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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Darkest2000</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Darkest2000"/>
	<updated>2026-05-28T02:24:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sicario&amp;diff=1010386</id>
		<title>Sicario</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sicario&amp;diff=1010386"/>
		<updated>2016-03-13T03:15:15Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* FN M249E2 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Movie&lt;br /&gt;
|name = Sicario&lt;br /&gt;
|picture =Sicario-movie-poster-2.jpg&lt;br /&gt;
|caption = ''Sicario'' teaser poster&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|director = Denis Villeneuve&lt;br /&gt;
|date= 2015&lt;br /&gt;
|studio=Black Label Media&amp;lt;br&amp;gt; Thunder Road Pictures&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Kate Macer&lt;br /&gt;
|actor1=[[Emily Blunt]]&lt;br /&gt;
|character2=Matt&lt;br /&gt;
|actor2=[[Josh Brolin]]&lt;br /&gt;
|character3=Alejandro Gillick&lt;br /&gt;
|actor3=[[Benicio del Toro]]&lt;br /&gt;
|character4=Ted&lt;br /&gt;
|actor4=[[Jon Bernthal]]&lt;br /&gt;
|character5=Reggie Wayne&lt;br /&gt;
|actor5=[[Daniel Kaluuya]]&lt;br /&gt;
|character6=Steve Forsing&lt;br /&gt;
|actor6=[[Jeffrey Donovan]]&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Sicario''''' is a 2015 crime thriller directed by Denis Villeneuve (''[[Prisoners]]'') and written by Taylor Sheridan (''[[Sons of Anarchy]]''). [[Emily Blunt]] stars as Kate Macer, a FBI agent on the U.S.-Mexico border who becomes involved with an elite anti-drug task force led by a shadowy government official ([[Josh Brolin]]) and his mysterious Mexican partner ([[Benicio del Toro]]). The cast also includes [[Jon Bernthal]] and [[Jeffrey Donovan]].&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Sicario}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Kate Macer ([[Emily Blunt]]) carries a [[Glock 19]] that she uses during a shootout at the Juárez-El Paso border crossing.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|3rd Generation Glock 19 - 9x19mm.]]&lt;br /&gt;
[[File:Sicario-G22-1.jpg|thumb|none|601px|Kate with her [[Glock 19]] while at the Juárez-El Paso border crossing.]]&lt;br /&gt;
[[File:Sicario 36.jpg|thumb|none|600px|FBI Special Agent Kate Macer ([[Emily Blunt]]) fires her Glock 19 at an attacker.]]&lt;br /&gt;
[[File:Sicario-G19-1.jpg|thumb|none|600px|Kate holds the Glock after opening fire.]]&lt;br /&gt;
[[File:Sicario-G19-2.jpg|thumb|none|600px|Kate aims the Glock.]]&lt;br /&gt;
[[File:Emily-blunt-sicario-Glock19.jpg|thumb|none|500px|A production image shows Kate with her Glock 19 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) also uses a [[Glock 17]] in several scenes. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[File:Sicario 28.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) uses a [[Glock 17]] during a confrontation.]]&lt;br /&gt;
[[File:Sicario-G17-2.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) with a [[Glock 17]].]]&lt;br /&gt;
[[File:Sicario be glock.jpg|thumb|none|601px|Alejandro holds the [[Glock 17]] on Silvio ([[Maximiliano Hernández]]). ]]&lt;br /&gt;
[[File:Sicario-G17-1.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) holds a [[Glock 17]] on Manuel Diaz.]]&lt;br /&gt;
[[File:Sicario be glock2.jpg|thumb|none|601px|Alejandro holds the [[Glock 17]].]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] can be seen in a Delta Force operator's holster during the shootout at the border crossing. A Sonora cartel member is later seen wielding a Beretta.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:Sicario-92FS-1.jpg|thumb|none|600px|Matt's operatives open fire on a group of cartel gunmen. A [[Beretta 92FS]] can be seen in a Delta Force operator's holster on the left.]]&lt;br /&gt;
[[File:Sicario 27.jpg|thumb|none|600px|A Sonora cartel member is later seen wielding a Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 DAK==&lt;br /&gt;
A Sonora Cartel gunman uses a [[SIG-Sauer P226]] DAK during the border crossing shootout. &lt;br /&gt;
[[Image:P226r-dak-large.jpg|thumb|none|300px|SIG-Sauer P226 DAK - 9x19mm.]]&lt;br /&gt;
[[File:Sicario_P226.jpg|thumb|none|601px|Closeup of the SIG held by the gunman.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
Manuel Diaz (Bernardo P. Sarancino) retrieves an [[FN Five-seveN|FN Five-seveN USG]] when he is pulled over by the police.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|330px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.]]&lt;br /&gt;
[[File:Sica_FN.jpg|thumb|none|602px|Manuel Diaz (Bernardo P. Sarancino) retrieves the [[FN Five-seveN|FN Five-seveN USG]] when he is pulled over by the police.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==	&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) uses a suppressed [[Heckler &amp;amp; Koch Mark 23]] during the climax. 		 		&lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch Mark 23]]&lt;br /&gt;
[[File:Sicario-mk23.jpeg|thumb|none|500px|The MK23 can be differentiated from the USP series by the raised sections of the front &amp;amp; rear of the slide at the point the sights are situated, from the curved underside of the front of the frame &amp;amp; also the threaded hole in the front of the wider, elongated trigger guard (for installation of a Wilcox or similar locking LAM unit) which you can see clearly in this still.&lt;br /&gt;
Also the frame on a Mark 23 is significantly wider before the intergrated rail than on a USP. ]]&lt;br /&gt;
[[File:Sicario-mk23-1.jpg|thumb|none|601px|Alejandro confronts Fausto Alarcon (Juan Cedillo) and his family.]]&lt;br /&gt;
[[File:Sicario-mk23-2.jpg|thumb|none|601px|Alejandro brandishes the suppressed Mark 23.]]&lt;br /&gt;
[[File:Sicario-mk23-3.jpg|thumb|none|601px|Alejandro fires the suppressed Mark 23.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) uses a [[Heckler &amp;amp; Koch MP5A3]] with a suppressor, railed handguards and an Aimpoint sight. An unsuppressed MP5A3 with a Surefire forend is used by a cartel gunman during the border crossing shootout.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:Sicario-MP5-BTS.jpeg|thumb|none|400px|Production still of Alejandro ([[Benicio del Toro]]) aiming the MP5A3.]]&lt;br /&gt;
[[File:Sicario-MP5-1.jpg|thumb|none|601px|Alejandro holds his suppressed MP5A3.]]&lt;br /&gt;
[[File:Sicario-MP5-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Sicario-MP5-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Sicario-MP5-4.jpg|thumb|none|600px|An unsuppressed MP5A3 with a Surefire forend is used by a cartel gunman during the border crossing shootout.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
Alejandro's MP5A3 becomes a [[Heckler &amp;amp; Koch MP5SD3]] with an Aimpoint sight in non-firing scenes. &lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[File:Sicario-MP5SD-1.jpg|thumb|none|601px|In a continuity error, Alejandro's weapon changes from an MP5A3 to an MP5SD3. Note how the sight has been crudely attached atop the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M76== &lt;br /&gt;
A cartel gunman attempts to draw a [[Smith &amp;amp; Wesson M76]] submachine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W_M76.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm‎]]&lt;br /&gt;
[[File:Sicario-M76-1.jpg|thumb|none|601px|A ''sicario'' attempts to draw his S&amp;amp;W M76.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Kate, Reggie Wayne ([[Daniel Kaluuya]]) and Phoenix PD SWAT officers use [[M4A1 Carbine|M4A1 Carbines]] during a raid. DEA Agent Steve Forsing ([[Jeffrey Donovan]]) and Delta Force commandos also use M4A1 Carbines, as do Mexican Federal Police officers and cartel members. &amp;lt;i&amp;gt;Note, Prior to the convoy shootout at the border crossing, as the teams are identifying the two threat targets, Jeffrey Donovan's M4 dust cover is open and the chamber is clearly empty.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1EOT.jpg|thumb|none|400px|M4A1 Carbine with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-M4-1.jpg|thumb|none|601px|FBI Special Agent Kate Macer ([[Emily Blunt]]) armed with the M4A1 during the opening operation.]]&lt;br /&gt;
[[File:Sicario-M4-2.jpg|thumb|none|600px|A Mexican Federal Police officer holds an M4A1 while in the convoy.]]&lt;br /&gt;
[[File:Sicario-M4A1-2.jpg|thumb|none|601px|Steve Forsing ([[Jeffrey Donovan]]) aims the M4A1 with an EOTech sight and foregrip when confronting a group of hitmen near the border crossing.]]&lt;br /&gt;
[[File:Sicario-92FS-1.jpg|thumb|none|600px|Delta Force operatives armed with the carbines open fire on a group of cartel gunmen.]]&lt;br /&gt;
[[File:Sicario-M4-3.jpg|thumb|none|600px|A Sonora cartel member carrying the carbine loads drugs into Silvio's car.]]&lt;br /&gt;
[[File:Sicario-M4-4.jpg|thumb|none|600px|Kate armed with the M4A1 while infiltrating the drug smuggling tunnels.]]&lt;br /&gt;
&lt;br /&gt;
==Daniel DefenSe M4A1==&lt;br /&gt;
Matt ([[Josh Brolin]]) uses a Daniel Defense DDM4 &amp;quot;M4A1&amp;quot; with a foregrip, Magpul PMAG and EOTech sight as his main weapon. &lt;br /&gt;
[[File:DDM4A1.jpg|thumb|none|400px|Daniel Defense M4A1 - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario_jo_AR.jpg|thumb|none|601px|Matt ([[Josh Brolin]]) carries the weapon.]]&lt;br /&gt;
[[File:Sicario 17.jpg|thumb|none|600px|Matt has the rifle slung.]]&lt;br /&gt;
[[File:Sicario-DDM4-2.jpg|thumb|none|600px|A night vision image of the operative carrying the rifle.]]&lt;br /&gt;
[[File:Sicario-DDM4-1.jpg|thumb|none|600px|The rifle held by Matt while in the drug tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 933==&lt;br /&gt;
A Mexican Federal Police officer is seen wielding a [[Colt Model 933]]. &lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|none|400px|Colt Model 933 with 4-position stock - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sicario-M933-1.jpg|thumb|none|601px|A ''federale'' wields a Model 933 while escorting the Americans in Ciudad Juárez.]]&lt;br /&gt;
&lt;br /&gt;
==G&amp;amp;P M4 MOE CQBR==&lt;br /&gt;
Delta Force commandos use airsoft G&amp;amp;P M4 MOE CQBR rifles throughout the film. &lt;br /&gt;
[[File:GP M4 MOE CQBR Black.jpg|thumb|none|400px|G&amp;amp;P M4 MOE CQBR (Airsoft)]] &lt;br /&gt;
[[File:Sicario-M933-2.jpg|thumb|none|601px|A Delta Force commando with the CQBR watches over civilians at the border crossing.]]&lt;br /&gt;
[[File:Sicario-M4MOE-1.jpg|thumb|none|600px|The Delta team leader ([[Dylan Kenin]]) holds a G&amp;amp;P M4 MOE CQBR with an ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the Delta Force commandos can be seen wielding a [[Heckler &amp;amp; Koch G36C]] with an EOTech sight.&lt;br /&gt;
&lt;br /&gt;
[[File:HKG36CEOTechsight.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C with an attached EOTech sight - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-G36C-1.jpg|thumb|none|600px|The operative behind Steve opens fire with a G36C.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
One of the cartel gunmen at the border crossing wields an [[AKMSU]]. &lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU Krinkov - 7.62x39mm.]]&lt;br /&gt;
[[File:Sicario-AKMSU-1.jpg|thumb|none|600px|The barrel of the rifle can be seen pointing out of the window of the Honda.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
An [[AK-103]] rifle (likely an American semi-auto clone such as the Arsenal SLR-103) is used by a ''sicario'' disguised as a Federal police officer during a shootout. A similar rifle is also seen in Silvio's ([[Maximiliano Hernández]]) home.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[File:Sicario-AK-1.jpg|thumb|none|601px|A sicario aims an AK-type rifle.]]&lt;br /&gt;
[[File:Sicario-AK-2.jpg|thumb|none|600px|The modernized furniture and waffle-pattern magazine can be seen.]]&lt;br /&gt;
[[File:Sicario-AK-3.jpg|thumb|none|600px|The rifle, as seen in Silvio's home.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS (Shortened)==&lt;br /&gt;
One of Fausto Alarcon's bodyguards uses a shortened [[AKMS]] rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg|thumb|none|400px|Custom AKMS with shortened barrel, as seen in ''[[Terminator 3: Rise of the Machines]]'', ''[[Pineapple Express]]'', ''[[Rambo (2008)|Rambo]]'', and ''[[Taken]]'' - 7.62x39mm]]&lt;br /&gt;
[[File:Sicario-AKMS-1.jpg|thumb|none|600px|The bodyguard holds a shortened AKMS.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 PSS==&lt;br /&gt;
During the film's opening raid, a SWAT sniper uses a [[Remington 700|Remington 700 PSS]] to provide cover for Kate's team.  &lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[File:Sicario-R700-1.jpg|thumb|none|601px|A FBI sniper provides cover during a raid on a house in Chandler, Arizona.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
[[M249 SAW]] machine guns are mounted on Mexican Federal Police pickups. &lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-M249-1.jpg|thumb|none|600px|A Federal Police officer wields a M249 SAW.]]&lt;br /&gt;
[[File:Sicario-M249-2.jpg|thumb|none|600px|Another angle, note that the gun is shown incorrectly loaded with a 7.62mm belt instead of 5.56mm.]]&lt;br /&gt;
[[File:Sicario-M933-1.jpg|thumb|none|600px|A ''federale'' wields a M249 while escorting the Americans in Ciudad Juárez.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Mariner Cruiser==&lt;br /&gt;
A member of the cartel uses a [[Mossberg 590]] Mariner Cruiser during a shootout with the FBI.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moss590ExP.jpg|thumb|none|450px|Mossberg 590 Mariner Cruiser with high-capacity magazine tube and pistol grip - 12 gauge]]&lt;br /&gt;
[[File:Sicario-Moss590MC.jpg|thumb|none|601px|A member of the cartel uses a [[Mossberg 590]] Mariner Cruiser shootout with the FBI.]]&lt;br /&gt;
[[File:Sicario-mossberg.jpg|thumb|none|600px|The shotgun lies next to the dead man.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sicario&amp;diff=1010385</id>
		<title>Sicario</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sicario&amp;diff=1010385"/>
		<updated>2016-03-13T03:09:58Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* FN M249E2 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox Movie&lt;br /&gt;
|name = Sicario&lt;br /&gt;
|picture =Sicario-movie-poster-2.jpg&lt;br /&gt;
|caption = ''Sicario'' teaser poster&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] USA&lt;br /&gt;
|director = Denis Villeneuve&lt;br /&gt;
|date= 2015&lt;br /&gt;
|studio=Black Label Media&amp;lt;br&amp;gt; Thunder Road Pictures&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Kate Macer&lt;br /&gt;
|actor1=[[Emily Blunt]]&lt;br /&gt;
|character2=Matt&lt;br /&gt;
|actor2=[[Josh Brolin]]&lt;br /&gt;
|character3=Alejandro Gillick&lt;br /&gt;
|actor3=[[Benicio del Toro]]&lt;br /&gt;
|character4=Ted&lt;br /&gt;
|actor4=[[Jon Bernthal]]&lt;br /&gt;
|character5=Reggie Wayne&lt;br /&gt;
|actor5=[[Daniel Kaluuya]]&lt;br /&gt;
|character6=Steve Forsing&lt;br /&gt;
|actor6=[[Jeffrey Donovan]]&lt;br /&gt;
|character7=&lt;br /&gt;
|actor7=&lt;br /&gt;
|character8=&lt;br /&gt;
|actor8=&lt;br /&gt;
|character9=&lt;br /&gt;
|actor9=&lt;br /&gt;
|character10=&lt;br /&gt;
|actor10=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Sicario''''' is a 2015 crime thriller directed by Denis Villeneuve (''[[Prisoners]]'') and written by Taylor Sheridan (''[[Sons of Anarchy]]''). [[Emily Blunt]] stars as Kate Macer, a FBI agent on the U.S.-Mexico border who becomes involved with an elite anti-drug task force led by a shadowy government official ([[Josh Brolin]]) and his mysterious Mexican partner ([[Benicio del Toro]]). The cast also includes [[Jon Bernthal]] and [[Jeffrey Donovan]].&lt;br /&gt;
&lt;br /&gt;
{{Film Title|Sicario}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Kate Macer ([[Emily Blunt]]) carries a [[Glock 19]] that she uses during a shootout at the Juárez-El Paso border crossing.&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|3rd Generation Glock 19 - 9x19mm.]]&lt;br /&gt;
[[File:Sicario-G22-1.jpg|thumb|none|601px|Kate with her [[Glock 19]] while at the Juárez-El Paso border crossing.]]&lt;br /&gt;
[[File:Sicario 36.jpg|thumb|none|600px|FBI Special Agent Kate Macer ([[Emily Blunt]]) fires her Glock 19 at an attacker.]]&lt;br /&gt;
[[File:Sicario-G19-1.jpg|thumb|none|600px|Kate holds the Glock after opening fire.]]&lt;br /&gt;
[[File:Sicario-G19-2.jpg|thumb|none|600px|Kate aims the Glock.]]&lt;br /&gt;
[[File:Emily-blunt-sicario-Glock19.jpg|thumb|none|500px|A production image shows Kate with her Glock 19 holstered.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) also uses a [[Glock 17]] in several scenes. &lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[File:Sicario 28.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) uses a [[Glock 17]] during a confrontation.]]&lt;br /&gt;
[[File:Sicario-G17-2.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) with a [[Glock 17]].]]&lt;br /&gt;
[[File:Sicario be glock.jpg|thumb|none|601px|Alejandro holds the [[Glock 17]] on Silvio ([[Maximiliano Hernández]]). ]]&lt;br /&gt;
[[File:Sicario-G17-1.jpg|thumb|none|600px|Alejandro ([[Benicio del Toro]]) holds a [[Glock 17]] on Manuel Diaz.]]&lt;br /&gt;
[[File:Sicario be glock2.jpg|thumb|none|601px|Alejandro holds the [[Glock 17]].]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] can be seen in a Delta Force operator's holster during the shootout at the border crossing. A Sonora cartel member is later seen wielding a Beretta.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[File:Sicario-92FS-1.jpg|thumb|none|600px|Matt's operatives open fire on a group of cartel gunmen. A [[Beretta 92FS]] can be seen in a Delta Force operator's holster on the left.]]&lt;br /&gt;
[[File:Sicario 27.jpg|thumb|none|600px|A Sonora cartel member is later seen wielding a Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 DAK==&lt;br /&gt;
A Sonora Cartel gunman uses a [[SIG-Sauer P226]] DAK during the border crossing shootout. &lt;br /&gt;
[[Image:P226r-dak-large.jpg|thumb|none|300px|SIG-Sauer P226 DAK - 9x19mm.]]&lt;br /&gt;
[[File:Sicario_P226.jpg|thumb|none|601px|Closeup of the SIG held by the gunman.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
Manuel Diaz (Bernardo P. Sarancino) retrieves an [[FN Five-seveN|FN Five-seveN USG]] when he is pulled over by the police.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|330px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm.]]&lt;br /&gt;
[[File:Sica_FN.jpg|thumb|none|602px|Manuel Diaz (Bernardo P. Sarancino) retrieves the [[FN Five-seveN|FN Five-seveN USG]] when he is pulled over by the police.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mark 23==	&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) uses a suppressed [[Heckler &amp;amp; Koch Mark 23]] during the climax. 		 		&lt;br /&gt;
[[Image:Mk23.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch Mark 23]]&lt;br /&gt;
[[File:Sicario-mk23.jpeg|thumb|none|500px|The MK23 can be differentiated from the USP series by the raised sections of the front &amp;amp; rear of the slide at the point the sights are situated, from the curved underside of the front of the frame &amp;amp; also the threaded hole in the front of the wider, elongated trigger guard (for installation of a Wilcox or similar locking LAM unit) which you can see clearly in this still.&lt;br /&gt;
Also the frame on a Mark 23 is significantly wider before the intergrated rail than on a USP. ]]&lt;br /&gt;
[[File:Sicario-mk23-1.jpg|thumb|none|601px|Alejandro confronts Fausto Alarcon (Juan Cedillo) and his family.]]&lt;br /&gt;
[[File:Sicario-mk23-2.jpg|thumb|none|601px|Alejandro brandishes the suppressed Mark 23.]]&lt;br /&gt;
[[File:Sicario-mk23-3.jpg|thumb|none|601px|Alejandro fires the suppressed Mark 23.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Alejandro ([[Benicio del Toro]]) uses a [[Heckler &amp;amp; Koch MP5A3]] with a suppressor, railed handguards and an Aimpoint sight. An unsuppressed MP5A3 with a Surefire forend is used by a cartel gunman during the border crossing shootout.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]&lt;br /&gt;
[[File:Sicario-MP5-BTS.jpeg|thumb|none|400px|Production still of Alejandro ([[Benicio del Toro]]) aiming the MP5A3.]]&lt;br /&gt;
[[File:Sicario-MP5-1.jpg|thumb|none|601px|Alejandro holds his suppressed MP5A3.]]&lt;br /&gt;
[[File:Sicario-MP5-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Sicario-MP5-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Sicario-MP5-4.jpg|thumb|none|600px|An unsuppressed MP5A3 with a Surefire forend is used by a cartel gunman during the border crossing shootout.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
Alejandro's MP5A3 becomes a [[Heckler &amp;amp; Koch MP5SD3]] with an Aimpoint sight in non-firing scenes. &lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]&lt;br /&gt;
[[File:Sicario-MP5SD-1.jpg|thumb|none|601px|In a continuity error, Alejandro's weapon changes from an MP5A3 to an MP5SD3. Note how the sight has been crudely attached atop the weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M76== &lt;br /&gt;
A cartel gunman attempts to draw a [[Smith &amp;amp; Wesson M76]] submachine gun. &lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W_M76.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson M76 - 9x19mm‎]]&lt;br /&gt;
[[File:Sicario-M76-1.jpg|thumb|none|601px|A ''sicario'' attempts to draw his S&amp;amp;W M76.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Kate, Reggie Wayne ([[Daniel Kaluuya]]) and Phoenix PD SWAT officers use [[M4A1 Carbine|M4A1 Carbines]] during a raid. DEA Agent Steve Forsing ([[Jeffrey Donovan]]) and Delta Force commandos also use M4A1 Carbines, as do Mexican Federal Police officers and cartel members. &amp;lt;i&amp;gt;Note, Prior to the convoy shootout at the border crossing, as the teams are identifying the two threat targets, Jeffrey Donovan's M4 dust cover is open and the chamber is clearly empty.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:M4A1EOT.jpg|thumb|none|400px|M4A1 Carbine with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-M4-1.jpg|thumb|none|601px|FBI Special Agent Kate Macer ([[Emily Blunt]]) armed with the M4A1 during the opening operation.]]&lt;br /&gt;
[[File:Sicario-M4-2.jpg|thumb|none|600px|A Mexican Federal Police officer holds an M4A1 while in the convoy.]]&lt;br /&gt;
[[File:Sicario-M4A1-2.jpg|thumb|none|601px|Steve Forsing ([[Jeffrey Donovan]]) aims the M4A1 with an EOTech sight and foregrip when confronting a group of hitmen near the border crossing.]]&lt;br /&gt;
[[File:Sicario-92FS-1.jpg|thumb|none|600px|Delta Force operatives armed with the carbines open fire on a group of cartel gunmen.]]&lt;br /&gt;
[[File:Sicario-M4-3.jpg|thumb|none|600px|A Sonora cartel member carrying the carbine loads drugs into Silvio's car.]]&lt;br /&gt;
[[File:Sicario-M4-4.jpg|thumb|none|600px|Kate armed with the M4A1 while infiltrating the drug smuggling tunnels.]]&lt;br /&gt;
&lt;br /&gt;
==Daniel DefenSe M4A1==&lt;br /&gt;
Matt ([[Josh Brolin]]) uses a Daniel Defense DDM4 &amp;quot;M4A1&amp;quot; with a foregrip, Magpul PMAG and EOTech sight as his main weapon. &lt;br /&gt;
[[File:DDM4A1.jpg|thumb|none|400px|Daniel Defense M4A1 - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario_jo_AR.jpg|thumb|none|601px|Matt ([[Josh Brolin]]) carries the weapon.]]&lt;br /&gt;
