games who published the game. The hammer does not appear to be animated, as it is always shown in the down position despite the M1911 being a single-action-only pistol. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]]&lt;br /&gt;
[[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun texture is just mirrored to the right side.]]&lt;br /&gt;
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]]&lt;br /&gt;
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]]&lt;br /&gt;
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive &amp;quot;Detective Sharpshooter Suite&amp;quot;. Note the better-detailed model, albeit still lacking the barrel bushing. Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]]&lt;br /&gt;
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]]&lt;br /&gt;
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]]&lt;br /&gt;
[[File:Lanoirecole1911back.jpg|thumb|none|600px|Despite having just blown a thug's brains out, the hammer is in the down position. This should not happen with a single-action-only pistol like the M1911.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the &amp;quot;Street Crimes&amp;quot; that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]]&lt;br /&gt;
[[Image:La noire.jpg|thumb|none|600px|Bekowsky with his Detective Special drawn while he and Cole investigate a crime scene.]]&lt;br /&gt;
[[Image:Colt_DS_LAN.jpg|600px|thumb|none|A masked bank robber aims a Colt Detective Special during the opening shootout.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Police Positive===&lt;br /&gt;
The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop in the first chapter. Strangely, it also appears as Bekowsky's sidearm in &amp;quot;Marriage Made in Heaven&amp;quot; when chasing Sabo, despite him carrying a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith &amp;amp; Wesson Model 15 (at the time, called a &amp;quot;Combat Masterpiece&amp;quot;), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It's ID'd as a Police Positive due to it sharing resemblance to the [[Colt Detective Special]], which is both accurate to the real world firearms and probably a simple reuse of the DS's model with a different barrel.&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:LANoireColtPolicePositive.jpg|600px|thumb|none|Bekowsky and Phelps stand over Sabo, Bekowsky armed with the Police Positive. Note the short ejector rod, just like the Detective Special model.]]&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears &amp;quot;The Broderick&amp;quot; DLC suit and like Kelso's original gun, is nickel plated.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]]&lt;br /&gt;
[[File:La_noire_bonuses_detailed1298591054.jpg‎|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in &amp;quot;The Broderick&amp;quot; suit.]]&lt;br /&gt;
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
Cole Phelps, most of the LAPD and plenty of criminals use the [[Ithaca 37]] as their primary shotgun. Notably used by Leroy Sabo in the &amp;quot;Marriage Made In Heaven&amp;quot; case in the Traffic desk as well as by Phelps in the game's opening bank shootout. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]]&lt;br /&gt;
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]]&lt;br /&gt;
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the &amp;quot;Marriage Made In Heaven&amp;quot; case.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Browning Automatic Rifle M1918A2===&lt;br /&gt;
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as some IJA soldiers in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.&lt;br /&gt;
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:Barlanoire.JPG|thumb|601px|none|Cole examines the henchman's BAR.]]&lt;br /&gt;
[[Image:Barlanoire2.JPG|thumb|601px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]]&lt;br /&gt;
[[File:LANoir-14.jpg|thumb|none|601px|Cole carries his BAR in a pre-release screenshot, hence why he's carrying the gun with Detective Galloway, way before the gun shows up in-game.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier uses a BAR on the left, most likely picked up from a fallen US Marine.]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootouts, street crimes and during cases. It also appears in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, for reasons unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===M1A1 Thompson===&lt;br /&gt;
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case &amp;quot;Reefer Madness&amp;quot;. There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.&lt;br /&gt;
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable &amp;quot;Sharpshooter&amp;quot; costume) armed with the &amp;quot;Chicago Piano Gun&amp;quot;, note the clipping with Cole's right hand and the inaccurate drum mag.]]&lt;br /&gt;
[[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]]&lt;br /&gt;
[[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamethrower===&lt;br /&gt;
An [[M2 Flamethrower]] is an optional weapon in the last mission &amp;quot;A Different Kind Of War&amp;quot;, although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.&lt;br /&gt;
&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Usable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Registered Magnum ===&lt;br /&gt;
An engraved, snubnose [[Smith &amp;amp; Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a &amp;quot;S&amp;amp;W Model 27 Registered Magnum&amp;quot; and it's only available by special order. While special order is correct for a custom gun like it, the use of &amp;quot;Model 27&amp;quot; is inaccurate as S&amp;amp;W didn't begin using the &amp;quot;Model X&amp;quot; designation until 1957. &lt;br /&gt;
[[Image:SWRM3.JPG|thumb|none|400px|Smith &amp;amp; Wesson Registered Magnum - .357 Magnum. This particular S&amp;amp;W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]]&lt;br /&gt;
[[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the &amp;quot;Remington Guns&amp;quot; poster and the rack filled with Ithaca 37's and other rifles.]]&lt;br /&gt;
[[Image:LANoire SWm27.jpg|thumb|none|601px|Cole finds the revolver at the crime scene.]]&lt;br /&gt;
&lt;br /&gt;
===FN Model 1922===&lt;br /&gt;
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the &amp;quot;Buyer Beware&amp;quot; case, it is identified by the gunshop owner as an &amp;quot;FN Browning Model 1922, Europeans love 'em but they're hard to come by over here.&amp;quot; While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's simple brown wood grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring-back.&lt;br /&gt;
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]]&lt;br /&gt;
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]]&lt;br /&gt;
[[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 30===&lt;br /&gt;
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith &amp;amp; Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as &amp;quot;.32 caliber&amp;quot; which helps ID it as the Model 30.&lt;br /&gt;
[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|The cylinder clearly holds six shots, so it can't be a Smith &amp;amp; Wesson Model 36, which only holds five and the 36 wasn't made in .32. Note the dented primer on one of the rounds, fired by Candy only seconds earlier.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 10===&lt;br /&gt;
Cole finds a Smith &amp;amp; Wesson Model 10 (presumably the early &amp;quot;M&amp;amp;P&amp;quot; or &amp;quot;Victory&amp;quot; model) inside a suspect's house in the &amp;quot;Reefer Madness&amp;quot; Vice case. &lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Cole picks up a Smith &amp;amp; Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read &amp;quot;Smith &amp;amp; Wesson&amp;quot; on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have &amp;quot;loved guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1851 Navy===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Colt 1851 Navy]] cap and ball revolvers.&lt;br /&gt;
[[File:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 1875===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Remington 1875]] revolvers.&lt;br /&gt;
[[Image:Remington1875Q&amp;amp;D.jpg‎‎|thumb|none|400px|The custom engraved Remington 1875 used by [[Gene Hackman]] in ''[[The Quick and the Dead (1995)]]'' - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
[[M1 Carbine]]s are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|400px|WWII era M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Bolt Action .22 Rifle===&lt;br /&gt;
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.&lt;br /&gt;
&lt;br /&gt;
==Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 92 Heavy Machine Gun===&lt;br /&gt;
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 heavy machine gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
[[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=I,_Robot&amp;diff=1555064</id>
		<title>I, Robot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=I,_Robot&amp;diff=1555064"/>
		<updated>2023-02-10T01:16:03Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Sites Spectre M4 (Modified) */ spaces&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Image:IRobotPoster.jpg‎|thumb|right|300px|''I, Robot (2004)'']]&lt;br /&gt;
&lt;br /&gt;
'''''I, Robot''''' is a 2004 science fiction thriller directed by Alex Proyas (''[[The Crow]]'').  Set in the year 2035, the film stars [[Will Smith]] as Del Spooner, a technophobic detective with the Chicago Police Department who is assigned a murder case that involves the grisly death of his friend, who was an inventor at U.S. Robotics, a corporation that has made anthropomorphic robots the norm in society. Though the book &amp;quot;I, Robot&amp;quot; was published in 1950 by science fiction author Isaac Asimov, it was actually a collection of nine short stories loosely related around a central concept of robots and how they relate to human beings.  In some of the stories, there is the character '''Dr. Susan Calvin''', chief robopsychologist at U.S. Robots and Mechanical Men (which was changed to U.S. Robotics for the film, which is a the name of a real company).  Several movies have been made from some of the short stories, but a film of the entire book (and its different elements) has never been made. While sharing the same title, this film is only very loosely based on the book,  but does feature the famous Three Laws of Robotics.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Detective Spooner's Pistol (Dressed-up Taurus Model 85)==&lt;br /&gt;
Detective Del Spooner ([[Will Smith]]) carries a futuristic custom pistol that is supposed to be a Semiautomatic 9mm. It is built from a two-part plastic shell, including parts molded from a [[Walther P99]], that has a real [[Taurus Model 85]] .38 special revolver hidden inside.  Lieutenant Bergin ([[Chi McBride]]) and all the other Chicago PD officers appear to also have the sidearm. It is seen in the film next to loaded 9mm magazines, and is holstered with like magazines in adjoining mag pouches, indicating the weapon is meant to be a mag-fed automatic. The same prop was later used in ''[[Stargate SG-1 - Season 9|Stargate SG-1]]'' in Season 9, Episode 4. Some more detailed images of the gun's interior can be found [http://www.b26354.co.nz/IR_hero_gun/ here].&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus85.jpg|thumb|none|350px|Taurus Model 85 (Classic Model) in blued finish - .38 Special.]]&lt;br /&gt;
[[Image:I-Robot-Hero-Gun-02a.jpg|thumb|none|350px|Det. Spooner's custom futuristic pistol]]&lt;br /&gt;
[[Image:I-Robot-Hero-Gun-03.jpg|thumb|none|350px|Det. Spooner's custom futuristic pistol]]&lt;br /&gt;
[[Image:IRobot_Taurus.jpg|thumb|600px|none|Detective Spooner's ([[Will Smith]]) pistol gets kicked out of his hand when Sonny ([[Alan Tudyk]]) jumps out of the container.]]&lt;br /&gt;
[[Image:IRobot_Taurus2.jpg|thumb|600px|none|Spooner's pistol whirls in the air after being kicked out of his hand.]]&lt;br /&gt;
[[Image:IRobot_Taurus3.jpg|thumb|600px|none|Sonny grabs the gun from Dr. Susan Calvin ([[Bridget Moynahan]]) after she picks it up.]]&lt;br /&gt;
[[Image:IRobot_Taurus5.jpg|thumb|600px|none|Spooner picks his gun up, after it was discarded by Sonny when he jumped out of the building.]]&lt;br /&gt;
[[Image:IRobotscreencap.jpg|thumb|600px|none|Detective Spooner searches the Robots for the &amp;quot;killer&amp;quot;, who hides among them.]]&lt;br /&gt;
[[Image:IRobotPistols.jpg|thumb|600px|none|Chicago PD officers fire their sidearms during the the attack on the police station.]]&lt;br /&gt;
[[Image:IRobot_Taurus4.jpg|thumb|600px|none|Detective Spooner fires his guns after jumping off his motorcycle.]]&lt;br /&gt;
[[Image:IRobot_TaurusHostage.jpg|thumb|600px|none|Sonny holds Susan hostage with Spooner's gun.]]&lt;br /&gt;
[[Image:IRobot_Taurus6.jpg|thumb|600px|none|A closer look on the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Detective Spooner's Backup Pistol (Dressed-up Walther PPK)==&lt;br /&gt;
Detective Spooner also carries a back-up piece on his ankle that is a dressed up/clamshelled [[Walther PPK]]. He uses this when the robot Sonny ([[Alan Tudyk]]) takes his main pistol, and jumps through the window. In a continuity error the pistol becomes a second full size handgun instead of a subcompact when Spooner and Calvin exit the USR Building.&lt;br /&gt;
[[Image:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - .32 ACP]]&lt;br /&gt;
[[Image:Irob-willstuntpistol2.jpg|thumb|none|350px|The empty shell that was used as a backup piece - being sold at the Propstore London (http://www.propstore.com/product-Will-Smith-Stunt-Ankle-Pistol-Display.htm)]]&lt;br /&gt;
[[Image:IRobot_Backup_4.jpg|thumb|600px|none|Spooner's back-up rod in an ankle holster.]]&lt;br /&gt;
[[Image:IRobot_Backup.jpg|thumb|600px|none|Detective Spooner ([[Will Smith]]) grabs his back-up piece after Sonny takes his sidearm.]]&lt;br /&gt;
[[Image:IRobot_Backup2.jpg|thumb|600px|none|Spooner holds his back-up gun on Sonny.]]&lt;br /&gt;
[[Image:IRobot_Backup_3.jpg|thumb|600px|none|Spooner fires his back-up rod, damaging Sonny's hydraulics.]]&lt;br /&gt;
[[Image:IRobor_Backup_4.jpg|thumb|600px|none|The slide kicks back after the shot, removing the spent shell, and the gun cycles.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS (dressed up)==&lt;br /&gt;
In this shot, the SWAT officer firing behind the officer with the MP5K is firing some sort of heavily modified pistol.  It looks like a [[Beretta 92FS]] pistol with an elongated barrel and M16 style birdcage flash hider attached. The pistol could also be a Beretta 93R.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:IRobotSWAT Weapons 02.jpg‎|thumb|none|600px|In this shot we see an officer on the foreground with an MP5K and a man behind him with an unknown futuristic pistol. The man behind him also has one of the futuristic sidearms used by Spooner. Also the two of the shooters are suddenly not wearing dark visors! Ooops.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] combination Pump and Semi-automatic shotgun is picked up and used by Lieutenant Bergin ([[Chi McBride]]) when the USR robots storm the police station, using it to take down several attackers before being disarmed.  His SPAS is heavily modified with a futuristic looking top heat shield and an extended front end. Also there are a few of these shotguns used by the SWAT officers during the factory shootout, but they are mostly made of rubber.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[Image:IRobotSPAS12.jpg|thumb|none|600px|The shotgun under Bergin's desk (a modified SPAS-12).]]&lt;br /&gt;
[[Image:IRobotSPAS12 02.jpg|thumb|none|600px|Lt. Bergin racks the action of his shotgun.]]&lt;br /&gt;
[[Image:IRobot_SPAS12_3.jpg|thumb|600px|none|The officer on the left is holding one of the heavily modified [[Franchi SPAS-12]]s.]]&lt;br /&gt;
===Rubber Shotguns===&lt;br /&gt;
The Security and police tactical units carry these futuristic shotguns.  Many of the background guns are rubber molds of the modified SPAS-12 shotgun seen fired by Lt. Bergin ([[Chi McBride]]).&lt;br /&gt;
[[Image:Irobbfg2.jpg|thumb|none|500px|One of the rubber shotguns, molded from a dressed-up SPAS-12, used in the movie (image from the Prop Store of London, which has this prop gun on sale).]]&lt;br /&gt;
[[Image:I-Robot-Screen-Shot-02.jpg|thumb|none|600px|Future police use a fictional shotgun in the movie I, Robot]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
One of the police officers in the street gang that confronts the NS-5 robot patrol is armed with a [[Mossberg 500 Bullpup]] shotgun. The officer can be seen to the right of Farber ([[Shia LaBeouf]])&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|450px|Mossberg 500 Bullpup with 18.5&amp;quot; Barrel - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The SWAT officers in the interrogation room all carry [[FN P90|FN P90TR]]s with Aimpoint sights and a suppressor attached.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:IRobot FNP90.jpg‎|thumb|none|600px|SWAT officers point their FN P90s at Sonny.]]&lt;br /&gt;
[[Image:IRobot FNP90 02.jpg‎ ‎|thumb|none|600px|SWAT officers with FN P90s back up Detective Spooner.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
The SWAT team that appears to apprehend Sonny is carrying a variety of weapons.  We see the same futuristically-modified SPAS-12 that Lt. Bergin has, as well as the Spooner/Police Pistol. One of the obvious weapons is the [[Heckler &amp;amp; Koch MP5K]] with Aimpoint sight. It can also be seen, with no attachments, held in the hands of officers in the street gang.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn Motion picture weapon.]]&lt;br /&gt;
[[Image:IRobot SWAT Weapons 03.jpg‎|thumb|none|600px|SWAT opens up on Sonny.]]&lt;br /&gt;
[[Image:IRobotSWAT Weapons 02.jpg‎|thumb|none|600px|The officer on the foreground is firing an MP5K. Note what appears to be an Aimpoint 3000 mounted.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-11]] machine pistol is carried by a member of the street gang. It can be seen very clearly in the scene right before the gang charges the robot patrol.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP (9x17mm)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some of the SWAT officers carry [[Ruger MP9]]s, among the Heckler &amp;amp; Koch MP5Ks, the futuristic shotguns used by everyone, and the unknown futuristic pistol.&lt;br /&gt;
[[Image:RugerMP9smg.jpg|thumb|none|350px|Ruger MP9 with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:IRobotSWATWeapons 01.jpg‎|thumb|none|600px|In this shot we see two Ruger MP9s, three Heckler &amp;amp; Koch MP5Ks, one of the Futuristic shotguns, and another one of the the unknown futuristic pistols.]]&lt;br /&gt;
&lt;br /&gt;
==Sites Spectre M4 (Modified)==&lt;br /&gt;
Carried and fired by Spooner and also by Susan Calvin, the futuristic Sub-machine gun is a [[Spectre M4|Sites Spectre M4]] (chambered in 9mm) enclosed in a custom plastic shell to mask its true identity. It is also seen being held in the hands of a SWAT officer in the police VTOL when Sonny escapes the factory. In one of the closeup screenshots we can see the rear sight, selector switch and safety. In the movie, the trigger guard is removed, a finger grooved grip covers the original M4 grip and there is a [[PSG-1]] style palm pad attached to the base of the pistol grip.&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Sites Spectre M4 - 9x19mm]]&lt;br /&gt;
[[Image:IRobot M4CU2a.jpg‎|thumb|none|600px|Closeup of the Sites Spectre M4 in a custom Sci-Fi stock.]]&lt;br /&gt;
[[Image:IRobot M4CU5a.jpg‎|thumb|none|600px|Spooner holds his gun on Sonny, as he is holding Dr. Calvin hostage. Here we can clearly see the barrel of the gun.]]&lt;br /&gt;
[[Image:IRobot M4CU4a.jpg‎|thumb|none|600px|Spooner aims his Sites Spectre M4 in a custom Sci-Fi stock.]]&lt;br /&gt;
[[Image:IRobot M4Stucka.jpg‎|thumb|none|600px|Spooner's gun gets caught on its strap and swings upside down.  In this shot we can clearly see the removed trigger guard, the modified 'finger groove' grips and the palm pad.]]&lt;br /&gt;
[[Image:IRobotSubGun.jpg‎|thumb|none|600px|Susan Calvin ([[Bridget Moynahan]]) prepares to fire the Spectre.]]&lt;br /&gt;
[[Image:IRobotSubGun2.jpg‎|thumb|none|600px|Susan fires the gun (eyes closed), saving Spooner. Farber ([[Shia LaBeouf]]) remarks &amp;quot;Mother Damn, she just shot at you with her eyes closed, Spoon.&amp;quot; Calvin responds to this with &amp;quot;Well it worked, didn't it!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Unknown Futuristic Rifle==&lt;br /&gt;
The Military teams carry an unusual rifle that looks like part paintball gun and part carbine. It appears on screen very briefly, near the end of the film.&lt;br /&gt;
[[Image:IRobot_Unknown.jpg|thumb|none|600px|Military teams carry this unidentified future rifle. It is probably a complete plastic mockup not based on any real world firearm.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=I,_Robot&amp;diff=1555063</id>
		<title>I, Robot</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=I,_Robot&amp;diff=1555063"/>
		<updated>2023-02-10T01:15:22Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Sites Spectre M4 (Modified) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Image:IRobotPoster.jpg‎|thumb|right|300px|''I, Robot (2004)'']]&lt;br /&gt;
&lt;br /&gt;
'''''I, Robot''''' is a 2004 science fiction thriller directed by Alex Proyas (''[[The Crow]]'').  Set in the year 2035, the film stars [[Will Smith]] as Del Spooner, a technophobic detective with the Chicago Police Department who is assigned a murder case that involves the grisly death of his friend, who was an inventor at U.S. Robotics, a corporation that has made anthropomorphic robots the norm in society.  Though the book &amp;quot;I, Robot&amp;quot; was published in 1950 by science fiction author Isaac Asimov, it was actually a collection of nine short stories loosely related around a central concept of robots and how they relate to human beings.  In some of the stories, there is the character '''Dr. Susan Calvin''', chief robopsychologist at U.S. Robots and Mechanical Men (which was changed to U.S. Robotics for the film, which is a the name of a real company).  Several movies have been made from some of the short stories, but a film of the entire book (and its different elements) has never been made. While sharing the same title, this film is only very loosely based on the book,  but does feature the famous Three Laws of Robotics.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Detective Spooner's Pistol (Dressed-up Taurus Model 85)==&lt;br /&gt;
Detective Del Spooner ([[Will Smith]]) carries a futuristic custom pistol that is supposed to be a Semiautomatic 9mm. It is built from a two-part plastic shell, including parts molded from a [[Walther P99]], that has a real [[Taurus Model 85]] .38 special revolver hidden inside.  Lieutenant Bergin ([[Chi McBride]]) and all the other Chicago PD officers appear to also have the sidearm. It is seen in the film next to loaded 9mm magazines, and is holstered with like magazines in adjoining mag pouches, indicating the weapon is meant to be a mag-fed automatic. The same prop was later used in ''[[Stargate SG-1 - Season 9|Stargate SG-1]]'' in Season 9, Episode 4. Some more detailed images of the gun's interior can be found [http://www.b26354.co.nz/IR_hero_gun/ here].&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus85.jpg|thumb|none|350px|Taurus Model 85 (Classic Model) in blued finish - .38 Special.]]&lt;br /&gt;
[[Image:I-Robot-Hero-Gun-02a.jpg|thumb|none|350px|Det. Spooner's custom futuristic pistol]]&lt;br /&gt;
[[Image:I-Robot-Hero-Gun-03.jpg|thumb|none|350px|Det. Spooner's custom futuristic pistol]]&lt;br /&gt;
[[Image:IRobot_Taurus.jpg|thumb|600px|none|Detective Spooner's ([[Will Smith]]) pistol gets kicked out of his hand when Sonny ([[Alan Tudyk]]) jumps out of the container.]]&lt;br /&gt;
[[Image:IRobot_Taurus2.jpg|thumb|600px|none|Spooner's pistol whirls in the air after being kicked out of his hand.]]&lt;br /&gt;
[[Image:IRobot_Taurus3.jpg|thumb|600px|none|Sonny grabs the gun from Dr. Susan Calvin ([[Bridget Moynahan]]) after she picks it up.]]&lt;br /&gt;
[[Image:IRobot_Taurus5.jpg|thumb|600px|none|Spooner picks his gun up, after it was discarded by Sonny when he jumped out of the building.]]&lt;br /&gt;
[[Image:IRobotscreencap.jpg|thumb|600px|none|Detective Spooner searches the Robots for the &amp;quot;killer&amp;quot;, who hides among them.]]&lt;br /&gt;
[[Image:IRobotPistols.jpg|thumb|600px|none|Chicago PD officers fire their sidearms during the the attack on the police station.]]&lt;br /&gt;
[[Image:IRobot_Taurus4.jpg|thumb|600px|none|Detective Spooner fires his guns after jumping off his motorcycle.]]&lt;br /&gt;
[[Image:IRobot_TaurusHostage.jpg|thumb|600px|none|Sonny holds Susan hostage with Spooner's gun.]]&lt;br /&gt;
[[Image:IRobot_Taurus6.jpg|thumb|600px|none|A closer look on the gun.]]&lt;br /&gt;
&lt;br /&gt;
==Detective Spooner's Backup Pistol (Dressed-up Walther PPK)==&lt;br /&gt;
Detective Spooner also carries a back-up piece on his ankle that is a dressed up/clamshelled [[Walther PPK]]. He uses this when the robot Sonny ([[Alan Tudyk]]) takes his main pistol, and jumps through the window. In a continuity error the pistol becomes a second full size handgun instead of a subcompact when Spooner and Calvin exit the USR Building.&lt;br /&gt;
[[Image:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - .32 ACP]]&lt;br /&gt;
[[Image:Irob-willstuntpistol2.jpg|thumb|none|350px|The empty shell that was used as a backup piece - being sold at the Propstore London (http://www.propstore.com/product-Will-Smith-Stunt-Ankle-Pistol-Display.htm)]]&lt;br /&gt;
[[Image:IRobot_Backup_4.jpg|thumb|600px|none|Spooner's back-up rod in an ankle holster.]]&lt;br /&gt;
[[Image:IRobot_Backup.jpg|thumb|600px|none|Detective Spooner ([[Will Smith]]) grabs his back-up piece after Sonny takes his sidearm.]]&lt;br /&gt;
[[Image:IRobot_Backup2.jpg|thumb|600px|none|Spooner holds his back-up gun on Sonny.]]&lt;br /&gt;
[[Image:IRobot_Backup_3.jpg|thumb|600px|none|Spooner fires his back-up rod, damaging Sonny's hydraulics.]]&lt;br /&gt;
[[Image:IRobor_Backup_4.jpg|thumb|600px|none|The slide kicks back after the shot, removing the spent shell, and the gun cycles.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS (dressed up)==&lt;br /&gt;
In this shot, the SWAT officer firing behind the officer with the MP5K is firing some sort of heavily modified pistol.  It looks like a [[Beretta 92FS]] pistol with an elongated barrel and M16 style birdcage flash hider attached. The pistol could also be a Beretta 93R.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:IRobotSWAT Weapons 02.jpg‎|thumb|none|600px|In this shot we see an officer on the foreground with an MP5K and a man behind him with an unknown futuristic pistol. The man behind him also has one of the futuristic sidearms used by Spooner. Also the two of the shooters are suddenly not wearing dark visors! Ooops.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] combination Pump and Semi-automatic shotgun is picked up and used by Lieutenant Bergin ([[Chi McBride]]) when the USR robots storm the police station, using it to take down several attackers before being disarmed.  His SPAS is heavily modified with a futuristic looking top heat shield and an extended front end. Also there are a few of these shotguns used by the SWAT officers during the factory shootout, but they are mostly made of rubber.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[Image:IRobotSPAS12.jpg|thumb|none|600px|The shotgun under Bergin's desk (a modified SPAS-12).]]&lt;br /&gt;
[[Image:IRobotSPAS12 02.jpg|thumb|none|600px|Lt. Bergin racks the action of his shotgun.]]&lt;br /&gt;
[[Image:IRobot_SPAS12_3.jpg|thumb|600px|none|The officer on the left is holding one of the heavily modified [[Franchi SPAS-12]]s.]]&lt;br /&gt;
===Rubber Shotguns===&lt;br /&gt;
The Security and police tactical units carry these futuristic shotguns.  Many of the background guns are rubber molds of the modified SPAS-12 shotgun seen fired by Lt. Bergin ([[Chi McBride]]).&lt;br /&gt;
[[Image:Irobbfg2.jpg|thumb|none|500px|One of the rubber shotguns, molded from a dressed-up SPAS-12, used in the movie (image from the Prop Store of London, which has this prop gun on sale).]]&lt;br /&gt;
[[Image:I-Robot-Screen-Shot-02.jpg|thumb|none|600px|Future police use a fictional shotgun in the movie I, Robot]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Bullpup==&lt;br /&gt;
One of the police officers in the street gang that confronts the NS-5 robot patrol is armed with a [[Mossberg 500 Bullpup]] shotgun. The officer can be seen to the right of Farber ([[Shia LaBeouf]])&lt;br /&gt;
[[Image:Mossberg Bullpup.JPG|thumb|none|450px|Mossberg 500 Bullpup with 18.5&amp;quot; Barrel - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The SWAT officers in the interrogation room all carry [[FN P90|FN P90TR]]s with Aimpoint sights and a suppressor attached.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:IRobot FNP90.jpg‎|thumb|none|600px|SWAT officers point their FN P90s at Sonny.]]&lt;br /&gt;
[[Image:IRobot FNP90 02.jpg‎ ‎|thumb|none|600px|SWAT officers with FN P90s back up Detective Spooner.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
The SWAT team that appears to apprehend Sonny is carrying a variety of weapons.  We see the same futuristically-modified SPAS-12 that Lt. Bergin has, as well as the Spooner/Police Pistol. One of the obvious weapons is the [[Heckler &amp;amp; Koch MP5K]] with Aimpoint sight. It can also be seen, with no attachments, held in the hands of officers in the street gang.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn Motion picture weapon.]]&lt;br /&gt;
[[Image:IRobot SWAT Weapons 03.jpg‎|thumb|none|600px|SWAT opens up on Sonny.]]&lt;br /&gt;
[[Image:IRobotSWAT Weapons 02.jpg‎|thumb|none|600px|The officer on the foreground is firing an MP5K. Note what appears to be an Aimpoint 3000 mounted.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-11]] machine pistol is carried by a member of the street gang. It can be seen very clearly in the scene right before the gang charges the robot patrol.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|350px|MAC-11 - .380 ACP (9x17mm)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
Some of the SWAT officers carry [[Ruger MP9]]s, among the Heckler &amp;amp; Koch MP5Ks, the futuristic shotguns used by everyone, and the unknown futuristic pistol.&lt;br /&gt;
[[Image:RugerMP9smg.jpg|thumb|none|350px|Ruger MP9 with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:IRobotSWATWeapons 01.jpg‎|thumb|none|600px|In this shot we see two Ruger MP9s, three Heckler &amp;amp; Koch MP5Ks, one of the Futuristic shotguns, and another one of the the unknown futuristic pistols.]]&lt;br /&gt;
&lt;br /&gt;
==Sites Spectre M4 (Modified)==&lt;br /&gt;
Carried and fired by Spooner and also by Susan Calvin, the futuristic Sub-machine gun is a [[Spectre M4|Sites Spectre M4]] (chambered in 9mm) enclosed in a custom plastic shell to mask its true identity. It is also seen being held in the hands of a SWAT officer in the police VTOL when Sonny escapes the factory.   In one of the closeup screenshots we can see the rear sight, selector switch and safety.  In the movie, the trigger guard is removed, a finger grooved grip covers the original M4 grip and there is a [[PSG-1]] style palm pad attached to the base of the pistol grip.&lt;br /&gt;
[[Image:Sites_Spectre.jpg|thumb|none|400px|Sites Spectre M4 - 9x19mm]]&lt;br /&gt;
[[Image:IRobot M4CU2a.jpg‎|thumb|none|600px|Closeup of the Sites Spectre M4 in a custom Sci-Fi stock.]]&lt;br /&gt;
[[Image:IRobot M4CU5a.jpg‎|thumb|none|600px|Spooner holds his gun on Sonny, as he is holding Dr. Calvin hostage. Here we can clearly see the barrel of the gun.]]&lt;br /&gt;
[[Image:IRobot M4CU4a.jpg‎|thumb|none|600px|Spooner aims his Sites Spectre M4 in a custom Sci-Fi stock.]]&lt;br /&gt;
[[Image:IRobot M4Stucka.jpg‎|thumb|none|600px|Spooner's gun gets caught on its strap and swings upside down.  In this shot we can clearly see the removed trigger guard, the modified 'finger groove' grips and the palm pad.]]&lt;br /&gt;
[[Image:IRobotSubGun.jpg‎|thumb|none|600px|Susan Calvin ([[Bridget Moynahan]]) prepares to fire the Spectre.]]&lt;br /&gt;
[[Image:IRobotSubGun2.jpg‎|thumb|none|600px|Susan fires the gun (eyes closed), saving Spooner. Farber ([[Shia LaBeouf]]) remarks &amp;quot;Mother Damn, she just shot at you with her eyes closed, Spoon.&amp;quot; Calvin responds to this with &amp;quot;Well it worked, didn't it!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Unknown Futuristic Rifle==&lt;br /&gt;
The Military teams carry an unusual rifle that looks like part paintball gun and part carbine. It appears on screen very briefly, near the end of the film.&lt;br /&gt;
[[Image:IRobot_Unknown.jpg|thumb|none|600px|Military teams carry this unidentified future rifle. It is probably a complete plastic mockup not based on any real world firearm.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1549694</id>
		<title>L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1549694"/>
		<updated>2023-01-23T05:33:27Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = L.A. Noire&lt;br /&gt;
|picture = La noire poster.jpg&lt;br /&gt;
|caption = Boxart&lt;br /&gt;
|series= L.A. Noire&lt;br /&gt;
|date= 17 May 2011&lt;br /&gt;
|developer= Team Bondi&lt;br /&gt;
|platforms= PlayStation 3, Xbox 360, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= Rockstar Games&lt;br /&gt;
|genre= Action-adventure&lt;br /&gt;
}}&lt;br /&gt;
'''''L.A. Noire''''' is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (performed by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the game's interrogation segments, where reading suspects' faces is vital to solving the several cases given. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Usable Weapons=&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] .45 pistol is prominently used in the game as the sidearm of the protagonist Detective Cole Phelps (voice of Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm and it pops up periodically in the game in crime scenes and in the hands of criminals. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real-life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a sly nod to Rockstar Games who published the game. The hammer does not appear to be animated, as it is always shown in the down position despite the M1911 being a single-action-only pistol. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]]&lt;br /&gt;
[[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun texture is just mirrored to the right side.]]&lt;br /&gt;
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]]&lt;br /&gt;
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]]&lt;br /&gt;
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive &amp;quot;Detective Sharpshooter Suite&amp;quot;. Note the better-detailed model, albeit still lacking the barrel bushing. Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]]&lt;br /&gt;
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]]&lt;br /&gt;
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]]&lt;br /&gt;
[[File:Lanoirecole1911back.jpg|thumb|none|600px|Despite having just blown a thug's brains out, the hammer is in the down position. This should not happen with a single-action-only pistol like the M1911.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the &amp;quot;Street Crimes&amp;quot; that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]]&lt;br /&gt;
[[Image:La noire.jpg|thumb|none|600px|Bekowsky with his Detective Special drawn while he and Cole investigate a crime scene.]]&lt;br /&gt;
[[Image:Colt_DS_LAN.jpg|600px|thumb|none|A masked bank robber aims a Colt Detective Special during the opening shootout.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Police Positive===&lt;br /&gt;
The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop in the first chapter. Strangely, it also appears as Bekowsky's sidearm in &amp;quot;Marriage Made in Heaven&amp;quot; when chasing Sabo, despite him carrying a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith &amp;amp; Wesson Model 15 (at the time, called a &amp;quot;Combat Masterpiece&amp;quot;), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It's ID'd as a Police Positive due to it sharing resemblance to the [[Colt Detective Special]], which is both accurate to the real world firearms and probably a simple reuse of the DS's model with a different barrel.&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:LANoireColtPolicePositive.jpg|600px|thumb|none|Bekowsky and Phelps stand over Sabo, Bekowsky armed with the Police Positive. Note the short ejector rod, just like the Detective Special model.]]&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears &amp;quot;The Broderick&amp;quot; DLC suit and like Kelso's original gun, is nickel plated.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]]&lt;br /&gt;
[[File:La_noire_bonuses_detailed1298591054.jpg‎|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in &amp;quot;The Broderick&amp;quot; suit.]]&lt;br /&gt;
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
Cole Phelps, most of the LAPD and plenty of criminals use the [[Ithaca 37]] as their primary shotgun. Notably used by Leroy Sabo in the &amp;quot;Marriage Made In Heaven&amp;quot; case in the Traffic desk as well as by Phelps in the game's opening bank shootout. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]]&lt;br /&gt;
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]]&lt;br /&gt;
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the &amp;quot;Marriage Made In Heaven&amp;quot; case.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Browning Automatic Rifle M1918A2===&lt;br /&gt;
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as some IJA soldiers in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.&lt;br /&gt;
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:Barlanoire.JPG|thumb|601px|none|Cole examines the henchman's BAR.]]&lt;br /&gt;
[[Image:Barlanoire2.JPG|thumb|601px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]]&lt;br /&gt;
[[File:LANoir-14.jpg|thumb|none|601px|Cole carries his BAR in a pre-release screenshot, hence why he's carrying the gun with Detective Galloway, way before the gun shows up in-game.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier uses a BAR on the left, most likely picked up from a fallen US Marine.]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootouts, street crimes and during cases. It also appears in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, for reasons unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===M1A1 Thompson===&lt;br /&gt;
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case &amp;quot;Reefer Madness&amp;quot;. There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.&lt;br /&gt;
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable &amp;quot;Sharpshooter&amp;quot; costume) armed with the &amp;quot;Chicago Piano Gun&amp;quot;, note the clipping with Cole's right hand and the inaccurate drum mag.]]&lt;br /&gt;
[[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]]&lt;br /&gt;
[[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamethrower===&lt;br /&gt;
An [[M2 Flamethrower]] is an optional weapon in the last mission &amp;quot;A Different Kind Of War&amp;quot;, although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.&lt;br /&gt;
&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Usable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Registered Magnum ===&lt;br /&gt;
An engraved, snubnose [[Smith &amp;amp; Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a &amp;quot;S&amp;amp;W Model 27 Registered Magnum&amp;quot; and it's only available by special order. While special order is correct for a custom gun like it, the use of &amp;quot;Model 27&amp;quot; is inaccurate as S&amp;amp;W didn't begin using the &amp;quot;Model X&amp;quot; designation until 1957. &lt;br /&gt;
[[Image:SWRM3.JPG|thumb|none|400px|Smith &amp;amp; Wesson Registered Magnum - .357 Magnum. This particular S&amp;amp;W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]]&lt;br /&gt;
[[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the &amp;quot;Remington Guns&amp;quot; poster and the rack filled with Ithaca 37's and other rifles.]]&lt;br /&gt;
[[Image:LANoire SWm27.jpg|thumb|none|601px|Cole finds the revolver at the crime scene.]]&lt;br /&gt;
&lt;br /&gt;
===FN Model 1922===&lt;br /&gt;
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the &amp;quot;Buyer Beware&amp;quot; case, it is identified by the gunshop owner as an &amp;quot;FN Browning Model 1922, Europeans love 'em but they're hard to come by over here.&amp;quot; While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's simple brown wood grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring-back.&lt;br /&gt;
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]]&lt;br /&gt;
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]]&lt;br /&gt;
[[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 30===&lt;br /&gt;
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith &amp;amp; Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as &amp;quot;.32 caliber&amp;quot; which helps ID it as the Model 30.&lt;br /&gt;
[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|The cylinder clearly holds six shots, so it can't be a Smith &amp;amp; Wesson Model 36, which only holds five and the 36 wasn't made in .32. Note the dented primer on one of the rounds, fired by Candy only seconds earlier.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 10===&lt;br /&gt;
Cole finds a Smith &amp;amp; Wesson Model 10 (presumably the early &amp;quot;M&amp;amp;P&amp;quot; or &amp;quot;Victory&amp;quot; model) inside a suspect's house in the &amp;quot;Reefer Madness&amp;quot; Vice case. &lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Cole picks up a Smith &amp;amp; Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read &amp;quot;Smith &amp;amp; Wesson&amp;quot; on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have &amp;quot;loved guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1851 Navy===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Colt 1851 Navy]] cap and ball revolvers.&lt;br /&gt;
[[File:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 1875===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Remington 1875]] revolvers.&lt;br /&gt;
[[Image:Remington1875Q&amp;amp;D.jpg‎‎|thumb|none|400px|The custom engraved Remington 1875 used by [[Gene Hackman]] in ''[[The Quick and the Dead (1995)]]'' - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
[[M1 Carbine]]s are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|400px|WWII era M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Bolt Action .22 Rifle===&lt;br /&gt;
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.&lt;br /&gt;
&lt;br /&gt;
==Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 92 Heavy Machine Gun===&lt;br /&gt;
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 heavy machine gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
[[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Template:Home_Alone&amp;diff=1542945</id>
		<title>Template:Home Alone</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Template:Home_Alone&amp;diff=1542945"/>
		<updated>2022-12-26T08:27:00Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| title  = ''Home Alone'' film series&lt;br /&gt;
| name = Home Alone&lt;br /&gt;
| listclass  = hlist&lt;br /&gt;
&lt;br /&gt;
| list1 =&lt;br /&gt;
* ''[[Home Alone]]'' (1990)&lt;br /&gt;
* ''[[Home Alone 2: Lost in New York]]'' (1992)&lt;br /&gt;
* ''[[Home Alone 3]]'' (1997)&lt;br /&gt;
* ''Home Alone 4'' (2002)&lt;br /&gt;
* ''Home Alone: The Holiday Heist'' (2005)&lt;br /&gt;
* ''Home Sweet Home Alone'' (2021)&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Media navigation boxes]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1536331</id>
		<title>L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1536331"/>
		<updated>2022-11-26T06:52:08Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* FN Model 1922 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = L.A. Noire&lt;br /&gt;
|picture = La noire poster.jpg&lt;br /&gt;
|caption = Boxart&lt;br /&gt;
|series= L.A. Noire&lt;br /&gt;
|date= 17 May 2011&lt;br /&gt;
|developer= Team Bondi&lt;br /&gt;
|platforms= PlayStation 3, Xbox 360, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= Rockstar Games&lt;br /&gt;
|genre= Action-adventure&lt;br /&gt;
}}&lt;br /&gt;
'''''L.A. Noire''''' is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the game's interrogation segments, where reading suspects' faces is vital to solving the several cases given. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Usable Weapons=&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] .45 pistol is  prominently used in the game as sidearm of the protagonist Detective Cole Phelps (voice of Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm and it pops up periodically in the game in crime scenes and in the hands of criminals. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a sly nod to Rockstar Games who published the game. The hammer does not appear to be animated, as it is always shown in the down position despite the M1911 being a single-action-only pistol. &lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]]&lt;br /&gt;
[[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun texture is just mirrored to the right side.]]&lt;br /&gt;
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]]&lt;br /&gt;
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]]&lt;br /&gt;
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive &amp;quot;Detective Sharpshooter Suite&amp;quot;. Note the better detailed model, albeit still lacking the barrel bushing. Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]]&lt;br /&gt;
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]]&lt;br /&gt;
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]]&lt;br /&gt;
[[File:Lanoirecole1911back.jpg|thumb|none|600px|Despite having just blown a thug's brains out, the hammer is in the down position. This should not happen with a single-action-only pistol like the M1911.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the &amp;quot;Street Crimes&amp;quot; that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]]&lt;br /&gt;
[[Image:La noire.jpg|thumb|none|600px|Bekowsky with his Detective Special drawn while he and Cole investigate a crime scene.]]&lt;br /&gt;
[[Image:Colt_DS_LAN.jpg|600px|thumb|none|A masked bank robber aims a Colt Detective Special during the opening shootout.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Police Positive===&lt;br /&gt;
The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop in the first chapter. Strangely, it also appears as Bekowsky's sidearm in &amp;quot;Marriage Made in Heaven&amp;quot; when chasing Sabo, despite him carrying a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith &amp;amp; Wesson Model 15 (at the time, called a &amp;quot;Combat Masterpiece&amp;quot;), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It's ID'd as a Police Positive due to it sharing resemblance to the [[Colt Detective Special]], which is both accurate to the real world firearms and probably a simple reuse of the DS's model with a different barrel.&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:LANoireColtPolicePositive.jpg|600px|thumb|none|Bekowsky and Phelps stand over Sabo, Bekowsky armed with the Police Positive. Note the short ejector rod, just like the Detective Special model.]]&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears &amp;quot;The Broderick&amp;quot; DLC suit and like Kelso's original gun, is nickel plated.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]]&lt;br /&gt;
[[File:La_noire_bonuses_detailed1298591054.jpg‎|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in &amp;quot;The Broderick&amp;quot; suit.]]&lt;br /&gt;
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
Cole Phelps, most of the LAPD and plenty of criminals use the [[Ithaca 37]] as their primary shotgun. Notably used by Leroy Sabo in the &amp;quot;Marriage Made In Heaven&amp;quot; case in the Traffic desk as well as by Phelps in the game's opening bank shootout. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]]&lt;br /&gt;
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]]&lt;br /&gt;
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the &amp;quot;Marriage Made In Heaven&amp;quot; case.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Browning Automatic Rifle M1918A2===&lt;br /&gt;
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as some IJA soldiers in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.&lt;br /&gt;
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:Barlanoire.JPG|thumb|601px|none|Cole examines the henchman's BAR.]]&lt;br /&gt;
[[Image:Barlanoire2.JPG|thumb|601px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]]&lt;br /&gt;
[[File:LANoir-14.jpg|thumb|none|601px|Cole carries his BAR in a pre-release screenshot, hence why he's carrying the gun with Detective Galloway, way before the gun shows up in-game.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier use a BAR on the left most likely picked up from fallen US Marines.]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootouts, street crimes and during cases. It also appears in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, for reasons unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===M1A1 Thompson===&lt;br /&gt;
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case &amp;quot;Reefer Madness&amp;quot;. There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.&lt;br /&gt;
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable &amp;quot;Sharpshooter&amp;quot; costume) armed with the &amp;quot;Chicago Piano Gun&amp;quot;, note the clipping with Cole's right hand and the inaccurate drum mag.]]&lt;br /&gt;
[[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]]&lt;br /&gt;
[[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamethrower===&lt;br /&gt;
An [[M2 Flamethrower]] is an optional weapon in the last mission &amp;quot;A Different Kind Of War&amp;quot;, although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.&lt;br /&gt;
&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Usable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Registered Magnum ===&lt;br /&gt;
An engraved, snubnose [[Smith &amp;amp; Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a &amp;quot;S&amp;amp;W Model 27 Registered Magnum&amp;quot; and it's only available by special order. While special order is correct for a custom gun like it, the use of &amp;quot;Model 27&amp;quot; is inaccurate as S&amp;amp;W didn't begin using the &amp;quot;Model X&amp;quot; designation until 1957. &lt;br /&gt;
[[Image:SWRM3.JPG|thumb|none|400px|Smith &amp;amp; Wesson Registered Magnum - .357 Magnum. This particular S&amp;amp;W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]]&lt;br /&gt;
[[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the &amp;quot;Remington Guns&amp;quot; poster and the rack filled with Ithaca 37's and other rifles.]]&lt;br /&gt;
[[Image:LANoire SWm27.jpg|thumb|none|601px|Cole finds the revolver at the crime scene.]]&lt;br /&gt;
&lt;br /&gt;
===FN Model 1922===&lt;br /&gt;
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the &amp;quot;Buyer Beware&amp;quot; case, it is identified by the gunshop owner as an &amp;quot;FN Browning Model 1922, Europeans love 'em but they're hard to come by over here.&amp;quot; While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's simple brown wood grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring-back.&lt;br /&gt;
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]]&lt;br /&gt;
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]]&lt;br /&gt;
[[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 30===&lt;br /&gt;
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith &amp;amp; Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as &amp;quot;.32 caliber&amp;quot; which helps ID it as the Model 30.&lt;br /&gt;
[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|The cylinder clearly holds six shots, so it can't be a Smith &amp;amp; Wesson Model 36, which only holds five and the 36 wasn't made in .32. Note the dented primer on one of the rounds, fired by Candy only seconds earlier.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 10===&lt;br /&gt;
Cole finds a Smith &amp;amp; Wesson Model 10 (presumably the early &amp;quot;M&amp;amp;P&amp;quot; or &amp;quot;Victory&amp;quot; model) inside a suspect's house in the &amp;quot;Reefer Madness&amp;quot; Vice case. &lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Cole picks up a Smith &amp;amp; Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read &amp;quot;Smith &amp;amp; Wesson&amp;quot; on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have &amp;quot;loved guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1851 Navy===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Colt 1851 Navy]] cap and ball revolvers.&lt;br /&gt;
[[File:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 1875===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Remington 1875]] revolvers.&lt;br /&gt;
[[Image:Remington1875Q&amp;amp;D.jpg‎‎|thumb|none|400px|The custom engraved Remington 1875 used by [[Gene Hackman]] in ''[[The Quick and the Dead (1995)]]'' - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
[[M1 Carbine]]s are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|400px|WWII era M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Bolt Action .22 Rifle===&lt;br /&gt;
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.&lt;br /&gt;
&lt;br /&gt;
==Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 92 Heavy Machine Gun===&lt;br /&gt;
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 heavy machine gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
[[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Speed&amp;diff=1533955</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Speed&amp;diff=1533955"/>
		<updated>2022-11-16T09:35:37Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Smith &amp;amp; Wesson 6904 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Speed&lt;br /&gt;
|picture = speed.jpg&lt;br /&gt;
|caption = ''Movie poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[Jan de Bont]]&lt;br /&gt;
|date= 1994&lt;br /&gt;
|language = English &lt;br /&gt;
|studio=Twentieth Century Fox Film Corporation&lt;br /&gt;
|distributor=&lt;br /&gt;
|character1=Jack Traven&lt;br /&gt;
|actor1=[[Keanu Reeves]]&lt;br /&gt;
|character2=Howard Payne&lt;br /&gt;
|actor2=[[Dennis Hopper]]&lt;br /&gt;
|character3=Annie Porter&lt;br /&gt;
|actor3=[[Sandra Bullock]]&lt;br /&gt;
|character4=Harold 'Harry' Temple&lt;br /&gt;
|actor4=[[Jeff Daniels]]&lt;br /&gt;
|character5=Captain McMahon&lt;br /&gt;
|actor5=[[Joe Morton]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Speed''''' is the 1994 action film that stars [[Keanu Reeves]] as Jack Traven, an LAPD SWAT officer who finds himself on a city bus which he is told will explode if its speed dips below 50 miles per hour.  The film marked the directorial debut of noted action film cinematographer [[Jan de Bont]] and the cast included [[Dennis Hopper]] as well as [[Sandra Bullock]] in her breakthrough performance.  [[Sandra Bullock]] would return in the 1997 sequel ''[[Speed 2: Cruise Control]]''.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==M1911A1==&lt;br /&gt;
LAPD SWAT officers including Jack Traven ([[Keanu Reeves]]) and Harry Temple ([[Jeff Daniels]]) keep [[M1911A1]] pistols with (early made &amp;quot;Laser Products&amp;quot;) Surefire 310R (Reeves) and 610R (Daniels) flashlights as their sidearms in the film. Even though the LAPD standard issue sidearm for patrol officers were in 9mm caliber, LAPD SWAT had always used .45 M1911 models as their sidearm. These 1911 models varied differently for each user, many of which where handguns originally confiscated from criminals and tricked out by the department &amp;quot;gun cage jockey&amp;quot;  who would turn the guns into tactical weapons. These were also the first guns to be fitted with frame mounted flashlights. After deciding to have the department issue these guns so the officers wouldn't have to buy them, they tested several models until they decided upon the [[Kimber Custom TLE II]] as their sidearms. Since this film is before the issue of these guns, the 1911s can be any type of model. According to the armorers who worked on this film, the 1911s in the film were both 1911A1s and 9mm [[Colt Mark IV Series 70|Colt Series 70s]].&lt;br /&gt;
[[Image:ColtMkIVSeries70.jpg|thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:SpeedM1911A1-1.jpg|thumb|none|601px|Jack readies his M1911A1 as Harry ([[Jeff Daniels]]) opens the elevator hatch.]]&lt;br /&gt;
[[Image:SpeedM1911A1-2.jpg|thumb|none|601px|Officer Jack Traven ([[Keanu Reeves]]) points his M1911A1 at Howard Payne ([[Dennis Hopper]]) through the hatch in the roof.]]&lt;br /&gt;
[[Image:SpeedM1911A1-3.jpg|thumb|none|601px|Jack ([[Keanu Reeves]]) points his M1911A1 at Payne when he takes Harry hostage.]]&lt;br /&gt;
[[Image:SpeedM1911A1-4.jpg|thumb|none|601px|Jack aims his M1911A1 at Payne as he holds Harry hostage.]]&lt;br /&gt;
[[Image:SpeedM1911A1-5.jpg|thumb|none|601px|When discussing a scenario in which a terrorist holds a hostage at gunpoint at 100 feet, Jack said to wound the hostage to slow down the terrorist. Unfortunately for Harry, he shows here he truly believes in this method and shoots Harry in the leg after Harry asks him to (missing his Femoral Artery by inches!). Harry curses him for this and he shrugs a &amp;quot;what did you expect&amp;quot; shrug.]]&lt;br /&gt;
[[Image:SpeedM1911A1-6.jpg|thumb|none|601px|Jack holds his M1911A1 at Payne, who is now without a hostage.]]&lt;br /&gt;
[[File:Speed451.jpg|thumb|none|600px|Harry searches Payne's house with his M1911A1 at the ready, keeping a nice two-handed high-grip. This model appears to be a military [[M1911A1]] judging by the grips, the safety lever, a dark-gray finish, and hammer.]]&lt;br /&gt;
[[Image:SpeedM1911A1-7.jpg|thumb|none|600px|Harry searches the house.]]&lt;br /&gt;
[[File:Spee452.jpg|thumb|none|600px|Note the Surefire 610R flashlight, longer than the Traven's 310R.]]&lt;br /&gt;
[[File:Speed453.jpg|thumb|none|600px|The 1911 used by Jack Traven ([[Keanu Reeves]]) is clearly a [[Colt Mark IV Series 70|Series 70]] - Note the Colt emblem on the grips. Note also the tape used to better hold the remote control - This system is really used on the 1911s that mount flashlights.]]&lt;br /&gt;
[[Image:Speed2Series70.jpg|thumb|none|600px|Some characters don't have the grips taped (red and green circle [[Richard Lineback]]). They also have Series 70 Colt emblems on the grips.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6904==&lt;br /&gt;
Jack Traven ([[Keanu Reeves]]) keeps a [[Smith &amp;amp; Wesson 6904]] as his off-duty sidearm in the film. This gun was built as a concealable 12 shot version of the [[Smith &amp;amp; Wesson 5904|5904]] model, with a 3.5&amp;quot; barrel and a bobbed hammer.&lt;br /&gt;
[[Image:S&amp;amp;W6904compact.jpg|thumb|none|300px|Smith &amp;amp; Wesson 6904, newer model with rounded trigger guard - 9x19mm]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-1.jpg|thumb|none|600px|Jack Traven ([[Keanu Reeves]]) commandeers a citizen's Jaguar at gunpoint with his [[Smith &amp;amp; Wesson 6904]].]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-2.jpg|thumb|none|600px|Jack points his Smith &amp;amp; Wesson 6904 at the citizen on the bus who draws a gun.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-3.jpg|thumb|none|600px|Jack points his 6904 at Payne as he holds Annie Porter ([[Sandra Bullock]]) hostage.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-4.jpg|thumb|none|600px|Jack shoots out the lock on the door with his 6904.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-5.jpg|thumb|none|600px|On the other side of the door are civilians running for their lives as bullets nearly hit them. Don't shoot through things unless you know what's on the other side!]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-6.jpg|thumb|none|600px|Jack crawls along the roof of the train with his 6904 in hand.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W4004-7.jpg|thumb|none|600px|Jack loses his 6904 as he tries to avoid Payne's gunfire.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
Ray ([[Daniel Villarreal]]) draws a nickel [[Smith &amp;amp; Wesson Model 36]] with Pachmayr grips on Jack when he first gets on until Ortiz ([[Carlos Carrasco]]) tackles the gunman, resulting in a stray shot which hits Sam ([[Hawthorne James]]), the bus driver.&lt;br /&gt;
[[File:S&amp;amp;W M36 black grip.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 with Pachmayr grips - .38 Special.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W60-1.jpg|thumb|none|600px|Ray draws a Smith &amp;amp; Wesson Model 36.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W60-2.jpg|thumb|none|600px|Ray points his Smith &amp;amp; Wesson Model 36 at Jack.]]&lt;br /&gt;
[[Image:SpeedS&amp;amp;W60-3.jpg|thumb|none|600px|Ray accidentally shoots Sam while struggling with Ortiz.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch HK94A3 (chopped and converted)==&lt;br /&gt;
LAPD SWAT Officers Jack Traven ([[Keanu Reeves]]) and Harry Temple ([[Jeff Daniels]]) are seen using [[Heckler &amp;amp; Koch HK94A3]] collapsing stock civilian guns with 16&amp;quot; barrels chopped and converted to resemble [[MP5A3]]s, fitted with Surefire light dedicated forends when responding to an incident near the beginning of the film. They can be noted as HK94s instead of MP5A3s because of the lack of barrel lugs, a push-pin set, and the lack of a paddle magazine release behind the magazine.&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK94A3 chopped and converted to resemble an MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:SpeedHK94-1.jpg|thumb|none|600px|Jack takes his chopped and converted Heckler &amp;amp; Koch HK94A3 out of the trunk of his car.]]&lt;br /&gt;
[[Image:SpeedHK94-2.jpg|thumb|none|600px|Jack loads a magazine into his HK94A3 and smacks the bolt. Note lack of barrel lugs.]]&lt;br /&gt;
[[Image:SpeedHK94-3.jpg|thumb|none|600px|Jack prepares for a door breach with his HK94A3 at the ready.]]&lt;br /&gt;
[[Image:SpeedHK94-4.jpg|thumb|none|601px|Jack clears a hallway armed with his HK94A3.]]&lt;br /&gt;
[[Image:SpeedHK94-5.jpg|thumb|none|601px|Harry with his HK94A3. Unlike Jack, he keeps the stock extended so he doesn't have to rely on just the sling for a steady aim.]]&lt;br /&gt;
[[Image:SpeedHK94-6.jpg|thumb|none|600px|Jack checks the elevator shaft with his HK94A3. Note lack of a paddle magazine release.]]&lt;br /&gt;
[[Image:SpeedHK94-7.jpg|thumb|none|600px|Jack searches the roof with his HK94A3.]]&lt;br /&gt;
[[Image:SpeedHK94-8.jpg|thumb|none|600px|Jack searches the roof with his HK94A3. Like many actors, he has trouble keeping the light button depressed enough to not turn the light on.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SP89 (mocked up as MP5K)==&lt;br /&gt;
Howard Payne ([[Dennis Hopper]]) uses a nickel plated [[Heckler &amp;amp; Koch SP89]] made to look like an [[MP5K]] by adding the MP5K foregrip and converting it to full-auto. It can be noted as an SP89 instead of an MP5K due to the lack of a paddle magazine release behind the magazine and lack of a push-pin lower receiver.  According to the movie armorers, the filmmakers paid in advance for the armorers to send out the gun to be nickel plated. The weapon stayed Satin nickel until after 2001 when it was converted back to live fire.&lt;br /&gt;
[[Image:H&amp;amp;K-MP5KEarlyModel.jpg|thumb|none|350px|Heckler &amp;amp; Koch SP89 converted to full auto fire and made to look like an MP5K - 9x19mm. Note lack of paddle magazine release and push-pin lower receiver.]]&lt;br /&gt;
[[Image:SpeedSP89-1.jpg|thumb|none|600px|Payne takes Annie ([[Sandra Bullock]]) to the train armed with his converted Heckler &amp;amp; Koch SP89. Note lack of a paddle magazine release.]]&lt;br /&gt;
[[Image:SpeedSP89-2.jpg|thumb|none|600px|Payne with the SP89. Note lack of a push-pin lower receiver.]]&lt;br /&gt;
[[Image:SpeedSP89-3.jpg|thumb|none|600px|Payne fires his SP89 into the air to scare away bystanders.]]&lt;br /&gt;
[[Image:SpeedSP89-4.jpg|thumb|none|600px|Payne forces the passengers off the train.]]&lt;br /&gt;
[[Image:SpeedSP89-5.jpg|thumb|none|600px|Payne kills the train operator with his full auto converted SP89 when he sees him reach for his radio.]]&lt;br /&gt;
[[Image:SpeedSP89-6.jpg|thumb|none|600px|Payne fires his fully automatic SP89 at Jack on the roof of the train.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK94A2 (chopped and converted)==&lt;br /&gt;
When entering Payne's house with Harry, Robin ([[Margaret Medina]]) is seen using a full-stock [[Heckler &amp;amp; Koch HK94A2]] 16&amp;quot; barrel civilian gun chopped and converted to resemble an [[MP5A2]] with a Surefire light dedicated forend. Other SWAT officers are seen with HK94A2s.&lt;br /&gt;
[[Image:HK 94A2chopped.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK94A2 chopped and converted to resemble MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:SpeedHK94-9.jpg|thumb|none|601px|Robin stands behind Harry with her chopped and converted Heckler &amp;amp; Koch HK94A2 at the ready.]]&lt;br /&gt;
[[Image:Speed 911.jpg|thumb|none|601px|SWAT officer with the A2.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500A Mariner (Pistol Grip)==&lt;br /&gt;
Howard Payne ([[Dennis Hopper]]) uses a [[Mossberg 500#Mossberg 500 Cruiser |Mossberg 500A Mariner]] fitted with a pistol grip with the barrel sawed down to 16&amp;quot; to shoot at Jack and Harry through the roof of the elevator (which would result in temporary hearing damage). When Harry falls through, he continues to fire at Jack, while taking the elevator to the top floor to force Jack to jump in. When he does, he sticks the shotgun in his face and pulls the trigger, only to find the gun is empty. In reality, his Mossberg is a six shot (including one in the chamber), not eight like it is portrayed in the film.&lt;br /&gt;
[[File:MossbergMarGrip.jpg|thumb|none|500px|Mossberg 500A Mariner fitted with a pistol grip - 12 gauge]]&lt;br /&gt;
[[Image:SpeedMossberg500Mariner-1.jpg|thumb|none|600px|Payne fires his Mossberg 500A Mariner through the roof of the elevator.]]&lt;br /&gt;
[[Image:SpeedMossberg500Mariner-2.jpg|thumb|none|600px|Payne looks for Jack on the roof, Mossberg 500A Mariner at the ready.]]&lt;br /&gt;
[[Image:SpeedMossberg500Mariner-3.jpg|thumb|none|600px|''&amp;quot;I don't think anybody will give me three million just for you.&amp;quot;'' &amp;lt;BR&amp;gt; Payne points his Mossberg Mariner at Jack.]]&lt;br /&gt;
[[Image:SpeedMossberg500Mariner-4.jpg|thumb|none|601px|Payne pulls the trigger only to find it empty.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Remington Model 700PSS==&lt;br /&gt;
The LAPD SWAT snipers waiting for Payne to take his money watch the exchange site with [[Remington_Model_700#Remington_700PSS.2F700P|Remington Model 700PSS]] sniper rifles.&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[Image:Speed 903.jpg|thumb|none|601px|A LAPD SWAT sharpshooter with a Remington Model 700PSS. Note the blue and gray urban camo scheme on this particular rifle.]]&lt;br /&gt;
[[Image:Speed 905.jpg|thumb|none|601px|Another SWAT sniper with a Remington Model 700PSS.]]&lt;br /&gt;
[[Image:SpeedSniperRifle-1.jpg|thumb|none|600px|A SWAT sniper aims his sniper rifle.]]&lt;br /&gt;
[[Image:SpeedSniperRifle-2.jpg|thumb|none|600px|A SWAT sniper aims his sniper rifle.]]&lt;br /&gt;
[[Image:SpeedSniperRifle-3.jpg|thumb|none|600px|A SWAT sniper aims his sniper rifle with Harris bipod.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Jan de Bont]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Green_Mile&amp;diff=1532543</id>
		<title>The Green Mile</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Green_Mile&amp;diff=1532543"/>
		<updated>2022-11-11T09:13:19Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Exposed Hammer Double Barreled Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Green Mile&lt;br /&gt;
|picture =TheGreenMileCover.jpg&lt;br /&gt;
|caption = ''Movie poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[Frank Darabont]]&lt;br /&gt;
|date= 1999&lt;br /&gt;
|language = English&lt;br /&gt;
|studio= Castle Rock Entertainment&lt;br /&gt;
|distributor=Warner Bros.&lt;br /&gt;
|character1=Paul Edgecomb&lt;br /&gt;
|actor1=[[Tom Hanks]]&lt;br /&gt;
|character2=Brutus &amp;quot;Brutal&amp;quot; Howell&lt;br /&gt;
|actor2=[[David Morse]]&lt;br /&gt;
|character3=John Coffey&lt;br /&gt;
|actor3=[[Michael Clarke Duncan]]&lt;br /&gt;
|character4=Warden Hal Moores&lt;br /&gt;
|actor4=[[James Cromwell]]&lt;br /&gt;
|character5=Dean Stanton&lt;br /&gt;
|actor5=[[Barry Pepper]]&lt;br /&gt;
|character6=Percy Wetmore&lt;br /&gt;
|actor6=[[Doug Hutchison]]&lt;br /&gt;
|character7=Eduard &amp;quot;Del&amp;quot; Delacroix&lt;br /&gt;
|actor7=[[Michael Jeter]]&lt;br /&gt;
|character8=William &amp;quot;Wild Bill&amp;quot; Wharton&lt;br /&gt;
|actor8=[[Sam Rockwell]]&lt;br /&gt;
|character9=Klaus Detterick&lt;br /&gt;
|actor9=[[William Sadler]]&lt;br /&gt;
|character10=Harry Terwilliger&lt;br /&gt;
|actor10=[[Jeffrey DeMunn]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The Green Mile''''' is the 1999 feature film adaptation of the [[Stephen King]] novel of the same name.  The film stars [[Tom Hanks]] as a death row prison guard who discovers that one of the inmates on &amp;quot;The Green Mile&amp;quot; possesses unusual powers.  The cast includes [[Barry Pepper]], [[Jeffrey DeMunn]], [[Sam Rockwell]], [[James Cromwell]], and [[Michael Clarke Duncan]]. The film was directed and adapted for the screen by [[Frank Darabont]], who also directed the [[Stephen King]] adaptations ''[[The Shawshank Redemption]]'' and ''[[The Mist]]''.&lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Green Mile}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Official Police==&lt;br /&gt;
[[Colt Official Police]] revolvers are the issued sidearms of all the prison guards at Cold Mountain Penitentiary.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|none|300px|Colt Official Police, 4&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:GMColtPP-1.jpg|thumb|none|601px|Brutus &amp;quot;Brutal&amp;quot; Howell ([[David Morse]]) with his Colt Official Police drawn for the practice execution of Arlen Bitterbuck ([[Graham Greene]]).]]&lt;br /&gt;
[[Image:GMColtPP-2.jpg|thumb|none|601px|Paul Edgecomb ([[Tom Hanks]]) points his Colt Official Police at &amp;quot;Wild Bill&amp;quot; Wharton ([[Sam Rockwell]]) when he knocks down Harry Terwilliger ([[Jeffrey DeMunn]]) and begins to strangle Dean Stanton with his handcuffs.]]&lt;br /&gt;
[[Image:GMColtPP-3.jpg|thumb|none|601px|A closer shot of Edgecomb with his Colt Official Police.]]&lt;br /&gt;
[[Image:GMColtPP-4.jpg|thumb|none|601px|Edgecomb sighs in relief when Brutal comes in and knocks out Wild Bill.]]&lt;br /&gt;
[[Image:GMColtPP-5.jpg|thumb|none|601px|Edgecomb points his Colt Official Police at Wild Bill when he grabs Percy Wetmore ([[Doug Hutchison]]) through the bars of his cell.]]&lt;br /&gt;
[[Image:GMColtPP-6.jpg|thumb|none|601px|Stanton ([[Barry Pepper]]) points his Colt Official Police at Wild Bill during the same scene.]]&lt;br /&gt;
[[Image:GMColtPP-7.jpg|thumb|none|601px|Percy Wetmore ([[Doug Hutchison]]) fires his Colt Official Police after being possessed by John Coffey ([[Michael Clark Duncan]]). The editing of this sequence makes it appear that he fired seven shots.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Exposed Hammer Double Barreled Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun]] with exposed hammers is used several times in the film, seen in the hands of several of the men in Klaus Detterick's ([[William Sadler]]) search party, as well as himself. It is also seen used by Warden Hal Moores ([[James Cromwell]]) when he holds it on Paul Edgecomb ([[Tom Hanks]]) and his men when they bring John Coffey ([[Michael Clarke Duncan]]) to his house, before Coffey takes the shotgun away.&lt;br /&gt;
[[Image:CharlesParker1878Shotgun.jpg|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:GMHammerShotgun-1.jpg|thumb|none|600px|Detterick finds a piece of one of his daughter's clothes while searching for them.]]&lt;br /&gt;
[[Image:GMHammerShotgun-2.jpg|thumb|none|600px|Klaus Detterick ([[William Sadler]]) holds the shotgun.]]&lt;br /&gt;
[[Image:GMHammerShotgun-3.jpg|thumb|none|602px|Warden Hal Moores ([[James Cromwell]]) with his shotgun. Interestingly, not the [[Babe (1995)|first time]] Cromwell has held this type of gun.]]&lt;br /&gt;
[[Image:GMHammerShotgun-4.jpg|thumb|none|600px|Coffey takes the shotgun from Moores.]]&lt;br /&gt;
&lt;br /&gt;
==Hammerless Double Barreled Shotgun==&lt;br /&gt;
A hammerless [[12 Gauge Double Barreled Shotgun]] is used by County Sheriff McGee ([[Brian Libby]]) and other members of the search party. McGee holds his shotgun to John Coffey's ([[Michael Clarke Duncan]]) throat when he finds him cradling the bloody corpses of Kathe Detterick (Evanne Drucker) and Cora Detterick (Bailey Drucker).&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|500px|1960s Era Commercial Stevens hammerless side by side shotgun - 12 gauge]]&lt;br /&gt;
[[Image:GMHammerlessShotgun-1.jpg|thumb|none|600px|Sheriff McGee with his Shotgun.]]&lt;br /&gt;
[[Image:GMHammerlessShotgun-2.jpg|thumb|none|600px|McGee approaches Coffey with his Shotgun.]]&lt;br /&gt;
[[Image:GMHammerlessShotgun-3.jpg|thumb|none|600px|McGee holds his Shotgun to Coffey's throat.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 12==&lt;br /&gt;
[[Winchester Model 1912|Winchester Model 12]] shotguns are used by the prison guards at Cold Mountain Penitentiary. Brutus &amp;quot;Brutal&amp;quot; Howell ([[David Morse]]) and Harry Terwilliger ([[Jeffrey DeMunn]]) also bring these shotguns with them when they take John Coffey ([[Michael Clarke Duncan]]) to Warden Hal Moores' ([[James Cromwell]]) house to cure his wife of a malignant brain tumor.&lt;br /&gt;
[[Image:Winchester Model 1912.jpg|thumb|none|500px|Winchester Model 12 Field Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:GMWinchester12-1.jpg|thumb|none|600px|A prison guard on horse back with a Winchester Model 12.]]&lt;br /&gt;
[[Image:GMWinchester12-2.jpg|thumb|none|600px|Two Winchester Model 12 shotguns are seen on a rack.]]&lt;br /&gt;
[[Image:GMWinchester12-3.jpg|thumb|none|600px|A prison guard with a Winchester Model 12.]]&lt;br /&gt;
[[Image:GMWinchester12-4.jpg|thumb|none|600px|A prison guard with a Winchester Model 12.]]&lt;br /&gt;
[[Image:GMWinchester12-5.jpg|thumb|none|600px|Brutal with a Winchester Model 12 when escorting Coffey to Moores' house.]]&lt;br /&gt;
&lt;br /&gt;
==Single Barreled Shotgun==&lt;br /&gt;
A search party member is seen armed with a [[12 Gauge Single Shot Shotgun]].&lt;br /&gt;
[[Image:H&amp;amp;R Topper Shotgun.jpg|thumb|none|500px|Harrington &amp;amp; Richardson Topper Shotgun - 12 gauge. This is a common single barreled breach loading top break shotgun.]]&lt;br /&gt;
[[Image:GMSingleshotshotgun-1.jpg|thumb|none|600px|A single barreled shotgun is seen in the background.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
One of the search party members points a [[Winchester Model 1897]] shotgun at John Coffey ([[Michael Clarke Duncan]]).&lt;br /&gt;
[[File:Winchester97field.jpg|thumb|none|500px|Winchester 1897 Field Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:GMWinchester97-1.jpg|thumb|none|600px|A search party member points his Winchester 1897.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 1894==&lt;br /&gt;
[[Winchester Model 1894]] rifles are used by the prison guards at Cold Mountain Penitentiary, along with the Winchester 1912 shotguns, Paul Edgecomb ([[Tom Hanks]]) takes one of these rifles with him when taking John Coffey ([[Michael Clarke Duncan]]) to Warden Hal Moores' ([[James Cromwell]]) house.&lt;br /&gt;
[[Image:Win94saddlering.jpg|thumb|none|500px|Winchester 1894 - .30-30]]&lt;br /&gt;
[[Image:GMWinchester94-1.jpg|thumb|none|600px|A prison guard with a Winchester 1894.]]&lt;br /&gt;
[[Image:GMWinchester94-2.jpg|thumb|none|600px|Search party members with Winchester 1894 rifles.]]&lt;br /&gt;
[[Image:GMWinchester94-3.jpg|thumb|none|600px|A prison guard with a Winchester '94.]]&lt;br /&gt;
[[Image:GMWinchester94-4.jpg|thumb|none|600px|Edgecomb with a Winchester '94.]]&lt;br /&gt;
[[Image:GMWinchester94-5.jpg|thumb|none|600px|Edgecomb tries to calm down Moores when he points his shotgun at him.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1890==&lt;br /&gt;
One of the search party members is seen armed with a [[Winchester 1890]] &amp;quot;slide-action&amp;quot; pump .22RF. If he had known he was hunting someone down as big as John Coffey ([[Michael Clarke Duncan]]), he might have upped the caliber a bit.&lt;br /&gt;
[[Image:Win1890.jpg|thumb|none|500px|Winchester 1890 - .22 Short Rimfire]]&lt;br /&gt;
[[Image:GMWinchester1890-1.jpg|thumb|none|600px|A man with a Winchester 1890.]]&lt;br /&gt;
[[Image:GMWinchester1890-2.jpg|thumb|none|600px|The man with his Winchester 1890.]]&lt;br /&gt;
&lt;br /&gt;
==Single Shot Rifle==&lt;br /&gt;
One of the search party members is seen armed with a Single Shot rifle of unknown make and model.&lt;br /&gt;
[[Image:GMsingleshotrifle-1.jpg|thumb|none|600px|A man with a Single Shot rifle seen at the end of the group.]]&lt;br /&gt;
&lt;br /&gt;
==Single Shot Youth Rifle==&lt;br /&gt;
Klaus Detterick's ([[William Sadler]]) son Howie Detterick (Christopher Ives) uses a small youth single shot .22 rifle.&lt;br /&gt;
[[Image:GMyouthrifle-1.jpg|thumb|none|600px|Howie with a .22 Youth rifle.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Frank Darabont]]&lt;br /&gt;
[[Category:Stephen King]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=1528957</id>
		<title>The Mask</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=1528957"/>
		<updated>2022-10-27T20:39:03Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* M1928 Thompson */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Themaskcover.jpg|thumb|right|300px|''The Mask (1994)'']]&lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Mask}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen armed with a [[Glock 19]] during the failed bank robbery. Several of Niko's ([[Orestes Matacena]]) thugs during the shootout in the Coco Bongo club are also seen with G19s, one of which has a chrome slide.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 2nd Generation - 9x19mm]]&lt;br /&gt;
[[Image:MaskGlock19-1.jpg|thumb|none|600px|Freeze fires his Glock 19 at police outside the bank. A continuity error present is how this gun switches from a [[Heckler &amp;amp; Koch P7M8]] he is previously seen holding.]]&lt;br /&gt;
[[Image:MaskGlock19-2.jpg|thumb|none|600px|Niko's thug to the right is armed with a chrome slide Glock 19. The thug to the left is armed with a [[Ruger P89]].]]&lt;br /&gt;
[[Image:MaskGlock19-3.jpg|thumb|none|600px|Two of Niko's thugs fire their Glock 19s, circled in red.]]&lt;br /&gt;
[[Image:MaskGlock19-4.jpg|thumb|none|600px|A thug with an empty Glock 19.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen using a [[Heckler &amp;amp; Koch P7]] during the bank robbery, but due to continuity error is seen later using a [[Glock 19]].&lt;br /&gt;
[[Image:H&amp;amp;K P7.jpg|thumb|none|300px|Heckler &amp;amp; Koch P7 - 9x19mm]]&lt;br /&gt;
[[Image:MaskP7M8-1.jpg|thumb|none|600px|Freeze holding a Heckler &amp;amp; Koch P7 during the bank robbery.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P9S==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) carries a [[Heckler &amp;amp; Koch P9S]] as his sidearm in the film.&lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|300px|Heckler &amp;amp; Koch P9S - 9x19mm]]&lt;br /&gt;
[[Image:MaskP9S-1.jpg|thumb|none|600px|Sweet Eddy with his Heckler &amp;amp; Koch P9S during the failed bank robbery.]]&lt;br /&gt;
[[Image:MaskP9S-2.jpg|thumb|none|600px|Sweet Eddy holds his Heckler &amp;amp; Koch P9S on Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
==Star Firestar M-43==&lt;br /&gt;
Dorian Tyrell's ([[Peter Greene]]) sidearm in the film is a [[Star Firestar M-43]] 9mm with a nickel finish, which he uses to shoot at Ipkiss/Mask ([[Jim Carrey]]) in the Coco Bongo club.&lt;br /&gt;
[[Image:Star Firestar M-43.jpg|300px|thumb|none|Star Firestar M-43 - 9x19mm]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-1.jpg|thumb|none|600px|Dorian holds his Star Firestar M43 on Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-2.jpg|thumb|none|600px|Dorian fires his Star Firestar at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger P89==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Ruger P89]] as his sidearm in the film.&lt;br /&gt;
[[Image:P89.jpg|thumb|none|300px|Ruger P89 - 9x19mm]]&lt;br /&gt;
[[Image:MaskRugerP89-1.jpg|thumb|none|600px|Orlando fires his Ruger P89 at Mask/Stanley Ipkiss with the infamous &amp;quot;gangster-style&amp;quot; grip.]]&lt;br /&gt;
[[Image:MaskRugerP89-2.jpg|thumb|none|600px|When he fails to hit anything with his gangster grip, he switches to a cup-and-saucer grip, which is still pretty bad.]]&lt;br /&gt;
[[Image:MaskRugerP89-3.jpg|thumb|none|600px|Orlando holds Mask/Stanley Ipkiss with his Ruger P89 in hand.]]&lt;br /&gt;
[[Image:MaskRugerP89-4.jpg|thumb|none|600px|Orlando still holding his Ruger P89 &amp;quot;gangster-style&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
Niko ([[Orestes Matacena]]) draws a chrome [[Jericho 941 R]] to defend himself during the shootout in the Coco Bongo club. Since Dorian ([[Peter Greene]]) is wearing the Mask, he allows Niko to shoot him several times, which has no effect on him. He then sucks up the bullets and fires them out of his mouth, killing Niko.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|300px|Stainless Jericho 941 R - 9x19mm]]&lt;br /&gt;
[[Image:MaskJericho941-1.jpg|thumb|none|600px|Niko draws his Jericho 941 R once the fight begins but gets the gun stuck in his holster. Oops.]]&lt;br /&gt;
[[Image:MaskJericho941-2.jpg|thumb|none|600px|Niko fires his Jericho 941 R at Dorian's men.]]&lt;br /&gt;
[[Image:MaskJericho941-3.jpg|thumb|none|600px|A good shot of the Jericho 941 R. Who does he think he is with that pony-tail, [[Steven Seagal]]?]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) is seen using an [[M1911A1]] while in the Coco Bongo club. some of the Edge City Police SWAT officers are also seen using them.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:MaskM1911A1-1.jpg|thumb|none|600px|Sweet Eddy forces people to clear out the club with his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-2.jpg|thumb|none|600px|The SWAT officer in the foreground aims his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-3.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
[[Image:MaskM1911A1-4.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Colt MK IV Series 70==&lt;br /&gt;
When Niko ([[Orestes Matacena]]) plays golf off of Dorian Tyrell's ([[Peter Greene]]) mouth, one of his henchmen forces him to stay still by holding a heavily customized [[Colt MK IV Series 70]] (which can be noted by its stamp on the slide) on him. The gun's features target sights, a commander hammer, ornate grips, a beavertail grip safety spur, and a sight rib. The gun is ''not'' a [[Colt Gold Cup National Match]] as previously suggested, note how the cocking serrations are completely vertical (instead of slanted like a GCNM).&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|300px|Colt Series 70 Gold Cup National Match - .45 ACP. While not the actual gun used in the film, its customization is similar to it.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-1.jpg|thumb|none|600px|One of Niko's henchmen holds his custom Colt MK IV Series 70 on Dorian.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-2.jpg|thumb|none|600px|Two excellent shots showing the gun's features.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Stanley Ipkiss ([[Jim Carrey]]) steals a [[SIG-Sauer P230]] from Bobby the Bouncer ([[Jeremy Roberts]]) and gives it to Charlie Schumaker ([[Richard Jeni]]), before having it taken away by Lt. Mitch Kellaway ([[Peter Riegert]]).&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|300px|SIG-Sauer P230 - .380 ACP]]&lt;br /&gt;
[[Image:MaskSIGP230-1.jpg|thumb|none|600px|Ipkiss hands Schumaker the SIG-Sauer P230.]]&lt;br /&gt;
[[Image:MaskSIGP230-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskSIGP230-3.jpg|thumb|none|600px|Schumaker examines the SIG-Sauer P230.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
At the end of the film, one of the thugs in the Coco Bongo thug is seen using an unknown [[Desert Eagle]] variant with a nickel finish.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|350px|Desert Eagle Mk VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[Image:MaskDesertEagle-1.jpg|thumb|none|600px|A thug armed with a Desert Eagle is confronted by police.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
When Ipkiss/Mask ([[Jim Carrey]]) imitates a cowboy while under fire from Dorian ([[Peter Greene]]) and Orlando ([[Nils Allen Stewart]]) in the Coco Bongo club, he is seen with a pair of nickel [[Single Action Army]] revolvers, one of which is shot from his hand.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|330px|Colt Single Action Army 'Artillery' Model (5 1/2&amp;quot; barrel) - .45 Long Colt]]&lt;br /&gt;
[[Image:MaskSAA-1.jpg|thumb|none|600px|Mask draws a Single Action Army before having it shot from his hand.]]&lt;br /&gt;
[[Image:MaskSAA-2.jpg|thumb|none|600px|The other Single Action Army is seen in his holster after he is shot by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Some of the Edge City Police carry [[Colt Trooper]] revolvers.&lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|300px|Colt Trooper - .357 Magnum]]&lt;br /&gt;
[[Image:MaskColtTrooper-2.jpg|thumb|none|600px|An officer aiming a Colt Trooper, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Official Police==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Colt Official Police]] revolvers.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|none|300px|Colt Official Police 4&amp;quot; - .38 Special]]&lt;br /&gt;
[[Image:MaskColtTrooper-1.jpg|thumb|none|600px|An officer with a Colt Official Police in his holster.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-1.jpg|thumb|none|600px|An officer aims her Colt Official Police.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-2.jpg|thumb|none|600px|An officer aims her Colt Official Police at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss dances with the officer.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Heavy Barrel==&lt;br /&gt;
Some of the Edge City Police officers use [[Smith &amp;amp; Wesson Model 10]] Heavy Barrel revolvers. When Stanley Ipkiss ([[Jim Carrey]]) escapes from jail, he steals an officer's Model 10HB and uses it to force Lt. Mitch Kellaway ([[Peter Riegert]]) to take him to the Coco Bongo club, where he is later disarmed of it by Orlando ([[Nils Allen Stewart]]).&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 10 Heavy Barrel - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-1.jpg|thumb|none|600px|An officer aims her Smith &amp;amp; Wesson Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-2.jpg|thumb|none|600px|Two officers aiming their Smith &amp;amp; Wesson Model 10 HBs.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-3.jpg|thumb|none|600px|Ipkiss reaches for a sleeping officer's Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-4.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Lt. Kellaway.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-5.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Kellaway outside the Coco Bongo club.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-6.jpg|thumb|none|600px|''&amp;quot;Crap.&amp;quot;'' Ipkiss is disarmed of the Model 10HB by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 15]] revolvers.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 15 - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W15-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 15, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 19]] revolvers.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|300px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W19-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 19.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Lt. Mitch Kellaway ([[Peter Riegert]]) uses a [[Smith &amp;amp; Wesson Model 66]] snub as his sidearm in the film.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 66 Snub - .357 Magnum]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-1.jpg|thumb|none|600px|Lt. Kellaway points his Smith &amp;amp; Wesson Model 66 snub at Dorian. Unfortunately, he's also teacupping.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-3.jpg|thumb|none|600px|Lt. Kellaway watches Mask/Stanley Ipkiss try to charm Tina Carlyle ([[Cameron Diaz]]) in the park.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
Det. Doyle ([[Jim Doughan]]) uses a [[Smith &amp;amp; Wesson Model 36]] as his sidearm in the film.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-1.jpg|thumb|none|600px|Doyle points his Smith &amp;amp; Wesson Model 36 at Dorian. Note in this shot it is quite obviously a rubber stunt prop.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-2.jpg|thumb|none|600px|Doyle with his Smith &amp;amp; Wesson Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
When a group of street thugs attempt to rob Stanley Ipkiss ([[Jim Carrey]]) while he is wearing the Mask, he makes several balloon animals to humor their stupidity before building his &amp;quot;personal favorite&amp;quot;, an [[M1928 Thompson]].&lt;br /&gt;
''Trivia: This scene is one of the few that came from the original &amp;quot;Mask&amp;quot; comic books. In the comics [[M1928 Thompson]] was one of the weapons used frequently by Mask.'' &lt;br /&gt;
[[Image:M1928.jpg|thumb|none|450px|M1928 Thompson - .45 ACP]]&lt;br /&gt;
[[Image:MaskM1928Thompson-1.jpg|thumb|none|600px|''&amp;quot;And now for my personal favorite...&amp;quot;'']]&lt;br /&gt;
[[Image:MaskM1928Thompson-2.jpg|thumb|none|600px|''&amp;quot;... a Tommy Gun!&amp;quot;'']]&lt;br /&gt;
[[Image:MaskM1928Thompson-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss fires his M1928 Thompson at the street thugs.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Beretta M12]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:Beretta M12.jpg|thumb|none|400px|Beretta M12 - 9x19mm]]&lt;br /&gt;
[[Image:MaskBerettaM12-1.jpg|thumb|none|600px|Orlando fires his Beretta M12.]]&lt;br /&gt;
[[Image:MaskBerettaM12-2.jpg|thumb|none|600px|Orlando fires his Beretta M12 with one hand.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) wields a pair of [[Intratec TEC-9]]s akimbo during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:MaskTEC-9-1.jpg|thumb|none|600px|Sweet Eddy fires two TEC-9s akimbo.]]&lt;br /&gt;
[[Image:MaskTEC-9-2.jpg|thumb|none|600px|Sweet Eddy with one of his TEC-9s.]]&lt;br /&gt;
[[Image:MaskTEC-9-3.jpg|thumb|none|600px|Sweet Eddy and Orlando stand in awe after Mask/Stanley Ipkiss survives a hail of gunfire.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) thugs uses an [[IMI Micro Uzi]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:MicroUziPistol.jpg|thumb|none|350px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:MaskMicroUzi-1.jpg|thumb|none|600px|The thug (hidden behind Orlando) fires his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-2.jpg|thumb|none|600px|A thug with his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-3.jpg|thumb|none|600px|The peanut gallery fire their weapons at Mask/Stanley Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Colt AR-15 A2==&lt;br /&gt;
Edge City SWAT officers use [[M16A2|Colt AR-15 A2]]s (also called the Colt Government Model HBAR, the civilian version of the [[M16A2]]) when trying to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park.&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|none|450px|Colt Government Model HBAR AR-15 A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:MaskM16A2-1.jpg|thumb|none|600px|A SWAT officer with an AR-15 A2 slung over his back.]]&lt;br /&gt;
[[Image:MaskM16A2-2.jpg|thumb|none|600px|A SWAT officer aims an AR-15 A2.]]&lt;br /&gt;
[[Image:MaskM16A2-3.jpg|thumb|none|600px|Note A2 receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Mrs. Peenman ([[Nancy Fish]]) uses a [[Mossberg 500]] shotgun to shoot at Stanley Ipkiss ([[Jim Carrey]]) when he first puts on the Mask and wreaks havoc in her apartment. Lt. Mitch Kellaway ([[Peter Riegert]]) tells Ipkiss that she fired a couple of rounds of &amp;quot;20-ought-buck&amp;quot;, which makes no sense as there is no such thing.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 - 12 Gauge]]&lt;br /&gt;
[[Image:MaskMossberg500-1.jpg|thumb|none|600px|Mrs. Peenman fires her Mossberg 500 at Ipkiss (wearing the Mask). Note the the lack of a unscrewable cap at the end of the magazine tube, a good indication this is a Mossberg 500.]]&lt;br /&gt;
[[Image:MaskMossberg500-2.jpg|thumb|none|600px|A better shot of the Mossberg 500 when she pumps the action.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Over &amp;amp; Under Shotgun==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) men holds a sawed-off [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|12 Gauge Over &amp;amp; Under Shotgun]] on Niko's ([[Orestes Matacena]]) in the Coco Bongo club.&lt;br /&gt;
[[File:Sawed-off Browning O-U.jpg|thumb|none|450px|A Sawn-off Browning Over and Under shotgun - 12 gauge (Photoshoped).]]&lt;br /&gt;
[[Image:MaskOUshotgun-1.jpg|thumb|none|600px|One of Dorian's men with a sawed off O/U shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask ([[Jim Carrey]]) outside the park use [[Remington 870]] shotguns.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:MaskRem870-1.jpg|thumb|none|600px|An officer aims his Remington 870, circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-2.jpg|thumb|none|600px|Circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-3.jpg|thumb|none|600px|An officer with a Remington 870 rested on his leg.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Über-Guns==&lt;br /&gt;
How else could you describe these? After being barraged by a hail of gunfire, Mask/Stanley Ipkiss ([[Jim Carrey]]) shows the thugs what he's packing (after doing his spot on impersonation of [[Clint Eastwood]]), which happens to be guns and more guns combined into one gun. After the thugs flee in terror, he reveals they are all &amp;quot;bang&amp;quot; flag guns.&lt;br /&gt;
[[Image:MaskFeelingLucky-1.jpg|thumb|none|600px|&amp;quot;You better ask yourself one question, 'Do I feel lucky?' Well, do ya, ''punks''?&amp;quot;]]&lt;br /&gt;
[[Image:MaskFeelingLucky-2.jpg|thumb|none|600px|Included are what appear to be M134 miniguns.]]&lt;br /&gt;
&lt;br /&gt;
==Dorian's Mouth==&lt;br /&gt;
Using the power of the Mask, Dorian Tyrell ([[Peter Greene]]) allows Niko ([[Orestes Matacena]]) to shoot him several times (which he shrugs off) and then sucks up the bullets and fires them from his mouth. Since his mouth isn't actually a firearm, this was added to mainly reveal some goofs present.&lt;br /&gt;
[[Image:MaskDorian-1.jpg|thumb|none|600px|Even though he was shot with several bullets, he manages to have whole cartridges in his mouth. A show of the Mask's ability to bend reality.]]&lt;br /&gt;
[[Image:MaskDorian-2.jpg|thumb|none|600px|Dorian fires the bullets from his mouth, where the muzzle flashes are obviously CGI. Another example of the Mask's power is that Dorian fires more bullets from his mouth than Niko fired into him.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-43 Redeye==&lt;br /&gt;
When the police search Ipkiss/Mask ([[Jim Carrey]]), they pull a [[FIM-43 Redeye]] from his pocket. &lt;br /&gt;
[[File:FIM43.jpg|thumb|none|450px|FIM-43 Redeye - 70mm]]&lt;br /&gt;
[[Image:MaskBazooka-1.jpg|thumb|none|600px|An officer pulls a FIM-43 Redeye from Mask's pocket.]]&lt;br /&gt;
[[Image:MaskBazooka-2.jpg|thumb|none|600px|''&amp;quot;I have a permit for that.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Federal L5 grenade launcher==&lt;br /&gt;
After Mask/Stanley Ipkiss ([[Jim Carrey]]) causes all of the Edge City PD to sing and dance with him, Lt. Mitch Kellaway ([[Peter Riegert]]) grabs an [[Federal Gas Riot Gun|Federal L5 Federal Gas Riot Gun]] and fires it into the air to get the officers' attentions.&lt;br /&gt;
[[Image:L-5-Federa-Gas-Riot-Gun.jpg|thumb|none|400px|Federal L5 Gas Riot Gun - 37mm.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-1.jpg|thumb|none|600px|Lt. Kellaway takes an officer's Federal L5.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-2.jpg|thumb|none|600px|He does realize this gun is likely loaded with smoke or tear gas, right?]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-3.jpg|thumb|none|600px|Kellaway fires the Federal L5 into the air.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Chuck Russell]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Alec_Baldwin&amp;diff=1515925</id>
		<title>Alec Baldwin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Alec_Baldwin&amp;diff=1515925"/>
		<updated>2022-08-23T06:21:11Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Get94-coltmk7.jpg|thumb|right|400px|Alec Baldwin with a [[Colt MK IV Series 80 Combat Elite]] as Doc McCoy in ''[[The Getaway (1994)|The Getaway]]'' (1994).]][[Image:HP-1911-2.jpg|thumb|right|400px|Alec Baldwin holds a [[Colt MK IV Series 80]] as Dave Robicheaux in ''[[Heaven's Prisoners]]'' (1996).]]&lt;br /&gt;
[[File:Edge_03.jpg|thumb|right|400px|Alec Baldwin holding a [[Winchester Model 1886]] as Bob Green in ''[[The Edge (1997)|The Edge]]''. (1997).]]&lt;br /&gt;
&lt;br /&gt;
Alec Baldwin is an American actor who is well known for his roles in such films as ''[[The Hunt for Red October]]'', ''[[The Getaway (1994)|The Getaway]]'' and ''[[Miami Blues]]'' in addition to his role as Alan Hunley in two ''[[Mission: Impossible - Fallout|Mission: Impossible]]'' films.  He also is known to television audiences of his role as Jack Donaghy in the series ''[[30 Rock]]''. He also is a member of the famous Baldwin acting family, which includes his brothers [[Daniel Baldwin]], [[William Baldwin]], and [[Stephen Baldwin]] (but ''not'' [[Adam Baldwin]]). &lt;br /&gt;
&lt;br /&gt;
In October of 2021, during the production of the feature ''Rust'', an accidental firearms discharge by Baldwin resulted in the death of cinematographer Halyna Hutchins and injury of director Joel Souza.&lt;br /&gt;
&lt;br /&gt;
{{Actor FTV Title}}&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911A1]] || Jack Ryan || ''[[The Hunt for Red October]]'' || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 36]] || Frederick Frenger, Jr.|| ''[[Miami Blues]]'' || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Eagle]]  || Frederick Frenger, Jr.|| ''[[Miami Blues]]'' || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt MK IV Series 80 Combat Elite]] || Carter &amp;quot;Doc&amp;quot; McCoy || ''[[The Getaway (1994)|The Getaway]]'' || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Benelli M3 Super 90]] || Carter &amp;quot;Doc&amp;quot; McCoy || ''[[The Getaway (1994)|The Getaway]]'' || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[LAR Grizzly Win Mag]] || Lamont Cranston/The Shadow || ''[[The Shadow]]'' || long slide and extended barrel || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt MK IV Series 80]] || Dave Robicheaux || ''[[Heaven's Prisoners]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 500]] || Dave Robicheaux || ''[[Heaven's Prisoners]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta Model 70|Beretta Model 70 Inox]] || 'Teacher' || ''[[Juror, The|The Juror]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruger Mk II]] || 'Teacher' || ''[[Juror, The|The Juror]]'' || with Suppressor || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[M1911A1|Colt M1911A1]] || 'Teacher' || ''[[Juror, The|The Juror]]'' || Nickel plated || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorcin L25]] || 'Teacher' || ''[[Juror, The|The Juror]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Winchester Model 1886]] || Bob Green || ''[[The Edge (1997)|The Edge]]'' || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Col. Kudrow || ''[[Mercury Rising]]'' || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Colt Gold Cup National Match]] || Mackin || ''[[Thick as Thieves (1999)|Thick as Thieves]]'' || bright stainless|| 1999&lt;br /&gt;
|-&lt;br /&gt;
|  [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|12 Gauge Over/Under Shotgun]] || Jack McCallister || ''[[Fun with Dick and Jane (2005)|Fun with Dick and Jane]]'' || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Jericho 941]]||Alan Hunley||''[[Mission: Impossible - Fallout]]''||||2018 &lt;br /&gt;
|-&lt;br /&gt;
|[[M1917 Revolver]]||Harland Rust||''Rust''||film indefinitely suspended production||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;325&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Model 10]] || Jack Donaghy || ''[[30 Rock]]''  || &amp;quot;The One with the Cast of ''Night Court''&amp;quot; (S3E03) || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Smith &amp;amp; Wesson Schofield]] || Hector Moreda || ''[[30 Rock]]''  || &amp;quot;Generalissimo&amp;quot; (S03E10) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington Model 700]] || Jack Donaghy || ''[[30 Rock]]''  || &amp;quot;Apollo, Apollo&amp;quot; (S03E16) || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Glock 19]] || Jack Donaghy || ''[[30 Rock]]''  || &amp;quot;100&amp;quot; (S05E20) || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Male]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Darkness&amp;diff=1503021</id>
		<title>Army of Darkness</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Darkness&amp;diff=1503021"/>
		<updated>2022-06-02T10:02:25Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Stoeger Coach Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Army of Darkness&lt;br /&gt;
|picture = AODPoster.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|director = [[Sam Raimi]]&lt;br /&gt;
|date= 1992&lt;br /&gt;
|studio=Dino De Laurentiis Communications&amp;lt;br&amp;gt;Renaissance Pictures&lt;br /&gt;
|distributor=Universal Pictures&amp;lt;br&amp;gt;''(USA &amp;amp; Canada)''&amp;lt;br&amp;gt;Metro-Goldwyn-Mayer&amp;lt;br&amp;gt;''(International)''&lt;br /&gt;
|character1=Ash Williams&lt;br /&gt;
|actor1=[[Bruce Campbell]]&lt;br /&gt;
|character2=Sheila&lt;br /&gt;
|actor2=Embeth Davidtz&lt;br /&gt;
|character3=Lord Arthur&lt;br /&gt;
|actor3=Marcus Gilbert&lt;br /&gt;
|character4=Wiseman&lt;br /&gt;
|actor4=Ian Abercrombie&lt;br /&gt;
|character5=Duke Henry the Red&lt;br /&gt;
|actor5=[[Richard Grove]]&lt;br /&gt;
|character6=Blacksmith&lt;br /&gt;
|actor6=Timothy Patrick Quill&lt;br /&gt;
|character7=Gold Tooth&lt;br /&gt;
|actor7=Michael Earl Reid&lt;br /&gt;
|character8=Linda&lt;br /&gt;
|actor8=[[Bridget Fonda]]&lt;br /&gt;
|character9=She-Bitch&lt;br /&gt;
|actor9=Patricia Tallman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Army of Darkness''''' is the 1992 sequel to ''[[The Evil Dead]]'' and ''[[Evil Dead II]]''.  The film picks up from the end of ''[[Evil Dead II]]'', as Ash (again portrayed by [[Bruce Campbell]]) finds himself transported to the Middle Ages and searches for a way to return to his own time.  [[Sam Raimi]] returned as director and this was the first of the series distributed by a major film studio (Universal Pictures) and the decision was made to not use the title ''Evil Dead III'', but rather to have the film stand on its own.  Before its original North American theatrical release, the decision was made to change the film's original filmed ending with the one that takes place in the S-Mart (the original ending can be seen in the &amp;quot;Director's Cut&amp;quot; of the film).  After two decades of rumors of continuing the franchise, a [[Evil Dead (2013)|remake]] produced by both Raimi and Campbell was released in 2013.  In 2015, [[Bruce Campbell]] returned to star as Ash in the Starz television series sequel ''[[Ash vs Evil Dead]]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Stoeger Coach Gun==&lt;br /&gt;
Ash ([[Bruce Campbell]]) wields what appears to be a 12 gauge [[12 Gauge Double Barreled Shotgun|Stoeger Coach Gun]] that he refers to as his &amp;quot;Boomstick&amp;quot;.  He identifies it as a Remington, but it is not.&lt;br /&gt;
&lt;br /&gt;
Ash displays his gun to a group of &amp;quot;primitive screwheads&amp;quot; in his famous ''&amp;quot;This is my Boomstick&amp;quot;'' scene. He fights the &amp;quot;She-Bitch&amp;quot; (Patricia Tallman) soon afterward, has it fired at him by miniature doppelgangers, shoots Evil Ash in the face with it, and uses it once during the final battle. Near the end of the film Ash is seen with the boomstick holstered when he rides off on his horse. Despite only holding two shells, Ash fires this weapon a total of 3 times without reloading during the &amp;quot;This is my Boomstick&amp;quot; scene. He also fires it 4 times without reloading during the &amp;quot;She-Bitch&amp;quot; fight scene. (Every time he fires both shells the shot changes to something else and some soft clicking is heard. Apparently he's a ''very'' fast reloader, especially for a guy with only one hand.)&lt;br /&gt;
[[Image:IGA-Coach-Gun.jpg|thumb|none|500px|The Stoeger IGA 20&amp;quot; Coach side by side Shotgun - 12 gauge. Despite being explicitly named as a &amp;quot;Remington&amp;quot; in the movie, the gun used in the movie is NOT a Remington side by side.]]&lt;br /&gt;
[[Image:Boomstick1.JPG|thumb|none|600px|Ash blows smoke off the barrels after shooting Lord Arthur's (Marcus Gilbert) sword in half.]]&lt;br /&gt;
