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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DJsputnik</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DJsputnik"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/DJsputnik"/>
	<updated>2026-05-28T02:24:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon&amp;diff=643987</id>
		<title>Talk:Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon&amp;diff=643987"/>
		<updated>2012-12-27T23:40:56Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* A Lost Era in Gaming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Filling out has begun==&lt;br /&gt;
I've added a few pics to begin my filling out of the first of several Ghost Recon game articles, but I can't seem to get the pics to line up correctly. [[User:Spartan198|Spartan198]] 10:22, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
Okay, I've added pics of most of the weapons that were already listed, but left a couple blank (the IMFDB AK74 page doesn't seem to have a pic of the synthetic-stocked AK74M that was used in-game and I'm not quite sure which variant of &amp;quot;M1911A1&amp;quot; was used by the enemy commander in Mission 1). Plus I added a couple of new entries, the start of a good-length list of unique weaponry. Unlockable specialist characters are equipped with weaponry that isn't available to non-specialist Ghost Team operators, so they have specialized equipment. I'm going to play the game, make a list, then outline what is used. [[User:Spartan198|Spartan198]] 21:16, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
Oh, and don't let the unorganized manner of the list bother you. I'll be fixing that as soon as I outline how I'm going divide everything. [[User:Spartan198|Spartan198]] 21:23, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
:I think the CAR-15 in the Box Art has a brass deflector.-[[User:Oliveira|Oliveira]] 22:38, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PS2 version ==&lt;br /&gt;
&lt;br /&gt;
I have the ps2 version of this game with the desert siege expansion and a lot of these weapons are not included in the game while I miss others. Should I make a seperate page or just include them on this page, I'm kinda confused since the screenshots have a different HUD than my version. -[[User:Deafmatch|Deafmatch]] 12:22, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Need help with this tank-gun (again) ==&lt;br /&gt;
&lt;br /&gt;
I know I suck but I just don't like tanks.&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|]]&lt;br /&gt;
A detail is once again amazing. Thanks in advance. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:32, 20 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a premature-birthed [[NSV heavy machine gun]]. - [[User:Mr. Wolf|Mr. Wolf]] 14:26, 20 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, the T-72 itself isn't much better. Those weird looking bands on the side of the turret are supposed to be spare belt boxes for the NSV, to give some idea of how they've messed up on details. [[User:Evil Tim|Evil Tim]] 14:34, 20 October 2011 (CDT)&lt;br /&gt;
----&lt;br /&gt;
Another tank:&lt;br /&gt;
[[Image:GR-AnotherTank.jpg|thumb|none|600px|]]&lt;br /&gt;
Gun looks like a Shipunov.&lt;br /&gt;
:Can you get me some more angles of the turret? I think that's trying to be a T-90, but I can't really tell. NSV, if it is. [[User:Evil Tim|Evil Tim]] 15:33, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Maybe a DShKM, judging from the &amp;quot;muzzle brake&amp;quot;. - [[User:Mr. Wolf|Mr. Wolf]] 18:55, 21 October 2011 (CDT)   &lt;br /&gt;
&lt;br /&gt;
:::The NSVT mounting can end up looking pretty chunky, [http://img259.echo.cx/img259/5511/t80ud0018sh.jpg here's] a good example. [[User:Evil Tim|Evil Tim]] 03:26, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::But its muzzle brake is not as defined as the DShKM's though. - [[User:Mr. Wolf|Mr. Wolf]] 14:29, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, but the last Russian tank to mount a DsHK was the T-62. Maybe just list it as &amp;quot;generic machine gun?&amp;quot; [[User:Evil Tim|Evil Tim]] 15:07, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Honestly no idea.]]&lt;br /&gt;
If that's supposed to be a BMP-2, then it's a Shipunov 2A42. --[[User:Funkychinaman|Funkychinaman]] 15:25, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-Sam.jpg|thumb|none|600px|Not really sure if this SAM counts...]]&lt;br /&gt;
SA-13? --[[User:Funkychinaman|Funkychinaman]] 15:30, 21 October 2011 (CDT)&lt;br /&gt;
:Yes. Non-portable SAMs are usually going a little far; try to get the launcher in an image with something else and ID it there if you want to include the ID on the page. [[User:Evil Tim|Evil Tim]] 15:33, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-BigTank.jpg|thumb|none|600px|Is this image good? Or should I get close-up of the MG?]]&lt;br /&gt;
:I think they were trying to make it a T-80. So it's an NSVT. I guess they did give it a flared muzzle at least... [[User:Evil Tim|Evil Tim]] 17:31, 21 October 2011 (CDT)&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|]]&lt;br /&gt;
M256 120mm gun, Browning M2 (looking a little small) and a M240. (Two of them if you want to include the coax.) --[[User:Funkychinaman|Funkychinaman]] 17:01, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Some more guns:&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:11, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
First one is an Mi-24 Hind, the gun is a [[Yakushev-Borzov Yak-B]]. Second is a Bradley, [[M242 Bushmaster chaingun]] and [[FN_MAG#M240_Machine_Gun|M240C]]. [[User:Evil Tim|Evil Tim]] 11:11, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Lost Era in Gaming ==&lt;br /&gt;
&lt;br /&gt;
It used to be that Tom Clancy's games were serious tactical shooters in a time when that was still a viable genre in PC gaming. Now with the emphasis on console and casual gamers, serious tactical shooters like the early Ghost Recon games or Rainbow Six games or the SWAT series are all pretty much shot dead, with next to no hope of being revived in a form closely resembling their originals. I doubt the original Ghost Recon or Rainbow Six would recognize their modern incarnations (what with quickly regenerating health, Gears of War style cover, etc.), but unfortunately it seems that the more modern incarnations are all that will sell now. Where did we go wrong? --[[User:Mazryonh|Mazryonh]] 20:12, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I played the first Rainbow Six when I was like 9 or 10 (lol), I loved that game and I was very good at it. Aww, good memories... - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I miss the old Ghost recon--[[User:DJsputnik|DJsputnik]] ([[User talk:DJsputnik|talk]]) 18:40, 27 December 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== U.S. Army Helicopter ==&lt;br /&gt;