[[File:Sicario 17.jpg|thumb|none|600px|Matt has the rifle slung.]]&lt;br /&gt;
[[File:Sicario-DDM4-2.jpg|thumb|none|600px|A night vision image of the operative carrying the rifle.]]&lt;br /&gt;
[[File:Sicario-DDM4-1.jpg|thumb|none|600px|The rifle held by Matt while in the drug tunnel.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 933==&lt;br /&gt;
A Mexican Federal Police officer is seen wielding a [[Colt Model 933]]. &lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|none|400px|Colt Model 933 with 4-position stock - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Sicario-M933-1.jpg|thumb|none|601px|A ''federale'' wields a Model 933 while escorting the Americans in Ciudad Juárez.]]&lt;br /&gt;
&lt;br /&gt;
==G&amp;amp;P M4 MOE CQBR==&lt;br /&gt;
Delta Force commandos use airsoft G&amp;amp;P M4 MOE CQBR rifles throughout the film. &lt;br /&gt;
[[File:GP M4 MOE CQBR Black.jpg|thumb|none|400px|G&amp;amp;P M4 MOE CQBR (Airsoft)]] &lt;br /&gt;
[[File:Sicario-M933-2.jpg|thumb|none|601px|A Delta Force commando with the CQBR watches over civilians at the border crossing.]]&lt;br /&gt;
[[File:Sicario-M4MOE-1.jpg|thumb|none|600px|The Delta team leader ([[Dylan Kenin]]) holds a G&amp;amp;P M4 MOE CQBR with an ACOG sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
One of the Delta Force commandos can be seen wielding a [[Heckler &amp;amp; Koch G36C]] with an EOTech sight.&lt;br /&gt;
&lt;br /&gt;
[[File:HKG36CEOTechsight.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C with an attached EOTech sight - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-G36C-1.jpg|thumb|none|600px|The operative behind Steve opens fire with a G36C.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
One of the cartel gunmen at the border crossing wields an [[AKMSU]]. &lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU Krinkov - 7.62x39mm.]]&lt;br /&gt;
[[File:Sicario-AKMSU-1.jpg|thumb|none|600px|The barrel of the rifle can be seen pointing out of the window of the Honda.]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
An [[AK-103]] rifle (likely an American semi-auto clone such as the Arsenal SLR-103) is used by a ''sicario'' disguised as a Federal police officer during a shootout. A similar rifle is also seen in Silvio's ([[Maximiliano Hernández]]) home.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[File:Sicario-AK-1.jpg|thumb|none|601px|A sicario aims an AK-type rifle.]]&lt;br /&gt;
[[File:Sicario-AK-2.jpg|thumb|none|600px|The modernized furniture and waffle-pattern magazine can be seen.]]&lt;br /&gt;
[[File:Sicario-AK-3.jpg|thumb|none|600px|The rifle, as seen in Silvio's home.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS (Shortened)==&lt;br /&gt;
One of Fausto Alarcon's bodyguards uses a shortened [[AKMS]] rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:AKMSPistol.jpg|thumb|none|400px|Custom AKMS with shortened barrel, as seen in ''[[Terminator 3: Rise of the Machines]]'', ''[[Pineapple Express]]'', ''[[Rambo (2008)|Rambo]]'', and ''[[Taken]]'' - 7.62x39mm]]&lt;br /&gt;
[[File:Sicario-AKMS-1.jpg|thumb|none|600px|The bodyguard holds a shortened AKMS.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 PSS==&lt;br /&gt;
During the film's opening raid, a SWAT sniper uses a [[Remington 700|Remington 700 PSS]] to provide cover for Kate's team.  &lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[File:Sicario-R700-1.jpg|thumb|none|601px|A FBI sniper provides cover during a raid on a house in Chandler, Arizona.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
[[M249 SAW]] machine guns are mounted on Mexican Federal Police pickups. &lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[File:Sicario-M249-1.jpg|thumb|none|600px|A Federal Police officer wields a M249 SAW.]]&lt;br /&gt;
[[File:Sicario-M249-2.jpg|thumb|none|600px|Another angle, note that the gun is shown incorrectly loaded with 7.62mm belts instead of 5.56mm.]]&lt;br /&gt;
[[File:Sicario-M933-1.jpg|thumb|none|600px|A ''federale'' wields a M249 while escorting the Americans in Ciudad Juárez.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 590 Mariner Cruiser==&lt;br /&gt;
A member of the cartel uses a [[Mossberg 590]] Mariner Cruiser during a shootout with the FBI.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moss590ExP.jpg|thumb|none|450px|Mossberg 590 Mariner Cruiser with high-capacity magazine tube and pistol grip - 12 gauge]]&lt;br /&gt;
[[File:Sicario-Moss590MC.jpg|thumb|none|601px|A member of the cartel uses a [[Mossberg 590]] Mariner Cruiser shootout with the FBI.]]&lt;br /&gt;
[[File:Sicario-mossberg.jpg|thumb|none|600px|The shotgun lies next to the dead man.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871990</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871990"/>
		<updated>2014-12-07T08:34:34Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* FN M240G Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, most of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that these rifles are equipped with suggests that they are Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551 ==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a SIG SG 551 carbine at a gun range. Note the type of charging handle which is only used on the SG550/551/553 but not the 552.  It is seen being fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG/M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871989</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871989"/>
		<updated>2014-12-07T08:32:41Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* SIG SG551 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, most of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that these rifles are equipped with suggests that they are Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 551 ==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a SIG SG 551 carbine at a gun range. Note the type of charging handle which is only used on the SG550/551/553 but not the 552.  It is seen being fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871988</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871988"/>
		<updated>2014-12-07T08:31:07Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* SIG 551/552 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, most of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that these rifles are equipped with suggests that they are Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG551 ==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing what appears to be a SIG 551 rifle at a gun range. Note the shape of the charging handle which is only used on the SG550/551/553 but not the 552.  It is seen being fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871987</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871987"/>
		<updated>2014-12-07T08:28:19Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Unknown Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, most of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that these rifles are equipped with suggests that they are Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==SIG 551/552 ==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing what appears to be a SIG 551 or SIG 552 rifle at a gun range.  It is only seen once and is fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871983</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871983"/>
		<updated>2014-12-07T08:24:02Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* AK Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, most of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that these rifles are equipped with suggests that they are Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing an unknown rifle at a gun range.  It is only seen once and is fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871982</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871982"/>
		<updated>2014-12-07T08:21:05Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* AK Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are seen being utilized by Stonebanks' henchmen, many of which are of the early milled receiver &amp;quot;Type III&amp;quot; variant.  The bakelite furniture that many of these rifles are equipped with suggests that these are of Bulgarian made copies, rather than the original Russian models.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf.]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing an unknown rifle at a gun range.  It is only seen once and is fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871980</id>
		<title>The Expendables 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Expendables_3&amp;diff=871980"/>
		<updated>2014-12-07T08:08:57Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* AK Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = The Expendables 3&lt;br /&gt;
|picture = TheExpendables3Poster.jpg&lt;br /&gt;
|caption = ''Teaser poster''&lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = Patrick Hughes&lt;br /&gt;
|date = 2014&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Millennium Films&lt;br /&gt;
|distributor=Lionsgate&lt;br /&gt;
|character1=Barney Ross&lt;br /&gt;
|actor1=[[Sylvester Stallone]]&lt;br /&gt;
|character2=Lee Christmas&lt;br /&gt;
|actor2=[[Jason Statham]] &lt;br /&gt;
|character3=Yin Yang&lt;br /&gt;
|actor3=[[Jet Li]]&lt;br /&gt;
|character4=Gunnar Jensen&lt;br /&gt;
|actor4=[[Dolph Lundgren]]&lt;br /&gt;
|character5=Toll Road&lt;br /&gt;
|actor5=[[Randy Couture]]&lt;br /&gt;
|character6=Hale Caesar&lt;br /&gt;
|actor6=[[Terry Crews]]&lt;br /&gt;
|character7=Trench Mauser&lt;br /&gt;
|actor7=[[Arnold Schwarzenegger]]&lt;br /&gt;
|character8=Conrad Stonebanks&lt;br /&gt;
|actor8=[[Mel Gibson]]&lt;br /&gt;
|character9=Max Drummer&lt;br /&gt;
|actor9=[[Harrison Ford]]&lt;br /&gt;
|character10=Doc &lt;br /&gt;
|actor10=[[Wesley Snipes]]&lt;br /&gt;
|character11=Rapido &lt;br /&gt;
|actor11=[[Antonio Banderas]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''The Expendables 3''''' is the third installment in ''The Expendables'' film trilogy, which began with 2010's ''[[The Expendables]]'' and continued with 2012's ''[[The Expendables 2]]''.  The 2014 sequel was directed by Patrick Hughes and [[Sylvester Stallone]] returns as the leader of his team of mercenaries, who this time is forced to confront the co-founder of ''The Expendables'', an arms dealer named Conrad Stonebanks ([[Mel Gibson]]). In the third film, several more action film icons in addition to [[Mel Gibson]] make their ''Expendables'' debut including [[Harrison Ford]], [[Wesley Snipes]], [[Robert Davi]] and [[Antonio Banderas]].  &lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Expendables 3}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) carries the same customized [[Single Action Army]] that he used in the two previous films.&lt;br /&gt;
[[File:Jamesgeorgopoulosexpendablesimfdb.jpg|thumb|none|300px|Custom Single Action Army - .45 Long Colt.  This is the screen-used firearm first carried by [[Sylvester Stallone]] in ''[[The Expendables]]''.  '''Thanks to [[User:Jimmygcreative|James Georgopoulos]]'''.]]&lt;br /&gt;
[[Image:Ex3 SAA.jpg|thumb|none|600px|Ross fires his SAA.]]&lt;br /&gt;
[[Image:Ex3 SAA II.jpg|thumb|none|600px|The SAA on the ground just before Ross retrieves it.]]&lt;br /&gt;
[[Image:Ex3 SAA IV.jpg|thumb|none|600px|Ross holds his SAA after the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Kimber Gold Combat II==&lt;br /&gt;
Barney Ross uses a pair of [[Kimber Gold Combat II]] pistols as his sidearms in the film, the same Kimber Gold Combat II pistols that he wielded in the [[The Expendables|first film]]. In this film, the Kimbers' grips feature small &amp;quot;Expendable&amp;quot; emblems on both guns. The same symbol is also seen in Barney's toothpick knife.&lt;br /&gt;
[[Image:Expendable-kimber-b.jpg|thumb|none|300px|Modified Kimber Gold Combat II used by Sylvester Stallone‎ in [[The Expendables]] - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 Kimber.jpg|thumb|none|600px|Ross holds his Kimber on Stonebanks.]]&lt;br /&gt;
[[Image:Ex3 Kimber II.jpg|thumb|none|600px|Here the Expendable emblem is visible on both the Kimber and Ross' toothpick knife.]]&lt;br /&gt;
[[Image:Ex3 Kimber V.jpg|thumb|none|600px|A pair of Stonebanks' henchmen handle Ross's confiscated Kimbers.]]&lt;br /&gt;
[[Image: Ex3 Kimber III.jpg|thumb|none|600px|Ross fires his Kimbers during the climactic firefight.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226 (Two-tone)==&lt;br /&gt;
A two-tone [[SIG-Sauer P226]] is used by Luna ([[Ronda Rousey]]). &lt;br /&gt;
[[File:SigP226TwoTone03.jpg|thumb|none|300px|Two-tone SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[File:Exp3 510.jpg|thumb|none|601px|Luna loads her P226 on Ross' plane.]]&lt;br /&gt;
[[Image:Ex3 P226 IV.jpg|thumb|none|600px|Luna hides in cover with her P226 drawn.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226R==&lt;br /&gt;
[[SIG-Sauer P226R]]s are used by several of the Expendables, namely Lee Christmas ([[Jason Statham]]), Doc ([[Wesley Snipes]]), and Galgo ([[Antonio Banderas]]).  Toll Road ([[Randy Couture]]) and Luna ([[Ronda Rousey]]) are also seen with P226Rs during the final firefight, and Goran Vata ([[Robert Davi]]) is briefly seen with one, as well as enemy soldiers.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P226.jpg|thumb|none|601px|Lee Christmas ([[Jason Statham]]) with his P226R in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 P226 II.jpg|thumb|none|600px|Goran Vata firing a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 III.jpg|thumb|none|600px|Galgo shows off his P226R.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires his P226R along with a [[Springfield Armory XD]].]]&lt;br /&gt;
[[Image:Ex3 P226 V.jpg|thumb|none|600px|A tank crewman fires a P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VI.jpg|thumb|none|600px|Toll Road kills the crewman with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VIII.jpg|thumb|none|600px|Doc about to shoot an enemy commando with his P226R.]]&lt;br /&gt;
[[Image:Ex3 P226 VII.jpg|thumb|none|600px|Luna scoffs at Galgo, brandishing her P226R.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
A 4&amp;quot; [[Smith &amp;amp; Wesson Model 500]] is seen used by Stonebanks.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|300px|[[Smith &amp;amp; Wesson Model 500]] with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:Ex3 M500.jpg|thumb|none|600px|Stonebanks fires his Model 500 in Mogadishu.]]&lt;br /&gt;
[[File:EX3 324p.jpg|thumb|none|600px|Stonebanks kills a soldier with his Model 500.]]&lt;br /&gt;
[[Image:Ex3 M500 III.jpg|thumb|none|600px|Stonebanks orders Ross to throw down his weapons.]]&lt;br /&gt;
[[Image:Ex3 M500 IV.jpg|thumb|none|600px|Stonebanks brandishes his Model 500 in the climax.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD9 Tactical==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen dual-wielding [[Springfield Armory XD9]] tactical handguns while clearing out the rooftops with Trench ([[Arnold Schwarzenegger]]). This footage is only available in the Blu-Ray unrated cut.&lt;br /&gt;
[[Image:SpringFieldXD9Tactical.jpg|thumb|none|300px|Springfield Armory XD-9 Tactical - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 SA II.jpg|thumb|none|600px|Yin Yang fires one of his XD-9s.]]&lt;br /&gt;
[[Image:Ex3 SA III.jpg|thumb|none|600px|Yin Yang fires his other XD-9 into a soldier at point-blank range.]]&lt;br /&gt;
[[Image:Ex3 SA IV.jpg|thumb|none|600px|Yin Yang firing his XD-9.]]&lt;br /&gt;
[[Image:Ex3 SA.jpg|thumb|none|600px|Galgo fires an XD-9 alongside his [[SIG-Sauer P226R]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P30==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing a [[Heckler &amp;amp; Koch P30]] at a gun range and presumably carries it as his sidearm throughout the film.&lt;br /&gt;
[[Image:HK-P30.jpg|thumb|none|300px|Heckler &amp;amp; Koch P30 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 P30.jpg|thumb|none|600px|Jensen firing his P30.]]&lt;br /&gt;
[[Image:Ex3 P30 II.jpg|thumb|none|600px|The P30 locks empty.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
Trench Mauser ([[Arnold Schwarzenegger]]) is briefly seen holding a [[USP]] of unknown caliber on Barney Ross ([[Sylvester Stallone]]) when Ross sneaks back to the airbase.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 USP.jpg|thumb|none|600px|Trench holds the USP on Ross.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
Krug ([[Ivan Kostadinov]]) can be seen with a [[Heckler &amp;amp; Koch USP Match]] holstered throughout the film.  He notably pulls it during the ambush in Bucharest while protecting Stonebanks ([[Mel Gibson]]).&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|300px|Heckler &amp;amp; Koch USP with stainless slide - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 USP Match.jpg|thumb|none|600px|Krug with the USP Match.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
In a continuity error, a tank crewman's P226R briefly turns into a [[Makarov PM]] before he is shot by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Makarov.jpg|thumb|none|600px|The tank crewman fires his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Glock==&lt;br /&gt;
During a fight with Lee Christmas ([[Jason Statham]]), an enemy commando pulls a full-size 3rd gen [[Glock]] pistol of unknown caliber.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 Glock.jpg|thumb|none|600px|An enemy commando pulls a Glock before being disarmed by Christmas.]]&lt;br /&gt;
&lt;br /&gt;
==M1911 Variant==&lt;br /&gt;
During the ambush in Bucharest, Stonebanks ([[Mel Gibson]]) is very briefly seen firing a nickel or chrome 1911 of unknown make and model.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|300px|Remington Rand M1911A1 in Satin Nickel - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 1911.jpg|thumb|none|600px|Stonebanks with a 1911.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90==&lt;br /&gt;
Luna ([[Ronda Rousey]]) and Smilee ([[Kellan Lutz]]) are both seen with [[FN P90]]s during the finale.&lt;br /&gt;
[[File:FNP90.jpg|thumb|none|300px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:Ex3 P90 II.jpg|thumb|none|600px|Luna firing her P90.]]&lt;br /&gt;
[[Image:Ex3 P90 III.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90.jpg|thumb|none|600px|Smilee fires his P90.]]&lt;br /&gt;
[[Image:Ex3 P90 IV.jpg|thumb|none|600px|A different angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 P90 V.jpg|thumb|none|600px|Smilee's P90 wedged in the spokes of an enemy combatant's motorbike(!).]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal Shipka==&lt;br /&gt;
Smilee ([[Kellan Lutz]]) commandeers  an [[Arsenal Shipka]] from a dead soldier and uses it during the finale.&lt;br /&gt;
[[Image:Shipka.jpg|thumb|none|300px|Arsenal Shipka - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Ex3 Shipka.jpg|thumb|none|600px|Smilee, out of view, fires a Shipka while riding a commandeered motorbike.]]&lt;br /&gt;
[[Image:Ex3 Shipka II.jpg|thumb|none|600px|Smilee guns down an enemy soldier with the Shipka while hanging from a piece of rebar.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA1==&lt;br /&gt;
Doc ([[Wesley Snipes]]) is seen with an [[MP5KA1]] during the finale of the movie. Thorn ([[Glenn Powell]]) is seen using an MP5KA1 with a PDW stock (it is not the MP5K PDW as it lacks the characteristic 3-lugged extended barrel).&lt;br /&gt;
[[File:MP5KA1.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5KA1 - variant fitted with low profile sights intended for covert carry - 9x19mm]]&lt;br /&gt;
[[Image:Ex3Cast.jpg|thumb|none|400px|In the centre of this promotional photo, Doc is seen with his MP5KA1.]]&lt;br /&gt;
[[Image:Ex3 MP5K III.jpg|thumb|none|600px|Doc blindfires his MP5KA1 while taking cover.]]&lt;br /&gt;
[[Image:Ex3 MP5K II.jpg|thumb|none|600px|Thorn fires his MP5KA1 fitted with PDW stock.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
One of Stonebanks' bodyguards is seen briefly with an [[MP5K]] in Bucharest, as distinguished from the MP5KA1 by its sights.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K with SEF trigger package - 9x19mm]]&lt;br /&gt;
[[Image:Ex3 MP5K.jpg|thumb|none|600px|A bodyguard with an MP5K.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Yin Yang ([[Jet Li]]) is seen with an [[MP5A3]] when he and Trench ([[Arnold Schwarzenegger]]) are clearing the roof.  Mars ([[Victor Ortiz]]) is also briefly seen with one when leaving the building.  It has an EOTech sight and a Surefire 628 weaponlight foregrip.&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5A3 with &amp;quot;tropical&amp;quot; (wide) forearm and stock extended - 9x19mm]]&lt;br /&gt;
[[Image:Exp MP5.jpg|thumb|none|600px|Yin Yang is seen carrying two MP5A3s while dismounting the chopper.  These are evidently rubber stunt castings.]]&lt;br /&gt;
[[Image:Ex3 MP5 II.jpg|thumb|none|600px|Yin Yang and Trench clearing the rooftop.  Note that the barrel of the MP5A3 does not protrude past the fore-end, and the gun is lacking a front sight.]]&lt;br /&gt;
[[Image:Ex3_606.jpg|thumb|none|600px|Yin Yang with his MP5A3.  Curiously, the front sight is present in this shot where in was absent previously as seen in the last screencap, but the barrel is still not visible.]]&lt;br /&gt;
[[Image:Ex3 MP5A3 II.jpg|thumb|none|600px|Mars with the MP5A3.]]&lt;br /&gt;
[[Image:Ex3 MP5A3.jpg|thumb|none|600px|Mars on the roof with the MP5A3.  Note the EOTech sight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Luna ([[Ronda Rousey]]) is seen retrieving a [[Heckler &amp;amp; Koch UMP45]] from a fallen enemy soldier during the finale.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|300px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Ex3 UMP.jpg|thumb|none|600px|Luna takes up the UMP45.]]&lt;br /&gt;
[[Image:Ex3 UMP II.jpg|thumb|none|600px|A closer look at Luna's UMP.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch G36K==&lt;br /&gt;
Barney Ross ([[Sylvester Stallone]]) is seen with a [[Heckler &amp;amp; Koch G36K]], fitted with a G36V-style export sight.  This weapon is also seen in the hands of Stonebanks' men, as well as being briefly carried by Gunnar Jensen ([[Dolph Lundgren]]).&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|475px|Heckler &amp;amp; Koch G36K - 5.56x45mm]]&lt;br /&gt;
[[Image:03 g36ke-k.JPG|thumb|none|450px|Barney Ross holds the Heckler &amp;amp; Koch G36KE with 1.5x optic scope - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 G36K V.jpg|thumb|none|600px|Ross with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K.jpg|thumb|none|600px|Another angle of the same scene.  Note the 1.5x optic scope.]]&lt;br /&gt;
[[File:EX3 328.jpg|thumb|none|600px|On the left, Stonebanks' men are armed with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K II.jpg|thumb|none|600px|An enemy commando with the G36KE.]]&lt;br /&gt;
[[File:Ex3 G36K III.jpg|thumb|none|600px|A soldier fires his G36KE in a confrontation with Christmas.]]&lt;br /&gt;
[[File:Ex3 G36K IV.jpg|thumb|none|600px|Jensen carries the G36KE during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Conrad Stonebanks ([[Mel Gibson]]) uses a [[Heckler &amp;amp; Koch G36C]] with some optic. Lee Christmas ([[Jason Statham]]) also carries one with an EOTech sight.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:05 g36c-k.jpg|thumb|none|500px|A publicity still of Conrad Stonebanks ([[Mel Gibson]]) with scoped Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:Ex3 G36C.jpg|thumb|none|600px|Stonebanks takes aim with the G36C.]]&lt;br /&gt;
