<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DietPepsi</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DietPepsi"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/DietPepsi"/>
	<updated>2026-05-27T22:01:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:CSI:_Miami_-_Season_2&amp;diff=1166120</id>
		<title>Talk:CSI: Miami - Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:CSI:_Miami_-_Season_2&amp;diff=1166120"/>
		<updated>2018-03-07T20:48:16Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Unknown Revolver 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Please help ID ==&lt;br /&gt;
Please help ID these revolvers.  --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 18:17, 20 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
===Unknown Revolver 1===&lt;br /&gt;
In &amp;quot;The Best Defense&amp;quot; (S02E05), Calleigh ([[Emily Procter]]) finds a &amp;quot;.22&amp;quot; revolver in a suspects car which she is later seen test firing. &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:CSIM-2-Cal22-1.jpg|thumb|none|600px|Calleigh finds the revolver in a car. (S02E05)]]&lt;br /&gt;
[[image:CSIM-2-Cal22-2.jpg|thumb|none|600px|Calleigh removes the revolver. (S02E05)]]&lt;br /&gt;
[[image:CSIM-2-Cal22-3.jpg|thumb|none|600px|Calleign test fires the revolver. (S02E05)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
I think this might be a [[Harrington &amp;amp; Richardson Revolvers|Harrington &amp;amp; Richardson]] variant, possibly a Model 732. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 03:22, 21 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Unknown Revolver 2===&lt;br /&gt;
In &amp;quot;Deadline&amp;quot; (S02E19), Eric finds a .22 revolver in a suspects car. &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:CSIM-2-Eric22-1.jpg|thumb|none|600px|Eric finds the revolver. (S02E19)]]&lt;br /&gt;
[[image:CSIM-2-Eric22-2.jpg|thumb|none|600px|A photo of the revolver in the interrogation room. (S02E19)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Röhm Revolvers|Röhm RG-10]]? [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 03:22, 21 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Unknown Revolver 3===&lt;br /&gt;
In &amp;quot;The Oath&amp;quot; (S02E20), Gary Nielson ([[Daniel McDonald]]) draws an unknown revolver. &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:CSIM-2-Rev3-1.jpg|thumb|none|600px|Gary draws the revolver. (S02E20)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'd say a [[Rossi Model 51]] but it looks like the rod lug isn't shrouded.. The front sight style looks like it matches up though. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 03:22, 21 February 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
Rossi Princess? [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 15:48, 7 March 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifles==&lt;br /&gt;
In &amp;quot;Slow Burn&amp;quot; (S02E14), Eric finds a pair of hunting rifles. Speed later test fires one of the rifles. Calleigh is also seen examining the rifles. If we go off of the third image, One is a [[Winchester]] and one is a [[Remington]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:CSIM-2-UnknRif-1.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-2.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-3.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-4.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-5.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-6.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
[[image:CSIM-2-UnknRif-7.jpg|thumb|none|600px| (S02E14)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Trigger doesn't match either the Rem 700 or Win Model 70 in that second-to-last image. I honestly think one or possibly both might be some kind of sporterized or modern Mauser. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 02:35, 21 February 2016 (EST)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1024363</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1024363"/>
		<updated>2016-05-12T11:16:29Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Double Barreled Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer Custom==&lt;br /&gt;
The [[M1911 pistol series#AMT Hardballer|AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating. Andrei Puscus is also armed with a suppressed Silverballer in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo menu.jpg|thumb|none|600px|AMT Hardballer double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double suppressed===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo menu.jpg|thumb|none|600px|AMT Hardballer double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Moravia CZ-G2000==&lt;br /&gt;
The [[CZ-G2000|Arms Moravia CZ-G2000]] is referred to as the 'CZ2000' and can be found in &amp;quot;Asylum Aftermath&amp;quot; on some of the bodies of the 48 clones and on the table by the elevator in the basement, &amp;quot;The Meat King's Party&amp;quot; carried by several of Sturrock's guards, &amp;quot;The Bjarkhov Bomb&amp;quot; carried by Commander Bjarkhov, Fabian Fuchs and a few of the soldiers, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by a few of the bikers, in a few of the lockers in the basement firing range and inside the basement weapons room, in &amp;quot;Deadly Cargo&amp;quot; carried by a couple of the mercenaries and in &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Arms Moravia CZ-G2000 double===&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock pistol series#Glock 17|Glock 17]] appears in the game as the 'GK17' and can be found in &amp;quot;Training&amp;quot; carried by one of the SWAT members, &amp;quot;Beldingford Manor&amp;quot; carried by almost all of the indoor guards, &amp;quot;Deadly Cargo&amp;quot; carried by the harbor police and one in the locker room of the police station with an unattended uniform, &amp;quot;Traditions of the Trade&amp;quot; carried by the hotel security guards and on the bed inside Room 108 next to an unattended guard uniform, &amp;quot;Slaying a Dragon&amp;quot; carried by some of the Blue Lotus Triad members, &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers and in &amp;quot;Hunter and Hunter&amp;quot; carried by Inspector Fournier and a few of the police officers. Dual GK17s are awarded for completing &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 menu.jpg|thumb|none|600px|Glock 17 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 double===&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo menu.jpg|thumb|none|600px|Glock 17 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle#Desert Eagle Mark XIX|IMI Desert Eagle Mark XIX]] is featured in the game and can be found in &amp;quot;Beldingford Manor&amp;quot; carried by Alistair Beldingford's drinking companion, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by Rutgert Van Leuven and in &amp;quot;The Lee Hong Assassination&amp;quot; carried by Zun. A dual version can be found in a secret area in &amp;quot;Asylum Aftermath&amp;quot;, only accessible after the player obtains Ort-Meyer's keycard from &amp;quot;The Wang Fou Incident&amp;quot;.&lt;br /&gt;
[[file:DesertEagleGolden.jpg|thumb|none|350px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle Mark XIX double===&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P220|SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. It can be found in &amp;quot;Asylum Aftermath&amp;quot; carried by one of the SWAT team members outside the asylum, &amp;quot;The Bjarkhov Bomb&amp;quot; on Commander Bjarkhov's desk, &amp;quot;Traditions of the Trade&amp;quot; on a desk inside Frantz Fuchs' hotel room (taking the place of the Luger from the first game), &amp;quot;The Seafood Massacre&amp;quot; carried by the Red Dragon negotiator and in &amp;quot;Hunter and Hunted&amp;quot; on a bedside table in the room with the dead civilian. A dual version can also be unlocked by completing &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[file:SigP220twotone.jpg|thumb|none|350px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 menu.jpg|thumb|none|600px|SIG-Sauer P220 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P220 double===&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo menu.jpg|thumb|none|600px|SIG-Sauer P220 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Magnum 50cal 500.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500 double===&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by half of the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3 suppressed===&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro-Uzi]] in the game is used by Blue Lotus &amp;amp; Red Dragon Triad gang members in &amp;quot;Slaying a Dragon&amp;quot;, &amp;quot;The Wang Fou Incident&amp;quot;, &amp;quot;The Seafood Massacre&amp;quot; and &amp;quot;The Lee Hong Assassination&amp;quot;. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best guns in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;The Lee Hong Assassination&amp;quot; with a Silent Assassin rating. The suppressed Micro Uzi can be found in &amp;quot;The Wang Fou Incident&amp;quot; being carried by the two Blue Lotus members inside the restaurant and by one of Lee Hong's bodyguards in &amp;quot;The Lee Hong Assassination&amp;quot;. Both singular variants can also be found in the weapons room in the basement during the latter mission.&lt;br /&gt;
[[file:MicroUziPistol02.jpg|thumb|none|350px|IMI Micro-Uzi - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi menu.jpg|thumb|none|600px|IMI Micro-Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD menu.jpg|thumb|none|600px|IMI Micro-Uzi suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo menu.jpg|thumb|none|600px|IMI Micro-Uzi double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd menu.jpg|thumb|none|600px|IMI Micro-Uzi double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
The [[Ruger MP9]], which is referred as the 'MP9', is used by most of the guards in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:RugerMP9Stock.jpg|thumb|none|350px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 menu.jpg|thumb|none|600px|Ruger MP9 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is referred as the 'AUG SMG' and is used by the SWAT team in the Training Area, most of the Romanian SWAT officers in &amp;quot;Asylum Aftermath', Fabian Fuchs' bodyguards in &amp;quot;The Bjarkov Bomb&amp;quot; and can be found in the basement of the biker compound in &amp;quot;Rendezvous in Rotterdam&amp;quot;. It has a bluish body/receiver and the scope cannot be used by the player.&lt;br /&gt;
[[file:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para holding.jpg|thumb|none|600px|The player holds the &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para menu.jpg|thumb|none|600px|Steyr AUG Para in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] is used by the SWAT officers in &amp;quot;Deadly Cargo&amp;quot;; there is also a free one in the northenmost warehouse on the second floor. A bonus suppressed version is also available and is awarded for completing the same mission with the Silent Assassin rating.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1 suppressed===&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd menu.jpg|thumb|none|600px|Colt M4A1 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-101==&lt;br /&gt;
The [[AK-47#AK-101|Izhmash AK-101]] is featured in the game and is erroneously referred to as the &amp;quot;AK-74&amp;quot;. It is used by the majority of the Russian soldiers, can be found in Bjarkhov's office and inside the weapons room on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot;, some of the bikers and in the basement weapons room in &amp;quot;Rendezvous in Rotterdam&amp;quot;, the majority of Boris' mercenaries in &amp;quot;Deadly Cargo&amp;quot;, some of the Blue Lotus Triad members in &amp;quot;Slaying A Dragon&amp;quot;, some of the Red Dragon Triad members in &amp;quot;The Wang Fou Incident&amp;quot;, the majority of the police officers in &amp;quot;The Seafood Massacre&amp;quot; and by all of the mansion guards in &amp;quot;The Lee Hong Assassination&amp;quot; where it can also be found inside the small guard rooms, the weapons room, the restaurant basement safe room and the second floor of the restaurant. A bonus suppressed version is unlocked after completing &amp;quot;The Wang Fou Incident&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:AK101.jpg|thumb|none|350px|Izhmash AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 menu.jpg|thumb|none|600px|Izhmash AK-101 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AK-101 suppressed===&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd menu.jpg|thumb|none|600px|Izhmash AK-101 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Enfield Enforcer L42A1==&lt;br /&gt;
The [[Short_Magazine_Lee-Enfield_(SMLE)#Enfield_Enforcer.2FL42A1_sniper_rifle|Enfield Enforcer L42A1]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen on the balcony of the asylum and in a gun cabinet in an office on the second floor in &amp;quot;Asylum Aftermath&amp;quot; and is seen in a gun cabinet on the ground floor and used by a guard in the stable loft in &amp;quot;Beldingford Manor&amp;quot;.&lt;br /&gt;
[[file:Enfieldenforcer.jpg|thumb|none|350px|Enfield Enforcer L42A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 menu.jpg|thumb|none|600px|Enfield Enforcer L42A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle]] appears and is referred as the 'R93 Sniper '. It is used by the SWAT sniper in &amp;quot;Deadly Cargo&amp;quot; and the police sniper in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Mini-Hecate==&lt;br /&gt;
The [[PGM sniper rifle series#PGM Mini-Hecate|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT snipers in &amp;quot;Hunter And Hunted&amp;quot;. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[file:PGM 338.jpg|thumb|none|350px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate aim.jpg|thumb|none|600px|The player aims to &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate menu.jpg|thumb|none|600px|PGM Mini-Hecate in menu.]]&lt;br /&gt;
&lt;br /&gt;
===PGM Mini-Hecate suppressed===&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD menu.jpg|thumb|none|600px|PGM Mini-Hecate suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SVDM Dragunov==&lt;br /&gt;
The [[SVD Dragunov#SVD Dragunov|Izhmash SVDM Dragunov]] is referred as the 'SVD Sniper Rifle'. It is used by two SWAT snipers in &amp;quot;Asylum Aftermath&amp;quot;, can be found in the main slaughterhouse area in &amp;quot;The Meat King's Party&amp;quot;, can be found in the warehouse at the landing strip and by the soldier on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot; and used by the Triad snipers in &amp;quot;Slaying A Dragon&amp;quot;.&lt;br /&gt;
[[file:SVD-TigerCarbine.jpg|thumb|none|350px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov menu.jpg|thumb|none|600px|Izhmash SVDM Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game. 47 will start off the missions &amp;quot;Traditions of the Trade&amp;quot;, &amp;quot;Slaying A Dragon&amp;quot; and &amp;quot;The Seafood Massacre&amp;quot; with the rifle disassembled in his suitcase, it can also be found in the guards' quarters in &amp;quot;The Wang Fou Incident&amp;quot;, in the weapons room in &amp;quot;The Lee Hong Assassination&amp;quot; and in the closet of 47's hotel room in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 AIM.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. The normal version is only found during the level &amp;quot;Beldingford Manor&amp;quot; being used by all of the outside guards, at least one of the inside guards and be found in the 2 guest bedrooms and a gun cabinet on the first floor. The sawn off variant is used by both Winston &amp;amp; Alistair Beldingford in &amp;quot;Beldingford Manor&amp;quot;, the bartender and some of the bikers in &amp;quot;Rendezvous in Rotterdam&amp;quot; where it can also be found in the weapons room in the basement, is used by the bikers in &amp;quot;Deadly Cargo&amp;quot;, can be found on the floor of the crime scene room in &amp;quot;Traditions of the Trade&amp;quot; and by the bartender in &amp;quot;The Seafood Massacre&amp;quot;. Dual sawnoffs are unlocked after completing the level &amp;quot;Rendezvous in Rotterdam&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun double===&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS 12==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by some of the Romanian SWAT officers in &amp;quot;Asylum Aftermath&amp;quot; where it can also be found on the body of the dead officer on the second floor and in a room on the third floor, in the box of roses at the flower shop in &amp;quot;Traditions of the Trade&amp;quot; and used by some of the GIGN and CRS officers in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS 12 - 12 Gauge]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 menu.jpg|thumb|none|600px|Franchi SPAS 12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level &amp;quot;Asylum Aftermath&amp;quot; after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[file:Minigun 2.JPG|thumb|none|350px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun holding.jpg|thumb|none|600px|The player holds the &amp;quot;GE M134 Minigun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun menu.jpg|thumb|none|600px|GE M134 Minigun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
The [[M60 machine gun#M60E3 Machine Gun|M60E3 machine gun]] with the fore-grip removed can be seen being used by the SWAT officer in the helicopter in &amp;quot;Deadly Cargo&amp;quot;, by the Blue Lotus Triad member in the helicopter in &amp;quot;Slaying A Dragon&amp;quot; and in the two weapons rooms at both ends of the basement in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1023852</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1023852"/>
		<updated>2016-05-10T15:55:30Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* M60E3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer Custom==&lt;br /&gt;
The [[M1911 pistol series#AMT Hardballer|AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating. Andrei Puscus is also armed with a suppressed Silverballer in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo menu.jpg|thumb|none|600px|AMT Hardballer double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double suppressed===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo menu.jpg|thumb|none|600px|AMT Hardballer double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Moravia CZ-G2000==&lt;br /&gt;
The [[CZ-G2000|Arms Moravia CZ-G2000]] is referred to as the 'CZ2000' and can be found in &amp;quot;Asylum Aftermath&amp;quot; on some of the bodies of the 48 clones and on the table by the elevator in the basement, &amp;quot;The Meat King's Party&amp;quot; carried by several of Sturrock's guards, &amp;quot;The Bjarkhov Bomb&amp;quot; carried by Commander Bjarkhov, Fabian Fuchs and a few of the soldiers, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by a few of the bikers, in a few of the lockers in the basement firing range and inside the basement weapons room, in &amp;quot;Deadly Cargo&amp;quot; carried by a couple of the mercenaries and in &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Arms Moravia CZ-G2000 double===&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock pistol series#Glock 17|Glock 17]] appears in the game as the 'GK17' and can be found in &amp;quot;Training&amp;quot; carried by one of the SWAT members, &amp;quot;Beldingford Manor&amp;quot; carried by almost all of the indoor guards, &amp;quot;Deadly Cargo&amp;quot; carried by the harbor police and one in the locker room of the police station with an unattended uniform, &amp;quot;Traditions of the Trade&amp;quot; carried by the hotel security guards and on the bed inside Room 108 next to an unattended guard uniform, &amp;quot;Slaying a Dragon&amp;quot; carried by some of the Blue Lotus Triad members, &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers and in &amp;quot;Hunter and Hunter&amp;quot; carried by Inspector Fournier and a few of the police officers. Dual GK17s are awarded for completing &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 menu.jpg|thumb|none|600px|Glock 17 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 double===&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo menu.jpg|thumb|none|600px|Glock 17 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle#Desert Eagle Mark XIX|IMI Desert Eagle Mark XIX]] is featured in the game and can be found in &amp;quot;Beldingford Manor&amp;quot; carried by Alistair Beldingford's drinking companion, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by Rutgert Van Leuven and in &amp;quot;The Lee Hong Assassination&amp;quot; carried by Zun. A dual version can be found in a secret area in &amp;quot;Asylum Aftermath&amp;quot;, only accessible after the player obtains Ort-Meyer's keycard from &amp;quot;The Wang Fou Incident&amp;quot;.&lt;br /&gt;
[[file:DesertEagleGolden.jpg|thumb|none|350px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle Mark XIX double===&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P220|SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. It can be found in &amp;quot;Asylum Aftermath&amp;quot; carried by one of the SWAT team members outside the asylum, &amp;quot;The Bjarkhov Bomb&amp;quot; on Commander Bjarkhov's desk, &amp;quot;Traditions of the Trade&amp;quot; on a desk inside Frantz Fuchs' hotel room (taking the place of the Luger from the first game), &amp;quot;The Seafood Massacre&amp;quot; carried by the Red Dragon negotiator and in &amp;quot;Hunter and Hunted&amp;quot; on a bedside table in the room with the dead civilian. A dual version can also be unlocked by completing &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[file:SigP220twotone.jpg|thumb|none|350px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 menu.jpg|thumb|none|600px|SIG-Sauer P220 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P220 double===&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo menu.jpg|thumb|none|600px|SIG-Sauer P220 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Magnum 50cal 500.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500 double===&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by half of the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3 suppressed===&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro-Uzi]] in the game is used by Blue Lotus &amp;amp; Red Dragon Triad gang members in &amp;quot;Slaying a Dragon&amp;quot;, &amp;quot;The Wang Fou Incident&amp;quot;, &amp;quot;The Seafood Massacre&amp;quot; and &amp;quot;The Lee Hong Assassination&amp;quot;. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best guns in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;The Lee Hong Assassination&amp;quot; with a Silent Assassin rating. The suppressed Micro Uzi can be found in &amp;quot;The Wang Fou Incident&amp;quot; being carried by the two Blue Lotus members inside the restaurant and by one of Lee Hong's bodyguards in &amp;quot;The Lee Hong Assassination&amp;quot;. Both singular variants can also be found in the weapons room in the basement during the latter mission.&lt;br /&gt;
[[file:MicroUziPistol02.jpg|thumb|none|350px|IMI Micro-Uzi - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi menu.jpg|thumb|none|600px|IMI Micro-Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD menu.jpg|thumb|none|600px|IMI Micro-Uzi suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo menu.jpg|thumb|none|600px|IMI Micro-Uzi double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd menu.jpg|thumb|none|600px|IMI Micro-Uzi double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
The [[Ruger MP9]], which is referred as the 'MP9', is used by most of the guards in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:RugerMP9Stock.jpg|thumb|none|350px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 menu.jpg|thumb|none|600px|Ruger MP9 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is referred as the 'AUG SMG' and is used by the SWAT team in the Training Area, most of the Romanian SWAT officers in &amp;quot;Asylum Aftermath', Fabian Fuchs' bodyguards in &amp;quot;The Bjarkov Bomb&amp;quot; and can be found in the basement of the biker compound in &amp;quot;Rendezvous in Rotterdam&amp;quot;. It has a bluish body/receiver and the scope cannot be used by the player.&lt;br /&gt;
[[file:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para holding.jpg|thumb|none|600px|The player holds the &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para menu.jpg|thumb|none|600px|Steyr AUG Para in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] is used by the SWAT officers in &amp;quot;Deadly Cargo&amp;quot;; there is also a free one in the northenmost warehouse on the second floor. A bonus suppressed version is also available and is awarded for completing the same mission with the Silent Assassin rating.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1 suppressed===&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd menu.jpg|thumb|none|600px|Colt M4A1 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-101==&lt;br /&gt;
The [[AK-47#AK-101|Izhmash AK-101]] is featured in the game and is erroneously referred to as the &amp;quot;AK-74&amp;quot;. It is used by the majority of the Russian soldiers, can be found in Bjarkhov's office and inside the weapons room on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot;, some of the bikers and in the basement weapons room in &amp;quot;Rendezvous in Rotterdam&amp;quot;, the majority of Boris' mercenaries in &amp;quot;Deadly Cargo&amp;quot;, some of the Blue Lotus Triad members in &amp;quot;Slaying A Dragon&amp;quot;, some of the Red Dragon Triad members in &amp;quot;The Wang Fou Incident&amp;quot;, the majority of the police officers in &amp;quot;The Seafood Massacre&amp;quot; and by all of the mansion guards in &amp;quot;The Lee Hong Assassination&amp;quot; where it can also be found inside the small guard rooms, the weapons room, the restaurant basement safe room and the second floor of the restaurant. A bonus suppressed version is unlocked after completing &amp;quot;The Wang Fou Incident&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:AK101.jpg|thumb|none|350px|Izhmash AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 menu.jpg|thumb|none|600px|Izhmash AK-101 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AK-101 suppressed===&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd menu.jpg|thumb|none|600px|Izhmash AK-101 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Enfield Enforcer L42A1==&lt;br /&gt;
The [[Short_Magazine_Lee-Enfield_(SMLE)#Enfield_Enforcer.2FL42A1_sniper_rifle|Enfield Enforcer L42A1]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen on the balcony of the asylum and in a gun cabinet in an office on the second floor in &amp;quot;Asylum Aftermath&amp;quot; and is seen in a gun cabinet on the ground floor and used by a guard in the stable loft in &amp;quot;Beldingford Manor&amp;quot;.&lt;br /&gt;
[[file:Enfieldenforcer.jpg|thumb|none|350px|Enfield Enforcer L42A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 menu.jpg|thumb|none|600px|Enfield Enforcer L42A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle]] appears and is referred as the 'R93 Sniper '. It is used by the SWAT sniper in &amp;quot;Deadly Cargo&amp;quot; and the police sniper in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Mini-Hecate==&lt;br /&gt;
The [[PGM sniper rifle series#PGM Mini-Hecate|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT snipers in &amp;quot;Hunter And Hunted&amp;quot;. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[file:PGM 338.jpg|thumb|none|350px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate aim.jpg|thumb|none|600px|The player aims to &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate menu.jpg|thumb|none|600px|PGM Mini-Hecate in menu.]]&lt;br /&gt;
&lt;br /&gt;
===PGM Mini-Hecate suppressed===&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD menu.jpg|thumb|none|600px|PGM Mini-Hecate suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SVDM Dragunov==&lt;br /&gt;
The [[SVD Dragunov#SVD Dragunov|Izhmash SVDM Dragunov]] is referred as the 'SVD Sniper Rifle'. It is used by two SWAT snipers in &amp;quot;Asylum Aftermath&amp;quot;, can be found in the main slaughterhouse area in &amp;quot;The Meat King's Party&amp;quot;, can be found in the warehouse at the landing strip and by the soldier on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot; and used by the Triad snipers in &amp;quot;Slaying A Dragon&amp;quot;.&lt;br /&gt;
[[file:SVD-TigerCarbine.jpg|thumb|none|350px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov menu.jpg|thumb|none|600px|Izhmash SVDM Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game. 47 will start off the missions &amp;quot;Traditions of the Trade&amp;quot;, &amp;quot;Slaying A Dragon&amp;quot; and &amp;quot;The Seafood Massacre&amp;quot; with the rifle disassembled in his suitcase, it can also be found in the guards' quarters in &amp;quot;The Wang Fou Incident&amp;quot;, in the weapons room in &amp;quot;The Lee Hong Assassination&amp;quot; and in the closet of 47's hotel room in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 AIM.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. The normal version is only found during the level &amp;quot;Beldingford Manor&amp;quot; being used by all of the outside guards, at least one of the inside guards and be found in the 2 guest bedrooms and a gun cabinet on the first floor. The sawn off variant is used by both Winston &amp;amp; Alistair Beldingford in &amp;quot;Beldingford Manor&amp;quot;, the bartender and some of the bikers in &amp;quot;Rendezvous in Rotterdam&amp;quot; where it can also be found in the weapons room in the basement, is used by the bikers in &amp;quot;Deadly Cargo&amp;quot; and by the bartender in &amp;quot;The Seafood Massacre&amp;quot;. Dual sawnoffs are unlocked after completing the level &amp;quot;Rendezvous in Rotterdam&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun double===&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS 12==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by some of the Romanian SWAT officers in &amp;quot;Asylum Aftermath&amp;quot; where it can also be found on the body of the dead officer on the second floor and in a room on the third floor, in the box of roses at the flower shop in &amp;quot;Traditions of the Trade&amp;quot; and used by some of the GIGN and CRS officers in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS 12 - 12 Gauge]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 menu.jpg|thumb|none|600px|Franchi SPAS 12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level &amp;quot;Asylum Aftermath&amp;quot; after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[file:Minigun 2.JPG|thumb|none|350px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun holding.jpg|thumb|none|600px|The player holds the &amp;quot;GE M134 Minigun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun menu.jpg|thumb|none|600px|GE M134 Minigun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
The [[M60 machine gun#M60E3 Machine Gun|M60E3 machine gun]] with the fore-grip removed can be seen being used by the SWAT officer in the helicopter in &amp;quot;Deadly Cargo&amp;quot;, by the Blue Lotus Triad member in the helicopter in &amp;quot;Slaying A Dragon&amp;quot; and in the two weapons rooms at both ends of the basement in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1023847</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1023847"/>
		<updated>2016-05-10T15:18:20Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* M134 Minigun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK XIX - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;. It can also be found in a locker in this mission.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60 machine gun#M60 Machine Gun|M60]] is an uncommon weapon, found mostly in Colombia during the mission &amp;quot;Find the U'Wa Tribe&amp;quot; in weapons caches and used by some of the soldiers; an M60 is also wielded by Pablo Ochoa, one of 47's primary targets, during the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and can also be found in the hangar. One is also used by a Blue Lotus Triad member in a helicopter in the mission &amp;quot;Kowloon Triads in Gang War&amp;quot;.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness. One can be found in a supply tent inside the camp in the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and one can also be found inside the maintenance room in the mission &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the game's rarer weapons, being only available in four missions: available to buy from the menu in &amp;quot;Traditions of the Trade&amp;quot; and &amp;quot;Gunrunner's Paradise&amp;quot;, in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and in an upstairs lab and across from Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500 series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossberg Persuader, is quite common throughout the game and can be found in the shooting range in &amp;quot;Training&amp;quot;, being carried by some of the Red Dragon Triad Members in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, inside a flower box at the florist in &amp;quot;Traditions of the Trade (a reference to [[Terminator 2: Judgment Day]]), inside a locker on the roof and in a room on the third floor in &amp;quot;The Setup&amp;quot; and inside a locker in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]] can be found in two missions in Hong Kong, both times being carried by bartenders in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot; and in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1023846</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1023846"/>
		<updated>2016-05-10T15:08:15Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer Custom==&lt;br /&gt;
The [[M1911 pistol series#AMT Hardballer|AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating. Andrei Puscus is also armed with a suppressed Silverballer in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo menu.jpg|thumb|none|600px|AMT Hardballer double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double suppressed===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo menu.jpg|thumb|none|600px|AMT Hardballer double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Moravia CZ-G2000==&lt;br /&gt;
