<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dan+San</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dan+San"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Dan_San"/>
	<updated>2026-06-08T09:52:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1494128</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1494128"/>
		<updated>2022-04-05T03:07:03Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[We Happy Few]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1494127</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1494127"/>
		<updated>2022-04-05T03:06:41Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[We Happy Few]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[RIO - Raised in Oblivion]]''&lt;br /&gt;
*''[[171]]''&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1493540</id>
		<title>Deathloop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1493540"/>
		<updated>2022-03-30T22:15:49Z</updated>

		<summary type="html">&lt;p&gt;Dan San: Corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=''Deathloop''&lt;br /&gt;
|picture=Deathloop cover art.jpg&lt;br /&gt;
|caption=Official Cover Art&lt;br /&gt;
|date= September 16, 2021&lt;br /&gt;
|developer=Arkane Studios&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;PlayStation 5&lt;br /&gt;
|publisher=Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Deathloop''' is a first-person shooter set in the 1960s on the subarctic island of Blackreef during an artificial time loop developed and create by the AEON Program and now run by a group of eight talented individuals known as &amp;quot;The Visionaries&amp;quot;. The players take control of two rival assassins, Colt Vahn, a former member of the &amp;quot;Visionaries&amp;quot; who seeks to assassinate the seven other &amp;quot;The Visionaries&amp;quot; in order the break the time loop, and Juliana Blake, the head of security at the island who currently hunts Colt and protects the loop.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==PT-6 &amp;quot;Striker&amp;quot;==&lt;br /&gt;
The PT-6 &amp;quot;Striker&amp;quot; is a nail gun that is primarily used as a ranged silenced weapon.&lt;br /&gt;
[[Image:Sleek PT-6 'Spiker'.jpg|thumb|none|350px|In game model of a sleek PT-6 &amp;quot;Striker&amp;quot;.]]&lt;br /&gt;
[[Image:Spiker promo image.jpg|thumb|none|600px|Promotional image of the player character holding a PT-6.]]&lt;br /&gt;
&lt;br /&gt;
==The Fourpounder==&lt;br /&gt;
The Fourpounder is a recoil-operated hand cannon which resembles the [[Luger P08]], particularly in its slide and trigger guard.&lt;br /&gt;
[[Image:20083231079 MatchLuger95.jpg|thumb|none|350px|Customized Luger with 4.5&amp;quot; heavy barrel and target sights - 9x19mm]]&lt;br /&gt;
[[Image:Sleek Fourpounder.jpg|thumb|none|350px|In game model of a sleek Fourpounder.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak Verso==&lt;br /&gt;
The Strelak Verso is a pair of four-barrel pistol that can be attached into a four-burst rifle, with a design taken from the [[Arsenal Firearms AF2011-A1]] and the barrels of a [[COP 357 Derringer]].&lt;br /&gt;
[[File:AF2011-A1.jpg|400px|thumb|none|Arsenal Firearms AF2011-A1 Dueller Prismatic - .45 ACP]]&lt;br /&gt;
[[Image:Strelak Verso Rose Glitter Dual.jpg|thumb|400px|none|In-game model of a Strelak Verso with the Rose skin.]]&lt;br /&gt;
&lt;br /&gt;
==Tribunal==&lt;br /&gt;
The Tribunal appears to be a combination of a [[Mannlicher Model 1905]] and a [[AMC Auto Mag Pistol]].&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|350px|none|Auto Mag Pistol - .44 AMP]]&lt;br /&gt;
[[File:Mannlicher Model 1901.jpg|thumb|none|350px|Mannlicher Model 1901 (8-shot) - 7.63mm Mannlicher]]&lt;br /&gt;
[[Image:Sleek Tribunal.jpg|thumb|none|350px|In game model of a sleek Tribunal.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==LIMP-10==&lt;br /&gt;
The LIMP-10 is a one-handed submachine gun primarily based on the [[Sa vz. 61 Skorpion]] with some characteristics of the [[PP-91 Kedr]].&lt;br /&gt;
[[File:CZ Vz.61.jpg|thumb|350px|none|Sa vz. 61 Škorpion - .32 ACP]]&lt;br /&gt;
[[File:Kedrpp91.jpg|thumb|350px|none|PP-91 Kedr - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Sleek LIMP-10.jpg|thumb|350px|none|In game image of a sleek LIMP-10.]]&lt;br /&gt;
&lt;br /&gt;
==Constancy Automatic==&lt;br /&gt;
The Constancy Automatic is a side-fed SMG with dual magazines that allow guns to be fired while reloading.&lt;br /&gt;
[[Image:Constancy Automatic Black.jpg|thumb|none|450px|In game model of a black Constancy Automatic.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Heritage Gun==&lt;br /&gt;
The Heritage Gun is a lever-action shotgun that can be loaded with buckshot or slug rounds. Its overall shape is similar to the [[Harrington &amp;amp; Richardson|H&amp;amp;R &amp;quot;Handy Gun&amp;quot;]].&lt;br /&gt;
[[Image:H&amp;amp;R Handy Gun.jpg|thumb|none|500px|Harrington &amp;amp; Richardson &amp;quot;Handy Gun&amp;quot; - .410 bore]]&lt;br /&gt;
[[Image:Heritage Gun Black.jpg|thumb|none|500px|In game model of a Heritage Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak 50-50==&lt;br /&gt;
The Strelak 50-50 is a twin-barrel automatic shotgun that is loaded with two circular magazines obviously inspired by the [[Lewis Gun]], and overall shape of a [[GM-94 grenade launcher]].&lt;br /&gt;
[[File:Gm94.jpg|thumb|none|500px|GM-94 grenade launcher - 43x30mm]]&lt;br /&gt;
[[Image:Rafmachinegunlewis3.jpg|thumb|none|500px|Aircraft mounted Lewis Gun with 47-round magazine - .303 British]]&lt;br /&gt;
[[Image:Sleek Strelak 50-50.jpg|thumb|none|500px|In game model of a sleek Strelak 50-50.]]&lt;br /&gt;
&lt;br /&gt;
==Vopat Trencher==&lt;br /&gt;
The Vopat Trencher is a pump-action shotgun with a collapsible stock similar that is in appearance to the [[GM-94 grenade launcher]], much like the magazine-fed Strelak 50-50.&lt;br /&gt;
[[File:Gm94.jpg|thumb|none|500px|GM-94 grenade launcher - 43x30mm]]&lt;br /&gt;
[[Image:Sleek Vopat Trencher.jpg|thumb|none|500px|In game model of a sleek Vopat Trencher.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Rapiér==&lt;br /&gt;
The Rapiér is a single shot, break-action rifle that appears to be a blend of the [[Thompson Center Arms Contender Rifle]] and the [[GOL sniper rifle]].&lt;br /&gt;
[[Image:G2contender.jpg|thumb|none|500px|Thompson Center Arms G2 Contender Rifle]]&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|500px|GOL Sniper - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sleek Rapier.jpg|thumb|none|500px|In game model of a sleek Rapiér.]]&lt;br /&gt;
&lt;br /&gt;
==Sepulchra Breteira==&lt;br /&gt;
The Sepulchra Breteira appears to be the only sniper rifle in the game.&lt;br /&gt;
[[Image:Sepulchra Breteira Black.jpg|thumb|none|500px|In game model of a Sepulchra Breteira.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG-1 &amp;quot;Pepper Mill&amp;quot;==&lt;br /&gt;
The MG-1 &amp;quot;Pepper Mill&amp;quot; is the only belt-fed machine gun appearing in-game, with a circular barrel resembling an air-cooled version of an [[MG08/15]] with anti-aircraft sights.&lt;br /&gt;
[[File:MG 0815.JPG|thumb|none|500px|Maxim LMG 08/15 &amp;quot;Spandau&amp;quot; - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Sleek MG-1 PepperMill.jpg|thumb|none|500px|In game model of a MG-1 &amp;quot;Pepper Mill&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:First-Person Shooter]] [[Category:Action]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1493538</id>
		<title>Deathloop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1493538"/>
		<updated>2022-03-30T22:13:28Z</updated>

		<summary type="html">&lt;p&gt;Dan San: More stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=''Deathloop''&lt;br /&gt;
|picture=Deathloop cover art.jpg&lt;br /&gt;
|caption=Official Cover Art&lt;br /&gt;
|date= September 16, 2021&lt;br /&gt;
|developer=Arkane Studios&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;PlayStation 5&lt;br /&gt;
|publisher=Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Deathloop''' is a first-person shooter set in the 1960s on the subarctic island of Blackreef during an artificial time loop developed and create by the AEON Program and now run by a group of eight talented individuals known as &amp;quot;The Visionaries&amp;quot;. The players take control of two rival assassins, Colt Vahn, a former member of the &amp;quot;Visionaries&amp;quot; who seeks to assassinate the seven other &amp;quot;The Visionaries&amp;quot; in order the break the time loop, and Juliana Blake, the head of security at the island who currently hunts Colt and protects the loop.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==PT-6 &amp;quot;Striker&amp;quot;==&lt;br /&gt;
The PT-6 Stiker is a nail gun that is primarily used as a ranged silenced weapon.&lt;br /&gt;
[[Image:Sleek PT-6 'Spiker'.jpg|thumb|none|350px|In game model of a sleek PT-6 &amp;quot;Striker&amp;quot;]]&lt;br /&gt;
[[Image:Spiker promo image.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==The Fourpounder==&lt;br /&gt;
The Fourpounder is a recoil-operated hand cannon which resembles the [[Luger P08]], particularly in its slide and trigger guard.&lt;br /&gt;
[[Image:20083231079 MatchLuger95.jpg|thumb|none|350px|Customized Luger with 4.5&amp;quot; heavy barrel and target sights - 9x19mm]]&lt;br /&gt;
[[Image:Sleek Fourpounder.jpg|thumb|none|350px|In game model of a sleek Fourpounder.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak Verso==&lt;br /&gt;
The Strelak Verso is a pair of four-barrel pistol that can be attached into a four-burst rifle, with a design taken from the [[Arsenal Firearms AF2011-A1]] and the barrels of a [[COP 357 Derringer]].&lt;br /&gt;
[[File:AF2011-A1.jpg|400px|thumb|none|Arsenal Firearms AF2011-A1 Dueller Prismatic - .45 ACP]]&lt;br /&gt;
[[Image:Strelak Verso Rose Glitter Dual.jpg|thumb|400px|none|In-game model of a Strelak Verso with the Rose skin.]]&lt;br /&gt;
&lt;br /&gt;
==Tribunal==&lt;br /&gt;
The Tribunal appears to be a combination of a [[Mannlicher Model 1905]] and a [[AMC Auto Mag Pistol]].&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|350px|none|Auto Mag Pistol - .44 AMP]]&lt;br /&gt;
[[File:Mannlicher Model 1901.jpg|thumb|none|350px|Mannlicher Model 1901 (8-shot) - 7.63mm Mannlicher]]&lt;br /&gt;
[[Image:Sleek Tribunal.jpg|thumb|none|350px|In game model of a sleek Tribunal.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==LIMP-10==&lt;br /&gt;
The LIMP-10 is a one-handed submachine gun primarily based on the [[Sa vz. 61 Skorpion]] with some characteristics of the [[PP-91 Kedr]].&lt;br /&gt;
[[File:CZ Vz.61.jpg|thumb|350px|none|Sa vz. 61 Škorpion - .32 ACP]]&lt;br /&gt;
[[File:Kedrpp91.jpg|thumb|350px|none|PP-91 Kedr - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Sleek LIMP-10.jpg|thumb|350px|none|In game image of a sleek LIMP-10.]]&lt;br /&gt;
&lt;br /&gt;
==Constancy Automatic==&lt;br /&gt;
The Constancy Automatic is a side-fed SMG with dual magazines that allow guns to be fired while reloading.&lt;br /&gt;
[[Image:Constancy Automatic Black.jpg|thumb|none|450px|In game model of a black Constancy Atomatic.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Heritage Gun==&lt;br /&gt;
The Heritage Gun is a lever-action shotgun that can be loaded with buckshot or slug rounds. Its overall shape is similar to the [[Harrington &amp;amp; Richardson|H&amp;amp;R &amp;quot;Handy Gun&amp;quot;]].&lt;br /&gt;
[[Image:H&amp;amp;R Handy Gun.jpg|thumb|none|500px|Harrington &amp;amp; Richardson &amp;quot;Handy Gun&amp;quot; - .410 bore]]&lt;br /&gt;
[[Image:Heritage Gun Black.jpg|thumb|none|500px|In game model of a Heritage Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak 50-50==&lt;br /&gt;
The Strelak 50-50 is a twin-barrel automatic shotgun that is loaded with two circular magazines obviously inspired by the [[Lewis Gun]], and overall shape of a [[GM-94 grenade launcher]].&lt;br /&gt;
[[File:Gm94.jpg|thumb|none|500px|GM-94 grenade launcher - 43x30mm]]&lt;br /&gt;
[[Image:Rafmachinegunlewis3.jpg|thumb|none|500px|Aircraft mounted Lewis Gun with 47-round magazine - .303 British]]&lt;br /&gt;
[[Image:Sleek Strelak 50-50.jpg|thumb|none|500px|In game model of a sleek Strelak 50-50.]]&lt;br /&gt;
&lt;br /&gt;
==Vopat Trencher==&lt;br /&gt;
The Vopat Trencher is a pump-action shotgun with a collapsible stock similar that is in appearance to the [[GM-94 grenade launcher]], much like the magazine-fed Strelak 50-50.&lt;br /&gt;
[[File:Gm94.jpg|thumb|none|500px|GM-94 grenade launcher - 43x30mm]]&lt;br /&gt;
[[Image:Sleek Vopat Trencher.jpg|thumb|none|500px|In game model of a sleek Vopat Trencher.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Rapiér==&lt;br /&gt;
The Rapiér is a single shot, break-action rifle that appears to be a blend of the [[Thompson Center Arms Contender Rifle]] and the [[GOL sniper rifle]].&lt;br /&gt;
[[Image:G2contender.jpg|thumb|none|500px|Thompson Center Arms G2 Contender Rifle]]&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|500px|GOL Sniper - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Sleek Rapier.jpg|thumb|none|500px|In game model of a sleek Rapiér]]&lt;br /&gt;
&lt;br /&gt;
==Sepulchra Breteira==&lt;br /&gt;
The Sepulchra Breteira appears to be the only sniper rifle in the game.&lt;br /&gt;
[[Image:Sepulchra Breteira Black.jpg|thumb|none|500px|In game model of a Sepulchra Breteira.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG-1 &amp;quot;Pepper Mill&amp;quot;==&lt;br /&gt;
The MG-1 'Pepper Mill' is the only belt-fed machine gun appearing in-game, with a circular barrel resembling an air-cooled version of an [[MG08/15]] with anti-aircraft sights.&lt;br /&gt;
[[File:MG 0815.JPG|thumb|none|500px|Maxim LMG 08/15 &amp;quot;Spandau&amp;quot; - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Sleek MG-1 PepperMill.jpg|thumb|none|500px|In game model of a MG-1 'Pepper Mill']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:First-Person Shooter]] [[Category:Action]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Deathloop&amp;diff=1489967</id>
		<title>Talk:Deathloop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Deathloop&amp;diff=1489967"/>
		<updated>2022-03-11T21:30:09Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I must have missed something over the years, but the rules say they don't support things that don't have any more or less real weapons (which I see, with the exception of the SMG, which looks like a Skorpion with parts of an anachronistic PP-91, and tucked into into a boring retro-futuristic puffy case). --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 16:25, 11 March 2022 (EST)&lt;br /&gt;
:The resemblance of the game's weapons with real ones is vague at best and I'm trying my best to link them to actual guns, but honestly I don't blame the mods if they think this page is inappropriate --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 16:30, 11 March 2022 (EST)&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1489966</id>
		<title>Deathloop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1489966"/>
		<updated>2022-03-11T21:28:09Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Rapiér */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=''Deathloop''&lt;br /&gt;
|picture=Deathloop cover art.jpg&lt;br /&gt;
|caption=Official Cover Art&lt;br /&gt;
|date= September 16, 2021&lt;br /&gt;
|developer=Arkane Studios&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;PlayStation 5&lt;br /&gt;
|publisher=Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Deathloop''' is a first-person shooter set in the 1960s on the subarctic island of Blackreef during an artificial time loop developed and create by the AEON Program and now run by a group of eight talented individuals known as &amp;quot;The Visionaries&amp;quot;. The players take control of two rival assassins, Colt Vahn, a former member of the &amp;quot;Visionaries&amp;quot; who seeks to assassinate the seven other &amp;quot;The Visionaries&amp;quot; in order the break the time loop, and Juliana Blake, the head of security at the island who currently hunts Colt and protects the loop.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==PT-6 &amp;quot;Striker&amp;quot;==&lt;br /&gt;
The PT-6 Stiker is a nail gun that is primarily used as a ranged silenced weapon.&lt;br /&gt;
[[Image:Sleek PT-6 'Spiker'.jpg|thumb|none|350px|In game model of a sleek PT-6 &amp;quot;Striker&amp;quot;]]&lt;br /&gt;
[[Image:Spiker promo image.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==The Fourpounder==&lt;br /&gt;
The Fourpounder is a recoil-operated hand cannon which resembles [[Luger P08]], particularly its slide and trigger guard.&lt;br /&gt;
[[Image:20083231079 MatchLuger95.jpg|thumb|none|350px|Customized Luger with 4.5&amp;quot; heavy barrel and target sights - 9x19mm]]&lt;br /&gt;
[[Image:Sleek Fourpounder.jpg|thumb|none|350px|In game model of a sleek Fourpounder.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak Verso==&lt;br /&gt;
The Strelak Verso is a pair of four-barrel pistol that can be attached into a four-burst rifle, with a design similar to a [[Arsenal Firearms AF2011-A1]].&lt;br /&gt;
[[File:AF2011-A1.jpg|400px|thumb|none|Arsenal Firearms AF2011-A1 Dueller Prismatic - .45 ACP]]&lt;br /&gt;
[[Image:Strelak Verso Rose Glitter Dual.jpg|thumb|400px|none|In-game model of a Strelak Verso with the Rose skin.]]&lt;br /&gt;
&lt;br /&gt;
==Tribunal==&lt;br /&gt;
The Tribunal appears to be a combination of a [[Mannlicher Model 1905]] and a [[AMC Auto Mag Pistol]].&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|350px|none|Auto Mag Pistol - .44 AMP]]&lt;br /&gt;
[[File:Mannlicher Model 1901.jpg|thumb|none|350px|Mannlicher Model 1901 (8-shot) - 7.63mm Mannlicher]]&lt;br /&gt;
[[Image:Sleek Tribunal.jpg|thumb|none|350px|In game model of a sleek Tribunal.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==LIMP-10==&lt;br /&gt;
The LIMP-10 is a one-handed submachine gun based on the [[Sa vz. 61 Skorpion]].&lt;br /&gt;
[[File:CZ Vz.61.jpg|thumb|350px|none|Sa vz. 61 Škorpion - .32 ACP]]&lt;br /&gt;
[[Image:Sleek LIMP-10.jpg|thumb|350px|none|In game image of a sleek LIMP-10.]]&lt;br /&gt;
&lt;br /&gt;
==Constancy Automatic==&lt;br /&gt;
The Constancy Automatic is a side-fed SMG with dual magazines that allow guns to be fired while reloading.&lt;br /&gt;
[[Image:Constancy Automatic Black.jpg|thumb|none|450px|In game model of a black Constancy Atomatic.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Heritage Gun==&lt;br /&gt;
The Heritage Gun is a lever-action shotgun that can be loaded with buckshot or slug rounds. Its overall shape is similar to the [[Harrington &amp;amp; Richardson|H&amp;amp;R &amp;quot;Handy Gun&amp;quot;]].&lt;br /&gt;
[[Image:H&amp;amp;R Handy Gun.jpg|thumb|none|500px|Harrington &amp;amp; Richardson &amp;quot;Handy Gun&amp;quot; - .410 bore]]&lt;br /&gt;
[[Image:Heritage Gun Black.jpg|thumb|none|500px|In game model of a Heritage Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak 50-50==&lt;br /&gt;
The Strelak 50-50 is a twin-barrel automatic shotgun that is loaded with two circular magazines obviously inspired by the [[Lewis Gun]].&lt;br /&gt;
[[Image:Rafmachinegunlewis3.jpg|thumb|none|500px|Aircraft mounted Lewis Gun with 47-round magazine - .303 British]]&lt;br /&gt;
[[Image:Sleek Strelak 50-50.jpg|thumb|none|500px|In game model of a sleek Strelak 50-50.]]&lt;br /&gt;
&lt;br /&gt;
==Vopat Trencher==&lt;br /&gt;
The Vopat Trencher is a pump-action shotgun with a collapsible stock.&lt;br /&gt;
[[Image:Sleek Vopat Trencher.jpg|thumb|none|500px|In game model of a sleek Vopat Trencher.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Rapiér==&lt;br /&gt;
The Rapiér is a single shot, break-action rifle that appears to be a blend of the [[GOL sniper rifle]] and the [[Thompson Center Arms Contender Rifle]].&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|500px|GOL Sniper - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:G2contender.jpg|thumb|none|500px|Thompson Center Arms G2 Contender Rifle]]&lt;br /&gt;
[[Image:Sleek Rapier.jpg|thumb|none|500px|In game model of a sleek Rapiér]]&lt;br /&gt;
&lt;br /&gt;
==Sepulchra Breteira==&lt;br /&gt;
The Sepulchra Breteira appears to be the only sniper rifle in the game.&lt;br /&gt;
[[Image:Sepulchra Breteira Black.jpg|thumb|none|500px|In game model of a Sepulchra Breteira.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG-1 'Pepper Mill'==&lt;br /&gt;
The MG-1 'Pepper Mill' is the only belt-fed machine gun appearing in-game, with a circular air-cooled barrel.&lt;br /&gt;
[[Image:Sleek MG-1 PepperMill.jpg|thumb|none|500px|In game model of a MG-1 'Pepper Mill']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:First-Person Shooter]] [[Category:Action]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1489958</id>
		<title>Deathloop</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Deathloop&amp;diff=1489958"/>
		<updated>2022-03-11T21:15:20Z</updated>

		<summary type="html">&lt;p&gt;Dan San: Cleanup. Added as many IDs and images as I could.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name=''Deathloop''&lt;br /&gt;
|picture=Deathloop cover art.jpg&lt;br /&gt;
|caption=Official Cover Art&lt;br /&gt;
|date= September 16, 2021&lt;br /&gt;
|developer=Arkane Studios&lt;br /&gt;
|platforms=PC&amp;lt;br&amp;gt;PlayStation 4&amp;lt;br&amp;gt;PlayStation 5&lt;br /&gt;
|publisher=Bethesda Softworks&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Deathloop''' is a first-person shooter set in the 1960s on the subarctic island of Blackreef during an artificial time loop developed and create by the AEON Program and now run by a group of eight talented individuals known as &amp;quot;The Visionaries&amp;quot;. The players take control of two rival assassins, Colt Vahn, a former member of the &amp;quot;Visionaries&amp;quot; who seeks to assassinate the seven other &amp;quot;The Visionaries&amp;quot; in order the break the time loop, and Juliana Blake, the head of security at the island who currently hunts Colt and protects the loop.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==PT-6 &amp;quot;Striker&amp;quot;==&lt;br /&gt;
The PT-6 Stiker is a nail gun that is primarily used as a ranged silenced weapon.&lt;br /&gt;
[[Image:Sleek PT-6 'Spiker'.jpg|thumb|none|350px|In game model of a sleek PT-6 &amp;quot;Striker&amp;quot;]]&lt;br /&gt;
[[Image:Spiker promo image.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==The Fourpounder==&lt;br /&gt;
The Fourpounder is a recoil-operated hand cannon which resembles [[Luger P08]], particularly its slide and trigger guard.&lt;br /&gt;
[[Image:20083231079 MatchLuger95.jpg|thumb|none|350px|Customized Luger with 4.5&amp;quot; heavy barrel and target sights - 9x19mm]]&lt;br /&gt;
[[Image:Sleek Fourpounder.jpg|thumb|none|350px|In game model of a sleek Fourpounder.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak Verso==&lt;br /&gt;
The Strelak Verso is a pair of four-barrel pistol that can be attached into a four-burst rifle, with a design similar to a [[Arsenal Firearms AF2011-A1]].&lt;br /&gt;
[[File:AF2011-A1.jpg|400px|thumb|none|Arsenal Firearms AF2011-A1 Dueller Prismatic - .45 ACP]]&lt;br /&gt;
[[Image:Strelak Verso Rose Glitter Dual.jpg|thumb|400px|none|In-game model of a Strelak Verso with the Rose skin.]]&lt;br /&gt;
&lt;br /&gt;
==Tribunal==&lt;br /&gt;
The Tribunal appears to be a combination of a [[Mannlicher Model 1905]] and a [[AMC Auto Mag Pistol]].&lt;br /&gt;
[[Image:HiStandard44AutomagMod180.jpg|thumb|350px|none|Auto Mag Pistol - .44 AMP]]&lt;br /&gt;
[[File:Mannlicher Model 1901.jpg|thumb|none|350px|Mannlicher Model 1901 (8-shot) - 7.63mm Mannlicher]]&lt;br /&gt;
[[Image:Sleek Tribunal.jpg|thumb|none|350px|In game model of a sleek Tribunal.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==LIMP-10==&lt;br /&gt;
The LIMP-10 is a one-handed submachine gun based on the [[Sa vz. 61 Skorpion]].&lt;br /&gt;
[[File:CZ Vz.61.jpg|thumb|350px|none|Sa vz. 61 Škorpion - .32 ACP]]&lt;br /&gt;
[[Image:Sleek LIMP-10.jpg|thumb|350px|none|In game image of a sleek LIMP-10.]]&lt;br /&gt;
&lt;br /&gt;
==Constancy Automatic==&lt;br /&gt;
The Constancy Automatic is a side-fed SMG with dual magazines that allow guns to be fired while reloading.&lt;br /&gt;
[[Image:Constancy Automatic Black.jpg|thumb|none|450px|In game model of a black Constancy Atomatic.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Heritage Gun==&lt;br /&gt;
The Heritage Gun is a lever-action shotgun that can be loaded with buckshot or slug rounds. Its overall shape is similar to the [[Harrington &amp;amp; Richardson|H&amp;amp;R &amp;quot;Handy Gun&amp;quot;]].&lt;br /&gt;
[[Image:H&amp;amp;R Handy Gun.jpg|thumb|none|500px|Harrington &amp;amp; Richardson &amp;quot;Handy Gun&amp;quot; - .410 bore]]&lt;br /&gt;
[[Image:Heritage Gun Black.jpg|thumb|none|500px|In game model of a Heritage Gun.]]&lt;br /&gt;
&lt;br /&gt;
==Strelak 50-50==&lt;br /&gt;
The Strelak 50-50 is a twin-barrel automatic shotgun that is loaded with two circular magazines obviously inspired by the [[Lewis Gun]].&lt;br /&gt;
[[Image:Rafmachinegunlewis3.jpg|thumb|none|500px|Aircraft mounted Lewis Gun with 47-round magazine - .303 British]]&lt;br /&gt;
[[Image:Sleek Strelak 50-50.jpg|thumb|none|500px|In game model of a sleek Strelak 50-50.]]&lt;br /&gt;
&lt;br /&gt;
==Vopat Trencher==&lt;br /&gt;
The Vopat Trencher is a pump-action shotgun with a collapsible stock.&lt;br /&gt;
[[Image:Sleek Vopat Trencher.jpg|thumb|none|500px|In game model of a sleek Vopat Trencher.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Rapiér==&lt;br /&gt;
The Rapiér is a single shot, break-action rifle.&lt;br /&gt;
[[Image:Sleek Rapier.jpg|thumb|none|500px|In game model of a sleek Rapiér]]&lt;br /&gt;
&lt;br /&gt;
==Sepulchra Breteira==&lt;br /&gt;
The Sepulchra Breteira appears to be the only sniper rifle in the game.&lt;br /&gt;
[[Image:Sepulchra Breteira Black.jpg|thumb|none|500px|In game model of a Sepulchra Breteira.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==MG-1 'Pepper Mill'==&lt;br /&gt;
The MG-1 'Pepper Mill' is the only belt-fed machine gun appearing in-game, with a circular air-cooled barrel.&lt;br /&gt;
[[Image:Sleek MG-1 PepperMill.jpg|thumb|none|500px|In game model of a MG-1 'Pepper Mill']]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]] [[Category:First-Person Shooter]] [[Category:Action]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Pepperbox_tula3.jpg&amp;diff=1484592</id>
		<title>File:Pepperbox tula3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Pepperbox_tula3.jpg&amp;diff=1484592"/>
		<updated>2022-02-18T03:51:05Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Four-barrel percussion cap pepperbox revolver. Museum of Weapons in Tula.&lt;br /&gt;
&lt;br /&gt;
Source: [https://commons.wikimedia.org/wiki/File:Pepperbox_tula3.jpg Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{GI}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1484591</id>
		<title>Metro Exodus</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1484591"/>
		<updated>2022-02-18T03:47:55Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Metro Exodus&lt;br /&gt;
|picture = Metro Exodus cover.jpg&lt;br /&gt;
|caption =  Cover image&lt;br /&gt;
|series= Metro&lt;br /&gt;
|date= 2019&lt;br /&gt;
|developer=4A&lt;br /&gt;
|platforms=Xbox One&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Deep Silver&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''''Metro Exodus''''', released on February 15, 2019, is the third title in the ''Metro'' first person survival shooter franchise (following [[Metro 2033]] and [[Metro: Last Light]]) and is based on both the events of the previous two games and Dmitry Glukhovsky's third novel ''Metro 2035''. The game continues Artyom's story, where he ends up setting in motion a chain of events that leads him, his wife Anna, and squad of Rangers lead by Anna's father Colonel Miller out of the Moscow Metro and eastward across Russia to search for any existing civilization that survived World War III. &lt;br /&gt;
&lt;br /&gt;
''Exodus'' has a revamped system in regards to weapons and firearms compared to the prior two games. Weapons are now even more customizable than they were in ''Last Light'', and new weapons and upgrades have to be found as the game takes place out of the Moscow Metro and its military-grade 5.45 standard. A new element to the gunplay is degrading weapon conditions; dirty firearms will malfunction and have to be cleaned, similar to ''[[Far Cry 2]]'' and ''[[Red Dead Redemption II]]'', although like the latter, Artyom can clean and restore his weapons using workbenches. These stations may also be used to customize guns, which Artyom can also do on-the-go with a backpack kit given to him by the Ranger squad's armorer. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Metro Exodus'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==&amp;quot;Revolver&amp;quot;==&lt;br /&gt;
The classic .44 &amp;quot;Revolver&amp;quot; is found throughout the world of ''Metro Exodus''. Now it is somewhat based on the antique [[Smith &amp;amp; Wesson No. 3 Russian Model]], which is much more fitting with the Russian setting. By default, it uses a primitive three-round cylinder that Artyom must manually cycle and cock for each shot. It can be upgraded with a proper six-shot cylinder available either in single-action or in double-action. In addition, it can take improved stock sets and longer barrels, akin to the carbine-length Revolvers in the previous games. &lt;br /&gt;
[[Image:S&amp;amp;w russian.jpg|thumb|none|350px|Uberti No 3 New Model Russian Top Break - replica of the Smith &amp;amp; Wesson No. 3 Russian Model - .44 Russian/.45 Long Colt]]&lt;br /&gt;
[[File:MExodus Revolver (1).jpg|thumb|none|600px|The Revolver's entry in Artyom's diary, which answers some questions about how it came about in the Metro.]]&lt;br /&gt;
[[File:MExodus Revolver (2).jpg|thumb|none|600px|The basic three-shot revolver with a suppressed barrel on a customization bench.]]&lt;br /&gt;
[[File:MExodus Revolver (3).jpg|thumb|none|600px|The six-shot cylinder and SA hammer...]]&lt;br /&gt;
[[File:MExodus Revolver (4).jpg|thumb|none|600px|... and the DA version.]]&lt;br /&gt;
[[File:MExodus Revolver (5).jpg|thumb|none|600px|Artyom actually uses the ejector rod this time around when reloading the Revolver.]]&lt;br /&gt;
[[File:S&amp;amp;w320.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 320 Revolving Rifle - .32]]&lt;br /&gt;
[[File:MExodus Revolver (7).jpg|thumb|none|600px|The Revolver in carbine configuration.]]&lt;br /&gt;
[[File:MExodus Revolver (6).jpg|thumb|none|600px|Artyom holding the Revolver carbine.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bastard&amp;quot;== &lt;br /&gt;
The &amp;quot;Bastard&amp;quot; carbine returns from the previous games, still with its influences from the [[Sten]] (in particular, the Mk IV prototypes) and the [[Hotchkiss M1909]] feed system, though in a different configuration. It now fires the same .44 ammunition as the Revolver, and comes in a pistol-like configuration by default, feeding from 15-round feed stripper clips. It can be upgraded with improved barrels, furniture, and it also use standard capacity 30-round strips, 50-round drum magazines or a 100-round ammunition belt. By default it has the same grip from the Revolver.&lt;br /&gt;
[[File:Sten Mk 4A.jpg|thumb|none|500px|Sten Mk IVA - 9x19mm]]&lt;br /&gt;
[[File:Hotchkiss1909.jpg|thumb|none|500px|Hotchkiss M1909 - 8x50mm R]]&lt;br /&gt;
[[File:MExodus Bastard -1.jpg|thumb|none|600px|A basic Bastard on a workbench.]]&lt;br /&gt;
[[File:MExodus Bastard 0.jpg|thumb|none|600px|An upgraded Bastard with added furniture and suppressor.]]&lt;br /&gt;
[[File:MExodus Bastard 1.jpg|thumb|none|600px|A basic Bastard found in early in the Volga River chapter. Note the half-empty magazine.]]&lt;br /&gt;
[[File:MExodus Bastard (2).jpg|thumb|none|600px|Reloading a Bastard with a drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
A customized [[M1911A1]] variant with an engraved and ported slide and custom grips appears as the &amp;quot;Stallion&amp;quot; (explicit reference to the [[Colt]] logo). Along with the Sammy, it's a new weapon featured in the ''Sam's Story'' DLC. It is based on the standard M1911A1, while the compensator is based on that of the [[Smith &amp;amp; Wesson SW1911|Smith &amp;amp; Wesson SW1911 Performance Center]]. It can be customized with an extended or a drum magazine, full auto fire, and alternate grips. Despite the in-game description stating that it is a .45, it still uses the standard .44 rounds.&lt;br /&gt;
[[File:P00654 1911 Full Left.jpg|thumb|none|350px|Screen used nickel-plated Colt M1911 with pearl grips - .45 ACP]]&lt;br /&gt;
[[File:S&amp;amp;W SW1911 PC Round Butt.jpg|thumb|none|350px|Smith &amp;amp; Wesson SW1911 Performance Center &amp;quot;Round Butt&amp;quot; - .45 ACP]]&lt;br /&gt;
[[File:MetroExodus_Stallion_2.jpeg|thumb|none|600px|Sam holding the Stallion. The default (and incorrect) magazine capacity is 8 rounds.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_4.jpeg|thumb|none|600px|Reloading the Stallion.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==&amp;quot;Kalash&amp;quot;==&lt;br /&gt;
The [[AK-74M]] again returns in a variety of different configurations in ''Exodus'' and is a common weapon found across post-apocalypse Russia. By default, it comes in a very primitive [[AKS-74U]]-like form that lacks a dust cover, has a skeletal-like stock and pistol grip, and feeds from non-standard twenty-round 5.45x39mm magazines; this configuration is rather like the original 5.45 Bastard carbine. Stock upgrades return the dust cover and proper AK furniture or other improved stocks and forends. 30- and 45- round magazines can be found as well, and a 75-round drum can be found in the Caspian Sea level. &amp;quot;[[AK-103]]&amp;quot; is written on the side of the receiver, which the Kalash clearly isn't.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (1).jpg|thumb|none|600px|The basic AKS-74U-like configuration on the ground and in Artyom's hands. Note that it still has the default AK rear sight trunnion.]]&lt;br /&gt;
[[File:MExodus AK (2).jpg|thumb|none|600px|Artyom aims his Kalash in a surface engagement in the prologue.]]&lt;br /&gt;
[[File:MExodus AK (3).jpg|thumb|none|600px|Later on in the Volga, Artyom cycles the action on his AK after a malfunction.]]&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (4).jpg|thumb|none|600px|A proper AK in the hands of [[Tokarev (disambiguation)|Tokarev]], the Ranger's armorer and gunsmith. He is apparently descended from the famous arms designer and once owned a [[TT]] pistol.]]&lt;br /&gt;
[[File:MExodus AK (5).jpg|thumb|none|600px|The AK with a thumbhole stock and [[SVD]]-like forend.]]&lt;br /&gt;
[[File:MExodus AK (6).jpg|thumb|none|600px|Artyom holds an AK with an [[RPK-74]]-like barrel and 45-round magazine in the Novosibirsk Metro while finding a leftover rail-Panzer III that apparently was also used when the surviving population killed itself off.]]&lt;br /&gt;
[[File:MExodus AK (7).jpg|thumb|none|600px|A very, very bloody AK found in the same area.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
A new rifle resembling an [[SVU Dragunov]] is the &amp;quot;Bulldog&amp;quot;, a bullpup assault rifle that appears to be the spiritual successor to the &amp;quot;Kalash 2012&amp;quot; of the previous games. Compared to the AK-74, the &amp;quot;Bulldog&amp;quot; has a lower rate of fire and deals more damage per shot, and both rifles share most of the same upgrades other than the &amp;quot;Bulldog&amp;quot; having a unique 60-round magazine upgrade.&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|500px|SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:MExodus Bulldog (1).jpg|thumb|none|600px|Artyom holds his newfound Bulldog out in the Caspian sands as night begins to fall.]]&lt;br /&gt;
[[File:MExodus Bulldog (2).jpg|thumb|none|600px|Aiming the rifle, note its SVU-like raised iron sights.]]&lt;br /&gt;
[[File:MExodus Bulldog (3).jpg|thumb|none|600px|Reloading the Bulldog, done with the right hand like the AKs in the previous game.]]&lt;br /&gt;
[[File:MExodus Bulldog (4).jpg|thumb|none|600px|Chambering a round.]]&lt;br /&gt;
[[File:MExodus Bulldog (5).jpg|thumb|none|600px|Giul and her sniper-configured Bulldog. Here the SVD receiver is obvious.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Valve&amp;quot;==&lt;br /&gt;
Also returning from ''Last Light'' is the 7.62x54mm R &amp;quot;Valve&amp;quot; bolt action rifle. It is in a truncated, pistol-like form by default, akin to a [[Mosin Nagant &amp;quot;Obrez&amp;quot;]], but can be upgraded with proper barrels, stocks, and a scope for proper sniper usage. It is also single-shot with a conventional bolt-action by default, but can be upgraded with a side-feeding 5-round box magazine and straight-pull bolt modification akin to the ''Last Light'' version, or a 25-round magazine that's tied with a semi-automatic conversion of the action. It is first seen in the hands of Anna, being her signature gun since Last Light, and is later found for player use in the Caspian level.&lt;br /&gt;
[[File:Mosin Obrez With Pistol Grip.jpg|thumb|none|350px|Mosin Nagant &amp;quot;Obrez&amp;quot; with pistol grip - 7.62x54mm R. Upgraded Valves are basically Obrez pistols with longer barrels and buttstocks added.]]&lt;br /&gt;
[[File:MExodus Valve (0).jpg|thumb|none|600px|Anna holding her upgraded Valve.]]&lt;br /&gt;
[[File:MExodus Valve (1).jpg|thumb|none|600px|The default Valve after Artyom finds one in a shack out in the wastes.]]&lt;br /&gt;
[[File:MExodus Valve (2).jpg|thumb|none|600px|Reloading a single round into the rifle.]]&lt;br /&gt;
[[File:MExodus Valve (3).jpg|thumb|none|600px|A more respectable Valve in the workshop.]]&lt;br /&gt;
[[File:MExodus Valve (4).jpg|thumb|none|600px|Reloading the five-round magazine. Note the improved bolt handle.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Sammy&amp;quot;==&lt;br /&gt;
A pre-production model of the [[AK-12]] named &amp;quot;Sammy&amp;quot; is a new assault rifle from the ''Sam's Story'' DLC. It is designed to fire special incendiary cartridges, which are similar to the military-grade rounds from the previous Metro games. It can be customized with a few magazine and stock options (including what appears to be [[Thompson]] furniture), and can be modified to fire in 3-round bursts, semi-auto, or full-auto. &lt;br /&gt;
[[File:AK-12 2015.jpg|thumb|none|450px|AK-12 (2015 prototype) - 5.45x39mm]]&lt;br /&gt;
[[File:MetroExodus_Sammy_1.jpeg|thumb|none|600px|A Sammy dropped on a desk.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_2.jpeg|thumb|none|600px|Sam holding the Sammy.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_4.jpeg|thumb|none|600px|Reloading the Sammy.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Ashot&amp;quot;==&lt;br /&gt;
The &amp;quot;Ashot&amp;quot;, still partially based on the [[Reichsrevolver M1883]], returns from ''Last Light'' as a simple, single-shot, pistol-form shotgun. It can be upgraded with improved furniture sets to turn it into a handy carbine, an over/under double barrel configuration that gives it similar performance to the &amp;quot;Duplet&amp;quot; from the first two games and four stacked barrels that make it similar to the &amp;quot;Quadruplet&amp;quot; upgrade from the same gun. The former allows the player to fire two consecutive shots or two shots at the same time, and latter allows two consecutive &amp;quot;double shots&amp;quot; or firing all four barrels at the same time.&lt;br /&gt;
[[File:1883 ReichsRevolver.jpg|thumb|none|350px|Reichsrevolver M1883 - 10.6x25R]]&lt;br /&gt;
[[File:MetroExodus_Ashot_1.jpg|thumb|none|600px|A bare-bones Ashot on a workbench.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_2.jpg|thumb|none|600px|Artyom holding the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_3.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_4.jpg|thumb|none|600px|Reloading the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_5.jpg|thumb|none|600px|The Ashot in over/under double-barrelled configuration and added furniture.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_6.jpg|thumb|none|600px|Artyom holding the double-barrelled Ashot. Note the small &amp;quot;x2&amp;quot; inscription on the back of it.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_7.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_8.jpg|thumb|none|600px|Reloading the double-barrelled Ashot.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shambler&amp;quot;==&lt;br /&gt;
The complex toggle-action shotgun known as the  &amp;quot;Shambler&amp;quot; (originally Uboinik) is also featured in ''Exodus''. Artyom starts off with one in the prologue, with a measly three-shell cylinder. It can be upgraded with its classic six-round rotating cylinder, and can additionally use 10-round removable magazines or a 20-round belt drum, fulfilling the roles of the [[Saiga 12]] and 12-gauge &amp;quot;Abzats&amp;quot; from the previous game.&lt;br /&gt;
[[File:MExodus Shambler (1).jpg|thumb|none|600px|Artyom and his Shambler right at the start of the game.]]&lt;br /&gt;
[[File:MExodus Shambler (2).jpg|thumb|none|600px|A suppressed Shambler on a workbench.]]&lt;br /&gt;
[[File:MExodus Shambler (3).jpg|thumb|none|600px|Reloading the Shambler with its original 6-shot loading mechanism.]]&lt;br /&gt;
[[File:MExodus Shambler (4).jpg|thumb|none|600px|Topping off the right side.]]&lt;br /&gt;
[[File:MExodus Shambler (5).jpg|thumb|none|600px|A Shambler with a comically oversized &amp;quot;duckbill&amp;quot; choke.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==&amp;quot;Gatling&amp;quot;==&lt;br /&gt;
A man portable, hip-fired machine gun rather erroneously referred to as the &amp;quot;[[Gatling]]&amp;quot; is available in the game. Despite its name, it is a non-rotary machine gun that instead features twin barrels and feeds from &amp;quot;quadrant&amp;quot; pan-style magazines.&lt;br /&gt;
[[File:MExodus Gatling (1).jpg|thumb|none|600px|Artyom holds a Gatling after retrieving it from its former owner.]]&lt;br /&gt;
[[File:MExodus Gatling (2).jpg|thumb|none|600px|Sam covers the Spartan's escape with his hand-held machine gun.]]&lt;br /&gt;
[[File:MExodus Gatling turret.jpg|thumb|none|600px|A more Gatling-like turret resembling the weapon from the last game as seen through Artyom's binoculars when the Rangers enter the Mount Yamantau complex.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==&amp;quot;Tikhar&amp;quot;==&lt;br /&gt;
The &amp;quot;Tikhar&amp;quot;, another recurrent weapon from previous games, is a pneumatic air rifle capable of shooting pellets; including incendiary pellets which can be crafted after the Caspian Sea level. It is semi-automatic and requires the player to manually pump it to maintain pressure on its air tank after every few shots. The cylinder can be over-pressured to give the ball bearings it shoots maximum damage, at the cost of the extra pressure eventually venting off if the weapons is not fired. Upgrading the weapon can give it an airtight pneumatic system that prevents venting off when over-pressured, an automatic pneumatic system that fills itself when pressure levels drop bellow normal or turn it into a railgun. Upgrades can also increase magazine capacity, improve furniture and sights.&lt;br /&gt;
[[File:MetroExodus_Tikhar_1.jpeg|thumb|none|600px|Tokarev handing a Tikhar over to Artyom.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_2.jpeg|thumb|none|600px|Artyom holding the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_4.jpeg|thumb|none|600px|Reloading the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_5.jpeg|thumb|none|600px|Here Artyom works the Tikhar's pump to refill the air tank.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Helsing&amp;quot;==&lt;br /&gt;
The &amp;quot;Helsing&amp;quot; is another returning weapon, this time appearing as a crossbow capable of shooting metal bolts and explosive bolts. First given to the player in the Taiga level as simple, single-shot crossbow that must be reloaded and cocked after each shot, it can be upgraded with various attachments, including magazines (with capacities for 3, 6 or 8 bolts), compound limbs or a pneumatic system similar to the Tikhar. Its name is of course a reference to the 2004 movie [[Van Helsing]], where the titular character wields a similar automatic crossbow.&lt;br /&gt;
[[File:MetroExodus_Helsing_1.jpeg|thumb|none|600px|Artyom acquiring the basic Helsing.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_2.jpeg|thumb|none|600px|Aiming down optical sights.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_3.jpeg|thumb|none|600px|Reloading an upgraded Helsing with an added magazine.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_4.jpeg|thumb|none|600px|Reloading the Helsing with an explosive bolt.]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
The ''Two Colonels'' DLC introduces a new weapon, a portable flamethrower, similar to the one in ''Metro 2033 Redux''. The player can ignite it's flame with the secondary fire button to illuminate their path (in lieu of a flashlight) and set certain enemies and obstacles on fire, and use the primary trigger button to launch a continuous stream of flames. It can be equipped with various upgrades, including larger fuel tanks, and much like the Tikhar and the Helsing it needs to be manually pumped to maintain its potency.&lt;br /&gt;
[[File:MetroExodus_Flamethrower_1.jpeg|thumb|none|600px|''&amp;quot;Mind you, it's quite heavy!&amp;quot;'']]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_3.jpeg|thumb|none|600px|Colonel Khlebnikov &amp;quot;firing&amp;quot; the Flamethrower.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_4.jpeg|thumb|none|600px|Reloading the Flamethrower. Note the aftermath of its use on the background.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_5.jpeg|thumb|none|600px|Pumping the flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
==Margolin MCM==&lt;br /&gt;
Krest carries what appear to be [[Margolin MCM]] target pistols with wooden grips in his twin shoulder holsters. They have been speculated to be [[Makarov PM|Makarovs]] or [[Tokarev TT-33|Tokarevs]] throughout the internet, but this cannot be because the grip shape and the screws don't match the design of either gun. He is never seen using the pistols.&lt;br /&gt;
[[File:MCM wood.jpeg|thumb|none|350px|MCM wooden grips - .22 LR]]&lt;br /&gt;
[[File:MExodus Krest holsters.jpg|thumb|none|600px|Artyom and Krest disregard the no-smoking sign, Krest's pistols seen in his holsters.]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
[[DShK]] machine guns can be found throughout the game, but as in ''Last Light'', none are usable. While exploring the Novosibirsk Metro, Miller remarks at the sight of one as &amp;quot;our old friend, the ''Dushka''&amp;quot;.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK on tripod - 12.7x109mm]]&lt;br /&gt;
[[File:MExodus DShK (1).jpg|thumb|none|600px|Metro guards manning a DShK in the introductory cutscene as Artyom recounts the history of the Metro.]]&lt;br /&gt;
[[File:MExodus DShK (2).jpg|thumb|none|600px|Artyom finds an unusable DShK turret in the first mission. Note the upgraded magazine he found for his shotgun.]]&lt;br /&gt;
[[File:MExodus DShK (3).jpg|thumb|none|600px|In an extreme radiation-induced hallucination, Artyom finds himself in the commander's position atop a T-72B3 in Novosibirsk before the bombs fell. In real life, T-72s are equipped with [[NSVT]] and [[PKT|PKMT]] machine guns. (This may be deliberate, Exodus uses older pre-war tech in comparison to previous games).]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
[[Shipunov 2A42]] autocannons can be seen on defunct BTR-90 APCs that can be found in several of the game's chapters.&lt;br /&gt;
[[File:30mm autocannon BTR 90.jpg|thumb|none|400px|Shipunov 2A42 mounted on BTR-90 - 30x165mm]]&lt;br /&gt;
[[File:MExodus Shipunov 2A42.jpg|thumb|none|600px|A close up of the 2A42 as seen through the game's Photo mode. Note the non-standard muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1459278</id>
		<title>World of Assassination - Hitman trilogy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1459278"/>
		<updated>2021-11-21T21:28:30Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* &amp;quot;DAK X2&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:World of assassination trilogy box art.jpg|thumb|none|600px|World of Assassination - Hitman trilogy]]&lt;br /&gt;
&amp;lt;gallery widths=125px heights=150px perrow=6&amp;gt;&lt;br /&gt;
File:Hitman - Full Experience.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman|HITMAN™ (2016)]]''  &amp;lt;BR&amp;gt;(2016)&lt;br /&gt;
File:Hitman 2 (2018) cover.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_2|HITMAN™ 2 (2018)]]''  &amp;lt;BR&amp;gt;(2018)&lt;br /&gt;
File:HITMAN 3 Box Art.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_3|HITMAN™ III (2021)]]''  &amp;lt;BR&amp;gt;(2021)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=World of Assassination=&lt;br /&gt;