&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|]]&lt;br /&gt;
Black Hawk with Minigun? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:34, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yes. [[User:Evil Tim|Evil Tim]] 15:45, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ghost Recon 2 ==&lt;br /&gt;
I know this is the first GR's page, but I was wondering, should we make a new Ghost Recon 2 page? I know most of the guns from the PS2 verison and some one could do the xbox verison's weapons.--[[User:Commandoninja137|Commandoninja137]] ([[User talk:Commandoninja137|talk]]) 20:47, 27 September 2012 (EDT)&lt;br /&gt;
:GR2 had a page but it was deleted (twice) because of lack of effort. If you want to recreate the page it must be top class job. Obviously, it is hard to get caps from a console, but IIRC the page was deleted because it had no descriptions and/or weapon images. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 02:15, 28 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I literally just made a whole Ghost recon 2 page with all this information and it wouldn't let me save and it said to log out and log in to save and its all gone. --[[User:Commandoninja137|Commandoninja137]] ([[User talk:Commandoninja137|talk]]) 15:26, 28 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Missing Guns ==&lt;br /&gt;
&lt;br /&gt;
Some of weapons from such as the G36K from the original are not present and the ones that are only are listed as being in the expansions.Is it because I have the original xbox version?Oh and how do you get the expansions?--[[User:DJsputnik|DJsputnik]] ([[User talk:DJsputnik|talk]]) 18:39, 27 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon&amp;diff=643986</id>
		<title>Talk:Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Ghost_Recon&amp;diff=643986"/>
		<updated>2012-12-27T23:39:43Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* Missing Guns */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Filling out has begun==&lt;br /&gt;
I've added a few pics to begin my filling out of the first of several Ghost Recon game articles, but I can't seem to get the pics to line up correctly. [[User:Spartan198|Spartan198]] 10:22, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
Okay, I've added pics of most of the weapons that were already listed, but left a couple blank (the IMFDB AK74 page doesn't seem to have a pic of the synthetic-stocked AK74M that was used in-game and I'm not quite sure which variant of &amp;quot;M1911A1&amp;quot; was used by the enemy commander in Mission 1). Plus I added a couple of new entries, the start of a good-length list of unique weaponry. Unlockable specialist characters are equipped with weaponry that isn't available to non-specialist Ghost Team operators, so they have specialized equipment. I'm going to play the game, make a list, then outline what is used. [[User:Spartan198|Spartan198]] 21:16, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
Oh, and don't let the unorganized manner of the list bother you. I'll be fixing that as soon as I outline how I'm going divide everything. [[User:Spartan198|Spartan198]] 21:23, 10 March 2009 (UTC) Spartan198&lt;br /&gt;
:I think the CAR-15 in the Box Art has a brass deflector.-[[User:Oliveira|Oliveira]] 22:38, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PS2 version ==&lt;br /&gt;
&lt;br /&gt;
I have the ps2 version of this game with the desert siege expansion and a lot of these weapons are not included in the game while I miss others. Should I make a seperate page or just include them on this page, I'm kinda confused since the screenshots have a different HUD than my version. -[[User:Deafmatch|Deafmatch]] 12:22, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Need help with this tank-gun (again) ==&lt;br /&gt;
&lt;br /&gt;
I know I suck but I just don't like tanks.&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|]]&lt;br /&gt;
A detail is once again amazing. Thanks in advance. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 12:32, 20 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a premature-birthed [[NSV heavy machine gun]]. - [[User:Mr. Wolf|Mr. Wolf]] 14:26, 20 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Yeah, the T-72 itself isn't much better. Those weird looking bands on the side of the turret are supposed to be spare belt boxes for the NSV, to give some idea of how they've messed up on details. [[User:Evil Tim|Evil Tim]] 14:34, 20 October 2011 (CDT)&lt;br /&gt;
----&lt;br /&gt;
Another tank:&lt;br /&gt;
[[Image:GR-AnotherTank.jpg|thumb|none|600px|]]&lt;br /&gt;
Gun looks like a Shipunov.&lt;br /&gt;
:Can you get me some more angles of the turret? I think that's trying to be a T-90, but I can't really tell. NSV, if it is. [[User:Evil Tim|Evil Tim]] 15:33, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Maybe a DShKM, judging from the &amp;quot;muzzle brake&amp;quot;. - [[User:Mr. Wolf|Mr. Wolf]] 18:55, 21 October 2011 (CDT)   &lt;br /&gt;
&lt;br /&gt;
:::The NSVT mounting can end up looking pretty chunky, [http://img259.echo.cx/img259/5511/t80ud0018sh.jpg here's] a good example. [[User:Evil Tim|Evil Tim]] 03:26, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::But its muzzle brake is not as defined as the DShKM's though. - [[User:Mr. Wolf|Mr. Wolf]] 14:29, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, but the last Russian tank to mount a DsHK was the T-62. Maybe just list it as &amp;quot;generic machine gun?&amp;quot; [[User:Evil Tim|Evil Tim]] 15:07, 22 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Honestly no idea.]]&lt;br /&gt;
If that's supposed to be a BMP-2, then it's a Shipunov 2A42. --[[User:Funkychinaman|Funkychinaman]] 15:25, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-Sam.jpg|thumb|none|600px|Not really sure if this SAM counts...]]&lt;br /&gt;
SA-13? --[[User:Funkychinaman|Funkychinaman]] 15:30, 21 October 2011 (CDT)&lt;br /&gt;
:Yes. Non-portable SAMs are usually going a little far; try to get the launcher in an image with something else and ID it there if you want to include the ID on the page. [[User:Evil Tim|Evil Tim]] 15:33, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:GR-BigTank.jpg|thumb|none|600px|Is this image good? Or should I get close-up of the MG?]]&lt;br /&gt;
:I think they were trying to make it a T-80. So it's an NSVT. I guess they did give it a flared muzzle at least... [[User:Evil Tim|Evil Tim]] 17:31, 21 October 2011 (CDT)&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|]]&lt;br /&gt;
M256 120mm gun, Browning M2 (looking a little small) and a M240. (Two of them if you want to include the coax.) --[[User:Funkychinaman|Funkychinaman]] 17:01, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Some more guns:&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:11, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