The [[CZ-G2000|Arms Moravia CZ-G2000]] is referred to as the 'CZ2000' and can be found in &amp;quot;Asylum Aftermath&amp;quot; on some of the bodies of the 48 clones and on the table by the elevator in the basement, &amp;quot;The Meat King's Party&amp;quot; carried by several of Sturrock's guards, &amp;quot;The Bjarkhov Bomb&amp;quot; carried by Commander Bjarkhov, Fabian Fuchs and a few of the soldiers, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by a few of the bikers, in a few of the lockers in the basement firing range and inside the basement weapons room, in &amp;quot;Deadly Cargo&amp;quot; carried by a couple of the mercenaries and in &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Arms Moravia CZ-G2000 double===&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock pistol series#Glock 17|Glock 17]] appears in the game as the 'GK17' and can be found in &amp;quot;Training&amp;quot; carried by one of the SWAT members, &amp;quot;Beldingford Manor&amp;quot; carried by almost all of the indoor guards, &amp;quot;Deadly Cargo&amp;quot; carried by the harbor police and one in the locker room of the police station with an unattended uniform, &amp;quot;Traditions of the Trade&amp;quot; carried by the hotel security guards and on the bed inside Room 108 next to an unattended guard uniform, &amp;quot;Slaying a Dragon&amp;quot; carried by some of the Blue Lotus Triad members, &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers and in &amp;quot;Hunter and Hunter&amp;quot; carried by Inspector Fournier and a few of the police officers. Dual GK17s are awarded for completing &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 menu.jpg|thumb|none|600px|Glock 17 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 double===&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo menu.jpg|thumb|none|600px|Glock 17 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle#Desert Eagle Mark XIX|IMI Desert Eagle Mark XIX]] is featured in the game and can be found in &amp;quot;Beldingford Manor&amp;quot; carried by Alistair Beldingford's drinking companion, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by Rutgert Van Leuven and in &amp;quot;The Lee Hong Assassination&amp;quot; carried by Zun. A dual version can be found in a secret area in &amp;quot;Asylum Aftermath&amp;quot;, only accessible after the player obtains Ort-Meyer's keycard from &amp;quot;The Wang Fou Incident&amp;quot;.&lt;br /&gt;
[[file:DesertEagleGolden.jpg|thumb|none|350px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle Mark XIX double===&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P220|SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. It can be found in &amp;quot;Asylum Aftermath&amp;quot; carried by one of the SWAT team members outside the asylum, &amp;quot;The Bjarkhov Bomb&amp;quot; on Commander Bjarkhov's desk, &amp;quot;Traditions of the Trade&amp;quot; on a desk inside Frantz Fuchs' hotel room (taking the place of the Luger from the first game), &amp;quot;The Seafood Massacre&amp;quot; carried by the Red Dragon negotiator and in &amp;quot;Hunter and Hunted&amp;quot; on a bedside table in the room with the dead civilian. A dual version can also be unlocked by completing &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[file:SigP220twotone.jpg|thumb|none|350px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 menu.jpg|thumb|none|600px|SIG-Sauer P220 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P220 double===&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo menu.jpg|thumb|none|600px|SIG-Sauer P220 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Magnum 50cal 500.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500 double===&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] is used by half of the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3 suppressed===&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
The [[Uzi#Micro Uzi|IMI Micro-Uzi]] in the game is used by Blue Lotus &amp;amp; Red Dragon Triad gang members in &amp;quot;Slaying a Dragon&amp;quot;, &amp;quot;The Wang Fou Incident&amp;quot;, &amp;quot;The Seafood Massacre&amp;quot; and &amp;quot;The Lee Hong Assassination&amp;quot;. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best guns in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;The Lee Hong Assassination&amp;quot; with a Silent Assassin rating. The suppressed Micro Uzi can be found in &amp;quot;The Wang Fou Incident&amp;quot; being carried by the two Blue Lotus members inside the restaurant and by one of Lee Hong's bodyguards in &amp;quot;The Lee Hong Assassination&amp;quot;. Both singular variants can also be found in the weapons room in the basement during the latter mission.&lt;br /&gt;
[[file:MicroUziPistol02.jpg|thumb|none|350px|IMI Micro-Uzi - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi menu.jpg|thumb|none|600px|IMI Micro-Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD menu.jpg|thumb|none|600px|IMI Micro-Uzi suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo menu.jpg|thumb|none|600px|IMI Micro-Uzi double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd menu.jpg|thumb|none|600px|IMI Micro-Uzi double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
The [[Ruger MP9]], which is referred as the 'MP9', is used by most of the guards in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:RugerMP9Stock.jpg|thumb|none|350px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 menu.jpg|thumb|none|600px|Ruger MP9 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
The [[Steyr AUG#Steyr AUG Para|Steyr AUG Para]] is referred as the 'AUG SMG' and is used by the SWAT team in the Training Area, most of the Romanian SWAT officers in &amp;quot;Asylum Aftermath', Fabian Fuchs' bodyguards in &amp;quot;The Bjarkov Bomb&amp;quot; and can be found in the basement of the biker compound in &amp;quot;Rendezvous in Rotterdam&amp;quot;. It has a bluish body/receiver and the scope cannot be used by the player.&lt;br /&gt;
[[file:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para holding.jpg|thumb|none|600px|The player holds the &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para menu.jpg|thumb|none|600px|Steyr AUG Para in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1 Carbine]] is used by the SWAT officers in &amp;quot;Deadly Cargo&amp;quot;; there is also a free one in the northenmost warehouse on the second floor. A bonus suppressed version is also available and is awarded for completing the same mission with the Silent Assassin rating.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1 suppressed===&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd menu.jpg|thumb|none|600px|Colt M4A1 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-101==&lt;br /&gt;
The [[AK-47#AK-101|Izhmash AK-101]] is featured in the game and is erroneously referred to as the &amp;quot;AK-74&amp;quot;. It is used by the majority of the Russian soldiers, can be found in Bjarkhov's office and inside the weapons room on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot;, some of the bikers and in the basement weapons room in &amp;quot;Rendezvous in Rotterdam&amp;quot;, the majority of Boris' mercenaries in &amp;quot;Deadly Cargo&amp;quot;, some of the Blue Lotus Triad members in &amp;quot;Slaying A Dragon&amp;quot;, some of the Red Dragon Triad members in &amp;quot;The Wang Fou Incident&amp;quot;, the majority of the police officers in &amp;quot;The Seafood Massacre&amp;quot; and by all of the mansion guards in &amp;quot;The Lee Hong Assassination&amp;quot; where it can also be found inside the small guard rooms, the weapons room, the restaurant basement safe room and the second floor of the restaurant. A bonus suppressed version is unlocked after completing &amp;quot;The Wang Fou Incident&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:AK101.jpg|thumb|none|350px|Izhmash AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 menu.jpg|thumb|none|600px|Izhmash AK-101 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AK-101 suppressed===&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd menu.jpg|thumb|none|600px|Izhmash AK-101 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Enfield Enforcer L42A1==&lt;br /&gt;
The [[Short_Magazine_Lee-Enfield_(SMLE)#Enfield_Enforcer.2FL42A1_sniper_rifle|Enfield Enforcer L42A1]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen on the balcony of the asylum and in a gun cabinet in an office on the second floor in &amp;quot;Asylum Aftermath&amp;quot; and is seen in a gun cabinet on the ground floor and used by a guard in the stable loft in &amp;quot;Beldingford Manor&amp;quot;.&lt;br /&gt;
[[file:Enfieldenforcer.jpg|thumb|none|350px|Enfield Enforcer L42A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 menu.jpg|thumb|none|600px|Enfield Enforcer L42A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle]] appears and is referred as the 'R93 Sniper '. It is used by the SWAT sniper in &amp;quot;Deadly Cargo&amp;quot; and the police sniper in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Mini-Hecate==&lt;br /&gt;
The [[PGM sniper rifle series#PGM Mini-Hecate|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT snipers in &amp;quot;Hunter And Hunted&amp;quot;. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[file:PGM 338.jpg|thumb|none|350px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate aim.jpg|thumb|none|600px|The player aims to &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate menu.jpg|thumb|none|600px|PGM Mini-Hecate in menu.]]&lt;br /&gt;
&lt;br /&gt;
===PGM Mini-Hecate suppressed===&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD menu.jpg|thumb|none|600px|PGM Mini-Hecate suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SVDM Dragunov==&lt;br /&gt;
The [[SVD Dragunov#SVD Dragunov|Izhmash SVDM Dragunov]] is referred as the 'SVD Sniper Rifle'. It is used by two SWAT snipers in &amp;quot;Asylum Aftermath&amp;quot;, can be found in the main slaughterhouse area in &amp;quot;The Meat King's Party&amp;quot;, can be found in the warehouse at the landing strip and by the soldier on the transport ship in &amp;quot;The Bjarkhov Bomb&amp;quot; and used by the Triad snipers in &amp;quot;Slaying A Dragon&amp;quot;.&lt;br /&gt;
[[file:SVD-TigerCarbine.jpg|thumb|none|350px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov menu.jpg|thumb|none|600px|Izhmash SVDM Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game. 47 will start off the missions &amp;quot;Traditions of the Trade&amp;quot;, &amp;quot;Slaying A Dragon&amp;quot; and &amp;quot;The Seafood Massacre&amp;quot; with the rifle disassembled in his suitcase, it can also be found in the guards' quarters in &amp;quot;The Wang Fou Incident&amp;quot;, in the weapons room in &amp;quot;The Lee Hong Assassination&amp;quot; and in the closet of 47's hotel room in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 AIM.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. The normal version is only found during the level &amp;quot;Beldingford Manor&amp;quot; being used by all of the outside guards, at least one of the inside guards and be found in the 2 guest bedrooms and a gun cabinet on the first floor. The sawn off variant is used by both Winston &amp;amp; Alistair Beldingford in &amp;quot;Beldingford Manor&amp;quot;, the bartender and some of the bikers in &amp;quot;Rendezvous in Rotterdam&amp;quot; where it can also be found in the weapons room in the basement, is used by the bikers in &amp;quot;Deadly Cargo&amp;quot; and by the bartender in &amp;quot;The Seafood Massacre&amp;quot;. Dual sawnoffs are unlocked after completing the level &amp;quot;Rendezvous in Rotterdam&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun double===&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS 12==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by some of the Romanian SWAT officers in &amp;quot;Asylum Aftermath&amp;quot; where it can also be found on the body of the dead officer on the second floor and in a room on the third floor, in the box of roses at the flower shop in &amp;quot;Traditions of the Trade&amp;quot; and used by some of the GIGN and CRS officers in &amp;quot;Hunter and Hunted&amp;quot;.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS 12 - 12 Gauge]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 menu.jpg|thumb|none|600px|Franchi SPAS 12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level &amp;quot;Asylum Aftermath&amp;quot; after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[file:Minigun 2.JPG|thumb|none|350px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun holding.jpg|thumb|none|600px|The player holds the &amp;quot;GE M134 Minigun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun menu.jpg|thumb|none|600px|GE M134 Minigun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
The [[M60 machine gun#M60E3 Machine Gun|M60E3 machine gun]] with the fore-grip removed can be seen being used the SWAT officer in the helicopter in &amp;quot;Deadly Cargo&amp;quot;, by the Blue Lotus Triad member in the helicopter in &amp;quot;Slaying A Dragon&amp;quot; and in the two weapons rooms at both ends of the basement in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hitman_(2016)&amp;diff=1021665</id>
		<title>Talk:Hitman (2016)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hitman_(2016)&amp;diff=1021665"/>
		<updated>2016-04-28T20:36:47Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Identification of Weapons. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alpha leak ==&lt;br /&gt;
&lt;br /&gt;
An alpha leaked. All the guns use placeholder models but there are a bunch of names for future reference. The alpha also mentions the type (light, heavy, magnum) of the gun next to it. There are many customisation options so some entries might be duplicates. My guesses in brackets:&lt;br /&gt;
&lt;br /&gt;
'''Pistols'''&lt;br /&gt;
&lt;br /&gt;
Siez 15 (Glock 17)&lt;br /&gt;
&lt;br /&gt;
Siez 17A Full Auto (Glock 18)&lt;br /&gt;
&lt;br /&gt;
Siez 31P (Large caliber glock)&lt;br /&gt;
&lt;br /&gt;
Jagd p22G (P226R)&lt;br /&gt;
&lt;br /&gt;
1911 (silverballers. there are like a zillion entries with modifiers such as &amp;quot;nighthawk&amp;quot; and &amp;quot;S100&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
'''ARs'''&lt;br /&gt;
&lt;br /&gt;
Mark4A1 (M4)&lt;br /&gt;
&lt;br /&gt;
7.62 PSG Battle Rifle (Either G3SG1 or PSG1)&lt;br /&gt;
&lt;br /&gt;
ABM-60 (ARX-160)&lt;br /&gt;
&lt;br /&gt;
ABM B249 (M249)&lt;br /&gt;
&lt;br /&gt;
Fusil G2 (FAMAS)&lt;br /&gt;
&lt;br /&gt;
'''Shotgun'''&lt;br /&gt;
&lt;br /&gt;
SPS-12 (SPAS-12)&lt;br /&gt;
&lt;br /&gt;
2B4 (has fallauto option)&lt;br /&gt;
&lt;br /&gt;
Bartoli (sawnoff)&lt;br /&gt;
&lt;br /&gt;
Siez SPS-300&lt;br /&gt;
&lt;br /&gt;
SIM-IMB CSZ&lt;br /&gt;
&lt;br /&gt;
Beanbag&lt;br /&gt;
&lt;br /&gt;
Electric&lt;br /&gt;
&lt;br /&gt;
'''SMGs'''&lt;br /&gt;
&lt;br /&gt;
HX MP-10 (MP5)&lt;br /&gt;
&lt;br /&gt;
Siez SMG-FP&lt;br /&gt;
&lt;br /&gt;
UX-9 .45 (UMP?)&lt;br /&gt;
&lt;br /&gt;
UX-15&lt;br /&gt;
&lt;br /&gt;
'''Snipers'''&lt;br /&gt;
&lt;br /&gt;
12.5 Z10&lt;br /&gt;
&lt;br /&gt;
Siez Sniper 7.62 PSG&lt;br /&gt;
&lt;br /&gt;
Siez Sniper R1425 8.59mm&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== AS50 ==&lt;br /&gt;
I don't think that the AS50 is an AS50. In one of the pictures it looks like it has a bolt action. &lt;br /&gt;
Taking the bolt action into consideration, I think that it looks like a Barrett 98 Bravo. --[[User:Insertjjs|Insertjjs]] ([[User talk:Insertjjs|talk]]) 11:39, 31 July 2015 (EDT)&lt;br /&gt;
:Nice catch, I've changed it on the page --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 19:23, 31 July 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Changing release date to 2016 ==&lt;br /&gt;
&lt;br /&gt;
Recently it has been confirmed that the game will be released in March 2016 instead of December 2015. Is it possible someone could change the title's date to 2016 instead of 2015? would be very much appreciated.&lt;br /&gt;
&lt;br /&gt;
- WerewolfNightmare101&lt;br /&gt;
:Thanks for the update, I've changed it. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 21:17, 10 October 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Weapons so far ==&lt;br /&gt;
&lt;br /&gt;
In the first three levels some of the weapons have been revealed: the Bartoli 75R (which to me looks like a Beretta Cougar Inox) which seems to replace the Jagd 22G from Absolution, the Bartoli 12G (Remington 870 or Mossberg variant), the ICA19 (the supposed new Silverballer with the black finish but doesn't really resemble the Hardballer any more) which also comes with a chrome edition if you preordered the game, the Fusili G2 (which is an M4A1 with the carry handle removed and the trigger guard from a FAMAS), a pistol which vaguely resembles an H&amp;amp;K VP9 (to me it does) and the HX10 (a UMP45). [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 06:41, 15 March 2016 (EDT)&lt;br /&gt;
:I need to see that M4.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 13:18, 15 March 2016 (EDT)&lt;br /&gt;
::Check this video:&lt;br /&gt;
::https://www.youtube.com/watch?v=lQllBtgOnUg  [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:25, 16 March 2016 (EDT)&lt;br /&gt;
:::I kinda wish they could just license real guns for use in this game. Then again, maybe they have tried but gun manufactures don't want their guns associated with a game were you assassinate people.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 12:37, 16 March 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Identification of Weapons.==&lt;br /&gt;
You will help in the identification of weapons?--[[User:Mateogala|Emto_PL]] ([[User talk:Mateogala|talk]]) 07:58, 28 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
I originally thought the Bartoli 75R was a Beretta Cougar, but it actually looks more like a Ruger P-Series? [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 16:36, 28 April 2016 (EDT)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1019221</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1019221"/>
		<updated>2016-04-14T23:40:05Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer Custom==&lt;br /&gt;
The [[M1911 pistol series#AMT Hardballer|AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating. Andrei Puscus is also armed with a suppressed Silverballer in &amp;quot;The Meat King's Party&amp;quot;.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom akimbo menu.jpg|thumb|none|600px|AMT Hardballer double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer Custom double suppressed===&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts AMT Hardballer Custom sd akimbo menu.jpg|thumb|none|600px|AMT Hardballer double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Arms Moravia CZ-G2000==&lt;br /&gt;
The [[CZ-G2000|Arms Moravia CZ-G2000]] is referred to as the 'CZ2000' and can be found in &amp;quot;Asylum Aftermath&amp;quot; on some of the bodies of the 48 clones and on the table by the elevator in the basement, &amp;quot;The Meat King's Party&amp;quot; carried by several of Sturrock's guards, &amp;quot;The Bjarkhov Bomb&amp;quot; carried by Commander Bjarkhov, Fabian Fuchs and a few of the soldiers, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by a few of the bikers, in a few of the lockers in the basement firing range and inside the basement weapons room, in &amp;quot;Deadly Cargo&amp;quot; carried by a couple of the mercenaries and in &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Arms Moravia CZ-G2000 double===&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arms Moravia CZ-G2000 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Arms Moravia CZ-G2000 akimbo menu.jpg|thumb|none|600px|Arms Moravia CZ-G2000 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock pistol series#Glock 17|Glock 17]] appears in the game as the 'GK17' and can be found in &amp;quot;Training&amp;quot; carried by one of the SWAT members, &amp;quot;Beldingford Manor&amp;quot; carried by almost all of the indoor guards, &amp;quot;Deadly Cargo&amp;quot; carried by the harbor police and one in the locker room of the police station with an unattended uniform, &amp;quot;Traditions of the Trade&amp;quot; carried by the hotel security guards and on the bed inside Room 108 next to an unattended guard uniform, &amp;quot;Slaying a Dragon&amp;quot; carried by some of the Blue Lotus Triad members, &amp;quot;The Seafood Massacre&amp;quot; carried by some of the police officers and in &amp;quot;Hunter and Hunter&amp;quot; carried by Inspector Fournier and a few of the police officers. Dual GK17s are awarded for completing &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 menu.jpg|thumb|none|600px|Glock 17 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Glock 17 double===&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Glock 17 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Glock 17 akimbo menu.jpg|thumb|none|600px|Glock 17 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle#Desert Eagle Mark XIX|IMI Desert Eagle Mark XIX]] is featured in the game and can be found in &amp;quot;Beldingford Manor&amp;quot; carried by Alistair Beldingford's drinking companion, &amp;quot;Rendezvous in Rotterdam&amp;quot; carried by Rutgert Van Leuven and in &amp;quot;The Lee Hong Assassination&amp;quot; carried by Zun. A dual version can be found in a secret area in &amp;quot;Asylum Aftermath&amp;quot;, only accessible after the player obtains Ort-Meyer's keycard from &amp;quot;The Wang Fou Incident&amp;quot;.&lt;br /&gt;
[[file:DesertEagleGolden.jpg|thumb|none|350px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Desert Eagle Mark XIX double===&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Desert Eagle Mark XIX double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Desert Eagle Mark XIX akimbo menu.jpg|thumb|none|600px|IMI Desert Eagle Mark XIX double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG-Sauer P220|SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. It can be found in &amp;quot;Asylum Aftermath&amp;quot; carried by one of the SWAT team members outside the asylum, &amp;quot;The Bjarkhov Bomb&amp;quot; on Commander Bjarkhov's desk, &amp;quot;Traditions of the Trade&amp;quot; on a desk inside Frantz Fuchs' hotel room (taking the place of the Luger from the first game), &amp;quot;The Seafood Massacre&amp;quot; carried by the Red Dragon negotiator and in &amp;quot;Hunter and Hunted&amp;quot; on a bedside table in the room with the dead civilian. A dual version can also be unlocked by completing &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[file:SigP220twotone.jpg|thumb|none|350px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 menu.jpg|thumb|none|600px|SIG-Sauer P220 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P220 double===&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;SIG-Sauer P220 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SIG-Sauer P220 akimbo menu.jpg|thumb|none|600px|SIG-Sauer P220 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[file:Magnum 50cal 500.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500 double===&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 500 double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Smith &amp;amp; Wesson Model 500 akimbo menu.jpg|thumb|none|600px|Smith &amp;amp; Wesson Model 500 double in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3 suppressed===&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Heckler &amp;amp; Koch MP5A3 SD menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5A3 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro-Uzi==&lt;br /&gt;
The [[Uzi|IMI Micro-Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;Lee Hong Assassination&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[file:MicroUziPistol02.jpg|thumb|none|350px|IMI Micro-Uzi - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi menu.jpg|thumb|none|600px|IMI Micro-Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi SD menu.jpg|thumb|none|600px|IMI Micro-Uzi suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo menu.jpg|thumb|none|600px|IMI Micro-Uzi double in menu.]]&lt;br /&gt;
&lt;br /&gt;
===IMI Micro-Uzi double suppressed===&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Micro-Uzi double suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts IMI Micro-Uzi akimbo sd menu.jpg|thumb|none|600px|IMI Micro-Uzi double suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[file:RugerMP9Stock.jpg|thumb|none|350px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MP9&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Ruger MP9 menu.jpg|thumb|none|600px|Ruger MP9 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG Para==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the SWAT team in the Training Area, the Romanian SWAT officers in &amp;quot;Asylum Aftermath', Fabian Fuchs' guards in 'The Bjarkov Bomb' and can be found in the basement of the biker compound in &amp;quot;Rendezvous in Rotterdam&amp;quot;. It has a bluish body/receiver and the scope cannot be used by the player.&lt;br /&gt;
[[file:AUG 9mm 03.jpg|thumb|none|350px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para holding.jpg|thumb|none|600px|The player holds the &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Steyr AUG Para&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Steyr AUG Para menu.jpg|thumb|none|600px|Steyr AUG Para in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M4A1|Colt M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1 suppressed===&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Colt M4A1 sd menu.jpg|thumb|none|600px|Colt M4A1 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AK-101==&lt;br /&gt;
The [[AK-101|Izhmash AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[file:AK101.jpg|thumb|none|350px|Izhmash AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 menu.jpg|thumb|none|600px|Izhmash AK-101 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Izhmash AK-101 suppressed===&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AK-101 suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Izhmash AK-101 sd menu.jpg|thumb|none|600px|Izhmash AK-101 suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Enfield Enforcer L42A1==&lt;br /&gt;
The [[Short_Magazine_Lee-Enfield_(SMLE)#Enfield_Enforcer.2FL42A1_sniper_rifle|Enfield Enforcer L42A1]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[file:Enfieldenforcer.jpg|thumb|none|350px|Enfield Enforcer L42A1 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Enfield Enforcer L42A1&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Enfield L42A1 menu.jpg|thumb|none|600px|Enfield Enforcer L42A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PGM Mini-Hecate==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[file:PGM 338.jpg|thumb|none|350px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate aim.jpg|thumb|none|600px|The player aims to &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate menu.jpg|thumb|none|600px|PGM Mini-Hecate in menu.]]&lt;br /&gt;
&lt;br /&gt;
===PGM Mini-Hecate suppressed===&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD holding.jpg|thumb|none|600px|The player holds the &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PGM Mini-Hecate suppressed&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts PGM Mini-Hecate SD menu.jpg|thumb|none|600px|PGM Mini-Hecate suppressed in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SVDM Dragunov==&lt;br /&gt;
The [[SVD Dragunov|Izhmash SVDM Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[file:SVD-TigerCarbine.jpg|thumb|none|350px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash SVDM Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts SVDM Dragunov menu.jpg|thumb|none|600px|Izhmash SVDM Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 AIM.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun|Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun double===&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun double&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Sawed-off Double Barreled Shotgun double menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun double in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS 12==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS 12 - 12 Gauge]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS 12&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts Franchi SPAS 12 menu.jpg|thumb|none|600px|Franchi SPAS 12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[file:Minigun 2.JPG|thumb|none|350px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun holding.jpg|thumb|none|600px|The player holds the &amp;quot;GE M134 Minigun&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts GE M134 Minigun menu.jpg|thumb|none|600px|GE M134 Minigun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:HitmanContracts M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:HitmanContracts M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018919</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018919"/>
		<updated>2016-04-13T21:01:55Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Blaser R93 Tactical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred to as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred to as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (its calibre is 5.45 mm not .54 In). It is only seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred to as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 LRS2 Sniper Rifle==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels: &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018916</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018916"/>
		<updated>2016-04-13T20:58:04Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Heckler &amp;amp; Koch MP5SD6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred to as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred to as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (its calibre is 5.45 mm not .54 In). It is only seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred to as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018915</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018915"/>
		<updated>2016-04-13T20:55:28Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* PSM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred to as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred to as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (its calibre is 5.45 mm not .54 In). It is only seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018914</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018914"/>
		<updated>2016-04-13T20:49:45Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Beretta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred to as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred to as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm not .54 In). It is seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018913</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018913"/>
		<updated>2016-04-13T20:48:17Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AMT Hardballer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred to as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm not .54 In). It is seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018912</id>
		<title>Hitman 2: Silent Assassin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman_2:_Silent_Assassin&amp;diff=1018912"/>
		<updated>2016-04-13T20:47:24Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman 2: Silent Assassin&lt;br /&gt;
|picture = Hitman2_large.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2002&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&amp;lt;br&amp;gt;Gamecube&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
=Handguns=&lt;br /&gt;
[[file:Hitman2 all handguns.jpg|thumb|none|400px|Clockwise from top-right:'''Desert Eagle''','''Ruger Mk II''', '''Beretta 92FS Suppressed''', '''Dual Suppressed Silverballers''', '''Dual Silverballers''', '''Beretta 92FS''', '''PSM''' and '''Colt Python'''.]]&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
Dual wield only [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]]s are referred as the 'Silverballers'. They are the starting pistol for any mission in the game.&lt;br /&gt;
[[file:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
===AMT Hardballer suppressed variant===&lt;br /&gt;
Dual wield suppressed Silverballers are unlocked after completing any mission with a Silent Assassin rating.&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;AMT Hardballer&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 AMT Hardballer sd menu.jpg|thumb|none|600px|AMT Hardballer in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92_pistol_series#Beretta_92F.2FFS|Beretta 92FS]] is the most common pistol in the game, being carried by Don Guilliani's bodyguards in &amp;quot;Anathema&amp;quot;, the black suited bodyguards in &amp;quot;St. Petersburg Stakeout&amp;quot;, Makarov and Kubasko's bodyguards in &amp;quot;Kirov Park Meeting&amp;quot;, some of the soldiers in &amp;quot;Tubeway Torpedo&amp;quot;, embassy guards in &amp;quot;Invitation to a Party&amp;quot;, Masahiro Hayamoto Jr, Tanaka Kusahana, the cook and one of the bodyguards in &amp;quot;Tracking Hayamoto&amp;quot;, security guards in &amp;quot;Basement Killing&amp;quot;, &amp;quot;The Graveyard Shift&amp;quot; (also in the system administrator's office) and &amp;quot;The Jacuzzi Job&amp;quot;, Lieutenant Ahmed Zahir in &amp;quot;Murder at the Bazaar&amp;quot;, bodyguards in &amp;quot;The Death of Hannelore&amp;quot; and some of Sergei's men in &amp;quot;Redemption at Gontranno&amp;quot;. It is referred as the '9mm Pistol'.&lt;br /&gt;
[[file:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Beretta 92FS menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
===Beretta 92FS suppressed variant===&lt;br /&gt;