The World of Assassination is a trilogy within the [[Hitman (disambiguation)|Hitman franchise]], consisting of HITMAN, HITMAN 2 and HITMAN 3, as well as bonus missions which share the same maps as some campaign missions, time-limited elusive targets, and small, playful side-missions called escalations. It focuses on Agent 47 and Diana Burnwood and their careers working for the International Contract Agency. Diana plays a prominent role in the trilogy, and the series explores Burnwood's backstory in far more depth than previous installments of the series. In the course of fulfilling assassination contracts, Burnwood and 47 will conclude that the ICA has been manipulated into taking out targets on behalf of a mysterious third party. Eventually they will learn of and take on the secretive and powerful organization known as Providence. The trilogy also includes three stand-alone sniper missions unrelated to the main story.&lt;br /&gt;
&lt;br /&gt;
Many of the features of previous games have returned, including the ability to hide in containers and instinct mode. New features include vastly expanded movement capabilities: Agent 47 is able to vault over some obstacles such as low walls, drop down from some higher elevations, climb pipes, walk on narrow ledges, and even hang, move and swing from ledges. This gives the player far more options for moving into secure areas. While standing on a ledge outside of a window, the player is able to aim a handgun into the window at certain angles. The player character can also hide in crowds or foliage. Longarms such as rifles can now be slung across the back to free up the player's hands for other tasks. Once sufficient points have been accumulated on a level, the player has the option of having additional weapons and equipment smuggled into the area, even into secure areas. Eventually, the player will be able to begin the mission already having infiltrated the area and already wearing a disguise. Notably absent is the ability to take human shields, which was available in the two previous iterations of the game. Numerous references to events and characters in previous installments are sprinkled throughout the trilogy's missions, as a treat for long-time fans of the series.&lt;br /&gt;
&lt;br /&gt;
The trilogy has received intense criticism from fans for forcing players to connect to the Internet in order to access most of the core features (such as progression, gear, challenges, etc) despite the games being single-player, like the rest of the Hitman series. Some speculate that this measure is a type of always-online DRM designed by IO Interactive intended to deter piracy.&lt;br /&gt;
[https://hitman.fandom.com/wiki/World_of_Assassination Source :hitman.fandom.com]&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Hitman=&lt;br /&gt;
'''Hitman''' (stylized as '''HITMAN™''') is the first part of the trilogy. Is the sixth installment in the ''[[Hitman]]'' franchise. Announced during the Sony E3 2015 Conference, the game was released episodically over the course of 2016, starting from March 11th, 2016. ''Hitman: The Complete First Season'', a version of the game containing all six episodes of the game, was released in January 2017.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™&lt;br /&gt;
|picture = Hitman - Full Experience.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 11 March 2016 &lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Linux&amp;lt;br&amp;gt;&lt;br /&gt;
macOS&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Square Enix&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
All pistols share the same reload animation where Agent 47 tosses the old magazine to the right and loads in a new magazine with his left hand.&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer===&lt;br /&gt;
The [[AMT Hardballer]] appear as the &amp;quot;ICA Silverballer&amp;quot;. There are three versions of this gun in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Silverballer&amp;quot;'''. The basic version of the gun. It has a black silencer. It also has a rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Chrome&amp;quot;'''. A variant with a Chrome suppressor and no rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Striker&amp;quot;'''. Is a variant of the pistol with a compensator and different hammer, and is awarded  by completing &amp;quot;The Dexter Discordance&amp;quot; Escalation Contract. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|AMT Hardballer - .45 ACP.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 1.jpg|thumb|none|600px|Aiming the iconic pistol.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 2.jpg|thumb|none|600px|The ICA Silverballer lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 1.jpg|thumb|none|600px|Aiming the ICA Chrome pistol. Note the Chrome suppressor.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 2.jpg|thumb|none|600px|The ICA Chrome lies on the ground.]]&lt;br /&gt;
[[file:Hitman Striker 1.jpg|thumb|none|600px|Aiming the Striker pistol.]]&lt;br /&gt;
[[file:Hitman Striker 2.jpg|thumb|none|600px|The Striker lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
The [[Beretta Cougar]] appears as the Bartoli 75. There are two versions of this gun. The most common pistol in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75S&amp;quot;'''. Inox finish and wooden grip. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75R&amp;quot;'''. Full black finish Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:8000_Cougar_F_Inox.jpg|thumb|none|350px|Beretta 8000 Cougar F Inox - 9x19mm]]&lt;br /&gt;
[[file:8000 Cougar F.jpg|thumb|none|350px|Beretta 8000 Cougar F - 9x19mm]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 1.jpg|thumb|none|600px|Aiming the Bartoli 75S pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 2.jpg|thumb|none|600px|The Bartoli 75S lies on the ground.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 1.jpg|thumb|none|600px|Aiming the Bartoli 75R pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 2.jpg|thumb|none|600px|The Bartoli 75R lies on the ground.]]&lt;br /&gt;
[[File:Hitman 2016 Bartoli 75S i 75R world.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Custom 5mm&amp;quot;===&lt;br /&gt;
The &amp;quot;Custom 5mm&amp;quot; is an integrally-suppressed pocket pistol that holds 5 rounds. It is undectectable during patdowns and cannot be reloaded in the field. While it seems conceptually based on the [[PSS Silent Pistol]], it draws visual influence from a variety of modern subcompact handguns, somewhat resembling a substantially less curvaceous [[Taurus Curve]], with some elements from the [[Heizer Defense DoubleTap]] as well, to name a few.&lt;br /&gt;
[[File:Taurus Curve.jpg|thumb|none|350px|Taurus Curve - .380 ACP]]&lt;br /&gt;
[[File:Heizer DoubleTap.jpg|thumb|none|350px|Heizer DoubleTap - 9mm Non-Ported]]&lt;br /&gt;
[[file:Hitman Custom 5mm 1.jpg|thumb|none|600px|Agent 47 aims the Custom 5mm.]]&lt;br /&gt;
[[file:Hitman Custom 5mm 2.jpg|thumb|none|600px|Custom 5mm on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HWK21&amp;quot;===&lt;br /&gt;
The &amp;quot;HWK21&amp;quot; largely resembles the [[Heckler &amp;amp; Koch VP9]], with the some design from [[Glock pistol series]] and the [[Heckler &amp;amp; Koch Mark 23]]. There are two variants in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21&amp;quot;'''. The base HWK21 does not feature a suppressor. It has a purple and black finish. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21 Covert&amp;quot;'''. Is a variant with a suppressor, extended magazine. It has a gray finish. Extended 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman HWK 21 1.jpg|thumb|none|600px|Aiming the HWK21 pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 2.jpg|thumb|none|600px|The HWK21 lies on the ground.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 1.jpg|thumb|none|600px|Aiming the HWK21 Covert pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 2.jpg|thumb|none|600px|The HWK21 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 HW21 and HW21 Covert world.jpg|thumb|none|600px|HWK21 and HWK21 Covert. Note the H&amp;amp;K Mk23 style groove on the frame.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;ICA19&amp;quot;===&lt;br /&gt;
The &amp;quot;ICA19&amp;quot; is a fictional M1911-styled pistol based on the [[Kimber Custom TLE II]] with cocking serrations from the [[Springfield Armory Loaded 1911]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19&amp;quot;'''. Standard model of the gun. It has a silencer. Full black finish. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A&amp;quot;'''. Fully automatic. It does not have a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A Stealth&amp;quot;'''. Fully automatic. It has a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:KimberCustomTLEII OtherSide.jpg|350px|thumb|none|Kimber Custom TLE II - .45 ACP ]]&lt;br /&gt;
[[File:SA_loaded_m1911.jpg|thumb|none|350px|Springfield Armory Loaded M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:Hitman ICA19 1.jpg|thumb|none|600px|Aiming the ICA19 pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 2.jpg|thumb|none|600px|The ICA19 lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 1.jpg|thumb|none|600px|Aiming the ICA19 F/A pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 2.jpg|thumb|none|600px|The ICA19 F/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 1.jpg|thumb|none|600px|Aiming the ICA19 F/A Stealth pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 2.jpg|thumb|none|600px|The ICA19 F/A Stealth lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger MK II===&lt;br /&gt;
The &amp;quot;Krugermeier 2-2&amp;quot; is based on the suppressed [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]. The only version of the gun in the game. It has a gold finish with black engraving. It also has a pearl grip.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 1.jpg|thumb|none|600px|Aiming the Krugermeier 2-2 pistol.]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 2.jpg|thumb|none|600px|The Krugermeier 2-2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 686 (unusable)===&lt;br /&gt;
During the cutscene &amp;quot;Trapping the Messenger&amp;quot;, which plays after the mission &amp;quot;World of Tomorrow&amp;quot; (Sapienza), the Shadow Client/Lucas Grey is seen holding a [[Smith &amp;amp; Wesson Model 686]] revolver on a Providence herald named Hajun, ambushing him in his car. The revolver is only ever seen in this cutscene, and is not available for player use.&lt;br /&gt;
[[File:S&amp;amp;WModel686.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[file:Hitman SW686 1.jpg|thumb|none|600px|Lucas Grey holding Hajun at gunpoint from behind.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;HX-7&amp;quot;===&lt;br /&gt;
The HX-7 is based on the [[Heckler &amp;amp; Koch MP5/10]] and [[Heckler &amp;amp; Koch UMP45]]. The based on the HX-10 model in game. Both models in the game are similar to each other. For example the magazine slot. It is the same in both models.&lt;br /&gt;
[[File:MP5-10-retractable.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5/10 with 3-round burst trigger group and retractable stock - 10mm Auto]]&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-7 1.jpg|thumb|none|600px|Aiming the HX-7 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-7 2.jpg|thumb|none|600px|The HX-7 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman HX-7 3.jpg|thumb|none|600px|The HX-7 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HX-10&amp;quot;===&lt;br /&gt;
The &amp;quot;HX-10&amp;quot; is primarily based on the [[Heckler &amp;amp; Koch UMP45]].&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-10 1.jpg|thumb|none|600px|Aiming the HX-10 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-10 2.jpg|thumb|none|600px|The &amp;quot;HX-10&amp;quot; on Agent 47's back. Note the UMP styled stock and trigger guard.]]&lt;br /&gt;
[[file:Hitman HX-10 3.jpg|thumb|none|600px|The HX-10 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-SMG&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-SMG&amp;quot; is primarily inspired by the [[Magpul FMG-9]], featuring both a top and underbarrel rail and a rail-mounted foregrip. There are 3 versions of weapons in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Model with silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG Covert&amp;quot;'''. Model with a silencer and a red dot sight. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulFMG-9.jpg|thumb|none|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[file:Hitman TAC-SMG 1.jpg|thumb|none|600px|Aiming the TAC-SMG submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 2.jpg|thumb|none|600px|The &amp;quot;TAC-SMG&amp;quot; on Agent 47's back. Note the flip-up iron sights.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 1.jpg|thumb|none|600px|Agent 47 holds the upgraded, suppressed &amp;quot;TAC-SMG&amp;quot;.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 2.jpg|thumb|none|600px|The TAC-SMG on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 1.jpg|thumb|none|600px|Aiming the TAC-SMG Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 2.jpg|thumb|none|600px|The TAC-SMG Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 3.jpg|thumb|none|600px|The TAC-SMG Covert lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Fusil G&amp;quot;===&lt;br /&gt;
The Fusil G is based on the [[M4A1]]. It features a rail accessory system, and the grip and trigger guard from the [[IWI X95]]. There are 3 versions of the rifle in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4&amp;quot;'''. Basic model. It have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4/C&amp;quot;'''. Is a compact version of the &amp;quot;Fusil G1-4&amp;quot; rifle, lacking a stock and featuring a short barrel. Standard 30-round magazine. It can be found during &amp;quot;A Gilded Cage&amp;quot; set in Morocco, where an elite soldier wields this weapon, and on the militia spec ops soldiers at the shooting range in Colorado during &amp;quot;Freedom Fighters&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G2&amp;quot;'''. Dont have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 SOPMOD with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:Israeli IWI Tavor-X95.JPG|thumb|none|450px|IWI X95 with RIS foregrip, Harris bipod, and Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 1.jpg|thumb|none|600px|Aiming the Fusil G1-4 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 2.jpg|thumb|none|600px|The Fusil G1-4 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 3.jpg|thumb|none|600px|The Fusil G1-4 lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 1.jpg|thumb|none|600px|Aiming the Fusil G1-4/C assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 2.jpg|thumb|none|600px|The Fusil G1-4/C on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 3.jpg|thumb|none|600px|The Fusil G1-4/C lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 1.jpg|thumb|none|600px|Aiming the Fusil G2 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 2.jpg|thumb|none|600px|The Fusil G2 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 3.jpg|thumb|none|600px|The Fusil G2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;RS-15&amp;quot;===&lt;br /&gt;
The &amp;quot;RS-15&amp;quot; is an AK-type assault rifle. It features a RIS, an underfolding stock, a red dot sight, and a suppressor. It has a largely straight magazine, meaning it visually somewhat resembles the [[AK-9]].&lt;br /&gt;
[[file:Ak-9.jpg|thumb|none|450px|AK-9 with suppressor - 9x39mm]]&lt;br /&gt;
[[file:AKMS.jpg|thumb|none|450px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[file:Hitman RS-15 1.jpg|thumb|none|600px|Aiming the RS-15 assault rifle.]]&lt;br /&gt;
[[file:Hitman RS-15 2.jpg|thumb|none|600px|The RS-15 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman RS-15 3.jpg|thumb|none|600px|The RS-15 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-4&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-4&amp;quot; is a fictional bullpup rifle somewhat based on the [[Magpul PDR]]. It has a trigger guard similar to the [[FAMAS G2]]. There are two variants of the rifle in the game. Fully automatic and semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Auto&amp;quot;'''. Fully automatic. Basic model. There is no silencer. It has a purple and black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Stealth&amp;quot;'''. Fully automatic. Model with silencer. It has a black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Desert&amp;quot;'''. Fully automatic. Model with silencer. It has a desert camo. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. Collimator. It has a black finish. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A Jungle&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. It has a jungle camo. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulpdrD.jpg|thumb|none|450px|Magpul PDR-D with optics removed and 20-round Magpul PMag magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Famas g2.jpg|thumb|none|450px|FAMAS G2 with the charging handle pulled back - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Auto assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 2.jpg|thumb|none|600px|The TAC-4 AR Auto on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 3.jpg|thumb|none|600px|The TAC-4 AR Auto lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Stealth assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 2.jpg|thumb|none|600px|The TAC-4 AR Stealth on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 3.jpg|thumb|none|600px|The TAC-4 AR Stealth lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Desert assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 2.jpg|thumb|none|600px|The TAC-4 AR Desert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 3.jpg|thumb|none|600px|The TAC-4 AR Desert lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 2.jpg|thumb|none|600px|The TAC-4 S/A on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 3.jpg|thumb|none|600px|The TAC-4 S/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A Jungle assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 2.jpg|thumb|none|600px|The TAC-4 S/A Jungle on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 3.jpg|thumb|none|600px|The TAC-4 S/A Jungle lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Maverick Model 88===&lt;br /&gt;
The [[Maverick Model 88]] appears as the &amp;quot;Bartoli 12G&amp;quot;, with, apparently, some references to the [[Benelli M3]], such as furniture, magazine design, sights, and the name itself (although, simultaneously, it is pump-action only, and with Maverick's receiver). It features a pistol grip and no tang safety, unlike the genuine Mossberg 500 series shotgun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 12G&amp;quot;'''. The basic version of the weapon. It has a wooden finish. Standard 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Tactical Bartoli 12G&amp;quot;'''. Tactical version with synthetic finish. Standard 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Maverick 88.jpg|thumb|none|450px|Maverick Model 88, the &amp;quot;Persuader&amp;quot; copy - 12 gauge]]&lt;br /&gt;
[[file:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 2.jpg|thumb|none|600px|The Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 3.jpg|thumb|none|600px|The Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Tactical Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 2.jpg|thumb|none|600px|The Tactical Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 3.jpg|thumb|none|600px|The Tactical Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 Bartoli 12G and Tactical Bartoli 12G World.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Enram HV&amp;quot;===&lt;br /&gt;
The &amp;quot;Enram HV&amp;quot; is a fictional automatic shotgun with design cues taken from the [[Kel-Tec KSG]]. The upgraded variant of the &amp;quot;Enram HV&amp;quot; adds a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight reminiscent of Tru-Glo sights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Has a silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. It has a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|450px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[file:Hitman Enram HV standard 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 2.jpg|thumb|none|600px|The &amp;quot;Enram HV&amp;quot; on Agent 47's back. Note the loading port underneath the ejection port.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 1.jpg|thumb|none|600px|Aiming the Enram HV Jungle shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===&amp;quot;Jeager 7&amp;quot;===&lt;br /&gt;
The &amp;quot;Jaeger 7&amp;quot; bolt-action sniper rifle most closely resembles a [[Barrett MRAD]]. It has an integrated silencer by default. Looks like a bolt-action rifle. But in the game, it shoots like a Semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7&amp;quot;'''. Base version. It has a purple and black finish. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Covert&amp;quot;'''. Base version. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Tiger&amp;quot;'''. Base version. It has a tiger camo. 8-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Lancer&amp;quot;'''. It has a different stock. A long barrel with a muzzle brake. 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MRAD-2.jpg|thumb|none|450px|Barrett MRAD with scope and bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[file:Hitman Jeager 7 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7.]]&lt;br /&gt;
[[file:Hitman Jeager 7 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7&amp;quot; on Agent 47's back. Note the thick suppressed barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 3.jpg|thumb|none|600px|The Jeager 7 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Covert.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 2.jpg|thumb|none|600px|The Jeager 7 Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 3.jpg|thumb|none|600px|The Jeager 7 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Tiger.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 2.jpg|thumb|none|600px|The Jeager 7 Tiger on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 3.jpg|thumb|none|600px|The Jeager 7 Tiger lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Lancer.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7 Lancer&amp;quot; on Agent 47's back. Note the different stock and grip configuration, as well as the different, compensated barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 3.jpg|thumb|none|600px|The Jeager 7 Lancer lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
The &amp;quot;Sieger 300&amp;quot; sniper rifle is based on Agent 47's iconic [[Walther WA 2000]] sniper rifle.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300&amp;quot;'''. Base version. It has wooden finishing elements. Long barrel and round silencer. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Advanced&amp;quot;'''. It has rubber finishing elements. Long barrel and round short silencer. Optical sight from the Jaeger 7. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Ghost&amp;quot;'''. It is full black finish. Short barrel. Silencer from the TAC-4 rifle. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:Hitman Sieger 300 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300.]]&lt;br /&gt;
[[file:Hitman Sieger 300 2.jpg|thumb|none|600px|The Sieger 300 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 3.jpg|thumb|none|600px|The Sieger 300 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Advanced.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 2.jpg|thumb|none|600px|The Sieger 300 Advanced on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 3.jpg|thumb|none|600px|The Sieger 300 Advanced lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Ghost.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 2.jpg|thumb|none|600px|The Sieger 300 Ghost on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 3.jpg|thumb|none|600px|The Sieger 300 Ghost lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
===Browning M2HB===&lt;br /&gt;
The [[Browning M2HB]] appears on weapon stations mounted on armored vehicles in the Morocco level &amp;quot;A Gilded Cage&amp;quot;.&lt;br /&gt;
[[File:BrowningM2 plain.jpg|350px|thumb|none|M2HB - .50 BMG]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Pedersoli Kentucky Flintlock Pistol===&lt;br /&gt;
The Pedersoli produced replica of the Kentucky Flintlock pistol is seen on a rack in the Paris level &amp;quot;The Showstopper&amp;quot;.&lt;br /&gt;
[[File:Pedersoli Kentucky Flintlock.jpg|thumb|400px|none|Kentucky Flintlock, modern day reproduction made by Pedersoli - .50 caliber]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 2.jpg|thumb|none|600px|Two Pedersoli Kentucky Flintlock Pistol reproductions. The two pistols appear to stand in for authentic originals considering that they are among other antiques. Given the setting being Paris, the implication would be that they are meant to be antique French pistols, however, American Kentucky pistols are definitely not that.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1861 Percussion Musket===&lt;br /&gt;
An antique gun gallery can be found in the Paris level &amp;quot;The Showstopper&amp;quot;. Various [[Springfield 1861]] percussion muskets can be seen as exhibits.&lt;br /&gt;
[[File:Springfield1861.jpg|thumb|400px|none|Springfield Model 1861 - .58 caliber Minie ball.]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 3.jpg|thumb|none|600px|Three Springfield 1861 percussion musket exhibits. Note Napoleon's portrait which would imply that the Springfields are meant to be muskets used by Napoleon's fusiliers, however, realistically speaking these should have been flintlock [[Charleville Musket|Charleville muskets]].]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 4.jpg|thumb|none|600px|The &amp;quot;security&amp;quot; takes a look at another Springfield 1861 hanging on the wall.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 2=&lt;br /&gt;
'''Hitman 2''' (stylized as '''HITMAN™ 2''') is the second part of the trilogy. Hitman 2 is the direct sequel to Hitman, released on November 13, 2018. Hitman 2, considered the &amp;quot;second season&amp;quot; of Hitman, features 6 new missions, new weapons, and an updated graphical design. All missions and many weapons from the original Hitman are retained in Hitman 2.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ 2&lt;br /&gt;
|picture = Hitman 2 (2018) cover.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 13 November 2018&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Warner Bros. Interactive Entertainment&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
===&amp;quot;Hackl 9&amp;quot;===&lt;br /&gt;
The Hackl 9 is a new gun introduced to the game. It can only be obtained from opponents. The &amp;quot;Hackl 9&amp;quot; is recycled from the previous game's &amp;quot;HWK21&amp;quot; with some minor changes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S&amp;quot;'''. The basic version of the gun. Full black finish. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S Covert&amp;quot;'''. A variant with a suppressor. Digital camo. A slide based on H&amp;amp;K VP9. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9R&amp;quot;'''. Digital camo. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 1.jpg|thumb|none|600px|Aiming the Heckl 9S pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 2.jpg|thumb|none|600px|The Heckl 9S lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 1.jpg|thumb|none|600px|Aiming the Heckl 9S Covert pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 2.jpg|thumb|none|600px|The Heckl 9S Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 1.jpg|thumb|none|600px|Aiming the Heckl 9R pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 2.jpg|thumb|none|600px|The Heckl 9R lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9 all.jpg|thumb|none|600px|All variant of the Heckl 9 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;DAK X2&amp;quot;===&lt;br /&gt;
The DAK X2 is a new submachine gun based on the [[MAC-10]] and the [[Steyr SPP]], with some design cues from the [[Uzi]] (the standard unsuppressed version having Uzi grips and Uzi-style patterns on the body, and the suppressed &amp;quot;Covert&amp;quot; version having Steyr grips and Steyr-style patterns). It can be obtained from guards in later levels. There are two versions of the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2&amp;quot;'''. The basic version of the gun. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2 Covert&amp;quot;'''. A variant with a suppressor that is unlocked with Mastery level 15 in Mumbai. Full black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm]]&lt;br /&gt;
[[File:SteyrSPPPistl.jpg|thumb|none|300px|Steyr SPP with 30-round magazine - 9x19mm]]&lt;br /&gt;
[[File:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi with 32-round magazine - 9x19mm]]&lt;br /&gt;
[[file:Hitman2 DAK X2 1.jpg|thumb|none|600px|Aiming the DAK X2 submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 2.jpg|thumb|none|600px|The DAK X2 lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 1.jpg|thumb|none|600px|Aiming the DAK X2 Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 2.jpg|thumb|none|600px|The DAK X2 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All DAK X2.jpg|thumb|none|600px|Both variants of the DAK X2 lie on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===&amp;quot;SHASHKA A33&amp;quot;===&lt;br /&gt;
The SHASHKA A33 is a new assault rifle. It can be obtained from opponents and selected for inventory during mission planning. The &amp;quot;SHASHKA A33&amp;quot; is a fictional AK-pattern rifle inspired by the experimental Korobov TKB-072. It also has some [[Heckler &amp;amp; Koch G3]] influence on the rear part of the receiver and rear sight protective wings from the [[CETME Model L]]. The handguard is based on the experimental 1973-1976 Popovich PPL. Shashka is a type of sabre originating from the mountain tribes of the Caucasus which was also used later by the Russians and Cossacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33&amp;quot;'''. The basic version of the gun. Bright wooden finish. Black metal parts. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 H&amp;quot;'''. Identical version as above. This weapon can be added to your inventory during mission planning.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 Gold&amp;quot;'''. Dark wooden finish. Gold-plated metal elements.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Korobov TKB-072.jpg|thumb|none|350px|Korobov TKB-072 - 7.62x39mm.]]&lt;br /&gt;
[[file:Cetme Model L.jpg|thumb|none|350px|CETME Model L with round handguard - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 1.jpg|thumb|none|600px|Agent 47 aiming down the SHASHKA A33. Note that the rifle has both the typical AK style rear sight and one from the CETME Model L, a design redundancy that would make the rifle needlessly complicated and more expensive to produce, something that would contradict the Soviets' firearms design philosophy.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 2.jpg|thumb|none|600px|SHASHKA A33 on the ground. Note the distinctive steel magazine which is from the prototype of the Korobov TKB-072.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 1.jpg|thumb|none|600px|Aiming the SHASHKA A33 Gold assault rifle.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 2.jpg|thumb|none|600px|The SHASHKA A33 Gold assault rifle lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All Shashka A33.jpg|thumb|none|600px|All variant of the SHASHKA A33 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===&amp;quot;Kalmer 1 - Tranquilizer&amp;quot;===&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer info.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer info.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer holding.jpg|thumb|none|600px|Agent 47 holds the Kalmer 1 - Tranquilizer.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer world.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 3=&lt;br /&gt;
'''Hitman 3''' (stylized as '''HITMAN™ III''') is the third part of the trilogy.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ III&lt;br /&gt;
|picture = HITMAN 3 Box Art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 20 January 2021&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
Nintendo Switch&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 5&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox Series X/S&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= IO Interactive&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Project_Reality:_Falklands&amp;diff=1456655</id>
		<title>Project Reality: Falklands</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Project_Reality:_Falklands&amp;diff=1456655"/>
		<updated>2021-11-14T19:17:26Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Browning Hi-Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BF2Falklands.jpg|thumb|right|350px|''Project Reality: Falklands'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Project Reality: Falklands''''' is a spin-off to the ''[[Project Reality]]'' mod, based on ''[[Battlefield 2]]''. The mod focuses on the Falklands War between Argentina and United Kingdom.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Project Reality: Falklands'':'''&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning_Hi-Power#Browning_Hi-Power|Browning Hi-Power]] is used by the British faction under the designation &amp;quot;L9A1&amp;quot; with synthetic grips. The Argentinian faction uses the classic Hi-Power with target sights. It is used by the Officer, Pilot and Sniper classes only.&lt;br /&gt;
[[File:L9A1.jpg|thumb|none|350px|Browning L9A1 - 9x19mm]]&lt;br /&gt;
[[File:PRF L9.jpg|thumb|none|600px|A Browning L9A1 in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:Browning-Hi-Power.jpg|thumb|none|350px|Browning Hi-Power with Target sights - 9x19mm]]&lt;br /&gt;
[[File:PRF_HiPower.jpg|thumb|none|600px|A Browning Hi-Power with target sights in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M3 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
The Argentinian faction uses the [[M3 &amp;quot;Grease Gun&amp;quot;]]. In-game it is referred to as the [[Halcon Submachine Guns Series|Halcón ML-63]], a real, but completely different submachine gun used by the Argentinians during the Falklands conflict. (It would've been more accurate to call it the PAM 1, the 9mm Argentinian variant of the Grease Gun).&lt;br /&gt;
[[File:M3_Grease.jpg|thumb|none|400px|M3 &amp;quot;Grease Gun&amp;quot; - .45 ACP]]&lt;br /&gt;
[[File:PRF M3GreaseGun.jpg|thumb|none|600px|The M3 &amp;quot;Grease Gun&amp;quot; in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Sterling L2A3==&lt;br /&gt;
The British faction uses the [[Sterling SMG|Sterling L2A3]] submachine gun, replacing the anachronistic MP5A3 from previous versions. It can be fired either semi or full-automatic.&lt;br /&gt;
[[File:SterlingSMG.jpg|thumb|none|400px|Sterling L2A3 (Mk.4) - 9x19mm]]&lt;br /&gt;
[[File:PRF SterlingL2A3.jpg|thumb|none|600px|The Sterling L2A3 in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==FN FAL==&lt;br /&gt;
The main service rifle of the Argentinians in-game is the [[FN_FAL#FN_FAL|FN FAL]], under the designation FM FAL (FM being an abbreviation, &amp;quot;Fabricaciones Militares&amp;quot;, the Argentinian plant that built the FN for the government). The main weapon of the British faction is identified as an L1A1 Self Loading Rifle (commonly known as the SLR), however the model is identical to the Argentine FAL lacking the folding charging handle and 2-vent handguard which would be present on a real L1A1. The British Marksman class use an &amp;quot;L1A1&amp;quot; fitted with an L2A2 SUIT 4x scope.&lt;br /&gt;
[[File:FN_FAL_50_00.jpg|thumb|none|400px|FN FAL - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF FNFAL.jpg|thumb|none|600px|The FN FAL in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF L1A1SLR.jpg|thumb|none|600px|An &amp;quot;L1A1 SLR&amp;quot; in ''Project Reality: Falklands''. This rifle is identical to the Argentine FAL, with the only difference being the clothing of the character holding it.]]&lt;br /&gt;
[[File:PRF L1A1SLRSuit.jpg|thumb|none|600px|An &amp;quot;L1A1 SLR&amp;quot; fitted with an L2A2 SUIT 4x scope in ''Project Reality: Falklands''. Note the non-folding charging handle and the 3-vent handguard, both features of the FAL but not the L1A1.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==L42A1 sniper rifle==&lt;br /&gt;
The British Sniper class uses the [[L42A1|L42A1 sniper rifle]], replacing the out-of-date Lee-Enfield No.4 Mk.I(T) from previous versions.&lt;br /&gt;
[[File:Enfieldenforcer.jpg|thumb|none|400px|L42A1 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF L42A1.jpg|thumb|none|600px|A L42A1 in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M21 Sniper Rifle==&lt;br /&gt;
The Argentinian Marksman class uses the [[M14_Rifle#M21.2FM25_Sniper_Rifle|M21 Sniper Rifle]].&lt;br /&gt;
[[File:Xm21rifle.jpg|thumb|none|400px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF M14DMR.jpg|thumb|none|600px|The M21 Sniper Rifle in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr SSG 69==&lt;br /&gt;
The [[Steyr SSG 69]] is used by the Argentinian Sniper class, fitted with a bipod. It is referred to in-game as the &amp;quot;SSG-P1&amp;quot;. &lt;br /&gt;
[[File:SteyrSSG69.jpg|thumb|none|400px|Steyr SSG 69 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF SSG.jpg|thumb|none|600px|The Steyr SSG 69 in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Bren L4A1==&lt;br /&gt;
The British automatic rifleman class uses the [[Bren_gun|Bren L4A4]]. It can be either fired from the hip or deployed on a bipod. Note that the Bren L4 is the only machine gun in the Project Reality universe that can be fired either semi or full-automatic.&lt;br /&gt;
[[File:Bren_l4a4.jpg|thumb|none|400px|Bren L4A4 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF BrenL4.jpg|thumb|none|600px|The Bren L4A4 in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle==&lt;br /&gt;
The [[Browning Automatic Rifle]] is used the Argentinian automatic rifleman class. It is intended as a temporary placeholder until the development of the [[FN FALO]]. It can either fired from the hip or deployed on a bipod. In-game, instead of the player being able to select-fire, the B.A.R fires at 450rpm undeployed and 600rpm deployed.&lt;br /&gt;
[[File:BAR.jpg|thumb|none|400px|M1918A2 Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[File:PRF M1918A2BAR.jpg|thumb|none|600px|The Browning Automatic Rifle in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG 58==&lt;br /&gt;
The [[FN_MAG#FN_MAG_58|FN MAG 58]] is used by the Argentinian Machine Gunner class, and mounted inside houses for static defense.  The UH-1 Iroquois helicopter used by the Argentinian faction has a MAG 58 mounted for the door gunner. The mounted MAG 58 has flipped-up anti-aircraft sights for better accuracy. The MAG 58 is also incorrectly modelled with the carry handle of the British L7 mentioned below.&lt;br /&gt;
[[File:FNMAG.jpg|thumb|none|400px|FN MAG 58 - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF MAG.jpg|thumb|none|600px|The FN MAG 58 in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF MountedMag58.jpg|thumb|none|600px|The FN MAG 58 mounted in a static defense position with anti-aircraft sights in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF Iroquois MAG58.jpg|thumb|none|600px|The FN MAG 58 mounted in a UH-1 Iroquois helicopter in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==L7A2 GPMG==&lt;br /&gt;
The British faction uses the [[FN_MAG#L7_Machine_Gun|L7A2 GPMG]] for the machine gunner class. The RHIB (Rigid Hull Inflatable Boats) available to the British faction has a mounted L7A2 with flipped-up anti-aircraft sights.&lt;br /&gt;
[[File:L7A2.jpg|thumb|none|400px|L7A2 General Purpose Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF L7.jpg|thumb|none|600px|An L7A2 GPMG in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF RHIB L7A2.jpg|thumb|none|600px|The L7A2 mounted on an RHIB in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
==ADEN Cannon==&lt;br /&gt;
The [[ADEN cannon|ADEN Cannon]] is mounted on the Hawker Siddeley Harrier GR.3 and the Sea Harrier FRS1 used by the British faction. &lt;br /&gt;
[[File:Adden_cannon.jpg|thumb|none|350px|ADEN Cannon - 30mm]]&lt;br /&gt;
[[File:PRF Harrier ADEN.jpg|thumb|none|600px|An ADEN Cannon mounted on the Hawker Siddeley Harrier GR.3 in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF SeaHarrier ADEN.jpg|thumb|none|600px|An ADEN Cannon mounted on the Sea Harrier FRS1 in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
The British and Argentinian factions can deploy machine gun nests with [[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2HB]] heavy machine guns, mounted on the M3 tripod.&lt;br /&gt;
[[File:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|350px|Browning M2HB on M3 tripod - .50 BMG]]&lt;br /&gt;
[[File:PRF M2HB.jpg|thumb|none|600px|A Browning M2HB mounted on an M3 tripod in a machine gun nest in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==DEFA Cannon==&lt;br /&gt;
The [[DEFA_cannon|DEFA Cannon]] is fitted on the Argentinian Dassault Mirage IIIEA fighter jet.&lt;br /&gt;
[[File:Canon DEFA MG 1359.jpg|thumb|none|350px|DEFA Cannon in twin mount - 30mm]]&lt;br /&gt;
[[File:PRF Mirage DEFA.jpg|thumb|none|600px|A DEFA Cannon mounted on the Dassault Mirage IIIEA in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mk 12 Cannon==&lt;br /&gt;
The [[Colt Mk 12 cannon]] appears in the game as the secondary armament on Argentinian A-4 Skyhawk attack aircraft.&lt;br /&gt;
[[Image:ColtMk12.jpg|thumb|none|350px|Colt Mk 12 cannon 20x110mm USN with ammo belt]]&lt;br /&gt;
&lt;br /&gt;
==Hispano.Suiza HS.404==&lt;br /&gt;
The [[Hispano-Suiza HS.404|Hispano.Suiza HS.404]] is mounted on the Douglas A-1H Skyraider used by the Argentinians, despite that country never operating it in real-life.&lt;br /&gt;
[[File:Hispano Suiza HS404.jpg|thumb|none|350px|Hispano.Suiza HS.404 with drum - 20mm]]&lt;br /&gt;
[[File:PRF Skyraider HS404.jpg|thumb|none|600px|A Hispano.Suiza HS.404 mounted on the Douglas A-1H Skyraider in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==KPV Heavy Machine Gun==&lt;br /&gt;
The [[KPV_heavy_machine_gun#KPV_Heavy_Machine_Gun|KPV Heavy Machine Gun]] is used as a mounted Anti-Air weapon by the Argentinian faction, as part of a ZPU-4 quad mount. This is somewhat odd, as the Argentine forces typically used large single or double-barrel AA guns.&lt;br /&gt;
[[File:ZPU-4.jpg|thumb|none|350px|KPV Heavy Machine Guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[File:PRF KPV.jpg|thumb|none|600px|A KPV Heavy Machine Gun in a ZPU-4 quad anti-aircraft mount in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==L37A1 Machine Gun==&lt;br /&gt;
The L37A1 Machine Gun, the British version of the [[FN_MAG#M240_Machine_Gun|M240C]], is mounted on the FV101 Scorpion and FV107 Scimitar Armored Reconnaissance Vehicles.&lt;br /&gt;
[[File:M240C.jpg|thumb|none|350px|L37A1 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[File:PRF ScorpionL37.jpg|thumb|none|600px|An L37A1 Machine Gun mounted on the FV101 Scorpion Armored Reconnaissance Vehicle in ''Project Reality: Falklands''.]]&lt;br /&gt;
[[File:PRF L37A1.jpg|thumb|none|600px|An L37A1 Machine Gun mounted on the FV107 Scimitar Armored Reconnaissance Vehicle in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M61 Vulcan==&lt;br /&gt;
The [[M61_Vulcan#M61_Vulcan|M61 Vulcan]] is mounted on the M167A2 VADS (Vulcan Air Defence System) Anti-Air platform incorrectly used by the British faction; the British never adopted VADS. The M167A2 is also anachronistic as the PIVADS program did not start upgrading VADS units to the A2 standard until 1984.&lt;br /&gt;
&lt;br /&gt;
[[File:M167-Vulcan.jpg|thumb|none|350px|M167A2 VADS (Vulcan Air Defence System) - 20mm HE]]&lt;br /&gt;
[[File:PRF M167Vulcan.jpg|thumb|none|600px|An M61 Vulcan mounted on an M167A2 VADS in ''Project Reality: Falklands''. Note two wheels on the facing side rather than one like a period VADS.]]&lt;br /&gt;
&lt;br /&gt;
==Phalanx CIWS==&lt;br /&gt;
The [[M61_Vulcan#General_Dynamics_.2F_Raytheon_Phalanx_Close-In_Weapon_System|Phalanx CIWS]] (Close-In Weapons System), fitted with the [[M61_Vulcan#M61_Vulcan|M61 Vulcan]], is mounted on the HMS ''Invincible''. This appearance is anachronistic however, as firstly the Phalanx CIWS was not fitted to HMS ''Invincible'' until after the Falklands, and secondly the variant featured in game is the Block 1B model which was not introduced until 1999.&lt;br /&gt;
[[File:Phalanx CIWS 1B.jpg|thumb|none|350px|Phalanx CIWS Block 1B with integrated M61 Vulcan - 20×102mm]]&lt;br /&gt;
[[File:PRF GAU8Avenger.jpg|thumb|none|600px|A Phalanx CIWS fitted with an M61 Vulcan in ''Project Reality: Falklands''. Note the design of the superstructure around the bottom of the barrels and the perforated barrel clamp indicating that this is a Block 1B Phalanx.]]&lt;br /&gt;
&lt;br /&gt;
==MILAN==&lt;br /&gt;
The [[MILAN]] is used as a stationary anti-tank mount by the British faction.&lt;br /&gt;
[[File:MILAN.jpg|thumb|none|350px|Tripod-mounted MILAN launcher - 115mm]]&lt;br /&gt;
[[File:PRF Milan.jpg|thumb|none|600px|A MILAN mounted on a tripod in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==SPG-9 Recoilless Rifle==&lt;br /&gt;
The [[SPG-9 recoilless rifle|SPG-9 Recoilless Rifle]] is used by the Argentinians as a stationary anti-tank mount, firing both HEAT and HE-Frag rounds.&lt;br /&gt;
[[File:Spg-9.jpg|thumb|none|350px|SPG-9 Recoilless Rifle - 73mm]]&lt;br /&gt;
[[File:PRF SPG9.jpg|thumb|none|600px|An SPG-9 Recoilless Rifle in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Grouse==&lt;br /&gt;
The [[SA-18 Grouse]] is mounted on a twin turret for use by the Argentinian faction. The launcher is taken directly from previous games and should not really be shown used by Argentine forces.&lt;br /&gt;
[[File:Igla_191.jpg|thumb|none|350px|SA-18 Grouse Launcher and Missile - 72mm]]&lt;br /&gt;
[[File:PRF Grouse.jpg|thumb|none|600px|An SA-18 Grouse dual mounted on an Anti-Aircraft platform in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==L16 Mortar==&lt;br /&gt;
Both the British and Argentinian factions use the [[M252_Mortar|L16 Mortar]], mounted in foxholes for fire support. The weapon uses the same model as the later US-made [[M252 Mortar|M252]] variant. These mortars fire high-explosive and smoke rounds. The high-explosive rounds can be configured for either ground-detonation or airburst, the latter spreading shrapnel over a wider distance.&lt;br /&gt;
[[File:410px-81mmMORT L16.jpg|thumb|none|200px|L16 Mortar - 81mm]]&lt;br /&gt;
[[File:PRF L16Mortar.jpg|thumb|none|600px|An L16 Mortar in a foxhole in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
Both the British and Argentinian Grenadier class uses the [[M79 grenade launcher|M79 Grenade Launcher]], firing both high-explosive and smoke rounds.&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|350px|M79 Grenade Launcher - 40x46mm]]&lt;br /&gt;
[[File:PRF M79.jpg|thumb|none|600px|An M79 Grenade Launcher in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M72A2 LAW==&lt;br /&gt;
The [[M72 LAW|M72A2 LAW]] is used by the British Light-Antitank Class.&lt;br /&gt;
[[File:M72lawopen.jpg|thumb|none|350px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[File:PRF LAW66.jpg|thumb|none|600px|An M72A2 LAW in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M20 &amp;quot;Super Bazooka&amp;quot;==&lt;br /&gt;
Both the British and Argentinian Antitank Classes use the [[M1_Rocket_Launcher_&amp;quot;Bazooka&amp;quot;#M20_.22Super_Bazooka.22_.283.5.22_Rocket.29|M20 &amp;quot;Super Bazooka&amp;quot;]]. This is incorrect for either side: the British had withdrawn their M20s from service about a decade earlier and instead used the [[Carl Gustav recoilless rifle]] (under the name L14A1) as their equivalent weapon, while the Argentine forces used the Instalaza M65 Rocket Launcher, a Spanish M20 derivative.&lt;br /&gt;
&lt;br /&gt;
[[Image:M20A1SuperBazooka.jpg|thumb|400px|none|Chinese Type 51, a copy of the M20A1 &amp;quot;Super Bazooka&amp;quot; - 3.5&amp;quot;]]&lt;br /&gt;
[[File:PRF M20Bazooka.jpg|thumb|none|600px|An M20 &amp;quot;Super Bazooka&amp;quot; in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
The [[FIM-92 Stinger]] is used by the British Anti-Air class, both man-portable and mounted in a twin ground mount. While the SAS had access to Stingers, only six were used during the conflict, and just two of these with any result; a more correct weapon for the British forces would be the Blowpipe SAM, which was added later.&lt;br /&gt;
[[File:FIM-92 Stinger.jpg|thumb|none|350px|FIM-92 Stinger with IFF interrogator - 70mm]]&lt;br /&gt;
[[File:PRF Stinger.jpg|thumb|none|600px|An FIM-92 Stinger in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Stinger mount.jpg|thumb|none|401px|FIM-92 Stinger DMS (dual mount system) - 70mm]]&lt;br /&gt;
[[File:PRF StingerMount.jpg|thumb|none|600px|An FIM-92 Stinger in a twin mount in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==SA-7 Grail==&lt;br /&gt;