[[Image:Boomstick3.JPG|thumb|none|600px|''&amp;quot;Alright you primitive screwheads, listen up. You see this? This....is my BOOMSTICK!! It's a 12-gauge double barreled Remington. S-Mart's top-of-the-line. You can find this in the sporting goods department.&amp;quot;'']]&lt;br /&gt;
[[Image:Boomstick5.JPG|thumb|none|600px|''&amp;quot;That's right this sweet baby was made in Grand Rapids, Michigan. Retails for &lt;br /&gt;
about $109.95. It's got a walnut stock, cobalt blue steel, and a hair trigger. That's right, shop smart, shop S-Mart.&amp;quot;'']]&lt;br /&gt;
[[Image:Boomstick6.JPG|thumb|none|600px|''&amp;quot;YOU GOT THAT??&amp;quot;'']]&lt;br /&gt;
[[Image:Boomstick8.JPG|thumb|none|600px|''&amp;quot;Now I swear.....The next one of you primates....even touches me....&amp;quot;'']]&lt;br /&gt;
[[Image:Boomstick9.JPG|thumb|none|600px|''&amp;quot;HYAAAA!!&amp;quot;'' Ash takes aim at the deadite that crawled out of the pit.]]&lt;br /&gt;
[[Image:Boomstick10.JPG|thumb|none|601px|Ash spins his boomstick before holstering it. This shotgun has shorter barrels, they must have used more than one while filming.]]&lt;br /&gt;
[[Image:Boomstick11.JPG|thumb|none|600px|''&amp;quot;Yo, She-Bitch. Let's go.&amp;quot;'' Ash reloads his shotgun to face the She-Bitch.]]&lt;br /&gt;
[[Image:Boomstick12.JPG|thumb|none|600px|The iconic shot of Ash laying the boomstick over his shoulder to shoot the She-Bitch.]]&lt;br /&gt;
[[Image:Boomstick14.JPG|thumb|none|600px|Ash shoves the business end of his Boomstick into Evil Ash's face.]]&lt;br /&gt;
[[Image:Boomstick15.JPG|thumb|none|600px|''&amp;quot;Good......bad....I'm the guy with the gun.&amp;quot;'' Ash shoulders his boomstick after blasting Evil Ash in the face.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1300==&lt;br /&gt;
A [[Winchester Model 1300]] shotgun is briefly seen on a gun case inside the Sporting Goods Department of S-Mart.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester Model 1300 with extended tube &amp;amp; rubber Butt pad - 12 Gauge]]&lt;br /&gt;
[[Image:AODGuncase4.JPG|thumb|none|600px|The Winchester is clearly seen in this scene.]]&lt;br /&gt;
&lt;br /&gt;
==Over and Under Shotgun (O/U)==&lt;br /&gt;
An [[Over and Under Shotgun]] is seen in a gun case inside the Sporting Goods Department.&lt;br /&gt;
[[Image:CZ Redhead.jpg|thumb|none|500px|CZ Redhead Deluxe O/U - 12 Gauge.]]&lt;br /&gt;
[[Image:AODGuncase1.JPG|thumb|none|600px|As Ash breaks the glass to obtain a [[Winchester Model 1892]] Saddle Ring Carbine a clear view of the shotgun is seen.]]&lt;br /&gt;
[[Image:AODGuncase2.JPG|thumb|none|600px|Another clear look at the gun on the left can be seen.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 1892==&lt;br /&gt;
In the theatrical version of the film's ending, Ash is seen wielding a [[Winchester Model 1892]]  Saddle Ring Carbine with a &amp;quot;Trapper&amp;quot; loop handle when a Deadite appears and begins tearing up the S-Mart in the present day. Despite the fact that most lever-actions hold nine to 13 rounds, Ash fires 37 shots in quick succession without reloading. A possible explanation to this is since he has a mechanical hand he can load and fire at the same time, and rather quickly.&lt;br /&gt;
[[Image:As069-model1892eldoradocarb-20-357-38sp.jpg|thumb|none|450px|Winchester 1892 Saddle Ring Carbine with large lever loop - .32WCF/.38-40/.44-40/.25-20.]]&lt;br /&gt;
[[Image:AODGuncase1.JPG|thumb|none|600px|The Carbine right before Ash breaks the glass to obtain it.]]&lt;br /&gt;
[[Image:AoDWinchester11.JPG|thumb|none|600px|''&amp;quot;Lady I'm afraid I'm going to have to ask you to leave the store.&amp;quot;'']]&lt;br /&gt;
[[Image:AODWinchester1.JPG|thumb|none|600px|''&amp;quot;Name's Ash. Housewares.&amp;quot;'']]&lt;br /&gt;
[[Image:AoDWinchester10.JPG|thumb|none|600px|Ash rides on a cart while shooting the deadite with extreme speed.]]&lt;br /&gt;
[[Image:AODWinchester2.JPG|thumb|none|600px|Ash cocking his Saddle Ring Carbine as he pumps a deadite full of lead.]]&lt;br /&gt;
[[Image:AODWinchester3.JPG|thumb|none|600px|A view down the barrel as Ash shoots at the deadite.]]&lt;br /&gt;
[[Image:AODWinchester4.JPG|thumb|none|601px|Sideshot of the carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Parker-Hale M-85==&lt;br /&gt;
Inside the Sporting Goods Department in a gun case along with Shotguns and lever action rifles, a bolt action rifle is seen. It appears to be a [[Parker-Hale M-85]] sniper rifle with a straight bolt.&lt;br /&gt;
[[Image:ParkerHaleRiflescoped.jpg|thumb|500px|none|Parker-Hale 1200 series rifle]]&lt;br /&gt;
[[Image:AODGuncase1.JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;==&lt;br /&gt;
A [[Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;]] is also seen in the sporting goods department of S-Mart.&lt;br /&gt;
[[Image:Winchester66.jpg|thumb|500px|none|Winchester 1866 &amp;quot;Yellow Boy&amp;quot; Carbine - .44 RF]]&lt;br /&gt;
[[Image:AODGuncase1.JPG|thumb|none|600px|A clear view of the Carbine.]]&lt;br /&gt;
[[Image:AODGuncase2.JPG|thumb|none|600px|Another look after he grabs the Saddle Ring Carbine.]]&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
In S-Mart's gun section. Multiple long arms and revolvers can be seen. The only revolver that is seen clearly appears to be a [[Single Action Army]] or more likely a reproduction version.&lt;br /&gt;
[[Image:ColtSAA2ndGenNickel.jpg|thumb|400px|none|2nd Generation Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model - Nickel plated model - .45 LC]]&lt;br /&gt;
[[Image:AODGuncase3.JPG|thumb|none|600px|A clear view of the revolver.]]&lt;br /&gt;
&lt;br /&gt;
{{Evil Dead}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Sam Raimi]]&lt;br /&gt;
[[Category:The Evil Dead]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Paul_Blart_Mall_Cop&amp;diff=1480396</id>
		<title>Paul Blart Mall Cop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Paul_Blart_Mall_Cop&amp;diff=1480396"/>
		<updated>2022-01-29T10:38:29Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* M4A1 */ plural&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PaulBlartMallCop.jpg|thumb|right|300px|''Paul Blart: Mall Cop'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
'''''Paul Blart: Mall Cop''''' is a 2009 comedy starring [[Kevin James]] as the title character, a member of mall security who finds himself the only one able to defend the shopping center against a team of thieves. The film was followed by the 2015 sequel ''[[Paul Blart: Mall Cop 2]]''.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Glock 17]]'s are used by several West Orange police officers in the film.  Veck takes a Glock from one of his accomplices and brandishes it when he talks to Paul about &amp;quot;offing&amp;quot; Amy or his daughter, Maya.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Blart 001.jpg|thumb|none|601px|A West Orange Police officer draws his Glock.]]&lt;br /&gt;
[[Image:Blart 004.jpg|thumb|none|601px|Veck Simms ([[Keir O'Donnell]]) holds the Glock.]]&lt;br /&gt;
[[Image:Blart 014.jpg|thumb|none|601px|A Glock is used by one of &amp;quot;Santa's Helpers&amp;quot; to clear the mall and bank during the takeover.]]&lt;br /&gt;
[[Image:Blart 012.jpg|thumb|none|601px|Chief Brooks ([[Peter Gerety]]) after firing the Glock.]]&lt;br /&gt;
[[Image:Blart 013.jpg|thumb|none|601px|Sgt. Howard ([[Adam Ferrara]]) holds the Glock.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is used by Commander Kent ([[Bobby Cannavale]]).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Blart 011.jpg|thumb|none|601px|Commander Kent ([[Bobby Cannavale]]) with the Beretta 92FS.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles / Carbines=&lt;br /&gt;
==M4A1==&lt;br /&gt;
New Jersey SWAT members are seen carrying [[M4A1]]s fitted with Surefire tactical lights as they prepare to take back the mall.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:Blart 008.jpg|thumb|none|601px|A SWAT officer in the center is armed with the M4A1.]]&lt;br /&gt;
[[Image:Blart 009.jpg|thumb|none|601px|The M4A1 is seen on the left.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Remington 870]] shotguns are seen being used by New Jersey Police Officers to gain access to the loading dock before retreating because of exploding bombs.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|450px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎&lt;br /&gt;
[[Image:Blart 002.jpg|thumb|none|600px|[[Remington 870]] shotguns are seen being used by New Jersey Police Officers to gain access to the loading dock before retreating because of exploding bombs.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Back_4_Blood&amp;diff=1475724</id>
		<title>Back 4 Blood</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Back_4_Blood&amp;diff=1475724"/>
		<updated>2022-01-09T08:57:29Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: They chose to advertise it as being a successor to Left 4 Dead, so it's only fair we fully compare it and get real with the facts. https://www.youtube.com/watch?v=EdRLNUGmFC8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
'''''Back 4 Blood''''' is a 2021 multiplayer survival horror first-person shooter developed by Turtle Rock Studios, including seven of the developers who created the first ''[[Left 4 Dead]]'' game with Valve. It is billed as a spiritual successor to the popular 2008 ''Left 4 Dead'' and 2009 ''[[Left 4 Dead 2]]'' games. Back 4 Blood The game was released for PC, PS4/5 and Xbox One/Series consoles on 12 October 2021.&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta M9A1==&lt;br /&gt;
The [[Beretta M9A1]] appears in-game with a base magazine capacity of 12 rounds. It is the default secondary weapon for Doc. A version converted to firing three-round bursts known as the &amp;quot;M9 Burst&amp;quot; is also available.&lt;br /&gt;
[[File:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle Mark XIX]] appears in-game with a base magazine capacity of 7 rounds. It is the only secondary weapon in the game that fires Sniper Ammo and one of two that can mount optics.&lt;br /&gt;
[[File:Desert_Eagle_Ported.jpg|thumb|none|350px|Desert Eagle Mark XIX with stainless finish, railed and ported barrel, and railed frame - .50 Action Express]]&lt;br /&gt;
[[File:Back 4 Blood, Deagle.jpg|thumb|none|600px|Desert Eagle in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 22==&lt;br /&gt;
A 4th Generation [[Glock 22]] incorrectly appears in-game as the &amp;quot;[[Glock 23]]&amp;quot; with a base magazine capacity of 15 rounds. It is the default secondary weapon for Walker. A version converted to full-auto known as the &amp;quot;Glock 23 Auto&amp;quot; is also available.&lt;br /&gt;
[[File:Glock22.jpg|thumb|none|350px|3rd Generation Glock 22 - .40 S&amp;amp;W]]&lt;br /&gt;
[[File:G23Gen4.JPG|thumb|none|350px|Actual Glock 23 (4th Gen), for comparison - .40 S&amp;amp;W]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
An [[M1911]] variant appears in-game. It has a base magazine capacity of 8 rounds and is the default secondary weapon of Hoffman.&lt;br /&gt;
[[File:KimberWarriorII.jpg|thumb|none|350px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 327 R8==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 327 R8]] appears in-game with a cylinder capacity of 8 rounds. Unlike most other sidearms in the game, it uses Assault Rifle rounds, can mount optics, and cannot have its magazine size increased with upgrades. It is the default secondary weapon of Jim.&lt;br /&gt;
[[File:S%26WModel327.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 327 Performance Center M&amp;amp;P R8 - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5A5]] appears in-game, with a base magazine capacity of 25 rounds. It is the default primary weapon of Doc.&lt;br /&gt;
[[File:H%26KMP5A5.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A5 - 9x19mm Parabellum]]&lt;br /&gt;
[[File:Back 4 Blood, MP5.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A5 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP45]] appears in-game. It has a base capacity of 20 rounds. Notably, the bolt incorrectly retracts automatically when reloaded, similar to the UMP from [[Counter-Strike]].&lt;br /&gt;
[[File:UMP45 RIS.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==IMI Mini Uzi==&lt;br /&gt;
The [[IMI Mini Uzi]] appears in-game, simply called &amp;quot;Uzi&amp;quot;. It has a base magazine capacity of 32 rounds and is the default primary weapon of Evangelo.&lt;br /&gt;
[[File:Imi-mini-uzi.jpg|thumb|none|450px|IMI Mini Uzi - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Intratec TEC-9]] appears in-game. It is depicted as a secondary weapon unlike the other submachine guns and has a base magazine capacity of 20 rounds. It is the default sidearm of Karlee.&lt;br /&gt;
[[File:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm Parabellum]]&lt;br /&gt;
&lt;br /&gt;
==KRISS Vector==&lt;br /&gt;
The [[KRISS Vector]] appears in-game, with a base magazine capacity of 19 rounds.&lt;br /&gt;
[[File:KRISSVectorBlank.jpg|thumb|none|450px|TDI / KRISS USA Gen I Vector with EOTech red dot sight and extended magazine - .45 ACP]]&lt;br /&gt;
[[File:Back 4 Blood, Kriss.jpg|thumb|none|600px|The KRISS.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M4 Super 90]] appears in-game, called the &amp;quot;Super 90&amp;quot;. It has a default capacity of six shells.&lt;br /&gt;
[[File:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 gauge]]&lt;br /&gt;
[[File:Super 90, Back 4 Blood.jpg|thumb|none|600px|Super 90 in game.]]&lt;br /&gt;
&lt;br /&gt;
==MPS AA-12 CQB==&lt;br /&gt;
The [[AA-12|MPS AA-12 CQB]] appears in-game, with a default drum capacity of 12 shells.&lt;br /&gt;
[[File:AA-12_CQB.jpg|thumb|none|450px|MPS AA-12 CQB - 12 gauge]]&lt;br /&gt;
[[File:Back 4 Blood, AA-12.jpg|thumb|none|600px|AA-12 shown in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The [[Remington 870]] appears in-game, under the name of &amp;quot;870 Express&amp;quot;. It has a capacity of 8 shells and is the default primary weapon of Holly. A sawn-off variant called the &amp;quot;Tac-14&amp;quot; is also available, holding 3 shells. It is the default primary weapon of Hoffman.&lt;br /&gt;
[[File:Remington870NewModel.jpg|thumb|none|450px|Remington 870 with synthetic furniture - 12 gauge]]&lt;br /&gt;
[[File:SawnoffShotgun2.jpg|thumb|none|450px|Sawn-off Remington 870 - 12 gauge]]&lt;br /&gt;
[[File:Pump Shotgun, Back 4 Blood.jpg|thumb|none|600px|Wielding a scattergun as things heat up.]]&lt;br /&gt;
[[File:Back 4 Blood, Pump, Silencer.jpg|thumb|none|600px|The shotgun equipped with a Salvo-12 silencer.]]&lt;br /&gt;
[[File:Sawed Off, Back 4 Blood.jpg|thumb|none|600px|The sawed-off variant.]]&lt;br /&gt;
&lt;br /&gt;
==Sawn-off Double Barrel Shotgun==&lt;br /&gt;
A [[Sawn-off Double Barreled Shotgun]] appears in-game, referred to as &amp;quot;The Belgian&amp;quot;. It fires both shells at once and is the default sidearm of Mom.&lt;br /&gt;
[[File:RossiOverlandShortSBS.jpg|thumb|none|450px|Sawn-off Rossi Overland - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] appears in-game as the &amp;quot;AK-47&amp;quot; and has a railed polymer handguard. It has an underloaded capacity of 20 rounds by default and is the default primary weapon of Karlee.&lt;br /&gt;
[[File:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:AK-101.jpg|thumb|none|450px|AK-101 with railed handguard, for comparison - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==AR-15 Carbine Variant==&lt;br /&gt;
An AR-15 based carbine appears in-game as the &amp;quot;M4 Carbine&amp;quot;. It has 25 rounds by default in a 30 round PMAG and is the default primary weapon of Walker.&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[FN SCAR-H]] appears in-game with a black finish and a vertical foregrip.&lt;br /&gt;
[[File:FN_SCAR-H_STD.jpg|thumb|none|450px|3rd Generation FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M14 Variant==&lt;br /&gt;
An [[M14]] variant appears in-game, referred to as the &amp;quot;M1A&amp;quot;. It has a default capacity of 10 rounds and is the default primary weapon of Jim.&lt;br /&gt;
[[File:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
The [[M16A4]] appears in-game. It holds 20 rounds in a 30 round magazine, correctly depicted as firing in bursts.&lt;br /&gt;
[[File:M16A4Standard.jpg|thumb|none|450px|M16A4 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
The [[Ruger Mini-14]] appears in-game, likely in a nod to its appearance in [[Left 4 Dead]], with a 15 round magazine by default. It is known in-game as the &amp;quot;Ranch Rifle&amp;quot; and is the default primary weapon of Mom.&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|450px|none|Ruger Mini-14 (pre-2005 production) - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Back 4 Blood, Mini-14.jpg|thumb|600px|none|The Ranch Rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] appears in-game, with a base magazine capacity of 5 rounds.&lt;br /&gt;
[[File:Barrett_m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Unknown bolt-action rifle==&lt;br /&gt;
An unknown bolt-action rifle, possibly a Ruger, appears as the &amp;quot;Phoenix 350L&amp;quot;. It has a base magazine capacity of 5 rounds.&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M249-E2 SAW==&lt;br /&gt;
The [[M249 SAW]] appears in-game. It shares a unique quirk with the RPK in that it gains accuracy with sustained fire. It has a base magazine capacity of 80 rounds.&lt;br /&gt;
[[File:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|FN M249-E2 SAW - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Back 4 Blood, Mini.jpg|thumb|none|600px|FN M249 in game.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK]] appears in-game, shown with wooden furniture. It has a magazine capacity of 40 rounds and gains accuracy with sustained fire, much like the M249.&lt;br /&gt;
[[File:RPK right side.jpg|thumb|none|450px|RPK with cleaning rod removed, folded bipod and 40-round magazine - 7.62x39mm]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
The [[M67 hand grenade]] appears in-game, purchasable from vendors and randomly placed in the game itself. It is treated as an impact grenade without a fuse.&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|250px|M67 hand grenade]]&lt;br /&gt;
[[File:Back 4 Blood, Grenade.jpg|thumb|none|600px|Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted &amp;amp; Emplaced Weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
The [[General Dynamics GAU-17/A]] appears in-game as a controllable, mounted turret that can be moved around by the player. It first appears at the end of the first mission, &amp;quot;Evansburgh&amp;quot;. Minigun turrets appear periodically throughout the game, some of which must be opened from locked crates.&lt;br /&gt;
[[File:GAU-17A_HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M119 Howitzer==&lt;br /&gt;
On one of the maps, an M119 Howitzer is a usable weapon and necessary to completing the round.&lt;br /&gt;
[[File:Back 4 Blood, 105, Pic 1.jpg|thumb|none|600px|The artillery.]]&lt;br /&gt;
[[File:Back 4 Blood, 105, Pic 2.jpg|thumb|none|600px|The howitzer being loaded.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1458237</id>
		<title>L.A. Noire</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=L.A._Noire&amp;diff=1458237"/>
		<updated>2021-11-19T03:48:38Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = L.A. Noire&lt;br /&gt;
|picture = La noire poster.jpg&lt;br /&gt;
|caption = Boxart&lt;br /&gt;
|series= L.A. Noire&lt;br /&gt;
|date= 17 May 2011&lt;br /&gt;
|developer= Team Bondi&lt;br /&gt;
|platforms= PlayStation 3, Xbox 360, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One&lt;br /&gt;
|publisher= Rockstar Games&lt;br /&gt;
|genre= Action-adventure&lt;br /&gt;
}}&lt;br /&gt;
'''''L.A. Noire''''' is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the game's interrogation segments, where reading suspects' faces is vital to solving the several cases given. &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Usable Weapons=&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1===&lt;br /&gt;
The [[Colt M1911A1]] .45 pistol is  prominently used in the game as sidearm of the protagonist Detective Cole Phelps (voice of Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm and it pops up periodically in the game in crime scenes and in the hands of criminals. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a sly nod to Rockstar Games who published the game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]]&lt;br /&gt;
[[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun texture is just mirrored to the right side.]]&lt;br /&gt;
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]]&lt;br /&gt;
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]]&lt;br /&gt;
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive &amp;quot;Detective Sharpshooter Suite&amp;quot;. Note the better detailed model, albeit still lacking the barrel bushing. Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]]&lt;br /&gt;
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]]&lt;br /&gt;
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the &amp;quot;Street Crimes&amp;quot; that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.&lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]]&lt;br /&gt;
[[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]]&lt;br /&gt;
[[Image:La noire.jpg|thumb|none|600px|Bekowsky with his Detective Special drawn while he and Cole investigate a crime scene.]]&lt;br /&gt;
[[Image:Colt_DS_LAN.jpg|600px|thumb|none|A masked bank robber aims a Colt Detective Special during the opening shootout.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Police Positive===&lt;br /&gt;
The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop in the first chapter. Strangely, it also appears as Bekowsky's sidearm in &amp;quot;Marriage Made in Heaven&amp;quot; when chasing Sabo, despite him carrying a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith &amp;amp; Wesson Model 15 (at the time, called a &amp;quot;Combat Masterpiece&amp;quot;), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It's ID'd as a Police Positive due to it sharing resemblance to the [[Colt Detective Special]], which is both accurate to the real world firearms and probably a simple reuse of the DS's model with a different barrel.&lt;br /&gt;
[[File:Second Colt Police Positive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:LANoireColtPolicePositive.jpg|600px|thumb|none|Bekowsky and Phelps stand over Sabo, Bekowsky armed with the Police Positive. Note the short ejector rod, just like the Detective Special model.]]&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears &amp;quot;The Broderick&amp;quot; DLC suit and like Kelso's original gun, is nickel plated.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]]&lt;br /&gt;
[[File:La_noire_bonuses_detailed1298591054.jpg‎|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in &amp;quot;The Broderick&amp;quot; suit.]]&lt;br /&gt;
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
Cole Phelps, most of the LAPD and plenty of criminals use the [[Ithaca 37]] as their primary shotgun. Notably used by Leroy Sabo in the &amp;quot;Marriage Made In Heaven&amp;quot; case in the Traffic desk as well as by Phelps in the game's opening bank shootout. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]]&lt;br /&gt;
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]]&lt;br /&gt;
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the &amp;quot;Marriage Made In Heaven&amp;quot; case.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Browning Automatic Rifle M1918A2===&lt;br /&gt;
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as some IJA soldiers in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.&lt;br /&gt;
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:Barlanoire.JPG|thumb|601px|none|Cole examines the henchman's BAR.]]&lt;br /&gt;
[[Image:Barlanoire2.JPG|thumb|601px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]]&lt;br /&gt;
[[File:LANoir-14.jpg|thumb|none|601px|Cole carries his BAR in a pre-release screenshot, hence why he's carrying the gun with Detective Galloway, way before the gun shows up in-game.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier use a BAR on the left most likely picked up from fallen US Marines.]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootouts, street crimes and during cases. It also appears in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, for reasons unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]]&lt;br /&gt;
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===M1A1 Thompson===&lt;br /&gt;
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case &amp;quot;Reefer Madness&amp;quot;. There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.&lt;br /&gt;
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable &amp;quot;Sharpshooter&amp;quot; costume) armed with the &amp;quot;Chicago Piano Gun&amp;quot;, note the clipping with Cole's right hand and the inaccurate drum mag.]]&lt;br /&gt;
[[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]]&lt;br /&gt;
[[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===M2 Flamethrower===&lt;br /&gt;
An [[M2 Flamethrower]] is an optional weapon in the last mission &amp;quot;A Different Kind Of War&amp;quot;, although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.&lt;br /&gt;
&lt;br /&gt;
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]]&lt;br /&gt;
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]]&lt;br /&gt;
&lt;br /&gt;
=Non-Usable Weapons=&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Registered Magnum ===&lt;br /&gt;
An engraved, snubnose [[Smith &amp;amp; Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a &amp;quot;S&amp;amp;W Model 27 Registered Magnum&amp;quot; and it's only available by special order. While special order is correct for a custom gun like it, the use of &amp;quot;Model 27&amp;quot; is inaccurate as S&amp;amp;W didn't begin using the &amp;quot;Model X&amp;quot; designation until 1957. &lt;br /&gt;
[[Image:SWRM3.JPG|thumb|none|400px|Smith &amp;amp; Wesson Registered Magnum - .357 Magnum. This particular S&amp;amp;W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]]&lt;br /&gt;
[[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the &amp;quot;Remington Guns&amp;quot; poster and the rack filled with Ithaca 37's and other rifles.]]&lt;br /&gt;
[[Image:Sw27noire.JPG|thumb|none|601px|Cole finds the revolver at the crime scene.]]&lt;br /&gt;
&lt;br /&gt;
===FN Model 1922===&lt;br /&gt;
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the &amp;quot;Buyer Beware&amp;quot; case, it is identified by the gunshop owner as an &amp;quot;FN Browning Model 1922, Europeans love 'em but they're hard to come by over here.&amp;quot; While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's simple brown wood grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring back.&lt;br /&gt;
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]]&lt;br /&gt;
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]]&lt;br /&gt;
[[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 30===&lt;br /&gt;
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith &amp;amp; Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as &amp;quot;.32 caliber&amp;quot; which helps ID it as the Model 30.&lt;br /&gt;
[[File:S&amp;amp;W Model 30 snub Nickel.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 30 with 2&amp;quot; barrel and nickel finish - .32 S&amp;amp;W Long]]&lt;br /&gt;
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith &amp;amp; Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]]&lt;br /&gt;
[[File:ScreenHunter 02 Jun. 18 22.24.jpg|thumb|none|600px|The cylinder clearly holds six shots, so it can't be a Smith &amp;amp; Wesson Model 36, which only holds five and the 36 wasn't made in .32. Note the dented primer on one of the rounds, fired by Candy only seconds earlier.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 10===&lt;br /&gt;
Cole finds a Smith &amp;amp; Wesson Model 10 (presumably the early &amp;quot;M&amp;amp;P&amp;quot; or &amp;quot;Victory&amp;quot; model) inside a suspect's house in the &amp;quot;Reefer Madness&amp;quot; Vice case. &lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|400px|thumb|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:LANoireS&amp;amp;WHandgun.jpg|600px|thumb|none|Cole picks up a Smith &amp;amp; Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read &amp;quot;Smith &amp;amp; Wesson&amp;quot; on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have &amp;quot;loved guns&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1851 Navy===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Colt 1851 Navy]] cap and ball revolvers.&lt;br /&gt;
[[File:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 1875===&lt;br /&gt;
Seen in the display windows of gunshops in the game are ornate [[Remington 1875]] revolvers.&lt;br /&gt;
[[Image:Remington1875Q&amp;amp;D.jpg‎‎|thumb|none|400px|The custom engraved Remington 1875 used by [[Gene Hackman]] in ''[[The Quick and the Dead (1995)]]'' - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
[[M1 Carbine]]s are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|400px|WWII era M1 Carbine - .30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Bolt Action .22 Rifle===&lt;br /&gt;
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.&lt;br /&gt;
&lt;br /&gt;
==Heavy Machine Gun==&lt;br /&gt;
&lt;br /&gt;
===Nambu Type 92 Heavy Machine Gun===&lt;br /&gt;
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 heavy machine gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]]&lt;br /&gt;
[[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]]&lt;br /&gt;
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category: Mystery]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Terminator_2:_Judgment_Day&amp;diff=1453079</id>
		<title>Terminator 2: Judgment Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Terminator_2:_Judgment_Day&amp;diff=1453079"/>
		<updated>2021-11-08T08:13:44Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Special */ &amp;quot;a nineteen&amp;quot;, not &amp;quot;an nineteen&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = ''Terminator 2: Judgment Day'' &lt;br /&gt;
|picture = Terminator_2_Poster.jpg&lt;br /&gt;
|caption = ''Theatrical Release Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[James Cameron]]&lt;br /&gt;
|date= 1991&lt;br /&gt;
|language = &lt;br /&gt;
|studio=Carolco Pictures&lt;br /&gt;
|distributor=Carolco Pictures&lt;br /&gt;
|character1=The Terminator (T-800)&lt;br /&gt;
|actor1=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character2=Sarah Connor&lt;br /&gt;
|actor2=[[Linda Hamilton]]&lt;br /&gt;
|character3=John Connor&lt;br /&gt;
|actor3=[[Edward Furlong]]&lt;br /&gt;
|character4=T-1000&lt;br /&gt;
|actor4=[[Robert Patrick]]&lt;br /&gt;
|character5=Miles Dyson&lt;br /&gt;
|actor5=[[Joe Morton]]&lt;br /&gt;
|character6=SWAT team leader&lt;br /&gt;
|actor6=[[Dean Norris]]&lt;br /&gt;
|character7=Enrique&lt;br /&gt;
|actor7=[[Castulo Guerra]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''''Terminator 2: Judgment Day''''' is the 1991 sequel to ''[[The Terminator]]''. The second installment in ''[[Terminator|The Terminator]]'' film series was co-written and helmed by original ''[[Terminator]]'' director [[James Cameron]] and [[Arnold Schwarzenegger]] returns as a different Terminator, this time reprogrammed and sent back to present day to protect the future leader of the Resistance from a new and more terrifying threat. Schwarzenegger would star again as the Terminator in a second sequel, 2003's ''[[Terminator 3: Rise of the Machines]]'' and aside from a cameo via CGI in 2009's ''[[Terminator Salvation]]'', would not return to the world of ''The Terminator'' until 2015's ''[[Terminator: Genisys]]''.  In 2019, Schwarzenegger would once again be back in ''[[Terminator: Dark Fate]]'', a direct sequel to T2 that ignores ''Terminator 3'', ''Salvation'', and ''Genisys''. ''Dark Fate'' would also would mark the return of [[James Cameron]], this time as producer, as well as [[Linda Hamilton]] as Sarah Connor.&lt;br /&gt;
&lt;br /&gt;
'''See the [[Talk:Terminator 2: Judgment Day|Discussion]] section for some interesting and detailed non-gun-related trivia on the film.'''&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
Upon arriving in the present (believed to be 1995 in the film), the Terminator T-800 Model 101 ([[Arnold Schwarzenegger]]) enters a biker bar and takes the clothes and firearm off a biker. As he prepares to leave on the biker's Harley Fatboy, the T-800 is confronted by the bar owner ([[Peter Schrum]]), who fires a warning shot from his sawed-off [[Winchester Model 1887|Winchester 1887]]. The Terminator coolly walks over and snatches the gun from his hand. The Terminator keeps the gun as his main weapon for a good portion of the film until he comes upon Sarah Connor's ([[Linda Hamilton]]) armory, where superior weapons are at his disposal.&lt;br /&gt;
&lt;br /&gt;
Three versions of the gun were used during filming. The first was the iconic &amp;quot;Rosebox Shotgun&amp;quot; with a sawed off barrel and stock and the trigger guard cut out. This is the gun seen through most of the film. The second version had a large lever loop so the gun could be flip cocked one-handed while riding a motorcycle (similar to the actions seen in ''[[True Grit (1969)|True Grit]]'' and ''[[Rifleman, The|The Rifleman]]'') - James Cameron says in the commentary how Arnold accidentally picked up the wrong shotgun and tried to flip cock it and nearly broke three fingers. The third gun was the rubber prop gun for stunt work. Despite having a five round tube magazine plus one in the chamber, the gun is often shown firing seven or eight rounds before reloading. It is possible to &amp;quot;hot-load&amp;quot; the gun to hold seven rounds by placing a round directly on the carrier after loading five into the magazine and then another round on top, so that closing the action will chamber said round. Doing so is fairly risky, as closing the action too quickly can discharge the gun.&lt;br /&gt;
&lt;br /&gt;
Since Winchester had stopped producing the Winchester 1887 shotgun before the film, the armorers had to find pristine condition guns which were no longer in production! The guns in the film are indeed genuine Winchester shotguns and not a foreign copy such as the Norinco YL1887L (which wasn't released until 2002) or any of the Aldo Uberti copies (they weren't producing an 1887 shotgun at the time). The report of the shotgun is said to be two cannons firing at once, or a mixture of a rifle, a cannon and a lion's roar.&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|450px|none|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'']]&lt;br /&gt;
[[Image:Win1887shotgunT2.jpg|thumb|none|450px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 gauge. Note the metal plate on the lever for better handling during flip-cocking.]]&lt;br /&gt;
[[Image:T2heroShotgun1.jpg‎|thumb|none|450px|Another angle of the sawed-off large-lever loop Winchester 1887 used by [[Arnold Schwarzenegger]] in the movie. This is the one on the right in the picture below.]]&lt;br /&gt;
[[Image:ShotgunsT2props.jpg|thumb|none|450px|The three prop Winchester 1887 shotguns used in the film. The one on the left is the &amp;quot;Rosebox Shotgun&amp;quot;, the one in the center is the rubber stunt prop, and the one to the right is the large lever loop shotgun for one-handed flip cocking.]]&lt;br /&gt;
[[Image:T2JDWin1887-2.jpg|thumb|none|601px|The Terminator takes the shotgun from the bar owner ([[Peter Schrum]]).]]&lt;br /&gt;
[[Image:T2JDWin1887-4.jpg|thumb|none|600px|The Terminator protects John Connor ([[Edward Furlong]]) from the T-1000's ([[Robert Patrick]]) bullet barrage. Note the Winchester &amp;quot;RA&amp;quot; (Repeating Arms) insignia on the receiver.]]&lt;br /&gt;
[[Image:T2JDWin1887-6.jpg|thumb|none|601px|The Terminator ([[Arnold Schwarzenegger]]) flip-cocks his Winchester 1887.]]&lt;br /&gt;
[[Image:T2JDWin1887-7.jpg|thumb|none|600px|The Terminator fires his Winchester 1887 shotgun at the T-1000 as he pursues John with a Freightliner truck.]]&lt;br /&gt;
[[Image:T2JDWin1887-10.jpg|thumb|none|601px|The Terminator chambers a live round after the Freightliner truck blows up from gas leakage and an electrical spark (which in reality wouldn't happen like that with Diesel fuel).  Shortly thereafter in a nearby alleyway the Terminator ejects a shell and it makes the distinctive sound of an empty shell when it hits the pavement.]]&lt;br /&gt;
[[Image:T2JDWin1887-11.jpg|thumb|none|601px|The Terminator shoots the T-1000 in the mental hospital. Note how the Stan Winston prop is already falling apart before it is shot.]]&lt;br /&gt;
[[Image:T2JDWin1887-13.jpg|thumb|none|601px|John reloads the Terminator's shotgun in the backseat of a stolen police cruiser. Since this film was back in the good old days when you could tell a shotgun shell by its color, these rounds are clearly slugs.]]&lt;br /&gt;
[[Image:T2JDWin1887-15.jpg|thumb|none|601px|The Terminator shoots the T-1000 off the back of their car.]]&lt;br /&gt;
[[Image:T2JDWin1887-16.jpg|thumb|none|601px|The Terminator ([[Arnold Schwarzenegger]]) points his 1887 shotgun at Enrique ([[Castulo Guerra]]).]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDWin1887-17special.jpg|thumb|none|400px|Director [[James Cameron]] fires the large lever 1887 shotgun.]]&lt;br /&gt;
[[Image:T2JDWin1887-18special.jpg|thumb|none|400px|''&amp;quot;The Rifleman would be proud.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 with Folding Stock==&lt;br /&gt;
Near the end of the film, Sarah Connor ([[Linda Hamilton]]) engages the T-1000 using a [[Remington 870 Folding Stock|Remington 870 with Folding Stock]] she took from a SWAT van, outfitted with a high-capacity magazine tube and a spare shotshell holder on the stock, each shot knocking her opponent progressively closer to the pit of molten steel in the mill, until running out of ammo, frustratingly close to knocking the T-1000 into the pit. One of the police officers outside Cyberdyne is also seen using one.&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg|thumb|none|500px|Remington 870 Folding Stock with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:T2JDRem870folder-1.jpg|thumb|none|601px|A police officer takes cover from the Minigun barrage with a Remington 870 folder in hand. Judging by the way he holds the weapon in one hand, swinging it around even while taking cover, the shotgun is actually a lightweight rubber replica used for stunt work.]]&lt;br /&gt;
[[Image:T2JDRem870folder-2.jpg|thumb|none|601px|Sarah takes one of the two Remington 870 folders out of the SWAT van.]]&lt;br /&gt;
[[Image:T2JDRem870folder-3.jpg|thumb|none|601px|Sarah loads a slug into her Remington 870 folder as the T-1000 approaches.]]&lt;br /&gt;
[[Image:T2JDRem870folder-4.jpg|thumb|none|601px|Sarah ([[Linda Hamilton]]) shoots the T-1000 with the 870 folder. This is kind of an awkward way to hold it, but she had to quickly chamber a shell and fire as the T-1000 was approaching.]]&lt;br /&gt;
[[Image:T2JDRem870folder-6.jpg|thumb|none|601px|Sarah tries to load another round into her 870 but the T-1000 stops her.]]&lt;br /&gt;
[[Image:T2JDRem870folder-7.jpg|thumb|none|601px|Sarah picks up the 870 after the T-1000 starts to fight with the T-800 instead. A notable piece of continuity in this scene involves the number of rounds Sarah has left - before being overpowered and disarmed by the T-1000, Sarah drops one shell trying to reload, chambers another (but never gets the chance to fire it), and in this shot five more are visible in the shotshell holder atop the gun, making for a total of seven rounds. Later, when she fires on the T-1000 and almost knocks it into the pit, she does indeed discharge seven rounds before running dry.]]&lt;br /&gt;
[[Image:T2JDRem870folder-9.jpg|thumb|none|601px|''&amp;quot;Get out of the way, John!&amp;quot;'' &amp;lt;BR&amp;gt; Sarah shoots the T-1000 when he tries to imitate her to lure John to him. [[Linda Hamilton]]'s twin sister Leslie Hamilton Gearren played the role of the imitator.]]&lt;br /&gt;
[[Image:T2JDRem870folder-10.jpg|thumb|none|601px|Sarah continues to fire at the T-1000 with her Remington 870 folder. This is blank flame.]]&lt;br /&gt;
[[Image:T2JDRem870folder-11.jpg|thumb|none|601px|The gun clicks empty with the T-1000 just inches from the ledge.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDRem870folder-12special.jpg|thumb|none|400px|[[Linda Hamilton]] fires a Remington 870 folder during weapons training.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Enrique ([[Castulo Guerra]]) is seen carrying a [[Mossberg 590]] shotgun when Sarah, John, and the Terminator arrive at his home in the Mojave desert. Later on, a SWAT officer is seen firing a 590 at the SWAT van Sarah, John, and The Terminator use to escape from Cyberdyne in. &lt;br /&gt;
 &lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with bayonet lug and heat shield - 12 gauge]]&lt;br /&gt;
[[Image:T2JDMossberg590-1.jpg|thumb|none|600px|Enrique jumps out with his Mossberg 590 at the ready.]]&lt;br /&gt;
[[Image:T2JDMossberg590-2.jpg|thumb|none|600px|Enrique with his Mossberg. Note the Vietnam Era M1955 USMC vest.]]&lt;br /&gt;
[[Image:T2JDMossberg590-3.jpg|thumb|none|600px|Enrique ([[Castulo Guerra]]) with his Mossberg 590.]]&lt;br /&gt;
[[Image:T2JDMossberg590-4.jpg|thumb|none|601px|A SWAT officer fires his Mossberg 590 at the SWAT van.]]&lt;br /&gt;
&lt;br /&gt;
==High Standard Model K-1200 Riot Standard==&lt;br /&gt;
Several [[High Standard Flite King Shotgun Series|High Standard K-1200 Riot Standard Model Shotguns]] are seen in the Mojave Desert armory. The Terminator is seen carrying a few out.&lt;br /&gt;
[[Image:HighStandardK120Shotgun.jpg|thumb|none|500px|High Standard FLITE KING K-1200 Riot '''Standard''' Model (Catalog #8111) - 12 gauge]]&lt;br /&gt;
[[Image:T2JDM16A1-AKM-Win1300.jpg|thumb|none|601px|Several High-Standard K-1200 shotguns are seen on the armory wall.]]&lt;br /&gt;
[[Image:T2JDWin1300-2.jpg|thumb|none|601px|The Terminator picks up a High Standard shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
In a surveillance footage photo shown to Sarah, a [[Franchi SPAS-12]] shotgun is seen in the left hand of the Terminator during the assault on the police station from [[The Terminator|the first film]].&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|500px|Franchi SPAS-12 - 12 gauge]]&lt;br /&gt;
[[Image:T2JDSPAS-12.jpg|thumb|none|601px|A surveillance footage photo shows the Terminator from [[The Terminator|the first film]] wielding a Franchi SPAS-12.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-15==&lt;br /&gt;
A future resistance soldier is seen firing a [[Franchi SPAS-15]] during the future battle scene.&lt;br /&gt;
[[Image:Franchi spas15.jpg|thumb|none|500px|Franchi SPAS-15 - 12 gauge]]&lt;br /&gt;
[[Image:T2JDSPAS-15-1.jpg|thumb|none|601px|A resistance soldier readies his Franchi SPAS-15.]]&lt;br /&gt;
[[Image:T2JDSPAS-15-2.jpg|thumb|none|601px|A resistance soldier fires his Franchi SPAS-15.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Several LAPD officers outside the Cyberdyne building are armed with standard [[Remington 870]] shotguns.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
[[Image:T2JDRem870-1.jpg|thumb|none|601px|An LAPD officer aims his Remington 870.]]&lt;br /&gt;
[[Image:T2JDRem870-2.jpg|thumb|none|601px|Another officer aims his Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Other LAPD officers outside the Cyberdyne building are seen armed with [[Ithaca 37]] shotguns.&lt;br /&gt;
[[Image:Ithaca37 DSPS.jpg|thumb|none|500px|Ithaca Model 37 Deer Slayer Police Special (note the rifle sights and riot-length barrel) - 12 gauge]]&lt;br /&gt;
[[Image:T2JDIthaca37-1.jpg|thumb|none|601px|An LAPD officer readies his Ithaca 37.]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Series 70/Detonics 1911 Hybrid==&lt;br /&gt;
When the Terminator ([[Arnold Schwarzenegger]]) first arrives in the present, he enters a biker bar and asks The Cigar Smoking Biker ([[Robert Winley]]) to give him his clothes, his boots, and his motorcycle. After a fight breaks out, the Terminator throws the biker on a stove's hot burners and burns him badly. He then tries to draw his custom [[M1911A1|Colt Series 70/Detonics 1911 Hybrid]] but is unable to chamber it and has the gun taken from him. Later when John and the T-800 break Sarah out of the mental hospital, she takes the Colt/Detonics 1911 and fires it at the T-1000 and keeps it as her sidearm until she retrieves her own custom Detonics 1911. During the shootout at Cyberdyne, the T-800 uses the 1911 to wound all of the SWAT officers in the lobby before the gun goes empty and he tosses it away. Even though he is never seen picking it back up, he somehow has it tucked in his pants and ready to shoot the T-1000, frozen in liquid nitrogen, at the end of the film. In all scenes but one, the pistol is reloaded after every 8 rounds fired. &lt;br /&gt;
&lt;br /&gt;
The pistol is built with a [[Colt MK IV Series 70|Colt Series 70]] slide and [[Detonics ScoreMaster|Detonics]] frame with Pachmayr grips, an ambidextrous safety, and chambered in 9mm (because .45s didn't cycle well as blanks at the time).&lt;br /&gt;
[[Image:T2M1911detonicsprop.jpg|thumb|none|350px|The Colt Series 70/Detonics 1911 hybrid pistol used in the film - 9x19mm]]&lt;br /&gt;
[[Image:Coltserie709mm.jpg|thumb|none|350px|Scan from the DVD extras showing the custom built Colt Series 70/Detonics 1911 that was used in the film.]]&lt;br /&gt;
[[Image:T2JDColtonics-1.jpg|thumb|none|601px|The Biker tries to chamber his Colt/Detonics 1911, but his hands are too burnt to do it. A smart man keeps his 1911 &amp;quot;Condition One&amp;quot; - chambered, hammer cocked, with the safety on. This &amp;quot;cocked and locked&amp;quot; method of carry, however, is not recommended to anyone who hasn't been properly trained to do so.]]&lt;br /&gt;
[[Image:T2JDColtonics-2.jpg|thumb|none|601px|The Terminator ([[Arnold Schwarzenegger]]) pulls the slide back on the &amp;quot;Coltonics&amp;quot; 1911.]]&lt;br /&gt;
[[Image:T2JDColtonics-4.jpg|thumb|none|601px|The Terminator chambers the Colt/Detonics 1911 when he tries to terminate Jock #2 (Gerard G. Williams) before John intervenes. Note the tapered barrel, confirming that the slide/barrel is from a 9mm converted [[Colt MK IV Series 70]].]]&lt;br /&gt;
[[Image:T2JDColtonics-6.jpg|thumb|none|601px|Sarah takes the Colt/Detonics 1911 and fires it at the T-1000 on the roof of the elevator at the mental hospital. During this scene, Linda Hamilton didn't put her earplugs in properly and suffered permanent hearing damage - This is no surprise since shooting a gun in an elevator leaves no place for the sound to dissipate except right into the shooter's ears. The Terminator's shotgun being fired didn't help either.]]&lt;br /&gt;
[[Image:T2JDColtonics-7.jpg|thumb|none|601px|Sarah orders an officer to get out of his cruiser. Note how the safety is on yet seconds later she fires a shot into his windshield.]]&lt;br /&gt;
[[Image:T2JDColtonics-9.jpg|thumb|none|601px|Sarah fires the Colt/Detonics 1911 at the T-1000 as he pursues their car.]]&lt;br /&gt;
[[Image:T2JDColtonics-10.jpg|thumb|none|600px|Sarah keeps the Colt/Detonics 1911 tucked in her pants. Unlike the biker, she ''is'' smart enough to keep the gun &amp;quot;Condition One&amp;quot;.]]&lt;br /&gt;
[[Image:T2JDColtonics-11.jpg|thumb|none|600px|Sarah Connor ([[Linda Hamilton]]) points the Colt/Detonics 1911 at Enrique.]]&lt;br /&gt;
[[Image:T2JDColtonics-13.jpg|thumb|none|601px|The Terminator wounds the SWAT officers in the lobby with the Colt/Detonics 1911, and then tosses the empty gun to the ground. This appears to be a continuity error as the Terminator still has the pistol in the factory.]]&lt;br /&gt;
[[Image:T2JDColtonics-15.jpg|thumb|none|600px|''&amp;quot;Hasta la vista, baby.&amp;quot;'' &amp;lt;BR&amp;gt; The Terminator ([[Arnold Schwarzenegger]]) prepares to fire the &amp;quot;Coltonics&amp;quot; 1911 at the T-1000, which eventually shatters him into pieces after he is frozen in liquid nitrogen. (Note &amp;quot;Coltonics&amp;quot; is a slang for the use of Colt and Detonics pistols to build the custom handgun he uses, it is not an industry accepted term.)]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDColtonics-19special.jpg|thumb|none|400px|Weapons instructor Uzi Gal (not to be confused with Uziel Gal, the Israeli weapon designer, and namesake of the previous movie's Uzi, who moved to the U.S. just around the time the movie was made) teaches Linda Hamilton how to fire a 1911.]]&lt;br /&gt;
[[Image:T2JDColtonics-20special.jpg|thumb|none|400px|Linda fires the 1911.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
When the T-1000 ([[Robert Patrick]]) first enters present day Los Angeles, he is seen taking a [[Beretta 92FS]] off a fallen LAPD officer. He is then seen notably firing the pistol at John Connor ([[Edward Furlong]]) during the confrontation with the T-800 ([[Arnold Schwarzenegger]]) in the back hallway of the mall. It should be noted that Patrick's 92FS is modified to have a left-handed magazine release button; a reversible magazine catch became a standard feature for the 92 series since the 92F model, and now is almost mandatory for any modern pistol. LAPD officers outside of the Cyberdyne building are also seen with their issued Beretta 92FS. Two kids outside the Mojave Desert gas station can be seen playing with a pair of toy Beretta 92FS' as well.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-1.jpg|thumb|none|600px|The T-1000 ([[Robert Patrick]]) checks the chamber on the officer's Beretta 92FS. When he releases the slide, the sound of a slide racking back and forth is heard.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-2.jpg|thumb|none|601px|The T-1000 readies his Beretta 92FS at the sight of John.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-3.jpg|thumb|none|600px|The T-1000 fires his Beretta 92FS. [[Robert Patrick]] does an excellent job of not flinching in the film and thoroughly convinces the viewers that he is an emotionless killer and not some wimpy actor who's touching a gun for the first time. The odd thing is that, when fired, his pistol sounds like it's silenced, even though it's obviously not.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-4.jpg|thumb|none|601px|Despite inaccurately firing about 21 shots from a 15 shot magazine, the T-1000 does an excellent reload, grabbing a fresh magazine while dropping out the empty one at the same time. Note that while the shot is not inverted (as can be seen from the position of slide release and trigger bar) the T-1000 releases the empty magazine with his left thumb, thanks to his 92FS's inverted magazine release button.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-5.jpg|thumb|none|601px|Two kids in the desert fight with two toy Beretta 92FS'.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-6.jpg|thumb|none|601px|Officers outside of Cyberdyne with their Beretta 92FS' drawn.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-7.jpg|thumb|none|601px|Two SWAT officers armed with Berettas try to take down the T-800.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-8.jpg|thumb|none|601px|A SWAT officer fires one last shot from his Beretta at the Terminator, before turning to run and getting hit in the back with a tear gas grenade.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDBeretta92FS-9special.jpg|thumb|none|400px|Behind the scenes footage shows [[Robert Patrick]] firing a full-auto Beretta 92FS blank gun as instructor Uzi Gal looks on.]]&lt;br /&gt;
[[Image:T2JDBeretta92FS-10special.jpg|thumb|none|400px|[[Robert Patrick]] fires the full-auto Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Detonics Custom 1911==&lt;br /&gt;
Sarah Connor ([[Linda Hamilton]]) retrieves a [[Detonics ScoreMaster|Detonics custom 1911]] with Pachmayr grips from the armory in the Mojave desert and takes it with her on her mission to kill Miles Dyson ([[Joe Morton]]). Sarah manages to wound him with the gun before she realizes what she is doing and stops. She later uses it to keep a SWAT team at bay during a shootout at the Cyberdyne building. &lt;br /&gt;
&lt;br /&gt;
The pistol was custom built by Detonics off of their [[Detonics ScoreMaster|ScoreMaster]] model and features a [[Detonics CombatMaster|CombatMaster]] slide with its signature forward-mounted rear sight with a slide extension affixed to the frame of the pistol, giving it the appearance of a longslide. Info about the pistol being a hybrid of a ScoreMaster frame with a CombatMaster slide was stated according to biggerhammer.net and confirmed by a former Detonics employee. In a touch of irony, the pistol was originally made for the [[Tom Selleck]] film ''[[Runaway]]'', intended by its producers to be the big sci-fi action blockbuster of 1984 but which was thoroughly eclipsed by the debut film from a then-unknown director called ''[[Terminator, The (1984)|The Terminator]]''.&lt;br /&gt;
[[File:Saradet.jpg|thumb|none|350px|Detonics custom 1911 used in the movie. Image courtesy of ScreenUsed.com - .45 ACP]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-1.jpg|thumb|none|601px|Sarah Connor points her Custom Detonics 1911 at the Dyson family. She shows us an excellent high grip here.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-2.jpg|thumb|none|601px|Sarah aims her Detonics 1911 at Tarissa Dyson ([[S. Epatha Merkerson]]). Note forward mounted rear sight.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-3.jpg|thumb|none|601px|Sarah points her Detonics 1911 at Miles Dyson.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-4.jpg|thumb|none|601px|Miles stares down the barrel of Sarah's 1911.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-5.jpg|thumb|none|601px|Sarah squeezes the trigger on her Detonics 1911.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-6.jpg|thumb|none|601px|Sarah disarms the lobby guard Gibbons ([[Abdul Salaam El Razzac]]) at Cyberdyne with her 1911 in hand.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-7.jpg|thumb|none|601px|Sarah takes cover as the Terminator blows open a door.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-8.jpg|thumb|none|601px|Sarah ([[Linda Hamilton]]) takes cover from the SWAT team as they fire on her.]]&lt;br /&gt;
[[Image:T2JDDetonicsServicemaster-9.jpg|thumb|none|601px|Sarah fires her 1911 into the air to keep the SWAT team down. If you listen closely, you can see that the last round she fires doesn't make a sound. Note also how the forward part of the slide doesn't move with the rest of the slide when fired.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The T-1000 ([[Robert Patrick]]) takes a [[Browning Hi-Power|Browning Hi-Power Mark III]] off Lewis ([[Don Stanton]]), the guard he kills in the mental hospital and uses it to shoot at Sarah, John, and the Terminator before discarding it when it runs dry.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|300px|Browning Hi-Power Mk III - 9x19mm]]&lt;br /&gt;
[[Image:T2JDBrowningHi-Power-1.jpg|thumb|none|601px|The T-1000 in the form of Lewis the guard (Dan Stanton) checks the chamber on his Browning Hi-Power.]]&lt;br /&gt;
[[Image:T2JDBrowningHi-Power-2.jpg|thumb|none|601px|The T-1000 materializes through the bars but forgets the gun is not like him, and gets stuck.]]&lt;br /&gt;
[[Image:T2JDBrowningHi-Power-3.jpg|thumb|none|601px|The T-1000 pulls the Browning Hi-Power through the bars.]]&lt;br /&gt;
[[Image:T2JDBrowningHI-Power-4.jpg|thumb|none|601px|The T-1000 pursues the group as the T-800 fires his shotgun at him.]]&lt;br /&gt;
[[Image:T2JDBrowningHi-Power-5.jpg|thumb|none|601px|The T-1000 ([[Robert Patrick]]) fires his Browning Hi-Power at the T-800. He fires about 23 shots from a 13 round magazine before throwing it away. Note how he is wearing a &amp;quot;liquid metal squib&amp;quot;, a flower like piece of foil created by Stan Winston to open up like a gunshot wound.]]&lt;br /&gt;
[[Image:T2JDBrowningHi-Power-6.jpg|thumb|none|601px|Sarah removes the slugs from the T-800. These look pretty authentic, they even have rifling marks on the rounds; These slugs are real - James Cameron himself fired a Browning Hi-Power at some kind of plate steel to get the 'smushed' effect.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
The gate guard at the mental hospital tries to draw an [[M1911A1]] with a nickel finish and pearl grips before he is shot in both kneecaps by the Terminator. He then takes three magazines off of him, which are clearly loaded with .45 ACP rounds. This would make them useless in his 9mm 1911 but the viewer isn't supposed to know his gun is a 9mm.&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|300px|none|Rock Island Armory M1911A1 Pistol with bright nickel plating and pearl grips - .45 ACP.]]&lt;br /&gt;
[[Image:T2JDM1911A1-1.jpg|thumb|none|601px|The guard drops his M1911A1 when he is shot by the Terminator.]]&lt;br /&gt;
[[Image:T2JDM1911A1-2.jpg|thumb|none|601px|The Terminator takes three mags off the guard, which are loaded with .45 ACP hollow points. In reality, his 9mm gun would not accept these. Also note how only four rounds are loaded in each mag to conserve dummy rounds (you can only see brass in two of the five holes, meaning there is only four rounds in each).]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT99AFS==&lt;br /&gt;
&lt;br /&gt;
Guards in the Cyberdyne lobby keep nickel-plated [[Taurus PT92#PT99|Taurus PT99AFS]] pistols as their sidearms. (''Note: These weapons were initially mis-identified as the [[Beretta 92FS Inox]], but close inspection of the pistol in Gibbons' ([[Abdul Salaam El Razzac]]'s) holster indicates that it has the frame-mounted safety/decocker of Taurus PT92-series pistols, and the adjustable rear sight of the PT99.'')&lt;br /&gt;
&lt;br /&gt;
[[Image:MindPt99.jpg|thumb|none|350px|Taurus PT99AFS (nickel) - 9x19mm]]&lt;br /&gt;
[[Image:T2JDBerettaInox-1.jpg|thumb|none|601px|Sarah pulls a Taurus PT99AFS out of Gibbons' ([[Abdul Salaam El Razzac]]) holster.]]&lt;br /&gt;
[[Image:T2JDBerettaInox-2.jpg|thumb|none|601px|Moshier ([[Mike Muscat]]) draws his Taurus PT99AFS when he finds Gibbons tied up in the bathroom.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==M79 grenade launcher==&lt;br /&gt;
The Terminator ([[Arnold Schwarzenegger]]) takes an [[M79 grenade launcher]] from Sarah's arsenal in the Mojave desert. During the assault on the Cyberdyne building, the T-800 uses the M79 grenade launcher, first to blast open a locked door, then to destroy several of the police cars assembled outside, then during the ensuing car chase when the T-1000 pursues the protagonists in a commandeered tanker truck, the Terminator scoring a direct hit on the engine with the M79, though the truck miraculously continues running. He also tries to use it on the T-1000 during the fight in the steel mill, eventually using it to knock the T-1000 into the pit of molten steel. By this point, part of the launcher's stock has been shattered during the fight, but enough remains for the weapon to be usable. In reality, 40mm HE rounds have a safety mechanism in which they will not detonate until they have flown a certain distance. The more modern types arm after at least 14m. Earlier types, such as the M381, have a 2-3m arming range. However, in the film, rounds detonate as little as 3-5 '''feet''' from the muzzle. The M79 presents a nightmare of continuity problems. The bandolier varies both in quantity of grenades and arrangement of remaining grenades as the movie heads toward its climax. At the end of the day the bandolier started with 11 rounds which somehow translated to firing 7 before running out of ammo.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:T2JDM79GL-1.jpg|thumb|none|601px|''&amp;quot;Excellent!&amp;quot;''&amp;lt;br&amp;gt;The Terminator inspects the bore on an M79 grenade launcher in the armory.]]&lt;br /&gt;
[[Image:T2JDM79GL-3.jpg|thumb|none|601px|''&amp;quot;Let me try mine.&amp;quot;'' &amp;lt;BR&amp;gt; The Terminator ([[Arnold Schwarzenegger]]) shoots a locked door with the M79 grenade launcher from a ridiculously close distance. In the DVD commentary, James Cameron mentions that his brother (who was a Marine) later told him that the range wasn't far enough for the grenade to arm itself.]]&lt;br /&gt;
[[Image:T2JDM79GL-4.jpg|thumb|none|601px|The Terminator fires the M79 at the police cruisers outside Cyberdyne.]]&lt;br /&gt;
[[Image:T2JDM79GL-5.jpg|thumb|none|601px|The Terminator reloads his M79.]]&lt;br /&gt;
[[Image:T2JDM79GL-6.jpg|thumb|none|601px|The Terminator fires the M79 at the liquid nitrogen truck the T-1000 is driving. If a .44 Magnum can crack the engine block of a truck like this, a 40mm HE grenade would certainly stop it from running.]]&lt;br /&gt;
[[Image:T2JDM79GL-7.jpg|thumb|none|601px|The Terminator tries to reload the M79 but drops the 40mm round when the T-1000 rams their pickup truck.]]&lt;br /&gt;
[[Image:T2JDM79GL-8.jpg|thumb|none|601px|The Terminator readies his M79 as he searches for the T-1000 in the steel mill.]]&lt;br /&gt;
[[Image:T2JDM79GL-9.jpg|thumb|none|601px|Close up on the M79 seconds before the T-1000 knocks it out of his hands and shatters the stock. Note how this is rubber prop since the gun is about to be thrown across the room.]]&lt;br /&gt;
[[Image:T2JDM79GL-10.jpg|thumb|none|601px|The Terminator tries to reach for the damaged M79 before the T-1000 spears him with a metal rod, damaging his main power source.]]&lt;br /&gt;
[[Image:T2JDM79GL-11.jpg|thumb|none|601px|The Terminator rides a cog until he has a clear shot at the T-1000. When the 40mm round hits him, its detonation is delayed for some reason. When the round goes off, he is blown up and falls into the molten steel behind him.]]&lt;br /&gt;
&lt;br /&gt;
==MM1 grenade launcher==&lt;br /&gt;
An [[MM1 grenade launcher]] is used by one of the SWAT officers inside the Cyberdyne building to fire gas canister grenades at Sarah, John, and the T-800. It is then picked up by the T-800 after incapacitating the officer using it and then used by him to fire CS grenades around the police blockade.&lt;br /&gt;
[[Image:MM1.jpg|thumb|none|400px|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:T2JDMM1-1.jpg|thumb|none|601px|A SWAT officer fires the MM1 launcher at Sarah, John, and the T-800.]]&lt;br /&gt;
[[Image:T2JDMM1-2.jpg|thumb|none|601px|The Terminator picks up the MM1.]]&lt;br /&gt;
[[Image:T2JDMM1-3.jpg|thumb|none|601px|The Terminator fires the MM1 at the SWAT officers.]]&lt;br /&gt;
[[Image:T2JDMM1-4.jpg|thumb|none|601px|That looks like it hurts.]]&lt;br /&gt;
[[Image:T2JDMM1-5.jpg|thumb|none|601px|The Terminator walks out of Cyberdyne with his MM1.]]&lt;br /&gt;
[[Image:T2JDMM1-6.jpg|thumb|none|601px|The Terminator fires CS canisters at the police with the MM1.]]&lt;br /&gt;
[[Image:T2JDMM1-7.jpg|thumb|none|601px|The Terminator fires his MM1.]]&lt;br /&gt;
[[Image:T2JDMM1-8.jpg|thumb|none|601px|The Terminator ([[Arnold Schwarzenegger]]) firing the MM1. Close examination of the image will reveal that, in this shot, the MM1 appears to have been fitted with the folding hook buttstock from a [[SPAS-12]]. The stock was possibly used with the hook on Arnie's arm to assist in one-handed firing. Do gas canisters usually produce such large muzzle flashes?]]&lt;br /&gt;
[[Image:T2JDMM1-9.jpg|thumb|none|601px|The Terminator fires his MM1.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles / Carbines=&lt;br /&gt;
==Colt &amp;quot;Commando&amp;quot; CAR-15 Variants==&lt;br /&gt;
Sarah is seen using a [[XM177|Colt &amp;quot;Commando&amp;quot;-type]] carbine (in reality a [[Colt Sporter II Carbine]] chopped down and mocked up as a Colt Model 629) out of the armory from the Mojave desert in an attempt to eliminate Miles Dyson ([[Joe Morton]]) when she learns he started the project which lead to the machines being built. She removes the flash hider and adds a sound suppressor, along with a laser sight and an ACOG scope. During the incident at the Cyberdyne system HQ, some of the SWAT officers are armed with these rifles, notably during the sequence when they open fire on the Terminator in the lobby.  When Sarah, John, and the T-800 try to escape in a SWAT van as the T-1000 pursues in a police chopper, Sarah uses two Commando carbines, one a mock Sporter II the other a slab-side AR-15 Sporter 1 carbine converted to look like a Commando as well (similar to the weapons in ''[[The Dogs of War]]''). The last instance a Colt Commando is used is when the Terminator takes a Mock Sporter II and climbs onto the front of the liquid nitrogen truck the T-1000 is driving and fires it through the windshield. James Cameron commented how foolish this stunt was because it was done exactly as it is seen in the film - from a moving truck with no wires attached.&lt;br /&gt;
&lt;br /&gt;
''TRIVIA: In earlier drafts of the screenplay, Sarah was supposed to use an [[FN FAL]] in the attempt to kill Dyson, though the weapon was changed to a &amp;quot;CAR-15&amp;quot; (referred to as such) in later drafts.''&lt;br /&gt;
&lt;br /&gt;
[[Image:FakeXM177.jpg|thumb|none|500px|Colt AR-15 Sporter 1 Carbine mocked up as CAR-15/XM177 &amp;quot;Commando&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|500px|none|XM177E2 Carbine aka Colt Model 629 (shown for comparison) - 5.56x45mm]]&lt;br /&gt;
[[Image:T2JDColtCommando-1.jpg|thumb|none|601px|Colt Commando variants are seen in the desert armory.]]&lt;br /&gt;
[[Image:T2JDColtCommando-2.jpg|thumb|none|601px|Sarah Connor ([[Linda Hamilton]]) pulls back the charging handle on a mock Colt Commando while examining a table of rifles from Enrique's armory.]]&lt;br /&gt;
[[Image:T2JDColtCommando-5.jpg|thumb|none|601px|Sarah chambers her Commando/CAR-15. Here the gun appears to have an SP1 lower receiver as evident by the lack of magazine fencing.]]&lt;br /&gt;
[[Image:T2JDColtCommando-6.jpg|thumb|none|601px|Sarah activates her laser sight as she aims her carbine at Dyson. While using a visible laser sight on a sniper rifle could be deemed tactically unsound, the reason for this was to show the red dot pointed at Dyson's head, much like she had one pointed at her own head in [[The Terminator|the first film]].]]&lt;br /&gt;
[[Image:T2JDColtCommando-9.jpg|thumb|none|601px|Sarah reloads her Commando, which now has a magazine fencing again. It appears she is reloading with an empty magazine.]]&lt;br /&gt;
[[Image:T2JDColtCommando-10.jpg|thumb|none|600px|Sarah switches the CAR-15 to full auto after she misses Dyson with semi-auto fire.]]&lt;br /&gt;
[[File:T2 1002.jpg|thumb|none|600px|On the far left, a SWAT officer is armed with a Commando/CAR-15 fitted with a scope as they prepare to engage the Terminator in the lobby.]]&lt;br /&gt;
[[Image:T2JDColtCommando-12.jpg|thumb|none|601px|Sarah fires a [[XM177|Colt Commando]] mocked-up from a slab-side Sporter I carbine with an SP1 lower receiver at the T-1000. Note lack of magazine fencing.]]&lt;br /&gt;
[[Image:T2JDColtCommando-13.jpg|thumb|none|601px|Sarah fires her slab-side CAR-15 and then switches to a Sporter II when her slab-side runs out.]]&lt;br /&gt;
[[Image:T2JDColtCommando-15.jpg|thumb|none|601px|Strangely, the gun switches back to a slab-side when Sarah gets wounded.]]&lt;br /&gt;
[[Image:T2JDColtCommando-18.jpg|thumb|none|601px|The Terminator fires the Sporter II mockup at the T-1000 through the windshield. This scene shows quite a dangerous stunt as stuntman Peter Kent climbs off one truck to another, no strings attached as the trucks are speeding down the road.]]&lt;br /&gt;
&lt;br /&gt;
==Armalite AR-18==&lt;br /&gt;
When the doctors at the mental hospital show Sarah pictures of the Terminator from surveillance cameras in the police station during 1984 (keep in mind that security cameras weren't installed in police stations at this time), the Terminator is seen wielding the two guns we saw him use in the first film. In his right hand, he is holding an [[Armalite AR-18]].&lt;br /&gt;
[[Image:Terminator-AR18.png|thumb|none|500px|The Armalite AR-18 used in the first film - 5.56x45mm.]]&lt;br /&gt;
[[Image:T2JDAR-18.jpg|thumb|none|601px|The Terminator from the first film wields what is assumed to be an AR-18 in his right hand (to stay accurate to the first film).]]&lt;br /&gt;
&lt;br /&gt;
==Muzzelite MZ14 Bullpup==&lt;br /&gt;
Human Resistance fighters during the Future War scenes are armed with [[Ruger AC556]] rifles fitted into [[Muzzelite MZ14 Bullpup|Muzzelite bullpup stocks]] with scopes as plasma guns. A few of these rifles appear to be the same props previously used in ''[[Total Recall (1990)]]'', with the removed front sight, added Imatronic LS45 laser sights and shortened barrels.&lt;br /&gt;
[[Image:RugerMuzzelite.jpg‎|thumb|none|450px|Muzzelite MZ14 Bullpup - 5.56x45mm]]&lt;br /&gt;
[[Image:T2JDMuzzleliteMZ14-1.jpg|thumb|none|601px|A resistance squad leader is seen holding a Muzzelite MZ14 Bullpup. Note the ejection port and charging handle are missing, indicating this is a reversed shot.]]&lt;br /&gt;
[[Image:T2JDMuzzleliteMZ14-2.jpg|thumb|none|601px|A resistance fighter fires a Muzzelite MZ14.]]&lt;br /&gt;
[[Image:T2JDMuzzleliteMZ14-3.jpg|thumb|none|601px|A resistance soldier salutes the future John Connor with a Muzzelite MZ14 in hand.]]&lt;br /&gt;
[[Image:T2 2000.jpg|thumb|none|600px|The fighter behind Connor holds the custom Ruger.  This appears to be fitted with an Imatronic LS45 laser sight and with the short barrel configuration seen in ''[[Total Recall (1990)]]''.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
When going through the armory in the desert, John checks the chambers on several [[AKM]] rifles (extended edition only). Sarah can also be briefly seen carrying one.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|500px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:T2JDM16A1-AKM-Win1300.jpg|thumb|none|600px|AKM rifles are seen on the armory wall.]]&lt;br /&gt;
[[Image:T2JDAKM-1.jpg|thumb|none|601px|John ([[Edward Furlong]]) checks the chamber on an AKM rifle in the armory (extended cut).]]&lt;br /&gt;
[[Image:T2JDAKM-2.jpg|thumb|none|601px|Sarah places an AKM on the table.]]&lt;br /&gt;
[[Image:T2JDAKM-3.jpg|thumb|none|601px|John passes the Terminator an AKM as they load their car up with weaponry.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
A number of [[M16A1]] rifles can be seen on the armory wall.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:T2JDM16A1-AKM-Win1300.jpg|thumb|none|600px|M16A1s are seen in the armory furthest on the rack.]]&lt;br /&gt;
[[Image:T2JDM16A1-2.jpg|thumb|none|601px|M16A1s are seen on the armory wall.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Hand Held M134 Minigun==&lt;br /&gt;
In one of the more notable scenes of the film, the T-800 engages the police assembled outside the Cyberdyne building with a [[Hand Held M134 Minigun]], destroying the police cars while leaving the police themselves unharmed (the police helicopter pilot namechecks the weapon by hysterically shouting, ''&amp;quot;That's a damn Minigun!&amp;quot;''). In the screenplay, the Terminator was supposed to use a [[MAC-10]] to shoot at the police, but shortly before filming, James Cameron decided to revisit the gun used in ''[[Predator]]'', and the scene was accordingly re-written as a longer and more dramatic shootout. The gun in T2 is the same one from ''[[Predator]]'' and used the same custom Y-frame as the previous picture, but with some modifications. The modified [[M60 machine gun|M60]] foregrip assembly was removed in its entirety. To replace it a &amp;quot;chainsaw&amp;quot; grip was mounted on the Y-frame and the M16-style carry handle was removed. This style of carry has become the &amp;quot;standard&amp;quot; for handheld Miniguns in movies and video games. The Y-frame still attaches to the weapon's mounting lugs, though with no carry handle, the weapon lost its sling attachment point, forcing Arnold to carry all the weight of the weapon in his hands. In order to fire it, the Terminator carries a duffel bag full of ammo and possibly the batteries as well, as there are some shots that show what appear to be cables leading from the gun and into the duffel bag. It is also possible that the duffel bag was simply used to hide the fact that the cables trailed off set to the power supply and gun control unit, as on ''[[Predator]]''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''Terminator 2: Judgement Day''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''[[Predator]]''; the real T2 Minigun did not have this.]]&lt;br /&gt;
[[Image:Minigunbloomautomatic.jpg‎|thumb|none|450px|The actual GE Minigun used in ''[[Predator]]'' and now modified for use in ''T2'' - 7.62x51mm. Signed &amp;quot;Harry Lu T-2 1990&amp;quot; on the front grip, since Harry Lu was the Weapons Master for the film.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-2.jpg|thumb|none|600px|The Terminator unveils and takes the handheld Minigun in the desert armory. Unlike the M60 foregrip on the Minigun in Predator, a chainsaw grip is used on the gun. In order to attach the chainsaw grip, the carrying handle/sling attachment point from the Predator gun had to be removed. It is still evident in the T2 gun where the old carry handle used to attach to the hand grip carriage. The small T-grip is not a pull starter like some mistakenly believe but a bolt handle holding the gun to the handgrip frame.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-3.jpg|thumb|none|600px|'''John Connor:''' ''&amp;quot;That's definitely you.&amp;quot;'' &amp;lt;BR&amp;gt; The Terminator ([[Arnold Schwarzenegger]]) smirks as he picks up the Minigun.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-4.jpg|thumb|none|600px|The Terminator fires the Minigun at the police cruisers.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-6.jpg|thumb|none|601px|This Minigun has a relatively slow rate of fire (you can see the barrels rotate). According to the ad when it was sold when Stembridge went under the rate of fire was geared at 1,250 rounds per minute.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-8.jpg|thumb|none|601px|Few handheld weapons can chop a car roof clean off!]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-10.jpg|thumb|none|601px|The Minigun runs dry.]]&lt;br /&gt;
[[Image:T2JDHandheldMinigun-11.jpg|thumb|none|601px|The Terminator drops the Minigun. In this particular shot this appears to be a stand in prop for the real gun. Notice that the nub is missing from where the Predator carry-handle was machined off, there is a sling attachment clip instead of the T-grip that holds on the real gun's Y-frame, and the rear portion of the Y-frame looks different from the actual gun pictured at the top of this section. The finish on the Minigun in this scene looks different from than that of the actual gun.]]&lt;br /&gt;
[[Image:Z63.jpg|thumb|none|500px|This is a rubber prop Minigun used in Terminator 2. The handhold assembly is the same as in the above screenshot, which is different than the live firing weapon. However, the gun body is significantly different from the prop in the above shot, making it unlikely this prop was the one that Arnold dropped. Given the lack of quality, it was probably only used in wide shots or in the scenes where Arnold carries it inside the duffel bag and only the muzzle is protruding.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDHandheldMinigun-12special.jpg|thumb|none|400px|Director [[James Cameron]] fires the Handheld Minigun during a preproduction shooting session. Note that the weapon is pre-T2 configuration (as seen in ''[[Predator]]'') with the carry handle and the M60 foregrip assembly. Cameron is holding it by the carry handle similar to how the Terminator holds it by the chainsaw grip in the film.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
A standard [[GE M134 Minigun]] is mounted on the back of a truck in the future battle scene. A soldier next to the future John Connor (Michael Edwards) is also seen manning a Minigun. This is not the same Minigun as the handheld one above, as some believe.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|450px|GE M134 Minigun - 7.62x51mm]]&lt;br /&gt;
[[Image:T2JDM134Minigun-1.jpg|thumb|none|601px|A resistance soldier fires a GE M134 Minigun at a Hunter-Killer.]]&lt;br /&gt;
[[Image:T2JDM134Minigun-2.jpg|thumb|none|601px|The resistance soldier fires a Minigun.]]&lt;br /&gt;
[[Image:T2JDM134Minigun-3.jpg|thumb|none|601px|A soldier next to the future John Connor (Michael Edwards) mans a Minigun. Note the other soldier behind Connor with a short-barreled MZ14 Bullpup.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
Among the weapons seen in the hidden weapons cache in the Mojave Desert is a [[Browning M2HB]] heavy machine gun.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG (12.7x99mm)]]&lt;br /&gt;
[[Image:T2JDM2HB-1.jpg|thumb|none|601px|The Terminator unveils a Browning M2HB in the armory.]]&lt;br /&gt;
[[Image:T2JDM2HB-2.jpg|thumb|none|601px|The Browning M2HB in the armory.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
Three [[M60 machine gun]]s can be seen inside the Mojave desert armory.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 - 7.62x51mm]]&lt;br /&gt;
[[Image:T2JDM60E1-1.jpg|thumb|none|601px|John pulls the cover off the wall to reveal M60 machine guns.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
While fleeing from the Cyberdyne building, the Connors and the T-800 find themselves being pursued by the T-1000 piloting a stolen police helicopter and brandishing a [[Heckler &amp;amp; Koch MP5K]]. A SWAT officer can also be seen using one.&lt;br /&gt;
&lt;br /&gt;
''TRIVIA: The screenplay referred to this weapon - somewhat incorrectly - as a &amp;quot;Hoechler and Koch MPK machine pistol&amp;quot;. The screenplay also implied that the T1000 acquired the MP5K from Enrique ([[Castulo Guerra]]), who fired the weapon at T1000 during a confrontation scene in the desert that was included in the script, but never filmed.''&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm]]&lt;br /&gt;
[[Image:T2JDSP89mock-1.jpg|thumb|none|601px|A SWAT officer fires his Heckler &amp;amp; Koch MP5K at Sarah Connor.]]&lt;br /&gt;
[[Image:T2JDSP89mock-2.jpg|thumb|none|601px|The T-1000 with the MP5K.]]&lt;br /&gt;
[[Image:T2JDSP89mock-3.jpg|thumb|none|601px|The T-1000 ([[Robert Patrick]]) fires his MP5K through the hole in the helicopter windshield. A pilot needs to use both hands to fly a helicopter but this isn't a problem for the T-1000, since he just grows two more arms to drive with.]]&lt;br /&gt;
[[Image:T2JDSP89mock-4.jpg|thumb|none|601px|The T-1000 reloads his MP5K as his spare arms drive. Note that this image reveals that the weapon is an MP5K and not, as stated on earlier revisions of the page, an SP89; the hole for the assembly pin in the trigger pack which attaches it to the receiver is visible here. SP89s, including the partial-conversions seen in many Hollywood productions, have the permanently attached trigger pack, which doesn't have the pin to separate the trigger pack from the receiver.]]&lt;br /&gt;
[[Image:T2JDSP89mock-5.jpg|thumb|none|601px|The T-1000 fires his MP5K at the SWAT van the Connors and the T-800 are escaping in.]]&lt;br /&gt;
[[Image:T2JDSP89mock-6.jpg|thumb|none|601px|The T-1000 fires his MP5K. Note how it has two left hands in this scene: the second one is holding the flight controls.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[Image:T2JDSP89mock-8special.jpg|thumb|none|400px|[[Robert Patrick]] tries out a live-fire MP5K. The video is too low quality but this appears to be a partial conversion of an SP89.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK94A2/A3 (chopped and converted)==&lt;br /&gt;
The SWAT teams that assaults Cyberdyne are mainly armed with [[Heckler &amp;amp; Koch HK94]]s with the 16&amp;quot; barrels chopped down and converted to full auto to resemble MP5s. The most notable ways to tell are the lack of the 3 barrel lugs, the lack of a paddle magazine release, and the lack of a push pin lower receiver. Some of these guns are the collapsing stock HK94A3s (standing in for [[MP5A3]]s) while others are the fixed stock HK94A2s (standing in for [[MP5A2]]s).&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK94A3 chopped and converted to resemble an MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HK_94A2chopped.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK94A2 chopped and converted to resemble an MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-1.jpg|thumb|none|601px|A SWAT officer fires his chopped and converted HK94A3 at the Terminator.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-2.jpg|thumb|none|601px|SWAT officers fire their chopped and converted HK94A3s.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-3.jpg|thumb|none|601px|A SWAT team breaches the Cyberdyne building armed with HK94s (the leader has a full stock model HK94A2). James Cameron said in the commentary that of the SWAT officers, all but one were real SWAT guys. It can be assumed that it is the guy with his gun pointed at the leader.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-4.jpg|thumb|none|601px|SWAT officers fire their HK94A3s at Sarah Connor.]]&lt;br /&gt;
[[Image:T2 HK94A2.jpg|thumb|none|601px|The SWAT leader ([[Dean Norris]]) reloads and performs the &amp;quot;HK slap&amp;quot; on his HK94A3.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-5.jpg|thumb|none|601px|The SWAT officer with his HK94A2.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-6.jpg|thumb|none|601px|A SWAT officer fires his HK94A3 at the Terminator.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-7.jpg|thumb|none|601px|SWAT officers fire their HK94A3s at the Terminator.]]&lt;br /&gt;
[[Image:T2JDHK94c&amp;amp;c-8.jpg|thumb|none|601px|Three HK94A2s are seen in the SWAT van.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
John Connor ([[Edward Furlong]]) picks a [[MAC-10]] submachine gun while the Terminator examines the M79. &lt;br /&gt;
&lt;br /&gt;
''Trivia: In the screenplay, the MAC-10 was supposed to be the weapon that the Terminator used during the shootout at the Cyberdyne Building, before James Cameron decided that the Terminator should use the handheld Minigun instead.''&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm]]&lt;br /&gt;
[[Image:T2JDMAC-10-1.jpg|thumb|none|601px|John picks up a MAC-10 while the Terminator examines the M79.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==FIM-43 Redeye==&lt;br /&gt;
A future resistance fighter on the back of a truck takes out an Aerial Hunter-Killer (H-K) drone with an [[FIM-43 Redeye]] missile launcher.&lt;br /&gt;
&lt;br /&gt;
[[File:FIM-43 Redeye display.jpg|none|thumb|400px|Dummy FIM-43 Redeye Block I/II with sling - 70mm]]&lt;br /&gt;
[[Image:T2JDFIM-92Stinger-1.jpg|thumb|none|601px|A resistance fighter fires an FIM-43 Redeye at an Aerial H-K.]]&lt;br /&gt;
[[Image:T2JDFIM-92Stinger-2.jpg|thumb|none|601px|A resistance fighter prepares to fire an FIM-43 Redeye.]]&lt;br /&gt;
&lt;br /&gt;
==Endo Battle Rifle==&lt;br /&gt;
The fictional [[(Terminator 2: Judgment Day) - Endo Battle Rifle|Endo Battle Rifle]] is seen being used by the endoskeleton Terminators in the future scenes of the film. This weapon was built on the [[Calico M960]] (Liberty 100 variant) 9mm submachine gun. These walking endoskeletons are among the most famous of Stan Winston's animatronics, right up there with the T-rex from ''[[Jurassic Park]]'' and the Alien Queen from ''[[Aliens]]''.&lt;br /&gt;
[[File:T2JDEndoBattleRifle-SteveBurg-01.jpg|thumb|none|400px|A printed Endo Battle Rifle rendering illustrated by Steve Burg. Image from Prop Store.]]&lt;br /&gt;
[[File:Liberty100.jpg|thumb|none|400px|Calico Liberty 100 - 9x19mm. Note the extended barrel with no muzzle brake which confirms it was this version used.]]&lt;br /&gt;
[[Image:T2JDWestinghouse-1.jpg|thumb|none|601px|A Terminator armed with an Endo Battle Rifle.]]&lt;br /&gt;
[[Image:T2JDWestinghouse-2.jpg|thumb|none|601px|A human resistance soldier fires a captured Endo Battle Rifle in the background.]]&lt;br /&gt;
[[Image:T2-PhasedPlasmaRifle.jpg|thumb|none|600px|A Terminator fires the rifle.]]&lt;br /&gt;
[[Image:T2JDWestinghouse-4.jpg|thumb|none|601px|A Terminator fires a pair of Endo Battle Rifles.]]&lt;br /&gt;
[[Image:T2JDWestinghouse-5.jpg|thumb|none|601px|The Terminator wields two rifles akimbo style.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics RBS-80==&lt;br /&gt;
The [[(The Terminator) - General Dynamics RBS-80|General Dynamics RBS-80]] from the first ''[[The Terminator|Terminator]]'' film returns very briefly and is seen used to blow up a machine. It looks like it is built from a British [[Vickers]] gun (As a toggle lock is seen at one point in T1) or the Colt variant of the [[Browning M1917]] machine gun hence the spade grips.&lt;br /&gt;
[[Image:T2JDGDRSB-80-1.jpg|thumb|none|601px|A soldier fires a General Dynamics RBS-80 at an Aerial H-K.]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
A group of [[M72 LAW]] launchers can be seen when John and the Terminator first enter the armory.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:T2JDM72LAW-1.jpg|thumb|none|601px|A cluster of M72 LAWs seen right when they first enter the armory.]]&lt;br /&gt;
[[Image:T2JDM72LAW-2.jpg|thumb|none|601px|Another shot of the M72 LAWs.]]&lt;br /&gt;
&lt;br /&gt;
{{Terminator Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:James Cameron]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=1450716</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Team_Fortress_2&amp;diff=1450716"/>
		<updated>2021-10-30T08:48:24Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tf2 standalonebox.jpg|thumb|right|300px|''Team Fortress 2'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
'''''Team Fortress 2''''' is a Source engine first-person shooter created by Valve. As the name implies, the action is team-based, with both teams composed of nine distinct classes divided into offensive, defensive, and support categories. The game is well known for its dark humor, infinite fan-controversy and incredibly lazy, if hilarious, animations.&lt;br /&gt;
&lt;br /&gt;
The game's art style is a distinctive cartoonish take on 60s espionage; the designs of the game's weapons are stylized versions of familiar designs. Many weapons in the game were made by the community and added by Valve instead of being made by Valve themselves.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are used in the video game Team Fortress 2:''' &lt;br /&gt;
&lt;br /&gt;
=Shared Weapons=&lt;br /&gt;
==&amp;quot;Pistol&amp;quot;==&lt;br /&gt;
The secondary weapon for the Engineer and Scout classes, the Pistol is a mixture of the [[Makarov PM]], [[Walther PPK]], and [[Smith &amp;amp; Wesson 61 Escort]]. It possesses the Makarov's slide, trigger, upper frame, the PPK's ejection port, handle, handgrips, and the S&amp;amp;W's trigger guard. It lacks power and has only average accuracy, but has good range and is semi-automatic with a very fast reload time for its twelve-round magazine; it can be used as a backup when one's primary weapon is out of ammunition (either for finishing off injured enemies or covering a retreat), or for harassing enemies and picking off undefended buildings at a distance. The light-traveling Scout carries three extra magazines, and the ever-prepared Engineer carries sixteen extra magazines (and two-thirds of one more).&lt;br /&gt;
&lt;br /&gt;
Interestingly, early [https://wiki.teamfortress.com/wiki/File:Weapons_concept.jpg concept art] shows that there was originally supposed to be a sidearm based on the [[SIG P210]]; also considered were a [https://wiki.teamfortress.com/wiki/File:Pistol_concept2.jpg hammerless variant with a slide-mounted safety], and [https://wiki.teamfortress.com/wiki/File:Pistols_concept.jpg several suppressed designs], including a [[Remington Model 51]], an [[FN Model 1922]], a [[Sauer 38H]], and [https://wiki.teamfortress.com/wiki/File:Pistol_concept.jpg one in particular] based on the [[Mauser HSc]].&lt;br /&gt;
[[File:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[File:WaltherPPK.jpg|thumb|none|350px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[File:S&amp;amp;W61Escort.jpg‎|thumb|none|350px|Smith &amp;amp; Wesson 61 Escort - .22 Long Rifle]]&lt;br /&gt;
[[File:Engineer_Pistol.jpg|thumb|none|500px|The in-game model of the &amp;quot;Pistol&amp;quot;.]]&lt;br /&gt;
[[File:TF2 Pistol Drawing S.jpg|thumb|none|600px|The Scout draws his sidearm, giving a good view of the unusual left-handed ejection port; while the nature of this animation would suggest that he carries the pistol in a chest or shoulder holster, he doesn't actually have a holster anywhere on his model, leaving the whereabouts of the Pistol when he's not using it a bit of a mystery.]]&lt;br /&gt;
[[File:TF2 Pistol S.jpg|thumb|none|600px|Ignoring these inquiries, the Scout watches the enemy spawn near the second point of cp_dustbowl's first stage. Like many Valve characters, he uses the rather inadvisable &amp;quot;cup-and-saucer&amp;quot; grip, notorious for being unhelpful in recoil management.]]&lt;br /&gt;
[[File:TF2 Pistol Left S.jpg|thumb|none|600px|Inspecting the Pistol, a feature that was initially implemented for skinned weapons in the Gun Mettle update; it was later added to the rest of the game's weapons, skinned or otherwise. Note that the magazine seemingly comes out of its own volition here; there is no magazine release modeled anywhere on the gun, nor is there a notch for one anywhere on the magazine itself.]]&lt;br /&gt;
[[File:TF2 Pistol Right S.jpg|thumb|none|600px|The Pistol's other side; surprisingly enough for a Boston teenager with more confidence than brains, he exercises good trigger discipline during this animation.]]&lt;br /&gt;
[[File:TF2 Pistol Firing S.jpg|thumb|none|600px|Firing off a few rounds; while ostensibly semi-automatic, the Pistol will fire continuously if the fire button is held, like all weapons in ''TF2''. This wasn't always the case; the Pistol used to fire as quickly as the player could click their mouse, but this was changed after people starting using macros to turn it into what effectively amounted to a single-shot shotgun that could one-shot a Soldier with damage to spare.]]&lt;br /&gt;
[[File:TF2 Pistol Ejecting.jpg|thumb|none|600px|Reloading, using an odd technique seen practically nowhere else; first, the magazine is ejected, showing that it has flat, featureless upper surface devoid of a follower or feed lips...]]&lt;br /&gt;
[[File:TF2 Pistol Reloading S.jpg|thumb|none|600px|...before flipping the weapon over, slapping in a magazine, and spinning it back into place. Considering that this routine involves pointing a loaded handgun at oneself with a finger on the trigger, it's easy to see why it's not seen anywhere else.]]&lt;br /&gt;
[[File:TF2 Pistol Drawing E.jpg|thumb|none|600px|Meanwhile, near the first point of the second stage of Dustbowl, an Engineer draws his own Pistol, giving it a flashy spin. Judging by the clipping on the trigger, this animation was presumably originally meant for someone who wasn't wearing one rubber glove.]]&lt;br /&gt;
[[File:TF2 Pistol E.jpg|thumb|none|600px|The Engineer surveys his domain, Pistol in hand; unlike the Scout, he holds it with one hand.]]&lt;br /&gt;
[[File:TF2 Pistol Spinning.jpg|thumb|none|600px|The Engi's inspection animation begins with a flashy sideways spin...]]&lt;br /&gt;
[[File:TF2 Pistol Left E.jpg|thumb|none|600px|...though, apart from that, it's largely the same as the Scout's.]]&lt;br /&gt;
[[File:TF2 Pistol Right E.jpg|thumb|none|600px|That being said, his inspection of the right side is a fair bit more scrutinous.]]&lt;br /&gt;
[[File:TF2 Pistol Firing E.jpg|thumb|none|600px|Firing the Pistol. Note that, as is the case with the Scout, the entire gun moves at once; the only separable part of the weapon's model is the magazine, with the slide, trigger, and hammer all being completely fixed in place.]]&lt;br /&gt;
[[File:TF2 Pistol Reloading E.jpg|thumb|none|600px|The Engineer reloads his sidearm, slapping a new magazine in dramatically enough to almost hide the fact that the divot in the side is simply a texture; the old magazine doesn't visibly leave the magwell at any point during this animation, simply disappearing as soon as the reload button is pressed. Strangely enough, this process is somehow 0.11 seconds ''slower'' than the Scout's reload routine.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
Max's signature &amp;quot;Lugermorph&amp;quot; sidearm in the ''Sam and Max: Freelance Police'' series appears as an unlockable secondary weapon for the Scout (and the Engineer after the July 1st 2010 update) for players who pre-ordered ''Sam &amp;amp; Max: The Devil's Playhouse'' or bought it within the first week of its release, or by winning it from Max in the game ''Poker Night at the Inventory''. Based on the [[Luger P08]], the Lugermorph is only a cosmetic reskin of the regular Pistol.&lt;br /&gt;
[[File:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[File:Weapon lugermorph.png|thumb|400px|none|Max's sidearm from the ''Sam &amp;amp; Max'' adventure game series]]&lt;br /&gt;
[[File:TF2Lugermorph1stPerson.jpg|thumb|400px|none|The Luger P08 in first person.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A sawed-off [[Ithaca 37]] &amp;quot;Shotgun&amp;quot; is the Engineer's primary weapon and the secondary weapon for the Soldier, Pyro, and Heavy. Although it is his primary weapon, the Engineer uses it primarily in self-defense and in defense of his buildings. At close range, the Shotgun deals great damage, but falls off noticeably at mid range. The other classes that use the Shotgun as a secondary have highly-damaging primary weapons and use the Shotgun to finish off injured opponents or to conserve primary weapon ammo. In the Soldier's Shotgun taunt, he fires three shots in the manner of a twenty-one-gun salute, though no ammo is expended and causes no damage. Also when drawing it, the Pyro will rack the slide, which the other classes don't do.&lt;br /&gt;
[[File:Ithaca m37sawedoff.jpg|thumb|none|450px|Ithaca 37 with sawed-off stock and barrel - 12 gauge]]&lt;br /&gt;
[[File:Engineer_Shotgun.jpg|thumb|500px|none|Notice that the Shotgun's ejection port is on the left side, not the bottom like the real Ithaca 37, but oddly ejects to the right in-game.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 MeetTheSpy.jpg|thumb|600px|none|The Soldier racks the Ithaca 37's pump action after he deals with a Spy in ''Meet the Spy''.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 MeetTheScout.jpg|thumb|600px|none|The Heavy shoulders his Ithaca 37 in ''Meet the Scout''. Note that his ring-finger fills up the entire trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
There are two shotguns in the game that bear a resemblance to the [[Mossberg 500]]. &amp;quot;The Family Business&amp;quot; is an unlockable secondary weapon for the Heavy, is fitted with wooden furniture and tubular stock and a safety selector mounted on the left side of the receiver above the trigger. It holds eight rounds (the highest ammo capacity of all the shotguns in the game) and appears to be 20 gauge, since it does less damage per shot. Due to a bug, spent shells from &amp;quot;The Family Business&amp;quot; are ejected from the center of the screen, appearing out of thin air. In addition, the pump has no animation; the whole weapon moves back and forth instead of the pump. It fires 15% faster than the default Shotgun&lt;br /&gt;
&lt;br /&gt;
The other shotgun is the &amp;quot;Reserve Shooter&amp;quot;, which features a green frame with a white star inside of a ring similar to the symbol seen on US Army vehicles in World War II, a green USMC-style barrel clamp, wooden sawed-off stock, and wooden forend. Originally available exclusively to the Soldier, recent updates allowed it to be used by the Pyro as well. It only holds four rounds, and for five seconds after drawing it will deliver mini-crits to targets in mid-air, though only ones launched as a result of knockback, such as explosives. As of the Jungle Inferno Update on October 20 of 2017, it cannot mini-crit airblasted targets, but does get mini-crits on enemy Pyros who are flying with the Thermal Thruster jetpack. As another effect, the user will switch to the weapon 20% faster. Interestingly, the weapon has an ejection port on the left side, but ejects spent shells to the right when fired. The &amp;quot;Reserve Shooter&amp;quot; also makes a distinctly deeper sound when fired that is noticeably different from most of the other shotguns in the game.&lt;br /&gt;
[[File:50577.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Persuader&amp;quot; with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[File:TF2-The Family Business.jpg|thumb|none|500px|&amp;quot;The Family Business&amp;quot;]]&lt;br /&gt;
[[File:TF2 - FamilyBusiness Taunt Ingame.jpg|thumb|none|600px|A Heavy taunts with the &amp;quot;Family Business.&amp;quot; Note the Soviet hammer and sickle symbol on the stock.]]&lt;br /&gt;
[[File:TF2ReserveShooterConceptArt.jpg|thumb|none|500px|Concept art for the Reserve Shooter.]]&lt;br /&gt;
[[File:TF2ReserveShooterReload.jpg|thumb|none|600px|Reloading the Reserve Shooter.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;==&lt;br /&gt;
The &amp;quot;Panic Attack&amp;quot; shotgun is based off a [[Winchester Model 1897 &amp;quot;Trench Gun&amp;quot;]], with a sawed down stock and a drum magazine loaded into the bayonet mount. The weapon acts similarly to the Soldier's Beggar's Bazooka, having the player load in rounds and firing them off in a quick succession. The weapon also loads shells 50% faster than the Ithaca 37 listed above. The weapon also fires faster as the player's health gets lower, but accuracy decreases as well.&lt;br /&gt;
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Scout=&lt;br /&gt;
==COP 357==&lt;br /&gt;
The &amp;quot;Shortstop,&amp;quot; a pearl-gripped derringer based on the [[COP 357 Derringer]] with a single external hammer, is one of the Scout's unlockable primary weapons. It has a tighter spread than the Scattergun, fires 75% faster, and reloads in one second, but inflicts 20% less damage overall and only loads four rounds. It is the only primary weapon based on a secondary. Though the Shortstop seems to fire .357 Magnum rounds loaded with &amp;quot;snake shot&amp;quot; instead of bullets, it used to draw from the same ammunition pool as the Pistol, Lugermorph, or Winger, which has been changed. The Shortstop currently has the unique feature of enabling the Scout to do a shove attack at an enemy in front of him, though it increases all knockback force taken by 20% while active.&lt;br /&gt;
[[File:N-copb.jpg|thumb|none|350px|COP 357 - .357 Magnum]]&lt;br /&gt;
[[File:Tf2derringer.jpg|thumb|none|400px|A render of The Shortstop.]]&lt;br /&gt;
[[File:TF2 - Shortstop Ingame.jpg|thumb|none|600px|The Shortstop in-game. Clearly visible here is the weapon's external hammer ,which isn't lined up with any of the barrels, leaving one to guess at the weapon's internal workings.]]&lt;br /&gt;
[[File:TF2 - Shortstop 3rdP Ingame.jpg|thumb|none|600px|The Scout holds his Shortstop on pl_upward.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 3032 Tomcat==&lt;br /&gt;
The &amp;quot;Winger&amp;quot; resembles a [[Beretta 3032 Tomcat]] with a radiation hazard symbol on the grips and yellow wings imprinted at the rear of the slide and a squared back-end with no external hammer. It is an unlockable secondary weapon for Scout, which inflicts 15% more damage per shot than the Pistol, but only loads five rounds. It also increases the user's maximum jump height by 25%.&lt;br /&gt;
[[File:Beretta3032TomcatSS.jpg|thumb|none|350px|Beretta 3032 Tomcat in Stainless Steel - .32 ACP]]&lt;br /&gt;
[[File:TF2 - Winger Ingame.jpg|thumb|none|600px|The Winger ingame.]]&lt;br /&gt;
[[File:TF2 - Winger 3rdP Ingame.jpg|thumb|none|600px|Third-person shot of the Winger.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 1908 Vest Pocket==&lt;br /&gt;
Released as part of the Pyromania Update, the &amp;quot;Pretty Boy's Pocket Pistol&amp;quot; is based on the [[Colt Model 1908 Vest Pocket]] with wood grips. The pistol's name is inspired by notorious gangster Charles &amp;quot;Pretty Boy&amp;quot; Floyd. The weapon also shares the same reloading animation as the Scout's default pistol. It fires 10% slower than the normal Pistol and holds only 9 rounds in the magazine, but can heal the Scout for up to 7 health per hit.&lt;br /&gt;
[[File:Colt1908pocket.jpg|thumb|none|350px|Colt Model 1908 Vest Pocket with wood grips - .25 ACP]]&lt;br /&gt;
[[File:TF2PrettyBoysPocketPistol.jpg|thumb|none|500px|The Colt Model 1908 in first person.]]&lt;br /&gt;
[[File:TF2Colt1908PromoImage.jpg|thumb|none|500px|Promo image for the Colt M1908.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Scattergun&amp;quot;==&lt;br /&gt;
The Scout's default primary weapon is a stockless, semi-automatic, double-short-barreled &amp;quot;Scattergun&amp;quot; with an integral six-round drum magazine and a hammerless lever-action receiver somewhat akin to the [[Savage 99]]. It is statistically similar to the Shotgun, but with slightly different reload timings (faster for the first shell, but slightly slower for each subsequent one) and a unique damage ramp-up at close range (175% of its base per-pellet damage as opposed to most weapons' 150%). Oddly, the Scout never actually loads new shells into the weapon; he simply works the lever to eject spent shells, which replaces them with fresh ammo in a manner that is best not thought about.&lt;br /&gt;
&lt;br /&gt;
Some early [https://wiki.teamfortress.com/wiki/Scattergun#/media/File:Sawed_off.jpg concept art] depicts several alternate concepts, including more conventional-looking sawn-offs (which presumably turned into the &amp;quot;Force-A-Nature&amp;quot; below), single-barreled variations with and without drum magazines (in both cases possessing magazine tubes and forends more akin to a traditional lever-action rifle), and a version with two separate triggers and a [[Winchester Model 1887]] receiver.&lt;br /&gt;
[[File:TF2 Scattergun.jpg|thumb|none|450px|The Scattergun's model. The presence of iron sights on the barrel rib implies that the weapon was manufactured at this length, rather than being sawn off.]]&lt;br /&gt;
[[File:TF2 - DoubleBarrel MeetTheScout.jpg|thumb|none|600px|The Scout readies his Scattergun in ''Meet the Scout''. He notably works the lever and ejects a shell in this scene; given how the weapon works in-game (and his personality), it can be surmised that he deliberately left it partly unloaded for dramatic effect.]]&lt;br /&gt;
[[File:TF2 Scattergun Drawing.jpg|thumb|none|600px|As with his other weapons, the Scout draws his Scattergun somewhat more dramatically than many other classes; this animation apparently implies that he keeps the weapon on his back, facing lever-out and muzzle-up, possibly in the bag he keeps over his shoulder (see above).]]&lt;br /&gt;
[[File:TF2 Scattergun Holding.jpg|thumb|none|600px|Idling with the Scattergun on koth_lakeside. This rather clearly shows the problem with the weapon's iron sights: they're completely blocked by the drum, and are thus entirely unusable. Not that any irons are usable in-game either way.]]&lt;br /&gt;
[[File:TF2 Scattergun Firing.jpg|thumb|none|600px|Returning to his street-hooligan roots, the Scout peppers a parked car with 10-pellet buckshot. Given the location of the muzzle flash, the weapon either fires exclusively from the left barrel, or fires each shell out of both barrels at once; the former could theoretically be excused as some form of selectable-barrel system (which could be useful for different ammunition loads - say, one barrel choked for slugs, and another for shot), though no such functionality is present in-game.]]&lt;br /&gt;
[[File:TF2 Scattergun Reloading.jpg|thumb|none|600px|&amp;quot;Reloading&amp;quot;; while this would make some sense if the Scattergun uses a rotary magazine or cylinder (like, say, the [[Armsel Striker]]), as such a weapon would require manual ejection and re-winding after spring-cycling the entire drum/cylinder, this still doesn't explain how the new shells get into the weapon. Also, these shells come out facing backwards for some reason, as they have since 2007.]]&lt;br /&gt;
[[File:TF2 Scattergun Left.jpg|thumb|none|600px|Inspecting the Scattergun; it apparently lacks any sort of locking system to prevent the lever from simply falling open, which would mean that the Scout would have to be manually holding it shut at all times. Most real-world lever-actions have some form of mechanical lock to prevent this, as a firearm's action spontaneously opening itself is generally considered a bad thing. As is a firearm doing pretty much anything else spontaneously.]]&lt;br /&gt;
[[File:TF2 Scattergun Right.jpg|thumb|none|600px|The opposite side. Note that the weapon has ports on both the bottom and side of the drum; the latter is presumably used to eject shells while reloading, though it isn't clear what the former is for.]]&lt;br /&gt;
[[File:TF2 Scattergun Taunt.jpg|thumb|none|600px|Taunting; the Scout laughs and slaps his leg, defying everything that was said earlier about the lever not being locked in place, and raising yet further questions about how this thing is supposed to work in the process.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-off Double Barreled Shotgun==&lt;br /&gt;
The Scout's initial unlockable primary weapon is a [[12 Gauge Double Barreled Shotgun]] with sawed-off barrels called the &amp;quot;Force-A-Nature.&amp;quot; Compared to the Scattergun, it has a higher rate of fire and fires more pellets per shot, but does slightly less damage per pellet and only holds two shots at a time. Targets hit at close range are knocked back a considerable distance; if the Scout fires it in mid-air, he is knocked back as well, which can be used to give the Scout a third jump.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Soda Popper&amp;quot; is a haphazardly-repaired Force-A-Nature with a can of Crit-a-Cola taped under the barrels replacing the foregrip. The Soda Popper reloads 25% faster than the Force-A-Nature and fires 50% faster than the Scattergun. Equipping the Popper gives the Scout a &amp;quot;Hype&amp;quot; meter, filled by moving and jumping, and if activated when full will allow him to jump five extra times in mid-air until the boost ends.&lt;br /&gt;
&lt;br /&gt;