Referred to as the 9mm Pistol SD, 47 starts out with one when playing below &amp;quot;Expert&amp;quot; mode in the mission &amp;quot;Anathema&amp;quot;. One can be found in the Agency pickup along with a Dragunov in &amp;quot;St. Petersburg Stakeout&amp;quot;, at the Agency pickup by the pier in &amp;quot;Kirov Park Meeting&amp;quot;, at the Agency pickup in the storage yard and carried by General Bardachenko in &amp;quot;Tubeway Torpedo&amp;quot;, at the Agency pickup by the pier in &amp;quot;Invitation to a Party&amp;quot;, inside locker 137 in the locker room in &amp;quot;Basement Killing&amp;quot;, inside the weapons box in the southern office in &amp;quot;The Graveyard Shift&amp;quot;, carried by one of the cult assassins in &amp;quot;Temple City Ambush&amp;quot; and in the storage room in &amp;quot;The Death of Hannelore&amp;quot;.&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Beretta 92FS&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Hitman2 Beretta 92FS SD menu.jpg|thumb|none|600px|Beretta 92FS in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A snub-nosed 2.5&amp;quot; [[Colt Python]] revolver appears in the game simply as the 'Revolver' and has some sort of custom grips. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in four levels: &amp;quot;Anathema&amp;quot; on the primary target Giuseppe Guilliani, &amp;quot;The Jacuzzi Job&amp;quot; carried by the bikini clad women in the hot tub with Charlie Sidjan and one in the office, &amp;quot;Murder at the Bazaar&amp;quot; carried by Colonel Mohammad Amin and &amp;quot;Temple City Ambush&amp;quot; carried by the cult members.&lt;br /&gt;
[[file:Pyth25snub.jpg|thumb|none|350px|Nickel plated, Snub nose Colt Python - .357 Magnum]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt Python&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt Python menu.jpg|thumb|none|600px|Colt Python in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle Mark XIX]] appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python (Desert Eagle in .357 mag perhaps?). It is found in the levels &amp;quot;Anathema&amp;quot; carried by Guilliani's son and brother and also in the study, &amp;quot;Tubeway Torpedo&amp;quot; inside a desk in an office on the second floor, &amp;quot;Shogun Showdown&amp;quot; by some of the guards, &amp;quot;Basement Killing&amp;quot; inside the security office, &amp;quot;Tunnel Rat&amp;quot; carried by Lieutenant Yussef Hussein and a couple of soldiers, &amp;quot;Temple City Ambush&amp;quot; used by Agent Smith, &amp;quot;Terminal Hospitality&amp;quot; carried by most of the bodyguards and one can be found in the temple and in &amp;quot;St. Petersburg Revisited&amp;quot; by Agent 17 and some of the FSB agents. It is very powerful at close range but useless at a distance.&lt;br /&gt;
[[file:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Desert Eagle Mark XIX&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Desert Eagle Mark XIX menu.jpg|thumb|none|600px|Desert Eagle Mark XIX in menu.]]&lt;br /&gt;
&lt;br /&gt;
==PSM==&lt;br /&gt;
A rusty and worn-out [[PSM pistol|PSM]] is present in the game as the  '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm not .54 In). It is seen in two levels, carried by a guard at one of the roadblocks in &amp;quot;St. Petersburg Stakeout&amp;quot; and by the Spetsnaz agent in &amp;quot;Invitation to a Party&amp;quot;. It has an erroneous magazine capacity of 10 rounds instead of 8.&lt;br /&gt;
[[file:Psmp.jpg|thumb|none|350px|KBP PSM - 5.45x18mm ]]&lt;br /&gt;
[[file:Hitman2 PSM holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PSM&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 PSM menu.jpg|thumb|none|600px|PSM in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MK II==&lt;br /&gt;
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]] appears in-game as the '.22 Suppressed' and is found in &amp;quot;Shogun Showdown&amp;quot; in the southeast corner of Hayamoto's museum and used by Agent 17 at the end of &amp;quot;Terminal Hospitality although it is unobtainable. It has relatively lesser stopping power but provides very good suppressed fire in the game. Carrying this gun through metal detectors will (unrealistically) not set them off. It also has an erroneous magazine capacity of 12 rounds instead of 10.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 1.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II holding 2.jpg|thumb|none|600px|The player holds the &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Ruger MK II&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Ruger MK II menu.jpg|thumb|none|600px|Ruger MK II in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
[[file:Hitman2 all smg.jpg|thumb|none|400px|From top:'''Uzi''', '''MP5SD6''' and '''MP5A3'''.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Referred to ingame as the SMG, the [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] can be found in &amp;quot;Invitation to a Party&amp;quot; being carried by most of the embassy guards, in &amp;quot;Tracking Hayamoto&amp;quot; carried by most of the guards and one can also be found in the bedroom in the northern part of the mansion, in &amp;quot;The Jacuzzi Job&amp;quot; being carried by the security guards who get called up in the elevator if the alarm is raised, in &amp;quot;Temple City Ambush&amp;quot; carried by one of the cult assassins, in &amp;quot;Terminal Hospitality&amp;quot; carried by a few of the bodyguards and in &amp;quot;Redemption at Gontranno&amp;quot; carried by a few of Sergei's men.&lt;br /&gt;
[[file:MP5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5A3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5A5 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD6 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] appears in the game referred as the SMG-SD6 despite being modeled with the 3 position fire selector (as seen in the screenshots). Ninjas can be seen using them in the missions &amp;quot;Hidden Valley&amp;quot;, &amp;quot;At the Gates&amp;quot; and &amp;quot;Shogun Showdown&amp;quot; as can the the cult assassin with the purple turban in &amp;quot;Temple City Ambush&amp;quot;. Four can also be found in the weapons room in &amp;quot;Shogun Showdown&amp;quot;.&lt;br /&gt;
[[file:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Heckler &amp;amp; Koch MP5SD3&amp;quot;. Note the fire selector.]]&lt;br /&gt;
[[file:Hitman2 Heckler &amp;amp; Koch MP5SD6 menu.jpg|thumb|none|600px|Heckler &amp;amp; Koch MP5SD3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] with stock extended can be only seen in the level &amp;quot;Terminal Hospitality&amp;quot; being used by some of the bodyguards near the dock area with one located in a hut. It has a good rate of fire but highly inaccurate as compared to the MP5s.&lt;br /&gt;
[[file:Uzi-1.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi holding.jpg|thumb|none|600px|The player holds the &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;IMI Uzi&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 IMI Uzi menu.jpg|thumb|none|600px|IMI Uzi in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
[[file:Hitman2 all assault rifles.jpg|thumb|none|400px|From top: '''AKS-74U''' and '''M4A1'''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|Colt M4A1]] is the rarest weapon in the game and comes with a scope that cannot be used. It can only be gained by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level &amp;quot;Motorcade Interception&amp;quot; (which will result in failing the mission) You can use the Fiber Wire or the Anesthesia to get the gun, but if you try to exit the level with it, the game will crash. It one of the best weapon in the game and it provides the most accurate, full automatic fire of all the assault rifles.&lt;br /&gt;
[[file:ColtM4A1.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M4A1&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Colt M4A1 menu.jpg|thumb|none|600px|Colt M4A1 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash AKS-74U==&lt;br /&gt;
The [[AK-74#AKS-74U|Izhmash AKS-74U]] is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it has a different handguard. It is seen in &amp;quot;St. Petersburg Stakeout&amp;quot;, &amp;quot;Kirov Park Meeting&amp;quot; and &amp;quot;Tubeway Torpedo&amp;quot; used by Russian guards; &amp;quot;Murder at the Bazaar&amp;quot;, &amp;quot;Motorcade Interception&amp;quot; and &amp;quot;Tunnel Rat&amp;quot; by Afghani guards and &amp;quot;Terminal Hospitality&amp;quot; used by cult members as well as in weapons caches in &amp;quot;Tubeway Torpedo (in the Agency pickup in the first basement, a room in the northeast corner of the army depot, in a room just outside the entrance to the headquarters and on the first floor of the headquarters), &amp;quot;Tunnel Rat&amp;quot; (in the guard quarters), &amp;quot;The Death of Hannelore&amp;quot; (in the storage room) and &amp;quot;Terminal Hospitality&amp;quot; (three can be found in the temple).&lt;br /&gt;
[[file:AKSU-Krinkov.jpg|thumb|none|350px|Izhmash AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash AKS-74U&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash AKS-74U menu.jpg|thumb|none|600px|Izhmash AKS-74U in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
[[file:Hitman2 all shotguns.jpg|thumb|none|400px|From top: '''SPAS-12''' , '''Double Barreled Shotgun''' and '''Sawn-off Double Barreled Shotgun'''.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled Shotgun]] can be found in the first level &amp;quot;Anathema&amp;quot; carried one of the guards outside of the mansion and by Guilliani's lawyer. This is the only mission where it appears.&lt;br /&gt;
[[file:StevesSBS1960s.jpg|thumb|none|350px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Double Barreled Shotgun menu.jpg|thumb|none|600px|Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Sawed-off Double Barreled Shotgun===&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off Double Barreled Shotgun]] is given to the player on getting the Silent Assassin rank in any two levels.&lt;br /&gt;
[[file:SBS-Shotgun Scarface.jpg|thumb|none|350px|Sawed-off Savage/Stevens 311A - 12 gauge.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sawed-off Double Barreled Shotgun&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Sawed-off Double Barreled Shotgun menu.jpg|thumb|none|600px|Sawed-off Double Barreled Shotgun in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12 ==&lt;br /&gt;
A [[Franchi SPAS-12]] shotgun is present in the game as the 'SP12 Shotgun'. It is erroneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels &amp;quot;Temple City Ambush&amp;quot; at the first agency pickup along with ammo, &amp;quot;St. Petersburg Revisited&amp;quot; on certain FSB agents and lastly is used by the antagonist Sergei Zavorotko in the level &amp;quot;Redemption at Gontranno&amp;quot; although it is unobtainable as the game ends when Sergei dies.&lt;br /&gt;
[[file:FSpas12orign.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Franchi SPAS-12&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Franchi SPAS-12 menu.jpg|thumb|none|600px|Franchi SPAS-12 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
[[file:Hitman2 All Sniper Rifles.jpg|thumb|none|400px|From top: '''Barrett M95''', '''Custom WA 2000''' , '''WA 2000''', '''SVD Dragunov''', '''R93 LRS2''', ]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
The [[Barrett M95]] is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level &amp;quot;Motorcade Interception&amp;quot;, where it used to kill the Khan.&lt;br /&gt;
[[file:Barrett M95 original.jpg|thumb|none|350px|Barrett M95 - .50 BMG]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Barrett M95&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Barrett M95 menu.jpg|thumb|none|600px|Barrett M95 in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 LRS2]] features in the game as the 'R93 Sniper'. It is found in three levels &amp;quot;Anathema&amp;quot; inside Guilliani's garage, &amp;quot;Temple City Ambush&amp;quot; on the two sniper assassins and in &amp;quot;Terminal Hospitality&amp;quot; inside the temple.&lt;br /&gt;
[[file:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical holding.jpg|thumb|none|600px|The player holds the &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical aim.jpg|thumb|none|600px|The player aims to &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Blaser R93 Tactical&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Blaser R93 Tactical menu.jpg|thumb|none|600px|Blaser R93 Tactical in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash  SVD Dragunov== &lt;br /&gt;
The [[SVD Dragunov]] is referred in-game as the 'SVD Sniper'. It is found in several levels &amp;quot;St. Petersburg Stakeout&amp;quot; at the agency pickup inside the Metro station and is used to kill the KGB General, &amp;quot;Kirov Park Meeting&amp;quot; at the agency pickup behind the garbage bins at the pier, &amp;quot;Murder at the Bazaar&amp;quot; inside a house marked by a point of interest, &amp;quot;St. Petersburg Revisited&amp;quot; at the agency pickup (loaded with blanks however) and in &amp;quot;Redemption at Gontranno&amp;quot; on several enemy snipers.&lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash  SVD Dragunov - 7.62x54 R]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov holding.jpg|thumb|none|600px|The player holds the &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov aim.jpg|thumb|none|600px|The player aims to &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Izhmash  SVD Dragunov&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash  SVD Dragunov in menu.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000== &lt;br /&gt;
The [[Walther WA 2000]] can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels &amp;quot;Invitation to a Party&amp;quot; on the balcony of the embassy and in &amp;quot;St. Petersburg Revisited&amp;quot; on Agent 47's nemesis Agent 17. It is inaccurately portrayed as bolt action rather than semi-automatic.&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000, .300]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 menu.jpg|thumb|none|600px|Walther WA 2000 in menu.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000 Custom===&lt;br /&gt;
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja snipers in towers in levels &amp;quot;Hidden Valley&amp;quot; and &amp;quot;At the Gates&amp;quot;. It also makes an appearance in the final level &amp;quot;Redemption at Gontranno&amp;quot; carried by enemy snipers.&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther WA 2000 Custom&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Walther WA 2000 Custom menu.jpg|thumb|none|600px|Walther WA 2000 Custom in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
[[file:Hitman2 all machine guns.jpg|thumb|none|400px|'''M60''']]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
A [[M60 machine gun#M60E3 Machine Gun|M60E3]] appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in &amp;quot;The Motorcade Interception&amp;quot; used by the two UN soldiers in the jeeps and in &amp;quot;Tunnel Rat&amp;quot; where it is used by numerous enemy soldiers and can be found in the guard quarters.&lt;br /&gt;
[[file:USOM60E3.jpg|thumb|none|350px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:Hitman2 M60E3 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M60E3&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 M60E3 menu.jpg|thumb|none|600px|M60E3 in menu.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
[[file:Hitman2 all Crossbow.jpg|thumb|none|200px|'''Crossbow''']]&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
The Crossbow is included as a long range-weapon.  It is found in the level &amp;quot;The Hidden Valley&amp;quot; at the Agency pickup and gives silenced fire but has low stopping power. &lt;br /&gt;
[[file:Hitman2 Crossbow holding.jpg|thumb|none|600px|The player holds the &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow aim.jpg|thumb|none|600px|The player aims to &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Crossbow&amp;quot;.]]&lt;br /&gt;
[[file:Hitman2 Crossbow menu.jpg|thumb|none|600px|Crossbow in menu.]]&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018822</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018822"/>
		<updated>2016-04-13T12:22:09Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Mossberg 500AT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK XIX - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;. It can also be found in a locker in this mission.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60 machine gun#M60 Machine Gun|M60]] is an uncommon weapon, found mostly in Colombia during the mission &amp;quot;Find the U'Wa Tribe&amp;quot; in weapons caches and used by some of the soldiers; an M60 is also wielded by Pablo Ochoa, one of 47's primary targets, during the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and can also be found in the hangar. One is also used by a Blue Lotus Triad member in a helicopter in the mission &amp;quot;Kowloon Triads in Gang War&amp;quot;.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness. One can be found in a supply tent inside the camp in the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and once also be found inside the maintenance room in the mission &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the game's rarer weapons, being only available in four missions: available to buy from the menu in &amp;quot;Traditions of the Trade&amp;quot; and &amp;quot;Gunrunner's Paradise&amp;quot;, in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and in an upstairs lab and across from Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500 series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossberg Persuader, is quite common throughout the game and can be found in the shooting range in &amp;quot;Training&amp;quot;, being carried by some of the Red Dragon Triad Members in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, inside a flower box at the florist in &amp;quot;Traditions of the Trade (a reference to [[Terminator 2: Judgment Day]]), inside a locker on the roof and in a room on the third floor in &amp;quot;The Setup&amp;quot; and inside a locker in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]] can be found in two missions in Hong Kong, both times being carried by bartenders in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot; and in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018820</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018820"/>
		<updated>2016-04-13T12:21:01Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Franchi PA3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK XIX - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;. It can also be found in a locker in this mission.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60 machine gun#M60 Machine Gun|M60]] is an uncommon weapon, found mostly in Colombia during the mission &amp;quot;Find the U'Wa Tribe&amp;quot; in weapons caches and used by some of the soldiers; an M60 is also wielded by Pablo Ochoa, one of 47's primary targets, during the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and can also be found in the hangar. One is also used by a Blue Lotus Triad member in a helicopter in the mission &amp;quot;Kowloon Triads in Gang War&amp;quot;.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness. One can be found in a supply tent inside the camp in the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and once also be found inside the maintenance room in the mission &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the game's rarer weapons, being only available in four missions: available to buy from the menu in &amp;quot;Traditions of the Trade&amp;quot; and &amp;quot;Gunrunner's Paradise&amp;quot;, in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and in an upstairs lab and across from Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500 series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossberg Persuader, is quite common throughout the game and can be found in the shooting range in &amp;quot;Training&amp;quot;, being carried by some of the Red Dragon Triad Members in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, inside a flower box at the florist in &amp;quot;Traditions of the Trade (a reference to [[Terminator 2: Judgment Day]], inside a locker on the roof and in a room on the third floor in &amp;quot;The Setup&amp;quot; and inside a locker in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]] can be found in two missions in Hong Kong, both times being carried by bartenders in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot; and in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018756</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018756"/>
		<updated>2016-04-13T11:06:11Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK XIX - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;. It can also be found in a locker in this mission.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5SD|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47#AK-103|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Sniper Rifle|Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60 machine gun#M60 Machine Gun|M60]] is an uncommon weapon, found mostly in Colombia during the mission &amp;quot;Find the U'Wa Tribe&amp;quot; in weapons caches and used by some of the soldiers; an M60 is also wielded by Pablo Ochoa, one of 47's primary targets, during the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and can also be found in the hangar. One is also used by a Blue Lotus Triad member in a helicopter in the mission &amp;quot;Kowloon Triads in Gang War&amp;quot;.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness. One can be found in a supply tent inside the camp in the mission &amp;quot;Say Hello to my Little Friend&amp;quot; and once also be found inside the maintenance room in the mission &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions: available to buy from the menu in &amp;quot;Traditions of the Trade&amp;quot; and &amp;quot;Gunrunner's Paradise&amp;quot;, in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and in upstairs lab and across from Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500 series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossberg Persuader, is quite common throughout the game and can be found in the shooting range in &amp;quot;Training&amp;quot;, being carried by some of the Red Dragon Triad Members in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, inside a flower box at the florist in &amp;quot;Traditions of the Trade (a reference to [[Terminator 2: Judgment Day]], inside a locker on the roof and in a room on the third floor in &amp;quot;The Setup&amp;quot; and inside a locker in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]] can be found in two missions in Hong Kong, both times being carried by bartenders in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot; and in &amp;quot;The Lee Hong Assassination&amp;quot;.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018751</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018751"/>
		<updated>2016-04-13T10:13:33Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Heckler &amp;amp; Koch MP5A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;. It can also be found in a locker in this mission.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018750</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1018750"/>
		<updated>2016-04-13T10:07:40Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Heckler &amp;amp; Koch MP5SD3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player. The rest of the 48 clones in &amp;quot;Meet Your Brother&amp;quot; will be armed with these.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Somme_%E2%80%93_From_Defeat_to_Victory&amp;diff=1014648</id>
		<title>The Somme – From Defeat to Victory</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Somme_%E2%80%93_From_Defeat_to_Victory&amp;diff=1014648"/>
		<updated>2016-03-27T12:36:29Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: Mark IV tanks didn't exist in 1916, this should be the Mark I tank which saw action at the Battle of Flers-Courcelette on 15th September 1916.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = The Somme – From Defeat to Victory &amp;lt;br&amp;gt;&lt;br /&gt;
|picture = Somme2006.jpg&lt;br /&gt;
|caption = ''Movie Poster''&lt;br /&gt;
|country =&lt;br /&gt;
[[Image:GER.jpg|25px]] Germany&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:UKD.jpg|25px]] United Kingdom&amp;lt;br /&amp;gt;&lt;br /&gt;
|director = Detlef Siebert&lt;br /&gt;
|date=July 2, 2006&lt;br /&gt;
|language = English&amp;lt;br /&amp;gt; German (Swabian)&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|character1=Fiddes&lt;br /&gt;
|character2=Mellor&lt;br /&gt;
|character3=Sharples&lt;br /&gt;
|character4=General von Soden&lt;br /&gt;
|character5=Friedrich Hinkel&lt;br /&gt;
|character6=General Hans von Plessen&lt;br /&gt;
|character7=Stammler (Stammerer)&lt;br /&gt;
|actor1=Iain McKee&lt;br /&gt;
|actor2=Chris Hannon&lt;br /&gt;
|actor3=Peter Barich&lt;br /&gt;
|actor4=Rüdiger Kuhlbrodt&lt;br /&gt;
|actor5=Steffan Boje&lt;br /&gt;
|actor6=[[Wolf Kahler]]&lt;br /&gt;
|actor7=John Shortell&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Somme – From Defeat to Victory''' is a 2006 British-German produced BBC Documentary about the Battle of the Somme in 1916.&lt;br /&gt;
The docudrama focuses on the struggle of the small village Thiepval between 36th (Ulster) Division and the German 26th (''Württembergische'') Reserve-Division.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The following weapons were used in the Documentary The Somme – From Defeat to Victory:'''''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
&lt;br /&gt;
==Webley Mk IV==&lt;br /&gt;
A [[Webley Revolvers|Webley MK IV]] is briefly seen.&lt;br /&gt;
[[Image:Weble .455 Mk IV.jpg|thumb|none|300px|Webley Mk IV - .455 Webley]]&lt;br /&gt;
[[File:somme_webley4_1.jpg|thumb|none|600px|An officer holds his [[Webley Revolvers|Webley MK IV]].]]&lt;br /&gt;
&lt;br /&gt;
==Webley MK VI==&lt;br /&gt;
Various British officers are armed with [[Webley Revolvers|Webley MK VI]] Revolvers.&lt;br /&gt;
[[Image:Webley Mk VI.jpg|thumb|none|300px|Webley Mk IV - .455 Webley]]&lt;br /&gt;
[[File:somme_webley5_1.jpg|thumb|none|600px|An officer in No Man's Land.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Mauser Gewehr 1898==&lt;br /&gt;
The [[Mauser Gewehr 1898]] is used by German solders. Including Corporal Hinkel (Steffan Boje) and the ''Stammler'' (John Shortell).&lt;br /&gt;
[[Image:Mauser g98.jpg|thumb|none|400px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:somme_g98_1.jpg|thumb|none|600px|Corporal Hinkel fires his rifle.]]&lt;br /&gt;
[[File:somme_g98_2.jpg|thumb|none|600px|A German soldier reloads his Gewehr.]]&lt;br /&gt;
[[File:somme_g98_3.jpg|thumb|none|600px|''Stammler'' aims his Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
British soldiers use [[Lee-Enfield No.1 Mk.III*]] rifles. The majority have fixed bayonets.&lt;br /&gt;
[[File:SMLE.jpg|thumb|none|400px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War.]]&lt;br /&gt;
[[File:somme_smle_1.jpg|thumb|none|600px|British soldiers go over the top.]]&lt;br /&gt;
[[File:somme_smle_2.jpg|thumb|none|600px|Several rifles in the background.]]&lt;br /&gt;
[[File:somme_smle_3.jpg|thumb|none|600px|A British soldier aims his rifle.]]&lt;br /&gt;
[[File:somme_smle_4.jpg|thumb|none|600px|Two soldiers fire their rifles in a German Trench.]]&lt;br /&gt;
&lt;br /&gt;
A scoped [[Lee-Enfield No.1 Mk.III*]] is briefly seen cleaned by a British soldier.&lt;br /&gt;
[[file:No1MK3.jpg|thumb|none|400px|Lee-Enfield No. 1 Mk.III* (HT) - .303 British]]&lt;br /&gt;
[[File:somme_smlesco_1.jpg|thumb|none|600px|The rifle in the middle.]]&lt;br /&gt;
[[File:somme_smlesco_2.jpg|thumb|none|600px|Closer shot of the scope.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Maxim MG 08==&lt;br /&gt;
The [[Maxim|Maxim MG 08]] is fired by German solders during the first day of the offensive.&lt;br /&gt;
[[File:MaximMG08.jpg|thumb|none|400px|Maxim MG08 on 'sledge' mount - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:somme_mg08_1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Maxim MG 08/15==&lt;br /&gt;
The German soldiers defending the village with [[Maxim MG08/15|Maxim 08/15]] machine guns. German soldiers  ineffectively shoot on a Mark I tank.&lt;br /&gt;
[[File:Maxim MG08-15.jpg|thumb|none|400px|Maxim MG08/15 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:somme_mg0815_1.jpg|thumb|none|600px|A German soldier fires the Maxim.]]&lt;br /&gt;
[[File:somme_mg0815_2.jpg|thumb|none|600px|A full view of the Maxim.]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
A [[Lewis Gun]]is briefly seen as Captain Tweed's (Mike Rogers) men go over the top.&lt;br /&gt;
[[File:Lewis gun.JPG|thumb|none|400px|Lewis Gun - .303 British]]&lt;br /&gt;
[[File:somme_lewis_1.jpg|thumb|none|600px|The soldier in the background holds the lmG.]]&lt;br /&gt;
&lt;br /&gt;
==Hotchkiss M1909 Mk.I==&lt;br /&gt;
The [[Hotchkiss M1909|Hotchkiss M1909 Mk.I]] is seen in the Mark I.&lt;br /&gt;
[[File:Hotchkiss.jpg|thumb|none|400px|Hotchkiss Mk.I - .303 British]]&lt;br /&gt;
[[File:somme_hotch_1.jpg|thumb|none|600px|The barrel is visible.]]&lt;br /&gt;
&lt;br /&gt;
=Hand Grenades=&lt;br /&gt;
&lt;br /&gt;
==Mills Bomb==&lt;br /&gt;
British soldiers use [[Mills Bomb]]s.&lt;br /&gt;
[[File:Mills Bomb SGM-1.jpg|thumb|none|200px|No. 36M Mk.I &amp;quot;Mills Bomb&amp;quot; High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[File:somme_mills_1.jpg|thumb|none|600px|Dave holds two grenades.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Mark I==&lt;br /&gt;
[[File:somme_tank_1.jpg|thumb|none|600px|The tank stucks in the mud.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Television]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Drama]]&lt;br /&gt;
[[Category: Documentary]]&lt;br /&gt;
[[Category: British Produced/Filmed]]&lt;br /&gt;
[[Category: German Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011319</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011319"/>
		<updated>2016-03-15T18:19:55Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Walther WA 2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels and is very expensive. It can be purchased to use in &amp;quot;Gunrunner's Paradise&amp;quot; for $9000, can be found in a weapons cache in &amp;quot;Plutonium Runs Loose&amp;quot; and can be found in the room opposite Dr. Kovacs' office in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011314</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011314"/>
		<updated>2016-03-15T18:13:54Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Blaser R93 Tactical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game. Referred to by Ort-Meyer as the Tactical version but seems to be the long barreled LRS2 version. It can be found in the shooting range in &amp;quot;Training&amp;quot;, hidden in an alleyway in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, in the basement of the restaurant and in the guard quarters in &amp;quot;The Lee Hong Assassination&amp;quot; and in guard towers in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;. It can be equipped by 47 in &amp;quot;Kowloon Triads in Gang War&amp;quot; to assassinate the Red Dragon negotiator, which is the most common way to complete the mission.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011312</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011312"/>
		<updated>2016-03-15T17:22:25Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Colt M16A2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is featured in the game and is incorrectly portrayed as being full-auto and lacks a brass deflector. It is used by a few of Ochoa's soldiers in &amp;quot;Find the U'wa Tribe&amp;quot; and can be found in a weapons cache, one is hidden in the temple in &amp;quot;The Jungle God&amp;quot;, some of the mercenaries use them in &amp;quot;Plutonium Runs Loose&amp;quot; instead of an Uzi and one can be found in a room on the third floor of the asylum in &amp;quot;The Setup&amp;quot;.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011302</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011302"/>
		<updated>2016-03-15T17:11:13Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AK-103 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot; used by most of Pablo Ochoa's soldiers and in weapon caches. Two can also be found in the shooting range in &amp;quot;Training&amp;quot; where it is erroneously referred to by Ort-Meyer as an AK47. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011294</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011294"/>
		<updated>2016-03-15T16:35:21Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] features in the game and is portrayed as being very inaccurate. It can be found in several weapons caches and used by some of the Red Dragon Triad members in &amp;quot;Lee Hong Assassination&amp;quot; and by some of Pablo Ochoa's soldiers in &amp;quot;Find the U'Wa Tribe&amp;quot;, &amp;quot;The Jungle God&amp;quot; and &amp;quot;Say Hello to My Little Friend&amp;quot;, where it can also be found in several weapons caches.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011292</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011292"/>
		<updated>2016-03-15T16:30:09Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Beretta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, Lee Hong's bodyguards in &amp;quot;Lee Hong Assassination&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011291</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011291"/>
		<updated>2016-03-15T16:26:10Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* IMI UZI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Uzi|Uzi]] is fairly common in the game; one can be found in the SMG shooting range in &amp;quot;Training&amp;quot;, the Blue Lotus Triad members in &amp;quot;Kowloon Triads in Gang War&amp;quot; and &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot; use them as do their Red Dragon counterparts in the latter mission and in &amp;quot;Lee Hong Assassination&amp;quot;. Uzis are also used by some of the bikers in &amp;quot;Gunrunner's Paradise&amp;quot; and one can be found in a small weapons cache in &amp;quot;The Setup&amp;quot;. &lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011290</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011290"/>
		<updated>2016-03-15T16:00:29Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Heckler &amp;amp; Koch MP5A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is featured in the game and is portrayed as being significantly more accurate than the Uzi. It can be found in the SMG shooting range in &amp;quot;Training&amp;quot; and is used by mercenaries in &amp;quot;Plutonium Runs Loose&amp;quot;, Romanian tactical teams in &amp;quot;The Setup&amp;quot; and some of the 48 clones in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011282</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011282"/>