The Argentinian Anti-Air class uses the [[SA-7 Grail]]. Argentine forces had access to SA-7s during the conflict, having purchased them from Libya, but there is no record of them being used during the Falklands war. Like the British, the Argentine forces used the Blowpipe SAM, with similarly little effect.&lt;br /&gt;
[[File:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail launcher and missile - 72mm]]&lt;br /&gt;
[[File:PRF Grail.jpg|thumb|none|600px|An SA-7 Grail in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==Shorts Blowpipe==&lt;br /&gt;
&lt;br /&gt;
The [[Shorts Blowpipe]] SAM launcher was added to the game some time after release. It is incorrectly depicted as a SACLOS guided weapon: the real Blowpipe used a rather more bizarre system with SACLOS guidance that lasted only two or three seconds, after which it switched to MCLOS tracking mode with the missile controlled via a small thumb joystick. The weapon is much more effective in the game than in real life, where despite being used by both sides, only two kills in the entire war could be attributed to it, one British Harrier and one Argentine helicopter. Royal Marine Brigadier Julian Thompson described using it as like &amp;quot;trying to shoot pheasants with a drainpipe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Blowpipe-Falkland.jpg|thumb|none|400px|Shorts Blowpipe - 274mm / 76mm]]&lt;br /&gt;
&lt;br /&gt;
=Mines=&lt;br /&gt;
==M15 Anti-Tank Mine==&lt;br /&gt;
The British Combat Engineer faction uses the [[M15 anti-tank mine|M15 Anti-Tank Mine]].&lt;br /&gt;
[[File:Landmine-dod-closeup.jpg|thumb|none|350px|M15 Anti-Tank Mine]]&lt;br /&gt;
[[File:PRF M15.jpg|thumb|none|600px|An M15 Anti-Tank Mine in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] is used by the British Antipersonnel class.&lt;br /&gt;
[[File:M18a1 07.jpg|thumb|none|350px|M18A2 Claymore Antipersonnel Mine]]&lt;br /&gt;
[[File:PRF Claymore.jpg|thumb|none|600px|An M18A2 Claymore in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==MON-50 Anti-Personnel Mine==&lt;br /&gt;
The [[MON-50_anti-personnel_mine|MON-50 Anti-Personnel Mine]] is used by the Argentinians.&lt;br /&gt;
[[File:MON-50.jpg|thumb|none|350px|MON-50 Anti-Personnel Mine]]&lt;br /&gt;
[[File:PRF Mon50.jpg|thumb|none|600px|A MON-50 Anti-Personnel Mine in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==TM-62 Anti-Tank Mine==&lt;br /&gt;
The Argentinian faction Combat Engineer is equipped with a [[TM-62_anti-tank_mine|TM-62 Anti-Tank Mine]].&lt;br /&gt;
[[File:TM62.jpg|thumb|none|200px|TM-62 Anti-Tank Mine]]&lt;br /&gt;
[[File:PRF TM62.jpg|thumb|none|600px|A TM-62 Anti-Tank Mine in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==L2A2 Hand Grenade==&lt;br /&gt;
The [[M26_hand_grenade#L2A2_Hand_Grenade|L2A2 Hand Grenade]] is used by the British faction.&lt;br /&gt;
[[File:L2A2.jpg|thumb|none|150px|L2A2 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:PRF L2A2.jpg|thumb|none|600px|An L2A2 Hand Grenade in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M67 Hand Grenade==&lt;br /&gt;
The Argentinian faction uses the [[M67 hand grenade|M67 Hand Grenade]].&lt;br /&gt;
[[File:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:PRF M67.jpg|thumb|none|600px|An M67 Hand Grenade in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke Grenade==&lt;br /&gt;
Both factions use the [[M18 smoke grenade|M18 Smoke Grenade]].&lt;br /&gt;
[[File:M18red.jpg|thumb|none|150px|M18 Smoke Grenade]]&lt;br /&gt;
[[File:PRF M18Smoke.jpg|thumb|none|600px|An M18 Smoke Grenade ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==M83 Smoke Grenade==&lt;br /&gt;
Both the British and Argentinian faction uses the [[M83 Smoke Grenade]].&lt;br /&gt;
[[File:M87.JPG|thumb|none|150px|M83 Smoke Grenade]]&lt;br /&gt;
[[File:PRF M83.jpg|thumb|none|600px|An M83 Smoke Grenade ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
==AN/M14 Incendiary Grenade==&lt;br /&gt;
The [[AN/M14 incendiary grenade|AN/M14 Incendiary Grenade]] is used by the British and Argentinian factions. Although mostly used as an anti-materiel grenade, it can be used against infantry.&lt;br /&gt;
&lt;br /&gt;
[[File:AN-M14 Dummy Grenade.jpg|thumb|300px|none|AN/M14 incendiary grenade, airsoft version with modern-day markings.]]&lt;br /&gt;
[[File:PRF ANM14.jpg|thumb|none|600px|An AN/M14 Incendiary Grenade in ''Project Reality: Falklands''.]]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1452662</id>
		<title>World of Assassination - Hitman trilogy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1452662"/>
		<updated>2021-11-07T01:02:17Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Smith &amp;amp; Wesson Model 686 (unusable) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:World of assassination trilogy box art.jpg|thumb|none|600px|World of Assassination - Hitman trilogy]]&lt;br /&gt;
&amp;lt;gallery widths=125px heights=150px perrow=6&amp;gt;&lt;br /&gt;
File:Hitman - Full Experience.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman|HITMAN™ (2016)]]''  &amp;lt;BR&amp;gt;(2016)&lt;br /&gt;
File:Hitman 2 (2018) cover.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_2|HITMAN™ 2 (2018)]]''  &amp;lt;BR&amp;gt;(2018)&lt;br /&gt;
File:HITMAN 3 Box Art.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_3|HITMAN™ III (2021)]]''  &amp;lt;BR&amp;gt;(2021)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=World of Assassination=&lt;br /&gt;
The World of Assassination is a trilogy within the [[Hitman (disambiguation)|Hitman franchise]], consisting of HITMAN, HITMAN 2 and HITMAN 3, as well as bonus missions which share the same maps as some campaign missions, time-limited elusive targets, and small, playful side-missions called escalations. It focuses on Agent 47 and Diana Burnwood and their careers working for the International Contract Agency. Diana plays a prominent role in the trilogy, and the series explores Burnwood's backstory in far more depth than previous installments of the series. In the course of fulfilling assassination contracts, Burnwood and 47 will conclude that the ICA has been manipulated into taking out targets on behalf of a mysterious third party. Eventually they will learn of and take on the secretive and powerful organization known as Providence. The trilogy also includes three stand-alone sniper missions unrelated to the main story.&lt;br /&gt;
&lt;br /&gt;
Many of the features of previous games have returned, including the ability to hide in containers and instinct mode. New features include vastly expanded movement capabilities: Agent 47 is able to vault over some obstacles such as low walls, drop down from some higher elevations, climb pipes, walk on narrow ledges, and even hang, move and swing from ledges. This gives the player far more options for moving into secure areas. While standing on a ledge outside of a window, the player is able to aim a handgun into the window at certain angles. The player character can also hide in crowds or foliage. Longarms such as rifles can now be slung across the back to free up the player's hands for other tasks. Once sufficient points have been accumulated on a level, the player has the option of having additional weapons and equipment smuggled into the area, even into secure areas. Eventually, the player will be able to begin the mission already having infiltrated the area and already wearing a disguise. Notably absent is the ability to take human shields, which was available in the two previous iterations of the game. Numerous references to events and characters in previous installments are sprinkled throughout the trilogy's missions, as a treat for long-time fans of the series.&lt;br /&gt;
&lt;br /&gt;
The trilogy has received intense criticism from fans for forcing players to connect to the Internet in order to access most of the core features (such as progression, gear, challenges, etc) despite the games being single-player, like the rest of the Hitman series. Some speculate that this measure is a type of always-online DRM designed by IO Interactive intended to deter piracy.&lt;br /&gt;
[https://hitman.fandom.com/wiki/World_of_Assassination Source :hitman.fandom.com]&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Hitman=&lt;br /&gt;
'''Hitman''' (stylized as '''HITMAN™''') is the first part of the trilogy. Is the sixth installment in the ''[[Hitman]]'' franchise. Announced during the Sony E3 2015 Conference, the game was released episodically over the course of 2016, starting from March 11th, 2016. ''Hitman: The Complete First Season'', a version of the game containing all six episodes of the game, was released in January 2017.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™&lt;br /&gt;
|picture = Hitman - Full Experience.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 11 March 2016 &lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Linux&amp;lt;br&amp;gt;&lt;br /&gt;
macOS&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Square Enix&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
All pistols share the same reload animation where Agent 47 tosses the old magazine to the right and loads in a new magazine with his left hand.&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer===&lt;br /&gt;
The [[AMT Hardballer]] appear as the &amp;quot;ICA Silverballer&amp;quot;. There are three versions of this gun in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Silverballer&amp;quot;'''. The basic version of the gun. It has a black silencer. It also has a rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Chrome&amp;quot;'''. A variant with a Chrome suppressor and no rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Striker&amp;quot;'''. Is a variant of the pistol with a compensator and different hammer, and is awarded  by completing &amp;quot;The Dexter Discordance&amp;quot; Escalation Contract. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|AMT Hardballer - .45 ACP.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 1.jpg|thumb|none|600px|Aiming the iconic pistol.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 2.jpg|thumb|none|600px|The ICA Silverballer lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 1.jpg|thumb|none|600px|Aiming the ICA Chrome pistol. Note the Chrome suppressor.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 2.jpg|thumb|none|600px|The ICA Chrome lies on the ground.]]&lt;br /&gt;
[[file:Hitman Striker 1.jpg|thumb|none|600px|Aiming the Striker pistol.]]&lt;br /&gt;
[[file:Hitman Striker 2.jpg|thumb|none|600px|The Striker lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
The [[Beretta Cougar]] appears as the Bartoli 75. There are two versions of this gun. The most common pistol in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75S&amp;quot;'''. Inox finish and wooden grip. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75R&amp;quot;'''. Full black finish Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:8000_Cougar_F_Inox.jpg|thumb|none|350px|Beretta 8000 Cougar F Inox - 9x19mm]]&lt;br /&gt;
[[file:8000 Cougar F.jpg|thumb|none|350px|Beretta 8000 Cougar F - 9x19mm]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 1.jpg|thumb|none|600px|Aiming the Bartoli 75S pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 2.jpg|thumb|none|600px|The Bartoli 75S lies on the ground.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 1.jpg|thumb|none|600px|Aiming the Bartoli 75R pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 2.jpg|thumb|none|600px|The Bartoli 75R lies on the ground.]]&lt;br /&gt;
[[File:Hitman 2016 Bartoli 75S i 75R world.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Custom 5mm&amp;quot;===&lt;br /&gt;
The &amp;quot;Custom 5mm&amp;quot; is an integrally-suppressed pocket pistol that holds 5 rounds. It is undectectable during patdowns and cannot be reloaded in the field. While it seems conceptually based on the [[PSS Silent Pistol]], it draws visual influence from a variety of modern subcompact handguns, somewhat resembling a substantially less curvaceous [[Taurus Curve]], with some elements from the [[Heizer Defense DoubleTap]] as well, to name a few.&lt;br /&gt;
[[File:Taurus Curve.jpg|thumb|none|350px|Taurus Curve - .380 ACP]]&lt;br /&gt;
[[File:Heizer DoubleTap.jpg|thumb|none|350px|Heizer DoubleTap - 9mm Non-Ported]]&lt;br /&gt;
[[file:Hitman Custom 5mm 1.jpg|thumb|none|600px|Agent 47 aims the Custom 5mm.]]&lt;br /&gt;
[[file:Hitman Custom 5mm 2.jpg|thumb|none|600px|Custom 5mm on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HWK21&amp;quot;===&lt;br /&gt;
The &amp;quot;HWK21&amp;quot; largely resembles the [[Heckler &amp;amp; Koch VP9]], with the some design from [[Glock pistol series]] and the [[Heckler &amp;amp; Koch Mark 23]]. There are two variants in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21&amp;quot;'''. The base HWK21 does not feature a suppressor. It has a purple and black finish. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21 Covert&amp;quot;'''. Is a variant with a suppressor, extended magazine. It has a gray finish. Extended 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman HWK 21 1.jpg|thumb|none|600px|Aiming the HWK21 pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 2.jpg|thumb|none|600px|The HWK21 lies on the ground.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 1.jpg|thumb|none|600px|Aiming the HWK21 Covert pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 2.jpg|thumb|none|600px|The HWK21 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 HW21 and HW21 Covert world.jpg|thumb|none|600px|HWK21 and HWK21 Covert. Note the H&amp;amp;K Mk23 style groove on the frame.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;ICA19&amp;quot;===&lt;br /&gt;
The &amp;quot;ICA19&amp;quot; is a fictional M1911-styled pistol based on the [[Kimber Custom TLE II]] with cocking serrations from the [[Springfield Armory Loaded 1911]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19&amp;quot;'''. Standard model of the gun. It has a silencer. Full black finish. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A&amp;quot;'''. Fully automatic. It does not have a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A Stealth&amp;quot;'''. Fully automatic. It has a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:KimberCustomTLEII OtherSide.jpg|350px|thumb|none|Kimber Custom TLE II - .45 ACP ]]&lt;br /&gt;
[[File:SA_loaded_m1911.jpg|thumb|none|350px|Springfield Armory Loaded M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:Hitman ICA19 1.jpg|thumb|none|600px|Aiming the ICA19 pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 2.jpg|thumb|none|600px|The ICA19 lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 1.jpg|thumb|none|600px|Aiming the ICA19 F/A pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 2.jpg|thumb|none|600px|The ICA19 F/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 1.jpg|thumb|none|600px|Aiming the ICA19 F/A Stealth pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 2.jpg|thumb|none|600px|The ICA19 F/A Stealth lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger MK II===&lt;br /&gt;
The &amp;quot;Krugermeier 2-2&amp;quot; is based on the suppressed [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]. The only version of the gun in the game. It has a gold finish with black engraving. It also has a pearl grip.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 1.jpg|thumb|none|600px|Aiming the Krugermeier 2-2 pistol.]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 2.jpg|thumb|none|600px|The Krugermeier 2-2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 686 (unusable)===&lt;br /&gt;
During the cutscene &amp;quot;Trapping the Messenger&amp;quot;, which plays after the mission &amp;quot;World of Tomorrow&amp;quot; (Sapienza), the Shadow Client/Lucas Grey is seen holding a [[Smith &amp;amp; Wesson Model 686]] revolver on a Providence herald named Hajun, ambushing him in his car. The revolver is only ever seen in this cutscene, and is not available for player use.&lt;br /&gt;
[[File:S&amp;amp;WModel686.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[file:Hitman SW686 1.jpg|thumb|none|600px|Lucas Grey holding Hajun at gunpoint from behind.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;HX-7&amp;quot;===&lt;br /&gt;
The HX-7 is based on the [[Heckler &amp;amp; Koch MP5/10]] and [[Heckler &amp;amp; Koch UMP45]]. The based on the HX-10 model in game. Both models in the game are similar to each other. For example the magazine slot. It is the same in both models.&lt;br /&gt;
[[File:MP5-10-retractable.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5/10 with 3-round burst trigger group and retractable stock - 10mm Auto]]&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-7 1.jpg|thumb|none|600px|Aiming the HX-7 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-7 2.jpg|thumb|none|600px|The HX-7 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman HX-7 3.jpg|thumb|none|600px|The HX-7 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HX-10&amp;quot;===&lt;br /&gt;
The &amp;quot;HX-10&amp;quot; is primarily based on the [[Heckler &amp;amp; Koch UMP45]].&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-10 1.jpg|thumb|none|600px|Aiming the HX-10 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-10 2.jpg|thumb|none|600px|The &amp;quot;HX-10&amp;quot; on Agent 47's back. Note the UMP styled stock and trigger guard.]]&lt;br /&gt;
[[file:Hitman HX-10 3.jpg|thumb|none|600px|The HX-10 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-SMG&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-SMG&amp;quot; is primarily inspired by the [[Magpul FMG-9]], featuring both a top and underbarrel rail and a rail-mounted foregrip. There are 3 versions of weapons in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Model with silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG Covert&amp;quot;'''. Model with a silencer and a red dot sight. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulFMG-9.jpg|thumb|none|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[file:Hitman TAC-SMG 1.jpg|thumb|none|600px|Aiming the TAC-SMG submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 2.jpg|thumb|none|600px|The &amp;quot;TAC-SMG&amp;quot; on Agent 47's back. Note the flip-up iron sights.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 1.jpg|thumb|none|600px|Agent 47 holds the upgraded, suppressed &amp;quot;TAC-SMG&amp;quot;.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 2.jpg|thumb|none|600px|The TAC-SMG on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 1.jpg|thumb|none|600px|Aiming the TAC-SMG Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 2.jpg|thumb|none|600px|The TAC-SMG Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 3.jpg|thumb|none|600px|The TAC-SMG Covert lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Fusil G&amp;quot;===&lt;br /&gt;
The Fusil G is based on the [[M4A1]]. It features a rail accessory system, and the grip and trigger guard from the [[IWI X95]]. There are 3 versions of the rifle in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4&amp;quot;'''. Basic model. It have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4/C&amp;quot;'''. Is a compact version of the &amp;quot;Fusil G1-4&amp;quot; rifle, lacking a stock and featuring a short barrel. Standard 30-round magazine. It can be found during &amp;quot;A Gilded Cage&amp;quot; set in Morocco, where an elite soldier wields this weapon, and on the militia spec ops soldiers at the shooting range in Colorado during &amp;quot;Freedom Fighters&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G2&amp;quot;'''. Dont have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 SOPMOD with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:Israeli IWI Tavor-X95.JPG|thumb|none|450px|IWI X95 with RIS foregrip, Harris bipod, and Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 1.jpg|thumb|none|600px|Aiming the Fusil G1-4 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 2.jpg|thumb|none|600px|The Fusil G1-4 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 3.jpg|thumb|none|600px|The Fusil G1-4 lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 1.jpg|thumb|none|600px|Aiming the Fusil G1-4/C assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 2.jpg|thumb|none|600px|The Fusil G1-4/C on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 3.jpg|thumb|none|600px|The Fusil G1-4/C lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 1.jpg|thumb|none|600px|Aiming the Fusil G2 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 2.jpg|thumb|none|600px|The Fusil G2 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 3.jpg|thumb|none|600px|The Fusil G2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;RS-15&amp;quot;===&lt;br /&gt;
The &amp;quot;RS-15&amp;quot; is an AK-type assault rifle. It features a RIS, an underfolding stock, a red dot sight, and a suppressor. It has a largely straight magazine, meaning it visually somewhat resembles the [[AK-9]].&lt;br /&gt;
[[file:Ak-9.jpg|thumb|none|450px|AK-9 with suppressor - 9x39mm]]&lt;br /&gt;
[[file:AKMS.jpg|thumb|none|450px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[file:Hitman RS-15 1.jpg|thumb|none|600px|Aiming the RS-15 assault rifle.]]&lt;br /&gt;
[[file:Hitman RS-15 2.jpg|thumb|none|600px|The RS-15 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman RS-15 3.jpg|thumb|none|600px|The RS-15 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-4&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-4&amp;quot; is a fictional bullpup rifle somewhat based on the [[Magpul PDR]]. It has a trigger guard similar to the [[FAMAS G2]]. There are two variants of the rifle in the game. Fully automatic and semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Auto&amp;quot;'''. Fully automatic. Basic model. There is no silencer. It has a purple and black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Stealth&amp;quot;'''. Fully automatic. Model with silencer. It has a black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Desert&amp;quot;'''. Fully automatic. Model with silencer. It has a desert camo. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. Collimator. It has a black finish. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A Jungle&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. It has a jungle camo. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulpdrD.jpg|thumb|none|450px|Magpul PDR-D with optics removed and 20-round Magpul PMag magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Famas g2.jpg|thumb|none|450px|FAMAS G2 with the charging handle pulled back - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Auto assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 2.jpg|thumb|none|600px|The TAC-4 AR Auto on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 3.jpg|thumb|none|600px|The TAC-4 AR Auto lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Stealth assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 2.jpg|thumb|none|600px|The TAC-4 AR Stealth on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 3.jpg|thumb|none|600px|The TAC-4 AR Stealth lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Desert assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 2.jpg|thumb|none|600px|The TAC-4 AR Desert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 3.jpg|thumb|none|600px|The TAC-4 AR Desert lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 2.jpg|thumb|none|600px|The TAC-4 S/A on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 3.jpg|thumb|none|600px|The TAC-4 S/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A Jungle assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 2.jpg|thumb|none|600px|The TAC-4 S/A Jungle on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 3.jpg|thumb|none|600px|The TAC-4 S/A Jungle lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Maverick Model 88===&lt;br /&gt;
The [[Maverick Model 88]] appears as the &amp;quot;Bartoli 12G&amp;quot;, with, apparently, some references to the [[Benelli M3]], such as furniture, magazine design, sights, and the name itself (although, simultaneously, it is pump-action only, and with Maverick's receiver). It features a pistol grip and no tang safety, unlike the genuine Mossberg 500 series shotgun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 12G&amp;quot;'''. The basic version of the weapon. It has a wooden finish. Standard 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Tactical Bartoli 12G&amp;quot;'''. Tactical version with synthetic finish. Standard 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Maverick 88.jpg|thumb|none|450px|Maverick Model 88, the &amp;quot;Persuader&amp;quot; copy - 12 gauge]]&lt;br /&gt;
[[file:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 2.jpg|thumb|none|600px|The Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 3.jpg|thumb|none|600px|The Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Tactical Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 2.jpg|thumb|none|600px|The Tactical Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 3.jpg|thumb|none|600px|The Tactical Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 Bartoli 12G and Tactical Bartoli 12G World.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Enram HV&amp;quot;===&lt;br /&gt;
The &amp;quot;Enram HV&amp;quot; is a fictional automatic shotgun with design cues taken from the [[Kel-Tec KSG]]. The upgraded variant of the &amp;quot;Enram HV&amp;quot; adds a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight reminiscent of Tru-Glo sights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Has a silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. It has a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|450px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[file:Hitman Enram HV standard 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 2.jpg|thumb|none|600px|The &amp;quot;Enram HV&amp;quot; on Agent 47's back. Note the loading port underneath the ejection port.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 1.jpg|thumb|none|600px|Aiming the Enram HV Jungle shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===&amp;quot;Jeager 7&amp;quot;===&lt;br /&gt;
The &amp;quot;Jaeger 7&amp;quot; bolt-action sniper rifle most closely resembles a [[Barrett MRAD]]. It has an integrated silencer by default. Looks like a bolt-action rifle. But in the game, it shoots like a Semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7&amp;quot;'''. Base version. It has a purple and black finish. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Covert&amp;quot;'''. Base version. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Tiger&amp;quot;'''. Base version. It has a tiger camo. 8-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Lancer&amp;quot;'''. It has a different stock. A long barrel with a muzzle brake. 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MRAD-2.jpg|thumb|none|450px|Barrett MRAD with scope and bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[file:Hitman Jeager 7 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7.]]&lt;br /&gt;
[[file:Hitman Jeager 7 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7&amp;quot; on Agent 47's back. Note the thick suppressed barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 3.jpg|thumb|none|600px|The Jeager 7 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Covert.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 2.jpg|thumb|none|600px|The Jeager 7 Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 3.jpg|thumb|none|600px|The Jeager 7 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Tiger.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 2.jpg|thumb|none|600px|The Jeager 7 Tiger on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 3.jpg|thumb|none|600px|The Jeager 7 Tiger lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Lancer.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7 Lancer&amp;quot; on Agent 47's back. Note the different stock and grip configuration, as well as the different, compensated barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 3.jpg|thumb|none|600px|The Jeager 7 Lancer lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
The &amp;quot;Sieger 300&amp;quot; sniper rifle is based on Agent 47's iconic [[Walther WA 2000]] sniper rifle.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300&amp;quot;'''. Base version. It has wooden finishing elements. Long barrel and round silencer. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Advanced&amp;quot;'''. It has rubber finishing elements. Long barrel and round short silencer. Optical sight from the Jaeger 7. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Ghost&amp;quot;'''. It is full black finish. Short barrel. Silencer from the TAC-4 rifle. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:Hitman Sieger 300 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300.]]&lt;br /&gt;
[[file:Hitman Sieger 300 2.jpg|thumb|none|600px|The Sieger 300 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 3.jpg|thumb|none|600px|The Sieger 300 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Advanced.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 2.jpg|thumb|none|600px|The Sieger 300 Advanced on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 3.jpg|thumb|none|600px|The Sieger 300 Advanced lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Ghost.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 2.jpg|thumb|none|600px|The Sieger 300 Ghost on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 3.jpg|thumb|none|600px|The Sieger 300 Ghost lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
===Browning M2HB===&lt;br /&gt;
The [[Browning M2HB]] appears on weapon stations mounted on armored vehicles in the Morocco level &amp;quot;A Gilded Cage&amp;quot;.&lt;br /&gt;
[[File:BrowningM2 plain.jpg|350px|thumb|none|M2HB - .50 BMG]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Pedersoli Kentucky Flintlock Pistol===&lt;br /&gt;
The Pedersoli produced replica of the Kentucky Flintlock pistol is seen on a rack in the Paris level &amp;quot;The Showstopper&amp;quot;.&lt;br /&gt;
[[File:Pedersoli Kentucky Flintlock.jpg|thumb|400px|none|Kentucky Flintlock, modern day reproduction made by Pedersoli - .50 caliber]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 2.jpg|thumb|none|600px|Two Pedersoli Kentucky Flintlock Pistol reproductions. The two pistols appear to stand in for authentic originals considering that they are among other antiques. Given the setting being Paris, the implication would be that they are meant to be antique French pistols, however, American Kentucky pistols are definitely not that.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1861 Percussion Musket===&lt;br /&gt;
An antique gun gallery can be found in the Paris level &amp;quot;The Showstopper&amp;quot;. Various [[Springfield 1861]] percussion muskets can be seen as exhibits.&lt;br /&gt;
[[File:Springfield1861.jpg|thumb|400px|none|Springfield Model 1861 - .58 caliber Minie ball.]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 3.jpg|thumb|none|600px|Three Springfield 1861 percussion musket exhibits. Note Napoleon's portrait which would imply that the Springfields are meant to be muskets used by Napoleon's fusiliers, however, realistically speaking these should have been flintlock [[Charleville Musket|Charleville muskets]].]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 4.jpg|thumb|none|600px|The &amp;quot;security&amp;quot; takes a look at another Springfield 1861 hanging on the wall.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 2=&lt;br /&gt;
'''Hitman 2''' (stylized as '''HITMAN™ 2''') is the second part of the trilogy. Hitman 2 is the direct sequel to Hitman, released on November 13, 2018. Hitman 2, considered the &amp;quot;second season&amp;quot; of Hitman, features 6 new missions, new weapons, and an updated graphical design. All missions and many weapons from the original Hitman are retained in Hitman 2.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ 2&lt;br /&gt;
|picture = Hitman 2 (2018) cover.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 13 November 2018&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Warner Bros. Interactive Entertainment&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
===&amp;quot;Hackl 9&amp;quot;===&lt;br /&gt;
The Hackl 9 is a new gun introduced to the game. It can only be obtained from opponents. The &amp;quot;Hackl 9&amp;quot; is recycled from the previous game's &amp;quot;HWK21&amp;quot; with some minor changes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S&amp;quot;'''. The basic version of the gun. Full black finish. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S Covert&amp;quot;'''. A variant with a suppressor. Digital camo. A slide based on H&amp;amp;K VP9. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9R&amp;quot;'''. Digital camo. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 1.jpg|thumb|none|600px|Aiming the Heckl 9S pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 2.jpg|thumb|none|600px|The Heckl 9S lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 1.jpg|thumb|none|600px|Aiming the Heckl 9S Covert pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 2.jpg|thumb|none|600px|The Heckl 9S Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 1.jpg|thumb|none|600px|Aiming the Heckl 9R pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 2.jpg|thumb|none|600px|The Heckl 9R lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9 all.jpg|thumb|none|600px|All variant of the Heckl 9 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;DAK X2&amp;quot;===&lt;br /&gt;
The DAK X2 is a new submachine gun. It can be obtained from opponents. The version with a silencer can be selected in the planning window. The [[MAC-10#MAC-11|MAC-11]] appears as the &amp;quot;DAK X2&amp;quot;. The weapon is very much modeled on the original. There are virtually no changes in the game. There are two versions of the weapon. Basic without additions, and modified with a silencer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2&amp;quot;'''. The basic version of the gun. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2 Covert&amp;quot;'''. A variant with a suppressor. Full black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 1.jpg|thumb|none|600px|Aiming the DAK X2 submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 2.jpg|thumb|none|600px|The DAK X2 lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 1.jpg|thumb|none|600px|Aiming the DAK X2 Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 2.jpg|thumb|none|600px|The DAK X2 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All DAK X2.jpg|thumb|none|600px|All variant of the DAK X2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===&amp;quot;SHASHKA A33&amp;quot;===&lt;br /&gt;
The SHASHKA A33 is a new assault rifle. It can be obtained from opponents and selected for inventory during mission planning. The &amp;quot;SHASHKA A33&amp;quot; is a fictional AK-pattern rifle inspired by the experimental Korobov TKB-072. It also has some [[Heckler &amp;amp; Koch G3]] influence on the rear part of the receiver and rear sight protective wings from the [[CETME Model L]]. The handguard is based on the experimental 1973-1976 Popovich PPL. Shashka is a type of sabre originating from the mountain tribes of the Caucasus which was also used later by the Russians and Cossacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33&amp;quot;'''. The basic version of the gun. Bright wooden finish. Black metal parts. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 H&amp;quot;'''. Identical version as above. This weapon can be added to your inventory during mission planning.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 Gold&amp;quot;'''. Dark wooden finish. Gold-plated metal elements.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Korobov TKB-072.jpg|thumb|none|350px|Korobov TKB-072 - 7.62x39mm.]]&lt;br /&gt;
[[file:Cetme Model L.jpg|thumb|none|350px|CETME Model L with round handguard - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 1.jpg|thumb|none|600px|Agent 47 aiming down the SHASHKA A33. Note that the rifle has both the typical AK style rear sight and one from the CETME Model L, a design redundancy that would make the rifle needlessly complicated and more expensive to produce, something that would contradict the Soviets' firearms design philosophy.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 2.jpg|thumb|none|600px|SHASHKA A33 on the ground. Note the distinctive steel magazine which is from the prototype of the Korobov TKB-072.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 1.jpg|thumb|none|600px|Aiming the SHASHKA A33 Gold assault rifle.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 2.jpg|thumb|none|600px|The SHASHKA A33 Gold assault rifle lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All Shashka A33.jpg|thumb|none|600px|All variant of the SHASHKA A33 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===&amp;quot;Kalmer 1 - Tranquilizer&amp;quot;===&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer info.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer info.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer holding.jpg|thumb|none|600px|Agent 47 holds the Kalmer 1 - Tranquilizer.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer world.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 3=&lt;br /&gt;
'''Hitman 3''' (stylized as '''HITMAN™ III''') is the third part of the trilogy.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ III&lt;br /&gt;
|picture = HITMAN 3 Box Art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 20 January 2021&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
Nintendo Switch&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 5&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox Series X/S&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= IO Interactive&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1452162</id>
		<title>World of Assassination - Hitman trilogy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=World_of_Assassination_-_Hitman_trilogy&amp;diff=1452162"/>
		<updated>2021-11-05T20:07:15Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:World of assassination trilogy box art.jpg|thumb|none|600px|World of Assassination - Hitman trilogy]]&lt;br /&gt;
&amp;lt;gallery widths=125px heights=150px perrow=6&amp;gt;&lt;br /&gt;
File:Hitman - Full Experience.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman|HITMAN™ (2016)]]''  &amp;lt;BR&amp;gt;(2016)&lt;br /&gt;
File:Hitman 2 (2018) cover.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_2|HITMAN™ 2 (2018)]]''  &amp;lt;BR&amp;gt;(2018)&lt;br /&gt;
File:HITMAN 3 Box Art.jpg| &amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[World_of_Assassination_-_Hitman_trilogy#Hitman_3|HITMAN™ III (2021)]]''  &amp;lt;BR&amp;gt;(2021)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=World of Assassination=&lt;br /&gt;
The World of Assassination is a trilogy within the [[Hitman (disambiguation)|Hitman franchise]], consisting of HITMAN, HITMAN 2 and HITMAN 3, as well as bonus missions which share the same maps as some campaign missions, time-limited elusive targets, and small, playful side-missions called escalations. It focuses on Agent 47 and Diana Burnwood and their careers working for the International Contract Agency. Diana plays a prominent role in the trilogy, and the series explores Burnwood's backstory in far more depth than previous installments of the series. In the course of fulfilling assassination contracts, Burnwood and 47 will conclude that the ICA has been manipulated into taking out targets on behalf of a mysterious third party. Eventually they will learn of and take on the secretive and powerful organization known as Providence. The trilogy also includes three stand-alone sniper missions unrelated to the main story.&lt;br /&gt;
&lt;br /&gt;
Many of the features of previous games have returned, including the ability to hide in containers and instinct mode. New features include vastly expanded movement capabilities: Agent 47 is able to vault over some obstacles such as low walls, drop down from some higher elevations, climb pipes, walk on narrow ledges, and even hang, move and swing from ledges. This gives the player far more options for moving into secure areas. While standing on a ledge outside of a window, the player is able to aim a handgun into the window at certain angles. The player character can also hide in crowds or foliage. Longarms such as rifles can now be slung across the back to free up the player's hands for other tasks. Once sufficient points have been accumulated on a level, the player has the option of having additional weapons and equipment smuggled into the area, even into secure areas. Eventually, the player will be able to begin the mission already having infiltrated the area and already wearing a disguise. Notably absent is the ability to take human shields, which was available in the two previous iterations of the game. Numerous references to events and characters in previous installments are sprinkled throughout the trilogy's missions, as a treat for long-time fans of the series.&lt;br /&gt;
&lt;br /&gt;
The trilogy has received intense criticism from fans for forcing players to connect to the Internet in order to access most of the core features (such as progression, gear, challenges, etc) despite the games being single-player, like the rest of the Hitman series. Some speculate that this measure is a type of always-online DRM designed by IO Interactive intended to deter piracy.&lt;br /&gt;
[https://hitman.fandom.com/wiki/World_of_Assassination Source :hitman.fandom.com]&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Hitman=&lt;br /&gt;
'''Hitman''' (stylized as '''HITMAN™''') is the first part of the trilogy. Is the sixth installment in the ''[[Hitman]]'' franchise. Announced during the Sony E3 2015 Conference, the game was released episodically over the course of 2016, starting from March 11th, 2016. ''Hitman: The Complete First Season'', a version of the game containing all six episodes of the game, was released in January 2017.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™&lt;br /&gt;
|picture = Hitman - Full Experience.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 11 March 2016 &lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Linux&amp;lt;br&amp;gt;&lt;br /&gt;
macOS&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Square Enix&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
All pistols share the same reload animation where Agent 47 tosses the old magazine to the right and loads in a new magazine with his left hand.&lt;br /&gt;
&lt;br /&gt;
===AMT Hardballer===&lt;br /&gt;
The [[AMT Hardballer]] appear as the &amp;quot;ICA Silverballer&amp;quot;. There are three versions of this gun in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Silverballer&amp;quot;'''. The basic version of the gun. It has a black silencer. It also has a rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA Chrome&amp;quot;'''. A variant with a Chrome suppressor and no rubber grips. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Striker&amp;quot;'''. Is a variant of the pistol with a compensator and different hammer, and is awarded  by completing &amp;quot;The Dexter Discordance&amp;quot; Escalation Contract. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AMT_Hardballer_Hitman_Replica.jpg|350px|thumb|none|AMT Hardballer - .45 ACP.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 1.jpg|thumb|none|600px|Aiming the iconic pistol.]]&lt;br /&gt;
[[file:Hitman ICA Silverballer 2.jpg|thumb|none|600px|The ICA Silverballer lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 1.jpg|thumb|none|600px|Aiming the ICA Chrome pistol. Note the Chrome suppressor.]]&lt;br /&gt;
[[file:Hitman ICA Chrome 2.jpg|thumb|none|600px|The ICA Chrome lies on the ground.]]&lt;br /&gt;
[[file:Hitman Striker 1.jpg|thumb|none|600px|Aiming the Striker pistol.]]&lt;br /&gt;
[[file:Hitman Striker 2.jpg|thumb|none|600px|The Striker lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Cougar===&lt;br /&gt;
The [[Beretta Cougar]] appears as the Bartoli 75. There are two versions of this gun. The most common pistol in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75S&amp;quot;'''. Inox finish and wooden grip. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 75R&amp;quot;'''. Full black finish Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:8000_Cougar_F_Inox.jpg|thumb|none|350px|Beretta 8000 Cougar F Inox - 9x19mm]]&lt;br /&gt;
[[file:8000 Cougar F.jpg|thumb|none|350px|Beretta 8000 Cougar F - 9x19mm]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 1.jpg|thumb|none|600px|Aiming the Bartoli 75S pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75S 2.jpg|thumb|none|600px|The Bartoli 75S lies on the ground.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 1.jpg|thumb|none|600px|Aiming the Bartoli 75R pistol.]]&lt;br /&gt;
[[file:Hitman Bartoli 75R 2.jpg|thumb|none|600px|The Bartoli 75R lies on the ground.]]&lt;br /&gt;
[[File:Hitman 2016 Bartoli 75S i 75R world.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Custom 5mm&amp;quot;===&lt;br /&gt;
The &amp;quot;Custom 5mm&amp;quot; is an integrally-suppressed pocket pistol that holds 5 rounds. It is undectectable during patdowns and cannot be reloaded in the field. While it seems conceptually based on the [[PSS Silent Pistol]], it draws visual influence from a variety of modern subcompact handguns, somewhat resembling a substantially less curvaceous [[Taurus Curve]], with some elements from the [[Heizer Defense DoubleTap]] as well, to name a few.&lt;br /&gt;
[[File:Taurus Curve.jpg|thumb|none|350px|Taurus Curve - .380 ACP]]&lt;br /&gt;
[[File:Heizer DoubleTap.jpg|thumb|none|350px|Heizer DoubleTap - 9mm Non-Ported]]&lt;br /&gt;
[[file:Hitman Custom 5mm 1.jpg|thumb|none|600px|Agent 47 aims the Custom 5mm.]]&lt;br /&gt;
[[file:Hitman Custom 5mm 2.jpg|thumb|none|600px|Custom 5mm on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HWK21&amp;quot;===&lt;br /&gt;
The &amp;quot;HWK21&amp;quot; largely resembles the [[Heckler &amp;amp; Koch VP9]], with the some design from [[Glock pistol series]] and the [[Heckler &amp;amp; Koch Mark 23]]. There are two variants in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21&amp;quot;'''. The base HWK21 does not feature a suppressor. It has a purple and black finish. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;HWK21 Covert&amp;quot;'''. Is a variant with a suppressor, extended magazine. It has a gray finish. Extended 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman HWK 21 1.jpg|thumb|none|600px|Aiming the HWK21 pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 2.jpg|thumb|none|600px|The HWK21 lies on the ground.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 1.jpg|thumb|none|600px|Aiming the HWK21 Covert pistol.]]&lt;br /&gt;
[[file:Hitman HWK 21 Covert 2.jpg|thumb|none|600px|The HWK21 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 HW21 and HW21 Covert world.jpg|thumb|none|600px|HWK21 and HWK21 Covert. Note the H&amp;amp;K Mk23 style groove on the frame.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;ICA19&amp;quot;===&lt;br /&gt;
The &amp;quot;ICA19&amp;quot; is a fictional M1911-styled pistol based on the [[Kimber Custom TLE II]] with cocking serrations from the [[Springfield Armory Loaded 1911]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19&amp;quot;'''. Standard model of the gun. It has a silencer. Full black finish. Standard 7-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A&amp;quot;'''. Fully automatic. It does not have a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;ICA19 F/A Stealth&amp;quot;'''. Fully automatic. It has a silencer. Full black finish. Extended 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:KimberCustomTLEII OtherSide.jpg|350px|thumb|none|Kimber Custom TLE II - .45 ACP ]]&lt;br /&gt;
[[File:SA_loaded_m1911.jpg|thumb|none|350px|Springfield Armory Loaded M1911A1 - .45 ACP]]&lt;br /&gt;
[[file:Hitman ICA19 1.jpg|thumb|none|600px|Aiming the ICA19 pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 2.jpg|thumb|none|600px|The ICA19 lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 1.jpg|thumb|none|600px|Aiming the ICA19 F/A pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA 2.jpg|thumb|none|600px|The ICA19 F/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 1.jpg|thumb|none|600px|Aiming the ICA19 F/A Stealth pistol.]]&lt;br /&gt;
[[file:Hitman ICA19 FA Stealth 2.jpg|thumb|none|600px|The ICA19 F/A Stealth lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger MK II===&lt;br /&gt;
The &amp;quot;Krugermeier 2-2&amp;quot; is based on the suppressed [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]. The only version of the gun in the game. It has a gold finish with black engraving. It also has a pearl grip.&lt;br /&gt;
[[file:RugerMkIISilenced.jpg|thumb|none|350px|Ruger MK II - .22 LR]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 1.jpg|thumb|none|600px|Aiming the Krugermeier 2-2 pistol.]]&lt;br /&gt;
[[file:Hitman Krugermeier 2-2 2.jpg|thumb|none|600px|The Krugermeier 2-2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 686 (unusable)===&lt;br /&gt;