Both the Force-A-Nature and Soda Popper only load two shots, and reloading while one round is left wastes the unfired round. The Soda Popper's shells have radiation hazard symbols on the bases.	 	&lt;br /&gt;
[[File:Sawed-off Stevens 1960s SBS.jpg|thumb|none|450px|Stevens SBS shotgun with sawn-off barrels - 12 gauge. Similar to the Force-A-Nature, but less compact and cartoonishly proportioned.]]&lt;br /&gt;
[[File:TF2 Force-A-Nature.jpg|thumb|none|500px|The Force-A-Nature]]&lt;br /&gt;
[[File:TF2 - ForceANature Ingame.jpg|thumb|none|550px|The Force-A-Nature in-game.]]&lt;br /&gt;
[[File:TF2 - ForceANature Taunt Ingame.jpg|thumb|none|550px|A Scout taunts with the Force-A-Nature on pl_hoodoo_final.]]&lt;br /&gt;
[[File:TF2SodaPoperPromoImage.jpg|thumb|none|450px|Promo image for the Soda Popper.]]&lt;br /&gt;
[[File:TF2SodaPoper1stPerson.jpg|thumb|none|550px|Soda Popper in 1st person.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
Released as part of the Love and War Update, the &amp;quot;Back Scatter&amp;quot; appears to be a [[Winchester Model 1887]] with an [[MG15 machine gun|MG15]] style magazine, as well as a sawed-off barrel and stock. The &amp;quot;Back Scatter&amp;quot; works similarly to the Pyro's &amp;quot;Backburner&amp;quot; flame thrower, dealing out more damage if the enemy is shot from behind. Enemies shot from behind within roughly thirty feet suffer mini-crits, though the weapon cannot inflict random critical hits and is twenty percent less accurate than the normal Scattergun. Just like the Scout's default Scattergun, the weapon is reloaded by cycling the lever action, with no new shells shown being loaded into the weapon.&lt;br /&gt;
[[file:M1887 Airsoft.jpg|thumb|none|450px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 gauge]]&lt;br /&gt;
[[File:TF2BackScatter.JPG|thumb|none|500px|A render of the Back Scatter.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
Released as part of the Pyromania Update, the [[Browning Auto-5]] appears as an unlockable primary weapon for the Scout, referred to in-game as the &amp;quot;Baby Face's Blaster&amp;quot;. The weapon has a lever-action loop, integral drum magazine and a &amp;quot;mare's leg&amp;quot; style sawed-off stock &amp;amp; barrel. It functions similar to the default Scattergun, though reduces Scout's initial speed by 10% and holds only 4 shells. However, dealing damage with the weapon fills a &amp;quot;Boost&amp;quot; meter, which allows the Scout to run faster, up to a max of double speed at full Boost. The boost is partly lost when jumping and when taking damage. The name is inspired from infamous gangster &amp;quot;Baby-Face Nelson&amp;quot;. It also has a similar firing sound as the &amp;quot;Reserve Shooter&amp;quot; mentioned above.&lt;br /&gt;
[[File:RemingtonRiot11.jpg|thumb|none|450px|Browning Auto-5 - 12 gauge]]&lt;br /&gt;
[[File:TF2Auto51stPerson.jpg|thumb|none|500px|The Auto-5 in first person.]]&lt;br /&gt;
[[File:TF2BabyFace'sBlasterPromoImage.jpg|thumb|none|500px|Promo image for the Baby Face Blaster.]]&lt;br /&gt;
&lt;br /&gt;
=Soldier=&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The Soldier's primary weapon is the &amp;quot;Rocket Launcher&amp;quot;, a heavily stylized [[RPG-7]]. Unlike its single-shot real-life counterpart, the Rocket Launcher can pack four rockets at a time inside the tube, lacks a rear sight, and it has its trigger on the rear grip instead of the front one; it is worth noting, however, that  [http://wiki.teamfortress.com/wiki/File:Weapons_concept.jpg concept art] features the correct grip orientation, along with a scope and front sight. The Rocket Launcher, along with the Demoman's &amp;quot;Grenade Launcher&amp;quot;, is one of the most damaging weapons in the game: a critical shot from either is usually enough to take out any enemy player in the blast radius. Notably, the game allows for &amp;quot;rocket jumping,&amp;quot; a spectacular display of cartoon physics wherein a Soldier shoots towards the ground as he jumps, using the blast from the explosion to propel himself through the air over large distances and obstacles; while ''TF2'' isn't the first game to allow this (it was first seen in ''[[Doom (VG)|Doom]]'', though it really came into its own in the ''Quake'' series), it is perhaps the first to actively encourage it, to the point of even having a musical piece named for the act (the &amp;quot;Rocket Jump Waltz&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
A craftable or purchased variant called &amp;quot;Rocket Jumper&amp;quot; comes with forty spare rounds but inflicts no damage. It is intended for players to use for rocket jumping practice.&lt;br /&gt;
&lt;br /&gt;
The unlockable &amp;quot;Direct Hit&amp;quot; resembles the Soldier's original Rocket Launcher but with a fatter body, slimmed-down exhaust tube, and a (cosmetic) targeting scope. The Direct Hit has 30% of the Rocket Launcher's splash radius, but its rockets travel 80% faster (roughly 84 mph).&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:Soldier_Rocket_Launcher.jpg|thumb|none|500px|none|The &amp;quot;Rocket Launcher&amp;quot;'s model. Yeah, when we said &amp;quot;heavily stylized&amp;quot;, we meant ''heavily'' stylized.]]&lt;br /&gt;
[[File:TF2 - RPG Trailer2.jpg|thumb|none|600px|none|Multiple soldiers holding the RPG-7-based weapon in ''Trailer 2''. The rocket on the end of the tube made its resemblance to the RPG-7 even closer, and was removed prior to the game's release.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher.jpg|thumb|none|600px|Guarding the world's most unsafe sawmill (self-explanatorily named koth_sawmill) from any troublesome OSHA operatives, the Soldier holds his Rocket Launcher.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Flash.jpg|thumb|none|600px|Upon firing, there is a frame or two in which the rocket's particle effects appear before the rocket itself does. Here, one can also see that the front sight wobbles around while firing, as if it wasn't useless enough already.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Firing.jpg|thumb|none|600px|Ah, there it is.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Explosion.jpg|thumb|none|600px|The rocket hits its mark, as it generally tends to; owing to its over-the-shoulder position (and resultant projectile angle), the Rocket Launcher actually includes a built-in rangefinding mechanic to ensure that the rocket will hit the point of aim regardless of distance, meaning that a target that moves out of the way will cause the rocket to hit to the left of the crosshair at a longer distance.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Reloading.jpg|thumb|none|600px|Reloading is accomplished by shoving several additional rockets down the muzzle, in what quite likely mounts to yet another OSHA violation.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Left.jpg|thumb|none|600px|Inspecting the Rocket Launcher is done in 3 phases: first, the front-left is examined, showing that the Soldier displays a precious lack of trigger discipline, rather befitting of both the era and the lead-addled character.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Rear.jpg|thumb|none|600px|Next, the rear-left is looked at, showing off a somewhat questionably-placed sling hook...]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Right.jpg|thumb|none|600px|...and, finally, the top-right is inspected, with most of this area being consumed by a somewhat odd quarter-tube shield attached to the weapon's right side; exactly what this is for isn't clear.]]&lt;br /&gt;
[[File:TF2 Rocket Launcher Jumping.jpg|thumb|none|600px|Executing a rocket-jump in a different area of the map. This one's relatively simple, and will no doubt be chuckled at by some of the more field-experienced individuals in the community (who've formed something of a community in and of themselves).]]&lt;br /&gt;
[[File:TF2-Direct Hit.jpg|thumb|none|400px|none|The &amp;quot;Direct Hit&amp;quot;.]]&lt;br /&gt;
[[File:TF2 - DirectHit Ingame.jpg|thumb|none|500px|none|The Soldier with the &amp;quot;Direct Hit&amp;quot; on pl_goldrush.]]&lt;br /&gt;
&lt;br /&gt;
==M202 FLASH==&lt;br /&gt;
A single-barreled version of the [[M202 FLASH]] rocket launcher without the scope is an unlockable Soldier weapon called &amp;quot;The Black Box.&amp;quot; It restores up to 20 health per rocket fired, but only holds 3 rockets.&lt;br /&gt;
[[File:M202A2_FLASH.JPG|thumb|none|450px|M202A1 FLASH - 66mm]]&lt;br /&gt;
[[File:TF2-Black Box.jpg|thumb|none|500px|The &amp;quot;Black Box&amp;quot;]]&lt;br /&gt;
[[File:TF2 - Blackbox Ingame.jpg|thumb|none|550px|A Soldier carries the Black Box on ctf_turbine.]]&lt;br /&gt;
&lt;br /&gt;
==M20A1 &amp;quot;Super Bazooka&amp;quot;==&lt;br /&gt;
The &amp;quot;Liberty Launcher&amp;quot; is an unlockable rocket launcher for the Soldier. Although made as an ambiguous old &amp;quot;[[Bazooka]]&amp;quot; type weapon, it is notably based on the [[M20A1 &amp;quot;Super Bazooka&amp;quot;]] with many elements from the [[M1 &amp;quot;Bazooka&amp;quot;]] and [[RPG-7]]. It holds one extra rocket and its rockets fly 40% faster than the basic Rocket Launcher's but they deal 25% less damage.&lt;br /&gt;
[[Image:M20A1.jpg|thumb|none|450px|M20A1 &amp;quot;Super Bazooka&amp;quot; - 3.5&amp;quot; Rocket]]&lt;br /&gt;
[[Image:Bazookasmithsonian.jpg|thumb|none|450px|M1 Bazooka - 2.36&amp;quot; Rocket]]&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:TF2-Liberty Launcher.jpg |thumb|none|450px|The &amp;quot;Liberty Launcher&amp;quot;]]&lt;br /&gt;
[[File:TF2 - LibertyLauncher Ingame.jpg|thumb|none|500px|The &amp;quot;Liberty Launcher&amp;quot; ingame.]]&lt;br /&gt;
[[File:TF2 - LibertyLauncher 3rdP Ingame.jpg|thumb|none|500px|Third Person view of the &amp;quot;Liberty Launcher&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Beggar's Bazooka&amp;quot;==&lt;br /&gt;
A fictional rocket launcher that was added in the Pyromania Update; the &amp;quot;Beggar's Bazooka&amp;quot; is a rocket launcher that the Soldier constructed out of assorted salvaged materials. A distinctive feature of this weapon is the ability to fire three rockets in a 'burst mode', dealing devastating damage to all but the strongest enemies. Accidentally loading a fourth rocket will cause an explosion in the launcher, damaging the Soldier and removing one stored rocket. The weapon cannot regain ammunition from friendly Dispensers when held out, and differs from all other rocket launchers in that it features a small degree of random projectile spread&lt;br /&gt;
[[File:TF2BeggersBazooka.jpg|thumb|none|500px|Beggar's Bazooka.]]&lt;br /&gt;
[[File:TF2BeggersBazooka1stPerson.jpg|thumb|none|500px|First-person view of the Beggar's Bazooka]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
The Soldier wears two [[Mk 2 hand grenade]]s strapped to his chest. He uses them as demonstration aids in the ''Meet the Soldier'' promotional video. He only uses them in-game as part of his &amp;quot;kamikaze&amp;quot; taunt: he pulls the pin on one and waits, killing himself and any enemy within a six foot radius. The grenades appear to have an overall black coloration with an orange/yellow band around the body. In another taunt, the Soldier will juggle these grenades and extra ammo for his Rocket Launcher.&lt;br /&gt;
[[File:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 Hand Grenade]]&lt;br /&gt;
[[File:TF2SoldierNades.JPG|thumb|none|500px|The Soldier with his hand grenades in ''Meet the Soldier''.]]&lt;br /&gt;
&lt;br /&gt;
=Pyro=&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
The Pyro's primary weapon is a custom-built flamethrower which appears to be based on a commercial weed-burner rather than a military weapon, although it's quite similar to the [[M1 Flamethrower]] in some ways. It uses a propane tank as a fuel source and a team-colored gasoline pump handle for a trigger assembly. Enemies hit with the flame from the weapon will instantly ignite and take additional damage for approximately three to ten seconds unless extinguished (with the exception of other Pyros, who do not burn). The alternate fire emits a blast of propellant that can extinguish burning teammates (rewarding the Pyro with a small health bonus), bounce enemies, and deflect non-hitscan projectiles (i.e. everything except bullets). There are four (not including reskins) alternate flamethrowers available, the Backburner, the Degreaser, the Phlogistinator, and the Dragon's Fury.&lt;br /&gt;
&lt;br /&gt;
The Backburner is distinguished by a crudely-made team-colored dragon head welded over the muzzle. It always inflicts critical hits from behind (hence the name), but uses 50 ammo per airblast and cannot get random critical hits.&lt;br /&gt;
&lt;br /&gt;
The Degreaser is comprised of a gas pump, car muffler, exhaust pipe, a team-colored fire extinguisher, and stove top burner. When equipped, the Pyro will switch to it 60% faster than the other flamethrowers, though it deals 66% less damage via afterburn and uses 25 ammo for every airblast instead of 20&lt;br /&gt;
&lt;br /&gt;
The Phlogistinator is a steampunk ray gun. It does not have an airblast, but features a critical boost called &amp;quot;Mmmph&amp;quot;, filled by burning enemies. When full, the Pyro can taunt to use the boost, giving guaranteed critical hits until it wears off (as well as invulnerability during the taunt itself), though it cannot get random critical hits&lt;br /&gt;
&lt;br /&gt;
The Dragon's Fury is a bulkier flamethrower design with a much longer muzzle, and holds a magazine of only 40 units as opposed to 200. Instead of a cone of flame, it fires a fast-moving medium-range fire blast and has a short repressurization cooldown between uses. A successful hit will cause 50% faster repressurization, and the weapon deals +300% damage against burning targets. Airblast uses only a single ammo unit, as with the fire blast, but causes repressurization to be 50% slower&lt;br /&gt;
[[File:TF2PyroNades.JPG|thumb|none|500px|A BLU Pyro firing the Flamethrower in ''Meet the Soldier'']]&lt;br /&gt;
[[File:TF2FlameThrower1stPerson.jpg|thumb|none|500px|1st person view of the Flame Thrower.]]&lt;br /&gt;
[[File:TF2FlameThrowerPromoImage.jpg|thumb|none|500px|Promo image of the Pyro holding the Flame Thrower.]]&lt;br /&gt;
&lt;br /&gt;
==Orion Flare Gun==&lt;br /&gt;
The &amp;quot;Flare Gun&amp;quot; is an unlockable secondary weapon for the Pyro. It is an oversized, elongated flare gun in team colors. It has an overall appearance similar to the [[Orion Flare Gun]] with the latching mechanism of the [[M8 flare pistol]]. Enemies hit with its projectiles (with the exception of other Pyros) are set on fire, and it inflicts a critical hit on a target that is already on fire.&lt;br /&gt;
&lt;br /&gt;
The Über Update added the &amp;quot;Detonator,&amp;quot; a modified flare gun that allows its user to detonate its rounds in mid-flight, though it deals 25% less damage than the Flare Gun. Targets in the blast radius are set alight just as if they had taken a direct hit. The Pyro wielding it suffers 50% more damage from his own weapons, making premature detonation a serious matter. Skilled Pyros can also use the Detonator to launch themselves into the air in a similar manner to the Soldier and Demoman using their rocket launcher and sticky launcher. Unlike the Flare Gun, the Detonator will only get mini-crits on burning targets. As of the Jungle Inferno Update, all flare guns deal a fixed 7.5 seconds of afterburn to ignited foes.&lt;br /&gt;
[[File:Orion_Flare_gun.jpg|thumb|350px|none|Orion Flare Gun - 12 gauge]]&lt;br /&gt;
[[File:The_Tf2_Flare_Gun.jpg|thumb|400px|none|&amp;quot;The Flare Gun.&amp;quot; Note that the breech latch seems to be based on that of the [[M8 Flare Pistol]].]]&lt;br /&gt;
[[File:TF2 - Flaregun Ingame.jpg|thumb|500px|none|The Flare Gun in-game.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Scorch Shot&amp;quot;==&lt;br /&gt;
A third flare gun added as part of the Pyromania Update is the &amp;quot;Scorch Shot.&amp;quot; It is overall grey in color with an orange band around the muzzle. In addition to setting enemies on fire, it also knocks them backwards, similar to the effects of the Scout's Force-A-Nature shotgun. The projectiles fired by the Scorch Shot will bounce off whatever they hit, and can injure the Pyro who fired them if they hit him (such as if he fires at a wall directly in front of himself). Taunting with the Scorch Shot will perform his 'execution' taunt, wherein the Pyro stands side-on to wherever he's aiming at the time and draws down with the Scorch Shot, firing a single round. Like other attack taunts in the game, the 'execution' taunt will kill enemies hit by it at close range, while only doing normal damage at a distance (it is also the only taunt attack that consumes ammo; expending one round per taunt). The flares fired by the Scorch Shot will also destroy sticky bombs, just like the Demoman's Scottish Resistance mentioned below. They also deal 35% less damage than the Flare Gun and will do mini-crit damage to burning targets, just like the Detonator&lt;br /&gt;
[[File:TF2SorchShot.jpg|thumb|400px|none|The Scorch Shot.]]&lt;br /&gt;
[[File:TF2SorchShot1stPerson.jpg|thumb|400px|none|First-person view of the Scorch Shot]]&lt;br /&gt;
&lt;br /&gt;
==Incendiary Grenade==&lt;br /&gt;
The Pyro wears three cylindrical grenades strapped to his chest. Given that most of the Pyro's weapons are fire-based, it's reasonable to assume these are supposed to be incendiary grenades; their shape is similar to the [[AN/M14 incendiary grenade]]. They have black bodies with an orange/yellow band and spoons.&lt;br /&gt;
[[File:AN-M14 Incendiary Grenade.jpg|thumb|none|150px|AN/M14 Incendiary Grenade]]&lt;br /&gt;
[[File:TF2PyroNades.JPG|thumb|none|500px|A view of the incendiary grenades on the chest of a BLU Pyro in ''Meet the Soldier'']]&lt;br /&gt;
&lt;br /&gt;
=Demoman=&lt;br /&gt;
==&amp;quot;Grenade Launcher&amp;quot;==&lt;br /&gt;
The Demoman's primary weapon is a grenade launcher that appears to be an amalgamation of several designs. In particular, it has the rotary magazine and break-open reloading of a [[Milkor MGL]] attached to the stock, handguard, and front leaf sight of an [[M79 grenade launcher]]. Despite being modeled with a six-round cylinder, the weapon only holds a maximum of four grenades, due to the fact that it originally held six, but the model was never updated. The launcher fires team-colored grenades that detonate after a few seconds' delay or on impact with an enemy.&lt;br /&gt;
&lt;br /&gt;
A popular tactic with this weapon is to lob volleys of grenades like mortar rounds at dug-in enemies to soften up their defenses prior to an assault.&lt;br /&gt;
[[File:MMGLMk1.jpg|thumb|none|450px|Milkor MGL - 40mm]]&lt;br /&gt;
[[file:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[File:TF2-Grenade Launcher .jpg|thumb|none|500px|The Grenade Launcher from ''Team Fortress 2'']]&lt;br /&gt;
[[File:TF2DemoNade.JPG|thumb|none|600px|The Demoman's grenade launcher in ''Team Fortress 2'']]&lt;br /&gt;
[[File:TF2 - M79 MeetTheDemoman.jpg|thumb|none|600px|The Demoman holds his launcher in ''Meet the Demoman''.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
The &amp;quot;Loch-n-Load&amp;quot; is a craftable or purchased primary weapon for the Demoman. It resembles a double-barreled M79 grenade launcher arranged in an over/under configuration. The weapon only holds three (yes, three) grenades compared to the Grenade Launcher, but grenades deal 20% more damage to buildings only and fly 25% faster, similar to the Direct Hit. However, grenades fired will shatter harmlessly unless hitting an enemy player or building, and have a 25% smaller explosion range on a direct hit. Its double-barreled model was originally due to its former capacity of only two grenades, much like the regular Grenade Launcher displaying six chambers rather than four, but this has been changed as of December 22, 2014.&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40x46mm grenade]]&lt;br /&gt;
[[File:TF2-Loch n' Load.jpg|thumb|none|500px|The Loch-n-Load.]]&lt;br /&gt;
[[File:TF2 - Lochnload Ingame.jpg|thumb|none|600px|A Demoman carries the Loch-n-Load grenade launcher in the BLU spawn room on ctf_turbine. Note how the front sight is out of alignment with the mounting bracket; this is a bug that was caused by an update after the Loch-n-Load was released]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Stickybomb Launcher&amp;quot;==&lt;br /&gt;
The secondary weapon of the Demoman is a drum-fed grenade launcher known as the &amp;quot;Stickybomb Launcher&amp;quot;, resembling a very fat [[Sten]] with the charging handle on the wrong side. It holds up to 8 stickybombs at a time which stick to non-moving surfaces, and are (after a short delay) manually detonated by the player; up to 8 stickybombs can be active at any given time (placing any more will detonate the first ones placed). The range of the weapon can be increased by holding down the fire button, making the bombs fly further when they're finally fired. The Demoman reloads this weapon by ratcheting a charging handle mounted on the left side above the trigger; like the Scout's Scattergun, no new ammo is seen being loaded into the launcher during reloading, though unlike the Scattergun, no empty shells are ever ejected either. Like the Soldier with his Rocket Launcher, the Demoman can &amp;quot;sticky-jump&amp;quot; by jumping just as he detonates a sticky bomb under his feet.&lt;br /&gt;
&lt;br /&gt;
Two specialized versions of the Sticky Bomb Launcher are also available; the &amp;quot;Scottish Resistance&amp;quot;, which has a higher rate of fire, the ability to set more bombs, and the ability to detonate individual bombs by aiming at them (which can also destroy enemy sticky bombs) and the &amp;quot;Sticky Jumper&amp;quot; which fires sticky bombs that do no damage at all and are used solely for executing sticky jumps.&lt;br /&gt;
[[File:Sten_Mk5.JPG|thumb|none|450px|Sten Mk V - 9x19mm Parabellum]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Icon.jpg|thumb|none|600px|The &amp;quot;Stickybomb Launcher&amp;quot; in the loadout selection menu. Note that the icon depicts the weapon with an ejection port on the left side; to the right of this is the weapon as it appears in-game, with its ejection port on the right.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher.jpg|thumb|none|600px|Doing some point defense on koth_badlands, the Demoman holds his Stickybomb Launcher.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Left.jpg|thumb|none|600px|Inspecting the left side of the launcher, showing off the somewhat oddly-placed (and enormous) sling loop on the side of the drum. Said drum somewhat resembles an oversized 75-round [[RPK]] drum.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Right.jpg|thumb|none|600px|The launcher's right side; this ejection port never opens, and is substantially narrower than the weapon's bore diameter, raising some questions about what it's actually supposed to do.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Firing.jpg|thumb|none|600px|Setting down a few bombs, while noting the reciprocating charging handle. Unless it's concentrically wrapped around the bolt, nested inside of it, or placed in front of it, the recoil spring would have to be quite something to properly cycle a bolt this size with that little space behind it.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Reloading.jpg|thumb|none|600px|&amp;quot;Reloading&amp;quot;; it's not particularly clear how yanking the charging handle eight times is supposed to transfer ammunition to the weapon, but the ways of a drunken Scot with two grenade launchers are best not question.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Taunt.jpg|thumb|none|600px|Taunting; the Demoman spins in a circle, thumps his chest with his fist twice, then points forward with two spread fingers.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher 3rd.jpg|thumb|none|600px|At the conclusion of this taunt, one can momentarily glimpse the Demoman as he appears to others; note how he holds his Stickybomb Launcher with two hands, rather than the one he uses in first-person.]]&lt;br /&gt;
[[File:TF2 Stickybomb Launcher Detonating.jpg|thumb|none|600px|Making some fireworks.]]&lt;br /&gt;
[[File:TF2ScotResist.JPG|thumb|none|500px|A Scottish Resistance in ''Team Fortress 2''. Note that the front sights seem to have been replaced with a laser pointer taped atop the muzzle, also the model itself is lower quality than the Sticky Bomb Launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Released alongside the Loch-n-Load, the &amp;quot;Ullapool Caber&amp;quot; is a Mann Co.-branded [[Model 24 Stielhandgranate]] with black tape around the grip. The Demoman does not throw it (as one would expect a Scot to throw a caber or a sober man to throw a grenade); he swings it as a melee weapon. The first hit with the Caber against an enemy or solid object causes it to detonate, propelling the Demoman into the air and leaving him with a weak melee weapon (if he survives the fall) until he respawns or resupplies.&lt;br /&gt;
[[File:24-43 grenade.jpg|thumb|none|350px|Model 24 Stielhandgranate]]&lt;br /&gt;
[[File:TF2-Ullapool Caber.jpg|thumb|none|400px|The Ullapool Caber]]&lt;br /&gt;
[[File:TF2 - Telefonmast Ingame.jpg|thumb|none|500px|The Demoman swings the Ullapool Caber.]]&lt;br /&gt;
&lt;br /&gt;
=Heavy=&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
The Heavy's signature weapon is &amp;quot;Sasha&amp;quot; (alternatively called &amp;quot;Sascha&amp;quot; in some official sources; referred to simply as the &amp;quot;Minigun&amp;quot; in-game), a portable minigun based on a [[GE M134 Minigun]] with Dillon Aero flash suppressors and a white 200-round ammunition drum, in a configuration probably based on the feed system used by the [[M61 Vulcan]] mounted on the F/A-18. The Heavy claims that she weighs 150 kilograms (roughly 331 pounds) and fires $200 custom-tooled cartridges at 10,000 RPM (substantially faster than she fires in-game). Given a complete M134 Minigun (sans ammunition) only weighs 61 pounds, this implies Sasha fires something much larger than the standard 7.62mm NATO. Heavy has to ready Sasha before she can fire (a process which can be completed ahead of time by holding Mouse 2, which pre-spins the barrels); while her barrels spin, Heavy's movement speed is reduced to 47%. The weapon also has lessened damage and accuracy for a short time after being spun. While powerful up close, the Minigun lacks accuracy and long-range damage; further hampering its potential output is its reduced damage against certain enemies (namely a 15% reduction against level 2 Sentry Guns, a 20% reduction against level 3 Sentry Guns, and a whopping 75% reduction against Tanks in Mann vs. Machine). Curiously, in terms of game mechanics, Sasha functions somewhat like a shotgun; each unit of ammo consumed produces 4 distinct hitscans, suggesting either a stacked, multi-projectile cartridge (which would go some way to explain their exorbitant cost, and &amp;quot;custom-tooled&amp;quot; description) firing at 600 RPM, or simply a somewhat roundabout depiction of standard rounds firing at 2,400 RPM.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Natascha&amp;quot; is an unlockable primary weapon for Heavy. Natascha has a black ammo drum and an external feed mechanism. Hits from Natascha reduce the target's movement speed, but she requires 30% more spin-up time and inflicts 25% less damage. As an additional upside, Natascha gives the Heavy 20% damage resistance when fully spun-up.&lt;br /&gt;
&lt;br /&gt;
Winning against the Heavy in the crossover poker game ''Poker Night at the Inventory'' unlocks a Minigun called the &amp;quot;Iron Curtain.&amp;quot; Heavy claims he made it himself from Soviet iron and mahogany from Alexander II's favorite chair and it displays the hammer and sickle on the drum. The Iron Curtain is a cosmetic reskin of Sasha.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:M61-FA-18.jpg|thumb|none|450px|M61 Vulcan in the mounting used by the F/A-18 Hornet - 20x102mm Vulcan]]&lt;br /&gt;
[[File:TF2 Minigun Inspection.jpg|thumb|none|600px|none|Sasha, a minigun, in the inventory model viewer. This view of the weapon isn't seen very often; it shows off the electronics at the rear, the feeder/delinker assembly, the structure of the Y-frame, and the uncertain location of the trigger (an official poster depicts a button on the rear grip, though no such button is present in-game).]]&lt;br /&gt;
[[File:TF2 - Minigun Trailer2.jpg|thumb|none|600px|none|The Heavy fires Sasha in ''Trailer 2''. This was before the game's release, showing that this particular weapon is one of the few that did not go through any more design changes. It even stayed largely the same throughout the concept art phase, though [https://wiki.teamfortress.com/w/images/8/86/Heavystuff1_concept.jpg some] [https://wiki.teamfortress.com/w/images/b/bc/Minigun_old_concept.jpg pieces] depict it without the flash hider. On a sidenote, it also appears to be ejecting shotgun shells.]]&lt;br /&gt;
[[File:TF2 MTH Box.jpg|thumb|none|600px|The Heavy hefts his Minigun onto a box in the ''Meet the Heavy'' promo trailer. At full size, the box's markings can be read; the &amp;quot;CUSTOM TOOLED CARTRIDGES&amp;quot; marking (along with the context) implies this to be a box of ammunition for the minion; if the drawing is assumed to be accurate, then the rounds are both rimmed and double-tapered (rather like the 8x50mmR Lebel), which would make the feeding mechanism rather... ''interesting''.]]&lt;br /&gt;
[[File:TF2 MTH Rotating.jpg|thumb|none|600px|Inspecting Sasha's barrels, he apparently finds a fingerprint (which, needless to say, displeases him greatly); a clicking sound is heard as he indexes the barrels. The weapon is presumably unloaded here, as manually rotating a loaded minigun's barrels will cause it to fire.]]&lt;br /&gt;
[[File:TF2 MTH Round.jpg|thumb|none|600px|''&amp;quot;Some people think they can outsmart me. Maybe... maybe. I have yet to meet one that can outsmart bullet.&amp;quot;'' The Heavy holds up a round of Sasha's ammunition; in a normal human's hands, this would probably proportionally be akin to .50 BMG, but in the Heavy's head-sized mitts, it's probably more along the lines of a 20mm shell.]]&lt;br /&gt;
[[File:TF2 MTH Firing.jpg|thumb|none|600px|Laughing maniacally, the Heavy fires his Minigun; note that this trailer still used the older style of cartoonish muzzle flash effect, along with the Heavy's pre-release class icon. At least it isn't ejecting shotgun shells anymore.]]&lt;br /&gt;
[[File:TF2 Minigun.jpg|thumb|none|600px|Having successfully captured the center point on koth_vidaduct, the Heavy holds his Minigun.]]&lt;br /&gt;
[[File:TF2 Minigun Left.jpg|thumb|none|600px|Inspecting the left side for any signs of unauthorized touching.]]&lt;br /&gt;
[[File:TF2 Minigun Right.jpg|thumb|none|600px|Ditto for the right.]]&lt;br /&gt;
[[File:TF2 Minigun Spun.jpg|thumb|none|600px|Spinning the barrels prompts the Heavy to lower the weapon, to the point that it's largely covered by his knuckles.]]&lt;br /&gt;
[[File:TF2 Minigun Firing.jpg|thumb|none|600px|Its muzzle flash is still plenty visible, though. At full size, two simultaneous tracer effects can be seen, showing the weapon's shotgun-like behavior.]]&lt;br /&gt;
[[File:TF2 Minigun Taunt.jpg|thumb|none|600px|The Heavy loves his gun.]]&lt;br /&gt;
[[File:TF2IronCurtain.jpg|thumb|none|500px|none|The Iron Curtain.]]&lt;br /&gt;
[[File:Natascha.png|thumb|none|500px|none|Natascha, also a minigun.]]&lt;br /&gt;
[[File:TF2 - Minigun2 Ingame.jpg|thumb|none|600px|none|A burning Heavy fires Natascha on ctf_turbine.]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun== &lt;br /&gt;
&amp;quot;The Brass Beast&amp;quot; is another unlockable primary weapon for the Heavy, based on an 1860's [[Gatling Gun]]. It appears to have a Broadwell drum modified with an ammo chain rather than gravity-feeding and is electric-powered instead of hand-cranked. It does 25% more damage than Sasha but requires 50% more spin-up time and reduces Heavy's movement speed 60%, making it more of a stationary defensive weapon. To complement this, it also gives the Heavy a 20% damage resistance buff when fully spun-up&lt;br /&gt;
[[File:Gatling_gun_1865.jpg|thumb|none|400px|British M1865 gatling gun - .45-70]]&lt;br /&gt;
[[File:BrassBeast.jpg|thumb|none|500px|none|The Brass Beast.]]&lt;br /&gt;
[[File:TF2 - BrassBeast Taunt Ingame.jpg|thumb|none|600px|none|Heavy also loves this gun. Note how the ammo chain and magazine clip through the Heavy's right arm.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson Submachine Gun==&lt;br /&gt;
An enlarged, highly-modified [[M1928A1 Thompson]] called &amp;quot;Tomislav&amp;quot; is a purchased alternate primary weapon for the Heavy. All that remains of the base Tommy gun are its receiver, handguard, and barrel; the feed mechanism and trigger have been altered to resemble Sasha's two-hundred-round drum and chainsaw grip. The Tomislav has a 20% slower rate of fire but is readied 20% faster and has no spin-up sound, and has 20% less spread than the Minigun. It is the only weapon in the game depicted by default with a fitted sling.&lt;br /&gt;
[[File:M1928A1Drum.jpg|thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[File:Tomislav.jpg|thumb|none|400px|Render of the Tomislav.]]&lt;br /&gt;
&lt;br /&gt;
=Engineer=&lt;br /&gt;
==Ithaca 37 (Full length)== &lt;br /&gt;
The Engineer's first unlockable primary weapon is a full-length Ithaca 37 with an engraved receiver and team-colored capacitor called &amp;quot;Frontier Justice.&amp;quot; Instead of regular critical hits, Frontier Justice earns two &amp;quot;Revenge Crits&amp;quot; for every Sentry kill and one for assists, to a maximum of thirty-five, awarded when the Sentry is destroyed. Despite having an extended magazine tube, it has half the magazine size of the regular shotgun.&lt;br /&gt;
[[File:IthacaExtMagTub.jpg|thumb|none|450px|Ithaca 37 with extended magazine tube - 12 gauge]]&lt;br /&gt;
[[File:Frontierjustice.PNG|thumb|none|500px|The &amp;quot;Frontier Justice&amp;quot;.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 Ingame.jpg|thumb|none|600px|An Engineer fires the &amp;quot;Frontier Justice&amp;quot; on ctf_turbine.]]&lt;br /&gt;
[[File:TF2 - Ithaca37 mac Trailer.jpg|thumb|none|600px|The Engineer chambers a round in the Frontier Justice during the ''Mac Trailer'', which was released to announce the porting of numerous Valve Software games to the Apple OS.]]&lt;br /&gt;
&lt;br /&gt;
==SRM Arms Model 1208==&lt;br /&gt;
Players who pre-ordered ''[[Deus Ex: Human Revolution]]'' earned the &amp;quot;[[Deus_Ex:_Human_Revolution#SRM_Arms_Model_1208|Widowmaker]]&amp;quot; (itself based on the [[SRM Arms Model 1208]]) in Genuine quality as an alternate primary weapon for the Engineer. For other players, it can be obtained in Unique quality via the drop system, trading, or buying it in the in-game store. Each shot consumes thirty units of the Engineer's metal and returns one unit for every point of damage dealt. The sound effect for pumping the shotgun plays when the Widowmaker is drawn, despite it not requiring loading. The weapon also deals 10% extra damage if fired at an enemy currently being targeted by the owner's sentry gun&lt;br /&gt;
[[File:SRM 1208.jpg|thumb|none|450px|SRM Arms Model 1208 - 12 gauge]]&lt;br /&gt;
[[File:Widowmaker.jpg|thumb|none|500px|The Widowmaker.]]&lt;br /&gt;
[[File:TF2Widowmaker1stPerson.jpg|thumb|none|500px|FPS view.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Sentry Gun&amp;quot;==&lt;br /&gt;
The Engineer's signature weapon is an automated Sentry Gun that can be upgraded with twin [[M134 Minigun]]s. The missile launcher on the level 3 sentry appears not to be based on any real model. An unlockable secondary weapon for the Engineer called the &amp;quot;Wrangler&amp;quot; is a remote control that allows him to take manual control of his Sentry Gun to engage enemies outside the Sentry's normal detection range and reduce damage it takes, though it also reduces repairing done.&lt;br /&gt;
[[File:M134.JPG|thumb|none|400px|none|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Sentry_gun.jpg|500px|thumb|none|At level 2, the Sentry Gun acquires a pair of miniguns.]]&lt;br /&gt;
[[File:TF2 - SentryLevel3 Minigun MeetTheSpy.jpg|thumb|none|500px|none|A level 3 Sentry as seen in ''Meet the Spy''. Were this an actual game, the Sentry would have detected the Spy in the background and opened fire.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper=&lt;br /&gt;
==&amp;quot;SMG&amp;quot;==&lt;br /&gt;
The Sniper's secondary weapon is a submachine gun called the &amp;quot;SMG&amp;quot;. It combines the general shape and distinctive front sight of a [[MAT-49]] with the rear sight, magazine, and bolt of an [[M1A1 Thompson]]. It deals very low damage and has average accuracy, but its very rapid fire can pile on damage quickly if aimed well. It has a twenty-five-round magazine, with 75 rounds in reserve. Like the other Support and Defense classes, the Sniper isn't meant to go into the front lines with this weapon, but rather be able to defend himself during medium-range combat when there isn't enough time to snipe an incoming enemy, or to finish off pre-damaged enemies when there's not enough time for a follow-up shot.&lt;br /&gt;
[[File:MAT-49.jpg|thumb|none|450px|MAT-49 - 9x19mm Parabellum]]&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson - .45 ACP]]&lt;br /&gt;
[[File:Sniper_SMG.jpg|thumb|600px|none|Put 'em together, apply a generous amount of cartoon squash-and-stretch, and you wind up with this.]]&lt;br /&gt;
[[File:TF2 - SMG Trailer1.jpg|thumb|600px|none|The Scout holds the SMG in ''Trailer 1''. It was originally meant as his primary weapon, but was later switched to the Sniper's secondary weapon.]]&lt;br /&gt;
[[File:TF2 SMG.jpg|thumb|none|600px|A Sniper holds his SMG on koth_nucleus, vowing to let nobody take this incredibly strategically-important health kit.]]&lt;br /&gt;
[[File:TF2 SMG Left.jpg|thumb|none|600px|Inspecting the left side of the submachine gun...]]&lt;br /&gt;
[[File:TF2 SMG Right.jpg|thumb|none|600px|...and the right side, showing off the ejection port; the fact that it's a ways behind the magazine (and substantially smaller than it) might go some way towards explaining why it never ejects spent casings. Jury's still out on why it works at all, though.]]&lt;br /&gt;
[[File:TF2 SMG Firing.jpg|thumb|none|600px|Spraying some rounds at the floor; despite not even ejecting casings, the SMG has a moving rear sling hook.]]&lt;br /&gt;
[[File:TF2 SMG Removing.jpg|thumb|none|600px|Yanking out an empty magazine. The Sniper doesn't press the magazine release to do this, not leastly because the weapon doesn't actually have one.]]&lt;br /&gt;
[[File:TF2 SMG Reloading.jpg|thumb|none|600px|Loading in a fresh magazine; it having 25 rounds in it apparently doesn't stop it from being empty.]]&lt;br /&gt;
[[File:TF2 SMG Taunt.jpg|thumb|none|600px|The SMG's taunt animation; the Sniper jumps, clicks his heels, and punches the air in front of him upon hitting the ground, either yelling &amp;quot;God save the Queen!&amp;quot;, or simply yelling.]]&lt;br /&gt;
&lt;br /&gt;
==Kimel AP-9==&lt;br /&gt;
Released as part of the Pyromania Update, the &amp;quot;Cleaner's Carbine&amp;quot; is a submachine gun bearing resemblance to the [[Kimel AP-9]] with a silencer, side-folding wire-frame stock, left-hand ejection port, wood grips, and top-mounted charging handle as seen on the [[Uzi]]. It holds five fewer rounds and fires 35% slower than the standard SMG and cannot deliver random critical hits, rather coming with a &amp;quot;Crikey&amp;quot; meter that fills as the Sniper deals damage with the weapon. When full, the Sniper can activate 8 seconds of mini-crit buff for all his weapons&lt;br /&gt;
[[Image:AP9Mini.jpg|thumb|none|350px|Kimel AP-9 Mini - 9x19mm Parabellum]]&lt;br /&gt;
[[File:TF2CleanersCarbine1stPerson.jpg|thumb|none|500px|The Cleaner's Carbine in 1st person view.]]&lt;br /&gt;
[[File:TF2CleanersCarbinePromoImage.jpg|thumb|none|500px|Promo image of the Cleaner's Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700==&lt;br /&gt;
The Sniper's primary weapon is, as one would expect, the &amp;quot;Sniper Rifle&amp;quot;, which appears to be based on a [[Remington 700]] (albeit quite heavily stylized, as with most of the game's weapons) with a visible laser sight and cartoonishly large scope (which looks similar to the AN/PVS-2 Starlight scope, but without the night-vision abilities). It has a 25-round capacity with no reserve; the ''Meet the Sniper'' short portrays the rifle as being single-shot (with the Sniper loading a new round every time he opens the bolt), whereas the in-game animation simply shows the Sniper rotating the bolt up and back down, ejecting a case, and loading in nothing. To discourage quickscoping, a charge meter is built by uninterrupted use of the scope, increasing damage; after 3.3 seconds, the zoom acquires max charge, enough to take out lower-health classes with a single bodyshot and kill even an overhealed Heavy with one headshot. The rifle can be fired without looking through the scope, but it only inflicts minimum damage and cannot deal headshots. Notably, the Sniper Rifle (and its counterparts) are the only hitscan weapons in the game (barring sentries and critical hits) to suffer no damage falloff over distance.&lt;br /&gt;
&lt;br /&gt;
A bolt-action air rifle based on the default Sniper Rifle called the &amp;quot;Sydney Sleeper&amp;quot; is a purchased alternate primary weapon for the Sniper. It acquires a full charge after 2.8 seconds of zoom, and any enemy target hit when scoped will receive Jarate as well as damage, with the Jarate's duration depending on its charge. The Sydney Sleeper cannot inflict critical hits or headshots, though hitting the target's head will cause a splash of Jarate around them in addition to coating them.&lt;br /&gt;
[[File:Remington_700_BDL.jpg|thumb|none|450px|Remington 700 - .308 Winchester]]&lt;br /&gt;
[[File:Sniper_Rifle.jpg|thumb|none|500px|The model of the Sniper Rifle. The laser sight is the tubular device in front of the scope, which has a wire leading from it to the scope; its mounting appears to be part of the scope base.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper.jpg|thumb|none|600px|The Sniper is about to realize that his target's ally has spotted him in ''Meet the Sniper''.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper Trailer2.jpg|thumb|none|600px|The Sniper aims his Sniper Rifle in ''Trailer 2''.]]&lt;br /&gt;
[[File:TF2 - DefaultSniper Ingame.jpg|thumb|none|600px|A RED Sniper aims his Sniper Rifle on pl_goldrush.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle.jpg|thumb|none|600px|Completely ignoring the objective on pl_upward, a Sniper watches a sightline with his Sniper Rifle.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Left.jpg|thumb|none|600px|Completely ignoring the sightline he's supposed to be watching, the Sniper looks at his rifle. Note the wire leading from the laser sight; the opposite end suggests that the laser's power source is part of the scope, though why there's so much extra wire is anybody's guess.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Right.jpg|thumb|none|600px|Completely... y'know what, nevermind. Anyway, the Sniper Rifle has apparently seen some use, given the scratches on the stock. Also note that the Sniper is one of the mercenaries who actually practices proper trigger discipline.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Aiming.jpg|thumb|none|600px|Looking through the scope, which has a zoom factor of ~5X. Note the charge meter off to the right; the lightning bolt icon flashes on and off while the charge builds up.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Charged.jpg|thumb|none|600px|Once fully charged, the icon stays solid (and gets brighter), and a brief tone plays. The blue laser dot is just barely visible here; it can give away your intentions to a particularly attentive enemy. Or a particularly shot-in-the-same-place-five-times-in-a-row one.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Firing.jpg|thumb|none|600px|Firing off a round that definitely isn't going to hit someone off in the distance; note that the laser's wire is jiggleboned, and wobbles when the rifle moves.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Ejecting.jpg|thumb|none|600px|Working the bolt handle (which causes the bolt body to rotate in the opposite direction, as though it were some sort of dustcover), and ejecting a spent-but-unstruck casing.]]&lt;br /&gt;
[[File:TF2 Sniper Rifle Taunt.jpg|thumb|none|600px|Shifting his consciousness outside his body for a moment, this horrifying abomination of a Sniper lowers his rifle and waves at the silence.]]&lt;br /&gt;
&lt;br /&gt;
==Jezail Musket==&lt;br /&gt;
A centerfire-converted [[Jezail musket]] with an underbarrel laser pointer and magnifying glass scope called the &amp;quot;Bazaar Bargain&amp;quot; is a purchased or crafted alternate primary weapon for the Sniper. It takes 50% longer to charge while zoomed, but every headshot kill decreases the charge by 25% up to a maximum of 200%. Due to a bug, spent casings are ejected from the center of the screen, appearing out of thin air.&lt;br /&gt;
[[Image:jezail1.jpg|thumb|none|450px|Jezail musket]]&lt;br /&gt;
[[Image:Bazaar Bargain 1st person.jpg|thumb|none|500px|First person view of the Bazaar Bargain.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
A suppressed [[Walther WA 2000]] known as the &amp;quot;Hitman's Heatmaker&amp;quot; was added in the Pyromania Update. The weapon builds up a &amp;quot;Focus&amp;quot; meter on kills and assists and, once full, charges 25% faster, fires tracer rounds and allows the player to stay scoped after firing. However, it deals 20% less damage on a bodyshot. The weapon also decapitates targets killed with a headshot. &lt;br /&gt;
&lt;br /&gt;
[[File:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[File:TF2HitmansHeatmaker.jpg|thumb|none|500px|The Hitman's Heatmaker.]]&lt;br /&gt;
[[File:TF2HitmansHeatmaker1stPerson.jpg|thumb|none|500px|In 1st person.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
Introduced as a promotional item for pre-orders of ''[[Counter-Strike: Global Offensive]]'', the &amp;quot;AWPer Hand&amp;quot; is a cosmetic reskin of the Sniper Rifle as an [[Accuracy International Arctic Warfare]] fitted with a folded Harris bipod. Its item description references the AW's notoriety in the ''Counter-Strike'' community. Despite using the same animations as the default Sniper Rifle, the bolt never moves, with the Sniper's hand just clipping through it.&lt;br /&gt;
[[File:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|450px|Accuracy International Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[File:TF2AWPerHand1stPerson.jpg|thumb|none|500px|The AWPer Hand in first person.]]&lt;br /&gt;
[[File:TF2AWPerHandSniper.jpg|thumb|none|500px|The Sniper holds the AWPer Hand in a promotional picture.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36==&lt;br /&gt;
Introduced as part of the Love and War Update, the &amp;quot;Classic&amp;quot; is a sniper rifle made to resemble a long-barreled [[Heckler &amp;amp; Koch G36]] with an olive-drab handguard, stock, and lower receiver. As per all the Sniper's rifles in the game, the Classic is fitted with a laser pointer, the team-colored beam emitting from the top part of the ZF 3x4° dual sight system when the weapon has a fully-charged shot ready to fire. Unlike the Sniper's other rifles, the Classic can be charged and can deal head shots without having to look through the scope (though the Sniper will move slower as if scoped in), and the Sniper can also fire multiple shots while staying scoped-in. Enemies killed by a charged shot from this weapon will be gibbed and leave a brief cloud of red mist where they were killed, though the rifle also deals 10% less damage on bodyshots. The Classic is a throwback to the Sniper Rifle from ''Team Fortress Classic'', which operated with almost identical mechanics and also heavily resembled a G36.&lt;br /&gt;
[[File:HKG36.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:TF2G36.JPG|thumb|none|600px|The &amp;quot;Classic&amp;quot; in ''Team Fortress 2''. Note that it has an RIS rail instead of a charging handle.]]&lt;br /&gt;
&lt;br /&gt;
=Spy=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The &amp;quot;Revolver&amp;quot; is a [[Colt Python]] with a six-inch barrel and ivory grips, the Spy's primary weapon. It has better-than-average range, and is fairly strong - enough so to kill most lower-health enemies in three shots - though its main purpose is to serve as a backup weapon in case of trouble, rather than as an offensive weapon.&lt;br /&gt;
[[File:ColtPython&amp;amp;IvoryGrips.jpg|thumb|none|350px|Colt Python with 6&amp;quot; barrel and ivory grips - .357 Magnum]]&lt;br /&gt;
[[File:Spy_Revolver.jpg|thumb|none|500px|The Revolver's model.]]&lt;br /&gt;
[[File:TF2 Revolver Drawing.jpg|thumb|none|600px|Drawing the Python on cp_gorge; this animation starts with the revolver at the top of the screen coming downwards, which raises a few questions about where exactly the Spy is supposed to be hiding it.]]&lt;br /&gt;
[[File:TF2 Revolver.jpg|thumb|none|600px|Idling with the Revolver. Note that the rear sight has no notch; as ''TF2'' has no ADS functionality for anything without a scope, this is a bit of a moot point.]]&lt;br /&gt;
[[File:TF2 Revolver Left.jpg|thumb|none|600px|Inspecting the revolver; despite being based on a Colt, the logo in the grip is more reminiscent of [[Ruger]]'s.]]&lt;br /&gt;
[[File:TF2 Revolver Right.jpg|thumb|none|600px|A look at the opposite side reveals that the in-game rendition of the Python has an ambidextrous cylinder release.]]&lt;br /&gt;
[[File:TF2 Revolver Firing.jpg|thumb|none|600px|Firing off some rounds at nothing in particular.]]&lt;br /&gt;
[[File:TF2 Revolver Opening.jpg|thumb|none|600px|Reloading starts by swinging open the cylinder, which prompts all of its contents to spontaneously vanish.]]&lt;br /&gt;
[[File:TF2 Revolver Reloading.jpg|thumb|none|600px|This followed by the use of a speedloader...]]&lt;br /&gt;
[[File:TF2 Revolver Closing.jpg|thumb|none|600px|...and finished off by closing the cylinder, with a less-than-advisable flick of the wrist. This animation does a good job of hiding the never-moving crane and ejector rod, though they can still be spotted if you pay close enough attention.]]&lt;br /&gt;
[[File:TF2 Revolver Taunt.jpg|thumb|none|600px|Taunting; the Spy simply dusts off his suit, adjusts his tie, and clears his throat.]]&lt;br /&gt;
[[File:TF2 Revolver Arms.jpg|thumb|none|600px|Amusingly, if Spy reloads and activates his cloaking ability at the same time, he will suddenly grow a third arm; while this occurs with all of the invisibility watches, the Dead Ringer makes it more apparent, as it is held higher up than the other watches (and can be active without making the Spy invisible).]]&lt;br /&gt;
&lt;br /&gt;
==Dan Wesson PPC .357==&lt;br /&gt;
The Spy's unlockable &amp;quot;Ambassador&amp;quot; is a [[Dan Wesson revolvers#Dan Wesson PPC|Dan Wesson PPC .357]] revolver heavily customized with rosewood grips and engravings on the barrel depicting the Scout's mother. It deals 15% less damage than the Revolver, only inflicts critical hits on headshots, and has a short period of severe inaccuracy right after each shot. The Ambassador is otherwise almost as accurate as the Sniper Rifle, though as of the Jungle Inferno Update this is counterbalanced with a range penalty, removing the critical hit bonus after a certain distance. The Russian &amp;quot;Sniper vs. Spy&amp;quot; page claims that the Ambassador is chambered in .50 caliber.&lt;br /&gt;
&lt;br /&gt;
The Ambassador is missing three things essential to real-life operation (L'Etranger shares these oddities):&lt;br /&gt;
&lt;br /&gt;
* The rear of the barrel is blocked (noticeable during the reload animation) as if it was a deactivated gun. &lt;br /&gt;
*The crane and the ejector rod do not follow the cylinder when it swings out, leaving the cylinder hovering in midair.&lt;br /&gt;
*No bullets are ejected or loaded during its reload; the cylinder is simply opened and then closed.&lt;br /&gt;
[[File:Dan Wesson PPC-2.jpg|thumb|none|350px|Dan Wesson PPC Stainless Steel - .357 Magnum]]&lt;br /&gt;
[[File:Ambassador.png|thumb|400px|none|The Ambassador. Note the odd single-action trigger on a double-action revolver and lack of cylinder latch.]]&lt;br /&gt;
[[File:TF2REVOLVER2.jpg|thumb|none|500px|The Ambassador in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
The Spy's crafted or purchased &amp;quot;Enforcer&amp;quot; alternate pistol is a stainless [[Colt Detective Special]] with pearl grips. It inflicts 20% more damage than the Revolver but fires 20% slower than the Revolver and does not deal random critical hits. The damage bonus doesn't take effect however unless the player is disguised when they fire the shot (though firing while disguised will drop the disguise).&lt;br /&gt;
&lt;br /&gt;
The Enforcer's hammer and cylinder do not move when firing. When reloading, the bullets appear to float into the cylinder. The weapon also lacks a solid top above the cylinder.&lt;br /&gt;
[[File:ColtNickelDS.jpg|thumb|none|350px|Colt Detective Special with stainless finish and pearl grips - .38 Special]]&lt;br /&gt;
[[File:TF2-The Enforcer.jpg|thumb|none|400px|Render of the Enforcer.]]&lt;br /&gt;
[[File:TF2 - Enforcer Ingame.jpg|thumb|none|500px|The Enforcer in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Nagant M1895==&lt;br /&gt;
&amp;quot;L'Etranger,&amp;quot; a silver [[Nagant M1895]] revolver with custom engraved ivory grips and an extended barrel, was added during the &amp;quot;Mann-conomy&amp;quot; (Polycount) Update as a new Spy weapon. [http://steamcommunity.com/id/chemicalalia Shaylyn &amp;quot;Chemical Alia&amp;quot; Hamm] created it for the Polycount Pack contest. It restores 15% of the user's cloak charge on hit, but does 20% less damage. It also extends the cloak duration of any Spy watch by 40%.&lt;br /&gt;
&lt;br /&gt;
L'Etranger, unlike the Nagant, loads from a six-round cylinder that flips open for reloading.&lt;br /&gt;
[[File:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 - 7.62x38mmR Nagant]]&lt;br /&gt;
[[File:TF2Nagant.jpg|thumb|none|400px|L'Etranger as seen in the previews]]&lt;br /&gt;
[[File:TF2 - Letranger Ingame.jpg|thumb|none|400px|L'Etranger in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
Players who pre-ordered or bought ''Sam &amp;amp; Max: The Devil's Playhouse'' within the first week of its release earned Sam's signature sidearm, the &amp;quot;Big Kill,&amp;quot; as a replacement primary weapon for the Spy. It is a reskinned Ambassador with the same stats as the Revolver and the same animation bugs as the Ambassador. The gun is based on a [[Smith &amp;amp; Wesson Model 29]], though it is much smaller than its ''Sam &amp;amp; Max'' counterpart.&lt;br /&gt;
[[File:Smith wesson 44mag 8inch barrel.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 29 revolver with 8 3/8&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[File:Weapon thebigkill.png|thumb|400px|none|Sam's sidearm from the ''Sam &amp;amp; Max'' adventure game series]]&lt;br /&gt;
[[File:TF2BigKill1stPerson.jpg|thumb|500px|none|In 1st person.]]&lt;br /&gt;
&lt;br /&gt;
==Baikal MCM==&lt;br /&gt;
The first ''Team Fortress 2'' trailer showed the Spy wielding a stainless [[Baikal MCM]] &amp;quot;Tranquilizer Gun.&amp;quot; It was replaced with the Revolver by the game's release. The model, though not usable, remains in the game's files.&lt;br /&gt;
[[Image:MCM.jpg|thumb|none|350px|Baikal MCM with magazine removed - .22 LR.]]&lt;br /&gt;
[[File:TF2 - Baikal Trailer1.jpg|thumb|none|600px|The Spy holds his Tranquilizer Gun in ''Trailer 1''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==American Derringer Model 1==&lt;br /&gt;
In the &amp;quot;Expiration Date&amp;quot; animation released to promote the Love and War Update, Miss Pauling can be seen wielding a double-barreled derringer that resembles an [[American Derringer Model 1]], albeit scaled up to the size of a normal handgun. This is thus far the only weapon that has appeared in an official animation that is not playable in the game in any form.&lt;br /&gt;
[[File:American Derringer Stainless Steel M-1.jpg|thumb|none|350px|American Derringer Model 1 - .45 Long Colt]]&lt;br /&gt;
[[File:TF2PaulingDerringer.JPG|thumb|none|600px|Miss Pauling with her derringer drawn in the &amp;quot;Expiration Date&amp;quot; animation.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bumblebee&amp;diff=1443133</id>
		<title>Bumblebee</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bumblebee&amp;diff=1443133"/>
		<updated>2021-09-18T07:56:53Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = Bumblebee&lt;br /&gt;
|picture = Bumblebee19.jpg&lt;br /&gt;
|caption = Movie Poster&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA &lt;br /&gt;
|director = Travis Knight&lt;br /&gt;
|date= 2018&lt;br /&gt;
|language = English &lt;br /&gt;
|studio= Allspark Pictures&amp;lt;br&amp;gt;Di Bonaventura Pictures&amp;lt;br&amp;gt;Tencent Pictures&amp;lt;br&amp;gt;Bay Films&lt;br /&gt;
|distributor=Paramount Pictures&lt;br /&gt;
|character1=Charlie Watson&lt;br /&gt;
|actor1=[[Hailee Steinfeld]]&lt;br /&gt;
|character2=Jack Burns&lt;br /&gt;
|actor2=[[John Cena]]&lt;br /&gt;
|character3=Dr. Powell&lt;br /&gt;
|actor3=[[John Ortiz]]&lt;br /&gt;
|character4=Bumblebee&lt;br /&gt;
|actor4=[[Dylan O'Brien]] (Voice)&lt;br /&gt;
|character5=Shatter&lt;br /&gt;
|actor5=[[Angela Bassett]] (Voice)&lt;br /&gt;
|character6=Sheriff Locke&lt;br /&gt;
|actor6=[[Fred Dryer]]&lt;br /&gt;
|character7=Dropkick&lt;br /&gt;
|actor7=[[Justin Theroux]] (Voice)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==IMI Desert Eagle Mark I==&lt;br /&gt;
Jack Burns ([[John Cena]]) loads up a [[Desert Eagle Mark I]] before going to Texas to intercept Shatter and Dropkick.&lt;br /&gt;
[[File:MagResDE.357MarkI.jpg|thumb|300px|none|IMI Desert Eagle Mark I- .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Carbines=&lt;br /&gt;
==HK51==&lt;br /&gt;
Jack Burns ([[John Cena]]) can be seen carrying an [[HK51]].&lt;br /&gt;
[[File:NPSHK51.JPG|thumb|400px|none|HK51 - 7.62x51mm]] &lt;br /&gt;
[[File:Bumble 09.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
[[M16A2]] rifles are used by US soldiers.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|400px|M16A2 - 5.56x45mm.]]&lt;br /&gt;
[[File:Bumble 14.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Bumble 16.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Bumble 17.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Several US soldiers are armed with [[Remington 870]] shotguns.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]‎ &lt;br /&gt;
[[File:Bumble 12.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
Dual-mounted [[Browning M2HB]] heavy machine guns are seen on the roofs of Sector 7 humvees.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on pintle mount - .50 BMG.]]&lt;br /&gt;
[[File:Bumble 05.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:Bumble 07.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
The [[GE M134 minigun]] are mounted on Sector 7 humvees.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:Bumble 17.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
[[M79 Grenade Launcher]]s are depicted as a electroshock (or taser) gun used by Sector 7 soldiers. Charlie Watson ([[Hailee Steinfeld]]) used several of the modified M79s to electroshock Bumblebee back to life at one point of the film.&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
&lt;br /&gt;
==Defense Technologies 37mm Launcher==&lt;br /&gt;
Sector 7 soldiers can be seen using [[DefTech 37mm launcher|Defense Technologies 37mm grenade launchers]].&lt;br /&gt;
[[Image:Federallabs37.jpg|thumb|none|400px|Defense Technologies &amp;quot;DefTech&amp;quot; launcher with folding stock - 37mm.]]&lt;br /&gt;
[[File:Bumble 11.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
Several M16A2 rifles are fitted with [[M203 grenade launcher]]s.&lt;br /&gt;
[[File:M16wM203.jpg|thumb|none|400px|M16A2 with M203 grenade launcher - 40mm.]] &lt;br /&gt;
[[File:Bumble 12.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==2015 Kingman Spyder MR6 Paintball Marker==&lt;br /&gt;
Several Sector 7 soldiers are armed with paintball rifles that resemble 2015 Kingman Spyder MR6 Paintball Markers. Note the Spyder MR6 Paintball Markers are highly anachronistic in 1987.&lt;br /&gt;
[[File:Bumble 02.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
{{Transformers}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Iron_Man_3&amp;diff=1441734</id>
		<title>Iron Man 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Iron_Man_3&amp;diff=1441734"/>
		<updated>2021-09-07T23:06:45Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Heckler &amp;amp; Koch MP5K */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Iron Man 3&lt;br /&gt;
|picture = IM3.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = [[Shane Black]]&lt;br /&gt;
|date= 2013&lt;br /&gt;
|language = &lt;br /&gt;
|studio=Marvel Studios&lt;br /&gt;
|distributor=Walt Disney Pictures&lt;br /&gt;
|character1=Tony Stark / Iron Man&lt;br /&gt;
|actor1=[[Robert Downey, Jr.]]&lt;br /&gt;
|character2=Col. James &amp;quot;Rhodey&amp;quot; Rhodes&lt;br /&gt;
|actor2=[[Don Cheadle]]&lt;br /&gt;
|character3=Pepper Potts&lt;br /&gt;
|actor3=[[Gwyneth Paltrow]]&lt;br /&gt;
|character4=The Mandarin&lt;br /&gt;
|actor4=[[Ben Kingsley]]&lt;br /&gt;
|character5= Aldrich Killian&lt;br /&gt;
|actor5=[[Guy Pearce]]&lt;br /&gt;
|character6=Ellen Brandt&lt;br /&gt;
|actor6=[[Stephanie Szostak]]&lt;br /&gt;
|character7=President Ellis&lt;br /&gt;
|actor7=[[William Sadler]]&lt;br /&gt;
|character8=Eric Savin&lt;br /&gt;
|actor8=[[James Badge Dale]]&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Iron Man 3''''' is the third installment in the ''[[Iron Man]]'' film franchise.  [[Shane Black]] takes over as director and [[Robert Downey, Jr.]] returns as Tony Stark.  Set after the events seen in ''[[The Avengers (2012)|The Avengers]]'', the film finds Stark dealing with a new adversary who calls himself the Mandarin. [[Gwyneth Paltrow]] and [[Don Cheadle]] return for the sequel in addition to [[Jon Favreau]], who after directing the first ''Iron Man'' films, reprises his role as Happy Hogan for the third.  New to the Marvel Cinematic Universe are [[Ben Kingsley]], [[Guy Pearce]], and [[James Badge Dale]]. The film also is part of &amp;quot;Phase Two&amp;quot; of the [[Marvel Cinematic Universe]] that includes ''[[Thor: The Dark World]]'', ''[[Captain America: The Winter Soldier]]'', ''[[Guardians of the Galaxy]]'', ''[[Ant-Man]]'' and ''[[Avengers: Age of Ultron]]''. &lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Heckler &amp;amp; Koch P7M13 (Nickel) ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P7M13]] with a nickel finish is seen in the hands of the Mandarin ([[Ben Kingsley]]) during one of his broadcasts.&lt;br /&gt;
[[Image:H&amp;amp;KP7M13 SS.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch P7M13 in Factory Nickel Finish - 9x19mm]]&lt;br /&gt;
[[File:IM3 01.jpg|thumb|none|601px|A [[Heckler &amp;amp; Koch P7M13]] with a nickel finish is seen being chambered by the Mandarin ([[Ben Kingsley]]). This angle is only seen in the trailer.]]&lt;br /&gt;
[[Image:IM3 14.jpg|thumb|none|600px|The Mandarin threatens a CEO with his pistol. ]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Col. James Rhodes ([[Don Cheadle]]) uses a [[Beretta 92FS Inox]] at the Mandarin's villa and later on Killian's platform.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image:Ironman3 gun.jpg|thumb|none|400px|Rhodey ([[Don Cheadle]]) carries a [[Beretta 92FS Inox]] at the ready in a promotional photo.]]&lt;br /&gt;
[[File:IM3 47.jpg|thumb|none|600px|Rhodey ([[Don Cheadle]]) holds the Inox.]]&lt;br /&gt;
[[File:IM3 575.jpg|thumb|none|600px|Rhodey ([[Don Cheadle]]) on the left holds the Inox.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229R==&lt;br /&gt;
The [[SIG-Sauer P229R]] is seen in the hands of Secret Service Agents as well as Aldrich Killian ([[Guy Pearce]]).  Tony Stark also seen holding a SIG when he and Rhodes are at the docks.  At one point, Tony asks Rhodes for another mag for his pistol, not knowing that the magazines are not interchangeable.&lt;br /&gt;
[[File:SIG-SauerP229R.jpg|thumb|none|300px|SIG-Sauer P229R - 9x19mm]]&lt;br /&gt;
[[File:StarkP229IM3.jpg|thumb|none|601px|Tony aims a [[SIG-Sauer P229R]] at the Mandarin .]]&lt;br /&gt;
[[File:StarkP229IM32.jpg|thumb|none|601px|The Mandarin ([[Ben Kingsley]]) is threatened by Tony.]]&lt;br /&gt;
[[File:IM3 901.jpg|thumb|none|601px|Tony Stark ([[Robert Downey Jr.]]) holds the [[SIG-Sauer P229R]] on the Mandarin .]]&lt;br /&gt;
[[Image:IM3 34.jpg|thumb|none|600px|A Secret Service agent opens fire with his SIG]]&lt;br /&gt;
[[File:P229IPIM3.jpg|thumb|none|602px|Eric Savin fires a P229 while in the Iron Patriot suit.]]&lt;br /&gt;
[[File:IM3StarkP229cov.jpg|thumb|none|602px|Tony holds the SIG.]]&lt;br /&gt;
[[File:IM3rhodesstark.jpg|thumb|none|601px|On the left, Tony holds the SIG.]]&lt;br /&gt;
[[Image:IM3 46.jpg|thumb|none|600px|Tony tries to exchange his mag with Rhodes.  Note that the magazine in his hands appears to be from an airsoft pistol.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Nickel)==&lt;br /&gt;
A nickel [[SIG-Sauer P226]] is carried by one of Savin's men (credited as the &amp;quot;Reluctant AIM Man&amp;quot; (Eric Oram)).&lt;br /&gt;
[[Image:SigP226Nickel.jpg‎|thumb|none|300px|SIG-Sauer P226 (nickel) - 9x19mm]]&lt;br /&gt;
[[Image:IM3 28.jpg|thumb|none|600px|''&amp;quot;Honestly, I hate working here. They are so weird.&amp;quot;''&amp;lt;br&amp;gt;The Reluctant AIM Man (Eric Oram) points his nickel [[SIG-Sauer P226]] at the ceiling, before tossing it away.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is seen in the hands of President Ellis ([[William Sadler]]).  A Glock 17 with a two-tone slide is wielded by AIM operative Eric Savin ([[James Badge Dale]]).&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|Generation 2 Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:G17IM3.jpg|thumb|none|601px|Closeup of a Glock on the floor of Air Force One.]]&lt;br /&gt;
[[Image:IM3 36.jpg|thumb|none|600px|The [[Glock 17]] is seen in the hands of President Ellis ([[William Sadler]]).  ]]&lt;br /&gt;
[[File:Glock 17 with stainless slide.jpg|thumb|none|300px|Glock 17 (3rd Generation) with stainless steel slide - 9x19mm]]&lt;br /&gt;
[[Image:IM3 12.jpg|thumb|none|600px| A Glock 17 with a two-tone slide is wielded by AIM operative Eric Savin ([[James Badge Dale]]).]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom==&lt;br /&gt;
What appears to be a [[Kimber Custom TLE II]] pistol is taken by Ellen Brandt from the town sheriff.  Tony also takes one off one Savin's guards as well.&lt;br /&gt;
[[Image:KimberCustomTLEII OtherSide.jpg‎|thumb|300px|none|Kimber Custom TLE II - .45 ACP &amp;lt;br&amp;gt; This version has no rails and is the version used in the Television series ''[[Unit, The|The Unit]]'']]&lt;br /&gt;
[[Image:IM3 10.jpg|thumb|none|600px|Ellen Brandt ([[Stephanie Szostak]]) holds the pistol on the bar patron.]]&lt;br /&gt;
[[Image:IM3 11.jpg|thumb|none|600px|Ellen Brandt ([[Stephanie Szostak]]) holds the pistol.]]&lt;br /&gt;
[[Image:IM3 29.jpg|thumb|none|600px|Tony also takes one off one Savin's guards as well.]]&lt;br /&gt;
[[Image:IM3 28.jpg|thumb|none|600px|Front serrations are seen.]]&lt;br /&gt;
[[File:IM3 32.jpg|thumb|none|600px|Front serrations are seen.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==MAC-10==&lt;br /&gt;
Stark is seen wielding a [[MAC-10]] fitted with a small barrel shroud that was taken off a thug.  Upon closer inspection, this weapon is actually a [[Non Gun]] replica.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|270px|none|Ingram MAC 10 open bolt submachine gun - .45 ACP]]‎&lt;br /&gt;
[[Image:Ng sub mac10long.jpg|thumb|none|270px|Ingram Non Gun]]&lt;br /&gt;
[[Image:IM3_606.jpg|thumb|none|601px|Stark holds the MAC-10 in his left hand.]]&lt;br /&gt;
[[Image:IM3_607.jpg|thumb|none|601px|Firing the MAC-10 along with his repulsor.]]&lt;br /&gt;
[[Image:IM3_31.jpg|thumb|none|601px|Note the weapon lacks an ejection port.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Some of the men that accompany Killian are armed with the [[Heckler &amp;amp; Koch MP5K]].&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:IM3_604.jpg|thumb|none|600px|A guard is armed with an MP5K while standing next to Aldrich Killian ([[Guy Pearce]]).]]&lt;br /&gt;
&lt;br /&gt;
== Vz. 61 Skorpion ==&lt;br /&gt;
Some of the Extremis soldiers are armed with the Sa. Vz. 61 [[Skorpion]].&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Sa. Vz. 61 [[Skorpion]] - .32 ACP]]&lt;br /&gt;
[[Image:IM3_44.jpg|thumb|none|601px|Extremis soldier armed with the Sa. Vz. 61 [[Skorpion]].]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
AIM operative Ellen Brandt ([[Stephanie Szostak]]) fires what appears to be a [[Remington 870]] taken off a local resident.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:IM3 13.jpg|thumb|none|600px|AIM operative Ellen Brandt ([[Stephanie Szostak]]) fires what appears to be a [[Remington 870]] taken off a local resident.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==AK rifles==&lt;br /&gt;
Various types of [[AK-47|AK]]-type assault rifles are seen in the film.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|500px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
[[Image:IM3_03.jpg|thumb|none|601px|AK rifles are seen in one of the Mandarin's videos.]]&lt;br /&gt;
[[Image:IM3_603.jpg|thumb|none|601px|Rifles seen on the right.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
The Mandarin ([[Ben Kingsley]]) is also seen using an [[AKMSU]].&lt;br /&gt;
[[File:AK-Krinkov.jpg|thumb|none|450px|AKMSU]]&lt;br /&gt;
[[Image:IM3 05.jpg|thumb|none|600px|During one of his broadcasts, the Mandarin ([[Ben Kingsley]]) is seen using an [[AKMSU]].]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
SWAT officers are armed with [[M4A1]] rifles while escorting a prisoner.&lt;br /&gt;
[[File:ColtM4A1.jpg|thumb|none|500px]]&lt;br /&gt;
[[File:IM3 51.jpg|thumb|none|600px|SWAT officers are armed with [[M4A1]] rifles while escorting a prisoner.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M2 Flamethrower== &lt;br /&gt;
An [[M2 Flamethrower]] is carried by an Extremis soldier.&lt;br /&gt;
[[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower - Seven second burn time.]]&lt;br /&gt;
[[Image:IM3_39.jpg|thumb|none|601px|An [[M2 Flamethrower]] is carried by an Extremis soldier.]]&lt;br /&gt;
[[Image:IM3_41.jpg|thumb|none|601px|Extremis soldiers carry the flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
==Helicopter Gunships==&lt;br /&gt;
Gunships disguised as newscopters appear to be armed with several rocket launchers and machine guns during the assault on Stark's residence. &lt;br /&gt;
[[File:IM3 02.jpg|thumb|none|600px|Gunships disguised as newscopters appear to be armed with several rocket launchers and machine guns during the assault on Stark's residence.]]&lt;br /&gt;
[[File:IM3 193.jpg|thumb|none|600px|The gunships display their ordnance.]]&lt;br /&gt;
[[File:IM3 194.jpg|thumb|none|600px|Rocket launchers and machine guns prepare to be fired on the Stark residence.]]&lt;br /&gt;
[[Image:IM3_09.jpg|thumb|none|601px|The minigun is fired.]]&lt;br /&gt;
&lt;br /&gt;
=Marvel One Shot: Agent Carter=&lt;br /&gt;
Please visit the [[Talk:Iron Man 3|Discussion]] page for the weapons used in the ''Marvel One Shot: Agent Carter''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Marvel Series}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:MCU]]&lt;br /&gt;
[[Category:Based on Marvel Comics]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=1414774</id>
		<title>The Mask</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=1414774"/>
		<updated>2021-05-04T06:11:48Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Dorian's Mouth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Themaskcover.jpg|thumb|right|300px|''The Mask (1994)'']]&lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Mask}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen armed with a [[Glock 19]] during the failed bank robbery. Several of Niko's ([[Orestes Matacena]]) thugs during the shootout in the Coco Bongo club are also seen with G19s, one of which has a chrome slide.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 2nd Generation - 9x19mm]]&lt;br /&gt;
[[Image:MaskGlock19-1.jpg|thumb|none|600px|Freeze fires his Glock 19 at police outside the bank. A continuity error present is how this gun switches from a [[Heckler &amp;amp; Koch P7M8]] he is previously seen holding.]]&lt;br /&gt;
[[Image:MaskGlock19-2.jpg|thumb|none|600px|Niko's thug to the right is armed with a chrome slide Glock 19. The thug to the left is armed with a [[Ruger P89]].]]&lt;br /&gt;
[[Image:MaskGlock19-3.jpg|thumb|none|600px|Two of Niko's thugs fire their Glock 19s, circled in red.]]&lt;br /&gt;
[[Image:MaskGlock19-4.jpg|thumb|none|600px|A thug with an empty Glock 19.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen using a [[Heckler &amp;amp; Koch P7]] during the bank robbery, but due to continuity error is seen later using a [[Glock 19]].&lt;br /&gt;
[[Image:H&amp;amp;K P7.jpg|thumb|none|300px|Heckler &amp;amp; Koch P7 - 9x19mm]]&lt;br /&gt;
[[Image:MaskP7M8-1.jpg|thumb|none|600px|Freeze holding a Heckler &amp;amp; Koch P7 during the bank robbery.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P9S==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) carries a [[Heckler &amp;amp; Koch P9S]] as his sidearm in the film.&lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|300px|Heckler &amp;amp; Koch P9S - 9x19mm]]&lt;br /&gt;
[[Image:MaskP9S-1.jpg|thumb|none|600px|Sweet Eddy with his Heckler &amp;amp; Koch P9S during the failed bank robbery.]]&lt;br /&gt;
[[Image:MaskP9S-2.jpg|thumb|none|600px|Sweet Eddy holds his Heckler &amp;amp; Koch P9S on Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
==Star Firestar M-43==&lt;br /&gt;
Dorian Tyrell's ([[Peter Greene]]) sidearm in the film is a [[Star Firestar M-43]] 9mm with a nickel finish, which he uses to shoot at Ipkiss/Mask ([[Jim Carrey]]) in the Coco Bongo club.&lt;br /&gt;
[[Image:Star Firestar M-43.jpg|300px|thumb|none|Star Firestar M-43 - 9x19mm]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-1.jpg|thumb|none|600px|Dorian holds his Star Firestar M43 on Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-2.jpg|thumb|none|600px|Dorian fires his Star Firestar at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger P89==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Ruger P89]] as his sidearm in the film.&lt;br /&gt;
[[Image:P89.jpg|thumb|none|300px|Ruger P89 - 9x19mm]]&lt;br /&gt;
[[Image:MaskRugerP89-1.jpg|thumb|none|600px|Orlando fires his Ruger P89 at Mask/Stanley Ipkiss with the infamous &amp;quot;gangster-style&amp;quot; grip.]]&lt;br /&gt;
[[Image:MaskRugerP89-2.jpg|thumb|none|600px|When he fails to hit anything with his gangster grip, he switches to a cup-and-saucer grip, which is still pretty bad.]]&lt;br /&gt;
[[Image:MaskRugerP89-3.jpg|thumb|none|600px|Orlando holds Mask/Stanley Ipkiss with his Ruger P89 in hand.]]&lt;br /&gt;
[[Image:MaskRugerP89-4.jpg|thumb|none|600px|Orlando still holding his Ruger P89 &amp;quot;gangster-style&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
Niko ([[Orestes Matacena]]) draws a chrome [[Jericho 941 R]] to defend himself during the shootout in the Coco Bongo club. Since Dorian ([[Peter Greene]]) is wearing the Mask, he allows Niko to shoot him several times, which has no effect on him. He then sucks up the bullets and fires them out of his mouth, killing Niko.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|300px|Stainless Jericho 941 R - 9x19mm]]&lt;br /&gt;
[[Image:MaskJericho941-1.jpg|thumb|none|600px|Niko draws his Jericho 941 R once the fight begins but gets the gun stuck in his holster. Oops.]]&lt;br /&gt;
[[Image:MaskJericho941-2.jpg|thumb|none|600px|Niko fires his Jericho 941 R at Dorian's men.]]&lt;br /&gt;
[[Image:MaskJericho941-3.jpg|thumb|none|600px|A good shot of the Jericho 941 R. Who does he think he is with that pony-tail, [[Steven Seagal]]?]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) is seen using an [[M1911A1]] while in the Coco Bongo club. some of the Edge City Police SWAT officers are also seen using them.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:MaskM1911A1-1.jpg|thumb|none|600px|Sweet Eddy forces people to clear out the club with his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-2.jpg|thumb|none|600px|The SWAT officer in the foreground aims his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-3.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
[[Image:MaskM1911A1-4.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Colt MK IV Series 70==&lt;br /&gt;
When Niko ([[Orestes Matacena]]) plays golf off of Dorian Tyrell's ([[Peter Greene]]) mouth, one of his henchmen forces him to stay still by holding a heavily customized [[Colt MK IV Series 70]] (which can be noted by its stamp on the slide) on him. The gun's features target sights, a commander hammer, ornate grips, a beavertail grip safety spur, and a sight rib. The gun is ''not'' a [[Colt Gold Cup National Match]] as previously suggested, note how the cocking serrations are completely vertical (instead of slanted like a GCNM).&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|300px|Colt Series 70 Gold Cup National Match - .45 ACP. While not the actual gun used in the film, its customization is similar to it.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-1.jpg|thumb|none|600px|One of Niko's henchmen holds his custom Colt MK IV Series 70 on Dorian.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-2.jpg|thumb|none|600px|Two excellent shots showing the gun's features.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Stanley Ipkiss ([[Jim Carrey]]) steals a [[SIG-Sauer P230]] from Bobby the Bouncer ([[Jeremy Roberts]]) and gives it to Charlie Schumaker ([[Richard Jeni]]), before having it taken away by Lt. Mitch Kellaway ([[Peter Riegert]]).&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|300px|SIG-Sauer P230 - .380 ACP]]&lt;br /&gt;
[[Image:MaskSIGP230-1.jpg|thumb|none|600px|Ipkiss hands Schumaker the SIG-Sauer P230.]]&lt;br /&gt;
[[Image:MaskSIGP230-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskSIGP230-3.jpg|thumb|none|600px|Schumaker examines the SIG-Sauer P230.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
At the end of the film, one of the thugs in the Coco Bongo thug is seen using an unknown [[Desert Eagle]] variant with a nickel finish.&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|350px|Desert Eagle Mk VII with nickel finish - .44 Magnum]]&lt;br /&gt;
[[Image:MaskDesertEagle-1.jpg|thumb|none|600px|A thug armed with a Desert Eagle is confronted by police.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
When Ipkiss/Mask ([[Jim Carrey]]) imitates a cowboy while under fire from Dorian ([[Peter Greene]]) and Orlando ([[Nils Allen Stewart]]) in the Coco Bongo club, he is seen with a pair of nickel [[Single Action Army]] revolvers, one of which is shot from his hand.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|330px|Colt Single Action Army 'Artillery' Model (5 1/2&amp;quot; barrel) - .45 Long Colt]]&lt;br /&gt;
[[Image:MaskSAA-1.jpg|thumb|none|600px|Mask draws a Single Action Army before having it shot from his hand.]]&lt;br /&gt;
[[Image:MaskSAA-2.jpg|thumb|none|600px|The other Single Action Army is seen in his holster after he is shot by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Some of the Edge City Police carry [[Colt Trooper]] revolvers.&lt;br /&gt;
[[File:LawmanMkIIIGoodPic.jpg|thumb|none|300px|Colt Trooper - .357 Magnum]]&lt;br /&gt;
[[Image:MaskColtTrooper-2.jpg|thumb|none|600px|An officer aiming a Colt Trooper, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Official Police==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Colt Official Police]] revolvers.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|none|300px|Colt Official Police 4&amp;quot; - .38 Special]]&lt;br /&gt;
[[Image:MaskColtTrooper-1.jpg|thumb|none|600px|An officer with a Colt Official Police in his holster.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-1.jpg|thumb|none|600px|An officer aims her Colt Official Police.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-2.jpg|thumb|none|600px|An officer aims her Colt Official Police at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss dances with the officer.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Heavy Barrel==&lt;br /&gt;
Some of the Edge City Police officers use [[Smith &amp;amp; Wesson Model 10]] Heavy Barrel revolvers. When Stanley Ipkiss ([[Jim Carrey]]) escapes from jail, he steals an officer's Model 10HB and uses it to force Lt. Mitch Kellaway ([[Peter Riegert]]) to take him to the Coco Bongo club, where he is later disarmed of it by Orlando ([[Nils Allen Stewart]]).&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 10 Heavy Barrel - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-1.jpg|thumb|none|600px|An officer aims her Smith &amp;amp; Wesson Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-2.jpg|thumb|none|600px|Two officers aiming their Smith &amp;amp; Wesson Model 10 HBs.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-3.jpg|thumb|none|600px|Ipkiss reaches for a sleeping officer's Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-4.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Lt. Kellaway.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-5.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Kellaway outside the Coco Bongo club.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-6.jpg|thumb|none|600px|''&amp;quot;Crap.&amp;quot;'' Ipkiss is disarmed of the Model 10HB by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 15]] revolvers.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 15 - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W15-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 15, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 19]] revolvers.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|300px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W19-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 19.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Lt. Mitch Kellaway ([[Peter Riegert]]) uses a [[Smith &amp;amp; Wesson Model 66]] snub as his sidearm in the film.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 66 Snub - .357 Magnum]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-1.jpg|thumb|none|600px|Lt. Kellaway points his Smith &amp;amp; Wesson Model 66 snub at Dorian. Unfortunately, he's also teacupping.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-3.jpg|thumb|none|600px|Lt. Kellaway watches Mask/Stanley Ipkiss try to charm Tina Carlyle ([[Cameron Diaz]]) in the park.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
Det. Doyle ([[Jim Doughan]]) uses a [[Smith &amp;amp; Wesson Model 36]] as his sidearm in the film.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-1.jpg|thumb|none|600px|Doyle points his Smith &amp;amp; Wesson Model 36 at Dorian. Note in this shot it is quite obviously a rubber stunt prop.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-2.jpg|thumb|none|600px|Doyle with his Smith &amp;amp; Wesson Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
When a group of street thugs attempt to rob Stanley Ipkiss ([[Jim Carrey]]) while he is wearing the Mask, he makes several balloon animals to humor their stupidity before building his &amp;quot;personal favorite&amp;quot;, an [[M1928 Thompson]].&lt;br /&gt;
''Trivia: This scene is one of the few, that came from original &amp;quot;Mask&amp;quot; comic books. In the comics [[M1928 Thompson]] was one of the weapons used frequently by Mask.'' &lt;br /&gt;
[[Image:M1928.jpg|thumb|none|450px|M1928 Thompson - .45 ACP]]&lt;br /&gt;
[[Image:MaskM1928Thompson-1.jpg|thumb|none|600px|''&amp;quot;And now for my personal favorite...&amp;quot;'']]&lt;br /&gt;
[[Image:MaskM1928Thompson-2.jpg|thumb|none|600px|''&amp;quot;... a Tommy Gun!&amp;quot;'']]&lt;br /&gt;
[[Image:MaskM1928Thompson-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss fires his M1928 Thompson at the street thugs.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Beretta M12]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:Beretta M12.jpg|thumb|none|400px|Beretta M12 - 9x19mm]]&lt;br /&gt;
[[Image:MaskBerettaM12-1.jpg|thumb|none|600px|Orlando fires his Beretta M12.]]&lt;br /&gt;
[[Image:MaskBerettaM12-2.jpg|thumb|none|600px|Orlando fires his Beretta M12 with one hand.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) wields a pair of [[Intratec TEC-9]]s akimbo during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:MaskTEC-9-1.jpg|thumb|none|600px|Sweet Eddy fires two TEC-9s akimbo.]]&lt;br /&gt;
[[Image:MaskTEC-9-2.jpg|thumb|none|600px|Sweet Eddy with one of his TEC-9s.]]&lt;br /&gt;
[[Image:MaskTEC-9-3.jpg|thumb|none|600px|Sweet Eddy and Orlando stand in awe after Mask/Stanley Ipkiss survives a hail of gunfire.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) thugs uses an [[IMI Micro Uzi]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:MicroUziPistol.jpg|thumb|none|350px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:MaskMicroUzi-1.jpg|thumb|none|600px|The thug (hidden behind Orlando) fires his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-2.jpg|thumb|none|600px|A thug with his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-3.jpg|thumb|none|600px|The peanut gallery fire their weapons at Mask/Stanley Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Colt AR-15 A2==&lt;br /&gt;
Edge City SWAT officers use [[M16A2|Colt AR-15 A2]]s (also called the Colt Government Model HBAR, the civilian version of the [[M16A2]]) when trying to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park.&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|none|450px|Colt Government Model HBAR AR-15 A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:MaskM16A2-1.jpg|thumb|none|600px|A SWAT officer with an AR-15 A2 slung over his back.]]&lt;br /&gt;
[[Image:MaskM16A2-2.jpg|thumb|none|600px|A SWAT officer aims an AR-15 A2.]]&lt;br /&gt;
[[Image:MaskM16A2-3.jpg|thumb|none|600px|Note A2 receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Mrs. Peenman ([[Nancy Fish]]) uses a [[Mossberg 500]] shotgun to shoot at Stanley Ipkiss ([[Jim Carrey]]) when he first puts on the Mask and wreaks havoc in her apartment. Lt. Mitch Kellaway ([[Peter Riegert]]) tells Ipkiss that she fired a couple of rounds of &amp;quot;20-ought-buck&amp;quot;, which makes no sense as there is no such thing.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 - 12 Gauge]]&lt;br /&gt;
[[Image:MaskMossberg500-1.jpg|thumb|none|600px|Mrs. Peenman fires her Mossberg 500 at Ipkiss (wearing the Mask). Note the the lack of a unscrewable cap at the end of the magazine tube, a good indication this is a Mossberg 500.]]&lt;br /&gt;
[[Image:MaskMossberg500-2.jpg|thumb|none|600px|A better shot of the Mossberg 500 when she pumps the action.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Over &amp;amp; Under Shotgun==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) men holds a sawed-off [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|12 Gauge Over &amp;amp; Under Shotgun]] on Niko's ([[Orestes Matacena]]) in the Coco Bongo club.&lt;br /&gt;
[[File:Sawed-off Browning O-U.jpg|thumb|none|450px|A Sawn-off Browning Over and Under shotgun - 12 gauge (Photoshoped).]]&lt;br /&gt;
[[Image:MaskOUshotgun-1.jpg|thumb|none|600px|One of Dorian's men with a sawed off O/U shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask ([[Jim Carrey]]) outside the park use [[Remington 870]] shotguns.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[Image:MaskRem870-1.jpg|thumb|none|600px|An officer aims his Remington 870, circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-2.jpg|thumb|none|600px|Circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-3.jpg|thumb|none|600px|An officer with a Remington 870 rested on his leg.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Über-Guns==&lt;br /&gt;
How else could you describe these? After being barraged by a hail of gunfire, Mask/Stanley Ipkiss ([[Jim Carrey]]) shows the thugs what he's packing (after doing his spot on impersonation of [[Clint Eastwood]]), which happens to be guns and more guns combined into one gun. After the thugs flee in terror, he reveals they are all &amp;quot;bang&amp;quot; flag guns.&lt;br /&gt;
[[Image:MaskFeelingLucky-1.jpg|thumb|none|600px|&amp;quot;You better ask yourself one question, 'Do I feel lucky?' Well, do ya, ''punks''?&amp;quot;]]&lt;br /&gt;
[[Image:MaskFeelingLucky-2.jpg|thumb|none|600px|Included are what appear to be M134 miniguns.]]&lt;br /&gt;
&lt;br /&gt;
==Dorian's Mouth==&lt;br /&gt;
Using the power of the Mask, Dorian Tyrell ([[Peter Greene]]) allows Niko ([[Orestes Matacena]]) to shoot him several times (which he shrugs off) and then sucks up the bullets and fires them from his mouth. Since his mouth isn't actually a firearm, this was added to mainly reveal some goofs present.&lt;br /&gt;
[[Image:MaskDorian-1.jpg|thumb|none|600px|Even though he was shot with several bullets, he manages to have whole cartridges in his mouth. A show of the Mask's ability to bend reality.]]&lt;br /&gt;
[[Image:MaskDorian-2.jpg|thumb|none|600px|Dorian fires the bullets from his mouth, where the muzzle flashes are obviously CGI. Another example of the Mask's power is that Dorian fires more bullets from his mouth than Niko fired into him.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-43 Redeye==&lt;br /&gt;
When the police search Ipkiss/Mask ([[Jim Carrey]]), they pull a [[FIM-43 Redeye]] from his pocket. &lt;br /&gt;
[[File:FIM43.jpg|thumb|none|450px|FIM-43 Redeye - 70mm]]&lt;br /&gt;
[[Image:MaskBazooka-1.jpg|thumb|none|600px|An officer pulls a FIM-43 Redeye from Mask's pocket.]]&lt;br /&gt;
[[Image:MaskBazooka-2.jpg|thumb|none|600px|''&amp;quot;I have a permit for that.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Federal L5 grenade launcher==&lt;br /&gt;
After Mask/Stanley Ipkiss ([[Jim Carrey]]) causes all of the Edge City PD to sing and dance with him, Lt. Mitch Kellaway ([[Peter Riegert]]) grabs an [[Federal Gas Riot Gun|Federal L5 Federal Gas Riot Gun]] and fires it into the air to get the officers' attentions.&lt;br /&gt;
[[Image:L-5-Federa-Gas-Riot-Gun.jpg|thumb|none|400px|Federal L5 Gas Riot Gun - 37mm.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-1.jpg|thumb|none|600px|Lt. Kellaway takes an officer's Federal L5.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-2.jpg|thumb|none|600px|He does realize this gun is likely loaded with smoke or tear gas, right?]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-3.jpg|thumb|none|600px|Kellaway fires the Federal L5 into the air.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Chuck Russell]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rango&amp;diff=1400744</id>
		<title>Rango</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rango&amp;diff=1400744"/>
		<updated>2021-02-23T08:30:12Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Single Action Army */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rango movie poster.jpg|right|300px|thumb|''Rango'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Rango''''' is a 2011 CG animated film directed by [[Gore Verbinski]] and centers around a pet chameleon (voiced by [[Johnny Depp]]) who decides to pass himself off as a tough drifter in order to become the sheriff of a desert town.   The film would go on to receive the Academy Award for Best Animated Feature.  The film is included in the IMFDb because the firearms seen in the film have been depicted in detail and are readily identifiable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Single Action Army ==&lt;br /&gt;
Rango (voiced by [[Johnny Depp]]) and many of the townsfolk carry [[Single Action Army|Colt Peacemaker]] revolvers, which is erroneously depicted as having a swing-out cylinder.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|350px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[File:Rango colt.jpg|thumb|none|600px|Bill hands Rango a Colt SAA.]]&lt;br /&gt;
[[File:Rango colt 2.jpg|thumb|none|600px|Rango checks the one bullet in his gun. Note the swing-out cylinder that appears intended for left-handed use.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
Many of the townsfolk carry [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|The citizens of Dirt show Rango their arsenal, including several Colt 1851 Navy revolvers.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
Several [[Colt 1860 Army]] revolvers are seen throughout the movie.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[File:Rango colt army.jpg|thumb|none|600px|''&amp;quot;Can I gut-shoot someone?&amp;quot;'' Priscilla (voiced by [[Abigail Breslin]]) reveals the twin Colt 1860 Armies stored in her book bag.]]&lt;br /&gt;
[[File:Rango henry and colt.jpg|thumb|none|600px|Furgus (voiced by [[Lew Temple]]) with a pair of Colt 1860 Army revolvers.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
Spoons (voiced by Alex Manugian) carries a [[Colt 1849 Pocket]] revolver.&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[File:Rango colt navy.jpg|thumb|none|600px|Spoons fires a shot into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Allen &amp;amp; Thurber Pepperbox==&lt;br /&gt;
Waffles (voiced by James Ward Byrkit) uses a pair of [[Allen &amp;amp; Thurber Pepperbox]] revolvers.&lt;br /&gt;
[[Image:Allen&amp;amp;ThurberPepperbox.jpg|thumb|none|350px|Allen &amp;amp; Thurber Pepperbox revolver.]]&lt;br /&gt;
[[File:Rango pepperbox.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington Derringer==&lt;br /&gt;
Ambrose (voiced by Ian Abercrombie) carries a single [[Remington 1866 Derringer]].&lt;br /&gt;
[[Image:Remington1866Derringer4.jpg|thumb|none|300px|Remington 1866 Derringer - .41 R.F. Caliber. 4th model - Blued with black grips.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|Ambrose showing his Remington 1866 Derringer to Rango (top-center).]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;==&lt;br /&gt;
Buford (voiced by Blake Clark) is seen with a [[Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;]] rifle during the posse's search for the stolen water.&lt;br /&gt;
[[Image:Winchester66.jpg|thumb|none|450px|Winchester 1866 &amp;quot;Yellow Boy&amp;quot; Carbine - .44 RF.]]&lt;br /&gt;
[[File:Rango winchester.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Henry 1860 ==&lt;br /&gt;
Buford's rifle switches to a [[Henry 1860]] rifle during the posse's confrontation with the moles. It was, most likely, done intentionally to homage live action western movies, which often have such continuity mistakes (as CGI animating processes use models and it's high unlikely that a model of [[Henry 1860]] was done, scrapped and accidentally used).  &lt;br /&gt;
[[Image:Henry.jpg|thumb|none|450px|Henry 1860 brass-frame - .44 Rimfire (RF).]]&lt;br /&gt;
[[File:Rango henry and colt.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
The mole clan is seen riding bats with hand-cranked belt-fed [[Gatling Gun|Gatling Guns]] attached to their saddles. Rattlesnake Jake (voiced by [[Bill Nighy]]) is shown using a Gatling Gun attached to his tail in place of a rattle. How this works exactly is never addressed.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 Gatling Gun.]]&lt;br /&gt;
[[File:Rango gatling gun 2.jpg|thumb|none|600px|A mole fires at Rango's posse. Note the belt fed ammunition as opposed to a box magazine.]]&lt;br /&gt;
[[File:Rango gatling gun 3.jpg|thumb|none|600px|Rattlesnake Jake readies the Gatling Gun attached to his tail.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barrel Shotgun==&lt;br /&gt;
Many of Dirt's citizens carry [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Side-by-Side double-barreled shotguns]] with exposed hammers, likely modeled after the [[Colt 1878]].&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|450px|Colt Model 1878 reproduction - 12 Gauge]] &lt;br /&gt;
[[File:Rango shotgun.jpg|thumb|none|600px|Beans (voiced by Isla Fisher) aims her shotgun at Rango.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|The town's residents show Rango their firearms, including several double-barreled shotguns.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester model 1887==&lt;br /&gt;
The gun rack in the Sheriff's office holds several [[Winchester Model 1887]] shotguns.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|450px|Winchester 1887/M1901 shotgun - 10 Gauge.]]&lt;br /&gt;
[[File:Rango 1887.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Western Movie]]&lt;br /&gt;
[[Category:Gore Verbinski]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Rango&amp;diff=1400743</id>
		<title>Rango</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Rango&amp;diff=1400743"/>
		<updated>2021-02-23T08:29:32Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rango movie poster.jpg|right|300px|thumb|''Rango'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Rango''''' is a 2011 CG animated film directed by [[Gore Verbinski]] and centers around a pet chameleon (voiced by [[Johnny Depp]]) who decides to pass himself off as a tough drifter in order to become the sheriff of a desert town.   The film would go on to receive the Academy Award for Best Animated Feature.  The film is included in the IMFDb because the firearms seen in the film have been depicted in detail and are readily identifiable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Single Action Army ==&lt;br /&gt;
Rango (voiced by [[Johnny Depp]]) and many of the town’s folk carry [[Single Action Army|Colt Peacemaker]] revolvers which is erroneously depicted as having a swing-out cylinder.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|350px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[File:Rango colt.jpg|thumb|none|600px|Bill hands Rango a Colt SAA.]]&lt;br /&gt;
[[File:Rango colt 2.jpg|thumb|none|600px|Rango checks the one bullet in his gun. Note the swing-out cylinder that appears intended for left-handed use.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
Many of the townsfolk carry [[Colt 1851 Navy]] revolvers.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|The citizens of Dirt show Rango their arsenal, including several Colt 1851 Navy revolvers.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
Several [[Colt 1860 Army]] revolvers are seen throughout the movie.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[File:Rango colt army.jpg|thumb|none|600px|''&amp;quot;Can I gut-shoot someone?&amp;quot;'' Priscilla (voiced by [[Abigail Breslin]]) reveals the twin Colt 1860 Armies stored in her book bag.]]&lt;br /&gt;
[[File:Rango henry and colt.jpg|thumb|none|600px|Furgus (voiced by [[Lew Temple]]) with a pair of Colt 1860 Army revolvers.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
Spoons (voiced by Alex Manugian) carries a [[Colt 1849 Pocket]] revolver.&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[File:Rango colt navy.jpg|thumb|none|600px|Spoons fires a shot into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Allen &amp;amp; Thurber Pepperbox==&lt;br /&gt;
Waffles (voiced by James Ward Byrkit) uses a pair of [[Allen &amp;amp; Thurber Pepperbox]] revolvers.&lt;br /&gt;
[[Image:Allen&amp;amp;ThurberPepperbox.jpg|thumb|none|350px|Allen &amp;amp; Thurber Pepperbox revolver.]]&lt;br /&gt;
[[File:Rango pepperbox.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington Derringer==&lt;br /&gt;
Ambrose (voiced by Ian Abercrombie) carries a single [[Remington 1866 Derringer]].&lt;br /&gt;
[[Image:Remington1866Derringer4.jpg|thumb|none|300px|Remington 1866 Derringer - .41 R.F. Caliber. 4th model - Blued with black grips.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|Ambrose showing his Remington 1866 Derringer to Rango (top-center).]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;==&lt;br /&gt;
Buford (voiced by Blake Clark) is seen with a [[Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;]] rifle during the posse's search for the stolen water.&lt;br /&gt;
[[Image:Winchester66.jpg|thumb|none|450px|Winchester 1866 &amp;quot;Yellow Boy&amp;quot; Carbine - .44 RF.]]&lt;br /&gt;
[[File:Rango winchester.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Henry 1860 ==&lt;br /&gt;
Buford's rifle switches to a [[Henry 1860]] rifle during the posse's confrontation with the moles. It was, most likely, done intentionally to homage live action western movies, which often have such continuity mistakes (as CGI animating processes use models and it's high unlikely that a model of [[Henry 1860]] was done, scrapped and accidentally used).  &lt;br /&gt;
[[Image:Henry.jpg|thumb|none|450px|Henry 1860 brass-frame - .44 Rimfire (RF).]]&lt;br /&gt;
[[File:Rango henry and colt.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
The mole clan is seen riding bats with hand-cranked belt-fed [[Gatling Gun|Gatling Guns]] attached to their saddles. Rattlesnake Jake (voiced by [[Bill Nighy]]) is shown using a Gatling Gun attached to his tail in place of a rattle. How this works exactly is never addressed.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 Gatling Gun.]]&lt;br /&gt;
[[File:Rango gatling gun 2.jpg|thumb|none|600px|A mole fires at Rango's posse. Note the belt fed ammunition as opposed to a box magazine.]]&lt;br /&gt;
[[File:Rango gatling gun 3.jpg|thumb|none|600px|Rattlesnake Jake readies the Gatling Gun attached to his tail.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barrel Shotgun==&lt;br /&gt;
Many of Dirt's citizens carry [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Side-by-Side double-barreled shotguns]] with exposed hammers, likely modeled after the [[Colt 1878]].&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|450px|Colt Model 1878 reproduction - 12 Gauge]] &lt;br /&gt;
[[File:Rango shotgun.jpg|thumb|none|600px|Beans (voiced by Isla Fisher) aims her shotgun at Rango.]]&lt;br /&gt;
[[File:Rango coalition 1.jpg|thumb|none|600px|The town's residents show Rango their firearms, including several double-barreled shotguns.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester model 1887==&lt;br /&gt;
The gun rack in the Sheriff's office holds several [[Winchester Model 1887]] shotguns.&lt;br /&gt;
[[Image:PaulNewmanShotgunActual.jpg|thumb|none|450px|Winchester 1887/M1901 shotgun - 10 Gauge.]]&lt;br /&gt;
[[File:Rango 1887.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Animation]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Western Movie]]&lt;br /&gt;
[[Category:Gore Verbinski]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_10&amp;diff=1396095</id>
		<title>Smith &amp; Wesson Model 10</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_10&amp;diff=1396095"/>
		<updated>2021-02-02T05:12:04Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Film */ If this is on the wrong row, I'm sorry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:HA-537.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model of 1899 M&amp;amp;P (1899-1902) - .38 Special]]&lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 5&amp;quot; Barrel - .38 Special]]&lt;br /&gt;
[[Image:S&amp;amp;WModel10Long.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 6.5&amp;quot; barrel and gold medallion grips - .38 Special]]&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;PSHORT.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver with 4&amp;quot; barrel - .38 Special]]&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special]]&lt;br /&gt;
[[Image:SW-M-10-Rs.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 Revolver - .38 Special, R-side]]&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 HB (heavy barrel) revolver (Post 1950s Model) - .38 Special. Later incarnations of the Model 10 had a non-tapered heavy barrel, which leads it to be commonly mistaken for a .357 revolver.]]&lt;br /&gt;
[[Image:SW103inch.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 with 3&amp;quot; barrel - .38 Special]]&lt;br /&gt;
[[Image:S&amp;amp;WModel10SnubEarly.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 snub nose revolver - .38 Special. Early Model]]&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|400px|right|Smith &amp;amp; Wesson Model 10 snub nose revolver - .38 Special.  Same frame, but with smaller grips and newer sight and barrel design.]]&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 10]] is a classic police revolver used by police and military on most continents from the early&lt;br /&gt;
1900's until this day. It uses the K-frame size, like the [[Smith &amp;amp; Wesson Model 15]] and [[Smith &amp;amp; Wesson Model 19|Model 19]]. Earlier versions, including the forerunner model of 1899 up until 1960, had thin barrels and a rounded front sight. Early versions were chambered in .38 Long Colt/.38 Special and occasionally .32-20 WCF. WWII models ([[Smith &amp;amp; Wesson Victory Model]]) were also chambered in .38 Smith &amp;amp; Wesson for the British Commonwealth. From 1960 until today it was fitted with a heavier barrel and ramped front sight. Barrels came in 2, 3, 4, 5, and 6-inch versions. There was also a special run of the Model 10 with a 2.5&amp;quot; Heavy Barrel made for the Michigan State Police in the 1970's. Formerly known as the &amp;quot;Military and Police&amp;quot; (M&amp;amp;P), the Smith &amp;amp; Wesson Model 10 is the most successful police revolver in history and can be seen in countless movies. As of 2000 over six million M&amp;amp;P/Model 10's had been manufactured by Smith &amp;amp; Wesson. According to the FBI, the Model 10 is the most purchased handgun in the US.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1899-Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' .22 Long Rifle, .38 Long Colt, .38 Special&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 6-round cylinder&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 34 ounces with 4&amp;quot; heavy barrel (963 grams)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 11.1 in (28.2 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel Lengths:''' 2 in (5.1 cm), 2.5 in (6.3 cm), 3 in (7.6 cm), 4 in (10.1 cm) 5 in (12.7 cm), 6 in (15.2 cm), 6.5 in (16.5 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' SA/DA&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| ''[[Tarzan of the Apes]]'' || Thomas Jefferson || Professor Porter || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|1918&lt;br /&gt;