First one is an Mi-24 Hind, the gun is a [[Yakushev-Borzov Yak-B]]. Second is a Bradley, [[M242 Bushmaster chaingun]] and [[FN_MAG#M240_Machine_Gun|M240C]]. [[User:Evil Tim|Evil Tim]] 11:11, 23 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Lost Era in Gaming ==&lt;br /&gt;
&lt;br /&gt;
It used to be that Tom Clancy's games were serious tactical shooters in a time when that was still a viable genre in PC gaming. Now with the emphasis on console and casual gamers, serious tactical shooters like the early Ghost Recon games or Rainbow Six games or the SWAT series are all pretty much shot dead, with next to no hope of being revived in a form closely resembling their originals. I doubt the original Ghost Recon or Rainbow Six would recognize their modern incarnations (what with quickly regenerating health, Gears of War style cover, etc.), but unfortunately it seems that the more modern incarnations are all that will sell now. Where did we go wrong? --[[User:Mazryonh|Mazryonh]] 20:12, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I played the first Rainbow Six when I was like 9 or 10 (lol), I loved that game and I was very good at it. Aww, good memories... - [[User:Mr. Wolf|Mr. Wolf]] 20:29, 21 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== U.S. Army Helicopter ==&lt;br /&gt;
&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|]]&lt;br /&gt;
Black Hawk with Minigun? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:34, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yes. [[User:Evil Tim|Evil Tim]] 15:45, 28 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Ghost Recon 2 ==&lt;br /&gt;
I know this is the first GR's page, but I was wondering, should we make a new Ghost Recon 2 page? I know most of the guns from the PS2 verison and some one could do the xbox verison's weapons.--[[User:Commandoninja137|Commandoninja137]] ([[User talk:Commandoninja137|talk]]) 20:47, 27 September 2012 (EDT)&lt;br /&gt;
:GR2 had a page but it was deleted (twice) because of lack of effort. If you want to recreate the page it must be top class job. Obviously, it is hard to get caps from a console, but IIRC the page was deleted because it had no descriptions and/or weapon images. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 02:15, 28 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
I literally just made a whole Ghost recon 2 page with all this information and it wouldn't let me save and it said to log out and log in to save and its all gone. --[[User:Commandoninja137|Commandoninja137]] ([[User talk:Commandoninja137|talk]]) 15:26, 28 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Missing Guns ==&lt;br /&gt;
&lt;br /&gt;
Some of weapons from such as the G36K from the original are not present and the ones that are only are listed as being in the expansions.Is it because I have the original xbox version?Oh and how do you get the expansions?--[[User:DJsputnik|DJsputnik]] ([[User talk:DJsputnik|talk]]) 18:39, 27 December 2012 (EST)&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643980</id>
		<title>Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643980"/>
		<updated>2012-12-27T23:32:24Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* M60 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TomClancysGhostReconCover.jpg|thumb|right|250px|''Ghost Recon'' (2001)]]&lt;br /&gt;
[[Image:GRDS-Cover.jpg|thumb|right|250px|''Ghost Recon: Desert Siege'' (2003)]]&lt;br /&gt;
[[Image:GRIT-Cover.jpg|thumb|right|250px|''Ghost Recon: Island Thunder'' (2003)]]&lt;br /&gt;
'''''Tom Clancy's Ghost Recon''''' is a critically acclaimed first-person tactical shooter video game. It was developed by Red Storm Entertainment, and published by Ubisoft in 2001 for the PC and later ported to the PS2 and Xbox. The game follows a fictional U.S. special forces squad called the &amp;quot;Ghosts&amp;quot; who are tasked to stop the Russian Ultranationalists. The game takes place in 2008.&lt;br /&gt;
&lt;br /&gt;
The game has spawned two expansions, '''''Desert Siege''''' and '''''Island Thunder''''', both adding new missions, characters and weapons.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Ghost Recon'' and its expansions:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[92FS|Beretta M9]] is the primary sidearm of the Ghosts, it is even used by Astra Galinsky despite having a Russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:GR-M9.jpg|thumb|none|600px|Beretta M9 in the &amp;quot;holster&amp;quot; of a Ghost sniper.]]&lt;br /&gt;
[[Image:GR-M9SD.jpg|thumb|none|600px|A Ghost pulls out his suppressed Beretta when his MP5SD2 runs empty.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Several Russian officers and technicians are armed with nickel [[M1911A1]] pistols. This weapon is not usable by the player.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|350px|Nickel-plated Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:GR-M1911.jpg|thumb|none|600px|An M1911A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] is added in '''Island Thunder''' as a selectable sidearm for some of the Russian weapons. Appears as &amp;quot;Russian 9mm Pistol&amp;quot; in the game.&lt;br /&gt;
[[image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRIT-PM.jpg|thumb|none|600px|A Ghost with his Makarov pistol.]]&lt;br /&gt;
[[Image:GRIT-Makarov.jpg|thumb|none|600px|A dead rebel holds onto his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK4]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm SA&amp;quot; and holds 7 rounds.&lt;br /&gt;
[[Image:HK4.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK4 - .32 ACP]]&lt;br /&gt;
[[Image:GRIT-HK4.jpg|thumb|none|600px|A Ghost switches to his secondary HK4 pistol when his submachine gun runs empty.]]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
==Knight's Armament Company Masterkey==&lt;br /&gt;
The [[Masterkey]] is seen mounted on the &amp;quot;M4 SOCOM&amp;quot; (a special M4A1 with S-1-3-F trigger group, red dot scope, and suppressor) on the main menu screen in '''Island Thunder'''. Several other M4A1s and M16A4s are also seen with Masterkey attachments during the ending cinematic of Island Thunder. Not usable in the game.&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|KAC Masterkey - 12 Gauge]]&lt;br /&gt;
[[Image:GRIT-Masterkey.jpg|thumb|none|600px|Masterkey mounted on an &amp;quot;M4 SOCOM&amp;quot; circled in red.]]&lt;br /&gt;
[[Image:GRIT-Masterkey2.jpg|thumb|none|600px|M4A1 carbine with Masterkey and two magazines taped together jungle-style circled in red. Also note the M16A4 with Beta-C drum mag in the middle, which is also unavailable for use.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Star Z84==&lt;br /&gt;
The [[Star Z Series Submachine Guns#Star Z84|Star Z84]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm Z-84&amp;quot; in the game. This is the preferred submachine gun of the Cuban FDG.&lt;br /&gt;