During the cutscene &amp;quot;Trapping the Messenger, which plays after the &amp;quot;World of Tomorrow&amp;quot; (Sapienza), Lucas Grey (a.k.a. the Shadow Client) is seen holding a [[Smith &amp;amp; Wesson Model 686]] revolver agains a Providence herald named Hajun. The revolver is only ever seen in this cutscene, and is not available for player use.&lt;br /&gt;
[[File:S&amp;amp;WModel686.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 686 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[file:Hitman SW686 1.jpg|thumb|none|600px|Lucas Grey holding Hajun at gunpoint from behind.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;HX-7&amp;quot;===&lt;br /&gt;
The HX-7 is based on the [[Heckler &amp;amp; Koch MP5/10]] and [[Heckler &amp;amp; Koch UMP45]]. The based on the HX-10 model in game. Both models in the game are similar to each other. For example the magazine slot. It is the same in both models.&lt;br /&gt;
[[File:MP5-10-retractable.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5/10 with 3-round burst trigger group and retractable stock - 10mm Auto]]&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-7 1.jpg|thumb|none|600px|Aiming the HX-7 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-7 2.jpg|thumb|none|600px|The HX-7 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman HX-7 3.jpg|thumb|none|600px|The HX-7 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;HX-10&amp;quot;===&lt;br /&gt;
The &amp;quot;HX-10&amp;quot; is primarily based on the [[Heckler &amp;amp; Koch UMP45]].&lt;br /&gt;
[[file:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[file:Hitman HX-10 1.jpg|thumb|none|600px|Aiming the HX-10 submachine gun.]]&lt;br /&gt;
[[file:Hitman HX-10 2.jpg|thumb|none|600px|The &amp;quot;HX-10&amp;quot; on Agent 47's back. Note the UMP styled stock and trigger guard.]]&lt;br /&gt;
[[file:Hitman HX-10 3.jpg|thumb|none|600px|The HX-10 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-SMG&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-SMG&amp;quot; is primarily inspired by the [[Magpul FMG-9]], featuring both a top and underbarrel rail and a rail-mounted foregrip. There are 3 versions of weapons in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG&amp;quot;'''. Model with silencer. It has a purple and black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-SMG Covert&amp;quot;'''. Model with a silencer and a red dot sight. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulFMG-9.jpg|thumb|none|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[file:Hitman TAC-SMG 1.jpg|thumb|none|600px|Aiming the TAC-SMG submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 2.jpg|thumb|none|600px|The &amp;quot;TAC-SMG&amp;quot; on Agent 47's back. Note the flip-up iron sights.]]&lt;br /&gt;
[[file:Hitman TAC-SMG 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 1.jpg|thumb|none|600px|Agent 47 holds the upgraded, suppressed &amp;quot;TAC-SMG&amp;quot;.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 2.jpg|thumb|none|600px|The TAC-SMG on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG SD 3.jpg|thumb|none|600px|The TAC-SMG lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 1.jpg|thumb|none|600px|Aiming the TAC-SMG Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 2.jpg|thumb|none|600px|The TAC-SMG Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-SMG Covert 3.jpg|thumb|none|600px|The TAC-SMG Covert lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Fusil G&amp;quot;===&lt;br /&gt;
The Fusil G is based on the [[M4A1]]. It features a rail accessory system, and the grip and trigger guard from the [[IWI X95]]. There are 3 versions of the rifle in the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4&amp;quot;'''. Basic model. It have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G1-4/C&amp;quot;'''. Is a compact version of the &amp;quot;Fusil G1-4&amp;quot; rifle, lacking a stock and featuring a short barrel. Standard 30-round magazine. It can be found during &amp;quot;A Gilded Cage&amp;quot; set in Morocco, where an elite soldier wields this weapon, and on the militia spec ops soldiers at the shooting range in Colorado during &amp;quot;Freedom Fighters&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Fusil G2&amp;quot;'''. Dont have rail covers on its rails. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 SOPMOD with M68 Aimpoint reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:Israeli IWI Tavor-X95.JPG|thumb|none|450px|IWI X95 with RIS foregrip, Harris bipod, and Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 1.jpg|thumb|none|600px|Aiming the Fusil G1-4 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 2.jpg|thumb|none|600px|The Fusil G1-4 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4 3.jpg|thumb|none|600px|The Fusil G1-4 lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 1.jpg|thumb|none|600px|Aiming the Fusil G1-4/C assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 2.jpg|thumb|none|600px|The Fusil G1-4/C on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G1-4C 3.jpg|thumb|none|600px|The Fusil G1-4/C lies on the ground.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 1.jpg|thumb|none|600px|Aiming the Fusil G2 assault rifle.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 2.jpg|thumb|none|600px|The Fusil G2 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman1 Fusil G2 3.jpg|thumb|none|600px|The Fusil G2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;RS-15&amp;quot;===&lt;br /&gt;
The &amp;quot;RS-15&amp;quot; is an AK-type assault rifle. It features a RIS, an underfolding stock, a red dot sight, and a suppressor. It has a largely straight magazine, meaning it visually somewhat resembles the [[AK-9]].&lt;br /&gt;
[[file:Ak-9.jpg|thumb|none|450px|AK-9 with suppressor - 9x39mm]]&lt;br /&gt;
[[file:AKMS.jpg|thumb|none|450px|AKMS - 7.62x39mm]]&lt;br /&gt;
[[file:Hitman RS-15 1.jpg|thumb|none|600px|Aiming the RS-15 assault rifle.]]&lt;br /&gt;
[[file:Hitman RS-15 2.jpg|thumb|none|600px|The RS-15 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman RS-15 3.jpg|thumb|none|600px|The RS-15 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;TAC-4&amp;quot;===&lt;br /&gt;
The &amp;quot;TAC-4&amp;quot; is a fictional bullpup rifle somewhat based on the [[Magpul PDR]]. It has a trigger guard similar to the [[FAMAS G2]]. There are two variants of the rifle in the game. Fully automatic and semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Auto&amp;quot;'''. Fully automatic. Basic model. There is no silencer. It has a purple and black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Stealth&amp;quot;'''. Fully automatic. Model with silencer. It has a black finish. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 AR Desert&amp;quot;'''. Fully automatic. Model with silencer. It has a desert camo. 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. Collimator. It has a black finish. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;TAC-4 S/A Jungle&amp;quot;'''. Semi-automatic. It has a long barrel. Silencer. Extended stock. It has a jungle camo. 20-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MagpulpdrD.jpg|thumb|none|450px|Magpul PDR-D with optics removed and 20-round Magpul PMag magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MagpulpdrC.jpg|thumb|none|450px|Magpul PDR-C with optics removed and 20-round polymer magazine - 5.56x45mm NATO]]&lt;br /&gt;
[[File:Famas g2.jpg|thumb|none|450px|FAMAS G2 with the charging handle pulled back - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Auto assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 2.jpg|thumb|none|600px|The TAC-4 AR Auto on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Auto 3.jpg|thumb|none|600px|The TAC-4 AR Auto lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Stealth assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 2.jpg|thumb|none|600px|The TAC-4 AR Stealth on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Stealth 3.jpg|thumb|none|600px|The TAC-4 AR Stealth lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 1.jpg|thumb|none|600px|Aiming the TAC-4 AR Desert assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 2.jpg|thumb|none|600px|The TAC-4 AR Desert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 AR Desert 3.jpg|thumb|none|600px|The TAC-4 AR Desert lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 2.jpg|thumb|none|600px|The TAC-4 S/A on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA 3.jpg|thumb|none|600px|The TAC-4 S/A lies on the ground.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 1.jpg|thumb|none|600px|Aiming the TAC-4 S/A Jungle assault rifle.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 2.jpg|thumb|none|600px|The TAC-4 S/A Jungle on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman TAC-4 SA Jungle 3.jpg|thumb|none|600px|The TAC-4 S/A Jungle lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
===Maverick Model 88===&lt;br /&gt;
The [[Maverick Model 88]] appears as the &amp;quot;Bartoli 12G&amp;quot;, with, apparently, some references to the [[Benelli M3]], such as furniture, magazine design, sights, and the name itself (although, simultaneously, it is pump-action only, and with Maverick's receiver). It features a pistol grip and no tang safety, unlike the genuine Mossberg 500 series shotgun.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Bartoli 12G&amp;quot;'''. The basic version of the weapon. It has a wooden finish. Standard 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Tactical Bartoli 12G&amp;quot;'''. Tactical version with synthetic finish. Standard 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Maverick 88.jpg|thumb|none|450px|Maverick Model 88, the &amp;quot;Persuader&amp;quot; copy - 12 gauge]]&lt;br /&gt;
[[file:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 2.jpg|thumb|none|600px|The Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Bartoli 12G 3.jpg|thumb|none|600px|The Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 1.jpg|thumb|none|600px|Aiming the Tactical Bartoli 12G shotgun.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 2.jpg|thumb|none|600px|The Tactical Bartoli 12G on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Tactical Bartoli 12G 3.jpg|thumb|none|600px|The Tactical Bartoli 12G lies on the ground.]]&lt;br /&gt;
[[file:Hitman 2016 Bartoli 12G and Tactical Bartoli 12G World.jpg|thumb|none|600px|Both versions of the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Enram HV&amp;quot;===&lt;br /&gt;
The &amp;quot;Enram HV&amp;quot; is a fictional automatic shotgun with design cues taken from the [[Kel-Tec KSG]]. The upgraded variant of the &amp;quot;Enram HV&amp;quot; adds a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight reminiscent of Tru-Glo sights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Basic model. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. Has a silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Enram HV&amp;quot;'''. It has a [[CZ Scoprion Evo 3 A1]] stock and an open dot sight. There is no silencer. It has a purple and black finish. 10-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 gauge]]&lt;br /&gt;
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|450px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[file:Hitman Enram HV standard 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 2.jpg|thumb|none|600px|The &amp;quot;Enram HV&amp;quot; on Agent 47's back. Note the loading port underneath the ejection port.]]&lt;br /&gt;
[[file:Hitman Enram HV standard 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 1.jpg|thumb|none|600px|Aiming the Enram HV Jungle shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV sd 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 1.jpg|thumb|none|600px|Aiming the Enram HV shotgun.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 2.jpg|thumb|none|600px|The Enram HV on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Enram HV tac 3.jpg|thumb|none|600px|The Enram HV lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
===&amp;quot;Jeager 7&amp;quot;===&lt;br /&gt;
The &amp;quot;Jaeger 7&amp;quot; bolt-action sniper rifle most closely resembles a [[Barrett MRAD]]. It has an integrated silencer by default. Looks like a bolt-action rifle. But in the game, it shoots like a Semi-automatic.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7&amp;quot;'''. Base version. It has a purple and black finish. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Covert&amp;quot;'''. Base version. It has a gray finish identical to &amp;quot;HWK21 Covert&amp;quot;. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Tiger&amp;quot;'''. Base version. It has a tiger camo. 8-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Jeager 7 Lancer&amp;quot;'''. It has a different stock. A long barrel with a muzzle brake. 5-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:MRAD-2.jpg|thumb|none|450px|Barrett MRAD with scope and bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[file:Hitman Jeager 7 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7.]]&lt;br /&gt;
[[file:Hitman Jeager 7 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7&amp;quot; on Agent 47's back. Note the thick suppressed barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 3.jpg|thumb|none|600px|The Jeager 7 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Covert.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 2.jpg|thumb|none|600px|The Jeager 7 Covert on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Covert 3.jpg|thumb|none|600px|The Jeager 7 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Tiger.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 2.jpg|thumb|none|600px|The Jeager 7 Tiger on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Tiger 3.jpg|thumb|none|600px|The Jeager 7 Tiger lies on the ground.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 1.jpg|thumb|none|600px|Agent 47 holds the Jeager 7 Lancer.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 2.jpg|thumb|none|600px|The &amp;quot;Jaeger 7 Lancer&amp;quot; on Agent 47's back. Note the different stock and grip configuration, as well as the different, compensated barrel.]]&lt;br /&gt;
[[file:Hitman Jeager 7 Lancer 3.jpg|thumb|none|600px|The Jeager 7 Lancer lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
===Walther WA 2000===&lt;br /&gt;
The &amp;quot;Sieger 300&amp;quot; sniper rifle is based on Agent 47's iconic [[Walther WA 2000]] sniper rifle.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300&amp;quot;'''. Base version. It has wooden finishing elements. Long barrel and round silencer. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Advanced&amp;quot;'''. It has rubber finishing elements. Long barrel and round short silencer. Optical sight from the Jaeger 7. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Sieger 300 Ghost&amp;quot;'''. It is full black finish. Short barrel. Silencer from the TAC-4 rifle. 6-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Walther-WA2000.jpg|thumb|none|450px|Walther WA 2000 - .300 Win Mag]]&lt;br /&gt;
[[file:Hitman Sieger 300 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300.]]&lt;br /&gt;
[[file:Hitman Sieger 300 2.jpg|thumb|none|600px|The Sieger 300 on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 3.jpg|thumb|none|600px|The Sieger 300 lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Advanced.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 2.jpg|thumb|none|600px|The Sieger 300 Advanced on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Advanced 3.jpg|thumb|none|600px|The Sieger 300 Advanced lies on the ground.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 1.jpg|thumb|none|600px|Agent 47 holds the Sieger 300 Ghost.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 2.jpg|thumb|none|600px|The Sieger 300 Ghost on Agent 47's back.]]&lt;br /&gt;
[[file:Hitman Sieger 300 Ghost 3.jpg|thumb|none|600px|The Sieger 300 Ghost lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
===Browning M2HB===&lt;br /&gt;
The [[Browning M2HB]] appears on weapon stations mounted on armored vehicles in the Morocco level &amp;quot;A Gilded Cage&amp;quot;.&lt;br /&gt;
[[File:BrowningM2 plain.jpg|350px|thumb|none|M2HB - .50 BMG]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:Hitman 2016 m2hb 2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Pedersoli Kentucky Flintlock Pistol===&lt;br /&gt;
The Pedersoli produced replica of the Kentucky Flintlock pistol is seen on a rack in the Paris level &amp;quot;The Showstopper&amp;quot;.&lt;br /&gt;
[[File:Pedersoli Kentucky Flintlock.jpg|thumb|400px|none|Kentucky Flintlock, modern day reproduction made by Pedersoli - .50 caliber]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 2.jpg|thumb|none|600px|Two Pedersoli Kentucky Flintlock Pistol reproductions. The two pistols appear to stand in for authentic originals considering that they are among other antiques. Given the setting being Paris, the implication would be that they are meant to be antique French pistols, however, American Kentucky pistols are definitely not that.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1861 Percussion Musket===&lt;br /&gt;
An antique gun gallery can be found in the Paris level &amp;quot;The Showstopper&amp;quot;. Various [[Springfield 1861]] percussion muskets can be seen as exhibits.&lt;br /&gt;
[[File:Springfield1861.jpg|thumb|400px|none|Springfield Model 1861 - .58 caliber Minie ball.]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 3.jpg|thumb|none|600px|Three Springfield 1861 percussion musket exhibits. Note Napoleon's portrait which would imply that the Springfields are meant to be muskets used by Napoleon's fusiliers, however, realistically speaking these should have been flintlock [[Charleville Musket|Charleville muskets]].]]&lt;br /&gt;
[[file:Hitman 2016 czarnoprochowiec 4.jpg|thumb|none|600px|The &amp;quot;security&amp;quot; takes a look at another Springfield 1861 hanging on the wall.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 2=&lt;br /&gt;
'''Hitman 2''' (stylized as '''HITMAN™ 2''') is the second part of the trilogy. Hitman 2 is the direct sequel to Hitman, released on November 13, 2018. Hitman 2, considered the &amp;quot;second season&amp;quot; of Hitman, features 6 new missions, new weapons, and an updated graphical design. All missions and many weapons from the original Hitman are retained in Hitman 2.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ 2&lt;br /&gt;
|picture = Hitman 2 (2018) cover.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 13 November 2018&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher=Warner Bros. Interactive Entertainment&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
===&amp;quot;Hackl 9&amp;quot;===&lt;br /&gt;
The Hackl 9 is a new gun introduced to the game. It can only be obtained from opponents. The &amp;quot;Hackl 9&amp;quot; is recycled from the previous game's &amp;quot;HWK21&amp;quot; with some minor changes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S&amp;quot;'''. The basic version of the gun. Full black finish. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9S Covert&amp;quot;'''. A variant with a suppressor. Digital camo. A slide based on H&amp;amp;K VP9. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;Heckl 9R&amp;quot;'''. Digital camo. A slide based on Glock. Standard 12-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:HK-VP9-left.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP9 - 9x19mm]]&lt;br /&gt;
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[file:Mk23.jpg|thumb|none|350px|Heckler &amp;amp; Koch Mark 23 - .45 ACP.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 1.jpg|thumb|none|600px|Aiming the Heckl 9S pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S 2.jpg|thumb|none|600px|The Heckl 9S lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 1.jpg|thumb|none|600px|Aiming the Heckl 9S Covert pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9S Covert 2.jpg|thumb|none|600px|The Heckl 9S Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 1.jpg|thumb|none|600px|Aiming the Heckl 9R pistol.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9R 2.jpg|thumb|none|600px|The Heckl 9R lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 HECKL 9 all.jpg|thumb|none|600px|All variant of the Heckl 9 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
===&amp;quot;DAK X2&amp;quot;===&lt;br /&gt;
The DAK X2 is a new submachine gun. It can be obtained from opponents. The version with a silencer can be selected in the planning window. The [[MAC-10#MAC-11|MAC-11]] appears as the &amp;quot;DAK X2&amp;quot;. The weapon is very much modeled on the original. There are virtually no changes in the game. There are two versions of the weapon. Basic without additions, and modified with a silencer&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2&amp;quot;'''. The basic version of the gun. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;DAK X2 Covert&amp;quot;'''. A variant with a suppressor. Full black finish. Standard 25-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 1.jpg|thumb|none|600px|Aiming the DAK X2 submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 2.jpg|thumb|none|600px|The DAK X2 lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 1.jpg|thumb|none|600px|Aiming the DAK X2 Covert submachine gun.]]&lt;br /&gt;
[[file:Hitman2 DAK X2 Covert 2.jpg|thumb|none|600px|The DAK X2 Covert lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All DAK X2.jpg|thumb|none|600px|All variant of the DAK X2 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
===&amp;quot;SHASHKA A33&amp;quot;===&lt;br /&gt;
The SHASHKA A33 is a new assault rifle. It can be obtained from opponents and selected for inventory during mission planning. The &amp;quot;SHASHKA A33&amp;quot; is a fictional AK-pattern rifle inspired by the experimental Korobov TKB-072. It also has some [[Heckler &amp;amp; Koch G3]] influence on the rear part of the receiver and rear sight protective wings from the [[CETME Model L]]. The handguard is based on the experimental 1973-1976 Popovich PPL. Shashka is a type of sabre originating from the mountain tribes of the Caucasus which was also used later by the Russians and Cossacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33&amp;quot;'''. The basic version of the gun. Bright wooden finish. Black metal parts. Standard 30-round magazine.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 H&amp;quot;'''. Identical version as above. This weapon can be added to your inventory during mission planning.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;•&amp;amp;nbsp; '''&amp;quot;SHASHKA A33 Gold&amp;quot;'''. Dark wooden finish. Gold-plated metal elements.&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Korobov TKB-072.jpg|thumb|none|350px|Korobov TKB-072 - 7.62x39mm.]]&lt;br /&gt;
[[file:Cetme Model L.jpg|thumb|none|350px|CETME Model L with round handguard - 5.56x45mm]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 1.jpg|thumb|none|600px|Agent 47 aiming down the SHASHKA A33. Note that the rifle has both the typical AK style rear sight and one from the CETME Model L, a design redundancy that would make the rifle needlessly complicated and more expensive to produce, something that would contradict the Soviets' firearms design philosophy.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 2.jpg|thumb|none|600px|SHASHKA A33 on the ground. Note the distinctive steel magazine which is from the prototype of the Korobov TKB-072.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 1.jpg|thumb|none|600px|Aiming the SHASHKA A33 Gold assault rifle.]]&lt;br /&gt;
[[file:Hitman2 Shashka A33 Gold 2.jpg|thumb|none|600px|The SHASHKA A33 Gold assault rifle lies on the ground.]]&lt;br /&gt;
[[file:Hitman2 All Shashka A33.jpg|thumb|none|600px|All variant of the SHASHKA A33 lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===&amp;quot;Kalmer 1 - Tranquilizer&amp;quot;===&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer info.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer info.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer holding.jpg|thumb|none|600px|Agent 47 holds the Kalmer 1 - Tranquilizer.]]&lt;br /&gt;
[[file:Hitman2 2018 Kalmer 1 - Tranquilizer world.jpg|thumb|none|600px|Kalmer 1 - Tranquilizer on the ground.]]&lt;br /&gt;
&lt;br /&gt;
=Hitman 3=&lt;br /&gt;
'''Hitman 3''' (stylized as '''HITMAN™ III''') is the third part of the trilogy.&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = HITMAN™ III&lt;br /&gt;
|picture = HITMAN 3 Box Art.jpg&lt;br /&gt;
|caption =  ''Official Box Art''&lt;br /&gt;
|series= [[Hitman (disambiguation)|Hitman]]&lt;br /&gt;
|date= 20 January 2021&lt;br /&gt;
|developer=IO Interactive&lt;br /&gt;
|platforms=Microsoft Windows&amp;lt;br&amp;gt;&lt;br /&gt;
Nintendo Switch&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 4&amp;lt;br&amp;gt;&lt;br /&gt;
PlayStation 5&amp;lt;br&amp;gt;&lt;br /&gt;
Stadia&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox One&amp;lt;br&amp;gt;&lt;br /&gt;
Xbox Series X/S&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= IO Interactive&lt;br /&gt;
|genre=Stealth/Third-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{{Hitman}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Stealth]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:Disambiguation pages]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Hitman_SW686_1.jpg&amp;diff=1452161</id>
		<title>File:Hitman SW686 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Hitman_SW686_1.jpg&amp;diff=1452161"/>
		<updated>2021-11-05T20:00:24Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1451735</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Main_Page&amp;diff=1451735"/>
		<updated>2021-11-04T21:33:09Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Duplicate images of the Japanese and Czech flags */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Talk:Main_Page]]'''''See [[Talk:Main_Page/Archive_1]], [[Talk:Main_Page/Archive_2]], [[Talk:Main_Page/Archive_3]]  [[Talk:Main_Page/Archive_4]] [[Talk:Main_Page/Archive_5]], [[Talk:Main_Page/Archive_6]], [[Talk:Main_Page/Archive_7]], [[Talk:Main_Page/Archive_8]] or [[Talk:Main_Page/Archive_9]] or [[Talk:Main_Page/Archive_10]] for older discussions''''': &lt;br /&gt;
&lt;br /&gt;
=Happy New Year!=&lt;br /&gt;
Say hello to 2021!--[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 03:07, 1 January 2021 (EST)&lt;br /&gt;
[[File:Scarface-m16c.jpg|thumb|none|801px|]]&lt;br /&gt;
:Cheers, everybody! Here's hoping that 2021 goes better than 2020. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:20, 1 January 2021 (EST)&lt;br /&gt;
::Same to you. Fingers crossed. --[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 01:30, 2 January 2021 (EST)&lt;br /&gt;
::Amen to that. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 13:29, 2 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Need help classifying something ==&lt;br /&gt;
&lt;br /&gt;
So, I've been working on a side-project for a while, and in the process, I've added a fair few new gun images to the site. Normally, I'd just put them on the appropriate gun page, or on the relevant category page if it doesn't have a page of its own. Problem, is, I just added this:&lt;br /&gt;
[[File:6P62.jpg|thumb|none|450px|6P62 - 12.7x108mm]]&lt;br /&gt;
This here is, as the caption suggests, a 6P62. It's a Russian prototype, it's chambered in 12.7x108mm, and it's full-auto. It was never meant for long-range use (you can't find an image of this thing online with a scope, and it'd probably beat one to death if you tried), so it can't go under Sniper Rifles; it's full-auto, so it can't go with the Semi-Auto Rifles, it fires a round too big to be an Assault Rifle, Battle Rifle, or Light Machine Gun, and it's a man-portable, non-fixed-mounted gun, so it can't be a Heavy Machine Gun either. Where should I put this thing? [[User:BrandonColeford1992|BrandonColeford1992]] ([[User talk:BrandonColeford1992|talk]]) 02:25, 5 January 2021 (EST)&lt;br /&gt;
:Miscellaneous section of the rifle category maybe?--[[User:Aidoru|Aidoru]] ([[User talk:Aidoru|talk]]) 02:39, 5 January 2021 (EST)&lt;br /&gt;
::It was originally intended as a &amp;quot;Ручной крупнокалиберный пулемёт 6П62&amp;quot; (Handheld Large-Caliber Machine Gun 6P62), so we can specify it as a machine gun [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 03:59, 5 January 2021 (EST)&lt;br /&gt;
:::At some point, I had a discussion with someone else here regarding this gun. It can go to the machine gun category. It seems to be rare case of a heavy machine gun that is actually man-portable. Sometimes it's also referred to as an anti-materiel rifle; if we choose this one, we can simply list it under the general &amp;quot;Rifles&amp;quot; category. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 07:20, 5 January 2021 (EST)&lt;br /&gt;
::::See, I don't really think we can put it in &amp;quot;Rifles&amp;quot;, since there's no subcategory for full-auto rifles, and creating one would just result in a big mish-mash of all the assault rifles and select-fire battle rifles. I could get behind calling it an HMG, but I'd still call it a bit strange given that it's a gun one person can (ostensibly) pick up and fire. Maybe we could create a dedicated Anti-Materiel Rifle category? Sure, it would contain a bunch of guns that are already in the Sniper Rifle category, but then again, we have separate categories for Grenade Launchers and UBGLs, so it's not like it'd be unprecedented. Plus, this way we could remove the AT rifles from the Sniper Rifle category, since they really don't fit the bill. Oh, and speaking of AT, I have another discussion to write in. [[User:BrandonColeford1992|BrandonColeford1992]] ([[User talk:BrandonColeford1992|talk]]) 01:08, 6 January 2021 (EST)&lt;br /&gt;
::::: Then just put it in the machine gun category.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 00:07, 7 January 2021 (EST)&lt;br /&gt;
::::::Fair enough. Still think that the AMR category idea holds some water, though. [[User:BrandonColeford1992|BrandonColeford1992]] ([[User talk:BrandonColeford1992|talk]]) 01:20, 7 January 2021 (EST)&lt;br /&gt;
:::::::Why is this here?  Does it appear in a movie, TV show, anime or VG?  Then it doesn't belong on the site.  We have random gun images because a variant of them appears in something.  But this is NOT a gun encyclopedia.  It's a MOVIE firearms database.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 17:06, 29 July 2021 (EDT)&lt;br /&gt;
::::::::It appears on someone's sandbox page. Not meaning this snarky, but you can click on an image and it lists all pages that it appears on.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:59, 29 July 2021 (EDT)&lt;br /&gt;
:::::::::For a project page, probably okay, It seems like the mobile app (though I'm not sure if Mobile APP games have been approved on this site yet).  I&amp;quot;m just warning folks NOT to make special categories or gun pages for anything that doesn't have a presence in established media.  The acceptance of Mobile App VGs was still an unknown situation to me.  Sorry for the confusion.  I was rolling up OTHER issues with OTHER images that didn't fit the criterion and sloppily mixed the two issues together in one paragraph.   [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 05:43, 30 July 2021 (EDT)&lt;br /&gt;
::::::::::No problem, happens to the best of us. As far as I'm aware, the general consensus is that mobile apps don't meet general distribution requirements, but are okay to have as unofficial personal project/sandbox pages. At any rate, we're probably gonna wind up needing this image (and some of the other ones I've uploaded for the page) anyway, since the game that it appears in is getting a show later this year (which I am DEFINITELY gonna make a page for, time permitting). Besides, I still think that the AMR category idea has some merit - if nothing else, it would mean that we don't have to keep the AT rifles in the Sniper Rifle category, where they don't really belong. [[User:BrandonColeford1992|BrandonColeford1992]] ([[User talk:BrandonColeford1992|talk]]) 14:48, 30 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Category Proposals ==&lt;br /&gt;
&lt;br /&gt;
How about a category for films in the US National Film Registry? As iconic films, these are likely among the first articles a newcomer would check, and their cultural importance makes documenting them of particular note. Of lesser note, we have at least four films (''[[Operation Kid Brother]]'', ''[[Per Aspera Ad Astra (Cherez ternii k zvyozdam)|Per Aspera Ad Astra]]'', ''[[Diabolik]]'', ''[[Invasion USA (1952)|Invasion USA]]'') that have been featured on ''Mystery Science Theater 3000'', and there are many, many more films it featured that could have an article in the future. Should a category for one or both be added? --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 00:21, 19 January 2021 (EST)&lt;br /&gt;
:[[National Film Registry]]. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:22, 19 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
&lt;br /&gt;
I've made one. Feel free to float any suggestions/improvements by me; if you're a moderator here, let me know on my talk page and I'll set you up as one there (should you so desire). Rules aren't that much of an issue; generally speaking, if it wouldn't fly here, it won't fly there.&lt;br /&gt;
&lt;br /&gt;
So, if you so desire, [https://discord.gg/w2aRKyZmpJ hop on in.]&lt;br /&gt;
&lt;br /&gt;
Lemme know what you guys think - like I said, I'm open to suggestions. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 16:42, 21 January 2021 (EST)&lt;br /&gt;
:Bumping for interest.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 20:33, 12 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== To Catch A Predator page ==&lt;br /&gt;
Would anyone be opposed to a page for To Catch A Predator with Chris Hansen? Strange idea but the show did feature a lot of firearms, mostly used by police, but also in the cars of some predators. ([[User:Theakker3|Theakker3]] ([[User talk:Theakker3|talk]]) 20:55, 24 January 2021 (EST))&lt;br /&gt;
[[File:To-Catch-a-Predator-300x300.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:Dtl predator scariest 070306.nbcnews-fp-1200-630.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:TCAP shotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
:Before we begin, why don't you have a seat right over there? But, anyway, there's a rule against pages for documentaries on this site, but we'll have to see if an admin is okay on allowing a TCAP page.&lt;br /&gt;
:On another note, I do remember trying to identify the guns used on this show. The police mostly carried full-sized Glocks, one predator had a compact Glock of some sort found in his car, another one had what looks like a Mossberg 500 found in his car, a picture of which you included here. And then there was that guy who had several guns in his car (also seen here). I think it would be a cool page to have, but again, up to the admins. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:30, 24 January 2021 (EST)&lt;br /&gt;
:: Docs and reality-type shows and the like are unilaterally disallowed as far as I'm aware. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:47, 24 January 2021 (EST)&lt;br /&gt;
::: Would you guys be willing to consider this one? ([[User:Theakker3|Theakker3]] ([[User talk:Theakker3|talk]]) 15:17, 28 January 2021 (EST))&lt;br /&gt;
::::No, this would not be eligible. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:23, 29 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
== Grandpa Simpson's gun ==&lt;br /&gt;
I know we don't do pages for cartoons but I was watching The Simpsons, 'Who Shot Mr. Burns? Part 1' and there is a scene that depicts a fairly detailed revolver (as far as Simpsons animation goes) that looks like it might have been copied from an actual gun.  While Bart helps Grandpa unpack, he opens a cigar box that contains an old revolver that Grandpa refers to as his &amp;quot;old Smith and Wesson&amp;quot;.  Does this resemble any Smith &amp;amp; Wesson model? ([[User:Theakker3|Theakker3]] ([[User talk:Theakker3|talk]]) 01:28, 3 February 2021 (EST))&lt;br /&gt;
[[File:Simpsons S&amp;amp;W 1.jpg|thumb|none|600px|Bart finds Grandpa's &amp;quot;old Smith &amp;amp; Wesson&amp;quot;.]]&lt;br /&gt;
[[File:Simpsons S&amp;amp;W 2.jpg|thumb|none|600px|&amp;quot;If you're going to play with it, be careful, because it's loaded.&amp;quot;]]&lt;br /&gt;
:Inspired by [[Remington 1875]]. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 02:19, 3 February 2021 (EST)&lt;br /&gt;
[[Image:Rem1875.jpg|thumb|none|400px|Remington 1875 - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
== Weapons Handling ==&lt;br /&gt;
Are notes regarding the way actors and extras are handling their weapons welcome on certain images?  I have noticed a lot of WWII movies where the actors incorrectly hold or move with their weapons like they are a modern-day soldier securing a room with an M4. Soldiers were not trained to move that way during WWII.  Without shinning too much light on it, is it ok to point this out in certain images where it is very noticeable? ([[User:Theakker3|Theakker3]] ([[User talk:Theakker3|talk]]) 22:19, 9 February 2021 (EST)) &lt;br /&gt;
[[File:Hacksaw Carbine 3.jpg|thumb|none|600px|Captain Glover ([[Sam Worthington]]) in '''Hacksaw Ridge''' with his M1 Carbine. He holds it in the low-ready stance, which was not practiced during WWII.]]&lt;br /&gt;
:I made a note on [[1917]] about trigger discipline in WWI, so I think it's worth mentioning; just don't come off as overly critical though. This image from HBO's [[Chernobyl]] portrays a similar issue as these Soviet guards should have held their rifles muzzle-up, not down.&lt;br /&gt;
&lt;br /&gt;
[[File:ChernobylAK1.jpg|thumb|none|601px|]] I think though that actors are instructed to use modern techniques for safety reasons on set, and that probably takes precedence over historical accuracy.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:40, 9 February 2021 (EST)&lt;br /&gt;
::Interesting. On that note, when did trigger discipline become a thing? ([[User:Theakker3|Theakker3]] ([[User talk:Theakker3|talk]]) 01:31, 10 February 2021 (EST))&lt;br /&gt;
:::Modern Trigger discipline was FIRST introduced during the Vietnam War (late 1960s to early 1970s).  Though most soldiers still didn't use it, you will see SOME combat photos of them with the 'new training'.  It didn't become a thing  until the 1970s when police departments really started pushing it in their standardized training.  So NOT seeing trigger discipline in any film or project before the 1970s is historically accurate.  As for actors using modern holding techniques, many times it's just how they let the weapon fall in their hands.  I was trained that during WW2 and other wars, GUNS were seen as tools.  You carried it like you were carrying a SHOVEL or PICKAXE until you were set up in position to fire.  It was only during the 1970s did the doctrine come about that you should have the guns ready at ALL times because of possible ambush.  But you can clearly see in historical footage of soldiers just grabbing the gun like it's a stick or tool and not paying attention to it unless they were patrolling and 'anticipating' enemy contact.  Even during battles, soldiers just ran, while holding their guns as random 'items' until they were actually firing and 'using the weapon'.    &lt;br /&gt;
:::&lt;br /&gt;
:::Constantly griping about actors holding their guns in 'safe mode' or modern patrol mode is silly though.  TONS of actors on set have current military training and it's HARD to keep them from doing that, even if the director tells them to.  You're not going to spend the money RESHOOTING a scene because some actor FORGOT and slipped into holding his rifle 'modern style' in the shot.  Just let it go.  Guys who constantly criticize it sound like douchbags.  This coming from a movie ARMORER....  (and yes, we tell the actors what to do, and tons of times, they FORGET while filming.  Can't do anything about it.  )  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 17:15, 29 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::I think that the bigger reason for modern techniques is the fact that the military consultants training the actors wiil themselves have been trained in modern techniques, so that is how they train others. There aren't too many WWII veterens curently in the military consulting game that can share their period correct training. I imagine that there is a slight safety element to the trigger discipline thing on set, but to be frank actors are not to be trusted so if there is a situation that relies on their trigger discipline for the safety of the cast and crew you are asking for trouble. As for when trigger discipline started to really become a thing, I think you could point to the mid 70s when Jeff Cooper started to teach his modern technique with the four rules of safety. I think that it still took a decade to make its way firmly into standard military practice though.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 11:34, 10 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==Can't ID the taser used==&lt;br /&gt;
&lt;br /&gt;
Right here [http://www.imfdb.org/wiki/Prodigal_Son_-_Season_2 in this page]. Having trouble. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 07:12, 11 February 2021 (EST)&lt;br /&gt;
:X26P I think.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:50, 11 February 2021 (EST)&lt;br /&gt;
:: Doesn't look as big as an X2/X3 from the front. I concur it is more like a X26P. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 23:05, 11 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
==pistol ID==&lt;br /&gt;
&lt;br /&gt;
[[File:Hdtfhandgun-2.jpg|thumb|none|600px|it is never unholstered, so i can't get any better image]] [[User:TheExplodingBarrel|TheExplodingBarrel]] ([[User talk:TheExplodingBarrel|talk]]) 14:51, 12 February 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
anyone? [[User:TheExplodingBarrel|TheExplodingBarrel]] ([[User talk:TheExplodingBarrel|talk]]) 17:26, 18 March 2021 (EDT)&lt;br /&gt;
:I think it is too vague and under-detailed for a positive ID, wouldn't lose any sleep over it.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 19:47, 18 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Stechkin? --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 20:20, 18 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M1 bayonets wrongly identified? ==&lt;br /&gt;
&lt;br /&gt;
Hey folks.&lt;br /&gt;
&lt;br /&gt;
Posting the stuff [http://www.imfdb.org/wiki/File:M1_Garand_bayonet.jpg here (M7)] and [http://www.imfdb.org/wiki/File:M1_Garand_bayonet_second.jpg here (WWII M1 Bayonet)]. Not sure if they're IDed right. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 07:50, 13 February 2021 (EST)&lt;br /&gt;
:For the proper identification of bayonets, I recommend [http://worldbayonets.com/Bayonet_Identification_Guide/bayonet_identification_guide.html worldbayonets.com], a good reference source. Hope it would be useful. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 05:21, 19 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Opinion on something ==&lt;br /&gt;
&lt;br /&gt;
Sorry I have to keep it short as I need to sleep now. I noted that Pustelga7 gives actor credits for characters from shows (at least) in an IMFDB page who doesn’t use a gun at all. I’m of the opinion that this is not needed and I made such edits in the Falcon and Winter Soldier page. I’m happy to be proven wrong though. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 11:58, 20 March 2021 (EDT)&lt;br /&gt;
:Why not give such credits? Of course, red links are unnecessary until there is a possibility that the page for an actor can be created, but mentioning the actors isn't a bad thing. I think so. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 12:21, 20 March 2021 (EDT)&lt;br /&gt;
:Yes, hello again. I will immediately outline my point of view: I think it would be more correct if we indicate all the actors, regardless of their role and importance. However, there should not be a separate page for such actors. I always try to identify the actor if he is known. You can see that on the [[Fear the Walking Dead - Season 2|Fear the Walking Dead]] and partially [[WandaVision]] pages. [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 12:26, 20 March 2021 (EDT)&lt;br /&gt;
::Yeah, crediting the relevant actors is totally fine (it's been commonly done anyway), there is absolutely no reason to remove them. Just leave them without hyperlinks if they haven't held a gun yet. --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 12:54, 20 March 2021 (EDT)&lt;br /&gt;
::: I guess if the mods say so, even if I haven’t seen that done in other pages. Not that it’ll change how I write stuff here. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 20:49, 20 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== An uncommon Thompson front sight ==&lt;br /&gt;
&lt;br /&gt;
A Thompson M1928A1 with hooded (!) front sight is seen in ''[[Soldier of Fortune (1955)]]''.&lt;br /&gt;
[[File:SoF-1955-Thompson-4.jpg|thumb|none|600px|The hooded front sight of a Thompson is seen.]]&lt;br /&gt;
I couldn't find anything like it. Can anyone tell me if this is some kind of serial modification or something homemade? The movie was mostly filmed in Hong Kong, if this could help. Thanks! --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 14:12, 20 March 2021 (EDT)&lt;br /&gt;
: Hong Kong? Weren't copies produced in large quantity in China a bit before that? Might not be an &amp;quot;authentic&amp;quot; American made example. A slight change in sight style is ''nothing'' compared to the other oddities (pistols with bayonet lugs) that came out of China in that era. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 19:52, 24 March 2021 (EDT)&lt;br /&gt;
::Possibly. I couldn't find any image of Chinese Thompson with such sights. All variants that are seen in both reference books and in internet are accurate copies of M1921/M1928 with only markings that reveal the manufacturer, or the 7.62mm convertion that has a distinct curved magazine. The screen gun, as it seems to me, has the front sight taken from MP40. So it's most likely a single piece rather than some serial version. Just my opinion. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 07:02, 25 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Update on nuked images==&lt;br /&gt;
&lt;br /&gt;
Just wanna holler it out there. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 10:54, 24 March 2021 (EDT)&lt;br /&gt;
:There is a time &amp;lt;s&amp;gt;to throw away stones&amp;lt;/s&amp;gt; to delete nuked images. But nobody knows when this time will come. Wait and hope. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 07:07, 25 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Prototype&amp;quot; category?==&lt;br /&gt;
We've [[Pancor Jackhammer|got]] [[Heckler &amp;amp; Koch G11|a lot]] [[Steyr ACR|prototypes]] [[Heckler &amp;amp; Koch XM29 Objective Individual Combat Weapon|that]] [[Metal Storm Weapons|never entered]] mass production ([[AK-12|or did yet have a prototype design appear everywhere]]) with a large number of appearances, some to the point they've made more media appearances than there were units produced. How about a category? Alternatively title could be something like &amp;quot;No Mass Production&amp;quot;, which would include things like [[China Lake Launcher]] and [[Walther WA 2000]] (which were past prototype, but had very limited runs) and make Fictional Firearm into a subcategory of that (since almost all of them are physical props made in limited number, many functional enough to fire blanks). --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 19:52, 24 March 2021 (EDT)&lt;br /&gt;
:Eh, I could see that becoming a bit of a problem - &amp;quot;No Mass Production&amp;quot; would be pretty arbitrary, since you'd have to define some exact number as &amp;quot;mass production&amp;quot;, and even &amp;quot;prototype&amp;quot; is a bit of a gray area (since some prototypes saw actual combat use in field trials (or, in some cases like the French Resistance and some last-ditch Imperial Japanese efforts, simply saw use because guns of any sort were needed), with some prototypes being produced in larger numbers than some &amp;quot;production&amp;quot; guns for trials. Not to mention that we'd wind up including half of the gun articles on the site anyway, since there are many instances where a prototype version of a full-production gun gets an appearance - take, for example, the video game appearances of the Magpul Masada, or the MPX Copperhead prototype in JW3. It's a neat idea, but would be worth neither the effort nor the semantical debates in practice. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:46, 24 March 2021 (EDT)&lt;br /&gt;
::What's the point of such category? Categories for guns by type are useful in purpose of identification, but hardly anybody would specially search for prototypes. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 07:09, 25 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Actor page having video game credits==&lt;br /&gt;
&lt;br /&gt;