		<updated>2016-03-15T15:10:37Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Luger P08 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found on a desk inside Frantz Fuchs' hotel room in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is carried buy some late game enemies. It is portrayed as being significantly more accurate than the Uzi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011281</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011281"/>
		<updated>2016-03-15T15:03:38Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is featured in the game and can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and is used by Pablo Ochoa's officers in &amp;quot;Say Hello to My Little Friend&amp;quot; and Frantz Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot;.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found in one level of the game.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is carried buy some late game enemies. It is portrayed as being significantly more accurate than the Uzi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011280</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011280"/>
		<updated>2016-03-15T14:59:07Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Beretta 92FS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available. One can be found in the pistol shooting range in &amp;quot;Training&amp;quot; and it is used by the limousine driver in &amp;quot;Ambush at the Wang Fou Restaurant&amp;quot;, the Blue Lotus &amp;amp; Red Dragon Triad negotiators and the police officers (including the Chief) in &amp;quot;The Massacre at Cheung Chau Fish Restaurant&amp;quot;, the hotel security guards in &amp;quot;Traditions of the Trade&amp;quot; and by Arkadij Jegorov, Ivan Zilvanovitch and some of the sailors in &amp;quot;Plutonium Runs Loose&amp;quot;.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is used by some higher ranking guards and a number of 47's targets.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found in one level of the game.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is carried buy some late game enemies. It is portrayed as being significantly more accurate than the Uzi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011278</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011278"/>
		<updated>2016-03-15T14:29:03Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AMT Hardballer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is used by some higher ranking guards and a number of 47's targets.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found in one level of the game.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is carried buy some late game enemies. It is portrayed as being significantly more accurate than the Uzi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011277</id>
		<title>Hitman: Codename 47</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Codename_47&amp;diff=1011277"/>
		<updated>2016-03-15T14:16:38Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AMT Hardballer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Codename 47&lt;br /&gt;
|picture = Hitman codename 47 box art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2000&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer==&lt;br /&gt;
The [[M1911_pistol_series#AMT_Hardballer|AMT Hardballer]] would become 47's favorite weapon in later installments of the series, but is far less prominent here. This is the only game in the series to refer to it by its original name. Erroneously shares ammo with the Beretta. Like all one-handed guns it can be dual wielded. It can be found in the pistol shooting range and being carried by an orderly in &amp;quot;Training&amp;quot;, Tzun carries one in &amp;quot;The Lee Hong Assassination&amp;quot; but will use a Desert Eagle in the cutscene if 47 poisons Hong's soup, can be found in weapons caches in &amp;quot;Find the U'Wa Tribe&amp;quot; and &amp;quot;Plutonium Runs Loose&amp;quot; and is carried by one of the orderlies in &amp;quot;Meet Your Brother&amp;quot;.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|350px|AMT Hardballer - 45 ACP]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 1.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 2.jpg|thumb|none|550px|Inventory view of the AMT Hardballer in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 hardballer 3.jpg|thumb|none|550px|AMT Hardballer in game.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta_92#Beretta 92F/FS|Beretta 92FS]] is used by most characters in the game and a suppressed version is available.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm NATO.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 1.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 2.jpg|thumb|none|549px|Inventory view of the Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 3.jpg|thumb|none|550px|Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 1.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 2.jpg|thumb|none|549px|Inventory view of a suppressed Beretta 92FS in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 beretta 92 silended 3.jpg|thumb|none|550px|A suppressed Beretta 92FS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle Mark XIX==&lt;br /&gt;
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is used by some higher ranking guards and a number of 47's targets.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|none|350px|Desert Eagle MK I - .50 AE.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 1.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 2.jpg|thumb|none|550px|Inventory view of the Desert Eagle Mark XIX in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 desert eagle marx xix 3.jpg|thumb|none|550px|Desert Eagle Mark XIX in game.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A suppressed [[Luger P08]] can be found in one level of the game.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 1.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 2.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 4.jpg|thumb|none|550px|Inventory view of the Luger P08 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger p08sd 3.jpg|thumb|none|550px|Luger P08 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sharps Model 4 &amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
The [[Sharps Pepperbox|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox]], erroneously referred to as a &amp;quot;Derringer&amp;quot;, is only available through a cheat code.&lt;br /&gt;
[[File:Sharps Model 4.jpg|thumb|none|350px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; Pepperbox - .32 Rimfire]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 1.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 2.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringera 3.jpg|thumb|none|550px|Inventory view of the Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 derringer 3.jpg|thumb|none|550px|Sharps Model 4 &amp;quot;Bulldog&amp;quot; in game.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5A3]] is carried buy some late game enemies. It is portrayed as being significantly more accurate than the Uzi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A3slimforearm.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with original &amp;quot;slimline&amp;quot; forearm - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5a3 3.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5A3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
The [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A3|Heckler &amp;amp; Koch MP5SD3]] can be purchased by 47. As the only suppressed automatic weapon it is likely to see a fair amount of use by the player.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD3 - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 1.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 2.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 3.jpg|thumb|none|550px|Inventory view of the Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mp5sd3 4.jpg|thumb|none|550px|Heckler &amp;amp; Koch MP5SD3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI UZI==&lt;br /&gt;
&lt;br /&gt;
The [[IMI_Uzi#Uzi|IMI UZI]] is carried fairly commonly be enemies, especially in missions set in Hong Kong.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 1.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 2.jpg|thumb|none|550px|Inventory view of the IMI UZI in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 uzi 3.jpg|thumb|none|550px|IMI UZI in game.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47#AK-47|AK-47]] is commonly carried by guards in the Columbia-set missions. It is portrayed as being very inaccurate.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|350px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak-47 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
The [[AK-47|AK-103]] can be found in weapon caches during missions in Columbia. &lt;br /&gt;
[[Image:AK103.jpg|thumb|none|350px|AK-103 - 7,62x39mm]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 1.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 2.jpg|thumb|none|550px|Inventory view of the AK-47 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 ak103 3.jpg|thumb|none|550px|AK-47 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
The [[Colt M16A2]] is occasionally carried by guards. It is incorrectly portrayed as being full-auto and lacks a brass deflector.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 1.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 2.jpg|thumb|none|550px|Inventory view of the Colt M16A2 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m16a2 3.jpg|thumb|none|550px|Colt M16A2 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 Tactical==&lt;br /&gt;
The [[Blaser R93 Tactical]] is the most common and cheapest sniper rifle in the game.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|350px|Blaser R93 Tactical - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 1.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 2.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 3.jpg|thumb|none|550px|Inventory view of the Blaser R93 Tactical in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 r93 4.jpg|thumb|none|550px|Blaser R93 Tactical in game.]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
The [[Walther WA 2000]] is only available in three of the final levels, and is very expensive.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|350px|Walther WA 2000 - 300 Winchester Magnum]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 1.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 2.jpg|thumb|none|550px|Inventory view of the Walther WA 2000 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 luger wa2000 3.jpg|thumb|none|550px|Walther WA 2000 in game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60#M60_Machine_Gun|M60]] is an uncommon weapon, found mostly in Colombia. An M60 is also wielded by Pablo Ochoa, one of 47's primary targets. &lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 1.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 2.jpg|thumb|none|550px|Inventory view of the M60 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m60 3.jpg|thumb|none|550px|M60 in game.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[GE M134 Minigun|M134 Minigun]], though extremely powerful, slows 47 to a crawl when carrying it, severely limiting its usefulness.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|350px|M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 1.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 2.jpg|thumb|none|550px|Inventory view of the M134 Minigun in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 m134 minigun 4.jpg|thumb|none|550px|M134 Minigun in game.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3==&lt;br /&gt;
The [[Franchi PA3]] is one of the games rarer weapons, being only available in four missions. It has an unrealistically large magazine capacity.&lt;br /&gt;
[[Image:FranchiPA3.jpg|thumb|none|350px|Franchi PA3 - 12 Gauge]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 1.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 2.jpg|thumb|none|550px|Inventory view of the Franchi PA3 in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 franchi pa3 3.jpg|thumb|none|550px|Franchi PA3 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500AT==&lt;br /&gt;
The [[Mossberg_500-series_shotgun#Mossberg_500|Mossberg 500AT]], referred to as the Mossburg Persuader, is quite common. &lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|350px|Mossberg 500AT Shotgun - 12 Gauge. Note the wood furniture.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 1.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 2.jpg|thumb|none|550px|Inventory view of the Mossberg 500AT in game.]]&lt;br /&gt;
[[Image:Hitman Codename 47 mossberg persuader 3.jpg|thumb|none|550px|Mossberg 500AT in game.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed off Double Barreled Shotgun==&lt;br /&gt;
The [[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed off Double Barreled Shotgun]].&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|350px|Sawed off Double Barreled Shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:Hitman Codename 47 sawed off shotgun 3.jpg|thumb|none|550px|Sawed off Double Barreled Shotgun in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011276</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011276"/>
		<updated>2016-03-15T13:48:24Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Steyr AUG Para */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. A dual version can also be unlocked by completing the level &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;Lee Hong Assassination&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the SWAT team in the Training Area, the Romanian SWAT officers in &amp;quot;Asylum Aftermath', Fabian Fuchs' guards in 'The Bjarkov Bomb' and can be found in the basement of the biker compound in &amp;quot;Rendezvous in Rotterdam&amp;quot;. It has a bluish body/receiver and the scope cannot be used by the player.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011269</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011269"/>
		<updated>2016-03-15T13:00:55Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Heckler &amp;amp; Koch MP5A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. A dual version can also be unlocked by completing the level &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;Lee Hong Assassination&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the French GIGN in &amp;quot;Hunter and Hunted&amp;quot;. A version with an external suppressor can be acquired as a bonus weapon for completing the level &amp;quot;Slaying A Dragon&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011264</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011264"/>
		<updated>2016-03-15T12:49:56Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* IMI Micro-Uzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. A dual version can also be unlocked by completing the level &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available; the dual wield version is unlocked after completing the level &amp;quot;The Meat King's Party&amp;quot; with the Silent Assassin rating. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well; the suppressed dual versions are unlocked after completing &amp;quot;Lee Hong Assassination&amp;quot; with a Silent Assassin rating.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011263</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011263"/>
		<updated>2016-03-15T12:30:52Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Smith &amp;amp; Wesson Model 500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. A dual version can also be unlocked by completing the level &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips. Dual wielded Magnum 500s are awarded for completing the level &amp;quot;Beldingford Manor&amp;quot; with a Silent Assassin rating. The bikers in the &amp;quot;Rendezvous in Rotterdam&amp;quot; level are armed with these as are Boris Ivanovich Deruzka in &amp;quot;Deadly Cargo, Fuchs' bodyguards in &amp;quot;Traditions of the Trade&amp;quot; and the police chief in &amp;quot;The Seafood Massacre&amp;quot;.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011262</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011262"/>
		<updated>2016-03-15T12:04:03Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* SIG-Sauer P220 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG 220 .S', it has a two-tone finish and is fitted with a non-removable suppressor. A dual version can also be unlocked by completing the level &amp;quot;Traditions of the Trade&amp;quot; with a Silent Assassin rating. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips, which can be dual-wielded. The bikers in the Rotterdam levels usually have these.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011261</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011261"/>
		<updated>2016-03-15T11:54:48Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* CZ-G2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards in the first few levels of the game. Dual CZ2000s are awarded for completing the level &amp;quot;Asylum Aftermath&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG220', it has a two-tone finish and is fitted with a suppressor. A dual version can also be found. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips, which can be dual-wielded. The bikers in the Rotterdam levels usually have these.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011260</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011260"/>
		<updated>2016-03-15T11:51:05Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Glock 17 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops. Dual GK17s are awarded for completing the level &amp;quot;The Seafood Massacre&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards on first few levels of the game.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG220', it has a two-tone finish and is fitted with a suppressor. A dual version can also be found. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips, which can be dual-wielded. The bikers in the Rotterdam levels usually have these.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011259</id>
		<title>Hitman: Contracts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Contracts&amp;diff=1011259"/>
		<updated>2016-03-15T11:34:58Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* AMT Hardballer Custom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Hitman: Contracts&lt;br /&gt;
|picture = Hitman3.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 2004&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;Playstation 2&amp;lt;br&amp;gt;Xbox&lt;br /&gt;
|publisher= Eidos&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VG Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== AMT Hardballer Custom == &lt;br /&gt;
The [[AMT Hardballer]] appears in the game as the 'Silverballer', 47's signature handgun with custom grips. 47 carries three of these on a typical assignment. Two are unsuppressed and dual wielded, while the third is suppressed and used by itself. It is also possible to unlock dual suppressed Silverballers as a bonus for completing the level &amp;quot;The Bjarkhov Bomb&amp;quot; with the Silent Assassin rating.&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer - .45 ACP]]&lt;br /&gt;
[[Image:AMT_Hardballer_Hitman_Replica.jpg|400px|thumb|none|A near-perfect, firing, replica of the &amp;quot;Silverballers&amp;quot; from the Hitman series.]]&lt;br /&gt;
[[Image:AMT Hardballer - Hitman.jpg|thumb|400px|none|Agent 47's Silverballer (from a cutscene)]]&lt;br /&gt;
[[Image:HMC-AMT.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AMT-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The [[Glock 17]] appears in the game as the 'GK17'. Standard issue 9mm handgun for cops and rent-a-cops.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|370px|Glock 17 (3rd Gen) - 9x19mm]]&lt;br /&gt;
[[Image:HMC-G17.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-G17-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== CZ-G2000 ==&lt;br /&gt;
The [[CZ-G2000]] is referred to as the 'CZ2000'. It is used by guards on first few levels of the game.&lt;br /&gt;
[[Image:Cz2000.jpg|thumb|none|350px|Arms Moravia CZ-G2000 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-CZG2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-CZG2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
The [[SIG-Sauer P220]] appears in the game as the 'SG220', it has a two-tone finish and is fitted with a suppressor. A dual version can also be found. It is carried by several targets in the later levels of the game. Incorrectly holds 7 rounds of 9mm instead of 9.&lt;br /&gt;
[[Image:SigP220twotone.jpg|thumb|none|400px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:HMC-P220.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-P220-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle Mark XIX==&lt;br /&gt;
The gold plated [[Desert Eagle]] is used by some enemies in the Rotterdam levels. the time. A dual version can be found in a secret area in 'Asylum Aftermath', only accessible after the player obtains Ort-Meyers keycard from 'The Wang-Fou Incident'.&lt;br /&gt;
[[Image:DesertEagleGolden.jpg|thumb|none|430px|Gold-plated Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:HMC-DE50.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DE50-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 500 ==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is referred in-game as the 'Magnum 500' and has wooden grips, which can be dual-wielded. The bikers in the Rotterdam levels usually have these.&lt;br /&gt;
[[Image:Magnum 50cal 500.jpg|thumb|none|450px|Smith and Wesson Model Model 500 - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:HMC-SW500.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SW500-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
== IMI Micro-Uzi ==&lt;br /&gt;
The [[Uzi|Micro Uzi]] in the game is used by Triad gang members. A suppressed as well as a dual-wield version is available. The suppressed dual version is one of the best gun in the game since it offers suppressed automatic fire and can be concealed as well.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MICROUZI.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MICROUZI-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
The [[MP5|Heckler &amp;amp; Koch MP5]] is used by the SWAT in Hunter And Hunted. A version with an external suppressor can be acquired as a bonus weapon.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP5.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP5-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Para ==&lt;br /&gt;
The [[Steyr AUG|Steyr AUG Para]] is referred as the 'AUG Submachine Gun' and is used by the Romanian SWAT officers in 'Asylum Aftermath' and by Fabian Fuchs' guards in 'The Bjarkov Bomb'. It has bluish body/receiver.&lt;br /&gt;
[[Image:AUG 9mm 03.jpg|thumb|none|450px|Steyr AUG Para - 9x19mm]]&lt;br /&gt;
[[Image:HMC-AUGP.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AUGP-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[File:HitmanContracts 2013-12-16 14-39-56-508.jpg|thumb|none|600px|A guy using his AUG.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] which is referred as the 'MP9' is used by the guards in 'The Meat King's Party'.&lt;br /&gt;
[[Image:RugerMP9Stock.jpg|thumb|none|440px|Ruger MP9 - 9x19mm]]&lt;br /&gt;
[[Image:HMC-MP9.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-MP9-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
The [[AK-101|AK-101]] 5.56mm assault rifle of Russian origin. First featured in &amp;quot;Byarkhov's bomb&amp;quot; episode where it is used by Russian mercenaries, guarding the base of renegade officer of former Soviet Navy - Sergei Byarkhov, who aligned himself with terrorists. Later it is used by bikers and Triad members. It is incorrectly labeled as an AK-74.&lt;br /&gt;
[[Image:AK101.jpg|thumb|none|500px|AK-101 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-AK74.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-AK74-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
The [[M4A1]] is used by the SWAT officers in 'Deadly Cargo'. A bonus suppressed version is also available.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HMC-M4.jpg|thumb|none|550px|]]&lt;br /&gt;
[[Image:HMC-M4-2.jpg|thumb|none|600px|Note that it lacks the step-down in the barrel that a real M4 possesses.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Enfield L42A1 ==&lt;br /&gt;
The [[Enfield Enforcer sniper rifle|Enfield Enforcer]] sniper rifle is referred to as the 'Enforcer Sniper Rifle'. It is seen in the balcony of the asylum in 'Asylum Aftermath' and is used Beldingford Manor guards in 'Beldingford Manor'.&lt;br /&gt;
[[Image:Enfieldenforcer.jpg|thumb|none|550px|Enfield Enforcer - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-L42A1.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-L42A1-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Blaser R93 Tactical ==&lt;br /&gt;
The [[Blaser R93 Tactical]] sniper rifle which is referred as the 'R93 Sniper Rifle'. It is used by the SWAT Sniper in Deadly Cargo, and the Police Sniper in The Seafood Massacre.&lt;br /&gt;
[[Image:Blaser R93 Tactical (LSR1).jpg|thumb|none|551px|Blaser R93 Tactical - 7.62x51mm]]&lt;br /&gt;
[[Image:HMC-R93.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-R93-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== PGM Mini-Hecate ==&lt;br /&gt;
The [[PGM sniper rifle series|PGM Mini-Hecate]] is referred as the 'PGM Sniper Rifle'. It is used by the French SWAT in Hunter And Hunted. A silenced version can be unlocked by completing this last level with a Silent Assassin ranking.&lt;br /&gt;
[[Image:PGM 338.jpg|thumb|none|550px|PGM Mini-Hecate - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HMC-PGM.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-PGM-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== SVDM Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] is referred as the 'SVD Sniper Rifle'. It is found in the Romanian, Russian and Chinese missions.&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg|thumb|none|550px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:HMC-SVD.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SVD-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
The [[Walther WA 2000]] which referred to as the 'W2000 Sniper Rifle', is Agent 47's favorite sniper rifle in the game.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|500px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[Image:HMC-WA2000.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-WA2000-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Franchi SPAS 12 ==&lt;br /&gt;
The [[Franchi SPAS-12]] with its butt removed is used by SWAT and can be found in flower shop on the hotel in 'Traditions of Trade'..&lt;br /&gt;
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:HMC-SPAS12.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SPAS12-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Side by Side Double Barreled Shotgun ==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun]] can be found both as the Sawn-off and normal style. Used by Beldingfield Groundskeepers and Dutch Bikers. Dual wielded sawn-offs' can be unlocked as well.&lt;br /&gt;
[[Image:SS311A sawed-off-2.jpg|thumb|none|400px|Sawed-off Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:Savage-Stevens-311-Shotgun.jpg|thumb|none|550px|Savage/Stevens 311A - 12 Gauge.]]&lt;br /&gt;
[[Image:HMC-SODBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-SODBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:HMC-DBS.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-DBS-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
The [[M60|M60E3]] with the fore-grip removed can be obtained on the 'Assassination of Lee Hong' in one of the sewers and from the helicopter gunship in the Rotterdam mission.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|500px|M60E3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M60.jpg|thumb|none|550px]]&lt;br /&gt;
[[Image:HMC-M60-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun (Handheld)==&lt;br /&gt;
A handheld [[GE M134 Minigun]] can be found in a secret area of the level Asylum Aftermath after accessing the Ort-Meyer keycard.&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HMC-M134-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Hitman_(2016)&amp;diff=1011258</id>
		<title>Talk:Hitman (2016)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Hitman_(2016)&amp;diff=1011258"/>
		<updated>2016-03-15T10:41:44Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Weapons so far */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alpha leak ==&lt;br /&gt;
&lt;br /&gt;
An alpha leaked. All the guns use placeholder models but there are a bunch of names for future reference. The alpha also mentions the type (light, heavy, magnum) of the gun next to it. There are many customisation options so some entries might be duplicates. My guesses in brackets:&lt;br /&gt;
&lt;br /&gt;
'''Pistols'''&lt;br /&gt;
&lt;br /&gt;
Siez 15 (Glock 17)&lt;br /&gt;
&lt;br /&gt;
Siez 17A Full Auto (Glock 18)&lt;br /&gt;
&lt;br /&gt;
Siez 31P (Large caliber glock)&lt;br /&gt;
&lt;br /&gt;
Jagd p22G (P226R)&lt;br /&gt;
&lt;br /&gt;
1911 (silverballers. there are like a zillion entries with modifiers such as &amp;quot;nighthawk&amp;quot; and &amp;quot;S100&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
'''ARs'''&lt;br /&gt;
&lt;br /&gt;
Mark4A1 (M4)&lt;br /&gt;
&lt;br /&gt;
7.62 PSG Battle Rifle (Either G3SG1 or PSG1)&lt;br /&gt;
&lt;br /&gt;
ABM-60 (ARX-160)&lt;br /&gt;
&lt;br /&gt;
ABM B249 (M249)&lt;br /&gt;
&lt;br /&gt;
Fusil G2 (FAMAS)&lt;br /&gt;
&lt;br /&gt;
'''Shotgun'''&lt;br /&gt;
&lt;br /&gt;
SPS-12 (SPAS-12)&lt;br /&gt;
&lt;br /&gt;
2B4 (has fallauto option)&lt;br /&gt;
&lt;br /&gt;
Bartoli (sawnoff)&lt;br /&gt;
&lt;br /&gt;
Siez SPS-300&lt;br /&gt;
&lt;br /&gt;
SIM-IMB CSZ&lt;br /&gt;
&lt;br /&gt;
Beanbag&lt;br /&gt;
&lt;br /&gt;
Electric&lt;br /&gt;
&lt;br /&gt;
'''SMGs'''&lt;br /&gt;
&lt;br /&gt;
HX MP-10 (MP5)&lt;br /&gt;
&lt;br /&gt;
Siez SMG-FP&lt;br /&gt;
&lt;br /&gt;
UX-9 .45 (UMP?)&lt;br /&gt;
&lt;br /&gt;
UX-15&lt;br /&gt;
&lt;br /&gt;
'''Snipers'''&lt;br /&gt;
&lt;br /&gt;
12.5 Z10&lt;br /&gt;
&lt;br /&gt;
Siez Sniper 7.62 PSG&lt;br /&gt;
&lt;br /&gt;
Siez Sniper R1425 8.59mm&lt;br /&gt;
&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]])&lt;br /&gt;
&lt;br /&gt;
== AS50 ==&lt;br /&gt;
I don't think that the AS50 is an AS50. In one of the pictures it looks like it has a bolt action. &lt;br /&gt;
Taking the bolt action into consideration, I think that it looks like a Barrett 98 Bravo. --[[User:Insertjjs|Insertjjs]] ([[User talk:Insertjjs|talk]]) 11:39, 31 July 2015 (EDT)&lt;br /&gt;
:Nice catch, I've changed it on the page --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 19:23, 31 July 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Changing release date to 2016 ==&lt;br /&gt;
&lt;br /&gt;
Recently it has been confirmed that the game will be released in March 2016 instead of December 2015. Is it possible someone could change the title's date to 2016 instead of 2015? would be very much appreciated.&lt;br /&gt;
&lt;br /&gt;
- WerewolfNightmare101&lt;br /&gt;
:Thanks for the update, I've changed it. --[[User:RedRobinAlpha|RedRobinAlpha]] ([[User talk:RedRobinAlpha|talk]]) 21:17, 10 October 2015 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Weapons so far ==&lt;br /&gt;
&lt;br /&gt;
In the first three levels some of the weapons have been revealed: the Bartoli 75R (which to me looks like a Beretta Cougar Inox) which seems to replace the Jagd 22G from Absolution, the Bartoli 12G (Remington 870 or Mossberg variant), the ICA19 (the supposed new Silverballer with the black finish but doesn't really resemble the Hardballer any more) which also comes with a chrome edition if you preordered the game, the Fusili G2 (which is an M4A1 with the carry handle removed and the trigger guard from a FAMAS), a pistol which vaguely resembles an H&amp;amp;K VP9 (to me it does) and the HX10 (a UMP45). [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 06:41, 15 March 2016 (EDT)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=CSI:_Miami_-_Season_3&amp;diff=1000558</id>
		<title>CSI: Miami - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=CSI:_Miami_-_Season_3&amp;diff=1000558"/>
		<updated>2016-02-03T13:19:45Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Ruger Mini-14 */ This was the funeral in question but the poster was trying to avoid spoilers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unidentified}}&lt;br /&gt;
[[File:CSI-Miami-S3.jpg|thumb|300px|right|CSI: Miami - Season 3 (2004- 2005)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 3 of the television series ''[[CSI: Miami]]'':&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Astra Constable==&lt;br /&gt;
A woman is found dead next to a stainless [[Astra Constable]] in 'Nothing to Lose' (S3E16). The pistol looks very similar to the one seen in the ''[[Miami Vice - Season 2|Miami Vice]]'' (another crime drama set in Miami, ironically) episode &amp;quot;Junk Love&amp;quot;, only with ivory grips instead of pearl.&lt;br /&gt;
&lt;br /&gt;
[[File:Astra constable engraved.jpg|thumb|none|300px|Astra Constable with engraved stainless steel finish and pearl grips .22 LR, .32 ACP, .380 ACP]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 PocketPistol.jpg|thumb|none|600px|The woman next to the Astra Constable. (S3E16)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] is a commonly used pistol throughout the series. Miami PD Officers carry Berettas, including Ryan Wolfe ([[Jonathan Togo]]) before he becomes a CSI. He continues to use the Beretta as his sidearm. A gangster in a hospital in 'Shootout' (S3E12) uses one to return fire at a rival gangster.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 RyanBeretta.jpg|thumb|none|600px|Ryan Wolfe clears a convenience store. (S3E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E03 WolfBeretta.jpg|thumb|none|600px|Horatio examines Wolfe's Beretta in 'Under the Influence' (S3E03).]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 PDBerettas.jpg|thumb|none|600px|Miami PD Officers with their Beretta 92FS's as SWAT prepares to board a boat of pirates. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E12 HospitalShooter2.jpg|thumb|none|600px|The gangster returns fire in the hospital. (S3E12)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 84FS==&lt;br /&gt;
A [[Beretta 84FS]] appears on an evidence photo in 'Cop Killer' (S3E13).&lt;br /&gt;