|-&lt;br /&gt;
|  [[Enid Markey]] || Jane Porter&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| ''[[The Death Ray (Luch smerti)]]'' || [[Sergey Komarov]] || Thomas Lann || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|1925&lt;br /&gt;
|-&lt;br /&gt;
|  [[Vsevolod Pudovkin]] || Father Revo&lt;br /&gt;
|-&lt;br /&gt;
|''[[King Kong (1933)|King Kong]]''||[[Bruce Cabot]]||Jack Driscoll|| ||1933&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| ''[[Maniac (1934)|Maniac]]'' || [[Horace Carpenter]] || Dr. Meirschultz || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|1934&lt;br /&gt;
|-&lt;br /&gt;
|  [[William Woods]] || Don Maxwell&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Raven (1935)|The Raven]]'' || [[Bela Lugosi]] || Dr. Richard Vollin || M&amp;amp;P || 1935&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Green Hell (Kautschuk)]]'' || [[René Deltgen]] || Henry Wickham || M&amp;amp;P, 6&amp;quot; barrel || 1938&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| ''[[Beau Geste]]'' || [[Brian Donlevy]] || Sergeant Markoff || rowspan=&amp;quot;3&amp;quot;| M&amp;amp;P|| rowspan=&amp;quot;3&amp;quot;|1939&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Stephenson]] || Major Henri de Beaujolais&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Burke]] || Lieutenant Dufour&lt;br /&gt;
|-&lt;br /&gt;
|''[[Each Dawn I Die]]'' ||[[George Raft]]||Stacy|| ||1939&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Torture Ship]]'' ||[[Wheeler Oakman]]||John Ritter||rowspan=2| ||rowspan=2|1939&lt;br /&gt;
|-&lt;br /&gt;
|  [[Skelton Knaggs]]||Jesse Bixel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Glass Key]]'' || [[William Bendix]] || Jeff || || 1942&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[This Gun for Hire]]'' || Harry Shannon || LAPD Det. Steve Finnerty || rowspan=5| || rowspan=5|1942&lt;br /&gt;
|-&lt;br /&gt;
| Dick Rush || LAPD Lt. Clark&lt;br /&gt;
|-&lt;br /&gt;
| Charles C. Wilson || Police Captain&lt;br /&gt;
|-&lt;br /&gt;
| Elliott Sullivan || Officer Glennon&lt;br /&gt;
|-&lt;br /&gt;
| || Police officers and security guards&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dillinger (1945)|Dillinger]]''||[[Marc Lawrence]]||Doc Madison|| ||1945&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Blue Dahlia]]'' ||||police officers||||1946&lt;br /&gt;
|-&lt;br /&gt;
|''[[It's a Wonderful Life]]''||[[Ward Bond]]||Bert|| ||1946&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lady in the Lake]]''||[[Robert Montgomery]]||Marlowe||||1947&lt;br /&gt;
|-&lt;br /&gt;
|''[[Desert Fury]]''||[[John Hodiak]] ||Eddie Bendix|| ||1947&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Trapped]]''||[[Lloyd Bridges]]||Tris Stewart|| rowspan=3| ||rowspan=3|1949&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Hoyt]]||Agent John Downey &lt;br /&gt;
|-&lt;br /&gt;
|  [[James Todd]]||Jack Sylvester&lt;br /&gt;
|-&lt;br /&gt;
|''[[White Heat]]''||[[Steve Cochran]]||&amp;quot;Big Ed&amp;quot; Somers||Snub-nose model||1949&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gun Crazy]]''||[[John Dall]]|| Bart Tare || ||1950&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Appointment with Danger]]'' || [[Alan Ladd]] || Al Goddard || rowspan=3| || rowspan=3|1950&lt;br /&gt;
|-&lt;br /&gt;
| Stacy Harris || Paul Ferrar&lt;br /&gt;
|-&lt;br /&gt;
| [[George J. Lewis]] || Leo Cronin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8|''[[His Kind of Woman]]''||[[Robert Mitchum]]||Dan Milner||rowspan=8| ||rowspan=8|1951&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jane Russell]]||Lenore Brent&lt;br /&gt;
|-&lt;br /&gt;
|  [[Vincent Price]]||Mark Cardigan&lt;br /&gt;
|-&lt;br /&gt;
|  [[Raymond Burr]]||Nick Ferarro&lt;br /&gt;
|-&lt;br /&gt;
|  [[Anthony Caruso]] || Tony&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bill Nelson]] || ''Tropico'' Captain&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sol Gorss]] || The seaman&lt;br /&gt;
|-&lt;br /&gt;
|  [[Peter Brocco]] || Thompson's first henchman&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Enforcer (1951)|The Enforcer]]''||[[Ted de Corsia]]||Joseph Rico|| ||1951&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Hong Kong (1952)|Hong Kong]]'' ||  [[Ronald Reagan]] || Jeff Williams || rowspan=3| || rowspan=3|1952&lt;br /&gt;
|-&lt;br /&gt;
|  [[Marvin Miller]] || Tao Liang&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[The Beast from 20,000 Fathoms]]'' || [[Paul Hubschmid]] || Tom Nesbitt || rowspan=3| || rowspan=3|1953&lt;br /&gt;
|-&lt;br /&gt;
| [[Ross Elliott]] || George Ritchie&lt;br /&gt;
|-&lt;br /&gt;
| || A police officer&lt;br /&gt;
|-&lt;br /&gt;
|''[[Suddenly]]''||[[Sterling Hayden]] || Sheriff Shaw || || 1954&lt;br /&gt;
|-&lt;br /&gt;
|''[[Night of the Hunter, The|The Night of the Hunter]]''||||Police officers||5 inch barrel||1955&lt;br /&gt;
|-&lt;br /&gt;
|''[[To Catch a Thief]]''|| ||French police|| ||1955&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Bullet For Joey]]'' || || Mobster|| ||1955&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hell on Frisco Bay]]'' || [[William Demarest]] || Dan Bianco || || 1955&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killer Is Loose, The|The Killer Is Loose]]''||||bank robber||snub-nose||1956&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Speaking of Murder (Le rouge est mis)]]'' || [[Lino Ventura]] || Pepito &amp;quot;The Gypsy&amp;quot; || || 1957&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunder Road]]''|| || Henchmen|| ||1958&lt;br /&gt;
|-&lt;br /&gt;
|''[[Vertigo]]''||[[Fred Graham]]|| Policeman|| ||1958&lt;br /&gt;
|-&lt;br /&gt;
|''[[Machine-Gun Kelly]]'' || || Police officer || || 1958&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Crimson Kimono]]''||||Suspect||||1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fever Mounts at El Pao]]'' ||  || Ojeda's prison guards || with a pearl grips || 1959&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pretty Boy Floyd]]''|| || ||Snub Nose||1960&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Guns of Juana Gallo, The|The Guns of Juana Gallo]]''||[[María Félix]]||Ángela Ramos 'Juana Gallo'|| rowspan=2| ||rowspan=2|1961&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jorge Mistral]]||Guillermo Velarde&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dr. No]]''||[[John Kitzmiller]]||Quarrel|| ||1962&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Lolita (1962)]]''||[[James Mason]]||Humbert Humbert||rowspan=2|Snub Nose||rowspan=2|1962&lt;br /&gt;
|-&lt;br /&gt;
|  [[Shelley Winters]]||Charlotte Haze&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[Follow That Dream]]'' || [[Elvis Presley]] || Toby Kwimper || rowspan=5| || rowspan=5|1962&lt;br /&gt;
|-&lt;br /&gt;
| Jack Kruschen || Carmine&lt;br /&gt;
|-&lt;br /&gt;
| [[Frank DeKova]] || Jack&lt;br /&gt;
|-&lt;br /&gt;
| (uncredited) || Pete&lt;br /&gt;
|-&lt;br /&gt;
| [[Red West]] || A bank guard&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[55 Days at Peking]]''||[[Charlton Heston]]||Maj. Matt Lewis||rowspan=4| ||rowspan=4|1963&lt;br /&gt;
|-&lt;br /&gt;
|  [[Walter Gotell]]||Capt. Hoffman&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jerome Thor]]||Capt. Andy Marshall&lt;br /&gt;
|-&lt;br /&gt;
|  [[Philippe Leroy]]||Julliard&lt;br /&gt;
|-&lt;br /&gt;
|''[[Monsieur Gangster]]'' || [[Francis Blanche]] || Maitre Folace || Suppressed || 1963&lt;br /&gt;
|-&lt;br /&gt;
| ''[[It Happened at the World's Fair]]'' || [[H.M. Wynant]] || Vince Bradley || Snub nose || 1963&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Killers, The (1964)|The Killers]]''||[[Ronald Reagan]]||Jack Browning||Snubnose, suppressed||rowspan=3|1964&lt;br /&gt;
|-&lt;br /&gt;
|  [[Clu Gulager]]||Lee||Snubnose&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Cassavetes]]||Johnny North||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Marnie]]''||[['Tippi' Hedren]]||Marnie Edgar|| ||1964&lt;br /&gt;
|-&lt;br /&gt;
|''[[Goldfinger]]''|| || Goldfinger's guards || ||1964&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Once a Thief (1965)|Once a Thief]]'' || [[Alain Delon]] || Eddie Pedak || rowspan=2|6&amp;quot; barrel || rowspan=2|1965&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Palance]] || Walter Pedak&lt;br /&gt;
|-&lt;br /&gt;
|''[[008: Operation Exterminate]]''||||Egyptian assassin||||1965&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Treasure of the Aztecs]]'' || [[Lex Barker]] || Dr. Karl Sternau || rowspan=3|M&amp;amp;P || rowspan=3|1965&lt;br /&gt;
|-&lt;br /&gt;
| Gérard Barray || Alfonso di Rodriganda&lt;br /&gt;
|-&lt;br /&gt;
| || Bandits&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Pyramid of the Sun God]]'' || [[Lex Barker]] || Dr. Karl Sternau ||rowspan=4|M&amp;amp;P || rowspan=4|1965&lt;br /&gt;
|-&lt;br /&gt;
| [[Rik Battaglia]] || Capt. Verdoja&lt;br /&gt;
|-&lt;br /&gt;
| Gérard Barray || Alfonso di Rodriganda&lt;br /&gt;
|-&lt;br /&gt;
| || Bandits&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Russians Are Coming, The Russians Are Coming]]''||[[Brian Keith]]||Police Chief Link Mattocks|| ||1966&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[A Bullet for the General]]''||[[Lou Castel]]||Bill 'Niño' Tate||rowspan=2| ||rowspan=2|1966&lt;br /&gt;
|-&lt;br /&gt;
|  ||Mexican officers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Deadlier Than the Male]]''|| ||Man on the beach|| Long barrel ||1966&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Battle of Algiers]]''||[[Brahim Hagiag]]||Ali La Pointe|| ||1966 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Poppies Are Also Flowers]]'' || [[Stephen Boyd]] || Benson ||rowspan=2| || rowspan=2|1966&lt;br /&gt;
|-&lt;br /&gt;
|  || Benson's men, brigands, Colonel Salem's men&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Objective 500 Million (Objectif: 500 millions)]]'' || [[Bruno Cremer]] || Jean Reichau || || 1966&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra,_The|The Cobra]]''||[[Pietro Martellanza]]||Mike Rand|| ||1967&lt;br /&gt;
|-&lt;br /&gt;
|''[[To Commit a Murder]]''||[[Louis Jourdan]] ||Charles Beaulieu||Snub nose ||1967&lt;br /&gt;
|-&lt;br /&gt;
|''[[In Cold Blood]]''|| ||Deputy sheriff|| ||1967&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Bonnie and Clyde]]''||[[Warren Beatty]]||Clyde Barrow|| rowspan=2| ||rowspan=2|1967&lt;br /&gt;
|-&lt;br /&gt;
|  [[Faye Dunaway]]||Bonnie Parker&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Blank (1967)|Point Blank]]''||[[Michael Strong]]|| John Stegman || snub nose ||1967&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Ambushers]]'' || [[Dean Martin]] || Matt Helm || snub nose || 1967&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[The Born Losers]]'' || Robert Cleaves || Crawford || rowspan=2| || rowspan=2|1967&lt;br /&gt;
|-&lt;br /&gt;
| || A deputy, a biker&lt;br /&gt;
|-&lt;br /&gt;
|''[[Targets (1968)|Targets]]''||[[Tim O'Kelly]]||Bobby||||1968&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Madigan]]''||[[Richard Widmark]]||Detective Daniel Madigan||rowspan=2| ||rowspan=2|1968&lt;br /&gt;
|-&lt;br /&gt;
|  [[Harry Guardino]]||Detective Rocco Bonaro&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[The Split]]'' || [[Donald Sutherland]] || Dave Negli || M&amp;amp;P ||rowspan=2| 1968&lt;br /&gt;
|-&lt;br /&gt;
| || Security guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Don't Take God's Children for Wild Geese (Faut pas prendre les enfants du bon Dieu pour des canards sauvages)|Don't Take God's Children for Wild Geese]]'' || || Charles' henchman || Dual-wields || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mayerling]]'' || [[Omar Sharif]] || Crown Prince Rudolf || || 1968&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Stay Away, Joe]]'' || [[Elvis Presley]] || Joe Lightcloud || rowspan=2|M&amp;amp;P || rowspan=2|1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Blondell]] || Glenda Callahan&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[The Astro-Zombies]]'' || [[Rafael Campos]] || Juan || || rowspan=3| 1968&lt;br /&gt;
|-&lt;br /&gt;
| [[John Hopkins]] || Detective Thompson ||&lt;br /&gt;
|-&lt;br /&gt;
| || policeman || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Take the Money and Run]]''|| ||Police Officers || ||1969&lt;br /&gt;
|-&lt;br /&gt;
|''[[Marlowe]]''||[[James Garner]]||Marlowe||snub-nose||1969&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wilbur and the Baby Factory]]''||[[Peter Ford]] ||Wilbur || ||1970&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Borsalino]]''||[[Alain Delon]]||Roch Siffredi||rowspan=3| ||rowspan=3|1970&lt;br /&gt;
|-&lt;br /&gt;
|  [[Pierre Koulak]]||Spada&lt;br /&gt;
|-&lt;br /&gt;
|  ||Different criminals&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|''[[Bloody Mama]]'' || [[Shelley Winters]] || Kate &amp;quot;Ma&amp;quot; Barker || rowspan=6|M&amp;amp;P || rowspan=7|1970&lt;br /&gt;
|-&lt;br /&gt;
|  [[Don Stroud]] || Herman Barker&lt;br /&gt;
|-&lt;br /&gt;
|  [[Robert Walden]] || Fred Barker&lt;br /&gt;
|-&lt;br /&gt;
|  [[Robert De Niro]] || Lloyd Barker&lt;br /&gt;
|-&lt;br /&gt;
|  [[Clint Kimbrough]] || Arthur Barker&lt;br /&gt;
|-&lt;br /&gt;
|  [[Diane Varsi]] || Mona Gibson&lt;br /&gt;
|-&lt;br /&gt;
|  || Police officers || Model 10HB&lt;br /&gt;
|-&lt;br /&gt;
|''[[Last Known Address (Dernier domicile connu)]]''||[[Lino Ventura]]|| Police inspector Léonetti || Snub nose || 1970&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Companeros]]'' || [[Tomas Milian]] || El Vasco || rowspan=3 | Spanish copy of M&amp;amp;P || rowspan=3 | 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Iris Berben]] || Lola&lt;br /&gt;
|-&lt;br /&gt;
| [[José Bódalo]] || Gen. Mongo&lt;br /&gt;
|-&lt;br /&gt;
|''[[The French Connection]]'' ||[[Roy Scheider]]||Det. Buddy 'Cloudy' Russo|| Snub nose ||1971&lt;br /&gt;
|-&lt;br /&gt;
|''[[Without Apparent Motive (Sans mobile apparent)]]'' || [[Jean-Louis Trintignant]] || Stéphane Carella || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Angel's Leap (Le Saut de l'ange)]]'' || [[Jean Yanne]] || Louis Orsini || Snub nose || rowspan=3 | 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterling Hayden]] || Mason || Snub nose&lt;br /&gt;
|-&lt;br /&gt;
| [[Senta Berger]] || Sylvaine Orsini || Snub nose (Early model)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shaft (1971)|Shaft]]''||||various characters||||1971&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Bad Man's River (El hombre de Río Malo)]]''|| [[Allen Russell]] || Sheriff || || rowspan=2 | 1971&lt;br /&gt;
|-&lt;br /&gt;
||| Mexican officers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| ''[[The Last Run]]'' || [[George C. Scott]] || Harry Garmes || ||rowspan=2| 1971&lt;br /&gt;
|-&lt;br /&gt;
||| A hitman ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5| ''[[Billy Jack]]  || [[Clark Howat]] || Sheriff Cole || || rowspan=5| 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Howard Hesseman]] || Drama Teacher ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Beans Morocco]] || Student ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ed Greenberg]] || Drama Teacher ||&lt;br /&gt;
|-&lt;br /&gt;
| || Highway Patrol Sergeant ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|''[[New Centurions, The|The New Centurions]]''||[[George C. Scott]]||Officer Kilvinski|| rowspan=7| ||rowspan=7|1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Ed Lauter]]||Officer Galloway&lt;br /&gt;
|-&lt;br /&gt;
| [[William Atherton]]||Officer Johnson&lt;br /&gt;
|-&lt;br /&gt;
|  [[Clifton James]]||Officer Whitey Duncan&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stacy Keach]]||Officer Fehler &lt;br /&gt;
|-&lt;br /&gt;
|  [[Erik Estrada]]||Officer Duran&lt;br /&gt;
|-&lt;br /&gt;
|  [[Scott Wilson]]||Officer Plebesly&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Valachi Papers]]''|| ||Hit Team|| ||1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hickey &amp;amp; Boggs]]''||[[Bill Hickman]]||Monte|| ||1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Super Fly]]'' || [[Sig Shore]] || Deputy Commissioner Reardon || stag grips || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hot Rock, The|The Hot Rock]]'' || || N.Y.P.D. officers|| ||1972&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Across 110th Street]]''||[[Yaphet Kotto]]||N.Y.P.D. Lt. Pope||rowspan=2| ||rowspan=2|1972&lt;br /&gt;
|-&lt;br /&gt;
|  [[Anthony Quinn]]||Cpt. Mattelli&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mechanic, The (1972)|The Mechanic]]''|| ||A Bodyguard|| ||1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Getaway (1972)|The Getaway]]''||[[Bo Hopkins]]||Frank Jackson|| ||1972&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Godfather]]''||[[Richard Bright]]||Al Neri|| ||rowspan=2|1972&lt;br /&gt;
|-&lt;br /&gt;
|  [[Al Pacino]]||Michael Corleone||Snub Nose&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Outside Man]]'' || || LAPD officers || || rowspan=2|1972&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jean-Louis Trintignant]] || Lucien Bellon || snub-nosed&lt;br /&gt;
|-&lt;br /&gt;
| ''[[State of Siege (État de Siège)]]'' || || Police and guerrillas || || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Across 110th Street]]''||[[Anthony Franciosa]]||Nick D'Salvio||||1972&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[All the Way Boys (...Più forte ragazzi!)]]'' || [[Terence Hill]] || Plata || rowspan=2|M&amp;amp;P, Nickel plated, 6.5&amp;quot; barrel || rowspan=3|1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferdinando Murolo]] || A prospector&lt;br /&gt;
|-&lt;br /&gt;
| || Mr. Ears' henchman || M&amp;amp;P, 4&amp;quot; barrel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walter Defends Sarajevo (Valter brani Sarajevo)]]'' || [[Slobodan Dimitrijevic]] || Suri || M&amp;amp;P || 1972&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battles Without Honor and Humanity]]''|| ||Yakuza|| ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Serpico]]''|| ||N.Y.P.D. Officers|| ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Detroit 9000]]''||||police and criminals||M&amp;amp;P/Pre-Model 10||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dillinger (1973)|Dillinger]]''||[[Geoffrey Lewis]]||Harry Pierpont|| ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mean Streets]]''|| || || ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Friends of Eddie Coyle]]''|| ||Gangsters &amp;amp; Federal Agents|| ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stone Killer, The|The Stone Killer]]''||[[Charles Bronson]]||Lou Torrey||4-inch barrel||1973&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Walking Tall (1973)|Walking Tall]]'' || [[Bruce Glover]] || Grady Coker || rowspan=2| ||rowspan=2| 1973&lt;br /&gt;
|-&lt;br /&gt;
|  [[Felton Perry]] || Obra Eaker&lt;br /&gt;
|-&lt;br /&gt;
|''[[Badlands]]'' || [[Alan Vint]] || The Deputy || || 1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sting]]''||[[Paul Newman]]||Henry Gondorf||||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sting]]''||[[Brad Sullivan]]||Cole||||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Caesar]] || || assassin ||  || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mad Adventures of Rabbi Jacob (Les Aventures de Rabbi Jacob)]]'' || [[El Kebir]] || Farès' henchman || || 1973&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia Junction]]'' || || NYPD officers || ||1973&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Lupin the Third: Strange Psychokinetic Strategy]]'' || [[Kunie Tanaka]] || Daisuke Jigen || rowspan=2| ||rowspan=2| 1974&lt;br /&gt;
|-&lt;br /&gt;
|  [[Yûki Meguro]] || Arsene Lupin III&lt;br /&gt;
|-&lt;br /&gt;
|''[[Melvin Purvis G-MAN]]'' || [[Matt Clark]] || Charlie Parlmetter ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Foxy Brown]]''|| ||Police officers|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Savage Sisters]]'' || [[Gloria Hendry]] || Lynn Jackson ||  || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[McQ]]''||[[John Wayne]]||Lon McQ|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Odessa File]]''||[[Jon Voight]]||Peter Miller|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Odessa File]]''||[[Klaus Löwitsch]]||Gustav Mackensen||||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Bad Mama]]''||[[Angie Dickinson]]||Wilma McClatchie|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. Majestyk]]''|| ||Police &amp;amp; Mobsters|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Parallax View]]''||[[Kelly Thordsen]]||Sheriff Wicker||||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Taking of Pelham One Two Three]]''||[[Walter Matthau]]||Lieutenant Zachary Garber|| ||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[99 and 44/100% Dead]]'' || || A mobster || Model 10HB || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot First, Die Later (Il poliziotto è marcio)]]'' || || A criminal || || 1974&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Law]]'' || [[Romano Puppo]] || The gang leader || || 1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Killer Elite, The (1975)|The Killer Elite]]''||[[James Caan]]||Mike Locken|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cleopatra Jones and the Casino of Gold]]''||[[Tamara Dobson]]||Cleopatra Jones|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cleopatra Jones and the Casino of Gold]]''||[[Christopher Hunt]]||Mendez|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cleopatra Jones and the Casino of Gold]]''||[[Eddy Donno]]||Morgan|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cleopatra Jones and the Casino of Gold]]''||||Thugs|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cleopatra Jones and the Casino of Gold]]''||||Members of Hong Kong Tactical Squad 7|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Farewell, My Lovely]]''||[[Sylvester Stallone]]||Jonnie||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Eiger Sanction]]''|| ||A thug|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Yakuza]]''||[[Robert Mitchum]]||Harry Kilmer||rowspan=2|Snub nose||rowspan=2|1975&lt;br /&gt;
|-&lt;br /&gt;
|  [[Richard Jordan]]||Dusty&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bucktown]]''||[[Jim Bohan]]||Clete||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bucktown]]''||[[Morgan Upton]]||Sam||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bucktown]]''||[[Gene Simms]]||Josh||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Wind and the Lion]]''||[[Geoffrey Lewis]]||Ambassador Gummere|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wind and the Lion, The|The Wind and the Lion]]''||[[Steve Kanaly]] || U.S. Marine Corp Capt. Jerome || with long barrel ||1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Cop Story (Flic Story)]]''||[[André Pousse]]||Jean-Baptiste Buisson||rowspan=2| ||rowspan=2|1975&lt;br /&gt;
|-&lt;br /&gt;
|  [[Renato Salvatori]]||Mario le Rital&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Wilby Conspiracy]]''||[[Rijk de Gooyer]] ||Van Heerden|| Snub Nose ||1975&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Sholay]]'' || [[Dharmendra]] || Veeru || rowspan=5| ||rowspan=5|1975&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amitabh Bachchan]] || Jai&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sanjeev Kumar]] || Thakur&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amjad Khan]] || Gabbar&lt;br /&gt;
|-&lt;br /&gt;
|  || Gabbar's brigands&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Syndicate Sadists (Il giustiziere sfida la città)|Syndicate Sadists]]'' || || Conti's and Paterno's henchmen || M&amp;amp;P || 1975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5| ''[[Dolemite]]'' || [[D'Urville Martin]] || Willie Green || 3&amp;quot; barrel || rowspan=5| 1975&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|[[Jerry Jones]] || rowspan=2|Blakeley || 5&amp;quot; barrel &lt;br /&gt;
|-&lt;br /&gt;
| 4&amp;quot; HB&lt;br /&gt;
|-&lt;br /&gt;
| || Mayor Daley's woman || 3&amp;quot; barrel&lt;br /&gt;
|-&lt;br /&gt;
| || policeman || 6.5&amp;quot; barrel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Tree of Guernica (L'arbre de Guernica)]]'' || || Spanish Republicans and Nationalists || May be Spanish clone || 1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[All the President's Men]]''||[[Anthony Mannino]]||police officer||||1976&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Sky Riders]]''||[[Cherie Latimer]]||Cora||rowspan=4| ||rowspan=5|1976&lt;br /&gt;
|-&lt;br /&gt;
|  [[Steven Keats]]||Rudy&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Beck]]||Ben&lt;br /&gt;
|-&lt;br /&gt;
|  [[Henry Brown]]||Martin&lt;br /&gt;
|-&lt;br /&gt;
| || Greek Police &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Vigilante Force]]'' || [[Kris Kristofferson]] || Aaron Arnold || rowspan=2|With custom grips || rowspan=3|1976&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jan-Michael Vincent]] || Ben Arnold&lt;br /&gt;
|-&lt;br /&gt;
|  || Police officers ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Big Racket]]'' || || Various criminals || || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi Driver]]''||[[Harvey Keitel]]||Sport||||1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Con Artists]]'' || || A gangster || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street People (Gli esecutori)]]'' || || Mobsters || || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[St. Ives]]''|| [[Benjie Bancroft]] || Patrolman || ||1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Desert of the Tartars (Il deserto dei Tartari)]]'' || [[Max von Sydow]] || Col. Ortiz || || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Police Python 357]]'' || || || Seen in Ferrot's house || 1976&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[A Special Cop in Action (Italia a mano armata)]]'' || [[Dino Mattielli]] || Attardi || Snub nose || rowspan=2|1976&lt;br /&gt;
|-&lt;br /&gt;
| || A bank robber ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sherlock Holmes in New York]]'' || [[John Huston]] || Prof. Moriarty || M&amp;amp;P || 1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gauntlet, The|The Gauntlet]]''|| ||Phoenix Police officers|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rolling Thunder]]''||[[Lawrason Driscoll]]||Cliff|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Car, The|The Car]]''||[[Hank Hamilton]]||Deputy Ashberry||||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Gauntlet]]''|| ||Police Officers|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gang (Le Gang), The|The Gang (Le Gang)]]''||[[Adalberto Maria Merli]]||Manu|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Judge Fayard Called the Sheriff]]'' || [[Marcel Bozzuffi]] || Joanno aka &amp;quot;Captain&amp;quot; || rowspan=2| ||rowspan=2| 1977&lt;br /&gt;
|-&lt;br /&gt;
|  || Thugs&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crime Busters]]'' || || Miami PD officer || 6&amp;quot; barrel || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mad Dog Killer (La belva col mitra)]]'' || [[Sergio Smacchi]] || Bruno Esposito || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mad Dog Killer (La belva col mitra)]]'' || [[Alberto Squillante]] || Aldo Spaccesi || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Mad Dog Killer (La belva col mitra)]]'' || [[Claudio Gora]] || Ruggero Santini || || 1977&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Breaker! Breaker!]]'' || [[Don Gentry]] || Sgt. Strode || rowspan=3|M&amp;amp;P || rowspan=3|1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Cedillos]] || Deputy Boles&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Kawecki]] || Wade&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Deer Hunter, The|The Deer Hunter]]''||[[John Cazale]]||Stan||Snub nose &amp;amp; nickel plated||rowspan=4|1978 &lt;br /&gt;
|-&lt;br /&gt;
|  [[Robert De Niro]]||Michael||rowspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|  [[Christopher Walken]]||Nick&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Savage]]||Stevie&lt;br /&gt;
|-&lt;br /&gt;
|''[[Game_of_Death_(1978)|Game of Death]]'' ||[[Colleen Camp]]||Ann Morris|| ||1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cheap Detective, The|The Cheap Detective]]''||[[Peter Falk]]||Lou Peckinpaugh||||1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cheap Detective, The|The Cheap Detective]]''||[[James Coco]]||Marcel||||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[F.I.S.T.]]''|| ||Mob enforcers|| ||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cabbages and Kings]]'' || [[Armen Dzhigarkhanyan]] || Billy Keogh || || 1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brothers Till We Die]]'' || [[Tomás Milián]] || Vincenzo Marazzi || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[I Won't Be a Gangster, My Dear (Nebusiu gangsteriu, brangioji)]]'' || [[Kostas Smoringas]] || Kid Brady || rowspan=3|Trocaola Aranzabal || rowspan=3|1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Mikhail Evdokimov]] || Bill&lt;br /&gt;
|-&lt;br /&gt;
| Leonid Vladimirov || Police officer Mark&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Onion Field]]'' || || A LAPD officer || 6&amp;quot; barrel || 1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Money Movers]]''||[[Bryan Brown]]||Brian Jackson|| ||1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Warriors]]''|| ||Gang Member|| ||1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Apocalypse Now]]''||[[Albert Hall]]||Chief Phillips|| ||1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Angry Man (L'homme en colère)]]'' || || Canadian police || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Corleone to Brooklyn (Da Corleone a Brooklyn)]]'' || || NYPD officers || || 1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Maniac]]''||[[Randy Jurgensen]]||A police detective|| ||1980&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Brubaker]]'' ||[[Robert Redford]]||Henry Brubaker|| rowspan=2| ||rowspan=2|1980&lt;br /&gt;
|-&lt;br /&gt;
|  [[Lee Richardson]]||Warden Renfro&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Good Friday]]''|| [[Brian Hall]] || Alan || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alligator (1980)|Alligator]]''|| [[Perry Lang]] || Kelly || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[Inspector Blunder (Inspecteur la Bavure)]]'' || [[Gérard Depardieu]] || Roger Morzini || || 1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wolfen]]''||[[Diane Venora]]||N.Y.P.D. Detective Rebecca Neff|| ||1981&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fort Apache the Bronx|Fort Apache,the Bronx]]''||[[Paul Newman]]|| N.Y.P.D. Patrolman Murphy|| ||1981&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Enter the Ninja]]'' || [[Christopher George]] || Charles Venarius || rowspan=2| || rowspan=2|1981&lt;br /&gt;
|-&lt;br /&gt;
|  || Venarius' henchmen&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[The Goat (La chèvre)]]'' || [[Gérard Depardieu]] || Campana || rowspan=2|Snub nose || rowspan=3|1981&lt;br /&gt;
|-&lt;br /&gt;
|  [[Pierre Richard]] || François Perrin&lt;br /&gt;
|-&lt;br /&gt;
|  || Mexican police ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fighting Back]]'' ||[[Tom Skerritt]]||John D’Angelo|| ||1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Wish 2]]''||[[Stuart K. Robinson]]||Jiver||Snub Nose||1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Final Option]]''||[[Ingrid Pitt]]||Helga||Snub Nose||1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dark Sun (Temné slunce)]]''|| [[Lenka Machoninová]] ||The woman-hijacker || || 1982&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Silent Rage]] || [[Chuck Norris]] || Sheriff Dan Stevens || rowspan=3| || rowspan=3| 1982&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stephen Furst]] || Charlie&lt;br /&gt;
|-&lt;br /&gt;
|  || Sheriff's deputies&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[The Shock (Le Choc)]]'' || [[Alain Delon]] || Christian Morelli || ||rowspan=3| 1982&lt;br /&gt;
|-&lt;br /&gt;
|  [[Alain Delon]] || Christian Morelli || rowspan=2|Snub nose&lt;br /&gt;
|-&lt;br /&gt;
|  [[Dany Kogan]] || Rosana&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[WarGames]]''|| [[John Spencer]] || Jerry ||rowspan=2| || rowspan=2|1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Madsen]] || Steve &lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Fire]]''|| [[Nick Nolte]] || Price || || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lone Wolf McQuade]]'' || || Texas Highway patrolman || || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncommon Valor]]''||||Thai police police||||1983&lt;br /&gt;
|- &lt;br /&gt;
|rowspan=3|''[[Psycho II]]''|| [[Hugh Gillin]] || Sheriff Hunt ||rowspan=3| || rowspan=3|1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tom Holland]] || Deputy Norris&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chris Hendrie]] || Sheriff Pool&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[High Road To China]]''||[[Bess Armstrong]]|| EveTozer || rowspan=2| || rowspan=2|1983&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ric Young]]|| Kim Su Lee&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trading Places]]''||||N.Y.P.D.||||1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blue Thunder]]''||[[David Sheiner]]||Fletcher||||1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Inheritors (Die Erben)]]'' || Roger Schauer || Charly || Model 10HB || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop (1984)|Beverly Hills Cop]]''||||Detroit City Police||Model 10 with tapered barrel and nickel finish||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Academy]]''|| || Police Officers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Purple Rain]]''|| [[Clarence Williams III]] || Father ||  ||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Indiana Jones and the Temple of Doom]]''|| || || ||1984&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Once Upon A Time In America]]''||[[James Hayden]]||Patrick &amp;quot;Patsy&amp;quot; Goldberg||rowspan=2| ||rowspan=2|1984&lt;br /&gt;
|-&lt;br /&gt;
|  [[Frank Gio]]||Beefy&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firestarter]]'' || || DSI Agents || || 1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[My New Partner (Les ripoux)]]'' || || A police detective || || 1984&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[The Vengeance of the Winged Serpent (La vengeance du serpent à plumes)]]''||[[Maruschka Detmers]]||Laura||rowspan=3| || rowspan=3|1984&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rodolfo De Souza]] || Paco&lt;br /&gt;
|-&lt;br /&gt;
|  [[Luis Rego]] || Alvaro&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black List (Liste noire)]]''|||| Policemen and gangsters || Snub nose || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dog Day (Canicule)]]'' || || Policemen || Snub nose || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || [[Robert Ginty]] || John Eastland || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || [[Frankie Faison]] || Be Gee || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exterminator 2]]'' || || Thugs and police || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ninja III: The Domination]]'' || [[Jordan Bennett]] || Billy Secord || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ninja III: The Domination]]'' || || Phoenix PD officers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[One Hundred Days in Palermo (Cento giorni a Palermo)|One Hundred Days in Palermo]]'' || || Mafia hitmen || || 1984&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Yes, Madam! (Huang jia shi jie)]]''||[[Hark Tsui]]  || &amp;quot;Aspirin&amp;quot; ||rowspan=4| ||rowspan=4|1985&lt;br /&gt;
|-&lt;br /&gt;
|  [[Hoi Mang]] || &amp;quot;Aspirin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  [[John Sham]] || &amp;quot;Strepsil&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  ||Thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[Witness]]'' ||[[Harrison Ford]]||Det. Capt. John Book||Snub Nose||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hold-Up]]'' || || Montreal police || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Year of the Dragon]]''||[[Dennis Dun]]||Herbert Kwan||||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Murder with Mirrors]]'' || [[Anton Rodgers]] || Dr. Max Hargrove || HB || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Supercops]]'' || || Miami PD officer || HB || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Annihilators]]'' || || Thugs || M&amp;amp;P and Model 10 || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silk]]'' ||||mobsters||||1986 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Raw Deal (1986)|Raw Deal]]'' ||||mobster||||1986 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Royal Warriors]]'' || [[Eddie Maher]] || Gun Dealer || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Texas Chainsaw Massacre 2]]''|| [[Chris Douridas]] || Gunner || ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Popeye Doyle]]''|| [[Gary Tacon]] ||Deli Bandit #1 || ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legacy of Rage]]''|| [[Michael Wong]] || Michael || HB, 3-in barrel ||1986&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Murphy's Law]]'' || [[Charles Bronson]] || Jack Murphy ||rowspan=3| || rowspan=3|1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kathleen Wilhoite]] || Arabella McGee&lt;br /&gt;
|-&lt;br /&gt;
|  || Police officers and security guards&lt;br /&gt;
|-&lt;br /&gt;
|''[[Salvador]]''|| [[Juan Fernández]] || Government officer || ||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Attention bandits!]]'' || [[Charles Gérard]] || Charlot || Model 10HB || 1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Firewalker]]'' || [[Chuck Norris]] || Max Donigan || rowspan=4|Model 10HB, 4&amp;quot; barrel || rowspan=4|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Melody Anderson]] || Patricia Goodwin&lt;br /&gt;
|-&lt;br /&gt;
| [[Mario Arévalo]] || The guerilla leader&lt;br /&gt;
|-&lt;br /&gt;
| || A brigand, a San Miguel soldier&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Club Paradise]]'' || [[Adolph Caesar]] || Prime Minister Solomon Gundy || HB || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magnificent Warriors]]''||[[Richard Ng]]||Luk||||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Matewan]]''||[[Gordon Clapp]]||Griggs||||1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Untouchables (1987)|The Untouchables]]''||[[Andy Garcia]]||Stone||rowspan=2| ||rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sean Connery]]||Malone&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Sicilian]]'' || [[Danilo Mattei]] || Italian Army lieutenant || Long barrel || rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
|  [[Derrick Branche]] || Terranova ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man from the Boulevard des Capucines (Chelovek s bulvara Kaputsinov)]]'' || [[Nikolai Karachentsov]] || Billy King || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dragnet (1987)|Dragnet]]''||[[Dan Aykroyd]]||Sgt. Joe Friday||||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rage of Honor]]'' || [[Richard Wiley]] || Ray Jones || Model 10HB || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on Fire (1987)|Man on Fire]]'' || || A kidnapper || Snub nose || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Project A Part II]]'' || [[Jackie Chan]] || Dragon Ma ||rowspan=2| || rowspan=2|1987&lt;br /&gt;
|-&lt;br /&gt;
| || Secret police agent&lt;br /&gt;
|-&lt;br /&gt;
|''[[They Live]]''||||bank guard||||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Blue Iguana]]''||[[Jessica Harper]]||Cora||||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Blue Iguana]]''||[[Dylan McDermott]]||Vince Holloway||||1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| ''[[Tiger Cage]]'' || [[Jacky Cheung]] ||Insp. Fong Chun-Yau|| rowspan=&amp;quot;4&amp;quot;| || rowspan=&amp;quot;4&amp;quot;|1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Yam]] || Michael Wong&lt;br /&gt;
|-&lt;br /&gt;
|  [[Cheung-Yan Yuen]] || Policeman&lt;br /&gt;
|-&lt;br /&gt;
|   || Police&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[In the Line of Duty III: Force of the Dragon]]'' || [[Cynthia Khan]] || Rachel Yeung || || rowspan=3|1988&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sai-Kit Yung]] || Nakamura Genji || &lt;br /&gt;
|-&lt;br /&gt;
|  [[Michiko Nishiwaki]] || Michiko Nishiwaki || &lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty: The FBI Murders]]''|| ||FBI Agents|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bulletproof (1988)|Bulletproof]]''|| [[Thalmus Rasulala]] || Billy Dunbar || 3-in, heavy barrel ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mississippi Burning]]''||[[Gene Hackman]]||FBI Special Agent Rupert Anderson||heavy barrel model||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Believer]]''|| || || ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blue Steel (1989)|Blue Steel]]''||[[Jamie Lee Curtis]]||Officer Megan Turner|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mighty Quinn, The|The Mighty Quinn]]''||[[Denzel Washington]]||Xavier Quinn|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Journey Southwest (Cesta na jihozápad)]]'' || [[Jirí Schmitzer]] || Chett || rowspan=2|Supposedly Spanish copy, like Trocaola or Orbea || rowspan=2|1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Ivan Palúch]] || Jeff &lt;br /&gt;
|-&lt;br /&gt;
|''[[Misery]]''||[[Richard Farnsworth]]||Sheriff Buster||||1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[In the Line of Duty 5: Middle Man]]''||[[Cynthia Khan]]||Yang Lei-Ching||rowspan=3| ||rowspan=3|1990&lt;br /&gt;
|-&lt;br /&gt;
|  [[David Wu]]||David Ng&lt;br /&gt;
|-&lt;br /&gt;
|  [[Kong Lau]]||Officer Wong&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| ''[[Problem Child]]'' ||  || Police || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|1990&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Richards]] || Martin Beck&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wild at Heart (1990)]]'' ||[[Nicolas Cage]]||Sailor Ripley|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Night of the Living Dead (1990)|Night of the Living Dead]]''||[[Russell Streiner]]||Sheriff McClelland|| Nickel plated ||rowspan=3|1990&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tony Todd]]||Ben||rowspan=2|&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patricia Tallman]]||Barbara&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miller's Crossing]]''||[[Sam Raimi]]||A Gangster|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[King of New York]]''||||N.Y.P.D. officers||||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Desperate Hours]]''||[[David Morse]]||Albert|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Short Time]] || [[Matt Frewer]] || Det. Ernie Dills || Snub nose, early version || 1990&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| ''[[In the Line of Duty 7: Sea Wolves]]'' || [[Cynthia Khan]] || Madam Yeung || rowspan=&amp;quot;5&amp;quot;| || rowspan=&amp;quot;5&amp;quot;|1991&lt;br /&gt;
|-&lt;br /&gt;
|  [[Wai Cheung Mak]] || Pirate&lt;br /&gt;
|-&lt;br /&gt;
|  [[Bing Hei Chim]] || Inspector Chan&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited || Linda&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited || Vietnamese man&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| ''[[In the Line of Duty 6: Forbidden Arsenal]]'' || [[Robin Shou]] || Paul || rowspan=&amp;quot;4&amp;quot;| || rowspan=&amp;quot;4&amp;quot;|1991&lt;br /&gt;
|-&lt;br /&gt;
|  [[Cynthia Khan]] || Madam Yeung&lt;br /&gt;
|-&lt;br /&gt;
|  [[Siu-Chun To]] || Hua Zhi-Yong&lt;br /&gt;
|-&lt;br /&gt;
|   || Police&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silence of the Lambs]]''||[[Danny Darst]] ||Sergeant Tate||M10HB ||1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mobsters]]'' ||[[Richard Grieco]]||Benjamin &amp;quot;Bugsy&amp;quot; Siegel|| ||1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hudson Hawk]]''||[[Andie MacDowell]]||Anna Baragli|| ||1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Romper Stomper]]''|| ||Police|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bodyguard, The|The Bodyguard]]''||[[Ralph Waite]]||Herb Farmer|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunderheart]]''|| || Reservation Police Officer || ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hard Boiled]]''|| ||HKPD Officers|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Smile of the Fox, The|The Smile of the Fox]]'' || [[Steve Bond]] || Mark Derrick || Model 10HB || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Risk Without Contract (Risk bez kontrakta)]]'' || || &amp;quot;Bob&amp;quot; || Model 10HB w/ target grips || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Police Story 3: Supercop]]'' || [[Wah Yuen]] || Panther || Model 10HB || 1992&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 | ''[[Necronomicon]]''||[[Signy Coleman]]||Sarah|| ||rowspan=3 | 1993&lt;br /&gt;
|-&lt;br /&gt;
|[[Obba Babatundé]]||Paul|| rowspan=2 | holstered &lt;br /&gt;
|-&lt;br /&gt;
|uncredited||Policeman&lt;br /&gt;
|-&lt;br /&gt;
|''[[Army of One]]''||[[Dolph Lundgren]]||Wellman Santee|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Carlito's Way]]''||||Тhug|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Groundhog Day]]''||||Police officer|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Martial Outlaw]]'' || || A street thug || M&amp;amp;P 5&amp;quot; barrel || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Martial Outlaw]]'' || || Rodcnhenko's henchman || Nickel M&amp;amp;P 4&amp;quot; barrel || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nowhere to Run]]''||[[Jean-Claude Van Damme]]||Sam||||1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Rage and Honor II]]'' || [[Cynthia Rothrock]] || Kris Fairchild ||rowspan=4|Model 10HB || rowspan=4|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Vreeken]] || Thor&lt;br /&gt;
|-&lt;br /&gt;
| [[John J. Soucy]] || Gerald Andrews&lt;br /&gt;
|-&lt;br /&gt;
| || Thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jonathan of the Bears]]''||Viktor Gajnov||Tall Mercenary|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Roadracers]]''||[[Jason Wiles]]||Teddy Leather|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Shawshank Redemption]]'' ||[[Bob Gunton]]||Warden Norton||(Snub Nose||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Mask]]''||[[Jim Carrey]]||Stanley Ipkiss|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Paper]]''||||N.Y.P.D. officers|| || 1994 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Mouth of Madness]]''|| ||police officers||||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Leprechaun 3]]''||[[Marcelo Tubert]]||Gupta|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nick of Time]]''||[[Johnny Depp]]||Gene Watson|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Twelve Monkeys]]''|| ||Police officers|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Usual Suspects, The|The Usual Suspects]]''||[[Scott B Morgan]]||&amp;quot;Keyser Soze&amp;quot;|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dead Presidents]]''||[[Freddy Rodriguez|Freddy Rodríguez]]||Joe || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Hunted (1995)|The Hunted]]''|| || Japanese police officers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Casino (1995)|Casino]]''||[[Carl Ciarfalio]]||Tony Dogs||||1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Hunter]]'' || [[Lynne Adams]] || Anna || Nickel plated || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jerky Boys]]'' || [[Brian Tarantina]] || Geno || nickel plated, pearl grips, snub nose || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forest Warrior]]'' || [[Max Gail]] || Sherrif Ramsey || seen only in holster || 1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |''[[Fear]]'' || [[David Fredericks]] || Larry O'Brien || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tracy Fraim]] || Logan&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ransom]]''|| ||NYPD patrolman|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Eye for an Eye]]''|| [[Sally Field]] || Karen McCann || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lone Star]]''||[[Gabriel Casseus]]||Otis|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mulholland Falls]]''||[[Nick Nolte]]||Det. Lt. Max Hoover|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[City Hall]]''||[[Nestor Serrano]]||Detective Santos||||1996&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[The Quest]]'' || [[Roger Moore]] || Lord Edgar Dobbs ||rowspan=3| || rowspan=3|1996&lt;br /&gt;
|-&lt;br /&gt;
|  [[Jack McGee]] || Harri Smythe&lt;br /&gt;
|-&lt;br /&gt;
|  || Turk smugglers&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Original Gangstas]]'' || [[Fred Williamson]] || John Bookman || rowspan=2|M&amp;amp;P, 4&amp;quot; barrel || rowspan=3|1996&lt;br /&gt;
|-&lt;br /&gt;
| || A gang member&lt;br /&gt;
|-&lt;br /&gt;
| [[Godfrey]] || Marcus || Model 10HB, 3&amp;quot; barrel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Postman]]''||[[Will Patton]]||General Bethlehem|| rowspan=2| ||rowspan=2|1997&lt;br /&gt;
|-&lt;br /&gt;
|  [[Larenz Tate]]||Postmaster Ford Lincoln Mercury&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boogie Nights]]'' || [[Jose Chaidez]] || Armed robber || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Devil's Own, The|The Devil's Own]]''||[[Harrison Ford]]||Tom O'Meara ||||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dance with the Devil]]'' || [[James Gandolfini]] || 'Woody' Dumas || Mod. 10HB || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fierce Creatures]]'' || [[John Cleese]] || Rollo Lee || Model 10HB || 1997&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| ''[[Eyes of the Spider (Kumo no hitomi)]]'' || [[Shô Aikawa]] || Naomi Niijima  || rowspan=&amp;quot;3&amp;quot;| || rowspan=&amp;quot;3&amp;quot;|1998&lt;br /&gt;
|-&lt;br /&gt;
|  [[Dankan]] || Iwamatsu&lt;br /&gt;
|-&lt;br /&gt;
|  || yakuza&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jackie Brown]]''||[[Samuel L. Jackson]]||Ordell Robbie||||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[One Tough Cop]]''||[[Luis Guzmán]]||Popi|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Redball]]''|| Frank Magree || Det. Chris Hill || ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wild Zero]]''|| [[Yoshiyuki Morishita]] || Toshi || ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Corruptor, The|The Corruptor]]''|| || || ||1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[K-911]]'' || || A security guard || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| ''[[Python]]'' || [[William Zabka]] || Deputy Greg Larsen || rowspan=&amp;quot;3&amp;quot;| M&amp;amp;P|| rowspan=&amp;quot;3&amp;quot;|2000&lt;br /&gt;
|-&lt;br /&gt;
|  [[Sean Whalen]] || Deputy Lewis Ross&lt;br /&gt;
|-&lt;br /&gt;
|  [[Gary Grubbs]] || Sheriff Griffin Wade&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Prince of the Pacific (Le prince du Pacifique)]]'' || [[Thierry Lhermitte]] || Capt. de Morsac || M&amp;amp;P || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Formula 51]]''||||Skinhead||||2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6|''[[After the Storm]]'' || [[Benjamin Bratt]] || Arno || rowspan=5|M&amp;amp;P || rowspan=6|2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Armand Assante]] || Jean-Pierre&lt;br /&gt;
|-&lt;br /&gt;
| [[Nestor Serrano]] || Ortega&lt;br /&gt;
|-&lt;br /&gt;
| Javier Canul || Juanito&lt;br /&gt;
|-&lt;br /&gt;
| Herbert Franzier || Сonstable Merimac&lt;br /&gt;
|-&lt;br /&gt;
| [[Stephen Lang]] || Sergeant Major Jim || May be misidentified&lt;br /&gt;
|-&lt;br /&gt;
|''[[8 Mile]]''||[[Evan Jones]]||Cheddar Bob|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insomnia (2002)|Insomnia]]'' || [[Al Pacino]] || Detective Will Dormer ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insomnia (2002)|Insomnia]]'' || [[Robin Williams]] || Walter Finch ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dark Blue (2002)|Dark Blue]]''||[[Kurt Russell]]||L.A.P.D. Det. Perry|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Die Another Day]]''||[[Pierce Brosnan]]||James Bond||rowspan=2| ||rowspan=2|2002&lt;br /&gt;
|-&lt;br /&gt;
|  [[Rick Yune]]||Zao&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sweat]]''||[[Sagamore Stevenin]]||Simon|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Steal]]''|| || || ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Road to Perdition]]''||[[Paul Newman]]||One of Rooney's men || ||2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=10|''[[Darkness Falls]]''||John Stanton||Captain Thomas Henry||rowspan=10| ||rowspan=10|2003&lt;br /&gt;
|-&lt;br /&gt;
|  Andrew Bayly||Batten&lt;br /&gt;
|-&lt;br /&gt;
|  Marnie Statkus||Marley&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited||Andy&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited|| Phill&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited|| Marco&lt;br /&gt;
|-&lt;br /&gt;
|  uncredited|| Roy&lt;br /&gt;
|-&lt;br /&gt;
|  Philip Reilley || Police officer&lt;br /&gt;
|-&lt;br /&gt;
|  Mark Wickham || Police officer&lt;br /&gt;
|-&lt;br /&gt;
|  Roy Edmunds || Police officer&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Big Empty]]''||[[Jon Favreau]]|| John Person ||rowspan=2| Snub Nose || rowspan=2|2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Bud Cort]] || Neely&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tristan]]'' || [[Jean-Jacques Vanier]] || Cadoret || Model 10HB (replica) || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mystic River]]''||[[Andrew Mackin]]||John O'Shea||||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Belly of the Beast]]''|| || Bangkok police || Model 10HB and Model M&amp;amp;P || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Hitcher II: I've Been Waiting]]''|| || a few characters ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[PTU]]''||[[Simon Yam]]|| HKPF PTU Sergeant||rowspan=2| Model 10HB || rowspan=2|2003&lt;br /&gt;
|-&lt;br /&gt;
|  || HKPF PTU officers&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hell's Gate 11:11]]''|| || Convict ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Agatha Christie's Poirot: The Hollow]]''||[[Sarah Miles]] ||Lucy Angkatell ||||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Agatha Christie's Poirot: The Hollow]]''||[[Megan Dodds]] || Henrietta Savernake  ||||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Agatha Christie's Poirot: The Hollow]]''||[[Claire Price]] ||Gerda Christow||||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Agatha Christie's Poirot: The Hollow]]''||[[Edward Hardwicke]] ||Sir Henry Angkatell||||2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Scrap Heaven]]''||[[Yoshiyuki Morishita]]||Nurse Sato||rowspan=2| ||rowspan=2|2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ryô Kase]] ||Shingo Kasuya&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Lost City, The|The Lost City]]''||[[Nestor Carbonell]]||Luis Fellove||rowspan=3| ||rowspan=3|2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Danny Pino]] ||Alberto Mora&lt;br /&gt;
|-&lt;br /&gt;
|  [[Richard Marquez]] ||Rega&lt;br /&gt;
|-&lt;br /&gt;
|''[[Divergence]]''||  ||Hong Kong Police||Snub Nose ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Catch a Fire]]''||[[Tim Robbins]]||Nic Vos ||||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire (2006)|Rapid Fire]]''||[[Lauro Chartrand]]||Deputy Lauro||Heavy Barrel||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Exiled]]''||[[Nick Cheung Ka Fai]]||Wo|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Saw III]]''||[[Angus Macfadyen]]||Jeff Denlon||heavy barrel ||2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[A Few Days in September]]'' || [[Sara Forestier]] || Orlando ||rowspan=2| || rowspan=2|2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[Juliette Binoche]] || Irène Montano&lt;br /&gt;
|-&lt;br /&gt;
|''[[Visitation, The|The Visitation]]''||[[Richard Tyson]]||Sheriff Brett Henchle|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fido]]''||[[Dylan Baker]]||Bill Robinson||||2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Lonely Hearts]]''||[[John Travolta]]||Elmer C. &amp;quot;Buster&amp;quot; Robinson ||rowspan=2| ||rowspan=2|2006&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Gandolfini]]||Charlie Hilderbrandt&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Golden Compass]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Blood Brothers (2007)|Blood Brothers]]'' || [[Daniel Wu]] || Ah Feng || rowspan=5| ||rowspan=5|2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ye Liu]] || Da Gang&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tony Yang]] || Xiao Hu&lt;br /&gt;
|-&lt;br /&gt;
|  [[Chen Chang]] || Mark&lt;br /&gt;
|-&lt;br /&gt;
|  || gangsters&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Invisible Target]]'' ||  || Uniformed Hong Kong Police and Ronin Gang members || rowspan=2| mod.10 HB || rowspan=2| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacky Wu]] || Tien Yeng Seng&lt;br /&gt;
|-&lt;br /&gt;
|''[[We Own the Night]]''||||NYPD officers||heavy barrel version||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Changeling]]''||||Los Angeles Police Department||||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne (2008)|Max Payne]]''||[[Ludacris]]||Jim Bravura|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Largo Winch (2008)|Largo Winch]]''|| [[Tomer Sisley]] || Largo Winch ||rowspan=2| ||rowspan=2|2008&lt;br /&gt;
|-&lt;br /&gt;
|  || Brazilian Police&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bank Job]]'' || [[Don Gallagher]] || Det. Con. Gerald Pyke || Mod. 10HB || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Road]]''||[[Viggo Mortensen]]|| The Man || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Sniper]]''||[[Edison Chen]]||OJ|| rowspan=2| ||rowspan=2|2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Richie Ren]]||Fang Keming&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Black Dynamite]]''||[[Kevin Chapman]]|| O'Leary || rowspan=3|snub-nosed ||rowspan=3|2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Byron Minns]]|| Bullhorn&lt;br /&gt;
|-&lt;br /&gt;
|  [[Phil Morris]]|| Saheed&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Keeper]]''||[[Johnnie Hector]]||Manuelo|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Watchmen]]''||[[Malin Akerman]]||Laurie Juspeczyk/Silk Spectre II||||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Public Enemies]]''||||Tucson policeman|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Yakuza Busting Girls: Final Death Ride Battle]]'' || Rena Komine || Junko || rowspan=2 | || rowspan=2 | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Yakuza thugs&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yakuza Hunters 2: The Revenge Duel in Hell]]'' ||  || Yakuza thug || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The Clinic]]''||[[Andy Whitfield]]||Cameron|| rowspan=2| ||rowspan=2|2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Marshall Napier]]||Officer Marvin Underwood&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shutter Island]]''||[[Leonardo DiCaprio]]||U.S. Marshal Teddy Daniels|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brooklyn's Finest]]'' ||[[Richard Gere]]||Eddie|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Animal Kingdom]]'' ||[[Josh Helman]]||Constable Peter Simmons||rowspan=4| ||rowspan=4|2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Tim Phillipps]]||Constable Daniel Hordon&lt;br /&gt;
|-&lt;br /&gt;
|  [[Anthony Hayes]] ||Detective Justin Norris&lt;br /&gt;
|-&lt;br /&gt;
|  [[Justin Rosniak]] ||Detective Randall Roach&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nokas]]''|| ||''Politi'' officers|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[13]]''||[[Mickey Rourke]]||Jefferson|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Fire of Conscience]]''|| ||HKPF officers|| ||rowspan=2| 2010 &lt;br /&gt;
|-&lt;br /&gt;
| [[Kai Tan]] || Blade ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Let the Bullets Fly]]''|| [[John Do]] || Four ||rowspan=2| M&amp;amp;P || rowspan=2|2010&lt;br /&gt;
|-&lt;br /&gt;
|  [[Yun Zhou]] || Flora&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Outside the Law (2010)|Outside the Law]]'' || [[Roschdy Zem]] || Messaoud || rowspan=2|three-inch barrel || rowspan=2|2010&lt;br /&gt;
|-&lt;br /&gt;
|  || French Police Inspector&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Angel of Evil (Vallanzasca - Gli angeli del male)|Angel of Evil]]'' || [[Kim Rossi Stuart]] || Renato Vallanzasca || rowspan=4|Model 10HB || rowspan=4|2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicola Acunzo]] || Rosario&lt;br /&gt;
|-&lt;br /&gt;
| [[Stefano Chiodaroli]] || Armando&lt;br /&gt;
|-&lt;br /&gt;
| [[Paolo Mazzarelli]] || Beppe&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Artist]]'' || [[Jean Dujardin]] || George Valentin || snub || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Captain America: The First Avenger]]''|| || ||In Arsenal||2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Super 8]]''|| [[Glynn Turman]] || Dr. Woodward || rowspan=2|HB ||rowspan=2|2011&lt;br /&gt;
|-&lt;br /&gt;
|  [[Brett Rice]] || Sheriff Pruitt&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crawl]]'' || [[Georgina Haig]] || Marilyn Burns || snub || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kill the Irishman]]''||[[Ray Stevenson]]||Danny Greene||snub-nose||2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Dark Shadows]]''||[[William Hope]]||Sheriff|| ||rowspan=2 | 2012 &lt;br /&gt;
|-&lt;br /&gt;
| ||Collinsport's policeman||holstered&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cloud Atlas]]''||[[Keith David]]||Joe Napier||||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gangster Squad]]''||[[Michael Peña]]||Det. Ramirez|| ||2012 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bourne Legacy]]'' || [[Jeremy Renner]] || Aaron Cross || Standard || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Meeting Evil]]''|| [[Samuel L. Jackson]] || Richie || 5&amp;quot; M&amp;amp;P ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cold War]]''||||HKPF officers|| ||2012 &lt;br /&gt;
|-&lt;br /&gt;
|''[[FDR: American Badass]]''|| [[Bruce McGill]] ||Louis||M&amp;amp;P||2012 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Java Heat]] '' || [[Kellan Lutz]] || Jake Wilde || Model 10HB|| 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[['71]]||||IRA gunman||Model 10HB||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Young Ones]]'' || [[Nicholas Hoult]] || Flem Lever || Model 10 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legend (2015)]]''||||British police||||2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bridge of Spies]]''||||F.B.I. agents||||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lupin III]]'' || || Thai Police Officer || Model 10HB || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We Still Kill the Old Way]]'' ||  || Street gang member || snub-nose || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Tolerance (2015)|Zero Tolerance]]'' || [[Dustin Nguyen]] || Johnny ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wilson City]]||[[Lubos Kostelný]]||Commissioner Brunner ||M&amp;amp;P||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[All the Way]]''||Corby Sullivan||Deputy Price||||2016&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | ''[[Karate Kill]]'' || Carlee Baker || Texan Waitress || rowspan=3 | || rowspan=3 | 2016&lt;br /&gt;
|-&lt;br /&gt;
| James Runcorn || Texan Bar Customer&lt;br /&gt;
|-&lt;br /&gt;
|  || Capital Messiah members&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Free Fire]]'' || [[Cillian Murphy]] || Chris || Model 10HB || 2017&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| ''[[I Don't Feel at Home in This World Anymore]]'' || David Yow || Marshall || rowspan=&amp;quot;2&amp;quot;| || rowspan=&amp;quot;2&amp;quot;|2017&lt;br /&gt;
|-&lt;br /&gt;
|  Melanie Lynskey || Ruth&lt;br /&gt;
|-&lt;br /&gt;
|''[[Detroit (2017)|Detroit]]''||[[Will Poulter]]||Detroit City Police officer Phillip Krause||nickel plated with 5 inch tapered barrel||rowspan=2|2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Malay Regiment]]|| ||Communist leader ||6 inch barrel&lt;br /&gt;
|-&lt;br /&gt;
|''[[KL Special Force]]''||[[Rosyam Nor]]||Cpl Roslan (20 years back then)||Model 10||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Avengers, The (1961)|The Avengers]]''|| || || ||1961-1969&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Man from U.N.C.L.E. - Season 1|The Man from U.N.C.L.E.]]''||[[Robert Vaughn]]||Napoleon Solo ||||1964-1968&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Mission: Impossible - Season 1]]'' || || Police officer || &amp;quot;A Spool There Was&amp;quot; (S01E09) || rowspan=2|1966-1967&lt;br /&gt;
|-&lt;br /&gt;
| || Richard Angarola || &amp;quot;Fakeout&amp;quot; (S01E12)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Mission: Impossible - Season 2]]'' || [[Michael Strong]] || Yorgi Petrosian || rowspan=2|snub, rubber, &amp;quot;The Emerald&amp;quot; (S02E18) || rowspan=2|1967-1968&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Landau]] || Rollin Hand&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dragnet (1967)|Dragnet]]''||[[Jack Webb]]||Det. Joe Friday|| ||1967-1970&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|''[[Mission: Impossible - Season 3]]'' || [[Peter Graves]] || Jim Phelps || rowspan=2|snub, &amp;quot;The Contender: Part 1&amp;quot; (S3E02) || rowspan=7|1968-1969&lt;br /&gt;
|-&lt;br /&gt;
| [[John Dehner]] || Dan Whelan&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Sharp]] || Big Man || snub, &amp;quot;The Execution&amp;quot; (S3E05)&lt;br /&gt;
|-&lt;br /&gt;
| [[Walter Mathews]] || Sammy Gilbert || rowspan=2|snub, &amp;quot;The Freeze&amp;quot; (S3E11)&lt;br /&gt;
|-&lt;br /&gt;
| [[Milt Kogan]] || David Singleton&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Lupus]] || Willy Armitage || snub, &amp;quot;The System&amp;quot; (S03E15)&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin Landau]] || Rollin Hand || snub, &amp;quot;The System&amp;quot; (S03E15), continuity error&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Sinful People of Prague, The|The Sinful People of Prague]]''||[[Rudolf Macharovský]]||Pírko||&amp;quot;Černé rukavice&amp;quot;||rowspan=2|1968-1970&lt;br /&gt;
|-&lt;br /&gt;
| || Police officer || &amp;quot;Malý a velký vrah&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mission: Impossible - Season 5]]''||[[Hari Rhodes]]||George Corley||&amp;quot;Cat's Paw&amp;quot; (S05E15)||1970-1971&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=15|''[[Mission: Impossible - Season 7]]''||[[Dewey Martin]]||Mike Apollo|| rowspan=2|Snub-nose; &amp;quot;Leona&amp;quot; (S07E04)||rowspan=15|1972-1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Nate Esformes]] || Jules Cordova&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Phillips]] || Lawrence Chalmers || Snub-nose; &amp;quot;The Deal&amp;quot; (S07E03)&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Haskell]] || Gordon Holt || rowspan=2|Snub-nose; &amp;quot;TOD-5&amp;quot; (S07E05)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ray Walston]] || Dr. Victor Flory&lt;br /&gt;
|-&lt;br /&gt;
| [[Carl Byrd]] || Takis || rowspan=2|Snub-nose; &amp;quot;Underground&amp;quot; (S07E07)&lt;br /&gt;
|-&lt;br /&gt;
| [[John Stephenson]] || The Director&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Cord]] || Peter Cordel || Snub-nose; &amp;quot;Crack-Up&amp;quot; (S07E12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Peter Graves]] || Jim Phelps || Snub-nose; &amp;quot;Boomerang&amp;quot; (S07E15)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Lockwood]] || Nicholas Varsi || Snub-nose; &amp;quot;The Question&amp;quot; (S07E16)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Soble]] || Phalen || Snub-nose; &amp;quot;Speed&amp;quot; (S07E19)&lt;br /&gt;
|-&lt;br /&gt;
| [[Greg Morris]] || Barney Collier || Snub-nose; &amp;quot;The Western&amp;quot; (S07E21)&lt;br /&gt;
|-&lt;br /&gt;
| [[Thalmus Rasulala]] || Eddie || rowspan=2|Snub-nose; &amp;quot;Imitation&amp;quot; (S07E22)&lt;br /&gt;
|-&lt;br /&gt;
| [[Lew Brown]] || Dunson&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Male]] || A guard || Snub-nose; &amp;quot;The Puppet&amp;quot; (S07E13) &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|''[[Police Story(1973-1977)|Police Story]]''|| ||L.A.P.D. Officers||rowspan=5| ||rowspan=5|1973-1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Jan-Michael Vincent]]||Officer Hauser&lt;br /&gt;
|-&lt;br /&gt;
| [[Kurt Russell]]||L.A.P.D. Cadet Crawford&lt;br /&gt;
|-&lt;br /&gt;
| [[Earl Holliman]]||Sgt. Ryan&lt;br /&gt;
|-&lt;br /&gt;
| [[Lincoln Kilpatrick]]||Sgt. Bruckner&lt;br /&gt;
|-&lt;br /&gt;
|''[[Professionals (TV Series), The|The Professionals]]''||||various characters|| ||1977-1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Adventures of Sherlock Holmes and Dr. Watson (Priklyucheniya Sherloka Holmsa i doktora Vatsona)]]'' || || Police constables || M&amp;amp;P || 1980&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Fantômas (1980)|Fantômas]]'' || [[Jacques Dufilho]] || Inspecteur Juve || rowspan=3|Ep.2; M&amp;amp;P or [[Smith &amp;amp; Wesson Victory Model|Victory]] || rowspan=3|1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Helmut Berger]] || Fantômas&lt;br /&gt;
|-&lt;br /&gt;
| [[Serge Bento]] || Inspector Michel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Hill Street Blues]]''||[[Michael Warren]]||Officer Bobby Hill|| rowspan=3| || rowspan=3|1981-1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Haid]] || Officer Andy Renko&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Weitz]] || Sgt. Michael &amp;quot;Mick&amp;quot; Belker&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Cagney &amp;amp; Lacey]]''||[[Tyne Daly]]||Det. Mary Beth Lacey || rowspan=2| ||rowspan=2|1981-1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharon Gless]]||Sgt. Christine Cagney&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[T.J. Hooker]]''||[[Heather Locklear]]||Officer Sheridan||rowspan=3| ||rowspan=3|1982-1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Adrian Zmed]]||Officer Romano&lt;br /&gt;
|-&lt;br /&gt;
| [[James Darren]] ||Officer Corrigan&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team]]''||[[George Peppard]]||John &amp;quot;Hannibal&amp;quot; Smith|| ||1983-1988&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Dempsey and Makepeace]]''||[[Glynis Barber]]||Det. Sgt. Makepeace||rowspan=3|snub-nosed ||rowspan=4|1985-1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Ray Smith]]||Chief Supt. Spikings&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Osoba]]||Det. Sgt. Jarvis&lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Osoba]]||Det. Sgt. Hargreaves||snub-nosed, &amp;quot;Guardian Angel&amp;quot; (S03E10)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tour of Duty]]'' ||[[William Allen Young]]||Captain Slaney|| ||1987-1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hunter - Season 4]]'' ||[[Héctor Mercado]]||Santiago Munez|| &amp;quot;Flashpoint&amp;quot; (S04E04) ||1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Twin Peaks]]'' ||[[Michael Ontkean]] || Sheriff Harry S. Truman|| rowspan=2| || rowspan=2|1990-1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Horse]]||Deputy Tommy &amp;quot;Hawk&amp;quot; Hill&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Rescue]]''|| ||Australian police|| ||1989-1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order]]''|| || NYPD officers || HB ||1990-2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Inspector Morse]]'' || [[John Jarratt]] || Sergeant Scott Humphries || rowspan=3|HB 3&amp;quot;, &amp;quot;Promised Land&amp;quot; (S05E05) || rowspan=3|1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Phipps]] || Detective Inspector Glenn McAllister&lt;br /&gt;
|-&lt;br /&gt;
| || New South Wales Police officers&lt;br /&gt;
|-&lt;br /&gt;
| [[Katrina Levon]] || Constable Nora Curtis || HB 4&amp;quot;, &amp;quot;The Day of the Devil&amp;quot; (S07E02) || 1993&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Law &amp;amp; Order - Season 3]]''|| [[Adam Arkin]] || George Costas || &amp;quot;Self Defense&amp;quot; (S03E07), HB ||rowspan=2|1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Anthony Ruiz]] || Officer Fowler || &amp;quot;Mother Love&amp;quot; (S03E15), HB&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order - Season 4]]''|| [[Richard Litt]] || Officer Greenberg || &amp;quot;Profile&amp;quot; (S04E04), HB ||1993&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[The X-Files - Season 2]]''|| || Young Fox Mulder || 4&amp;quot; Tapered barrel, shown in flashback sequence / &amp;quot;Little Green Men&amp;quot; (S2E01) ||rowspan=2|1994-1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joy Coghill]] || Linda Thibedeaux || Military &amp;amp; Police (Pre-Model 10) variant, 5&amp;quot; barrel / &amp;quot;Aubrey&amp;quot; (S2E12)&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order - Season 5]]''|| [[Ron Ryan]] || Wallace || &amp;quot;Seed&amp;quot; (S05E15), HB ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order - Season 6]]''|| || Shopkeeper || &amp;quot;Hot Pursuit&amp;quot; (S06E05), HB ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stand, The (1994 miniseries)|The Stand]]''||[[Laura San Giacomo]]||Nadine Cross|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Thin Blue Line]]''||[[David Haig]]||Inspector Grimm||&amp;quot;Fly on the Wall&amp;quot; ||1995-1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 4]]''|| [[David Duchovny]] || Fox Mulder || 4&amp;quot; Tapered barrel, shown in dream sequence / &amp;quot;Paper Hearts&amp;quot; (S4E10) ||1996&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3| ''[[The X-Files - Season 5]]'' || [[Fredric Lane]] || Young FBI Special Agent Arthur Dales || rowspan=3|Military &amp;amp; Police (Pre-Model 10) variant, 4&amp;quot; barrel / &amp;quot;Travelers&amp;quot; (S5E15) ||rowspan=3|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Leckner]] || FBI Special Agent Hayes Michel&lt;br /&gt;
|-&lt;br /&gt;
| || Police officers&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 6]]''|| [[Brian Tarantina]] || Salvatore &amp;quot;Mustang Sally&amp;quot; Intile || ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sopranos]]''|| [[Fredric Lane]] || Young Roswell, NM Police Officer Arthur Dales || Military &amp;amp; Police (Pre-Model 10) variant, 4&amp;quot; barrel / &amp;quot;The Unnatural&amp;quot; (S6E19) ||1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[The X-Files - Season 9]]'' || [[Ramón Franco]] || Nestor || rowspan=2| 4&amp;quot; Tapered barrel / &amp;quot;John Doe&amp;quot; (S9E07) ||rowspan=2| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Patrick]] || John Doggett&lt;br /&gt;
|-&lt;br /&gt;
|''[[Monk]]''||[[Greg Grunberg]]||Jack Leverett|| &amp;quot;Mr. Monk and the Actor&amp;quot; (S5E01) ||2002-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firefly]]'' || [[Matthew Ferreira]] || Nathaniel Grange || &amp;quot;Safe&amp;quot; (S1E05) || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Force]]'' ||[[Eddie Marsan]]||&amp;quot;Badger&amp;quot;||HB version/ &amp;quot;The Killing House&amp;quot;||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Medicopter 117 - Jedes Leben zählt - Season 5]]'' || [[Julian Weigend]] || Jochen || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 5]]''|| || || &amp;quot;Enough&amp;quot; (S05E06)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7]]''||[[Michael Irby]]||Kenny Hexton|| &amp;quot;Exit Strategy&amp;quot; (S07E22)||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[All or Nothing (Pan ili propal)]]'' || || Danish police officers || Model 10 and Model 10HB || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sailor Suit and Machine Gun (2006)|Sailor Suit and Machine Gun]]'' || [[Shin'ichi Tsutsumi]] || Makoto Sakuma || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lewis (TV Series)|Lewis]]'' || [[Charlie Cox]] || Danny Griffon || Model 10HB; &amp;quot;Reputation&amp;quot; (Pilot) || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Criminal Minds - Season 2]]'' || [[Matthew Gray Gubler]] || Dr. Spencer Reid || rowspan=2|Early M&amp;amp;P Variant / &amp;quot;Revelations&amp;quot; (S2E15)|| rowspan=2|2007&lt;br /&gt;
|-&lt;br /&gt;
| [[James Van Der Beek]] || 'Tobias'&lt;br /&gt;
|-&lt;br /&gt;
|''[[Foyle's War - Season 5]]'' || [[Stanley Townsend]] || Jose De Perez || &amp;quot;Casualties of War&amp;quot; (S5E2) || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[East West 101]]'' || ||Various characters||3&amp;quot; barrel configuration||2008-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boss (2009 TV Series)|Boss]]'' ||[[Shunsaku Kudô]] || Tanimoto Takashi || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Criminal Minds - Season 5]]'' || [[Michael Adler]] || Patrick Meyers || Model 10 HB / &amp;quot;Nameless, Faceless&amp;quot; (S5E01) ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beast, The (2009)|The Beast]]''|| ||Thug|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boardwalk Empire]]''||[[Stephen Graham]]||Al Capone||.||2010-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Haven]]''|| [[Cristián de la Fuente]] || Cornell Stamoran || ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Supernatural - Season 7 |Supernatural]]''|| [[Michael Blackman Beck]] || Howard || M&amp;amp;P / &amp;quot;Plucky Pennywhistle's Magical Menagerie&amp;quot; (S07E14) ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Vegas (2012)|Vegas]]''||[[Dennis Quaid]]||Sheriff Lamb||.||2012-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Longmire - Season 1|Longmire]]'' || [[Jay Tavare]] || Reuben Lamebull || &amp;quot;Dogs, Horses and Indians&amp;quot; (S01E09) || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nero Wolfe (2012)|Nero Wolfe]]'' || (uncredited) || Matteo Corbie || &amp;quot;Principessa Orchidea&amp;quot; (E03) || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Revolution - Season 1]]'' || [[Tom Nowicki]] || Curt Thompson || &amp;quot;The Love Boat&amp;quot; (S1E16) || 2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Mob City]]''||[[Peter Smith]]||William Parker||||rowspan=2|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Bernthal]]||Detective Teague||nickel plated snub-nose&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bonnie and Clyde (2013)|Bonnie and Clyde]]'' || || Various police officers || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[Endeavour - Season 2]]'' || Jessie Buckley || Kitty Batten || &amp;quot;Trove&amp;quot; (S02E01) || rowspan=5|2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Kunz]] || DI Bart Church || rowspan=4|&amp;quot;Neverland&amp;quot; (S02E04)&lt;br /&gt;
|-&lt;br /&gt;
| [[Roger Allam]] || DI Fred Thursday&lt;br /&gt;
|-&lt;br /&gt;
| Emma Hiddleston || Angela McGarrett&lt;br /&gt;
|-&lt;br /&gt;
| || A constable&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Foyle's War - Season 9]]'' || [[Jonathan Tafler]] || Sir David Woolf || &amp;quot;Trespass&amp;quot; (S9E2) || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fargo - Season 2|Fargo]]''||[[Zahn McClarnon]]||Hanzee Dent||||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fargo - Season 2|Fargo]]''||[[Ted Danson]]||Sheriff Hank Larsson ||||2015&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Father Brown - Season 3]]'' || [[Anna-Louise Plowman]] || Rebecca Himelbaum || M&amp;amp;P; &amp;quot;The Judgement of Man&amp;quot; (S03E10) || rowspan=2|2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Kate Anthony]] || Ethel Davies || M&amp;amp;P; &amp;quot;The Deadly Seal&amp;quot; (S03E14)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Midsomer Murders - Season 17|Midsomer Murders]]'' || [[Andrew Lee Potts]] || Gideon Latimer || rowspan=2|Model 10HB; &amp;quot;Murder by Magic&amp;quot; (S17E02) || rowspan=2|2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Deborah Findlay]] || Lorna Soane&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Rebellion (miniseries)|Rebellion]]'' || [[Camille O'Sullivan]] || Countess Constance Markievicz || rowspan=2| Ep. 01, M&amp;amp;P || rowspan=3|2016&lt;br /&gt;
|-&lt;br /&gt;
| Charlie Murphy || Elizabeth Butler&lt;br /&gt;
|-&lt;br /&gt;
| [[Steve Wall]] || Detective Coleman || Ep. 01/05, M&amp;amp;P&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Father Brown - Season 4]]'' || [[Sam O'Mahony]] || Jacob Doyle || M&amp;amp;P; &amp;quot;The Crackpot of the Empire&amp;quot; (S04E02) || 2016&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Stranger Things - Season 1|Stranger Things]]''||[[Charlie Heaton]]||Jonathan Byers||rowspan=2|&amp;quot;Chapter Five: The Flea and the Acrobat&amp;quot; (S1E05) ||rowspan=2|2016&lt;br /&gt;
|-&lt;br /&gt;
| [[Natalia Dyer]]||Nancy Wheeler&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stranger Things - Season 2|Stranger Things]]''||||CPD Police||&amp;quot;Chapter Seven: The Bathtub&amp;quot; (S1E07)||2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Mist (TV Series)|The Mist]]''||[[Russell Posner]]||Adrian Garff||||2017&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Endeavour - Season 4]]'' || [[Shaun Evans]] || DC Endeavour Morse || rowspan=3|Model 10HB; &amp;quot;Lazaretto&amp;quot; (S04E03) || rowspan=3|2017&lt;br /&gt;
|-&lt;br /&gt;
| [[Sean Rigby]] || DS Jim Strange&lt;br /&gt;
|-&lt;br /&gt;
| [[Roger Allam]] || DI Fred Thursday&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Madiba]]'' || || SAP officers || || 2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Babylon Berlin - Season 1]]'' || || A cook || Ep. 8 || 2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man in the High Castle, The - Season 3]]''||[[Alexa Davalos]]||Juliana Crain||heavy barrel||2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magnum P.I. (2018) - Season 1|Magnum P.I.]]'' || [[Peter Shinkoda]] || Tua ||&amp;quot;From the Head Down&amp;quot; (S1E02) || 2018-&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-0 (2010) - Season 9|Hawaii Five-0]]'' |||||| &amp;quot;Ke ala o ka pu&amp;quot; (S9E20) || 2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Detective - Season 3|True Detective]]'' |||||| &amp;quot;The Big Never&amp;quot; (S3E03)||2019&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Endeavour - Season 6]]'' || || || Model 10HB; seen in a bag; (S06E03) || 2019&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Babylon Berlin - Season 3]]'' || [[Luc Feit]] || Leopold Ullrich || Ep. 27 || rowspan=3|2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Volker Bruch]] || Gereon Rath || Ep. 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| [[Godehard Giese]] || Wilhelm Böhm || Ep. 28&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame]]''|| The Mafia || ||1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Oni-Tensei - The Demon Collection]]''||Detective Reiko Kure, Jun Ando, Policeman|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Desert Punk]]''||Kanta Mizuno|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Lagoon]]''||Roanapur Police|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Baccano!]]''|| || ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yozakura Quartet]]''|| Tokui ||  || 2008 - 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin the 3rd vs. Detective Conan]]''|| Duke Gerard Musca Vespaland || snub-nose ||2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[91 Days]]'' || Avilio || rowspan=2| || rowspan=2| 2016 &lt;br /&gt;
|-&lt;br /&gt;
| Mafia&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sirius the Jaeger]]'' || American Police officers  || Ep. 06|| 2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[Golden Kamuy - Season 1]]'' || Two armed men || Ep. &amp;quot;Trickster Fox&amp;quot; || 2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[Golden Kamuy - Season 2]]'' || An armed civilian || Ep. &amp;quot;Blue Eyes&amp;quot; || 2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[Golden Kamuy (OVA)]]'' || Kusuda's men || Ep. &amp;quot;The Barato Bodyguards&amp;quot; || 2018 - 2020&lt;br /&gt;
|-&lt;br /&gt;
|''[[Golden Kamuy - Season 3]]'' || Armed men || Ep. &amp;quot;Manslayer&amp;quot; || 2020&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mafia: The City of Lost Heaven]]''|| || ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS: The Video Game]]''|| || ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Receiver]]''|| || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Insurgency (2014)|Insurgency]]''|| || ||2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hot Dogs, Horseshoes &amp;amp; Hand Grenades]]''||Model10|| ||2016&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Smith &amp;amp; Wesson]] - A list of all firearms manufactured by Smith &amp;amp; Wesson.&lt;br /&gt;
* [[Smith &amp;amp; Wesson Model 13]] -.357 version of the Smith &amp;amp; Wesson Model 10&lt;br /&gt;
* [[Smith &amp;amp; Wesson Model 64]] - Stainless Steel version of the Smith &amp;amp; Wesson Model 10&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun|Smith &amp;amp; Wesson Model 010]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tanegashima&amp;diff=1394648</id>
		<title>Tanegashima</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tanegashima&amp;diff=1394648"/>
		<updated>2021-01-22T08:26:01Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TanegashimaGun.jpg|thumb|right|400px|Japanese &amp;quot;Tanegashima&amp;quot; matchlock arquebus.]]&lt;br /&gt;
[[Image:TanegashimaShort.jpg|thumb|right|400px|Short-barrelled &amp;quot;Tanegashima&amp;quot; matchlock arquebus at the Ako Temple museum]]&lt;br /&gt;
[[File:Tanegashima pistol.jpg|thumb|right|400px|Japanese &amp;quot;Tanegashima&amp;quot; matchlock pistol.]]&lt;br /&gt;
&lt;br /&gt;
The '''Tanegashima''' (種子島), also known as ''hinawajuu'' (火縄銃) or ''teppo'' (鉄砲), is a Japanese clone of a muzzleloading matchlock arquebus, introduced to Japan when 2 samples were purchased from Portuguese sailors on the Tanegashima island in 1543. Realizing the potential of the Portuguese weapon (it could be given to unskilled conscripts who could be trained to use it effectively in a matter of weeks, unlike the traditional Japanese bow or ''Yumi'' which took years to master), the Japanese copied it and swiftly began producing and deploying it ''en masse''. &lt;br /&gt;
&lt;br /&gt;
The ''Tanegashima'' was enthusiastically adopted by many Japanese warring factions of the period, and saw major use in the ''Sengoku Jidai'' (or Japanese Warring States) period and the Japanese invasion of Korea in 1592, before being superseded in the 19th century by more advanced firearms. As the Japanese did not export the weapon, it is most likely to appear in Japanese-produced media, or media that deals with historical Japan. &lt;br /&gt;
&lt;br /&gt;
Like most antique firearms, any Tanegashima that is fired in a live-action work is almost certainly a prop or modern reproduction, due to the needless expense of procuring the genuine historical articles (most of which are now rare and expensive museum pieces) for such scenes.&lt;br /&gt;
&lt;br /&gt;
'''Please check the [[Talk:Tanegashima#Other Variants|talk page]] for additional variants not shown on the main page.'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(16th Century - 19th Century Japan)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Muzzleloading black powder arquebus&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' Various&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 1&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Shot&lt;br /&gt;
&lt;br /&gt;
'''Effective Range:''' Usialy 87 - 110 yds (80 to 100 meters) for the long guns&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;240&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;120&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;390&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;40&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|''[[Seven Samurai]]'' || || bandits || || rowspan=&amp;quot;7&amp;quot;|1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshirô Mifune]] || Kikuchiyo ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinpei Takagi]] || bandit chief ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Seiji Miyaguchi]] || Kyuzo ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Isao Kimura]] || Katsushirō ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Takashi Shimura]] || Kambei Shimada ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshio Takahara]] || Bandit with Gun ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[Harakiri]]'' || [[Tôru Takeuchi]] || Retainer || || rowspan=&amp;quot;3&amp;quot;|1962&lt;br /&gt;
|-&lt;br /&gt;
| [[Hisashi Igawa]] || Retainer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shichisaburô Amatsu]] || Retainer || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Yellow One]]'' ||  ||  || hung on the walls || 1964&lt;br /&gt;
|-&lt;br /&gt;
|''[[G.I. Samurai]]''|| || ashigaru || ||1979&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Kagemusha]]''|| || A few thousand characters || || rowspan=&amp;quot;2&amp;quot;|1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Tatsuya Nakadai]] || Kagemusha || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Shogun Assassin]]''|| || samurai || ||1980&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Ran]]'' ||  || Various soldiers of Taro, Jiro, Saburo's army  || || rowspan=&amp;quot;2&amp;quot;|1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hisashi Igawa]] || Shuri Kurogane || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[The Shore of Salvation (Bereg spaseniya)]]'' || Cho Jae-Yong || Elder || || rowspan=&amp;quot;3&amp;quot;|1990&lt;br /&gt;
|-&lt;br /&gt;
| Lee Sol Hi || Barame || &lt;br /&gt;
|-&lt;br /&gt;
| || Peasants || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Heaven and Earth (1990)|Heaven and Earth]]'' ||  || soldiers  || || rowspan=&amp;quot;2&amp;quot;|1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Takaaki Enoki]] || Kagetora || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[Journey of Honor (1991)|Journey of Honor]]'' || || japanese soldiers || || rowspan=&amp;quot;3&amp;quot;|1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshirô Mifune]] || Lord Ieyasu ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sho Kosugi]] || Daigoro Mayeda ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Teenage Mutant Ninja Turtles III]]''|| [[John Aylward]] || Niles || || rowspan=&amp;quot;2&amp;quot;|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Elias Koteas]] || Casey Jones / Whit || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Azumi]]'' || || Samurai || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hidden Blade]]'' || || Guards || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Samurai Commando: Mission 1549]]''|| || ashigaru || ||rowspan=&amp;quot;2&amp;quot;|2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Haruka Ayase]] || Nohime || only held, not fired &lt;br /&gt;
|-&lt;br /&gt;
|''[[Philosophy of a Knife]]''||||Boy||toy, archive footage||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shinobido]]'' || || Samurai || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unforgiven (2013)|Unforgiven]]''|| ||Men who are engaged||||2013&lt;br /&gt;
|-&lt;br /&gt;
|''The Admiral: Roaring Currents''|| ||Japanese soldiers||This is the only firearm in the series, so this page is ineligible||2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;380&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''Immortal Admiral Yi Sun-sin''|| ||Japanese soldiers||This is the only firearm in the series, so this page is ineligible||2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes - Season 2]]''|| [[Darryl Chan]] || Whitebeard's men || &amp;quot;The Line&amp;quot; (S2E06) ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kamen Rider Ghost]]''||  ||  || &amp;quot;Gathered! Fifteen Eyecons!&amp;quot; (S1E10) ||2015-2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;140&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;500&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yakuza 2]]''|| || ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid 4: Guns of the Patriots]]''|| ||Joke weapon that has 1-in-3 chance of summoning a tornado when fired.||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ryu ga Gotoku Kenzan!]]''|| ||Unusable by the player, except as a bludgeon in certain circumstances||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid: Peace Walker]]''|| ||Joke weapon that has 1-in-3 chance of summoning a tornado when hitting an enemy.||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Total War: Shogun 2]]''|| ||Used by various infantry units.||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yakuza Kiwami 2]]''|| &amp;quot;Komaki Matchlock Gun&amp;quot; || Adapted to fire three rounds without reloading like the pepperbox model below, but only modeled with a single barrel and flash pan.||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dagger of Kamui]]'' || Imperisal Japanese Army, Ashigaru || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Fuma Conspiracy]]'' || Daisuke Jigen, Lupin III, Fujiko Mine || muskets, gold-plated furniture || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[InuYasha]]'' || Foot soldiers, Ashigaru || numerous episodes || 2000–2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || Samurai || also known as a &amp;quot;Hinawajyu&amp;quot; || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Samurai Champloo]]'' || Soldiers || || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Afro Samurai]]'' || Mercenary || first episode || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''The Ambition of Oda Nobuna'' || Soldiers ||This is the only firearm in the series, so this page are ineligible|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Demon King Daimao]]'' || Ninja ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beyond the Boundary]]''|| ||  ||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Witch Craft Works]]'' || Ayaka Kagari || &amp;quot;Takamiya-kun and the Witches’ Agenda&amp;quot; (ep.02) || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nobunagun]]'' || Soldiers || flashback in episode 1 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aria the Scarlet Ammo AA]]'' ||  ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mobile Suit Gundam: IRON-BLOODED ORPHANS]]'' ||  || Tanegashima Pistol || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drifters]]'' || Japanese warlords, Oda Nobunaga, Toyohisa Shimazu || || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Tanegashima Pepperbox=&lt;br /&gt;
[[Image:Matchlock revolver.jpg|thumb|right|400px|Original Japanese matchlock three barreled pepperbox.]]&lt;br /&gt;
[[Image:Matchlock revolver 1.jpg|thumb|right|400px|Original Japanese matchlock three barreled pepperbox.]]&lt;br /&gt;
The Tanegashima Pepperbox is a very rare type of the medieval Japanese firearm. While hundreds of thousands of standard Tanegashima were produced, only a few dozen examples of the pepperbox are known. The standard type of Tanegashima pepperbox mates the matchlock gun with three manually revolving barrels with a single lock and hammer.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(16th Century - 19th Century Japan)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Muzzleloading black powder revolving barrels pepperbox&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' Various&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 3&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Shot&lt;br /&gt;
&lt;br /&gt;
{{Gun Title|Tanegashima Pepperbox}}&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;240&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;230&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;40&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Azumi]]'' || [[Kazuki Kitamura]] || Kanbê Inoue || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Muzzleloader]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tanegashima&amp;diff=1394647</id>
		<title>Tanegashima</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tanegashima&amp;diff=1394647"/>
		<updated>2021-01-22T08:25:27Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TanegashimaGun.jpg|thumb|right|400px|Japanese &amp;quot;Tanegashima&amp;quot; matchlock arquebus.]]&lt;br /&gt;
[[Image:TanegashimaShort.jpg|thumb|right|400px|Short-barrelled &amp;quot;Tanegashima&amp;quot; matchlock arquebus at the Ako Temple museum]]&lt;br /&gt;
[[File:Tanegashima pistol.jpg|thumb|right|400px|Japanese &amp;quot;Tanegashima&amp;quot; matchlock pistol.]]&lt;br /&gt;
&lt;br /&gt;
The '''Tanegashima''' (種子島), also known as ''hinawajuu'' (火縄銃) or ''teppo'' (鉄砲), is a Japanese clone of a muzzleloading matchlock arquebus, introduced to Japan when 2 samples were purchased from Portuguese sailors on the Tanegashima island in 1543. Realizing the potential of the Portuguese weapon (it could be given to unskilled conscripts who could be trained to use it effectively in a matter of weeks, unlike the traditional Japanese bow or ''Yumi'' which took years to master), the Japanese copied it and swiftly began producing and deploying it ''en masse''. &lt;br /&gt;
&lt;br /&gt;
The ''Tanegashima'' was enthusiastically adopted by many Japanese warring factions of the period, and saw major use in the ''Sengoku Jidai'' (or Japanese Warring States) period and the Japanese invasion of Korea in 1592, before being superseded in the 19th century by more advanced firearms. As the Japanese did not export the weapon, it is most likely to appear in Japanese-produced media, or media that deals with historical Japan. &lt;br /&gt;
&lt;br /&gt;
Like most antique firearms, any Tanegashima that is fired in a live-action work is almost certainly a prop or modern reproduction, due to the needless expense of procuring the genuine historical articles (most of which are now rare and expensive museum pieces) for such scenes.&lt;br /&gt;
&lt;br /&gt;
'''Please check the [[Talk:Tanegashima#Other Variants|talk page]] for additional variants not shown on the main page.'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(16th Century - 19th Century Japan)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Muzzleloading black powder arquebus&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' Various&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 1&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Shot&lt;br /&gt;
&lt;br /&gt;
'''Effective Range:''' Usialy 87 - 110 yds (80 to 100 meters) for the long guns&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;240&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;120&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;390&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;40&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|''[[Seven Samurai]]'' || || bandits || || rowspan=&amp;quot;7&amp;quot;|1954&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshirô Mifune]] || Kikuchiyo ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinpei Takagi]] || bandit chief ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Seiji Miyaguchi]] || Kyuzo ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Isao Kimura]] || Katsushirō ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Takashi Shimura]] || Kambei Shimada ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshio Takahara]] || Bandit with Gun ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[Harakiri]]'' || [[Tôru Takeuchi]] || Retainer || || rowspan=&amp;quot;3&amp;quot;|1962&lt;br /&gt;
|-&lt;br /&gt;
| [[Hisashi Igawa]] || Retainer || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shichisaburô Amatsu]] || Retainer || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Yellow One]]'' ||  ||  || hung on the walls || 1964&lt;br /&gt;
|-&lt;br /&gt;
|''[[G.I. Samurai]]''|| || ashigaru || ||1979&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Kagemusha]]''|| || A few thousand characters || || rowspan=&amp;quot;2&amp;quot;|1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Tatsuya Nakadai]] || Kagemusha || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Shogun Assassin]]''|| || samurai || ||1980&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Ran]]'' ||  || Various soldiers of Taro, Jiro, Saburo's army  || || rowspan=&amp;quot;2&amp;quot;|1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Hisashi Igawa]] || Shuri Kurogane || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[The Shore of Salvation (Bereg spaseniya)]]'' || Cho Jae-Yong || Elder || || rowspan=&amp;quot;3&amp;quot;|1990&lt;br /&gt;
|-&lt;br /&gt;
| Lee Sol Hi || Barame || &lt;br /&gt;
|-&lt;br /&gt;
| || Peasants || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Heaven and Earth (1990)|Heaven and Earth]]'' ||  || soldiers  || || rowspan=&amp;quot;2&amp;quot;|1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Takaaki Enoki]] || Kagetora || &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|''[[Journey of Honor (1991)|Journey of Honor]]'' || || japanese soldiers || || rowspan=&amp;quot;3&amp;quot;|1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Toshirô Mifune]] || Lord Ieyasu ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sho Kosugi]] || Daigoro Mayeda ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Teenage Mutant Ninja Turtles III]]''|| [[John Aylward]] || Niles || || rowspan=&amp;quot;2&amp;quot;|1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Elias Koteas]] || Casey Jones / Whit || &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Azumi]]'' || || Samurai || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hidden Blade]]'' || || Guards || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|''[[Samurai Commando: Mission 1549]]''|| || ashigaru || ||rowspan=&amp;quot;2&amp;quot;|2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Haruka Ayase]] || Nohime || only holds, not fires &lt;br /&gt;
|-&lt;br /&gt;
|''[[Philosophy of a Knife]]''||||Boy||toy, archive footage||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shinobido]]'' || || Samurai || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unforgiven (2013)|Unforgiven]]''|| ||Men who are engaged||||2013&lt;br /&gt;
|-&lt;br /&gt;
|''The Admiral: Roaring Currents''|| ||Japanese soldiers||This is the only firearm in the series, so this page is ineligible||2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;380&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''Immortal Admiral Yi Sun-sin''|| ||Japanese soldiers||This is the only firearm in the series, so this page is ineligible||2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes - Season 2]]''|| [[Darryl Chan]] || Whitebeard's men || &amp;quot;The Line&amp;quot; (S2E06) ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kamen Rider Ghost]]''||  ||  || &amp;quot;Gathered! Fifteen Eyecons!&amp;quot; (S1E10) ||2015-2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;140&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;500&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Yakuza 2]]''|| || ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid 4: Guns of the Patriots]]''|| ||Joke weapon that has 1-in-3 chance of summoning a tornado when fired.||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ryu ga Gotoku Kenzan!]]''|| ||Unusable by the player, except as a bludgeon in certain circumstances||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid: Peace Walker]]''|| ||Joke weapon that has 1-in-3 chance of summoning a tornado when hitting an enemy.||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Total War: Shogun 2]]''|| ||Used by various infantry units.||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yakuza Kiwami 2]]''|| &amp;quot;Komaki Matchlock Gun&amp;quot; || Adapted to fire three rounds without reloading like the pepperbox model below, but only modeled with a single barrel and flash pan.||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime=== &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dagger of Kamui]]'' || Imperisal Japanese Army, Ashigaru || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Fuma Conspiracy]]'' || Daisuke Jigen, Lupin III, Fujiko Mine || muskets, gold-plated furniture || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[InuYasha]]'' || Foot soldiers, Ashigaru || numerous episodes || 2000–2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gun Frontier]]'' || Samurai || also known as a &amp;quot;Hinawajyu&amp;quot; || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Samurai Champloo]]'' || Soldiers || || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Afro Samurai]]'' || Mercenary || first episode || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''The Ambition of Oda Nobuna'' || Soldiers ||This is the only firearm in the series, so this page are ineligible|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Demon King Daimao]]'' || Ninja ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beyond the Boundary]]''|| ||  ||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Witch Craft Works]]'' || Ayaka Kagari || &amp;quot;Takamiya-kun and the Witches’ Agenda&amp;quot; (ep.02) || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nobunagun]]'' || Soldiers || flashback in episode 1 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aria the Scarlet Ammo AA]]'' ||  ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mobile Suit Gundam: IRON-BLOODED ORPHANS]]'' ||  || Tanegashima Pistol || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Drifters]]'' || Japanese warlords, Oda Nobunaga, Toyohisa Shimazu || || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Tanegashima Pepperbox=&lt;br /&gt;