[[Image:StarZ84SMG.jpg|thumb|none|400px|Spanish Star Z84 Submachine Gun without magazine - 9x19mm]]&lt;br /&gt;
[[Image:GR-Z84.jpg|thumb|none|600px|The Star Z84 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 25==&lt;br /&gt;
The [[SA.23 submachine gun series|SA vz. 25]] is introduced in '''Island Thunder'''.&lt;br /&gt;
[[Image:CzechSA24 SMG.jpg|thumb|none|400px|CZ SA Vz. 25 - 9x19mm]]&lt;br /&gt;
[[Image:GR-SAVZ23.jpg|thumb|none|600px|A Ghost holds the vz. 25 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] appears as &amp;quot;MP5&amp;quot; in the game. Features an additional 3-round burst mode, despite being fitted with Navy trigger group.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A2.jpg|thumb|none|600px|A Ghost Operative holds his MP5A2. Note selector set to safe.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
An [[MP5A3|H&amp;amp;K MP5A3]] appears as the inventory icon of the MP5A2. A suppressed MP5A3 is the inventory icon of the MP5SD2.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler &amp;amp; Koch MP5A3/N - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A3.jpg|thumb|none|600px|Suppressed MP5A3 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[MP5SD|H&amp;amp;K MP5SD2]] appears as &amp;quot;MP5-SD&amp;quot; and has the same stats as the A2 but features a built-in suppressor for covert operations. Can fire in 3-round burst mode, even though is equipped with old S-E-F trigger group. Because the weapon's model uses the same texture on both sides, it appears that the SD2 has an ambidextrous selector. Heckler &amp;amp; Koch weapons with S-E-F trigger groups are not ambidextrous in real life.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5SD.jpg|thumb|none|600px|A Ghost holds the MP5SD2.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon==&lt;br /&gt;
The 9x18mm variant (noted by the 64-round magazine) of the [[Izhmash PP-19 Bizon]] is a usable weapon in '''Desert Siege'''. Incorrectly can fire in 3-round burst mode. Appears as &amp;quot;PP-19&amp;quot;.&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|PP-19 Bizon Submachine Gun - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRDS-PP19.jpg|thumb|none|600px|A Ghost with the PP-19 Bizon.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is the most common firearm in the first part of the campaign. Most Russian soldiers are using the AKM. In '''Island Thunder''', the AKM becomes a usable weapon, but is incorrectly called &amp;quot;AK47&amp;quot;. The rifle appears without the slant muzzle brake.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-AKM.jpg|thumb|none|600px|An AKM in the hands of a dead Russian soldier.]]&lt;br /&gt;
[[Image:GRIT-AKM.jpg|thumb|none|600px|A Ghost Operative with his AKM rifle during a mission.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
The [[AK-74|AK-74M]] is frequently used by Russian Ultranationalists in the single player campaign, but as an usable weapon, it appears only in '''Desert Siege''' an the original. Can be fitted with a GP-25 grenade launcher. Appears as &amp;quot;AK74&amp;quot;.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AK74.jpg|thumb|none|600px|A Ghost holds the AK-74M.]]&lt;br /&gt;
[[Image:GR-AK74M.jpg|thumb|none|600px|An AK-74M on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
The [[AKS-74U]] is used by Russians Ultranationalists during the last few levels of the single player campaign. This weapon cannot be used by the Ghost Operatives.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AKS74U.jpg|thumb|none|600px|A dead Russian guard holds the AKS-74U. Note that the gun is modeled with a straight magazine and has two holes in the handguard.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 Abakan==&lt;br /&gt;
The [[Abakan]] is added in '''Desert Siege''' and the original. Can fire in semi-auto, 2-round burst (even thought it appears as 3-round burst on the HUD) and full-auto modes. Can be fitted with a [[GP-30|GP-25]] grenade launcher.&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRDS-Abakan.jpg|thumb|none|600px|A Ghost aims the AN-94 Abakan.]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|An Abakan with a GP-25 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==KBP Instrument Design Bureau 9A-91==&lt;br /&gt;
The Russian [[9A-91]] compact assault rifle appears incorrectly as &amp;quot;[[A-91]]&amp;quot; in the game, and features and incorrect 3-round burst mode. Introduced in '''Desert Siege'''.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-9A91.jpg|thumb|none|600px|The 9A-91 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 58==&lt;br /&gt;
The [[SA Vz.58 assault rifle|SA Vz. 58]] is the preferred weapon of the Cuban FDG in '''Island Thunder'''. The rifle appears as &amp;quot;vz.58&amp;quot; in the game.&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA Vz. 58 - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-SAVZ58.jpg|thumb|none|600px|The Vz.58 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
The [[Colt M4A1]] is the primary weapon of the Demolitions Class in Ghost Recon. Appears as &amp;quot;M4&amp;quot;. Always fitted with a red dot sight. In '''Island Thunder''', a special variant called &amp;quot;M4 SOCOM&amp;quot; is also usable. It comes with a sound suppressor, red dot scope and S-1-3-F trigger settings, which was available only on the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GR-M4.jpg|thumb|none|600px|A Ghost with the M4A1.]]&lt;br /&gt;
[[Image:GRIT-M4A1.jpg|thumb|none|600px|The &amp;quot;M4 SOCOM&amp;quot; in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the primary weapon of the Rifleman Class of the game. It is misidentified as the [[M16 rifle series#M16A2 Rifle|M16A2]], but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 red dot scope. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold &amp;quot;Buzz&amp;quot; Gordon.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GR-M16A4.jpg|thumb|none|600px|A solder armed with an M16A4/M203 in Ghost Recon.]]&lt;br /&gt;
[[Image:GR-M16A4 (flattop).jpg|thumb|none|600px|The M16A4 is always fitted with a red dot sight if it has no M203 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] appears as &amp;quot;SA80&amp;quot; in the game. It is always fitted with a SUSAT Scope. Often used by NPC NATO troops.&lt;br /&gt;
[[Image:L85A1.jpg|thumb|none|350px|L85A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-SA80.jpg|thumb|none|600px|A NATO Operative holds the L85A1 during the defense of the HQ in the third mission of the game.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63==&lt;br /&gt;
Added in '''Desert Siege''', the [[FN FAL]] appears as &amp;quot;7.62mm Carbine&amp;quot; in the game. Has an incorrect 3-round burst mode.&lt;br /&gt;
[[Image:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-FAL.jpg|thumb|none|600px|A Ghost aims his FAL.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM29 OICW==&lt;br /&gt;