For reference, it's in the [http://www.imfdb.org/wiki/Takeshi_Kitano Takeshi Kitano page] as an example since he's been mocapped/voiced by the guy in Yakuza 6. Not sure if it's okay to leave by itself. This kind of acting credit is kinda limited in the sense that it's a mixed bag. Other instances that I can think of is Quantum Break where the actors are mocapped and voiced by the same person. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 23:23, 29 March 2021 (EDT)&lt;br /&gt;
:The text of the Actor Title template is the following: &amp;quot;''Actor'' can be seen using the following weapons in the following films (and television series)&amp;quot;. So strictly speaking, the voicing of VGs or animations doesn't fall within the meaning of the actor's page. However, the case where the actor works for motion capture is possibly suitable for inclusion. This is my personal opinion, not an interpretation of the rules. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:23, 31 March 2021 (EDT)&lt;br /&gt;
:: I think 'XXXX '''can be seen''' ' is pretty unambiguous - If the actor him/herself is actually seen handling a gun, it counts. If not, then it don't. I don't think we need to nor should start expanding actor page credits beyond anything they don't visually portray. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:08, 31 March 2021 (EDT)&lt;br /&gt;
:On this subject, I previously included [[Andrew Bicknell]]'s role in ''Agent Under Fire'' on his page since he already had a page at the time and he was on (or at least model for) the cover. &amp;quot;Can be seen&amp;quot; gets a bit odd with characters that are explicitly and officially modeled after a real person as well as voiced by them. If we're going to talk about how it ''should'' be, I'd '''propose''' (emphasis) making it so it's fine to include mocap, (official) face sculpt model, and maybe voice acting '''if an actor already has a page for fully live action roles''', but not to create a new page if the actor doesn't have one already. The issue with that would be how to credit video game characters that can wind up using all kinds of different guns, but something like &amp;quot;Various&amp;quot; would be sufficient. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 21:11, 31 March 2021 (EDT)&lt;br /&gt;
::: I can agree with all but the last one. A distinct physical/aesthetic likeness is one thing, but voice-only credits don't merit inclusion, plain and simple. Existing page or no. Again, the actor him- or her-self needs to actually ''be seen'' with a firearm. I'm not seeing where this is open for interpretation, frankly. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:17, 31 March 2021 (EDT)&lt;br /&gt;
::::So you'd be okay with it if the character uses the actor's likeness, such as the cases of [[Sam Witwer]] in ''[[Days Gone]]'' and [[Jim Pirri]] in ''Days Gone'' and ''[[Red Dead Redemption II]]''? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:53, 31 March 2021 (EDT)&lt;br /&gt;
::::And as for the matter of listing which guns are used by them, I suggest we list any default ones (such as those seen wielded by them in cutscenes) first, then for the rest just use &amp;quot;Player's choice&amp;quot; like I've seen some other wikis do. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:11, 31 March 2021 (EDT)&lt;br /&gt;
:::::I recall that mocaps have been disallowed on actors/actresses pages (regarding video games and 3D animated films). And it makes sense, since technically the actors didn't hold the actual guns; it honestly doesn't matter whether their likeness and/or voice were used or not. That said, actor pages can have a video game entry if the game features live-action cutscenes with the actor physically holding a real weapon (such as in ''[[Need for Speed: Undercover]]''). --[[User:Ultimate94ninja|Ultimate94ninja]] ([[User talk:Ultimate94ninja|talk]]) 22:21, 31 March 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yes, mo-cap and voicework is not eligible, but FMV is. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 01:30, 1 April 2021 (EDT)&lt;br /&gt;
:Guess I can make the edit on Takeshi Kitano's page. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 07:59, 1 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Pistol from FaWS ==&lt;br /&gt;
&lt;br /&gt;
I decided to make a discussion here as well. We have an unknown pistol that no one can identify yet. There are some nice screenshots showing all the details clearly, but that doesn't help. And yes, this is not HK pistol (such as P30, HK45 or VP9). If anyone has ideas, please write. Additionally, if I do manage to attract attention, I will take a moment to ask more about this rifle. &lt;br /&gt;
[[File:FWS01E03 01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:FaWS S1E03 48.jpg|thumb|none|600px|]]&lt;br /&gt;
[[File:FaWSS1 09.jpg|thumb|600px|none|]]&lt;br /&gt;
[[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 08:56, 4 April 2021 (EDT)&lt;br /&gt;
:I think the pistol is a Arex Delta, and the rifle is a [[SIG SG 556 DMR]] with a French AC58 rifle grenade that is used with the FAMAS/HK416F.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:13, 4 April 2021 (EDT)&lt;br /&gt;
:Actually, the pistol in the second image is a [[CZ P-10C]], I haven't seen the show but I assume it is a different scene from the first.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:21, 4 April 2021 (EDT)&lt;br /&gt;
::Oh yes, you are right. The second screen is really CZ. This means that character used two pistols during the gunfight. I checked the AREX pistol and I think it doesn't look like it. Yes, there are some similar parts, but these are different pistols. Now for the rifle. I think you are right and this is a SIG, but modified, since the forend and barrel are very different from the basic version. Many many thanks for the help.    [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 09:54, 4 April 2021 (EDT)&lt;br /&gt;
:::The rifle is just the 556 DMR with a different railed handguard, like this [https://www.gunsamerica.com/911557443/SIG-556-DMR.htm| one]. The barrel just looks like it was digitally manipulated for the rifle grenade.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:15, 4 April 2021 (EDT)&lt;br /&gt;
::::Okay, that makes sense. Thanks again.  [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 10:23, 4 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== When to put release years on titles ==&lt;br /&gt;
&lt;br /&gt;
Genuine question: when is it appropriate or necessary to put release dates on titles of pages? Specifically on titles of pages of movies? Is it just when there are titles that are identical or similar (e.g. ''[[Predator (1987)]]'' and ''[[Predators (2010)]]'') or also when they're too generic (e.g. ''[[1917 (2019)]]'')? --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 22:35, 9 April 2021 (EDT)&lt;br /&gt;
:Definitely when there's more than one piece of media with that title. With your above example, it can be argued that it's not necessary, since there's only one film titled ''Predator'', but in that case ''Predator'' goes to the disambiguation page. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 00:38, 10 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Blacklist (S8) Colt LEs?==&lt;br /&gt;
&lt;br /&gt;
Not sure if the unknown rifles I took snapshots of are Colt LE based [http://www.imfdb.org/wiki/Blacklist,_The_-_Season_8 here]. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 11:06, 16 April 2021 (EDT)&lt;br /&gt;
:The handguard is a 12&amp;quot; Hera Arms IRS like on [https://www.cbcpfa.com/wp-content/uploads/2018/03/ar-15-upper-assembly-16-223-5-56-1-8-12-hera-arms-irs-unmarked-ar-15-handguard-rail-1.jpg this upper]. Technically it could be built from a a Colt LE carbine, or it could be a total custom, or it could be a complete upper fitted to a different lower. Based on the finish I am more inclined to think the latter. I don't think there is a particular name for this rifle, I would probably just call it a &amp;quot;Hera Arms AR-15&amp;quot; or something like that. I think this is the first rifle that is called an LE carbine on the season 7 page also. I'll try and go through the seasons later as there are a fair few mis-id'd AR-15s on these pages, mostly with 516s in the LE carbine section. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:42, 16 April 2021 (EDT)&lt;br /&gt;
::Nice find. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 05:00, 18 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Please help with identification ==&lt;br /&gt;
&lt;br /&gt;
An air pistol in 1988 season of British TV series ''[[Bergerac - Season 6|Bergerac]]'':&lt;br /&gt;
[[File:Bergerac-S06E08-AirPistol-1.jpg|thumb|none|500px|]]&lt;br /&gt;
If I'm not mistaken, it is fitted with Singlepoint OEG. The plot describes the pistol shooting darts (also seen on the screenshot), but in reality the pistol may be a more common .177 gun.&lt;br /&gt;
&lt;br /&gt;
And a slightly uncommon issue - a toy shotgun:&lt;br /&gt;
[[File:Bergerac-S06E07-PumpShotgun-1.jpg|thumb|none|500px|]]&lt;br /&gt;
The gun lies on its box that allows to say this is a toy. The gun lies on its box that allows to say this is a toy. In my opinion this toy shotgun resembles Valtro PM5 that was possibly the inspiration for the toy.&lt;br /&gt;
&lt;br /&gt;
Thanks in advance --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 13:50, 20 April 2021 (EDT)&lt;br /&gt;
:Air gun looks like a FAS 6004 with a fake gas tank added ahead of the trigger guard. The real gun is a single stroke pneumatic so doesn't have a precharged tank.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 19:36, 20 April 2021 (EDT)&lt;br /&gt;
::Many thanks! FAS 6004 is too modern gun for 1980s but its direct predecessor FAS AP 604 existed at the right time. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:57, 21 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
Valtro was Atis back then, and PM2 was only introduced in 88, not to mention that it should have in common. Besides, this is clearly a cousin of [[All_or_Nothing_(Pan_ili_propal)#Unidentified_shotguns|this]]. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 11:34, 2 September 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
[https://handelshusetaulum.dk/webshop/1163-manuelle-vaaben/5504-shotgun-ii| Push]. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 12:01, 2 September 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Phantom Forces page?==&lt;br /&gt;
Could we get a page for Phantom Forces? I think it counts under user-created mods, as it's a Roblox game. It's got at least 200 firearms, including some really weird and unique ones, like the M231 FPW or the North Korean Type 88, a 5.45mm Bizon AK hybrid. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 08:21, 13 May 2021 (EDT)&lt;br /&gt;
:If you're willing to put in the effort (which, from my understanding, will be a considerable amount), I don't see why not. Then again, I'm not an authority on the matter. Mods? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 13:18, 13 May 2021 (EDT)&lt;br /&gt;
::I'm more than willing to make this page. I don't have much else to do after exams due to the lockdown. --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 16:15, 13 May 2021 (EDT)&lt;br /&gt;
:::It might be an interesting precedent considering we have no pages for, well, games-in-a-game like Roblox. We do allow user-made mods for retail games, which is a similar idea, so I don't see why not. But, yeah, we'll see what the admins have to say. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:40, 13 May 2021 (EDT)&lt;br /&gt;
::::So, uh, do we have a verdict on this? It's been a few days since the question was asked. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:38, 18 May 2021 (EDT)&lt;br /&gt;
:::::The rules regarding mods state: &amp;quot;Self made, user created or free online games do not qualify even if they manage to acquire some sort of internet distribution. The only exception to this rule is Mods for legitimate game titles that already qualify as a professionally distributed item (i.e. sold to the general public through recognized channels of commerce).&amp;quot; It looks like Roblox is a professionally distributed item, available in the Xbox and Microsoft stores (and Apple, Google and Amazon app stores, but those don't count). So you should be good to go. Please don't leave it incomplete. Thanks. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 20:19, 19 May 2021 (EDT)&lt;br /&gt;
::::::Awesome, thanks! --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 17:20, 20 May 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Photo of a suppressed Kimber Warrior==&lt;br /&gt;
Been wondering if there are photos online that show a suppressed Kimber Warrior. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 11:47, 1 June 2021 (EDT)&lt;br /&gt;
::Searching &amp;quot;kimber warrior suppressed&amp;quot; on Google Images gave me plenty of results. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 22:30, 4 June 2021 (EDT)&lt;br /&gt;
:::Can't seem to find one wiht a suppressor though. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 11:57, 19 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== AMR Category? ==&lt;br /&gt;
&lt;br /&gt;
So, someone already proposed this earlier, but do you think an anti-materiel rifle category would be a good idea? It seems like a better solution than shoehorning the AT rifles into Sniper Rifles. Sure, some of the entries would be doubled up in AMRs and Sniper Rifles (like, say, the [[McMillan TAC-50]]), but that's hardly anything new - we have plenty of guns in multiple categories, the Grenade Launcher/UBGL category overlap being a prime example. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 15:23, 8 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Spider-Man PS4 ==&lt;br /&gt;
Here I go again asking if a game is proper for inclusion. This time it's Spider-Man (2018) for the PS4, which has quite a few guns featured in it, but I couldn't identify them at all. They may be amalgamations of several guns or entirely fictional. Here are some screenshots:&lt;br /&gt;
&lt;br /&gt;
'''Pistol'''&amp;lt;br&amp;gt;&lt;br /&gt;
Can't put my finger on what model it could be, honestly.&amp;lt;br&amp;gt;&lt;br /&gt;
*https://i.imgur.com/iEzIsQU.png&amp;lt;br&amp;gt;&lt;br /&gt;
*https://img.redbull.com/images/q_auto,f_auto/redbullcom/2018/09/25/643a893c-a455-4026-9735-ec993c1008e4/spider-man-ps4-villain-with-weapon&lt;br /&gt;
&lt;br /&gt;
'''Assault rifle''' &amp;lt;br&amp;gt;&lt;br /&gt;
Seems to have some [[AK]] influence with a [[G36]] carry handle/accessory rail.&amp;lt;br&amp;gt;&lt;br /&gt;
*https://steamuserimages-a.akamaihd.net/ugc/773981410544063832/ECCA71EF6037A9A512702BFC5453448AE69CB4AF/?imw=512&amp;amp;&amp;amp;ima=fit&amp;amp;impolicy=Letterbox&amp;amp;imcolor=%23000000&amp;amp;letterbox=false&lt;br /&gt;
*https://img5.goodfon.com/wallpaper/nbig/9/d8/spider-man-ps4-spider-man-ps4-chelovek-pauk-soldaty-oruzhie.jpg&lt;br /&gt;
&lt;br /&gt;
'''Sniper rifle'''&amp;lt;br&amp;gt;&lt;br /&gt;
It's bolt action and likely a .50 cal.&amp;lt;br&amp;gt;&lt;br /&gt;
*https://i.redd.it/a874q3vo8b921.jpg&amp;lt;br&amp;gt;&lt;br /&gt;
*https://i.redd.it/duzym9b75cr11.jpg&lt;br /&gt;
&lt;br /&gt;
'''Minigun'''&amp;lt;br&amp;gt;&lt;br /&gt;
A handheld minigun. Big enough to be considered a [[M61 Vulcan]].&amp;lt;br&amp;gt;&lt;br /&gt;
*https://i.redd.it/f2jqsjg7cry11.png&lt;br /&gt;
&lt;br /&gt;
There's also the [[M84 stun grenade]], a rocket launcher that appears to be the [[MATADOR]] and some other fictional energy guns in the game. I'd really like some help with this.&lt;br /&gt;
--[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 21:36, 11 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==AKMSU with 7.62 bakelite mag?==&lt;br /&gt;
How rare is it that you can see an AKMSU that's used in TV shows/movies/etc with a 7.62 bakelite magazine? [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 11:57, 19 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Weapons pages getting too long?==&lt;br /&gt;
[[Federov Avtomat|This]] is just one of several weapon pages I've seen over the last couple years get overly lengthy in the descriptions and history of the weapon, nevermind adding some peripheral history that really has little to do with the gun itself.&lt;br /&gt;
&lt;br /&gt;
I guess maybe I'm out of touch with things these days but I recall there was something clearly stated about this place ''not'' meant to be a gun encyclopedia. Yet it seems we're getting very much encyclopedic with describing many of these weapons, going into detail about exactly what armed force units were meant to be assigned them, exact procedures on how to fire them.. I mean do we REALLY need all of that? We're here to ID the weapons used in media and so anything past info that would aid in identifying them (which I suppose includes pointing out inaccuracies in their portrayal of use but even then these should be obvious or blatant) just seems like veering off into territory that isn't our domain. There's just a point where it's too damn much, simple as that.&lt;br /&gt;
&lt;br /&gt;
PS - I now realize this might have been better poised on the forum and maybe I'll get to that but I just wrote all this shit here so, yeah. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:52, 23 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I guess it's a situation that will involve other members weighing in. I don't see where having the history of a firearm model on it's specific page to be an issue. Yes I've built a few weapons pages that provide the history of the model. To name just a few: [[Remington Model 721]], [[Gevarm Type D4]] and [[Smith &amp;amp; Wesson 44 Hand Ejector Series]]. I've always gotten positive feedback and I like a bit of history.--[[User:Jcordell|Jcordell]] ([[User talk:Jcordell|talk]]) 03:41, 25 June 2021 (EDT)&lt;br /&gt;
:::I, for one, welcome the historical stuff - it's interesting, and provides useful information for pointing out errors and/or misconceptions regarding certain guns. Take, for instance, the Fedorov page that just got cut back - the info there was helpful, as it pointed out some of the common misconceptions regarding the weapon that could easily translate into errors in its depiction (e.g. showing the M1919 or M1922 versions in common use during WWI). Removing that info could lead to inaccuracies in a gun's depiction being missed, or even correct depictions being marked wrong due to the truth being different from the common perception. And, again, historical info is neat. Just my two cents, though. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:41, 25 June 2021 (EDT)&lt;br /&gt;
These super-long pages are definitely not the new norm. Only a few gun pages go into such extreme details on history like that. We can just clean up anything that goes overboard with historical descriptions to refocus them on model descriptions.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 04:56, 25 June 2021 (EDT)&lt;br /&gt;
:::: Don't get me wrong, I've no problem with details that aid in pointing out proper portrayals (or not) and I also enjoy the historical background.. ''but'' like I said, there's a point where it just gets extraneous and I guess I'm just wanting to head it off a tad here. The Fedorov piece was just the latest example. But there's others, mainly some of the missile launcher pages, and a couple other odds and ends. JCordell, your stuff really can't compare as it's all a lot more concise.  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; Having said that, I've done a few ridiculously lengthy bits myself and I would always say those, though considerable, make points that DO serve our purpose. And.. I must agree that still is the case here and elsewhere, mostly anyway. It can be overdone but I suppose that's subjective, with that line still mostly up to those actually putting the work in, which I'm not trying to snub either. So hypocrisy aside maybe I'm the one bitching about nothing here this time, heh. Still I just felt I should make a note about it going forward. I think Wuzh said it best.. we can always trim some of the larger writeups to keep focus. Which end of the day is pretty much all I'm going for/getting at. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 21:04, 25 June 2021 (EDT)&lt;br /&gt;
:::::Leave just the title and pictures, and that's it. I also think that technical data columns are also useless as they don't carry any payload. Weapon lists for armies... who even needs it here? If someone wants to find out something himself, then let him collect information in other places. --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 22:42, 25 June 2021 (EDT)&lt;br /&gt;
::::::Forgive me if this comes off as rude but... what? We're the Internet Movie Firearms Database, and a database is, by definition, a repository of information. I hardly see how additional information pertaining to the topic of the database is a bad thing. Like I said, it can help people spot errors if nothing else - the country-specific military weapon list pages actually outright state that they're there to help people determine whether a given depiction of something in media is correct or not. Sure, someone ''could'' check that info elsewhere, but why should we go out of our way to make it harder for them to find potentially-useful information that was originally cobbled together from several sources, some of which might not even be in a language they can read? Sure, you can certainly go too far and include irrelevant or pointless information, but I hardly think that most of the information being discussed here is irrelevant or pointless. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]])&lt;br /&gt;
:::::::We are a database, not an encyclopedia. Arguably, anything other than a list of appearances of a firearm in qualifying media is outside of the scope of the database. However, there is certain information that is useful and worth including. A brief description of the gun is useful especially if it is something obscure. A little bit of development history is fine as it helps with knowing if it is anachronistic in a piece of media and if it is the correct version for the time. Not all specifications are strictly necessary but some stuff like fire modes, calibers, feed systems and barrel lengths are good as it helps to ID if something is an accurate portrayal (especially in games). The Federov article as was went way over the line however, as it was a wall of text including stuff like what other equipment the units who were issued the gun were also issued with with which is not needed. There has been discussion about the weapon lists for armed forces before, however I do believe they are somewhat useful as it allows somebody to check in a single place to know whether the weapons used in a piece of media are accurate without having every page on the wiki have a list of who uses a particular gun and when.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 08:11, 26 June 2021 (EDT)&lt;br /&gt;
:::::::::Yeah, looking back on it, I suppose that some of the stuff on the Fedorov page was a bit much. Still, when in doubt, I think it's better to err on the side of too much information than too little - too little can cause mistakes and errors, while too much loses you nothing but time. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:28, 26 June 2021 (EDT)&lt;br /&gt;
::::::::::A lot of people use this website as a reference source to learn a little bit more about guns. I know I do. Some of y'all may have noticed that I write a lot of little information blurbs for gun pages. I enjoy doing that sort of thing and do it because I think it's a useful thing to include. The Fedorov page, as you have all stated, was a whole different beast. I try to keep things short. I think going forward it is good to keep things as concise as possible, which I feel the users here as a whole are pretty good at doing. The write-up on the Fedorov was an exception to the rule. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 16:34, 26 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== File size limits? ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Upload file&amp;quot; page says that the limit for image sizes is 2 MB. But when I try to upload a 1.5 MB image, it gives me an error saying &amp;quot;request entity too large&amp;quot;. So, what's the actual limit? And could whoever has the power to change the page to accurately reflect said limit, or is it stuck like that? [[User:BrandonColeford1992|BrandonColeford1992]] ([[User talk:BrandonColeford1992|talk]]) 15:00, 15 July 2021 (EDT) EDIT: Fixed the problem; Windows was apparently making the files bigger for no reason, and re-sizing them to the exact same size at 100% quality somehow resulted in a file a third the size. Still, the misleading limit should probably be addressed.&lt;br /&gt;
&lt;br /&gt;
== Why isn't there a listing for the movie &amp;quot;Run Hide Fight&amp;quot; ? ==&lt;br /&gt;
&lt;br /&gt;
I have looked for the page for this movie, and have been unable to find it.  Does it exist (perhaps misplaced because of commas added to the title?)  I'd like to know the make and model of the rifle that Todd Hull (Thomas Jane) used in that scene.&lt;br /&gt;
:First of all, sign your posts. The pencil symbol on the edit tab thing. Second, the page doesn't exist because no one else on the site has felt like making the page, probably because they'd never heard of it. If you're wondering why somebody hasn't made a page yet, the answer is &amp;quot;Do it yourself&amp;quot;.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:49, 18 July 2021 (EDT)&lt;br /&gt;
:: Also, it's a school shooting movie, so other members might have skipped it because it's in incredibly poor taste.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 20:52, 18 July 2021 (EDT)&lt;br /&gt;
::::Nope, that's a dumb reason to avoid the movie.  It's just that it's hard to see and get.  I want to see it myself.  It's supposedly a REALLY GOOD MOVIE.  It's also PRO GUN and the anti gun Hollywood elites HATE that.  So it deserves a page on this site.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 17:18, 29 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
For some actual answers, IMFDB is an entirely volunteer-based project; if a page on a notable work doesn't exist, it probably means that none of our editors have watched the movie and thought about documenting it. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 09:00, 7 August 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Stop adding firearms that don't appear in anything==&lt;br /&gt;
I'm seeing members trying to add photos and categories of firearms that are prototypes or one-offs or weird obscure items, which would be FINE if they actually appear in ONE of the following:  A movie, A TV Show, Anime or Video Game.  (All must be moving images/visual media, no BOOKS allowed)  None of these obscure firearms that don't appear in anything BELONG on this site.  IMFDB is not a gun encyclopedia of all guns ever made.  I as a MOD will start deleting entries that violate that rule.  [[User:MoviePropMaster2008|MoviePropMaster2008]] ([[User talk:MoviePropMaster2008|talk]]) 17:21, 29 July 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Redirecting ==&lt;br /&gt;
&lt;br /&gt;
How do you redirect again, trying to redirect a gun page, but I forgot how to again despite the fact that I have done it before, now I forgot. [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 03:07, 23 August 2021 (EDT)&lt;br /&gt;
:The button &amp;quot;Redirect&amp;quot; in Edit menu (second from the right icon). Or just type: '''&amp;lt;nowiki&amp;gt;#REDIRECT [[Target page name]]&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
--[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 03:13, 23 August 2021 (EDT)&lt;br /&gt;
::Thanks Greg. [[User:I&amp;amp;#39;mallaboutguns.1|I&amp;amp;#39;mallaboutguns.1]] ([[User talk:I&amp;amp;#39;mallaboutguns.1|talk]]) 03:19, 23 August 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==FNH on Main Page==&lt;br /&gt;
It seems like an advert to me. Is there a reason why it's on the main page? --[[User:JackalUnderscore|JackalUnderscore]] ([[User talk:JackalUnderscore|talk]]) 09:49, 4 September 2021 (EDT)&lt;br /&gt;
:Yeah, this always struck me as odd. And also that pages with &amp;quot;FN&amp;quot; or &amp;quot;Browning&amp;quot; in the title won't have those autoplaying video ads. [[User:TheExplodingBarrel|TheExplodingBarrel]] ([[User talk:TheExplodingBarrel|talk]]) 19:42, 4 September 2021 (EDT)&lt;br /&gt;
:: Yeah, definite an advert. Bunni made it and it's edit-locked. I don't really see why. The whole article comes off as ridiculous.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:25, 10 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Weapons pages titles - capitalized or not?==&lt;br /&gt;
Since I am not a native speaker (I'm trying to use correct English but still sometimes fail), please explain to me how to correctly write weapons pages titles - capitalized or lowercase letters? I thought it is right to capitalized all words, but maybe I'm wrong? Specifically, the question arose because of the renaming of '''[[Type 11 Light Machine Gun]]''' to '''[[Type 11 light machine gun]]'''. I think we need unification of the titles, right? Thanks! --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 11:27, 15 September 2021 (EDT)&lt;br /&gt;
:If it's actually part of the weapon's name/designation, then I'd figure that it'd be capitalized; otherwise, it should be lowercase, to make sure nobody thinks that it's part of the gun's actual name. Really, whenever possible you shouldn't have the weapon &amp;quot;type&amp;quot; as part of the page name at all (I've been renaming several pages set up like this, such as the [[RPD]]); it's only necessary when there's more than one gun with that name (e.g. the [[M1941 Johnson rifle]] and [[M1941 Johnson machine gun]]). [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 14:04, 15 September 2021 (EDT)&lt;br /&gt;
::Thanks for clarification. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 01:19, 16 September 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Did some edits on the mainstream FBI (2018) page==&lt;br /&gt;
Did a little edit. Nothing much since I'm not planning to follow it, even with the fourth season out. [[User:Ominae|Ominae]] ([[User talk:Ominae|talk]]) 12:05, 3 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Kate (2021) file names==&lt;br /&gt;
So, I'm trying to do a page for Kate, the 2021 Netflix movie. Issue is, I keep getting the &amp;quot;mwstore://local-backend/local-public/0/0a&amp;quot;&amp;quot; error when I try to upload images. I've changed the names several times and nothing seems to work. Any ideas? I got three images uploaded before I started getting the error.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 14:21, 10 October 2021 (EDT)&lt;br /&gt;
:Mostly this problem is solved by changing or removing or adding at least one character in the file name. But if in this case the method does not help, maybe try renaming the files radically - to something like &amp;quot;1111xxxx&amp;quot;. If you manage to download, rename them to normal names. If this also does not help, send me one or two of these files to &amp;quot;gereint at gmail com&amp;quot;, I'll try to see what can be done. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 14:44, 10 October 2021 (EDT)&lt;br /&gt;
:: I managed to fix it. Somehow &amp;quot;Kate Glock 5e&amp;quot; doesn't work, but &amp;quot;Kate Glock 5a&amp;quot; does. Joy.--[[User:Mandolin|Mandolin]] ([[User talk:Mandolin|talk]]) 15:08, 10 October 2021 (EDT)&lt;br /&gt;
::: Excellent! What's interesting, I encountered problems with files that have &amp;quot;M1911&amp;quot; and &amp;quot;Mauser&amp;quot; in names. So same thing with &amp;quot;Glock&amp;quot;. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 15:27, 10 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Works canceled before release? ==&lt;br /&gt;
&lt;br /&gt;
Has there ever been an instance where an IMFDB page was created for a work based on previews, then that work was canceled? I'm guessing it would be deleted, but I'm kinda curious. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 22:44, 23 October 2021 (EDT)&lt;br /&gt;
:There was a page for Rainbow Six Patriots but it appears to be long gone now. I've found that Six Days in Fallujah still has a [[Talk:Six Days in Fallujah|talk page]].--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:04, 23 October 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Duplicate images of the Japanese and Czech flags ==&lt;br /&gt;
&lt;br /&gt;
I came across the fact that we use two different images of the flag of Japan in infoboxes:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:JAP.jpg|100px]] (JAP.jpg, uploaded in 2012) and [[File:Japan.jpg|100px]] (Japan.jpg, uploaded in 2013)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both are used in almost the same amount (149 and 145 pages, respectively). Of course, these are the same flag, and I think we should leave only one of these images. Which option is more correct in color? --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 11:51, 4 November 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And same thing with Czech flag:&lt;br /&gt;
&lt;br /&gt;
[[File:CZE.jpg|100px]] (CZE.jpg, uploaded in 2012, used on 84 pages) and [[File:Czech-republic-flag.jpg|100px]] (Czech-republic-flag.jpg, uploaded in 2012, used on 81 pages)&lt;br /&gt;
&lt;br /&gt;
''Note:'' these are not different flags for Czechoslovakia and Czech Republic as both images can be seen on pages for both pre- and post-1993 productions. --[[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 12:02, 4 November 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I believe the Japanese flag on the right (less bright red) and the Czech flag on the right (brighter red) are more accurate. Correcting each of the pages that have the wrong flags shouldn't take too long I hope. --[[User:Dan San|Dan San]] ([[User talk:Dan San|talk]]) 17:33, 4 November 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Shotgun_Justice&amp;diff=1450994</id>
		<title>Shotgun Justice</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Shotgun_Justice&amp;diff=1450994"/>
		<updated>2021-11-01T02:36:41Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Astra 357 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = Shotgun Justice&amp;lt;br&amp;gt;''Teroristka''&lt;br /&gt;
|picture = TLT-poster.jpg&lt;br /&gt;
|caption = 'DVD Cover''&lt;br /&gt;
|country =[[File:CZE.jpg|25px]] Czech Republic&lt;br /&gt;
|director =  Radek Bajgar&lt;br /&gt;
|date= 2019&lt;br /&gt;
|language =  Czech&lt;br /&gt;
|studio= Cinemart&lt;br /&gt;
|distributor= &lt;br /&gt;
|character1=Marie&lt;br /&gt;
|actor1=[[Iva Janzurová]]&lt;br /&gt;
|character2=Trpělka&lt;br /&gt;
|actor2=[[Pavel Liska]]&lt;br /&gt;
|character3=Mayor Helena&lt;br /&gt;
|actor3=[[Tatiana Vilhelmová]]&lt;br /&gt;
|character4=Vlastimil Mach&lt;br /&gt;
|actor4=[[Martin Hofmann]]&lt;br /&gt;
|character5=Eva Součková&lt;br /&gt;
|actor5=[[Eva Holubová]]&lt;br /&gt;
|character6=Kristina&lt;br /&gt;
|actor6=Jana Plodková&lt;br /&gt;
|character7=Lenka&lt;br /&gt;
|actor7=[[Kristína Svarinská]]&lt;br /&gt;
|character8=The hunter&lt;br /&gt;
|actor8=[[Martin Sitta]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Shotgun Justice''''' (original: ''Teroristka''; English: The Lady Terorist ) is a 2019 Czech comedy directed by Radek Bajgar. Starring [[Iva Janzurová]], [[Pavel Liska]] and [[Tatiana Vilhelmová]].&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Desert Eagle ==&lt;br /&gt;
A [[Desert Eagle]] had a borrowed Marie ([[Iva Janzurová]]) from Trpělka ([[Pavel Liska]]) as her first gun.&lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|350px|Magnum Research Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:TLT-01.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:TLT-02.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Pre-B&amp;quot; CZ 75 ==&lt;br /&gt;
Vlastimil Mach ([[Martin Hofmann]]) is armed with a [[CZ 75 &amp;quot;Pre-B&amp;quot;]] pistol. Lenka ([[Kristína Svarinská]]) seized his gun. Trpělka ([[Pavel Liska]]) takes the gun from her.&lt;br /&gt;
[[Image:Cz75.jpg‎|thumb|none|300px| CZ 75 &amp;quot;Pre-B&amp;quot; Model -  9x19mm]]&lt;br /&gt;
[[Image:TLT-07.jpg|thumb|none|600px|Mach pulls his [[CZ 75|&amp;quot;Pre-B&amp;quot; CZ 75]] and takes mayor Helena ([[Tatiana Vilhelmová]]) as hostage.]]&lt;br /&gt;
[[Image:TLT-08.jpg|thumb|none|600px|Lenka aims his pistol at him.]]&lt;br /&gt;
[[Image:TLT-09.jpg|thumb|none|600px|Trpělka takes this gun in hand and removes the magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Astra 357==&lt;br /&gt;
Marie ([[Iva Janzurová]]) from Trpělka ([[Pavel Liska]]) receive as her second weapon an [[Astra 357]].&lt;br /&gt;
[[File:Astra357-01.jpg|thumb|none|300px|Astra 357, 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:TLT-03.jpg|thumb|none|600px|Trpělka shows the revolver.]]&lt;br /&gt;
[[Image:TLT-04.jpg|thumb|none|600px|Note the Astra logo on the grip]]&lt;br /&gt;
&lt;br /&gt;
==Webley Bulldog Style revolver==&lt;br /&gt;
Eva Součková ([[Eva Holubová]]) owned an some kind of [[Webley Bulldog]] revolvers.&lt;br /&gt;
[[File:WebleyBulldog.jpg|thumb|none|300px|Webley British Bulldog - .45 caliber - 1870s (for comparison)]]&lt;br /&gt;
[[Image:TLT-06.jpg|thumb|none|600px|Eva Součková holds the revolver.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns &amp;amp; Rifles=&lt;br /&gt;
==Over/Under Combination Gun==&lt;br /&gt;
One of hunters ([[Martin Sitta]]) carries a O/U Combination gun with optical sight. This weapon fitted with bottom shotgun barrel and upper rifle barrel.&lt;br /&gt;
[[Image:TLT-12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:TLT-13.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Side by side shotgun ==&lt;br /&gt;
Marie ([[Iva Janzurová]]) used a [[Double Barreled Shotgun]]. Vlastimil Mach ([[Martin Hofmann]]) captured her weapon.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg‎|thumb|none|450px|1960s Era Commercial Stevens hammerless side by side shotgun - 12 Gauge.]]&lt;br /&gt;
[[Image:TLT-00.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:TLT-11.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Czech Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Retro_Puppet_Master&amp;diff=1450993</id>
		<title>Retro Puppet Master</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Retro_Puppet_Master&amp;diff=1450993"/>
		<updated>2021-11-01T02:36:19Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Astra 357 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = Retro Puppet Master&lt;br /&gt;
|picture =puppetmaster7poster.jpg&lt;br /&gt;
|caption = &lt;br /&gt;
|country = [[Image:USA.jpg|25px]] United States&lt;br /&gt;
|director = David DeCoteau&lt;br /&gt;
|date= 1999&lt;br /&gt;
|language = English&lt;br /&gt;
|studio=Full Moon Productions&lt;br /&gt;
|distributor=Full Moon Productions&lt;br /&gt;
|character1=Andre Toulon&lt;br /&gt;
|actor1=Guy Rolfe (elder Toulon)&amp;lt;br&amp;gt;Greg Sestero (young Toulon)&lt;br /&gt;
|character2=Elsa&lt;br /&gt;
|actor2=Brigitta Dau&lt;br /&gt;
|character3=Afzel&lt;br /&gt;
|actor3=Jack Donner&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Retro Puppet Master''''' is a 1999 horror film from Full Moon Productions and the seventh installment in their signature ''Puppet Master'' franchise. Set in 1902 (before the events of ''[[Puppet Master III: Toulon's Revenge|Puppet Master 3]]''), ''Retro Puppet Master'' serves as a prequel that retcons and expands on how Toulon came into posession of the sorcery that allows him to animate puppets. This was also Guy Rolfe's final appearance as Toulon (save for archival footage in ''[[Puppet Master: The Legacy]]'') and the first film appearance of Greg Sestero, who would later be known for his role in the infamous cult film ''The Room''.&lt;br /&gt;
	&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Astra 357==&lt;br /&gt;
When the servants of Sutekh break into Toulon's theatre, one of the puppeteers Latour ([[Sandu Teodor]]) tries to fend them off with an [[Astra 357]] revolver with rubber grips. Given that the Astra 357 didn't enter production until 1972, it is grossly anachronistic in this setting.&lt;br /&gt;
[[File:Astra357-01.jpg|thumb|none|400px|Astra 357, 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:PuppetMaster0701.jpg|thumb|none|500px|Latour aims the Astra 357.]]&lt;br /&gt;
[[Image:PuppetMaster0702.jpg|thumb|none|500px|Latour fires the Astra 357.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Puppet Master}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Horror]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Next_Time_I%27ll_Aim_for_the_Heart&amp;diff=1450992</id>
		<title>Next Time I'll Aim for the Heart</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Next_Time_I%27ll_Aim_for_the_Heart&amp;diff=1450992"/>
		<updated>2021-11-01T02:35:52Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Astra 357 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie&lt;br /&gt;
|name = Next Time I'll Aim for the Heart&amp;lt;BR&amp;gt;(La prochaine fois je viserai le coeur) &lt;br /&gt;
|picture = La prochaine fois je viserai le coeur Poster.jpg&lt;br /&gt;
|caption = ''Original French Poster''&lt;br /&gt;
|country = [[Image:FRA.jpg|25px]] France&lt;br /&gt;
|director = Cédric Anger&lt;br /&gt;
|date= 2014&lt;br /&gt;
|language = French&lt;br /&gt;
|studio=Sunrise Films&amp;lt;BR&amp;gt;Les Productions du Tresor&amp;lt;BR&amp;gt;Mars Films&lt;br /&gt;
|distributor=Mars Distribution&lt;br /&gt;
|character1=Franck Neuhart&lt;br /&gt;
|actor1=[[Guillaume Canet]]&lt;br /&gt;
|character2=Sophie &lt;br /&gt;
|actor2=Ana Girardot&lt;br /&gt;
|character3=Lacombe&lt;br /&gt;
|actor3=Jean-Yves Berteloot&lt;br /&gt;
|character4=Tonton&lt;br /&gt;
|actor4=Patrick Azam&lt;br /&gt;
|character5=Locray&lt;br /&gt;
|actor5=Arnaud Henriet&lt;br /&gt;
|character6=Nono&lt;br /&gt;
|actor6=Douglas Attal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Next Time I'll Aim for the Heart''''' (original title ''La prochaine fois je viserai le coeur'') is a 2014 French thriller directed by Cédric Anger. It is based on real story of Alain Lamare, a French serial killer of late 1970s.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Beretta M1934 ==&lt;br /&gt;
Franck Neuhart ([[Guillaume Canet]]) uses a [[Beretta M1934]] throughout the movie.&lt;br /&gt;
[[Image:Beretta Model 1934 Pistol.jpg|thumb|none|300px|Beretta Model 1934 - .380 ACP]]&lt;br /&gt;
[[File:LPFJVLC-Beretta-1.jpg|thumb|none|600px|A grip of Beretta is seen in Frank's room.]]&lt;br /&gt;
[[File:LPFJVLC-Beretta-2.jpg|thumb|none|600px|Frank shows his pistol to Melissa (Alice de Lencquesaing).]]&lt;br /&gt;
[[File:LPFJVLC-Beretta-3.jpg|thumb|none|600px|A close view of the pistol in hands of Melissa.]]&lt;br /&gt;
[[File:LPFJVLC-Beretta-4.jpg|thumb|none|600px|Frank holds the pistol.]]&lt;br /&gt;
[[File:LPFJVLC-Beretta-5.jpg|thumb|none|600px|The Beretta is taken from Frank during his arrest.]]&lt;br /&gt;
&lt;br /&gt;
== Astra 357 ==&lt;br /&gt;
A revolver is found during the search in Frank's apartments. It is called an Astra, and if this is correct then it appears to be an [[Astra 357]] with 4&amp;quot; barrel.&lt;br /&gt;
[[File:Astra357-01.jpg|thumb|none|300px|Astra 357, 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[File:LPFJVLC-Winchester-4.jpg|thumb|none|600px|A revolver is seem among other weapons, found in Frank's room.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== MAT-49 ==&lt;br /&gt;
During the combing of the marshes some gendarmes carry [[MAT-49]] SMGs. Franck Neuhart ([[Guillaume Canet]]) is briefly seen with a MAT-49 prior to his arrest.&lt;br /&gt;
[[Image:MAT-49.jpg|thumb|none|400px|MAT-49 Submachine Gun - 9x19mm]]&lt;br /&gt;
[[File:LPFJVLC-MAT49-0.jpg|thumb|none|600px|A typical retractable stock of MAT-49 is seen.]]&lt;br /&gt;
[[File:LPFJVLC-MAT49-2.jpg|thumb|none|600px|Gendarmes with MAT-49s.]]&lt;br /&gt;
[[File:LPFJVLC-MAT49-3.jpg|thumb|none|600px|Franck Neuhart holds a MAT-49.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
== Winchester Model 1866 ==&lt;br /&gt;
Franck Neuhart ([[Guillaume Canet]]) carries a [[Winchester Model 1866 &amp;quot;Yellow Boy&amp;quot;]] (most likely a modern replica) during his activities in the forest.&lt;br /&gt;
[[Image:Yellowboy.jpg|thumb|none|400px|Winchester 1866 &amp;quot;Yellow Boy&amp;quot; Carbine - .44 RF]]&lt;br /&gt;
[[File:LPFJVLC-Winchester-1.jpg|thumb|none|600px|Frank shows the reloading of Winchester to his younger brother Bruno.]]&lt;br /&gt;
[[File:LPFJVLC-Winchester-3.jpg|thumb|none|600px|Frank holds the rifle.]]&lt;br /&gt;
[[File:LPFJVLC-Winchester-4.jpg|thumb|none|600px|The Winchester is found during the search in Frank's apartments.]]&lt;br /&gt;
&lt;br /&gt;
== MAS-36 ==&lt;br /&gt;
During the combing of the marshes most gendarmes are armed with [[MAS-36]] rifles.&lt;br /&gt;
[[Image:MAS36.jpg|thumb|none|400px|MAS-36 - 7.5x54mm French]]&lt;br /&gt;
[[File:LPFJVLC-MAS36-1.jpg|thumb|none|600px|The gendarmes stalk the marshes.]]&lt;br /&gt;
[[File:LPFJVLC-MAS36-2.jpg|thumb|none|600px|A closer view of the barrel.]]&lt;br /&gt;
[[File:LPFJVLC-MAS36-3.jpg|thumb|none|600px|Another view of the barrel.]]&lt;br /&gt;
&lt;br /&gt;
== M16-style ==&lt;br /&gt;
A partially disassembles [[M16]]-style assault rifle is seen during the search in Frank's room.&lt;br /&gt;
[[File:LPFJVLC-M16-1.jpg|thumb|none|600px|A barrel of M16 is seen in center.]]&lt;br /&gt;
[[File:LPFJVLC-M16-2.jpg|thumb|none|600px|The partially disassembled rifle is seen.]]&lt;br /&gt;
&lt;br /&gt;
= Other Weapons =&lt;br /&gt;
== Mk 2 Hand Grenade ==&lt;br /&gt;
A [[Mk 2 hand grenade]] is seen among Frank's possessions.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 &amp;quot;Pineapple&amp;quot; World War II-made High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[File:LPFJVLC-Grenade-1.jpg|thumb|none|600px|A grenade is seen at the left.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Astra_357&amp;diff=1450991</id>
		<title>Astra 357</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Astra_357&amp;diff=1450991"/>
		<updated>2021-11-01T02:34:58Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Astra357-01.jpg|thumb|right|400px|Astra 357, 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[File:Astra 357.jpg|thumb|right|400px|Astra 357, 3&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[File:Astrastainless.jpg|thumb|right|400px|Astra 357, 4&amp;quot; barrel, Stainless Steel - .357 Magnum]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1972 - 1990)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
*'''Country of Origin:''' Spain&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' .357 Magnum, .38 Special&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 4&amp;quot; bl: {{convert|oz|38}}, 8.5&amp;quot; bl: {{convert|oz|41}}&lt;br /&gt;
&lt;br /&gt;
* '''Overall Length:'''3&amp;quot; bl: {{convert|in|8.25}},  4&amp;quot; bl: {{convert|in|9.25}}, 6&amp;quot; bl: {{convert|in|11.25}}, 8.5&amp;quot; bl: {{convert|in|13.75}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel Length:''' {{convert|in|3}},{{convert|in|4}},{{convert|in|6}},{{convert|in|8.5}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 6 round cylinder&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Single action, double action&lt;br /&gt;
&lt;br /&gt;
* '''Finish:''' Blued Steel &amp;amp; Stainless Steel&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Round (Il conto è chiuso)]]'' || Carlos Monzon || Marco Russo || 6&amp;quot; barrel || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Round (Il conto è chiuso)]]'' || || Belmondo's and Rico's henchmen || 6&amp;quot; barrel || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Silence]] || [[Dennis Farina]] || Det. Dorato || With 3&amp;quot; barrel || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Raw Deal (1986)|Raw Deal]]'' ||[[Arnold Schwarzenegger]]||Mark Kaminsky||||1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Female Executioner (L'exécutrice)]]'' || Brigitte Lahaie || Martine || Stainless, 4&amp;quot; barrel; only on poster and promo image || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Third Planet (Tretya planeta)]]'' || || || Seen in the gun shop, w/ 6&amp;quot; barrel; may be the very similar [[Astra 960|Model 960]]|| 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Retro Puppet Master]] || Sandu Teodor || Latour || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Next Time I'll Aim for the Heart (La prochaine fois je viserai le coeur)]]'' || || || Seen in Franck's room || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shotgun Justice| Shotgun Justice (Teroristka)]]'' || [[Iva Janzurová]] || Marie || 6&amp;quot; barrel || 2019&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shotgun Justice| Shotgun Justice (Teroristka)]]'' || [[Pavel Liska]] || Trpělka || 6&amp;quot; barrel || 2019&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;325&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Criminal Minds - Season 3]]'' || || || 3&amp;quot; Barrel / &amp;quot;Children of the Dark&amp;quot; (S3E04) || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Astra]] - A list of all firearms manufactured by Astra-Unceta.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Astra&amp;diff=1450990</id>