[[File:EX3 308.jpg|thumb|none|600px|Stonebanks after firing the G36C.]]&lt;br /&gt;
[[File:Ex3 G36C II.jpg|thumb|none|600px|Lee Christmas firing a G36C without optics.]]&lt;br /&gt;
[[File:Ex3 G36C IV.jpg|thumb|none|600px|Shortly afterward, his G36C is seen with an EOTech sight.  It is unclear whether this is a different weapon or a continuity error.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
Doc ([[Wesley Snipes]]) uses a [[Steyr AUG]].&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 AUG.jpg|thumb|none|600px|Doc with the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG II.jpg|thumb|none|600px|Doc fires his suppressed AUG one-handed during the car chase.]]&lt;br /&gt;
[[File:Ex3 AUG III.jpg|thumb|none|600px|Doc firing the suppressed AUG.]]&lt;br /&gt;
[[File:Ex3 AUG IV.jpg|thumb|none|600px|Doc with his AUG, now unsuppressed, during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Noveske/Colt Hybrid==&lt;br /&gt;
Throughout the film, Barney Ross ([[Sylvester Stallone]]) carries a rifle consisting of a Noveske 16&amp;quot; Infantry upper receiver and a Colt lower receiver (as the weapon is seen firing on full auto).  His rifle is mounted with a C-more sight, a Surefire M900, and Magpul BUS, as well as occasionally mounting a suppressor.&lt;br /&gt;
[[File:Ex3 Noveske.jpg|thumb|none|600px|Ross with the suppressedNoveske/Colt hybrid in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Noveske II.jpg|thumb|none|600px|Ross fires the hybrid rifle at Stonebanks and his men.]]&lt;br /&gt;
[[File:Ex3 Noveske III.jpg|thumb|none|600px|Here the Noveske symbol is visible on the fore-end.]]&lt;br /&gt;
[[File:Ex3 Noveske IV.jpg|thumb|none|600px|Ross with the rifle before the finale.]]&lt;br /&gt;
[[File:Ex3 Noveske VI.jpg|thumb|none|600px|Ross fires the Noveske during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Toll Road ([[Randy Couture]]) and Gunnar ([[Dolph Lundgren]]) carry the [[M4A1]].  During the ambush in Bucharest, Smilee ([[Kellan Lutz]]) and Luna ([[Ronda Rousey]]) use a suppressed M4A1s fitted with  Trijicon ACOGs and what appear to be a thermal or night vision optics.  The same weapon is picked up briefly by Barney Ross ([[Sylvester Stallone]]) on the highway.  An M4A1 is also used by Mars ([[Victor Ortiz]]) as part of the CornerShot weapon system.  Lee Christmas ([[Jason Statham]]) temporarily commandeers a modified M4A1 during the finale during the &amp;quot;Christmas Gauntlet&amp;quot; scene available in the Blu-Ray Unrated Cut.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 M4.jpg|thumb|none|600px|Gunnar Jensen fires his M4A1 from the helicopter.]]&lt;br /&gt;
[[File:Exp3 509.jpg|thumb|none|601px|Toll Road armed with the M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 IX.jpg|thumb|none|600px|Jensen fires his suppressed M4A1 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 M4 III.jpg|thumb|none|600px|Smilee taking aim with the customized M4A1 during the ambush in Bucharest.]]&lt;br /&gt;
[[File:Ex3 M4 IV.jpg|thumb|none|600px|Smilee fires the M4A1.]]&lt;br /&gt;
[[File:Ex3 HK416 XI.jpg|thumb|none|600px|Luna with the customized M4A1.]]&lt;br /&gt;
[[File:Ex3 M4 V.jpg|thumb|none|600px|The customized M4A1 on the highway just before Ross picks it up.]]&lt;br /&gt;
[[File:Ex3 CornerShot II.jpg|thumb|none|600px|The M4A1 mounted on the CornerShot.]]&lt;br /&gt;
[[File:Ex3 M4 VI.jpg|thumb|none|600px|Lee Christmas fires an M4A1 with  M203 grenade launcher.]]&lt;br /&gt;
[[File:Ex3 M4 VII.jpg|thumb|none|600px|Christmas with the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Lee Christmas ([[Jason Statham]]) carries a [[Heckler &amp;amp; Koch HK416]] with a 10.4&amp;quot; barrel, mounted with a C-more and a Surefire M900.  The HK416 is also seen in the hands of Galgo ([[Antonio Banderas]]), with a 14.5&amp;quot; barrel.  Barney Ross ([[Sylvester Stallone]]) appears to use a customized HK416 during the ambush in Bucharest, although it is not seen very clearly.&lt;br /&gt;
[[Image:HK416 current.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 D10RS with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Ex3 HK416.jpg|thumb|none|600px|Christmas with the HK416 D10RS in the intro.]]&lt;br /&gt;
[[File:Ex3 HK416 X.jpg|thumb|none|600px|Christmas with the suppressed HK416 in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 HK416 IV.jpg|thumb|none|600px|Christmas loads up his HK416 before the finale.]]&lt;br /&gt;
[[File:Ex3 HK416 V.jpg|thumb|none|600px|Christmas firing the HK416.]]&lt;br /&gt;
[[File:Ex3 HK416 IX.jpg|thumb|none|600px|Ross with what appears to be a customized HK416, fitted with a suppressor and the same optics as the M4A1s used by the other Expendables during this sequence.]]&lt;br /&gt;
[[File:Ex3 HK416 III.jpg|thumb|none|600px|Galgo with the HK416.  The rear sight is folded down, which would make it extremely hard to aim.]]&lt;br /&gt;
[[File:Ex3 HK416 VI.jpg|thumb|none|600px|After losing his original HK416 while jumping out a window, Galgo takes up an enemy soldier's HK416, mounted with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 HK416 VII.jpg|thumb|none|600px|Galgo holds the HK416 with EOTech.]]&lt;br /&gt;
&lt;br /&gt;
==AK Variants==&lt;br /&gt;
Multiple [[AK-47]] variants are featured, utilized by Stonebanks' henchmen.  They are occasionally commandeered by the Expendables, namely by Caesar ([[Terry Crews]]) and Toll Road ([[Randy Couture]]) in Mogadishu, and by Galgo ([[Antonio Banderas]]) and Luna ([[Ronda Rousey]]) during the finale.&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|none|500px|Poly Technologies AK-47S, commercial clone of the Type III milled receiver AK-47 with standard muzzle nut - 7.62x39mm]]&lt;br /&gt;
[[File:EX3 301.jpg|thumb|none|600px|A rack of AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK.jpg|thumb|none|600px|Enemy soldiers fire their AKs on the train during the intro.]]&lt;br /&gt;
[[File:Ex3 AK II.jpg|thumb|none|600px|A Somali militiaman fires an AK. Note the missing rear sight leaf]]&lt;br /&gt;
[[File:Ex3 Golden AK.jpg|thumb|none|600px|The Somali drug warlord fires his stockless golden AK-47 when he is ambushed by the Expendables.]]&lt;br /&gt;
[[File:Ex3 AK III.jpg|thumb|none|600px|Caesar fires an AK in Mogadishu.]]&lt;br /&gt;
[[File:Ex3 Various.jpg|thumb|none|600px|Caesar and Toll Road with AKs.]]&lt;br /&gt;
[[File:Ex3 AK IV.jpg|thumb|none|600px|Luna fires an AK during the finale.]]&lt;br /&gt;
[[File:Ex3 AK VI.jpg|thumb|none|600px|Galgo firing an enemy's AK into his chest.]]&lt;br /&gt;
[[File:EX3 325.jpg|thumb|none|600px|Galgo fires the AK one-handed.]]&lt;br /&gt;
[[File:EXP3Russian.jpg|thumb|none|601px|Enemy soldiers firing AKs during the finale.]]&lt;br /&gt;
[[File:Ex3 AKS.jpg|thumb|none|600px|An enemy soldier blindfires an AK with a folding stock.]]&lt;br /&gt;
[[File:Ex3 AK V.jpg|thumb|none|600px|Enemy commandos firing AKs with synthetic furniture.]]&lt;br /&gt;
[[File:Ex3 AK VIII.jpg|thumb|none|600px|Stonebanks grabs an AK with synthetic furniture during the showdown with Ross.]]&lt;br /&gt;
[[File:Ex3 AK VII.jpg|thumb|none|600px|A closer shot of Stonebanks with the AK in hand.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552==&lt;br /&gt;
Toll Road ([[Randy Couture]]) is briefly seen with a [[SIG SG 552]] during the finale.  In a continuity error, it is shown both with and without an EOTech sight.&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|500px|SIG SG 552-2 fitted with permanent scope rail and railed handguard - 5.56x45mm]]&lt;br /&gt;
[[File:Ex3 SG 552.jpg|thumb|none|600px|Toll Road with the SIG, shown here with an EOTech sight.]]&lt;br /&gt;
[[File:Ex3 SG 522 II.jpg|thumb|none|600px|Moments later, on the roof, the SIG lacks the sight, as well as ironsights of any kind.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Rifle==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) is seen firing an unknown rifle at a gun range.  It is only seen once and is fired in three-round bursts.&lt;br /&gt;
[[File:Ex3 Unknown.jpg|thumb|none|600px|Jensen fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==AA-12==&lt;br /&gt;
&amp;quot;Trench&amp;quot; Mauser ([[Arnold Schwarzenegger]]) is seen using an [[AA-12]] shotgun fitted with a weaponlight and a drum magazine as he did for the climax of the second movie.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|AA-12 - 12 gauge]]&lt;br /&gt;
[[Image:Ex3 AA12 IV.jpg|thumb|none|600px|Trench fires his AA-12 on the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12 III.jpg|thumb|none|600px|Trench and Yin Yang clearing the roof.]]&lt;br /&gt;
[[Image:Ex3 AA12.jpg|thumb|none|600px|Trench blows away an enemy soldier with his AA-12.]]&lt;br /&gt;
[[Image:Ex3 AA12 II.jpg|thumb|none|600px|Trench holds his AA-12, about to incapacitate a soldier by slamming him into a cinderblock wall.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Mars ([[Victor Ortiz]]) is seen with a [[Mossberg 590]] during the finale.  It has a heat shield, extended magazine tube, SpeedFeed stock, and two shell carriers.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|460px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:Ex3 Mossberg.jpg|thumb|none|600px|Mars takes up the Mossberg.]]&lt;br /&gt;
[[Image:Ex3 Mossberg II.jpg|thumb|none|600px|Mars firing the Mossberg.  Note the SpeedFeed stock and shell carrier.]]&lt;br /&gt;
[[Image:Ex3 Mossberg III.jpg|thumb|none|600px|Another angle from the same scene.]]&lt;br /&gt;
[[Image:Ex3 Mossberg IV.jpg|thumb|none|600px|This angle shows an additional shell carrier mounted on the opposite side of the receiver.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Handheld M134 Minigun==&lt;br /&gt;
A mockup of a [[M134 Minigun#Hand Held M134 Minigun|hand held M134 Minigun]] is seen used by Hale Caesar ([[Terry Crews]]). In several promotional images, he is seen wielding an actual minigun.  It is notable that in this film the characters talk explicitly about the ammunition reserves only lasting ten seconds, which is clear once Caesar fires the weapon.  This is much closer to being realistic than other films that depict a Minigun being fired with ammunition stored in a backpack.&lt;br /&gt;
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[File:EX3 314.jpg|thumb|none|600px|Toll Road hands Hale Caesar the Minigun mockup.]]&lt;br /&gt;
[[Image:Ex3 Minigun II.jpg|thumb|none|600px|&amp;quot;This bitch'll solve all your problems.&amp;quot;]]&lt;br /&gt;
[[File:EX3 316.jpg|thumb|none|600px|The weapon is seen fired.]]&lt;br /&gt;
[[Image:Ex3 Minigun.jpg|thumb|none|600px|Closer shot of Caesar firing the Minigun mockup.]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Paratrooper==&lt;br /&gt;
Toll Road is seen carrying the [[FN Minimi#FN Minimi|FN Minimi]] Paratrooper. &lt;br /&gt;
[[File:MinimiPara.jpg|thumb|none|400px|FN Minimi Para with 100-round camo cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:Ex3 Minimi III.jpg|thumb|none|600px|Toll Road firing the Minimi Paratrooper in Mogadishu.]]&lt;br /&gt;
[[Image:Ex3 Minimi II.jpg|thumb|none|600px|Toll Road fires his Minimi during the car chase.]]&lt;br /&gt;
[[Image:Ex3 Minimi.jpg|thumb|none|600px|Toll Road with the Minimi during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G Machine Gun==&lt;br /&gt;
Trench ([[Arnold Schwarzenegger]]) and Yin Yang ([[Jet Li]]) are seen using the [[M240G Machine Gun]] when riding in the attack helicopter flown by Drummer ([[Harrison Ford]]).&lt;br /&gt;
[[File: Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Ex3 M240G II.jpg|thumb|none|600px|Trench shows us his war face while firing the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G III.jpg|thumb|none|600px|Yin Yang fires the M240G.]]&lt;br /&gt;
[[Image:Ex3 M240G.jpg|thumb|none|600px|A Somali technical gunner firing an M240G which appears to have a grenade launcher mounted.]]&lt;br /&gt;
&lt;br /&gt;
==PKM Machine Gun==&lt;br /&gt;
[[PKM]] machine guns are seen mounted on several technicals in Mogadishu.  One is briefly commandeered by Toll Road ([[Randy Couture]]).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|none|400px|PKM machine gun with older-style flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:Ex3 PKM.jpg|thumb|none|600px|A PKM is seen mounted here on a technical truck.  Note the golden AK-47 in background.]]&lt;br /&gt;
[[Image:Ex3 PKM III.jpg|thumb|none|600px|Toll Road fires the PKM.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV heavy machine gun]] mounted on a ZPU-4 quad anti-aircraft mount is seen during the intro.&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|450px|left|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:EX3 303.jpg|thumb|none|600px|The ZPU as it rises into position.]]&lt;br /&gt;
[[Image:Ex3 ZPU.jpg|thumb|none|600px|The ZPU about to fire on Ross's helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== GIAT 30 ==&lt;br /&gt;
The [[GIAT 30]] appears in the film as the forward mounted gun on the Eurocopter Tiger attack helicopters that attack Drummer's chopper.&lt;br /&gt;
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]&lt;br /&gt;
[[File:Ex3 404.jpg|thumb|none|600px|The Tiger fires its GIAT 30.]]&lt;br /&gt;
[[File:Ex3 GIAT.jpg|thumb|none|600px|The GIAT 30 being fired at Galgo.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M202A1 FLASH==&lt;br /&gt;
An [[M202 FLASH|M202A1 FLASH]] is the 4-barreled rocket launcher seen being used.&lt;br /&gt;
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|A soldier fires an M202 FLASH during the finale.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] features in the film.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:Ex3 RPG-7.jpg|thumb|none|600px|Krug fires an RPG-7 at a shipping crate where the Expendables are taking cover.]][[File:EXP3Russian.jpg|thumb|none|601px|Soldiers fire RPG-7s during the finale.]]&lt;br /&gt;
[[File:Exp3 502.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-25]] is seen mounted on AK-47s used by Somali militiamen.&lt;br /&gt;
[[Image:Gp-25 1.jpg|thumb|none|300px|GP-25 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:Ex3 GP25.jpg|thumb|none|600px|Somali militiamen aim their AK-47s with mounted GP-25s at the Expendables' vehicle.]]&lt;br /&gt;
[[Image:Ex3 GP25 II.jpg|thumb|none|600px|A militiaman rechambering his GP-25.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
Gunnar Jensen ([[Dolph Lundgren]]) briefly carries the [[Milkor MGL]] Mk 1L, as previously seen in [[The Expendables 2]], during the finale.  It is also uses by one of Stonebanks's men to fire on the team's truck upon their escape from Bucharest.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish - 40x46mm]]&lt;br /&gt;
[[Image:Ex3 M32 II.jpg|thumb|none|600px|Jensen with the MGL on the left.  Note the lack of optics, unlike the second film.]]&lt;br /&gt;
[[Image:Ex3 M32.jpg|thumb|none|600px|The MGL is fired from a helicopter.  Note the Armson OEG reflex sight and weaponlight.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM25]] is being demonstrated by Mars ([[Victor Ortiz]]).  Upon closer inspection, the weapon appears to be a mockup constructed around an [[L85A1]].&lt;br /&gt;
[[file:ATKXM25.jpg|thumb|none|350px|Heckler &amp;amp; Koch XM25 - 25mm]]&lt;br /&gt;
[[File:Ex3 1003.jpg|thumb|none|550px|Publicity image showing Mars ([[Victor Ortiz]]) holding the [[Heckler &amp;amp; Koch XM25]].]]&lt;br /&gt;
[[Image:Ex3 XM25 III.jpg|thumb|none|600px|Mars takes the XM25 out of its case.]]&lt;br /&gt;
[[Image:Ex3 XM25.jpg|thumb|none|600px|Close-up of the breech, showing it is indeed a mockup based on the L85.]]&lt;br /&gt;
[[Image:Ex3 XM25 II.jpg|thumb|none|600px|Mars fires the XM25 while Ross and Bonaparte watch.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
An [[FGM-148 Javelin]] is seen during the arms deal between Stonebanks and Vata.&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:Ex3 MANPADS.jpg|thumb|none|600px|The Javelin in its case.]]&lt;br /&gt;
&lt;br /&gt;
==CornerShot==&lt;br /&gt;
Mars ([[Victor Ortiz]]) uses a CornerShot fitted with a suppressed M4A1 carbine during the ambush in Bucharest.&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|400px|CornerShot with a Glock 17]]&lt;br /&gt;
[[Image:Ex3 CornerShot II.jpg|thumb|none|600px|Mars about to take out a pair of hostiles with the CornerShot.  Note the camera mounted on the M4A1.]]&lt;br /&gt;
[[Image:Ex3 Cornershot.jpg|thumb|none|600px|The screen of the CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==Hand Grenades==&lt;br /&gt;
Several members of the team use hand grenades during the finale, notably Lee Christmas ([[Jason Statham]]).  The training versions of both the Mk 2 hand grenade and the M67 hand grenade are seen.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|150px|M69 training grenade painted to look like the M67.]] [[Image:MKIITrainingGrenade.jpg|thumb|none|150px|Mk 2 training grenade painted to look like its live counterpart.]]&lt;br /&gt;
[[Image:Ex3 Grenades.jpg|thumb|none|600px|A crate of grenades is seen when Ross loads up his plane.  These are M69 and Mk 2 training grenades painted to look like the real thing.  Interestingly the M69 grenades have been painted with the colour scheme of live Mk 2 grenades.]]&lt;br /&gt;
[[Image:Ex3 Grenades II.jpg|thumb|none|600px|Christmas readies two grenades before the finale.]]&lt;br /&gt;
&lt;br /&gt;
==Automatic Grenade Launcher==&lt;br /&gt;
Doc ([[Wesley Snipes]]) commandeers what appears to be an automatic Grenade Launcher mounted on the armored train during the intro.&lt;br /&gt;
[[Image:Ex3 GMG II.jpg|thumb|none|600px|Doc firing the GMG.]]&lt;br /&gt;
[[Image:Ex3 GMG.jpg|thumb|none|600px|A closeup of the GMG's spade grips and belt feed.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fury_(2014)&amp;diff=871134</id>
		<title>Fury (2014)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fury_(2014)&amp;diff=871134"/>
		<updated>2014-12-03T18:02:19Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Sturmgewehr 44 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NowShowing}}&lt;br /&gt;
&lt;br /&gt;
[[File:Fury14.jpg|thumb|right|300px|''Fury'' (2014)]]&lt;br /&gt;
&lt;br /&gt;
'''''Fury''''' is a 2014 World War II film starring [[Brad Pitt]] as a US Army tank commander fighting during the closing months of the war in Europe.   The film was directed by [[David Ayer]] and the cast includes [[Logan Lerman]], [[Jon Bernthal]], [[Michael Pena]], and [[Shia LaBeouf]].   The film's production went to great lengths to provide accurate weaponry and armor for the period, including utilizing the only working Tiger tank left in existence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M1917==&lt;br /&gt;
The [[Smith &amp;amp; Wesson M1917]] revolver with a custom grip is seen carried by Staff Sergeant Don &amp;quot;Wardaddy&amp;quot; Collier ([[Brad Pitt]]).  He is notably seen forcing the revolver into the hand of Norman Ellison ([[Logan Lerman]]).&lt;br /&gt;
[[Image:S&amp;amp;W-Model-1917.jpg|thumb|none|300px|right|Smith &amp;amp; Wesson M1917 Revolver (Military issue with lanyard ring) - .45 ACP. Note the ejector-rod socket, common of a Smith revolver. Also note the S&amp;amp;W style cylinder release latch and half-moon front sight. These are the most easily distinguishable external differences between the Colt and S&amp;amp;W versions.]]&lt;br /&gt;
[[File:Fury14 1304.jpg|thumb|none|600px| Staff Sergeant Don &amp;quot;Wardaddy&amp;quot; Collier ([[Brad Pitt]]) with his revolver.]]&lt;br /&gt;
[[File:Fury14 1305.jpg|thumb|none|600px|Wardaddy forcing the revolver into the hand of Norman Ellison ([[Logan Lerman]]), cocking the hammer in the process.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is seen carried by some of the crew of the ''Fury''.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:Fury 233.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Walther P38 ==&lt;br /&gt;
A [[Walther P38]] is seen in the hands of a German officer.&lt;br /&gt;
[[Image:Mauser-P38.jpg|thumb|none|350px|Walther P38 (Mauser manifacture)]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
The [[Thompson Submachine Gun#M1A1 Thompson|M1A1 Thompson]] is seen used by the crew of the ''Fury''.&lt;br /&gt;
[[Image:M1sb.jpg‎|thumb|450px|none|M1A1 Thompson with 30-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:Fury 208.jpg|none|thumb|600px|An M1A1 Thompson lying next to the tank commander's hatch on the ''Fury'']]&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
The [[M3A1 &amp;quot;Grease Gun&amp;quot;]] is seen used by the ''Fury's'' crew including Norman Ellison ([[Logan Lerman]]).&lt;br /&gt;
[[File:Grease3 2.jpg|thumb|450px|none|M3A1 Grease Gun - .45ACP]]&lt;br /&gt;
[[Image:Fury 230.jpg|none|thumb|600px|The [[M3A1 &amp;quot;Grease Gun&amp;quot;]] is seen used by Norman Ellison ([[Logan Lerman]]).]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] was the most common submachine gun used by the German Army during WWII.&lt;br /&gt;
[[Image:MP40.jpg‎|thumb|450px|none|MP40 Submachine Gun - 9x19mm]]&lt;br /&gt;
[[Image:Fury 227.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Rifles/Carbines=&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
Standard issue rifle of the US military during WWII, the [[M1 Garand]] is carried by US troops.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|500px|none|[[M1 Garand]] .30-06]]&lt;br /&gt;
[[Image:Fury 220.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
The [[M1 Carbine]] is carried by US troops.&lt;br /&gt;
[[Image:M1-Carbine.jpg‎|thumb|none|450px|World War Two Era [[M1 Carbine|M1 Carbine]], with Dark Walnut Stock, 'L' peep sight and no bayonet lug - correct for most of WWII, shown with khaki sling and oiler and a period Magazine pouch for buttstock - .30 Carbine]]&lt;br /&gt;
[[Image:Fury 220.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
A main battle rifle for the German forces is the [[Karabiner 98k]]. &lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm]]&lt;br /&gt;
[[Image:Fury 210.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sturmgewehr 44==&lt;br /&gt;
The [[Sturmgewehr 44]] was the first such rifle to be termed an &amp;quot;assault rifle&amp;quot; and was introduced by the German army late in the war.  This is the weapon carried by Wardaddy ([[Brad Pitt]]), likely commandeered from a German soldier. The one used in the film is missing the front sight hood.&lt;br /&gt;
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]&lt;br /&gt;
[[Image:Fury 222.jpg|none|thumb|600px|The [[Sturmgewehr 44]] is fired by Wardaddy ([[Brad Pitt]]).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M1918A2 Browning Automatic Rifle==&lt;br /&gt;
The [[Browning Automatic Rifle]], or 'B.A.R' was the standard Squad Automatic Weapon for U.S. rifle squads in WWII and is seen used by American troops in the film.&lt;br /&gt;
[[Image:BAR.jpg‎|thumb|500px|none|M1918A2 Browning Automatic Rifle - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M1919A4==&lt;br /&gt;