The [[XM29 Objective Individual Combat Weapon]] (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah &amp;quot;Lindy&amp;quot; Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|400px|H&amp;amp;K Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:GR-OICW.jpg|thumb|none|600px|A Ghost Operative holds the XM29 OICW.]]&lt;br /&gt;
[[Image:GR-XM29 OICW.jpg|thumb|none|600px|The XM29 without the grenade launcher part and with folding stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14-4A Groza==&lt;br /&gt;
The [[OC-14|OTs-14-4A Groza]] appears in '''Desert Siege'''. Unlike the other assault rifles that have an optional grenade launcher, the Groza's GP-25 cannot be removed. Chambered in 9x39mm, noted by the 20-round magazine.&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-Groza.jpg|thumb|none|600px|The OTs-14-4A Groza in the hands of a Ghost Operative.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M82A1==&lt;br /&gt;
The [[Barrett M82A1]] is a powerful long-range sniper rifle with a 10-round magazine and good rate of fire. Appears as &amp;quot;M82&amp;quot; in the game.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:GR-M82A1.jpg|thumb|none|600px|A Ghost sniper holds the M82A1.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98==&lt;br /&gt;
The prototype-only [[Barrett Model 98 Bravo#Barrett M98 (Prototype Rifle)|Barrett M98]] semi-automatic sniper rifle is one of the new usable weapons in '''Desert Siege'''. Appears as &amp;quot;M98&amp;quot;.&lt;br /&gt;
[[Image:M98.jpg|thumb|none|500px|Barrett M98 - .416 Barrett]]&lt;br /&gt;
[[Image:GR-M98.jpg|thumb|none|600px|A Ghost sniper holds the Barrett M98.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
The [[L96A1|Accuracy International Arctic Warfare]] is the primary weapon of Ghost Squad Sniper Jack Stone. Holds ten rounds. Appears as &amp;quot;L96A1&amp;quot;.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-L96.jpg|thumb|none|600px|A Ghost sniper with the Arctic Warfare.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is added in '''Island Thunder''' or as an unlockable in the original. Appears as &amp;quot;7.62mm Sniper&amp;quot; in the game.&lt;br /&gt;
[[image:H&amp;amp;KPSG01.jpg|thumb|none|400px|H&amp;amp;K PSG-1 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-PSG1.jpg|thumb|none|600px|A Ghost sniper with the PSG-1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
The [[SR-25]] appears in '''Desert Siege'''. Holds 20 rounds. A suppressed version is also available, where the suppressor is represented by a slightly longer barrel. Called &amp;quot;SR25&amp;quot; and &amp;quot;SR25 SD&amp;quot;, respectively.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]]&lt;br /&gt;
[[Image:GRIT-SR25.jpg|thumb|none|600px|The SR-25 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
The [[M24 Sniper Weapon System]] is the primary weapon of the sniper class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|401px|M24 Sniper Weapon System - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M24.jpg|thumb|none|600px|A Ghost Sniper holds the M24 SWS.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[Dragunov]] is used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-SVD.jpg|thumb|none|600px|The SVD in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
The [[FN Minimi|FN M249E2 Squad Automatic Weapon]] is the standard machine gun of the Demolitions class. Appears with 200-round drum magazines. Referred to as &amp;quot;M249&amp;quot;.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with detachable 200 round ammo box - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-M249.jpg|thumb|none|600px|A Ghost with the SAW. Note the removed heat-shield.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G==&lt;br /&gt;
The [[FN MAG|FN M240G]] is introduced in '''Island Thunder''' and is fitted with a scope. It is very powerful and accurate, but holds only 50 rounds. Appears correctly as &amp;quot;M240G&amp;quot;.&lt;br /&gt;
[[image:Fn mag g.jpg|thumb|none|400px|FN M240G USMC-style with no heat-shield - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M240.jpg|thumb|none|600px|A Ghost with the M240G machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is a usable machine gun in '''Desert Siege''' or as an unlockable in the original .&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 GPMG - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-M60.jpg|thumb|none|600px|A Ghost with an M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] is introduced in '''Desert Siege''' as a usable machine gun.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRDS-PKM.jpg|thumb|none|600px|The PKM in the game.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] is used by the Russians and squad gunner Guram Osadze both. It is incorrectly fitted with 75-round drum mags, instead of the 45-round box mags.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun with 40-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-RPK74.jpg|thumb|none|600px|A Ghost with the RPK-74 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov DP-27/DP-28|Degtyaryov DP-28]] is introduced in '''Island Thunder'''. Holds 47 rounds. Appears as &amp;quot;Russian 7.62 DP&amp;quot; in the game, and is used by Cuban soldiers heavily.&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 machine gun - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-DP.jpg|thumb|none|600px|The DP-28 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov RP-46==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov RP-46/DP-28|Degtyaryov RP-46]] is added in '''Island Thunder'''. Appears as &amp;quot;RP46&amp;quot;.&lt;br /&gt;
[[Image:RP46.jpg|thumb|none|400px|RP-46 - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-RP46.jpg|thumb|none|600px|A Ghost with an RP-46 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
The [[MG3]] is usable by the Demo class.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 GPMG - 7.62x51mm]]&lt;br /&gt;
[[Image:GR-MG3.jpg|thumb|none|600px|A Ghost with an MG3.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Hawk MM1==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] is added in '''Island Thunder''' as a new primary weapon for the Demo class. Appears as &amp;quot;MM1&amp;quot;.&lt;br /&gt;
[[Image:MM1.jpg|thumb|none|400px|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GRIT-MM1.jpg|thumb|none|600px|A Ghost with the MM1 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] can be selected as a secondary weapon for the Demo class. Like in most video games, it is shown reloadable. Appears as &amp;quot;M136&amp;quot; in the game. Interestingly, on &amp;quot;Recruit&amp;quot; difficulty, every gun has unlimited ammunition, but the AT4 is not one of them.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:GR-AT4.jpg|thumb|none|600px|An AT4 on a Ghost's back.]]&lt;br /&gt;