		<title>Astra</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Astra&amp;diff=1450990"/>
		<updated>2021-11-01T02:34:10Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Revolvers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Astra defense.jpg|thumb|right|300px|Astra Defense]]&lt;br /&gt;
=About=&lt;br /&gt;
Originally founded in 1908 as '''Astra-Unceta''', the company more commanly referred to as '''Astra''' is most well known for its semi automatic pistols and revolvers. After Augusto Unceta-Barrenechea, the manager and owner of Astra, was killed by by the Basque terrorist group ETA in 1977 the company merged with '''Star''' to become '''ASTAR''' which subsequently went out of business in 1997. The Astra name was revived in 2008 by '''Astra Defense''', a Swiss company which manufactures modern AR-15 type rifles.&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1908&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' Spain&lt;br /&gt;
&lt;br /&gt;
'''Products: '''Pistols, Rifles&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra M200]]||.25 ACP||7||1920-1966|| ||[[File:Astra Firecat.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 300]]||.380 ACP&amp;lt;br&amp;gt;.32 ACP||7||1922-1947&amp;lt;br&amp;gt;1923-1947|| ||[[File:Astra 300 autor frank d-01.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 400]]||9×23mm Largo||8||1921-1946|| ||[[File:Astra 400 right.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 600]]||9x19mm||8||1942-1946|| ||[[File:Astra600.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauser_C96#Mauser_C96_.22Broomhandle.22|Astra 900]]||7.63x25mm Mauser||10||1927-1940||[[Mauser_C96#Mauser_M712_Schnellfeuer|Astra 903 machine pistol]] ||[[File:ASTRA900.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[Astra A-75]] || 9x19mm ||8|| 1993-1998  || || [[File:Astra A-75 Stainless.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra A-100]]||9x19mm&amp;lt;br&amp;gt;.40 S&amp;amp;W&amp;lt;br&amp;gt;.45 ACP ||17&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;9||1993-2006|| ||[[File:Astra40sw.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra Cub]]||.22 Short&amp;lt;br&amp;gt;.25 ACP||6||1954-1998||Astra 2000||[[File:AstraCub.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra Constable]]||.380 ACP&amp;lt;br&amp;gt;.32 ACP&amp;lt;br&amp;gt;.22 LR ||7&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;10||1969-1990|| ||[[File:AstraConstable.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Revolvers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 357]]||.357 Magnum&amp;lt;BR&amp;gt;.38 Special||6||1972 - 1990|| ||[[File:Astra357-01.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 680]]||.22 LR&amp;lt;BR&amp;gt;.22 WMR&amp;lt;BR&amp;gt;.32 S&amp;amp;W&amp;lt;BR&amp;gt;.38 Special||6||1981 - 1996|| ||[[File:Astra 680.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra 960]]||.38 Special||6||1970-1990|| ||[[File:Astra 960 revolver.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra Cadix]]||.22 LR&amp;lt;BR&amp;gt;.22 WMR&amp;lt;BR&amp;gt;.32 S&amp;amp;W&amp;lt;BR&amp;gt;.38 Special||9&amp;lt;BR&amp;gt;9&amp;lt;BR&amp;gt;6&amp;lt;BR&amp;gt;5||1958-1973|| ||[[File:Astra Cadix .22 snub.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astra Terminator]]||.44 Magnum||6||1980-1990|| ||[[File:Astrastain.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Snowpiercer_-_Season_1&amp;diff=1450032</id>
		<title>Snowpiercer - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Snowpiercer_-_Season_1&amp;diff=1450032"/>
		<updated>2021-10-25T13:05:56Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Norinco QBZ-95 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Snowpiercer_s1cover.jpg|thumb|right|300px|''Snowpiercer'' - Season 1 (2020)]]&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|1|Snowpiercer (TV Series){{!}}Snowpiercer}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Rifles=&lt;br /&gt;
==HS Produkt VHS-DS==&lt;br /&gt;
In &amp;quot;First, the Weather Changed&amp;quot; (S1E01), during the CGI intro, guards protecting the Snowpiercer during its embarkation are equipped with [[HS Produkt VHS-D2]] assault rifles.&lt;br /&gt;
[[File:VHS2.JPG|thumb|none|500px|HS Produkt VHS-D2 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:snowpiercer_s1e1_vhs_1.jpg|thumb|none|600px|Guards holding VHS-D2s during the CGI intro sequence in &amp;quot;First, the Weather Changed&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:snowpiercer_s1e1_vhs_2.jpg|thumb|none|600px|The guards aim their rifles at civilians wanting to invade the Snowpiercer.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-97==&lt;br /&gt;
After the CGI sequence of the intro ends, the guns used by live-action guards shift to what look like [[Norinco QBZ-97]] assault rifles with tactical flashlight attachments. Given that the show was filmed in British Columbia, it is likely that the rifle is the Type 97 variant sold in the Canadian market.&lt;br /&gt;
[[File:QBZ97A.jpg|thumb|none|500px|Norinco QBZ-97A - 5.56x45mm]]&lt;br /&gt;
[[File:snowpiercer_s1e1_qbz_1.jpg|thumb|none|600px|A guard firing his QBZ-95 at civilians who are trying to get onboard the Snowpiercer without a ticket.]]&lt;br /&gt;
[[File:snowpiercer_s1e1_qbz_2.jpg|thumb|none|600px|A QBZ-95 can be seen in the upper left.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552/553==&lt;br /&gt;
One guard in the intro uses a [[SIG SG 552/553]] compact assault rifle with several attachments to shoot the civilians from inside the Snowpiercer.&lt;br /&gt;
[[File:SIG SG 552 Rail.jpg|thumb|none|500px|SIG SG 552 with scope rail attached - 5.56x45mm]]&lt;br /&gt;
[[File:snowpiercer_s1e1_sg552_1.jpg|thumb|none|600px|The guard takes aim with his SIG SG 552/553, which has a flashlight and a EOTech sight attached.]]&lt;br /&gt;
[[File:snowpiercer_s1e1_sg552_2.jpg|thumb|none|600px|He fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Snub Nose==&lt;br /&gt;
In &amp;quot;Without Their Maker&amp;quot; (S1E04), Erik Sotto (Matt Murray), bodyguard of the Folger family, is shown to possess an early snub-nosed [[Smith &amp;amp; Wesson Model 10]] and makes extensive use of it on the episode.&lt;br /&gt;
[[File:S&amp;amp;W M10 revolver black grips.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 10 revolver with black grips - .38 Special]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_1.jpg|thumb|none|600px|Erik Sotto places the Smith &amp;amp; Wesson Model 10 on a table in &amp;quot;Without Their Maker&amp;quot; (S1E04).]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_2.jpg|thumb|none|600px|Erik loads it with .38 Special rounds.]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_3.jpg|thumb|none|600px|Erik holding the revolver on a passenger.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In &amp;quot;These Are His Revolutions&amp;quot; (S1E08), an over-excited guard pulls what appears to be a [[Glock 17]] during a suspenseful moment of the episode, but is quickly subdued by other guards before he can use it effectively. The scene happens very fast and thus very few clear shots of the gun can be taken. &lt;br /&gt;
[[File:Glock17Gen4.jpg|thumb|none|350px|4th Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_1.jpg|thumb|none|600px|A guard draws a Glock 17 in &amp;quot;These Are His Revolutions&amp;quot; (S1E08).]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_2.jpg|thumb|none|600px|Another frame of the same scene.]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_3.jpg|thumb|none|600px|Other guards wrestle with the one wielding the Glock, giving a rather neat shot of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Manurhin PPK==&lt;br /&gt;
In &amp;quot;The Train Demanded Blood&amp;quot; (S1E09), a [[Walther PPK|Manurhin PPK]] with black grips is handled by several characters throughout the episode. It is first secretly given by Martin Colvin ([[Stephen Lobo]]) to the teacher Miss Gillies, wrapped in a handkerchief. She then hides it on a convenient spot for Roche to pick up and use against Nolan Grey ([[Timothy V. Murphy]]) later on.&lt;br /&gt;
[[File:Manurhin PPK 32ACP.jpg|thumb|none|350px|Walther PPK manufactured by Manurhin of France - .32 ACP]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_1.jpg|thumb|none|600px|Martin Colvin gives the PPK wrapped in a handkerchief in &amp;quot;The Train Demanded Blood&amp;quot; (S1E09).]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_2.jpg|thumb|none|600px|Miss Gillies inspects the PPK; it's visible that the logo on the grip resembles more Manurhin's rather than Walther's.]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_3.jpg|thumb|none|600px|Roche aims the PPK at Nolan Grey.]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_4.jpg|thumb|none|600px|''&amp;quot;You know how much damage a bullet can do down here?&amp;quot;''&amp;lt;br&amp;gt;''&amp;quot;I'm counting on your brainpan to slow it down.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model 380==&lt;br /&gt;
In &amp;quot;994 Cars Long&amp;quot; (S1E10), Ruth Wardell pulls a [[Colt Government Model 380]] on rebels gathered in the Tail during the episode's climax.&lt;br /&gt;
[[File:CM2.jpg|thumb|none|350px|Colt Government Model 380 - .380 ACP‎]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_1.jpg|thumb|none|600px|The Colt Government Model 380 at the exact moment Ruth draws it in &amp;quot;994 Cars Long&amp;quot; (S1E10).]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_2.jpg|thumb|none|600px|She keeps the pistol pointed at the rebels while monologuing.]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_3.jpg|thumb|none|600px|Ruth hands over the Colt Government Model 380 to Roche on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Snowpiercer_-_Season_1&amp;diff=1448990</id>
		<title>Snowpiercer - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Snowpiercer_-_Season_1&amp;diff=1448990"/>
		<updated>2021-10-18T16:36:24Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Norinco QBZ-95 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Snowpiercer_s1cover.jpg|thumb|right|300px|''Snowpiercer'' - Season 1 (2020)]]&lt;br /&gt;
&lt;br /&gt;
{{TV Title Season|1|Snowpiercer (TV Series){{!}}Snowpiercer}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Rifles=&lt;br /&gt;
==HS Produkt VHS-DS==&lt;br /&gt;
In &amp;quot;First, the Weather Changed&amp;quot; (S1E01), during the CGI intro, guards protecting the Snowpiercer during its embarkation are equipped with [[HS Produkt VHS-D2]] assault rifles.&lt;br /&gt;
[[File:VHS2.JPG|thumb|none|500px|HS Produkt VHS-D2 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:snowpiercer_s1e1_vhs_1.jpg|thumb|none|600px|Guards holding VHS-D2s during the CGI intro sequence in &amp;quot;First, the Weather Changed&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:snowpiercer_s1e1_vhs_2.jpg|thumb|none|600px|The guards aim their rifles at civilians wanting to invade the Snowpiercer.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
After the CGI sequence of the intro ends, the guns used by live-action guards shift to what look like [[Norinco QBZ-97]] assault rifles with tactical flashlight attachments. Given that the show was filmed in British Columbia, it is likely that the rifle is the Type 97 variant sold in the Canadian market.&lt;br /&gt;
[[File:QBZ97A.jpg|thumb|none|500px|Norinco QBZ-97A - 5.56x45mm]]&lt;br /&gt;
[[File:snowpiercer_s1e1_qbz_1.jpg|thumb|none|600px|A guard firing his QBZ-95 at civilians who are trying to get onboard the Snowpiercer without a ticket.]]&lt;br /&gt;
[[File:snowpiercer_s1e1_qbz_2.jpg|thumb|none|600px|A QBZ-95 can be seen in the upper left.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552/553==&lt;br /&gt;
One guard in the intro uses a [[SIG SG 552/553]] compact assault rifle with several attachments to shoot the civilians from inside the Snowpiercer.&lt;br /&gt;
[[File:SIG SG 552 Rail.jpg|thumb|none|500px|SIG SG 552 with scope rail attached - 5.56x45mm]]&lt;br /&gt;
[[File:snowpiercer_s1e1_sg552_1.jpg|thumb|none|600px|The guard takes aim with his SIG SG 552/553, which has a flashlight and a EOTech sight attached.]]&lt;br /&gt;
[[File:snowpiercer_s1e1_sg552_2.jpg|thumb|none|600px|He fires the rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Snub Nose==&lt;br /&gt;
In &amp;quot;Without Their Maker&amp;quot; (S1E04), Erik Sotto (Matt Murray), bodyguard of the Folger family, is shown to possess an early snub-nosed [[Smith &amp;amp; Wesson Model 10]] and makes extensive use of it on the episode.&lt;br /&gt;
[[File:S&amp;amp;W M10 revolver black grips.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 10 revolver with black grips - .38 Special]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_1.jpg|thumb|none|600px|Erik Sotto places the Smith &amp;amp; Wesson Model 10 on a table in &amp;quot;Without Their Maker&amp;quot; (S1E04).]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_2.jpg|thumb|none|600px|Erik loads it with .38 Special rounds.]]&lt;br /&gt;
[[File:snowpiercer_s1e4_s&amp;amp;w10_3.jpg|thumb|none|600px|Erik holding the revolver on a passenger.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Glock 17==&lt;br /&gt;
In &amp;quot;These Are His Revolutions&amp;quot; (S1E08), an over-excited guard pulls what appears to be a [[Glock 17]] during a suspenseful moment of the episode, but is quickly subdued by other guards before he can use it effectively. The scene happens very fast and thus very few clear shots of the gun can be taken. &lt;br /&gt;
[[File:Glock17Gen4.jpg|thumb|none|350px|4th Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_1.jpg|thumb|none|600px|A guard draws a Glock 17 in &amp;quot;These Are His Revolutions&amp;quot; (S1E08).]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_2.jpg|thumb|none|600px|Another frame of the same scene.]]&lt;br /&gt;
[[File:snowpiercer_s1e8_glock_3.jpg|thumb|none|600px|Other guards wrestle with the one wielding the Glock, giving a rather neat shot of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Manurhin PPK==&lt;br /&gt;
In &amp;quot;The Train Demanded Blood&amp;quot; (S1E09), a [[Walther PPK|Manurhin PPK]] with black grips is handled by several characters throughout the episode. It is first secretly given by Martin Colvin ([[Stephen Lobo]]) to the teacher Miss Gillies, wrapped in a handkerchief. She then hides it on a convenient spot for Roche to pick up and use against Nolan Grey ([[Timothy V. Murphy]]) later on.&lt;br /&gt;
[[File:Manurhin PPK 32ACP.jpg|thumb|none|350px|Walther PPK manufactured by Manurhin of France - .32 ACP]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_1.jpg|thumb|none|600px|Martin Colvin gives the PPK wrapped in a handkerchief in &amp;quot;The Train Demanded Blood&amp;quot; (S1E09).]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_2.jpg|thumb|none|600px|Miss Gillies inspects the PPK; it's visible that the logo on the grip resembles more Manurhin's rather than Walther's.]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_3.jpg|thumb|none|600px|Roche aims the PPK at Nolan Grey.]]&lt;br /&gt;
[[File:snowpiercer_s1e9_ppk_4.jpg|thumb|none|600px|''&amp;quot;You know how much damage a bullet can do down here?&amp;quot;''&amp;lt;br&amp;gt;''&amp;quot;I'm counting on your brainpan to slow it down.&amp;quot;'']]&lt;br /&gt;
&lt;br /&gt;
==Colt Government Model 380==&lt;br /&gt;
In &amp;quot;994 Cars Long&amp;quot; (S1E10), Ruth Wardell pulls a [[Colt Government Model 380]] on rebels gathered in the Tail during the episode's climax.&lt;br /&gt;
[[File:CM2.jpg|thumb|none|350px|Colt Government Model 380 - .380 ACP‎]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_1.jpg|thumb|none|600px|The Colt Government Model 380 at the exact moment Ruth draws it in &amp;quot;994 Cars Long&amp;quot; (S1E10).]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_2.jpg|thumb|none|600px|She keeps the pistol pointed at the rebels while monologuing.]]&lt;br /&gt;
[[File:snowpiercer_s1e10_comppistol_3.jpg|thumb|none|600px|Ruth hands over the Colt Government Model 380 to Roche on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1448195</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1448195"/>
		<updated>2021-10-12T23:43:02Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Pages to create */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[We Happy Few]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[RIO - Raised in Oblivion]]''&lt;br /&gt;
*''[[171]]''&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kate&amp;diff=1448194</id>
		<title>Kate</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kate&amp;diff=1448194"/>
		<updated>2021-10-12T23:38:30Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Movie | {{PAGENAME}}&lt;br /&gt;
|name = Kate&lt;br /&gt;
|picture = Kate poster 1.jpg&lt;br /&gt;
|caption = ''Poster''&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|director = Cedric Nicolas-Troyan &lt;br /&gt;
|date= 2021&lt;br /&gt;
|language = English&lt;br /&gt;
|distributor= Netflix&lt;br /&gt;
|character1= Kate&lt;br /&gt;
|actor1= [[Mary Elizabeth Winstead]]&lt;br /&gt;
|character2= Varrick&lt;br /&gt;
|actor2= [[Woody Harrelson]]&lt;br /&gt;
|character3= Ani&lt;br /&gt;
|actor3= Miku Patricia Martineau&lt;br /&gt;
|character4= Renji &lt;br /&gt;
|actor4= Tadanobu Asano&lt;br /&gt;
|character5= Kijima&lt;br /&gt;
|actor5= Jun Kunimura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Kate''''' is a 2021 action film distributed by [[Netflix]] directed by Cedric Nicolas-Troyan and staring [[Mary Elizabeth Winstead]], Miku Martineau, and [[Woody Harrelson]]. After professional assassin Kate (Winstead) learns she has been fatally poisoned with Polonium and has less than a day to live, she embarks on a bloody rampage through the Tokyo underworld, hoping to pre-emptively avenge her own death.&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Kate steals a [[Glock 19]] off a Tokyo police detective and uses it early in her quest for vengeance, using it with an improvised suppressor. She looses it during the market fight. &lt;br /&gt;
[[File:Glock19pistol.jpg|thumb|none|350px|Glock 19 (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[Image:Kate Glock 2.jpg|thumb|none|600px|Disguised as a nurse, Kate holds a doctor at gunpoint and demands stimulants.]]&lt;br /&gt;
[[Image:Kate Glock 3.jpg|thumb|none|600px|Kate attaches an improvised suppressor to her Glock, somehow threading a cheap flashlight body onto an unthreaded barrel.]]&lt;br /&gt;
[[Image:Kate Glock 8a.jpg|thumb|none|600px|Holding a Yakuza boss hostage, she discovers she has a dud round.]]&lt;br /&gt;
[[Image:Kate Glock 5a.jpg|thumb|none|600px|And then uses a man's face to rack the slide.]]&lt;br /&gt;
[[Image:Kate Glock 7a.jpg|thumb|none|600px|Kate reloads in the market, seconds before being disarmed.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A few Yakuza appear to use the [[Glock 17]].&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:Kate Glock 6a.jpg|thumb|none|600px|A Yakuza member aims what may be a Glock 17 in the market.]]&lt;br /&gt;
[[Image:Kate pistols 2a.jpg|thumb|none|600px|The same man aims the Glock 17 in the foreground.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP Compact ==&lt;br /&gt;
After losing her Glock 19, Kate takes a mook's [[Heckler &amp;amp; Koch USP Compact]] for herself. Ani later appropriates the USP Compact as well.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|350px|none| Heckler &amp;amp; Koch USP Compact - 9x19mm]]&lt;br /&gt;
[[Image:Kate usp 1a.jpg|thumb|none|600px|Kate empties the USP Compact into Shinzo.]]&lt;br /&gt;
[[Image:Kate usp 2a.jpg|thumb|none|600px|Ani attempts to use the USP Compact, only to drop the magazine.]]&lt;br /&gt;
[[Image:Kate usp 4a.jpg|thumb|none|600px|She finally figures out how to work the pistol.]]&lt;br /&gt;
[[Image:Kate usp 5a.jpg|thumb|none|600px|Ani holds the USP on Renji as the women question him.]]&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson SW1911==&lt;br /&gt;
Kate finds a [[Smith &amp;amp; Wesson SW1911 E-Series]] concealed in Jojima's fridge door and carries it for the rest of the film.&lt;br /&gt;
[[Image:SW1911 E Series Railed.jpg|thumb|350px|none|Smith &amp;amp; Wesson SW1911 E-Series, stainless steel model with accessory rail - .45 ACP]]&lt;br /&gt;
[[Image:Kate osw 1a.jpg|thumb|none|600px|Kate finds the holstered SW1911 in the fridge door.]]&lt;br /&gt;
[[Image:Kate 1911 2a.jpg|thumb|none|600px|She holds the pistol on a target.]]&lt;br /&gt;
[[Image:Kate 1911 3a.jpg|thumb|none|600px|Kate holds the empty E-Series as she reloads.]]&lt;br /&gt;
[[Image:Kate 1911 5a.jpg|thumb|none|600px|Another reload, this time with magazines off a guard who conveniently also has a 1911 of some sort.]]&lt;br /&gt;
[[Image:Kate 1911 17a.jpg|thumb|none|600px|Kate goes guns akimbo on some enemies with her SW1911 in her right hand and the guard's 1911 in the other.]]&lt;br /&gt;
[[Image:Kate 1911 9a.jpg|thumb|none|600px|The SW1911 cycles as Kate gets into some close-range combat.]]&lt;br /&gt;
[[Image:Kate 1911 10a.jpg|thumb|none|600px|She reloads a final time, this time from a USP45 magazine, as she prepares for the final showdown.]]&lt;br /&gt;
[[Image:Kate 1911 14a.jpg|thumb|none|600px|The only clear shot of the SW1911 the entire movie, and its as she dies.]]&lt;br /&gt;
&lt;br /&gt;
==M1911==&lt;br /&gt;
Several [[M1911]] pattern handguns are seen.&lt;br /&gt;
[[Image:Kate 1911 1a.jpg|thumb|none|600px|Shinzo holds his M1911-pattern pistol on Ani in the market.]]&lt;br /&gt;
[[Image:Kate 1911 7a.jpg|thumb|none|600px|Kate holds a M1911 taken from a guard's holster. It's barely identifiable as such in the film.]]&lt;br /&gt;
[[Image:Kate 1911 17a.jpg|thumb|none|600px|A promotional picture provides a marginally better view of the weapon.]]&lt;br /&gt;
[[Image:Kate 1911 8.jpg|thumb|none|600px|Varrick holds a M1911-style weapon on Ani during the climax.]]&lt;br /&gt;
[[Image:Kate 1911 16a.jpg|thumb|none|600px|Another view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92F/FS==&lt;br /&gt;
During the finale, Varrick hands Renj a [[Beretta 92]] (probably a F/FS model). Renji never uses the weapon, surrendering it to settle matters in a katana duel. A few other Yakuza members also use a 92FS.&lt;br /&gt;
[[File:Beretta92F LeftSide.jpg|thumb|350px|none|Beretta 92F - 9x19mm]]&lt;br /&gt;
[[Image:Kate b92 1a.jpg|thumb|none|600px|Varrick hands off the Beretta to Renji.]]&lt;br /&gt;
[[Image:Kate b92 2a.jpg|thumb|none|600px|Renji holds the Beretta 92 before dropping it to engage in a katana duel in proper Yakuza fashion.]]&lt;br /&gt;
[[Image:Kate pistols 1a.jpg|thumb|none|600px|A Yakuza member at the right is briefly seen with a Beretta 92.]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory XD==&lt;br /&gt;
A Yakuza thug is seen with what appears to be a [[Springfield Armory XD]] during the market shootout.&lt;br /&gt;
[[File:SpringFieldXD9.jpg|thumb|none|350px|Springfield Armory XD-9 Service Model - 9x19mm]]&lt;br /&gt;
[[Image:Kate pistols 2a.jpg|thumb|none|600px|A Yakuza armed with what appears to be a Springfield Armory XD advances on Kate. A Glock is seen closer to the camera.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Handguns==&lt;br /&gt;
Several pistols are seen, unidentifiable by darkness.&lt;br /&gt;
[[Image:Kate pistols 3a.jpg|thumb|none|600px|A couple of pistols in Kate and Varrick's truck at the beginning of the film.]]&lt;br /&gt;
[[Image:Kate pistol 2a.jpg|thumb|none|600px|A security guard at Jojima's apartment building has a holstered pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MPX==&lt;br /&gt;
Security guards and Yakuza carry 2nd Gen [[SIG-Sauer MPX]] submachine guns in the finale. Kate appropriates one from a dead guard and uses it briefly.&lt;br /&gt;
[[File:SIG MPX SBR.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 2 - 9x19mm]]&lt;br /&gt;
[[Image:Kate mpx 1a.jpg|thumb|none|600px|Kate fires her MPX as she and loyalist Yakuza storm the lobby.]]&lt;br /&gt;
[[Image:Kate mpx 2a.jpg|thumb|none|600px|She continues to fire as they storm up the escalator.]]&lt;br /&gt;
[[Image:Kate mpx 3a.jpg|thumb|none|600px|Security guards move to defend. The guard at left carries an MPX with dot sight and laser.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
Several security guards carry [[Heckler &amp;amp; Koch UMP]] submachine guns during the final battle.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:Kate mpx 3a.jpg|thumb|none|600px|The guard second from right holds a UMP with an EOtech sight and green laser.]]&lt;br /&gt;
[[Image:Kate ump 1a.jpg|thumb|none|600px|He holds the UMP as a stun grenade explodes.]]&lt;br /&gt;
[[Image:Kate ump 2a.jpg|thumb|none|600px|The guard fires at Kate.]]&lt;br /&gt;
[[Image:Kate ump 3a.jpg|thumb|none|600px|Kate closes the distance and headshots him while simultaneously removing his magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr SPP ==&lt;br /&gt;
A Yakuza gunman in the finale is seen with what appears to be a [[Steyr SPP]] converted to full auto.&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg|thumb|none|350px|Steyr SPP with 30-round magazine - 9x19mm]]&lt;br /&gt;
[[Image:Kate tmp 1a.jpg|thumb|none|600px|The Yakuza gunman behind Kate fires his SPP.]]&lt;br /&gt;
&lt;br /&gt;
==CMMG MkGs Banshee ==&lt;br /&gt;
Another Yakuza can be seen with a [[CMMG series#CMMG MkGs|CMMG MkGs Banshee]] during the finale.&lt;br /&gt;
[[File:CMMG Banshee GMG finish.jpg|thumb|none|450px|CMMG MkGs Banshee 300 with titanium finish - 9x19mm]]&lt;br /&gt;
[[Image:Kate udp 1a.jpg|thumb|none|600px|The man to Kate's right fires a Banshee.]]&lt;br /&gt;
[[Image:Kate udp 2a.jpg|thumb|none|600px|Another view as they go up an escalator.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
Some security guards are seen with [[Heckler &amp;amp; Koch MP5A2]]s during the finale.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A2 with &amp;quot;tropical&amp;quot; wide handguard - 9x19mm]]&lt;br /&gt;
[[Image:Kate mpx 3a.jpg|thumb|none|600px|The guard second from left holds a MP5A2.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
The [[MP5K]] is used by Yakuza during the final shootout.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm]]&lt;br /&gt;
[[Image:Kate mp5k 1a.jpg|thumb|none|600px|A Yakuza holds a MP5K in the lobby.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare Covert==&lt;br /&gt;
Kate uses an [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Covert|Accuracy International Arctic Warfare Covert]]  with a quick-detach suppressed barrel for the Osaka and Tokyo hits.&lt;br /&gt;
[[File:Mystery AWC.jpg|thumb|400px|none|Accuracy International AWC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Kate AWC 1a.jpg|thumb|none|600px|Kate aims the Artic Warfare Covert during the Osaka hit.]]&lt;br /&gt;
[[Image:Kate AWC 3a.jpg|thumb|none|600px|In Tokyo, she attaches the barrel to the chassis.]]&lt;br /&gt;
[[Image:Kate AWC 4a.jpg|thumb|none|600px|Weapon assembled, Kate chambers a round.]]&lt;br /&gt;
[[Image:Kate AWC 6a.jpg|thumb|none|600px|A good view of the Arctic Warfare Covert's side as she looks for her target. Note the folding stock.]]&lt;br /&gt;
&lt;br /&gt;
==DSA SA58 OSW==&lt;br /&gt;
Kate finds a [[DSA SA58 OSW]] with Aimpoint sight, suppressor, and green laser in Jomani's fridge door and uses it when she attacks Renji's SUV. A security guard in the finale uses what appears to be the same OSW, albeit without the suppressor.&lt;br /&gt;
[[Image:DSA SA58 Reddot.jpg|thumb|450px|none|DSA SA58 OSW Carbine with M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Kate osw 1a.jpg|thumb|none|600px|Kate discovers the fridge door armory, displaying the OSW's massive magazine.]]&lt;br /&gt;
[[Image:Kate osw 2a.jpg|thumb|none|600px|Laser sight active, Kate advances on the SUV.]]&lt;br /&gt;
[[Image:Kate promo pic 1a.jpg|thumb|none|600px|A Netflix promotional photo, which provides the only clear view of the SA58 OSW.]]&lt;br /&gt;
[[Image:Kate osw 3a.jpg|thumb|none|600px|Kate holds the rifle as she questions Renji.]]&lt;br /&gt;
[[Image:Kate gun 1a.jpg|thumb|none|600px|The guard at right carries what may be a SA58 OSW.]]&lt;br /&gt;
[[Image:Kate gun 2a.jpg|thumb|none|600px|Another view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Security guards carry [[Heckler &amp;amp; Koch HK416]]s with 10.4 inch barrels, EOTech sights, and green lasers during the finale.&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 10.4 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Kate 416 1a.jpg|thumb|none|600px|A guard advancing on Kate falls victim to a katana.]]&lt;br /&gt;
[[Image:Kate 416 2a.jpg|thumb|none|600px|The guard at right holds a HK416 as he goes down.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer MCX==&lt;br /&gt;
[[SIG-Sauer MCX]] assault rifles with the requisite green lasers are used by guards in the finale.&lt;br /&gt;
[[File:SIG MCX 11.5.jpg|thumb|none|450px|SIG-Sauer MCX SBR with 11.5&amp;quot; barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Kate mcx 1a.jpg|thumb|none|600px|A guard scrambles to reload his MCX.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
A suppressed [[IMI Tavor TAR-21]] with a red dot sight is seen in Kate and Varrick's box truck in the opening.&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:Kate tavor 1a.jpg|thumb|none|600px|The suppressed TAR-21 at bottom.]]&lt;br /&gt;
[[Image:Kate tavor 2a.jpg|thumb|none|600px|The stock is seen here.]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
What appears to be an [[FN SCAR-L]] with a scope, bipod, and aftermarket stock is seen in Kate and Varrick's truck.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|450px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Kate tavor 1a.jpg|thumb|none|600px|The heavily customized SCAR is seen above the TAR-21. It can be determined to be the 5.56x45mm version by the shape of the magwell.]]&lt;br /&gt;
[[Image:Kate tavor 2a.jpg|thumb|none|600px|A view of the stock.]]&lt;br /&gt;
&lt;br /&gt;
==G3-Style Rifle==&lt;br /&gt;
A scoped rifle is seen in Kate and Varrick's truck. It has the general silhouette of a [[G3]]-series rifle, but it is only seen briefly and in darkness, making more detailed identification impossible.&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|none|450px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Kate pistols 3a.jpg|thumb|none|600px|A G3-ish rifle is seen in the truck.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Stun Grenade==&lt;br /&gt;
Kate uses some sort of stun grenade in the finale&lt;br /&gt;
[[Image:Kate grenade 1a.jpg|thumb|none|600px|The grenade lies on the floor before detonating.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1447830</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1447830"/>
		<updated>2021-10-11T17:34:18Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Pages to create */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[RIO - Raised in Oblivion]]''&lt;br /&gt;
*''[[171]]''&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1447037</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1447037"/>
		<updated>2021-10-08T00:45:17Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1447036</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1447036"/>
		<updated>2021-10-08T00:44:56Z</updated>

		<summary type="html">&lt;p&gt;Dan San: Completed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Walther PPK (lighter)==&lt;br /&gt;
A cigarette lighter shaped like a [[Walther PPK]] caught at a prize machine is inadvertently given by Seong Gi-hun (Lee Jung-jae) to his daughter Ga-yeong as her birthday gift in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:Waltherppk32acp.jpg|thumb|none|350px|Walther PPK - .32 ACP]]&lt;br /&gt;
[[File:squidgameppk1.jpg|thumb|none|600px|Ga-yeong opens the gift box to reveal a rather inappropriate birthday gift to a little girl.]]&lt;br /&gt;
[[File:squidgameppk2.jpg|thumb|none|600px|She ignites the lighter, much to her shock and to Gi-hun's embarrassment.]]&lt;br /&gt;
[[File:squidgameppk3.jpg|thumb|none|600px|Gi-hun later &amp;quot;threatens&amp;quot; a man he mistakes for a preacher at the subway station.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man (Lee Byung-hun) throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|600px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|600px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|600px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 10]] revolvers with wooden grips are carried by Managers (Squares), namely one in &amp;quot;Hell&amp;quot; (E02) who fires one shot into the air to silence rioting players. The Soldiers (Triangles) mostly carry the Model 19 revolver seen bellow.&lt;br /&gt;
[[File:S&amp;amp;W Model 10-6.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 10-6 with 4&amp;quot; barrel and factory wood target grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamesw10.jpg|thumb|none|600px|A Manager fires a round into the air with the S&amp;amp;W Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 19]] revolvers with rubber grips are carried by Soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with the Umbrella&amp;quot; (E03), player 119 steals a revolver from a Soldier which he then uses to shoot a Manager in the leg and then hold him hostage. The same model, but with wooden grips, is used by Hwang Jun-ho (Wi Ha-jun), a police officer who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the [[Smith &amp;amp; Wesson Model 36]], which the revolver visibly isn't.&lt;br /&gt;
[[File:S&amp;amp;WModel19-4Inch.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 19 with Hogue grips - .357 Magnum]]&lt;br /&gt;
[[File:Squidgamerevolver4.jpeg|thumb|none|600px|The S&amp;amp;W Model 19 on the ground right after player 119 stabs its former owner in the eye.]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|600px|Player 119 pointing the Model 19 while holding a Manager hostage.]]&lt;br /&gt;
[[File:Smith&amp;amp;Wesson-Model-19.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|600px|Detective Hwang Jun-ho is seen holding up a soldier with his S&amp;amp;W Model 19.]]&lt;br /&gt;
[[File:Squidgamerevolver3.jpg|thumb|none|600px|Jun-ho holding one of the VIPs at gunpoint in episode 7.]]&lt;br /&gt;
[[File:Squidgamerevolver2.jpg|thumb|none|600px|Him aiming the revolver in the final episode.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple Soldiers while patrolling, overseeing players and sometimes for executions. Some of them have a Picatinny rail attached, however they appear to be entirely cosmetic as no accessories are mounted on them.&lt;br /&gt;
[[File:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm Parabellum]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|600px|Soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|600px|A Soldier wielding a MP5A3 with a Picatinny rail (which has nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in episode 1.&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|600px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgamerevolver4.jpeg&amp;diff=1447035</id>
		<title>File:Squidgamerevolver4.jpeg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgamerevolver4.jpeg&amp;diff=1447035"/>
		<updated>2021-10-08T00:40:13Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1447030</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1447030"/>
		<updated>2021-10-07T22:09:38Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Walther PPK (lighter)==&lt;br /&gt;
A cigarette lighter shaped like a [[Walther PPK]] caught at a prize machine is inadvertently given by Seong Gi-hun (Lee Jung-jae) to his daughter Ga-yeong as her birthday gift.&lt;br /&gt;
[[File:Waltherppk32acp.jpg|thumb|none|350px|Walther PPK - .32 ACP]]&lt;br /&gt;
[[File:squidgameppk1.jpg|thumb|none|600px|Ga-yeong opens the gift box to reveal a rather inappropriate birthday gift to a little girl.]]&lt;br /&gt;
[[File:squidgameppk2.jpg|thumb|none|600px|She ignites the lighter, much to her shock and to Gi-hun's embarrassment.]]&lt;br /&gt;
[[File:squidgameppk3.jpg|thumb|none|600px|Gi-hun later &amp;quot;threatens&amp;quot; a man he mistakes for a preacher at the subway station.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man (Lee Byung-hun) throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|600px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|600px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|600px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 10]] is carried by managers (Squares), namely by one in &amp;quot;Hell&amp;quot; (E02) who fires one shot into the air to silence rioting players. The soldiers (Triangles) mostly carry the Model 19 seen bellow.&lt;br /&gt;
[[File:S&amp;amp;W Model 10-6.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 10-6 with 4&amp;quot; barrel and factory wood target grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamesw10.jpg|thumb|none|600px|A manager fires a round into the air with the S&amp;amp;W Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 19]] revolvers with rubber grips are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with the Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage. The same model, but with wooden grips, is used by Hwang Jun-ho (Wi Ha-jun), a police officer who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the [[Smith &amp;amp; Wesson Model 36]], which the revolver visibly isn't.&lt;br /&gt;
[[File:S&amp;amp;WModel19-4Inch.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 19 with Hogue grips - .357 Magnum]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|600px|Player 119 pointing the S&amp;amp;W Model 19 at a soldier.]]&lt;br /&gt;
[[File:Smith&amp;amp;Wesson-Model-19.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|600px|Detective Hwang Jun-ho is seen holding up a soldier with his S&amp;amp;W Model 19.]]&lt;br /&gt;
[[File:Squidgamerevolver3.jpg|thumb|none|600px|Jun-ho holding one of the VIPs at gunpoint in episode 7.]]&lt;br /&gt;
[[File:Squidgamerevolver2.jpg|thumb|none|600px|Him aiming the revolver in the final episode.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of them have a Picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:MP5A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 - 9x19mm Parabellum]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|600px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|600px|MP5A3 with a Picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|600px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;br /&gt;
[[Category:Netflix]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Thriller]]&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_19&amp;diff=1447029</id>
		<title>Smith &amp; Wesson Model 19</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_19&amp;diff=1447029"/>
		<updated>2021-10-07T22:07:29Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Smith &amp;amp; Wesson Model 19 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|right|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 Magnum]]&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 19]] was an 'upgrade' of the very popular [[Smith &amp;amp; Wesson Model 15]] (which was the [[Smith &amp;amp; Wesson Model 10|Model 10]] with adjustable sights). With the advent of the more powerful .357 Magnum round, Smith &amp;amp; Wesson offered a newer version of the Model 15, beefed up to take the then new cartridge of the time.  The .357 Magnum Model 19 was adopted by many law enforcement (and some military), however, budgetary concerns and 'political considerations' kept the traditional .38 revolvers such as the Model 10 &amp;amp; Model 15s in service for a long time, concurrent with the active usage of the Model 19.&lt;br /&gt;
&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
= Smith &amp;amp; Wesson Model 19 =&lt;br /&gt;
[[Image:Smithandwessonmod19-03.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 19, 6 inch &amp;quot;patridge&amp;quot; front sight barrel - .357 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;WModel19-4Inch.jpg|thumb|right|350px|Smith &amp;amp; Wesson Model 19 with Hogue grips - .357 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;W Mdl 19 pachmayr presentation.jpeg|thumb|right|350px|Smith &amp;amp; Wesson Model 19 with 3&amp;quot; barrel and Pachmayr grips.]]&lt;br /&gt;
[[Image:S&amp;amp;W19Nickel.jpg|thumb|right|350px|Smith &amp;amp; Wesson Model 19 (nickel) - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1956 - 1999) &lt;br /&gt;
&lt;br /&gt;
*'''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
*'''Caliber:''' .357 Magnum, .38 Special&lt;br /&gt;
&lt;br /&gt;
*'''Barrel length(s):''' 4 in (10.16 cm), 6 in (15.24 cm)&lt;br /&gt;
&lt;br /&gt;
*'''Capacity:''' 6-round Cylinder &lt;br /&gt;
&lt;br /&gt;
*'''Fire Modes:''' SA/DA &lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;180&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Earthquake]]''||[[George Kennedy]]||Sgt. Lou Slade||||1974&lt;br /&gt;
|-&lt;br /&gt;
|''[[Deadly Tower, The|The Deadly Tower]]''||[[Richard Yniguez]]||Officer Ramiro Martinez|| ||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bucktown]]''||[[Fred Williamson]]||Duke Johnson||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bucktown]]''||[[Robert Burton]]||Deputy Merle||||1975&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silver Streak]]''||[[Richard Kiel]]||Reese||||1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Judge Fayard Called the Sheriff]]'' || [[Marcel Bozzuffi]] || Joanno aka &amp;quot;Captain&amp;quot; ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Damnation Alley]]''||[[Jan-Michael Vincent]]||Lt. Jake Tanner|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Damnation Alley]]''||[[George Peppard]]||Major Eugene &amp;quot;Sam&amp;quot; Denton|| ||1977&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | ''[[Death Force]]''||[[Leon Isaac Kennedy]]||McGee||  || rowspan=4 | 1978&lt;br /&gt;
|-&lt;br /&gt;
|[[Joe Mari Avellana]]||Sakura || rowspan=2 |  hosltered&lt;br /&gt;
|-&lt;br /&gt;
| Joonee Gamboa||Hichigawa&lt;br /&gt;
|-&lt;br /&gt;
|||gangsters ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Game_of_Death_(1978)|Game of Death]]''||[[Mel Novak]]||Stick|| ||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wild Geese, The|The Wild Geese]]'' ||[[Richard Harris]]||Rafe||Snub-nose||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Wild Geese, The|The Wild Geese]]'' ||[[Richard Burton]]||Faulkner||Snub-nose||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Naples... Serenade for Caliber 9 (Napoli... serenata calibro 9)]]'' || [[Alex Partexano]] || Paolo || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Iron Commissioner (Il commissario di ferro)]]'' || [[Maurizio Merli]] || Comissioneer Mauro Mariani || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Iron Commissioner (Il commissario di ferro)]]'' || [[Franco Garofalo]] || Bruno || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadly Chase (Il commissario Verrazzano)]]'' || [[Luc Merenda]] || Commissioner Verrazzano || || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ffolkes]]'' || [[Michael Parks]] || Harold Shulman || || 1979&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sea Wolves, The|The Sea Wolves]]''||[[Roger Moore]]||Captain Gavin Stewart||||1980&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thief]]''||[[Robert Prosky]]||Leo|| ||1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Who Finds a Friend Finds a Treasure]]'' || [[Salvatore Basile]] || Joe Frisco || || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cover Up]]'' || [[Bernard Tixier]] || The elder hitman || 4&amp;quot; barrel || 1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Night of the Comet]]''|| ||Guards|| ||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Romancing the Stone]]''||[[Manuel Ojeda]]||Zolo|| ||1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ninja III: The Domination]]'' || || Phoenix PD officers || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Night of the Comet]]'' || [[Catherine Mary Stewart]] || Regina Belmont || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Night of the Comet]]'' || [[Kelli Maroney]] || Regina Belmont || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Subway]]'' || [[Isabelle Adjani]] || Helena || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Into the Night]]''||[[Lawrence Kasdan]]||Detective # 2||||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Return of the Living Dead, The|The Return of the Living Dead]]''|| ||Louisville Police Officers|| ||1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Annihilators]]'' || [[Paul Koslo]] || Roy Boy Jagger || Nickel plated || 1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silk (1986)|Silk]]''||[[Frederick Bailey]]||Brown|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Howard the Duck]]''|| ||Cleveland Police officers|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hitcher, The (1986)|The Hitcher]]''||[[Henry Darrow]]||Trooper Lyle Hancock|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Trouble in Little China]]''|| ||A Wing Kong gang member||Gold plated with ivory grips||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[8 Million Ways to Die]]'' || [[Vyto Ruginis]] || Joe Durkin || || 1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lethal Weapon]]''|| [[Danny Glover]]||Detective Roger Murtaugh|| ||1987 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Rage of Honor]]'' || [[Lewis Van Bergen]] || Havlock || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tiger Cage]]'' || [[Vincent Lyn]] || Vincent || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Child's Play]]''||[[Brad Dourif]]||Charles Lee Ray||||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[True Believer]]''||[[Graham Beckel]]||N.Y.P.D. Det. Sklaroff|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L. A. Bounty]]''||[[Van Quattro]]||Jackman|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Batman]]''||[[William Hootkins]]||Lt. Eckhart|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Snake Eater]]'' || || Drug dealer|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Next of Kin]]'' || [[Liam Neeson]] || Briar Gates || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dream Team, The|The Dream Team]]''||[[Stephen Furst]]||Albert||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Johnny Handsome]]''||[[Morgan Freeman]]|| Lt. A.Z. Drones || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[China O'Brien II]]'' || [[Cynthia Rothrock]] || China O'Brien || 4&amp;quot; barrel || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[China O'Brien II]]'' || [[Gary A. Rogers]] || Vargas || 6&amp;quot; barrel || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cop Target]]'' || || Peynado's henchmen || 4&amp;quot; barrel || 1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ricochet (1991)|Ricochet]]''||[[John Lithgow]]||Earl Talbot Blake||||1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Highlander II: The Quickening ]]''|| [[Pete Antico]] || Corda || Nickel plated || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Past Midnight]]'' ||  || Police officer || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Corned Beef (L'opération Corned Beef)|Operation Corned Beef]]'' || [[Jean Reno]] || Capt. Philippe Boulier || 3&amp;quot; barrel || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''||  || Bank security || || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Judgment Night]]''||[[Peter Greene]]||Sykes|||6&amp;quot; barrel||1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Judgment Night]]''||[[Cuba Gooding Jr]]||Mike Peterson||||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[A Perfect World]]''||[[Clint Eastwood]]||Texas Ranger Chief Red Garnett||custom grips||1993 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Blood In, Blood Out]]''|| ||A thug|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[In The Line of Fire]]''||[[Clint Eastwood]]|| Frank Horrigan || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cliffhanger]]''||[[Caroline Goodall]]||Kristel||||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cliffhanger]]''||[[Ralph Waite]]||Frank||||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red Rock West]]'' || [[J.T. Walsh]] || Sheriff Wayne Brown || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Red Rock West]]'' || [[Nicolas Cage]] || Michael Williams || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point of No Return ]]'' |||| One of the thugs || || 1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Loaded Weapon 1]]''||[[Samuel L. Jackson]]||Sgt. Luger||||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Loaded Weapon 1]]''||[[Erik Estrada]]||Ponch||||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Natural Born Killers]]''|| || Police officers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Love and a .45]]''||[[Rory Cochrane]]|| Billy Mack Black || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Love and a .45]]''||[[Renée Zellweger]]||Starlene Cheatham||||1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beverly Hills Cop III]]''||||Detroit police officer||||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Open Fire]]'' || [[Jeff Wincott]] || Alec McNeil || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shawshank Redemption, The|The Shawshank Redemption]]''|||| || Seen in a pawn shop display ||1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Nick of Time]]''||[[Bill Smitrovich]]||Officer Trust || ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hidden Assassin]]''||[[Dolph Lundgren]]||Michael Dane|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hidden Assassin]]''||[[Petr Drozda]]||Marcus|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Desperado]]''||[[Cheech Marin]]||The Tarasco bartender|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[No Way Back (1995)|No Way Back]]''||[[Michael Lerner]]||Frank Serlano|| ||1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Hunter]]'' || [[Jason Cavalier]] || Dewey || Snub nose || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pusher]]''||[[Kim Bodnia]]|| Frank || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pusher]]''||[[Slavko Labovic]]|| Radovan || ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Long Kiss Goodnight]]''||[[Brian Cox]]||Dr. Nathan Waldman|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heaven's Prisoners]]''||[[Carl A. McGee]]||Toot|| ||1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Original Gangstas]]'' || || A gang member || 6&amp;quot; barrel || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bounty Hunters 2: Hardball]]''||[[Reese McBeth]]||Chili||Snub nose ||1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boogie Nights]]'' || [[Mark Wahlberg]] || Dirk Diggler || || 1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Free Money]]''||[[Marlon Brando]]||Sven 'The Swede' Sorenson|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Avengers (1998)|The Avengers]]'' || [[Eileen Atkins]] || Alice || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[In China They Eat Dogs]]'' || [[Tomas Villum Jensen]] || Peter || 3&amp;quot; barrel || rowspan=2|1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Slavko Labovic]] || Ratco || 6&amp;quot; barrel&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Crew (2000)|The Crew]]'' ||  || Old gangsters ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