[[File:Beretta 84 FS .380 nickel.jpg|thumb|none|300px|Beretta 84FS - .380 ACP]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 Cheetah.jpg|thumb|none|600px|The Beretta on the evidence photo. (S3E13)]]&lt;br /&gt;
&lt;br /&gt;
==Colt MK IV Series 80==&lt;br /&gt;
An engraved nickel [[Colt MK IV Series 80]] with pearl grips is seen in a gun cabinet in 'Sex &amp;amp; Taxes' (S3E19). A Commander (4&amp;quot; Barrel) version of the same pistol is seen tested by Eric and Calleigh in '10-7' (S3E24).&lt;br /&gt;
[[File:ColtMkIVSilver DeNiro Machete.jpg|thumb|none|300px|Colt MK IV Series 80 - .45 ACP]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 GunCabinet1.jpg|thumb|none|600px|The nickel Series 80 in the gun cabinet. (S3E19)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighCommander.jpg|thumb|none|600px|Eric and Calleigh test the engraved Commander. note that the barrel seems slightly shorter than in the above images. Also, it is highly inadvisable to fire any gun this close to another person's head. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Detonics CombatMaster==&lt;br /&gt;
A [[Detonics CombatMaster]] is tested by Eric and Calleigh in '10-7' (S3E24).&lt;br /&gt;
[[File:DetonicsCM.jpg|thumb|none|300px|Detonics CombatMaster - .45 ACP]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighDetonics.jpg|thumb|none|600px|Eric and Calleigh test the CombatMaster. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The kidnapper in 'Cop Killer' (S3E13) uses a [[Glock 19]] to threaten his victim. Calleigh Duquesne ([[Emily Procter]]) later test fires it in the lab. Another is used in 'One Night Stand' (S3E14) to murder a bellman.&lt;br /&gt;
[[File:Glock19_2ndGen.jpg|thumb|none|300px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 Glock.jpg|thumb|none|600px|The kidnapper threatens his victim. (S03E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 GlockTest.jpg|thumb|none|600px|Calleigh test fires the Glock. (S03E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E14 Glock.jpg|thumb|none|600px|The barrel of the Glock 19. (S03E14)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26 Non-Gun==&lt;br /&gt;
A dirty bomb maker in '10-7' (S3E24) uses a [[Non_Gun#Glock|Glock 26 Non-Gun]].&lt;br /&gt;
[[File:Glocknon-gun.jpg|thumb|none|300px|Glock Non-Gun]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 Glock26NonGun.jpg|thumb|none|600px|The dirty bomb maker aims his non-gun. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Eric Delko ([[Adam Rodriguez]]) uses a [[Heckler &amp;amp; Koch USP]] as his sidearm in Season 3. Todd Kendrick ([[Jeffrey Donovan]]) uses a USP to hold Dr. Alexx Woods ([[Khandi Alexander]]) hostage in 'Nothing to Lose' (S3E16). Another USP was seen in a gun cabinet in 'Sex &amp;amp; Taxes' (S3E19).&lt;br /&gt;
[[File:USP9mm.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 USP.jpg|thumb|none|600px|Eric holds his USP when arriving to support Horatio in 'Lost Son'. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 EricUSP.jpg|thumb|none|600px|Eric looks around a corner in 'Crime Wave'. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 FiringUSP.jpg|thumb|none|600px|Eric fires his USP at pirates in 'Pirated'. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 EricUSP.jpg|thumb|none|600px|The USP's slide locks back while firing at Kendrick. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 EricUSP.jpg|thumb|none|600px|Eric with his USP holstered. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E22 USP.jpg|thumb|none|600px|Eric holds the USP in 'Vengeance'. (S3E22)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 KendrickUSP.jpg|thumb|none|600px|Kendrick aims the USP. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 AlexxUSP.jpg|thumb|none|600px|Kendrick holds the USP at Alexx's head. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 GunCabinet3.jpg|thumb|none|600px|The USP seen in the gun cabinet. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
Two shooters in 'Lost Son' (S3E01) use [[Heckler &amp;amp; Koch USP Compact]]s.&lt;br /&gt;
[[File:USPCompact9.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Shooter.jpg|thumb|none|600px|A shooter fires his USP Compact at Horatio and Speedle. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Shooter2.jpg|thumb|none|600px|Another shooter fires his USP Compact. Nice facial expression. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941==&lt;br /&gt;
Tim Speedle ([[Rory Cochrane]]) uses a two-tone [[Jericho 941]] as his sidearm in 'Lost Son' (S3E01).&lt;br /&gt;
[[File:TwotoneJericho941.jpg|thumb|none|300px|MS Paint mockup of Speedle's Jericho 941 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiSS3E01 Speedle2.jpg|thumb|none|600px|Speedle attempts to fire his Jericho. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiSS3E01 Speedle1.jpg|thumb|none|600px|Speedle's hammer fails to move the firing pin. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Jericho.jpg|thumb|none|600px|Calleigh Duquesne examines the Jericho. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
A [[Luger P08]] is seen in a gun cabinet in 'Sex &amp;amp; Taxes' (S3E19).&lt;br /&gt;
[[File:LugerP08Pistol.jpg|thumb|none|300px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 GunCabinet2.jpg|thumb|none|600px|The Luger P08 in the gun cabinet. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96 &amp;quot;Broomhandle&amp;quot;==&lt;br /&gt;
A [[Mauser C96#Mauser C96 &amp;quot;Broomhandle&amp;quot;|Mauser C96 &amp;quot;Broomhandle&amp;quot;]] is seen in a gun cabinet in 'Sex &amp;amp; Taxes'.&lt;br /&gt;
[[File:C96Pistol.jpg|thumb|none|300px|Mauser C96 - 7.63x25mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 GunCabinet1.jpg|thumb|none|600px|The Mauser is seen above the nickel Colt. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger 22/45==&lt;br /&gt;
A [[Ruger Mk I / Mk II / Mk III Pistol|Ruger 22/45]] is seen in a gun cabinet in 'Sex &amp;amp; Taxes' (S3E19). &lt;br /&gt;
[[File:Ruger22.45.jpg|thumb|none|300px|Ruger 22/45 - .22 LR]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 GunCabinet3.jpg|thumb|none|600px|The Ruger 22/45 seen above the USP. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mk I==&lt;br /&gt;
A muderer uses a [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]] to murder a man after kidnapping his son in 'Lost Son' (S3E01).&lt;br /&gt;
[[File:RugerMk1Pistol.jpg|thumb|none|300px|Ruger Mk. I - .22 LR]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 RugerConfiscation.jpg|thumb|none|600px|A SWAT member confiscates the Mk I. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Execution.jpg|thumb|none|600px|A murderer executes his victim. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
Detective Frank Tripp ([[Rex Linn]]) uses a [[SIG-Sauer P226]] as his sidearm throughout Season 3.&amp;lt;br&amp;gt;  &lt;br /&gt;
In 'Crime Wave' (S3E08), Horatio Caine's ([[David Caruso]]) SIG-Sauer P229 turns into a SIG-Sauer P226 during the bank robbery. A thug in 'Shootout' (S3E12) uses a P226 to shoot a rival gangster in a hospital. A teenager uses one to murder a police officer in 'Cop Killer' (S3E13). A counterfeiter uses a P226 to rob a truck carrying paper in 'One Night Stand' (S3E14). A P226 is used by a drug dealer to shoot Bob Keating in 'Vengeance' (S3E22).&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 DetTrippSIG.jpg|thumb|none|600px|Detective Tripp clears a convenience store with his SIG. (S3E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 HoratioP226.jpg|thumb|none|600px|Horatio peers around a corner with his SIG-Sauer P226. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 HoratioEric.jpg|thumb|none|600px|Horatio and Eric prepare to intervene in a bank robbery. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E12 HospitalShooter3.jpg|thumb|none|600px|The thug opens fire. (S3E12)]]&lt;br /&gt;
[[File:CSI-MiamiS3E12 HospitalShooter1.jpg|thumb|none|600px|Close-up of the thug opening fire. (S3E12)]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 P226.jpg|thumb|none|600px|The teen pulls the SIG on the officer. (S3E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E14 P226.jpg|thumb|none|600px|The counterfeiter sticks up the driver of the truck. (S3E14)]]&lt;br /&gt;
[[File:CSI-MiamiS3E22 P2261.jpg|thumb|none|600px|Close-up of the drug dealer shooting Keating. (S3E22)]]&lt;br /&gt;
[[File:CSI-MiamiS3E22 P2262.jpg|thumb|none|600px|An officer pulls a P226 off a suspect. (S3E22)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
A two-tone [[SIG-Sauer P228]] was used by a child to shoot an IRS agent in 'Sex &amp;amp; Taxes' (S3E19).&lt;br /&gt;
[[File:Two Tone Sig Sauer P228.jpg|thumb|none|300px|Two-tone SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 KidP228.jpg|thumb|none|600px|The child fires the P228. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
In Season 3, Lt. Horatio Caine ([[David Caruso]]) switches from his [[Beretta Cougar]] to a [[SIG-Sauer P229]] as his sidearm throughout the season. Dr. Alexx Woods ([[Khandi Alexander]]) pulls another off a body in 'Crime Wave' (S3E08). In 'Sex &amp;amp; Taxes' (S3E19), a CGI rendition of a P229 is seen.&lt;br /&gt;
[[Image:SIGP229.jpg|thumb|none|300px|SIG-Sauer P229 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E04 HoratioSIG.jpg|thumb|none|600px|Horatio with his P229 and Sofia clear a room. (S3E04)]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 HoratioSIG.jpg|thumb|none|600px|Horatio with his SIG as he prepares to board a boat of pirates. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E10 HoratioSIG.jpg|thumb|none|600px|Horatio holds his SIG on a suspect on a rooftop. (S3E10)]]&lt;br /&gt;
[[File:CSI-MiamiS3E10 HoratioSIG2.jpg|thumb|none|600px|Horatio searches the suspect. (S3E10)]]&lt;br /&gt;
[[File:CSI-MiamiS3E12 HoratioSIG.jpg|thumb|none|600px|Horatio aims at a shooter in a hospital. (S3E12)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 P229.jpg|thumb|none|600px|Horatio aims at Kendrick. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 P229 Concealed.jpg|thumb|none|600px|Horatio hides his SIG behind his leg while approaching a vehicle. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 ShootingReport.jpg|thumb|none|600px|Horatio's weapon description on an incident report. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 BodySIG.jpg|thumb|none|600px|Alexx pulls a P229 off a dead body. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 CGIP229.jpg|thumb|none|600px|The CGI rendition of a P229. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer Non Gun==&lt;br /&gt;
A [[Non Gun#SIG-Sauer|SIG-Sauer Non Gun]] is used by Horatio Caine ([[David Caruso]]) in 'One Night Stand' (S3E14).&lt;br /&gt;
[[File:SIGnon-gun.jpg|thumb|none|300px|SIG-Sauer Non Gun]]&lt;br /&gt;
[[File:CSI-MiamiS3E14 NonGun.jpg|thumb|none|600px|Horatio aims the SIG non gun. (S3E14)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 Ladysmith==&lt;br /&gt;
Calleigh Duquesne ([[Emily Procter]]) uses a [[Smith &amp;amp; Wesson 3913#Smith &amp;amp; Wesson 3913 &amp;quot;LS&amp;quot; Ladysmith|Smith &amp;amp; Wesson 3913 Ladysmith]] as her sidearm throughout the season.&lt;br /&gt;
[[File:S&amp;amp;W Model 3913.jpg|thumb|none|300px|Smith &amp;amp; Wesson 3913 Ladysmith 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E03 Calleigh1.jpg|thumb|none|600px|Calleigh aims the pistol at an alligator. (S3E03)]]&lt;br /&gt;
[[File:CSI-MiamiS3E03 Calleigh2.jpg|thumb|none|600px|Another angle. (S3E03)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
The frame of an early model [[Smith &amp;amp; Wesson 5906]] is seen in an evidence photo in 'Killer Date' (S3E20).&lt;br /&gt;
[[File:S&amp;amp;W5906EarlyModel.jpg|thumb|none|300px|Smith &amp;amp; Wesson 5906 (Early Model) - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E20 SWFrame.jpg|thumb|none|600px|The frame seen in an evidence photo. (S3E20)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6904==&lt;br /&gt;
Detective Yelina Salas ([[Sofia Milos]]) carries a [[Smith &amp;amp; Wesson 6904]] as her sidearm.&lt;br /&gt;
[[File:S&amp;amp;W6904compact.jpg|thumb|none|300px|Smith &amp;amp; Wesson 6904 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E04 SofiaSW.jpg|thumb|none|600px|Yelina holds the Smith &amp;amp; Wesson behind Horatio. (S3E04)]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
A murderer uses a [[Taurus PT92]] to murder his victim in 'Addiction' (S3E11).&lt;br /&gt;
[[File:Taurus-PT92AF.jpg|thumb|none|300px|Taurus PT92 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E11 Taurus.jpg|thumb|none|600px|The murderer executes his victim. (S3E11)]]&lt;br /&gt;
&lt;br /&gt;
==Walther Non Gun==&lt;br /&gt;
A teenager uses a compact pistol in 'Cop Killer' (S3E13) to shoot his captor.  The pistol resembles the Walther [[Non Gun]].&lt;br /&gt;
[[Image:Ng pistol PPK SN.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:CSI-MiamiS3E13 Pistol.jpg|thumb|none|600px|The best that was offered. (S3E13)]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt Python==&lt;br /&gt;
A [[Colt Python]] with a 2.5-inch barrel is tested by Eric and Calleigh in '10-7' (S3E24).&lt;br /&gt;
[[File:Coltpython25.jpg|thumb|none|300px|Colt Python 2.5&amp;quot; - .357 Magnum]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighPython.jpg|thumb|none|600px|Calleigh and Eric test the Python. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
A [[Ruger GP100]] (with blued finish, 3 inch barrel, fixed sights and &amp;quot;Lett&amp;quot; grips) was put to Calleigh Duquesne's ([[Emily Procter]]) head in '10-7' (S3E24). Calleigh and Eric later test many pistols, including the Ruger, to find which pistol Calleigh was threatened with. Later, a Detective commits suicide with his Ruger GP100.&lt;br /&gt;
[[File:GP100 3 inch blued fixed.jpg|thumb|none|300px|Ruger GP100 with blued finish, 3 inch barrel, fixed sights and &amp;quot;Lett&amp;quot; grips - .357 Magnum]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighRuger.jpg|thumb|none|600px|Calleigh gets a Ruger put to her head. (S3E24)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighRugerTest.jpg|thumb|none|600px|Eric tests the Ruger. (S3E24)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 RugerCloseUp.jpg|thumb|none|600px|Close-up of the Ruger's barrel. (S3E24)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 RugerSuicide.jpg|thumb|none|600px|The Ruger in the Detective's hand after he committed suicide. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 37==&lt;br /&gt;
A party host uses a stainless [[Smith &amp;amp; Wesson Model 37]] to fire back at a drive-by attack.&lt;br /&gt;
[[File:SWM37.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 37 Stainless .38 Special]]&lt;br /&gt;
[[File:CSI-MiamiS3E02 FiringRevolver.jpg|thumb|none|600px|The party host fires the Model 37. (S3E02)]]&lt;br /&gt;
[[File:CSI-MiamiS3E02 Revolver.jpg|thumb|none|600px|Close-up of the Model 37. (S3E02)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 586==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 586]] is used by the man who stole Eric's badge in 'Killer Date' (S3E20)&lt;br /&gt;
[[File:S&amp;amp;W Mod586.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 586 - .357 Magnum]]&lt;br /&gt;
[[File:CSI-MiamiS3E20 Python.jpg|thumb|none|600px|The man holds Eric's badge as well as a Model 586. (S3E20)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 60==&lt;br /&gt;
Ryan Wolfe's ([[Jonathan Togo]]) back-up gun is a [[Smith &amp;amp; Wesson Model 60]], seen briefly in 'Under the Influence' (S3E03). Another is used by a boat owner in 'Sex &amp;amp; Taxes' (S3E19) to shoot an IRS agent.&lt;br /&gt;
[[File:Smith wesson 60.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 60 .38 Special]]&lt;br /&gt;
[[File:CSI-MiamiS3E03 WolfBackup.jpg|thumb|none|600px|Horatio looks at Wolfe's back-up gun. (S3E03)]]&lt;br /&gt;
[[File:CSI-MiamiS3E19 Revolver.jpg|thumb|none|600px|The boat owner fires the Model 60. (S3E19)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Eric and Calleigh test a [[Smith &amp;amp; Wesson Model 66]] in '10-7' (S3E24).&lt;br /&gt;
[[File:Mod66wPachmayr.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 66 - .357 Magnum]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 CalleighRevolver.jpg|thumb|none|600px|Eric and Calleigh test the Model 66. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Police officers have [[Smith &amp;amp; Wesson Model 686]]'s holstered while performing a burial in 'Lost Son' (S3E01).&lt;br /&gt;
[[File:S&amp;amp;W686Hardwood..jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 686 - .357 Magnum]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Burial1.jpg|thumb|none|600px|An officer has a holstered Model 686. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Burial2.jpg|thumb|none|600px|Another angle of the 686. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver 1==&lt;br /&gt;
A police officer holds an unkown revolver on a suspect in 'Pro-Per' (S3E02).&lt;br /&gt;
[[File:CSI-MiamiS3E02 PoliceRevolver.jpg|thumb|none|600px|The police officer holds her revolver on a suspect. (S3E02)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver 2==&lt;br /&gt;
A kidnapper in 'One Night Stand' uses an unknown revolver.&lt;br /&gt;
[[File:CSI-MiamiS3E14 Revolver.jpg|thumb|none|600px|The kidnapper holds the revolver. (S3E14)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Revolver 3==&lt;br /&gt;
A man uses an unknown revolver to shoot his wife in 'Recoil' (S3E21)&lt;br /&gt;
[[File:CSI-MiamiS3E21 Revolver.jpg|thumb|none|600px|The man aims the unknown revolver. (S3E21)]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Cobray M11/9==&lt;br /&gt;
Byron Middlebrook ([[Bokeem Woodbine]]) uses a [[Cobray M11/9]] in a drive-by shooting in 'Pro-Per' (S3E02).&lt;br /&gt;
[[File:M11 2.jpg|thumb|none|350px|Cobray M11/9 - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E02 CobrayDriveBy.jpg|thumb|600px|none|Middlebrook firing the Cobray from a boat. (S3E02)]]&lt;br /&gt;
[[File:CSI-MiamiS3E02 CobrayDiscovery.jpg|thumb|none|600px|Eric Delko resurfaces after finding the Cobray. (S3E02)]]&lt;br /&gt;
[[File:CSI-MiamiS3E02 CobrayPrints.jpg|thumb|none|600px|Eric testing the Cobray for prints. (S3E02)]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
Bank robbers use [[FN P90]]s during a heist in 'Crime Wave' (S3E08). The weapon is easily identified by the team due to the volume of spent brass from the weapon's unique 5.7x28mm ammunition.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 P90.jpg|thumb|none|600px|A robber's P90 on the floor. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 RobberP90.jpg|thumb|none|600px|The bank robber holds the P90 in a standoff with one of the CSI's, claiming that his 9mm pistol wouldn't stand a chance against his SMG. (S3E08)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
SWAT members in 'Lost Son' (S3E01) use [[Heckler &amp;amp; Koch MP5A3]]s with Navy trigger groupings and dedicated forends to capture a suspect.&lt;br /&gt;
[[File:HKmp5A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with Surefire dedicated forend weaponlight - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 SWAT.jpg|thumb|none|600px|SWAT members approach a suspect with MP5A3's at the ready (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 RugerConfiscation.jpg|thumb|none|600px|A SWAT member with an HK MP5A3 confiscates a Ruger pistol. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5/40==&lt;br /&gt;
A SWAT team uses [[Heckler &amp;amp; Koch MP5#Heckler_.26_Koch_MP5.2F10_and_MP5.2F40|Heckler &amp;amp; Koch MP5/40]]'s fitted with a Surefire dedicated forend weaponlight, some having EOTech red dot sights in 'Nothing to Lose' (S3E16).&lt;br /&gt;
[[File:MP540.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5/40 - .40 S&amp;amp;W]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 SWAT.jpg|thumb|none|600px|SWAT officers hold their MP5/40's, noted by the straight grey magazine. (S3E16)]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Pirates in 'Pirated' (S3E09) use [[Uzi|IMI Uzi]]'s. Another is used to hold Ray Jr. hostage in '10-7' (S3E24).&lt;br /&gt;
[[File:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 Uzi2.jpg|thumb|none|600px|A pirate fires his Uzi at SWAT officers. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 Uzi1.jpg|thumb|none|600px|The pirate falls with his Uzi. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 RayJrKidnapper.jpg|thumb|none|600px|The kidnapper holds his Uzi. (S3E24)]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A robber holds his accomplice hostage with a [[Remington 870]] in 'Crime Wave' (S3E08). Two cops in 'Nothing to Lose' (S3E16) hold 870's while encountering an alligator.&lt;br /&gt;
[[File:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 - 12 Gauge]]&lt;br /&gt;
[[File:Remington870MarineMagnum.jpg|thumb|none|500px|Remington 870 Stainless - 12 Gauge]]&lt;br /&gt;
[[File:CSI-MiamiS3E08 Shotgun.jpg|thumb|none|600px|The robber aims his 870 at his accomplice. (S3E08)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 CopShotgun1.jpg|thumb|none|600px|The officer holds the 870 on the alligator. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 CopShotgun2.jpg|thumb|none|600px|Another officer holds his stainless 870. (S3E16).]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barrel Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|sawed-off double barrel shotgun]] is used in 'Nothing to Lose'.&lt;br /&gt;
[[File:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed-Off 12 Gauge]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 SawedOff.jpg|thumb|none|600px|The murderer fires the sawed off shotgun. (S3E16)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 SawedOff2.jpg|thumb|none|600px|Calleigh examines the shotgun. (S3E16)]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Colt M16A2==&lt;br /&gt;
Prison guards in 'Lost Son' (S3E01) and 'Nothing to Lose' (S3E16) hold [[M16 rifle series#M16A2 Rifle|Colt M16A2]]'s.&lt;br /&gt;
[[File:M16A2.jpg|thumb|none|500px|Colt M16A2 - 5.56x45mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 PrisonGuard.jpg|thumb|600px|none|A prison guard holds his M16A2. (S3E01)]]&lt;br /&gt;
[[File:CSI-MiamiS3E16 PrisonGuard.jpg|thumb|none|600px|Another prison guard holds his M16A2. (S3E16)]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The SWAT team in 'Pirated' (S3E09) uses [[Colt M4A1]] when boarding a boat of pirates. They are configured similarly to the M4A1's in ''[[S.W.A.T. (2003)|S.W.A.T.]]'' with Surefire M500AB forend weaponlights and ACOG scopes on the carry handle.&lt;br /&gt;
[[File:M4 SWAT-1-.jpg|thumb|none|500px|M4A1 carbine with Surefire M500AB forend weaponlight and ACOG scope - 5.56x45mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 SWATM4.jpg|thumb|none|600px|SWAT members hold their M4A1's. (S3E09)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
Police officers use [[Ruger Mini-14]]s with black synthetic stocks and the metal parts chromed to salute a fallen officer at his funeral (S3E01).&lt;br /&gt;
[[File:Ruger Mini-14 black.jpg|thumb|none|500px|Ruger Mini-14 with synthetic stock, stainless finish, and 20-round magazine - 5.56x45mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E01 Burial3.jpg|thumb|none|600px|Police officers fire Mini-14's at a burial. (S3E01)]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle 1==&lt;br /&gt;
An officer holds an unknown rifle on an alligator in 'Nothing to Lose' (S3E16).&lt;br /&gt;
[[File:CSI-MiamiS3E16 CopM21.jpg|thumb|none|600px|The officer aims his rifle at the alligator. (S3E16)]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Norinco Type 69 RPG==&lt;br /&gt;
A pirate uses a [[RPG-7#Type 69 RPG|Type 69 RPG]] with a PGO-7 scope to blow up a patrol car in 'Pirated' (S3E09). The Type 69 is misidentified as an [[RPG-7]] in the episode.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 PirateRPG.jpg|thumb|none|600px|The pirate sneaks up on the SWAT team. (S3E09)]]&lt;br /&gt;
[[File:CSI-MiamiS3E09 RPG.jpg|thumb|none|600px|Evidence photo of the Type 69. (S3E09)]]&lt;br /&gt;
&lt;br /&gt;
=CSI Armory=&lt;br /&gt;
The CSI armory can be seen in many episodes.&lt;br /&gt;
[[File:CSI-MiamiS3E13 Armory.jpg|thumb|none|600px|(S3E13)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 Armory1.jpg|thumb|none|600px|(S3E24)]]&lt;br /&gt;
[[File:CSI-MiamiS3E24 Armory3.jpg|thumb|none|600px|(S3E24)]]&lt;br /&gt;
{{CSI Series}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:CSI]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=CSI:_Crime_Scene_Investigation_-_Season_11&amp;diff=1000552</id>
		<title>CSI: Crime Scene Investigation - Season 11</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=CSI:_Crime_Scene_Investigation_-_Season_11&amp;diff=1000552"/>
		<updated>2016-02-03T12:44:10Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Smith &amp;amp; Wesson J-Frame &amp;quot;Non Gun&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CSI-Las-Vegas-S11.jpg|thumb|300px|right|CSI: Crime Scene Investigation - Season 11 (2010-2011)]]&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|11|CSI: Crime Scene Investigation}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), Jason McCann ([[Justin Bieber]]) aims a [[Beretta 92FS]] at his partner. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|300px|none|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[File:CSI 704.jpg|thumb|none|600px|McCann aims the Beretta. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
In &amp;quot;Fracked&amp;quot; (S11E08), a carjacker is seen with a [[Beretta 92FS Inox]]. Nick ([[George Eads]]) is later seen test firing the gun in the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-BerInox-1.jpg|thumb|none|600px|The carjacker fires the Beretta. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-BerInox-2.jpg|thumb|none|600px|Nick fires the Beretta in the lab. This one appears to have the standard black frame with an Inox slide. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-BerInox-3.jpg|thumb|none|600px|Nick fires the Beretta in the lab. This one appears to have the standard black frame with an Inox slide. (S11E08)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
During season, Detective Vartann ([[Alex Carter]]) carries a [[Glock 17]]. Uniformed LVPD officers including Officer Andy Akers ([[Larry Sullivan]]), are also often seen carrying [[Glock 17]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Cold Blooded&amp;quot; (S11E06), Phil Kohner is found dead with a [[Glock 17]] in his hand. &amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Cello and Goodbye&amp;quot; (S11E21), Dr. Ray Langston ([[Laurence Fishburne]]) uses a Glock 17 when he confronts one of Haskell's &amp;quot;wives&amp;quot; and ultimately Haskell himself.&amp;lt;br&amp;gt; &lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Generation) - 9x19mm]]||[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[image:CSI-11-Vartan-1.jpg|thumb|none|600px|Det. Vartann aims his Glock at a suspect. (S11E01)]]&lt;br /&gt;
[[image:CSI-11-Phil-1.jpg|thumb|none|600px|Phil lies dead with the G17 in hand. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Vartan-2.jpg|thumb|none|600px|Det. Vartann at what appear to be victims, before they suddenly sit up causing Vartann to nearly shoot one of them. (S11E09)]]&lt;br /&gt;
[[image:CSI-11-Mitchel-1.jpg|thumb|none|600px|Officer Andy Akers ([[Larry Sullivan]]) aims his Glock 17 at Agent Moore when confronting him. (S11E10)]]&lt;br /&gt;
[[Image:CSI-11-RayG-1.jpg|thumb|none|600px|Ray holds one of Haskell's &amp;quot;wives&amp;quot; at gun point with a Glock 17. (S11E21)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), Jason McCann ([[Justin Bieber]]) is seen pulling a [[Glock 19]] when confronting the LVPD.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), one of Nate Haskell's &amp;quot;wives&amp;quot; uses a [[Glock 19]] to help him break out.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Hitting for the Cycle&amp;quot; (S11E18), Nick finds a [[Glock 19]] in a pool. Catherine ([[Marg Helgenberger]]) is later seen firing the Glock at the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]||[[File:Glock19pistol.jpg|thumb|none|300px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Image:CSI-11-Bieber-1.jpg|thumb|none|600px|Jason McCann ([[Justin Bieber]]) reaches for a Glock 19 hidden on the door. (S11E15)]]&lt;br /&gt;
[[Image:CSI 710.jpg|thumb|none|600px|Justin Bieber fires his Glock 19 at the police. (S11E15)]]&lt;br /&gt;
[[Image:CSI-11-Bieber-2.jpg|thumb|none|600px|McCann gets shot while holding the Glock. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-NatLady.jpg|thumb|none|600px|One of Nate's &amp;quot;wives&amp;quot; fires the Glock 19. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Nick-Glock.jpg|thumb|none|600px|Nick removes the Glock from the pool. (S11E18)]]&lt;br /&gt;
[[image:CSI-11-Cath-Glock-1.jpg|thumb|none|600px|Catherine removes the gun from a tank of water where she was testing a theory. (S11E18)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 26 ==&lt;br /&gt;
Throughout season 11, Sara Sidle ([[Jorja Fox]]) carries a [[Glock 26]] though she is rarely seen using it. On one occasion, Detective Frankie Reed ([[Katee Sackhoff]]) is also seen carrying a [[Glock 26]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|none|300px|Glock 26 9x19mm]]&lt;br /&gt;
[[Image:CSI-11-Reed-2.jpg|thumb|none|600px|Det. Reed aims her Glock while looking for a fleeing suspect. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Reed-3.jpg|thumb|none|300px|Det. Reed draws her Glock in this production still. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Sara-1.jpg|thumb|none|600px|Sara holds her Glock while searching a house for a suspect. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Sara-2.jpg|thumb|none|600px|Sara aims her Glock at what turns out to be a dead body. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Sara-3.jpg|thumb|none|300px|Sara holds her Glock at the ready in a production still. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
During season 11, Greg Sanders ([[Eric Szmanda]]), Detective Frankie Reed ([[Katee Sackhoff]]) and Captain Brass ([[Paul Guilfoyle]]) use [[SIG-Sauer P226]]s. &amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), Agent Moore ([[Jason Butler Harner]]) draws a SIG which he tries to use to kill Rylan Gauss but Nick tackles Gauss before Moore can fire. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-Reed-1.jpg|thumb|none|600px|Det. Reed ([[Katee Sackhoff]]) aims her SIG at a suspect. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Moore-1.jpg|thumb|none|600px|Agent Moore aims his SIG at Rylan Gauss. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-BrassSig-1.jpg|thumb|none|600px|Captain Brass aims his SIG at Jason McCann at a road block. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Greg-1.jpg|thumb|none|600px|Greg aims his SIG at Jason McCann when confronting him at a road block. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 Two-Tone==&lt;br /&gt;
In &amp;quot;Cello and Goodbye&amp;quot; (S11E21), Nick Stokes ([[George Eads]]) switches from his [[Smith &amp;amp; Wesson SW99]] to a [[SIG-Sauer P226|Two-Tone SIG-Sauer P226]]. &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-NickSig-1.jpg|thumb|none|600px|Nick aims his SIG at Nate Haskell at the Santa Monica Pier. (S11E21)]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
In the season finale, &amp;quot;In a Dark, Dark House&amp;quot; (S11E22), Nate Haskell ([[Bill Irwin]]) is seen with a [[SIG-Sauer P228]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-NateSig-1.jpg|thumb|none|600px|Nate Haskell aims his SIG Langston. (S11E22)]]&lt;br /&gt;
[[image:CSI-11-NateSig-2.jpg|thumb|none|300px|Nate Haskell ([[Bill Irwin]]) holds his SIG in a production still. (S11E22)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P232==&lt;br /&gt;
In season 11, Catherine Willows ([[Marg Helgenberger]]) continues to use what appears to be a [[SIG-Sauer P232]]. &lt;br /&gt;
[[Image:SIGP232.jpg|thumb|none|300px|SIG-Sauer P232 - .380 ACP]]&lt;br /&gt;
[[image:CSI-11-Cath-1.jpg|thumb|none|600px|Catherine holds her SIG at the ready when searching a car wash for a subject. (S11E04)]]&lt;br /&gt;
[[image:CSI-11-Cath-2.jpg|thumb|none|600px|Catherine holds her SIG at the ready when searching a car wash for a subject as Greg looks on. (S11E04)]]&lt;br /&gt;
[[image:CSI-11-Cath-3.jpg|thumb|none|600px|Catherine aims her SIG at a suspect. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot;==&lt;br /&gt;
In &amp;quot;Sqweegel&amp;quot; (S11E04), Margot Wilton uses a [[Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot;]] to shoot at &amp;quot;Sqweegel&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:S&amp;amp;W Model 3913.jpg|thumb|none|400px|Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot; - 9x19mm.]]&lt;br /&gt;
[[image:CSI-11-Ladysmith.jpg|thumb|none|600px|Margot fires the Ladysmith. (S11E04)]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
In season 11, Nick Stokes ([[George Eads]]) continues to use his [[Smith &amp;amp; Wesson SW99]] with a nickel-plated slide. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:SW99 2Tone.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm with two-tone finish]]&lt;br /&gt;
[[image:CSI-11-Nick-1.jpg|thumb|none|600px|Nick aims his SW99 at suspects trying to rush him and Dr. Langston. (S11E03)]]&lt;br /&gt;
[[image:CSI-11-Nick-2.jpg|thumb|none|600px|Nick holds his SW99 while searching a house for a suspect. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Nick-3.jpg|thumb|none|600px|Nick aims his SW99 at Jason McCann ([[Justin Bieber]]) seconds before shooting him. (S11E15)]]&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
||[[image:CSI-11-Nick-4.jpg|thumb|none|300px|Nick holds his SW99 in a production still from S11E03.]]||[[Image:CSI-11-Nick-5.jpg|thumb|none|300px|Nick aims at Jason McCann in a production still. (S11E15)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
In &amp;quot;A Kiss Before Frying&amp;quot; (S11E12), Roderick Hammerbacher ([[Jim Pirri]]) is seen firing at the LVPD with an [[M1911A1]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|300px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[image:CSI-11-1911-1.jpg|thumb|none|600px|Roderick fires at the LVPD. (S11E12)]]&lt;br /&gt;
[[image:CSI-11-1911-2.jpg|thumb|none|600px|The pistol is used. (S11E12)]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29 Snub==&lt;br /&gt;
In &amp;quot;All That Cremains&amp;quot; (S11E14), David Hodges ([[Wallace Langham]]) is seen firing a [[Smith &amp;amp; Wesson Model 29]] snub at the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:sw m29.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 29 - .44 Magnum]]&lt;br /&gt;