[[Image:GR-M136.jpg|thumb|none|600px|Another Ghost aims the AT4.]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-series grenade launcher|GP-25]] can be mounted on the AN-94 Abakan, AK-74M and OTs-14-4A Groza rifles.&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|400px|GP-25 40mm grenade launcher mounted on an [[AK-47#AKM|AKM]] (7.62x39mm)]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|GP-25 mounted on an AN-94 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
The [[M203 grenade launcher]] can be selected as an attachment for the [[M16A4]].&lt;br /&gt;
[[Image:M203.jpg|thumb|none|330px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GR-M203.jpg|thumb|none|600px|An M203 mounted on an M16A4 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen at the NATO forward base during the 3rd mission &amp;quot;Stone Bell&amp;quot;. M2HBs also are mounted on friendly Abrams tanks in some missions.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:GR-M2.jpg|thumb|none|600px|A NATO Operative mans the Browning M2 machine gun. Note that it erroneously has five vent holes on the barrel.]]&lt;br /&gt;
[[Image:GR-M2HB.jpg|thumb|none|600px|The player fires the M2HB.]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several NPC Bradley IFV's during the 14th mission &amp;quot;Willow Bow&amp;quot;.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial mounted on the Abrams tank and Bradley IFV.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==AGS-17==&lt;br /&gt;
The [[AGS-17]] is seen mounted at enemy camps in '''Island Thunder'''. The game refers to it as &amp;quot;AGS&amp;quot; during a briefing before a mission in IT, which involves capturing an enemy AGS-17 mounted on a tripod. Like the mounted machine guns, the AGS-17 is also equipped with an infinite ammo drum.&lt;br /&gt;
[[Image:Ags17.jpg|thumb|none|400px|AGS-17 &amp;quot;Plamya&amp;quot; on tripod - 30mm]]&lt;br /&gt;
[[Image:GRIT-AGS17.jpg|thumb|none|600px|An AGS-17 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
In '''Island Thunder''', at the beginning of certain missions, the Ghosts are transported to the field of operation with Black Hawk helicopters. The Black Hawks are armed with [[M134 Minigun]]s.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|An M134 Minigun mounted on a Black Hawk helicopter as it deploys the Ghost into Cuba.]]&lt;br /&gt;
&lt;br /&gt;
== NSV heavy machine gun ==&lt;br /&gt;
The [[NSV heavy machine gun]] appears on tripods and is used heavily by Russian Ultranationalists. The player can use them also. Has unlimited ammunition. NSVs are also seen mounted on T-72 tanks.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV heavy machine gun with ammo box and belt - 12.7x107mm]]&lt;br /&gt;
[[Image:GR-MMG-2.jpg|thumb|none|600px|An NSV heavy machine gun with spade grips in the game.]]&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|A T-72, with an NSV mounted on the commander's hatch.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42 30mm Cannon==&lt;br /&gt;
[[Shipunov 2A42]] automatic cannons can be seen on Russian BMP-2 IFV's in various levels.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|450px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Russian BMP-2 IFV with Shipunov 2A42 cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Yakushev-Borzov Yak-B==&lt;br /&gt;
A [[Yakushev-Borzov Yak-B]] can be seen on a Mi-24 Hind during the 13th mission &amp;quot;Arctic Sun&amp;quot;.&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B machine gun - 12.7x108mm]]&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|An Mi-24 Hind-D in a Russian hangar.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as &amp;quot;FRAG&amp;quot;. Interestingly, it shows up as the [[M67 hand grenade]] on the HUD.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|1500px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:GR-M26.jpg|thumb|none|600px|The M26 grenade in the game.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by the Demo class. Unlike in possibly every video game, the Claymore is shown correctly as a command-detonated mine, which explodes only if the player uses the detonator. Appears as &amp;quot;Claymore&amp;quot; in the game.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GR-M18A1.jpg|thumb|none|600px|A Claymore mine in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SLAM==&lt;br /&gt;
The [[SLAM]] appears as &amp;quot;Demo Charge&amp;quot; in the game. Three SLAMs are in one kit, and can only be used by Demolition class soldiers. In the original game, deployed SLAMs cannot be detonated during missions. They always explode in cut-scenes after the missions. In '''Island Thunder''', the SLAMs automatically explode if all the Ghosts leave the blast zone.&lt;br /&gt;
[[Image:SLAM.jpg|none|thumb|199px|SLAM]]&lt;br /&gt;
[[Image:GR-SLAM.jpg|thumb|none|600px|A deployed SLAM.]]&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643977</id>
		<title>Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643977"/>
		<updated>2012-12-27T23:30:54Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* Heckler &amp;amp; Koch PSG-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TomClancysGhostReconCover.jpg|thumb|right|250px|''Ghost Recon'' (2001)]]&lt;br /&gt;
[[Image:GRDS-Cover.jpg|thumb|right|250px|''Ghost Recon: Desert Siege'' (2003)]]&lt;br /&gt;
[[Image:GRIT-Cover.jpg|thumb|right|250px|''Ghost Recon: Island Thunder'' (2003)]]&lt;br /&gt;
'''''Tom Clancy's Ghost Recon''''' is a critically acclaimed first-person tactical shooter video game. It was developed by Red Storm Entertainment, and published by Ubisoft in 2001 for the PC and later ported to the PS2 and Xbox. The game follows a fictional U.S. special forces squad called the &amp;quot;Ghosts&amp;quot; who are tasked to stop the Russian Ultranationalists. The game takes place in 2008.&lt;br /&gt;
&lt;br /&gt;
The game has spawned two expansions, '''''Desert Siege''''' and '''''Island Thunder''''', both adding new missions, characters and weapons.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Ghost Recon'' and its expansions:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[92FS|Beretta M9]] is the primary sidearm of the Ghosts, it is even used by Astra Galinsky despite having a Russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:GR-M9.jpg|thumb|none|600px|Beretta M9 in the &amp;quot;holster&amp;quot; of a Ghost sniper.]]&lt;br /&gt;
[[Image:GR-M9SD.jpg|thumb|none|600px|A Ghost pulls out his suppressed Beretta when his MP5SD2 runs empty.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Several Russian officers and technicians are armed with nickel [[M1911A1]] pistols. This weapon is not usable by the player.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|350px|Nickel-plated Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:GR-M1911.jpg|thumb|none|600px|An M1911A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] is added in '''Island Thunder''' as a selectable sidearm for some of the Russian weapons. Appears as &amp;quot;Russian 9mm Pistol&amp;quot; in the game.&lt;br /&gt;