[[Image:Matchlock revolver.jpg|thumb|right|400px|Original Japanese matchlock three barreled pepperbox.]]&lt;br /&gt;
[[Image:Matchlock revolver 1.jpg|thumb|right|400px|Original Japanese matchlock three barreled pepperbox.]]&lt;br /&gt;
The Tanegashima Pepperbox is a very rare type of the medieval Japanese firearm. While hundreds of thousands of standard Tanegashima were produced, only a few dozen examples of the pepperbox are known. The standard type of Tanegashima pepperbox mates the matchlock gun with three manually revolving barrels with a single lock and hammer.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''(16th Century - 19th Century Japan)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Muzzleloading black powder revolving barrels pepperbox&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' Various&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 3&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single Shot&lt;br /&gt;
&lt;br /&gt;
{{Gun Title|Tanegashima Pepperbox}}&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;240&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;230&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;40&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Azumi]]'' || [[Kazuki Kitamura]] || Kanbê Inoue || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Muzzleloader]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Pirates_of_Treasure_Island&amp;diff=1366454</id>
		<title>Pirates of Treasure Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Pirates_of_Treasure_Island&amp;diff=1366454"/>
		<updated>2020-08-28T06:06:37Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Who wrote this?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Pirates of Treasure Island&lt;br /&gt;
|picture = Pirates oTI poster.jpg&lt;br /&gt;
|caption = ''Movie Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director =  Leigh Scott &lt;br /&gt;
|date= 2006&lt;br /&gt;
|language = English&lt;br /&gt;
|studio= The Asylum&lt;br /&gt;
|distributor= The Asylum&lt;br /&gt;
|character1=Jim Hawkins&lt;br /&gt;
|actor1=Tom Nagel&lt;br /&gt;
|character2=Long John Silver&lt;br /&gt;
|actor2=[[Lance Henriksen]]&lt;br /&gt;
|character3=Anne Bonney&lt;br /&gt;
|actor3=Rebekah Kochan&lt;br /&gt;
|character4=Dr. Livesley&lt;br /&gt;
|actor4=[[Jeff Denton]]&lt;br /&gt;
|character5=Captain Smollete&lt;br /&gt;
|actor5=James Ferris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Pirates of Treasure Island}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
In a tribute to near all pirate films [[Flintlock Pistol]]s are common useable firearms. Long John Silver ([[Lance Henriksen]]) carries it throughout the movie. Jim Hawkins (Tom Nagel) is given another one from John. Captain Smollete (James Ferris) and Wilkins (Rhett Giles) fires [[Flintlock Pistol]]s at pirates. Ben Gunn (Leigh Scott) unsuccessfully uses it in an attempt to take revenge. Billy Bones (Justin Jones) fires it at the film's beginning. Captain Flint (Chriss Anglin) and several pirates use [[Flintlock Pistol]]s as well.&lt;br /&gt;
[[File:British Heavy Dragoon pistol.jpg|thumb|300px|none|British Heavy Dragoon Pistol - .62 caliber]]&lt;br /&gt;
[[Image:Frenchcavalryflintlock.jpg|thumb|none|300px|French Model An IX Cavalry Flintlock Pistol - .69 cal]]&lt;br /&gt;
[[Image:ScreenUsedFlintlockPistol.jpg|thumb|none|300px|Screen-used flintlock pistol, image contributed by [[User:MoviePropMaster2008]]]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 1.jpg|thumb|none|600px|Long John Silver ([[Lance Henriksen]]) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 2.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) with the pistol on the belt.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 3.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) fires.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 4.jpg|thumb|none|600px|Billy Bones (Justin Jones) draws his pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 5.jpg|thumb|none|600px|Billy Bones (Justin Jones) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 6.jpg|thumb|none|600px|Pirate aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 8.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) hands pistol to Jim Hawkins (Tom Nagel).]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 16.jpg|thumb|none|600px|Jim Hawkins (Tom Nagel) with the pistol on the belt.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 9.jpg|thumb|none|600px|Close Up of the pistol in the Wilkins's (Rhett Giles) hand.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 10.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 12.jpg|thumb|none|600px|Captain Smollete (James Ferris) draws his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 13.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 15.jpg|thumb|none|600px|Ben Gunn (Leigh Scott) fires.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 17.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) draws his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 18.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 19.jpg|thumb|none|600px|Polly (Jennifer Lee Wiggins) with the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol (non-firing replica)==&lt;br /&gt;
Non-firing replicas Flintlock Pistols are commonly used as well. Billy Bones (Justin Jones), Anne Bonney (Rebekah Kochan), Blind Pew ([[David Shick]]), Captain Smollete (James Ferris) and Squire Trelawny (Dean N. Arevalo) uses various types of non-firing replicas.&lt;br /&gt;
[[File:Denix Replica Flintlock Pistol.jpg|thumb|300px|none|Denix non-firing replica]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 1.jpg|thumb|none|600px|Billy Bones (Justin Jones) holds replica pistol; Blind Pew ([[David Shick]]) aims another replica pistol at him.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 2.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) fans replica pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 3.jpg|thumb|none|600px|Captain Smollete (James Ferris) with a replica pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 4.jpg|thumb|none|600px|Squire Trelawny (Dean N. Arevalo) aims two replicas akimbo.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pocket Pistol==&lt;br /&gt;
Sophie (Alexandra Boylan) briefly holds [[Flintlock Pocket Pistol]].&lt;br /&gt;
[[Image:Pocketflintlockpistols.jpg|thumb|none|300px|Pocket-sized Flintlock Pistols. Because Flintlock Pistols were occasionally carried in multiples to bypass their lengthy reload times, they allowed for possibly the earliest form of Akimbo shooting and/or the &amp;quot;New York Reload&amp;quot; technique.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Percussion Cap Pistol==&lt;br /&gt;
At the several scenes heavy anachronistic [[Percussion Cap Pistol]]s is seen. It's were used by Wilkins (Rhett Giles), Dr. Livesley ([[Jeff Denton]]), Yee (Andrea Lui), John Silver ([[Lance Henriksen]]) and several pirates.&lt;br /&gt;
[[Image:Percussion cap pistol.jpg|thumb|none|300px|Percussion cap pistol]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 1.jpg|thumb|none|600px|Pirate with the pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 2.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 3.jpg|thumb|none|600px|Dr. Livesley ([[Jeff Denton]]) with the pistol. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 4.jpg|thumb|none|600px|Dr. Livesley ([[Jeff Denton]]) fans his pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 5.jpg|thumb|none|600px|Yee (Andrea Lui) draws her pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 6.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 7.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) draws his pistol. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 8.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) readies his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 9.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 10.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 11.jpg|thumb|none|600px|Percussion lock in action.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 12.jpg|thumb|none|600px|Wilkins (Rhett Giles) fires.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Percussion Blunderbuss==&lt;br /&gt;
Anachronistic percussion [[Blunderbuss]] is the main firearm of Anne Bonney (Rebekah Kochan).&lt;br /&gt;
[[Image:Percussion Blunderbuss.jpg|thumb|none|400px|C. Ybarra Marked Percussion Conversion Blunderbuss]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 1.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) aims. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 2.jpg|thumb|none|600px|Another view of the same scene.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 3.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) with the gun on her shoulder.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 5.jpg|thumb|none|600px|Gun shape is seen.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 6.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) fires.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Fowler==&lt;br /&gt;
[[Flintlock Fowler]] is seen on the table on the board of ''Hispanola''.&lt;br /&gt;
[[Image:British-Style Flintlock fowler.jpg|thumb|none|400px|British-Style Flintlock Fowler]]&lt;br /&gt;
[[Image:Pirates oTI musket 3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Muskets=&lt;br /&gt;
==Traditions Kentucky Percussion Rifle==&lt;br /&gt;
Two [[Traditions Kentucky Percussion Rifle]]s were hung on the wall of the Parlament house.&lt;br /&gt;
[[Image:Kentucky percussion Rifle.jpg|thumb|none|400px|Traditions Kentucky Muzzleloading Rifle 50 Caliber Percussion 33.5&amp;quot; Blued Barrel Select Hardwood Stock]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 1.jpg|thumb|none|600px|Rifle above the musket.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 3.jpg|thumb|none|600px|Two rifles above the musket.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 4.jpg|thumb|none|600px|Stocks are seen.]]&lt;br /&gt;
&lt;br /&gt;
==Brown Bess Flintlock Musket==&lt;br /&gt;
[[Brown Bess Flintlock Musket]] was hung on the wall of the Parlament house. At least one another [[Brown Bess Flintlock Musket]] is seen at the same house near the wall.&lt;br /&gt;
[[Image:Short land pattern brown bess.jpg|thumb|none|400px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 1.jpg|thumb|none|600px|Musket under the rifle.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 6.jpg|thumb|none|600px|At the right.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle==&lt;br /&gt;
One mariner carries an unknown rifle.&lt;br /&gt;
[[Image:Pirates oTI musket 2 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Artillery=&lt;br /&gt;
==Swivel cannon==&lt;br /&gt;
At least one Swivel cannon can be seen on the ''Hispanola''.&lt;br /&gt;
[[File:Swivel gun.jpg|thumb|none|400px|Swivel gun - 18th century]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 3.jpg|thumb|none|600px|Jim Hawkins (Tom Nagel) fires.]]&lt;br /&gt;
&lt;br /&gt;
==Light Cannon==&lt;br /&gt;
Light Cannon was seen among treasures.&lt;br /&gt;
[[Image:Pirates oTI cannon 2 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Pirates_of_Treasure_Island&amp;diff=1366453</id>
		<title>Pirates of Treasure Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Pirates_of_Treasure_Island&amp;diff=1366453"/>
		<updated>2020-08-28T06:05:13Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Flintlock Pistol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Pirates of Treasure Island&lt;br /&gt;
|picture = Pirates oTI poster.jpg&lt;br /&gt;
|caption = ''Movie Poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director =  Leigh Scott &lt;br /&gt;
|date= 2006&lt;br /&gt;
|language = English&lt;br /&gt;
|studio= The Asylum&lt;br /&gt;
|distributor= The Asylum&lt;br /&gt;
|character1=Jim Hawkins&lt;br /&gt;
|actor1=Tom Nagel&lt;br /&gt;
|character2=Long John Silver&lt;br /&gt;
|actor2=[[Lance Henriksen]]&lt;br /&gt;
|character3=Anne Bonney&lt;br /&gt;
|actor3=Rebekah Kochan&lt;br /&gt;
|character4=Dr. Livesley&lt;br /&gt;
|actor4=[[Jeff Denton]]&lt;br /&gt;
|character5=Captain Smollete&lt;br /&gt;
|actor5=James Ferris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Pirates of Treasure Island}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
In a tribute to near all pirate films [[Flintlock Pistol]]s are common useable firearms. Long John Silver ([[Lance Henriksen]]) carries it throughout the movie. Jim Hawkins (Tom Nagel) is given another one from John. Captain Smollete (James Ferris) and Wilkins (Rhett Giles) fires [[Flintlock Pistol]]s at pirates. Ben Gunn (Leigh Scott) unsuccessful uses it in attempt to take revenge. Billy Bones (Justin Jones) fires it at the film's beginning. Captain Flint (Chriss Anglin) and several pirates use [[Flintlock Pistol]]s as well.&lt;br /&gt;
[[File:British Heavy Dragoon pistol.jpg|thumb|300px|none|British Heavy Dragoon Pistol - .62 caliber]]&lt;br /&gt;
[[Image:Frenchcavalryflintlock.jpg|thumb|none|300px|French Model An IX Cavalry Flintlock Pistol - .69 cal]]&lt;br /&gt;
[[Image:ScreenUsedFlintlockPistol.jpg|thumb|none|300px|Screen-used flintlock pistol, image contributed by [[User:MoviePropMaster2008]]]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 1.jpg|thumb|none|600px|Long John Silver ([[Lance Henriksen]]) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 2.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) with the pistol on the belt.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 3.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) fires.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 4.jpg|thumb|none|600px|Billy Bones (Justin Jones) draws his pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 5.jpg|thumb|none|600px|Billy Bones (Justin Jones) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 6.jpg|thumb|none|600px|Pirate aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 8.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) hands pistol to Jim Hawkins (Tom Nagel).]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 16.jpg|thumb|none|600px|Jim Hawkins (Tom Nagel) with the pistol on the belt.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 9.jpg|thumb|none|600px|Close Up of the pistol in the Wilkins's (Rhett Giles) hand.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 10.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 12.jpg|thumb|none|600px|Captain Smollete (James Ferris) draws his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 13.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 15.jpg|thumb|none|600px|Ben Gunn (Leigh Scott) fires.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 17.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) draws his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 18.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 1 19.jpg|thumb|none|600px|Polly (Jennifer Lee Wiggins) with the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol (non-firing replica)==&lt;br /&gt;
Non-firing replicas Flintlock Pistols are common useble as well. Billy Bones (Justin Jones), Anne Bonney (Rebekah Kochan), Blind Pew ([[David Shick]]), Captain Smollete (James Ferris) and Squire Trelawny (Dean N. Arevalo) uses varios types of non-firing replicas.&lt;br /&gt;
[[File:Denix Replica Flintlock Pistol.jpg|thumb|300px|none|Denix non-firing replica]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 1.jpg|thumb|none|600px|Billy Bones (Justin Jones) holds replica pistol; Blind Pew ([[David Shick]]) aims another replica pistol at him.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 2.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) fans replica pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 3.jpg|thumb|none|600px|Captain Smollete (James Ferris) with a replica pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 4 4.jpg|thumb|none|600px|Squire Trelawny (Dean N. Arevalo) aims two replicas akimbo.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pocket Pistol==&lt;br /&gt;
Sophie (Alexandra Boylan) briefly holds [[Flintlock Pocket Pistol]].&lt;br /&gt;
[[Image:Pocketflintlockpistols.jpg|thumb|none|300px|Pocket-sized Flintlock Pistols. Because Flintlock Pistols were occasionally carried in multiples to bypass their lengthy reload times, they allowed for possibly the earliest form of Akimbo shooting and/or the &amp;quot;New York Reload&amp;quot; technique.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Percussion Cap Pistol==&lt;br /&gt;
At the several scenes heavy anachronistic [[Percussion Cap Pistol]]s is seen. It's were used by Wilkins (Rhett Giles), Dr. Livesley ([[Jeff Denton]]), Yee (Andrea Lui), John Silver ([[Lance Henriksen]]) and several pirates.&lt;br /&gt;
[[Image:Percussion cap pistol.jpg|thumb|none|300px|Percussion cap pistol]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 1.jpg|thumb|none|600px|Pirate with the pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 2.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 3.jpg|thumb|none|600px|Dr. Livesley ([[Jeff Denton]]) with the pistol. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 4.jpg|thumb|none|600px|Dr. Livesley ([[Jeff Denton]]) fans his pistol.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 5.jpg|thumb|none|600px|Yee (Andrea Lui) draws her pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 6.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 7.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) draws his pistol. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 8.jpg|thumb|none|600px|John Silver ([[Lance Henriksen]]) readies his pistol...]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 9.jpg|thumb|none|600px|...and fires it.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 10.jpg|thumb|none|600px|Wilkins (Rhett Giles) aims.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 11.jpg|thumb|none|600px|Percussion lock in action.]]&lt;br /&gt;
[[Image:Pirates oTI pistol 2 12.jpg|thumb|none|600px|Wilkins (Rhett Giles) fires.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Percussion Blunderbuss==&lt;br /&gt;
Anachronistic percussion [[Blunderbuss]] is the main firearm of Anne Bonney (Rebekah Kochan).&lt;br /&gt;
[[Image:Percussion Blunderbuss.jpg|thumb|none|400px|C. Ybarra Marked Percussion Conversion Blunderbuss]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 1.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) aims. Percussion lock is seen.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 2.jpg|thumb|none|600px|Another view of the same scene.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 3.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) with the gun on her shoulder.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 5.jpg|thumb|none|600px|Gun shape is seen.]]&lt;br /&gt;
[[Image:Pirates oTI blunderbuss 6.jpg|thumb|none|600px|Anne Bonney (Rebekah Kochan) fires.]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Fowler==&lt;br /&gt;
[[Flintlock Fowler]] is seen on the table on the board of ''Hispanola''.&lt;br /&gt;
[[Image:British-Style Flintlock fowler.jpg|thumb|none|400px|British-Style Flintlock Fowler]]&lt;br /&gt;
[[Image:Pirates oTI musket 3 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles &amp;amp; Muskets=&lt;br /&gt;
==Traditions Kentucky Percussion Rifle==&lt;br /&gt;
Two [[Traditions Kentucky Percussion Rifle]]s were hanged on the wall of the parlament house.&lt;br /&gt;
[[Image:Kentucky percussion Rifle.jpg|thumb|none|400px|Traditions Kentucky Muzzleloading Rifle 50 Caliber Percussion 33.5&amp;quot; Blued Barrel Select Hardwood Stock]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 1.jpg|thumb|none|600px|Rifle above the musket.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 3.jpg|thumb|none|600px|Two rifles above the musket.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 4.jpg|thumb|none|600px|Stocks are seen.]]&lt;br /&gt;
&lt;br /&gt;
==Brown Bess Flintlock Musket==&lt;br /&gt;
[[Brown Bess Flintlock Musket]] was hanged on the wall of the parlament house. At least one another [[Brown Bess Flintlock Musket]] is seen at the same house near the wall.&lt;br /&gt;
[[Image:Short land pattern brown bess.jpg|thumb|none|400px|Original &amp;quot;Short Land Pattern&amp;quot; Brown Bess musket made 1768-1805 - .75 caliber]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 1.jpg|thumb|none|600px|Musket under the rifle.]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 1 6.jpg|thumb|none|600px|At the right.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle==&lt;br /&gt;
One mariner carry an unknown rifle.&lt;br /&gt;
[[Image:Pirates oTI musket 2 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI musket 2 4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Artillery=&lt;br /&gt;
==Swivel cannon==&lt;br /&gt;
At least one Swivel cannon can be seen on the ''Hispanola''.&lt;br /&gt;
[[File:Swivel gun.jpg|thumb|none|400px|Swivel gun - 18th century]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Pirates oTI cannon 1 3.jpg|thumb|none|600px|Jim Hawkins (Tom Nagel) fires.]]&lt;br /&gt;
&lt;br /&gt;
==Light Cannon==&lt;br /&gt;
Light Cannon was seen among treasures.&lt;br /&gt;
[[Image:Pirates oTI cannon 2 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:Fantasy]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=1364700</id>
		<title>Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Left_4_Dead_2&amp;diff=1364700"/>
		<updated>2020-08-17T07:13:53Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Left_4_Dead_2.jpg|thumb|right|300px|''Left 4 Dead 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
'''''Left 4 Dead 2''''' is a 2009 multiplayer survival horror first-person shooter developed by Valve Software, and the sequel to the 2008 ''[[Left 4 Dead]]''. The game was released for Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013. Set in Southern United States during a zombie outbreak, players try to survive the outbreak by fighting their way through the horde, controlling one of the four survivors: Coach, Ellis, Nick, and Rochelle.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Left 4 Dead 2'':'''&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
''Left 4 Dead 2'' inherits much of the gameplay from its predecessor. In the regular campaign mode, up to four players must cooperate and fight their way through hordes of zombies to reach either a safe house at the end of a chapter or a rescue vehicle at the end of a campaign (which is made up of 3-5 chapters). The game is released with five campaigns: ''Dead Center'', ''Dark Carnival'', ''Swamp Fever'', ''Hard Rain'', and ''The Parish''. Additional campaigns are released in three DLCs: ''The Passing'', ''The Sacrifice'', and ''Cold Stream''. Also added in these DLCs are ports of all campaigns from the original ''Left 4 Dead'', featuring the original survivors but with the new enemy types and weapons from L4D2.&lt;br /&gt;
&lt;br /&gt;
Weapons in ''Left 4 Dead 2'' function similarly to the first game, but many new weapons are added. Players can carry one secondary weapon and one primary weapon. Secondary weapon options include a singe pistol (P220), dual-wielding two pistols (P220 + Glock 26), a magnum pistol (Desert Eagle), or an assortment of new melee weapons. Primary weapons include shotguns, submachine guns, assault rifles, sniper rifles, as well as the M79 grenade launcher and the M60 machine gun. Secondary weapons have infinite reserve ammo, while primary weapons have limited reserve ammo and need to be resupplied with ammo piles; the M79 and the M60 are the exception as they cannot be resupplied, and are dropped when their ammo is used up.&lt;br /&gt;
&lt;br /&gt;
Aside from a few places with fixed item spawns, spawns of weapons and other equipment are generally randomized under an &amp;quot;AI Director&amp;quot; system, which determines the spawns of enemies and items to provide a continuously engaging experience. Weapons are generally divided into two tiers, a lower tier 1 and a higher tier 2. Using the secondary fire key will make the player character perform a non-damaging shove with their weapon, which stumbles and pushes back enemies.&lt;br /&gt;
&lt;br /&gt;
Most guns in L4D2 feature equipped flashlights; the lights from these flashlights move accordingly with the weapon's animations.&lt;br /&gt;
&lt;br /&gt;
L4D2 also features deployable crates of incendiary ammo and explosive ammo, which are uncommon spawns and occupy the position of the player's first aid kit. Once deployed, each player can use the deployed ammo crate once, giving their primary weapon an extra magazine of the special ammunition. L4D2 also features laser sight pickups, which are immediately fitted to the player's primary weapon when picked up; in most cases, the lasers appear to come out of the primary weapon's attached flashlight.&lt;br /&gt;
&lt;br /&gt;
On a final note, weapons in L4D2 are not formally named in gameplay; names of weapons noted on this page are primarily sourced from weapon names as marked in Whitaker's gun shop (a location visited in Dead Center chapter 2), as well as some inferred names based on Source entity names.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 SAO ==&lt;br /&gt;
A custom [[SIG-Sauer P220]] is now the default handgun for the Survivors, replacing the M1911 in the first game. It is modeled after a P220 SAO (sans the beavertail) with a slightly shorter than standard slide and barrel. The gun also features a custom reverse two-tone finish, custom sights, and an underbarrel LT-TLP08 tactical flashlight. &lt;br /&gt;
&lt;br /&gt;
[[Image:SigP220RSilver.jpg|thumb|none|350px|SIG-Sauer P220R pistol with Satin Nickel Finish - .45 ACP]] &lt;br /&gt;
[[Image:L4d2 220sao v model.jpg|350px|thumb|none|The pistol's in-game viewmodel. Note the frame-mounted thumb safety, only found on the P220 SAO.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 00.16 -2010.12.26 17.30.55-.jpg|thumb|none|600px|Nick opens a cash register with his P220 in the cinematic trailer, played at game startup.]]&lt;br /&gt;
[[File:L4D2 P220 (1).jpg|thumb|none|600px|Nick draws a P220.]]&lt;br /&gt;
[[File:L4D2 P220 (2).jpg|thumb|none|600px|The P220 in idle.]]&lt;br /&gt;
[[File:L4D2 P220 (3).jpg|thumb|none|600px|The P220 mid-recoil, showing an ejected casing and the muzzle flash.]]&lt;br /&gt;
[[File:L4D2 P220 (4).jpg|thumb|none|600px|Reloading the P220 mid-magazine. Note that it is marked &amp;quot;Triaton P220&amp;quot; on the slide.]]&lt;br /&gt;
[[File:L4D2 P220 (5).jpg|thumb|none|600px|Empty reloading a P220; interestingly, the pistols have different reload animations for empty vs non-empty, but only the pistols have this trait.]]&lt;br /&gt;
[[File:L4D2 P220 (6).jpg|thumb|none|600px|Releasing the slide.]]&lt;br /&gt;
[[File:L4D2 P220 (7).jpg|thumb|none|600px|The melee animation is a quick pistol whip.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 26 ==&lt;br /&gt;
A [[Glock 26]] pistol is used as the second handgun for dual wielding. It has the Glock 26's short grip and slide shape, but its slide and frame are stretched to the length of a standard sized Glock like the Glock 17. The Glock is also the world model used for pistol spawns, even though the first pistol the player character will pick up is a P220; the P220 worldmodel appears when the player switches their sidearm and drops their pistols.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|none|350px|Glock 26 - 9x19mm. Note the rounded shape of the slide end, something not found on full-sized Glock models until well after the game released.]]&lt;br /&gt;
[[Image:L4D2glock.JPG|350px|thumb|none|The Glock pistol's world model.]]&lt;br /&gt;
[[Image:Left4dead2_pistolb.jpg|350px|thumb|none|The Glock pistol's view model. Note the extended magazine.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (1).jpg|thumb|none|600px|Nick draws a Glock and a P220. Note that the Glock's slide is being racked.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (2).jpg|thumb|none|600px|Idle with the akimbo pistols.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (3).jpg|thumb|none|600px|The Glock mid-recoil. The pistols are fired alternatingly, going from the P220 to the Glock and back.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (4).jpg|thumb|none|600px|Non-empty reload; Nick drops both pistols' magazines...]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (5).jpg|thumb|none|600px|...reloads the Glock...]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (6).jpg|thumb|none|600px|...and reloads the P220.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (7).jpg|thumb|none|600px|The P220 locks back when it runs dry. Reloading right now will play the empty reload animation below instead of the non-empty reload above.]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (8).jpg|thumb|none|600px|Empty reload; the empty magazines are dropped...]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (9).jpg|thumb|none|600px|...the Glock is reloaded...]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (10).jpg|thumb|none|600px|...the P220 is reloaded...]]&lt;br /&gt;
[[File:L4D2 Dual Pistol (11).jpg|thumb|none|600px|...and both pistols' slides are released.]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] is a new sidearm in ''Left 4 Dead 2''. It has more recoil and a slower rate of fire than the other pistols, and cannot be dual-wielded, but it has much more stopping power and greater accuracy. The pistol holds 8 rounds like the .44 Magnum version, which is in line with its appearance as the Mark VII (missing the in-built scope rails of the later Mark XIX), though the sign in Whitaker's gun shop claims it is the .50 AE version. This weapon usually kills common infected with a single shot.&lt;br /&gt;
&lt;br /&gt;
Interestingly, its flashlight is attached via a rifle scope ring mount and an aftermarket underbarrel rail.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle44Magnum.jpg|thumb|400px|none|IMI Desert Eagle Mark VII - .44 Magnum]] &lt;br /&gt;
[[Image:L4D2de.JPG|thumb|400px|none|The Desert Eagle model. Note the lack of a bore on the muzzle end.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (1).jpg|thumb|none|600px|Drawing the Desert Eagle with a rack of the slide.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (2).jpg|thumb|none|600px|Nick holds the Desert Eagle in front of Whitaker's gun shop.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (3).jpg|thumb|none|600px|Mid-recoil. Note the cocking serrations visible ''inside'' the wafer-thin rear part of the slide.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (4).jpg|thumb|none|600px|Mid-magazine reload of the Desert Eagle.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (5).jpg|thumb|none|600px|Empty reload.]]&lt;br /&gt;
[[File:L4D2 Desert Eagle (6).jpg|thumb|none|600px|Releasing the slide.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Police Magnum Riot ==&lt;br /&gt;
The &amp;quot;Pump Shotgun&amp;quot; returns from [[Left 4 Dead|the first game]] with a new but similar model. It now resembles the [[Remington Model 870 Shotgun|Remington 870 Police Magnum Riot Shotgun]], but it still has a [[Ithaca 37]]-like magazine tube.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|500px|thumb|none|Remington 870 Police Magnum Riot Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:L4D2 Pump-Shotgun.jpg|500px|thumb|none|The Pump Shotgun model.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 01.32 -2010.12.26 16.24.21-.jpg|thumb|none|600px|''&amp;quot;Weren't they supposed to be saving our asses?&amp;quot;'' Coach holds a &amp;quot;Pump Shotgun&amp;quot; in the cinematic trailer.]]&lt;br /&gt;
[[File:L4D2 Pump Shotgun 1.jpg|thumb|none|600px|Drawing the shotgun with a pump of its handle. Note that the front of the magazine tube is disconnected from the rest of the magazine tube, likely a modeling error.]]&lt;br /&gt;
[[File:L4D2 Pump Shotgun Two.jpg|thumb|none|600px|Coach holds the Remington 870 Police Magnum Riot.]]&lt;br /&gt;
[[File:L4D2 Pump Shotgun 3.jpg|thumb|none|600px|Coach fires the shotgun.]]&lt;br /&gt;
[[File:L4D2 Pump Shotgun 4.jpg|thumb|none|600px|Reloading. Note the &amp;quot;Police Tactical 12&amp;quot; marking, completely different from the &amp;quot;Renegade Rangemaster&amp;quot; markings of the first game.]]&lt;br /&gt;
[[File:L4D2 Pump Shotgun 5.jpg|thumb|none|600px|The melee push animation of the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 Marine Magnum==&lt;br /&gt;
The &amp;quot;Chrome Shotgun&amp;quot; is a new pump-action shotgun in ''Left 4 Dead 2'', modeled after a [[Remington Model 870 Shotgun|Remington 870 Marine Magnum]] with a Mariner NP3 finish. It has a ventilated rib and ghost ring sights. It has a tighter spread than the &amp;quot;Pump Shotgun&amp;quot;, but deals slightly less damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870MarineMagnum.jpg|500px|thumb|none|Remington 870 Marine Magnum - 12 Gauge]]&lt;br /&gt;
[[Image:L4D2csg.JPG|500px|thumb|none|The in-game model of the &amp;quot;Chrome Shotgun. Note the vented rib with a tactical sight sitting on the top, not a feature of the real weapon.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 01.04 -2010.12.26 16.23.19-.jpg|thumb|600px|none|Coach fires his Remington 870 Marine Magnum.]]&lt;br /&gt;
[[File:L4D2 Chrome Shotgun 1.jpg|600px|thumb|none|Drawing the shotgun. The two pump-action shotguns have identical animations.]]&lt;br /&gt;
[[File:L4D2 Chrome Shotgun 2.jpg|600px|thumb|none|Nick holds the &amp;quot;Chrome Shotgun&amp;quot;.]]&lt;br /&gt;
[[File:L4D2 Chrome Shotgun 3.jpg|600px|thumb|none|The shotgun's pumping animation.]]&lt;br /&gt;
[[File:L4D2 Chrome Shotgun 4.jpg|600px|thumb|none|Reloading the shotgun. Note that it is also marked with &amp;quot;Police Tactical 12&amp;quot;. The two pump-action shotguns' reloads also consist exclusively of loading shells into the magazine, without any chambering animation, even if the weapon was emptied.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The [[Benelli M4]] shotgun returns from the first game, again as a Second Tier shotgun. Despite being modeled with a civilian 4-shot magazine tube, it has a 10-round capacity in-game; this capacity in reality would require an aftermarket magazine tube extension, which would've extended the magazine tube beyond the shotgun's barrel. A flashlight is clipped on the weapon's magazine tube, right in front of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m4_2.jpg|520px|thumb|none|Benelli M4 Super 90 with 4-shot tube - 12 Gauge]]&lt;br /&gt;
[[Image:L4Dauto.JPG|520px|thumb|none|The Benelli M4 Super 90 model.]]&lt;br /&gt;
[[File:L4D2 Benelli M4.jpg|600px|thumb|none|Drawing the shotgun; Coach extends the shotgun's collapsible stock.]]&lt;br /&gt;
[[File:L4D2 Benelli M4 2.jpg|600px|thumb|none|Coach holds the Benelli M4.]]&lt;br /&gt;
[[File:L4D2 Benelli M4 3.jpg|600px|thumb|none|Mid-recoil.]]&lt;br /&gt;
[[File:L4D2 Benelli M4 4.jpg|600px|thumb|none|Reloading.&amp;lt;!--Some text seems to be marked on the barrel on this side, though I can't identify them.--&amp;gt;]]&lt;br /&gt;
[[File:L4D2 Benelli M4 5.jpg|600px|thumb|none|Regardless if the shotgun was empty or not, the end of the reload always shows the users operating the shotgun's bolt.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] in its semi-auto mode is a new semi-automatic shotgun added in ''Left 4 Dead 2''. It has a 10 round capacity, while the real SPAS-12 has a max capacity of 8+1. Compared to the Benelli M4, it has a tighter shot spread and does more damage per shot, but to compensate, it shoots less shots per shell.&lt;br /&gt;
&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|450px|thumb|none|Franchi SPAS-12 with the stock folded and the butt-hook removed - 12 Gauge]]&lt;br /&gt;
[[Image:L4D2spas.JPG|450px|thumb|none|The SPAS-12 shotgun model.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 00.34 -2010.12.26 16.17.20-.jpg|thumb|none|600px|''&amp;quot;Kill all sons of bitches!&amp;quot;'' Ellis pumps a round into his newfound SPAS-12.]]&lt;br /&gt;
[[File:L4D2 SPAS-12 1.jpg|600px|thumb|none|The drawing animation of the SPAS-12; Coach gives the charging handle a forceful rack.]]&lt;br /&gt;
[[File:L4D2 SPAS-12 2.jpg|600px|thumb|none|Coach holds the SPAS-12.]]&lt;br /&gt;
[[File:L4D2 SPAS-12 3.jpg|600px|thumb|none|Reloading the SPAS-12.]]&lt;br /&gt;
[[File:L4D2 SPAS-12 4.jpg|600px|thumb|none|Like the Benelli M4, the end of a reload always shows the users operating the bolt of the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
= SMGs =&lt;br /&gt;
&lt;br /&gt;
== Ingram MAC-10 ==&lt;br /&gt;
The [[MAC-10]] is a new submachine gun added in ''Left 4 Dead 2''. It is fitted with the famous Mitchell Werbell suppressor, a strap on the barrel to serve as a makeshift foregrip (like in ''[[Counter-Strike: Source]]''), and a flashlight attached to the suppressor with zip ties. Based on the fact that it does more damage and has more recoil than the Uzi, it's likely chambered in .45 ACP. The MAC-10 holds an incorrect 50 rounds in a 30-round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ingram-mac10 new.jpg|450px|thumb|none|Ingram MAC-10 with a Mitchell Werbell suppressor - .45 ACP]]&lt;br /&gt;
[[Image:L4D2mac.JPG|450px|thumb|none|The MAC-10 model.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 02.42 -2010.12.26 17.34.02-.jpg|thumb|none|600px|Nick unloads a MAC-10 on a Tank in the cinematic trailer. Note that the muzzle flash is still present despite the suppressor. This also happens in-game in third person.]]&lt;br /&gt;
[[File:L4D2 MAC-10 1.jpg|600px|thumb|none|Rochelle draws her MAC-10. Note that the strap is completely static and does not react to gravity in animations like these.]]&lt;br /&gt;
[[File:L4D2 MAC-10 2.jpg|600px|thumb|none|Rochelle idles with the MAC-10. Despite the fact that the front strap is supposed to be used as a makeshift foregrip (like in ''[[Counter-Strike: Source]]''), no characters actually use it ingame, preferring instead to put their offhand just in front of the trigger on the underside of the weapon, as they do with the Uzi.]]&lt;br /&gt;
[[File:L4D2 MAC-10 3.jpg|600px|thumb|none|Firing the MAC-10. Note that even though the muzzle flash is absent, the surrounding areas around the player are still lit up.]]&lt;br /&gt;
[[File:L4D2 MAC-10 4.jpg|600px|thumb|none|Rochelle reloads her MAC-10. Note that the magazine actually has bullets in it.]]&lt;br /&gt;
[[File:L4D2 MAC-10 5.jpg|600px|thumb|none|Finishing the reload with a rack of the bolt.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Uzi ==&lt;br /&gt;
The [[Uzi]] returns from the first game, featuring the exact same model and attributes of being a tier 1 weapon, having a 50 round capacity despite having a 32-round magazine model, and having a flashlight taped on its handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:L4DUzi.JPG|thumb|none|450px|The Uzi model.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 01.02 -2010.12.26 16.19.42-.jpg|thumb|none|600px|Rochelle and Nick open up on the zombie horde. Nick has an Uzi.]]&lt;br /&gt;
[[File:L4D2 Uzi 1.jpg|thumb|none|600px|Rochelle draws her Uzi with a rack of the bolt. This shot also shows the flashlight on the right side of the handguard.]]&lt;br /&gt;
[[File:L4D2 Uzi 2.jpg|thumb|none|600px|Holding the Uzi.]]&lt;br /&gt;
[[File:L4D2 Uzi 3.jpg|thumb|none|600px|Rochelle unloads her Uzi on the park.]]&lt;br /&gt;
[[File:L4D2 Uzi 4.jpg|thumb|none|600px|Rochelle reloads her Uzi.]]&lt;br /&gt;
[[File:L4D2 Uzi 5.jpg|thumb|none|600px|Racking the bolt at the end of a reload. The two SMGs have the exact same animations.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
The [[M16A2]] from the first game appears in ''Left 4 Dead 2''. Though it says &amp;quot;M16 A2&amp;quot; on the lower receiver, it fires in full auto like the M16A1 or M16A3. It has the highest rate of fire out of all the assault rifles, and it still has an unrealistic magazine capacity of 50 rounds despite being modeled with 30-round STANAG magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|550px|none|Colt M16A2 select-fire rifle (Safe, Semi, 3-round burst) - 5.56x45mm]]&lt;br /&gt;
[[Image:L4DM16.JPG|thumb|none|550px|The M16A2 model.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 01.02 -2010.12.26 16.19.42-.jpg|thumb|none|600px|Nick and Rochelle unload on the zombie horde. Rochelle has an M16.]]&lt;br /&gt;
[[Image:Groupshot.jpg|thumb|none|600px|The group readies to kill some zombies. Rochelle carries an M16.]]&lt;br /&gt;
[[File:L4D2 M16A2 (1).jpg|thumb|none|600px|The draw animation of the M16A2 shows the survivors racking the charging handle.]]&lt;br /&gt;
[[File:L4D2 M16A2 (2).jpg|thumb|none|600px|Holding the M16A2.]]&lt;br /&gt;
[[File:L4D2 M16A2 (3).jpg|thumb|none|600px|Firing the M16A2.]]&lt;br /&gt;
[[File:L4D2 M16A2 (4).jpg|thumb|none|600px|Reloading the weapon; for some reason, the magazine model has a casing-like model clipped inside of it.]]&lt;br /&gt;
[[File:L4D2 M16A2 (5).jpg|thumb|none|600px|Whacking the bolt catch.]]&lt;br /&gt;
&lt;br /&gt;
== AKM == &lt;br /&gt;
The [[AKM]] is a new weapon in ''Left 4 Dead 2''. It features a 40-round capacity despite being modeled with standard 30-round AK magazines, and also has the lowest rate of fire of the assault rifles, but makes up for that with a higher damage. The in-game model has the wider front sight of an [[AK-47]]. Like the MAC-10, it has a flashlight secured via zip ties to the weapon's handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|470px|none|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:L4D2akm.JPG|thumb|470px|none|The in-game AKM model.]]&lt;br /&gt;
[[File:L4D2 AKM (1).jpg|thumb|none|600px|The draw animation of the AKM shows the survivors pulling the AKM's charging handle with their index finger.]]&lt;br /&gt;
[[File:L4D2 AKM (2).jpg|thumb|none|600px|Holding the AKM.]]&lt;br /&gt;
[[File:L4D2 AKM (3).jpg|thumb|none|600px|Firing the weapon. Note that a model of a full cartridge stands in for the casing model.&amp;lt;!--It appears that this cartridge standing in for casing situation appears on a few other guns, based on slow mo footage of L4D2 weapons firing (from WEAPONS FROM GAMES' video), but I don't have any screenshots of these--&amp;gt;]]&lt;br /&gt;
[[File:L4D2 AKM (4).jpg|thumb|none|600px|Reloading the AKM.]]&lt;br /&gt;
[[File:L4D2 AKM (5).jpg|thumb|none|600px|Chambering the weapon.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
The [[FN SCAR-L]] is a new assault rifle in L4D2. It holds an unrealistic 60 rounds of ammunition while being modeled with a 30 round STANAG magazine, and fires in a three-shot burst, a firing mode that real SCAR-Ls do not have. It has a very high accuracy and deals more damage than the M16. Its model seems to have been based on the FN SCAR 16S, a civilian version of the SCAR-L with a 16&amp;quot; barrel and a M16A2 flash-hider.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR-L_(Standard).jpg|500px|thumb|none|Third-generation FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[File:SCAR 16S.jpg|thumb|none|500px|FNH USA SCAR 16S Black - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:L4D2fn.JPG|450px|thumb|none|The FN SCAR-L model. Note the missing side rail.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 02.36 -2010.12.26 16.30.53-.jpg|thumb|none|600px|Ellis readies his SCAR-L. Note 16&amp;quot; barrel.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (1).jpg|thumb|none|600px|Drawing the SCAR-L.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (2).jpg|thumb|none|600px|Holding the weapon.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (3).jpg|thumb|none|600px|Firing the weapon.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (4).jpg|thumb|none|600px|The reload animation starts with the user manually pulling back the bolt; this is unnecessary in reality, as the SCAR's bolt automatically locks back upon empty.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (5).jpg|thumb|none|600px|Replacing the magazine. Note the markings on the side of the weapon, which claims that the weapon is a &amp;quot;MK 17 Mod 3&amp;quot;. &amp;quot;MK 17&amp;quot; is the US military designation of the 7.62mm [[SCAR-H]] (though its full designation is &amp;quot;MK 17 Mod 0&amp;quot;, with &amp;quot;Mod 3&amp;quot; implying a future variant of the weapon). The magazine also looks disproportionately large compared to the in-game M16, for some reason.]]&lt;br /&gt;
[[File:L4D2 SCAR-L (6).jpg|thumb|none|600px|Pressing the bolt catch.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
The [[Ruger Mini-14]] returns from the first game. Like in the first game, it is the most accurate weapon in the game, and has a capacity of 15 rounds despite being modeled with a 10 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|none|500px|Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine attached - 5.56x45mm]]&lt;br /&gt;
[[Image:L4DMini14.JPG|thumb|none|500px|The Mini-14 model.]]&lt;br /&gt;
[[File:L4D2 Mini-14 1.jpg|thumb|none|600px|Ellis holds the Ruger Mini-14.]]&lt;br /&gt;
[[File:L4D2 Mini-14 2.jpg|thumb|none|600px|The scope reticle.]]&lt;br /&gt;
[[File:L4D2 Mini-14 3.jpg|thumb|none|600px|Ellis fires the Ruger Mini-14 from the hip.]]&lt;br /&gt;
[[File:L4D2 Mini-14 4.jpg|thumb|none|600px|Removing the old magazine.]]&lt;br /&gt;
[[File:L4D2 Mini-14 5.jpg|thumb|none|600px|Slamming in a new magazine. There is no chambering animation.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3SG/1]] is a new scoped semi-auto sniper rifle in L4D2. It is modeled after the H&amp;amp;K G3SG/1 (or a scoped HK91 given the absense of a paddle magazine release), with some features from the H&amp;amp;K MSG90A1, namely the stock, trigger group, and barrel length. It also has an AK-74 muzzle brake. Its magazine holds 30 rounds even though it's modeled with a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|500px|thumb|none|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HKMSG90A1.jpg|550px|thumb|none|Heckler &amp;amp; Koch MSG90A1 - 7.62x51mm NATO. Note the forward assist.]]&lt;br /&gt;
[[Image:L4D2hk.JPG|500px|thumb|none|The HK G3SG/1 model. Note the AK-74 muzzle brake, possibly recycled from a scrapped AK-74M model.]]&lt;br /&gt;
[[Image:L4d2_hk91msg90.jpg|500px|thumb|none|The HK G3SG/1 model. Note the absence of a forward assist.]]&lt;br /&gt;
[[Image:L4d2 cinematic intro.mp4 snapshot 02.00 -2010.12.26 16.26.15-.jpg|thumb|none|600px|Ellis gets his Sniper Rifle knocked away.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 1.jpg|thumb|none|600px|Ellis draws the rifle. The drawing animation gives a slightly better look at the body of the sniper rifle.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 2.jpg|thumb|none|600px|Idle.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 3.jpg|thumb|none|600px|Ellis pulls back the bolt to begin the reload.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 4.jpg|thumb|none|600px|Removing the old magazine.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 5.jpg|thumb|none|600px|Inserting a new magazine.]]&lt;br /&gt;
[[File:L4D2 Military Sniper 6.jpg|thumb|none|600px|Thumbing the bolt handle to close the bolt.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Browning M2 ==&lt;br /&gt;
The [[Browning M2]] heavy machine gun appears as the standard mounted machine gun of ''Left 4 Dead 2''.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|A Browning M2HB on a vehicle mount - .50BMG]]&lt;br /&gt;
[[Image:L4D2 M2 .50 MG.jpg|thumb|none|500px|The Browning M2 model.]]&lt;br /&gt;
[[Image:Rochelle50cal.jpg|thumb|none|600px|Rochelle fires a Browning M2.]]&lt;br /&gt;
[[File:L4D2 M2 (1).jpg|thumb|none|600px|Rochelle observes the Browning M2 mounted on the balcony of the plantation visited at the end of ''Swamp Fever''.]]&lt;br /&gt;
[[File:L4D2 M2 (2).jpg|thumb|none|600px|Rochelle mans the M2 HMG.]]&lt;br /&gt;
[[File:L4D2 M2 (3).jpg|thumb|none|600px|Rochelle opens fire. Note that casings can actually be seen ejecting as the gun fires.]]&lt;br /&gt;
[[File:L4D2 M2 (4).jpg|thumb|none|600px|The M2 overheats; compared to the L4D1 Minigun, the M2 is both quicker to overheat and takes longer (significantly longer) to cool down.]]&lt;br /&gt;
[[File:L4D2 M2 (5).jpg|thumb|none|600px|The red hot barrel can be seen even when the M2 isn't being manned.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
The [[GE M134 Minigun]] from the first game appears in L4D2 ports of the first game's campaigns. The time needed to spool up the barrels and start firing seems to be slightly decreased.&lt;br /&gt;
&lt;br /&gt;
[[Image:GeneralElectricM134MinigunOriginalSpadeGripMount.jpg|thumb|none|500px|General Electric M134 with first pattern spade grip mount and crosshair sights. Note the lack of flash suppressor and three disked barrel cluster - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:L4Dminigun.JPG|thumb|none|450px|The GE M134 Minigun model as seen from the first game.]]&lt;br /&gt;
[[File:L4D2 Minigun (1).jpg|thumb|none|600px|Bill looks at the mounted Minigun at the rooftop of Mercy Hospital.]]&lt;br /&gt;
[[File:L4D2 Minigun (2).jpg|thumb|none|600px|Bill uses the Minigun.]]&lt;br /&gt;
[[File:L4D2 Minigun (3).jpg|thumb|none|600px|The Minigun fires.]]&lt;br /&gt;
[[File:L4D2 Minigun (4).jpg|thumb|none|600px|The Minigun overheats.]]&lt;br /&gt;
&lt;br /&gt;
== M60 machine gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] was added to ''Left 4 Dead 2'' post-release. It is found in five campaigns: L4D2's ports of ''No Mercy'', ''Death Toll'', and ''The Sacrifice'' from L4D1, as well as ''The Passing'' and ''Cold Stream''. The M60 carries 150 rounds of ammo and cannot be reloaded or resupplied; once the 150 rounds are used up, the gun is immediately dropped much like with the Grenade Launcher.&lt;br /&gt;
&lt;br /&gt;
An Achievement called &amp;quot;Till it Goes Click&amp;quot; (a reference to ''[[The Big Lebowski]]'') requires the player to mow down 25 infected with the M60 without letting go of the trigger.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|550px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[image:L4D2 M60.jpg|thumb|none|550px|The M60 model.]]&lt;br /&gt;
[[File:L4D2 M60 (1).jpg|thumb|none|600px|Ellis holds the M60. Note that for whatever reason, the cartridges on the belt are pitch black.]]&lt;br /&gt;
[[File:L4D2 M60 (2).jpg|thumb|none|600px|Firing the M60.]]&lt;br /&gt;
[[File:L4D2 M60 (3).jpg|thumb|none|600px|Looking downwards shows a bit more of the M60.]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M79 grenade launcher]] acts appears as a special primary weapon with an uncommon spawn rate. It deals high explosive damage but is single shot, requiring a reload after every shot, and its explosions can easily damage other survivors. The M79 comes with 30 grenades plus one already in the weapon, and cannot be resupplied; once all ammo are used up, the M79 is dropped and the survivor is left with just their secondary weapon.&lt;br /&gt;
&lt;br /&gt;
The M79 can kill a Tank in only 2-5 hits (on Normal difficulty). It can also use incendiary and fragmentation rounds if incendiary or fragmentation ammo boxes are used. For some bizarre reason, the M79 can also use a laser sight, even though it grants it with almost no benefit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:L4D2 M79.jpg|thumb|none|450px|The M79 grenade launcher model. Note that the trigger is missing in this image for some reason.]]&lt;br /&gt;
[[Image:Black Dynamite2010-12-26-17h06m48s59.jpg|thumb|none|600px|Ellis fires a 40mm round at a Tank.]]&lt;br /&gt;
[[Image:Groupshot.jpg|thumb|none|600px|none|The group readies to kill some zombies. Ellis has an M79.]]&lt;br /&gt;
[[File:L4D2 M79 (1).jpg|thumb|none|600px|none|Nick holds an M79.]]&lt;br /&gt;
[[File:L4D2 M79 (2).jpg|thumb|none|600px|none|Nick fires the M79.]]&lt;br /&gt;
[[File:L4D2 M79 (3).jpg|thumb|none|600px|none|The fired grenade round creates unrealistic smoke effects mid-flight, likely to help the players know where is the grenade flying towards.]]&lt;br /&gt;
[[File:L4D2 M79 (4).jpg|thumb|none|600px|none|The grenade round explodes, and Nick opens up his M79 to reload.]]&lt;br /&gt;
[[File:L4D2 M79 (5).jpg|thumb|none|600px|none|The fired grenade's casing is removed; a full grenade appears to stand in for the casing. Note that the casing is marked with &amp;quot;PWN&amp;quot;.&amp;lt;!--There are also other markings, but they're hard to see in-game. The best way to check these would probably be through unpacking the weapon's textures.--&amp;gt;]]&lt;br /&gt;
[[File:L4D2 M79 (6).jpg|thumb|none|600px|none|Nick inserts a new grenade round.]]&lt;br /&gt;
[[File:L4D2 M79 (7).jpg|thumb|none|600px|none|Flicking the M79 shut.]]&lt;br /&gt;
&lt;br /&gt;
= German/International Version =&lt;br /&gt;
Because of the strict censorship in Germany (and also in Australia and elsewhere in the world), Valve decided to add 4 ''[[Counter-Strike: Source]]'' weapons to those versions of the game as compensation. Players are able to use them in non-censored versions of the game if they play with someone with the German version or in custom campaigns set to spawn them. Players can also use these weapons via cheat in the console but they will deal no damage unless the map is restarted or they are carried through to the next map via safe room.&lt;br /&gt;
&lt;br /&gt;
Aside from the addition of the shove animation (which are extremely generic), all of the animations for the international weapons are identical to their animations in ''Counter-Strike: Source''.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5N ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|MP5N]] is one of the four international weapons in L4D2. It has a lower rate of fire than the normal SMGs in the game, but it has a slightly higher accuracy than Uzi while its damage per shot is almost the same as the MAC-10 while keeping the Uzi's damage-per-second stat. Like all SMGs in the game, it has a 50-round capacity, incorrect for this weapon instead of the real 30.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|H&amp;amp;K MP5N - 9x19mm]]&lt;br /&gt;
[[Image:left4dead2_smg_mp5_1.jpg|thumb|none|600px|Nick aims the console-acquired MP5N at Ellis' head.]]&lt;br /&gt;
[[Image:left4dead2_smg_mp5_2.jpg|thumb|none|600px|Nick reloads his MP5N, while looking at the world model. Note the laser sight appearing from ether, as the developers never bothered with the flashlight attachments and didn't model a flashlight-equipped handguard for ''Counter-Strike: Source'' like the one in ''[[Counter-Strike:_Condition_Zero#Heckler_.26_Koch_MP5A5|Counter-Strike: Condition Zero]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr Scout ==&lt;br /&gt;
The [[Steyr Scout]] with an extended magazine adapter is one of the four international weapons in L4D2. It has a lower rate of fire than other sniper rifles in game, but good accuracy. Erroneously holds 15 rounds instead of 10.&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|400px|Steyr Scout - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:left4dead2 sniper scout 1.jpg|thumb|none|600px|Nick holds the console-acquired Scout. The bolt along with its handle is positioned too low this time, making the bolt itself invisible.]]&lt;br /&gt;
[[Image:left4dead2_sniper_scout_3.jpg|thumb|none|600px|Nick &amp;lt;del&amp;gt;holds his Scout like a pistol&amp;lt;/del&amp;gt; reloads his Scout, while looking at the world model. Note the scope is mounted differently between the viewmodel and the worldmodel; this was also the case in ''Counter-Strike: Source''.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWSM ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare series|Accuracy International AWSM]] is one of the four international weapons in L4D2. It has the slowest rate of fire (excluding the Grenade Launcher) in the game but inflicts a high amount of damage per shot. Incorrectly holds 20 rounds instead of 5.&lt;br /&gt;
[[Image:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM with fixed stock - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:left4dead2_sniper_awp_1.jpg|thumb|none|600px|Nick holds the console-acquired AWSM with an invisible laser sight.]]&lt;br /&gt;
[[Image:left4dead2_sniper_awp_2.jpg|thumb|none|600px|Nick hits Coach with the AWSM's solid stock, while simultaneously breaking the wooden pallet.]]&lt;br /&gt;
[[Image:left4dead2_sniper_awp_3.jpg|thumb|none|600px|Nick reloads his AWSM this time without magazine clipping through the mag well, while looking at the world model with solid stock and absent bipod.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 552 ==&lt;br /&gt;
The [[SIG SG 552]] is one of the four international weapons in L4D2. It has a 2x scope and two rates of fire, determined by whether the scope is in use. Without looking down the scope, it has the highest automatic rate of fire out of all assault rifles. Incorrectly holds 50 rounds instead of 20.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm.]]&lt;br /&gt;
[[Image:left4dead2_rifle_sg552_1.jpg|thumb|none|600px|Nick holds the console-acquired SG 552, while Coach balances on a chair.]]&lt;br /&gt;
[[Image:left4dead2_rifle_sg552_2.jpg|thumb|none|600px|Nick reloads his SG 552. Note fire selector is set to semi-auto.]]&lt;br /&gt;
[[Image:left4dead2_rifle_sg552_3.jpg|thumb|none|600px|World model. Note the laser sight appearing out of thin air like the flashlight.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
The [[AK-74M]] appears in several concept arts and in-game campaign posters. It is worth noting that developer commentary says that the in-game AK-47 is partially AK-74, indicating that AKM might have replaced AK-74M at some point in development.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|450px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:Peterkonig-l4d2art-2.jpg|450px|thumb|none|A concept art piece. Most of them (including posters) show Coach and Nick with an AK-74M, and Rochelle and Ellis with a Mk. 18.]]&lt;br /&gt;
[[Image:Loadingscreen darkcarnival.jpg|thumb|none|450px|The poster of the ''Dark Carnival'' campaign. Pay attention to Nick's AK stock: note the cutout for a scope mount on its left side, a feature of AK-74M or the AK-100 series.]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 18 Mod 0 ==&lt;br /&gt;
The [[Mk. 18 Mod 0]] appears in several concept arts and in-game campaign posters. It also appeared in several concept arts/posters for the [[Left 4 Dead|previous game]], specifically in Francis' hands. This may or may not be the same model later used in ''[[Counter-Strike: Global Offensive]]'' as its &amp;quot;M4A4&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Mk18.jpg|thumb|none|450px|Mk. 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:Peterkonig-l4d2art-1.jpg|450px|thumb|none|A concept art piece. Note the similarities to ''Counter-Strike: Global Offensive'''s &amp;quot;M4A4&amp;quot;. Oh, and the closed scope covers.]]&lt;br /&gt;
[[Image:Loadingscreen theparish.jpg|thumb|none|450px|The poster of ''The Parish'' campaign. Note the stock's shape, compare with the &amp;quot;M4A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1911-A1==&lt;br /&gt;
The HUD icons for the [[Springfield Armory M1911-A1]] pistols in ''Left 4 Dead'' is still used as the HUD icons for the single-wielded and dual-wielded pistols in ''Left 4 Dead 2'', though the actual weapons have been changed to the P220 and the Glock 26, and the M1911 itself is not found in-game.&lt;br /&gt;
[[Image:SpringfieldArmoryM1911.jpg|thumb|none|350px|Springfield Armory M1911-A1 &amp;quot;Mil-Spec&amp;quot; Parkerized version with Springfield logo grips - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==High Standard Model K-1200==&lt;br /&gt;
The &amp;quot;Pump Shotgun&amp;quot;'s HUD icon still shows its HUD icon from the first game, which resembled a [[High Standard Flite King Shotgun Series|High Standard Model K-1200 Riot Deluxe Model]], even though its actual model has been changed and now resembles a different shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|500px|High Standard 8113 Flite King Shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92F/FS ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92F/FS]] appears in the menu icon for the &amp;quot;Lone Gunman&amp;quot; Mutation game mode.&lt;br /&gt;
&lt;br /&gt;
[[File:Beretta92F LeftSide.jpg|thumb|350px|none|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[File:L4d2lonegunman.jpg|thumb|none|450px|The menu icon for the Lone Gunman Mutation game mode.]]&lt;br /&gt;
&lt;br /&gt;
=Whitaker's Gun Shop=&lt;br /&gt;
[[File:L4D2 Gun Shop 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 4.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 5.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 6.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 7.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 8.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 9.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 10.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 11.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:L4D2 Gun Shop 13.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:BoJack_Horseman&amp;diff=1361411</id>
		<title>Talk:BoJack Horseman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:BoJack_Horseman&amp;diff=1361411"/>
		<updated>2020-07-28T10:07:15Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* More stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==An R8 seen in Season 4, episode 5==&lt;br /&gt;
Episode is &amp;quot;Thoughts and Prayers&amp;quot;. Diane Nguyen ([[Alison Brie]]) is given an [[Smith &amp;amp; Wesson Model 327|R8]] by Courtney Portnoy for use at Cortney's private gun range. Extremely detailed closeups of this gun are seen, and a few other guns are seen in the background, including an AK-47 or similar AK-style rifle. I've included my screencaps below, but I don't feel confident creating an article yet.&lt;br /&gt;
&lt;br /&gt;
[[File:BoJack Horseman S4E5 Gun on counter.jpg|500px|thumb|none]]&lt;br /&gt;
:This shot shows an eight-shot cylinder, but the next few shots show a six-shot cylinder. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 18:32, 11 September 2017 (EDT)&lt;br /&gt;
::This shot, on Diane's kitchen countertop, takes place a scene after the gun range scene. And before the gun range scene is a scene where Cortney Portnoy pulls the gun and aims it at a possible mugger in the parking lot who, upon seeing the gun, immediately apologizes, says he was joking, and runs away scared. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 15:44, 12 September 2017 (EDT)&lt;br /&gt;
[[File:BoJack Horseman S4E5 Portnoy's Toys.jpg|500px|thumb|none]]&lt;br /&gt;
[[File:BoJack Horseman S4E5 Revolver.jpg|500px|thumb|none]]&lt;br /&gt;
[[File:BoJack Horseman S4E5 Hammer pre-hit.jpg|500px|thumb|none]]&lt;br /&gt;
[[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 18:17, 11 September 2017 (EDT)&lt;br /&gt;
:Given how crude Officer Meow Meow's pistol was I imagine it won't make the grade, unfortunately.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:29, 11 September 2017 (EDT)&lt;br /&gt;
::Well, we don't have to include his pistol, but this R8 is extremely detailed, given the focus on it. Meow Meow's pistol was just a prop, this gun is a cameo appearance character, practically. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 00:58, 12 September 2017 (EDT)&lt;br /&gt;
:Not to mention that the gun is flipped. -[[User:SeptemberJack|SeptemberJack]] ([[User talk:SeptemberJack|talk]]) 18:40, 11 September 2017 (EDT)&lt;br /&gt;
::This R8? Does that mean it can't be included on this site, just because it's a mirror image of the real thing? [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 00:58, 12 September 2017 (EDT)&lt;br /&gt;
:::Being flipped isn't disqualifying per se, but the animation level overall is a bit crude. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 01:02, 12 September 2017 (EDT)&lt;br /&gt;
::::&amp;quot;A bit crude&amp;quot;?!? This is the most detailed firearm I've seen in animation in a long time! It looks like someone really spent a long time modeling or drawing this gun with a reference to get as much right as they could! And did you even watch the animation of this scene, or are you only juding it based on these pictures? If you only saw these screencaps I made, you haven't seen the animation, just the art design/3D modeling. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 15:43, 12 September 2017 (EDT)&lt;br /&gt;
:::::Okay, based on the screencaps which you have provided, the show's style is a bit crude. Western animation goes through more scrutiny than any other genre here. The show's eligibility will not be determined by one well drawn frame. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 17:13, 12 September 2017 (EDT)&lt;br /&gt;
::::::One minor note, I object to your use of the word &amp;quot;frame&amp;quot;, since that would imply the gun was only &amp;quot;well drawn&amp;quot; for less than a 24th of a second. It was &amp;quot;well drawn&amp;quot; for a number of seconds, as long as it was on the screen in close-ups. Admittedly, the gun is less detailed (but still recognizable as an S&amp;amp;W 327) in the other shots it appears in. I apologize for being pedantic. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 05:53, 13 September 2017 (EDT)&lt;br /&gt;
::::::Also, in the rules, I'm pretty sure it mentions that there must be more than one gun for a post - but I guess the AK, and the RPG-7 in the back ''could'' count. -[[User:SeptemberJack|SeptemberJack]] ([[User talk:SeptemberJack|talk]]) 20:57, 12 September 2017 (EDT)&lt;br /&gt;
:::::::And on that topic, I'm quite sure that guns have appeared in past and other episodes, but just not as prominently and not as detailed. I only made these screencaps and this talk page because the gun(s) is/are in your face and very recognizable. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 05:50, 13 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== More stuff ==&lt;br /&gt;
&lt;br /&gt;
As it happens, I was about to just go ahead and build this article from the ground up having finished MFKZ as a part of putting more &amp;quot;Non Anime Animation&amp;quot; articles up (for ones that best qualify). Pretty much was just gonna build it and publish in one go and then wait and see if it lives or dies. I didn't expect there to be a talk page already discussing it, but since there is I guess I have to say something instead of just bulldozing through. I've been collecting caps and was basically gonna mark out all the good stuff, and then either on the Talk Page or the very bottom of the main page make a very short entry on the more questionable and usually non-acceptable guns. The main idea here is that the show has more detailed firearms than generic ones, as opposed to The Simpsons, which while there are a number of identifiable firearms, there's simply too many generic cartoon guns. Basically, this entry would have simply called out the goofy looking police pistol and and the generic Glock looking handguns (Though probably two pics for that one, as later seasons added a hammer to that one for some reason).&lt;br /&gt;
&lt;br /&gt;
So far what's good is the aforementioned revolver (Pretty sure it's a Taurus, though. That is most certainly a Taurus grip, and Taurus' have those modern-Smith looking cylinder releases), as well as a CZ P-01 (Specifically the Omega version given the shape of the hammer and the rear sights) and a (rather nice looking) Beretta 92FS in the same episode. BoJack himself has a cigarette lighter based on one of those .32 Clerke revolvers in one episode. The chicken farmer has an 870 field shotgun and a double barrel shotgun (which the site mostly treats as generic anyways. This one does appear to be based on a picture and has exposed hammers to boot). Soldiers are seen with M14 rifles in Cordovia. Character Actress Margo Martindale uses an AK-type rifle with a slant muzzle brake (I feel like it's based on a civilian variant, maybe a CAI-import WASR) in several episodes (with multiple angles during &amp;quot;The Shot&amp;quot;; these same WASRs show up in other episodes, most notably during filming of Philbert episodes during that season; Edited note: Portnoy's AK in the above cap is missing the cleaning rod, although it appears on Margo's AK. Portnoy's also lacks the slant brake) and also has an RPG-7 in another. The actress who gives Diane the revolver has an M16A2-looking rifle in her range (long handguard) while sporter variants (short handguard, long barrel) show up in the Season 1 episode where BoJack and Todd trip the fuck out on LSD (&amp;quot;Downer Ending&amp;quot; I think). And I haven't gotten that far into capping but Mr. Peanutbutter has a shotgun in the Philbert season, a pump-action with a heat shield that looked like a Mossberg. And that's about everything. Those cop pistols are pretty bad, and the glocks are just cartoon glocks, but everything else checks out imo. At least enough to talk about, maybe. Anyways, if there's already discussion on it, then I guess it's someone else's call. I can upload the pics I have to Imgur if soemone wants to inspect them personally. Meanwhile I'll go back to procrastinating a Hulu trial in order to get pictures for ''Sgt. Stubby: An American Hero'' (The article is written, the pictures are not yet acquired. It's pretty good though. Also French animated, like MFKZ, coincidentally). --[[User:Clonehunter|Clonehunter]] ([[User talk:Clonehunter|talk]]) 00:50, 28 February 2020 (EST)&lt;br /&gt;
*Wrong about the sporters, actually. They're all just M16A2s. Appear in other episodes. Mr Peanutbutter has and pumps a Mossberg 590 during Season 4, though. No heatshield, end-cap for tube makes it a 590, looks pretty good, two angles. &amp;quot;Brap Brapp Pew&amp;quot; in Season 3 features M203 launchers at one point. Poorly drawn Glocks throughout, with a slight quality upgrade during the Philbert episodes in Season 4, sort of.--[[User:Clonehunter|Clonehunter]] ([[User talk:Clonehunter|talk]]) 11:41, 6 March 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
:Oh, hello! I would be pleased as punch if you were to fill out this article with your ideas! I'd love to see them. I thought this page was dead, but it looks like you could revive it. Thank you. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 06:07, 28 July 2020 (EDT)&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Richard_Jewell_(2019)&amp;diff=1361409</id>
		<title>Talk:Richard Jewell (2019)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Richard_Jewell_(2019)&amp;diff=1361409"/>
		<updated>2020-07-28T10:04:40Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Created page with &amp;quot;==More guns that the FBI seize== There are ''way'' more firearms seen in the film than just these two handguns. When Richard and his lawyer are preparing for the FBI to come i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==More guns that the FBI seize==&lt;br /&gt;
There are ''way'' more firearms seen in the film than just these two handguns. When Richard and his lawyer are preparing for the FBI to come in, he lays out all of the weapons he owns out on the bed, and many different kinds of guns are seen here. I was hoping I could come to this site to see them identified. [[User:Dogman15|Dogman15]] ([[User talk:Dogman15|talk]]) 06:04, 28 July 2020 (EDT)&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=BoJack_Horseman&amp;diff=1311777</id>
		<title>BoJack Horseman</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=BoJack_Horseman&amp;diff=1311777"/>
		<updated>2019-12-01T06:55:43Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: Redirected page to Talk:BoJack Horseman&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:BoJack Horseman]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike:_Source&amp;diff=1309176</id>
		<title>Counter-Strike: Source</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike:_Source&amp;diff=1309176"/>
		<updated>2019-11-18T08:14:43Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* FAMAS F1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter Strike: Source &lt;br /&gt;
|picture = CSS.JPG&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=Valve Corporation&lt;br /&gt;
|platforms=Microsoft Windows (PC) / Mac OS X&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Game Title}}&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
As is common for CS games, many weapons are mirrored in right-handed first person view (a few exceptions exist however). However, it appears that this time the mirroring is an intentional homage to the original CS games rather than an accident from the animation process, as some of the weapons have non-mirrored markings, suggesting that they were intentionally modeled as mirrored weapons.&lt;br /&gt;
&lt;br /&gt;
Third-person models use different low-poly models, and may or may not mirrored, while the buy icons are lifted straight from ''[[Counter-Strike: Condition Zero]]'', all of it leading to some inconsistencies.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock 19]] is called &amp;quot;9X19 Sidearm&amp;quot; in the game. Its in-game model is smaller than a Glock 17 or 18 and has a (textured) rail, indicating that the texture wants it to be a 3rd gen Glock. The model itself lacks the finger grooves (which are never seen anyway). It has the ability to fire not only in semi-automatic, but as well as 3-round burst fire mode. The Glock 17C was one of the first pistols added in beta 1 of the original ''Counter-Strike'' mod for the first ''Half-Life''.&lt;br /&gt;
&lt;br /&gt;
The factual inaccuracy comes in that the Glock 19 can fire only in semi-auto, and it can't be a [[Glock 18]] because it lacks the fire-selector (which would be on the other side anyway, due to the mirrored model) and a real Glock 18 can only fire in semi and full-auto, no burst (no version of the Glock comes with a burst in fact). The gun itself holds (an incorrect) 20 rounds yet is underpowered compared to other handguns in the game. This gun is standard issue for Terrorists. This is more of a 'spray and pray' type of gun as it has very little recoil and reloading takes very little time. Although, this gun has a very large bullet spread when fired rapidly.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 2nd Generation - 9x19mm]]&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 3rd Generation - 9x19mm]] &lt;br /&gt;
[[Image:Hl2 2010-04-04 20-40-59-73.jpg|thumb|none|600px|Glock 19 in the game]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 20-40-39-59.jpg|thumb|none|600px|The Glock 19 being fired]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 20-41-12-50.jpg|thumb|none|600px|The Glock 19 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Tactical ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP Tactical|H&amp;amp;K USP45 Tactical]] comes with a suppressor and is standard issue for Counter-Terrorist. It can be fired just as fast as the [[FN Five-seveN]] and the [[Glock 19]], although it only has 12 rounds. Aiming at the chest/head will lead to a kill within 2-3 rounds. Used in conjunction with the &amp;quot;Maverick M4A1,&amp;quot; &amp;quot;Schmidt Machine Pistol&amp;quot; and the sniper rifles to maintain stealth. Interestingly, the in game icon is that of a standard USP.&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|300px|H&amp;amp;K USP Tactical - .45 ACP]] &lt;br /&gt;
[[Image:Hl2 2010-04-04 21-31-18-40.jpg|thumb|none|600px|The USP .45 ACP Tactical sans sound suppressor. A nice touch, is the safely actually off, sometimes rare in video games. Note the standard USP icon.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-31-30-35.jpg|thumb|none|600px|The USP, being fitted with aforementioned suppressor attachment]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P228]], called the .228 Compact in the game, is a mid-range gun with moderate power and accuracy. It holds 13 rounds which are quite effective on Kevlar armour. This gun comes with no extra attachments or firing modes. It is chambered in-game as a .357 SIG model, as opposed to .40 S&amp;amp;W or 9mm Luger. Technically, that makes it a [[SIG-Sauer P220 pistol series#SIG P229|SIG-Sauer P229]].&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|none|thumb|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-31-44-13.jpg|none|thumb|600px|The SIG-Sauer P228 in Counter-Strike]]&lt;br /&gt;
&lt;br /&gt;
== IMI/Magnum Research Desert Eagle Mark XIX ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle Mark XIX]] is renamed as the Night Hawk 50c in game (although the model files refer to it as the 'Deagle'). It's extremely powerful as far as handguns go but only carries seven rounds in a magazine. Good backup for aggressive snipers because of its high power. Also, while it is chambered in .50 AE in game (see screenshots), the pistol appears to have a fluted barrel, which would make it the .357 or the .44 magnum version of the Desert Eagle. It is odd that this gun would be in this game because no police or military forces have (or ever for that matter) used the Desert Eagle in any of its variants/calibers.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|IMI Desert Eagle Mark XIX with brushed chrome - .50 Action Express]]&lt;br /&gt;
[[image:DEMkXIX44.jpg|thumb|none|400px|Magnum Research Desert Eagle Mark XIX with polished chrome finish - .44 Magnum. Image provided to show the fluted barrel not on the .50AE variants.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-32-16-11.jpg|thumb|none|600px|The 'Deagle' in game. (Note the fluted barrel)]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 20-42-57-86.jpg|thumb|none|600px|The 'Deagle' being fired.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-32-23-26.jpg|thumb|none|600px|The 'Deagle' being reloaded.  The slide stop is animation is inverted.  Note the inverted Magnum Research trademarks on the slide and the little '50AE' engraving on the tip of the gun. The fluted barrel is also quite clearly shown.]]&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale Five-seveN == &lt;br /&gt;
&lt;br /&gt;
The [[FN Five-seveN]], called the &amp;quot;ES Five-Seven&amp;quot; in the game, is fairly accurate but with a very low power. It holds 20 rounds and is capable of rapid fire if you tap the mouse fast enough. This gun is only available to Counter Terrorists. The in-game model suggests that this is the first-generation model that had the &amp;quot;P90 style&amp;quot; trigger guard and lack of an accessory rail (without aftermarket modifications). The slide serrations of the in-game model also suggest that this is a first-generation model.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|none|thumb|300px|First generation FN Five-seveN - 5.7x28mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-44-36-01.jpg|none|thumb|600px|The Five-seveN in CS:S]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-44-50-75.jpg|none|thumb|600px|The Five-seveN being reloaded.  Note how only half of the slide is animated.  This is also true for the shooting animation.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92G Elite II ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92G Elite II]] is a dual-wielded weapon and is called the '.40 Dual Elite' in the game, despite being chambered for 9mm. The guns are only available to the Terrorist faction, where they are used as back up sidearms but are sometimes used as primary in the first three rounds. The guns themselves are more aesthetically pleasing weapons than the others and hold 15 rounds each. The guns are medium range, medium power and can take up to 4 rounds to kill. With there being 2 guns, reloading is slow and are the most expensive handguns in the game. &lt;br /&gt;
[[Image:Beretta92GEliteII.jpg|thumb|none|300px|Beretta 92G Elite II - 9x19mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-32-48-53.jpg|thumb|none|600px|Dual Beretta 92G Elite II's. Notice that the one in the left hand is converted to be operated by a leftie, with a different slide release.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-33-37-28.jpg|thumb|none|600px|Mid-way through the excessive reload animation for the Berettas. As the player looks around at frozen time, he wonders how ammunition is being loaded into the barrels of his pistols as there is no spring or feeding plate, as well as no curves at the top of the mag to keep said ammunition in place.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-33-21-21.jpg|thumb|none|600px|A nice detail is that, when you have a single bullet remaining, the slide of the right gun remains locked back.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
&lt;br /&gt;
The pump-action-only version of the [[Benelli M3 Super 90]] in CS called the 'Leone 12 Gauge Super'. It is a very underused weapon, which is very deadly up close. Like the M4 Super 90, it is best used in close quarters combat. The range, however, is short. Reloading is the same process with the M4, with the exception that the M3 can hold 8 rounds, compared with the M4's 7. One feature that is not included in the game, however, is the ability to switch from pump action to semi-automatic operation, which can be done with the real life counterpart.&lt;br /&gt;
There is a bit of a goof when pumping the M3: The tip of the mounted flashlight remains stationary, but the shaft stretches out with the pump.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli m3-1-.jpg|thumb|none|500px|Benelli M3 Super 90 - 12 Gauge.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-33-52-38.jpg|thumb|none|600px|The 12 Gauge in Counter Strike, which has a tactical flashlight embedded into the foregrip (purely cosmetic, however.)]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-34-07-94.jpg|thumb|none|600px|The Super being reloaded (reminiscent of the Crysis weapon modification stance).]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90]] is called the 'XM1014' in Counter-Strike. It is a rapid firing 12 gauge shotgun used by both Terrorists and Counter Terrorists. It's a semi-automatic (but fires so quickly it appears to be fully automatic) and is best utilized in close quarter combat, as it has a short range but is very powerful. As you'd expect from a shotgun, full reloading of 7 shells takes a long time. However, the gun can be reloaded quickly after 2-3 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-34-24-66.jpg|thumb|none|600px|The XM1014 in Counter-Strike: Source]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP]] is a rapid firing, short ranged weapon available only to the Counter Terrorists, named the 'Schmidt Machine Pistol' in game. It is a weak gun, but has a high rate of fire and can kill within 4 rounds at close range. It features a non removable silencer which takes the power from the rounds but makes it almost silent. Used in conjunction with the H&amp;amp;K USP45 Tactical to maintain stealth.&lt;br /&gt;
&lt;br /&gt;
A neat detail is that the third-person animation had changed so that the player character is actually gripping on to the foregrip like in first-person. In earlier games, the TMP is held like a pistol in third person (despite gripping onto the foregrip in first person), with both hands on the magazine well.&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|350px|Steyr TMP - 9x19mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-45-08-80.jpg|thumb|none|600px|The TMP in Counter Strike. Note the attached (and hard to miss) silencer.]]&lt;br /&gt;
&lt;br /&gt;
== Ingram MAC-10 ==&lt;br /&gt;
&lt;br /&gt;
The [[MAC-10]] is a powerful but inaccurate terrorist weapon. Its short range, high power and fast rate of fire makes it a very underestimated weapon. It is one of the few weapons not to be mirrored in right-handed first person view.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|350px|Ingram MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-34-51-45.jpg|thumb|none|600px|The MAC-10 in-game.]] &lt;br /&gt;
[[Image:Hl2 2010-04-04 21-35-10-52.jpg|thumb|none|600px|The MAC-10 during a mag change. If you look closely at the lower receiver you can see a error in the trade marks stating it's chambered in .380, even though it's obviously a M-10 chambered in .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5N ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5|H&amp;amp;K MP5N]] is another highly used weapon in the game, due to its fast rate of fire, quick reloading and good accuracy. Not as powerful as the more expensive rifles, but for the early rounds it is a safe buy. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|400px|H&amp;amp;K MP5A3 with Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-35-19-59.jpg|thumb|none|600px|The MP5N in Counter Strike]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP|UMP45]] offers high accuracy and range what makes this a more powerful parallel to the MP5N, but holding only 25 rounds and a very slow rate of fire makes this a gun that's only used by players who are experienced with it or who are new to the game and do not know about its drawbacks. The charging handle incorrectly locks back on its own before reloading. A goof exists in the weapon's model; it is shown set to &amp;quot;safe&amp;quot;, yet somehow fires fully automatic.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|H&amp;amp;K UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-35-51-36.jpg|thumb|none|600px|The UMP45 in Counter-Strike.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-36-00-82.jpg|thumb|none|600px|The UMP45 being reloaded. Note selector switch set to &amp;quot;safe&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale P90 ==&lt;br /&gt;
&lt;br /&gt;
The 50-round magazine size of the [[FN P90]] gives an advantage to the other sub machine guns featured. The gun's medium-short range and medium power makes this a great close quarter action gun. In its specs, it inaccurately lists that it uses .338 Lapua Magnum rounds, while in reality it shoots a 5.7mm round (This has since been corrected in an update).&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-36-09-29.jpg|thumb|none|600px|The P90 in Counter Strike]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-36-24-74.jpg|thumb|none|600px|The P90 being reloaded]]&lt;br /&gt;
&lt;br /&gt;
= Rifles / Carbines =&lt;br /&gt;
&lt;br /&gt;
== IMI Galil ARM ==&lt;br /&gt;
&lt;br /&gt;
The [[Galil ARM]], called the &amp;quot;IDF Defender&amp;quot; in-game, is another gun which is considered a safe buy when money is an issue. Its 35-round magazine gives the player an extra edge when in an intense battle. The weapon has a medium range and less power than other rifles (such as the AK-47). Unlike the AK-47, the Galil's recoil can be more controllable and spraying a little more accurate. This gun is available to Terrorists only. The Galil in the game is the ARM variant as noted by its carry handle, heavy barrel, bipod and square-shaped hand guard. For some odd reason, it is shown with a maximum ammo count of 90 rounds, despite using a 35 round magazine. This would mean that the weapon comes with two full magazines and a 25 round magazine rather than than three full magazines totaling 105 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:GalilARM-2.jpg|thumb|none|500px|Galil ARM - 5.56x45mm NATO.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-38-02-78.jpg|thumb|none|600px|The Galil ARM in Counter-Strike.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is a low-cost rifle for the Counter-Terrorist. It is fairly cheap to buy, with an accurate 3-round burst fire and medium power. When used in full auto mode, the gun is fairly inaccurate, with the gun better used in close-quarter combat. Despite having a 25 round magazine, its max ammo capacity is 90 rounds. This translates to three full magazines and a 15 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|500px|FAMAS F1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-45-53-90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
Appears as the &amp;quot;CV-47&amp;quot; in the game. The [[AK-47]] can shoot through very thin walls and doors and is seen as a safe buy due to its cheap and effective build. It is standard issue (if you have the correct funds) for all terrorists. The gun has a very large bullet spread when firing full auto, but is almost pinpoint accurate when firing single shots. &lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-38-33-62.jpg|thumb|none|600px|The AK-47 in Counter Strike]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1 Carbine]] (referred to in game as the &amp;quot;Maverick M4A1&amp;quot;) is the most used weapon in the game and is only available to Counter Terrorists. The gun has an optional sound suppressor which decreases the power a little. Overall, some regard it as the best weapon in the game due to its high power and accuracy. Burst firing allows the gun to reach a long distance. The gun is very effective when running and shooting, offering well balanced characteristics with controllable recoil. Used in conjunction with the H&amp;amp;K USP .45 ACP Tactical to maintain stealth&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-46-20-77.jpg|thumb|none|600px|The M4A1 in Counter Strike]]&lt;br /&gt;
[[File:M4A1 rifle with suppressor.jpg|thumb|none|500px|M4A1 with suppressor and loaded magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-46-36-21.jpg|thumb|none|600px|The M4A1 with optional silencer attached.  Note that it doesn't actually cover the flash hider.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 552 == &lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 552]] (called the 'Krieg 552') features an early-model ACOG scope, fast rate of fire and long, single shot range. As a result, it is used widely by those which are new to the game. The fast rate of fire allows the gun to drain the 30 round magazine in seconds with average accuracy. When firing in full auto, the range and accuracy remains average, even when using the scope. However, when using the scope and firing in semi auto, it is surprisingly accurate with a very long range. The gun is only available to the Terrorists.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-39-41-10.jpg|thumb|none|600px|The 'Krieg Commando 552' in Counter Strike]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-39-59-31.jpg|thumb|none|600px|The 'Krieg' being reloaded.  The magazine stops going in as soon as it reaches the mag well.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr AUG|AUG A1]] is a very powerful long range weapon similar to the Terrorist's [[SIG_SG_550#SIG_SG_552|SG 552]]. Called &amp;quot;Bullpup&amp;quot; in the game, its scope allows the player to zoom in close to a far way opponent and get a hit 70% of the time. Doesn't have as higher rate of fire as the SG 552, but is just as powerful, if not more. This gun is only available to Counter Terrorists. It is also worth noting that the AUG in the game is shown being chambered in 7.62 according to the HUD, vs the A1 using 5.56 in reality. The in game model is also glitched, as it shows the bolt handle not being connected to the gun when reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|500px|Steyr AUG - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-46-52-17.jpg|thumb|none|600px|The AUG in Counter Strike]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Steyr Scout == &lt;br /&gt;
&lt;br /&gt;
The [[Steyr Scout]] (called &amp;quot;Schmidt Scout&amp;quot; in game) is the cheapest bolt action sniper rifle in the game which occasionally misses but, being a sniper rifle, has a very long range and very good accuracy. It has medium-high power and 10 round magazine. Pretty much useless in close quarter combat unless the player is extremely skilled in no-scoping. The in-game model appears to be that of the First-Generation Steyr Scout, distinguishable by how the scope is mounted towards the front of the rifle, rather than in the back like most sniper rifles are.&lt;br /&gt;
&lt;br /&gt;
[[Image:Scout.jpg|thumb|none|500px|Steyr Scout - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-39-02-11.jpg|thumb|none|600px|The Scout in Counter Strike]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 550 SR ==&lt;br /&gt;
&lt;br /&gt;
Apart from a bigger magazine and less power, the [[SIG SG 550 SR]] is pretty much the same as the Terrorist's G3SG/1. Features a scope and only available to Counter Terrorists. Called Krieg 550 in the game. All SIG's are changed to Krieg, just like all HK's are changed to KM.&lt;br /&gt;
&lt;br /&gt;
[[Image:550sniper.jpg|thumb|none|501px|SIG SG 550 SR - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 22-26-15-64.jpg|thumb|none|600px|The SIG SG 550 in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Super Magnum ==&lt;br /&gt;
&lt;br /&gt;
Known in game as the Magnum Sniper Rifle, the [[Accuracy International Arctic Warfare series|Accuracy International Arctic Warfare Super Magnum]] is undoubtedly the most powerful weapon within the game, offering long range, near pinpoint accuracy. One shot anywhere on the opponents body will almost always lead to a kill. However, like the Scout, this gun is useless in close quarter combat. &lt;br /&gt;
&lt;br /&gt;
''Contrary to popular belief, the Arctic Warfare Police (AWP) is not offered in .338 Lapua or with a green receiver. The common reference to this rifle as an AWP (Arctic Warfare Police), is misguided. The biggest reason for this is due to the fact that it so closely resembles the AWP, and because the game's internal files refer to it as such.'' [http://www.ketmer.com/ai/defense/awm/index.htm]&lt;br /&gt;
&lt;br /&gt;
[[File:AWSM fixed.jpg|thumb|none|500px|Accuracy International AWSM with fixed stock - .338 Lapua Magnum]]&lt;br /&gt;
[[File:AI AWP.jpg|thumb|none|500px|The Arctic Warfare Police model, for comparison. Note the black finish (only available on the AWP), and that this model doesn't have the muzzle brake, unlike the one in the game.]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-40-15-31.jpg|thumb|none|600px|The AWSM in Counter Strike. Note the incorrect 10-round capacity on the HUD.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
&lt;br /&gt;
The Terrorist's exclusive semi-auto sniper rifle is the [[Heckler &amp;amp; Koch G3SG/1]]. Holding 20 rounds, the medium-high power and long range is not as effective as the bolt action rifles on a large, open map. Instead, this gun should be used in small or medium sized maps, with its point-and-shoot characteristics more suited to close quarter combat. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 22-14-55-82.jpg|thumb|none|600px|The G3SG/1 in CSS. Note the selector being set to safe. The reload animation is also rather janky; the player character appears to pull the charging handle back, reloads the weapon, then pushes the charging handle forwards, but throughout the entire process the charging handle does not move an inch.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale M249-E2 SAW ==&lt;br /&gt;
&lt;br /&gt;
The M249 Para (actually a [[M249|M249-E2 SAW]] with out a stock) is a 100 round defensive weapon, with a very powerful short range configuration. Its large spread over a large area leaves this gun better suited to close quarter combat. The gun is the most expensive weapon in the game, costing $5750. When shooting this gun just one round at a time, it is surprisingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|500px|M249-E2 SAW - 5.56x45mm]]&lt;br /&gt;
[[Image:Hl2 2010-04-04 21-48-17-06.jpg|thumb|none|600px|The M249-E2 SAW in the game Counter Strike]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
A [[Browning M2HB]] can be seen mounted on an armored vehicle in the Inferno and Piranesi maps.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:CSS-M2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
== M26 Frag Grenade ==&lt;br /&gt;
The [[M26 hand grenade]] is the resident fragmentation grenade in the game. However, the game calls it an HE (High Explosive) grenade, and it acts like one as well, having no shrapnel.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:CSS-M26.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade ==&lt;br /&gt;
[[M18 smoke grenade]]s can be used by the player to lay down smoke screens.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:CSS-M18.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade ==&lt;br /&gt;
While the [[Mk 2 hand grenade]]s are not usable, they can be seen on various Steam achievements.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 grenade]]&lt;br /&gt;
[[Image:CSS-Mk2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
{{Counter-Strike Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kong:_Skull_Island&amp;diff=1298320</id>
		<title>Kong: Skull Island</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kong:_Skull_Island&amp;diff=1298320"/>
		<updated>2019-10-03T03:34:14Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* M14 Rifle */ That's not the White House.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name=''Kong: Skull Island''&lt;br /&gt;
|picture=KSI_poster.jpg&lt;br /&gt;
|caption =Movie Poster&lt;br /&gt;
|country=[[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director=Jordan Vogt-Roberts&lt;br /&gt;
|date=2017&lt;br /&gt;
|language=English&lt;br /&gt;
|studio=Legendary Pictures&lt;br /&gt;
|distributor=Warner Bros. Pictures&lt;br /&gt;
|character1=Captain James Conrad&lt;br /&gt;
|actor1=[[Tom Hiddleston]]&lt;br /&gt;
|character2=Mason Weaver&lt;br /&gt;
|actor2=[[Brie Larson]]&lt;br /&gt;
|character3=Packard&lt;br /&gt;
|actor3=[[Samuel L. Jackson]]&lt;br /&gt;
|character4= Bill Randa&lt;br /&gt;
|actor4=[[John Goodman]]&lt;br /&gt;
|character5= Earl Cole&lt;br /&gt;
|actor5= [[Shea Whigham]]&lt;br /&gt;
|character6=Lt. Hank Marlow (young)&lt;br /&gt;
|actor6=[[Will Brittain]]&lt;br /&gt;
|character7=Hank Marlow (old)&lt;br /&gt;
|actor7=[[John C. Reilly]]&lt;br /&gt;
|character8=Gunpei Ikari&lt;br /&gt;
|actor8=[[Miyavi]]&lt;br /&gt;
|character9=San&lt;br /&gt;
|actor9=[[Jing Tian]]&lt;br /&gt;
|character10=Houston Brooks&lt;br /&gt;
|actor10=[[Corey Hawkins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Kong: Skull Island'''''  is a 2017 monster action-adventure film directed by Jordan Vogt-Roberts. The film follows a surveying team escorted by the United States Army sent to explore Skull Island only to encounter the titular creature, Kong. Set in 1973, nearly all the weaponry and equipment are from late in the Vietnam War era.  The cast includes [[Tom Hiddleston]], [[Brie Larson]], [[Samuel L. Jackson]], [[John Goodman]], and [[John C. Reilly]]. &amp;quot;Skull Island&amp;quot; is the second installment in Warner Bros.' &amp;quot;Monster-Verse&amp;quot;, which began with 2014's ''[[Godzilla (2014)|Godzilla]]'' and continues with 2019's ''[[Godzilla: King of the Monsters]]'', in addition to the 2020 crossover film ''Godzilla vs Kong'', which will pit the kaiju against perhaps his most famous rival.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt 1902 Military Pistol==&lt;br /&gt;
LTC Preston Packard ([[Samuel L. Jackson]]) carries what appears to be two [[Colt Model 1902 Pistol|Colt M1902]] military pistols in a dual shoulder holster rig. He is seen pulling one on Bill Randa ([[John Goodman]]). The use of this pistol is an odd choice, since it was never adopted by the US military, and would be at least 45 years old by 1973, the time period for this film (although some [[M1911A1]]s, produced as early as 1924, and other designs such as the [[M1917 Revolver]] still in use were slightly older.) It is noteworthy, however, that officers often still carried their own 'unofficial' sidearms, even in the 70s.&lt;br /&gt;
[[Image:Colt1902Military.jpg|thumb|none|300px|Colt Model 1902 Military Model - .38 ACP]] &lt;br /&gt;
[[Image:KSI_m1911a1.jpg|thumb|none|601px|LTC Preston Packard ([[Samuel L. Jackson]]) aims his Colt 1902 pistol.]]&lt;br /&gt;
[[Image:KSI 27.jpg|thumb|none|600px|LTC Preston Packard ([[Samuel L. Jackson]]) aims one of his pistols at William &amp;quot;Bill&amp;quot; Randa ([[John Goodman]]).]]&lt;br /&gt;
[[Image:KSI_30.jpg|thumb|none|600px|Packard takes out the Mother Longlegs with one of his 1902 pistols. The other pistol is seen in the shoulder holster.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A young Lt. Hank Marlow ([[Will Brittain]]) wields the [[M1911A1]] pistol at the film's beginning.  Some of Packard's men carry the pistol in holsters throughout the film. The pistol also is carried by the older Harlow ([[John C. Reilly]]).&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|300px|M1911A1 - 45ACP.]]&lt;br /&gt;
[[File:KSI 01.jpg|thumb|none|600px|A young Lt. Hank Marlow ([[Will Brittain]]) wields the [[M1911A1]] pistol at the film's beginning. ]]&lt;br /&gt;
[[File:KSI 52.jpg|thumb|none|600px|An older Lt. Hank Marlow ([[John C. Reilly]]) takes out his [[M1911A1]] pistol. ]]&lt;br /&gt;
[[File:KSI 46.jpg|thumb|none|600px|Marlow draws his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
Former SAS Captain James Conrad ([[Tom Hiddleston]]) carries a [[Browning Hi-Power|Browning Hi-Power &amp;quot;Type 73&amp;quot;]] pistol in a shoulder holster throughout the film. &lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|300px|Browning Hi-Power &amp;quot;Type 73&amp;quot; - 9x19mm]]&lt;br /&gt;
[[File:KSI 621.jpg|thumb|none|600px|Captain James Conrad ([[Tom Hiddleston]]) carries the BHP in the shoulder holster.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
The [[Mauser C96]] is wielded by Gunpei Ikari ([[Miyavi]]), a Japanese Zero pilot, in the film's beginning. He only fires one shot before it jams.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|300px|Pre-War dated Mauser C96 &amp;quot;Broomhandle&amp;quot; Commercial Version - 7.63x25mm Mauser.]]&lt;br /&gt;
[[File:KSI 700.jpg|thumb|none|601px|Gunpei Ikari (Miyavi) fire on young Marlow in the film's beginning.]]&lt;br /&gt;
[[File:KSI 701.jpg|thumb|none|601px|Other view of the pistol uses by Gunpei Ikari (Miyavi).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Carbines=&lt;br /&gt;
==M16A1==&lt;br /&gt;
US soldiers as well as some scientists are seen with the [[M16A1]]. Captain James Conrad ([[Tom Hiddleston]]) carries the M16A1 throughout most of the film.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|450px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[File:KSI 206.jpg|thumb|none|601px|Captain James Conrad ([[Tom Hiddleston]]) holds the M16A1.]]&lt;br /&gt;
[[File:KSI 17.jpg|thumb|none|600px|Captain James Conrad ([[Tom Hiddleston]]) fires his M16A1 at the creature.]]&lt;br /&gt;
[[File:KSI 15.jpg|thumb|none|600px|The [[M16A1]] is seen in the hands of CWO Glenn Mills ([[Jason Mitchell]]).]]&lt;br /&gt;
&lt;br /&gt;
==M16/SP1==&lt;br /&gt;
San ([[Jing Tian]]) as well as Captain James Conrad ([[Tom Hiddleston]]) sometimes are seen armed with [[M16/SP1]]s. Conrad's rifle appears to change to this model instead of the M16A1 in various scenes. By 1973, the [[M16A1]] would've pretty much completely replaced this model of M16. &lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:KSI_m16a1.jpg|thumb|none|601px|On the left, San ([[Jing Tian]]) is armed with the M16/SP1.]]&lt;br /&gt;
[[File:KSI 506.jpg|thumb|none|600px|Conrad with the M16/SP1.]]&lt;br /&gt;
[[File:KSI 508.jpg|thumb|none|600px|A wider shot showing the right side of the receiver.]]&lt;br /&gt;
[[File:KSI 32.jpg|thumb|none|600px|A closer shot showing the right side of the receiver.]]&lt;br /&gt;
[[File:KSI 33.jpg|thumb|none|600px|The M16/SP1 is held by Major Jack Chapman ([[Toby Kebbell]]).]]&lt;br /&gt;
&lt;br /&gt;
==M14 Rifle==&lt;br /&gt;
US Army MPs in front of the Capitol are seen armed with the [[M14]]. Packard ([[Samuel L. Jackson]]) also is seen carrying an [[M14 rifle]], which in one scene mounts a scope that subsequently disappears for the rest of the movie.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KSI 79.jpg|thumb|none|600px|US Army MPs in front of the Capitol are seen armed with the [[M14]].]]&lt;br /&gt;
[[File:KSI 616.jpg|thumb|none|600px|Packard ([[Samuel L. Jackson]]) carries the M14.]]&lt;br /&gt;
&lt;br /&gt;
[[File:M14 Steel Scope Mount.jpg|thumb|none|500px|M14 rifle with Sadlak Industries Steel scope mount - 7.62x51mm NATO]]&lt;br /&gt;
[[File:KSI 607.jpg|thumb|none|600px|Packard holds the scoped M14.]]&lt;br /&gt;
[[File:KSI 612.jpg|thumb|none|600px|Packard ([[Samuel L. Jackson]]) fires the [[M14 rifle]]. ]]&lt;br /&gt;
[[File:Kong-skull-island-samuel-l-jackson-2.jpg|thumb|none|500px|Production image of Packard holding the M14 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Captain Cole ([[Shea Whigham]])  is seen carrying a [[AK-47]]-type rifle. He explains to Bill Randa ([[John Goodman]]) that he carries this instead of an [[M16]] after he took it off a 50-year-old farmer who fought for the NVA who had surrendered after his village was destroyed. This rifle is likely an [[AKM]].   It can be distinguished by the stamped divot by the fire selector and the ribs on top of the receiver cover. &lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:KSI_617.jpg|thumb|none|600px|Captain Earl Cole ([[Shea Whigham]]) carries an [[AK-47]]-type rifle while explaining its story to Bill Randa ([[John Goodman]]). Note how it appears to have a slanted flash hider.]]&lt;br /&gt;
[[Image:KSI_618.jpg|thumb|none|600px|Closeup of Cole's AK.]]&lt;br /&gt;
[[Image:KSI_ak47.jpg|thumb|none|600px|At the left, Captain Earl Cole carries his AK-47.]]&lt;br /&gt;
[[Image:Kong Skull Island.jpg|thumb|none|601px|Captain Cole ([[Shea Whigham]]) walking with his [[AKM]]. Note the stamped receiver divot and ribs on top of the cover.]]&lt;br /&gt;
[[Image:KSI 45.jpg|thumb|none|601px|Captain Cole ([[Shea Whigham]]) fires his [[AKM]].]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] machine gun is seen mounted as door guns on the Bell UH-1 Iroquois (nicknamed &amp;quot;Huey&amp;quot; due to its original designation, HU-1) helicopters. Later, Reles ([[Eugene Cordero]]) is also seen carrying an M60.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|450px|M60 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:KSI_m18.jpg|thumb|none|600px|Reles ([[Eugene Cordero]]) mans the M60 as a door gunner.]]&lt;br /&gt;