[[image:CSI-11-Hodges-1.jpg|thumb|none|600px|Hodges fires the revolver in the lab. (S11E14)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 60==&lt;br /&gt;
In &amp;quot;Father of the Bride&amp;quot; (S11E20), Avery Tinsdale ([[Bruce Davison]]) uses a [[Smith &amp;amp; Wesson Model 60]] to commit suicide.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Sw60ls.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 60 - .38 Special]]&lt;br /&gt;
[[image:CSI-11-Av-1.jpg|thumb|none|600px|The gun lies on the ground when the CSIs arrive. (S11E20)]]&lt;br /&gt;
[[image:CSI-11-Av-2.jpg|thumb|none|600px|Avery prepares to shoot himself. (S11E20)]]&lt;br /&gt;
&lt;br /&gt;
==Röhm RG-24==&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), Trent Moore holds what appears to be a [[Röhm Revolvers|Röhm RG-24]] revolver. Catherine is later seen firing the same gun.  &lt;br /&gt;
[[File:Rohm RG 24.jpg|thumb|none|350px|Röhm RG-24 - .22 LR]]&lt;br /&gt;
[[image:CSI-11-Rev-1.jpg|thumb|none|600px|A distraught Trent holds the unknown revolver. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-Rev-2.jpg|thumb|none|600px|Sara takes the gun from Trent. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-Rev-3.jpg|thumb|none|600px|Catherine fires gun at the lab. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson J-Frame &amp;quot;Non Gun&amp;quot;==&lt;br /&gt;
What appears to be a [[Non Gun#Smith &amp;amp; Wesson .38 J-Frame Revolver|Smith &amp;amp; Wesson J-Frame &amp;quot;Non Gun&amp;quot;]] was also used by Agent Moore to kill his wife. &lt;br /&gt;
[[File:Nong10.jpg|thumb|none|300px|Smith &amp;amp; Wesson J-Frame Non Gun.]]  &lt;br /&gt;
[[image:CSI-11-Rev-4.jpg|thumb|none|600px|Agent Moore shoots his wife with the revolver. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), SWAT officers seen with [[Heckler &amp;amp; Koch MP5A3]]s when storming the apartment of Rylan Gauss.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MP002M-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with forend weaponlight - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-MP5-1.jpg|thumb|none|600px|A SWAT officer prepares to make entry with his MP5. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-2.jpg|thumb|none|600px|A SWAT officer prepares to make entry with his MP5. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-3.jpg|thumb|none|600px|A SWAT officer stands at the ready with his MP5 as Catherine stands behind. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-4.jpg|thumb|none|600px|SWAT officers storm the apartment with their MP5s. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16A2==&lt;br /&gt;
In &amp;quot;Shock Waves&amp;quot; (S11E01), officers seen using the M16A2 to perform a 3-volley salute for a fallen officer.&lt;br /&gt;
[[File:M16A2.jpg|thumb|none|450px]] &lt;br /&gt;
[[Image:CSI-11-M16.jpg|thumb|none|600px|Officers fire their M16s are the funeral. (S11E01)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
In &amp;quot;Fracked&amp;quot; (S11E08), Bill Gibson uses a [[Ruger Mini-14]] to kill one of his sick goats.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|400px|none|Blued Ruger Mini-14 Standard Model - 5.56x45mm]]&lt;br /&gt;
[[image:CSI-11-Mini14-1.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Mini14-2.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Mini14-3.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
In &amp;quot;In a Dark, Dark House&amp;quot; (S11E22), Captain Brass ([[Paul Guilfoyle]]) is seen with a [[Remington 870]] fitted with a Surefire 618 dedicated forend weaponlight.&lt;br /&gt;
[[File:Rem870w618Surefire.jpg|thumb|none|500px|Remington 870 with Surefire dedicated forend weaponlight - 12 gauge.]]&lt;br /&gt;
[[Image:CSI-11-BrassShot-1.jpg|thumb|none|600px|Brass holds his Remington 870 shotgun when searching for Dr. Langston and Nate Haskell. (S11E22)]]&lt;br /&gt;
[[image:CSI-11-BrassShot-2.jpg|thumb|none|400px|Brass holds the shotgun in a production still. (S11E22)]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), an [[M67 hand grenade|M67 Hand Grenade]] is seen in a trap set at Nick's house. It is identified by the bomb techs as an M67 Frag Grenade.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[image:CSI-11-Grenade-1.jpg|thumb|none|600px|The grenade sits in its can. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Grenade-2.jpg|thumb|none|600px|The bomb tech tapes the handle in place to prevent it from accidentally going off. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gun Lab==&lt;br /&gt;
Several firearms are seen in the lab in (S11E18).&lt;br /&gt;
[[image:CSI-11-Cath-Glock-1.jpg|thumb|none|600px|Catherine removes the gun from a tank of water where she was testing a theory. (S11E18)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CSI Series}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:CSI]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=CSI:_Crime_Scene_Investigation_-_Season_11&amp;diff=1000550</id>
		<title>CSI: Crime Scene Investigation - Season 11</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=CSI:_Crime_Scene_Investigation_-_Season_11&amp;diff=1000550"/>
		<updated>2016-02-03T12:42:13Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Röhm RG-24 */ He's Agent Moore's son. Rylan Gauss was the one Moore had a vendetta against.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CSI-Las-Vegas-S11.jpg|thumb|300px|right|CSI: Crime Scene Investigation - Season 11 (2010-2011)]]&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|11|CSI: Crime Scene Investigation}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), Jason McCann ([[Justin Bieber]]) aims a [[Beretta 92FS]] at his partner. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beretta92F LeftSide.jpg|thumb|300px|none|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[File:CSI 704.jpg|thumb|none|600px|McCann aims the Beretta. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
In &amp;quot;Fracked&amp;quot; (S11E08), a carjacker is seen with a [[Beretta 92FS Inox]]. Nick ([[George Eads]]) is later seen test firing the gun in the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-BerInox-1.jpg|thumb|none|600px|The carjacker fires the Beretta. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-BerInox-2.jpg|thumb|none|600px|Nick fires the Beretta in the lab. This one appears to have the standard black frame with an Inox slide. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-BerInox-3.jpg|thumb|none|600px|Nick fires the Beretta in the lab. This one appears to have the standard black frame with an Inox slide. (S11E08)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
During season, Detective Vartann ([[Alex Carter]]) carries a [[Glock 17]]. Uniformed LVPD officers including Officer Andy Akers ([[Larry Sullivan]]), are also often seen carrying [[Glock 17]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Cold Blooded&amp;quot; (S11E06), Phil Kohner is found dead with a [[Glock 17]] in his hand. &amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Cello and Goodbye&amp;quot; (S11E21), Dr. Ray Langston ([[Laurence Fishburne]]) uses a Glock 17 when he confronts one of Haskell's &amp;quot;wives&amp;quot; and ultimately Haskell himself.&amp;lt;br&amp;gt; &lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glock17EarlyModel.jpg|thumb|none|300px|Glock 17 (2nd Generation) - 9x19mm]]||[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 (3rd Generation) - 9x19mm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[image:CSI-11-Vartan-1.jpg|thumb|none|600px|Det. Vartann aims his Glock at a suspect. (S11E01)]]&lt;br /&gt;
[[image:CSI-11-Phil-1.jpg|thumb|none|600px|Phil lies dead with the G17 in hand. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Vartan-2.jpg|thumb|none|600px|Det. Vartann at what appear to be victims, before they suddenly sit up causing Vartann to nearly shoot one of them. (S11E09)]]&lt;br /&gt;
[[image:CSI-11-Mitchel-1.jpg|thumb|none|600px|Officer Andy Akers ([[Larry Sullivan]]) aims his Glock 17 at Agent Moore when confronting him. (S11E10)]]&lt;br /&gt;
[[Image:CSI-11-RayG-1.jpg|thumb|none|600px|Ray holds one of Haskell's &amp;quot;wives&amp;quot; at gun point with a Glock 17. (S11E21)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), Jason McCann ([[Justin Bieber]]) is seen pulling a [[Glock 19]] when confronting the LVPD.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), one of Nate Haskell's &amp;quot;wives&amp;quot; uses a [[Glock 19]] to help him break out.&amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;Hitting for the Cycle&amp;quot; (S11E18), Nick finds a [[Glock 19]] in a pool. Catherine ([[Marg Helgenberger]]) is later seen firing the Glock at the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]||[[File:Glock19pistol.jpg|thumb|none|300px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Image:CSI-11-Bieber-1.jpg|thumb|none|600px|Jason McCann ([[Justin Bieber]]) reaches for a Glock 19 hidden on the door. (S11E15)]]&lt;br /&gt;
[[Image:CSI 710.jpg|thumb|none|600px|Justin Bieber fires his Glock 19 at the police. (S11E15)]]&lt;br /&gt;
[[Image:CSI-11-Bieber-2.jpg|thumb|none|600px|McCann gets shot while holding the Glock. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-NatLady.jpg|thumb|none|600px|One of Nate's &amp;quot;wives&amp;quot; fires the Glock 19. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Nick-Glock.jpg|thumb|none|600px|Nick removes the Glock from the pool. (S11E18)]]&lt;br /&gt;
[[image:CSI-11-Cath-Glock-1.jpg|thumb|none|600px|Catherine removes the gun from a tank of water where she was testing a theory. (S11E18)]]&lt;br /&gt;
&lt;br /&gt;
== Glock 26 ==&lt;br /&gt;
Throughout season 11, Sara Sidle ([[Jorja Fox]]) carries a [[Glock 26]] though she is rarely seen using it. On one occasion, Detective Frankie Reed ([[Katee Sackhoff]]) is also seen carrying a [[Glock 26]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|none|300px|Glock 26 9x19mm]]&lt;br /&gt;
[[Image:CSI-11-Reed-2.jpg|thumb|none|600px|Det. Reed aims her Glock while looking for a fleeing suspect. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Reed-3.jpg|thumb|none|300px|Det. Reed draws her Glock in this production still. (S11E06)]]&lt;br /&gt;
[[image:CSI-11-Sara-1.jpg|thumb|none|600px|Sara holds her Glock while searching a house for a suspect. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Sara-2.jpg|thumb|none|600px|Sara aims her Glock at what turns out to be a dead body. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Sara-3.jpg|thumb|none|300px|Sara holds her Glock at the ready in a production still. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
During season 11, Greg Sanders ([[Eric Szmanda]]), Detective Frankie Reed ([[Katee Sackhoff]]) and Captain Brass ([[Paul Guilfoyle]]) use [[SIG-Sauer P226]]s. &amp;lt;br&amp;gt;&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), Agent Moore ([[Jason Butler Harner]]) draws a SIG which he tries to use to kill Rylan Gauss but Nick tackles Gauss before Moore can fire. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-Reed-1.jpg|thumb|none|600px|Det. Reed ([[Katee Sackhoff]]) aims her SIG at a suspect. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Moore-1.jpg|thumb|none|600px|Agent Moore aims his SIG at Rylan Gauss. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-BrassSig-1.jpg|thumb|none|600px|Captain Brass aims his SIG at Jason McCann at a road block. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Greg-1.jpg|thumb|none|600px|Greg aims his SIG at Jason McCann when confronting him at a road block. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 Two-Tone==&lt;br /&gt;
In &amp;quot;Cello and Goodbye&amp;quot; (S11E21), Nick Stokes ([[George Eads]]) switches from his [[Smith &amp;amp; Wesson SW99]] to a [[SIG-Sauer P226|Two-Tone SIG-Sauer P226]]. &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-NickSig-1.jpg|thumb|none|600px|Nick aims his SIG at Nate Haskell at the Santa Monica Pier. (S11E21)]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
In the season finale, &amp;quot;In a Dark, Dark House&amp;quot; (S11E22), Nate Haskell ([[Bill Irwin]]) is seen with a [[SIG-Sauer P228]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|300px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-NateSig-1.jpg|thumb|none|600px|Nate Haskell aims his SIG Langston. (S11E22)]]&lt;br /&gt;
[[image:CSI-11-NateSig-2.jpg|thumb|none|300px|Nate Haskell ([[Bill Irwin]]) holds his SIG in a production still. (S11E22)]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P232==&lt;br /&gt;
In season 11, Catherine Willows ([[Marg Helgenberger]]) continues to use what appears to be a [[SIG-Sauer P232]]. &lt;br /&gt;
[[Image:SIGP232.jpg|thumb|none|300px|SIG-Sauer P232 - .380 ACP]]&lt;br /&gt;
[[image:CSI-11-Cath-1.jpg|thumb|none|600px|Catherine holds her SIG at the ready when searching a car wash for a subject. (S11E04)]]&lt;br /&gt;
[[image:CSI-11-Cath-2.jpg|thumb|none|600px|Catherine holds her SIG at the ready when searching a car wash for a subject as Greg looks on. (S11E04)]]&lt;br /&gt;
[[image:CSI-11-Cath-3.jpg|thumb|none|600px|Catherine aims her SIG at a suspect. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot;==&lt;br /&gt;
In &amp;quot;Sqweegel&amp;quot; (S11E04), Margot Wilton uses a [[Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot;]] to shoot at &amp;quot;Sqweegel&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:S&amp;amp;W Model 3913.jpg|thumb|none|400px|Smith &amp;amp; Wesson 3913 LS &amp;quot;Ladysmith&amp;quot; - 9x19mm.]]&lt;br /&gt;
[[image:CSI-11-Ladysmith.jpg|thumb|none|600px|Margot fires the Ladysmith. (S11E04)]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson SW99 ==&lt;br /&gt;
In season 11, Nick Stokes ([[George Eads]]) continues to use his [[Smith &amp;amp; Wesson SW99]] with a nickel-plated slide. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:SW99 2Tone.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9x19mm with two-tone finish]]&lt;br /&gt;
[[image:CSI-11-Nick-1.jpg|thumb|none|600px|Nick aims his SW99 at suspects trying to rush him and Dr. Langston. (S11E03)]]&lt;br /&gt;
[[image:CSI-11-Nick-2.jpg|thumb|none|600px|Nick holds his SW99 while searching a house for a suspect. (S11E07)]]&lt;br /&gt;
[[image:CSI-11-Nick-3.jpg|thumb|none|600px|Nick aims his SW99 at Jason McCann ([[Justin Bieber]]) seconds before shooting him. (S11E15)]]&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
||[[image:CSI-11-Nick-4.jpg|thumb|none|300px|Nick holds his SW99 in a production still from S11E03.]]||[[Image:CSI-11-Nick-5.jpg|thumb|none|300px|Nick aims at Jason McCann in a production still. (S11E15)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
In &amp;quot;A Kiss Before Frying&amp;quot; (S11E12), Roderick Hammerbacher ([[Jim Pirri]]) is seen firing at the LVPD with an [[M1911A1]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:NickelPlatedM1911A1.jpg|thumb|300px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP]]&lt;br /&gt;
[[image:CSI-11-1911-1.jpg|thumb|none|600px|Roderick fires at the LVPD. (S11E12)]]&lt;br /&gt;
[[image:CSI-11-1911-2.jpg|thumb|none|600px|The pistol is used. (S11E12)]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29 Snub==&lt;br /&gt;
In &amp;quot;All That Cremains&amp;quot; (S11E14), David Hodges ([[Wallace Langham]]) is seen firing a [[Smith &amp;amp; Wesson Model 29]] snub at the lab.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:sw m29.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 29 - .44 Magnum]]&lt;br /&gt;
[[image:CSI-11-Hodges-1.jpg|thumb|none|600px|Hodges fires the revolver in the lab. (S11E14)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 60==&lt;br /&gt;
In &amp;quot;Father of the Bride&amp;quot; (S11E20), Avery Tinsdale ([[Bruce Davison]]) uses a [[Smith &amp;amp; Wesson Model 60]] to commit suicide.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Sw60ls.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model 60 - .38 Special]]&lt;br /&gt;
[[image:CSI-11-Av-1.jpg|thumb|none|600px|The gun lies on the ground when the CSIs arrive. (S11E20)]]&lt;br /&gt;
[[image:CSI-11-Av-2.jpg|thumb|none|600px|Avery prepares to shoot himself. (S11E20)]]&lt;br /&gt;
&lt;br /&gt;
==Röhm RG-24==&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), Trent Moore holds what appears to be a [[Röhm Revolvers|Röhm RG-24]] revolver. Catherine is later seen firing the same gun.  &lt;br /&gt;
[[File:Rohm RG 24.jpg|thumb|none|350px|Röhm RG-24 - .22 LR]]&lt;br /&gt;
[[image:CSI-11-Rev-1.jpg|thumb|none|600px|A distraught Trent holds the unknown revolver. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-Rev-2.jpg|thumb|none|600px|Sara takes the gun from Trent. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-Rev-3.jpg|thumb|none|600px|Catherine fires gun at the lab. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson J-Frame &amp;quot;Non Gun&amp;quot;==&lt;br /&gt;
What appears to be a [[Non Gun#Smith &amp;amp; Wesson .38 J-Frame Revolver|Smith &amp;amp; Wesson J-Frame &amp;quot;Non Gun&amp;quot;]] was also used by Rylan Gauss to kill his wife. &lt;br /&gt;
[[File:Nong10.jpg|thumb|none|300px|Smith &amp;amp; Wesson J-Frame Non Gun.]]  &lt;br /&gt;
[[image:CSI-11-Rev-4.jpg|thumb|none|600px|Ryan Gauss shoots his wife with the revolver. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In &amp;quot;418/427&amp;quot; (S11E10), SWAT officers seen with [[Heckler &amp;amp; Koch MP5A3]]s when storming the apartment of Rylan Gauss.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MP002M-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with forend weaponlight - 9x19mm]]&lt;br /&gt;
[[image:CSI-11-MP5-1.jpg|thumb|none|600px|A SWAT officer prepares to make entry with his MP5. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-2.jpg|thumb|none|600px|A SWAT officer prepares to make entry with his MP5. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-3.jpg|thumb|none|600px|A SWAT officer stands at the ready with his MP5 as Catherine stands behind. (S11E10)]]&lt;br /&gt;
[[image:CSI-11-MP5-4.jpg|thumb|none|600px|SWAT officers storm the apartment with their MP5s. (S11E10)]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M16A2==&lt;br /&gt;
In &amp;quot;Shock Waves&amp;quot; (S11E01), officers seen using the M16A2 to perform a 3-volley salute for a fallen officer.&lt;br /&gt;
[[File:M16A2.jpg|thumb|none|450px]] &lt;br /&gt;
[[Image:CSI-11-M16.jpg|thumb|none|600px|Officers fire their M16s are the funeral. (S11E01)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
In &amp;quot;Fracked&amp;quot; (S11E08), Bill Gibson uses a [[Ruger Mini-14]] to kill one of his sick goats.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|400px|none|Blued Ruger Mini-14 Standard Model - 5.56x45mm]]&lt;br /&gt;
[[image:CSI-11-Mini14-1.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Mini14-2.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
[[image:CSI-11-Mini14-3.jpg|none|thumb|600px|The Mini-14 leans against a stump. (S11E08)]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington 870==&lt;br /&gt;
In &amp;quot;In a Dark, Dark House&amp;quot; (S11E22), Captain Brass ([[Paul Guilfoyle]]) is seen with a [[Remington 870]] fitted with a Surefire 618 dedicated forend weaponlight.&lt;br /&gt;
[[File:Rem870w618Surefire.jpg|thumb|none|500px|Remington 870 with Surefire dedicated forend weaponlight - 12 gauge.]]&lt;br /&gt;
[[Image:CSI-11-BrassShot-1.jpg|thumb|none|600px|Brass holds his Remington 870 shotgun when searching for Dr. Langston and Nate Haskell. (S11E22)]]&lt;br /&gt;
[[image:CSI-11-BrassShot-2.jpg|thumb|none|400px|Brass holds the shotgun in a production still. (S11E22)]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
In &amp;quot;Targets of Obsession&amp;quot; (S11E15), an [[M67 hand grenade|M67 Hand Grenade]] is seen in a trap set at Nick's house. It is identified by the bomb techs as an M67 Frag Grenade.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[image:CSI-11-Grenade-1.jpg|thumb|none|600px|The grenade sits in its can. (S11E15)]]&lt;br /&gt;
[[image:CSI-11-Grenade-2.jpg|thumb|none|600px|The bomb tech tapes the handle in place to prevent it from accidentally going off. (S11E15)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gun Lab==&lt;br /&gt;
Several firearms are seen in the lab in (S11E18).&lt;br /&gt;
[[image:CSI-11-Cath-Glock-1.jpg|thumb|none|600px|Catherine removes the gun from a tank of water where she was testing a theory. (S11E18)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CSI Series}}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:CSI]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000549</id>
		<title>Talk:CSI: Crime Scene Investigation - Season 10</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000549"/>
		<updated>2016-02-03T12:30:48Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Gold plated revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unidentified Smith &amp;amp; Wesson ==&lt;br /&gt;
This appears to be a [[Smith &amp;amp; Wesson]] revolver, but please help ID this definitively. --[[User:Ben41|Ben41]] 23:40, 23 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Model 65? Also, Nick's unknown revolver looks to me like a snubnose Model 19. --[[User:Taurus96|Taurus96]] 16:31, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not even close to be a Model 65... Look at how the extractor lever rests in the 2 guns... --[[User:Zackmann08|Zackmann08]] 16:44, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
http://picturearchive.gunauction.com/5063144245/9857378/acf5cfe.jpg &lt;br /&gt;
--[[User:Taurus96|Taurus96]] 16:54, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
ok well what is that a picture of?? --[[User:Zackmann08|Zackmann08]] 17:22, 31 May 2012 (CDT)&lt;br /&gt;
:It is a Model 65 Ladysmith. If the ID is correct it should say &amp;quot;Ladysmith&amp;quot; above the trigger on the right side, but all the shots are from the left. I don't know why shrouding the ejector makes it suitable for ladies, but whatever... --[[User:Commando552|commando552]] 17:49, 31 May 2012 (CDT)&lt;br /&gt;
:Sounds good to me. Anyone able to find a usable picture of the Model 65 LS? --[[User:Zackmann08|Zackmann08]] 17:53, 31 May 2012 (CDT)&lt;br /&gt;
::[[File:S&amp;amp;W Model 65-5 Ladysmith.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 65-5 Ladysmith - .357 Magnum]]&lt;br /&gt;
::--[[User:Commando552|commando552]] 18:21, 31 May 2012 (CDT)&lt;br /&gt;
:::GEORGEOUS!&lt;br /&gt;
[[Image:01model65-3b.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum with three-inch barrel and wood-colored grips.]]&lt;br /&gt;
[[image:CSI-Harvey-1.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-2.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-3.jpg|thumb|none|600px|Harvey threatens to kill himself with the revolver. (S10E02)]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Revolver 4 ==&lt;br /&gt;
&lt;br /&gt;
I think this:[[File:CSI-10-John-3.jpg|thumb|600px|none|]] could be a [[Charter Arms Pug]]:[[File:CharterPug.jpg|thumb|400px|none|]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:49, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver in gun store ==&lt;br /&gt;
&lt;br /&gt;
Below unidentified revolver from the gun store looks pretty much like a Colt Baby Dragoon, be it with a shorter barrel than on the gun image.&lt;br /&gt;
[[image:CSI-10-col1.jpg|thumb|none|400px|Visible are two [[Colt 1851 Navy]]s and an unknown revolver in the center. (S10E10)]]&lt;br /&gt;
[[image:Colt Baby Dragoon.jpg|thumb|none|400px|Colt Baby Dragoon - .31 caliber]]&lt;br /&gt;
Hope this helps, [[User:PeeWee055|PeeWee055]] ([[User talk:PeeWee055|talk]]) 16:01, 1 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gold plated revolver ==&lt;br /&gt;
&lt;br /&gt;
It seems to be the same one used by Memmo Fierro in CSI: Miami. [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 07:29, 3 February 2016 (EST)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000548</id>
		<title>Talk:CSI: Crime Scene Investigation - Season 10</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000548"/>
		<updated>2016-02-03T12:29:41Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Gold plated revolver */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unidentified Smith &amp;amp; Wesson ==&lt;br /&gt;
This appears to be a [[Smith &amp;amp; Wesson]] revolver, but please help ID this definitively. --[[User:Ben41|Ben41]] 23:40, 23 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Model 65? Also, Nick's unknown revolver looks to me like a snubnose Model 19. --[[User:Taurus96|Taurus96]] 16:31, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not even close to be a Model 65... Look at how the extractor lever rests in the 2 guns... --[[User:Zackmann08|Zackmann08]] 16:44, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
http://picturearchive.gunauction.com/5063144245/9857378/acf5cfe.jpg &lt;br /&gt;
--[[User:Taurus96|Taurus96]] 16:54, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
ok well what is that a picture of?? --[[User:Zackmann08|Zackmann08]] 17:22, 31 May 2012 (CDT)&lt;br /&gt;
:It is a Model 65 Ladysmith. If the ID is correct it should say &amp;quot;Ladysmith&amp;quot; above the trigger on the right side, but all the shots are from the left. I don't know why shrouding the ejector makes it suitable for ladies, but whatever... --[[User:Commando552|commando552]] 17:49, 31 May 2012 (CDT)&lt;br /&gt;
:Sounds good to me. Anyone able to find a usable picture of the Model 65 LS? --[[User:Zackmann08|Zackmann08]] 17:53, 31 May 2012 (CDT)&lt;br /&gt;
::[[File:S&amp;amp;W Model 65-5 Ladysmith.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 65-5 Ladysmith - .357 Magnum]]&lt;br /&gt;
::--[[User:Commando552|commando552]] 18:21, 31 May 2012 (CDT)&lt;br /&gt;
:::GEORGEOUS!&lt;br /&gt;
[[Image:01model65-3b.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum with three-inch barrel and wood-colored grips.]]&lt;br /&gt;
[[image:CSI-Harvey-1.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-2.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-3.jpg|thumb|none|600px|Harvey threatens to kill himself with the revolver. (S10E02)]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Revolver 4 ==&lt;br /&gt;
&lt;br /&gt;
I think this:[[File:CSI-10-John-3.jpg|thumb|600px|none|]] could be a [[Charter Arms Pug]]:[[File:CharterPug.jpg|thumb|400px|none|]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:49, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver in gun store ==&lt;br /&gt;
&lt;br /&gt;
Below unidentified revolver from the gun store looks pretty much like a Colt Baby Dragoon, be it with a shorter barrel than on the gun image.&lt;br /&gt;
[[image:CSI-10-col1.jpg|thumb|none|400px|Visible are two [[Colt 1851 Navy]]s and an unknown revolver in the center. (S10E10)]]&lt;br /&gt;
[[image:Colt Baby Dragoon.jpg|thumb|none|400px|Colt Baby Dragoon - .31 caliber]]&lt;br /&gt;
Hope this helps, [[User:PeeWee055|PeeWee055]] ([[User talk:PeeWee055|talk]]) 16:01, 1 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gold plated revolver ==&lt;br /&gt;
&lt;br /&gt;
It seems to be the same one used by Memmo Fierro in CSI: Miami.&lt;br /&gt;
&lt;br /&gt;
== Gold plated revolver ==&lt;br /&gt;
&lt;br /&gt;
It seems to be the same one used by Memmo Fierro in CSI: Miami. [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 07:29, 3 February 2016 (EST)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000546</id>
		<title>Talk:CSI: Crime Scene Investigation - Season 10</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_10&amp;diff=1000546"/>
		<updated>2016-02-03T12:28:59Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Gold plated revolver */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unidentified Smith &amp;amp; Wesson ==&lt;br /&gt;
This appears to be a [[Smith &amp;amp; Wesson]] revolver, but please help ID this definitively. --[[User:Ben41|Ben41]] 23:40, 23 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Model 65? Also, Nick's unknown revolver looks to me like a snubnose Model 19. --[[User:Taurus96|Taurus96]] 16:31, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not even close to be a Model 65... Look at how the extractor lever rests in the 2 guns... --[[User:Zackmann08|Zackmann08]] 16:44, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
http://picturearchive.gunauction.com/5063144245/9857378/acf5cfe.jpg &lt;br /&gt;
--[[User:Taurus96|Taurus96]] 16:54, 31 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
ok well what is that a picture of?? --[[User:Zackmann08|Zackmann08]] 17:22, 31 May 2012 (CDT)&lt;br /&gt;
:It is a Model 65 Ladysmith. If the ID is correct it should say &amp;quot;Ladysmith&amp;quot; above the trigger on the right side, but all the shots are from the left. I don't know why shrouding the ejector makes it suitable for ladies, but whatever... --[[User:Commando552|commando552]] 17:49, 31 May 2012 (CDT)&lt;br /&gt;
:Sounds good to me. Anyone able to find a usable picture of the Model 65 LS? --[[User:Zackmann08|Zackmann08]] 17:53, 31 May 2012 (CDT)&lt;br /&gt;
::[[File:S&amp;amp;W Model 65-5 Ladysmith.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 65-5 Ladysmith - .357 Magnum]]&lt;br /&gt;
::--[[User:Commando552|commando552]] 18:21, 31 May 2012 (CDT)&lt;br /&gt;
:::GEORGEOUS!&lt;br /&gt;
[[Image:01model65-3b.jpg|thumb|none|400px|Smith and Wesson Model 65 - .357 Magnum with three-inch barrel and wood-colored grips.]]&lt;br /&gt;
[[image:CSI-Harvey-1.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-2.jpg|thumb|none|600px|Harvey holds the revolver at his side. (S10E02)]]&lt;br /&gt;
[[image:CSI-Harvey-3.jpg|thumb|none|600px|Harvey threatens to kill himself with the revolver. (S10E02)]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Revolver 4 ==&lt;br /&gt;
&lt;br /&gt;
I think this:[[File:CSI-10-John-3.jpg|thumb|600px|none|]] could be a [[Charter Arms Pug]]:[[File:CharterPug.jpg|thumb|400px|none|]]--[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:49, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver in gun store ==&lt;br /&gt;
&lt;br /&gt;
Below unidentified revolver from the gun store looks pretty much like a Colt Baby Dragoon, be it with a shorter barrel than on the gun image.&lt;br /&gt;
[[image:CSI-10-col1.jpg|thumb|none|400px|Visible are two [[Colt 1851 Navy]]s and an unknown revolver in the center. (S10E10)]]&lt;br /&gt;
[[image:Colt Baby Dragoon.jpg|thumb|none|400px|Colt Baby Dragoon - .31 caliber]]&lt;br /&gt;
Hope this helps, [[User:PeeWee055|PeeWee055]] ([[User talk:PeeWee055|talk]]) 16:01, 1 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Gold plated revolver ==&lt;br /&gt;
&lt;br /&gt;
It seems to be the same one used by Memmo Fierro in CSI: Miami.&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_1&amp;diff=966006</id>
		<title>Talk:CSI: Crime Scene Investigation - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:CSI:_Crime_Scene_Investigation_-_Season_1&amp;diff=966006"/>
		<updated>2015-10-03T20:32:08Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: /* Beretta ? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Beretta ?==&lt;br /&gt;
'''If anyone knows what episode this is from, please help with the episode title.  -[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 05:03, 3 October 2015 (EDT)'''&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is another common weapon seen used in the series, by both cops and criminals. In one episode, a man wakes up to a break-in of his home, producing a two-tone Beretta 92FS when he goes to investigate. He discovers his kitchen being ransacked by a group of people who flee upon being confronted by the armed homeowner. &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
It was season 6 episode 4 which was called Shooting Stars. [[User:DietPepsi|DietPepsi]] ([[User talk:DietPepsi|talk]]) 16:32, 3 October 2015 (EDT)&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=940032</id>
		<title>Call of Duty: World at War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_World_at_War&amp;diff=940032"/>
		<updated>2015-07-14T09:39:50Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: Undo revision 940028 by VLAD M (talk) Leave it for the talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Call of Duty World at War&lt;br /&gt;
|picture = Call of Duty World at War pc box.jpg&lt;br /&gt;
|caption =  ''Offical Boxart''&lt;br /&gt;
|series= Call of Duty &lt;br /&gt;
|date= 2008&lt;br /&gt;
|developer=Treyarch&lt;br /&gt;
|platforms=Microsoft Windows, PlayStation 3, Wii, Windows Mobile, Xbox 360&lt;br /&gt;
|publisher=Activision&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game ''[[Call of Duty: World at War]]'' (Wii version should be the same)'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911 pistol series#M1911A1|Colt M1911A1]] is the sidearm of the US Marines and Pvt. Miller's sidearm in the missions ''Little Resistance'' and ''Hard Landing''. It holds eight rounds in game, when the real M1911A1 holds only seven (plus one in the chamber). This was most likely done to make it equal to the other sidearms in the game which all hold 8 rounds. Standard-size eight-round magazines from Wilson Combat were not available until the 1980s. A variant called the &amp;quot;Holy Pistol&amp;quot;, named after the Holy Hand Grenade of Antioch from Monty Python and the Holy Grail, can be used in Nazi Zombies Map &amp;quot;Nacht Der Unoten&amp;quot; on the PC, by using the &amp;quot;Give All&amp;quot; PC command, an M1911A1 that fires grenade bullets.&lt;br /&gt;
[[file:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:CoDWaWmp Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Colt M1911A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Colt M1911A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Colt M1911A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmpColtM1911A1world.jpg|thumb|none|600px|World model of &amp;quot;Colt M1911A1&amp;quot;.]]&lt;br /&gt;
==Nambu Type 14==&lt;br /&gt;
The [[Nambu Type 14 Pistol|Nambu Type 14]] is the sidearm used by Imperial Japanese forces in the game. It is the very first firearm given obtained in the game given by the squad leader Sgt. Sullivan in the mission ''Semper Fi''. The pistol also makes an appearance at the end of the mission when Miller get sliced by a Japanese soldier with a katana despite whether it was replaced or not. The weapon is fairly uncommon like most sidearms and the best way to obtain it is by getting it off enemies who have entered &amp;quot;Last Stand&amp;quot; mode.&lt;br /&gt;
[[file:NambuType14Pistol.jpg|thumb|none|350px|Nambu Type 14 - 8x22mm Nambu]]&lt;br /&gt;