|[[Once Upon a Time in Mexico]]||[[Marco Leonardi]]||Fideo|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[44 Minutes: The North Hollywood Shoot-out]] || || L.A.P.D. detective|| || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Crash]]''|| || ||Found at a crime scene||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rapid Fire (2006)|Rapid Fire]]''||[[Lauro Chartrand]]||Deputy Lauro||||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Gangster]]''||[[Josh Brolin]]||N.Y.P.D. Detective Trupo|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Descent: Part 2]]''||[[Gavan O'Herlihy]]||sheriff Vaines|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Survival of the Dead]]''||[[Josh Peace]]||D.J.|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Inception]]'' || || Guard || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Spit on Your Grave (2010)|I Spit on Your Grave]]'' || [[Jeff Branson]] || Johnny || Nickel || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[I Spit on Your Grave (2010)|I Spit on Your Grave]]'' || [[Sarah Butler]] || Jennifer Hills || Nickel || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[30 Minutes or Less]]'' || [[Danny McBride]] || Dwayne || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[30 Minutes or Less]]'' || [[Sam Tedesco]] || Security Guard || with Hogue grips || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[30 Minutes or Less]]'' || [[Ilyssa Fradin]] || mom at bank || with Hogue grips || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Colony]]'' || [[Laurence Fishburne]] || Briggs || || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Host, The (2013)|The Host]]'' ||[[J.D. Evermore]]||Trevor|| || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lupin the 3rd]]'' ||[[Tetsuji Tamayama]]||Daisuke Jigen|| || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lupin the 3rd]]'' ||[[Nick Tate]]||Dawson|| || 2014&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Time to Hunt (2020)|Time to Hunt]]'' || || A gambling parlor guard || || 2020&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|''[[Hill Street Blues]]''||[[Michael Warren]]||Officer Bobby Hill|||| 1981 - 1987&lt;br /&gt;
|-&lt;br /&gt;
||[[Charles Haid]]||Officer Andy Renko|||| 1981 - 1987&lt;br /&gt;
|-&lt;br /&gt;
|||[[Bruce Weitz]]||Sgt. Michael &amp;quot;Mick&amp;quot; Belker || 1981 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bergerac - Season 6|Bergerac]]'' || [[John Nettles]] || DS Jim Bergerac || &amp;quot;A Man of Sorrows&amp;quot; (S06E06) || 1988&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Bergerac - Season 7|Bergerac]]'' || [[David Schofield]] || David Mason || rowspan=3|&amp;quot;Second Time Around&amp;quot; (S07E09) || rowspan=3|1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Terence Alexander]] || Charlie Hungerford&lt;br /&gt;
|-&lt;br /&gt;
| || Bank security guards&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nestor Burma - Season 1|Netor Burma]]'' || || A thug || &amp;quot;Les Cadavres de la plaine Monceau&amp;quot; (S1E2) || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Columbo]]'' ||  || is seen at a crime scene || &amp;quot;A Bird in the Hand...&amp;quot; (S11E03)|| 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lois &amp;amp; Clark: The New Adventures of Superman]]''|| || A Bank Robber ||&amp;quot;'Twas the Night Before Mxymas&amp;quot; ||1993-1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alarm für Cobra 11 - Die Autobahnpolizei]]''|| Several || Several || ||1996-Present&lt;br /&gt;
|-&lt;br /&gt;
|''[[Monk - Season 5#Smith &amp;amp; Wesson Model 19|Monk]]''||[[Stanley Tucci]]||David Ruskin|| &amp;quot;Mr. Monk and the Actor&amp;quot; (S05E01)||2002-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Guns (2008 miniseries)|Guns]]'' || ||A customer|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Meteor (2009 Miniseries)|Meteor]]''||[[Marla Sokoloff]]||Imogene O'Neil||||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[FlashForward]]''||||various characters||||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Castle - Season 3#Smith &amp;amp; Wesson Model 19|Castle]]''||[[Ruben Santiago-Hudson]]||Captain Roy Montgomery||&amp;quot;Knockout&amp;quot; (S03E24)||2010-2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grimm - Season 1|Grimm]]''||[[Amy Gumenick]]||Gilda Darner||Episode - &amp;quot;Bears will be Bears&amp;quot;||2011-Present&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Revolution - Season 1|Revolution]]''|| || ||  ||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Banshee - Season 1|Banshee]]''|| [[Jessejames Locorriere]] ||Dex Moody||  ||2013&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Fortitude]]'' || [[Emil Hostina]] || Yuri Lubimov || rowspan=2| || rowspan=2|2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Nicholas Pinnock]] || Frank Sutter&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Ship - Season 2|The Last Ship]]''||||||&amp;quot;Uneasy Lies the Head&amp;quot; S2E09||2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[People v. O.J. Simpson: American Crime Story, The|The People v. O.J. Simpson:American Crime Story]]''||[[Cuba Gooding Jr.]]||O.J. Simpson|| &amp;quot;The Run of His Life&amp;quot; (S1E02) ||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Arrow - Season 5|Arrow]]'' ||||||||2016&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fear the Walking Dead - Season 2|Fear the Walking Dead]]''  ||[[Edgar Wuotto]]||Gael||&amp;quot;Grotesque&amp;quot; (S2E08) ||2016&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[Twin Peaks - Season 3|Twin Peaks]]''||[[Michael Horse]]||Deputy Tommy &amp;quot;Hawk&amp;quot; Hill||||2017&lt;br /&gt;
|-&lt;br /&gt;
||[[Robert Forster]]||Sheriff Frank Truman||&amp;quot;Part 17&amp;quot; (S3E17)||2017&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Stranger Things - Season 2|Stranger Things]]''||[[Rob Morgan]]||Officer Powell||||2017&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|''[[True Detective - Season 3|True Detective]]''  ||[[Stephen Dorff]]||Detective Roland West||Snubnose version||2019&lt;br /&gt;
|-&lt;br /&gt;
||[[Michael Broderick]]||F.B.I. Special Agent Bowen||&amp;quot;If You Have Ghosts&amp;quot; (S3E05)||2019&lt;br /&gt;
|-&lt;br /&gt;
| ''[[For All Mankind - Season 2|For All Mankind]]''||||||Holstered,  &amp;quot;Pathfinder&amp;quot; (S2E04)||2021&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Castle of Cagliostro]]''||Daisuke Jigen||||1979&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Fuma Conspiracy]]'' || Daisuke Jigen || || 1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mad Bull 34]]''||Daizaburo|| ||1990&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[Lupin III: Voyage to Danger]]'' || Daisuke Jigen || rowspan=&amp;quot;2&amp;quot; | || rowspan=&amp;quot;2&amp;quot; | 1993&lt;br /&gt;
|-&lt;br /&gt;
| Karen Korinsky&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: Dragon of Doom]]'' || Daisuke Jigen || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Pursuit of Harimao's Treasure]]'' || Daisuke Jigen || || 1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin III: The Secret of Twilight Gemini]]'' || Daisuke Jigen || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]]''||Robbers|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kino's Journey: The Beautiful World]]''|| || ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Black Lagoon: The Second Barrage]]''|| Groovy Guy Russel || ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin the 3rd vs. Detective Conan]]''|| Daisuke Jigen || || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magic Kaito: Kid the Phantom Thief]]''  || Snake || Episode 03 -'The Princess Prefers Magic'. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lupin the 3rd vs. Detective Conan: The Movie]]''||Daisuke Jigen||||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil Survivor]]''||&amp;quot;Magnum&amp;quot; &amp;amp; &amp;quot;Magnum Custom&amp;quot;|| 4&amp;quot; &amp;amp; 6&amp;quot;||2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield: Vietnam]]''||&amp;quot;The M-19&amp;quot;||6&amp;quot; barrel||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Metal Gear Solid: Peace Walker]]''||&amp;quot;The M-19&amp;quot;|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mafia III]]''|| Alfredsson M200|| ||2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Smith &amp;amp; Wesson Model 19 Snub Nose =&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 19 Snub Nose (right side) - .357 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;W Model 19.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 19 Snub Nose (left side) - .357 Magnum]] &lt;br /&gt;
==Specifications==&lt;br /&gt;
(1967 - 1999)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' .357 Magnum, .38 Special&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 32 Ounces (? kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' ? in (? cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 2.5 in (6.35 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 6-round Cylinder&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' SA/DA&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magnum Force]]''||[[Hal Holbrook]]||Lt. Neil Briggs|| ||1973&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rolling Thunder]]''||||Thug||||1977&lt;br /&gt;
|-&lt;br /&gt;
|''[[Big Sleep, The (1978)|The Big Sleep]]''||[[Robert Mitchum]]||Marlowe||||1978&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thief]]''||[[Tom Signorelli]]||Attaglia|| ||1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulldogs and Cherries]]'' || [[Jirí Kodet]] || Salvatore  ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulldogs and Cherries]]'' || [[Miroslav Streda]] || Fofo  ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
|''[[48 Hrs.]]''|| [[Eddie Murphy]]||Reggie Hammond|| ||1982&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncommon Valor]]''||||bar patron||||1983&lt;br /&gt;
|- &lt;br /&gt;
|''[[Beverly Hills Cop]]''||[[John Ashton]]||Sergeant John Taggart|| ||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Against All Odds]]''||[[Rachel Ward]]||Jessie Wyler||||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Against All Odds]]''||[[Jeff Bridges]]||Terry Brogan||||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Against All Odds]]''||[[Dorian Harewood]]||Tommy||||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[Runaway]]''|| ||A robot|| ||1984&lt;br /&gt;
|-&lt;br /&gt;
|''[[To Live and Die in L.A.]]''||[[William Petersen]]||U.S.S.S. Agent Richard Chance|| ||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Code of Silence]]''||[[Henry Silva]]||Luis Commacho|| ||1985&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Wish 3]]''||[[Ed Lauter]]||Captain Richard S. Shriker|| || 1985&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[Silk (1986)|Silk]]'' || [[Nick Nicholson]] || Tyler ||rowspan=3| || rowspan=3|1986 &lt;br /&gt;
|-&lt;br /&gt;
| [[Cec Verrell]] || Silk&lt;br /&gt;
|-&lt;br /&gt;
| || Mobsters, Police&lt;br /&gt;
|-&lt;br /&gt;
|''[[F/X]]''||[[Tom Noonan]]||Varrick|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Band of the Hand]]''|| ||Undercover police officers|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
|''[[Running Scared (1986)|Running Scared]]''||[[Billy Crystal]]||Det. Danny Costanzo|| ||1986&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|''[[Tough Guys]]'' || [[Burt Lancaster]] || Harry Doyle || rowspan=4| || rowspan=4|1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Kirk Douglas]] || Archie Long&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Durning]] || Sgt. Deke Yablonski&lt;br /&gt;
|-&lt;br /&gt;
| || Bank robbers, LAPD officers, Sheriff deputies, Border Patrol agents&lt;br /&gt;
|-&lt;br /&gt;
|''[[Malone]]''||[[Tracey Walter]]||Calvin Bollard||||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Stakeout]]''||[[Richard Dreyfuss]]||Det. Leece|| ||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Colors]]''||[[Trinidad Silva]]||Leo&amp;quot;Frog&amp;quot;Lopez||||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Bourne Identity (1988)|The Bourne Identity]]''||[[Richard Chamberlain]]||Jason Bourne|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hero and the Terror]]'' || [[Chuck Norris]] || Danny O'Brien || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hackers]]''|| ||Secret Service Agents|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Scarecrows]]''||[[David James Campbell]]||Al||nickel with pearl grips||1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Presidio]]'' || [[Sean Connery]] || Lt Col Alan Caldwell || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Married to the Mob]]''||[[Michelle Pfeiffer]]||Angela de Marco|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Married to the Mob]]''||[[Matthew Modine]]||Special Agent Downey|| ||1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty 4: Witness]]''||[[Donnie Yen]]||Officer Donny Yan||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty 4: Witness]]''||[[Cynthia Khan]]||Insp. Yeung Lai-Ching||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty 4: Witness]]''||[[Blaine Lamoureux]]||Officer Peter Woods||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty 4: Witness]]''||[[Yat Chor Yuen]]||Luk Wan-Ting||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[In the Line of Duty 4: Witness]]''||[[Michael Woods]]||CIA agent #1||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bride Of Re-Animator]]''||[[Jeffrey Combs]]||Dr. Herbert West||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bride Of Re-Animator]]''||[[Bruce Abbott]]||Dr. Dan Cain||||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bride Of Re-Animator]]''||[[Claude Earl Jones]]||Lt. Leslie Chapham|| seen only in holster||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Code Name Coq Rouge (Täcknamn Coq Rouge)|Code Name Coq Rouge]]'' || [[Stellan Skarsgård]] || Carl Hamilton || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Package]]'' ||[[Dennis Franz]]||Det. Dilech|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Bounty]]''||[[Henry Darrow]]||Lt. Rosario|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[L.A. Bounty]]''|| ||Thugs|| ||1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[Next of Kin]]'' || [[Patrick Swayze]] || Truman Gates || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cohen and Tate]]'' || || FBI agent, Houston PD officers || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Rookie (1990)]]''||[[Sonia Braga]]||Liesl||||1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Warrant]]'' || [[Jean-Claude Van Damme]] || Louis Burke || || 1990&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Last Boy Scout]]'' ||[[Bruce Willis]]||Joe Hallenbeck|| Pachmayr Grips ||1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Last Boy Scout]]'' || [[Taylor Negron]] || Milo  ||Pachmayr Grips|| 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Naked Gun 2 1/2: The Smell of Fear , The|The Naked Gun 2 1/2: The Smell of Fear]]''||[[George Kennedy]]||Capt. Ed Hocken|| ||1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Do or Die]]'' || [[Skip Ward]] || Skip || || 1991&lt;br /&gt;
|-&lt;br /&gt;
|''[[Beyond the Law]]''||[[Dennis Burkley]]||Oatmeal|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunderheart]]''||[[Val Kilmer]]|| Agent Ray Levoi || ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Thunderheart]]''||[[Sam Shepard]]|| Agent Frank Coutelle || ||1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Democratic Terrorist]]''|| [[Stellan Skarsgård]] || Carl Hamilton || ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hoffa]]''||[[Danny DeVito]] ||Bobby Ciaro|| ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Blood In, Blood Out]]''|| ||Thug|| ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boiling Point]]''||[[Wesley Snipes]]|| Jimmy Mercer || ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boiling Point]]''||[[Dan Hedaya]]|| Brady || ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Boiling Point]]''|| || Police officers || ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Guarding Tess]]''||[[Nicolas Cage]]||Secret Service Agent Doug Chesnic|| ||1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Love and a .45]]''|| [[Michael Bowen]] || Ranger X || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Love and a .45]]''|| [[Renée Zellweger]] || Starlene Cheatham || || 1994&lt;br /&gt;
|-&lt;br /&gt;
|''[[Death Wish V: The Face of Death]]''||[[Chuck Shamata]]||Sal Paconi|| || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Jerky Boys]]'' || [[Peter Appel]] || Sonny || || 1995&lt;br /&gt;
|- &lt;br /&gt;
| ''[[2 Days in the Valley]]'' ||[[Jeff Daniels]] || Detective Strayer || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[Silent Trigger]]''||[[Gina Bellman]]||Clegg||||1996&lt;br /&gt;
|-&lt;br /&gt;
|''[[One Eight Seven]]''||[[Samuel L. Jackson]]||Mr. Garfield||||1997&lt;br /&gt;
|-&lt;br /&gt;
|''[[One Eight Seven]]''||[[Clifton Collins Jr.]]||Cesar||||1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Against the Law]]'' || [[Nick Mancuso]] || Det. John Shepard || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Polar Bear (Der Eisbär)]]'' || [[Jürgen Tarrach]] || Manni || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|''[[Stranger from Strasbourg, The (L'Inconnu de Strasbourg)|The Stranger from Strasbourg]]'' || [[Jacques Pieiller]] || Robert Wals || rowspan=2| || rowspan=2|1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornella Muti]] || Madeleine Wals&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Magnolia]]'' || [[Philip Baker Hall]] || Jimmy Gator || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[K-911]]'' || [[James Handy]] || Captain Byers || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|''[[Training Day]]'' ||[[Cle Shaheed Sloan]]||Bone|| ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trapped (2002)|Trapped]]''||[[Kevin Bacon]]||Joe Hickey|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Trapped (2002)|Trapped]]''||[[Charlize Theron]]||Karen Jennings|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Steal]]''||[[Alain Goulem]]||Pandelis|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|''[[The Glamorous Life of Sachiko Hanai]]'' || [[Mutsuo Yoshioka]] || Man in Black - B || rowspan=3| || rowspan=3|2003&lt;br /&gt;
|-&lt;br /&gt;
| Yoshimi Kinuta || Death Squad leader&lt;br /&gt;
|-&lt;br /&gt;
|  || Death Squad Member&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hebrew Hammer]]''||[[Judy Greer]]|| Esther Bloomenbergensteinenthal ||||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Dreamcatcher]]''||[[Thomas Jane]]||Henry|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Taxi 3]]''|| ||Old policeman|| ||2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[After the Sunset]]''|| [[Woody Harrelson]]||FBI agent Stan Lloyd|| ||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Departed]]''||[[ Jack Nicholson]]||Frank Costello|| ||2006&lt;br /&gt;
|-&lt;br /&gt;
|''[[Skinwalkers]]''||[[Tom Jackson]]||Will||||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[American Gangster]]''||[[Josh Brolin]]||Detective Trupo|| ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Dark Knight]]''||[[Heath Ledger]]||The Joker|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn After Reading]]''||[[George Clooney]]||Harry Pfarrer|| ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Bank Job]]'' || [[Craig Fairbrass]] || Det. Con. Nick Barton || Nickel plated || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Edge of Darkness]]'' ||[[Danny Huston]]||Jack Bennett|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Outrage]]'' ||[[Ryo Kase]]||Ishihara|| ||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kill the Irishman]]''||[[Marcus Thomas]]||Bill McComber||||2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Iron Sky]]'' ||  || urban youth || ||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sabotage (2014)|Sabotage]]'' || [[Arnold Schwarzenegger]] || John &amp;quot;Breacher&amp;quot; Wharton || || 2014&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Karate Kill]]'' || Cooper Bombadil || Texan Bar Customer || rowspan=2 | || rowspan=2 | 2016&lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Migdal]] || Bearded Cult Member&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Professionals (TV Series), The|The Professionals]]''||[[Lewis Collins]]||Bodie|| ||1977-1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Magnum P.I.]]'' / &amp;quot;Luther Gillis: File #521&amp;quot;||[[Eugene Roche]]||Luther Gillis|| ||1980-1988&lt;br /&gt;
|-&lt;br /&gt;
|''[[Miami Vice - Season 3|Miami Vice]]'' ||[[Scott Plank]]||Glen McIntyre||||1987&lt;br /&gt;
|-&lt;br /&gt;
|''[[Law &amp;amp; Order]]''||[[Dennis Farina]]||Detective Joe Fontana|| ||1990-2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name is Earl]]'' / &amp;quot;Stole a Badge&amp;quot; (S01E22)||[[Jason Lee]]||Earl|| ||2005-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name is Earl]]'' / &amp;quot;Stole a Badge&amp;quot; (S01E22)||[[Clint Howard]]||Creepy Rodney|| ||2005-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name is Earl]]'' / &amp;quot;Midnight Bun&amp;quot; (S03E10)||[[Michael Rapaport]]||Frank|| ||2005-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[My Name is Earl]]'' / &amp;quot;Midnight Bun&amp;quot; (S03E10)||[[D.J. Qualls]]||Ray-ray|| ||2005-2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hawaii Five-0 (2010) - Season 2|Hawaii Five-O]]''||[[James Caan]]||Tony Archer||&amp;quot;Lekio&amp;quot; (S2E18)||2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Leverage - Season 5|Leverage]]''||||||&amp;quot;The Rundown Job&amp;quot; (S1E09)|| 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Vegas (2012)]]'' / &amp;quot;The Real Thing&amp;quot; (S1E06)||[[Michael Chiklis]]||Savino||.||2012-&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Face]]'' ||[[Neil Napier]]||Lt. Karl Hagerman ||visually modified||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Face]]'' / S1E02 ||[[Max Williams]]||Gunter Vogler  ||visually modified||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elementary - Season 5|Elementary]]'' ||||||&amp;quot;Render, and Then Seize Her&amp;quot; (S05E03)||2012-&lt;br /&gt;
|-&lt;br /&gt;
|''[[Man in the High Castle, The - Season 2|The Man in the High Castle]]''||[[Alexa Davalos]]||Juliana Crain||||2016&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Golgo 13: The Professional]]'' ||Duke Togo &amp;quot;Golgo 13&amp;quot;|| ||1983&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mad Bull 34]]''||Cindy|| ||1990&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Driver: Parallel Lines]]''||&amp;quot;Revolver&amp;quot;|| ||2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Smython&amp;quot;=&lt;br /&gt;
[[Image:Smython.jpg|thumb|right|400px|&amp;quot;Smython&amp;quot; revolver (Smith &amp;amp; Wesson Model 19 with a Colt Python barrel) - .357 Magnum]]&lt;br /&gt;
The &amp;quot;Smython&amp;quot;, also referred to as a &amp;quot;Smolt&amp;quot; was produced when a barrel from a [[Colt Python]] was mated to a Smith &amp;amp; Wesson Model 19 frame (although other types of &amp;quot;Smythons&amp;quot; have even been produced with other guns, such as a [[Ruger Security Six]].) This combination was initially done as a niche (and expensive) custom affair, typically for PPC or Bullseye competition matches. Their existence came about because the Smith &amp;amp; Wesson action was easier to work on and customize for competition than that of the more elaborate, expensive and finer-tuned Colt Python. &lt;br /&gt;
&lt;br /&gt;
The Colt barrel was specifically much more desirable and more accurate, as it featured both a better rate and direction of twist; the Colt had the faster and more traditional 1:14&amp;quot; left-handed rifling pitch in a tapered bore that offered better projectile stability than that of the 1:18 and 3/4&amp;quot; right-handed twist of the Smith. The barrel thread on the two revolvers were completely different, and, as such, it would take extremely qualified gunsmith to complete this conversion. Because of the complexity a conversion like this would require, very few Smythons were made properly. Despite existing prior to the 1970s, the Smython became mainstream to some extent when it was produced in considerable number beginning in 1977 by Davis Co. by fitting a 3&amp;quot;, 4&amp;quot; or 6&amp;quot; Python barrel to a Smith &amp;amp; Wesson revolver. &lt;br /&gt;
&lt;br /&gt;
This craze resulted in S&amp;amp;W making the L-frame models (particularly the [[Smith &amp;amp; Wesson Model 686|686]]) as a direct result of this combination, thus rendering the need of a specific conversion obsolete. Eventually, in 1999 the Colt Python was discontinued and, due to replacement barrels running out as well as the inherent risk of such a skilled conversion, the &amp;quot;Smythons&amp;quot; effectively ceased to be produced, though some may still be custom built for collectors (those with deep pockets) from time to time. &lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1977 - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' .357 Magnum&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' ? lb (? kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' ? in (? cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):'''  3 in (7.62 cm), 4 in (10.16 cm), 6 in (15 cm)  &lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 6-round Cylinder&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' SA/DA&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;285&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Police War,The (La Guerre des polices)|The Police War (La Guerre des polices)]]''||[[Claude Brasseur]]||Commissaire Jacques Fush||6&amp;quot; barrel||1979&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Smith &amp;amp; Wesson]] - A list of all firearms manufactured by Smith &amp;amp; Wesson.&lt;br /&gt;
* [[Smith &amp;amp; Wesson Model 66]] - Stainless Steel version of the Smith &amp;amp; Wesson Model 19.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun|Smith &amp;amp; Wesson Model 019]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgameppk3.jpg&amp;diff=1447028</id>
		<title>File:Squidgameppk3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgameppk3.jpg&amp;diff=1447028"/>
		<updated>2021-10-07T22:04:10Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgameppk2.jpg&amp;diff=1447027</id>
		<title>File:Squidgameppk2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgameppk2.jpg&amp;diff=1447027"/>
		<updated>2021-10-07T22:03:59Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgameppk1.jpg&amp;diff=1447026</id>
		<title>File:Squidgameppk1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgameppk1.jpg&amp;diff=1447026"/>
		<updated>2021-10-07T22:03:49Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgamerevolver3.jpg&amp;diff=1447025</id>
		<title>File:Squidgamerevolver3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgamerevolver3.jpg&amp;diff=1447025"/>
		<updated>2021-10-07T21:41:47Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgamesw10.jpg&amp;diff=1447023</id>
		<title>File:Squidgamesw10.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgamesw10.jpg&amp;diff=1447023"/>
		<updated>2021-10-07T21:37:27Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446623</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446623"/>
		<updated>2021-10-05T22:32:20Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Smith &amp;amp; Wesson Model 36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|500px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|500px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|500px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 15]] revolvers are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with an Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage&lt;br /&gt;
[[File:S&amp;amp;WModel15-4.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15-4 Combat Masterpiece with Hogue Grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|500px| Player 119 pointing the S&amp;amp;W Model 15 at a soldier]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36]] with a 3&amp;quot; barrel is used by Detective Hwang Jun-ho who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the Model 36, which the revolver visibly isn't.&lt;br /&gt;
[[File:Smith&amp;amp;WessonModel36-3InchBarrel.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 36 with 3&amp;quot; Barrel and square butt - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|500px|Detective Hwang Jun-ho is seen holding up a soldier with his S&amp;amp;W Model 36.]]&lt;br /&gt;
[[File:Squidgamerevolver2.jpg|thumb|none|500px|Jun-ho aims the revolver in the final episode.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of the MP5s have a picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:Hk-mp5n.jpg|thumb|none|400px|HK MP5A3 - 9mm]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|500px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|500px|MP5A3 with picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|500px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squidgamerevolver2.jpg&amp;diff=1446622</id>
		<title>File:Squidgamerevolver2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squidgamerevolver2.jpg&amp;diff=1446622"/>
		<updated>2021-10-05T22:30:33Z</updated>

		<summary type="html">&lt;p&gt;Dan San: {{SS}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SS}}&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446621</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446621"/>
		<updated>2021-10-05T22:24:53Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|500px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|500px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|500px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 15]] revolvers are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with an Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage&lt;br /&gt;
[[File:S&amp;amp;WModel15-4.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 15-4 Combat Masterpiece with Hogue Grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|500px| Player 119 pointing the S&amp;amp;W Model 15 at a soldier]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36]] with a 3&amp;quot; barrel is used by The Detective who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the Model 36, which the revolver visibly isn't.&lt;br /&gt;
[[File:Smith&amp;amp;WessonModel36-3InchBarrel.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 36 with 3&amp;quot; Barrel and square butt - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|500px|The Detective is seen holding up a soldier with his S&amp;amp;W Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of the MP5s have a picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:Hk-mp5n.jpg|thumb|none|400px|HK MP5A3 - 9mm]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|500px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|500px|MP5A3 with picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|500px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446620</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446620"/>
		<updated>2021-10-05T22:18:38Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|500px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|500px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|500px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 15]] revolvers are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with an Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage&lt;br /&gt;
[[File:S&amp;amp;WModel15-4.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 15-4 Combat Masterpiece with Hogue Grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|500px| Player 119 pointing the S&amp;amp;W Model 15 at a soldier]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36]] with a 3&amp;quot; barrel is used by The Detective who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the Model 36, which the revolver visibly isn't.&lt;br /&gt;
[[File:Smith&amp;amp;WessonModel36-3InchBarrel.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 with 3&amp;quot; Barrel and square butt - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|500px|The Detective is seen holding up a soldier with his S&amp;amp;W Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of the MP5s have a picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:Hk-mp5n.jpg|thumb|none|400px|HK MP5A3 - 9mm]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|500px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|500px|MP5A3 with picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|500px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446619</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446619"/>
		<updated>2021-10-05T22:07:32Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Knight's Armament SR-25 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|500px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|500px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|500px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 15]] revolvers are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with an Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage&lt;br /&gt;
[[File:S&amp;amp;WModel15-4.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 15-4 Combat Masterpiece with Hogue Grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|500px| Player 119 pointing the S&amp;amp;W Model 15 at a soldier]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36]] with a 3&amp;quot; barrel is used by The Detective who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the Model 36, which the revolver visibly isn't.&lt;br /&gt;
[[File:Smith&amp;amp;WessonModel36-3InchBarrel.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 with 3&amp;quot; Barrel and square butt - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|500px|The Detective is seen holding up a soldier with his S&amp;amp;W Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of the MP5s have a picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:Hk-mp5n.jpg|thumb|none|400px|HK MP5A3 - 9mm]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|500px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|500px|MP5A3 with picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25 with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|500px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446617</id>
		<title>Squid Game</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Squid_Game&amp;diff=1446617"/>
		<updated>2021-10-05T22:01:04Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
[[File:Squid Game poster.jpg|thumb|right|300px|''Squid Game'' (2021)]]&lt;br /&gt;
&lt;br /&gt;
'''''Squid Game''''' is a 2021 South Korean survival drama television series created by Hwang Dong-hyuk and distributed by Netflix. A group of 456 people are given the chance to play a series of children's games with life-threatening consequences to have a chance of winning ₩45.6 billion in cash. The show received overwhelmingly positive reviews, with praise for its performances, originality, atmosphere, and themes. Within a week, it became one of Netflix's most watched programs in several regional markets&lt;br /&gt;
&lt;br /&gt;
{{TV Title}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
A nickel-plated [[M1911A1]] is used by the Front Man throughout the series for self-defense and for executing both players and soldiers. He appears to be a left-handed shooter.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]]&lt;br /&gt;
[[File:Squidgamehandgun.jpg|thumb|none|500px|The Front Man after executing a soldier with his M1911A1.]]&lt;br /&gt;
[[File:Frontman.jpg|thumb|none|500px|Clearing rooms with the M1911A1.]]&lt;br /&gt;
[[File:Frontman4.jpg|thumb|none|500px|Front view of the pistol.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
[[Smith &amp;amp; Wesson Model 15]] revolvers are carried by soldiers mainly to execute players who fail to complete games. In &amp;quot;The Man with an Umbrella&amp;quot; (E03), player 119 steals a revolver from a soldier which he then uses to shoot another soldier and then hold him hostage&lt;br /&gt;
[[File:S&amp;amp;WModel15-4.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 15-4 Combat Masterpiece with Hogue Grips - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver.jpg|thumb|none|500px| Player 119 pointing the S&amp;amp;W Model 15 at a soldier]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 36]] with a 3'' barrel is used by The Detective who infiltrates the island where the players are held. The Front Man in &amp;quot;VIPs&amp;quot; (E07) erroneously identifies it as a [[Smith &amp;amp; Wesson Model 60|Model 60]], a stainless steel version of the Model 36, which the revolver visibly isn't.&lt;br /&gt;
[[File:Smith&amp;amp;WessonModel36-3InchBarrel.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 36 with 3&amp;quot; Barrel and square butt - .38 Special]]&lt;br /&gt;
[[File:Squidgamerevolver1.jpg|thumb|none|500px|The Detective is seen holding up a soldier with his S&amp;amp;W Model 36.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5A3]] submachine guns are used by multiple pink soldiers while patrolling and sometimes for executions. Some of the MP5s have a picatinny rail attached, however they appear to be entirely cosmetic.&lt;br /&gt;
[[File:Hk-mp5n.jpg|thumb|none|400px|HK MP5A3 - 9mm]]&lt;br /&gt;
[[File:Squidgamemp5.jpg|thumb|none|500px|Pink soldiers holding the MP5A3 while on duty.]]&lt;br /&gt;
[[File:Sgmp5rail.jpg|thumb|none|500px|MP5A3 with picatinny rail (with nothing attached to it).]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament SR-25==&lt;br /&gt;
Players are seen being shot from what appear to be [[Knight's Armament SR-25]] sniper rifles set up on bipods and equipped with the KAC MK11 MOD 0 suppressor during the first game in &amp;quot;Red Light, Green Light&amp;quot; (E01).&lt;br /&gt;
[[File:SR25.jpg|thumb|none|500px|Knight's Armament SR-25/MK 11 Mod 0 7.62x51mm NATO with Harris bipod]]&lt;br /&gt;
[[File:Squidgamerifle.jpg|thumb|none|500px|The rifle's barrel is seen sticking through a wall opening.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Squid_Game_poster.jpg&amp;diff=1446616</id>
		<title>File:Squid Game poster.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Squid_Game_poster.jpg&amp;diff=1446616"/>
		<updated>2021-10-05T22:00:22Z</updated>

		<summary type="html">&lt;p&gt;Dan San: Category:Poster and Cover Art&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Poster and Cover Art]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446615</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446615"/>
		<updated>2021-10-05T21:29:09Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[Squid Game]]''&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446192</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446192"/>
		<updated>2021-10-03T02:19:48Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Pages to create */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[Squid Game]]''&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446191</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1446191"/>
		<updated>2021-10-03T02:19:34Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Pages to create */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Squid Game]]''&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Category:Netflix&amp;diff=1443961</id>
		<title>Category:Netflix</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Category:Netflix&amp;diff=1443961"/>
		<updated>2021-09-23T14:17:56Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following lists the films, series and miniseries in the IMFDB that have been produced by or premiered on the streaming service Netflix:'''&lt;br /&gt;
&lt;br /&gt;
==Film==&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
Beasts.jpg|''[[Beasts of No Nation]]'' (2015)&lt;br /&gt;
TR6.jpg|''[[The Ridiculous 6]]'' (2015)&lt;br /&gt;
File:The Bad Batch poster.jpg|''[[The Bad Batch]]'' (2016)&lt;br /&gt;
File:Siege of Jadotville.jpg|''[[The Siege of Jadotville]]'' (2016)&lt;br /&gt;
File:IDFaHiTWA poster.jpg|''[[I Don't Feel at Home in This World Anymore]]'' (2017)&lt;br /&gt;
SandC.jpg|''[[Sand Castle]]'' (2017)&lt;br /&gt;
WarM.jpg|''[[War Machine]]'' (2017)&lt;br /&gt;
DN NFX poster.jpeg|''[[Death Note (2017)]]''&lt;br /&gt;
1922.jpg|''[[1922 (2017)]]''&lt;br /&gt;
ECC.jpg|''[[El Camino Christmas]]'' (2017)&lt;br /&gt;
Thebabysitter.jpg|''[[The Babysitter]]'' (2017)&lt;br /&gt;
BrightPoster.jpg|''[[Bright]]'' (2017)&lt;br /&gt;
CloverP.jpg|''[[The Cloverfield Paradox]]'' (2018)&lt;br /&gt;
BirdBox.jpg|''[[Bird Box]]'' (2018)&lt;br /&gt;
BOBS.jpg|''[[The Ballad of Buster Scruggs]]'' (2018)&lt;br /&gt;
Hold the Dark poster.jpg|''[[Hold the Dark]]'' (2018)&lt;br /&gt;
July22 poster .jpg|''[[22 July]]'' (2018)&lt;br /&gt;
Close.jpg|''[[Close (2019)]]''&lt;br /&gt;
TripleF.jpg|''[[Triple Frontier]]'' (2019)&lt;br /&gt;
Highwaymen.jpg|''[[The Highwaymen]]'' (2019)&lt;br /&gt;
Irishman.jpg|''[[The Irishman]]'' (2019)&lt;br /&gt;
ECABBM.jpg|''[[El Camino: A Breaking Bad Movie]]'' (2019)&lt;br /&gt;
6U 328.jpg|''[[6 Underground]]'' (2019)&lt;br /&gt;
Murder Mystery.jpg|''[[Murder Mystery]]'' (2019)&lt;br /&gt;
Extraction 2020 poster.jpg|''[[Extraction (2020)]]''&lt;br /&gt;
Da5B.jpg|''[[Da 5 Bloods]]'' (2020)&lt;br /&gt;
Old guard poster.jpg|''[[The Old Guard]]'' (2020)&lt;br /&gt;
Army of the Dead (2021 film).jpg|''[[Army of the Dead]]'' (2021)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Series==&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
Black Mirror Title Card 2.jpg|''[[Black Mirror]]'' (2011-)&lt;br /&gt;
HOC.jpg|''[[House of Cards]]'' (2013-2018)&lt;br /&gt;
File:Arrested.jpg|''[[Arrested Development]]'' - Season 4 (2013)&lt;br /&gt;
Daredevil15.jpg|''[[Daredevil (2015)|Daredevil]]'' (2015-2018)&lt;br /&gt;
Narcos-Title.jpg|''[[Narcos]]'' (2015-2017)&lt;br /&gt;
File:Longmire.jpg|&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;''[[Longmire]]''&amp;lt;br&amp;gt;(2015-2017)&amp;lt;/div&amp;gt;&lt;br /&gt;
File:JJ 01.jpg|''[[Jessica Jones (2015)|Jessica Jones]] (2015-2019)&lt;br /&gt;
StrangerThingsTitleCard.jpg|''[[Stranger Things]]'' (2016-)&lt;br /&gt;
LukeCage2016Logo.jpg|''[[Luke Cage (2016)|Luke Cage]]'' (2016-2018)&lt;br /&gt;
Crown titlecardhires.jpg|''[[The Crown]]'' (2016-)&lt;br /&gt;
IronFist.jpg|''[[Iron Fist]]'' (2017-2018)&lt;br /&gt;
Defenders.jpg|''[[The Defenders]]'' (2017)&lt;br /&gt;
Punisher17.jpg|''[[The Punisher (2017 TV Series)|The Punisher]]'' (2017-2019)&lt;br /&gt;
Godless.jpg|''[[Godless]]'' (2017)&lt;br /&gt;
Altered.jpg|''[[Altered Carbon]]'' (2018)&lt;br /&gt;
Siempre Bruja poster.jpg|''[[Always a Witch (Siempre Bruja) - Season 1]]'' (2019)&lt;br /&gt;
DSTitle.jpg|''[[Designated Survivor - Season 3|Designated Survivor]]'' (2019)&lt;br /&gt;
Lucifer.jpg|''[[Lucifer - Season 4|Lucifer]]'' (2019-)&lt;br /&gt;
ITNTitle.jpg|''[[Into the Night (TV Series)|Into the Night]]'' (2020-)&lt;br /&gt;
Love, Death &amp;amp; Robots poster 3.jpg|''[[Love, Death &amp;amp; Robots]]'' (2019-)&lt;br /&gt;
CKS1.jpg|''[[Cobra Kai|Cobra Kai - Season 3]]'' (2021)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
&amp;lt;gallery&amp;gt; &lt;br /&gt;
DragonDentist.jpg|''[[The Dragon Dentist ]]'' (2017)&lt;br /&gt;
Violet Evergarden.jpg|''[[Violet Evergarden]]'' (2018)&lt;br /&gt;
SiriusJaeger.jpg|''[[Sirius the Jaeger]]'' (2018)&lt;br /&gt;
File:GokushufudoPoster.jpg|''[[The Way of the Househusband]]'' (2021)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Murder_Mystery&amp;diff=1443959</id>
		<title>Murder Mystery</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Murder_Mystery&amp;diff=1443959"/>
		<updated>2021-09-23T14:15:06Z</updated>

		<summary type="html">&lt;p&gt;Dan San: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name= Murder Mystery&lt;br /&gt;
|picture= Murder_Mystery.jpg&lt;br /&gt;
|caption= ''Official poster''&lt;br /&gt;
|country= [[File:Flag of the United States.jpg|25px]] United States&lt;br /&gt;
|director= Kyle Newacheck&lt;br /&gt;
|date= 2019&lt;br /&gt;
|language= English&lt;br /&gt;
|studio= Happy Madison Productions&amp;lt;br&amp;gt;Endgame Entertainment&amp;lt;br&amp;gt;Vinson Films&amp;lt;br&amp;gt;Tower Hill Entertainment&amp;lt;br&amp;gt;Mythology Entertainment&amp;lt;br&amp;gt;Denver and Delilah Productions&lt;br /&gt;
|distributor= Netflix&lt;br /&gt;
|character1= Nick Spitz&lt;br /&gt;
|actor1= [[Adam Sandler]]&lt;br /&gt;
|character2= Audrey Spitz&lt;br /&gt;
|actor2= [[Jennifer Aniston]]&lt;br /&gt;
|character3= Charles Cavendish&lt;br /&gt;
|actor3= [[Luke Evans]]&lt;br /&gt;
|character4= Malcolm Quince&lt;br /&gt;
|actor4= [[Terence Stamp]]&lt;br /&gt;
|character4= Grace Ballard&lt;br /&gt;
|actor4= [[Gemma Arterton]]&lt;br /&gt;
|character5= Colonel Ulenga&lt;br /&gt;
|actor5= [[John Kani]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Murder Mystery''''' is a 2019 comedy mystery movie directed by Kyle Newacheck and written by James Vanderbilt. It stars Adam Sandler and Jennifer Aniston as  NYPD officer Nick Spitz and hairdresser Audrey Spitz, a married couple who gets caught up in the investigation of an elderly billionaire's murder during their trip to Europe.&lt;br /&gt;
&lt;br /&gt;
{{Film Title}}&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
=Revolvers=&lt;br /&gt;
== Colt Single Action Army ==&lt;br /&gt;
A nickel-plated [[Colt Single Action Army]] with pearl grips is frequently carried by Colonel Ulenga. He uses it early in the movie in an attempt to stop the murderer of Malcolm Quince after the lights go out, but fails to hit them. Towards the end of the movie, Nick Spitz takes the revolver from the Colonel's holster to shoot the discovered murderer who has taken his wife hostage.&lt;br /&gt;
&lt;br /&gt;
[[File:Jamesgeorgopoulosthelonerangerimfdb.jpg|thumb|none|350px|Single Action Army Artillery - .45 Long Colt]]&lt;br /&gt;
[[File:Mm saa 1.jpg|thumb|none|600px|Colonel Ulenga's Colt revolver can be seen in his holster.]]&lt;br /&gt;
[[File:Mm saa 2.jpg|thumb|none|600px|The Colonel with his Colt in hand after an unsuccessful attempt to shoot Malcolm Quince's killer.]]&lt;br /&gt;
[[File:Mm saa 3.jpg|thumb|none|600px|Nick Spitz pointing the revolver at the now-discovered killer, who has taken his wife hostage.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
== Remington 1866 Derringer ==&lt;br /&gt;
A golden, engraved [[Remington 1866 Derringer]] (actually a [[Denix]] non-firing replica) was used by Tobey Quince (David Walliams), Malcolm Quince's only son, to commit an apparent suicide the day after his father's murder.&lt;br /&gt;
&lt;br /&gt;