[[image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRIT-PM.jpg|thumb|none|600px|A Ghost with his Makarov pistol.]]&lt;br /&gt;
[[Image:GRIT-Makarov.jpg|thumb|none|600px|A dead rebel holds onto his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK4]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm SA&amp;quot; and holds 7 rounds.&lt;br /&gt;
[[Image:HK4.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK4 - .32 ACP]]&lt;br /&gt;
[[Image:GRIT-HK4.jpg|thumb|none|600px|A Ghost switches to his secondary HK4 pistol when his submachine gun runs empty.]]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
==Knight's Armament Company Masterkey==&lt;br /&gt;
The [[Masterkey]] is seen mounted on the &amp;quot;M4 SOCOM&amp;quot; (a special M4A1 with S-1-3-F trigger group, red dot scope, and suppressor) on the main menu screen in '''Island Thunder'''. Several other M4A1s and M16A4s are also seen with Masterkey attachments during the ending cinematic of Island Thunder. Not usable in the game.&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|KAC Masterkey - 12 Gauge]]&lt;br /&gt;
[[Image:GRIT-Masterkey.jpg|thumb|none|600px|Masterkey mounted on an &amp;quot;M4 SOCOM&amp;quot; circled in red.]]&lt;br /&gt;
[[Image:GRIT-Masterkey2.jpg|thumb|none|600px|M4A1 carbine with Masterkey and two magazines taped together jungle-style circled in red. Also note the M16A4 with Beta-C drum mag in the middle, which is also unavailable for use.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Star Z84==&lt;br /&gt;
The [[Star Z Series Submachine Guns#Star Z84|Star Z84]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm Z-84&amp;quot; in the game. This is the preferred submachine gun of the Cuban FDG.&lt;br /&gt;
[[Image:StarZ84SMG.jpg|thumb|none|400px|Spanish Star Z84 Submachine Gun without magazine - 9x19mm]]&lt;br /&gt;
[[Image:GR-Z84.jpg|thumb|none|600px|The Star Z84 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 25==&lt;br /&gt;
The [[SA.23 submachine gun series|SA vz. 25]] is introduced in '''Island Thunder'''.&lt;br /&gt;
[[Image:CzechSA24 SMG.jpg|thumb|none|400px|CZ SA Vz. 25 - 9x19mm]]&lt;br /&gt;
[[Image:GR-SAVZ23.jpg|thumb|none|600px|A Ghost holds the vz. 25 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] appears as &amp;quot;MP5&amp;quot; in the game. Features an additional 3-round burst mode, despite being fitted with Navy trigger group.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A2.jpg|thumb|none|600px|A Ghost Operative holds his MP5A2. Note selector set to safe.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
An [[MP5A3|H&amp;amp;K MP5A3]] appears as the inventory icon of the MP5A2. A suppressed MP5A3 is the inventory icon of the MP5SD2.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler &amp;amp; Koch MP5A3/N - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A3.jpg|thumb|none|600px|Suppressed MP5A3 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[MP5SD|H&amp;amp;K MP5SD2]] appears as &amp;quot;MP5-SD&amp;quot; and has the same stats as the A2 but features a built-in suppressor for covert operations. Can fire in 3-round burst mode, even though is equipped with old S-E-F trigger group. Because the weapon's model uses the same texture on both sides, it appears that the SD2 has an ambidextrous selector. Heckler &amp;amp; Koch weapons with S-E-F trigger groups are not ambidextrous in real life.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5SD.jpg|thumb|none|600px|A Ghost holds the MP5SD2.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon==&lt;br /&gt;
The 9x18mm variant (noted by the 64-round magazine) of the [[Izhmash PP-19 Bizon]] is a usable weapon in '''Desert Siege'''. Incorrectly can fire in 3-round burst mode. Appears as &amp;quot;PP-19&amp;quot;.&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|PP-19 Bizon Submachine Gun - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRDS-PP19.jpg|thumb|none|600px|A Ghost with the PP-19 Bizon.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is the most common firearm in the first part of the campaign. Most Russian soldiers are using the AKM. In '''Island Thunder''', the AKM becomes a usable weapon, but is incorrectly called &amp;quot;AK47&amp;quot;. The rifle appears without the slant muzzle brake.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-AKM.jpg|thumb|none|600px|An AKM in the hands of a dead Russian soldier.]]&lt;br /&gt;
[[Image:GRIT-AKM.jpg|thumb|none|600px|A Ghost Operative with his AKM rifle during a mission.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
The [[AK-74|AK-74M]] is frequently used by Russian Ultranationalists in the single player campaign, but as an usable weapon, it appears only in '''Desert Siege''' an the original. Can be fitted with a GP-25 grenade launcher. Appears as &amp;quot;AK74&amp;quot;.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AK74.jpg|thumb|none|600px|A Ghost holds the AK-74M.]]&lt;br /&gt;
[[Image:GR-AK74M.jpg|thumb|none|600px|An AK-74M on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
The [[AKS-74U]] is used by Russians Ultranationalists during the last few levels of the single player campaign. This weapon cannot be used by the Ghost Operatives.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AKS74U.jpg|thumb|none|600px|A dead Russian guard holds the AKS-74U. Note that the gun is modeled with a straight magazine and has two holes in the handguard.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 Abakan==&lt;br /&gt;
The [[Abakan]] is added in '''Desert Siege''' and the original. Can fire in semi-auto, 2-round burst (even thought it appears as 3-round burst on the HUD) and full-auto modes. Can be fitted with a [[GP-30|GP-25]] grenade launcher.&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRDS-Abakan.jpg|thumb|none|600px|A Ghost aims the AN-94 Abakan.]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|An Abakan with a GP-25 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==KBP Instrument Design Bureau 9A-91==&lt;br /&gt;
The Russian [[9A-91]] compact assault rifle appears incorrectly as &amp;quot;[[A-91]]&amp;quot; in the game, and features and incorrect 3-round burst mode. Introduced in '''Desert Siege'''.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-9A91.jpg|thumb|none|600px|The 9A-91 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 58==&lt;br /&gt;
The [[SA Vz.58 assault rifle|SA Vz. 58]] is the preferred weapon of the Cuban FDG in '''Island Thunder'''. The rifle appears as &amp;quot;vz.58&amp;quot; in the game.&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA Vz. 58 - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-SAVZ58.jpg|thumb|none|600px|The Vz.58 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