[[file:CoDWaWmp Nambu Type 14 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Nambu Type 14&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Nambu Type 14 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Nambu Type 14&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Nambu Type 14 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 14&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Nambu Type 14 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 14&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Nambu Type 14 world.jpg|thumb|none|600px|World model of &amp;quot;Nambu Type 14&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 27==&lt;br /&gt;
The most powerful handgun in the game, is the [[Smith &amp;amp; Wesson Model 27 / 28 | Smith &amp;amp; Wesson Model 27]], it was most likely only included as the &amp;quot;Desert Eagle&amp;quot; of this game. It is only available in multiplayer and can be taken from the random weapons box in Nazi Zombies.&lt;br /&gt;
[[file:S&amp;amp;WModel27.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 27 - .357 Magnum.]]&lt;br /&gt;
[[file:CoDWaWmp Smith &amp;amp; Wesson Model 27 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Smith &amp;amp; Wesson Model 27&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Smith &amp;amp; Wesson Model 27 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Smith &amp;amp; Wesson Model 27&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Smith &amp;amp; Wesson Model 27 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 27&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Smith &amp;amp; Wesson Model 27 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Smith &amp;amp; Wesson Model 27&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Smith &amp;amp; Wesson Model 27 world.jpg|thumb|none|600px|World model of &amp;quot;Smith &amp;amp; Wesson Model 27&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
The [[Tokarev TT-33]] is the sidearm of the Red Army and is Pvt. Petrenko's sidearm in the missions ''Their Land, Their Blood'', ''Ring of Steel'', ''Eviction'', and ''Downfall''. The weapon is fairly effective in the close quarter fighting of the Soviet campaign but due to lack of ammunition, its use is limited. AI players may also be seen using the weapon on rare occasions.&lt;br /&gt;
[[file:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version.]]&lt;br /&gt;
[[file:CoDWaWmp tt33 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Tokarev TT-33&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp tt33 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Tokarev TT-33&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp tt33 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev TT-33&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp tt33 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev TT-33&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp tt33 world.jpg|thumb|none|600px|World model of &amp;quot;Tokarev TT-33&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The [[Walther P38]] is the standard sidearm of German forces in the game. One can be picked up in the mission ''Vendetta'' and can be used to unlock the achievement/trophy &amp;quot;Gun Slinger&amp;quot;. The weapon is also used against the player at the end of the mission ''Downfall'' as he is attempting to plant the Soviet flag on the Reichstag. Like the Nambu Type 14, the weapon is farily uncommon and the best way to obtain is by enemies who have entered &amp;quot;Last Stand&amp;quot; mode.&lt;br /&gt;
[[file:P38.jpg|thumb|none|350px|Walther P38 - 9x19mm]]&lt;br /&gt;
[[file:CoDWaWmp Walther P38 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther P38&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Walther P38 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther P38&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Walther P38 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther P38&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Walther P38 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther P38&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Walther P38 world.jpg|thumb|none|600px|World model of &amp;quot;Walther P38&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is the main submachine gun for the Germans and is seen in every mission of the Soviet campaign.&lt;br /&gt;
[[file:MP40.jpg|thumb|none|350px|MP40 - 9x19mm Parabellum]]&lt;br /&gt;
[[file:CoDWaWmp mp40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mp40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mp40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mp40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mp40 world.jpg|thumb|none|600px|World model of &amp;quot;MP40&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Nambu Type 100==&lt;br /&gt;
The [[Type 100 submachine gun|Type 100]] is the main Japanese submachine gun. It seems to be the 1944 model, making its appearance in &amp;quot;Semper Fi&amp;quot;, set in 1942, anachronistic. They are also far too common, being depicted as a standard infantry weapon, in the hands of a third of all enemies. Noteworthy, it is held incorrectly by the magazine by the player, but correctly by Japanese forces. This is because the first-person view is incorrect while the third-person one is correct. This could be explained with the American player not knowing how it is supposed to be held, thus becoming a work-around from being a mistake (even though it likely is). Amusingly, enemies with the Type 100 sometimes banzai charges the player, but uses the gun in melee as they do not have bayonets.&lt;br /&gt;
[[File:Type100 1944.jpg|thumb|none|350px|Type 100 - 8x22mm Nambu]]&lt;br /&gt;
[[file:CoDWaWmp typ 100 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Nambu Type 100&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 100 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Nambu Type 100&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 100 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 100&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 100 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 100&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 100 world.jpg|thumb|none|600px|World model of &amp;quot;Nambu Type 100&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
The [[PPSh-41]] is the primary weapon of Sgt. Reznov and first seen in the mission ''Vendetta'', after he gives Petrenko a scoped Mosin-Nagant. It is also the standard Soviet Submachine gun and can be found in abundance towards the end of the Soviet campaign. The one in singleplayer has the 71 round drum magazine while the one in multiplayer has the 35 round stick magazine. &lt;br /&gt;
[[file:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[file:CoDWaWmp ppsh 41 holding.jpg|thumb|none|600px|The player holds the &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ppsh 41 aim.jpg|thumb|none|600px|The player aims to &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ppsh 41 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ppsh 41 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ppsh 41 world.jpg|thumb|none|600px|World model of &amp;quot;PPSh-41&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Thompson M1A1==&lt;br /&gt;
The [[Thompson Submachine Gun|Thompson M1A1]] is Roebuck's Primary Weapon. The in-game model bears the thirty-round magazine, but only carries twenty.&lt;br /&gt;
The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines.&lt;br /&gt;
[[file:M1sb.jpg|thumb|none|350px|Thompson M1A1 - .45 ACP]]&lt;br /&gt;
[[file:CoDWaWmp Thompson M1A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Thompson M1A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Thompson M1A1 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Thompson M1A1 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Thompson M1A1 world.jpg|thumb|none|600px|World model of &amp;quot;Thompson M1A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Double-barreled shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] makes its first appearance in the Asylum, found in the kitchen, with a sawed off stock and barrel. Later in the subway, it is seen normally, and are lying around in all of the offices.&lt;br /&gt;
[[file:BaikalSBSShotgun.jpg‎|thumb|none|350px|Modern Baikal Commercial hammerless side by side shotgun - 12 Gauge]]&lt;br /&gt;
[[file:CoDWaWmp double barrel holding.jpg|thumb|none|600px|The player holds the &amp;quot;Double-barreled shotgun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp double barrel aim.jpg|thumb|none|600px|The player aims to &amp;quot;Double-barreled shotgun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp double barrel reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Double-barreled shotgun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp double barrel reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Double-barreled shotgun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp double barrel world.jpg|thumb|none|600px|World model of &amp;quot;Double-barreled shotgun&amp;quot;.]]&lt;br /&gt;
[[http://img1.wikia.nocookie.net/__cb20110207052251/callofduty/images/1/18/Double_Barreled_Shotgun_2_Worldat_War.jpg The shotgun in 3rd person.Note the ejecting shell.]]&lt;br /&gt;
&lt;br /&gt;
==Sawn-off double barreled shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun|Sawed off shotgun]]&lt;br /&gt;
[[file:Remington SBS.jpg|thumb|none|350px|Sawn-off double barreled shotgun - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1897 Trench Gun==&lt;br /&gt;
Referred to in-game as the &amp;quot;M1897 Trench Shotgun,&amp;quot; the [[Winchester Model 1897]] is unlocked immediately in multiplayer. In single player, it is Sgt. Sullivan's primary weapon and can be found just lying around in cleared out underground bunkers. The 1897 trench gun is devastating at close range, capable of blowing off heads and limbs, and even blowing bodies in half. Interestingly, it has an incorrect magazine size of 6 in singleplayer and 4 in multiplayer, instead of the actual 5.&lt;br /&gt;
[[file:1897.jpg|thumb|none|350px|Winchester Model 1897 Trench Gun - 12 gauge]]&lt;br /&gt;
[[file:CoDWaWmp M1897 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Winchester Model 1897 Trench Gun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1897 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Winchester Model 1897 Trench Gun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1897 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897 Trench Gun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1897 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Winchester Model 1897 Trench Gun&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1897 world.jpg|thumb|none|600px|World model of &amp;quot;Winchester Model 1897 Trench Gun&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Arisaka Type 99==&lt;br /&gt;
The [[Arisaka Rifle#Arisaka Type 99|Arisaka Type 99]] is the main rifle for the Japanese. Banzai attackers attach Model 30 bayonets to their Arisakas, which are then called &amp;quot;Arisaka Bayonet.&amp;quot; A scoped version appears in ''Semper Fi'', ''Burn 'em Out'' and ''Blowtorch and Corkscrew''. The weapon is that of the earlier Type 99 rifles as it has the monopod, flip up anti-aircraft rear sight, protected front sight, and a plum shaped bolt handle.&lt;br /&gt;
[[file:Arisaka-Type-99.jpg|thumb|none|350px|Arisaka Type 99 - 7.7x58mm Arisaka]]&lt;br /&gt;
[[file:CoDWaWmp Arisaka holding.jpg|thumb|none|600px|The player holds the &amp;quot;Arisaka Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Arisaka aim.jpg|thumb|none|600px|The player aims to &amp;quot;Arisaka Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Arisaka reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Arisaka Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Arisaka reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Arisaka Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Arisaka world.jpg|thumb|none|600px|World model of &amp;quot;Arisaka Type 99&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
The [[M1 Carbine]] is the secondary rifle of American campaign and is rarely seen until the mission ''Breaking Point'', where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.&lt;br /&gt;
[[file:M1-Carbine.jpg|thumb|none|350px|WW2 era M1 Carbine with spare magazine pouch - .30 Carbine]]&lt;br /&gt;
[[file:CoDWaWmp M1A1 Carbine holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1A1 Carbine aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1A1 Carbine reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1A1 Carbine reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M1A1 Carbine world.jpg|thumb|none|600px|World model of &amp;quot;M1 Carbine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The [[M1 Garand]] is the standard rifle of the American forces, and is seen in the hands of nearly all the American Marines. It's depicted as being able to reload partway through an en-bloc clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat (since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips) and American soldiers were generally advised to fire off remaining shots if reloading was necessary.&lt;br /&gt;
[[file:M1 Garand.jpg‎ |thumb|none|350px|M1 Garand . 30-06]]&lt;br /&gt;
[[file:CoDWaWmp m1 Garand holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp m1 Garand aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp m1 Garand reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp m1 Garand reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp m1 Garand world.jpg|thumb|none|600px|World model of &amp;quot;M1 Garand&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
The [[Karabiner 98k|Mauser Karabiner 98k]] is the main rifle for the German Army. The weapon appears to be of the earlier models and not the &amp;quot;Kriegsmodell&amp;quot; as it has a bolt dissassembly disc, spring retained barrel bands, cleaning rod, and a protected front sight.&lt;br /&gt;
[[file:Karabiner-98K.jpg|thumb|none|350px|Mauser Karabiner 98k - 7.92x57mm]]&lt;br /&gt;
[[file:CoDWaWmp kar98k holding.jpg|thumb|none|600px|The player holds the &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp kar98k aim.jpg|thumb|none|600px|The player aims to &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp kar98k reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp kar98k reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp kar98k world.jpg|thumb|none|600px|World model of &amp;quot;Mauser Karabiner 98k&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M38 Carbine==&lt;br /&gt;
The [[Mosin Nagant Rifle|Mosin Nagant M38 Carbine]] is first given to Petrenko fitted with a scope by Reznov in the mission ''Vendetta'', due to his lack of trigger finger (but he's fine firing a PPSh). In later missions they are in the hands of Russian soldiers. They are rather abundant in early missions but get scarcer as the game goes on. Due to a graphical error, the bolt never actually opens to expose the breech until the player prepares to load a clip; otherwise it remains solid metal and casings do not actually eject from the rifle itself.&lt;br /&gt;
[[file:M38Carbine.jpg|thumb|none|350px|Mosin Nagant M38 Carbine - 7.62x54mmR]]&lt;br /&gt;
[[file:CoDWaWmp Mosin Nagant M38 Carbine holding.jpg|thumb|none|600px|The player holds the &amp;quot;Mosin Nagant M38 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Mosin Nagant M38 Carbine aim.jpg|thumb|none|600px|The player aims to &amp;quot;Mosin Nagant M38 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Mosin Nagant M38 Carbine reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Mosin Nagant M38 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Mosin Nagant M38 Carbine reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Mosin Nagant M38 Carbine&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Mosin Nagant M38 Carbine world.jpg|thumb|none|600px|World model of &amp;quot;Mosin Nagant M38 Carbine&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1==&lt;br /&gt;
The [[M1903 Springfield|Springfield M1903A1]] is never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accommodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.&lt;br /&gt;
[[file:M1903A1Springfield.jpg|thumb|none|350px|Springfield M1903A1 - .30-06]]&lt;br /&gt;
[[file:CoDWaWmp Springfield holding.jpg|thumb|none|600px|The player holds the &amp;quot;Springfield M1903A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield aim.jpg|thumb|none|600px|The player aims to &amp;quot;Springfield M1903A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Springfield M1903A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Springfield M1903A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield world.jpg|thumb|none|600px|World model of &amp;quot;Springfield M1903A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev SVT-40==&lt;br /&gt;
The secondary Russian rifle is the [[Tokarev SVT-40 Rifle|Tokarev SVT-40]]. It is seen only in the missions ''Heart of the Reich'' and ''Downfall''.&lt;br /&gt;
[[file:SVT-40.jpg|thumb|none|350px|Tokarev SVT-40 - 7.62x54R ]]&lt;br /&gt;
[[file:CoDWaWmp SVT-40 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp SVT-40 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp SVT-40 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp SVT-40 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp SVT-40 world.jpg|thumb|none|600px|World model of &amp;quot;Tokarev SVT-40&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Walther Gewehr 43==&lt;br /&gt;
The [[Gewehr 43|Walther Gewehr 43]] is the secondary rifle for the Germans and is seen in the missions ''Their Land, Their Blood'', ''Ring of Steel'', ''Heart of the Reich'', and ''Downfall''.&lt;br /&gt;
[[file:K43 nc.jpg|thumb|none|350px|Walther Gewehr 43 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:CoDWaWmp gewehr 43 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Walther Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp gewehr 43 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Walther Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp gewehr 43 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Walther Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmpgewehr43reloading2.jpg|thumb|none|600px|The player reloads &amp;quot;Walther Gewehr 43&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp gewehr 43 world.jpg|thumb|none|600px|World model of &amp;quot;Walther Gewehr 43&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==PTRS-41==&lt;br /&gt;
The [[PTRS-41 rifle|PTRS-41]] is always seen with a scope, despite the real rifle never being issued with one. It is first seen in single player during ''Vendetta'' and much later in ''Heart of the Reich'' and ''Downfall'', where it can be found on the second or third floor. It is erroneously depicted being used as a standard sniper rifle; the PTRS-41 is designed to be fired while prone against armored targets, not as a conventional rifle.&lt;br /&gt;
[[file:PTRS 41.jpg|thumb|none|350px|PTRS-41 anti-tank rifle - 14.5x144mm.]]&lt;br /&gt;
[[file:CoDWaWmp ptrs-41 holding.jpg|thumb|none|600px|The player holds the &amp;quot;PTRS-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ptrs-41 aim.jpg|thumb|none|600px|The player aims to &amp;quot;PTRS-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ptrs-41 reloadinng 1.jpg|thumb|none|600px|The player reloads &amp;quot;PTRS-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ptrs-41 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;PTRS-41&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp ptrs-41 world.jpg|thumb|none|600px|World model of &amp;quot;PTRS-41&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield M1903A1 sniper variant==&lt;br /&gt;
The [[M1903 Springfield|Springfield M1903A1 sniper variant]]&lt;br /&gt;
[[file:M1903 scoped.jpg|thumb|none|350px|M1903A1 Springfield sniper variant with Unertl scope - .30-06]]&lt;br /&gt;
[[file:CoDWaWmp Springfield Sniper holding.jpg|thumb|none|600px|The player holds the &amp;quot;Springfield M1903A1 sniper variant&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield Sniper aim.jpg|thumb|none|600px|The player aims to &amp;quot;Springfield M1903A1 sniper variant&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield Sniper reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Springfield M1903A1 sniper variant&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield Sniper reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Springfield M1903A1 sniper variant&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Springfield Sniper world.jpg|thumb|none|600px|World model of &amp;quot;Springfield M1903A1 sniper variant&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Assaut Rifles=&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
The [[Sturmgewehr 44]] is the main support for the Germans. Also present in the Zombie Map Der Reise for 1200 points, capable of being upgraded to the Spatz-447.&lt;br /&gt;
[[file:Sturmgewehr 44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
[[file:CoDWaWmp stg 44 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp stg 44 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp stg 44 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp stg 44 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp stg 44 world.jpg|thumb|none|600px|World model of &amp;quot;Sturmgewehr 44&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle M1918A2==&lt;br /&gt;
The [[Browning Automatic Rifle|M1918A2 Browning Automatic Rifle]] in single player is never seen without a bipod, but it must be unlocked in multiplayer. It is the starting weapon in ''Hard Landing'', it can also be found in the trenches in ''Burn 'em Out'' and on some allied Marines in ''Breaking Point'' and ''Relentless''.&lt;br /&gt;
[[file:BAR.jpg|thumb|none|350px|M1918A2 Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[file:CoDWaWmp bar holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1918A2 Browning Automatic Rifle&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp bar aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1918A2 Browning Automatic Rifle&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp bar reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1918A2 Browning Automatic Rifle&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp bar reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1918A2 Browning Automatic Rifle&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp bar world.jpg|thumb|none|600px|World model of &amp;quot;M1918A2 Browning Automatic Rifle&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
The [[Browning M1919|M1919A4 Browning]] is first used with a bipod equipped in the mission ''Relentless''. It is seen without a bipod later on in single-player. It has a cloth wrapped around the barrel close to the frame as a makeshift handguard. The PBY Catalina in ''Black Cats'' has M1919s dual-mounted on the bow and single mounted on the stern. It is the last machine gun unlocked in multiplayer. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which was only available for the M1919A6 version. It is also erroneously shown as the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.&lt;br /&gt;
[[file:M1919A4Browning.jpg|thumb|none|350px|M1919A4 Browning on M2 tripod . 30-06]]&lt;br /&gt;
[[file:CoDWaWmp Browning M1919 holding.jpg|thumb|none|600px|The player holds the &amp;quot;M1919A4 Browning&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Browning M1919 aim.jpg|thumb|none|600px|The player aims to &amp;quot;M1919A4 Browning&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Browning M1919 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;M1919A4 Browning&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Browning M1919 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;M1919A4 Browning&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Browning M1919 world.jpg|thumb|none|600px|World model of &amp;quot;M1919A4 Browning&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==DP-28 Degtyaryev==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun|DP-28 Degtyaryev]] only featured in multiplayer. It has decent power, but poor aim speed, running speed and reloading speed.&lt;br /&gt;
[[file:DP-28.jpg|thumb|none|350px|DP-28 Degtyaryev - 7.62x54mmR]]&lt;br /&gt;
[[file:CoDWaWmp dp-28 holding.jpg|thumb|none|600px|The player holds the &amp;quot;DP-28 Degtyaryev&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp dp-28 aim.jpg|thumb|none|600px|The player aims to &amp;quot;DP-28 Degtyaryev&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp dp-28 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;DP-28 Degtyaryev&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp dp-28 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;DP-28 Degtyaryev&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp dp-28 world.jpg|thumb|none|600px|World model of &amp;quot;DP-28 Degtyaryev&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]] is the main light machine gun for the German Army. It is the only light machine gun that can be equipped with a telescopic sight. It incorrectly has a 32-round box magazine in singleplayer, this is corrected to 20 rounds in multiplayer.&lt;br /&gt;
[[file:FG421stPattern.jpg|thumb|none|350px|FG42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:Firearm FG42.jpg|thumb|none|350px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:CoDWaWmp fg-42 holding.jpg|thumb|none|600px|The player holds the &amp;quot;FG 42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp fg-42 aim.jpg|thumb|none|600px|The player aims to &amp;quot;FG 42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp fg-42 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;FG 42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp fg-42 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;FG 42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp fg-42 world.jpg|thumb|none|600px|World model of &amp;quot;FG 42&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42]] is the main mounted weapon in the Soviet Campaign. It is incorrectly seen using 125-round drum magazine in singleplayer, this is corrected to 50 rounds in multiplayer.&lt;br /&gt;
[[file:MG42.jpg|thumb|none|350px|MG42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[file:CoDWaWmp mg42 holding.jpg|thumb|none|600px|The player holds the &amp;quot;MG42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mg42 aim.jpg|thumb|none|600px|The player aims to &amp;quot;MG42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mg42 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;MG42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mg42 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;MG42&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp mg42 world.jpg|thumb|none|600px|World model of &amp;quot;MG42&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Nambu Type 99==&lt;br /&gt;
The [[Type 99 Light Machine Gun|Nambu Type 99]] is the main Japanese light machine gun. Holds an incorrect 32 rounds in singleplayer, but a correct 30 in multiplayer.&lt;br /&gt;
[[file:Type99LMG.jpg|thumb|none|350px|Nambu Type 99 - 7.7x58mm Arisaka]]&lt;br /&gt;
[[file:CoDWaWmp typ 99 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Nambu Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 99 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Nambu Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 99 reloading 1.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 99 reloading 2.jpg|thumb|none|600px|The player reloads &amp;quot;Nambu Type 99&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp typ 99 world.jpg|thumb|none|600px|World model of &amp;quot;Nambu Type 99&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Bazooka M9A1==&lt;br /&gt;
Miller picks up the [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] to destroy the Japanese tanks when on the airfield in ''Hard Landing''. It is also used by two Soviet Soldiers in the level ''Downfall''. It is one of the immediately unlocked Perks when &amp;quot;Create a Class&amp;quot; is unlocked.&lt;br /&gt;
[[file:M9bazooka.jpg|thumb|none|350px|Bazooka M9A1 - 2.36 inch]]&lt;br /&gt;
[[file:CoDWaWmp Bazooka M9A1 holding.jpg|thumb|none|600px|The player holds the &amp;quot;Bazooka M9A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Bazooka M9A1 aim.jpg|thumb|none|600px|The player aims to &amp;quot;Bazooka M9A1&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp Bazooka M9A1 reloading.jpg|thumb|none|600px|The player reloads &amp;quot;Bazooka M9A1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Panzerschreck ==&lt;br /&gt;
The [[Panzerschreck]] is the main rocket launcher for the German Army and is seen in every mission of the Soviet campaign except ''Vendetta''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tank h5.jpg|thumb|none|550px|Panzerschreck - 88mm]]&lt;br /&gt;
[[File:CODWAWPanzershreck.jpg|thumb|none|550px|The Panzerschreck in the first person.]]&lt;br /&gt;
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none|550px|A soviet soldier aiming a Panzerschreck.]]&lt;br /&gt;
[[Image:CoD-Waw Ger RPzB.jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
&lt;br /&gt;
== Browning M2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2]] is is mounted in each of the Catalina's waist blisters in ''Black Cats''.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 - .50 BMG]]&lt;br /&gt;
[[Image:CoDWaW50calCatalina.jpg|thumb|none|550px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]]&lt;br /&gt;
&lt;br /&gt;
== Oerlikon 20mm Cannon ==&lt;br /&gt;
&lt;br /&gt;
In ''Black Cats,'' the player's Catalina is armed with twin [[Oerlikon 20mm Cannon]]s under the bow turret. This is not part of any standard Catalina fit, but ''was'' reported as a field modification to &amp;quot;Black Cat&amp;quot; Catalinas in the Pacific; however, it required the removal of the twin M1919s in the bow turret, which are still present on the game's Catalina.&lt;br /&gt;
&lt;br /&gt;
[[Image:20mm Oerlikon Cannon.jpg|thumb|none|300px|Oerlikon cannon - 20mm]]&lt;br /&gt;
&lt;br /&gt;
== Type 92 Heavy Machine Gun ==&lt;br /&gt;
The [[Type 92 heavy machine gun]] is the main Japanese heavy machine gun and is seen in every mission of the American campaign except ''Black Cats''.&lt;br /&gt;
&lt;br /&gt;
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|500px|Nambu Type 92 Heavy machine gun - 7.7x58mm Arisaka]]&lt;br /&gt;
[[Image:CoDWaWType92HMG1.JPG|thumb|none|550px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades &amp;amp; Explosives=&lt;br /&gt;
&lt;br /&gt;
==M7 Grenade Launcher==&lt;br /&gt;
The [[M7 rifle grenade launcher]] is an muzzle device that attaches to the M1 Garand and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. It is used to launch [[Mk 2 hand grenade]]s fitted with M1A1 rifle grenade adapters (this is anachronistic as the M1 adapter which featured 4 claws and no stabilizing cup was the only variant used during the war). There is a slight error in how they are presented: mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired. In addition, the rifle would have to be braced with the stock against the ground before firing; the player doesn't even have to crouch to use the weapon.&lt;br /&gt;
[[file:M1 garand M7.jpg|thumb|none|350px|M7 grenade launcher]]&lt;br /&gt;
[[File:M1a2-rifle-grenade-adapter.jpg|thumb|none|350px|Mk 2 training grenade fitted with M1A2 rifle grenade adapter (M1A1 adapter is identical but with a solid tail fin)]]&lt;br /&gt;
[[File:CODWAWM7.jpg|thumb|none|550px|The M7 being readied with an adapted Mk 2 grenade.]]&lt;br /&gt;
[[file:CoDWaWM7grenadelauncher.jpg|thumb|none|550px|Two M1 Garand rifles with M7 grenade launchers mounted.]]&lt;br /&gt;
&lt;br /&gt;
==M18 smoke grenade==&lt;br /&gt;
The [[M18 smoke grenade]].&lt;br /&gt;
[[file:M18red.jpg|thumb|150px|none|M18 smoke grenade.]]&lt;br /&gt;
[[file:CoDWaWmp smoke.jpg|thumb|600px|none|M18 smoke grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
The [[Mk 2 hand grenade]] is the standard American grenade in single player and is the only frag grenade in multiplayer. It should also be noted that in the first mission, ''Semper Fi'', the Mk 2 is shown with the olive drab color. This is anachronistic as the mission is set in 1942 and Mk 2 hand grenades were completely yellow prior to 1943.&lt;br /&gt;
[[file:MK2 grenade DoD.jpg|thumb|150px|none|Mk 2 hand grenade]]&lt;br /&gt;
[[file:CoDWaWmp MK2 Grenade.jpg|thumb|600px|none|Mk 2 hand grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
The [[Model 24 Stielhandgranate]] is the Wehrmacht hand grenade.&lt;br /&gt;
[[File:24-43 grenade.jpg|thumb|none|150px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:CODWAWM24.jpg|thumb|none|550px|Holding the &amp;quot;Potato Masher&amp;quot;.]]&lt;br /&gt;
[[File:CoD-Waw Ger M24.jpg|thumb|none|550px|German soldier with a Model 24 Stielhandgranate.]]&lt;br /&gt;
&lt;br /&gt;
==No 74 ST Grenade==&lt;br /&gt;
Though there are no British troops in the Xbox 360, PS3, Wii and PC versions, the British [[No 74 ST Grenade]] is available in the game.&lt;br /&gt;
[[file:Sticky72ii.jpg|thumb|none|150px|No 74 ST Grenade (aka &amp;quot;Sticky Bomb&amp;quot;)]]&lt;br /&gt;
[[file:CoDWaWmp No 74 ST Grenade.jpg|thumb|600px|none|No 74 ST Grenade in game.]]&lt;br /&gt;
&lt;br /&gt;
==RGD-33 hand grenade==&lt;br /&gt;
The [[RGD-33]] is the standard Soviet hand grenade.&lt;br /&gt;
[[File:Rgd-33russianfrag mp.jpg|thumb|none|150px|RGD-33]]&lt;br /&gt;
[[File:CODWAWRGD.jpg|thumb|none|550px|]]&lt;br /&gt;
[[File:CoDWWRGD33.jpg|thumb|none|550px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]]&lt;br /&gt;
&lt;br /&gt;
==S-Mine==&lt;br /&gt;
[[file:CoDWaWmp S-Mine.jpg|thumb|600px|none|S-Mine in game.]]&lt;br /&gt;
&lt;br /&gt;
==TNT==&lt;br /&gt;
[[file:CoDWaWmp tnt.jpg|thumb|600px|none|TNT in game.]]&lt;br /&gt;
&lt;br /&gt;
== Type 97 hand grenade ==&lt;br /&gt;
The [[Type 97 hand grenade]] is the Japanese hand grenade.&lt;br /&gt;
[[Image:Japanese-type97-grenade.jpg|thumb|none|150px|Type 97 hand grenade]]&lt;br /&gt;
[[Image:CoDWaWtype97frag.jpg|thumb|none|550px|The player about to throw a Type 97 hand grenade]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
&lt;br /&gt;
==M2 Flamethrower==&lt;br /&gt;
Miller first takes the [[M2 Flamethrower]] from the hands of a Marine who was killed trying to clear a machine gun nest out in ''Hard Landing''. Miller starts with it in the level ''Burn Em' Out'' and ''Blowtorch and Corkscrew''. It has infinite fuel, but to prevent endless streams of fire the weapon overheats and will refuse to work if the trigger is held for too long.&lt;br /&gt;
[[file:M2 Flamethrower.jpg|thumb|none|350px|M2 Flamethrower]]&lt;br /&gt;