[[File:Denix Remington 1866 Double Barrel Derringer.jpg|thumb|none|300px|Denix Remington 1866 Derringer non-firing replica]]&lt;br /&gt;
[[File:Mm derringer 1.jpg|thumb|none|600px|Tobey with the derringer in hand after his &amp;quot;suicide&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Model 70 ==&lt;br /&gt;
A [[Beretta Model 70]] with a longer barrel is used by Colonel Ulenga's bodyguard Sergei ([[Ólafur Darri Ólafsson]]) to hold the couple at gunpoint in his hotel room while he offers them some explanations and exposition.&lt;br /&gt;
&lt;br /&gt;
[[File:Model70Longer.jpg|thumb|none|350px|Beretta Model 70 with Longer Barrel - .32 ACP]]&lt;br /&gt;
[[File:Mm beretta70 1.jpg|thumb|none|600px|Sergei holds the Beretta Model 70.]]&lt;br /&gt;
[[File:Mm beretta70 2.jpg|thumb|none|600px|Here he uses his gun like one would use a pointer finger, constantly waving it around (including towards himself), which he keeps doing for the rest of the scene. Do '''not''' try this at home.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK/S ==&lt;br /&gt;
A [[Walther PPK/S]] is wielded by Suzi Nakamura (Shiori Kutsuna) and then taken by Nick, who tries to shoot a masked figure yards away and demonstrates laughably poor marksmanship for a police officer.&lt;br /&gt;
&lt;br /&gt;
[[File:WaltherPPKSPachmayr.jpg|thumb|none|350px|Walther PPK/S stainless - .380 ACP]]&lt;br /&gt;
[[File:Mm ppks 1.jpg|thumb|none|600px|Suzi holds the PPK/S.]]&lt;br /&gt;
[[File:Mm ppks 2.jpg|thumb|none|600px|Juan Carlos and Nick give chase to the masked figure, Nick with the PPK/S in hand on the right.]]&lt;br /&gt;
[[File:Mm ppks 3.jpg|thumb|none|600px|Nick keeps annoyed passerby at bay with the pistol.]]&lt;br /&gt;
[[File:Mm ppks 4.jpg|thumb|none|600px|He holds the PPK/S as he storms into Charles Cavendish's room.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 85 ==&lt;br /&gt;
A [[Beretta 85]] of the &amp;quot;Cheetah&amp;quot; series is used by several characters throughout the movie. It is used by an unknown a assailant who attacks the couple of protagonists in a library, Grace Ballard and some police officers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta 85BB.jpg|thumb|none|350px|Beretta 85BB - .380 ACP]]&lt;br /&gt;
[[File:Mm beretta80 1.jpg|thumb|none|600px|The library gunman shoots at Nick and Audrey through a bookshelf with the Beretta 85.]]&lt;br /&gt;
[[File:Mm beretta80 2.jpg|thumb|none|600px|Grace Ballard pulls a Beretta 85 on the police officers present.]]&lt;br /&gt;
[[File:Mm beretta80 3.jpg|thumb|none|600px|She threatens the rest of the main cast with it.]]&lt;br /&gt;
[[File:Mm beretta80 4.jpg|thumb|none|600px|The cops appear to use the same model of pistol as well.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 84 ==&lt;br /&gt;
A [[Beretta 84]] with a suppressor and wooden grips is seen in the hands of the gunman who attacked the couple earlier in the hotel, during a recollection of events.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta 84F 380.jpg|thumb|none|350px|Beretta 84F - .380 ACP]]&lt;br /&gt;
[[File:Mm beretta80sup 1.jpg|thumb|none|600px|The gunman in the hotel is shown to be using a suppressed Beretta 84, another variant of the Beretta Cheetah..]]&lt;br /&gt;
[[File:Mm beretta80sup 2.jpg|thumb|none|600px|A closer look at the pistol (the blurriness is a chronic symptom of the slow-motion effect added to this scene).]]&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
A [[Glock 17]] is carried by Inspector de la Croix ([[Dany Boon]]) of the Interpol. During the climax of the movie, he is disarmed by Juan Carlo (Luis Gerardo Méndez) after trying to wrestle with him and is held hostage with his own gun.&lt;br /&gt;
&lt;br /&gt;
[[File:Glock17Gen4.jpg|thumb|none|350px|4th Generation Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:Mm glock 1.jpg|thumb|none|600px|Juan Carlo takes Inspector de la Croix's Glock from his holster.]]&lt;br /&gt;
[[File:Mm glock 2.jpg|thumb|none|600px|He takes the inspector hostage with it.]]&lt;br /&gt;
[[File:Mm glock 3.jpg|thumb|none|600px|He points the Glock at the main cast who are confronting him.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Mystery]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Netflix]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1443218</id>
		<title>Metro Exodus</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1443218"/>
		<updated>2021-09-19T03:03:15Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* &amp;quot;Helsing&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Metro Exodus&lt;br /&gt;
|picture = Metro Exodus cover.jpg&lt;br /&gt;
|caption =  Cover image&lt;br /&gt;
|series= Metro&lt;br /&gt;
|date= 2019&lt;br /&gt;
|developer=4A&lt;br /&gt;
|platforms=Xbox One&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Deep Silver&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''''Metro Exodus''''', released on February 15, 2019, is the third title in the ''Metro'' first person survival shooter franchise (following [[Metro 2033]] and [[Metro: Last Light]]) and is based on both the events of the previous two games and Dmitry Glukhovsky's third novel ''Metro 2035''. The game continues Artyom's story, where he ends up setting in motion a chain of events that leads him, his wife Anna, and squad of Rangers lead by Anna's father Colonel Miller out of the Moscow Metro and eastward across Russia to search for any existing civilization that survived World War III. &lt;br /&gt;
&lt;br /&gt;
''Exodus'' has a revamped system in regards to weapons and firearms compared to the prior two games. Weapons are now even more customizable than they were in ''Last Light'', and new weapons and upgrades have to be found as the game takes place out of the Moscow Metro and its military-grade 5.45 standard. A new element to the gunplay is degrading weapon conditions; dirty firearms will malfunction and have to be cleaned, similar to ''[[Far Cry 2]]'' and ''[[Red Dead Redemption II]]'', although like the latter, Artyom can clean and restore his weapons using workbenches. These stations may also be used to customize guns, which Artyom can also do on-the-go with a backpack kit given to him by the Ranger squad's armorer. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Metro Exodus'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==&amp;quot;Revolver&amp;quot;==&lt;br /&gt;
The classic .44 &amp;quot;Revolver&amp;quot; is found throughout the world of ''Metro Exodus''. Now it is somewhat based on the antique [[Smith &amp;amp; Wesson No. 3 Russian Model]], which is much more fitting with the Russian setting. By default, it uses a primitive three-round cylinder that Artyom must manually cycle and cock for each shot. It can be upgraded with a proper six-shot cylinder available either in single-action or in double-action. In addition, it can take improved stock sets and longer barrels, akin to the carbine-length Revolvers in the previous games. &lt;br /&gt;
[[Image:S&amp;amp;w russian.jpg|thumb|none|350px|Uberti No 3 New Model Russian Top Break - replica of the Smith &amp;amp; Wesson No. 3 Russian Model - .44 Russian/.45 Long Colt]]&lt;br /&gt;
[[File:MExodus Revolver (1).jpg|thumb|none|600px|The Revolver's entry in Artyom's diary, which answers some questions about how it came about in the Metro.]]&lt;br /&gt;
[[File:MExodus Revolver (2).jpg|thumb|none|600px|The basic three-shot revolver with a suppressed barrel on a customization bench.]]&lt;br /&gt;
[[File:MExodus Revolver (3).jpg|thumb|none|600px|The six-shot cylinder and SA hammer...]]&lt;br /&gt;
[[File:MExodus Revolver (4).jpg|thumb|none|600px|... and the DA version.]]&lt;br /&gt;
[[File:MExodus Revolver (5).jpg|thumb|none|600px|Artyom actually uses the ejector rod this time around when reloading the Revolver.]]&lt;br /&gt;
[[File:S&amp;amp;w320.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 320 Revolving Rifle - .32]]&lt;br /&gt;
[[File:MExodus Revolver (7).jpg|thumb|none|600px|The Revolver in carbine configuration.]]&lt;br /&gt;
[[File:MExodus Revolver (6).jpg|thumb|none|600px|Artyom holding the Revolver carbine.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bastard&amp;quot;== &lt;br /&gt;
The &amp;quot;Bastard&amp;quot; carbine returns from the previous games, still with its influences from the [[Sten]] (in particular, the Mk IV prototypes) and the [[Hotchkiss M1909]] feed system, though in a different configuration. It now fires the same .44 ammunition as the Revolver, and comes in a pistol-like configuration by default, feeding from 15-round feed stripper clips. It can be upgraded with improved barrels, furniture, and it also use standard capacity 30-round strips, 50-round drum magazines or a 100-round ammunition belt. By default it has the same grip from the Revolver.&lt;br /&gt;
[[File:Sten Mk 4A.jpg|thumb|none|500px|Sten Mk IVA - 9x19mm]]&lt;br /&gt;
[[File:Hotchkiss1909.jpg|thumb|none|500px|Hotchkiss M1909 - 8x50mm R]]&lt;br /&gt;
[[File:MExodus Bastard -1.jpg|thumb|none|600px|A basic Bastard on a workbench.]]&lt;br /&gt;
[[File:MExodus Bastard 0.jpg|thumb|none|600px|An upgraded Bastard with added furniture and suppressor.]]&lt;br /&gt;
[[File:MExodus Bastard 1.jpg|thumb|none|600px|A basic Bastard found in early in the Volga River chapter. Note the half-empty magazine.]]&lt;br /&gt;
[[File:MExodus Bastard (2).jpg|thumb|none|600px|Reloading a Bastard with a drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
A customized [[M1911A1]] variant with an engraved and ported slide and custom grips appears as the &amp;quot;Stallion&amp;quot; (explicit reference to the [[Colt]] logo). Along with the Sammy, it's a new weapon featured in the ''Sam's Story'' DLC. It is based on the standard M1911A1, while the compensator is based on that of the [[Smith &amp;amp; Wesson SW1911|Smith &amp;amp; Wesson SW1911 Performance Center]]. It can be customized with an extended or a drum magazine, full auto fire, and alternate grips. Despite the in-game description stating that it is a .45, it still uses the standard .44 rounds.&lt;br /&gt;
[[File:P00654 1911 Full Left.jpg|thumb|none|350px|Screen used nickel-plated Colt M1911 with pearl grips - .45 ACP]]&lt;br /&gt;
[[File:S&amp;amp;W SW1911 PC Round Butt.jpg|thumb|none|350px|Smith &amp;amp; Wesson SW1911 Performance Center &amp;quot;Round Butt&amp;quot; - .45 ACP]]&lt;br /&gt;
[[File:MetroExodus_Stallion_2.jpeg|thumb|none|600px|Sam holding the Stallion. The default (and incorrect) magazine capacity is 8 rounds.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_4.jpeg|thumb|none|600px|Reloading the Stallion.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==&amp;quot;Kalash&amp;quot;==&lt;br /&gt;
The [[AK-74M]] again returns in a variety of different configurations in ''Exodus'' and is a common weapon found across post-apocalypse Russia. By default, it comes in a very primitive [[AKS-74U]]-like form that lacks a dust cover, has a skeletal-like stock and pistol grip, and feeds from non-standard twenty-round 5.45x39mm magazines; this configuration is rather like the original 5.45 Bastard carbine. Stock upgrades return the dust cover and proper AK furniture or other improved stocks and forends. 30- and 45- round magazines can be found as well, and a 75-round drum can be found in the Caspian Sea level. &amp;quot;[[AK-103]]&amp;quot; is written on the side of the receiver, which the Kalash clearly isn't.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (1).jpg|thumb|none|600px|The basic AKS-74U-like configuration on the ground and in Artyom's hands. Note that it still has the default AK rear sight trunnion.]]&lt;br /&gt;
[[File:MExodus AK (2).jpg|thumb|none|600px|Artyom aims his Kalash in a surface engagement in the prologue.]]&lt;br /&gt;
[[File:MExodus AK (3).jpg|thumb|none|600px|Later on in the Volga, Artyom cycles the action on his AK after a malfunction.]]&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (4).jpg|thumb|none|600px|A proper AK in the hands of [[Tokarev (disambiguation)|Tokarev]], the Ranger's armorer and gunsmith. He is apparently descended from the famous arms designer and once owned a [[TT]] pistol.]]&lt;br /&gt;
[[File:MExodus AK (5).jpg|thumb|none|600px|The AK with a thumbhole stock and [[SVD]]-like forend.]]&lt;br /&gt;
[[File:MExodus AK (6).jpg|thumb|none|600px|Artyom holds an AK with an [[RPK-74]]-like barrel and 45-round magazine in the Novosibirsk Metro while finding a leftover rail-Panzer III that apparently was also used when the surviving population killed itself off.]]&lt;br /&gt;
[[File:MExodus AK (7).jpg|thumb|none|600px|A very, very bloody AK found in the same area.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
A new rifle resembling an [[SVU Dragunov]] is the &amp;quot;Bulldog&amp;quot;, a bullpup assault rifle that appears to be the spiritual successor to the &amp;quot;Kalash 2012&amp;quot; of the previous games. Compared to the AK-74, the &amp;quot;Bulldog&amp;quot; has a lower rate of fire and deals more damage per shot, and both rifles share most of the same upgrades other than the &amp;quot;Bulldog&amp;quot; having a unique 60-round magazine upgrade.&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|500px|SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:MExodus Bulldog (1).jpg|thumb|none|600px|Artyom holds his newfound Bulldog out in the Caspian sands as night begins to fall.]]&lt;br /&gt;
[[File:MExodus Bulldog (2).jpg|thumb|none|600px|Aiming the rifle, note its SVU-like raised iron sights.]]&lt;br /&gt;
[[File:MExodus Bulldog (3).jpg|thumb|none|600px|Reloading the Bulldog, done with the right hand like the AKs in the previous game.]]&lt;br /&gt;
[[File:MExodus Bulldog (4).jpg|thumb|none|600px|Chambering a round.]]&lt;br /&gt;
[[File:MExodus Bulldog (5).jpg|thumb|none|600px|Giul and her sniper-configured Bulldog. Here the SVD receiver is obvious.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Valve&amp;quot;==&lt;br /&gt;
Also returning from ''Last Light'' is the 7.62x54mm R &amp;quot;Valve&amp;quot; bolt action rifle. It is in a truncated, pistol-like form by default, akin to a [[Mosin Nagant &amp;quot;Obrez&amp;quot;]], but can be upgraded with proper barrels, stocks, and a scope for proper sniper usage. It is also single-shot with a conventional bolt-action by default, but can be upgraded with a side-feeding 5-round box magazine and straight-pull bolt modification akin to the ''Last Light'' version, or a 25-round magazine that's tied with a semi-automatic conversion of the action. It is first seen in the hands of Anna, being her signature gun since Last Light, and is later found for player use in the Caspian level.&lt;br /&gt;
[[File:Mosin Obrez With Pistol Grip.jpg|thumb|none|350px|Mosin Nagant &amp;quot;Obrez&amp;quot; with pistol grip - 7.62x54mm R. Upgraded Valves are basically Obrez pistols with longer barrels and buttstocks added.]]&lt;br /&gt;
[[File:MExodus Valve (0).jpg|thumb|none|600px|Anna holding her upgraded Valve.]]&lt;br /&gt;
[[File:MExodus Valve (1).jpg|thumb|none|600px|The default Valve after Artyom finds one in a shack out in the wastes.]]&lt;br /&gt;
[[File:MExodus Valve (2).jpg|thumb|none|600px|Reloading a single round into the rifle.]]&lt;br /&gt;
[[File:MExodus Valve (3).jpg|thumb|none|600px|A more respectable Valve in the workshop.]]&lt;br /&gt;
[[File:MExodus Valve (4).jpg|thumb|none|600px|Reloading the five-round magazine. Note the improved bolt handle.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Sammy&amp;quot;==&lt;br /&gt;
A pre-production model of the [[AK-12]] named &amp;quot;Sammy&amp;quot; is a new assault rifle from the ''Sam's Story'' DLC. It is designed to fire special incendiary cartridges, which are similar to the military-grade rounds from the previous Metro games. It can be customized with a few magazine and stock options (including what appears to be [[Thompson]] furniture), and can be modified to fire in 3-round bursts, semi-auto, or full-auto. &lt;br /&gt;
[[File:AK-12 2015.jpg|thumb|none|450px|AK-12 (2015 prototype) - 5.45x39mm]]&lt;br /&gt;
[[File:MetroExodus_Sammy_1.jpeg|thumb|none|600px|A Sammy dropped on a desk.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_2.jpeg|thumb|none|600px|Sam holding the Sammy.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_4.jpeg|thumb|none|600px|Reloading the Sammy.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Ashot&amp;quot;==&lt;br /&gt;
The &amp;quot;Ashot&amp;quot;, still partially based on the [[Reichsrevolver M1883]], returns from ''Last Light'' as a simple, single-shot, pistol-form shotgun. It can be upgraded with improved furniture sets to turn it into a handy carbine, an over/under double barrel configuration that gives it similar performance to the &amp;quot;Duplet&amp;quot; from the first two games and four stacked barrels that make it similar to the &amp;quot;Quadruplet&amp;quot; upgrade from the same gun. The former allows the player to fire two consecutive shots or two shots at the same time, and latter allows two consecutive &amp;quot;double shots&amp;quot; or firing all four barrels at the same time.&lt;br /&gt;
[[File:1883 ReichsRevolver.jpg|thumb|none|350px|Reichsrevolver M1883 - 10.6x25R]]&lt;br /&gt;
[[File:MetroExodus_Ashot_1.jpg|thumb|none|600px|A bare-bones Ashot on a workbench.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_2.jpg|thumb|none|600px|Artyom holding the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_3.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_4.jpg|thumb|none|600px|Reloading the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_5.jpg|thumb|none|600px|The Ashot in over/under double-barrelled configuration and added furniture.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_6.jpg|thumb|none|600px|Artyom holding the double-barrelled Ashot. Note the small &amp;quot;x2&amp;quot; inscription on the back of it.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_7.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_8.jpg|thumb|none|600px|Reloading the double-barrelled Ashot.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shambler&amp;quot;==&lt;br /&gt;
The complex toggle-action shotgun known as the  &amp;quot;Shambler&amp;quot; (originally Uboinik) is also featured in ''Exodus''. Artyom starts off with one in the prologue, with a measly three-shell cylinder. It can be upgraded with its classic six-round rotating cylinder, and can additionally use 10-round removable magazines or a 20-round belt drum, fulfilling the roles of the [[Saiga 12]] and 12-gauge &amp;quot;Abzats&amp;quot; from the previous game.&lt;br /&gt;
[[File:MExodus Shambler (1).jpg|thumb|none|600px|Artyom and his Shambler right at the start of the game.]]&lt;br /&gt;
[[File:MExodus Shambler (2).jpg|thumb|none|600px|A suppressed Shambler on a workbench.]]&lt;br /&gt;
[[File:MExodus Shambler (3).jpg|thumb|none|600px|Reloading the Shambler with its original 6-shot loading mechanism.]]&lt;br /&gt;
[[File:MExodus Shambler (4).jpg|thumb|none|600px|Topping off the right side.]]&lt;br /&gt;
[[File:MExodus Shambler (5).jpg|thumb|none|600px|A Shambler with a comically oversized &amp;quot;duckbill&amp;quot; choke.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==&amp;quot;Gatling&amp;quot;==&lt;br /&gt;
A man portable, hip-fired machine gun rather erroneously referred to as the &amp;quot;[[Gatling]]&amp;quot; is available in the game. Despite its name, it is a non-rotary machine gun that instead features twin barrels and feeds from &amp;quot;quadrant&amp;quot; pan-style magazines.&lt;br /&gt;
[[File:MExodus Gatling (1).jpg|thumb|none|600px|Artyom holds a Gatling after retrieving it from its former owner.]]&lt;br /&gt;
[[File:MExodus Gatling (2).jpg|thumb|none|600px|Sam covers the Spartan's escape with his hand-held machine gun.]]&lt;br /&gt;
[[File:MExodus Gatling turret.jpg|thumb|none|600px|A more Gatling-like turret resembling the weapon from the last game as seen through Artyom's binoculars when the Rangers enter the Mount Yamantau complex.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==&amp;quot;Tikhar&amp;quot;==&lt;br /&gt;
The &amp;quot;Tikhar&amp;quot;, another recurrent weapon from previous games, is a pneumatic air rifle capable of shooting pellets; including incendiary pellets which can be crafted after the Caspian Sea level. It is semi-automatic and requires the player to manually pump it to maintain pressure on its air tank after every few shots. The cylinder can be over-pressured to give the ball bearings it shoots maximum damage, at the cost of the extra pressure eventually venting off if the weapons is not fired. Upgrading the weapon can give it an airtight pneumatic system that prevents venting off when over-pressured, an automatic pneumatic system that fills itself when pressure levels drop bellow normal or turn it into a railgun. Upgrades can also increase magazine capacity, improve furniture and sights.&lt;br /&gt;
[[File:MetroExodus_Tikhar_1.jpeg|thumb|none|600px|Tokarev handing a Tikhar over to Artyom.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_2.jpeg|thumb|none|600px|Artyom holding the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_4.jpeg|thumb|none|600px|Reloading the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_5.jpeg|thumb|none|600px|Here Artyom works the Tikhar's pump to refill the air tank.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Helsing&amp;quot;==&lt;br /&gt;
The &amp;quot;Helsing&amp;quot; is another returning weapon, this time appearing as a crossbow capable of shooting metal bolts and explosive bolts. First given to the player in the Taiga level as simple, single-shot crossbow that must be reloaded and cocked after each shot, it can be upgraded with various attachments, including magazines (with capacities for 3, 6 or 8 bolts), compound limbs or a pneumatic system similar to the Tikhar. Its name is of course a reference to the 2004 movie [[Van Helsing]], where the titular character wields a similar automatic crossbow.&lt;br /&gt;
[[File:MetroExodus_Helsing_1.jpeg|thumb|none|600px|Artyom acquiring the basic Helsing.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_2.jpeg|thumb|none|600px|Aiming down optical sights.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_3.jpeg|thumb|none|600px|Reloading an upgraded Helsing with an added magazine.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_4.jpeg|thumb|none|600px|Reloading the Helsing with an explosive bolt.]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
The ''Two Colonels'' DLC introduced a new weapon, a portable flamethrower, similar to the one was in ''Metro 2033 Redux''. The player can ignite it's flame with the secondary fire button to illuminate their path (in lieu of a flashlight) and set certain enemies and obstacles on fire, and use the primary trigger button to launch a continuous stream of flames. It can be equipped with various upgrades, including larger fuel tanks, and much like the Tikhar and the Helsing it needs to be manually pumped to maintain its potency.&lt;br /&gt;
[[File:MetroExodus_Flamethrower_1.jpeg|thumb|none|600px|''&amp;quot;Mind you, it's quite heavy!&amp;quot;'']]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_3.jpeg|thumb|none|600px|Colonel Khlebnikov &amp;quot;firing&amp;quot; the Flamethrower.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_4.jpeg|thumb|none|600px|Reloading the Flamethrower. Note the aftermath of its use on the background.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_5.jpeg|thumb|none|600px|Pumping the flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
==Margolin MCM==&lt;br /&gt;
Krest carries what appear to be [[Margolin MCM]] target pistols with wooden grips in his twin shoulder holsters. They have been speculated to be [[Makarov PM|Makarovs]] or [[Tokarev TT-33|Tokarevs]] throughout the internet, but this cannot be because the grip shape and the screws don't match the design of either gun. He is never seen using the pistols.&lt;br /&gt;
[[File:MCM wood.jpeg|thumb|none|350px|MCM wooden grips - .22 LR]]&lt;br /&gt;
[[File:MExodus Krest holsters.jpg|thumb|none|600px|Artyom and Krest disregard the no-smoking sign, Krest's pistols seen in his holsters.]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
[[DShK]] machine guns can be found throughout the game, but as in ''Last Light'', none are usable. While exploring the Novosibirsk Metro, Miller remarks at the sight of one as &amp;quot;our old friend, the ''Dushka''&amp;quot;.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK on tripod - 12.7x109mm]]&lt;br /&gt;
[[File:MExodus DShK (1).jpg|thumb|none|600px|Metro guards manning a DShK in the introductory cutscene as Artyom recounts the history of the Metro.]]&lt;br /&gt;
[[File:MExodus DShK (2).jpg|thumb|none|600px|Artyom finds an unusable DShK turret in the first mission. Note the upgraded magazine he found for his shotgun.]]&lt;br /&gt;
[[File:MExodus DShK (3).jpg|thumb|none|600px|In an extreme radiation-induced hallucination, Artyom finds himself in the commander's position atop a T-72B3 in Novosibirsk before the bombs fell. In real life, T-72s are equipped with [[NSVT]] and [[PKT|PKMT]] machine guns. (This may be deliberate, Exodus uses older pre-war tech in comparison to previous games).]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
[[Shipunov 2A42]] autocannons can be seen on defunct BTR-90 APCs that can be found in several of the game's chapters.&lt;br /&gt;
[[File:30mm autocannon BTR 90.jpg|thumb|none|400px|Shipunov 2A42 mounted on BTR-90 - 30x165mm]]&lt;br /&gt;
[[File:MExodus Shipunov 2A42.jpg|thumb|none|600px|A close up of the 2A42 as seen through the game's Photo mode. Note the non-standard muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1443217</id>
		<title>Metro Exodus</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Metro_Exodus&amp;diff=1443217"/>
		<updated>2021-09-19T03:02:32Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* &amp;quot;Ashot&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Metro Exodus&lt;br /&gt;
|picture = Metro Exodus cover.jpg&lt;br /&gt;
|caption =  Cover image&lt;br /&gt;
|series= Metro&lt;br /&gt;
|date= 2019&lt;br /&gt;
|developer=4A&lt;br /&gt;
|platforms=Xbox One&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;&lt;br /&gt;
|publisher= Deep Silver&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
'''''Metro Exodus''''', released on February 15, 2019, is the third title in the ''Metro'' first person survival shooter franchise (following [[Metro 2033]] and [[Metro: Last Light]]) and is based on both the events of the previous two games and Dmitry Glukhovsky's third novel ''Metro 2035''. The game continues Artyom's story, where he ends up setting in motion a chain of events that leads him, his wife Anna, and squad of Rangers lead by Anna's father Colonel Miller out of the Moscow Metro and eastward across Russia to search for any existing civilization that survived World War III. &lt;br /&gt;
&lt;br /&gt;
''Exodus'' has a revamped system in regards to weapons and firearms compared to the prior two games. Weapons are now even more customizable than they were in ''Last Light'', and new weapons and upgrades have to be found as the game takes place out of the Moscow Metro and its military-grade 5.45 standard. A new element to the gunplay is degrading weapon conditions; dirty firearms will malfunction and have to be cleaned, similar to ''[[Far Cry 2]]'' and ''[[Red Dead Redemption II]]'', although like the latter, Artyom can clean and restore his weapons using workbenches. These stations may also be used to customize guns, which Artyom can also do on-the-go with a backpack kit given to him by the Ranger squad's armorer. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Metro Exodus'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==&amp;quot;Revolver&amp;quot;==&lt;br /&gt;
The classic .44 &amp;quot;Revolver&amp;quot; is found throughout the world of ''Metro Exodus''. Now it is somewhat based on the antique [[Smith &amp;amp; Wesson No. 3 Russian Model]], which is much more fitting with the Russian setting. By default, it uses a primitive three-round cylinder that Artyom must manually cycle and cock for each shot. It can be upgraded with a proper six-shot cylinder available either in single-action or in double-action. In addition, it can take improved stock sets and longer barrels, akin to the carbine-length Revolvers in the previous games. &lt;br /&gt;
[[Image:S&amp;amp;w russian.jpg|thumb|none|350px|Uberti No 3 New Model Russian Top Break - replica of the Smith &amp;amp; Wesson No. 3 Russian Model - .44 Russian/.45 Long Colt]]&lt;br /&gt;
[[File:MExodus Revolver (1).jpg|thumb|none|600px|The Revolver's entry in Artyom's diary, which answers some questions about how it came about in the Metro.]]&lt;br /&gt;
[[File:MExodus Revolver (2).jpg|thumb|none|600px|The basic three-shot revolver with a suppressed barrel on a customization bench.]]&lt;br /&gt;
[[File:MExodus Revolver (3).jpg|thumb|none|600px|The six-shot cylinder and SA hammer...]]&lt;br /&gt;
[[File:MExodus Revolver (4).jpg|thumb|none|600px|... and the DA version.]]&lt;br /&gt;
[[File:MExodus Revolver (5).jpg|thumb|none|600px|Artyom actually uses the ejector rod this time around when reloading the Revolver.]]&lt;br /&gt;
[[File:S&amp;amp;w320.jpg|thumb|none|500px|Smith &amp;amp; Wesson Model 320 Revolving Rifle - .32]]&lt;br /&gt;
[[File:MExodus Revolver (7).jpg|thumb|none|600px|The Revolver in carbine configuration.]]&lt;br /&gt;
[[File:MExodus Revolver (6).jpg|thumb|none|600px|Artyom holding the Revolver carbine.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bastard&amp;quot;== &lt;br /&gt;
The &amp;quot;Bastard&amp;quot; carbine returns from the previous games, still with its influences from the [[Sten]] (in particular, the Mk IV prototypes) and the [[Hotchkiss M1909]] feed system, though in a different configuration. It now fires the same .44 ammunition as the Revolver, and comes in a pistol-like configuration by default, feeding from 15-round feed stripper clips. It can be upgraded with improved barrels, furniture, and it also use standard capacity 30-round strips, 50-round drum magazines or a 100-round ammunition belt. By default it has the same grip from the Revolver.&lt;br /&gt;
[[File:Sten Mk 4A.jpg|thumb|none|500px|Sten Mk IVA - 9x19mm]]&lt;br /&gt;
[[File:Hotchkiss1909.jpg|thumb|none|500px|Hotchkiss M1909 - 8x50mm R]]&lt;br /&gt;
[[File:MExodus Bastard -1.jpg|thumb|none|600px|A basic Bastard on a workbench.]]&lt;br /&gt;
[[File:MExodus Bastard 0.jpg|thumb|none|600px|An upgraded Bastard with added furniture and suppressor.]]&lt;br /&gt;
[[File:MExodus Bastard 1.jpg|thumb|none|600px|A basic Bastard found in early in the Volga River chapter. Note the half-empty magazine.]]&lt;br /&gt;
[[File:MExodus Bastard (2).jpg|thumb|none|600px|Reloading a Bastard with a drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
A customized [[M1911A1]] variant with an engraved and ported slide and custom grips appears as the &amp;quot;Stallion&amp;quot; (explicit reference to the [[Colt]] logo). Along with the Sammy, it's a new weapon featured in the ''Sam's Story'' DLC. It is based on the standard M1911A1, while the compensator is based on that of the [[Smith &amp;amp; Wesson SW1911|Smith &amp;amp; Wesson SW1911 Performance Center]]. It can be customized with an extended or a drum magazine, full auto fire, and alternate grips. Despite the in-game description stating that it is a .45, it still uses the standard .44 rounds.&lt;br /&gt;
[[File:P00654 1911 Full Left.jpg|thumb|none|350px|Screen used nickel-plated Colt M1911 with pearl grips - .45 ACP]]&lt;br /&gt;
[[File:S&amp;amp;W SW1911 PC Round Butt.jpg|thumb|none|350px|Smith &amp;amp; Wesson SW1911 Performance Center &amp;quot;Round Butt&amp;quot; - .45 ACP]]&lt;br /&gt;
[[File:MetroExodus_Stallion_2.jpeg|thumb|none|600px|Sam holding the Stallion. The default (and incorrect) magazine capacity is 8 rounds.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Stallion_4.jpeg|thumb|none|600px|Reloading the Stallion.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==&amp;quot;Kalash&amp;quot;==&lt;br /&gt;
The [[AK-74M]] again returns in a variety of different configurations in ''Exodus'' and is a common weapon found across post-apocalypse Russia. By default, it comes in a very primitive [[AKS-74U]]-like form that lacks a dust cover, has a skeletal-like stock and pistol grip, and feeds from non-standard twenty-round 5.45x39mm magazines; this configuration is rather like the original 5.45 Bastard carbine. Stock upgrades return the dust cover and proper AK furniture or other improved stocks and forends. 30- and 45- round magazines can be found as well, and a 75-round drum can be found in the Caspian Sea level. &amp;quot;[[AK-103]]&amp;quot; is written on the side of the receiver, which the Kalash clearly isn't.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (1).jpg|thumb|none|600px|The basic AKS-74U-like configuration on the ground and in Artyom's hands. Note that it still has the default AK rear sight trunnion.]]&lt;br /&gt;
[[File:MExodus AK (2).jpg|thumb|none|600px|Artyom aims his Kalash in a surface engagement in the prologue.]]&lt;br /&gt;
[[File:MExodus AK (3).jpg|thumb|none|600px|Later on in the Volga, Artyom cycles the action on his AK after a malfunction.]]&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|500px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[File:MExodus AK (4).jpg|thumb|none|600px|A proper AK in the hands of [[Tokarev (disambiguation)|Tokarev]], the Ranger's armorer and gunsmith. He is apparently descended from the famous arms designer and once owned a [[TT]] pistol.]]&lt;br /&gt;
[[File:MExodus AK (5).jpg|thumb|none|600px|The AK with a thumbhole stock and [[SVD]]-like forend.]]&lt;br /&gt;
[[File:MExodus AK (6).jpg|thumb|none|600px|Artyom holds an AK with an [[RPK-74]]-like barrel and 45-round magazine in the Novosibirsk Metro while finding a leftover rail-Panzer III that apparently was also used when the surviving population killed itself off.]]&lt;br /&gt;
[[File:MExodus AK (7).jpg|thumb|none|600px|A very, very bloody AK found in the same area.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Bulldog&amp;quot;==&lt;br /&gt;
A new rifle resembling an [[SVU Dragunov]] is the &amp;quot;Bulldog&amp;quot;, a bullpup assault rifle that appears to be the spiritual successor to the &amp;quot;Kalash 2012&amp;quot; of the previous games. Compared to the AK-74, the &amp;quot;Bulldog&amp;quot; has a lower rate of fire and deals more damage per shot, and both rifles share most of the same upgrades other than the &amp;quot;Bulldog&amp;quot; having a unique 60-round magazine upgrade.&lt;br /&gt;
[[Image:Svu-a 2.jpg|thumb|none|500px|SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R]]&lt;br /&gt;
[[File:MExodus Bulldog (1).jpg|thumb|none|600px|Artyom holds his newfound Bulldog out in the Caspian sands as night begins to fall.]]&lt;br /&gt;
[[File:MExodus Bulldog (2).jpg|thumb|none|600px|Aiming the rifle, note its SVU-like raised iron sights.]]&lt;br /&gt;
[[File:MExodus Bulldog (3).jpg|thumb|none|600px|Reloading the Bulldog, done with the right hand like the AKs in the previous game.]]&lt;br /&gt;
[[File:MExodus Bulldog (4).jpg|thumb|none|600px|Chambering a round.]]&lt;br /&gt;
[[File:MExodus Bulldog (5).jpg|thumb|none|600px|Giul and her sniper-configured Bulldog. Here the SVD receiver is obvious.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Valve&amp;quot;==&lt;br /&gt;
Also returning from ''Last Light'' is the 7.62x54mm R &amp;quot;Valve&amp;quot; bolt action rifle. It is in a truncated, pistol-like form by default, akin to a [[Mosin Nagant &amp;quot;Obrez&amp;quot;]], but can be upgraded with proper barrels, stocks, and a scope for proper sniper usage. It is also single-shot with a conventional bolt-action by default, but can be upgraded with a side-feeding 5-round box magazine and straight-pull bolt modification akin to the ''Last Light'' version, or a 25-round magazine that's tied with a semi-automatic conversion of the action. It is first seen in the hands of Anna, being her signature gun since Last Light, and is later found for player use in the Caspian level.&lt;br /&gt;
[[File:Mosin Obrez With Pistol Grip.jpg|thumb|none|350px|Mosin Nagant &amp;quot;Obrez&amp;quot; with pistol grip - 7.62x54mm R. Upgraded Valves are basically Obrez pistols with longer barrels and buttstocks added.]]&lt;br /&gt;
[[File:MExodus Valve (0).jpg|thumb|none|600px|Anna holding her upgraded Valve.]]&lt;br /&gt;
[[File:MExodus Valve (1).jpg|thumb|none|600px|The default Valve after Artyom finds one in a shack out in the wastes.]]&lt;br /&gt;
[[File:MExodus Valve (2).jpg|thumb|none|600px|Reloading a single round into the rifle.]]&lt;br /&gt;
[[File:MExodus Valve (3).jpg|thumb|none|600px|A more respectable Valve in the workshop.]]&lt;br /&gt;
[[File:MExodus Valve (4).jpg|thumb|none|600px|Reloading the five-round magazine. Note the improved bolt handle.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Sammy&amp;quot;==&lt;br /&gt;
A pre-production model of the [[AK-12]] named &amp;quot;Sammy&amp;quot; is a new assault rifle from the ''Sam's Story'' DLC. It is designed to fire special incendiary cartridges, which are similar to the military-grade rounds from the previous Metro games. It can be customized with a few magazine and stock options (including what appears to be [[Thompson]] furniture), and can be modified to fire in 3-round bursts, semi-auto, or full-auto. &lt;br /&gt;
[[File:AK-12 2015.jpg|thumb|none|450px|AK-12 (2015 prototype) - 5.45x39mm]]&lt;br /&gt;
[[File:MetroExodus_Sammy_1.jpeg|thumb|none|600px|A Sammy dropped on a desk.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_2.jpeg|thumb|none|600px|Sam holding the Sammy.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Sammy_4.jpeg|thumb|none|600px|Reloading the Sammy.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==&amp;quot;Ashot&amp;quot;==&lt;br /&gt;
The &amp;quot;Ashot&amp;quot;, still partially based on the [[Reichsrevolver M1883]], returns from ''Last Light'' as a simple, single-shot, pistol-form shotgun. It can be upgraded with improved furniture sets to turn it into a handy carbine, an over/under double barrel configuration that gives it similar performance to the &amp;quot;Duplet&amp;quot; from the first two games and four stacked barrels that make it similar to the &amp;quot;Quadruplet&amp;quot; upgrade from the same gun. The former allows the player to fire two consecutive shots or two shots at the same time, and latter allows two consecutive &amp;quot;double shots&amp;quot; or firing all four barrels at the same time.&lt;br /&gt;
[[File:1883 ReichsRevolver.jpg|thumb|none|350px|Reichsrevolver M1883 - 10.6x25R]]&lt;br /&gt;
[[File:MetroExodus_Ashot_1.jpg|thumb|none|600px|A bare-bones Ashot on a workbench.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_2.jpg|thumb|none|600px|Artyom holding the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_3.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_4.jpg|thumb|none|600px|Reloading the Ashot.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_5.jpg|thumb|none|600px|The Ashot in over/under double-barrelled configuration and added furniture.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_6.jpg|thumb|none|600px|Artyom holding the double-barrelled Ashot. Note the small &amp;quot;x2&amp;quot; inscription on the back of it.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_7.jpg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Ashot_8.jpg|thumb|none|600px|Reloading the double-barrelled Ashot.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Shambler&amp;quot;==&lt;br /&gt;
The complex toggle-action shotgun known as the  &amp;quot;Shambler&amp;quot; (originally Uboinik) is also featured in ''Exodus''. Artyom starts off with one in the prologue, with a measly three-shell cylinder. It can be upgraded with its classic six-round rotating cylinder, and can additionally use 10-round removable magazines or a 20-round belt drum, fulfilling the roles of the [[Saiga 12]] and 12-gauge &amp;quot;Abzats&amp;quot; from the previous game.&lt;br /&gt;
[[File:MExodus Shambler (1).jpg|thumb|none|600px|Artyom and his Shambler right at the start of the game.]]&lt;br /&gt;
[[File:MExodus Shambler (2).jpg|thumb|none|600px|A suppressed Shambler on a workbench.]]&lt;br /&gt;
[[File:MExodus Shambler (3).jpg|thumb|none|600px|Reloading the Shambler with its original 6-shot loading mechanism.]]&lt;br /&gt;
[[File:MExodus Shambler (4).jpg|thumb|none|600px|Topping off the right side.]]&lt;br /&gt;
[[File:MExodus Shambler (5).jpg|thumb|none|600px|A Shambler with a comically oversized &amp;quot;duckbill&amp;quot; choke.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==&amp;quot;Gatling&amp;quot;==&lt;br /&gt;
A man portable, hip-fired machine gun rather erroneously referred to as the &amp;quot;[[Gatling]]&amp;quot; is available in the game. Despite its name, it is a non-rotary machine gun that instead features twin barrels and feeds from &amp;quot;quadrant&amp;quot; pan-style magazines.&lt;br /&gt;
[[File:MExodus Gatling (1).jpg|thumb|none|600px|Artyom holds a Gatling after retrieving it from its former owner.]]&lt;br /&gt;
[[File:MExodus Gatling (2).jpg|thumb|none|600px|Sam covers the Spartan's escape with his hand-held machine gun.]]&lt;br /&gt;
[[File:MExodus Gatling turret.jpg|thumb|none|600px|A more Gatling-like turret resembling the weapon from the last game as seen through Artyom's binoculars when the Rangers enter the Mount Yamantau complex.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==&amp;quot;Tikhar&amp;quot;==&lt;br /&gt;
The &amp;quot;Tikhar&amp;quot;, another recurrent weapon from previous games, is a pneumatic air rifle capable of shooting pellets; including incendiary pellets which can be crafted after the Caspian Sea level. It is semi-automatic and requires the player to manually pump it to maintain pressure on its air tank after every few shots. The cylinder can be over-pressured to give the ball bearings it shoots maximum damage, at the cost of the extra pressure eventually venting off if the weapons is not fired. Upgrading the weapon can give it an airtight pneumatic system that prevents venting off when over-pressured, an automatic pneumatic system that fills itself when pressure levels drop bellow normal or turn it into a railgun. Upgrades can also increase magazine capacity, improve furniture and sights.&lt;br /&gt;
[[File:MetroExodus_Tikhar_1.jpeg|thumb|none|600px|Tokarev handing a Tikhar over to Artyom.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_2.jpeg|thumb|none|600px|Artyom holding the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_3.jpeg|thumb|none|600px|Aiming down sights.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_4.jpeg|thumb|none|600px|Reloading the Tikhar.]]&lt;br /&gt;
[[File:MetroExodus_Tikhar_5.jpeg|thumb|none|600px|Here Artyom works the Tikhar's pump to refill the air tank.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Helsing&amp;quot;==&lt;br /&gt;
The &amp;quot;Helsing&amp;quot; is another returning weapon, this time appearing as a crossbow capable of shooting metal bolts and explosive bolts. First given to the player in the Taiga level as simple, single-shot crossbow that must be reloaded and cocked after each shot, it can be upgraded with various attachments, including magazines (with capacities for 3, 6 or 8 bolts), compound limbs or a pneumatic system similar to the Tikhar. Its name is of course a reference to the 2004 movie [[Van Helsing]], where the titular character wields a similar automatic crossbow.&lt;br /&gt;
[[File:MetroExodus_Helsing_1.jpeg|thumb|none|600px|Artyom acquiring the basic Helsing.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_2.jpeg|thumb|none|600px|Aiming down optical sights.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_3.jpeg|thumb|none|600px|Reloading an upgraded Helsing with a added magazine.]]&lt;br /&gt;
[[File:MetroExodus_Helsing_4.jpeg|thumb|none|600px|Reloading the Helsing with explosive bolt.]]&lt;br /&gt;
&lt;br /&gt;
==Flamethrower==&lt;br /&gt;
The ''Two Colonels'' DLC introduced a new weapon, a portable flamethrower, similar to the one was in ''Metro 2033 Redux''. The player can ignite it's flame with the secondary fire button to illuminate their path (in lieu of a flashlight) and set certain enemies and obstacles on fire, and use the primary trigger button to launch a continuous stream of flames. It can be equipped with various upgrades, including larger fuel tanks, and much like the Tikhar and the Helsing it needs to be manually pumped to maintain its potency.&lt;br /&gt;
[[File:MetroExodus_Flamethrower_1.jpeg|thumb|none|600px|''&amp;quot;Mind you, it's quite heavy!&amp;quot;'']]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_3.jpeg|thumb|none|600px|Colonel Khlebnikov &amp;quot;firing&amp;quot; the Flamethrower.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_4.jpeg|thumb|none|600px|Reloading the Flamethrower. Note the aftermath of its use on the background.]]&lt;br /&gt;
[[File:MetroExodus_Flamethrower_5.jpeg|thumb|none|600px|Pumping the flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
=Unusable Weapons=&lt;br /&gt;
==Margolin MCM==&lt;br /&gt;
Krest carries what appear to be [[Margolin MCM]] target pistols with wooden grips in his twin shoulder holsters. They have been speculated to be [[Makarov PM|Makarovs]] or [[Tokarev TT-33|Tokarevs]] throughout the internet, but this cannot be because the grip shape and the screws don't match the design of either gun. He is never seen using the pistols.&lt;br /&gt;
[[File:MCM wood.jpeg|thumb|none|350px|MCM wooden grips - .22 LR]]&lt;br /&gt;
[[File:MExodus Krest holsters.jpg|thumb|none|600px|Artyom and Krest disregard the no-smoking sign, Krest's pistols seen in his holsters.]]&lt;br /&gt;
&lt;br /&gt;
==DShK==&lt;br /&gt;
[[DShK]] machine guns can be found throughout the game, but as in ''Last Light'', none are usable. While exploring the Novosibirsk Metro, Miller remarks at the sight of one as &amp;quot;our old friend, the ''Dushka''&amp;quot;.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|500px|DShK on tripod - 12.7x109mm]]&lt;br /&gt;
[[File:MExodus DShK (1).jpg|thumb|none|600px|Metro guards manning a DShK in the introductory cutscene as Artyom recounts the history of the Metro.]]&lt;br /&gt;
[[File:MExodus DShK (2).jpg|thumb|none|600px|Artyom finds an unusable DShK turret in the first mission. Note the upgraded magazine he found for his shotgun.]]&lt;br /&gt;
[[File:MExodus DShK (3).jpg|thumb|none|600px|In an extreme radiation-induced hallucination, Artyom finds himself in the commander's position atop a T-72B3 in Novosibirsk before the bombs fell. In real life, T-72s are equipped with [[NSVT]] and [[PKT|PKMT]] machine guns. (This may be deliberate, Exodus uses older pre-war tech in comparison to previous games).]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42==&lt;br /&gt;
[[Shipunov 2A42]] autocannons can be seen on defunct BTR-90 APCs that can be found in several of the game's chapters.&lt;br /&gt;
[[File:30mm autocannon BTR 90.jpg|thumb|none|400px|Shipunov 2A42 mounted on BTR-90 - 30x165mm]]&lt;br /&gt;
[[File:MExodus Shipunov 2A42.jpg|thumb|none|600px|A close up of the 2A42 as seen through the game's Photo mode. Note the non-standard muzzle brake.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1443119</id>
		<title>User:Dan San</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Dan_San&amp;diff=1443119"/>
		<updated>2021-09-17T22:57:45Z</updated>

		<summary type="html">&lt;p&gt;Dan San: /* Pages to complete */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a firearms enthusiast from Brazil, where gun control is unfortunately very strict. I really enjoy researching about firearms, armies, wars and stuff. I also enjoy videogames, specially shooter games, and analyzing a game's (or a movie's, show's, etc.) guns and gunplay is an interesting pastime for me.&lt;br /&gt;
&lt;br /&gt;
Update 11/11/20: No I'm not dead. I haven't edited here in a while because I'm overwhelmed with homework and I because I slightly lost interest in IMFDB. I will probably come back soon, though.&lt;br /&gt;
&lt;br /&gt;
Update 01/30/21: I'm  back! I think. Ironically my classes are coming back as well, so I probably won't be able to edit very often but I'll still try.&lt;br /&gt;
==My to-do list (for now)==&lt;br /&gt;
===Pages to create===&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[They Hunger]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[The Dark Pictures Anthology: Man of Medan]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Superhot]]'' / ''[[Superhot VR]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Nightmare House 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Avengement]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Snowpiercer (TV Series)]]''&amp;lt;/s&amp;gt; — &amp;lt;s&amp;gt;''[[Snowpiercer - Season 2]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Murder Mystery]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*''[[The Bureau: XCOM Declassified]]''&lt;br /&gt;
&lt;br /&gt;
===Pages to complete===&lt;br /&gt;
*''[[L.A. Noire]]''&lt;br /&gt;
*''[[Papillon (2018)]]''&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Metro Exodus]]''&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;''[[Resident Evil 2 (2019)]]''&amp;lt;/s&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dan San</name></author>
	</entry>
</feed>