[[File:KSI 503.jpg|thumb|none|600px|The M60 is seen as the helicopter is confronted by Kong.]]&lt;br /&gt;
[[File:KSI 602.jpg|thumb|none|600px|Reles ([[Eugene Cordero]]) fires on Kong with his M60.]]&lt;br /&gt;
[[Image:KSI_m60.jpg|thumb|none|600px|An M60 seen on board a falling Huey.]]&lt;br /&gt;
[[Image:KSI_624.jpg|thumb|none|600px|The M60 is seen carried by Reles in the center.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
The [[M60D|M60D Machine Gun]] is briefly seen door-mounted on other UH-1 Huey helicopters.&lt;br /&gt;
[[Image:M60dMG.jpg|thumb|none|450px|M60D machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[File:KSI 603.jpg|thumb|none|600px|A doorgunner operates his M60D on the Huey as Kong prepares to take it out.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
One of Packard's men also is seen loading and firing a [[Browning M2HB]] atop an enormous ''Triceratops'' skull.&lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|450px|Browning M2HB on M3 tripod - .50 BMG.]]&lt;br /&gt;
[[Image:KSI_browningm1919.jpg|thumb|none|601px|Loading the Browning M2HB.]]&lt;br /&gt;
[[Image:KSI_browningm19191.jpg|thumb|none|601px|Closeup of the charging handle.]]&lt;br /&gt;
[[Image:KSI_browningm19192.jpg|thumb|none|601px|The soldier fires the Browning M2HB.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Aircraft==&lt;br /&gt;
Both Houston Brooks and Lt. Hank Marlow are seen operating twin .50 caliber [[Browning M2 Aircraft]] machine guns that appears to be scavenged from the ball turret of a B-17 Flying Fortress.&lt;br /&gt;
[[Image:M2aircraft.jpg|thumb|none|450px|Browning M2 Aircraft .50 BMG]]&lt;br /&gt;
[[File:KSI 11.jpg|thumb|none|600px|Houston Brooks seen operating twin .50 caliber [[Browning M2 Aircraft]] machine guns that appears to be scavenged from the ball turret of a B-17.]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[GE M134 Minigun]]s are mounted on several Huey gunships.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:KSI_70.jpg|thumb|none|601px|The M134 minigun is seen before it is mounted on the Huey.]]&lt;br /&gt;
[[Image:KSI_m134.jpg|thumb|none|601px|The M134 can be seen on a Huey as it approaches Kong.]]&lt;br /&gt;
[[Image:KSI_606.jpg|thumb|none|600px|The M134 can be seen on a Huey gunship at the left as it approaches Kong.]]&lt;br /&gt;
[[Image:KSI_25.jpg|thumb|none|600px|The minigun opens fire.]]&lt;br /&gt;
[[Image:KSI_605.jpg|thumb|none|600px|The gunship fires its miniguns at Kong.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
Houston Brooks ([[Corey Hawkins]]) carries an [[Ithaca 37]] throughout the film. One of the armorers confirmed this was the primary shotgun used throughout the movie.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|450px|Ithaca 37 - 12 gauge]]&lt;br /&gt;
[[File:KSI 507.jpg|thumb|none|600px|Houston Brooks ([[Corey Hawkins]]) chambers a round in the [[Ithaca 37]].]]&lt;br /&gt;
[[Image:KSI 211.jpg|thumb|none|600px|Houston Brooks wielding the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
During the sudden attack on the boat, as Conrad ([[Tom Hiddleston]]) reaches for his M16, a [[Remington 870]] can briefly be seen in the background. One of the film's armorers confirmed the use of these shotguns while filming took place. ([[John C. Reilly]]) appears to be holding one in behind the scenes footage included on the blu-ray release and Houston Brooks ([[Corey Hawkins]]) is seen with one in a publicity still photo.&lt;br /&gt;
[[File:RemingtonModel870Wingmaster20''.JPG|thumb|none|450px|Remington 870 Wingmaster with 20&amp;quot; Home Defense barrel - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
Slivko ([[Thomas Mann]]) is seen with an [[M203 grenade launcher]] fitted to his M16, which switches back and forth between an [[M16/SP1]] and an [[M16A1]] at different points in the film.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40x46mm]]&lt;br /&gt;
[[File:KSI 508.jpg|thumb|none|600px|At the left, an [[M203 grenade launcher]] is fitted to Slivko's M16/SP1.]]&lt;br /&gt;
[[File:KSI 37.jpg|thumb|none|600px|The M203 is fitted underneath Slivko's M16.]]&lt;br /&gt;
[[File:KSI 08.jpg|thumb|none|600px|Slivko ([[Thomas Mann]]) aims the M16 with the M203 mounted.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
Captain Cole ([[Shea Whigham]]) also carries an [[M79 grenade launcher]].&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[File:KSI 513.jpg|thumb|none|600px|Captain Cole ([[Shea Whigham]]) also carries an [[M79 grenade launcher]].]]&lt;br /&gt;
&lt;br /&gt;
==M8 Flare Pistol==&lt;br /&gt;
Packard is seen using an [[M8 Flare Pistol]] to launch a flare.&lt;br /&gt;
[[Image:M8FlarePistol.jpg|thumb|none|300px|M8 flare pistol - 37mm]]&lt;br /&gt;
[[File:KSI 55.jpg|thumb|none|600px|Packard uses the [[M8 Flare Pistol]].]]&lt;br /&gt;
&lt;br /&gt;
== Orion Flare Gun ==&lt;br /&gt;
Mason Weaver ([[Brie Larson]]) uses what appears to be a [[Orion Flare Gun]] painted black to pass it off as a period correct flare gun.&lt;br /&gt;
[[Image:ORION 25mm.jpg|thumb|none|300px|Orion flare gun - 25mm]]&lt;br /&gt;
[[File:KSIBTS 04.jpg|thumb|none|500px|Production image of Weaver using the flare gun.]]&lt;br /&gt;
[[File:KSI 515.jpg|thumb|none|600px|Mason Weaver ([[Brie Larson]]) fires the Orion that has been painted black.]]&lt;br /&gt;
&lt;br /&gt;
== M40 Recoilless Rifle ==&lt;br /&gt;
During the opening credits scene, stock footage of an [[M40 Recoilless Rifle]] mounted on an M274 Mule during the Vietnam War is seen.&lt;br /&gt;
[[Image:M40Recoilless.jpg|thumb|none|400px|M40 Recoilless Rifle - 106×607mmR with Remington M8C spotting rifle - .50 BMG]]&lt;br /&gt;
[[File:KSI-m274-m40.jpg|thumb|none|600px|Soldiers man the M40 mounted on an M274 Mule during a battle.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M9-7 Flamethrower==&lt;br /&gt;
One of Packard's men can be seen carrying and firing the [[M9-7 Flamethrower]].&lt;br /&gt;
[[File:M9A1-7 Flamethrower.jpg|thumb|none|350px|M9-7 Flamethrower]]&lt;br /&gt;
[[Image:KSI_m2flamethrower.jpg|thumb|none|600px|An M9-7 Flamethrower can be seen carried by a soldier.]]&lt;br /&gt;
[[Image:KSI_19.jpg|thumb|none|600px|The soldier raises the igniter.]]&lt;br /&gt;
[[Image:KSI 20.jpg|thumb|none|600px|The flamethrower is used by the soldier.]]&lt;br /&gt;
&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
In the face of one of Skull Island's giant &amp;quot;Skull Crawlers&amp;quot;, Captain Earl Cole ([[Shea Whigham]]) is seen holding two [[M26 hand grenade]]s.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|150px|M26 High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[Image:KSI_618.jpg|thumb|none|600px|Closeup of Cole's AK and his M26 grenades. Note the grenade at the right appears to be a blue training grenade with the green paint coming off.]]&lt;br /&gt;
[[File:KSI 48.jpg|thumb|none|600px|Cole flips the spoons off two [[M26 hand grenade]]s.]]&lt;br /&gt;
[[File:KSI 517.jpg|thumb|none|600px|Captain Earl Cole ([[Shea Whigham]]) raises the two [[M26 hand grenade]]s.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
The [[M18 Smoke Grenade]] can be seen on the Huey helicopters.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 Smoke Grenade]]&lt;br /&gt;
[[Image:KSI_m18.jpg|thumb|none|600px|An M18 smoke grenade is seen hanging on the Huey.]]&lt;br /&gt;
&lt;br /&gt;
==M83 Smoke Grenade==&lt;br /&gt;
The [[M83 Smoke Grenade]] can also be seen on the Hueys.&lt;br /&gt;
[[Image:M87.JPG|thumb|none|150px|M83 Smoke Grenade]]&lt;br /&gt;
[[Image:KSI_m83.jpg|thumb|none|601px|M83 smoke grenades are seen next to Mason Weaver ([[Brie Larson]]).]]&lt;br /&gt;
[[Image:KSI_m831.jpg|thumb|none|600px|M83 smokes grenades are seen next to Randa ([[John Goodman]]).]]&lt;br /&gt;
&lt;br /&gt;
{{King Kong}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike:_Global_Offensive&amp;diff=1246144</id>
		<title>Counter-Strike: Global Offensive</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike:_Global_Offensive&amp;diff=1246144"/>
		<updated>2019-01-15T08:55:04Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Decoy Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike: Global Offensive&lt;br /&gt;
|picture = Counter Strike Global Offensive Box Art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2012&lt;br /&gt;
|developer=Valve Corporation&amp;lt;br&amp;gt;Hidden Path Entertainment&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
Mac OS X&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 3&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox 360&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Counter-Strike: Global Offensive''''' (also known as ''CS:GO'') is the latest installment of the ''Counter-Strike'' series, released in 2012. The game was developed by Valve Software and Hidden Path Entertainment for the PC, Xbox 360, PlayStation 3 and Mac OS X. The ''Counter-Strike'' series's classic multiplayer gameplay had its first notable changes in CSGO with the addition of fully-fledged new weapons.&lt;br /&gt;
&lt;br /&gt;
With regards to the weapon mirroring legacy (in)famous in the series, all of the weapons in CSGO are no longer mirrored for right-handed first-person view, though left-handed view is, unsurprisingly, mirrored.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in Counter-Strike: Global Offensive:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P2000 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch P2000]] replaces the [[Heckler &amp;amp; Koch USP Tactical|H&amp;amp;K USP Tactical]] of the previous games' and is the starting pistol exclusive for Counter-Terrorists. Unlike in the USP Tactical, this weapon does not come with a suppressor. Called &amp;quot;hkp2000&amp;quot; in game files. The P2000 costs $200.&lt;br /&gt;
[[Image:P2000_9.jpg|thumb|none|350px|Heckler &amp;amp; Koch P2000 - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_hkp2000_1.jpg|thumb|none|600px|The player character holding a P2000.]]&lt;br /&gt;
[[Image:Csgo_hkp2000_2.jpg|thumb|none|600px|The player character reloading a P2000. Note that the &amp;quot;HK&amp;quot; logo in the grip has been replaced with a stylized &amp;quot;P&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Glock 26 ==&lt;br /&gt;
A [[Glock 26]] with a tan frame and semi-auto and incorrect 3-round burst firemodes appears in the game as the &amp;quot;[[Glock 18|Glock-18]]&amp;quot; (which it clearly isn't, given the lack of a selector switch, among other things). It is the starting pistol exclusive for Terrorists, though prior to January 23, 2013, it could be bought by both teams. It seems to be an updated ''[[Left 4 Dead 2]]'' pistol model as it's the same subcompact Glock with a Glock 17-length slide and frame. It has an incorrect 20-round capacity, despite its grip and magazine length. Inspecting the Glock also shows that its magazine release is not modeled. The Glock costs $200.&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|350px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_glock_1.jpg|thumb|none|600px|The player character holding a Glock.]]&lt;br /&gt;
[[Image:Csgo_glock_2.jpg|thumb|none|600px|The player character reloading a Glock. Note the similarities to the ''Left 4 Dead 2'' model, like the short grip and rounded end of the slide. Note also the absence of rounds on top of the magazine despite being textured in round indicator holes.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 Compact ==&lt;br /&gt;
The [[SIG-Sauer P228]] has been replaced with the (early model) [[SIG-Sauer P250#SIG P250 Compact|P250 Compact]], chambered in .357 SIG with a 13 round magazine capacity. Available to both teams and costs $300, the P250 is capable of killing a helmeted enemy player in one headshot.&lt;br /&gt;
&lt;br /&gt;
[[Image:EarlyP250Compact .jpg|thumb|none|350px|Early Model SIG-Sauer P250 Compact - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_sig.jpg|thumb|none|600px|The player character holding a P250. The hammer used to be cocked during idle, this has been fixed to correctly reflect the P250's DAO mode.]]&lt;br /&gt;
[[Image:Csgo_p250_2.jpg|thumb|none|600px|The player reloading the P250. Note that, even though this image was taken before the above error was fixed, the hammer moved to the uncocked position for this animation.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 327 R8 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 327|Smith &amp;amp; Wesson Model 327 R8]] was added with the 2015 Winter Update, named the &amp;quot;R8 Revolver&amp;quot;. It can be fired in either double-action or single-action mode with rather unrealistic properties, the latter being much faster than the former but also less accurate, as the weapon has an incredibly long trigger pull in double-action (it takes .42 seconds to fire), and the hammer is fanned in single-action. It is the most expensive pistol in the game at $850. It was also, prior to being patched, insanely powerful for a .357 Magnum revolver, capable of one-shot kills to anywhere on the body at up to ludicrous ranges, something that the .50AE Desert Eagle is incapable of - even stranger is that the game files claim the R8 is firing the same rounds as the Desert Eagle.  The weapon has seen been patched such that its base damage has been lowered (115 -&amp;gt; 75).&lt;br /&gt;
[[Image:S&amp;amp;WModel327.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 327 Performance Center R8 - .357 Magnum. This is one of the few revolvers in the world sold with rails.]]&lt;br /&gt;
[[Image:CSGO-R8Spin.jpg|thumb|none|600px|The R8 has two draw animations; the most common one has the player character, as natural for a video game revolver, spinning the weapon around his trigger finger before flicking the cylinder closed.]]&lt;br /&gt;
[[Image:CSGO-R8.jpg|thumb|none|600px|Holding the R8.]]&lt;br /&gt;
[[Image:CSGO-R8Primary.jpg|thumb|none|600px|Primary fire has the character operate his R8 in double action, requiring the player to hold the mouse button down. The hammer cocks back and cylinder rotates before firing; this allows for greater accuracy than normal, in return for slowing the player down while the hammer is pulled back.]]&lt;br /&gt;
[[Image:CSGO-R8Secondary.jpg|thumb|none|600px|Secondary fire has the character rapidly cock and shoot his R8, with decreased accuracy and still firing slower than the Desert Eagle can manage. Note that the hammer has yet to strike the firing pin, yet the weapon is already in full recoil.]]&lt;br /&gt;
[[Image:CSGO-R8Idle.jpg|thumb|none|600px|Inspection, again befitting a revolver in a video game, has the player twirl it once, admire the left then right sides, before twirling it again. Note the rail riser on the underbarrel rail, which might as well be a laser aiming module that has no gameplay effects.]]&lt;br /&gt;
[[Image:CSGO-R8Reload.jpg|thumb|none|600px|Reloading has the character correctly operate the extractor to dump the never fired rounds. Despite everything else, at this point he actually uses a speedloader to load new rounds and then pushes the cylinder back into place with his off hand.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
A current model [[FN Five-seveN]] with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. Prior to January 23, 2013, the Five-seveN was usable by both teams, but once again is CT-exclusive. It now costs $500. Despite being one of the weakest pistols in prior games, the Five-seveN in CS:GO is rather powerful and can kill a helmeted enemy in a single headshot, whereas before it couldn't kill in one hit even if the target had no helmet.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]&lt;br /&gt;
[[Image:Csgo_fiveseven_1.jpg|thumb|none|600px|The player character holds the Five-seveN in-game.]]&lt;br /&gt;
[[Image:Csgo_fiveseven_2.jpg|thumb|none|600px|The player character reloading the Five-seveN in-game.]]&lt;br /&gt;
[[Image:CSGO_Five-SeveN_Inspect.jpg|thumb|none|600px|A test subject is admiring his Five-seveN. Or pretending to be a gangsta.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
A [[Desert Eagle Mark XIX]] is included in ''CS:GO'', as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from ''Left 4 Dead 2''. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading. The Desert Eagle costs $700, making it the second most expensive pistol after the S&amp;amp;W R8 introduced in the Winter 2015 update.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Csgo_deagle_1.jpg|thumb|none|600px|''[[Call of Duty: Modern Warfare 3#Desert Eagle Mark XIX|Having decided to forsake all sensible armament]]'', this particular terrorist brandishes a Desert Eagle Mark XIX. It has a dry fire animation, despite the reloading animation always being the same, like in ''[[Counter-Strike: Source]]''.]]&lt;br /&gt;
[[Image:Csgo_deagle_2.jpg|thumb|none|600px|The terrorist reloading a Desert Eagle Mark XIX. Note the underbarrel rail, used to attach a flashlight in ''Left 4 Dead 2'' and the &amp;quot;StatTrak&amp;quot; counter here. This is an old skin, before the Arms Deal update changed it.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
Dual [[Beretta M9A1]] Inox handguns with wood grips, referred to as &amp;quot;Dual Berettas&amp;quot;, are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous ''Counter-Strike'' installments, the dual pistols are no longer exclusive to Terrorists. Still called &amp;quot;elite&amp;quot; in game files. The Dual M9A1s cost $500.&lt;br /&gt;
[[Image:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.]]&lt;br /&gt;
[[File:Beretta 92FS Inox wood grips.jpg|thumb|none|350px|Beretta 92FS with wood grips (US made gun with black controls), for comparison.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Idle.jpg|thumb|none|600px|A separatist holds the M9A1 in-game. Note that the left gun has emptied and locked back, a nice touch.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Reload.jpg|thumb|none|600px|While reloading, the separatist puts two fingers inside the trigger guard, behind the trigger.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Inspect.jpg|thumb|none|600px|Being bored, he admires his Berettas, makes them kiss each other twice and twirls them, possibly as a nod to the flashy animations of the Dual Elites from the [[Counter-Strike|earlier]] [[Counter-Strike: Condition Zero|games]].]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Taser M26 ==&lt;br /&gt;
A Taser based on the [[Taser|Advanced Taser M26]] is available as the &amp;quot;Zeus X27&amp;quot;, bought from the &amp;quot;Gear&amp;quot; buy menu screen (alongside other equipments like armor) and equipped in the same slot as the knife (pressing the knife slot key switches between the knife and the taser). it is used in-game for an close-range instant takedown, but has only one shot and does not reward any money. It costs $200 (formerly $400) and is usable by either team, but prior to a patch it could not be bought in Competitive Mode.&lt;br /&gt;
&lt;br /&gt;
A rather strange rechargable version is found during the War Game game mode &amp;quot;Stab Stab Zap&amp;quot; active during the Operation Hydra season. On this model, the green decal on the back of the gun is replaced with a charging indicator. After firing, the charging bar empties and fills back up over 30 seconds, after which the taser gets a new shot. A real taser fires non-reusable darts, and can be reloaded by switching out the cartridge, but this is obviously not what happens in-game.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26.]]&lt;br /&gt;
[[Image:Csgo_taser.jpg|thumb|none|600px|The &amp;quot;Zeus X27&amp;quot; in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Intratec TEC-9 ==&lt;br /&gt;
The [[TEC-9]] is included in-game, firing in semi-automatic, it is the Terrorist's counterpart to the Counter-Terrorist's Five-seveN and holds 18 rounds in the magazine (not a normal capacity for the TEC-9 unless one deliberately loads only 18 rounds in a larger magazine). The weapon originally boasted a very generous 32 round capacity, making the weapon perfect for spamming, but was later rebalanced to reward accuracy. The Tec-9 costs $500.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|380px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_tec9_1.jpg|thumb|none|600px|A terrorist holds the TEC-9 in the game. Note that the HUD displays a 32-round capacity; this was later dropped to 24, and then to 18.]]&lt;br /&gt;
[[Image:Csgo_tec9_2.jpg|thumb|none|600px|Reloading the TEC-9. The magazine top is not textured, appearing completely black. This has already been fixed.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Tactical ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] was added in the August 14, 2013 patch as the &amp;quot;USP-S&amp;quot; and is an optional replacement for the P2000, being a successor to the suppressed USP found in older games. It features its twelve-round magazine from previous games and reuses its firing sounds from ''[[Counter-Strike: Source]]''. The ammunition reserve is only two spare magazines, however. All players receive this in their inventory. Using the alternate fire key will remove the suppressor or attach it if it is removed. This time around, it has a black finish, like in ''[[Counter-Strike: Condition Zero|Counter-Strike: Condition Zero Deleted Scenes]]''. The USP-S costs $200.&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|380px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:CSGO USP-S Idle.jpg|thumb|none|600px|A GSG-9 operative holds his USP Tactical in Deathmatch mode. Note the uncocked hammer, despite the 3rd-person model always being shown cocked.]]&lt;br /&gt;
[[Image:CSGO USP-S Reload.jpg|thumb|none|600px|He later finds a peaceful corner to reload.]]&lt;br /&gt;
[[Image:Csgo_usp.jpg|thumb|none|600px|Removing the suppressor. The older model didn't have the protruding, threaded barrel; this has since been fixed.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 Automatic==&lt;br /&gt;
The [[CZ 75 Automatic]] was added in a patch in February 2014. It is a full-auto machine pistol that optionally replaces the Five-seveN for the Counter-Terrorists or the TEC-9 for the Terrorists. It costs $500 and holds 12 rounds with only a single spare magazine, being intended as a &amp;quot;high risk, high reward&amp;quot; weapon. Notably, its draw animation shows the character attaching the magazine to the underside before cocking it (this was done to extend the draw for balancing reasons). It's also the only weapon other than the Arctic Warfare to get a lower reward for killing enemies, at only $100 per kill. It fires at a more controllable 600 RPM instead of the real life 1,000 RPM.&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|none|380px|CZ 75 Automatic - 9x19mm]]&lt;br /&gt;
[[File:CSGO-CZ75.jpg|thumb|none|600px|The player character holds the CZ75-Auto.]]&lt;br /&gt;
[[File:CSGO-CZ75Reload.jpg|thumb|none|600px|Reloading the CZ75-Auto. Notice that the player character will actually use the foregrip-magazine to replace the initial one, although until another patch later on this resulted in a new one materializing on the attachment point if the weapon was reloaded early.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
Unlike previous games, most submachine guns will award bonus money upon killing enemies (2x the reward for all of them except the P90).&lt;br /&gt;
&lt;br /&gt;
== Ingram MAC-10 ==&lt;br /&gt;
A [[MAC-10]] is featured in the game. The model is from ''[[Left 4 Dead 2]]'' (sans suppressor with zip-tied flashlight). The MAC-10's advantages are its high firing rate and subsequent close-range damage, while sacrificing effective range and accuracy. The MAC-10 costs $1,050.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP]]‎&lt;br /&gt;
[[Image:Csgo_mac10.jpg|thumb|none|600px|A terrorist holds the MAC-10 in the game. Unlike the player characters of L4D2, the ones in this game actually make use of the forward strap as a makeshift foregrip.]]&lt;br /&gt;
[[Image:Csgo_mac10_reload.jpg|thumb|none|600px|The player character reloading the MAC-10. This magazine actually has bullets, like the L4D2 model. Note also that the strap is actually affected by gravity, unlike the completely unmoving one in L4D2.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP9  ==&lt;br /&gt;
A [[Brügger &amp;amp; Thomet MP9]] is one of the available submachine guns in-game, replacing the previous games' TMP, distinguished by its rails and folding stock. Unlike the TMP found in other games, this weapon does not come with a suppressor and instead behaves simply as the counter-terrorist equivalent to the MAC-10. The MP9 costs $1,250.&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP9 with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_mp9_1.jpg|thumb|none|600px|The MP9 in-game.]]&lt;br /&gt;
[[Image:Csgo_mp9_2.jpg|thumb|none|600px|Reloading the MP9.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash PP-19 Bizon-2 ==&lt;br /&gt;
An [[Izhmash PP-19 Bizon]]-2 is an available SMG, with low damage, high ROF, controllable recoil, and a very high 64-round capacity. The game refers to it as the &amp;quot;PP-Bizon&amp;quot;. It costs $1,400. The weapon's smooth magazine design is from the earlier Bizon-1.&lt;br /&gt;
&lt;br /&gt;
Its 64-round capacity corresponds to the 9x18mm Makarov version, but the weapon is instead coded to use 9x19mm Parabellum in the game files (unlike earlier games, coded caliber info is not visible in-game and does not impact gameplay due to the need to buy ammo and ammo sharing between weapons of the same caliber being removed), which would have it use a 53-round magazine instead.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|450px|PP-19 Bizon-1 - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Izhmashpp19bizon.jpg|thumb|none|450px|PP-19 Bizon-2 - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Csgo_bizon_1.jpg|thumb|none|600px|Sadly, two Bizons does not a herd make.]]&lt;br /&gt;
[[Image:Csgo_bizon_2.jpg|thumb|none|600px|Reloading the Bizon. Note the completely black, untextured bolt (save for the charging handle).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, rate of fire, and recoil.The UMP45 costs $1,200.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Csgo_ump45_1.jpg|thumb|none|600px|The player character holds the UMP45. Note the foregrip, which is always attached.]]&lt;br /&gt;
[[Image:Csgo_ump45_2.jpg|thumb|none|600px|Reloading the UMP45. Note the selector is pointing BEYOND full-auto, and the lack of bullets on top of the magazine, although the window on its side shows it being completely full.]]&lt;br /&gt;
[[Image:CSGO_UMP-45_Inspect.jpg|thumb|none|600px|An IDF operative pretends to shoot the dead terrorist in the crotch while noticing the safety at this side being VERY on.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN P90|FN P90 TR (Triple Rail)]] appears in the game as the &amp;quot;P90&amp;quot;, with rail-mounted iron sights (despite the fact that the P90 TR's top rail includes iron sights, and the fact that the irons aren't usable in-game anyways). It is the only submachine gun not to award extra money for kills and is the most expensive, costing $2,350. Due to its high armor penetration value (69%), high capacity, and high rate of fire, the weapon has gained a great deal of notoriety in the CS:GO community, commonly being associated with lower-skilled players.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:Csgo_p90_1.jpg|thumb|none|600px|The player character holds the P90 TR. Crouching shows a bigger portion of the weapon model, but slightly tilts it.]]&lt;br /&gt;
[[Image:Csgo_p90_2.jpg|thumb|none|600px|Reloading the P90 TR.]]&lt;br /&gt;
[[Image:CSGO_P90_Inspect.jpg|thumb|none|600px|The test subject looks at his sleeve clipping into his P90.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] appears in the game as the &amp;quot;MP7&amp;quot;. It is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 40-round magazine that holds only 30 bullets. It fills the same role as the previous games' [[H&amp;amp;K MP5]], even recycling the same weapon's firing sound used in previous games. The rate of fire is much lower than the real MP7, at 750 RPM compared to 950-1150 RPM. It's also bizarrely the heaviest weapon of its class, slowing down the player even more than the P90. It costs $1,500 as of 2018.&lt;br /&gt;
&lt;br /&gt;
Game files incorrectly code the weapon to use 9x19mm rounds instead of 4.6x30mm rounds. This has no effect on gameplay as players no longer need to buy ammo since ''Counter-Strike: Source''.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:Csgo_mp7_1.jpg|thumb|none|600px|The MP7A1 being held by a terrorist, with another laying on the ground.]]&lt;br /&gt;
[[Image:Csgo_mp7_2.jpg|thumb|none|600px|Reloading the MP7A1.]]&lt;br /&gt;
[[Image:CSGO_MP7_Inspect.jpg|thumb|none|600px|Having earlier emptied a magazine into a target, the GO trainee checks if the bolt catch works correctly. Apparently it doesn't, and this could be the reason he always pulls the bolt handle after reloading (apart from recycling the MP9's reload animations).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5-SD]] was added to the game in the August 15, 2018 update as an alternative option to the MP7, as a successor to the MP5 from previous games replaced in CSGO by the MP7. It has the same price ($1,500) and many of the same stats as the MP7, the only major differences being the suppressor, a faster movement speed, and slightly lower damage.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[File:CSGO MP5SD.jpg|thumb|none|600px|Inspecting the default MP5SD weapon with no skins.]]&lt;br /&gt;
[[File:CSGO MP5SD Draw 2.jpg|thumb|none|600px|The MP5SD has two draw animations. One is an average HK slap.]]&lt;br /&gt;
[[File:CSGO MP5SD Draw 1.jpg|thumb|none|600px|The other one is the HK slap's distant cousin, the HK slam.]]&lt;br /&gt;
[[File:CSGO MP5SD Idle.jpg|thumb|none|600px|The MP5SD on the new remade version of the Dust II map, with the new Panorama UI. Incidentally, the CT's gloves are new too, having received a model quality upgrade in 2016, and now supports cosmetic gloves.]]&lt;br /&gt;
[[File:CSGO MP5SD Reload 1.jpg|thumb|none|600px|Reloading the MP5SD, after pulling back the charging handle.]]&lt;br /&gt;
[[File:CSGO MP5SD Reload 2.jpg|thumb|none|600px|Giving the MP5SD a slightly different HK slap when the reload completes.]]&lt;br /&gt;
[[File:CSGO MP5SD Inspect.jpg|thumb|none|600px|Inspecting the right side of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== Mk 18 Mod 0 ==&lt;br /&gt;
A [[Mk 18 Mod 0]] fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the &amp;quot;M4A4&amp;quot;. Prior to a patch, the kill icon incorrectly showed the [[M4A1]] with carry handle from ''[[Counter-Strike: Source]]''. Unlike the M4A1 in previous ''Counter-Strike'' games, it does not include a detachable suppressor. The &amp;quot;M4A4&amp;quot; costs $3,100.&lt;br /&gt;
[[Image:Mk18.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_m4a1.jpg|thumb|none|600px|A terrorist holds the Mk. 18 in the game.]]&lt;br /&gt;
[[Image:Csgo_m4a1_2.jpg|thumb|none|600px|Reloading the Mk 18 in the game. An empty mag is dropped, a full one is inserted, and the bolt release is slapped.]]&lt;br /&gt;
[[Image:CSGO M4A4 Inspect.jpg|thumb|none|600px|A trainee checks if his weapon is correctly set to full-auto, while the game provides an incredibly useful hint.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 723 ==&lt;br /&gt;
A late model [[Colt Model 723]] was added in the August 14, 2013 update as the &amp;quot;M4A1-S&amp;quot; as an optional replacement for the above M4A4, and a successor to the suppressed M4A1 in previous games. It holds 20 rounds instead of the M4A4's 30, despite being modeled with a 30-round magazine, and costs $3,100. It comes with two spare magazines and a suppressor attached by default that can be removed or re-attached by using the alternate fire button. This weapon is automatically given to players. As with the USP-S, it did not receive new sounds, taking its own directly from ''Counter-Strike: Source''.&lt;br /&gt;
[[File:Colt Model 723 with M4 barrel.jpg|thumb|none|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot;, late model with &amp;quot;M4&amp;quot; profile barrel - 5.56x45mm NATO. This configuration was available from 1987, and used the barrel from the Colt Model 720 (a prototype rifle which was part of the XM4 program).]]&lt;br /&gt;
[[Image:CSGO M4A1-S Idle.jpg|thumb|none|600px|An FBI HRT operative holds his Model 723.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Silencer.jpg|thumb|none|600px|The operative unscrews the suppressor from the weapon's threaded flash hider. He was surprised by how painfully slow the process is compared to previous ''Counter-Strike'' iterations.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Reload.jpg|thumb|none|600px|After eliminating the last terrorist, he reloads his weapon. Unlike the &amp;quot;M4A4&amp;quot;, the magazine is never shown with any kind of ammunition. Note that something also seems to block the bolt catch. This thing has been removed, but the strip is still in the texture.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Inspect.jpg|thumb|none|600px|The operative escorts a hostage with his Model 723. Note that it lacks a safety lever. It has been added to the model later, but is pointed at safe.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
The &amp;quot;[[AK-47]]&amp;quot; in the game is actually an [[AKM]], with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from ''[[Left 4 Dead 2]]'' (including the presence of the wider front sight of an actual AK-47) with slight alterations like detail on the stock and a smaller spring lock. The selector switch is incorrectly set to semi-auto, visible when inspecting the weapon and reloading. The AK costs $2,700.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:CSGO AK-47 Idle.jpg|thumb|none|600px|A Balkan terrorist shoots SAS operatives with an AKM. Note the ribbed receiver cover and the side rails indicating an AKMN (night) model.]]&lt;br /&gt;
[[Image:CSGO AK-47 Reload.jpg|thumb|none|600px|He's soon reloading with an empty magazine. Note the detail on the mag, and incorrect &amp;quot;7.62x30&amp;quot;.]]&lt;br /&gt;
[[File:CSGO AKM Box.jpg|thumb|none|600px|&amp;quot;Huh, those are some odd-looking car parts...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
Replacing the [[Steyr AUG A1]] is the more recent [[Steyr AUG A3|A3 variant]], with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 42-round magazine, despite it only having a 30-round capacity gameplay wise. The AUG costs $3,300.&lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|450px| Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_aug_1.jpg|thumb|none|600px|The AUG A3 in-game.]]&lt;br /&gt;
[[Image:Csgo_aug_2.jpg|thumb|none|600px|Reloading the AUG A3. Note the 42-round magazine, textured solid rather than translucent.]]&lt;br /&gt;
[[Image:CSGO-AUGAim.jpg|thumb|none|600px|Aiming through the AUG A3's ACOG. Prior to a February 2014 patch, the ACOG's on the AUG and SG-553 functioned simply by zooming in the player's view like in the older Counter-Strikes. Note the barely-visible green dot; this changes color based on the player's selected crosshair color, making it green by default.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS G1 ==&lt;br /&gt;
A [[FAMAS#FAMAS G2|FAMAS G1]] is featured in-game, but incorrectly uses 30-round STANAG magazines in its F1 mag-well instead of the proper 25-round straight magazines (which are used in earlier ''Counter-Strike'' games); despite this, it still holds 25 rounds per magazine. The FAMAS costs $2,250. A [[FAMAS F1]] is used as the in-game icon for the FAMAS G1.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|450px|FAMAS G1 - 5.56x45mm NATO. Older intermediate version of the G2 with magazine and magazine release system from the FAMAS F1.]]&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|450px|FAMAS F1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_famas_1.jpg|thumb|none|600px|The FAMAS G1 in-game. Note the F1 HUD icon.]]&lt;br /&gt;
[[Image:Csgo_famas_2.jpg|thumb|none|600px|Reloading the FAMAS G1; note the F1 mag-well.]]&lt;br /&gt;
&lt;br /&gt;
== IWI Galil ACE 22==&lt;br /&gt;
The [[Galil ARM]] is replaced by the new [[Galil ACE]], specifically the 22, identified by its medium-length barrel. It is referred to as the &amp;quot;Galil AR&amp;quot; in-game.  On the build used during the US vs Euro faceoff, the model featured a usable Meprolight red dot sight; in the final game, this weapon does not feature the sight. The Galil costs $2,000. The HUD image and achievement icon is a [[Galil SAR]] as noted by the different stock.&lt;br /&gt;
[[Image:Galil ACE 22.jpg|thumb|none|400px|Galil ACE 22 with Meprolight red dot sight, 4x magnifier, weaponlight, and CAA FVG5 folding foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm NATO]]&lt;br /&gt;
 [[Image:Csgo galilar_1.jpg|thumb|none|600px|The Galil ACE in-game.]]&lt;br /&gt;
[[Image:Csgo galilar_2.jpg|thumb|none|600px|The player reloading the Galil ACE in the game. Note the SAR HUD icon and its notably different stock compared to the one on the weapon model.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SIG556 HOLO ==&lt;br /&gt;
A [[SIG SG 556|SIG-Sauer SIG556 HOLO]] with a usable Trijicon ACOG replaces the previous games' [[SG 552]]. It is incorrectly referred to in-game as the &amp;quot;[[SG 552|SG 553]]&amp;quot;, despite being called the &amp;quot;sg556&amp;quot; in game files. It fires in full-auto, while most real SIG556s are semi-auto only; being a terrorist-only weapon, it could be argued that this was instead an illegally-preformed full-auto conversion. It is modeled with a 30-round STANAG magazine, unlike what previous ''Counter-Strike'' installments had: 20-round magazine models which held 30 rounds for both the SG 552 Commando and [[SIG SG 550|SG 550 Sniper]]. The SIG556 costs $3,000.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|450px|none|SIG-Sauer SIG556 HOLO with ACOG scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_sg556_1.jpg|thumb|none|600px|A terrorist holds his SIG556 HOLO. Note the older &amp;quot;Classic&amp;quot; front sight. Following an update, the model was changed to show it folded down.]]&lt;br /&gt;
[[Image:Csgo_sg556_2.jpg|thumb|none|600px|Of course, having fired exactly one round out of your rifle is as good a reason as any to reload.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
''Unlike ''[[Counter-Strike]]'', players cannot quick scope easily and reliably. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.''&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare]] is featured in-game (replacing the Arctic Warfare Magnum in earlier games), and true to its reputation, has very high accuracy and power. It can be identified as the original AW rather than the AWM seen in previous games by its shorter magazine, smaller ejection port, and smooth, non-fluted barrel. It is still incorrectly referred to as the &amp;quot;AWP&amp;quot; (the name for the AWM used on some versions of older CS games whereas the retail versions all called the AWM &amp;quot;Magnum Sniper Rifle&amp;quot;), though the capacity is for once correct for the modeled weapon.&lt;br /&gt;
&lt;br /&gt;
It is described as using .338 Lapua Magnum in the game files, which is used on the AWM, not the AW or the AWP. The Arctic Warfare awards 66% less money on a kill than other weapons, giving only $100 as opposed to the standard $300 ($50/$150 in Casual Mode). The Arctic Warfare costs $4,750.&lt;br /&gt;
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_awp_1.jpg|thumb|none|600px|A terrorist points his AW at another one, wondering what happens when an unstoppable force meets another unstoppable force. Note the lack of a hipfire crosshair; this trait is shared with other sniper rifles, and when combined with the inherently low accuracy of hipfiring sniper rifles, leads to a successful &amp;quot;no-scope&amp;quot; being all the more rare, and thus impressive.]]&lt;br /&gt;
[[Image:Csgo_awp_2.jpg|thumb|none|600px|He then reloads it, after having decided not to test any potentially universe-destroying paradoxes.]]&lt;br /&gt;
[[File:CSGO AWP Cycling.jpg|thumb|none|600px|A counter-terrorist cycles his AW's bolt whilst vowing to defend this castle to the very end. Note how the receiver is missing some polygons; this is only really visible when the bolt is open.]]&lt;br /&gt;
[[File:CS GO AW Graffiti Mirage.jpg|thumb|none|600px|A counter-terrorist examines a bit of graffiti that features the AW prominently. This was put in place to commemorate a moment in a professional competitive game; pro player &amp;quot;coldzera&amp;quot; managed 4 kills with the AW in this location, 3 of which were made whilst unscoped and jumping. Note how it lacks a bolt handle.]]&lt;br /&gt;
[[File:CSGO AW Graffiti Cache.jpg|thumb|none|600px|Another piece of commemorative graffiti, this one for the player &amp;quot;s1mple&amp;quot; and his round-ending double no-scope from this location.]]&lt;br /&gt;
[[File:CSGO AW Graffiti Dust2.jpg|thumb|none|600px|A third (and rather silly-looking) piece of graffiti, meant to represent a moment wherein the pro team &amp;quot;Fnatic&amp;quot; bought 4 AWs and watched this angle with them.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SSG 08 ==&lt;br /&gt;
A [[Steyr SSG 08]] is included, replacing the [[Steyr Scout]] of the previous installments in the series. It holds 10 rounds and costs $1,700, making it the game's least expensive rifle.&lt;br /&gt;
[[Image:Steyr SSG 08.jpg|thumb|none|500px|Steyr SSG 08 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_ssg08_1.jpg|thumb|none|600px|A terrorist &amp;quot;holds&amp;quot; the SSG 08; this loose handling is a result of the weapon re-using the AW's animations.]]&lt;br /&gt;
[[Image:Csgo_ssg08_2.jpg|thumb|none|600px|Reloading the SSG 08.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
As in previous games, the [[G3|G3SG/1]] fills the role of the Terrorists' DMR, opposite the CTs' [[FN SCAR|SSR]]. It has olive drab furniture and lacks a bipod. The G3SG/1 costs $5,000. Presumably for balance reasons, the weapon's full-auto fire rate is significantly reduced in-game, to the point where it seems like rapid semi-auto (the player character uses it in semi-auto, and visibly pulls the trigger repeatedly when the player holds down the fire key for full-auto fire).&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|500px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_g3sg1_1.jpg|thumb|none|600px|The G3SG/1 in-game.]]&lt;br /&gt;
[[Image:Csgo_g3sg1_2.jpg|thumb|none|600px|Reloading the G3SG/1. Note the reversed F-E-S selector instead of the actual weapon's S-E-F. This was likely caused by the weapon being modeled with the safety on; rather than changing the model, Valve decided to change the texture, such that now what was formerly &amp;quot;safe&amp;quot; is now &amp;quot;auto&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== FN SSR ==&lt;br /&gt;
The [[FN SCAR#FN SSR|FN SSR (Sniper Support Rifle)]] is included as the Counter-Terrorists' automatic DMR, designated as the &amp;quot;SCAR-20&amp;quot; (a mixture of the SCAR family name, and the weapon's U.S. military designation of &amp;quot;Mk. 20 Mod. 0&amp;quot;). The SSR costs $5,000. Save for a slight difference in hip fire accuracy and a larger one in reload speed (the G3SG/1 being slightly more accurate when firing without aiming, but taking virtual millennia to reload), the SCAR and G3SG/1 are nearly statistically identical in-game.&lt;br /&gt;
[[Image:SSR Mk.20 Mod.0.jpg|thumb|none|500px|FN SSR - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_scar20_1.jpg|thumb|none|600px|The SSR in-game.]]&lt;br /&gt;
[[Image:Csgo_scar20_2.jpg|thumb|none|600px|Reloading the SSR, a process which uses the same animations as the Mk. 18 and Model 723. Valve's tendency to reverse selectors texture-wise instead of rotating their models to the correct position begins to annoy. The presence of a 3-position selector is also rather strange, as the SSR is normally not capable of fully-automatic fire (the one in-game is, however, as the player character holds down the trigger instead of repeatedly pulling it like on the G3SG1); this could be achieved by simply attaching a standard SCAR-H lower receiver to an SSR upper. ]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
As above with the submachine guns, shotguns award extra money on kills, in this case giving out 3x the money ($900 in Competitive Mode and $450 in Casual Mode).&lt;br /&gt;
&lt;br /&gt;
==Benelli Nova Tactical==&lt;br /&gt;
The [[Benelli Nova|Benelli Nova Tactical]] is an available pump-action shotgun, replacing the previous games' [[Benelli M3]]. Simply called the &amp;quot;Nova&amp;quot;, it has the tightest spread of all the game's shotguns. Being the M3's successor, it holds 8 rounds, even though the model has a standard 4-round tube magazine. It costs $1,200. &lt;br /&gt;
[[File:Nova.jpg |thumb|none|500px|Benelli Nova Tactical - 12 gauge.]]&lt;br /&gt;
[[Image:Csgo_nova_1.jpg|thumb|none|600px|The Nova Tactical in-game.]]&lt;br /&gt;
[[Image:Csgo_nova_2.jpg|thumb|none|600px|Reloading the Nova. While the weapon's default skin makes it hard to see (certain optional skins make it easier to notice), the weapon is rather prominently marked with the false trademark &amp;quot;Benetti&amp;quot;, an obvious play on the correct &amp;quot;Benelli&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|Benelli M4 Super 90]] semi-automatic shotgun returns as the &amp;quot;XM1014&amp;quot;. It costs $2,200.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_xm1014_1.jpg|thumb|none|600px|The terrorist prepares to commit shotgun fratricide. Note the civilian 4-shot tube with an aftermarket extension instead of a proper plain military tube.]]&lt;br /&gt;
[[Image:Csgo_xm1014_2.jpg|thumb|none|600px|The dirty deed done, the terrorist reloads his M4. Note the shells in his hand; these are always present, regardless of how many are actually available and/or needed to load the gun. Additionally, as with the above Nova and the 870 below, the shells lack a rim, and have struck primers. To top it all off, the weapon is never cocked, even if it was emptied fully before reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870==&lt;br /&gt;
A sawed-off [[Remington Model 870 Shotgun| Remington 870]] is the second pump-action shotgun featured in-game, available to the Terrorist faction(s). In-game, it is referred to simply as the &amp;quot;Sawed-Off&amp;quot;. It offers an unrealistically high capacity for a sawed off shotgun (7 rounds instead of 4 for this length of tube) and fires at a fast rate, but its spread is much wider than any of the other shotguns, making it lethal in close quarters but ineffective at distance. It costs $1,200.&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_sawedoff.jpg|thumb|none|600px|The truncated Remington, as seen both in first- and third-person. Note that, unlike the image above, a portion of the stock is retained, forming a bell shape at the base of the grip.]]&lt;br /&gt;
[[Image:Csgo_sawedoff_2.jpg|thumb|none|600px|Loading the 870, wondering if its magazine tube contains a miniature TARDIS to hold the 3 extra shells. The text on the side reads &amp;quot;Ralphington 808 EXPRESS MAGNUM&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== MAG-7 ==&lt;br /&gt;
The [[MAG-7]] appears in-game as the counter-terrorist equivalent to the Sawed-Off; while its capacity is lower than the Sawed-Off's, it is magazine-fed, making the reload time shorter. The MAG-7 costs $1,800.&lt;br /&gt;
[[Image:Mag7.jpg|thumb|none|400px|MAG-7 - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_mag7_1.jpg|thumb|none|600px|The &amp;lt;s&amp;gt;SWAG-7&amp;lt;/s&amp;gt; MAG-7 in-game.]]&lt;br /&gt;
[[Image:Csgo_mag7_2.jpg|thumb|none|600px|Loading some 12-gauge, 2.36-inch-long air into the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
''The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 or 150 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their long reload times.''&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The [[M249|M249-E2 SAW]] is an available LMG. It has a slower ROF than the [[IMI Negev]] but does more damage and is more controllable. Despite these advantages, the M249 is one of the least frequently picked weapons in the game. When connecting to a server, a terrorist is seen wielding one customized with a foregrip, but this is not present in-game. The M249 costs $5,200.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|FN M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_m249_1.jpg|thumb|none|600px|The M249 in-game. Unlike previous games in the series, it has a stock, although nobody has apparently notified the kill icon of this.]]&lt;br /&gt;
[[Image:Csgo_m249_2.jpg|thumb|none|600px|Reloading the M249. Note that, despite having a 200-round belt box, it only holds 100 rounds.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev Commando==&lt;br /&gt;
The [[IMI Negev]] Commando is the second available LMG. It has a higher ROF than the [[M249]] but does less damage and has larger spread. The Negev previously cost $5,700, making it the most expensive weapon in the game back then, but now costs a significantly lower $2000, to work with a weapon rework that added &amp;quot;suppressive&amp;quot; gameplay elements to the weapon. Specifically, the recoil pattern of the Negev homes in onto a point slightly above the player's crosshair after 10 or more shots, unlike the recoil patterns for most other weapons which wildly fly from left to right. This allows it to shoot extremely accurately as long as the player does not move and prepares the weapon for firing beforehand. Its rate of fire was also cut from 1000 RPM to just 800.&lt;br /&gt;
[[Image:Negev commando.jpg|thumb|none|450px|IMI Negev Commando with 200-round cloth ammo bag and Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:CSGO_Negev_Idle.jpg|thumb|none|600px|An IDF operative holds his IMI Negev. Note that the belt shows correct amount of rounds left.]]&lt;br /&gt;
[[Image:Csgo_negev_2.jpg|thumb|none|600px|Reloading the Negev.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
As with previous games, players may only hold one grenade of each type (except Flashbangs, of which they can hold 2). In Casual Mode, players may hold three grenades, while in Competitive Mode they may hold four.&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
The [[M67 hand grenade]] is present in the game, being referred to as the &amp;quot;HE Grenade&amp;quot;, despite the actual M67 being a fragmentation grenade; this is supported by their in-game behavior, as they lack any sort of fragmentation effect, relying solely on the explosion itself to deal damage. Each grenade costs $300.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Csgo_hegrenade.jpg|thumb|none|600px|An M67 Hand Grenade in a terrorist's right hand.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
Flashbangs in-game share their [[M84 stun grenade]] model with decoys, but use different textures. The Flashbang costs $200 each, and in Competitive Mode, up to two may be carried at once.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade.]]&lt;br /&gt;
[[Image:Csgo_flashbang.jpg|thumb|none|600px|An M84 flashbang in-game.]]&lt;br /&gt;
&lt;br /&gt;
===Decoy Grenade===&lt;br /&gt;
Decoy grenades are a weird type of grenades added to CSGO. They look identical to flashbangs in shape, and can be used to trick the enemy team. When they are dropped they make the same sound as the flashbang, tricking nearby combatants to turn away, and then they proceed to create sparks and smoke whilst making the same firing sound as the most powerful weapon that the user had on their person at the time of their throwing it. Additionally, the enemies will see a hostile dot on their radar map as if someone was there. The detonation which follows causes a great deal of noise for the extremely small explosion. Decoys cost $50 each.&lt;br /&gt;
[[Image:Csgo_decoy.jpg|thumb|none|600px|A decoy grenade in-game. Note the orange center band, compared to the blue-green one on the flashbang.]]&lt;br /&gt;
&lt;br /&gt;
==Model 5210 Smoke Grenade==&lt;br /&gt;
The smoke grenades model is the [[Model 5210 Smoke Grenade]]. Smoke Grenades are a critical tool for blocking enemy lines of sight and hiding and moving undetected. They also have the video-gamey mechanic of being able to instantly extinguish flames from incendiary grenades and molotovs. Smoke Grenades cost $300 each.&lt;br /&gt;
[[Image:Model 5210 White Smoke.jpg|thumb|none|Model 5210 White Smoke Grenade]]&lt;br /&gt;
[[Image:Csgo_smokegrenade.jpg|thumb|none|600px|A couple of Model 5210 grenades in-game. Note that, despite being labeled as white smoke grenades, the smoke that they release in-game is gray.]]&lt;br /&gt;
&lt;br /&gt;
===Incendiary Grenade===&lt;br /&gt;
The CTs' incendiary grenades share a model with the smokes, but use different textures. Incendiary grenades provide incremental damage to the target whilst in the flame, but their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of one's team and decoy grenades, it is possible to keep the opposing team from approaching a certain area for almost a minute. Incendiary Grenades cost $600, while the functionally-identical Molotovs used by the Terrorist team cost $400. Due to this functional identicality, the incendiary grenades oddly detonate on impact, and do so with a glass-breaking sound.&lt;br /&gt;
[[Image:Csgo_incgrenade.jpg|thumb|none|600px|2 incendiary grenades in-game. Note that while the labeling, which is partially obscured here, claims that the grenade is actually an [[AN/M14 incendiary grenade]], this grenade is shaped differently than an AN/M14.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A Beretta 92FS is present on a sign on the map Bank.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:CS_GO_Beretta_Sign.jpg|thumb|none|600px|A terrorist contemplates the &amp;quot;No Weapons&amp;quot; sign on the side of a bank.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A 3rd-gen compact Glock appears on a sign on the map Office.&lt;br /&gt;
[[File:Glock19pistol.jpg|thumb|none|350px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[File:CSGO Glock Sign.jpg|thumb|none|600px|&amp;quot;No firearms allowed on premises? Aw, shucks. Oh well, I guess we'll just terrorize some other place that lets us bring guns there.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The [[FN SCAR-L]] itself does not appear in the game but it might be worth noting it is the gun featured on CS:GO logo. Additionally, its heavier cousin, the [[FN SCAR-H]], seems to have been dropped during the game's development, as the name &amp;quot;weapon_scar17&amp;quot; can be found in the game files, along with some ''[[Counter-Strike: Source|CS:S]]'' weapon names (e.g. &amp;quot;weapon_mp5navy&amp;quot;). Despite this, the weapon cannot be used in any capacity in-game.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|450px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_logo.jpg|thumb|none|600px|The old Scaleform CSGO intro. Note the game icon; the silhouette of a SCAR Mk.16 can be seen.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
The [[Browning M2]] is seen mounted on APC environmental props in a few different maps.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Csgo_m2.jpg|thumb|none|600px|An M2 mounted on an FBI Hostage Rescue Team's APC in Militia.]]&lt;br /&gt;
&lt;br /&gt;
==DShKM==&lt;br /&gt;
Some technicals can be found as environmental props on a few different maps. They are mounted with low-detail [[DShKM]] machine guns.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|450px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:CS GO Technical.jpg|thumb|none|600px|A terrorist notices the DShKM, and immediately wishes that it was usable.]]&lt;br /&gt;
[[File:CS GO Technical Scoped.jpg|thumb|none|600px|A close-up, as seen through a scope.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
Antique blackpowder cannons are seen on the map de_cbble. They are purely decorative, and cannot be used.&lt;br /&gt;
[[File:Naval cannon.jpg|thumb|none|500px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:CSGO Cobble Cannon.jpg|thumb|none|600px|A counter-terrorist examines both his CZ-75 Automatic and one of the castle's 2 cannons, both of which are located at Bombsite A.]]&lt;br /&gt;
&lt;br /&gt;
{{Counter-Strike Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Skyscraper&amp;diff=1236478</id>
		<title>Skyscraper</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Skyscraper&amp;diff=1236478"/>
		<updated>2018-12-09T11:51:37Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Heckler &amp;amp; Koch HK416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[File:Skyscraper.jpg|thumb|right|300px|''Skyscraper'' (2018)]]&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
The [[SIG-Sauer P226R]] is used by several officers of the Hong Kong Police Force. Xia also uses one.&lt;br /&gt;
[[Image:P226R.jpg|thumb|300px|none|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[File:Skyscraper 323.jpg|thumb|none|600px|An HKPF officer draws his SIG-Sauer P226R.]]&lt;br /&gt;
[[File:Skyscraper 322.jpg|thumb|none|600px|Xia ([[Hannah Quinlivan]]) uses the SIG.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220 Combat==&lt;br /&gt;
A [[SIG-Sauer P220|SIG-Sauer P220 Combat]] appears to be the pistol drawn by Benson ([[Pablo Schreiber]]).&lt;br /&gt;
[[Image:220Combat.jpg‎|thumb|none|300px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Carbines=&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
During his time in the FBI, Will Sawyer ([[Dwayne Johnson]]) as well as other HRT agents are armed with the [[Heckler &amp;amp; Koch HK416]].&lt;br /&gt;
[[File:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO. The weapon here is one of the earliest production models, featuring the standard [[M4]] 6-position &amp;quot;LE&amp;quot;-style stock.]]&lt;br /&gt;
[[File:Skyscraper 304.jpg|thumb|none|600px|During his time in the FBI, Will Sawyer ([[Dwayne Johnson]]) was armed with the HK416.]]&lt;br /&gt;
[[File:Skyscraper 302.jpg|thumb|none|600px| HRT agents armed with the HK416 during a raid.]]&lt;br /&gt;
&lt;br /&gt;
==IWI X95==&lt;br /&gt;
[[Tavor TAR-21 rifle series|IWI X95]]s are carried by Botha's henchmen.&lt;br /&gt;
[[Image:IWI X95.jpg|thumb|none|400px|IWI X95 with upper mount rail - 5.56x45mm]]&lt;br /&gt;
[[File:Skyscraper 325.jpg|thumb|none|600px|At the far right, the [[TAR-21#IMI_Compact_Tavor_CTAR-21|IMI Tavor CTAR-21]] is carried by one of Botha's henchmen.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBU-88==&lt;br /&gt;
A [[Norinco QBU-88]] was used by an HKPF sniper.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|400px|none|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
[[File:Skyscraper 313.jpg|thumb|none|600px|An HKPF sniper takes aim with the [[Norinco QBU-88]].]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 97b ==&lt;br /&gt;
Some HKPF officers as well as some of Both's men can be seen armed with the [[Norinco QBZ-97B]] carbine. Since the movie was filmed in Canada, the production crew likely used Canadian film armourers who had Norinco QBZ-type rifles.&lt;br /&gt;
[[Image:QBZ97B.jpg|thumb|none|400px|Norinco QBZ-97B - 5.56x45mm]]&lt;br /&gt;
[[File:Skyscraper 320.jpg|thumb|none|600px|Xia ([[Hannah Quinlivan]]) disarms a guard of his [[Norinco QBZ-97B]] carbine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
Kores Botha ([[Roland Møller]]) and his men are armed with the [[CZ Scorpion Evo 3 A1]].&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[File:Skyscraper 307.jpg|thumb|none|600px|The [[CZ Scorpion Evo 3 A1]] is loaded.]]&lt;br /&gt;
[[File:Skyscraper 325.jpg|thumb|none|600px|In the center, [[CZ Scorpion Evo 3 A1]] is carried by Botha.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236474</id>
		<title>Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236474"/>
		<updated>2018-12-09T11:44:26Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* 1873 Trapdoor Springfield Cavalry Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RDRboxart.jpg|300px|thumb|right|Red Dead Redemption (2010)]] &lt;br /&gt;
[[Image:Undead Nightmare.jpg|300px|thumb|right|Red Dead Redemption: Undead Nightmare (2010)]] &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
A [[Single Action Army]] is the first handgun that the player starts with. John Marston fires the gun and other single action revolvers by cocking the hammer back but it is done very quickly and is very difficult to notice unless the camera is angled close to the gun while firing where John moves his thumb after each shot and a clicking sound is heard. The only time the revolver is fired without pulling the hammer back is in cut scenes. It uses Revolver Ammunition.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt SAA &amp;quot;Artillery&amp;quot; model in .45 Long Colt.]]&lt;br /&gt;
[[Image:Uberti boxed 3.jpg|thumb|none|400px|An Uberti &amp;quot;Cattleman&amp;quot; replica.]]&lt;br /&gt;
[[File:Cattleman icon.jpg|thumb|none|300px|Cattleman Revolver icon]]&lt;br /&gt;
[[Image:Colt Peacemaker RDR 2.jpg|thumb|none|600px|Ready to fire.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Screen.jpg|thumb|none|600px|Aiming the Cattleman.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Cover.jpg|thumb|none|600px|Taking cover with the Cattleman.]]&lt;br /&gt;
[[Image:RDRJonahSAA.jpg|thumb|none|600px|Deputy Jonah wields a Colt in the Armadillo jail.]]&lt;br /&gt;
[[Image:RDRocelot.jpg|thumb|none|600px|Marshall Leigh Johnson [[Metal_Gear_Solid|is]] [[Metal Gear Solid 2: Sons of Liberty|pretty]] [[Metal Gear Solid 3: Snake Eater|good.]]]]&lt;br /&gt;
[[Image:RDR SAA execution.jpg|thumb|none|600px|John ends up finding out that the Mexican Army hasn't taken kindly to some of his efforts on behalf of the rebellion.]]&lt;br /&gt;
&lt;br /&gt;
==Volcanic Repeater==&lt;br /&gt;
The [[Volcanic Repeater]] is available at the gunsmith in Armadillo and is called the &amp;quot;Volcanic Pistol&amp;quot; in game. It behaves a lot like the Winchester, but with much less range and is more powerful than the Cattleman which is unusual considering the &amp;quot;Rocket Balls&amp;quot; it fired in reality is considered weaker than modern day .25 ACP. Uses Pistol ammunition.&lt;br /&gt;
[[Image:Volcanic .jpg |thumb|none|400px|Volcanic Pistol - .31 or .41 caliber.]]&lt;br /&gt;
[[File:Volcanic icon.jpg|thumb|none|300px|Volcanic Pistol icon]]&lt;br /&gt;
[[Image:Volcanic RDR 2.JPG|thumb|none|600px|600px|&amp;quot;OVERALL RATING: 4.&amp;quot;]]&lt;br /&gt;
[[Image:RDR Volcanic Rebel.jpg|thumb|none|600px|A suspicious ''rebelde'' holds up John with a Volcanic pistol.]]&lt;br /&gt;
[[Image:Volcanic RDR 3.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The player is presented with a [[Smith &amp;amp; Wesson Schofield|Smith &amp;amp; Wesson Schofield Model 3]] Revolver, called the &amp;quot;Schofield Revolver&amp;quot; ingame. It's basically a direct upgrade over the Cattleman (given to the player automatically by Landon Ricketts at the beginning of the Mexico portion of the game), and is almost as strong as the Volcanic. It uses Revolver Ammunition. &lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|400px|.45 Schofield with worn nickel finish.]]&lt;br /&gt;
[[File:Schofield icon.jpg|thumb|none|300px|Schofield Revolver icon]]&lt;br /&gt;
[[Image:N0. 3.jpg|thumb|none|600px|Marston admires his revolver.]]&lt;br /&gt;
[[Image:S&amp;amp;W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]]&lt;br /&gt;
[[Image:RDR Schofield.jpg|thumb|none|600px|John aims his No. 3 at some particularly dangerous horseshoe prints.]]&lt;br /&gt;
&lt;br /&gt;
==Borchardt C-93==&lt;br /&gt;
The [[Borchardt C-93]] is the first &amp;quot;new age&amp;quot; handgun available as the &amp;quot;Semi-Automatic Pistol&amp;quot;. It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission &amp;quot;Great Men are Not Always Wise&amp;quot;. A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. &lt;br /&gt;
[[Image:borchardtc93.jpg |thumb|none|400px|Borchardt C-93 - 7.65x25mm Borchardt.]]&lt;br /&gt;
[[File:Brochard icon.jpg|thumb|none|300px|Semi-Automatic Pistol icon]]&lt;br /&gt;
[[Image:Reddeadborch.jpg|thumb|none|600px|The Borchardt Pistol is shown circled in red]]&lt;br /&gt;
[[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Colt New Army &amp;amp; Navy==&lt;br /&gt;
The [[Colt New Army &amp;amp; Navy]] appears, named the &amp;quot;Double Action Revolver&amp;quot; in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version. &lt;br /&gt;
[[Image:Hc-9289.jpg|thumb|none|400px|Colt New Army &amp;amp; Navy, US revolver from 1892 until adoption of M1909 New Service variant - .38 Long Colt]]&lt;br /&gt;
[[File:Double action icon.jpg|thumb|none|300px|Double Action Revolver icon]]&lt;br /&gt;
[[Image:Colt New Service Colt 1892 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR Colt New Service.jpg|thumb|none|600px|Colt New Army &amp;amp; Navy in the Tesoro Azul church.]]&lt;br /&gt;
[[Image:Reddeadnewarmy2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Reddeadnewarmy3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==LeMat Revolver==&lt;br /&gt;
A [[LeMat Revolver]] (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western ''Johnny Ringo'' (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a &amp;quot;top strap&amp;quot; and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons.&lt;br /&gt;
[[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]]&lt;br /&gt;
[[File:Lemat icon.jpg|thumb|none|300px|LeMat icon]]&lt;br /&gt;
[[Image:LeMat RDR 2.jpg|thumb|none|600px|John is right eye dominant.]]&lt;br /&gt;
[[Image:RDR_Lemat_Screen.jpg|thumb|none|600px|Wielding the Lemat.]]&lt;br /&gt;
[[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 &amp;quot;Broomhandle&amp;quot;==&lt;br /&gt;
The [[Mauser C96 &amp;quot;Broomhandle&amp;quot;]] is called the &amp;quot;Mauser Pistol&amp;quot; in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. Mauser C96 seen in-game fires fully-automatically; it is anachronistic as the first full-auto C96 variant did not exist before the late 1920s. The fire-rate in multiplayer is much lower than in singleplayer, most likely for balance reasons.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War 7.63x25mm Mauser C96 &amp;quot;Broomhandle&amp;quot;.]]&lt;br /&gt;
[[File:Mauser icon.jpg|thumb|none|300px|Mauser icon]]&lt;br /&gt;
[[Image:Savvy merchant caption.jpg|thumb|none|600px|Marston urges a prisoner onward.]]&lt;br /&gt;
[[Image:RDR_Mauser_Deadly.jpg|thumb|none|600px|Good shot of the Mauser while wearing the &amp;quot;Deadly Assassin&amp;quot; outfit.]]&lt;br /&gt;
[[Image:RedDeadRedemption_Mauser1.jpg‎|thumb|none|600px|A Bargain.]]&lt;br /&gt;
[[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|Shopping!]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1903==&lt;br /&gt;
Edgar Ross gives John a [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission &amp;quot;Bear One Other Man's Burdens&amp;quot;. Called the &amp;quot;High Power Pistol&amp;quot; in-game, it is distinguishable from the Colt 1903 Hammerless by its longer barrel and slide. It uses Pistol ammunition. &lt;br /&gt;
[[Image:Browning 1903.jpg|thumb|none|400px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]]&lt;br /&gt;
[[File:High power icon.jpg|thumb|none|300px|High Power Pistol icon]]&lt;br /&gt;
[[Image:Ross High Power Pistol.jpg|600px|thumb|none|Edgar Ross points an FN 1903 at John Marston before handing to Him]]&lt;br /&gt;
[[Image:!908 RDR.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Untitled3.JPG|600px|thumb|none|600px|Note left side slide lock misplaced on the right, and long slide.]]&lt;br /&gt;
[[Image:Redead1903-2.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redead1903-5.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Spencer Model 1860 Carbine==&lt;br /&gt;
The rifle that the player starts with is a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]], called the &amp;quot;Repeating Carbine&amp;quot; ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]]&lt;br /&gt;
[[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]]&lt;br /&gt;
[[Image:RDR_Jack_Spencer.jpg|thumb|none|600px|Jack Marston practices with the Spencer Carbine. In this particular scene he can be seen operating the lever after the shot and then cocking the hammer, which is the correct way to get the Spencer ready to fire.]]&lt;br /&gt;
[[Image:RDR_Gold_Spencer.jpg|thumb|none|600px|John with a special golden Spencer Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1892 Saddle Ring Carbine==&lt;br /&gt;
The [[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]] is called the &amp;quot;Winchester Repeater&amp;quot; ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:WinchesterModel1892.jpg|thumb|none|400px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]]&lt;br /&gt;
[[Image:RDR1892prologue.jpg|thumb|none|600px|Bill Williamson &amp;quot;implores&amp;quot; Marston to leave Fort Mercer at gunpoint of a Winchester Carbine in the opening sequence.]] &lt;br /&gt;
[[Image:RDR1894inspect.jpg|thumb|none|600px|&amp;quot;''Somebody was so busy killing people they went and dropped their gun.''&amp;quot; &lt;br /&gt;
John retrieves an 1892 in the mission ''Spare the Rod, Spoil the Bandit'']]&lt;br /&gt;
[[Image:957922 02102010 screen004.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==1873 Trapdoor Springfield Cavalry Carbine==&lt;br /&gt;
A [[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]] can be purchased from the gunsmith in Thieves' Landing and is called the &amp;quot;Springfield Rifle&amp;quot; in-game. The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds four shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. &lt;br /&gt;
[[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|400px|Replica Springfield Model 1873 Cavalry Carbine &amp;quot;Trapdoor Springfield&amp;quot; built by Uberti Arms - .45-70.]]&lt;br /&gt;
[[Image:1873.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Krag-Jørgensen Rifle==&lt;br /&gt;
The [[Krag-Jørgensen|Krag-Jørgensen Rifle]] can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the &amp;quot;Bolt Action Rifle&amp;quot; in game. This weapon has a fast reload rate thanks to the stripper clips (a feature only very few Krags modified with the Parkhurst Device could use) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition.&lt;br /&gt;
[[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]]&lt;br /&gt;
[[Image:ScreenHunter_01Feb272000.gif|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadrifle1.jpg‎ |600px|thumb|none|600px|]]&lt;br /&gt;
[[File:RDR Krag.jpg|thumb|none|600px|Mexican soldiers armed with Krag–Jørgensen rifles greet John as he seeks out ''Coronel'' Allende.]]&lt;br /&gt;
[[File:RDR Krag2.jpg|thumb|none|600px|A closer view of the Krag's action and distinct side-loading magazine. A more appropriate choice of Federal troops during the game's setting in the midst of revolution would likely be a Mauser design.]]&lt;br /&gt;
&lt;br /&gt;
==1860 Henry Rifle==&lt;br /&gt;
The player can obtain a [[Henry_1860|1860 Henry Rifle]], called the &amp;quot;Henry Repeater&amp;quot; ingame. This is the third repeating rifle that the player gets. It is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. &lt;br /&gt;
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 - .44 RF.]]&lt;br /&gt;
[[Image:Henry Rifle RDR.jpg|thumb|none|600px|John leans out of a stagecoach and takes aim with his Henry.]]&lt;br /&gt;
[[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]]&lt;br /&gt;
[[Image:RDR Henry reloading.jpg|thumb|none|600px|Reloading the Henry repeater after dealing with some miscreants at the ghost town of Tumbleweed.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block Sporting Rifle==&lt;br /&gt;
A [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] fitted with a &amp;quot;Long Malcolm&amp;quot; scope is the player's first sniper rifle and is called the &amp;quot;Rolling Block Rifle&amp;quot; ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition.&lt;br /&gt;
[[Image:Remington rollingblock no1.jpg|thumb|none|450px|Remington Rolling Block Rifle - .45 caliber]]&lt;br /&gt;
[[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]]&lt;br /&gt;
[[Image:RDRRollingblock.jpg|thumb|none|600px|Remington Rolling Block in-game, during the mission ''Empty Promises''.]]&lt;br /&gt;
[[Image:RDRRollingblock1.jpg|thumb|none|600px|View down the Malcolm scope.]]&lt;br /&gt;
[[Image:RDRRollingblock2.jpg|thumb|none|600px|Reloading the Rolling Block. As with the Grand Theft Auto games, the rifle will still reload while aiming.]]&lt;br /&gt;
[[Image:RDRRollingblock3.jpg|thumb|none|600px|Abraham Reyes also shows some decent marksmanship skills with the Remington rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Evans Repeating Rifle==&lt;br /&gt;
A [[Evans Repeating Rifle]] is available and is classified as a rare weapon according to Rockstar's website. It is called the &amp;quot;Evans Repeater&amp;quot; ingame. It is first available for purchase at the gunsmith in Blackwater. It carries 22 rounds. In reality the .44 Evans Long had a capacity of 26 rounds, wheras the .44 Evans Short carried 34. It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:EvansA.jpg|600px|thumb|none|400px|Evans Repeating Rifle - .44 Evans Short]]&lt;br /&gt;
[[Image:Redeadevans1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Evans Repeater 2 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:evansrepeater2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Carcano M91/38 Short Rifle==&lt;br /&gt;
The &amp;quot;Carcano Rifle&amp;quot; in-game is depicted as an [[Carcano_Rifle_Series#Carcano_M91.2F38_Short_Rifle|M91/38 Short Rifle]] very similar to the one used by Lee Harvey Oswald. This is rather anachronistic, seeing as the M91/38 model wasn't produced until (as the name implies) 1938; a more appropriate choice would be an original [[Carcano Rifle Series#Carcano M91 Rifle|M91 Long Rifle]] or similar [[Mannlicher M1895]] carbine. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots rather than six in real life and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg‎|thumb|none|400px|Carcano M91/38 - 6.5x52 mm.]]&lt;br /&gt;
[[Image:32.jpg|thumb|none|600px|Marston pulls a &amp;quot;Lee Harvey Oswald.&amp;quot;]]&lt;br /&gt;
[[Image:Carcano rifle.JPG|thumb|none|600px|The Carcano Rifle in a purchase menu, boxed in red.]]&lt;br /&gt;
[[Image:Redeadcarcano12.jpg|thumb|none|600px|The Carcano on John's back.]]&lt;br /&gt;
[[Image:reddeadscope.jpg|thumb|none|600px|A view through the scope of the Carcano.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1874 Long Range==&lt;br /&gt;
The [[Sharps#Sharps 1874 Long Range|Sharps 1874 Long Range]] is called the &amp;quot;Buffalo Rifle&amp;quot; in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition. This rifle is a reference to the movie [[The Outlaw Josey Wales]] which was a big inspiration for the game, including John Maraton’s likeness to Josey. &lt;br /&gt;
&lt;br /&gt;
[[Image:UbertiSharps1874longrange.jpg|thumb|none|400px|Sharps 1874 Long Range rifle w/ 34&amp;quot; barrel, Vernier peep sight, and Lyman Beach front sight - .45-70.]]&lt;br /&gt;
[[Image:Sharps_1874_RDR_2.JPG‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Modified Mauser 1918 T-Gewehr Anti-Tank Rifle==&lt;br /&gt;
The DLC Pack &amp;quot;Liars and Cheats&amp;quot; contains a new weapon called the Explosive Rifle, which appears to be a modified [[Mauser 1918 T-Gewehr|Mauser T-1918 Gewehr Anti-Tank Rifle]] with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact.&lt;br /&gt;
[[Image:Tankgewehr1918.jpg|thumb|none|400px| Mauser 1918 T-Gewehr Rifle, 13.2mm (.525), Single Shot.]]&lt;br /&gt;
[[Image:antitankexplosive.jpg|thumb|none|400px|Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bipod and pistol grip.]]&lt;br /&gt;
[[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]]&lt;br /&gt;
[[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]]&lt;br /&gt;
[[File:RDR M1918 1.jpg|thumb|none|600px|A US Army character holds the truncated T-Gewehr in multiplayer, in a time (shortly) before the actual existence of tanks.]]&lt;br /&gt;
[[File:RDR M1918 2.jpg|thumb|none|600px|[[Star Wars: The Original Trilogy|No disintegrations]] is no fun!]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Colt Model 1878 Shotgun==&lt;br /&gt;
A [[Colt Model 1878]] double barrel shotgun can be bought at the Armadillo gunsmith, found at the Tesoro Azul hideout, or acquired during the missions &amp;quot;A Frenchman, a Welshman, and an Irishman&amp;quot; and &amp;quot;Remember My Family&amp;quot;.&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]]&lt;br /&gt;
[[Image:42.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Rdr coach gun clyde evans.jpg|thumb|none|600px|Clyde Evans aiming his Model 1878 at John in the stranger side-mission &amp;quot;Water and Honesty&amp;quot;.]]&lt;br /&gt;
[[Image:RDR coach gun crowd.jpg|thumb|none|600px|The Model 1878 on the shoulder of a peasant during a rebel gathering in Chuparosa, in addition to some Springfield Trapdoors and Krag rifles.]]&lt;br /&gt;
[[File:Rdr coach gun undead nightmare.jpg|thumb|none|600px|Bonnie and John with 1878s in the Undead Nightmare DLC.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed Off Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-Off Shotgun]] Can be bought at the Thieves' Landing Gunsmith. In Undead Nightmare, it's given to John by Marshal Johnson.&lt;br /&gt;
[[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Sawn Off RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Sawn-Off_RDR.png|500px|thumb|none|The description for the sawn-off as seen on the official website]]&lt;br /&gt;
[[Image:reddeadsawnoff3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR sawn off.jpg|thumb|none|600px|The sawn-off inside the derelict mansion at Tumbleweed. Note its hammerless design as opposed to the unmodified double-barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
The [[Browning Auto-5]] shotgun, called the &amp;quot;Semi-auto Shotgun&amp;quot; in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing &amp;quot;We Shall Be Together in Paradise&amp;quot; and unlocking access to Mexico.&lt;br /&gt;
[[Image:BrowAut5.jpg|thumb|none|400px|Browning Auto 5 (pre WW2) - 12 gauge]]&lt;br /&gt;
[[Image:Browning auto-5 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Remington 11 Browning Auto 5 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
A [[Winchester Model 1897]] is obtained during the mission &amp;quot;And the Truth Will Set You Free&amp;quot;, used by a thug. A gold version exists in multiplayer.&lt;br /&gt;
[[File:Winchester97field.jpg|thumb|none|401px|Winchester 1897 Field shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Winchester 1897 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss==&lt;br /&gt;
A [[Blunderbuss]] is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode. It's good for taking out small groups and clusters in this regard, but the downside is that no undead pieces can be collected for crafting blunderbuss ammo.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:Redeadblunderbuss.jpg|thumb|none|600px|John flees the zombie infested town, with his Blunderbuss in hand.]]&lt;br /&gt;
[[Image:Redeadblunderbuss2.jpg|thumb|none|600px|John fights off an infected cougar with the Blunderbuss strapped to his back.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
The [[Gatling Gun]] is first used in the mission &amp;quot;The Assault on Fort Mercer.&amp;quot; It is not fitted with any kind of feeding device and has no visible supply of ammo: in line with videogame logic, this means it cannot run out of ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|thumb|none|400px|British M1865 Gatling Gun at the Royal Artillery Museum with hopper feed - .58 Rimfire / .50-70]]&lt;br /&gt;
[[Image:RDR_Gatling_1.jpg|thumb|none|600px|Gatling gun being fired.]]&lt;br /&gt;
[[Image:RDR Gatling Mercer.jpg|thumb|none|600px|John prepares to unleash hell after sneaking a Gatling in a wagon into Fort Mercer.]]&lt;br /&gt;
[[Image:Screenshot-Original_(84).jpg|thumb|none|600px|John re-mans the Gatling to defend Fort Mercer from a counterattack from the Williamson Gang.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
First used in the mission &amp;quot;The Gates of El Presidio&amp;quot; where it is where it is mounted on several locations throughout the fortress. It is depicted as a breech loader firing cast iron balls and seems to based of off large caliber Armstrong Guns. It can also be used in multiplayer and the DLC Undead Nightmare. &lt;br /&gt;
[[Image:RDR_Cannon_1.jpg|thumb|none|600px|John blasting enemies with the Cannon.]]&lt;br /&gt;
[[Image:RDR Cannon.JPG|thumb|none|600px|John manning the Cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
Despite being listed by the game makers as the anachronistic [[Browning M1917|Browning Gun]], the weapon is depicted as sharing many qualities with the more period appropriate [[Maxim|Maxim gun]]. It is used mounted on a prototype armored truck in the mission &amp;quot;And You Will Know The Truth&amp;quot; and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission &amp;quot;And The Truth Will Set You Free&amp;quot;. One can also be found on the roof of a building in El Matadero. &lt;br /&gt;
&lt;br /&gt;
[[Image:Browning1917.jpg|thumb|none|400px|Browning M1917 - .30-06]]&lt;br /&gt;
[[Image:RDR_Maxim_2.JPG|thumb|none|600px|John manning the Browning.]]&lt;br /&gt;
[[Image:RDR_Maxim_1.jpg|thumb|none|600px|John firing the Browning.]]&lt;br /&gt;
[[Image:Maxim RDR.JPG|thumb|none|600px|John using the Browning.]]&lt;br /&gt;
[[Image:RDR_Matadero_Maxim.jpg|thumb|none|600px|A Browning on a roof in El Matadero.]]&lt;br /&gt;
&lt;br /&gt;
{{Red Dead Series}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236469</id>
		<title>Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236469"/>
		<updated>2018-12-09T11:43:29Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Spencer Model 1860 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RDRboxart.jpg|300px|thumb|right|Red Dead Redemption (2010)]] &lt;br /&gt;
[[Image:Undead Nightmare.jpg|300px|thumb|right|Red Dead Redemption: Undead Nightmare (2010)]] &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
A [[Single Action Army]] is the first handgun that the player starts with. John Marston fires the gun and other single action revolvers by cocking the hammer back but it is done very quickly and is very difficult to notice unless the camera is angled close to the gun while firing where John moves his thumb after each shot and a clicking sound is heard. The only time the revolver is fired without pulling the hammer back is in cut scenes. It uses Revolver Ammunition.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt SAA &amp;quot;Artillery&amp;quot; model in .45 Long Colt.]]&lt;br /&gt;
[[Image:Uberti boxed 3.jpg|thumb|none|400px|An Uberti &amp;quot;Cattleman&amp;quot; replica.]]&lt;br /&gt;
[[File:Cattleman icon.jpg|thumb|none|300px|Cattleman Revolver icon]]&lt;br /&gt;
[[Image:Colt Peacemaker RDR 2.jpg|thumb|none|600px|Ready to fire.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Screen.jpg|thumb|none|600px|Aiming the Cattleman.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Cover.jpg|thumb|none|600px|Taking cover with the Cattleman.]]&lt;br /&gt;
[[Image:RDRJonahSAA.jpg|thumb|none|600px|Deputy Jonah wields a Colt in the Armadillo jail.]]&lt;br /&gt;
[[Image:RDRocelot.jpg|thumb|none|600px|Marshall Leigh Johnson [[Metal_Gear_Solid|is]] [[Metal Gear Solid 2: Sons of Liberty|pretty]] [[Metal Gear Solid 3: Snake Eater|good.]]]]&lt;br /&gt;
[[Image:RDR SAA execution.jpg|thumb|none|600px|John ends up finding out that the Mexican Army hasn't taken kindly to some of his efforts on behalf of the rebellion.]]&lt;br /&gt;
&lt;br /&gt;
==Volcanic Repeater==&lt;br /&gt;
The [[Volcanic Repeater]] is available at the gunsmith in Armadillo and is called the &amp;quot;Volcanic Pistol&amp;quot; in game. It behaves a lot like the Winchester, but with much less range and is more powerful than the Cattleman which is unusual considering the &amp;quot;Rocket Balls&amp;quot; it fired in reality is considered weaker than modern day .25 ACP. Uses Pistol ammunition.&lt;br /&gt;
[[Image:Volcanic .jpg |thumb|none|400px|Volcanic Pistol - .31 or .41 caliber.]]&lt;br /&gt;
[[File:Volcanic icon.jpg|thumb|none|300px|Volcanic Pistol icon]]&lt;br /&gt;
[[Image:Volcanic RDR 2.JPG|thumb|none|600px|600px|&amp;quot;OVERALL RATING: 4.&amp;quot;]]&lt;br /&gt;
[[Image:RDR Volcanic Rebel.jpg|thumb|none|600px|A suspicious ''rebelde'' holds up John with a Volcanic pistol.]]&lt;br /&gt;
[[Image:Volcanic RDR 3.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The player is presented with a [[Smith &amp;amp; Wesson Schofield|Smith &amp;amp; Wesson Schofield Model 3]] Revolver, called the &amp;quot;Schofield Revolver&amp;quot; ingame. It's basically a direct upgrade over the Cattleman (given to the player automatically by Landon Ricketts at the beginning of the Mexico portion of the game), and is almost as strong as the Volcanic. It uses Revolver Ammunition. &lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|400px|.45 Schofield with worn nickel finish.]]&lt;br /&gt;
[[File:Schofield icon.jpg|thumb|none|300px|Schofield Revolver icon]]&lt;br /&gt;
[[Image:N0. 3.jpg|thumb|none|600px|Marston admires his revolver.]]&lt;br /&gt;
[[Image:S&amp;amp;W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]]&lt;br /&gt;
[[Image:RDR Schofield.jpg|thumb|none|600px|John aims his No. 3 at some particularly dangerous horseshoe prints.]]&lt;br /&gt;
&lt;br /&gt;
==Borchardt C-93==&lt;br /&gt;
The [[Borchardt C-93]] is the first &amp;quot;new age&amp;quot; handgun available as the &amp;quot;Semi-Automatic Pistol&amp;quot;. It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission &amp;quot;Great Men are Not Always Wise&amp;quot;. A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. &lt;br /&gt;
[[Image:borchardtc93.jpg |thumb|none|400px|Borchardt C-93 - 7.65x25mm Borchardt.]]&lt;br /&gt;
[[File:Brochard icon.jpg|thumb|none|300px|Semi-Automatic Pistol icon]]&lt;br /&gt;
[[Image:Reddeadborch.jpg|thumb|none|600px|The Borchardt Pistol is shown circled in red]]&lt;br /&gt;
[[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Colt New Army &amp;amp; Navy==&lt;br /&gt;
The [[Colt New Army &amp;amp; Navy]] appears, named the &amp;quot;Double Action Revolver&amp;quot; in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version. &lt;br /&gt;
[[Image:Hc-9289.jpg|thumb|none|400px|Colt New Army &amp;amp; Navy, US revolver from 1892 until adoption of M1909 New Service variant - .38 Long Colt]]&lt;br /&gt;
[[File:Double action icon.jpg|thumb|none|300px|Double Action Revolver icon]]&lt;br /&gt;
[[Image:Colt New Service Colt 1892 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR Colt New Service.jpg|thumb|none|600px|Colt New Army &amp;amp; Navy in the Tesoro Azul church.]]&lt;br /&gt;
[[Image:Reddeadnewarmy2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Reddeadnewarmy3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==LeMat Revolver==&lt;br /&gt;
A [[LeMat Revolver]] (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western ''Johnny Ringo'' (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a &amp;quot;top strap&amp;quot; and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons.&lt;br /&gt;
[[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]]&lt;br /&gt;
[[File:Lemat icon.jpg|thumb|none|300px|LeMat icon]]&lt;br /&gt;
[[Image:LeMat RDR 2.jpg|thumb|none|600px|John is right eye dominant.]]&lt;br /&gt;
[[Image:RDR_Lemat_Screen.jpg|thumb|none|600px|Wielding the Lemat.]]&lt;br /&gt;
[[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 &amp;quot;Broomhandle&amp;quot;==&lt;br /&gt;
The [[Mauser C96 &amp;quot;Broomhandle&amp;quot;]] is called the &amp;quot;Mauser Pistol&amp;quot; in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. Mauser C96 seen in-game fires fully-automatically; it is anachronistic as the first full-auto C96 variant did not exist before the late 1920s. The fire-rate in multiplayer is much lower than in singleplayer, most likely for balance reasons.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War 7.63x25mm Mauser C96 &amp;quot;Broomhandle&amp;quot;.]]&lt;br /&gt;
[[File:Mauser icon.jpg|thumb|none|300px|Mauser icon]]&lt;br /&gt;
[[Image:Savvy merchant caption.jpg|thumb|none|600px|Marston urges a prisoner onward.]]&lt;br /&gt;
[[Image:RDR_Mauser_Deadly.jpg|thumb|none|600px|Good shot of the Mauser while wearing the &amp;quot;Deadly Assassin&amp;quot; outfit.]]&lt;br /&gt;
[[Image:RedDeadRedemption_Mauser1.jpg‎|thumb|none|600px|A Bargain.]]&lt;br /&gt;
[[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|Shopping!]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1903==&lt;br /&gt;
Edgar Ross gives John a [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission &amp;quot;Bear One Other Man's Burdens&amp;quot;. Called the &amp;quot;High Power Pistol&amp;quot; in-game, it is distinguishable from the Colt 1903 Hammerless by its longer barrel and slide. It uses Pistol ammunition. &lt;br /&gt;
[[Image:Browning 1903.jpg|thumb|none|400px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]]&lt;br /&gt;
[[File:High power icon.jpg|thumb|none|300px|High Power Pistol icon]]&lt;br /&gt;
[[Image:Ross High Power Pistol.jpg|600px|thumb|none|Edgar Ross points an FN 1903 at John Marston before handing to Him]]&lt;br /&gt;
[[Image:!908 RDR.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Untitled3.JPG|600px|thumb|none|600px|Note left side slide lock misplaced on the right, and long slide.]]&lt;br /&gt;
[[Image:Redead1903-2.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redead1903-5.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Spencer Model 1860 Carbine==&lt;br /&gt;
The rifle that the player starts with is a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]], called the &amp;quot;Repeating Carbine&amp;quot; ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]]&lt;br /&gt;
[[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]]&lt;br /&gt;
[[Image:RDR_Jack_Spencer.jpg|thumb|none|600px|Jack Marston practices with the Spencer Carbine. In this particular scene he can be seen operating the lever after the shot and then cocking the hammer, which is the correct way to get the Spencer ready to fire.]]&lt;br /&gt;
[[Image:RDR_Gold_Spencer.jpg|thumb|none|600px|John with a special golden Spencer Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1892 Saddle Ring Carbine==&lt;br /&gt;
The [[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]] is called the &amp;quot;Winchester Repeater&amp;quot; ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:WinchesterModel1892.jpg|thumb|none|400px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]]&lt;br /&gt;
[[Image:RDR1892prologue.jpg|thumb|none|600px|Bill Williamson &amp;quot;implores&amp;quot; Marston to leave Fort Mercer at gunpoint of a Winchester Carbine in the opening sequence.]] &lt;br /&gt;
[[Image:RDR1894inspect.jpg|thumb|none|600px|&amp;quot;''Somebody was so busy killing people they went and dropped their gun.''&amp;quot; &lt;br /&gt;
John retrieves an 1892 in the mission ''Spare the Rod, Spoil the Bandit'']]&lt;br /&gt;
[[Image:957922 02102010 screen004.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==1873 Trapdoor Springfield Cavalry Carbine==&lt;br /&gt;
A [[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]] can be purchased from the gunsmith in Thieves' Landing and is called the &amp;quot;Springfield Rifle&amp;quot; ingame. This The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. &lt;br /&gt;
[[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|400px|Replica Springfield Model 1873 Cavalry Carbine &amp;quot;Trapdoor Springfield&amp;quot; built by Uberti Arms - .45-70.]]&lt;br /&gt;
[[Image:1873.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Krag-Jørgensen Rifle==&lt;br /&gt;
The [[Krag-Jørgensen|Krag-Jørgensen Rifle]] can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the &amp;quot;Bolt Action Rifle&amp;quot; in game. This weapon has a fast reload rate thanks to the stripper clips (a feature only very few Krags modified with the Parkhurst Device could use) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition.&lt;br /&gt;
[[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]]&lt;br /&gt;
[[Image:ScreenHunter_01Feb272000.gif|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadrifle1.jpg‎ |600px|thumb|none|600px|]]&lt;br /&gt;
[[File:RDR Krag.jpg|thumb|none|600px|Mexican soldiers armed with Krag–Jørgensen rifles greet John as he seeks out ''Coronel'' Allende.]]&lt;br /&gt;
[[File:RDR Krag2.jpg|thumb|none|600px|A closer view of the Krag's action and distinct side-loading magazine. A more appropriate choice of Federal troops during the game's setting in the midst of revolution would likely be a Mauser design.]]&lt;br /&gt;
&lt;br /&gt;
==1860 Henry Rifle==&lt;br /&gt;
The player can obtain a [[Henry_1860|1860 Henry Rifle]], called the &amp;quot;Henry Repeater&amp;quot; ingame. This is the third repeating rifle that the player gets. It is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. &lt;br /&gt;
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 - .44 RF.]]&lt;br /&gt;
[[Image:Henry Rifle RDR.jpg|thumb|none|600px|John leans out of a stagecoach and takes aim with his Henry.]]&lt;br /&gt;
[[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]]&lt;br /&gt;
[[Image:RDR Henry reloading.jpg|thumb|none|600px|Reloading the Henry repeater after dealing with some miscreants at the ghost town of Tumbleweed.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block Sporting Rifle==&lt;br /&gt;
A [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] fitted with a &amp;quot;Long Malcolm&amp;quot; scope is the player's first sniper rifle and is called the &amp;quot;Rolling Block Rifle&amp;quot; ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition.&lt;br /&gt;
[[Image:Remington rollingblock no1.jpg|thumb|none|450px|Remington Rolling Block Rifle - .45 caliber]]&lt;br /&gt;
[[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]]&lt;br /&gt;
[[Image:RDRRollingblock.jpg|thumb|none|600px|Remington Rolling Block in-game, during the mission ''Empty Promises''.]]&lt;br /&gt;
[[Image:RDRRollingblock1.jpg|thumb|none|600px|View down the Malcolm scope.]]&lt;br /&gt;
[[Image:RDRRollingblock2.jpg|thumb|none|600px|Reloading the Rolling Block. As with the Grand Theft Auto games, the rifle will still reload while aiming.]]&lt;br /&gt;
[[Image:RDRRollingblock3.jpg|thumb|none|600px|Abraham Reyes also shows some decent marksmanship skills with the Remington rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Evans Repeating Rifle==&lt;br /&gt;
A [[Evans Repeating Rifle]] is available and is classified as a rare weapon according to Rockstar's website. It is called the &amp;quot;Evans Repeater&amp;quot; ingame. It is first available for purchase at the gunsmith in Blackwater. It carries 22 rounds. In reality the .44 Evans Long had a capacity of 26 rounds, wheras the .44 Evans Short carried 34. It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:EvansA.jpg|600px|thumb|none|400px|Evans Repeating Rifle - .44 Evans Short]]&lt;br /&gt;
[[Image:Redeadevans1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Evans Repeater 2 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:evansrepeater2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Carcano M91/38 Short Rifle==&lt;br /&gt;
The &amp;quot;Carcano Rifle&amp;quot; in-game is depicted as an [[Carcano_Rifle_Series#Carcano_M91.2F38_Short_Rifle|M91/38 Short Rifle]] very similar to the one used by Lee Harvey Oswald. This is rather anachronistic, seeing as the M91/38 model wasn't produced until (as the name implies) 1938; a more appropriate choice would be an original [[Carcano Rifle Series#Carcano M91 Rifle|M91 Long Rifle]] or similar [[Mannlicher M1895]] carbine. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots rather than six in real life and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg‎|thumb|none|400px|Carcano M91/38 - 6.5x52 mm.]]&lt;br /&gt;
[[Image:32.jpg|thumb|none|600px|Marston pulls a &amp;quot;Lee Harvey Oswald.&amp;quot;]]&lt;br /&gt;
[[Image:Carcano rifle.JPG|thumb|none|600px|The Carcano Rifle in a purchase menu, boxed in red.]]&lt;br /&gt;
[[Image:Redeadcarcano12.jpg|thumb|none|600px|The Carcano on John's back.]]&lt;br /&gt;
[[Image:reddeadscope.jpg|thumb|none|600px|A view through the scope of the Carcano.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1874 Long Range==&lt;br /&gt;
The [[Sharps#Sharps 1874 Long Range|Sharps 1874 Long Range]] is called the &amp;quot;Buffalo Rifle&amp;quot; in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition. This rifle is a reference to the movie [[The Outlaw Josey Wales]] which was a big inspiration for the game, including John Maraton’s likeness to Josey. &lt;br /&gt;
&lt;br /&gt;
[[Image:UbertiSharps1874longrange.jpg|thumb|none|400px|Sharps 1874 Long Range rifle w/ 34&amp;quot; barrel, Vernier peep sight, and Lyman Beach front sight - .45-70.]]&lt;br /&gt;
[[Image:Sharps_1874_RDR_2.JPG‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Modified Mauser 1918 T-Gewehr Anti-Tank Rifle==&lt;br /&gt;
The DLC Pack &amp;quot;Liars and Cheats&amp;quot; contains a new weapon called the Explosive Rifle, which appears to be a modified [[Mauser 1918 T-Gewehr|Mauser T-1918 Gewehr Anti-Tank Rifle]] with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact.&lt;br /&gt;
[[Image:Tankgewehr1918.jpg|thumb|none|400px| Mauser 1918 T-Gewehr Rifle, 13.2mm (.525), Single Shot.]]&lt;br /&gt;
[[Image:antitankexplosive.jpg|thumb|none|400px|Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bipod and pistol grip.]]&lt;br /&gt;
[[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]]&lt;br /&gt;
[[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]]&lt;br /&gt;
[[File:RDR M1918 1.jpg|thumb|none|600px|A US Army character holds the truncated T-Gewehr in multiplayer, in a time (shortly) before the actual existence of tanks.]]&lt;br /&gt;
[[File:RDR M1918 2.jpg|thumb|none|600px|[[Star Wars: The Original Trilogy|No disintegrations]] is no fun!]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Colt Model 1878 Shotgun==&lt;br /&gt;
A [[Colt Model 1878]] double barrel shotgun can be bought at the Armadillo gunsmith, found at the Tesoro Azul hideout, or acquired during the missions &amp;quot;A Frenchman, a Welshman, and an Irishman&amp;quot; and &amp;quot;Remember My Family&amp;quot;.&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]]&lt;br /&gt;
[[Image:42.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Rdr coach gun clyde evans.jpg|thumb|none|600px|Clyde Evans aiming his Model 1878 at John in the stranger side-mission &amp;quot;Water and Honesty&amp;quot;.]]&lt;br /&gt;
[[Image:RDR coach gun crowd.jpg|thumb|none|600px|The Model 1878 on the shoulder of a peasant during a rebel gathering in Chuparosa, in addition to some Springfield Trapdoors and Krag rifles.]]&lt;br /&gt;
[[File:Rdr coach gun undead nightmare.jpg|thumb|none|600px|Bonnie and John with 1878s in the Undead Nightmare DLC.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed Off Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-Off Shotgun]] Can be bought at the Thieves' Landing Gunsmith. In Undead Nightmare, it's given to John by Marshal Johnson.&lt;br /&gt;
[[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Sawn Off RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Sawn-Off_RDR.png|500px|thumb|none|The description for the sawn-off as seen on the official website]]&lt;br /&gt;
[[Image:reddeadsawnoff3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR sawn off.jpg|thumb|none|600px|The sawn-off inside the derelict mansion at Tumbleweed. Note its hammerless design as opposed to the unmodified double-barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
The [[Browning Auto-5]] shotgun, called the &amp;quot;Semi-auto Shotgun&amp;quot; in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing &amp;quot;We Shall Be Together in Paradise&amp;quot; and unlocking access to Mexico.&lt;br /&gt;
[[Image:BrowAut5.jpg|thumb|none|400px|Browning Auto 5 (pre WW2) - 12 gauge]]&lt;br /&gt;
[[Image:Browning auto-5 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Remington 11 Browning Auto 5 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
A [[Winchester Model 1897]] is obtained during the mission &amp;quot;And the Truth Will Set You Free&amp;quot;, used by a thug. A gold version exists in multiplayer.&lt;br /&gt;
[[File:Winchester97field.jpg|thumb|none|401px|Winchester 1897 Field shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Winchester 1897 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss==&lt;br /&gt;
A [[Blunderbuss]] is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode. It's good for taking out small groups and clusters in this regard, but the downside is that no undead pieces can be collected for crafting blunderbuss ammo.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:Redeadblunderbuss.jpg|thumb|none|600px|John flees the zombie infested town, with his Blunderbuss in hand.]]&lt;br /&gt;
[[Image:Redeadblunderbuss2.jpg|thumb|none|600px|John fights off an infected cougar with the Blunderbuss strapped to his back.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
The [[Gatling Gun]] is first used in the mission &amp;quot;The Assault on Fort Mercer.&amp;quot; It is not fitted with any kind of feeding device and has no visible supply of ammo: in line with videogame logic, this means it cannot run out of ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|thumb|none|400px|British M1865 Gatling Gun at the Royal Artillery Museum with hopper feed - .58 Rimfire / .50-70]]&lt;br /&gt;
[[Image:RDR_Gatling_1.jpg|thumb|none|600px|Gatling gun being fired.]]&lt;br /&gt;
[[Image:RDR Gatling Mercer.jpg|thumb|none|600px|John prepares to unleash hell after sneaking a Gatling in a wagon into Fort Mercer.]]&lt;br /&gt;
[[Image:Screenshot-Original_(84).jpg|thumb|none|600px|John re-mans the Gatling to defend Fort Mercer from a counterattack from the Williamson Gang.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
First used in the mission &amp;quot;The Gates of El Presidio&amp;quot; where it is where it is mounted on several locations throughout the fortress. It is depicted as a breech loader firing cast iron balls and seems to based of off large caliber Armstrong Guns. It can also be used in multiplayer and the DLC Undead Nightmare. &lt;br /&gt;
[[Image:RDR_Cannon_1.jpg|thumb|none|600px|John blasting enemies with the Cannon.]]&lt;br /&gt;
[[Image:RDR Cannon.JPG|thumb|none|600px|John manning the Cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
Despite being listed by the game makers as the anachronistic [[Browning M1917|Browning Gun]], the weapon is depicted as sharing many qualities with the more period appropriate [[Maxim|Maxim gun]]. It is used mounted on a prototype armored truck in the mission &amp;quot;And You Will Know The Truth&amp;quot; and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission &amp;quot;And The Truth Will Set You Free&amp;quot;. One can also be found on the roof of a building in El Matadero. &lt;br /&gt;
&lt;br /&gt;
[[Image:Browning1917.jpg|thumb|none|400px|Browning M1917 - .30-06]]&lt;br /&gt;
[[Image:RDR_Maxim_2.JPG|thumb|none|600px|John manning the Browning.]]&lt;br /&gt;
[[Image:RDR_Maxim_1.jpg|thumb|none|600px|John firing the Browning.]]&lt;br /&gt;
[[Image:Maxim RDR.JPG|thumb|none|600px|John using the Browning.]]&lt;br /&gt;
[[Image:RDR_Matadero_Maxim.jpg|thumb|none|600px|A Browning on a roof in El Matadero.]]&lt;br /&gt;
&lt;br /&gt;
{{Red Dead Series}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236468</id>
		<title>Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=1236468"/>
		<updated>2018-12-09T11:42:52Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* FN Model 1903 */ fix typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RDRboxart.jpg|300px|thumb|right|Red Dead Redemption (2010)]] &lt;br /&gt;
[[Image:Undead Nightmare.jpg|300px|thumb|right|Red Dead Redemption: Undead Nightmare (2010)]] &lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
A [[Single Action Army]] is the first handgun that the player starts with. John Marston fires the gun and other single action revolvers by cocking the hammer back but it is done very quickly and is very difficult to notice unless the camera is angled close to the gun while firing where John moves his thumb after each shot and a clicking sound is heard. The only time the revolver is fired without pulling the hammer back is in cut scenes. It uses Revolver Ammunition.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt SAA &amp;quot;Artillery&amp;quot; model in .45 Long Colt.]]&lt;br /&gt;
[[Image:Uberti boxed 3.jpg|thumb|none|400px|An Uberti &amp;quot;Cattleman&amp;quot; replica.]]&lt;br /&gt;
[[File:Cattleman icon.jpg|thumb|none|300px|Cattleman Revolver icon]]&lt;br /&gt;
[[Image:Colt Peacemaker RDR 2.jpg|thumb|none|600px|Ready to fire.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Screen.jpg|thumb|none|600px|Aiming the Cattleman.]]&lt;br /&gt;
[[Image:RDR_Cattleman_Cover.jpg|thumb|none|600px|Taking cover with the Cattleman.]]&lt;br /&gt;
[[Image:RDRJonahSAA.jpg|thumb|none|600px|Deputy Jonah wields a Colt in the Armadillo jail.]]&lt;br /&gt;
[[Image:RDRocelot.jpg|thumb|none|600px|Marshall Leigh Johnson [[Metal_Gear_Solid|is]] [[Metal Gear Solid 2: Sons of Liberty|pretty]] [[Metal Gear Solid 3: Snake Eater|good.]]]]&lt;br /&gt;
[[Image:RDR SAA execution.jpg|thumb|none|600px|John ends up finding out that the Mexican Army hasn't taken kindly to some of his efforts on behalf of the rebellion.]]&lt;br /&gt;
&lt;br /&gt;
==Volcanic Repeater==&lt;br /&gt;
The [[Volcanic Repeater]] is available at the gunsmith in Armadillo and is called the &amp;quot;Volcanic Pistol&amp;quot; in game. It behaves a lot like the Winchester, but with much less range and is more powerful than the Cattleman which is unusual considering the &amp;quot;Rocket Balls&amp;quot; it fired in reality is considered weaker than modern day .25 ACP. Uses Pistol ammunition.&lt;br /&gt;
[[Image:Volcanic .jpg |thumb|none|400px|Volcanic Pistol - .31 or .41 caliber.]]&lt;br /&gt;