The [[Browning M1919A4]] .30 caliber machine gun is shown mounted on the ''Fury'', the M4 Sherman tank. The ''Fury'' also mounts two more M1919's; one in a coaxial mount next to the M1A1C 76mm main gun, and another mounted in the bow of the hull. Note that having two machine guns atop the turret is very unusual for Shermans; they usually either mounted an M1919 or a Browning M2HB as mentioned below.&lt;br /&gt;
[[File:M1919A4 pintle.jpg|thumb|500px|none|Browning M1919A4, on an M31C pedestal mount - .30-06]]&lt;br /&gt;
[[Image:Fury 229.jpg|none|thumb|600px|]]&lt;br /&gt;
[[Image:Fury 217.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The [[Browning M2HB]] heavy machine gun can be seen mounted on the ''Fury'', the M4 Sherman tank.&lt;br /&gt;
[[Image:BrowningM2.jpg‎|thumb|450px|none|Browning M2HB in vehicle mounting - .50 BMG]]&lt;br /&gt;
[[Image:Fury 217.jpg|none|thumb|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42]] is seen used by German troops.&lt;br /&gt;
[[File:MG42 Left.jpg|thumb|500px|none|MG-42 As used in ''Band of Brothers'' - 7.92x57mm]]&lt;br /&gt;
[[Image:Fury 210.jpg|none|thumb|600px|]]&lt;br /&gt;
[[File:Fury_mg42.jpg|none|thumb|600px|Two German soldiers preparing the machine gun.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
===Mk II Hand Grenade===&lt;br /&gt;
The [[Mk II Hand Grenade]] is used by US soldiers in the film.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk II hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
===Model 24 Stielhandgranate===&lt;br /&gt;
[[Model 24 Stielhandgranate]] &amp;quot;Potato Mashers&amp;quot; are used by the German Wehrmacht and Waffen SS.&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|450px|A Model 24 Stielhandgranate]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Panzerfaust==&lt;br /&gt;
A grenadier is seen preparing to use a [[Panzerfaust]].&lt;br /&gt;
[[Image:Panzerfaust.jpg|none|thumb|450px|Panzerfaust - 44mm with 149mm warhead]]&lt;br /&gt;
[[Image:Fury 218.jpg|none|thumb|600px|A German soldier aims a Panzerfaust, seen through one of the tank's vision blocks]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:David Ayer]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=John_Wick&amp;diff=871026</id>
		<title>John Wick</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=John_Wick&amp;diff=871026"/>
		<updated>2014-12-02T21:26:54Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Beretta 92FS Inox */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NowShowing}}&lt;br /&gt;
&lt;br /&gt;
[[Image:JohnW.jpg|right|thumb|300px|''John Wick'' (2014)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Heckler &amp;amp; Koch P30L==&lt;br /&gt;
A pair [[Heckler &amp;amp; Koch P30L]] fitted with a compensator is one of the main handguns used by John Wick ([[Keanu Reeves]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:HK_P30L.jpg|thumb|none|350px|Heckler &amp;amp; Koch P30L - 9x19mm Parabellum]]&lt;br /&gt;
[[File:JohnWick 501.jpg|none|thumb|600px|Two [[Heckler &amp;amp; Koch P30L]] pistols are seen in John's hidden arsenal.]]&lt;br /&gt;
[[File:JohnWick 513.jpg|thumb|none|600px|A [[Heckler &amp;amp; Koch P30L]] fitted with a compensator is one of the main handguns used by John Wick ([[Keanu Reeves]]).]]&lt;br /&gt;
[[File:JohnWick P30L.jpg|thumb|none|600px|John Wick ([[Keanu Reeves]]) fires The [[Heckler &amp;amp; Koch P30L]].]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
[[Glock 26]] pistols are seen in John's hidden arsenal. He uses one as a back-up pistol throughout the film. &lt;br /&gt;
[[Image:Glock 26.jpg‎|thumb|none|300px|Glock 26 subcompact Pistol - 9x19mm.]]&lt;br /&gt;
[[File:JohnWick 501.jpg|none|thumb|600px|Two [[Glock 26]] pistols are seen in John's hidden arsenal.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi Power==&lt;br /&gt;
Marcus ([[Willem Dafoe]]) briefly handles a [[Browning Hi-Power]], but never uses it.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi-Power (Belgian Mfg) - 9x19mm]]&lt;br /&gt;
[[File:JohnWick 508.jpg|none|thumb|600px|The [[Browning HP]] is held by Marcus ([[Willem Dafoe]]).]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
A suppressed [[Walther P99]] is used by Ms. Perkins ([[Adrianne Palicki]]) throughout the film.&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|none|300px|Walther P99, 9mm.]]&lt;br /&gt;
[[File:JohnWick 511.jpg|none|thumb|600px|A suppressed [[Walther P99]] is pulled by Ms. Perkins ([[Adrianne Palicki]]).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Several of Viggo Tarasov's ([[Michael Nyqvist]]) men, including Avi ([[Dean Winters]]), are armed with [[Glock 17]]s. Assassins sent after John wield Glocks fitted with tactical flashlights and suppressors. Viggo himself briefly handles one in the climax.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686==&lt;br /&gt;
Harry ([[Clarke Peters]]), a guest at the Continental Hotel, holds a [[Smith &amp;amp; Wesson Model 686]] while taking to John. &lt;br /&gt;
[[Image:S&amp;amp;WModel686.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
One of Iosef's friends pulls a [[Beretta 92FS#Beretta 92FS Inox|Beretta 92FS Inox]] on Aureilo ([[John Leguizamo]]) after he refuses to re-VIN the car they stole. &lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Coharie Arms MP-10==&lt;br /&gt;
A henchman appears to carry a  [[MP-10|Coharie Arms MP-10]]. &lt;br /&gt;
[[File:Coharie MP-10light.jpg|thumb|none|400px|Coharie MP-10 with UMP stock and weaponlight - 9x19mm. This weapon is from the inventory of The Specialists Ltd.]]  &lt;br /&gt;
[[File:JohnWick 514.jpg|thumb|none|600px|A henchman appears to carry a  [[MP-10|Coharie Arms MP-10]]. ]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
== Kel-Tec KSG ==&lt;br /&gt;
A [[Kel-Tec KSG]] shotgun fitted with an Eotech sight is used by one of Viggo's men. John later commanders it for himself.&lt;br /&gt;
[[Image:Kel-Tec_KSG_Shotgun_Oleg_Volk_1.jpg|thumb|none|500px|[[Kel-Tec KSG]] with Magpul RVG foregrip, 12 gauge]]&lt;br /&gt;
[[File:JohnWick 505.jpg|thumb|none|600px|The [[Kel-Tec KSG]] 12 gauge is used by John.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Coharie Arms CA-415==&lt;br /&gt;
John uses a [[Coharie Arms CA-415]] with a shortened barrel, EOTech 553 holographic sight, and vertical grip. The CA-415 is an American-made clone of the [[Heckler &amp;amp; Koch HK416]].&lt;br /&gt;
[[Image:CA415.jpg|thumb|none|400px|Coharie Arms CA-415 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:JohnWick 510.jpg|thumb|none|600px|John fires his  [[Coharie Arms CA-415]]. The receiver markings (&amp;quot;Coharie Arms, Inc.&amp;quot;) are clearly visible in this image.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger M77 ==&lt;br /&gt;
A [[Ruger M77]] fitted with a suppressor and bipod is used by Marcus ([[Willem Dafoe]]) throughout the film.&lt;br /&gt;
[[Image:RugerM77.jpg|thumb|none|450px|Ruger M77 - .30-06 Springfield]]&lt;br /&gt;
[[File:JohnWick 507.jpg|thumb|none|600px|A [[Ruger M77]] is also seen disassembled on the bed.]]&lt;br /&gt;
&lt;br /&gt;
==DTA Stealth Recon Scout==&lt;br /&gt;
A [[Desert Tactical Arms Stealth Recon Scout]] is used by a sniper at safe house where Iosef Tarasov ([[Alfie Allen]]). John later commanders the rifle after killing the sniper. &lt;br /&gt;
[[Image:DTA SRSB.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.  This rifle is from the inventory of The Specialists, LTD.]]&lt;br /&gt;
&lt;br /&gt;
{{Film Action}}&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276685</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276685"/>
		<updated>2010-05-24T06:01:07Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Walther PPK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission. Silver and gold versions of this gun with special capabilities can be unlocked in the game. The silver PP7 acts like the Cougar Magnum and is capable of shooting though any objects, while the golden PP7 is capable of a one-shot kill on any enemy.  Neither the silver or the gold version are available with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. The real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.  While the exterior is modeled after a pump action shotgun, it is fired as if it's semi automatic in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276683</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276683"/>
		<updated>2010-05-24T05:43:32Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Walther PPK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
A silver and gold version of this gun with special capabilities can be unlocked in the game.  The silver PP7 acts like the Cougar magnum and is capable of shooting though any objects, while the golden PP7 is capable of one shot kill on any enemy. &lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. The real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.  While the exterior is modeled after a pump action shotgun, it is fired as if it's semi automatic in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276682</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=276682"/>
		<updated>2010-05-24T05:41:58Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Walther PPK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
A silver and gold version of this gun with special capabilities can be unlocked in the game.  The silver PP7 acts like the Cougar magnum and is capable of shooting though any objects, where as the Golden PP7 is capable of single shot kill, making the Golden PP7 a even better gun than the &amp;quot;Golden Gun&amp;quot; since it can hold seven shots in it's magazine instead of just one. &lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. The real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.  While the exterior is modeled after a pump action shotgun, it is fired as if it's semi automatic in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Casino_Royale_(2006)&amp;diff=271845</id>
		<title>Casino Royale (2006)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Casino_Royale_(2006)&amp;diff=271845"/>
		<updated>2010-05-12T05:46:23Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* SAR-3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Casino Royale]]'':'''&lt;br /&gt;
[[Image:CasinoRoyaleCover.jpg|thumb|right|350px|''Casino Royale'' (2006)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
James Bond ([[Daniel Craig]]) uses a 7.65mm [[Walther PP Pistol Series#Walther PPK|Walther PPK]] in the pre-title fight sequence with Agent Fisher. After hitting Fisher on the side of the head with the PPK, it spent the rest of the washroom fight sequence on the floor before being retrieved by Bond to complete his first kill and commence Craig's first prologue in the gunbarrel sequence. One of the Ugandan terrorists ([[Michael Offei]]) fires a PPK at Bond inside the hotel. Daniel Craig is seen holding a suppressed PPK on the film's cover.&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|350px|Walther PPK - .32 ACP.]]&lt;br /&gt;
[[Image:Cr-ppk1.jpg|thumb|none|600px|A Ugandan terrorist fires at Bond and Vesper as they retreat into the staircase.]] &lt;br /&gt;
[[Image:Cr-ppk2.jpg|thumb|none|600px|The terrorist runs after Bond and Vesper as the other draws his sword.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Compact ==&lt;br /&gt;
Section Chief Dryden's underworld contact Agent Fisher ([[Doud Shah]]) has a [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Compact|Heckler &amp;amp; Koch USP Compact]].  The bomb-maker Mollaka ([[Sébastien Foucan]]) also uses a USP Compact, firing eight shots before running out of ammunition. It was suggested that Mollaka might be using the .45 ACP model for this reason, however the bore appears too small to be a .45 ACP pistol.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none|H&amp;amp;K USP Compact 9x19mm]]&lt;br /&gt;
[[Image:CR8.JPG|thumb|600px|none|Fisher's USP Compact.]]&lt;br /&gt;
[[Image:Cr-hkusp1.jpg|thumb|none|600px|Mollaka draws his USP Compact.]]&lt;br /&gt;
[[Image:Cr-hkusp2.jpg|thumb|none|600px|Mollaka shoots from the construction site. Note the spent shell mid-flight in front of the beam to the right.]]&lt;br /&gt;
[[Image:Cr-hkusp3.jpg|thumb|none|600px|Mollaka dry-fires at Bond, not knowing his USP Compact was empty. On any real pistol, the slide would lock back to signal that it is empty, but to build the drama and due to willing suspension of disbelief, you aren't supposed to know it's empty until he dry-fires it at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Star Ultrastar ==&lt;br /&gt;
Dryden ([[Malcolm Sinclair]]), the MI6 Section Chief in Prague, uses a [[Star Ultrastar]]. He draws the Megastar and nearly kills Bond in his apartment, only to discover that he has removed the magazine.&lt;br /&gt;
[[Image:Ultrastar_9_1-1-.jpg|thumb|350px|none|Star Ultrastar 9mm with spare magazine]]&lt;br /&gt;
[[Image:CR1.JPG|thumb|600px|none|Dryden opening his drawer to get his Star Ultrastar]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
The main sidearm of James Bond ([[Daniel Craig]]) throughout the whole movie is a 9x19 mm [[Walther P99]]. It is seen with and without a suppressor. Both live Walthers and PAK Umarex Walthers were used during production with custom made suppressors. Also seen in the opening credits.&lt;br /&gt;
[[Image:080702-walther16.jpg|none|thumb|350px|Screen used Walther P99 used by Daniel Craig in Casino Royale (live)]]&lt;br /&gt;
[[Image:080702-walther15.jpg|none|thumb|400px|Screen used blank firing P99 with suppressor]]&lt;br /&gt;
[[Image:Cr-w99a.jpg|thumb|none|600px|Bond puts away his suppressed P99 in Dryden's office during the opening scene.]]&lt;br /&gt;
[[Image:Cr-w99b.jpg|thumb|none|600px|Bond shoots Mollaka then aims at a gas tank.]]&lt;br /&gt;
[[Image:Cr-w99c.jpg|thumb|none|600px|Bond and one of the terrorists, Steven Obanno ([[Isaach De Bankolé]]) struggle for the suppressed P99.]] &lt;br /&gt;
[[Image:Cr-w99d.jpg|thumb|none|600px|Bond fires a suppressed P99 into the house in Venice.]] &lt;br /&gt;
&lt;br /&gt;
=== Rubber Stunt Walther P99 ===&lt;br /&gt;
[[Image:080702-walther14.jpg|thumb|none|350px|Rubber stunt and Vega holster used in production.]]&lt;br /&gt;
[[Image:Waddaydoo2.jpg|none|thumb|500px|Bond with rubber stunt and Vega holster.  The rough action sequences called for a flexible rubber stunt to be used to avoid accidents on set.]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
Many of the &amp;quot;freedom fighters&amp;quot; in Uganda in one of the early scenes carry [[AK-47]] rifles and variants.&lt;br /&gt;
[[Image:AK-47 type II Part DM-ST-89-01131.jpg|thumb|none|450px|Type II AK-47 7.62x39mm (note stock mounting bracket)]]&lt;br /&gt;
[[Image:Cr-ak1.jpg|thumb|none|600px|Ugandan terrorists holding AK-47s as Le Chiffre arrives in Uganda.]]&lt;br /&gt;
[[Image:Cr-ak2.jpg|thumb|none|600px|An AK-47 can be spotted next to one of the briefcases of money.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Sigma ==&lt;br /&gt;
One of Le Chiffre's thugs keeps a [[Smith &amp;amp; Wesson Sigma]] in his waistband while the money is being loaded into the SUV.&lt;br /&gt;
[[Image:S&amp;amp;WSigma9F.jpg|thumb|none|350px|Smith &amp;amp; Wesson Sigma SW9F - 9mm]]&lt;br /&gt;
[[Image:Cr-sw1.jpg|thumb|none|600px|The thug's Sigma can be seen tucked into his waistband.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
Carter ([[Joseph Millson]]), another MI6 agent in Nambutu with Bond, draws a [[SIG-Sauer P228]] before beginning to chase Mollaka.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Cr-sigp228a.jpg|thumb|none|600px|Carter draws his P228.]]&lt;br /&gt;
[[Image:Cr-sigp228b.jpg|thumb|none|600px|Carter falls into the snake pit while holding his SIG. The rounded trigger guard helps identify it as a P228.]]&lt;br /&gt;
&lt;br /&gt;
== SAR-3 ==&lt;br /&gt;
The guards of the Nambutu Embassy can be seen using what on close examination is determined to be a Romanian SAR-3, a 5.56x45mm [[AK-47|AK]] variant that looks similar to the [[AK-47]].&lt;br /&gt;
[[Image:Romanian-WASR-3.jpg|thumb|none|450px|SAR-3 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CR7.JPG|thumb|600px|none|Soldiers in the Nambutu Embassy shoot at Bond with SAR-3 rifles.]]&lt;br /&gt;
[[Image:Cr-wasr1.jpg|thumb|none|600px|The ambassador walks past a soldier aiming a SAR-3 at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power==&lt;br /&gt;
The Nambutu ambassador ([[Valentine Nonyela]]) keeps a [[Browning Hi-Power|Browning Hi-Power Mark III]] in his drawer which Bond takes and uses to dispatch a few enemies.  He then drops it when the ambassador comes down to confront him. Bond then draws his P99 from his holster and kills Mollaka with it.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi Power Mark III - 9mm]]&lt;br /&gt;
[[Image:CR5.JPG|thumb|600px|none|The Browning HP Mark III of the Nambutu ambassador]]&lt;br /&gt;
[[Image:Cr-fnhp1.jpg|thumb|none|600px|Bond holds the Browning HP on Mollaka.]]&lt;br /&gt;
[[Image:Cr-fnhp2.jpg|thumb|none|600px|Bond surrenders the Browning HP.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The terrorist Carlos ([[Claudio Santamaria]]) uses a 2nd Generation [[Glock#Glock 17|Glock 17]] as his sidearm that he takes from the Miami airport security office. He fires it at Bond during the pursuit at Miami Airport. Also used by the Montenegro police.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|Generation 2 Glock 17 9mm]]&lt;br /&gt;
[[Image:CR9.JPG|thumb|600px|none|Carlos's Glock 17 in the fuel truck's cab]]&lt;br /&gt;
[[Image:Cr-glock1.jpg|thumb|none|600px|The Glock 17 just before it is picked up and knocked out when Bond is kicked through the truck's door.]]&lt;br /&gt;
[[Image:Cr-glock2.jpg|thumb|none|600px|The Montenegro police draw Glocks on one of Le Chiffre's men after Mathis hides the dead Ugandan terrorists in his trunk.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Law Enforcement Carbine ==&lt;br /&gt;
The police at Miami Airport can be seen using [[M16 rifle series#M4 Carbine|Colt Law Enforcement Carbine]]s. They are noted as such instead of M4A1 carbines because they have 16&amp;quot; barrels instead of 14.5&amp;quot; barrels like an M4. This means they were converted to full-auto for the film.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:Cr-coltle1.jpg|thumb|none|600px|A Miami police officer aims at the tires of the gas tanker.]] &lt;br /&gt;
[[Image:Cr-coltle2.jpg|thumb|none|600px|Another Miami officer fires his Colt LE Carbine.]] &lt;br /&gt;
[[Image:Cr-coltle3.jpg|thumb|600px|none|The same Miami police officer falls back into the car with his Colt Carbine.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
[[Remington 870]] shotguns are used by Miami airport police officers (including [[Robert Jezek]]) when they arrest Bond after mistaking him for a terrorist.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎ &lt;br /&gt;
[[Image:Cr-rem870a.jpg|thumb|none|600px|Miami police officers hold their Remington 870s on Bond while arresting him.]]&lt;br /&gt;
&lt;br /&gt;
== unidentified pistol ==&lt;br /&gt;
Mr. White ([[Jesper Christensen]]) uses a suppressed pistol to shoot Le Chiffre.&lt;br /&gt;
&lt;br /&gt;
In one of the special features Jesper Christensen is seen approaching Mads Mikkleson holding a Walther PPK, I assume it's this weapon.&lt;br /&gt;
[[Image:Cr-pistol1.jpg|thumb|none|600px|Mr. White shoots Le Chiffre.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Gettler's thugs use [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] pistols with suppressors. Also seen in the opening credits.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:Cr-sigp226a.jpg|thumb|none|600px|One of Gettler's thugs aims a suppressed P226.]] &lt;br /&gt;
[[Image:Cr-sigp226b.jpg|thumb|none|600px|Another of Gettler's thugs aims a suppressed P226 at Bond before entering the house with Gettler and Vesper.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP-45 ==&lt;br /&gt;
There are two appearances of UMPs in the film, the first seen are the [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]]s seen used by two of Gettler's thugs, fitted with vertical grips, red-dot sights, and suppressors. They use them to try and kill Bond, but miss.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|H&amp;amp;K UMP .45 ACP]]&lt;br /&gt;
[[Image:Cr-hkump1.jpg|thumb|none|600px|One of Gettler's thugs fires a UMP-45 at Bond.]] &lt;br /&gt;
[[Image:Cr-hkump2.jpg|thumb|none|600px|The other thug fires a UMP-45 from the other window.]] &lt;br /&gt;
[[Image:Vlcsnap-267031.jpg|thumb|600px|none|Gettler's men fire at Bond with their suppressed Heckler &amp;amp; Koch UMP-45s.]]&lt;br /&gt;
&lt;br /&gt;
== Jericho 941 ==&lt;br /&gt;
Gettler ([[Richard Sammel]]) uses a two-tone [[Jericho 941|Jericho 941F]] (stainless frame and black slide) during his battle against Bond. Also seen in the opening credits.&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|350px|Jericho 941 (two tone early model) -  9mm.]]&lt;br /&gt;
[[Image:Cr-jericho3.jpg|thumb|none|600px|Gettler ducks from Bond's cover with his Jericho 941.]]&lt;br /&gt;
[[Image:Cr-jericho1.jpg|thumb|none|600px|Gettler aims his Jericho 941.]] &lt;br /&gt;
[[Image:Cr-jericho2.jpg|thumb|none|600px|Gettler holds his Jericho 941 inside the falling house.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP-9 ==&lt;br /&gt;
James Bond ([[Daniel Craig]]) uses a suppressed [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-9]] to wound Mr. White's leg towards the end.&lt;br /&gt;
[[Image:H&amp;amp;KUMP9WSuppressor.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP9 9x19mm with suppressor]]&lt;br /&gt;
[[Image:CR13.JPG|thumb|600px|none|Bond with his suppressed UMP-9.]]&lt;br /&gt;
[[Image:Cr-hkump3.jpg|thumb|none|600px|&amp;quot;The name's Bond. James Bond.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Casino Royale (2006)]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Casino_Royale_(2006)&amp;diff=271843</id>
		<title>Casino Royale (2006)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Casino_Royale_(2006)&amp;diff=271843"/>
		<updated>2010-05-12T05:45:55Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* WASR-3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Casino Royale]]'':'''&lt;br /&gt;
[[Image:CasinoRoyaleCover.jpg|thumb|right|350px|''Casino Royale'' (2006)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
James Bond ([[Daniel Craig]]) uses a 7.65mm [[Walther PP Pistol Series#Walther PPK|Walther PPK]] in the pre-title fight sequence with Agent Fisher. After hitting Fisher on the side of the head with the PPK, it spent the rest of the washroom fight sequence on the floor before being retrieved by Bond to complete his first kill and commence Craig's first prologue in the gunbarrel sequence. One of the Ugandan terrorists ([[Michael Offei]]) fires a PPK at Bond inside the hotel. Daniel Craig is seen holding a suppressed PPK on the film's cover.&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|350px|Walther PPK - .32 ACP.]]&lt;br /&gt;
[[Image:Cr-ppk1.jpg|thumb|none|600px|A Ugandan terrorist fires at Bond and Vesper as they retreat into the staircase.]] &lt;br /&gt;
[[Image:Cr-ppk2.jpg|thumb|none|600px|The terrorist runs after Bond and Vesper as the other draws his sword.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Compact ==&lt;br /&gt;