[[file:CoDWaWmp M2 Flamethrower holding.jpg|thumb|none|600px|The player holds the &amp;quot;M2 Flamethrower&amp;quot;.]]&lt;br /&gt;
[[file:CoDWaWmp M2 Flamethrower aim.jpg|thumb|none|600px|The player aims to &amp;quot;M2 Flamethrower&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Melee Weapons==&lt;br /&gt;
Go to the Discussion page to see the Melee Weapons used in the game.&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fury_(2014)&amp;diff=922700</id>
		<title>Fury (2014)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fury_(2014)&amp;diff=922700"/>
		<updated>2015-05-17T18:00:26Z</updated>

		<summary type="html">&lt;p&gt;DietPepsi: They look like M8 Greyhound armoured cars&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name=Fury &lt;br /&gt;
|picture=Fury14.jpg&lt;br /&gt;
|caption=Theatrical Poster&lt;br /&gt;
|country=[[Image:USA.jpg|25px]] USA&lt;br /&gt;
|director=[[David Ayer]]&lt;br /&gt;
|date=2014&lt;br /&gt;
|studio=Le Grisbi Productions&amp;lt;br&amp;gt;QED International&amp;lt;br&amp;gt;LStar Capital&amp;lt;br&amp;gt;Crave Films&lt;br /&gt;
|distributor=Columbia Pictures&lt;br /&gt;
|character1=Don &amp;quot;Wardaddy&amp;quot; Collier&lt;br /&gt;
|actor1=[[Brad Pitt]]&lt;br /&gt;
|character2=Norman Ellison&lt;br /&gt;
|actor2=[[Logan Lerman]]&lt;br /&gt;
|character3=Boyd &amp;quot;Bible&amp;quot; Swan&lt;br /&gt;
|actor3=[[Shia LaBeouf]]&lt;br /&gt;
|character4=Grady &amp;quot;Coon-Ass&amp;quot; Travis&lt;br /&gt;
|actor4=[[Jon Bernthal]]&lt;br /&gt;
|character5=Trini &amp;quot;Gordo&amp;quot; Garcia&lt;br /&gt;
|actor5=[[Michael Peña]]&lt;br /&gt;
|character6=Captain Waggoner&lt;br /&gt;
|actor6=[[Jason Isaacs]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Fury''''' is a 2014 World War II film starring [[Brad Pitt]] as a US Army tank commander fighting during the closing months of the war in Europe. The film was directed by [[David Ayer]] and the cast includes [[Logan Lerman]], [[Jon Bernthal]], [[Michael Pena]], and [[Shia LaBeouf]]. The film's production went to great lengths to provide accurate weaponry and armor for the period, including utilizing the only working Tiger tank left in existence.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Smith &amp;amp; Wesson M1917==&lt;br /&gt;
Staff Sergeant Don &amp;quot;Wardaddy&amp;quot; Collier ([[Brad Pitt]]) carries a [[Smith &amp;amp; Wesson M1917]] revolver with custom plexiglass &amp;quot;sweetheart&amp;quot; grips as his sidearm throughout the film. He is notably seen using the revolver to coax Norman Ellison ([[Logan Lerman]]) into killing a German soldier.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-1917.jpg|thumb|none|300px|right|Smith &amp;amp; Wesson M1917 Revolver (Military issue with lanyard ring) - .45 ACP. Note the ejector-rod socket, common of a Smith revolver. Also note the S&amp;amp;W style cylinder release latch and half-moon front sight. These are the most easily distinguishable external differences between the Colt and S&amp;amp;W versions.]]&lt;br /&gt;
[[File:Fury Revolver.jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot;'s revolver in his holster.]]&lt;br /&gt;
[[File:Fury WarDad Revolver.jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) points his M1917 revolver at Norman ([[Logan Lerman]]) with fingers on trigger to make it more threatening.]]&lt;br /&gt;
[[File:Fury14 1304.jpg|thumb|none|601px|&amp;quot;Wardaddy&amp;quot; tries to put his revolver into Norman's hand.]]&lt;br /&gt;
[[File:Fury14 1305.jpg|thumb|none|601px|&amp;quot;Wardaddy&amp;quot; forcing the revolver into the hand of Norman Ellison ([[Logan Lerman]]), cocking the hammer in the process.]]&lt;br /&gt;
[[Image:FuryM1917.jpg|thumb|none|600px|&amp;quot;Wardaddy's&amp;quot; M1917 lies inside Fury. Notice the custom &amp;quot;sweetheart&amp;quot; grips.]]&lt;br /&gt;
[[File:Fury Revolver (1).jpg|thumb|none|600px|Norman reaches for &amp;quot;Wardaddy&amp;quot;'s M1917.]]&lt;br /&gt;
[[File:Fury Revolver (2).jpg|thumb|none|600px|Norman with &amp;quot;Wardaddy&amp;quot;'s revolver.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Boyd &amp;quot;Bible&amp;quot; Swan ([[Shia LaBeouf]]), Staff Sergeant Binkowski ([[Jim Parrack]]), and Lt. Parker ([[Xavier Samuel]]) all carry the [[M1911A1]] as their sidearm in the film.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:Fury 1 (5).jpg|thumb|none|600px|Lt. Parker ([[Xavier Samuel]]) with his M1911 in his shoulder holster.]]&lt;br /&gt;
[[File:Fury M1911.jpg|none|thumb|600px|SSgt. Binkowski ([[Jim Parrack]]) with his M1911.]]&lt;br /&gt;
[[File:Fury M1911 (2).jpg|none|thumb|600px|The M1911 seen in &amp;quot;Bible&amp;quot;'s shoulder holster. Note that the hammer is down, meaning that Bible likely carries his M1911A1 in &amp;quot;Condition 3&amp;quot; (more likely) or &amp;quot;Condition 2&amp;quot;.]]&lt;br /&gt;
[[File:Fury M1911 (5).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot; points his M1911 at a German inside ''Fury''.]]&lt;br /&gt;
[[File:Fury M1911 (6).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot;, out of ammo, searches for a weapon with his M1911.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
At the film's opening, &amp;quot;Wardaddy&amp;quot; is seen with what appears to be a [[Luger P08]] that was presumably taken from the German officer on horseback that he fought with. The film's script also says that the German carried a Luger.&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|300px|Luger P08 - 9x19mm.]]&lt;br /&gt;
[[File:Fury 514.jpg|none|thumb|600px|The pistol is seen in his right hand.]]&lt;br /&gt;
[[File:Fury 515.jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; has the pistol in his right hand along with the officer's case.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
A [[Walther P38]] is seen in the hands of a German officer (David Rae) in the Tiger tank.&lt;br /&gt;
[[Image:Mauser-P38.jpg|thumb|none|350px|Walther P38 (Mauser manufacture)]]&lt;br /&gt;
[[File:Fury P38.jpg|thumb|none|600px|A German Officer (David Rae) fires his P38.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Grady &amp;quot;Coon-Ass&amp;quot; Travis ([[Jon Bernthal]]), Boyd &amp;quot;Bible&amp;quot; Swan ([[Shia LaBeouf]]), and other US soldiers use the [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson]] in the film.&lt;br /&gt;
[[Image:M1sb.jpg‎|thumb|450px|none|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[File:Fury Tommy (1).jpg|none|thumb|600px|A US Soldier patrols a POW camp with his Thompson.]]&lt;br /&gt;
[[File:Fury Tommy (2).jpg|none|thumb|600px|&amp;quot;Angel&amp;quot; prepares to execute a SS Officer with his Thompson.]]&lt;br /&gt;
[[File:Fury Tommy (4).jpg|none|thumb|600px|&amp;quot;Coon-Ass&amp;quot; searches a house with his Thompson.]]&lt;br /&gt;
[[File:Fury 9 (90).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot; on top of ''Fury'' with his Thompson.]]&lt;br /&gt;
[[File:Fury Tommy (10).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot; aims his Thompson.]]&lt;br /&gt;
[[File:Fury Tommy (15).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot; with this Thompson just as he runs out of ammo.]]&lt;br /&gt;
[[File:Fury 208.jpg|none|thumb|600px|An M1A1 Thompson lying next to the tank commander's hatch on the ''Fury'']]&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
Norman Ellison ([[Logan Lerman]]) and Trini &amp;quot;Gordo&amp;quot; Garcia ([[Michael Peña]]) use the [[M3A1 &amp;quot;Grease Gun&amp;quot;]] in the film.&lt;br /&gt;
[[Image:Grease3 2.jpg|thumb|450px|none|M3A1 Grease Gun - .45ACP]]&lt;br /&gt;
[[File:Fury M3 (2).jpg|none|thumb|600px|Norman with his M3A1 as &amp;quot;Coon-Ass&amp;quot; gives him a crude walkthrough on its function, mainly about its dust cover. ''&amp;quot;See that cover? Open it...and now you killin'. Close it up...now you ain't.&amp;quot;'']]&lt;br /&gt;
[[File:Fury M3 (1).jpg|none|thumb|600px|A US Soldier on the left has a M3 slung over his back.]]&lt;br /&gt;
[[File:Fury M3 (3).jpg|none|thumb|600px|Close-up of Norman and his M3A1.]]&lt;br /&gt;
[[File:Fury M3 (5).jpg|none|thumb|600px|&amp;quot;Gordo&amp;quot; ([[Michael Peña]]) fires his M3A1 at Germans.]]&lt;br /&gt;
[[File:Fury M3 (9).jpg|none|thumb|600px|Norman scans for the German SS with his M3A1.]]&lt;br /&gt;
[[File:Fury 9 (90).jpg|none|thumb|600px|&amp;quot;Gordo&amp;quot; and Norman on bottom with their M3A1s.]]&lt;br /&gt;
[[File:Fury 230.jpg|none|thumb|600px|The [[M3A1 &amp;quot;Grease Gun&amp;quot;]] is seen used by Norman Ellison ([[Logan Lerman]]).]]&lt;br /&gt;
[[File:Fury M3 (11).jpg|none|thumb|600px|Norman fires his M3A1 at incoming Germans.]]&lt;br /&gt;
[[File:Fury M3 (12).jpg|none|thumb|600px|Norman with his M3A1 inside ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] was the most common submachine gun used by the German Army during WWII. It is seen used in the film by the Wehrmacht and the Waffen SS and mostly wielded by officers. Interestingly, some American soldiers are also seen using MP40s.&lt;br /&gt;
[[Image:MP40.jpg‎|thumb|450px|none|MP40 Submachine Gun - 9x19mm]]&lt;br /&gt;
[[Image:Fury 227.jpg|none|thumb|600px|SS troopers marching with their weapons.]]&lt;br /&gt;
[[File:Fury USA (1).jpg|none|thumb|600px|US Soldiers gather behind ''Fury''. The soldier second from the left front is wielding a MP40.]]&lt;br /&gt;
[[File:Fury USA (2).jpg|none|thumb|600px|US Soldiers take cover behind ''Fury''. The soldier on the right has a MP40.]]&lt;br /&gt;
[[File:Fury MP40 (7).jpg|none|thumb|600px|A German soldier fires his MP40 at an advancing US Platoon during the Hedgerow battle.]]&lt;br /&gt;
[[File:Fury MP40.jpg|none|thumb|600px|A SS troop to the right of Schmidt (Daniel Dorr) has a MP40.]]&lt;br /&gt;
[[File:Fury MP40 (3).jpg|none|thumb|600px|A SS trooper fires his MP40 at ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Carbines=&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Standard issue rifle of the US military during WWII, the [[M1 Garand]] is carried by US troops in the film.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|500px|none|[[M1 Garand]] .30-06]]&lt;br /&gt;
[[File:Fury 1 (3).jpg|none|thumb|600px|Some US Soldiers at a base camp with their M1 Garands.]]&lt;br /&gt;
[[File:Fury HQ.jpg|none|thumb|600px|The soldier on the left has a M1 Garand in a makeshift US command point.]]&lt;br /&gt;
[[File:Fury USA (2).jpg|none|thumb|600px|US Soldiers taking cover behind ''Fury'' are mostly equipped with M1 Garands.]]&lt;br /&gt;
[[File:Fury 220.jpg|none|thumb|600px|US soldiers clear through a town wielding M1 Garands.]]&lt;br /&gt;
[[File:Fury M1 (2).jpg|none|thumb|600px|The soldier on the left has a M1 Garand.]]&lt;br /&gt;
[[File:Fury M1 (5).jpg|none|thumb|600px|A US Soldier holding a M1 Garand moves surrendering German soldiers.]]&lt;br /&gt;
[[File:Fury M1 (4).jpg|none|thumb|600px|A US Soldier and his M1 Garand with a SS Officer prisoner.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Sgt. Miles ([[Scott Eastwood]]) and other US troops use the [[M1 Carbine]] in the film.&lt;br /&gt;
[[Image:M1-Carbine.jpg‎|thumb|none|450px|World War Two Era M1 Carbine, with dark walnut stock, 'L' peep sight and no bayonet lug - correct for most of WWII, shown with khaki sling and oiler and a period Magazine pouch for buttstock - .30 Carbine]]&lt;br /&gt;
[[Image:Fury 509.jpg|none|thumb|600px|The M1 Carbine is carried by Sgt. Miles ([[Scott Eastwood]]).]]&lt;br /&gt;
[[File:Fury HQ.jpg|none|thumb|600px|The soldier on the right has a M1 Carbine in a makeshift US command point.]]&lt;br /&gt;
[[File:Fury Carbine.jpg|none|thumb|600px|A M1 Carbine on &amp;quot;Old Man&amp;quot;'s ([[Jason Isaacs]]) table.]]&lt;br /&gt;
[[Image:Fury 220.jpg|none|thumb|600px|Soldiers on the left armed with the M1 Carbine.]]&lt;br /&gt;
[[File:Fury M1 (2).jpg|none|thumb|600px|Sgt. Miles on the right with his M1 Carbine.]]&lt;br /&gt;
[[Image:Fury STG (5).jpg|none|thumb|600px|&amp;quot;Old Man&amp;quot; ([[Jason Isaacs]]) and a US soldier on the right with M1 carbines slung on their backs.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
[[Karabiner 98k]] is the main battle rifle for the German forces in the film.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[File:Fury AT 1st Load.jpg|none|thumb|600px|A German Anti-tank crew member with a Kar98k slung on his back.]]&lt;br /&gt;
[[File:Fury MP40 (7).jpg|none|thumb|600px|A German soldier aims his Kar98k at an advancing US Platoon during the Hedgerow battle.]]&lt;br /&gt;
[[File:Fury Batallion.jpg|none|thumb|600px|A SS Battalion marching with their weaponry. Most are equipped with Kar98ks.]]&lt;br /&gt;
[[Image:Fury 210.jpg|none|thumb|600px|The SS Battalion marching with their weapons.]]&lt;br /&gt;
[[File:Fury MP40.jpg|none|thumb|600px|The SS troops behind the officer have Kar98ks.]]&lt;br /&gt;
[[File:Fury mg42.jpg|none|thumb|601px|The SS machine gun loader has a Kar98k on his back.]]&lt;br /&gt;
[[File:Fury 9 (47).jpg|none|thumb|600px|A group of SS troops with Kar98ks attempt to sneak up on ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k (Sniper)==&lt;br /&gt;
A German sniper (Jaime FitzSimons) near the end of the film uses a sniper variant of the [[Karabiner 98k]].&lt;br /&gt;
[[Image:Tur3.jpg|thumb|none|500px|Karabiner 98k &amp;quot;Kriegsmodell&amp;quot; with Zeiss ZF42 scope and hooded front sight - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Fury Sniper (1).jpg|none|thumb|600px|The German sniper aims his scoped Kar98k.]]&lt;br /&gt;
[[File:Fury Sniper (2).jpg|none|thumb|600px|View through the ZF42 scope on the Kar98k.]]&lt;br /&gt;
[[File:Fury Sniper (3).jpg|none|thumb|600px|The German sniper aiming through his scope.]]&lt;br /&gt;
[[File:Fury Sniper (4).jpg|none|thumb|600px|The German sniper loads a round into his Kar98k.]]&lt;br /&gt;
[[File:Fury Sniper (5).jpg|none|thumb|600px|The trigger of the scoped Kar98k.]]&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
Staff Sergeant Don &amp;quot;Wardaddy&amp;quot; Collier ([[Brad Pitt]]) carries a captured [[Sturmgewehr 44]] throughout the film, likely commandeered from a German soldier. The [[Sturmgewehr 44]] was the first such rifle to be termed an &amp;quot;assault rifle&amp;quot; and was introduced by the German army late in the war. The rifle starts in the film missing its front sight hood, but with it in every scene afterwards. Several German SS troops near the end of the film also use the Sturmgewehr 44 as well. &amp;quot;Bible&amp;quot; ([[Shia LaBeouf]]) also acquires one temporarily in the film.&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
[[Image:Fury 222.jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) fires his Sturmgewehr 44. Here the rifle appears to be missing its front sight hood.]]&lt;br /&gt;
[[Image:Fury STG (2).jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; fires his Sturmgewehr 44 in the same scene. Note the reappeared sight hood.]]&lt;br /&gt;
[[Image:Fury STG (5).jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; with his Sturmgewehr 44 and Capt. &amp;quot;Old Man&amp;quot; Waggoner ([[Jason Isaacs]]).]]&lt;br /&gt;
[[Image:Fury STG (14).jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; fires his Sturmgewehr 44 at fleeing Germans.]]&lt;br /&gt;
[[Image:Fury STG (21).jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) fires his Sturmgewehr 44 at Germans climbing his tank.]]&lt;br /&gt;
[[Image:Fury STG (23).jpg|none|thumb|600px|&amp;quot;Bible&amp;quot; reaches for a dropped Sturmgewehr 44.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M1918A2 Browning Automatic Rifle==&lt;br /&gt;
The [[Browning Automatic Rifle]], or 'B.A.R' was the standard Squad Automatic Weapon for U.S. rifle squads in WWII and is seen used by American troops in the film.&lt;br /&gt;
[[Image:BAR.jpg‎|thumb|500px|none|M1918A2 Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[File:Fury BAR (3).jpg|thumb|600px|none|A soldier walks by to the right is carrying a B.A.R.]]&lt;br /&gt;
[[File:Fury BAR (1).jpg‎|thumb|600px|none|The soldier riding on the right side (our left) of ''Fury'' has a B.A.R. with a bipod.]]&lt;br /&gt;
[[File:Fury BAR (2).jpg‎|thumb|600px|none|During a battle montage, a soldier runs forward with his B.A.R. with its bipod deployed.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
The [[Browning M1919A4]] .30 caliber machine gun is shown mounted on the ''Fury'', the M4 Sherman tank. The ''Fury'' also mounts two more M1919's; one in a coaxial mount next to the M1A1C 76mm main gun, and another mounted in the bow of the hull. Norman Ellison ([[Logan Lerman]]) operates the bow-mounted M1919A4 throughout the film and Grady &amp;quot;Coon-Ass&amp;quot; Travis ([[Jon Bernthal]]) operates the coaxial M1919A4. Boyd &amp;quot;Bible&amp;quot; Swan ([[Shia LaBeouf]]) also uses the coaxial M1919A4 in the climaxing battle. During said battle, a case rupture destroys the coaxial M1919A4 so the crew dismounts the Browning M1919A4 atop the tank to replace it. One soldier seen assaulting the town wields a Browning M1919A4 and fires from the hip. Note that having two machine guns atop the turret is very unusual for Shermans; they were sent initially with a single Browning M2HB, switched briefly to a M1919 on a low-profile mount before reverting back to the M2 due to experiences in the field. It's possible they kept the M1919 during a transitional period. &lt;br /&gt;
[[Image:M1919A4 pintle.jpg|thumb|500px|none|Browning M1919A4, on an M31C pedestal mount - .30-06]]&lt;br /&gt;
[[File:Fury 217.jpg|none|thumb|600px|''Fury'''s turret with both an M2 Browning and an M1919A4, which gives it a distinctive look.]]&lt;br /&gt;
[[File:Fury Browning (2).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) on ''Fury'''s turret with the two machine guns.]]&lt;br /&gt;
[[File:Fury Light Vehicles.jpg|thumb|none|600px|M8 Greyhounds with coaxial M1919s that ''Fury'' passes by.]]&lt;br /&gt;
[[File:Fury Browning (5).jpg|thumb|none|600px|Norman reaches for the M1919 on ''Fury'''s bow.]]&lt;br /&gt;
[[File:Fury 508.jpg|thumb|none|600px|A soldier fires the M2 on an M3 half-track vehicle with two unattended M1919s on the side.]]&lt;br /&gt;
[[File:Fury Wardaddy Browning.jpg|none|thumb|600px|&amp;quot;Wardaddy&amp;quot; fires the turret-mounted M1919 at German soldiers.]]&lt;br /&gt;
[[File:Fury Browning (24).jpg|thumb|none|600px|The soldier on the right hip-fires his M1919 at German soldiers defending a town.]]&lt;br /&gt;
[[File:Fury 229.jpg|none|thumb|600px|Wardaddy's ''Fury'' with the rest of the tank platoon. Here in this image you can see the blank adapter in the M1919.]]&lt;br /&gt;
[[File:Fury Browning (45).jpg|thumb|none|600px|Norman fires the M1919 on the bow gunner seat.]]&lt;br /&gt;
[[File:FuryM1919A4.jpg|thumb|none|600px|&amp;quot;Coon-Ass&amp;quot; fires the coaxial M1919A4.]]&lt;br /&gt;
[[File:Fury Coaxial.jpg|thumb|none|600px|&amp;quot;Bible&amp;quot; fires the coaxial M1919A4.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2HB]] heavy machine gun can be seen mounted on the M4 sherman tanks, including ''Fury''. &amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) himself uses the machine gun in the finale, where it has dramatic effect on human targets.&lt;br /&gt;
[[Image:BrowningM2.jpg‎|thumb|450px|none|Browning M2HB in vehicle mounting - .50 BMG]]&lt;br /&gt;
[[Image:Fury 217.jpg|none|thumb|600px|The M2 is seen on the Fury's turret.]]&lt;br /&gt;
[[File:Fury Browning (2).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) on ''Fury'''s turret with the two machine guns.]]&lt;br /&gt;
[[File:Fury Light Vehicles.jpg|thumb|none|600px|M8 Greyhounds with top mounted M2 that ''Fury'' passes by.]]&lt;br /&gt;
[[File:Fury 508.jpg|thumb|none|600px|A soldier fires the M2 from an M3 half-track vehicle.]]&lt;br /&gt;
[[File:Fury 506.jpg|thumb|none|600px|Sgt. Miles ([[Scott Eastwood]]) mans ''Fury'''s M2.]]&lt;br /&gt;
[[File:Fury Browning (15).jpg|thumb|none|600px|Sgt. Miles fires ''Fury'''s M2.]]&lt;br /&gt;
[[File:Fury Tank platoon.jpg|thumb|none|600px|The tank platoon lined up as they face the Tiger I. Visible here are the machine guns mounted on each of the tank's turrets, including ''Fury'''s distinctive two machine guns.]]&lt;br /&gt;
[[File:Fury Browning (51).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; uses the mounted M2 as bullet sparks light up the scenery.]]&lt;br /&gt;
[[File:Fury Browning (70).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; fires the M2.]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
The Tiger I tank has a mounted [[MG34]] on its bow. A short clip during the credits shows a German soldier firing a MG34.&lt;br /&gt;
[[Image:Mg34hb.jpg‎|thumb|450px|none|MG34 Panzerlauf with a stock - 7.92x57mm]]&lt;br /&gt;
[[File:Tiger 131 (3).jpg|none|thumb|600px|Tiger I with MG34 on bow.]]&lt;br /&gt;
[[File:Tiger 131 (2).jpg|none|thumb|600px|Frontal shot of the Tiger I.]]&lt;br /&gt;
[[File:Tiger 131 (1).jpg|none|thumb|600px|The Tiger I fires its MG34 at ''Fury''.]]&lt;br /&gt;
[[File:Tiger 131 (4).jpg|none|thumb|600px|The Tiger I fires its MG34 tracer rounds at ''Fury''.]]&lt;br /&gt;
[[Image:Mg-34.jpg|thumb|450px|none|MG34 - 7.92x57mm]]&lt;br /&gt;
[[File:Fury 10 (7).jpg|none|thumb|600px|A German soldier fires a MG34 during the credits.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42]] is seen used by German troops.&lt;br /&gt;
[[Image:MG42 Left.jpg|thumb|500px|none|MG-42 As used in ''Band of Brothers'' - 7.92x57mm]]&lt;br /&gt;
[[File:Fury MG42 (1).jpg|none|thumb|600px|A German machine gunner fires his MG42 at the incoming tank platoon.]]&lt;br /&gt;
[[File:Fury MG42 (2).jpg|none|thumb|600px|A German machine gunner fires his MG42 from his foxhole.]]&lt;br /&gt;
[[File:Fury MG42 (3).jpg|none|thumb|600px|A MG42 barrel waits to ambush the incoming US soldiers.]]&lt;br /&gt;
[[File:Fury Batallion.jpg|none|thumb|600px|A SS Battalion marching with their weaponry. Here we can see some MG42s.]]&lt;br /&gt;
[[File:Fury 210.jpg|none|thumb|600px|The SS Battalion march with their weaponry, the MG42 among them.]]&lt;br /&gt;
[[File:Fury MG42 (4).jpg|none|thumb|600px|A German half-track drives through with a mounted MG42.]]&lt;br /&gt;
[[File:Fury_mg42.jpg|none|thumb|601px|Two German soldiers preparing the machine gun.]]&lt;br /&gt;
[[File:Fury MG42 (5).jpg|none|thumb|600px|Two SS machine gunners set up a makeshift shooting platform for the MG42.]]&lt;br /&gt;
[[File:Fury MG42 (7).jpg|none|thumb|600px|SS machine gunners fire the MG42 at ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Mk II Hand Grenade==&lt;br /&gt;
The [[Mk II Hand Grenade]] is used by US soldiers in the film, as well as the crew of ''Fury''.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk II hand grenade]]&lt;br /&gt;
[[File:Fury MKII (4).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) takes a Mk.II Grenade.]]&lt;br /&gt;
[[File:Fury MKII (6).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) sets up MKII and M15 Grenades on an easily accessible cable.]]&lt;br /&gt;
[[File:Fury MKII (8).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) arms two Mk.II grenades at once.]]&lt;br /&gt;
[[File:Fury MKII.jpg|thumb|none|600px|An armed Mk II Grenade falls back inside ''Fury'' and lands near Gordo's flask.]]&lt;br /&gt;
&lt;br /&gt;
==M15 WP Smoke Grenade==&lt;br /&gt;
The crew of ''Fury'' uses M15 Smoke Grenades to create a smoke screen in the film.&lt;br /&gt;
[[Image:M15 WP Smoke.jpg|thumb|none|200px|M15 WP Smoke Grenade]]&lt;br /&gt;
[[File:Fury MKII (6).jpg|thumb|none|600px|&amp;quot;Wardaddy&amp;quot; ([[Brad Pitt]]) sets up MKII and M15 Grenades on an easily accessible cable.]]&lt;br /&gt;
[[File:Fury SmokeG (1).jpg|thumb|none|600px|A M15 smoke grenade deployed by &amp;quot;Wardaddy&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
[[Model 24 Stielhandgranate]] &amp;quot;Potato Mashers&amp;quot; are used by the German Wehrmacht and Waffen SS in the film.&lt;br /&gt;
[[Image:M24WithFragSleeve.jpg|thumb|none|300px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; stick grenade with fragmentation sleeve]]&lt;br /&gt;
[[File:Fury M24.jpg|thumb|none|600px|Two Model 24 grenades armed.]]&lt;br /&gt;
&lt;br /&gt;
==NG 39 Smoke Grenade==&lt;br /&gt;
In one instance, the German SS troops attempt to blind ''Fury'' by placing NG 39 smoke grenades.&lt;br /&gt;
[[File:Fury SmokeG (2).jpg|thumb|none|600px|Two NG 39 smoke grenades popped near ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
Several German grenadiers are seen with [[Panzerfaust]] anti-tank rocket launchers. Early in the film, a Hitler Youth soldier uses it to take out a tank.&lt;br /&gt;
[[Image:Panzerfaust.jpg|none|thumb|450px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[File:Fury 2 (8).jpg|none|thumb|600px|A Hitler Youth soldier takes out Lt. Parker's tank with a Panzerfaust.]]&lt;br /&gt;
[[File:Fury 218.jpg|none|thumb|600px|A German soldier aims a Panzerfaust, seen through one of the tank's vision blocks.]]&lt;br /&gt;
[[File:Fury Batallion.jpg|none|thumb|600px|The SS Battalion marching with their load of weaponry. Here we see three panzerfausts]]&lt;br /&gt;
[[File:Fury PzrFaust Crate.jpg|none|thumb|600px|Panzerfausts in storage crates. Here you can see the 60 designation that indicates effective range.]]&lt;br /&gt;
[[File:Fury PnzrFst (1).jpg|none|thumb|600px|A German SS soldier aims his Panzerfaust.]]&lt;br /&gt;
[[File:Fury PnzrFst (2).jpg|none|thumb|600px|The same SS soldier above aims his Panzerfaust at ''Fury''.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Leuchtpistole==&lt;br /&gt;
Lt. Schmidt (Daniel Dorr) appears to use a [[Kampfpistole Z#Leuchtpistole|Leuchtpistole]] flare gun during the engagement with the crew of ''Fury''.&lt;br /&gt;
[[Image:German_flare.jpg‎|thumb|none|300px|German Flare Gun 1944 No. 2]]&lt;br /&gt;
[[File:Fury Flare (3).jpg|thumb|none|600px|Schmidt fires his Flare gun.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Mortar==&lt;br /&gt;
US troops are seen using what appear to be [[M1 Mortar]]s during a battle to take a German town.&lt;br /&gt;
[[Image:M1m81 1.jpg|thumb|none|200px|M1 Mortar - 81mm]]&lt;br /&gt;
[[File:Fury Mortar.jpg|thumb|none|600px|US Soldiers preparing to fire the mortar.]]&lt;br /&gt;
&lt;br /&gt;
==M101A1 Howitzer==&lt;br /&gt;
A US M101A1 Howitzer is seen being towed at the base camp.&lt;br /&gt;
[[File:M101 Howitzer.jpg|thumb|400px|none|M101A1 Howitzer - 105x372mm]]&lt;br /&gt;
[[File:Fury Howitzer.jpg|thumb|none|600px|M101A1 Howitzer being towed. Just visible from this angle is the double shield arrangement of the carriage which identifies this as the improved M101A1 variant of the M101.]]&lt;br /&gt;
&lt;br /&gt;
==5 cm Pak 38 ==&lt;br /&gt;
There is a hidden German [[5 cm Pak 38]] in the town as the US troops advance. The gun crew aims the gun at the ''Fury'' tank, slides in an anti tank round into the breach and fires at it. As the tank has a sloped armored plate at the front which increases effective armor quite a bit and the [[5 cm Pak 38]] is getting outdated by 1945, the armor piercing 'Panzergranate 39' round bounces off the tank and does not penetrate.&lt;br /&gt;
[[Image:5cm-PAK 38.jpg|thumb|none|400px|5 cm Pak 38 anti-tank gun - 50x419mm R]]&lt;br /&gt;
[[File:Fury Town AT.jpg|thumb|none|600px|A German aims the 5 cm Pak 38 AT gun.]]&lt;br /&gt;
[[File:Fury Town AT (2).jpg|thumb|none|600px|The 5 cm Pak 38 AT gun pointing at ''Fury''.]]&lt;br /&gt;
[[File:Fury Town AT (3).jpg|thumb|none|600px|The German crew loading the 5 cm Pak 38 AT gun.]]&lt;br /&gt;
&lt;br /&gt;
==7.5 cm Pak 40 ==&lt;br /&gt;
German soldiers uses two [[7.5 cm Pak 40]] anti-tank guns in the hedgerow battle against ''Fury'''s tank platoon.&lt;br /&gt;
[[Image:7,5 cm-Pak 40.jpg|thumb|none|400px|7.5 cm Pak 40 anti-tank gun - 75x714mm R]]&lt;br /&gt;
[[File:Fury German Pak (1).jpg|thumb|none|600px|The first German Pak 40 preparing to fire.]]&lt;br /&gt;
[[File:Fury AT 1st Load.jpg|none|thumb|600px|The German anti-tank crew loading the first Pak.]]&lt;br /&gt;
[[File:Fury German Pak (2).jpg|thumb|none|600px|The same 7.5cm Pak 40 preparing to fire.]]&lt;br /&gt;
[[File:Fury German Pak (3).jpg|thumb|none|600px|A second Pak 40 anti-tank gun.]]&lt;br /&gt;
[[File:Fury AT 2nd Load.jpg|none|thumb|600px|A German loads a round into the second Pak 40 gun.]]&lt;br /&gt;
[[File:Fury AT 2nd Load (2).jpg|none|thumb|600px|The breech closes on the Pak 40 gun with a round inside.]]&lt;br /&gt;
&lt;br /&gt;
==Flammerwerfer 35==&lt;br /&gt;
A short clip in the credits shows a German soldier using a Flammerwerfer 35.&lt;br /&gt;
[[File:Fury 10 (6).jpg|thumb|none|600px|A German soldier fires up a Flammerwerfer 35.]]&lt;br /&gt;
&lt;br /&gt;
==German AT guns==&lt;br /&gt;
[[File:Fury Guns.jpg|thumb|600px|none|German AT guns discarded alongside a road.]]&lt;br /&gt;
&lt;br /&gt;
=Tanks of Fury=&lt;br /&gt;
*''Note: All American M4A3 variants portrayed in the movie are actually British M4A2s. The ''Fury'' tank was acquired from the Bovington Tank Museum in England, though the only difference between M4A3s and M4A2s is the engine deck cover and that M4A2s run on diesel rather than gasoline.''&lt;br /&gt;
&lt;br /&gt;
==M4A2E8 Sherman==&lt;br /&gt;
This is the Sherman tank used in the film for the titular tank ''Fury''. ''Fury'' is supposed to represent the M4A3E8 variant and with the HVSS system to further distinguish it from other Shermans. It is commanded by Sgt. Don &amp;quot;Wardaddy&amp;quot; Collier ([[Brad Pitt]]). In addition to the real tank, two mockups were also constructed for closeup filming of the actors.&lt;br /&gt;
[[File:FuryBTS 110.jpg|thumb|none|550px|Blueprint for ''Fury'']]&lt;br /&gt;
[[File:FuryBTS 111.jpg|thumb|none|550px|Right side of ''Fury'' in this BTS image.]]&lt;br /&gt;
[[File:FuryBTS 114.jpg|thumb|none|550px|Left side of ''Fury'' in this BTS image.]]&lt;br /&gt;
[[File:Fury 513.jpg|none|thumb|600px|Silhouette of ''Fury''.]]&lt;br /&gt;
[[File:Fury BAR (3).jpg|thumb|600px|none|Right side of ''Fury''.]]&lt;br /&gt;
[[File:Fury BAR (1).jpg‎|thumb|600px|none|Frontal shot of ''Fury''.]]&lt;br /&gt;
[[File:Fury Shermans.jpg|thumb|none|600px|A line-up of ''Fury'''s tank platoon.]]&lt;br /&gt;
[[File:Fury Tank platoon.jpg|thumb|none|600px|Left side of ''Fury'' along with the other tanks of the platoon.]]&lt;br /&gt;
&lt;br /&gt;
==M4A2 Sherman==&lt;br /&gt;
The ''Lucy Sue'', one of the tanks in Wardaddy's platoon, appears to be an A2 model with a 75mm gun. It is commanded by Sgt. Davis ([[Brad William Henke]]).&lt;br /&gt;
[[File:Fury Shermans.jpg|thumb|none|600px|''Lucy Sue'' second from the left in the tank platoon.]]&lt;br /&gt;
[[File:Fury Tank platoon.jpg|thumb|none|600px|''Lucy Sue'' in the middle.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1(76) Sherman==&lt;br /&gt;
''Old Phyllis'' is a M4A1(76) Sherman tank, fitted with a 76mm gun. It is commanded by Sgt. Peterson ([[Kevin Vance]]).&lt;br /&gt;
[[File:Fury Shermans.jpg|thumb|none|600px|''Old Phyllis'' second from the right in the tank platoon.]]&lt;br /&gt;
[[File:Fury Tank platoon.jpg|thumb|none|600px|''Old Phyllis'' on the far most side of the image. Note its rounded armor edges.]]&lt;br /&gt;
&lt;br /&gt;
==M4(105)HVSS with a 76mm turret==&lt;br /&gt;
''Matador'' is a M4(105)HVSS with a 76mm turret. It is commanded by Lt. Parker ([[Xavier Samuel]]). The M4(105)HVSS also doubles as ''Fury'' in scenes where the actual tank died on the set.&lt;br /&gt;
[[File:Fury 2 (8).jpg|thumb|none|600px|Lt. Parker's tank. Note the long 76mm cannon.]]&lt;br /&gt;
&lt;br /&gt;
==M4A4==&lt;br /&gt;
''Murder Inc.'' is a M4A4 Sherman tank. It is distinguishable from the greater distances between the bogies on the suspension. It is commanded by Sgt. Binkowski ([[Jim Parrack]]).&lt;br /&gt;
[[File:Fury Shermans.jpg|thumb|none|600px|''Murder Inc.'' far left in the tank platoon.]]&lt;br /&gt;
[[File:Fury Tanks 2.jpg|thumb|none|600px|''Murder Inc.'' to the left of ''Fury''. The M4A4 difference from the other Shermans is the greater distance between the bogies (where the wheels are) and the longer back part, which are both easily seen here.]]&lt;br /&gt;
&lt;br /&gt;
==Tiger I==&lt;br /&gt;
The Tiger I tank seen in the film is an actual Tiger and not a mock-up.  The vehicle is Tiger 131, loaned from the Bovington Tank Museum in England like the other tanks seen in the film. While there are several actual Tiger tanks still in existence, this particular Tiger is unique as it is the only Tiger I tank left running in the world (largely achieved by Bovington cannibalising spares from the engine of their Tiger II). This is the first time it has been used in a feature film. Its German commander is played by David Rae, one of film's technical advisers on tank warfare.&lt;br /&gt;
[[File:FuryBTS 105.jpg|thumb|none|550px|The Tiger is rolled out before production in this BTS image.]]&lt;br /&gt;
[[File:FuryBTS 102.jpg|thumb|none|550px|The Tiger, now dressed up for filming, in this BTS image.]]&lt;br /&gt;
[[File:FuryBTS 101.jpg|thumb|none|550px|The Tiger on the move during production in this BTS image.]]&lt;br /&gt;
[[File:Tiger 131 (3).jpg|none|thumb|600px|The Tiger I rolling out.]]&lt;br /&gt;
[[File:Tiger 131 (2).jpg|none|thumb|600px|Frontal shot of the Tiger I.]]&lt;br /&gt;
[[File:Tiger 131 (1).jpg|none|thumb|600px|A side shot of the Tiger I.]]&lt;br /&gt;
[[File:Tiger 131 (4).jpg|none|thumb|600px|The Tiger I firing its MG34.]]&lt;br /&gt;
[[File:Fury Tiger Back.jpg|none|thumb|600px|The back of the Tiger I. Note the damage on the engine exhausts, another indicator that this is Tiger 131. ]]&lt;br /&gt;
&lt;br /&gt;
==Panther D==&lt;br /&gt;
At the film's beginning, a German officer on horseback passes what appears to be a disabled German Panther D tank.&lt;br /&gt;
[[File:Fury 512.jpg|none|thumb|600px|The tank seen here appears to be a German Panther.]]&lt;br /&gt;
&lt;br /&gt;
==Panzer IV Ausf H==&lt;br /&gt;
At the film's beginning, a German officer on horseback passes what appears to be a disabled German Panzer IV Ausf H tank.&lt;br /&gt;
[[File:Fury Pnzr IV (1).jpg|none|thumb|600px|The tank to the left of the German officer looks like a Panzer IV Ausf H.]] &lt;br /&gt;
[[File:Fury Pnzr IV (2).jpg|none|thumb|600px|Another shot of the Panzer IV. Here you can see the turrent skirts.]] &lt;br /&gt;
&lt;br /&gt;
==Jagdpanzer 38 &amp;quot;Hetzer&amp;quot;==&lt;br /&gt;
A Jagdpanzer 38 &amp;quot;Hetzer&amp;quot; can be seen ''very'' briefly during the scene before &amp;quot;Wardaddy&amp;quot; breaks down.&lt;br /&gt;
[[File:Fury Hetzer.jpg|none|thumb|600px|The &amp;quot;Hetzer&amp;quot; in the background behind the marching soldiers. This image shows the right bulge on the hull where the cannon would be and the small black slit to the left of the cannon is a viewing port.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:David Ayer]]&lt;/div&gt;</summary>
		<author><name>DietPepsi</name></author>
	</entry>
</feed>