[[File:Volcanic icon.jpg|thumb|none|300px|Volcanic Pistol icon]]&lt;br /&gt;
[[Image:Volcanic RDR 2.JPG|thumb|none|600px|600px|&amp;quot;OVERALL RATING: 4.&amp;quot;]]&lt;br /&gt;
[[Image:RDR Volcanic Rebel.jpg|thumb|none|600px|A suspicious ''rebelde'' holds up John with a Volcanic pistol.]]&lt;br /&gt;
[[Image:Volcanic RDR 3.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Schofield Model 3==&lt;br /&gt;
The player is presented with a [[Smith &amp;amp; Wesson Schofield|Smith &amp;amp; Wesson Schofield Model 3]] Revolver, called the &amp;quot;Schofield Revolver&amp;quot; ingame. It's basically a direct upgrade over the Cattleman (given to the player automatically by Landon Ricketts at the beginning of the Mexico portion of the game), and is almost as strong as the Volcanic. It uses Revolver Ammunition. &lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|400px|.45 Schofield with worn nickel finish.]]&lt;br /&gt;
[[File:Schofield icon.jpg|thumb|none|300px|Schofield Revolver icon]]&lt;br /&gt;
[[Image:N0. 3.jpg|thumb|none|600px|Marston admires his revolver.]]&lt;br /&gt;
[[Image:S&amp;amp;W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]]&lt;br /&gt;
[[Image:RDR Schofield.jpg|thumb|none|600px|John aims his No. 3 at some particularly dangerous horseshoe prints.]]&lt;br /&gt;
&lt;br /&gt;
==Borchardt C-93==&lt;br /&gt;
The [[Borchardt C-93]] is the first &amp;quot;new age&amp;quot; handgun available as the &amp;quot;Semi-Automatic Pistol&amp;quot;. It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission &amp;quot;Great Men are Not Always Wise&amp;quot;. A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. &lt;br /&gt;
[[Image:borchardtc93.jpg |thumb|none|400px|Borchardt C-93 - 7.65x25mm Borchardt.]]&lt;br /&gt;
[[File:Brochard icon.jpg|thumb|none|300px|Semi-Automatic Pistol icon]]&lt;br /&gt;
[[Image:Reddeadborch.jpg|thumb|none|600px|The Borchardt Pistol is shown circled in red]]&lt;br /&gt;
[[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]]&lt;br /&gt;
&lt;br /&gt;
==Colt New Army &amp;amp; Navy==&lt;br /&gt;
The [[Colt New Army &amp;amp; Navy]] appears, named the &amp;quot;Double Action Revolver&amp;quot; in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version. &lt;br /&gt;
[[Image:Hc-9289.jpg|thumb|none|400px|Colt New Army &amp;amp; Navy, US revolver from 1892 until adoption of M1909 New Service variant - .38 Long Colt]]&lt;br /&gt;
[[File:Double action icon.jpg|thumb|none|300px|Double Action Revolver icon]]&lt;br /&gt;
[[Image:Colt New Service Colt 1892 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR Colt New Service.jpg|thumb|none|600px|Colt New Army &amp;amp; Navy in the Tesoro Azul church.]]&lt;br /&gt;
[[Image:Reddeadnewarmy2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Reddeadnewarmy3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==LeMat Revolver==&lt;br /&gt;
A [[LeMat Revolver]] (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western ''Johnny Ringo'' (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a &amp;quot;top strap&amp;quot; and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons.&lt;br /&gt;
[[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]]&lt;br /&gt;
[[File:Lemat icon.jpg|thumb|none|300px|LeMat icon]]&lt;br /&gt;
[[Image:LeMat RDR 2.jpg|thumb|none|600px|John is right eye dominant.]]&lt;br /&gt;
[[Image:RDR_Lemat_Screen.jpg|thumb|none|600px|Wielding the Lemat.]]&lt;br /&gt;
[[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 &amp;quot;Broomhandle&amp;quot;==&lt;br /&gt;
The [[Mauser C96 &amp;quot;Broomhandle&amp;quot;]] is called the &amp;quot;Mauser Pistol&amp;quot; in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. Mauser C96 seen in-game fires fully-automatically; it is anachronistic as the first full-auto C96 variant did not exist before the late 1920s. The fire-rate in multiplayer is much lower than in singleplayer, most likely for balance reasons.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War 7.63x25mm Mauser C96 &amp;quot;Broomhandle&amp;quot;.]]&lt;br /&gt;
[[File:Mauser icon.jpg|thumb|none|300px|Mauser icon]]&lt;br /&gt;
[[Image:Savvy merchant caption.jpg|thumb|none|600px|Marston urges a prisoner onward.]]&lt;br /&gt;
[[Image:RDR_Mauser_Deadly.jpg|thumb|none|600px|Good shot of the Mauser while wearing the &amp;quot;Deadly Assassin&amp;quot; outfit.]]&lt;br /&gt;
[[Image:RedDeadRedemption_Mauser1.jpg‎|thumb|none|600px|A Bargain.]]&lt;br /&gt;
[[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|Shopping!]]&lt;br /&gt;
&lt;br /&gt;
==FN Model 1903==&lt;br /&gt;
Edgar Ross gives John a [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission &amp;quot;Bear One Other Man's Burdens&amp;quot;. Called the &amp;quot;High Power Pistol&amp;quot; in-game, it is distinguishable from the Colt 1903 Hammerless by its longer barrel and slide. It uses Pistol ammunition. &lt;br /&gt;
[[Image:Browning 1903.jpg|thumb|none|400px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]]&lt;br /&gt;
[[File:High power icon.jpg|thumb|none|300px|High Power Pistol icon]]&lt;br /&gt;
[[Image:Ross High Power Pistol.jpg|600px|thumb|none|Edgar Ross points an FN 1903 at John Marston before handing to Him]]&lt;br /&gt;
[[Image:!908 RDR.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Untitled3.JPG|600px|thumb|none|600px|Note left side slide lock misplaced on the right, and long slide.]]&lt;br /&gt;
[[Image:Redead1903-2.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redead1903-5.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Spencer Model 1860 Carbine==&lt;br /&gt;
This is the rifle that the player starts with is a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]], called the &amp;quot;Repeating Carbine&amp;quot; ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]]&lt;br /&gt;
[[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]]&lt;br /&gt;
[[Image:RDR_Jack_Spencer.jpg|thumb|none|600px|Jack Marston practices with the Spencer Carbine. In this particular scene he can be seen operating the lever after the shot and then cocking the hammer, which is the correct way to get the Spencer ready to fire.]]&lt;br /&gt;
[[Image:RDR_Gold_Spencer.jpg|thumb|none|600px|John with a special golden Spencer Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1892 Saddle Ring Carbine==&lt;br /&gt;
The [[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]] is called the &amp;quot;Winchester Repeater&amp;quot; ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:WinchesterModel1892.jpg|thumb|none|400px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]]&lt;br /&gt;
[[Image:RDR1892prologue.jpg|thumb|none|600px|Bill Williamson &amp;quot;implores&amp;quot; Marston to leave Fort Mercer at gunpoint of a Winchester Carbine in the opening sequence.]] &lt;br /&gt;
[[Image:RDR1894inspect.jpg|thumb|none|600px|&amp;quot;''Somebody was so busy killing people they went and dropped their gun.''&amp;quot; &lt;br /&gt;
John retrieves an 1892 in the mission ''Spare the Rod, Spoil the Bandit'']]&lt;br /&gt;
[[Image:957922 02102010 screen004.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==1873 Trapdoor Springfield Cavalry Carbine==&lt;br /&gt;
A [[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]] can be purchased from the gunsmith in Thieves' Landing and is called the &amp;quot;Springfield Rifle&amp;quot; ingame. This The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. &lt;br /&gt;
[[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|400px|Replica Springfield Model 1873 Cavalry Carbine &amp;quot;Trapdoor Springfield&amp;quot; built by Uberti Arms - .45-70.]]&lt;br /&gt;
[[Image:1873.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Krag-Jørgensen Rifle==&lt;br /&gt;
The [[Krag-Jørgensen|Krag-Jørgensen Rifle]] can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the &amp;quot;Bolt Action Rifle&amp;quot; in game. This weapon has a fast reload rate thanks to the stripper clips (a feature only very few Krags modified with the Parkhurst Device could use) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition.&lt;br /&gt;
[[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]]&lt;br /&gt;
[[Image:ScreenHunter_01Feb272000.gif|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadrifle1.jpg‎ |600px|thumb|none|600px|]]&lt;br /&gt;
[[File:RDR Krag.jpg|thumb|none|600px|Mexican soldiers armed with Krag–Jørgensen rifles greet John as he seeks out ''Coronel'' Allende.]]&lt;br /&gt;
[[File:RDR Krag2.jpg|thumb|none|600px|A closer view of the Krag's action and distinct side-loading magazine. A more appropriate choice of Federal troops during the game's setting in the midst of revolution would likely be a Mauser design.]]&lt;br /&gt;
&lt;br /&gt;
==1860 Henry Rifle==&lt;br /&gt;
The player can obtain a [[Henry_1860|1860 Henry Rifle]], called the &amp;quot;Henry Repeater&amp;quot; ingame. This is the third repeating rifle that the player gets. It is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. &lt;br /&gt;
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 - .44 RF.]]&lt;br /&gt;
[[Image:Henry Rifle RDR.jpg|thumb|none|600px|John leans out of a stagecoach and takes aim with his Henry.]]&lt;br /&gt;
[[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]]&lt;br /&gt;
[[Image:RDR Henry reloading.jpg|thumb|none|600px|Reloading the Henry repeater after dealing with some miscreants at the ghost town of Tumbleweed.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block Sporting Rifle==&lt;br /&gt;
A [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] fitted with a &amp;quot;Long Malcolm&amp;quot; scope is the player's first sniper rifle and is called the &amp;quot;Rolling Block Rifle&amp;quot; ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition.&lt;br /&gt;
[[Image:Remington rollingblock no1.jpg|thumb|none|450px|Remington Rolling Block Rifle - .45 caliber]]&lt;br /&gt;
[[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]]&lt;br /&gt;
[[Image:RDRRollingblock.jpg|thumb|none|600px|Remington Rolling Block in-game, during the mission ''Empty Promises''.]]&lt;br /&gt;
[[Image:RDRRollingblock1.jpg|thumb|none|600px|View down the Malcolm scope.]]&lt;br /&gt;
[[Image:RDRRollingblock2.jpg|thumb|none|600px|Reloading the Rolling Block. As with the Grand Theft Auto games, the rifle will still reload while aiming.]]&lt;br /&gt;
[[Image:RDRRollingblock3.jpg|thumb|none|600px|Abraham Reyes also shows some decent marksmanship skills with the Remington rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Evans Repeating Rifle==&lt;br /&gt;
A [[Evans Repeating Rifle]] is available and is classified as a rare weapon according to Rockstar's website. It is called the &amp;quot;Evans Repeater&amp;quot; ingame. It is first available for purchase at the gunsmith in Blackwater. It carries 22 rounds. In reality the .44 Evans Long had a capacity of 26 rounds, wheras the .44 Evans Short carried 34. It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition.&lt;br /&gt;
[[Image:EvansA.jpg|600px|thumb|none|400px|Evans Repeating Rifle - .44 Evans Short]]&lt;br /&gt;
[[Image:Redeadevans1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Evans Repeater 2 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:evansrepeater2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Carcano M91/38 Short Rifle==&lt;br /&gt;
The &amp;quot;Carcano Rifle&amp;quot; in-game is depicted as an [[Carcano_Rifle_Series#Carcano_M91.2F38_Short_Rifle|M91/38 Short Rifle]] very similar to the one used by Lee Harvey Oswald. This is rather anachronistic, seeing as the M91/38 model wasn't produced until (as the name implies) 1938; a more appropriate choice would be an original [[Carcano Rifle Series#Carcano M91 Rifle|M91 Long Rifle]] or similar [[Mannlicher M1895]] carbine. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots rather than six in real life and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule.&lt;br /&gt;
[[Image:CarcanoM91-38ShortRifle.jpg‎|thumb|none|400px|Carcano M91/38 - 6.5x52 mm.]]&lt;br /&gt;
[[Image:32.jpg|thumb|none|600px|Marston pulls a &amp;quot;Lee Harvey Oswald.&amp;quot;]]&lt;br /&gt;
[[Image:Carcano rifle.JPG|thumb|none|600px|The Carcano Rifle in a purchase menu, boxed in red.]]&lt;br /&gt;
[[Image:Redeadcarcano12.jpg|thumb|none|600px|The Carcano on John's back.]]&lt;br /&gt;
[[Image:reddeadscope.jpg|thumb|none|600px|A view through the scope of the Carcano.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps 1874 Long Range==&lt;br /&gt;
The [[Sharps#Sharps 1874 Long Range|Sharps 1874 Long Range]] is called the &amp;quot;Buffalo Rifle&amp;quot; in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition. This rifle is a reference to the movie [[The Outlaw Josey Wales]] which was a big inspiration for the game, including John Maraton’s likeness to Josey. &lt;br /&gt;
&lt;br /&gt;
[[Image:UbertiSharps1874longrange.jpg|thumb|none|400px|Sharps 1874 Long Range rifle w/ 34&amp;quot; barrel, Vernier peep sight, and Lyman Beach front sight - .45-70.]]&lt;br /&gt;
[[Image:Sharps_1874_RDR_2.JPG‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Modified Mauser 1918 T-Gewehr Anti-Tank Rifle==&lt;br /&gt;
The DLC Pack &amp;quot;Liars and Cheats&amp;quot; contains a new weapon called the Explosive Rifle, which appears to be a modified [[Mauser 1918 T-Gewehr|Mauser T-1918 Gewehr Anti-Tank Rifle]] with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact.&lt;br /&gt;
[[Image:Tankgewehr1918.jpg|thumb|none|400px| Mauser 1918 T-Gewehr Rifle, 13.2mm (.525), Single Shot.]]&lt;br /&gt;
[[Image:antitankexplosive.jpg|thumb|none|400px|Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bipod and pistol grip.]]&lt;br /&gt;
[[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]]&lt;br /&gt;
[[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]]&lt;br /&gt;
[[File:RDR M1918 1.jpg|thumb|none|600px|A US Army character holds the truncated T-Gewehr in multiplayer, in a time (shortly) before the actual existence of tanks.]]&lt;br /&gt;
[[File:RDR M1918 2.jpg|thumb|none|600px|[[Star Wars: The Original Trilogy|No disintegrations]] is no fun!]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Colt Model 1878 Shotgun==&lt;br /&gt;
A [[Colt Model 1878]] double barrel shotgun can be bought at the Armadillo gunsmith, found at the Tesoro Azul hideout, or acquired during the missions &amp;quot;A Frenchman, a Welshman, and an Irishman&amp;quot; and &amp;quot;Remember My Family&amp;quot;.&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]]&lt;br /&gt;
[[Image:42.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Rdr coach gun clyde evans.jpg|thumb|none|600px|Clyde Evans aiming his Model 1878 at John in the stranger side-mission &amp;quot;Water and Honesty&amp;quot;.]]&lt;br /&gt;
[[Image:RDR coach gun crowd.jpg|thumb|none|600px|The Model 1878 on the shoulder of a peasant during a rebel gathering in Chuparosa, in addition to some Springfield Trapdoors and Krag rifles.]]&lt;br /&gt;
[[File:Rdr coach gun undead nightmare.jpg|thumb|none|600px|Bonnie and John with 1878s in the Undead Nightmare DLC.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed Off Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-Off Shotgun]] Can be bought at the Thieves' Landing Gunsmith. In Undead Nightmare, it's given to John by Marshal Johnson.&lt;br /&gt;
[[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Sawn Off RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Sawn-Off_RDR.png|500px|thumb|none|The description for the sawn-off as seen on the official website]]&lt;br /&gt;
[[Image:reddeadsawnoff3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RDR sawn off.jpg|thumb|none|600px|The sawn-off inside the derelict mansion at Tumbleweed. Note its hammerless design as opposed to the unmodified double-barreled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
The [[Browning Auto-5]] shotgun, called the &amp;quot;Semi-auto Shotgun&amp;quot; in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing &amp;quot;We Shall Be Together in Paradise&amp;quot; and unlocking access to Mexico.&lt;br /&gt;
[[Image:BrowAut5.jpg|thumb|none|400px|Browning Auto 5 (pre WW2) - 12 gauge]]&lt;br /&gt;
[[Image:Browning auto-5 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Remington 11 Browning Auto 5 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897==&lt;br /&gt;
A [[Winchester Model 1897]] is obtained during the mission &amp;quot;And the Truth Will Set You Free&amp;quot;, used by a thug. A gold version exists in multiplayer.&lt;br /&gt;
[[File:Winchester97field.jpg|thumb|none|401px|Winchester 1897 Field shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:Winchester 1897 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss==&lt;br /&gt;
A [[Blunderbuss]] is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode. It's good for taking out small groups and clusters in this regard, but the downside is that no undead pieces can be collected for crafting blunderbuss ammo.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:Redeadblunderbuss.jpg|thumb|none|600px|John flees the zombie infested town, with his Blunderbuss in hand.]]&lt;br /&gt;
[[Image:Redeadblunderbuss2.jpg|thumb|none|600px|John fights off an infected cougar with the Blunderbuss strapped to his back.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
==Gatling Gun==&lt;br /&gt;
The [[Gatling Gun]] is first used in the mission &amp;quot;The Assault on Fort Mercer.&amp;quot; It is not fitted with any kind of feeding device and has no visible supply of ammo: in line with videogame logic, this means it cannot run out of ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|thumb|none|400px|British M1865 Gatling Gun at the Royal Artillery Museum with hopper feed - .58 Rimfire / .50-70]]&lt;br /&gt;
[[Image:RDR_Gatling_1.jpg|thumb|none|600px|Gatling gun being fired.]]&lt;br /&gt;
[[Image:RDR Gatling Mercer.jpg|thumb|none|600px|John prepares to unleash hell after sneaking a Gatling in a wagon into Fort Mercer.]]&lt;br /&gt;
[[Image:Screenshot-Original_(84).jpg|thumb|none|600px|John re-mans the Gatling to defend Fort Mercer from a counterattack from the Williamson Gang.]]&lt;br /&gt;
&lt;br /&gt;
==Cannon==&lt;br /&gt;
First used in the mission &amp;quot;The Gates of El Presidio&amp;quot; where it is where it is mounted on several locations throughout the fortress. It is depicted as a breech loader firing cast iron balls and seems to based of off large caliber Armstrong Guns. It can also be used in multiplayer and the DLC Undead Nightmare. &lt;br /&gt;
[[Image:RDR_Cannon_1.jpg|thumb|none|600px|John blasting enemies with the Cannon.]]&lt;br /&gt;
[[Image:RDR Cannon.JPG|thumb|none|600px|John manning the Cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1917==&lt;br /&gt;
Despite being listed by the game makers as the anachronistic [[Browning M1917|Browning Gun]], the weapon is depicted as sharing many qualities with the more period appropriate [[Maxim|Maxim gun]]. It is used mounted on a prototype armored truck in the mission &amp;quot;And You Will Know The Truth&amp;quot; and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission &amp;quot;And The Truth Will Set You Free&amp;quot;. One can also be found on the roof of a building in El Matadero. &lt;br /&gt;
&lt;br /&gt;
[[Image:Browning1917.jpg|thumb|none|400px|Browning M1917 - .30-06]]&lt;br /&gt;
[[Image:RDR_Maxim_2.JPG|thumb|none|600px|John manning the Browning.]]&lt;br /&gt;
[[Image:RDR_Maxim_1.jpg|thumb|none|600px|John firing the Browning.]]&lt;br /&gt;
[[Image:Maxim RDR.JPG|thumb|none|600px|John using the Browning.]]&lt;br /&gt;
[[Image:RDR_Matadero_Maxim.jpg|thumb|none|600px|A Browning on a roof in El Matadero.]]&lt;br /&gt;
&lt;br /&gt;
{{Red Dead Series}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Home_Alone_3&amp;diff=1236466</id>
		<title>Home Alone 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Home_Alone_3&amp;diff=1236466"/>
		<updated>2018-12-09T11:39:31Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* &amp;quot;Fake&amp;quot; Glocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Home Alone 3 film.jpg|thumb|right|300px|''Home Alone 3'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Peter Beaupre ([[Olek Krupa]]), Burton Jernigan ([[Lenny Von Dohlen]]), and Earl Unger ([[David Thornton]]) were all seen armed with 2nd Generation [[Glock 17]]s. Jurnigan's and Unger's pistols were fitted with suppressors.  There were two sound goofs involving these pistols, the first is when Beaupre falls through the hole on the back porch, he fires the weapon, which makes sounds like it's silenced, but it isn't. Another goof is when Unger falls down the basement stairs, and after he falls on his butt, he fires his Glock, which is silenced, but makes a loud sound.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[image:HA-Glock.jpg|thumb|none|601px|Beaupre installs his suppressor during the 2nd robbery.]]&lt;br /&gt;
[[image:HA-Glock1.jpg|thumb|none|600px|Unger fires his suppressed Glock at after getting his hand snapped in a mousetrap.]]&lt;br /&gt;
[[image:HA3 102.jpg|thumb|none|600px|Burton Jernigan ([[Lenny Von Dohlen]]) holds his suppressed Glock.]]&lt;br /&gt;
[[image:HA-Glock2.jpg|thumb|none|600px|Burton Jernigan ([[Lenny Von Dohlen]]) holds his suppressed Glock during the final robbery.]]&lt;br /&gt;
[[image:HA-Glock3.jpg|thumb|none|601px|Earl Unger ([[David Thornton]]) with his suppressed Glock after finding the bird in the shower.]]&lt;br /&gt;
[[image:HA-Glock4.jpg|thumb|none|601px|Alex throws Beaupre's Glock in the trash after finding it in his basement. Note that the trigger is in the rearward depressed position, meaning the gun is empty, likely done for safety reasons.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Fake&amp;quot; Glocks===&lt;br /&gt;
As part of his traps, Alex Pruitt (Alex D. Linz), converts a bubble gun into a look alike gun. This is clearly based on a [[Glock 17]] which coincidentally is the same gun used by the robbers. Later there is also a dart gun that has been painted black and again a Glock 17 look alike.  The weapon is most likely a prop.&lt;br /&gt;
[[image:HA-FakeGlock.jpg|thumb|none|600px|Alex prepares the bubble gun by removing the bubble chamber.]]&lt;br /&gt;
[[image:HA-FakeGlock1.jpg|thumb|none|600px|Alex paints the gun black. Note the Glock logo on the bottom of the magazine. Note also that no bubble gun would have a magazine.]]&lt;br /&gt;
[[image:HA-FakeGlock3.jpg|thumb|none|600px|Mr. Beaupre accidentally picks up the dart gun instead of his Glock. In fact, it's very unlikely that an experienced gunman would confuse such a plastic toy for a real gun.]]&lt;br /&gt;
[[image:HA-FakeGlock2.jpg|thumb|none|600px|Mr. Beaupre aims what he thinks is his Glock but is actually a dart gun.]]&lt;br /&gt;
[[image:HA-FakeGlock4.jpg|thumb|none|600px|Alex aims the bubble gun Glock at Beaupre. Note the markings on the side indicating that this is an actual Glock.]]&lt;br /&gt;
[[image:HA-FakeGlock5.jpg|thumb|none|600px|''&amp;quot;Gotcha!&amp;quot;'' &amp;lt;BR&amp;gt; Alex pulls the trigger and bubbles come out.]]&lt;br /&gt;
&lt;br /&gt;
==Stainless Ruger Mk II Target==&lt;br /&gt;
Alice Ribbons ([[Rya Kihlstedt]]) uses a custom stainless [[Ruger Mk II]] with a heavy target barrel as her main weapon in the final robbery. &lt;br /&gt;
[[File:Ruger MkIII Target.jpg|thumb|300px|none|Stainless Ruger Mk II with heavy barrel - .22 LR]]&lt;br /&gt;
[[image:HA-Unknown.jpg|thumb|none|601px|Alice with her Ruger Mk II.]]&lt;br /&gt;
[[image:HA-Unknown1.jpg|thumb|none|601px|Alice prepares to enter the bedroom. The controls on the frame match that of a Ruger Mk II and the pistol has no trigger gaurd. Also, the grips appear to be custom imitation pearl.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS== &lt;br /&gt;
The [[Beretta 92FS]] is used by multiple police officers in the movie. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[image:HA-Beretta.jpg|thumb|none|601px|Two officers hold Berettas when clearing the first house.]]&lt;br /&gt;
[[image:HA-Beretta1.jpg|thumb|none|601px|Officers hold Berettas.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Ithaca 37 &amp;quot;Stakeout&amp;quot;==&lt;br /&gt;
When Beaupre ([[Olek Krupa]]) enters the house after cutting thru the door, he is armed with an all black [[Ithaca 37 &amp;quot;Stakeout&amp;quot;]]. After being punched in the crotch by one of Alex's traps, he falls on his butt, making it go off.&lt;br /&gt;
[[File:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 &amp;quot;Stakeout&amp;quot;, blued finish with wooden forearm - 20 gauge]]&lt;br /&gt;
[[image:HA-shotgun.jpg|thumb|none|601px|Beaupre enters with the shotgun.]]&lt;br /&gt;
[[image:HA-shotgun1.jpg|thumb|none|601px|Beaupre reacts to being punched in the crotch.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The [[Remington 870]] was seen carried by one of the police officers in the movie.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 gauge]]&lt;br /&gt;
[[image:HA-rem870.jpg|thumb|none|601px|A Chicago PD officer carries the Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Home Alone}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_MP5&amp;diff=1207061</id>
		<title>Heckler &amp; Koch MP5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_MP5&amp;diff=1207061"/>
		<updated>2018-08-19T06:36:15Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''For help identifying MP5 variants, see the [[Heckler &amp;amp; Koch MP5 Identification Guide|MP5 Identification Guide]].'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
(1966 - Present) &lt;br /&gt;
&lt;br /&gt;
'''Type:''' Sub-machine gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 9x19mm Parabellum (MP5), .40 S&amp;amp;W (MP5/40), 10mm (MP5/10)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 15, 30 round box magazines, 100 round Beta-C drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full-Auto (MP5A1, MP5A2, MP5A3, MP5K) &amp;amp; Safe/Semi/Burst/Full-Auto (MP5A4, MP5A5, MP5KA4, MP5KA5)&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A2=&lt;br /&gt;
The first MP5s looked very different from the MP5s that film and television viewers have become accustomed to.  Since the early models were rarely (if ever) seen outside of Europe and not manufactured in the same numbers as the common variants (starting with the A2), this page begins with the MP5A2 model, since that is the earliest model MP5 that would be seen in World Cinema.&lt;br /&gt;
&lt;br /&gt;
Also many MP5A2s (and A3s) were retrofitted with ambidextrous Navy lower trigger groups (both in the real world and Movie armories) and many times these MP5N models are confused with the newer factory issued MP5A4s and MP5A5s.  The MP5N (Navy) has three firing positions unique to the N variant versus the four firing positions (which indicates it is a factory A4 or A5 variant).  &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:HK MP-5 A3.jpg‎|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine - 9x19mm]]&lt;br /&gt;
[[Image:MP5.jpg‎|thumb|right|401px|Heckler &amp;amp; Koch MP5A2 with early &amp;quot;slimline&amp;quot; handguard - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with &amp;quot;tropical&amp;quot; wide handguard - 9x19mm]]&lt;br /&gt;
[[Image:2MP5A2.jpg‎|thumb|right|401px|Heckler &amp;amp; Koch MP5A2 with Surefire 628 dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with a Navy Trigger Group - 9x19mm]]&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A2 with Surefire 628 dedicated forend weaponlight and Navy trigger group, used in ''[[S.W.A.T. (2003)]]'' - 9x19mm]]&lt;br /&gt;
[[File:MP5A2RAILEDFOREGRIP.jpg|thumb|right|450px|Heckler &amp;amp; Koch MP5A2 with a rail, silencer and foregrip - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lost Honor of Katharina Blum, The|The Lost Honor of Katharina Blum]]'' ||  || German Police || || 1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena: Queen of the Jungle]]''  || [[John Forgeham]] || Colonel Jorgensen || slimline handguard and straight magazine || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Double Trouble]]'' || [[Nello Pazzafini]] || Tango || With sniper scope and sound suppressor || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baby: Secret of the Lost Legend]]''  ||  || Soldiers || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Biggles: Adventures in Time]]''  ||  || SWAT || Original slimline forearm and straight box magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ishtar]]''  || [[Warren Clarke]] || English Gunrunner || Original slimline forearm || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cat (Die Katze)]]'' || || German police || || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Patriot Games]]''  ||  || British SO19 || Original slimline forearm || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]'' ||  || German police officer || Original slimline forearm and straight box magazine || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Village of the Damned (1995)|Village of the Damned]]''  ||  || soldiers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Road Ends]]'' || [[Chris Sarandon]] || Esteban Maceda || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Turbulence]]''  ||  || SWAT || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Negotiator]]''  ||  || Chicago PD HBT officers || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' ||  || FBI Agents || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Siege]]''  ||  || NYPD ESU ||laser sights|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Savior]]''  ||  || Goran the Serbian Soldier || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Recoil]]'' || || Bank robbers, Sloan's henchmen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible II]]'' ||  || BioCyte security guards ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Cell]]''  ||   || FBI HRT |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Yamakasi]]'' ||  || Special Forces || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||  ||SWAT  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Fast and the Furious]]''  || [[Paul Walker]]   ||  Brian O'Conner || Fitted with Surefire dedicated forearm light|| 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Ballistic: Ecks vs. Sever]]'' || [[Antonio Banderas]] || Jeremiah Ecks || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucy Liu]] || Agent Sever &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper 2]]''  ||  ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cradle 2 the Grave]]'' ||  || LAPD SWAT ||  Surefire dedicated forearm light || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[44 Minutes: The North Hollywood Shootout]]'' || [[Ron Livingston]] || Officer Donnie Anderson  ||  Surefire dedicated forearm light.|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator 3: Rise of the Machines]]'' ||  || Sheriff's Department SWAT || Surefire dedicated forearm light and navy trigger group. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Boys II]]'' || || Miami PD SWAT || Surefire dedicated forearm light || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | ''[[S.W.A.T. (2003)|S.W.A.T.]]''  || [[Samuel L. Jackson]] || Sgt. Dan &amp;quot;Hondo&amp;quot; Harrelson || rowspan=&amp;quot;5&amp;quot; |  Surefire dedicated forearm light.|| rowspan=&amp;quot;5&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Farrell]] || Officer Jim Street &lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Rodriguez]] || Officer Chris Sánchez &lt;br /&gt;
|-&lt;br /&gt;
| [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay &lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Van Holt]] || Officer Michael Boxer &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Employee of the Month (2004)|Employee of the Month]]'' || || bank robber || MP5N  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breaking News]]'' || [[Nick Cheung]] || Inspector Cheung || With Surefire dedicated forearm light || 2004&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Mr. &amp;amp; Mrs. Smith]]'' ||[[Brad Pitt]] || John Smith || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Angelina Jolie]] || Jane Smith &lt;br /&gt;
|-&lt;br /&gt;
|  || Company Men &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lord of War]]'' ||   || Interpol Agents|| || 2005&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Fun with Dick and Jane (2005)|Fun with Dick and Jane]]'' ||  || Police officers ||w/ dedicated forend weaponlights || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice (2006)|Miami Vice]]'' ||   || Yero's Henchman || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dragon Wars: D-War]]'' ||  || LAPD SWAT || Surefire dedicated forearm light || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kingdom]]'' ||  || Saudi Special Security Force officers || With RAS || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil's Ruse, The (Dáblova lest)| The Devil's Ruse (Dáblova lest)]]'' || || URNA (Czech SWAT) ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight]]'' ||  || GCPD SWAT ||  Surefire dedicated forearm light || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Brothers Bloom, The|The Brothers Bloom]]'' ||  || Smuggler ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Peranmai]]'' ||  || George || || 2009 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' ||  || Spanish Police || Navy model|| 2009 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Law Abiding Citizen]]'' ||  || Philadelphia SWAT || Surefire dedicated forearm light || 2009 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dolan's Cadillac]]''|| || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Man 2]]'' ||  || CRS officers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Green Zone]]'' ||  || Private Military Contractors ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Game of Death]]'' ||  || Detroit S.W.A.T. ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3| ''[[Red State]]'' || [[John Goodman]] || ATF Agent Keenan ||  ||rowspan=3| 2011&lt;br /&gt;
|-&lt;br /&gt;
 || [[Jennifer Schwalbach Smith]] || Esther &lt;br /&gt;
|-&lt;br /&gt;
 ||  || ATF Agents &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cat Run]]'' ||  || border guard || slimline handguard and straight magazine  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baytown Outlaws, The|The Baytown Outlaws]]'' ||  || gang member ||Surefire forend weaponlight, picatinny-mounted aimpoint and silencer  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]]'' ||  || Enemy guard ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cold War]]'' ||  || HKPF officer ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Viral Factor, The|The Viral Factor]]'' ||  || Malaysian police officers || Surefire dedicated forearm light and Navy trigger group || 2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Kill Zombie!]]'' || [[Gigi Ravelli]] || Kim|| rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Mimoun Ouled Radi]] || Mo&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Argo]]'' ||  || Iranian Revolutionary Guard || With slimline handguard and straight magazines || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Dark Thirty]]'' ||  || Gunman ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guardian Angel (Schutzengel)]]'' ||  || SWAT team member ||M4-style stock and Surefire forend 628 weaponlight|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Maximum Conviction]]'' ||  || Merc ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Casa de mi Padre]]'' ||  || Henchman || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight Rises]]''||||Gotham Police Officers||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]''||||Armed Response Team member||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dhoom 3]]'' ||  || SWAT ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vendetta]] '' ||  || SO19 (British SWAT) |||| 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Raid 2]]''||  || Henchman || airsoft || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Colt 45]]'' || || in large store of arms || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Gangster Ka]] ||  || URNA (Czech SWAT) ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Patriots Day]]''||||Boston PD S.W.A.T.||||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[J Revolusi]]''||||Malaysian police officers|| With &amp;quot;tropical&amp;quot; wide handguard ||2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[KL Special Force]]''||||Malaysian police patrolman|| With &amp;quot;tropical&amp;quot; wide handguard ||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note /Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[On Wings of Eagles]]'' || || Revolutionaries || original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]'' || || Terrorists ||&amp;quot;Faster Than A Speeding Vixen&amp;quot;|| 1993 - 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' || || Black-ops/Syndicate personnel, SWAT officers, FBI/Government tactical agents, Militia bank robbers (S5E18) || Slimline handguards &amp;amp; flash-hiders; &amp;quot;The Blessing Way&amp;quot; (S3E01), &amp;quot;Apocrypha&amp;quot; (S3E16), Slimline handguards &amp;amp; standard barrels; &amp;quot;Tunguska&amp;quot; (S4E08), Tropical handguards; &amp;quot;The Pine Bluff Variant&amp;quot; (S5E18), Surefire forearms; &amp;quot;Monday&amp;quot; (S6E14), &amp;quot;X-Cops&amp;quot; (S7E12), &amp;quot;This Is Not Happening&amp;quot; (S8E14), &amp;quot;4-D&amp;quot; (S9E04) || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bugs]]'' || || ||&amp;quot;Out Of The Hive&amp;quot;|| 1995 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Millennium]]'' || || SWAT/SRT officers ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || ||  ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Julie Lescaut]]'' || || RAID (French SWAT) team ||  || 2000 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' ||  || Las Vegas P.D. SWAT || Fitted with Surefire 628 dedicated forearm lights || 2000 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Degrassi: The Next Generation]]'' ||  || Canadian Police SRT Officer || &amp;quot;Danger Zone&amp;quot; || 2001 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force]]'' || || Irish RUC officers || &amp;quot;The Killing of a One-Eyed Bookie&amp;quot;, fitted with tropical and slimline forearms || 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || Miami P.D. SWAT || Fitted with scopes and Surefire 628 dedicated forearm lights || 2002 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[State Of Play]]'' || || British armed police ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' || ||ESU Members || Often fitted with Surefire 628 dedicated forearm lights || 2004 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds]]'' || ||SWAT/HRT officers ||  || 2005 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saving Grace]]''||||SWAT Officers||&amp;quot;Everything's Got a Shelf Life&amp;quot; (S1E08)||2007 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' || || || w/ EOTech sight || 2009-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||  || thug ||MP5N  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Following, The|The Following]]'' ||  || FBI SWAT ||w/ EOTech sight || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[People v. O.J. Simpson: American Crime Story, The|The People v. O.J. Simpson:American Crime Story]]''||||L.A.P.D. SWAT||&amp;quot;The Run of His Life&amp;quot; (S1E02)||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gladbeck]]'' ||  || German SEK and police ||  || 2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Postal 2]]'' || MP5 || || w/ Full Auto and Burst || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six]]'' || HK MP5 A2 || || w/ 3-round burst mode || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Rogue Spear]]'' || HK MP5A4 ||  ||w/ 3-round burst mode || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || MP5 ||  || w/ 3-round burst mode || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell]]'' ||  ||without trigger and trigger guard  ||used by hostile NPC's  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum Of All Fears]]'' || 9mm SMG || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Enter the Matrix]]'' || || with and without weaponlight || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SAS Secure Tomorrow]]'' || || || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 3: Desperate Measures]]'' || H&amp;amp;K MP5N || ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Forces Corps]]'' ||  ||   || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed Forces Corps]]'' ||  ||   || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' ||  ||   || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lara Croft and the Guardian of Light]]'' ||  || || not usable || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chernobyl Terrorist Attack]]'' || || with red dot scope || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' || || || on poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM 4: US Navy SEALs]]'' || KP5 || || w/ RIS handguard || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[War Inc. Battlezone]]'' ||  || w/ various attachments || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Payday: The Heist]]'' || COMPACT-5 || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Passion Leads Army, The (aka Glorious Missions)|The Passion Leads Army (aka Glorious Missions)]]'' ||  || || Non-player weapon, used by JMSDF Special Boarding Unit and Terrorists || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: Legends]]'' || || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost In The Shell: Stand Alone Complex First Assault]]'' || MP-V5A || various attachments || Starter submachine gun || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Dogs, Horseshoes &amp;amp; Hand Grenades]]'' || || || || 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Appleseed]]'' || Olympus Police ||  slimline handguards || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn-Up W]] || Terrorist ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hyper Police]]'' || Naoko Kondo || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]]'' || I.S.S.P. SWAT ||  With Surefire dedicated forend weaponlights || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''Jyu-oh-sei'' ||  Various || MP5NA2 || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''Stigma of the Wind'' || Missou's bodyguards || || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Strange Case Files of Ryoko Yakushiji]]'' || Japanese Private Police ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin the 3rd vs. Detective Conan]]'' || Vespania soldiers || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Case Closed]]'' || Bank Robbers ||  MP5NA2 || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel Beats!]]'' || Ooyama ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brynhildr in the Darkness (Gokukoku no Brynhildr)]]'' || black individuals ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wizard Barristers: Benmashi Cecil]]'' || Special Assault Team || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A3=&lt;br /&gt;
'''Note: What appear to be MP5A3s featured in films of the 1980's-90's like ''[[Die Hard]]'', ''[[Lethal Weapon]]'', ''[[Speed]]'', and ''[[Air Force One]]'', are actually &amp;quot;chopped and converted&amp;quot; [[HK 94|HK 94 Carbines]].'''&lt;br /&gt;
[[Image:HK MP5.JPG|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; handguard and straight &amp;quot;waffle&amp;quot;-style magazine - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3 StockCollapsed.jpg‎|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[File:H&amp;amp;KMP5A3wSurefire628.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[Image:MP002M-1.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and flash hider - 9x19mm]]&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3 F stock.jpg|thumb|400px|right|Heckler &amp;amp; Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm]]&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Millions Game, The|The Millions Game]]'' || [[Theo Fink]] || Hänsel ||  rowspan=&amp;quot;2&amp;quot; | slimline handguard and a straight waffle-style magazine || rowspan=&amp;quot;2&amp;quot; | 1970&lt;br /&gt;
|-&lt;br /&gt;
| [[Josef Fröhlich‎]] || Witte &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[The Final Option]]''  || [[Maurice Roëves‎]] || Major Steele ||rowspan=&amp;quot;4&amp;quot; | slimline handguard and straight magazine || rowspan=&amp;quot;4&amp;quot; | 1982&lt;br /&gt;
|-&lt;br /&gt;
| Bob Sherman‎ || Captain Hagen &lt;br /&gt;
|-&lt;br /&gt;
|  Albert Fortell‎ || Captain Freund &lt;br /&gt;
|-&lt;br /&gt;
| || SAS troopers &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sheena: Queen of the Jungle]]'' || || Prince Otwani, Soldiers || || 1984 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hold-Up]]'' || || Montreal SWAT || || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Better Tomorrow]]'' || [[Ti Lung]] || Sung Tse-Ho || || 1986 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Living Daylights]]'' |||| SAS Trainers || || 1987 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Fourth Protocol]]'' || || SAS Troopers||With slimline handguards || 1987 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[License To Kill]]'' || || Thugs || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Package]]'' || ||West German Polizei|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Lethal Weapon 2]]''|| [[Mel Gibson]] || Det. Martin Riggs || rowspan=&amp;quot;3&amp;quot; | With and without brass catchers. || rowspan=&amp;quot;3&amp;quot; | 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Glover]] || Det. Roger Murtaugh &lt;br /&gt;
|-&lt;br /&gt;
|   || Rudd's Henchmen &lt;br /&gt;
|-&lt;br /&gt;
| ''[[UHF]]'' || [[Jay Levey]] || Gandhi || Used in a trailer for the fictitious ''Gandhi II''.|| 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tango &amp;amp; Cash]]'' || || Perret's Guards || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Class of 1999]]'' ||  ||  || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Die Hard 2]]'' || [[Bruce Willis]] || Lt. John McClane || rowspan=&amp;quot;2&amp;quot; | With scope and magazines taped together jungle style.|| rowspan=&amp;quot;2&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Don Harvey]]  || Garber&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force 2: The Colombian Connection]]'' || extras || Henchmen || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desperate Hours]]'' ||  || SWAT || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Short Time]]'' || [[Tony Pantages]] || Vito || With a laser sight || 1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Hard Boiled]]'' || [[Chow Yun-Fat]] || Inspector Teguila Yuen || rowspan=&amp;quot;4&amp;quot; |  .|| rowspan=&amp;quot;4&amp;quot; | 1992 &lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Leung Chiu Wai]] || Alan &lt;br /&gt;
|-&lt;br /&gt;
|    || Johnny Wong's Henchmen &lt;br /&gt;
|-&lt;br /&gt;
|    || Hong Kong SDU &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''|| [[Stellan Skarsgård]] || Carl Hamilton || slim handguard, waffle magazine ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''||  || GSG 9 officers || slim handguard, waffle magazine ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''||  || terrorist || slim handguard, waffle magazine ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point of No Return ]]''||  [[Gabriel Byrne]]|| Bob |||| 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guarding Tess]]'' ||   || TWT || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Speed]]''  || [[Keanu Reeves]] || Jack Traven || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Clear and Present Danger]]'' || [[Raymond Cruz]] || Domingo Chavez || Fitted with a suppressor || rowspan=&amp;quot;2&amp;quot; | 1994&lt;br /&gt;
|-&lt;br /&gt;
|  || Escobedo's Henchmen || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Open Fire]]'' || [[Brenda Swanson]] || Kesack || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Open Fire]]'' || [[Steph DuVall]] || Hicks || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Usual Suspects]]''|| [[Kevin Pollak]] || Hockney || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Stephen Baldwin]] || McManus &lt;br /&gt;
|-&lt;br /&gt;
| [[Kevin Spacey]] || Verbal Kint &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Strange Days]]''  ||  || Shop Owner || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Rumble in the Bronx]]''|| || White Tiger gang member || rowspan=&amp;quot;2&amp;quot; | HFC MP210 Soft Air Gun || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| || Law enforcement operative&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Way Back (1995)|No Way Back]]'' || || Serlano's thugs || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' || || Neo Nazi terrorists and San Diego SWAT || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || [[Michael Biehn]] || Commander Anderson || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Independence Day]]'' ||   || American Military Personnel || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ransom]]''|| ||FBI HRT &amp;amp; NYPD ESU|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Saint]]'' || [[Tommy Flanagan]] || Scarface || || 1997 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[All the Things We Dreamt of for So Long (Vsyo to, o chyom my tak dolgo mechtali)|All the Things We Dreamt of for So Long]]'' || || German police || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | ''[[Black Cat, White Cat (Crna macka, beli macor)]]'' || [[Srdjan Todorovic]] || Dadan Karambolo ||  ||  rowspan=&amp;quot;2&amp;quot; | 1998 &lt;br /&gt;
|-&lt;br /&gt;
|  || Dadan's girl, varios henchmen ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Run, Lola, Run (Lola rennt)]]'' ||  || German SWAT || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[The Siege]]'' ||   || NYPD ESU || || rowspan=&amp;quot;2&amp;quot; | 1998 &lt;br /&gt;
|-&lt;br /&gt;
|   || FBI HRT || Fitted with laser and red dot sights&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || with optics || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || henchmen and SWAT team || with optics, suppressors, lights || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Recoil]]'' || || Bank robbers, Sloan's henchmen || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bone Collector, The|The Bone Collector]]''||||NYPD ESU||||1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Boondock Saints]]'' || [[Sean Patrick Flanery]] || Connor MacManus || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]''||   || NYPD ESU || Fitted with Surefire 628 dedicated forearm weapon light, laser and telescopic sights  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[End of Days]]'' || [[Arnold Schwarzenegger]] || Jericho Cane || Fitted with [[M203 grenade launcher]] || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Entrapment]]'' ||  || UTK members (Malaysian SWAT) || Fitted with &amp;quot;tropical&amp;quot; wide handguard and Surefire 628 dedicated forearm weapon light || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[eXistenZ]]'' || [[Callum Keith Rennie]] || Hugo Carlaw || rowspan=&amp;quot;2&amp;quot; |  || rowspan=&amp;quot;2&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Jennifer Jason Leigh]]  || Allegra Geller&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldiers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X-Men]]''  || || Federal Agent || With Navy trigger group || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Erkan &amp;amp; Stefan]]''  || || GSG 9 members || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi 2]]''|| ||Fake Yakuza Goons and French RAID Operatives|| w/ slimline forearm and SEF trigger pack||2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Target]]''  || || SWAT || Fitted with Surefire 628 dedicated forend weaponlights. || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[3000 Miles to Graceland]]''||[[Thomas Haden Church]]||Deputy US Marshal Quigley||||2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hannibal]]'' ||  || FBI HRT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Along Came a Spider]]'' |||| FBI HRT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]''||   || Serbian Soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Hawk Down]]'' || [[Ron Eldard]] || CWO Mike Durant || With slimline handguard || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Johnny Strong]] || SFC Randy Shughart || With slimline handguard || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Angel Eyes]]'' || [[Marcello Thedford]] || Peebo || with a brass catcher || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warriors (Guerreros)]]'' || || Serbian soldiers  || Fitted with Surefire forearm weapon lights || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2009: Lost Memories]]'' || || Fureisenjin fighters || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half Past Dead]]''  || || Mercenaries || Fitted with laser sights || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equilibrium]]'' ||  || Sweepers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steal]]'' ||  || SWAT Officer || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[First Shot]]'' || || FBI HRT ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Old Men in New Cars]]'' || || Danish police SWAT || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Strawberries in the Supermarket (Jagoda u supermarketu)]]'' || [[Srdjan Todorovic]] || Marko Kraljevic || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Marko Jeremic]] || Limun&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Dreamcatcher]]'' || [[Tom Sizemore]] || Lt. Underhill || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Thomas Jane]] || Henry&lt;br /&gt;
|-&lt;br /&gt;
| ''[[X2]]'' ||   || Secret Service Agents || Fitted with Surefire 628 dedicated forend weaponlights || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[2 Fast 2 Furious]]'' || [[James Remar]] || Agent Markham || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Matrix Reloaded]]''  ||   || Merovingian's Henchman || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Underworld]]'' ||   || Death Dealers || || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|   || Lycans || Fitted with Surefire forearm weapon lights.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ruby &amp;amp; Quentin]]'' || || French Police || MP5F || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|''[[Detention]]'' || [[Dolph Lundgren]] || Sam Decker ||rowspan=5|Slimline handguard || rowspan=5|2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Joseph Scoren]] || Viktor&lt;br /&gt;
|-&lt;br /&gt;
| [[Mif]] || Alek&lt;br /&gt;
|-&lt;br /&gt;
| [[Kata Dobó]] || Gloria Waylon&lt;br /&gt;
|-&lt;br /&gt;
| [[K.C. Collins]] || Hogie Hogarth&lt;br /&gt;
|-&lt;br /&gt;
|''[[Layer Cake]]''||||Police||||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cutie Honey]]'' || || Panther Claw goons || Flashpaper guns with [[XM177]] flashhider || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[36th Precinct]]''||  || Policeman ||  ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[San Antonio]]''||  || Thug || ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breaking News]]''  ||   || HKPF SDU || With Surefire forearm weapon lights || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cash Truck]]'' || || Robbers || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Interpreter]]''||||US Secret Service||||2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transporter 2]]''||  || Miami PD SWAT ||  || 2005 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]''  ||  || NYPD ESU || Fitted with Surefire forearm weapon lights, with SEF and Navy trigger groups.|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Da Vinci Code]]'' ||||London Metropolitan Police, CO19||||2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In Her Line of Fire]]'' || [[Robbie Magasiva]] || Petelo || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]]''  || || Terrorists dressed as Toronto ERT ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Departed]]''  || || Chinese gangster ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vermin, The (Škodná)|The Vermin (Škodná)]]'' || || Czech SWAT ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[The Condemned]]'' || [[Steve Austin]] || Jack Conrad || rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Vinnie Jones]] || Ewan McStarley &lt;br /&gt;
|-&lt;br /&gt;
| extras || Guards &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman]]'' || [[Timothy Olyphant]] || Agent 47 || Fitted with RIS forearm|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi 4]]'' || || CRS officers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Outlaw]]'' || || Police officers ||most with Surefire dedicated forend weaponlight|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L: Change the World]]'' ||  || SWAT ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crossfire (Les Insoumis)]]'' ||  || GIGN men, Gangsters || With Surefire weaponlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Babylon A.D.]] || [[Vin Diesel]] || Toorop || Fitted with RIS forearm|| rowspan=&amp;quot;2&amp;quot; |  2008 &lt;br /&gt;
|-&lt;br /&gt;
|   || Bikers ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Pain in the Ass (L'emmerdeur) (2008)|A Pain in the Ass (L'emmerdeur)]]'' || || Special police unit troopers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious]]'' || || FBI agents || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Peranmai]]'' || || Mercenary ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Keeper]]'' || || Kidnappers || With Navy trigger group || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angels &amp;amp; Demons]]''||||Italian Carabinieri and Swiss Guard||||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legion]]'' || [[Tyrese Gibson]] || Kyle Williams || || 2010 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Other Guys]]''  || || NYPD ESU || || 2010 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Nokas]]'' || [[Francis Gamble]] || Axel || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; |  2010&lt;br /&gt;
|-&lt;br /&gt;
|   || Politi officers&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kajínek]]''|| || URNA (Czech SWAT) || ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Assault, The (L'Assault)|The Assault (L'Assault)]]''|| ||GIGN Officers|| Fitted with Navy trigger groups, laser aiming modules and flashlights||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wild Target]]''|| [[Bill Nighy]]|| Victor || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|-| ''[[The Stranger]]'' ||||SWAT  || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Brooklyn's Finest]]'' ||||N.Y.P.D. ESU|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[To Protect and Serve (Protéger &amp;amp; servir)]]'' || || Special unit officer || With sighting device || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Gang Story (Les Lyonnais)]]''  || || Lyon police officer || With railed handguard || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cat Run]]''  || || security guards || original slimline forearm || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Largo Winch II (2011)|Largo Winch II]]''  || || Policemen || with Navy triger groups and MP5F stocks || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast Five]]'' || || Gunmen || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lookout, The|The Lookout]]'' || || French police || UMP folding stock and a tactical handguard with MIT rails || 2012 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Viral Factor, The|The Viral Factor]]'' || || PASKAL commandos || with Surefire 628 forend weaponlight || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cold War]]''  || || HKPF SDU officers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[On the Other Side of the Tracks]]''  || || SWAT team member|| railed handguard, RIS foregrip and scope  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Psychopaths]]'' || [[Woody Harrelson]] || Charlie Costello || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guardian Angel (Schutzengel)]]'' ||  || SWAT team member ||with Surefire 628 forend weaponlight || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thieves]]''  || || South Korean SWAT officers || With Surefire weaponlights and railed handguards  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man on a Ledge]]'' ||  || NYPD ESU officers || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stolen]]'' ||  || FBI SWAT officer || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Safe]]'' || ||  NYPD ESU officers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight Rises]]''||||Gotham Police Officers||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow of Death, The (Stín smrtihlava)|The Shadow of Death (Stín smrtihlava)]]'' || || URNA (Czech SWAT) || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lost Gate, The (Ztracená brána)|The Lost Gate (Ztracená brána)]]''|| || ''URNA'' (Czech ''SWAT'') || ||2012&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |''[[PE3: Bapak Segala Gangster]]''|| || ''UNGERIN'' (Marine police SWAT) || rowspan=&amp;quot;3&amp;quot; |With &amp;quot;tropical&amp;quot; wide handguard || rowspan=&amp;quot;3&amp;quot; |2012&lt;br /&gt;
|-&lt;br /&gt;
| Farid Kamil || Megat &lt;br /&gt;
|-&lt;br /&gt;
| Kamal Adli || Fumi &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Baytown Outlaws, The|The Baytown Outlaws]]''||||||seen in gun arsenal||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies]]''|||| Armed Response Team members ||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vulture, The|The Vulture (Sęp)]]'' ||  || Polish CT/SWAT || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Olympus Has Fallen]]'' || [[Gerard Butler]] || Mike Banning ||rowspan=&amp;quot;2&amp;quot;|Surefire forend and ACOG TA31 RCO scope|| rowspan=&amp;quot;3&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
| || North Korean terrorists&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Yune]] || Kang Yeosak ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[White House Down]]'' || [[Jason Clarke]] || Emil Stenz ||With suppressor|| rowspan=&amp;quot;3&amp;quot; | 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Falk Hentschel]] || Motts||rowspan=&amp;quot;2&amp;quot;| With RIS handguard and foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Channing Tatum]] || John Cale &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious 6]]'' || || British police || || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warm Bodies]]''||[[Analeigh Tipton]]||Nora||||2013&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Colt 45]]'' || [[Ymanol Perset]] || Vincent Milès ||rowspan=&amp;quot;3&amp;quot; | || rowspan=&amp;quot;3&amp;quot; | 2014&lt;br /&gt;
|-&lt;br /&gt;
| [[Joey Starr]] || Milo Cardena&lt;br /&gt;
|-&lt;br /&gt;
|  || Thugs &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equalizer, The (2014)|The Equalizer]]''  || [[Marton Csokas]]  || Teddy || Fitted with RIS hanguards, EOTech sight and suppressor|| 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rover]]'' || || Australian Army ||rails and optics || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secret Wars]]'' || [[Olga Boladz]] || LTJG. Aleksandra 'Bialko' Lach  || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Balistik]]''  ||  || Malaysian UTK officers || MP5-N with Navy trigger group, Insight Technology weaponlights, and M68 Aimpoint red dot scope || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sabotage (2014)|Sabotage]]'' || [[Mireille Enos]] || Lizzy || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Furious 7]]'' || [[Tony Jaa]] || Kiet || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Polis Evo]]'' || || Malaysian police officer ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sicario]]'' ||[[Benicio del Toro]]|| Alejandro Gillick || With railed handguards, Aimpoint red dot sight and suppresor || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gangster Ka]]'' ||  || URNA (Czech SWAT) ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[London Has Fallen]]'' ||  || Metropolitan Police officers ||  rowspan=&amp;quot;2&amp;quot; | With Surefire handguards and EOTech sights || rowspan=&amp;quot;2&amp;quot; | 2016&lt;br /&gt;
|-&lt;br /&gt;
| || Terrorists  &lt;br /&gt;
|-&lt;br /&gt;
|''[[Pitbull: New Orders (Pitbull. Nowe porzadki)]]''|| || Polish SWAT || || 2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pitbull: Tough Women (Pitbull. Niebezpieczne kobiety)]]''|| || Polish SWAT || || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[J Revolusi]]'' ||  || Malaysian police patrolman || With &amp;quot;tropical&amp;quot; wide handguard || 2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Abang Long Fadil 2]]''|| || Special Squad officers || || 2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sicario 2: Soldado]]''|| || cartel soldier || || 2018&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[KL Special Force]]'' ||  || Malaysian police patrolmans || rowspan=&amp;quot;3&amp;quot; | With &amp;quot;tropical&amp;quot; wide handguard || rowspan=&amp;quot;3&amp;quot; | 2018&lt;br /&gt;
|-&lt;br /&gt;
| || Security guard  &lt;br /&gt;
|-&lt;br /&gt;
| || STAFOC officers &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Women of Mafia]]''|| || Polish SWAT, Swedish police || || 2018&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Fallout]]''||||C.I.A. Special Activities Division||||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''The Bill'' ||.|| CO-19 police officers || Fitted with Surefire dedicated forearm lights, red dot sights and telescopic sights || 1984 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Dempsey and Makepeace]]'' || [[Francisco Morales]]|| Cortez ||&amp;quot;The Cortez Connection&amp;quot; (S03E08) || rowspan=&amp;quot;2&amp;quot;|1985 - 1986&lt;br /&gt;
|-&lt;br /&gt;
| || Various terrorists || &lt;br /&gt;
|-&lt;br /&gt;
| ''Bottom'' || || SAS troopers || &amp;quot;Carnival&amp;quot; || 1991 - 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files]]'' ||  || Various law enforcement tactical officers, military/black-ops personnel || Numerous variants - Tokyo Marui airsoft models (early seasons, primarily [[The X-Files - Season 1|Season 1]]), Slimline forearms and H&amp;amp;K flash-hiders (Starting late in [[The X-Files - Season 2|Season 2]]), Surefire forearms &amp;amp; H&amp;amp;K flash-hiders ([[The X-Files - Season 3|Season 3]]), Surefire forearms, H&amp;amp;K flash-hiders and laser sights; &amp;quot;Pusher&amp;quot; (S3E17), Surefire forearms and standard barrels ([[The X-Files - Season 4|Season 4]]), Surefire forearms and dual clamped magazines; &amp;quot;Max&amp;quot; (S4E18), Surefire forearms, telescopic sights and dual clamped magazines ([[The X-Files - Season 5|Season 5]]), Surefire forearms &amp;amp; Navy lower receivers ([[The X-Files - Season 6|Season 6]] onward), Surefire forearms, Navy lower receivers &amp;amp; reflex optics; &amp;quot;Three Words&amp;quot; (S8E16) || 1993 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Thin Blue Line]]'' || || British armed police || Fitted with Surefire dedicated forearms lights || 1995 - 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 3]]'' || [[Steve Bacic]] || FBI Special Agent Collins ||  Surefire forearm, H&amp;amp;K flash-hider &amp;amp; laser-sight / &amp;quot;Pusher&amp;quot; (S3E17) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 4]]'' || [[Gillian Anderson]] || FBI Special Agent Dana Scully ||  Surefire forearm / &amp;quot;Tunguska&amp;quot; (S4E08) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alarm für Cobra 11 - Die Autobahnpolizei]]'' || || German SEK Officers || Various accessories including Surefire dedicated forearms lights, rail systems, vertical grips, red dot sights, telescopic sights and brass catchers || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Julie Lescaut]]'' || || RAID (French SWAT) team || &amp;quot;La fête des mères&amp;quot; (S03E05) || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 5]]'' ||  || U.N. Peacekeeping troops ||  Standard versions with slimline forearms / &amp;quot;Patient X&amp;quot; (S5E13) || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|''[[Stargate SG-1]]'' || [[Richard Dean Anderson]] || Col. Jack Oneill ||rowspan=&amp;quot;6&amp;quot;|Fitted with Surefire dedicated forearm light, telescopic sight and dual clamped magazines. Navy trigger group on replica weapons, SEF trigger group on blank firing weapons. || rowspan=&amp;quot;6&amp;quot;|1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|  [[Amanda Tapping]] || Captain Samantha Carter &lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Shanks]] || Dr. Daniel Jackson&lt;br /&gt;
|-&lt;br /&gt;
|  [[Don S. Davis]] || Colonel George S. Hammond&lt;br /&gt;
|-&lt;br /&gt;
|  [[Michael Rooker]] || Colonel Edwards&lt;br /&gt;
|-&lt;br /&gt;
|   || U.S. military personnel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Seven Days]]'' || || L.A.P.D. SWAT || &amp;quot;Doppleganger&amp;quot;, Fitted with Surefire 628 dedicated forearm lights.|| 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' || || Gang members || &amp;quot;Poppin' Tags&amp;quot; || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The X-Files - Season 8]]'' || [[Vyto Ruginis]] || Boston Transit Police Lt. Bianco ||  &amp;quot;Medusa&amp;quot; (S8E12) || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;20&amp;quot;|''[[Ultimate Force]]'' || [[Ross Kemp]] || SSgt. Henry 'Henno' Garvie || rowspan=&amp;quot;18&amp;quot;|Fitted with Surefire dedicated forearm light || rowspan=&amp;quot;20&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Dow &lt;br /&gt;
|-&lt;br /&gt;
| [[Tony Curran ]] || Sgt. Pete Twamley &lt;br /&gt;
|-&lt;br /&gt;
| [[Danny Sapani ]] || Cpl. Ricky Mann  &lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan ]] || Cpl. Jem Poynton  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy ]] || Tpr. Alex Leonard &lt;br /&gt;
|-&lt;br /&gt;
|  [[Anthony Howell ]] || Cpl. Sam Leonard &lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Reid ]] || Cpt. Caroline Walsh  &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Bamber]] ||Lt. Dotsy Doheny&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] ||Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] ||SSgt. Johnny Bell &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne ]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Armitage]] || Cpt. Ian Macalwain &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan]] || Cpl. Ed Dwyer &lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Callis ]] || Cpt. Patrick Fleming &lt;br /&gt;
|-&lt;br /&gt;
|  || British SO19 officers || Fitted with Surefire dedicated forearm lights, red dot sights and telescopic sights.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stephen Noonan]]|| Mossad agent Ben Yager || &amp;quot;The List&amp;quot;, fitted with suppressor and telescopic sight.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fabio Montale]]'' || || French Police, Auch's henchmen || || 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY]]''|| ||ESU Officers|| ||2004-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Closer]]'' || || L.A.P.D. SIS detective || &amp;quot;Serving the King&amp;quot; (2.14) || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 1]]'' || || Prison Guard ||Navy trigger pack || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds]]'' || || Various law enforcement SWAT/tactical members || || 2005 - &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Doctor Who (New series)|Doctor Who]]'' || || CO-19 police officers || || 2005 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stargate SG-1 - Season 10|Stargate SG1]]'' || [[Cliff Simon]] || Ba'al || &amp;quot;Insiders&amp;quot; (S10E04)  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Situation Critical]]'' || ||  || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[GSG-9]]'' || ||  || || 2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Sanctuary]]'' || || Cabal agents ||“The Five”, fitted with Surefire dedicated forearm light and green lasers. || rowspan=&amp;quot;3&amp;quot;|2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || Sanctuary tactical teams ||“Awakening”, fitted with ACOGs, RIS forearms, vertical grips and flashlights &lt;br /&gt;
|-&lt;br /&gt;
|  || Lotus Defence Corps ||&amp;quot;Into the Black&amp;quot;, fitted with ACOGs, RIS forearms, vertical grips and flashlights &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Terminator: The Sarah Connor Chronicles]]'' || [[Aaron James Cash]]|| Sarah Connor's dream Terminator || Fitted with RIS forearm with rail covers || rowspan=&amp;quot;2&amp;quot;|2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| || LAPD SWAT officers || Fitted with Surefire dedicated forearm &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Guns (2008 miniseries)|Guns]]''  ||  || Canadian ETF officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Devil's Ruse, The (Dáblova lest)| The Devil's Ruse (Dáblova lest)]]'' || || URNA (Czech SWAT) ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 4]]'' || || Guard ||Navy trigger pack || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Border, The (TV Series)|The Border]]'' ||  || ICS agents || || 2008 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI Andel (Kriminálka Andel)]]''|| || URNA (Czech SWAT) || || 2008 - 2014&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Supernatural - Season 5]]'' || [[Jensen Ackles]] || Dean Winchester ||rowspan=&amp;quot;3&amp;quot;|With flashlight forend and red dot sight / &amp;quot;The End&amp;quot; (S05E04) || rowspan=&amp;quot;3&amp;quot;|2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Misha Collins]] || Castiel&lt;br /&gt;
|-&lt;br /&gt;
|  [[Lexa Doig]] || Risa&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS Los Angeles]]'' || [[L.L. Cool J]] || Sam Hanna || &amp;quot;The Only Easy Day&amp;quot; || 2009 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iris - Season 1]]'' ||  || Various characters||   || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Caprica]]'' ||  || Global Defense Department||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kriminálka Staré mesto]]'' ||  || Private security agency || &amp;quot;Prípad vysmiateho muža&amp;quot; (S1E02) || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Luther]]'' ||  || CO19 officers || With EOTech Holographic sights and tactical lights || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds - Season 5]]'' || [[Shemar Moore]] || FBI SSA Derek Morgan || With Surefire light / &amp;quot;A Rite of Passage&amp;quot; (S05E19) || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Criminal Minds - Season 5]]'' || [[Joe Mantegna]] || FBI SSA David Rossi || With Surefire light / &amp;quot;A Rite of Passage&amp;quot; (S05E19) || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Justified - Season 1]]'' || [[Fredric Lehne]] ||Lexington SWAT officers including the commanding officer||&amp;quot;Fathers and Sons&amp;quot; (S1E12)|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || Detroit PD SRT || Surefire forends, Navy trigger group || 2010-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || henchmen || Surefire forends, Navy trigger group, &amp;quot;Stone Cold&amp;quot; (S01E16) || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' || [[Peter Shinkoda]]|| Dai || Fitted with RIS handguard with, flashlight and vertical grip || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||[[Ramon Rodriguez]]  || Bosley || MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' ||[[Rachael Taylor]]  || Abby || MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Charlie's Angels (2011)|Charlie's Angels]]'' || || Guards|| MP5N || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Resort]]'' ||||Mercenaries||SE1E10||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 1]]'' || || various || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Face]]'' |||| Gunter's henchmen ||S01E01||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revolution - Season 1]]'' ||  || || &amp;quot;The Stand&amp;quot; (S1E11) || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crossing Lines - Season 1|Crossing Lines]]''||||German Police||||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Defiance (TV Series)|Defiance]]''|| || Defiance residents ||With RIS system ||2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 2]]'' || || Vancouver ERT officers || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kriminálka Staré mesto II.]]'' ||  || Slovak SWAT ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' || || Vancouver ERT officers || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fargo - Season 1]]''||||Duluth PD S.W.A.T.||||2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Arrow - Season 4|Arrow]]'' ||[[Emily Bett Rickards]]||Felicity Smoak||||2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Man in the High Castle, The - Season 1|The Man in the High Castle]]'' ||||German military|||| 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wayward Pines - Season 1|Wayward Pines]]''||[[Matt Dillon]]||Ethan Burke||||2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wayward Pines - Season 1|Wayward Pines]]''||[[Carla Gugino]] ||Kate Ballinger||||2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Labyrinth, The (Labyrint)|The Labyrinth]]''||  || URNA (Czech SWAT) ||  || 2015-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man in the High Castle, The - Season 2|The Man in the High Castle]]''||||German military||||2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V.I.P. Murders|V.I.P. Murders (V.I.P. vraždy)]]'' || || ''URNA'' (Czech SWAT)|| With Surefire dedicated forend weaponlight /&amp;quot;Hazard s havětí&amp;quot; (S2E08) ||2018&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gladbeck]]'' ||  || German SEK and Dutch police forces ||  || 2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Violence Jack: Hell's Wind Hen]] || Jun, Hell's Wind biker ||   || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Najica Blitz Tactics]]'' || Military personnel || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kochikame]]'' ||Special Forces ||  With &amp;amp; Without Surefire dedicated forend weaponlights || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sonic X]]''|| Topaz || With &amp;quot;tropical&amp;quot; forearm and SEF Trigger Group || 2003 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn-Up Scramble]]''||  || ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vividred Operation]]'' || Rei Kuroki || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible - Rogue Nation]]'' || British police|| || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life]]'' ||  || With mounted M203PI grenade launcher || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Codename 47]]'' ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard: Nakatomi Plaza]]'' ||  || MP5N || Selector switch is missing || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[IGI 2: Covert Strike]]'' ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomb Raider: The Angel of Darkness]]'' || Mag Vega || MP5N variant, with flashlight|| || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time Crisis 3]]'' ||  || With triple magazine clamp, a red dot scope and a custom flash hider || Unusable || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Squad]]'' || &amp;quot;M94R&amp;quot; || With Navy trigger group and a PDW folding stock, Knight's Armament Rail Interface System (R.I.S) and vertical foregrip || Incorrectly hold 26 rounds || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Pandora Tomorrow]]'' ||  ||  || Used by hostile NPC's || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crisis Zone|Time Crisis: Crisis Zone]]''|| || With MP5F stock. Early model with slimline handguard and a straight &amp;quot;waffle&amp;quot;-style magazine. Stockless. || MP5F variant are incorrectly appears as a player's weapon icon, other variants are used by enemy soldier's ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' ||  || With Navy trigger group || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Fear]] ||MP5-A3  || With flashlight |||| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Matrix: Path of Neo, The|The Matrix: Path of Neo]]'' || Submachine Gun || With Surefire dedicated forend weaponlight and Navy trigger group ||Can be dual-wielded|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  || With Navy trigger group || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow the Hedgehog]]'' ||  || With Navy trigger group || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. 4]]'' || 9mm Submachine Gun  || With 0-1-3 trigger pack (no full-auto), Surefire dedicated forend weaponlight, and an optional suppressor || No L-shaped indent to hold back the charging handle || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' || &amp;quot;MP5N&amp;quot; || With optional Surefire dedicated forend weaponlight, M68 Aimpoint red dot &amp;amp; ACOG scopes  || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' ||  || With removable silencer ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane &amp;amp; Lynch: Dead Men]]'' ||  || S-E-F trigger group || No mag release paddle|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]]'' || &amp;quot;MP5N&amp;quot; || With optional Surefire dedicated forend weaponlight, silencer, M68 Aimpoint red dot &amp;amp; ACOG scopes || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secret Service (2008)]]'' || TS5-M4 ||  || MP5N || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' || &amp;quot;Viper 5&amp;quot; || With Navy trigger group and optional suppressor || Charging handle reciprocates, early &amp;quot;waffle&amp;quot; magazine used || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.T.A.L.K.E.R.: Clear Sky]]'' || &amp;quot;Viper 5&amp;quot; || With Navy trigger group and optional suppressor || Charging handle reciprocates, early &amp;quot;waffle&amp;quot; magazine used || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil 5]]'' || H&amp;amp;K MP5 || With unusable reflex sight and a laser pointer/flashlight combination attachment on the forend (the flashlight component is unusable) || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]'' || MP5S || Suppressed || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alpha Protocol]]'' || || Has a shortened barrel, Navy trigger unit, and MP5F stock || Unusable; missing magazine release paddle || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Army of Two: The 40th Day]]'' || MP5 || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes || Stock always shown extended || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Conviction]]'' || MP5N || w/ variety of accessories || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' || || MP5N variant || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ace Combat: Assault Horizon]]'' || || With Surefire dedicated forend weaponlight and Navy trigger group || Seen in cutscenes, non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Karma Online]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Harvest: Phantom Ops]]'' || MP5 || MP5N variant  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: The Mercenaries 3D]]'' || || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropico Series|Tropico 4]]'' || || || Only available in the ''Modern Times'' expansion. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Mesa]]'' || With M203PI grenade launcher || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 3]]'' ||  MP5 || With various attachments|| || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality: Falklands]]'' ||  || With Navy trigger group || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Revelations]]'' ||MP5 ||  |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto V]]'' ||SMG || || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survarium]]'' |||||||| 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mafia III]]'' ||||||Heckler &amp;amp; Koch MP54||2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A4=&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm. The A4 has an additional option on the fire selector for '3-Round Burst' thus possessing four fire options - Safe, Semi-Auto, 3-Round Burst, and Full-Auto.]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4Surefire.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A4 with Surefire 628 dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Muscle Heat]]'' || || Special Forces, Yakuza || Fitted with Surefire dedicated forearm light. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' || || Japanese Counter-Terrorists || Fitted with Surefire dedicated forearm light. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank]]'' || || SWAT Officers || Fitted with Surefire dedicated forearm light. || 2006 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Assassination Games]]'' ||  ||  || in weapons stash  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || SWAT || Fitted with Surefire dedicated forearm light  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Act of Valor]]''|| [[Gonzalo Menendez]] || Commander Pedros || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black and White]]''|| ||Harbor Sity Police officers ||Fitted with Surefire dedicated forearm light || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || Detroit PD SRT || Surefire forends, Navy trigger group || 2010-2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Missing (2012)| Missing]]'' ||  || Czech Police special unit (''URNA'') || &amp;quot;The Three Bears&amp;quot; (S01E05) || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter 2]]'' ||  ||  || With optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' ||MP5A4 (9mm)||ACOG Scope||none||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zombie Panic Source]]'' ||MP5||||fires assault rifle ammo||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||||w/ various attachments||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint 2: Dragon Rising]]'' || MP5A4 || || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || As the &amp;quot;MP5&amp;quot; ||  || With flash hider, RIS handguard, and optional EOTech or Sightmark Sure Shot red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint: Red River]]'' ||  ||  || With Surefire dedicated forend weaponlight and M68 Aimpoint red dot scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Library War]]'' ||Media Betterment Committee tactical operators||  With &amp;amp; Without Surefire dedicated forend weaponlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[High School of the Dead]]'' ||Riot Police officers|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elfen Lied]]'' || S.A.T. Security Guards, Bando, Lucy ||  Used with [[M203]] || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5A5=&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A5 - 9x19mm. Same as the MP5A4 but with a telescoping stock.  Both the A4 &amp;amp; A5 variants have the additional option for '3-Round Burst' on the fire selector.]]&lt;br /&gt;
[[Image:MP5A5Sure-Fire.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5A5 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tango &amp;amp; Cash]]'' || || Perret's Guards || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Hard 2]]'' || [[William Sadler]] || Col. Stuart || With magazines taped together 'jungle style' || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Target]]'' || [[Jean-Claude Van Damme]] || Chance Boudreaux || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Undercover Blues]]'' ||  || Novacek´s men || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[There Once Was a Cop]]|| [[Simona Krainová]] || Simona Ptáčková  || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rock, The|The Rock]]'' || || Navy SEALs || Fitted with Surefire dedicated forearm light. || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jane Doe]]''|| [[Rob Lowe]] || David Doe || ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jane Doe]]''|| || ''DIA'' agents || ||2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX|xXx]]'' || || Anarchy 99 Henchmen || Fitted with RIS forearms and Beta-C drum magazines. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Four Brothers]]'' || || Detroit PD SWAT || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]'' || || NYPD ESU || Fitted with Surefire dedicated forearm light. || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' || [[Harold Perrineau]] || Flynn || EOTech sight, magazines clamped || 2006&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Taxi 4]]'' || || Fénimore's henchman || || 2007&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Adulthood]]'' || || SWAT Officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tropic Thunder]]'' || || Guerrilla || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2009)|Far Cry]]'' || || Mercenary || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Go Fast]]'' || || Police instructors || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nokas]]'' || Thor Eirick Petersen || Ygnve Solheim || Fitted with Surefire dedicated forearm light. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Special Forces (2011)|Special Forces]]|| || ||With railed forend and B&amp;amp;T visor helmet stock||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lockout]]|| [[Guy Pearce]]||Snow ||With railed forend and custom stock||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lockout]]|| [[Maggie Grace]]||Emilie ||With railed forend and custom stock||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taken 2]]'' || || Guard || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || SWAT || Fitted with Surefire dedicated forearm light  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lost Gate, The (Ztracená brána)|The Lost Gate (Ztracená brána)]]''|| || ''URNA'' (Czech ''SWAT'') || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Looper]]''||[[Bruce Willis]]|| Old Joe || KAC forend ||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commitment]]'' || || South Korean SWAT and NIS officers || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Tears for the Dead]]'' || || South Korean SWAT  || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Note/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The West Wing]]'' || || Black Ops soldiers|| scope; &amp;quot;Posse Comitatus&amp;quot; (S3E21) ||2002   &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bridge, The (Bron)|The Bridge (Bron)]]'' ||  || Piketen (Swedish SWAT) ||  || 2011-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' || || w/ ACOGs, suppressors and high-capacity magazines || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike]]'' ||&amp;quot;KM Submachine Gun&amp;quot;  || ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Condition Zero]]'' ||&amp;quot;KM Submachine Gun&amp;quot;  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Source]]'' ||&amp;quot;KM Submachine Gun&amp;quot;  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || &amp;quot;KM Submachine Gun&amp;quot; || With White Tiger doll&amp;lt;br /&amp;gt;Gold finishes|||| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike: Global Offensive]]'' || &amp;quot;MP5-SD&amp;quot; || |||| 2012, added in 2018 update&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' ||  ||  || With RIS foregrip and MP5K-PDW folding stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Contracts]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SOCOM: US Navy SEALs Fireteam Bravo 3]]'' || MK5 || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Left 4 Dead 2]]'' || H&amp;amp;K MP5 || w/ the tactical flashlight and optional laser sight&amp;lt;br /&amp;gt;50 round || German Version only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault On Terror]]'' || &amp;quot;MP5 Navy&amp;quot; ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||||w/ various attachments||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wheelman]]'' || SMG ||  || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)|Breach]]'' || MP5 ||  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Warface]]'' || &amp;quot;H&amp;amp;K MP5&amp;quot; || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Mesa]]'' ||  ||w/ [[GP-30]] grenade launcher, holographic sight, and side-folding stock || cut weapon || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Arctic Combat]]'' || || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ravaged]]'' || || ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Operation Raccoon City]]'' || Submachine Gun ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ironsight]]'' || MP5 A5 || || With RIS handguard ||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RahXephon]]'' || commandos || drawn off-model || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Batman: Gotham Knight]]'' || Gotham P.D. || ||2008&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;BR clear = all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5 MLI=&lt;br /&gt;
The Heckler &amp;amp; Koch MP5 MLI (Mid Life Improvement) is an upgraded version of MP5 revealed in late 2013. It is fitted with a tri-rail foregrip, a quick-release-optic mount, an MP5F stock standard, and now comes in the new RAL8000 (Yellow-Brown) color scheme. &amp;lt;br /&amp;gt;&lt;br /&gt;
As of 2015, only the extending stock variant is available.&lt;br /&gt;
[[Image:Heckler-Koch-MP5-MLI.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5 MLI - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Siege]]'' || &amp;quot;MP5&amp;quot; || w/ various attachments ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon: Wildlands]]'' || || || || 2017&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR clear = all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5SD=&lt;br /&gt;
===Film===&lt;br /&gt;
[[Image:MP5SD2.jpg|thumb|right|401px|Heckler &amp;amp; Koch MP5SD2 with S-E-F trigger group - 9x19mm]]&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K-MP5SD5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD5 - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round burst trigger group - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Avenging Force]]'' || [[John P. Ryan]] || Elliott Glastenbury || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Avenging Force]]'' || [[Marc Alaimo]] || Charlie Lavall || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Red Spectacles]]'' || || || Non-firing replica. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Navy Seals]]'' || [[Charlie Sheen]] || Lt. Dale Hawkins || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Biehn]] || Lt. James Curran&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || Graham&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Executive Decision]]'' || [[John Leguizamo]] || Captain Rat || MP5SD3 fitted with Navy trigger group. || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Substitute]]'' || [[Richard Brooks]] || Wellman || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Face/Off]]'' || || FBI HRT || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[G.I. Jane]]'' || [[Boyd Kestner]] || Wickwire || MP5SD3 || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jackal]]'' || [[Bruce Willis]] || The Jackal || HK94 with fake suppressor. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Silence (1997)]]'' ||  || FBI HRT ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Replacement Killers]]'' || || Wei's Bodyguards || MP5SD6 || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Negotiator]]'' || [[Tim Kelleher]] || Argento || MP5SD2 fitted with weapon light. || 1998&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Blade]]'' || [[Kris Kristofferson]] || Whistler ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In China They Eat Dogs]]'' || [[Kim Bodnia]] || Harald Blixen || Possibly with fake suppressor. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In China They Eat Dogs]]'' || || Gangster || Possibly with fake suppressor || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ticker]]'' || || SFPD SWAT || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wasabi]]'' || ||SAT Officers || Tokyo Marui airsoft replicas. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The One]]'' || || Security Forces || Fitted with suppressor, telescopic sight, and G36-style folding stock. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Die Another Day]]'' || || Simulated Terrorists || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Shot]]'' || || FBI HRT ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Analyze That]]'' || || Thug || UHC airsoft replica. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redemption (2002)|Redemption]]'' || || Lam's thug || With fixed stock || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Man Apart]]'' || || PJF Agents || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Bad Boys II]]'' || [[Will Smith]] || Det. Mike Lowrey || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 red dot sight and Surefire universal weaponlight. || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Antoni Corone]] || DEA Agent Tony Dodd&lt;br /&gt;
|-&lt;br /&gt;
| || Miami PD SWAT || Fitted with Surefire universal weaponlight.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher, The (2004)|The Punisher]]'' || || FBI HRT || Fitted with Surefire universal weaponlight. || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breaking News]]'' || || Hong Kong SDU || MP5SD3 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bourne Supremacy]]'' || || SEK Officers || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Serenity]]'' || [[Adam Baldwin]] || Jayne || MP5SD2 modified to look futuristic. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Serenity]]'' || [[Sean Maher]] || Dr. Simon Tam || MP5SD2 modified to look futuristic. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[AVPR: Aliens vs. Predator - Requiem]]'' || || Special Forces Soldier || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Street Kings]]'' || || || Seen on gun rack. || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Punisher: War Zone]]'' || || SWAT Officers || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || || || Seen in The Comedian's closet || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious]]'' || || Campos' henchman || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | ''[[Peranmai]]'' ||  || Edwin || rowspan=&amp;quot;4&amp;quot; |  || rowspan=&amp;quot;4&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeyam Ravi]] || Dhuruvan&lt;br /&gt;
|-&lt;br /&gt;
| [[Varsha Ashwathi]] || Thulasi&lt;br /&gt;
|-&lt;br /&gt;
| [[Vasundhara Kashyap]] || Kalpana&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Killers]]'' || [[Alex Borstein]] || Lily Bailery || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Town]]'' || [[Owen Burke]] || Desmond &amp;quot;Dez&amp;quot; Elden || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jerry Cotton]]''||[[Christiane Paul]]||Zanuck|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elephant White]]'' ||  ||  ||in weapons cache || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Steve Niles' Remains]]'' ||  || rouge US Army soldier || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[This Means War]]'' || [[Tom Hardy]] || Tuck || w/ ELCAN, foregrip, UMP-stock|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cockneys vs. Zombies ]]'' || || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dhoom 3]]'' ||  || SWAT ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Java Heat]] '' || [[Mickey Rourke]] || Malik |||| 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Java Heat]] '' || || Various || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vendetta]] '' ||  || SO19 (British SWAT) |||| 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sicario]]'' ||[[Benicio del Toro]]|| Alejandro Gillick || || 2015&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Gangster Ka]] ||  || URNA (Czech SWAT) ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Julie Lescaut]]'' || || RAID (French SWAT) team || &amp;quot;La fête des mères&amp;quot; (S03E05) || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 5]]''|| [[David Duchovny]] || FBI Special Agent Fox Mulder || SD3 variant / &amp;quot;The Pine Bluff Variant&amp;quot; (S5E18) || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 5]]''|| [[Daniel von Bargen]] || Jacob Haley || SD3 variant / &amp;quot;The Pine Bluff Variant&amp;quot; (S5E18) || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 5]]''|| || New Spartans militia members || SD2 and SD3 variants / &amp;quot;The Pine Bluff Variant&amp;quot; (S5E18) || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 5]]''|| || Police SWAT officers / FBI HRT agents || SD2 and SD3 variants, some fitted with laser sights / &amp;quot;Folie à Deux&amp;quot; (S5E19) || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firefly]]''|| ||Alliance soldiers|| &amp;quot;Bushwhacked&amp;quot; (S1E02), &amp;quot;Safe&amp;quot; (S1E05) ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Firefly]]''|| || Henchman || &amp;quot;Out of Gas&amp;quot; (S1E08) || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Force - Season 2]]''|| ||SAS troopers / &amp;quot;What in the Name of God&amp;quot; (S2E05)|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn Notice]]''|| ||Heroin Dealer's Thugs||fitted with Art I scopes / &amp;quot;Loose Ends, Part 1&amp;quot; (S01E11)||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[GSG-9]]''|| || GSG-9 Agent ||&amp;quot;Blood&amp;quot; (S2E10) ||2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 4]]'' ||[[Jodi Lyn O'Keefe]] || Gretchen ||Navy trigger pack / &amp;quot;Selfless&amp;quot; (S4E12) || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iris - Season 1]]'' ||  || NSS SWAT|| MP5SD2  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS - Season 9]]''|| ||||MP5SD2, seen on TV screen / &amp;quot;Desperate Man&amp;quot; (S09E13) ||2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Labyrinth, The (Labyrint)|The Labyrinth]]''||  || URNA (Czech SWAT) ||  || 2015-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Ship - Season 3|The Last Ship]]''||[[Bridget Regan]]||Sasha Cooper||||2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Variant'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;330&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Tomb Raider III]]'' || MP5 || SD6 || With non-functioning red dot scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life]]'' ||  || SD3 || with [[M203 grenade launcher]]; weapon fire is not suppressed || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon]]'' || &amp;quot;MP5-SD&amp;quot; || SD2 || w/ 3-round burst mode || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Desert Storm]]'' || || |||| 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Söldner: Secret Wars]]'' ||  || SD3|| || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||SD6  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: The World Is Not Enough]]'' || &amp;quot;Deutsche M9S&amp;quot; ||SD6  || With laser pointer and scope || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' ||  || SD3 ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' ||  || SD5 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || &amp;quot;MP5&amp;quot; || SD3 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' || &amp;quot;MP5SD2&amp;quot; ||SD2  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 2: Conspiracy Island]]'' || &amp;quot;H&amp;amp;K MP5SD&amp;quot; || SD3 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 3: Desperate Measures]]'' || &amp;quot;H&amp;amp;K MP5SD&amp;quot; ||SD3||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project IGI: I'm Going In]]'' ||  || SD3 ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fallout Tactics]]'' || &amp;quot;MP5 H&amp;amp;K&amp;quot; || SD1 ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry]]'' ||&amp;quot;MP5 SMG&amp;quot;  ||SD3  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' ||&amp;quot;Silent-MP5&amp;quot;  ||SD3  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Honor 2: Conspiracy Island]]'' || &amp;quot;H&amp;amp;K MP5SD&amp;quot; || SD3 ||with reflex scope  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter]]'' ||&amp;quot;MP5SD&amp;quot;||SD6||With optional M68 Aimpoint red dot scope||2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon Advanced Warfighter 2]]'' ||  ||SD6  || With optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman 2: Silent Assassin]]'' || &amp;quot;SMG-SD6&amp;quot; ||SD6  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum Of All Fears]]'' || &amp;quot;9mm SMG SD&amp;quot; ||SD2 ||modeled w/ straight magazine and has a bonus 3-round burst mode || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow Force: Razor Unit]]'' || &amp;quot;Mp-5S&amp;quot; || SD3 ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mirror's Edge]]'' ||  || SD3 || not usable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenaries 2: World in Flames]]'' ||||SD3||Red painter's tape on the magazine||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Conviction]]'' ||&amp;quot;MP5-SD3&amp;quot;||SD-N1||w/ variety of accessories||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Metal Gear Solid: Peace Walker]]'' ||&amp;quot;MP5SD2&amp;quot;||SD2||||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' ||  || SD3 || Multiplayer mode only, non-playable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six]]'' || &amp;quot;HK MP5SD5&amp;quot; ||SD2 || w/ incorrect ambidextrous S-E-F trigger group || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Rogue Spear]]'' ||&amp;quot;HK MP5SD5&amp;quot;  || SD5 ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' || &amp;quot;MP5SD5&amp;quot; ||SD5  || With optional ACOG scope and high-capacity magazine || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Black Arrow]]'' ||&amp;quot;MP5SD5 (9mm)&amp;quot;||SD5||with ACOG ||2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier of Fortune: Payback]]'' || &amp;quot;MP5SD5&amp;quot; ||SD5  || fires in burst when set to semi-auto || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tactical Ops: Assault on Terror]]'' || &amp;quot;MP5SD&amp;quot; || SD5 || full-auto mode only || 2002 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' ||  || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terrorist Takedown 2: US Navy Seals]]'' ||&amp;quot;MP5SD&amp;quot;  ||SD3  || with reflex scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SAS Secure Tomorrow]]'' ||  || SD3 || w/ reflex sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || ||SD5 &amp;amp; SD6||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lara Croft and the Guardian of Light]]'' || &amp;quot;Dual SMG&amp;quot; ||SD1 || Dual-wielded || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lara Croft and the Guardian of Light]]'' || &amp;quot;Submachine Gun&amp;quot; ||SD3 ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' || &amp;quot;MP5SD&amp;quot; || SD3 || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ZombiU]]'' || &amp;quot;MP5 SD&amp;quot; || SD3 || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7_Days_To_Die|7 Days To Die]]'' || &amp;quot;SMG&amp;quot; || || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract Wars]]'' || || || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Siege]]'' || &amp;quot;MP5SD&amp;quot; || SD2 || Introduced in Operation Red Crow expansion (2016) || 2015&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[When They Cry]]'' || Yamainu Soldiers || MP5SD3 || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spriggan]]'' || COSMOS Soldiers || MP5SD3 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Appleseed]]'' || Olympus Police || MP5SD3 with solid stocks || 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch HK94=&lt;br /&gt;