Section Chief Dryden's underworld contact Agent Fisher ([[Doud Shah]]) has a [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP Compact|Heckler &amp;amp; Koch USP Compact]].  The bomb-maker Mollaka ([[Sébastien Foucan]]) also uses a USP Compact, firing eight shots before running out of ammunition. It was suggested that Mollaka might be using the .45 ACP model for this reason, however the bore appears too small to be a .45 ACP pistol.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none|H&amp;amp;K USP Compact 9x19mm]]&lt;br /&gt;
[[Image:CR8.JPG|thumb|600px|none|Fisher's USP Compact.]]&lt;br /&gt;
[[Image:Cr-hkusp1.jpg|thumb|none|600px|Mollaka draws his USP Compact.]]&lt;br /&gt;
[[Image:Cr-hkusp2.jpg|thumb|none|600px|Mollaka shoots from the construction site. Note the spent shell mid-flight in front of the beam to the right.]]&lt;br /&gt;
[[Image:Cr-hkusp3.jpg|thumb|none|600px|Mollaka dry-fires at Bond, not knowing his USP Compact was empty. On any real pistol, the slide would lock back to signal that it is empty, but to build the drama and due to willing suspension of disbelief, you aren't supposed to know it's empty until he dry-fires it at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Star Ultrastar ==&lt;br /&gt;
Dryden ([[Malcolm Sinclair]]), the MI6 Section Chief in Prague, uses a [[Star Ultrastar]]. He draws the Megastar and nearly kills Bond in his apartment, only to discover that he has removed the magazine.&lt;br /&gt;
[[Image:Ultrastar_9_1-1-.jpg|thumb|350px|none|Star Ultrastar 9mm with spare magazine]]&lt;br /&gt;
[[Image:CR1.JPG|thumb|600px|none|Dryden opening his drawer to get his Star Ultrastar]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
The main sidearm of James Bond ([[Daniel Craig]]) throughout the whole movie is a 9x19 mm [[Walther P99]]. It is seen with and without a suppressor. Both live Walthers and PAK Umarex Walthers were used during production with custom made suppressors. Also seen in the opening credits.&lt;br /&gt;
[[Image:080702-walther16.jpg|none|thumb|350px|Screen used Walther P99 used by Daniel Craig in Casino Royale (live)]]&lt;br /&gt;
[[Image:080702-walther15.jpg|none|thumb|400px|Screen used blank firing P99 with suppressor]]&lt;br /&gt;
[[Image:Cr-w99a.jpg|thumb|none|600px|Bond puts away his suppressed P99 in Dryden's office during the opening scene.]]&lt;br /&gt;
[[Image:Cr-w99b.jpg|thumb|none|600px|Bond shoots Mollaka then aims at a gas tank.]]&lt;br /&gt;
[[Image:Cr-w99c.jpg|thumb|none|600px|Bond and one of the terrorists, Steven Obanno ([[Isaach De Bankolé]]) struggle for the suppressed P99.]] &lt;br /&gt;
[[Image:Cr-w99d.jpg|thumb|none|600px|Bond fires a suppressed P99 into the house in Venice.]] &lt;br /&gt;
&lt;br /&gt;
=== Rubber Stunt Walther P99 ===&lt;br /&gt;
[[Image:080702-walther14.jpg|thumb|none|350px|Rubber stunt and Vega holster used in production.]]&lt;br /&gt;
[[Image:Waddaydoo2.jpg|none|thumb|500px|Bond with rubber stunt and Vega holster.  The rough action sequences called for a flexible rubber stunt to be used to avoid accidents on set.]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
Many of the &amp;quot;freedom fighters&amp;quot; in Uganda in one of the early scenes carry [[AK-47]] rifles and variants.&lt;br /&gt;
[[Image:AK-47 type II Part DM-ST-89-01131.jpg|thumb|none|450px|Type II AK-47 7.62x39mm (note stock mounting bracket)]]&lt;br /&gt;
[[Image:Cr-ak1.jpg|thumb|none|600px|Ugandan terrorists holding AK-47s as Le Chiffre arrives in Uganda.]]&lt;br /&gt;
[[Image:Cr-ak2.jpg|thumb|none|600px|An AK-47 can be spotted next to one of the briefcases of money.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Sigma ==&lt;br /&gt;
One of Le Chiffre's thugs keeps a [[Smith &amp;amp; Wesson Sigma]] in his waistband while the money is being loaded into the SUV.&lt;br /&gt;
[[Image:S&amp;amp;WSigma9F.jpg|thumb|none|350px|Smith &amp;amp; Wesson Sigma SW9F - 9mm]]&lt;br /&gt;
[[Image:Cr-sw1.jpg|thumb|none|600px|The thug's Sigma can be seen tucked into his waistband.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P228 ==&lt;br /&gt;
Carter ([[Joseph Millson]]), another MI6 agent in Nambutu with Bond, draws a [[SIG-Sauer P228]] before beginning to chase Mollaka.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]&lt;br /&gt;
[[Image:Cr-sigp228a.jpg|thumb|none|600px|Carter draws his P228.]]&lt;br /&gt;
[[Image:Cr-sigp228b.jpg|thumb|none|600px|Carter falls into the snake pit while holding his SIG. The rounded trigger guard helps identify it as a P228.]]&lt;br /&gt;
&lt;br /&gt;
== SAR-3 ==&lt;br /&gt;
The guards of the Nambutu Embassy can be seen using what on close examination is determined to be a Romanian SAR-3, a 5.56x45mm [[AK-47|AK]] variant that looks similar to the [[AK-47]].&lt;br /&gt;
[[Image:Romanian-WASR-3.jpg|thumb|none|450px|WASR-3 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CR7.JPG|thumb|600px|none|Soldiers in the Nambutu Embassy shoot at Bond with SAR-3 rifles.]]&lt;br /&gt;
[[Image:Cr-wasr1.jpg|thumb|none|600px|The ambassador walks past a soldier aiming a SAR-3 at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power==&lt;br /&gt;
The Nambutu ambassador ([[Valentine Nonyela]]) keeps a [[Browning Hi-Power|Browning Hi-Power Mark III]] in his drawer which Bond takes and uses to dispatch a few enemies.  He then drops it when the ambassador comes down to confront him. Bond then draws his P99 from his holster and kills Mollaka with it.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi Power Mark III - 9mm]]&lt;br /&gt;
[[Image:CR5.JPG|thumb|600px|none|The Browning HP Mark III of the Nambutu ambassador]]&lt;br /&gt;
[[Image:Cr-fnhp1.jpg|thumb|none|600px|Bond holds the Browning HP on Mollaka.]]&lt;br /&gt;
[[Image:Cr-fnhp2.jpg|thumb|none|600px|Bond surrenders the Browning HP.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
The terrorist Carlos ([[Claudio Santamaria]]) uses a 2nd Generation [[Glock#Glock 17|Glock 17]] as his sidearm that he takes from the Miami airport security office. He fires it at Bond during the pursuit at Miami Airport. Also used by the Montenegro police.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|Generation 2 Glock 17 9mm]]&lt;br /&gt;
[[Image:CR9.JPG|thumb|600px|none|Carlos's Glock 17 in the fuel truck's cab]]&lt;br /&gt;
[[Image:Cr-glock1.jpg|thumb|none|600px|The Glock 17 just before it is picked up and knocked out when Bond is kicked through the truck's door.]]&lt;br /&gt;
[[Image:Cr-glock2.jpg|thumb|none|600px|The Montenegro police draw Glocks on one of Le Chiffre's men after Mathis hides the dead Ugandan terrorists in his trunk.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Law Enforcement Carbine ==&lt;br /&gt;
The police at Miami Airport can be seen using [[M16 rifle series#M4 Carbine|Colt Law Enforcement Carbine]]s. They are noted as such instead of M4A1 carbines because they have 16&amp;quot; barrels instead of 14.5&amp;quot; barrels like an M4. This means they were converted to full-auto for the film.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:Cr-coltle1.jpg|thumb|none|600px|A Miami police officer aims at the tires of the gas tanker.]] &lt;br /&gt;
[[Image:Cr-coltle2.jpg|thumb|none|600px|Another Miami officer fires his Colt LE Carbine.]] &lt;br /&gt;
[[Image:Cr-coltle3.jpg|thumb|600px|none|The same Miami police officer falls back into the car with his Colt Carbine.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
[[Remington 870]] shotguns are used by Miami airport police officers (including [[Robert Jezek]]) when they arrest Bond after mistaking him for a terrorist.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|450px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎ &lt;br /&gt;
[[Image:Cr-rem870a.jpg|thumb|none|600px|Miami police officers hold their Remington 870s on Bond while arresting him.]]&lt;br /&gt;
&lt;br /&gt;
== unidentified pistol ==&lt;br /&gt;
Mr. White ([[Jesper Christensen]]) uses a suppressed pistol to shoot Le Chiffre.&lt;br /&gt;
&lt;br /&gt;
In one of the special features Jesper Christensen is seen approaching Mads Mikkleson holding a Walther PPK, I assume it's this weapon.&lt;br /&gt;
[[Image:Cr-pistol1.jpg|thumb|none|600px|Mr. White shoots Le Chiffre.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
Gettler's thugs use [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] pistols with suppressors. Also seen in the opening credits.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:Cr-sigp226a.jpg|thumb|none|600px|One of Gettler's thugs aims a suppressed P226.]] &lt;br /&gt;
[[Image:Cr-sigp226b.jpg|thumb|none|600px|Another of Gettler's thugs aims a suppressed P226 at Bond before entering the house with Gettler and Vesper.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP-45 ==&lt;br /&gt;
There are two appearances of UMPs in the film, the first seen are the [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]]s seen used by two of Gettler's thugs, fitted with vertical grips, red-dot sights, and suppressors. They use them to try and kill Bond, but miss.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|H&amp;amp;K UMP .45 ACP]]&lt;br /&gt;
[[Image:Cr-hkump1.jpg|thumb|none|600px|One of Gettler's thugs fires a UMP-45 at Bond.]] &lt;br /&gt;
[[Image:Cr-hkump2.jpg|thumb|none|600px|The other thug fires a UMP-45 from the other window.]] &lt;br /&gt;
[[Image:Vlcsnap-267031.jpg|thumb|600px|none|Gettler's men fire at Bond with their suppressed Heckler &amp;amp; Koch UMP-45s.]]&lt;br /&gt;
&lt;br /&gt;
== Jericho 941 ==&lt;br /&gt;
Gettler ([[Richard Sammel]]) uses a two-tone [[Jericho 941|Jericho 941F]] (stainless frame and black slide) during his battle against Bond. Also seen in the opening credits.&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|350px|Jericho 941 (two tone early model) -  9mm.]]&lt;br /&gt;
[[Image:Cr-jericho3.jpg|thumb|none|600px|Gettler ducks from Bond's cover with his Jericho 941.]]&lt;br /&gt;
[[Image:Cr-jericho1.jpg|thumb|none|600px|Gettler aims his Jericho 941.]] &lt;br /&gt;
[[Image:Cr-jericho2.jpg|thumb|none|600px|Gettler holds his Jericho 941 inside the falling house.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP-9 ==&lt;br /&gt;
James Bond ([[Daniel Craig]]) uses a suppressed [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-9]] to wound Mr. White's leg towards the end.&lt;br /&gt;
[[Image:H&amp;amp;KUMP9WSuppressor.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP9 9x19mm with suppressor]]&lt;br /&gt;
[[Image:CR13.JPG|thumb|600px|none|Bond with his suppressed UMP-9.]]&lt;br /&gt;
[[Image:Cr-hkump3.jpg|thumb|none|600px|&amp;quot;The name's Bond. James Bond.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie|Casino Royale (2006)]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271420</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271420"/>
		<updated>2010-05-11T17:36:47Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Hybrid Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
A what appears to be a fictional(although quite convincing) hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. The entire rear section of the weapon appears to be a FN M249 SAW as evident from the club foot stock, general receiver layout, and the gas regulator knob under the barrel. However the front section appears to have an AK or RPK style fore grip, and a RPK style carry handle/front sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted hybrid Machine gun]]&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271419</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271419"/>
		<updated>2010-05-11T17:35:20Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Hybrid Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
A what appears to be a fictional(although quite convincing) hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. The entire rear section of the weapon appears to be a FN M249 SAW as evident from the club foot stock, the receiver layout M249, and the gas regulator knob under the barrel, however the front section appears to have an AK or RPK style fore grip, and a RPK style carry handle/front sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted hybrid Machine gun]]&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271415</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271415"/>
		<updated>2010-05-11T17:29:37Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Hybrid Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
A what appears to be a fictional(although quite convincing) hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. It appears to have features from the FN MAG58 (also known as the M240) as evident from the gas regulator knob under the barrel,a RPD style fore grip, a PKM style carry handle/front sight, and the receiver dust cover mechanism similar to that of the M249 (visible from the viewing angle during game play)&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54R]]&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted hybrid Machine gun]]&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271414</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271414"/>
		<updated>2010-05-11T17:29:06Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Hybrid Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
A what appears to be a fictional(although quite convincing) hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. It appears to have features from the FN MAG58 (also known as the M240) as evident from the gas regulator knob under the barrel,a RPD style fore grip, a PKM style carry handle/front sight, and the receiver dust cover mechanism similar to that of the M249 (visible from the viewing angle during game play)&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54R]]&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted hybrid Machine gun]].]]&lt;br /&gt;
The PKM in this one has a horrible heat shield if it has one&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271413</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271413"/>
		<updated>2010-05-11T17:28:37Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Hybrid Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
A what appears to be a fictional(although quite convincing) hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. It appears to have features from the FN MAG58 (also known as the M240) as evident from the gas regulator knob under the barrel,a RPD style fore grip, a PKM style carry handle/front sight, and the receiver dust cover mechanism similar to that of the M249 (visible from the viewing angle during game play)&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54R]]&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted [[PK machine gun|PKM Machine gun]].]]&lt;br /&gt;
The PKM in this one has a horrible heat shield if it has one&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271411</id>
		<title>Resident Evil 5</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_5&amp;diff=271411"/>
		<updated>2010-05-11T17:27:47Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* PKM Machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Resident Evil 5'':'''&lt;br /&gt;
[[Image:RE5poster.jpg|thumb|right|300px|''Resident Evil 5'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
==Guns Appearing in the Final Game==&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
It's been confirmed this weapon is in the final game but is labeled the H&amp;amp;K P8(The P8 is used by the the German Army which is actually a [[Heckler &amp;amp; Koch USP]] with few small differences such as safety parts). It appears as B.S.A.A main-secondary weapons, all members (except Jill and informant Renard Fisher) in-game have a P8 in a thigh-holster. Despite equipping any guns, both Chris and Sheva always have one each due to graphic mistakes.&lt;br /&gt;
&lt;br /&gt;
The weapon is very much similar to the &amp;quot;Punisher&amp;quot; in Resident Evil 4, in that the weapon has a piercing ability able to penetrate 2 or 3 enemies at a time and flawlessly penetrate wooden shields. The weapon, like most handguns is fitted with under barrel laser sight and can be upgraded to hold more ammo than is realistically possible.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|300px|Heckler &amp;amp; Koch USP 9x19mm]]&lt;br /&gt;
[[Image:RE5P8.jpg|thumb|none|300px|Resedent Evil 5 P8]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is Chris and Sheva's starting guns It also used by Irving in a few cut scenes and Wesker wields a custom version called the &amp;quot;Samurai Edge&amp;quot;. Jill also wields one in a cut scene during the raid on the Spencer mansion estate.&lt;br /&gt;
Wesker also uses the normal 92FS on the plane to fire at Sheva, saving his Samurai Edge for Chris.&lt;br /&gt;
It can be upgraded to hold an impossible number of rounds for the real firearm, close to 100 bullets a magazine! &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:RE5Beretta.jpg|thumb|none|300px|Resedent Evil 5 Beretta M92FS]]&lt;br /&gt;
[[Image:RE5-2.jpg|thumb|none|500px|Chris with a Beretta 92FS.]]&lt;br /&gt;
[[Image:RE5-3.jpg|thumb|none|500px|Sheva with her Beretta 92FS with an accessory rail mounted laser.]]&lt;br /&gt;
[[Image:RE592FS.jpg|thumb|none|500px|Chris with his Beretta 92FS]]&lt;br /&gt;
[[Image:RE5-5.jpg|thumb|none|500px|Sheva reloads her 92FS.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-27-23h29m17s158.jpg|thumb|none|500px|I don't think clipping your finger through the trigger counts as trigger discipline.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-12h33m10s235.jpg|thumb|none|500px|I don't know about you, but this is the face I'd make if I got fooled into thinking sunglasses were a threat.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h08m57s156.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h10m06s236.jpg|thumb|none|500px|You can tell it's the normal version due to a lack of wooden grips, and no integrated rail, or Brigadier sights.]]&lt;br /&gt;
&lt;br /&gt;
===Samurai Edge===&lt;br /&gt;
This weapon is wielded exclusively by Albert Wesker which he kept presumably after the events of [[Resident Evil (2002)]]. It is used primarily in the cut scenes during the main game but can be used in the &amp;quot;Mercenaries&amp;quot; mode by equipping Wesker with the S.T.A.R.S. Outfit. This weapon cannot be unlocked and used in the Main game, however this weapon functions nearly identical to the standard 92FS but with a meatier firing sound and more damage with each shot, it's also got a 90% increased criticals available for headshots. Unlike the previous S.T.A.R.S. Samurai Edge pistols, Wesker's features a two chrome finish with Black and Inox Finish and is equipped with an LAM-1000 under the barrel.&lt;br /&gt;
[[Image:RE5SamuraiEdge.jpg|thumb|none|300px|Resident Evil 5 Samurai Edge Custom Beretta M92FS]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m02s152.jpg|thumb|none|600px|Wesker goes in for the kill.]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h20m26s142.jpg|thumb|none|600px|Seems Wesker has the upper hand...]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-30-22h21m54s106.jpg|thumb|none|600px|Well, he has the high ground, at least.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 93R===&lt;br /&gt;
The [[Beretta 93R]] is unlocked when one fully upgrades the Beretta 92. The pistol fires in 3 shot bursts but can fire single rounds if the player taps the fire button quickly. In game the optional shoulder stock is permanently attached and there is a laser sight bolted to the frame like a pistol scope in order to accommodate the folding forward hand grip. It's similar to Resident Evil 4's &amp;quot;Matilda&amp;quot; which is a burst firing pistol but can be bought like any other weapon. Surprisingly the Beretta 93R's ammunition capacity tops out at 30 rounds which is equal in capacity to some aftermarket Beretta 92 magazines (which are interchangeable with those of the 93R).&lt;br /&gt;
[[Image:RE593R.jpg|thumb|none|300px|Resident Evil 5 Beretta 93R]]&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9mm]]&lt;br /&gt;
[[Image:RE5 M93r-2.jpg‎|thumb|none|400px|Sheva with the [[Beretta 93R]].]]&lt;br /&gt;
[[Image:RE5 M93r-1.jpg‎|thumb|none|400px|Reloading the [[Beretta 93R]].]]&lt;br /&gt;
&lt;br /&gt;
===Beretta PX4===&lt;br /&gt;
The [[Beretta PX4]] is Jill's exclusive weapon in the Mercenaries minigame (B.S.A.A). It does not exist in the game's story because Jill equipped a regular Beretta 92FS during the flashback scene (also known as LOST IN NIGHTMARE in Gold/Alternative Edition).&lt;br /&gt;
&lt;br /&gt;
The weapon's special ability is a combination between that of the USP and the Critical Hit Ability as it has a very critical chance of killing an enemy with a headshot.&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta PX4 Storm 9mm, .40 S&amp;amp;W, or .45 ACP]]&lt;br /&gt;
[[Image:RE59000.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:RE5 px4-1.jpg‎|thumb|none|400px|B.S.A.A. Jill with her [[Beretta PX4]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG P226===&lt;br /&gt;
The [[Sig Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] is the most powerful of the non-magnum caliber handguns. It is perhaps the most realistic weapon available when fully upgraded as the maximum ammunition it can hold is 16 rounds.&lt;br /&gt;
[[Image:SigP226.jpg‎|thumb|none|300px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:RE5SIG.jpg|thumb|none|300px|Resident Evil SIG-Sauer P226 9mm]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] is a .44 Magnum caliber weapon and is found in Chapter 3-1 on a corpse of a BSAA member in a hut. It can later be purchased for 3000 gold.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:RE5M29.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M29]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
The [[Desert Eagle]] appears in the game marked under the name Lightning Hawk. Caliber is unknown but presumed to be .44 Magnum as the maximum magazine capacity is only 8 rounds and it shares ammo with the Model 29. It can be found in a stone tomb during the battle with Wesker.&lt;br /&gt;
&lt;br /&gt;
The in-game version is identical to the Leon/Brian Iron's Desert Eagle in Resident Evil 2 due to the same grip modification (exclusively R.P.D made).&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:RE5DEAGLEBRANDDEAGLE.jpg|thumb|none|300px|Resident Evil Lightning Hawk]]&lt;br /&gt;
[[Image:RE5 lhawk.jpg‎|thumb|400px|none|Chris with a [[Desert Eagle]].]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 500===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 500]] is another confirmed magnum. The most powerful magnum type weapon it's damage tops out at 5,000 which is higher per single shot that any other in game weapon barring the 30,000 damage delt by the rocket launcher. A single shot is usually enough to take down most foes.&lt;br /&gt;
&lt;br /&gt;
Similar to the &amp;quot;Handcannon&amp;quot; of Resident Evil 4. Only this one is available for purchase after the S&amp;amp;W M29 is fully upgraded.&lt;br /&gt;
[[Image:S&amp;amp;W500.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500, .500 S&amp;amp;W Magnum]]&lt;br /&gt;
[[Image:RE5SW500.jpg|thumb|none|300px|Resident Evil S&amp;amp;W M500]]&lt;br /&gt;
[[Image:RE5 sw500.jpg‎|thumb|none|400px|Chris takes aim with a Smith &amp;amp; Wesson 500.]]&lt;br /&gt;
&lt;br /&gt;
===Ithaca 37===&lt;br /&gt;
The [[Ithaca 37]] is the first available shotgun and is a five shot riot gun fitted with a Stakeout model's rear pistol grip. while the weakest of shotguns in game it's capabilities can be upgraded far beyond the real life capabilities of the weapon.&lt;br /&gt;
*Plus, even though the Ithaca is supposed to eject downwards, the in-game version ejects to the side, despite there being no ejection port on the side, being covered by the laser sight.&lt;br /&gt;
[[Image:ithaca37.jpg|thumb|400px|none|Ithaca Model 37 - 12 gauge]]&lt;br /&gt;
[[Image:RE5Ithaca.jpg|thumb|none|300px|Resident Evil Ithaca 37]]&lt;br /&gt;
[[Image:RE5-6.jpg|thumb|none|500px|Chris fires an Ithaca 37 while Sheva fires her 92FS.]]&lt;br /&gt;
[[Image:RE5shotty.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re537a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Sako M75===&lt;br /&gt;
The Sako M75 is featured in-game as the bolt-action sniper rifle. It is the most powerful out of the 3 sniper rifles when fully upgraded and can be upgraded to hold more ammunition that what the real rifle actually has.&lt;br /&gt;
[[Image:Sako_Rifle_25.jpg|thumb|none|600px|Sako M75]]&lt;br /&gt;
[[Image:RE5-4.jpg|thumb|none|500px|Sheva with a Sako M75 rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
The [[Benelli M3 Super 90]] is the second available shotgun in game. While the magazine capacity can be upgraded to ten rounds, this is still more ammunition than the weapon can really carry. Also, while all the shotguns in the game use the exact same ammunition; the damages done vary wildly. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:RE5Benelli.jpg|thumb|none|300px|Resident Evil Benelli M3 Super 90]]&lt;br /&gt;
[[Image:RE5-7.jpg|thumb|none|400px|Sheva armed with a Benelli M3 shotgun.]]&lt;br /&gt;
[[Image:RE5Bene.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Armsel Striker===&lt;br /&gt;
the [[Armsel Striker and variants#Armsel Striker|Armsel Striker]] is found in the tanker and can be bought later in the game. Called the 'Jail Breaker' in the game. Oddly, in the game this shotgun holds a default of 5 shots and a maximum of 15, whereas the real version holds 12. &lt;br /&gt;
[[Image:RE5Striker.jpg|thumb|none|300px|Resident Evil Jailbreaker]]&lt;br /&gt;
[[Image:RE5 jailbreaker-1.jpg‎|thumb|none|400px|Chris opens fire with a Striker.]]&lt;br /&gt;
[[Image:RE5 jailbreaker-2.jpg‎|thumb|none|400px|Reload.]]&lt;br /&gt;
&lt;br /&gt;
===Hydra Sawed off shotgun===&lt;br /&gt;
A Secret Weapon.  Called the 'Hydra' in game, it is a triple barrel Sawed off shotgun that is unlocked when the M37 is fully upgraded.&lt;br /&gt;
[[Image:RE5Hydra.jpg|thumb|none|300px|Resident Evil Hydra Shotgun]]&lt;br /&gt;
[[Image:RE5 Hydra-2.jpg‎|thumb|none|400px|Chris holds the Hydra with a one handed grip.]]&lt;br /&gt;
[[Image:RE5 Hydra-1.jpg‎|thumb|none|400px|Reloading the Hydra.]]&lt;br /&gt;
[[Image:RE5 Hydra-3.jpg‎|thumb|none|400px|Another reload.]]&lt;br /&gt;
&lt;br /&gt;
===Vz 61 Skorpion S===&lt;br /&gt;
The [[Skorpion SA Vz 61|Vz 61 Skorpion SA]] is found very early in the game with an initial 30 round magazine capacity. Like all the other guns, it can be &amp;quot;upgraded&amp;quot; to do a ridiculous amount of damage considering its low caliber rounds, and to hold a truly absurd 300(!) rounds of ammunition per magazine. The PAL version of Resident Evil 5 features the Scorpion with a 50 round magazine but less damage. Jill carries two Skorpions in-game.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|300px|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:RE5Skorpion.jpg|thumb|none|300px|Resident Evil Vz61]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch MP5A3===&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]]  is the second sub-machine gun found in the game and can be bought after that. Like all the other &amp;quot;machine gun&amp;quot; type weapons, it fires &amp;quot;machine gun ammunition&amp;quot; for the sake of balanced gameplay. It is seen with a red dot sight that serves no function, flashlight attachment, though never turned on even where flashlights are needed (they would rather carry around a 40-pound lamp and let the other guy do all the fighting by himself) and of course a laser pointer.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and Navy trigger group 9x19mm]]&lt;br /&gt;
[[Image:RE5MP5.jpg|thumb|none|300px|Resident Evil MP5]]&lt;br /&gt;
[[Image:RE5HKmp5A3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===AK-74===&lt;br /&gt;
The [[AK-74]] is one of the available automatic weapons that can be found in Chapter 5-1, and can later be bought for $4000. The AK-74 is rare in that it's ammunition capacity is almost the same as it's real life counterpart. The real AK-74 being restricted to 30 or 45 round magazines in real life (not counting drum magazines) as opposed to the 50 rounds possible in game. &lt;br /&gt;
&lt;br /&gt;
It's also equipped by some of the Armed Majini in Chapter 5, which they use it against you equipped with green laser sights.&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 5.45x39mm]]&lt;br /&gt;
[[Image:RE5AK74.jpg|thumb|none|300px|Resident Evil AK74]]&lt;br /&gt;
[[Image:RE5AK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SIG SG 556===&lt;br /&gt;
B.S.A.A. agents are seen with the [[SIG  SG 550|SIG SG 556]] as their primary weapon. You can find one later on and also buy one. Like the MP5, it is equiped with a EOTech sight that has no function in-game. The SIG SG 556 maxes out it's ammunition capacity at 90 rounds, which would correspond with the use of a MWG 90 round drum. &lt;br /&gt;
[[Image:Sig556.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:RE5556.jpg|thumb|none|300px|Resident Evil SIG SG 556]]&lt;br /&gt;
[[Image:Vlcsnap-2009-09-28-13h52m08s119.jpg|thumb|500px|none]]&lt;br /&gt;
[[Image:RE556.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===SVD Dragunov===&lt;br /&gt;
The [[SVD Dragunov]] is the first semi-auto sniper rifle found in the game. Like most of the the weapons in the game, the ammo capacity can be upgraded beyond the real one. In game it shares the same ammunition 7.62x51mm NATO with the Sako 70 and HK PSG-1 despite its real life counterpart chambers the Soviet Rimmed cartridge 7.62x54mmR that weaker and lower-accurate.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|350px|SVD Dragunov Sniper Rifle 7.62x54mm]]&lt;br /&gt;
[[Image:RE5SVD.jpg|thumb|none|300px|Resident Evil SVD]]&lt;br /&gt;
[[Image:re5SVD Rifle.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:re5SVD Rifle2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch PSG-1===&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is found later in the game on the tanker and can be bought after you find it. Starts out with 5 round capacity, but it cannot be upgraded beyond the capacity of the real rifle. In game the rifle can only be upgraded to a total of 15 round magazines. In real life the PSG-1 can use any magazine that the G3 battle rifle can this includes the G3's 20 round magazine and the 50 round drum magazines used in the HK11 automatic rifle series and the latter MSG-90 sniper rifle.&lt;br /&gt;
&lt;br /&gt;
It is the only rifle in game where the scope can be upgraded.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|500px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:RE5PSG1.jpg|thumb|none|300px|Resident Evil H&amp;amp;K PSG1]]&lt;br /&gt;
[[Image:RE5 psg1.jpg‎|thumb|none|400px|Sheva with a [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]].]]&lt;br /&gt;
&lt;br /&gt;
===Milkor MGL===&lt;br /&gt;
The [[Milkor MGL]] is the game's grenade launcher. In game it holds twelve rounds, twice as many as the real world weapon. In addition to high explosive rounds, fictional rounds are available which include flashbang rounds, sulfuric acid rounds, liquid nitrogen rounds and electric rounds.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]&lt;br /&gt;
[[Image:RE5M32.jpg|thumb|none|300px|Resident Evil Grenade Launcher]]&lt;br /&gt;
[[Image:RE5MGL32.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:RE5MGL32a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
Fragmentation, flashbang, and incendiary grenades are usable in-game.&lt;br /&gt;
&lt;br /&gt;
===Hybrid Machine gun===&lt;br /&gt;
a what appears to be a fictional hybrid machine gun is mounted on the Hummer during the Savana chapter, is operated by Chris and is used to take out motorcycle mounted foes. It appears to have features from the FN MAG58 (also known as the M240) as evident from the gas regulator knob under the barrel,a RPD style fore grip, a PKM style carry handle/front sight, and the receiver dust cover mechanism similar to that of the M249 (visible from the viewing angle during game play)&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54R]]&lt;br /&gt;
[[Image:RE5 pkm.jpg‎|thumb|400px|none|Chris fires the vehicle mounted [[PK machine gun|PKM Machine gun]].]]&lt;br /&gt;
The PKM in this one has a horrible heat shield if it has one&lt;br /&gt;
&lt;br /&gt;
===GAU-17===&lt;br /&gt;
There are two Miniguns in the game.  The first is mounted on a tripod in the bed of a BSAA HMMWV and is used by Sheva.  The second is a portable version that is carried by the Gatling gun Majini sub-bosses and unlocked as a special weapon usable only by Chris.  When the Skorpion is fully-upgraded and you beat the game on any difficulty, the &amp;quot;Gatling gun&amp;quot; can be purchased for N50,000.&lt;br /&gt;
&lt;br /&gt;
The hand held version is what you would expect from a video game Minigun.  It fires at only 600RPM, but the rounds travel slow enough that the screen can be saturated with bullets, giving the illusion that the weapon has a high fire rate.  Further adding to this illusion is a noticeable upward recoil while firing and the weapon has a tendency to jerk around to the left or the right as Chris tries desperatly to control the bullet hose.  Once firing it is almost impossible to aim the weapon accurately.  In addition to the latent inaccuracy of the weapon due to excessive recoil, making slight corrections in where the weapon is pointed causes the weapon to jump significantly in that direction in a jerky manner, rather than smoothly like other weapons.&lt;br /&gt;
&lt;br /&gt;
The portable Gatling gun has a red laser sight in the center of the barrel cluster, individual flash hiders for each barrel such as the ones found on early GE Miniguns and includes a custom &amp;quot;chainsaw grip&amp;quot; attached to the gun mount.  The portable weapon features a brass deflector and a fully-modeled flexible chute (much too large for 7.62mm rounds) that attaches to the bottom right side of the enormous ammunition pack and into an unidentifiable block on the bottom of the gun (as opposed to the feeder/delinker).  The ammo back pack stores an unlimited supply of rounds and is completely indestructible.  Flaming arrows and bullets alike will bounce off doing absolutely no damage and enemies seem to have trouble grabbing Chris from behind when he wears it.  Even if the weapon is unequipped, he will still wear the backpack giving him an extra measure of protection at all times.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''.]]&lt;br /&gt;
[[Image:RE5Minigun.jpg|thumb|none|300px|Resident Evil Gun Turret]]&lt;br /&gt;
[[Image:RE5 minigun.jpg‎|thumb|none|400px|Chris fires the unlockable mini-gun.]]&lt;br /&gt;
[[Image:RE5 minigun-2.jpg‎|thumb|none|400px|A shot of the vehicle mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
[[Image:RE5 minigun-3.jpg‎|thumb|none|400px|Sheva opens fire with the mounted [[GE M134 minigun#Hand-Held M134 Minigun|GAU-17]].]]&lt;br /&gt;
&lt;br /&gt;
===General Dynamics GAU-19/A===&lt;br /&gt;
[[Image:Gau 19-2.jpg|thumb|none|500px|GD GAU-19/A with muzzle break and external weapon mount - .50 BMG.]]&lt;br /&gt;
[[Image:re537.jpg|thumb|none|500px|Chris with an Ithaca 37 and a [[General Dynamics GAU-19/A]] in the background]]&lt;br /&gt;
The [[General Dynamics GAU-19/A]] is seen in a naval mounting in &lt;br /&gt;
the third chapter.&lt;br /&gt;
&lt;br /&gt;
===RPG-7V===&lt;br /&gt;
Equipped by various Armed Majini in Chapter 5 at select stages. Three varieties of this rocket launcher exist. The first is a disposable 1-shot style weapon similar to the [[RPG-7]] in Resident Evil 4, it can be found in the Marshlands on a half sunken boat and can bought after that for $10,000. The Second type is a special RPG-7 fitted with a night vision scope and is used exclusively in the first battle with Wesker (unlike the previous disposable version, this weapon can be reloaded with various RPG ammunition laying around in ammunition crates and barrels but it must be picked up and carried separately from the launcher requiring your partner to carry the ammunition while another operates and reloads the weapon). The Third and final RPG is an Unlimited version that can be unlocked for use after having a total time of 5:00:00 or less.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE5RPG7.jpg|thumb|none|300px|Resident Evil RPG]]&lt;br /&gt;
[[Image:RE5 rpg.jpg‎|thumb|none|400px|&amp;quot;Overkill? What's that?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===Longbow===&lt;br /&gt;
Unlocked exclusively for Sheva, awarded when the Sako S75 Rifle is fully upgraded.&lt;br /&gt;
[[Image:RE5Shevabow.jpg|thumb|none|300px|Sheva's Longbow]]&lt;br /&gt;
&lt;br /&gt;
===FIM-92A Stinger===&lt;br /&gt;
A Majini uses an [[FIM-92A Stinger]] surface-to-air missile launcher in an attempt to destroy the helicopter in the downloadable Chapter &amp;quot;Desperate Escape&amp;quot;.&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
&lt;br /&gt;
===Proximity Mine===&lt;br /&gt;
A Proximity Land Mine is featured in the game as a weapon and is mostly used against one of the bosses encountered. The Proximity Mine is fitted with a LED light on top and frequently beep's when planted after 5 seconds.&lt;br /&gt;
&lt;br /&gt;
- I'm having trouble finding out what kind of Landmine this is, I think it resembles the Russian TMN-46 Anti-Tank mine but the one in-game is mostly used in an anti-personnel role, not anti-tank.&lt;br /&gt;
&lt;br /&gt;
==Beta/Removed Weapons==&lt;br /&gt;
===Silver Ghost (2005 Teaser Trailer Only)===&lt;br /&gt;
Chris uses a modified version of Leon's custom handgun called the Silver Ghost [http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211]. The reason it appeared in trailer might be the project was set in the same time with [[Resident Evil 4]] PlayStation 2 port, that is also why early images are seen with PlayStation 2 or GameCube graphic quality.&lt;br /&gt;
&lt;br /&gt;
Due to Capcom's other projects which caused Resident Evil 5 development delayed almost 2 years, this very handgun disappeared. Since E3 2007, the 2 official trailers showed Chris using a compensator-modified [[Colt 1911]] as his main weapon instead (the Colt 1911 was later replaced by Beretta 92FS).&lt;br /&gt;
&lt;br /&gt;
In 2008 interview, Producer Jun Takeuchi also mentioned the Resident Evil 4's weapon system received good feedback, however most fans wanted the new guns to be more-realistic, that makes no reason to remain it in the official game. Eventually Albert Wesker's main weapon is switched back to Beretta 92FS &amp;quot;Samurai Edge&amp;quot; despite he used this silenced variant during the last event of Umbrella Chronicles.&lt;br /&gt;
[[Image:RE5-1.jpg|thumb|none|500px|Chris aims the &amp;quot;Leon's Handgun&amp;quot;, Teaser's final moment.]]&lt;br /&gt;
&lt;br /&gt;
===Colt 1911===&lt;br /&gt;
In first two Official Trailers (E3 2007), with most prototypes removed, the Silver Ghost was totally replaced by a Compensator-modified [[Colt 1911]] as Chris's primary weapon. Despite both it and Beretta 92FS co-exist during the same FMVs, it was the only handgun seen being firing by Chris until E3 2008 when the Beretta took its place. The Colt 1911 never appeared again in any later cutscenes.&lt;br /&gt;
[[Image:RE5_Colt1911_1.jpg|thumb|none|500px|Colt 1911 in E3 2007 Trailer, a moment before the first Majini encounter, resembles 2005's Teaser final moment. The scene later appears in official game, but Beretta 92FS equipped instead.]]&lt;br /&gt;
[[Image:RE5_Colt1911_2.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris alone, encounters a town Majini group. ''Note Majini(es) never appear this many in the official game, but possibly from a Bench-Mark''.]]&lt;br /&gt;
&lt;br /&gt;
===Remington 870???===&lt;br /&gt;
The only shotgun seen during E3 and TGS 2007, not much details known about it as the [[Ithaca 37]] officially appears to be the only shotgun the player(s) can acquire during Kijuju event. It looks like M37, except a [[Remington 870]] Police Magnum's forend.&lt;br /&gt;
[[Image:RE5_Shotgun_Prototype.jpg|thumb|none|500px|An encounter in towns, in-game the place is set in Chapter 1-2 (after Kirk destroys Public Assembly's main gate) but only a few Majinis appear instead.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Dead Rising&amp;quot; Hybrid Assault Rifle===&lt;br /&gt;
An assault rifle Chris wields to battle against town Majinis, a hybrid version that originally appears in [[Dead Rising]]. It caused a lot of identification mistakes for Resident Evil fans who never play Dead Rising before because of its mixed parts. The rifle itself is not an actual [[Colt M4]], [[Heckler &amp;amp; Koch G41]] nor [[FN SCAR]], even [[SIG 556]]. It features a [[FN FAL]]-style ''fixed'' stock, G41/SCAR body, STANAG magazine, R.I.S handguard with red-dot sight and 40mm Grenade Launcher module attached.&lt;br /&gt;
[[Image:DRM4d.jpg|thumb|none|800px|Hybrid Assault Rifle, as it originally appears in [[Dead Rising]]]]&lt;br /&gt;
[[Image:RE5_SIG556_BSAA.jpg|thumb|none|500px|SIG 556, wielded by a B.S.A.A Alpha Team Soldier. It is easy-enough to recognize the difference between the two assault rifles.]]&lt;br /&gt;
[[Image:RE5_Assault_Prototype.jpg|thumb|none|500px|E3 2007 '''Extended''' Trailer, Chris use the Hybrid weapon against Majini(es), probably in '''Public Assembly'''.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271406</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271406"/>
		<updated>2010-05-11T17:04:29Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Pump-Action Shotgun Folding Stock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. The real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.  While the exterior is modeled after a pump action shotgun, it is fired as if it's semi automatic in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271405</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271405"/>
		<updated>2010-05-11T17:02:48Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* FN P90 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. The real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271404</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271404"/>
		<updated>2010-05-11T17:02:27Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* FN P90 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. Although the real P90 only holds 50 rounds in comparison.  It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271403</id>
		<title>GoldenEye 007</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=GoldenEye_007&amp;diff=271403"/>
		<updated>2010-05-11T17:00:13Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* M16A2 Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the video game ''GoldenEye 007'':'''&lt;br /&gt;
[[Image:GoldenEye007box.jpg|thumb|right|300px|''GoldenEye 007'' (1997)]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK|Walther PPK]] appears in the game as the PP7 Special Issue or Silenced PP7. It's Bond's main weapon, and is used in all the single-player missions. Boris fumbles one in Control. If Bond kills him, Natalya will refuse to proceed with the mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK .380 ACP]]&lt;br /&gt;
[[Image:PP7 GE.png|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:WaltherPPKSuppressed.jpg|thumb|none|300px|Walther PPK with silencer .380 ACP]]&lt;br /&gt;
[[Image:Goleye5.jpg|thumb|none|400px|The &amp;quot;PP7&amp;quot; in ''GoldenEye 007'', fitted with silencer]]&lt;br /&gt;
&lt;br /&gt;
== Tokarev TT-33 ==&lt;br /&gt;
&lt;br /&gt;
The [[Tokarev TT-33]] appears in the game as the DD44 Dostovei, with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo. Carried by Gen. Ouromov and other officers, scientists will defend themselves with Tokarevs when attacked, Spetznaz soldiers sometimes dual wield them.&lt;br /&gt;
&lt;br /&gt;
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25m Tokarev]]&lt;br /&gt;
[[Image:Goldeneye 64 - TT-33.jpg|thumb|none|400px|The &amp;quot;DD44 Dostovei&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Skorpion SA Vz 61 ==&lt;br /&gt;
&lt;br /&gt;
The [[Skorpion SA Vz 61|Skorpion SA Vz 61]] appears in the game as the &amp;quot;Klobb,&amp;quot; after ''Goldeneye'' staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the &amp;quot;Spyder&amp;quot; after the original name was dropped for copyright reasons; this name ''also'' had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called &amp;quot;Spyder.&amp;quot; This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy. Carried by Spetznaz and FSB agents.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|300px|none|Skorpion SA Vz. 61 .32 ACP]]&lt;br /&gt;
[[Image:Goldneye screen006.jpg|thumb|none|400px|The &amp;quot;Klobb&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 56-1 (Fake AKS-74) ==&lt;br /&gt;
&lt;br /&gt;
The KF7 Soviet appears to be a direct copy of the rifles used in the original film, [[Goldeneye]]. It has the hooded front site of the [[Type 56]] and the AK-74 muzzle break, as seen in the film. Unlike the real weapon, it is locked in three-round burst mode. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as &amp;quot;AK-47&amp;quot;. Carried by Soviet/Russian Infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56MuzzleBrake.jpg|thumb|none|350px|Type 56-1 with AK-74 muzzle brake, as seen in Goldeneye.]]&lt;br /&gt;
[[Image:Goleye6.jpg|thumb|none|400px|The &amp;quot;KF7 Soviet&amp;quot; in ''GoldenEye 007''; as ever, looking like it's bent in the middle.]]&lt;br /&gt;
&lt;br /&gt;
== Micro Uzi ==&lt;br /&gt;
&lt;br /&gt;
The [[Uzi#Micro Uzi|Micro Uzi]] appears in the game scaled up to the size of a regular [[Uzi]] as the &amp;quot;ZMG 9mm&amp;quot; and like the D5K can be wielded one in each hand. Carried by Alec Trevelyan's most loyal guards.&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi 9x19mm with 32-round magazine]]&lt;br /&gt;
[[Image:Goldneye screen015.jpg|thumb|none|400px|The &amp;quot;ZMG 9mm&amp;quot; being double-wielded in ''GoldenEye 007''. Why they made it a giant Micro Uzi rather than a regular Uzi is unclear.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] appears in the game as the &amp;quot;D5K Deutsche&amp;quot; and is available with or without a silencer. In some levels, the player can wield double D5K's. Standard weapon for Janus mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K 9x19mm]]&lt;br /&gt;
[[Image:GE007Control1.jpg|thumb|none|400px|The &amp;quot;D5K Deutsche&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Spectre M4 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spectre M4]] appears in the game as the &amp;quot;Phantom&amp;quot; and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same firing sound effect as the KF7 Soviet. Used by a few Janus terrorists in Frigate.&lt;br /&gt;
[[Image:Sites Spectre.jpg|thumb|300px|none|Spectre M4 9x19mm]]&lt;br /&gt;