[[Image:HK 94A3.jpg|thumb|400px|right|Heckler &amp;amp; Koch HK94A2 - 9x19mm]]&lt;br /&gt;
[[Image:HK94.jpg|thumb|400px|right|Heckler &amp;amp; Koch HK94A3 - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K94Conversion.jpg‎|thumb|400px|right|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A3 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm.  This version was used in many films during the 1980s and 1990s. The weapon pictured here may or may not be one of the screen-used HK94s from ''[[Air Force One]]''.]]&lt;br /&gt;
[[Image:HK 94A2chopped.jpg|thumb|400px|right|The &amp;quot;Fake MP5&amp;quot;, the Heckler &amp;amp; Koch HK94A2 Converted to full auto fire, shortened barrel and added third firing position on trigger pack - 9x19mm.  This version was used in many films during the 1980s and 1990s.]]&lt;br /&gt;
The Heckler &amp;amp; Koch HK94 was the civilian semiautomatic version of the famous MP5 Submachine gun (with the 'legal' 16&amp;quot; carbine barrel).  It was imported in the late 1970s to late 1980s (its importation banned in 1989 by the infamous ATF re-interpretation of the &amp;quot;Sporting Clause&amp;quot; of GCA-68.  In May 1989 the ATF determined that the imported 'assault weapons' were not suitable for sporting purposes as put forth by the older GCA 68.), however many more HK94s were imported into the country than factory original MP5s during that time period.  In the early 1980s, it was cheaper to convert the plentiful and less expensive semiauto gun and register it as a Title II weapon.  A large portion of the full auto MP5s coming into the country were slated for Law Enforcement and Military sales.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Note: In some films of the 1980's and 1990's, the HK94 is &amp;quot;chopped and converted&amp;quot;, to look like the MP5A3.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rambo: First Blood Part II]]''|| [[Sylvester Stallone]] || John Rambo || Chopped and Converted to resemble MP5A3, fitted with scope || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Commando]]''|| || ||Chopped and Converted to resemble MP5A3||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stick]]''||[[Burt Reynolds]]||Ernest &amp;quot;Stick&amp;quot; Stickley ||||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pray for Death]]'' || || Criminals || With 16&amp;quot; barrels || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Raw Deal (1986)|Raw Deal]]''||[[Arnold Schwarzenegger]]||Mark Kaminsky||Modified with vertical foregrip and vented barrel shroud and converted to full auto||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra]]''|| ||SWAT Officers|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Trouble in Little China]]''|| ||Chang Sing gang member||Chopped and Converted to resemble MP5A3||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firewalker]]'' || || A desert brigand || With 16&amp;quot; barrel || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Armed and Dangerous]]'' || [[John Solari]] || Dolan || Chopped and Converted to resemble MP5A3; with laser sight || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Extreme Prejudice]]''||[[Mickey Jones]]||Chub Luke||Chopped and Converted to resemble MP5A3||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon]]''||[[Mitchell Ryan]]||General Peter McAllister||Chopped and Converted to resemble MP5A3s||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon]]''||[[Mel Gibson]]||Detective Martin Riggs||Chopped and Converted to resemble MP5A3s||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predator]]''|| ||Commandos||Chopped and Converted to resemble MP5A3s|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop II]]''|| || || ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Outrageous Fortune]]''|| [[Bill Hart]] ||Boyd|| ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Outrageous Fortune]]''|| [[Tony Epper]] ||Russell|| ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Running Man]]''||[[Arnold Schwarzenegger]]||Richards|| Modified with vertical foregrip and vented barrel shroud and converted to full auto ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard]]''||[[Bruce Willis]]||Detective John McClane||Chopped and Converted to resemble MP5A3s||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard]]''|| [[Alan Rickman]] || Hans Gruber || Chopped and Converted to resemble MP5A3s || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Moonwalker]]''|| ||Mr Big's Troopers||Modified to look futuristic||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police Academy 5]]''|| || || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dead Heat]]''||||Bodyguards||||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[They Live]]'' || [[Roddy Piper]]||Nada|| Modified with horizontal 9 o’clock position foregrip and vented barrel shroud and converted to full auto ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Rain]]'' ||[[Ken Takakura]]||Inspector Masahiro|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Pink Cadillac]]''|| ||Militia Gang Member|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kinjite: Forbidden Subjects]]'' || || Duke's henchman || Modified with vertical foregrip and vented barrel shroud and converted to full auto || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Predator 2]]''||||LAPD||Chopped and converted to resemble MP5A2s and MP5A3s||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Last of the Finest, The|The Last of the Finest]]''||[[Brian Dennehy]]||Det. Frank Daly||||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator 2: Judgment Day]]''|| ||SWAT Officers||Chopped and Converted to resemble MP5A3s|| 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Highlander II: The Quickening]]''|| ||Shield Corporation soldiers||Chopped and converted to resemble MP5|| 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty: Ambush in Waco]]'' || ||BATF agents||Chopped and converted to resemble MP5A2||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate]]''||[[Kurt Russell]]||Colonel Jack O'Neil||Chopped and Converted to resemble MP5A3s||1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Weekend (1995)|Dead Weekend]]'' ||  || TWF soldier ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jumanji]]''|| || ||Seen in gun store||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Rock]]''||[[Sean Connery]]||John Patrick Mason||Chopped and Converted HK94s||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mask of Death]]'' || || FBI agent || Chopped and Converted to resemble MP5A3 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Original Gangstas]]'' || [[Jim Brown]] || Jake Trevor || Chopped and Converted to resemble MP5A3 || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]'' ||[[Harrison Ford]]||President James Marshall||Chopped and Converted HK94s||1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[K-911]]'' || || || Chopped and Converted to resemble MP5A3; Seen in Phil Cage's armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jason X]]'' || || US Soldier || HK94A3 ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Urban Justice]]'' || [[Trantario Jones]] || Isaiah Morrison || Chopped and converted to resemble MP5 || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;175&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team]]''|| || || || 1983-1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alien Nation - The Series]]''||[[Gary Graham]]||Detective Matthew Sikes|| || 1989-1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alien Nation - The Series]]''||[[Eric Pierpoint]]||Detective George Francisco|| || 1989-1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stand, The|The Stand]]''|| ||Randall Flagg's henchmen || ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[NCIS - Season 2|NCIS]]''|| ||one of Ari's terrorists|| &amp;quot;Twilight&amp;quot; (S02E23)||2004-2005&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Violence Jack: Hell's Wind Hen]] || Jun ||   || 1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame, The UFO Movie]]'' ||  ||   || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;125&amp;quot;|'''Variant'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 2: The Fall of Max Payne]]'' || &amp;quot;MP5&amp;quot; || HK94A3 || with ACOG|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black]]'' || &amp;quot;MP5&amp;quot; || HK94A3 || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomb Raider: Legend]]'' || &amp;quot;MG415&amp;quot; || HK94A3 || incorrectly holds 40 rounds || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K=&lt;br /&gt;
Note: ''Some MP5Ks seen in film are modified SP89s that are fitted with a forward handgrip and converted to full auto.''&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn Motion picture weapon]]&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5K - updated with the Navy Trigger Group - 9x19mm. The Navy trigger group dates to 1985, the MP5K-PDW to 1991. The MP5K is available in the newer MP5KN, MP5KA4, and MP5KA5 configurations, which all have the ambidextrous trigger group. Another 'well used' actual movie blank firing gun.]]&lt;br /&gt;
[[Image:MP5KA1.jpg|thumb|400px|right|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:MP5KA3 superimposed 15rds.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5K with 15-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MP5KA4.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:HKMP5KA5.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5KA5 with PDW stock and 15-round magazine - 9x19mm]] &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ransom (Vykup)]]''|| || ||||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Living Daylights]]''|| || ||Heavily modified||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beverly Hills Cop II]]''||||member of the robbery crew||||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]]''|| [[Alex McArthur]] || Patrick McLaren || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]]''|| [[Peter Dobson]] || Chris Sherherlis || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Takedown]]''|| [[Vincent Guastaferro]] || Michael Cherrito || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 2]]''|| ||Arjen Rudd's henchmen|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Killer]]'' ||[[Chow Yun-Fat]]||Ah Jong|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Killer]]''|| [[Danny Lee]]||Li Ying|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L. A. Bounty]]''|| [[Sybil Danning]] || Ruger || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tango &amp;amp; Cash]]''|| ||Guards|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Delta Force 2: The Colombian Connection]]''|| ||Delta Commandos|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard 2]]'' || ||Terrorists|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[RoboCop 2]]''|| ||Various cartel thugs|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Harley Davidson and the Marlboro Man]]''||[[Giancarlo Esposito]]||Jimmy||||1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Toy Soldiers]]''||[[Sean Astin]] || William &amp;quot;Billy&amp;quot; Tepper|| || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Toy Soldiers]]''||[[Michael Champion]] || Jack Thorpe|| || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 3]]''|| ||Thugs|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon 3]]''||[[Stuart Wilson]]||Jack Travis|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hard Boiled]]''|| ||Thugs|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire (1992)|Rapid Fire]]''|| ||Henchmen|| with or without SP89 foregrips||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire (1992)|Rapid Fire]]''||.||Mobsters||.||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Siege]]''||[[Steven Seagal]]||Chief Casey Ryback|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Under Siege]]''||[[Erika Eleniak]]||Jordan Tate|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[To Survive (Chtoby vyzhit)]]''||[[Aleksandr Rozenbaum]]||Jaffar||||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beverly Hills Cop III]]''||[[Hector Elizondo]]||Det. Jon Flint||||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Lies]]''|| ||Mansion guards|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Samuel L. Jackson]]||Zeus Carver|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Jeremy Irons]]||Simon Gruber|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Hard with a Vengeance]]''||[[Bruce Willis]]||Lt. John McClane|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fair Game]]''||[[Marc Macaulay]]||Navigator|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys]]''||[[Martin Lawrence]]||Detective Marcus Burnett|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mercenary]]'' ||  || Yakuza || Airsoft || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Kiss Goodnight]]''|| ||Security guards|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Saint]]''|| ||Thug|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Game, The (1997)|The Game]]''||||CRS operatives||||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]''||[[Harrison Ford]]||President James Marshall|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]''||[[Wendy Crewson]]||Grace Marshall|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Air Force One]]''||||Terrorists|| ||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Spawn]]''||[[Michael Jai White]]||Al Simmons||fitted with suppressor||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi (1998)|Taxi]]'' || Grégory Knop || Kruger || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ronin]]''||[[Sean Bean]]||Spence|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blade]]''|| ||Vampires|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lucky Number Slevin]]''|| ||Israeli bodyguards|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Dog]]''|| || Motorcycle henchmen || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Dog]]''|| || Federal agent || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Enemy of the State]]''||[[Jake Busey]]||Krug|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix]]''||[[Keanu Reeves]]||Neo|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[The World Is Not Enough]]'' ||[[Robbie Coltrane]]||Valentin Zukovsky|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[K-911]]'' || || || Seen in Phil Cage's armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Python]]'' ||  || Soldiers ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 2]]''|| ||Fake Yakuza goon|| ||2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[First Target]]''  || || U. S. Secret Service Agents || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Western]]'' || || A drug dealer || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Behind Enemy Lines]]''||[[Olek Krupa]]||Miroslav Lokar|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Men, The|The Point Men]]'' ||  || Terrorists || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Exit Wounds]]'' ||  ||Secret Service Agent  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[2009: Lost Memories]]''|| ||Fureisenjin members|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil]]''||[[Michelle Rodriguez]]||Rain Ocampo|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Die Another Day]]'' || ||Gustav Graves' henchmen||with and without suppressors||2002 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Equilibrium]]''|| ||Sweepers|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redemption (2002)|Redemption]]'' || || Lam's thug || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Taxi 3]]'' || || Santa Claus gang || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix Revolutions]]''||[[Laurence Fishburne]]||Morpheus||foregrips removed, exposed barrel||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Matrix Reloaded]]''|| ||Merovingian's henchman|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bad Boys II]]''|| ||Johnny Tapia's henchman|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Underworld]]'' || ||Vampire Death Dealers|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[S.W.A.T. (2003)|S.W.A.T.]]''|| ||A gang member|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Apocalypse]]''||[[Milla Jovovich]]||Alice|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[36th Precinct]]''||  || Policeman ||  ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Sentinel]]''|| ||Secret Service|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]''||[[Brad Pitt]]||John Smith|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]''||[[Angelina Jolie]]||Jane Smith|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lord of War]]''||[[Ethan Hawke]]||Interpol Agent Jack Valentine|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Edison]]''||[[Justin Timberlake]]||Joshua Pollack|| ||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Deja Vu]]''||[[Jim Caviezel]]||Carroll Oerstadt|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[I, Robot]]''|| ||Chicago P.D. SWAT officers|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Underworld: Evolution]]'' || [[Kate Beckinsale]] ||Selene |||| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Attack Force]]'' || [[David Kennedy]] || Dwayne Dixon || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Attack Force]]'' || || Lawson's unit soldiers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 4]]''||[[François Damiens]]||Serge|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Flight of the Living Dead]]''|| ||Various characters|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shoot 'Em Up]]''||[[Clive Owen]]||Mr. Smith|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[We Own the Night]]''||||Russian mobsters||||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taken]]''||[[Liam Neeson]]||Bryan Mills|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne (2008)|Max Payne]]''||[[Mark Wahlberg]]||Max Payne|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne (2008)|Max Payne]]''||[[Mila Kunis]]||Mona Sax|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crossfire (Les Insoumis)]]'' ||  || Arabian thug ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Punisher: War Zone]]''||[[Ray Stevenson]]||Frank Castle/The Punisher|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Babylon A.D.]]''|| || || ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious]]'' || || Campos' henchmen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ninja Assassin]]'' || [[Ben Miles]] || Ryan Maslow || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red (2010)|Red]]''||[[Helen Mirren]]||Victoria|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[The A-Team (2010)|The A-Team]]''||[[Patrick Wilson]]||Lynch|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jerry Cotton]]''||[[Christiane Paul]]||Zanuck|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elephant White]]''|| || ||several examples in weapons cache ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hunt to Kill]]''|| ||Thug|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legion]]'' ||[[Paul Bettany]]||Michael|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Five Brothers (Comme les cinq doigts de la main)]]'' || [[Mathieu Delarive]] || Michael Hayoun || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jesse Stone: Innocents Lost]]''|| ||Assassin|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[New Kids Nitro]]''||. ||Dutch special forces||covert carry version MP5KA1 ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Run]]''|| ||security guard||MP5KN with 15-round magazine ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red State]]''||. ||Believer|| ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Gang Story (Les Lyonnais)]]''|| ||Police officer||MP5KA4 ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Cabin in the Woods]]'' ||[[Bradley Whitford]]|| Hadley || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' ||  || SIS officers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black &amp;amp; White Episode 1: The Dawn of Assault]]'' || [[Ivy Chen]] || Chen Lin ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[21 Jump Street (2012)|21 Jump Street]]'' || [[DeRay Davis]] || Domingo ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taken 2]]'' || || Bad Guys || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Guardian Angel (Schutzengel)]]'' || || hitmen ||covert carry version MP5KA1 || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Argo]]'' || || Iranian Revolutionary Guard || With [[MP5A2]] buttstock and straight magazines || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Interview with a Hitman]]'' || || British Gangster ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stolen]]'' || || FBI Agent ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Safe]]|| [[Robert John Burke]]|| Captain Wolf ||rowspan=2| ||rowspan=2|2012&lt;br /&gt;
|-&lt;br /&gt;
|  [[James Colby]] || Detective Mears&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battleground (2012)|Battleground]]'' || [[Damon E. White]] || Crowley || MP5KN || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cockneys vs. Zombies]]'' || [[Michelle Ryan]] || Katy || MP5K &amp;quot;Reverse Stretch&amp;quot; || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Berlin File, The|The Berlin File]]'' ||  ||North Korean agents and Abdul's henchmen || suppressed  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fast &amp;amp; Furious 6]]'' || [[Tyrese Gibson]] || Roman Pearce || || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man of Steel]]'' || [[Christopher Meloni]] || Colonel Nathan Hardy ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Purge, The|The Purge]]'' || || Purger ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront (2013)|Homefront]]'' || [[Jason Statham]] || Phil Broker || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homefront (2013)|Homefront]]'' || [[Michael Papajohn]] || Hitman || || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Expendables 3, The|The Expendables 3]]'' || [[Glenn Powell]] || Thorn || MP5KA5 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[John Wick]]'' || || Russian mobsters ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Everly]]'' || [[Salma Hayek]] || Everly ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Everly]]'' || || Taiko's killer ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Heist]]'' ||   || NOPD SWAT ||  || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[3 Days to Kill]]''|| || Albino's gunmen |||| 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[No Tears for the Dead]]'' ||[[Dong-gun Jang]] || Gon || MP5KA4 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[No Tears for the Dead]]'' || [[Brian Tee]] || Chaoz  || MP5KA4 || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mea Culpa]]'' || [[Alexis Manenti]] || Slobodan || Non-firing replica || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mea Culpa]]'' || || Milan's henchmen || Non-firing replica || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Polis Evo]]'' || || Several gangsters || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Furious 7]]'' || [[Jason Statham]] || Deckard Shaw || MP5KN || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: Genisys]]'' || [[Emilia Clarke]] || Sarah Connor || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[London Has Fallen]]'' || [[Aaron Eckhart]] || President Benjamin Asher ||  rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 2016&lt;br /&gt;
|-&lt;br /&gt;
| || Terrorists&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fate of the Furious, The|The Fate of the Furious]]'' ||  || German soldier || MP5KN || 2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[CHIPS (2017)|CHIPS]]''||||armored car robbers||||2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[KL Special Force]]''|| [[Syamsul Yusof]] || Asyraff || MP5KN || 2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Big Game (Bolshaya igra)]]'' || Vladimir Bratanov || Killer || E06 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''Halt of wanderers (Prival strannikov)'' || || Killer || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files]]''|| || Various law enforcement tactical officers, military/black-ops personnel || Canadian mockups built on [[Kimel AP-9]]s / Season 1 through Season 5 ||1993 - 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Julie Lescaut]]'' || || RAID (French SWAT) team || &amp;quot;La fête des mères&amp;quot; (S03E05) || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stargate SG-1]]''|| ||Secret Service/NID agents|| ||1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The X-Files - Season 7]]''|| || TV show character || Fitted with PDW stock / &amp;quot;Sein und Zeit&amp;quot; (S7E10) || 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: Crime Scene Investigation]]''|| ||Bank Robbers||&amp;quot;Inside the Box&amp;quot;||2000 - &lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''|| ||Secret Service Agents|| ||2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Ultimate Force]]'' || [[Alex Reid]] || Cpt. Caroline Walsh|| MP5KA1 || rowspan=2| 2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Betts]] || Slava ||MP5KA1&lt;br /&gt;
|-&lt;br /&gt;
|''[[Prison Break - Season 2]]''|| || Company Agent || with extended barrel and SEF trigger pack||2006 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| ''[[Prison Break - Season 4]]''|| || Guards || with Navy trigger pack|| rowspan=2| 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Graham McTavish]] ||Ferguson || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Hokkaido Police. Russian Department (Politsiya Khokkaydo. Russkiy otdel)]]''|| || S.A.T. || ||2007 - 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[GSG-9]]''|| || || ||2007 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Supernatural - Season 4]]''|| || || Railed forward grip / &amp;quot;Are You There, God? It's Me, Dean Winchester&amp;quot; (S04E02)||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: The Sarah Connor Chronicles]]''||[[Garret Dillahunt]]||Cromartie|| &amp;quot;Ferguson Is Ill Today&amp;quot; (S02E08)||2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3| ''[[Black and White]]''|| [[Ivy Chen]] || Chen Lin || || rowspan=3| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingone Wang]] ||Gao Yi  || &lt;br /&gt;
|-&lt;br /&gt;
| ||Gao Yi's accomplices ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[CSI: NY - Season 7]]'' || ||Criminal || &amp;quot;Smooth Criminal&amp;quot; (S07E14)||2010 - 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Detroit 1-8-7]]'' ||  || henchmen || &amp;quot;Stone Cold&amp;quot; (S01E16) || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Criminal Minds - Season 6]]''|| [[Paget Brewster]] ||FBI SSA Emily Prentiss || &amp;quot;Lauren&amp;quot; (S06E18) ||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Criminal Minds - Season 7]]''|| [[Max Martini]] || Luke Dolan || &amp;quot;Dorado Falls&amp;quot; (S07E03) ||2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4| ''[[Nikita (2010) - Season 2]]'' || [[Shane West]] || Michael Bishop || || rowspan=4| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[William DeVry]] || Patrick Miller ||  &amp;quot;Clean Sweep&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| [[Xander Berkeley]] || Percival &amp;quot;Percy&amp;quot; Rose ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jason Gosbee]] || Tim || &amp;quot;Clean Sweep&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Resort]]'' ||[[Scott Speedman]]||Lt. Commander Kendall||&amp;quot;Blue Water&amp;quot; (S01E10)||2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|''[[Defiance (TV Series)|Defiance]]''|| [[Julie Benz]] ||Amanda Rosewater || rowspan=4| Navy trigger pack || rowspan=4|2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Mia Kirshner]] ||Kenya Rosewater &lt;br /&gt;
|-&lt;br /&gt;
| [[Stephanie Leonidas]] ||Irisa Nyira &lt;br /&gt;
|-&lt;br /&gt;
| ||Defiance residents&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 2]]'' || [[Odette Annable]] || Nola Longshadow || Episode 1 ||2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Continuum - Season 3]]'' || [[Ryan Robbins]] || Brad Tonkin ||Episode 12 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fargo - Season 2]]''||[[Bokeem Woodbine]]||Mike Milligan||||2015&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[The Last Ship - Season 2|The Last Ship]]''|||| guards ||&amp;quot;Unreal City&amp;quot;(S02E01)  || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stranger Things - Season 1|Stranger Things]]''||||Government agents||||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Legends of Tomorrow - Season 2|Legends of Tomorrow]]'' ||[[Emily Bett Rickards]]||Felicity Smoak||||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wynonna Earp]]''||[[Melanie Scrofano]]||Wynonna Earp || ||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wynonna Earp]]''||[[Shamier Anderson]]||Wynonna Earp ||&amp;quot;I Walk the Line&amp;quot; (S1E13) ||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wynonna Earp]]''||[[Natalie Krill]]||Wynonna Earp ||&amp;quot;Landslide&amp;quot; (S1E11) ||2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stranger Things - Season 2|Stranger Things]]''||||Government agents||&amp;quot;Chapter Four: Will The Wise&amp;quot; (S2E04||2017&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gladbeck]]'' ||  || Dutch police officer ||  || 2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn-Up Excess]]'' || Maniac ||  || 1997-1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cowboy Bebop]]'' || Faye Valentine || With 15-round magazine || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spriggan]]' || ARCAM Researchers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Dominion Tank Police]]'' || Various characters || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]]'' || Faye Valentine ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Noir]]'' || Francesco ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost in the Shell Stand Alone Complex]]'' || Narcotics Suppression Squad || fitted with flashlights || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn-Up Scramble]]'' || Police ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]'' || Combat android || || 2004-2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gunslinger Girl: Il Teatrino]]'' || || Briefcase configuration || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rideback]]'' || BMA terrorists, GGP Ridebacks || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Phantom: Requiem for the Phantom]]'' || Inferno Members || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[Phantom: Requiem for the Phantom]]'' || Zahlen Schwestern (Sechs and Sieben) || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Asobi ni Ikuyo: Bombshells from the Sky]]'' || || Navy version, 15-round magazine || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[GoldenEye 007]]'' || D5K Deutsche || Available with and without suppressor || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[007: Nightfire]]'' || Deutsche M9K || w/ 15-round magazine and removable suppressor || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life 2]]'' || &amp;quot;SMG-1&amp;quot;  || ||cut from final version || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Liberty City Stories]]'' || || w/ extended barrel and modified handgrip || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stranglehold]]'' || || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Saints Row 2]]'' || SKR-9 Threat || w/ straight 40 round magazine || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Need for Speed: Undercover]]'' || || || unusable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || || w/ various attachments || MP5KA4 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Modern Warfare 2]]'' || || Rapid fire upgrade, dual wield, suppressor, red dot sight, EOTech holographic sight, Trijicon ACOG, thermal scope, extended magazine || Fitted with full RIS || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || As the &amp;quot;M5K&amp;quot; || With optional EOTech red dot scope or red dot sight || MP5KA4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' || MP5K ||  ||MP5KA4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || M5K || Various optional attachments || MP5KA4 with either 15 or 30 round magazine || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contagion (VG)|Contagion]]'' || MP5k || Flashlight attachment || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Insurgency (2014)|Insurgency]]'' || MP5K || MP5KA4 w/ various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time Crisis 5]]''|| || Without foregrip, unusable || MP5KA4 with 30 round magazine || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract Wars]]''|| || || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost In The Shell: Stand Alone Complex First Assault]]'' || MP5K-S3 || various attachments || || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Dogs, Horseshoes &amp;amp; Hand Grenades]]'' || || || || 2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Squad]]'' || MP5K || || MP5KA4 with 15 round magazine || 2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 5]]'' || || || || 2018&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K-PDW=&lt;br /&gt;
''The PDW (Personal Defense Weapon) was an upgrade to the MP5K by adding a synthetic folding stock to create a stable firing platform for more accurate fire, extending the barrel and put on three lugs to quick attach flash hiders or suppressors.  Newer models are fitted with [[UMP]]-style stocks.''  &lt;br /&gt;
[[Image:MP5K-PDWEarly.jpg‎|thumb|right|400px|MP5K with the PDW-style folding stock attached, commonly used in films to emulate the PDW - 9x19mm. The real MP5K-PDW, illustrated below, is distinctive in having the longer barrel and the newer trigger group.]]&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|right|400px|MP5K-PDW with its extended barrel with 3 lugs &amp;amp; folding stock - 9x19mm ]]&lt;br /&gt;
[[Image:MP5K-UMP.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5K-PDW fitted with a [[UMP]]-style stock - 9x19mm]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Siege]]'' || [[Steven Seagal]] || Casey Ryback || Fitted with a suppressor. || 1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Last Action Hero]]''||||Mobster at funeral||||1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Under Siege 2: Dark Territory]]'' || [[Afifi Alaouie]] || Fatima ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Dog]]'' || || Neo Nazi terrorists || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || || Navy SEAL || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Turbulence]]'' || || captain with the Emergency Response Unit || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | ''[[Tomorrow Never Dies]]'' || [[Pierce Brosnan]] || James Bond || rowspan=&amp;quot;3&amp;quot; |  || rowspan=&amp;quot;3&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Götz Otto]] || Richard Stamper&lt;br /&gt;
|-&lt;br /&gt;
| || Carver's Henchmen&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || with optics and suppressor|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || Henchmen and SWAT team || with and without optics, and suppressors|| 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Ultimate Weapon]]'' || || McBride's bodyguards || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghosts of Mars]]'' || [[Ice Cube]] || James &amp;quot;Desolation&amp;quot; Williams || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Redemption (2002)|Redemption]]'' || [[Richard Norton]] || Tom Sasso || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Underworld]]'' || || Death Dealers || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Sentinel]]'' || || Secret Service Agent || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mission: Impossible III]]'' || [[Tom Cruise]] || Ethan Hunt || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Kingdom]]'' || [[Jennifer Garner]]  || FBI Special Agent Janet Mayes || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Invisible Target]]'' ||   || Hong Kong Police ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Quantum of Solace]]'' || || CIA Response Team || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crank: High Voltage]]'' || || Thug || MP5K fitted with PDW-style folding stock. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables]]'' || [[Jason Statham]] || Lee Christmas || Fitted with LAM|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Setup (2011)|Setup]]'' || [[50 Cent]] ||Sonny ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Setup (2011)|Setup]]'' || [[Ryan Phillippe]] ||Vincent ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Viral Factor]]'' || [[Jay Chou]] ||Jon Man|| With RIS rail on hanguard  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Viral Factor]]'' || [[Bing Bai]] ||Ice ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight Rises]]''||[[Daniel Sunjata]]||Captain Jones||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shadow of Death, The (Stín smrtihlava)|The Shadow of Death (Stín smrtihlava)]]'' || ||Czech SWAT ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Good Day to Die Hard]]'' || || Henchman || Suppressed || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[We're the Millers]]'' || || Cartel member || MP5K with PDW stock || 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kingsman: The Secret Service]]'' || || Henchmen || winter paint job || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kingsman: The Secret Service]]'' || [[Taron Egerton]] || Eggsy|| winter paint job || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Accountant]]'' || || Operative || Suppressed || 2016&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Harsh Realm]]''||[[D.B. Sweeney]]||Mike Pinnochio|| ||1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' ||  || henchmen || &amp;quot;War Stories&amp;quot; (S01E10), &amp;quot;Heart of Gold&amp;quot; (S01E13) || 2002, 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Torchwood]]''||[[James Marsters]]||Captain John Hart|| ||2006-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hokkaido Police. Russian Department (Politsiya Khokkaydo. Russkiy otdel)]]''|| || S.A.T. || ||2007 - 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Terminator: The Sarah Connor Chronicles]]''||[[Summer Glau]]||Cameron Phillips|| ||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Iris - Season 1]]''|| ||NSS SWAT||with suppressor ||2008-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Breaking Bad - Season 2]]''||||||&amp;quot;Negro y Azul&amp;quot; ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Office]]''||[[John Krasinski]]||Jim Halpert/&amp;quot;Goldenface&amp;quot;||||2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Continuum - Season 2]]''|| ||Liber8 terrorist || MP5K fitted with PDW-style folding stock  ||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Continuum - Season 2]]''|| ||Coalition Kings member || suppressed MP5K fitted with PDW-style folding stock  ||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Ship - Season 3|The Last Ship]]''||[[Bridget Regan]]||Sasha Cooper||||2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Video Games==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six]]'' || HK MP5K-PDW ||  ||w/ Navy trigger group || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Rogue Spear]]'' ||HK MP5K-PDW  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum Of All Fears]]'' || 9mm Compact SMG  || w/ 3-round burst fire mode||w/o buttstock || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]]'' || MP5K PDW ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]]'' ||  || With EOTech red dot sight, laser pointer, and removable silencer ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mirror's Edge]]'' ||  ||w/ 15-round magazine and 3-lug flash hider  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' ||  || w/ various attachments ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Siege]]'' || &amp;quot;MP5K&amp;quot; || w/ various attachments ||  || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Dogs, Horseshoes &amp;amp; Hand Grenades]]'' || || || || 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Gunslinger Girl]]'' || Claes ||  With side-folding stock || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Full Metal Panic! The Second Raid]]'' || || With side-folding stock || 2005&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Stella Women's Academy, High School Division Class C³]]'' || Meisei Girl's Academy Airsoft Team|| Airsoft, with red dot optic, suppressor, and side-folding stock || 2013 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5K Prototype=&lt;br /&gt;
&lt;br /&gt;
Shortened MP5A2 with added foregrip, that has been developed in hardly more than few pieces in 1976.&lt;br /&gt;
[[Image:MP5Kprototype.JPG|thumb|right|300px|Heckler &amp;amp; Koch MP5K prototype with 15-round &amp;quot;waffle&amp;quot; magazine - 9x19mm. Note wooden foregrip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty: Black Ops]]'' || &amp;quot;MP5K&amp;quot;  || Various Attachments || Highly anachronistic || 2010 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch SP89=&lt;br /&gt;
The SP89 is a semiautomatic version of the MP5K and was imported for a short while in 1989 but was banned from importation by 1990.&lt;br /&gt;
[[Image:H&amp;amp;KSP89.jpg|thumb|right|300px|Heckler &amp;amp; Koch SP89 Pistol with factory 15-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:H&amp;amp;K-MP5KEarlyModel.jpg|thumb|right|300px|A &amp;quot;faux&amp;quot; Heckler &amp;amp; Koch MP5K - this is an original SP89 pistol converted to full auto fire by a Class III armorer. Giveaways are the lack of a paddle magazine release.  This version was also used in movies between 1989 and the late 1990s when factory original MP5Ks were not available - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Stone Cold]]'' || [[Brian Bosworth]] || John Stone || rowspan=&amp;quot;2&amp;quot; | Both converted to fully automatic and one is seen with a MP5K foregrip and a stock || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| ||Unknown Biker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Terminator 2: Judgement Day]]'' || [[Robert Patrick]] || T-1000 || rowspan=&amp;quot;2&amp;quot; | Fitted with MP5K foregrip and converted to automatic. || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| || LAPD SWAT &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Do or Die]]'' || [[Ava Cadell]] || Ava || Converted to full auto || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sneakers]]'' ||  || NSA Agents || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Hunted]]'' ||  || thug || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Hunted]]'' || [[Richard Cansino]] || Coyote || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Hunted]]'' || [[Chu Chu Malave]] || Wiley || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Hunted]]'' || [[Roberta Vasquez]] || Nicole Justin || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire (1992)|Rapid Fire]]'' || [[Tony Longo]] || Brunner || converted to full auto || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire (1992)|Rapid Fire]]'' ||  || Henchmen || with or without MP5K foregrips || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond the Law]]'' || [[Dennis Burkley]] || Oatmeal || Fitted with MP5K foregrip and converted to automatic. || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Martial Outlaw]]'' || || A robber || With MP5K foregrip || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Speed]]'' || [[Dennis Hopper]] || Howard Payne || Nickel finish, fitted with MP5K foregrip and converted to automatic. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bad Blood]]'' || || Chang's henchman || with MP5K foregrip || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cyber Tracker]]'' || [[Steve Burton]] || Jared || With sighting device || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Zero Tolerance (1994)|Zero Tolerance]]'' || [[Robert Patrick]] || Jeff Douglas || rowspan=3| || rowspan=3|1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Kristen Meadows]] || Megan&lt;br /&gt;
|-&lt;br /&gt;
| || Mobsters&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Direct Hit]]'' || [[William Forsythe]] || Hatch || || rowspan=3|1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mel Novak]] || Kovar || With laser sight&lt;br /&gt;
|-&lt;br /&gt;
| || CIA operatives || Standard and with laser sight&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Midnight Man]]'' || || Russian mobsters || Converted to full auto || 1995&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Barb Wire]]'' || [[Pamela Anderson]] || Barbara &amp;quot;Barb Wire&amp;quot; Kopetski || Fitted with MP5K foregrip and converted to automatic. || rowspan=&amp;quot;2&amp;quot; | 1996&lt;br /&gt;
|-&lt;br /&gt;
| || Thug ||&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Rock]]'' || || Navy SEAL || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bounty Hunters]]'' || || Various mobsters || Both original and fitted with MP5K foregrip || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Sheep]]'' || || Sgt. Drake Sabitch || Fitted with MP5K foregrip and converted to automatic. || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blade]]'' || || Vampire || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || Henchmen ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Savage Beach]]'' || [[Paul Logan]] || Doc Austin || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Return to Savage Beach]]'' || || Gun smuggler || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crew (2000)|The Crew]]'' || [[José Zúñiga]] || Escobar || with MP5K foregrip || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crew (2000)|The Crew]]'' || [[Joseph Rigano]] || Frankie the Rash || with MP5K foregrip || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crew (2000)|The Crew]]'' ||  || Henchmen || with MP5K foregrip || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lone Hero]]'' || || A biker || With MP5K foregrip and converted to full auto || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Furious 7]]'' || [[Paul Walker]] || Brian O'Conner || With MP5K foregrip and PDW stock, and converted to full auto || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Furious 7]]'' || [[Jason Statham]] || Deckard Shaw || With MP5K foregrip and PDW stock; extended cut only || 2015&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Contract to Kill]]'' || [[Jemma Dallender]] || Zara Hayek || with MP5K foregrip, Navy Trigger Group, &amp;amp; ACOG Scope || 2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cobra (TV Series)|Cobra]]''|| ||Various Villians|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stand, The|The Stand]]''||[[Sam Raimi]]||Bobby Terry|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Kill Point]]''||[[John Leguizamo]]||Jake &amp;quot;Mr. Wolf&amp;quot; Mendez|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Top Shot - Season 3]]''|| ||Multiple Contestants || ||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kane &amp;amp; Lynch 2: Dog Days]]''||DK ST80 |||| ||2010&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch MP5/10 and MP5/40=&lt;br /&gt;
[[Image:MP540.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5/40 - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:Heckler and Koch MP510.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5/10 with 2-round burst trigger group and sound suppressor - 10mm Auto]]&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Charater'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mnemosyne|RIN ~Daughters of Mnemosyne~]]'' || Yamanobe || MP5/40 || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Rogue Spear]]'' || HK MP5/10A2 || w/ optional suppressor || MP5/10 || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six 3: Raven Shield]] || || || MP5/10 || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Global Operations]]'' || || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Joint Operations: Typhoon Rising]]'' || &amp;quot;MP5-10&amp;quot; and &amp;quot;MP5 Suppressed&amp;quot; || w/ optional suppressor || modeled with 30rd curved magazines || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Max Payne 3]]'' || MPK || w/ various attachments || 30-round magazine holds 20 bullets, gold version holds 30 || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Splinter Cell: Blacklist]]'' || MP5-10 || w/ various attachments || MP5/10 || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch SMG=&lt;br /&gt;
[[Image:HK SMG 2.gif|thumb|right|400px|Heckler &amp;amp; Koch SMG II without integral suppressor - 9x19mm]]&lt;br /&gt;
The Heckler &amp;amp; Koch SMG program was an attempt at improving the MP5, but like the [[Heckler &amp;amp; Koch G11]] it was canceled. Both the SMG I &amp;amp; II had integral suppressors.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tactical Ops: Assault on Terror]]''|| AP II || || || 2002 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Project IGI 2: Covert Strike]]''||SMG 2||||SMG II version||2003&lt;br /&gt;
|-&lt;br /&gt;
|[[Saints Row: The Third]]||||||Appears on an in-game promotional poster for the show ''Nyte Blayde'', but not usable in-game||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mobile Suit Gundam 00]]''||Katharon guard||||2003&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Special Weapons MP-10 and SP-10=&lt;br /&gt;
Special Weapons LLC was an American gun manufacturer that made a 'domestic' MP5 style pistol and carbine in the US.  They were originally located in Tempe, AZ and later moved to Mesa, AZ.  The manufacturer only made these weapons between 1999 and 2002.  After the closing of Special Weapons, LLC, another company, Special Weapons, Inc., was created with the sole purpose of handling the warranty repairs on previous Special Weapons LLC firearms.  &lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|right|400px|Special Weapons MP-10 - 9x19mm]]&lt;br /&gt;
[[Image:SP10-1-.jpg|thumb|right|400px|Special Weapons SP-10 with Truglo red dot sight - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  ''[[I Am Legend]]'' |||| U.S. Army Ranger ||  With M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[12 Rounds]]'' |||| Henchman || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Salt]]'' |||| C.I.A. Agent || fitted with stocks || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[13]]'' |||| Guards||  chopped SP-10 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dead Man Down (2013)]] || || || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[John Wick]] || || || Coharie Arms MP-10 || 2014&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grand Theft Auto IV]]''||&amp;quot;SMG&amp;quot;||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[F.E.A.R]]''||Sumak RPL||w/ holographic sight &amp;amp; retractable buttstock||||2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=German Sport Guns GSG5 Semi Auto Carbine=&lt;br /&gt;
[[Image:GSG-05.jpg|thumb|right|550px|German Sport Guns GSG5 semi auto carbine with fake suppressor - .22 LR.  This model as the 10 round magazine for states that restrict high capacity magazines.  The factory magazines in fact, holds 24 rounds of .22 long rifle.]]&lt;br /&gt;
German Sport Guns began importing the GSG5 Sporting Carbine into the U.S. in 2007.  It is not a Heckler &amp;amp; Koch firearm, but is a .22 LR clone of the MP5.  What makes it unique is that many parts are interchangeable with Airsoft MP5 parts, so many gun enthusiasts are putting on telescoping stocks, fake suppressors, tactical flash lights fore ends and rails on these .22 Carbines and pistols.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Airsoft guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5 SD6 Spring Airsoft Gun ==&lt;br /&gt;
[[Image:H&amp;amp;K - MP5 SD6.jpg|thumb|right|400px|Heckler &amp;amp; Koch MP5 SD6 Spring Airsoft Gun]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Canary Connection, The (Kanárská spojka)]]'' || || ''URNA'' (Czech SWAT) || mocked up as MP5K  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Detonator II: Night Watch]]'' || [[Pierce Brosnan]] || Mike Graham ||rowspan=4| ||rowspan=4|1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexandra Paul]] || Sabrina Carver&lt;br /&gt;
|-&lt;br /&gt;
| [[William Devane]] || Nick Caldwell&lt;br /&gt;
|-&lt;br /&gt;
| || UNACO operatives&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Branch (Expozitura)]]'' || || ''URNA'' (Czech SWAT) || mocked up as MP5K ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Homicide Old Town (Kriminálka Staré Mesto)]]'' || || ''URNA'' (Czech SWAT) || mocked up as MP5K ||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[V.I.P. Murders|V.I.P. Murders (V.I.P. vraždy)]]'' || || ''URNA'' (Czech SWAT)|| mocked up as MP5K/  &amp;quot;Skvělé vyhlídky&amp;quot; (S1E04) ||2016&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Specialists (Specialisté)]]'' || || ''URNA'' (Czech SWAT)|| mocked up as MP5K/ &amp;quot;Náklad smrti&amp;quot; (S1E42) ||2018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Non-Firing Replicas=&lt;br /&gt;
==Daisy Softair Model 15 MP-5K==&lt;br /&gt;
[[Image:DayMP5K.jpg|thumb|right|400px|Daisy Softair Model 15 MP-5K - 6 mm BB]]&lt;br /&gt;
[[Image:DaisyMP5K.jpg|thumb|right|400px|Daisy Softair Model 15 MP5K Replica Airsoft gun - 6mm BB; additional belt attached.]]&lt;br /&gt;
'''Daisy Softair Model 15 MP-5K''' (sometimes erroneously called &amp;quot;Model 14&amp;quot;) is one of the first airsoft shell-ejecting replica guns modeled after MP5K. Because of its realistic appearance and working shell-ejecting mechanism, this replica is often used as a substitute for the real MP5K. This replica can be identified by the screw holes and the longer receiver and forward grip.   &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hot Shots! Part Deux]]'' || [[Valeria Golino]] || Ramada || mocked up as MP5K, including real foregrip || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Silence of the Lambs]]'' || || SWAT officers || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Passenger 57]]'' || || SWAT officers || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Maniac Cop 3: Badge of Silence]]'' || Gretchen Becker || Katie Sullivan  || stands in for MP5K in some of the scenes || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 3]]'' || || Splatterpunk || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Canadian Bacon]]'' |||| Omega Force || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{HK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Counter-Strike:_Global_Offensive&amp;diff=1206690</id>
		<title>Counter-Strike: Global Offensive</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Counter-Strike:_Global_Offensive&amp;diff=1206690"/>
		<updated>2018-08-16T10:36:04Z</updated>

		<summary type="html">&lt;p&gt;Dogman15: /* Submachine Guns */ Just to get the ball rolling. http://blog.counter-strike.net/index.php/2018/08/20849/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Counter-Strike: Global Offensive&lt;br /&gt;
|picture = Counter Strike Global Offensive Box Art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Counter Strike (disambiguation)|Counter-Strike]]&lt;br /&gt;
|date= 2012&lt;br /&gt;
|developer=Valve Corporation&amp;lt;br&amp;gt;Hidden Path Entertainment&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
Mac OS X&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 3&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox 360&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Valve Corporation&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Counter-Strike: Global Offensive''''' (also known as ''CS:GO'') is the latest installment of the ''Counter-Strike'' series, released in 2012. The game was developed by Valve Software and Hidden Path Entertainment for the PC, Xbox 360, PlayStation 3 and Mac OS X. The most notable changes from ''[[Counter-Strike: Source]]'' include the new weapons and that all of the weapons are no longer mirrored for right-handed first-person view, though left-handed view is mirrored this time (weapons in earlier CS games had correct right-handed models, but were animated with left-handed use first before flipping themselves for right-handed view).&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in Counter-Strike: Global Offensive:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In one of the menus, a terrorist is seen holding a [[Beretta 92FS]]. One is also present on a sign on the map Bank.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_connecting.jpg|thumb|600px|none|A screen shown when connecting to a server features the Beretta prominently.]]&lt;br /&gt;
[[File:CS_GO_Beretta_Sign.jpg|thumb|none|600px|A terrorist contemplates the &amp;quot;No Weapons&amp;quot; sign on the side of a bank.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch P2000 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch P2000]] replaces the [[Heckler &amp;amp; Koch USP Tactical|H&amp;amp;K USP Tactical]] of the previous games' and is the starting pistol exclusive for Counter-Terrorists. Unlike in the USP Tactical, this weapon does not come with a suppressor. Called &amp;quot;hkp2000&amp;quot; in game files. The P2000 costs $200.&lt;br /&gt;
[[Image:P2000_9.jpg|thumb|none|350px|Heckler &amp;amp; Koch P2000 - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_hkp2000_1.jpg|thumb|none|600px|The player character holding a P2000.]]&lt;br /&gt;
[[Image:Csgo_hkp2000_2.jpg|thumb|none|600px|The player character reloading a P2000. Note that the &amp;quot;HK&amp;quot; logo in the grip has been replaced with a stylized &amp;quot;P&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Glock 26 ==&lt;br /&gt;
A [[Glock 26]] with semi-auto and incorrect 3-round burst firemodes appears in the game as the &amp;quot;[[Glock 18|Glock-18]]&amp;quot; (which it clearly isn't, given the lack of a selector switch, among other things). It is the starting pistol exclusive for Terrorists, though prior to January 23, 2013, it could be bought by both teams. The Glock is somewhat similar in appearance to the &amp;quot;G18&amp;quot; (a converted G17) in ''[[Modern Warfare 2]]'', which had an OD frame, while CS:GO's has a tan frame. It seems to be an updated ''[[Left 4 Dead 2]]'' pistol model as it's the same subcompact Glock with a Glock 17-length slide and frame. It has an incorrect 20-round capacity, despite its grip and magazine length. The Glock costs $200.&lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|350px|Glock 26 subcompact Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_glock_1.jpg|thumb|none|600px|The player character holding a Glock.]]&lt;br /&gt;
[[Image:Csgo_glock_2.jpg|thumb|none|600px|The player character reloading a Glock. Note the similarities to the ''Left 4 Dead 2'' model, like the short grip and rounded end of the slide. Note also the absence of rounds on top of the magazine despite being textured in round indicator holes.]]&lt;br /&gt;
Full-sized second-generation Glocks appear during the credits.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|2nd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_credits_1.jpg|thumb|none|600px|A pair of full-size 2nd-gen Glocks appearing during the credits.]]&lt;br /&gt;
Finally, a 3rd-gen compact Glock appears on a sign on the map Office.&lt;br /&gt;
[[File:Glock19pistol.jpg|thumb|none|350px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[File:CSGO Glock Sign.jpg|thumb|none|600px|&amp;quot;No firearms allowed on premises? Aw, shucks. Oh well, I guess we'll just terrorize some other place that lets us bring guns there.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P250 Compact ==&lt;br /&gt;
The [[SIG-Sauer P228]] has been replaced with the (now early model) [[SIG-Sauer P250#SIG P250 Compact|P250 Compact]], chambered in .357 SIG with a 13 round magazine capacity. Available to both teams and costs $300, the P250 is capable of killing a helmeted enemy player in one headshot.&lt;br /&gt;
&lt;br /&gt;
[[Image:EarlyP250Compact .jpg|thumb|none|350px|Early Model SIG-Sauer P250 Compact - 9x19mm. Note more heavily cut dust cover, front and back checkering on the grip, and different thumb relief and mag-well design]]&lt;br /&gt;
[[Image:Csgo_sig.jpg|thumb|none|600px|The player character holding a P250. The hammer used to be cocked during idle, this has been fixed to correctly reflect the P250's DAO mode.]]&lt;br /&gt;
[[Image:Csgo_p250_2.jpg|thumb|none|600px|The player reloading the P250. Note that, even though this image was taken before the above error was fixed, the hammer moved to the uncocked position for this animation.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 327 R8 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 327|Smith &amp;amp; Wesson Model 327 R8]] was added with the 2015 Winter Update. It is labeled as the &amp;quot;R8 Revolver&amp;quot;. It can be fired in either double-action or single-action mode with rather unrealistic properties, the latter being much faster than the former but also less accurate, as the weapon has an incredibly long trigger pull in double-action (it takes .42 seconds to fire), and the hammer is fanned in single-action. It is the most expensive pistol in the game at $850. It was also, prior to being patched, insanely powerful for a .357 Magnum revolver, capable of one-shot kills to anywhere on the body at up to ludicrous ranges, something that the .50AE Desert Eagle is incapable of - even stranger is that the game files claim the R8 is firing the same rounds as the Desert Eagle.  The weapon has seen been patched such that its base damage has been lowered (115 -&amp;gt; 75).&lt;br /&gt;
[[Image:S&amp;amp;WModel327.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 327 Performance Center R8 - .357 Magnum. This is one of the few revolvers in the world sold with rails.]]&lt;br /&gt;
[[Image:CSGO-R8Spin.jpg|thumb|none|600px|The R8 has two draw animations; the most common one has the player character, as natural for a video game revolver, spinning the weapon around his trigger finger before flicking the cylinder closed.]]&lt;br /&gt;
[[Image:CSGO-R8.jpg|thumb|none|600px|Holding the R8.]]&lt;br /&gt;
[[Image:CSGO-R8Primary.jpg|thumb|none|600px|Primary fire has the character operate his R8 in double action, requiring the player to hold the mouse button down. The hammer cocks back and cylinder rotates before firing; this allows for greater accuracy than normal, in return for slowing the player down while the hammer is pulled back.]]&lt;br /&gt;
[[Image:CSGO-R8Secondary.jpg|thumb|none|600px|Secondary fire has the character rapidly cock and shoot his R8, with decreased accuracy and still firing slower than the Desert Eagle can manage. Note that the hammer has yet to strike the firing pin, yet the weapon is already in full recoil.]]&lt;br /&gt;
[[Image:CSGO-R8Idle.jpg|thumb|none|600px|Inspection, again befitting a revolver in a video game, has the player twirl it once, admire the left then right sides, before twirling it again. Note the rail riser on the underbarrel rail, which might as well be a laser aiming module that has no gameplay effects.]]&lt;br /&gt;
[[Image:CSGO-R8Reload.jpg|thumb|none|600px|Reloading has the character correctly operate the extractor to dump the never fired rounds. Despite everything else, at this point he actually uses a speedloader to load new rounds and then pushes the cylinder back into place with his off hand.]]&lt;br /&gt;
&lt;br /&gt;
== FN Five-seveN ==&lt;br /&gt;
A current model [[FN Five-seveN]] with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. Prior to January 23, 2013, the Five-seveN was usable by both teams, but once again is CT-exclusive. It now costs $500. Despite being one of the weakest pistols in prior games, the Five-seveN in CS:GO is rather powerful and can kill a helmeted enemy in a single headshot, whereas before it couldn't kill in one hit even if the target had no helmet.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]]&lt;br /&gt;
[[Image:Csgo_fiveseven_1.jpg|thumb|none|600px|The player character holds the Five-seveN in-game.]]&lt;br /&gt;
[[Image:Csgo_fiveseven_2.jpg|thumb|none|600px|The player character reloading the Five-seveN in-game.]]&lt;br /&gt;
[[Image:CSGO_Five-SeveN_Inspect.jpg|thumb|none|600px|A test subject is admiring his Five-seveN. Or pretending to be a gangsta.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
A [[Desert Eagle Mark XIX]] is included in ''CS:GO'', as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from ''Left 4 Dead 2''. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading. The Desert Eagle costs $700, making it the second most expensive pistol after the S&amp;amp;W R8 introduced in the Winter 2015 update.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]&lt;br /&gt;
[[Image:Csgo_deagle_1.jpg|thumb|none|600px|''[[Call of Duty: Modern Warfare 3#Desert Eagle Mark XIX|Having decided to forsake all sensible armament]]'', this particular terrorist brandishes a Desert Eagle Mark XIX. It has a dry fire animation, despite the reloading animation always being the same, like in ''[[Counter-Strike: Source]]''.]]&lt;br /&gt;
[[Image:Csgo_deagle_2.jpg|thumb|none|600px|The terrorist reloading a Desert Eagle Mark XIX. Note the underbarrel rail, used to attach a flashlight in ''Left 4 Dead 2'' and the &amp;quot;StatTrak&amp;quot; counter here. This is an old skin, before the Arms Deal update changed it.]]&lt;br /&gt;
[[Image:Csgo_credits_3.jpg|thumb|none|600px|A Desert Eagle appearing during the credits.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
Dual [[Beretta 92FS|Beretta M9A1]] Inox handguns with wood grips, referred to as &amp;quot;Dual Berettas&amp;quot;, are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous ''Counter-Strike'' installments, the dual pistols are no longer exclusive to Terrorists. Still called &amp;quot;elite&amp;quot; in game files. The Dual M9A1s cost $500.&lt;br /&gt;
[[Image:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.]]&lt;br /&gt;
[[File:Beretta 92FS Inox wood grips.jpg|thumb|none|350px|Beretta 92FS with wood grips (US made gun with black controls), for comparison.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Idle.jpg|thumb|none|600px|A separatist holds the M9A1 in-game. There are animations for emptying pistols, too.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Reload.jpg|thumb|none|600px|While reloading, the separatist puts two fingers inside the trigger guard, behind the trigger.]]&lt;br /&gt;
[[Image:CSGO Dual Berettas Inspect.jpg|thumb|none|600px|Being bored, he admires his Berettas, makes them kiss each other twice and twirls them, possibly as a nod to the flashy animations of the Dual Elites from the [[Counter-Strike|earlier]] [[Counter-Strike: Condition Zero|games]].]]&lt;br /&gt;
&lt;br /&gt;
== Advanced Taser M26 ==&lt;br /&gt;
A Taser based on the [[Taser|Advanced Taser M26]] is available as the ''Zeus X27'', bought from the &amp;quot;Gear&amp;quot; buy menu screen (alongside other equipments like armor) and equipped in the same slot as the knife (pressing the knife slot key switches between the knife and the taser). it is used in-game for an close-range instant takedown, but has only one shot and does not reward any money. It costs $200 (formerly $400) and is usable by either team, but prior to a patch it could not be bought in Competitive Mode.&lt;br /&gt;
&lt;br /&gt;
A rather strange rechargable version is found during the War Game game mode &amp;quot;Stab Stab Zap&amp;quot; active during the Operation Hydra season, which replaces its green decal on the back of the gun with a charging indicator and somehow made it able to be reused despite the fact that real tasers fire non-reusable darts. A real life taser can be reloaded by switching out the cartridge, but this isn't what happens in-game. The taser simply gets a new shot when the recharge bar fills up, which takes 30 seconds.&lt;br /&gt;
[[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26.]]&lt;br /&gt;
[[Image:Csgo_taser.jpg|thumb|none|600px|The ''Zeus X27'' in-game.]]&lt;br /&gt;
&lt;br /&gt;
== Intratec TEC-9 ==&lt;br /&gt;
The [[TEC-9]] is included in-game, firing in semi-automatic, it is the Terrorist's counterpart to the Counter-Terrorist's Five-seveN and holds 18 rounds in the magazine (not a normal capacity for the TEC-9 unless one deliberately loads only 18 rounds in a larger magazine). The weapon originally boasted a very generous 32 round capacity, making the weapon perfect for spamming, but was later rebalanced to reward accuracy. The Tec-9 costs $500.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|380px|Intratec TEC-9 - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_tec9_1.jpg|thumb|none|600px|A terrorist holds the TEC-9 in the game. Note that the HUD displays a 32-round capacity; this was later dropped to 24, and then to 18.]]&lt;br /&gt;
[[Image:Csgo_tec9_2.jpg|thumb|none|600px|Reloading the TEC-9. The magazine top is not textured, appearing completely black. This has already been fixed.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Tactical ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Tactical|Heckler &amp;amp; Koch USP Tactical]] was added in the August 14, 2013 patch as the &amp;quot;USP-S&amp;quot; and is an optional replacement for the P2000, being a successor to the suppressed USP found in older games. It features its twelve-round magazine from previous games and reuses its firing sounds from ''[[Counter-Strike: Source]]''. The ammunition reserve is only two spare magazines, however. All players receive this in their inventory. Using the alternate fire key will remove the suppressor or attach it if it is removed. This time around, it has a black finish, like in ''[[Counter-Strike: Condition Zero|Counter-Strike: Condition Zero Deleted Scenes]]''. The USP-S costs $200.&lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|380px|Heckler &amp;amp; Koch USP Tactical - .45 ACP]]&lt;br /&gt;
[[Image:CSGO USP-S Idle.jpg|thumb|none|600px|A GSG-9 operative holds his USP Tactical in Deathmatch mode. Note the uncocked hammer, despite the 3rd-person model always being shown cocked.]]&lt;br /&gt;
[[Image:CSGO USP-S Reload.jpg|thumb|none|600px|He later finds a peaceful corner to reload.]]&lt;br /&gt;
[[Image:Csgo_usp.jpg|thumb|none|600px|Removing the suppressor. The older model didn't have the protruding, threaded barrel; this has since been fixed.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75 Automatic==&lt;br /&gt;
The [[CZ 75 Automatic]] was added in a patch in February 2014. It is a full-auto machine pistol that optionally replaces the Five-seveN for the Counter-Terrorists or the TEC-9 for the Terrorists. It costs $500 and holds 12 rounds with only a single spare magazine, being intended as a &amp;quot;high risk, high reward&amp;quot; weapon. Notably, its draw animation shows the character attaching the magazine to the underside before cocking it (this was done to extend the draw for balancing reasons). It's also the only weapon other than the Arctic Warfare to get a lower reward for killing enemies, at only $100 per kill. It fires at a more controllable 600 RPM instead of the real life 1,000 RPM.&lt;br /&gt;
[[Image:Cz75fa.jpg|thumb|none|380px|CZ 75 Automatic - 9x19mm]]&lt;br /&gt;
[[File:CSGO-CZ75.jpg|thumb|none|600px|The player character holds the CZ75-Auto.]]&lt;br /&gt;
[[File:CSGO-CZ75Reload.jpg|thumb|none|600px|Reloading the CZ75-Auto. Notice that the player character will actually use the foregrip-magazine to replace the initial one, although until another patch later on this resulted in a new one materializing on the attachment point if the weapon was reloaded early.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
Unlike previous games, most submachine guns will award bonus money upon killing enemies (2x the reward for all of them except the P90).&lt;br /&gt;
&lt;br /&gt;
== Ingram MAC-10 ==&lt;br /&gt;
A [[MAC-10]] is featured in the game. The model is from ''[[Left 4 Dead 2]]'' (sans suppressor with zip-tied flashlight). The MAC-10's advantages are its high firing rate and subsequent close-range damage, while sacrificing effective range and accuracy. The MAC-10 costs $1,050.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP]]‎&lt;br /&gt;
[[Image:Csgo_mac10.jpg|thumb|none|600px|A terrorist holds the MAC-10 in the game. Unlike the player characters of L4D2, the ones in this game actually make use of the forward strap as a makeshift foregrip.]]&lt;br /&gt;
[[Image:Csgo_mac10_reload.jpg|thumb|none|600px|The player character reloading the MAC-10. This magazine actually has bullets, like the L4D2 model. Note also that the strap is actually affected by gravity, unlike the completely unmoving one in L4D2.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger &amp;amp; Thomet MP-9  ==&lt;br /&gt;
A [[Brügger &amp;amp; Thomet MP-9]] is one of the available submachine guns in-game, distinguished by its rails and folding stock. Unlike the TMP found in other games, this weapon does not come with a suppressor and instead behaves simply as the counter-terrorist equivalent to the MAC-10. The MP9 costs $1,250.&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg|thumb|none|400px|Brügger &amp;amp; Thomet MP9 with stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Csgo_mp9_1.jpg|thumb|none|600px|The MP-9 in-game.]]&lt;br /&gt;
[[Image:Csgo_mp9_2.jpg|thumb|none|600px|Reloading the MP-9.]]&lt;br /&gt;
&lt;br /&gt;
== Izhmash PP-19 Bizon-2 ==&lt;br /&gt;
An [[Izhmash PP-19 Bizon]]-2 chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil, and a very high 64-round capacity. The game refers to it as the &amp;quot;PP-Bizon&amp;quot;. It costs $1,400.&lt;br /&gt;
&lt;br /&gt;
It is incorrectly coded to use 9x19mm Parabellum in the game files (unlike earlier games, coded caliber info is not visible in-game and does not impact gameplay due to the need to buy ammo and ammo sharing between weapons of the same caliber being removed), which would have it use a 53-round magazine instead.&lt;br /&gt;
[[Image:Izhmashpp19bizon.jpg|thumb|none|450px|PP-19 Bizon-2 - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Csgo_bizon_1.jpg|thumb|none|600px|Sadly, two Bizons does not a herd make.]]&lt;br /&gt;
[[Image:Csgo_bizon_2.jpg|thumb|none|600px|Reloading the Bizon. Note the completely black, untextured bolt (save for the charging handle).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP45]] is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, rate of fire, and recoil. The in-game menus show this to be equipped with an EOTech sight but this is not found in-game. The UMP45 costs $1,200.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Csgo_ump45_1.jpg|thumb|none|600px|The player character holds the UMP45. Note the foregrip, which is always attached.]]&lt;br /&gt;
[[Image:Csgo_ump45_2.jpg|thumb|none|600px|Reloading the UMP45. Note the selector is pointing BEYOND full-auto, and the lack of bullets on top of the magazine, although the window on its side shows it being completely full.]]&lt;br /&gt;
[[Image:CSGO_UMP-45_Inspect.jpg|thumb|none|600px|An IDF operative pretends to shoot the dead terrorist in the crotch while noticing the safety at this side being VERY on.]]&lt;br /&gt;
[[Image:Csgo_credits_2.jpg|thumb|none|600px|A UMP45 with an EOTech sight, tactical light and vertical grip is featured prominently in menu/credits backgrounds. This particular shot appears to be mirrored.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
The [[FN P90|FN P90 TR (Triple Rail)]] appears in the game as the &amp;quot;P90&amp;quot;, with rail-mounted iron sights (despite the fact that the P90 TR's top rail includes iron sights, and the fact that the irons aren't usable in-game anyways). It is the only submachine gun not to award extra money for kills and is the most expensive, costing $2,350. Due to its high armor penetration value (69%), high capacity, and high rate of fire, the weapon has gained a great deal of notoriety in the CS:GO community, commonly being associated with lower-skilled players.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:Csgo_p90_1.jpg|thumb|none|600px|The player character holds the P90 TR. Crouching shows a bigger portion of the weapon model, but slightly tilts it.]]&lt;br /&gt;
[[Image:Csgo_p90_2.jpg|thumb|none|600px|Reloading the P90 TR.]]&lt;br /&gt;
[[Image:CSGO_P90_Inspect.jpg|thumb|none|600px|The test subject looks at his sleeve clipping into his P90.]]&lt;br /&gt;
The original P90 with the classic reflex sight appears in the menu background as well as in the team selection screen.&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Csgo_menu.jpg|thumb|none|600px|A P90 in the background.]]&lt;br /&gt;
[[Image:CSGOCT.jpg|thumb|none|600px|A GIGN operative with a P90 in the team selection screen.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|MP7A1]] appears in the game as the &amp;quot;MP7&amp;quot;. It is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 40-round magazine that holds only 30 bullets. It fills the same role as the previous games' [[H&amp;amp;K MP5]], even recycling the same weapon's firing sound used in previous games. The rate of fire is much lower than the real MP7, at 750 RPM compared to 950-1150 RPM. It's also bizarrely the heaviest weapon of its class, slowing down the player even more than the P90. It costs $1,700.&lt;br /&gt;
&lt;br /&gt;
Game files incorrectly code the weapon to use 9x19mm rounds instead of 4.6x30mm rounds. This has no effect on gameplay as players no longer need to buy ammo since ''Counter-Strike: Source''.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:Csgo_mp7_1.jpg|thumb|none|600px|The MP7A1 being held by a terrorist, with another laying on the ground.]]&lt;br /&gt;
[[Image:Csgo_mp7_2.jpg|thumb|none|600px|Reloading the MP7A1. This animation is the same as that used by the MP9.]]&lt;br /&gt;
[[Image:CSGO_MP7_Inspect.jpg|thumb|none|600px|Having earlier emptied a magazine into a target, the GO trainee checks if the bolt catch works correctly. Apparently it doesn't, and this could be the reason he always pulls the bolt handle after reloading (apart from recycling the MP9's reload animations).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD ==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|MP5-SD]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
== Mk 18 Mod 0 ==&lt;br /&gt;
A [[Mk 18 Mod 0]] fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the &amp;quot;M4A4&amp;quot;. Prior to a patch, the kill icon incorrectly showed the [[M4A1]] with carry handle from ''[[Counter-Strike: Source]]''. Unlike the M4A1 in previous ''Counter-Strike'' games, it does not include a detachable suppressor. The &amp;quot;M4A4&amp;quot; costs $3,100.&lt;br /&gt;
[[Image:Mk18.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_m4a1.jpg|thumb|none|600px|A terrorist holds the Mk. 18 in the game.]]&lt;br /&gt;
[[Image:Csgo_m4a1_2.jpg|thumb|none|600px|Reloading the Mk 18 in the game. An empty mag is dropped, a full one is inserted, and the bolt release is slapped.]]&lt;br /&gt;
[[Image:CSGO M4A4 Inspect.jpg|thumb|none|600px|A trainee checks if his weapon is correctly set to full-auto, while the game provides an incredibly useful hint.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 723 ==&lt;br /&gt;
A late model [[Colt Model 723]] was added in the August 14, 2013 update as the &amp;quot;M4A1-S&amp;quot; as an optional replacement for the above M4A4, and a successor to the suppressed M4A1 in previous games. It holds 20 rounds instead of the M4A4's 30, despite being modeled with a 30-round magazine, and costs $3,100. It comes with two spare magazines and a suppressor attached by default that can be removed or re-attached by using the alternate fire button. This weapon is automatically given to players. As with the USP-S, it did not receive new sounds, taking its own directly from ''Counter-Strike: Source''.&lt;br /&gt;
[[File:Colt Model 723 with M4 barrel.jpg|thumb|none|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot;, late model with &amp;quot;M4&amp;quot; profile barrel - 5.56x45mm NATO. This configuration was available from 1987, and used the barrel from the Colt Model 720 (a prototype rifle which was part of the XM4 program).]]&lt;br /&gt;
[[Image:CSGO M4A1-S Idle.jpg|thumb|none|600px|An FBI HRT operative holds his Model 723.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Silencer.jpg|thumb|none|600px|The operative unscrews the suppressor from the weapon's threaded flash hider. He was surprised by how painfully slow the process is compared to previous ''Counter-Strike'' iterations.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Reload.jpg|thumb|none|600px|After eliminating the last terrorist, he reloads his weapon. Unlike the &amp;quot;M4A4&amp;quot;, the magazine is never shown with any kind of ammunition. Note that something also seems to block the bolt catch. This thing has been removed, but the strip is still in the texture.]]&lt;br /&gt;
[[Image:CSGO M4A1-S Inspect.jpg|thumb|none|600px|The operative escorts a hostage with his Model 723. Note that it lacks a safety lever. It has been added to the model later, but is pointed at safe.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
The &amp;quot;[[AK-47]]&amp;quot; in the game is actually an [[AKM]], with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from ''[[Left 4 Dead 2]]'' (including the presence of the wider front sight of an actual AK-47) with slight alterations like detail on the stock and a smaller spring lock. The selector switch is incorrectly set to semi-auto, visible when inspecting the weapon and reloading. The AK costs $2,700.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:CSGO AK-47 Idle.jpg|thumb|none|600px|A Balkan terrorist shoots SAS operatives with an AKM. Note the ribbed receiver cover and the side rails indicating an AKMN (night) model.]]&lt;br /&gt;
[[Image:CSGO AK-47 Reload.jpg|thumb|none|600px|He's soon reloading with an empty magazine. Note the detail on the mag, and incorrect &amp;quot;7.62x30&amp;quot;.]]&lt;br /&gt;
[[File:CSGO AKM Box.jpg|thumb|none|600px|&amp;quot;Huh, those are some odd-looking car parts...&amp;quot;]]&lt;br /&gt;
The team selection screen, however, shows a terrorist holding an older AK.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|450px|none|Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CSGOT.jpg‎|thumb|none|600px|A terrorist holding an AK in the team selecting screen.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
Replacing the [[Steyr AUG A1]] is the more recent [[Steyr AUG A3|A3 variant]], with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 42-round magazine, despite it only having a 30-round capacity gameplay wise. The AUG costs $3,300.&lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|450px| Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_aug_1.jpg|thumb|none|600px|The AUG A3 in-game.]]&lt;br /&gt;
[[Image:Csgo_aug_2.jpg|thumb|none|600px|Reloading the AUG A3. Note the 42-round magazine, textured solid rather than translucent.]]&lt;br /&gt;
[[Image:CSGO-AUGAim.jpg|thumb|none|600px|Aiming through the AUG A3's ACOG. Prior to a February 2014 patch, the ACOG's on the AUG and SG-553 functioned simply by zooming in the player's view like in the older Counter-Strikes. Note the barely-visible green dot; this changes color based on the player's selected crosshair color, making it green by default.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS G1 ==&lt;br /&gt;
A [[FAMAS#FAMAS G2|FAMAS G1]] is featured in-game, but incorrectly uses 30-round STANAG magazines in its F1 mag-well instead of the proper 25-round straight magazines (which are used in earlier ''Counter-Strike'' games); despite this, it still holds 25 rounds per magazine. The FAMAS costs $2,250. A [[FAMAS F1]] is used as the in-game icon for the FAMAS G1.&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|450px|FAMAS G1 - 5.56x45mm NATO. Older intermediate version of the G2 with magazine and magazine release system from the FAMAS F1.]]&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|450px|FAMAS F1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_famas_1.jpg|thumb|none|600px|The FAMAS G1 in-game. Note the F1 HUD icon.]]&lt;br /&gt;
[[Image:Csgo_famas_2.jpg|thumb|none|600px|Reloading the FAMAS G1; note the F1 mag-well.]]&lt;br /&gt;
&lt;br /&gt;
== IWI Galil ACE 22==&lt;br /&gt;
The [[Galil ARM]] is replaced by the new [[Galil ACE]], specifically the 22, identified by its medium-length barrel. It is referred to as the &amp;quot;Galil AR&amp;quot; in-game.  On the build used during the US vs Euro faceoff, the model featured a usable Meprolight red dot sight; in the final game, this weapon does not feature the sight. The Galil costs $2,000. The HUD image and achievement icon is a [[Galil SAR]] as noted by the different stock.&lt;br /&gt;
[[Image:Galil ACE 22.jpg|thumb|none|400px|Galil ACE 22 with Meprolight red dot sight, 4x magnifier, weaponlight, and CAA FVG5 folding foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm NATO]]&lt;br /&gt;
 [[Image:Csgo galilar_1.jpg|thumb|none|600px|The Galil ACE in-game.]]&lt;br /&gt;
[[Image:Csgo galilar_2.jpg|thumb|none|600px|The player reloading the Galil ACE in the game. Note the SAR HUD icon and its notably different stock compared to the one on the weapon model.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer SIG556 HOLO ==&lt;br /&gt;
A [[SIG SG 556|SIG-Sauer SIG556 HOLO]] with a usable Trijicon ACOG replaces the previous games' [[SG 552]]. It is incorrectly referred to in-game as the &amp;quot;[[SG 552|SG 553]]&amp;quot;, despite being called the &amp;quot;sg556&amp;quot; in game files. It fires in full-auto, while the real SIG556 is semi-auto only; being a terrorist-only weapon, it could be argued that this was instead an illegally-preformed full-auto conversion. It is modeled with a 30-round STANAG magazine, unlike what previous ''Counter-Strike'' installments had: 20-round magazine models which held 30 rounds for both the SG 552 Commando and [[SIG SG 550|SG 550 Sniper]]. The SIG556 costs $3,000.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|450px|none|SIG-Sauer SIG556 HOLO with ACOG scope - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_sg556_1.jpg|thumb|none|600px|A terrorist holds his SIG556 HOLO. Note the older &amp;quot;Classic&amp;quot; front sight. Following an update, the model was changed to show it folded down.]]&lt;br /&gt;
[[Image:Csgo_sg556_2.jpg|thumb|none|600px|Of course, having fired exactly one round out of your rifle is as good a reason as any to reload.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR ==&lt;br /&gt;
The [[FN SCAR-L]] itself does not appear in the game but it might be worth noting it is the gun featured on CS:GO logo. Additionally, its heavier cousin, the [[FN SCAR-H]], seems to have been dropped during the game's development, as the name &amp;quot;weapon_scar17&amp;quot; can be found in the game files, along with some ''[[Counter-Strike: Source|CS:S]]'' weapon names (e.g. &amp;quot;weapon_mp5navy&amp;quot;). Despite this, the weapon cannot be used in any capacity in-game.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|450px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_logo.jpg|thumb|none|600px|The silhouette of a SCAR Mk.16 can be seen.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
''Unlike ''[[Counter-Strike]]'', players cannot quick scope easily and reliably. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.''&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
The [[Accuracy International Arctic Warfare]] is featured in-game (replacing the Arctic Warfare Magnum in earlier games), and true to its reputation, has very high accuracy and power. It can be identified as the original AW rather than the AWM seen in previous games by its shorter magazine, smaller ejection port, and smooth, non-fluted barrel. It is still incorrectly referred to as the &amp;quot;AWP&amp;quot; (the name for the AWM used on some versions of older CS games whereas the retail versions all called the AWM &amp;quot;Magnum Sniper Rifle&amp;quot;), though the capacity is for once correct for the modeled weapon.&lt;br /&gt;
&lt;br /&gt;
It is described as using .338 Lapua Magnum in the game files, which is used on the AWM, not the AW or the AWP. The Arctic Warfare awards 66% less money on a kill than other weapons, giving only $100 as opposed to the standard $300 ($50/$150 in Casual Mode). The Arctic Warfare costs $4,750.&lt;br /&gt;
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_awp_1.jpg|thumb|none|600px|A terrorist points his AW at another one, wondering what happens when an unstoppable force meets another unstoppable force. Note the lack of a hipfire crosshair; this trait is shared with other sniper rifles, and when combined with the inherently low accuracy of hipfiring sniper rifles, leads to a successful &amp;quot;no-scope&amp;quot; being all the more rare, and thus impressive.]]&lt;br /&gt;
[[Image:Csgo_awp_2.jpg|thumb|none|600px|He then reloads it, after having decided not to test any potentially universe-destroying paradoxes.]]&lt;br /&gt;
[[File:CSGO AWP Cycling.jpg|thumb|none|600px|A counter-terrorist cycles his AW's bolt whilst vowing to defend this castle to the very end. Note how the receiver is missing some polygons; this is only really visible when the bolt is open.]]&lt;br /&gt;
[[File:CS GO AW Graffiti Mirage.jpg|thumb|none|600px|A counter-terrorist examines a bit of graffiti that features the AW prominently. This was put in place to commemorate a moment in a professional competitive game; pro player &amp;quot;coldzera&amp;quot; managed 4 kills with the AW in this location, 3 of which were made whilst unscoped and jumping. Note how it lacks a bolt handle.]]&lt;br /&gt;
[[File:CSGO AW Graffiti Cache.jpg|thumb|none|600px|Another piece of commemorative graffiti, this one for the player &amp;quot;s1mple&amp;quot; and his round-ending double no-scope from this location.]]&lt;br /&gt;
[[File:CSGO AW Graffiti Dust2.jpg|thumb|none|600px|A third (and rather silly-looking) piece of graffiti, meant to represent a moment wherein the pro team &amp;quot;Fnatic&amp;quot; bought 4 AWs and watched this angle with them.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SSG 08 ==&lt;br /&gt;
A [[Steyr SSG 08]] is included, replacing the [[Steyr Scout]] of the previous installments in the series. It holds 10 rounds and costs $1,700, making it the game's least expensive rifle.&lt;br /&gt;
[[Image:Steyr SSG 08.jpg|thumb|none|500px|Steyr SSG 08 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_ssg08_1.jpg|thumb|none|600px|A terrorist &amp;quot;holds&amp;quot; the SSG 08; this loose handling is a result of the weapon re-using the AW's animations.]]&lt;br /&gt;
[[Image:Csgo_ssg08_2.jpg|thumb|none|600px|Reloading the SSG 08.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3SG/1 ==&lt;br /&gt;
As in previous games, the [[G3|G3SG/1]] fills the role of the Terrorists' DMR, opposite the CTs' [[FN SCAR|SSR]]. It has olive drab furniture and lacks a bipod. The G3SG/1 costs $5,000. Presumably for balance reasons, the weapon's full-auto fire rate is significantly reduced in-game, to the point where it seems like rapid semi-auto (the player character uses it in semi-auto, and visibly pulls the trigger repeatedly when the player holds down the fire key for full-auto fire).&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|500px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_g3sg1_1.jpg|thumb|none|600px|The G3SG/1 in-game.]]&lt;br /&gt;
[[Image:Csgo_g3sg1_2.jpg|thumb|none|600px|Reloading the G3SG/1. Note the reversed F-E-S selector instead of the actual weapon's S-E-F. This was likely caused by the weapon being modeled with the safety on; rather than changing the model, Valve decided to change the texture, such that now what was formerly &amp;quot;safe&amp;quot; is now &amp;quot;auto&amp;quot;.]]&lt;br /&gt;
[[Image:Csgo_intro.jpg|thumb|none|600px|G3SG/1 in the intro.]]&lt;br /&gt;
&lt;br /&gt;
== FN SSR ==&lt;br /&gt;
The [[FN SCAR#FN SSR|FN SSR (Sniper Support Rifle)]] is included as the Counter-Terrorists' automatic DMR, designated as the &amp;quot;SCAR-20&amp;quot; (a mixture of the SCAR family name, and the weapon's U.S. military designation of &amp;quot;Mk. 20 Mod. 0&amp;quot;). The SSR costs $5,000. Save for a slight difference in hip fire accuracy and a larger one in reload speed (the G3SG/1 being slightly more accurate when firing without aiming, but taking virtual millennia to reload), the SCAR and G3SG/1 are nearly statistically identical in-game.&lt;br /&gt;
[[Image:SSR Mk.20 Mod.0.jpg|thumb|none|500px|FN SSR - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Csgo_scar20_1.jpg|thumb|none|600px|The SSR in-game.]]&lt;br /&gt;
[[Image:Csgo_scar20_2.jpg|thumb|none|600px|Reloading the SSR, a process which uses the same animations as the Mk. 18 and Model 723. Valve's tendency to reverse selectors texture-wise instead of rotating their models to the correct position begins to annoy. The presence of a 3-position selector is also rather strange, as the SSR is normally not capable of fully-automatic fire (the one in-game is, however, as the player character holds down the trigger instead of repeatedly pulling it like on the G3SG1); this could be achieved by simply attaching a standard SCAR-H lower receiver to an SSR upper. ]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
As above with the submachine guns, shotguns award extra money on kills, in this case giving out 3x the money ($900 in Competitive Mode and $450 in Casual Mode).&lt;br /&gt;
&lt;br /&gt;
==Benelli Nova Tactical==&lt;br /&gt;
The [[Benelli Nova|Benelli Nova Tactical]] is an available pump-action shotgun, replacing the previous games' [[Benelli M3]]. Simply called the &amp;quot;Nova&amp;quot;, it has the tightest spread of all the game's shotguns. Being the M3's successor, it holds 8 rounds, even though the model has a standard 4-round tube magazine. It costs $1,200. &lt;br /&gt;
[[File:Nova.jpg |thumb|none|500px|Benelli Nova Tactical - 12 gauge.]]&lt;br /&gt;
[[Image:Csgo_nova_1.jpg|thumb|none|600px|The Nova Tactical in-game.]]&lt;br /&gt;
[[Image:Csgo_nova_2.jpg|thumb|none|600px|Reloading the Nova. While the weapon's default skin makes it hard to see (certain optional skins make it easier to notice), the weapon is rather prominently marked with the false trademark &amp;quot;Benetti&amp;quot;, an obvious play on the correct &amp;quot;Benelli&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns|Benelli M4 Super 90]] semi-automatic shotgun returns as the &amp;quot;XM1014&amp;quot;. It costs $2,200.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_xm1014_1.jpg|thumb|none|600px|The terrorist prepares to commit shotgun fratricide. Note the civilian 4-shot tube with an aftermarket extension instead of a proper plain military tube.]]&lt;br /&gt;
[[Image:Csgo_xm1014_2.jpg|thumb|none|600px|The dirty deed done, the terrorist reloads his M4. Note the shells in his hand; these are always present, regardless of how many are actually available and/or needed to load the gun. Additionally, as with the above Nova and the 870 below, the shells lack a rim, and have struck primers. To top it all off, the weapon is never cocked, even if it was emptied fully before reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870==&lt;br /&gt;
A sawed-off [[Remington Model 870 Shotgun| Remington 870]] is the second pump-action shotgun featured in-game, available to the Terrorist faction(s). In-game, it is referred to simply as the &amp;quot;Sawed-Off&amp;quot;. It offers an unrealistically high capacity for a sawed off shotgun (7 rounds instead of 4 for this length of tube) and fires at a fast rate, but its spread is much wider than any of the other shotguns, making it lethal in close quarters but ineffective at distance. It costs $1,200.&lt;br /&gt;
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_sawedoff.jpg|thumb|none|600px|The truncated Remington, as seen both in first- and third-person. Note that, unlike the image above, a portion of the stock is retained, forming a bell shape at the base of the grip.]]&lt;br /&gt;
[[Image:Csgo_sawedoff_2.jpg|thumb|none|600px|Loading the 870, wondering if its magazine tube contains a miniature TARDIS to hold the 3 extra shells.]]&lt;br /&gt;
&lt;br /&gt;
== MAG-7 ==&lt;br /&gt;
The [[MAG-7]] appears in-game as the counter-terrorist equivalent to the Sawed-Off; while its capacity is lower than the Sawed-Off's, it is magazine-fed, making the reload time shorter. The MAG-7 costs $1,800.&lt;br /&gt;
[[Image:Mag7.jpg|thumb|none|400px|MAG-7 - 12 gauge]]&lt;br /&gt;
[[Image:Csgo_mag7_1.jpg|thumb|none|600px|The &amp;lt;s&amp;gt;SWAG-7&amp;lt;/s&amp;gt; MAG-7 in-game.]]&lt;br /&gt;
[[Image:Csgo_mag7_2.jpg|thumb|none|600px|Loading some 12-gauge, 2.36-inch-long air into the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
''The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 or 150 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their long reload times.''&lt;br /&gt;
== FN M249-E2 SAW ==&lt;br /&gt;
The [[M249|M249-E2 SAW]] is an available LMG. It has a slower ROF than the [[IMI Negev]] but does more damage and is more controllable. Despite these advantages, the M249 is one of the least frequently picked weapons in the game. When connecting to a server, a terrorist is seen wielding one customized with a foregrip, but this is not present in-game. The M249 costs $5,200.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|FN M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Csgo_m249_1.jpg|thumb|none|600px|The M249 in-game. Unlike previous games in the series, it has a stock, although nobody has apparently notified the kill icon of this.]]&lt;br /&gt;
[[Image:Csgo_m249_2.jpg|thumb|none|600px|Reloading the M249. Note that, despite having a 200-round belt box, it only holds 100 rounds.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev Commando==&lt;br /&gt;
The [[IMI Negev]] Commando is the second available LMG. It has a higher ROF than the [[M249]] but does less damage and has larger spread. The Negev previously cost $5,700, making it the most expensive weapon in the game back then, but now costs a significantly lower $2000, to work with a weapon rework that added &amp;quot;suppressive&amp;quot; gameplay elements to the weapon. Specifically, the recoil pattern of the Negev homes in onto a point slightly above the player's crosshair after 10 or more shots, unlike the recoil patterns for most other weapons which wildly fly from left to right. This allows it to shoot extremely accurately as long as the player does not move and prepares the weapon for firing beforehand. Its rate of fire was also cut from 1000 RPM to just 800.&lt;br /&gt;
[[Image:Negev commando.jpg|thumb|none|450px|IMI Negev Commando with 200-round cloth ammo bag and Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:CSGO_Negev_Idle.jpg|thumb|none|600px|An IDF operative holds his IMI Negev. Note that the belt shows correct amount of rounds left.]]&lt;br /&gt;
[[Image:Csgo_negev_2.jpg|thumb|none|600px|Reloading the Negev.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2==&lt;br /&gt;
The [[Browning M2]] is seen mounted on APC's in Inferno, Milita, and Nuke.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:Csgo_m2.jpg|thumb|none|600px|An M2 mounted on an FBI Hostage Rescue Team's APC in Militia.]]&lt;br /&gt;
&lt;br /&gt;
==DShKM==&lt;br /&gt;
What appears to be a low-detail [[DShKM]] is mounted on a technical seen in the map Short Dust.&lt;br /&gt;
[[File:DSHK.jpg|thumb|none|450px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
[[File:CS GO Technical.jpg|thumb|none|600px|A terrorist notices the DShKM, and immediately wishes that it was usable.]]&lt;br /&gt;
[[File:CS GO Technical Scoped.jpg|thumb|none|600px|A close-up, as seen through a scope.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
As with previous games, players may only hold one grenade of each type (except Flashbangs, of which they can hold 2). In Casual Mode, players may hold three grenades, while in Competitive Mode they may hold four.&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
The [[M67 hand grenade]] is present in the game, being referred to as the &amp;quot;HE Grenade&amp;quot;, despite the actual M67 being a fragmentation grenade; this is supported by their in-game behavior, as they lack any sort of fragmentation effect, relying solely on the explosion itself to deal damage. Each grenade costs $300.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Csgo_hegrenade.jpg|thumb|none|600px|An M67 Hand Grenade in a terrorist's right hand.]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
Flashbangs in-game share their [[M84 stun grenade]] model with decoys, but use different textures. The Flashbang costs $200 each, and in Competitive Mode, up to two may be carried at once.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade.]]&lt;br /&gt;
[[Image:Csgo_flashbang.jpg|thumb|none|600px|An M84 flashbang in-game.]]&lt;br /&gt;
===Decoy Grenade===&lt;br /&gt;
Decoy grenades are a weird type of grenades added to CSGO. They look identical to flashbangs in shape, and can be used to trick the enemy team. When they are dropped they make the same sound as the flashbang, tricking nearby combatants to turn away, and then they proceed to create sparks and smoke whilst making the same firing sound as the most powerful weapon that the user had on their person at the time of their throwing it, before detonation a short while later, causing a great deal of noise for the extremely small explosion. Decoys cost $50 each.&lt;br /&gt;
[[Image:Csgo_decoy.jpg|thumb|none|600px|A decoy grenade in-game. Note the orange center band, compared to the blue-green one on the flashbang.]]&lt;br /&gt;
&lt;br /&gt;
==Model 7290 Flashbang==&lt;br /&gt;
Prior to a patch, decoy grenades instead resembled [[Model 7290 flashbang grenade|Model 7290M mini-flashbang]]s.&lt;br /&gt;
[[File:CTS Model 7290M Mini Bang.jpg|thumb|none|200px|Model 7290M Mini Bang flashbang grenade]]&lt;br /&gt;
[[Image:Countergo_(44).jpg|thumb|none|600px|The older Model 7290M look of decoy grenades.]]&lt;br /&gt;
&lt;br /&gt;
==Model 5210 Smoke Grenade==&lt;br /&gt;
The smoke grenades model is the [[Model 5210 Smoke Grenade]]. Smoke Grenades are a critical tool for blocking enemy lines of sight and hiding and moving undetected. They also have the video-gamey mechanic of being able to instantly extinguish flames from incendiary grenades and molotovs. Smoke Grenades cost $300 each.&lt;br /&gt;
[[Image:Model 5210 White Smoke.jpg|thumb|none|Model 5210 White Smoke Grenade]]&lt;br /&gt;
[[Image:Csgo_smokegrenade.jpg|thumb|none|600px|A couple of Model 5210 grenades in-game. Note that, despite being labeled as white smoke grenades, the smoke that they release in-game is gray.]]&lt;br /&gt;
===Incendiary Grenade===&lt;br /&gt;
The CTs' incendiary grenades share a model with the smokes, but use different textures. Incendiary grenades provide incremental damage to the target whilst in the flame, but their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of one's team and decoy grenades, it is possible to keep the opposing team from approaching a certain area for almost a minute. Incendiary Grenades cost $600, while the functionally-identical Molotovs used by the Terrorist team cost $400. Due to this functional identicality, the incendiary grenades oddly detonate on impact, and do so with a glass-breaking sound.&lt;br /&gt;
[[Image:Csgo_incgrenade.jpg|thumb|none|600px|2 incendiary grenades in-game. Note that while the labeling, which is partially obscured here, claims that the grenade is actually an [[AN/M14 incendiary grenade]], this grenade is shaped differently than an AN/M14.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Cannon==&lt;br /&gt;
Antique blackpowder cannons are seen on the map de_cbble. They are purely decorational, and cannot be used.&lt;br /&gt;
[[File:Naval cannon.jpg|thumb|none|500px|Naval cannon - 18th century]]&lt;br /&gt;
[[File:CSGO Cobble Cannon.jpg|thumb|none|600px|A counter-terrorist examines both his CZ-75 Automatic and one of the castle's 2 cannons, both of which are located at Bombsite A.]]&lt;br /&gt;
&lt;br /&gt;
{{Counter-Strike Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Dogman15</name></author>
	</entry>
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