[[Image:007 Phantom.png|thumb|none|400px|The &amp;quot;Phantom&amp;quot; being wielded akimbo in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] appears in the game as the &amp;quot;AR33&amp;quot; and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, however this is more likely due to gameplay reasons than technical reasons. Carried by Janus mercenaries in Jungle and Cavern, and Drax security in Aztec. Trevelyan fights to the death with one in Cradle.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:Golden4.jpg|thumb|none|400px|The &amp;quot;AR33&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] appears in the game as the &amp;quot;RC-P90&amp;quot; (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body. Carried by Xenia Onatopp in combination with the grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|300px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:RC-P90 007.png|thumb|none|400px|The &amp;quot;RC-P90&amp;quot; in ''GoldenEye 007''. Note the spent casing emerging from a random location somewhere on the right-hand side of the gun; this is another inaccuracy, the real P90 ejects downwards through a chute to the rear of the grip.]]&lt;br /&gt;
&lt;br /&gt;
== Pump-Action Shotgun Folding Stock ==&lt;br /&gt;
&lt;br /&gt;
An unused Shotgun, known in games as simply &amp;quot;Shotgun&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat. It appears similar to the [[Remington 870 Shotgun#Remington 870 Folding Stock|Remington 870 folding stock]] used in ''[[Terminator 2: Judgement Day]]'', including the spare shotshells on top of the folded stock. It is chiefly distinguished by being the second-loudest weapon in the game, after the tank cannon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|350px|Superficially similar Remington 870 folding stock 12 gauge]]&lt;br /&gt;
[[Image:GE Shotgun.png|thumb|none|400px|The &amp;quot;Shotgun&amp;quot; in ''GoldenEye 007''. Most likely it was dropped because without an animation for operating the pump, there is little practical difference between it and the other shotgun aside from a wider spread.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Automatic Shotgun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It's a Remington 1100. See the discussion page. For realz yo, i cracked da mystery. (scooby dooby doo)&lt;br /&gt;
&lt;br /&gt;
Trevelyan's hit squad uses them in Statue.&lt;br /&gt;
&lt;br /&gt;
[[image:GE Auto Shotgun.png|thumb|none|400px|The &amp;quot;Automatic Shotgun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Sniper Rifle&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Sniper Rifle&amp;quot; is a silenced semi-automatic sniper rifle with wooden furniture; it bears a passing resemblance to a couple of real-life sniper rifles, but none clearly enough to make a good judgment as to precisely what it was based on. Notably, the midsection is completely undetailed, the weapon having no clear action or magazine location. However, the rifle's scope layout and markings appear to be a reference to the night vision scope on Bond's [[Walther WA 2000]] in ''[[The Living Daylights]]''.&lt;br /&gt;
&lt;br /&gt;
When one of these weapons is in the players' inventory, the standard hand to hand karate chop attack is replaced by using the butt stock of the rifle as a makeshift melee club. Used by snowsuited marksmen in Surface. Bond finds one lying around in Dam.&lt;br /&gt;
&lt;br /&gt;
[[Image:GoldenEye Sniper.jpg|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
[[Image:GoldenEye Sniper.png|thumb|none|400px|The &amp;quot;Sniper Rifle&amp;quot; in the pause menu]]&lt;br /&gt;
[[Image:Livday-wa2000b.jpg|thumb|none|400px|Bond with his WA2000 in ''The Living Daylights.'' The series of markings is replicated on the actual scope of ''Goldeneye's'' sniper rifle, with the exception of the final band; the markings are white rather than silver. The overall shape of the scope tube is also the same.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger Redhawk ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger Redhawk]] appears in the game as the &amp;quot;Cougar Magnum&amp;quot;. Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force. Used by Natalya to plow through the jungle.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerRedhawk.jpg|thumb|none|300px|Ruger Redhawk .44 Magnum]]&lt;br /&gt;
[[Image:Cougar Magnum.png‎ |thumb|none|400px|The &amp;quot;Cougar Magnum&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Golden Gun ==&lt;br /&gt;
&lt;br /&gt;
The fictional [[Golden Gun]] makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Golden Gun.jpg‎|thumb|300px|none|Golden Gun]]&lt;br /&gt;
[[Image:GE Goldengun.png|thumb|none|400px|The &amp;quot;Golden Gun&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Moonraker Laser ==&lt;br /&gt;
&lt;br /&gt;
A version of the &amp;quot;Moonraker Laser,&amp;quot; a prop from the movie ''[[Moonraker]]'' based on a plastic toy [[IMI Uzi]], makes an appearance in the secret mission &amp;quot;Aztec.&amp;quot; In the watch menu it is referred to as the Military Laser. Used by Drax security in Aztec.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moonraker Laser GE.png‎|thumb|none|400px|''Goldeneye 007'' secret level &amp;quot;Aztec&amp;quot; is extremely loosely based on the movie ''Moonraker''. Here, Bond uses a Moonraker Laser to battle Hugo Drax's giant henchman Jaws, who is armed with a pair of AR33 assault rifles. Another AR33 lies on the ground nearby.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Grenade Launcher&amp;quot; ==&lt;br /&gt;
    &lt;br /&gt;
A low-detail grenade launcher with a revolving magazine. The pause menu version doesn't look like the in-game version, which in turn looks slightly like grenade launcher from ''[[Predator]]''. Bond finds one behind a crate in Surface. Xenia dual wields one with a P90 in Jungle. Russian soldiers try to blow up Bond's stolen tank with grenade launchers in Streets.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grenade Launcher GE.png|thumb|none|400px|The &amp;quot;Grenade Launcher&amp;quot; in ''GoldenEye 007'']]‎&lt;br /&gt;
[[Image:Goldeneye_GL.png|thumb|none|400px|Go on, just try to figure out what this is supposed to be.]]&lt;br /&gt;
&lt;br /&gt;
== Rocket Propelled Grenade ==&lt;br /&gt;
&lt;br /&gt;
A weapon called the &amp;quot;Rocket Launcher&amp;quot; appears in the game, seemingly based loosely on the [[RPG-7]], but it is generically rendered. Russian soldiers use rocket launchers to attack Bond's stolen tank in Streets. Bond finds a cache of rocket launchers in Depot and uses them to destroy Janus's merchandise.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|350px|Aesthetically similar Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:GE Rocket Launcher.png|thumb|none|400px|The &amp;quot;Rocket Launcher&amp;quot; in ''GoldenEye 007''. The weapon's firing sound was used as the sound of a depth charge launcher firing in the 1959 movie ''Operation Petticoat''.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 2 hand grenade]] appears in the game as the &amp;quot;Hand Grenade&amp;quot;. When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player. Everyone carries these things, even scientists.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:Fragging GE Grenade.jpg|thumb|none|400px|The &amp;quot;Grenade&amp;quot; in mid-throw in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
&lt;br /&gt;
In the game four different mines were seen, 3 based off of the Remote Mine design seen in ''[[GoldenEye]]'' (the &amp;quot;Remote Mine&amp;quot;, &amp;quot;Timed Mine&amp;quot;, and a &amp;quot;Proximity Mine&amp;quot;), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remote Mine GE.png|thumb|none|400px|The &amp;quot;Remote Mine&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Taser ==&lt;br /&gt;
&lt;br /&gt;
A comically designed Taser, known in-game as a &amp;quot;Tazer Boy&amp;quot; can be unlocked with the &amp;quot;All Guns&amp;quot; cheat.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tazer Boy.png|thumb|none|400px|The &amp;quot;Tazer Boy&amp;quot; in ''GoldenEye 007'']]&lt;br /&gt;
&lt;br /&gt;
== Generic rotary gun ==&lt;br /&gt;
&lt;br /&gt;
In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of automated gun turrets mounted on the ceiling equipped with six-barrel miniguns. These lack detail to the extent that declaring a precise model would be giving entirely too much credit; the entire barrel group is just a solid hexagonal block. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GE Minigun.png|thumb|none|400px|An automated Minigun turret in ''GoldenEye 007''. Apparently this weapon doesn't need a barrel rotation motor or any supply of ammunition to do its thing.]]&lt;br /&gt;
[[Image:Auto Turret 2 GE.png|thumb|none|400px|The second design of the automated Minigun is only seen in the level &amp;quot;Jungle.&amp;quot;]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:James Bond Game]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271400</id>
		<title>Resident Evil 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271400"/>
		<updated>2010-05-11T16:52:12Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Remington Model 1100 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the videogame ''Resident Evil 2'':'''&lt;br /&gt;
[[Image:Resident Evil 2.jpg|right|thumb|300px|''[[Resident Evil 2]]'' (1998)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] is Claire's primary weapon. Claire finds it in a police car glove compartment during the intro FMV.  The pistol is also used by Ada Wong during the mini mission where the player controls her. Ada's Browning HP is held slightly at an angle and is fired faster than Claire's HP Pistol.  Annette and William Birkin are also seen using the weapon during the FMV cutscene.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17649).jpg|thumb|none|600px|Maybe if you'd had your finger off the trigger, those USS dudes wouldn't have shot you when the thermos hit the floor. They still might have, but you never know.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17697).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch VP70|Heckler &amp;amp; Koch VP70M]] ==&lt;br /&gt;
&lt;br /&gt;
This is Leon's primary weapon. It's also in Hunk's inventory in his bonus game. Leon finds the shoulder stock parts in the police station to upgrade this to fire a 3-round burst.&lt;br /&gt;
&lt;br /&gt;
This is the very first weapon in the series that supports 3-round burst mode, and with the stock attached, Leon changes his firing stance. The damage from each shot remains the same, but the 3-round burst will always knock a zombie down.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK VP70Z 1890.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP70 (Civilian variant, which, unlike the military version, cannot attach the stock that permits burst-fire)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesker's Report (frame 21788).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The U.S.S Squad uses these during the FMV cutscene but not usable during game play. On a side note, the weapons do not appear to have been modeled with an ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17207).jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17806).jpg|thumb|none|600px|No ejection port.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17985).jpg|thumb|none|600px|Great shot of the barrel]]&lt;br /&gt;
&lt;br /&gt;
== [[Single Action Army|Colt Single Action Army]] ==&lt;br /&gt;
&lt;br /&gt;
Claire receives this weapon when she unlocks her second outfit.  It is chambered in the standard 9mm pistol rounds which is odd for a revolver of this type as it was commonly loaded with .45 Long Colt Ammunition. Claire fire's the SAA from the hip, it's quite fast in rate of fire using the western style rapid fire hip shooting and reloads extremely quickly.  &lt;br /&gt;
&lt;br /&gt;
This is is unusual for the weapon as each shell had to be hand ejected with the ejector rod.  The weapon acts more like a breaktop S&amp;amp;W Schofield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think this has any connection to RE4's Broken butterfly-User:Big guns 100&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
[[Image:Colt_S.A.A.jpg|thumb|none|400px|Colt Single Action Army as seen in RE2]]‎&lt;br /&gt;
&lt;br /&gt;
== [[Desert Eagle Mark XIX]] ==&lt;br /&gt;
Leon finds this weapon in a guard shack next to a dead guard Scenario &amp;quot;A&amp;quot; or in the S.T.A.R.S. Weapon safe in Scenario B. You find parts in the underground facility to extend the barrel and increase its firepower but also increases its recoil. &lt;br /&gt;
&lt;br /&gt;
The weapon is chambered in .50 caliber AE which makes it a Mark XIX and holds 8 rounds.  This is odd as a .50 AE only holds 7 rounds in the magazine while a .44 Magnum holds 8.  The only way this would be possible in real life is if a round is already chambered before inserting a full magazine (7+1).&lt;br /&gt;
&lt;br /&gt;
Hunk also carries this weapon in it's original form in his bonus game.&lt;br /&gt;
&lt;br /&gt;
It has a custom wooden grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:MagnumC._Magnum.gif‎|thumb|400px|none|Desert Eagle as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10#Mac-11|MAC-11]] ==&lt;br /&gt;
&lt;br /&gt;
This weapon is first available to the player when they reach the police armory. Both Claire or Leon can take the weapon, but if the weapon is taken by one character in Scenario &amp;quot;A&amp;quot; the other character will not be able to get the weapon in Scenario &amp;quot;B&amp;quot; until very late in the game. Unlike the other firearms, the ammunition is represented in percentage form and 1% equals 5 bullets fired. &lt;br /&gt;
&lt;br /&gt;
The in-game description says the caliber is .380 signifying that it is a MAC-11. It also feature's a rather large Barrel Extension. In game, the weapon appears much larger than it's real life counterpart, roughly about the same size as a small assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg.jpg|thumb|none|400px|MAC-11 as seen in RE2]]‎&lt;br /&gt;
[[Image:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|400px|none|MAC-10 with similar barrel extension.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 1100 ==&lt;br /&gt;
This firearm can only be obtained by upgrading the Remington 870P using an upgrade kit found later in the game, however this would have been impossible in real life as the two models are based on completely different operating systems. (The Remington 870 is a pump action shotgun while the 1100 is self loading)&lt;br /&gt;
&lt;br /&gt;
The upgrade kit consists of a full stock, longer barrel, a self loading action (though the time between shots is almost the same, due to Leon being blown back a step from the recoil), and the power is upgraded to the point where it can blow away the upper torso of zombies, rather than just the head.&lt;br /&gt;
[[Image:Remington1100Tactical.jpg|thumb|none|550px|Model 1100 Tactical]]&lt;br /&gt;
[[Image:Customshotgun3.jpg‎ ‎|thumb|none|550px|Remington Model 1100 as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 870P ==&lt;br /&gt;
Leon first acquires this weapon from the Gunshop from the recently deceased owner, Robert Kendo. It has a pistol grip and the barrel has been Sawn Off, Kendo gets a shot off in Scenario A before Leon picks up the weapon giving it 4 rounds, but has a maximum of 5. A second Shotgun can be found in the S.T.A.R.S. Office in Scenario A and one can be found on the front desk of the Police Station main hall in Scenario B. An upgrade kit is available later in the game which converts it to a Remington 1100P, however this would have been impossible in real life as the two models are based on completely different operating systems.&lt;br /&gt;
&lt;br /&gt;
Hunk carries this weapon as well in his mini game.&lt;br /&gt;
&lt;br /&gt;
Claire never uses this gun in the film but it appears she is holding it in [[Resident Evil:Degeneration]].&lt;br /&gt;
&lt;br /&gt;
== [[M79 grenade launcher]] ==&lt;br /&gt;
Claire obtains this weapon in the STARS office. The stock is sawed off in a Vietnam SOG style. The weapon fire's an array of fictional rounds, from Cluster Bomb Burst Rounds, Sulphuric Acid Rounds and Napalm Flame Rounds. &lt;br /&gt;
[[Image:M79ruckostrom.jpg‎|thumb|none|400px|M79 grenade launcher similar to the one in the game]]&lt;br /&gt;
&lt;br /&gt;
== Spark Shot ==&lt;br /&gt;
Only Claire obtains this weapon. The Spark Shot seems to be a short range stun gun with a higher voltage over normal stun guns. &lt;br /&gt;
&lt;br /&gt;
[[Image:Spark_Shot.gif|thumb|none|400px|Spark Shot]]&lt;br /&gt;
&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
A crossbow capable of firing three arrows at a target at one time.  Claire obtains this weapon at Kendo's gun store, taking it from Kendo's corspe after she kills the zombies that killed him or in the police station if she chooses not to do so at the time Kendo's death. The weapon holds 18 arrows or bolts at a time&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
Available only for Leon, is a portable chemical flamethrower found in the labs, is used primarily on the Ivy Creatures. &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
== [[FIM-92A Stinger|FIM-92 Stinger]] ==&lt;br /&gt;
[[Image:Stinger.jpg|thumb|none|450px|FIM-92 Stinger]]&lt;br /&gt;
[[Image:Rocketlaunchersm.jpg|thumb|none|450px|FIM-92 Stinger as seen in RE2]]‎&lt;br /&gt;
[[Image:Wesker's Report (frame 30261).jpg|thumb|600px|none|Game over.]]&lt;br /&gt;
&lt;br /&gt;
Either Leon or Claire use this weapon to dispatch the T-103 in their 'B' scenarios.&lt;br /&gt;
&lt;br /&gt;
== Minigun ==&lt;br /&gt;
[[Image:Chaingun2.jpg‎ |thumb|none|400px|Minigun as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
A three-barreled minigun (known simply as the Gatling Gun) is a secret weapon with unlimited ammo that can only be acquired if the player Completes the Scenario B game in under 2 1/2 hours without saving and gets a grade of A or B.&lt;br /&gt;
&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271399</id>
		<title>Resident Evil 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271399"/>
		<updated>2010-05-11T16:51:39Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Remington Model 1100 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the videogame ''Resident Evil 2'':'''&lt;br /&gt;
[[Image:Resident Evil 2.jpg|right|thumb|300px|''[[Resident Evil 2]]'' (1998)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] is Claire's primary weapon. Claire finds it in a police car glove compartment during the intro FMV.  The pistol is also used by Ada Wong during the mini mission where the player controls her. Ada's Browning HP is held slightly at an angle and is fired faster than Claire's HP Pistol.  Annette and William Birkin are also seen using the weapon during the FMV cutscene.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17649).jpg|thumb|none|600px|Maybe if you'd had your finger off the trigger, those USS dudes wouldn't have shot you when the thermos hit the floor. They still might have, but you never know.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17697).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch VP70|Heckler &amp;amp; Koch VP70M]] ==&lt;br /&gt;
&lt;br /&gt;
This is Leon's primary weapon. It's also in Hunk's inventory in his bonus game. Leon finds the shoulder stock parts in the police station to upgrade this to fire a 3-round burst.&lt;br /&gt;
&lt;br /&gt;
This is the very first weapon in the series that supports 3-round burst mode, and with the stock attached, Leon changes his firing stance. The damage from each shot remains the same, but the 3-round burst will always knock a zombie down.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK VP70Z 1890.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP70 (Civilian variant, which, unlike the military version, cannot attach the stock that permits burst-fire)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesker's Report (frame 21788).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The U.S.S Squad uses these during the FMV cutscene but not usable during game play. On a side note, the weapons do not appear to have been modeled with an ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17207).jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17806).jpg|thumb|none|600px|No ejection port.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17985).jpg|thumb|none|600px|Great shot of the barrel]]&lt;br /&gt;
&lt;br /&gt;
== [[Single Action Army|Colt Single Action Army]] ==&lt;br /&gt;
&lt;br /&gt;
Claire receives this weapon when she unlocks her second outfit.  It is chambered in the standard 9mm pistol rounds which is odd for a revolver of this type as it was commonly loaded with .45 Long Colt Ammunition. Claire fire's the SAA from the hip, it's quite fast in rate of fire using the western style rapid fire hip shooting and reloads extremely quickly.  &lt;br /&gt;
&lt;br /&gt;
This is is unusual for the weapon as each shell had to be hand ejected with the ejector rod.  The weapon acts more like a breaktop S&amp;amp;W Schofield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think this has any connection to RE4's Broken butterfly-User:Big guns 100&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
[[Image:Colt_S.A.A.jpg|thumb|none|400px|Colt Single Action Army as seen in RE2]]‎&lt;br /&gt;
&lt;br /&gt;
== [[Desert Eagle Mark XIX]] ==&lt;br /&gt;
Leon finds this weapon in a guard shack next to a dead guard Scenario &amp;quot;A&amp;quot; or in the S.T.A.R.S. Weapon safe in Scenario B. You find parts in the underground facility to extend the barrel and increase its firepower but also increases its recoil. &lt;br /&gt;
&lt;br /&gt;
The weapon is chambered in .50 caliber AE which makes it a Mark XIX and holds 8 rounds.  This is odd as a .50 AE only holds 7 rounds in the magazine while a .44 Magnum holds 8.  The only way this would be possible in real life is if a round is already chambered before inserting a full magazine (7+1).&lt;br /&gt;
&lt;br /&gt;
Hunk also carries this weapon in it's original form in his bonus game.&lt;br /&gt;
&lt;br /&gt;
It has a custom wooden grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:MagnumC._Magnum.gif‎|thumb|400px|none|Desert Eagle as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10#Mac-11|MAC-11]] ==&lt;br /&gt;
&lt;br /&gt;
This weapon is first available to the player when they reach the police armory. Both Claire or Leon can take the weapon, but if the weapon is taken by one character in Scenario &amp;quot;A&amp;quot; the other character will not be able to get the weapon in Scenario &amp;quot;B&amp;quot; until very late in the game. Unlike the other firearms, the ammunition is represented in percentage form and 1% equals 5 bullets fired. &lt;br /&gt;
&lt;br /&gt;
The in-game description says the caliber is .380 signifying that it is a MAC-11. It also feature's a rather large Barrel Extension. In game, the weapon appears much larger than it's real life counterpart, roughly about the same size as a small assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg.jpg|thumb|none|400px|MAC-11 as seen in RE2]]‎&lt;br /&gt;
[[Image:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|400px|none|MAC-10 with similar barrel extension.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 1100 ==&lt;br /&gt;
This firearm can only be obtained by upgrading the Remington 870P upgrade kit available later in the game, however this would have been impossible in real life as the two models are based on completely different operating systems. (The Remington 870 is a pump action shotgun while the 1100 is self loading)&lt;br /&gt;
&lt;br /&gt;
The upgrade kit consists of a full stock, longer barrel, a self loading action (though the time between shots is almost the same, due to Leon being blown back a step from the recoil), and the power is upgraded to the point where it can blow away the upper torso of zombies, rather than just the head.&lt;br /&gt;
[[Image:Remington1100Tactical.jpg|thumb|none|550px|Model 1100 Tactical]]&lt;br /&gt;
[[Image:Customshotgun3.jpg‎ ‎|thumb|none|550px|Remington Model 1100 as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 870P ==&lt;br /&gt;
Leon first acquires this weapon from the Gunshop from the recently deceased owner, Robert Kendo. It has a pistol grip and the barrel has been Sawn Off, Kendo gets a shot off in Scenario A before Leon picks up the weapon giving it 4 rounds, but has a maximum of 5. A second Shotgun can be found in the S.T.A.R.S. Office in Scenario A and one can be found on the front desk of the Police Station main hall in Scenario B. An upgrade kit is available later in the game which converts it to a Remington 1100P, however this would have been impossible in real life as the two models are based on completely different operating systems.&lt;br /&gt;
&lt;br /&gt;
Hunk carries this weapon as well in his mini game.&lt;br /&gt;
&lt;br /&gt;
Claire never uses this gun in the film but it appears she is holding it in [[Resident Evil:Degeneration]].&lt;br /&gt;
&lt;br /&gt;
== [[M79 grenade launcher]] ==&lt;br /&gt;
Claire obtains this weapon in the STARS office. The stock is sawed off in a Vietnam SOG style. The weapon fire's an array of fictional rounds, from Cluster Bomb Burst Rounds, Sulphuric Acid Rounds and Napalm Flame Rounds. &lt;br /&gt;
[[Image:M79ruckostrom.jpg‎|thumb|none|400px|M79 grenade launcher similar to the one in the game]]&lt;br /&gt;
&lt;br /&gt;
== Spark Shot ==&lt;br /&gt;
Only Claire obtains this weapon. The Spark Shot seems to be a short range stun gun with a higher voltage over normal stun guns. &lt;br /&gt;
&lt;br /&gt;
[[Image:Spark_Shot.gif|thumb|none|400px|Spark Shot]]&lt;br /&gt;
&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
A crossbow capable of firing three arrows at a target at one time.  Claire obtains this weapon at Kendo's gun store, taking it from Kendo's corspe after she kills the zombies that killed him or in the police station if she chooses not to do so at the time Kendo's death. The weapon holds 18 arrows or bolts at a time&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
Available only for Leon, is a portable chemical flamethrower found in the labs, is used primarily on the Ivy Creatures. &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
== [[FIM-92A Stinger|FIM-92 Stinger]] ==&lt;br /&gt;
[[Image:Stinger.jpg|thumb|none|450px|FIM-92 Stinger]]&lt;br /&gt;
[[Image:Rocketlaunchersm.jpg|thumb|none|450px|FIM-92 Stinger as seen in RE2]]‎&lt;br /&gt;
[[Image:Wesker's Report (frame 30261).jpg|thumb|600px|none|Game over.]]&lt;br /&gt;
&lt;br /&gt;
Either Leon or Claire use this weapon to dispatch the T-103 in their 'B' scenarios.&lt;br /&gt;
&lt;br /&gt;
== Minigun ==&lt;br /&gt;
[[Image:Chaingun2.jpg‎ |thumb|none|400px|Minigun as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
A three-barreled minigun (known simply as the Gatling Gun) is a secret weapon with unlimited ammo that can only be acquired if the player Completes the Scenario B game in under 2 1/2 hours without saving and gets a grade of A or B.&lt;br /&gt;
&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271396</id>
		<title>Resident Evil 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271396"/>
		<updated>2010-05-11T16:47:19Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Remington Model 1100P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the videogame ''Resident Evil 2'':'''&lt;br /&gt;
[[Image:Resident Evil 2.jpg|right|thumb|300px|''[[Resident Evil 2]]'' (1998)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] is Claire's primary weapon. Claire finds it in a police car glove compartment during the intro FMV.  The pistol is also used by Ada Wong during the mini mission where the player controls her. Ada's Browning HP is held slightly at an angle and is fired faster than Claire's HP Pistol.  Annette and William Birkin are also seen using the weapon during the FMV cutscene.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17649).jpg|thumb|none|600px|Maybe if you'd had your finger off the trigger, those USS dudes wouldn't have shot you when the thermos hit the floor. They still might have, but you never know.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17697).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch VP70|Heckler &amp;amp; Koch VP70M]] ==&lt;br /&gt;
&lt;br /&gt;
This is Leon's primary weapon. It's also in Hunk's inventory in his bonus game. Leon finds the shoulder stock parts in the police station to upgrade this to fire a 3-round burst.&lt;br /&gt;
&lt;br /&gt;
This is the very first weapon in the series that supports 3-round burst mode, and with the stock attached, Leon changes his firing stance. The damage from each shot remains the same, but the 3-round burst will always knock a zombie down.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK VP70Z 1890.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP70 (Civilian variant, which, unlike the military version, cannot attach the stock that permits burst-fire)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesker's Report (frame 21788).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The U.S.S Squad uses these during the FMV cutscene but not usable during game play. On a side note, the weapons do not appear to have been modeled with an ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17207).jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17806).jpg|thumb|none|600px|No ejection port.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17985).jpg|thumb|none|600px|Great shot of the barrel]]&lt;br /&gt;
&lt;br /&gt;
== [[Single Action Army|Colt Single Action Army]] ==&lt;br /&gt;
&lt;br /&gt;
Claire receives this weapon when she unlocks her second outfit.  It is chambered in the standard 9mm pistol rounds which is odd for a revolver of this type as it was commonly loaded with .45 Long Colt Ammunition. Claire fire's the SAA from the hip, it's quite fast in rate of fire using the western style rapid fire hip shooting and reloads extremely quickly.  &lt;br /&gt;
&lt;br /&gt;
This is is unusual for the weapon as each shell had to be hand ejected with the ejector rod.  The weapon acts more like a breaktop S&amp;amp;W Schofield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think this has any connection to RE4's Broken butterfly-User:Big guns 100&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
[[Image:Colt_S.A.A.jpg|thumb|none|400px|Colt Single Action Army as seen in RE2]]‎&lt;br /&gt;
&lt;br /&gt;
== [[Desert Eagle Mark XIX]] ==&lt;br /&gt;
Leon finds this weapon in a guard shack next to a dead guard Scenario &amp;quot;A&amp;quot; or in the S.T.A.R.S. Weapon safe in Scenario B. You find parts in the underground facility to extend the barrel and increase its firepower but also increases its recoil. &lt;br /&gt;
&lt;br /&gt;
The weapon is chambered in .50 caliber AE which makes it a Mark XIX and holds 8 rounds.  This is odd as a .50 AE only holds 7 rounds in the magazine while a .44 Magnum holds 8.  The only way this would be possible in real life is if a round is already chambered before inserting a full magazine (7+1).&lt;br /&gt;
&lt;br /&gt;
Hunk also carries this weapon in it's original form in his bonus game.&lt;br /&gt;
&lt;br /&gt;
It has a custom wooden grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:MagnumC._Magnum.gif‎|thumb|400px|none|Desert Eagle as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10#Mac-11|MAC-11]] ==&lt;br /&gt;
&lt;br /&gt;
This weapon is first available to the player when they reach the police armory. Both Claire or Leon can take the weapon, but if the weapon is taken by one character in Scenario &amp;quot;A&amp;quot; the other character will not be able to get the weapon in Scenario &amp;quot;B&amp;quot; until very late in the game. Unlike the other firearms, the ammunition is represented in percentage form and 1% equals 5 bullets fired. &lt;br /&gt;
&lt;br /&gt;
The in-game description says the caliber is .380 signifying that it is a MAC-11. It also feature's a rather large Barrel Extension. In game, the weapon appears much larger than it's real life counterpart, roughly about the same size as a small assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg.jpg|thumb|none|400px|MAC-11 as seen in RE2]]‎&lt;br /&gt;
[[Image:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|400px|none|MAC-10 with similar barrel extension.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 1100 ==&lt;br /&gt;
This is the customized version of the Model 1100P. It has been upgraded with a full stock, a semi-automatic action (though the time between shots is almost the same, due to Leon being blown back a step from the recoil), and the power is upgraded to the point where it can blow away the upper torso of zombies, rather than just the head.&lt;br /&gt;
[[Image:Remington1100Tactical.jpg|thumb|none|550px|Model 1100 Tactical]]&lt;br /&gt;
[[Image:Customshotgun3.jpg‎ ‎|thumb|none|550px|Remington Model 1100 as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 870P ==&lt;br /&gt;
Leon first acquires this weapon from the Gunshop from the recently deceased owner, Robert Kendo. It has a pistol grip and the barrel has been Sawn Off, Kendo gets a shot off in Scenario A before Leon picks up the weapon giving it 4 rounds, but has a maximum of 5. A second Shotgun can be found in the S.T.A.R.S. Office in Scenario A and one can be found on the front desk of the Police Station main hall in Scenario B. An upgrade kit is available later in the game which converts it to a Remington 1100P, however this would have been impossible in real life as the two models are based on completely different operating systems.&lt;br /&gt;
&lt;br /&gt;
Hunk carries this weapon as well in his mini game.&lt;br /&gt;
&lt;br /&gt;
Claire never uses this gun in the film but it appears she is holding it in [[Resident Evil:Degeneration]].&lt;br /&gt;
&lt;br /&gt;
== [[M79 grenade launcher]] ==&lt;br /&gt;
Claire obtains this weapon in the STARS office. The stock is sawed off in a Vietnam SOG style. The weapon fire's an array of fictional rounds, from Cluster Bomb Burst Rounds, Sulphuric Acid Rounds and Napalm Flame Rounds. &lt;br /&gt;
[[Image:M79ruckostrom.jpg‎|thumb|none|400px|M79 grenade launcher similar to the one in the game]]&lt;br /&gt;
&lt;br /&gt;
== Spark Shot ==&lt;br /&gt;
Only Claire obtains this weapon. The Spark Shot seems to be a short range stun gun with a higher voltage over normal stun guns. &lt;br /&gt;
&lt;br /&gt;
[[Image:Spark_Shot.gif|thumb|none|400px|Spark Shot]]&lt;br /&gt;
&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
A crossbow capable of firing three arrows at a target at one time.  Claire obtains this weapon at Kendo's gun store, taking it from Kendo's corspe after she kills the zombies that killed him or in the police station if she chooses not to do so at the time Kendo's death. The weapon holds 18 arrows or bolts at a time&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
Available only for Leon, is a portable chemical flamethrower found in the labs, is used primarily on the Ivy Creatures. &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
== [[FIM-92A Stinger|FIM-92 Stinger]] ==&lt;br /&gt;
[[Image:Stinger.jpg|thumb|none|450px|FIM-92 Stinger]]&lt;br /&gt;
[[Image:Rocketlaunchersm.jpg|thumb|none|450px|FIM-92 Stinger as seen in RE2]]‎&lt;br /&gt;
[[Image:Wesker's Report (frame 30261).jpg|thumb|600px|none|Game over.]]&lt;br /&gt;
&lt;br /&gt;
Either Leon or Claire use this weapon to dispatch the T-103 in their 'B' scenarios.&lt;br /&gt;
&lt;br /&gt;
== Minigun ==&lt;br /&gt;
[[Image:Chaingun2.jpg‎ |thumb|none|400px|Minigun as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
A three-barreled minigun (known simply as the Gatling Gun) is a secret weapon with unlimited ammo that can only be acquired if the player Completes the Scenario B game in under 2 1/2 hours without saving and gets a grade of A or B.&lt;br /&gt;
&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271394</id>
		<title>Resident Evil 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=271394"/>
		<updated>2010-05-11T16:44:11Z</updated>

		<summary type="html">&lt;p&gt;Darkest2000: /* Desert Eagle */&lt;/p&gt;
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&lt;div&gt;'''The following weapons were used in the videogame ''Resident Evil 2'':'''&lt;br /&gt;
[[Image:Resident Evil 2.jpg|right|thumb|300px|''[[Resident Evil 2]]'' (1998)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
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== Browning Hi-Power ==&lt;br /&gt;
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The [[Browning Hi-Power]] is Claire's primary weapon. Claire finds it in a police car glove compartment during the intro FMV.  The pistol is also used by Ada Wong during the mini mission where the player controls her. Ada's Browning HP is held slightly at an angle and is fired faster than Claire's HP Pistol.  Annette and William Birkin are also seen using the weapon during the FMV cutscene.&lt;br /&gt;
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[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17649).jpg|thumb|none|600px|Maybe if you'd had your finger off the trigger, those USS dudes wouldn't have shot you when the thermos hit the floor. They still might have, but you never know.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17697).jpg|thumb|none|600px]]&lt;br /&gt;
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== [[Heckler &amp;amp; Koch VP70|Heckler &amp;amp; Koch VP70M]] ==&lt;br /&gt;
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This is Leon's primary weapon. It's also in Hunk's inventory in his bonus game. Leon finds the shoulder stock parts in the police station to upgrade this to fire a 3-round burst.&lt;br /&gt;
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This is the very first weapon in the series that supports 3-round burst mode, and with the stock attached, Leon changes his firing stance. The damage from each shot remains the same, but the 3-round burst will always knock a zombie down.&lt;br /&gt;
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[[Image:HK VP70Z 1890.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP70 (Civilian variant, which, unlike the military version, cannot attach the stock that permits burst-fire)]]&lt;br /&gt;
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[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
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[[Image:Wesker's Report (frame 21788).jpg|thumb|none|600px]]&lt;br /&gt;
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== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
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The U.S.S Squad uses these during the FMV cutscene but not usable during game play. On a side note, the weapons do not appear to have been modeled with an ejection port.&lt;br /&gt;
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[[Image:MP5A3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17207).jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17806).jpg|thumb|none|600px|No ejection port.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17985).jpg|thumb|none|600px|Great shot of the barrel]]&lt;br /&gt;
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== [[Single Action Army|Colt Single Action Army]] ==&lt;br /&gt;
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Claire receives this weapon when she unlocks her second outfit.  It is chambered in the standard 9mm pistol rounds which is odd for a revolver of this type as it was commonly loaded with .45 Long Colt Ammunition. Claire fire's the SAA from the hip, it's quite fast in rate of fire using the western style rapid fire hip shooting and reloads extremely quickly.  &lt;br /&gt;
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This is is unusual for the weapon as each shell had to be hand ejected with the ejector rod.  The weapon acts more like a breaktop S&amp;amp;W Schofield.&lt;br /&gt;
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Think this has any connection to RE4's Broken butterfly-User:Big guns 100&lt;br /&gt;
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[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
[[Image:Colt_S.A.A.jpg|thumb|none|400px|Colt Single Action Army as seen in RE2]]‎&lt;br /&gt;
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== [[Desert Eagle Mark XIX]] ==&lt;br /&gt;
Leon finds this weapon in a guard shack next to a dead guard Scenario &amp;quot;A&amp;quot; or in the S.T.A.R.S. Weapon safe in Scenario B. You find parts in the underground facility to extend the barrel and increase its firepower but also increases its recoil. &lt;br /&gt;
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The weapon is chambered in .50 caliber AE which makes it a Mark XIX and holds 8 rounds.  This is odd as a .50 AE only holds 7 rounds in the magazine while a .44 Magnum holds 8.  The only way this would be possible in real life is if a round is already chambered before inserting a full magazine (7+1).&lt;br /&gt;
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Hunk also carries this weapon in it's original form in his bonus game.&lt;br /&gt;
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It has a custom wooden grip.&lt;br /&gt;
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[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:MagnumC._Magnum.gif‎|thumb|400px|none|Desert Eagle as seen in RE2]]&lt;br /&gt;
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== [[MAC-10#Mac-11|MAC-11]] ==&lt;br /&gt;
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This weapon is first available to the player when they reach the police armory. Both Claire or Leon can take the weapon, but if the weapon is taken by one character in Scenario &amp;quot;A&amp;quot; the other character will not be able to get the weapon in Scenario &amp;quot;B&amp;quot; until very late in the game. Unlike the other firearms, the ammunition is represented in percentage form and 1% equals 5 bullets fired. &lt;br /&gt;
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The in-game description says the caliber is .380 signifying that it is a MAC-11. It also feature's a rather large Barrel Extension. In game, the weapon appears much larger than it's real life counterpart, roughly about the same size as a small assault rifle.&lt;br /&gt;
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[[Image:Smg.jpg|thumb|none|400px|MAC-11 as seen in RE2]]‎&lt;br /&gt;
[[Image:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|400px|none|MAC-10 with similar barrel extension.]]&lt;br /&gt;
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== Remington Model 1100 ==&lt;br /&gt;
This is the customized version of the Model 1100P. It has been upgraded with a full stock, a semi-automatic action (though the time between shots is almost the same, due to Leon being blown back a step from the recoil), and the power is upgraded to the point where it can blow away the upper torso of zombies, rather than just the head.&lt;br /&gt;
[[Image:Remington1100Tactical.jpg|thumb|none|550px|Model 1100 Tactical]]&lt;br /&gt;
[[Image:Customshotgun3.jpg‎ ‎|thumb|none|550px|Remington Model 1100 as seen in RE2]]&lt;br /&gt;
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== Remington Model 1100P ==&lt;br /&gt;
Leon first acquires this weapon from the Gunshop from the recently deceased owner, Robert Kendo. It has a pistol grip and the barrel has been Sawn Off, Kendo gets a shot off in Scenario A before Leon picks up the weapon giving it 4 rounds, but has a maximum of 5. A second Shotgun can be found in the S.T.A.R.S. Office in Scenario A and one can be found on the front desk of the Police Station main hall in Scenario B. &lt;br /&gt;
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Hunk carries this weapon as well in his mini game.&lt;br /&gt;
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Claire never uses this gun in the film but it appears she is holding it in [[Resident Evil:Degeneration]].&lt;br /&gt;
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== [[M79 grenade launcher]] ==&lt;br /&gt;
Claire obtains this weapon in the STARS office. The stock is sawed off in a Vietnam SOG style. The weapon fire's an array of fictional rounds, from Cluster Bomb Burst Rounds, Sulphuric Acid Rounds and Napalm Flame Rounds. &lt;br /&gt;
[[Image:M79ruckostrom.jpg‎|thumb|none|400px|M79 grenade launcher similar to the one in the game]]&lt;br /&gt;
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== Spark Shot ==&lt;br /&gt;
Only Claire obtains this weapon. The Spark Shot seems to be a short range stun gun with a higher voltage over normal stun guns. &lt;br /&gt;
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[[Image:Spark_Shot.gif|thumb|none|400px|Spark Shot]]&lt;br /&gt;
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== Bow Gun ==&lt;br /&gt;
A crossbow capable of firing three arrows at a target at one time.  Claire obtains this weapon at Kendo's gun store, taking it from Kendo's corspe after she kills the zombies that killed him or in the police station if she chooses not to do so at the time Kendo's death. The weapon holds 18 arrows or bolts at a time&lt;br /&gt;
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== Flame Thrower ==&lt;br /&gt;
Available only for Leon, is a portable chemical flamethrower found in the labs, is used primarily on the Ivy Creatures. &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
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== [[FIM-92A Stinger|FIM-92 Stinger]] ==&lt;br /&gt;
[[Image:Stinger.jpg|thumb|none|450px|FIM-92 Stinger]]&lt;br /&gt;
[[Image:Rocketlaunchersm.jpg|thumb|none|450px|FIM-92 Stinger as seen in RE2]]‎&lt;br /&gt;
[[Image:Wesker's Report (frame 30261).jpg|thumb|600px|none|Game over.]]&lt;br /&gt;
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Either Leon or Claire use this weapon to dispatch the T-103 in their 'B' scenarios.&lt;br /&gt;
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== Minigun ==&lt;br /&gt;
[[Image:Chaingun2.jpg‎ |thumb|none|400px|Minigun as seen in RE2]]&lt;br /&gt;
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A three-barreled minigun (known simply as the Gatling Gun) is a secret weapon with unlimited ammo that can only be acquired if the player Completes the Scenario B game in under 2 1/2 hours without saving and gets a grade of A or B.&lt;br /&gt;
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[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Resident Evil]]&lt;/div&gt;</summary>
		<author><name>Darkest2000</name></author>
	</entry>
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