The [[Colt M4A1]] is the primary weapon of the Demolitions Class in Ghost Recon. Appears as &amp;quot;M4&amp;quot;. Always fitted with a red dot sight. In '''Island Thunder''', a special variant called &amp;quot;M4 SOCOM&amp;quot; is also usable. It comes with a sound suppressor, red dot scope and S-1-3-F trigger settings, which was available only on the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GR-M4.jpg|thumb|none|600px|A Ghost with the M4A1.]]&lt;br /&gt;
[[Image:GRIT-M4A1.jpg|thumb|none|600px|The &amp;quot;M4 SOCOM&amp;quot; in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the primary weapon of the Rifleman Class of the game. It is misidentified as the [[M16 rifle series#M16A2 Rifle|M16A2]], but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 red dot scope. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold &amp;quot;Buzz&amp;quot; Gordon.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GR-M16A4.jpg|thumb|none|600px|A solder armed with an M16A4/M203 in Ghost Recon.]]&lt;br /&gt;
[[Image:GR-M16A4 (flattop).jpg|thumb|none|600px|The M16A4 is always fitted with a red dot sight if it has no M203 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] appears as &amp;quot;SA80&amp;quot; in the game. It is always fitted with a SUSAT Scope. Often used by NPC NATO troops.&lt;br /&gt;
[[Image:L85A1.jpg|thumb|none|350px|L85A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-SA80.jpg|thumb|none|600px|A NATO Operative holds the L85A1 during the defense of the HQ in the third mission of the game.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63==&lt;br /&gt;
Added in '''Desert Siege''', the [[FN FAL]] appears as &amp;quot;7.62mm Carbine&amp;quot; in the game. Has an incorrect 3-round burst mode.&lt;br /&gt;
[[Image:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-FAL.jpg|thumb|none|600px|A Ghost aims his FAL.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM29 OICW==&lt;br /&gt;
The [[XM29 Objective Individual Combat Weapon]] (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah &amp;quot;Lindy&amp;quot; Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|400px|H&amp;amp;K Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:GR-OICW.jpg|thumb|none|600px|A Ghost Operative holds the XM29 OICW.]]&lt;br /&gt;
[[Image:GR-XM29 OICW.jpg|thumb|none|600px|The XM29 without the grenade launcher part and with folding stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14-4A Groza==&lt;br /&gt;
The [[OC-14|OTs-14-4A Groza]] appears in '''Desert Siege'''. Unlike the other assault rifles that have an optional grenade launcher, the Groza's GP-25 cannot be removed. Chambered in 9x39mm, noted by the 20-round magazine.&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-Groza.jpg|thumb|none|600px|The OTs-14-4A Groza in the hands of a Ghost Operative.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M82A1==&lt;br /&gt;
The [[Barrett M82A1]] is a powerful long-range sniper rifle with a 10-round magazine and good rate of fire. Appears as &amp;quot;M82&amp;quot; in the game.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:GR-M82A1.jpg|thumb|none|600px|A Ghost sniper holds the M82A1.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98==&lt;br /&gt;
The prototype-only [[Barrett Model 98 Bravo#Barrett M98 (Prototype Rifle)|Barrett M98]] semi-automatic sniper rifle is one of the new usable weapons in '''Desert Siege'''. Appears as &amp;quot;M98&amp;quot;.&lt;br /&gt;
[[Image:M98.jpg|thumb|none|500px|Barrett M98 - .416 Barrett]]&lt;br /&gt;
[[Image:GR-M98.jpg|thumb|none|600px|A Ghost sniper holds the Barrett M98.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
The [[L96A1|Accuracy International Arctic Warfare]] is the primary weapon of Ghost Squad Sniper Jack Stone. Holds ten rounds. Appears as &amp;quot;L96A1&amp;quot;.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-L96.jpg|thumb|none|600px|A Ghost sniper with the Arctic Warfare.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is added in '''Island Thunder''' or as an unlockable in the original. Appears as &amp;quot;7.62mm Sniper&amp;quot; in the game.&lt;br /&gt;
[[image:H&amp;amp;KPSG01.jpg|thumb|none|400px|H&amp;amp;K PSG-1 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-PSG1.jpg|thumb|none|600px|A Ghost sniper with the PSG-1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
The [[SR-25]] appears in '''Desert Siege'''. Holds 20 rounds. A suppressed version is also available, where the suppressor is represented by a slightly longer barrel. Called &amp;quot;SR25&amp;quot; and &amp;quot;SR25 SD&amp;quot;, respectively.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]]&lt;br /&gt;
[[Image:GRIT-SR25.jpg|thumb|none|600px|The SR-25 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
The [[M24 Sniper Weapon System]] is the primary weapon of the sniper class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|401px|M24 Sniper Weapon System - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M24.jpg|thumb|none|600px|A Ghost Sniper holds the M24 SWS.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[Dragunov]] is used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-SVD.jpg|thumb|none|600px|The SVD in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
The [[FN Minimi|FN M249E2 Squad Automatic Weapon]] is the standard machine gun of the Demolitions class. Appears with 200-round drum magazines. Referred to as &amp;quot;M249&amp;quot;.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with detachable 200 round ammo box - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-M249.jpg|thumb|none|600px|A Ghost with the SAW. Note the removed heat-shield.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G==&lt;br /&gt;
The [[FN MAG|FN M240G]] is introduced in '''Island Thunder''' and is fitted with a scope. It is very powerful and accurate, but holds only 50 rounds. Appears correctly as &amp;quot;M240G&amp;quot;.&lt;br /&gt;
[[image:Fn mag g.jpg|thumb|none|400px|FN M240G USMC-style with no heat-shield - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M240.jpg|thumb|none|600px|A Ghost with the M240G machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is a usable machine gun in '''Desert Siege'''.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 GPMG - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-M60.jpg|thumb|none|600px|A Ghost with an M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] is introduced in '''Desert Siege''' as a usable machine gun.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRDS-PKM.jpg|thumb|none|600px|The PKM in the game.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] is used by the Russians and squad gunner Guram Osadze both. It is incorrectly fitted with 75-round drum mags, instead of the 45-round box mags.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun with 40-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-RPK74.jpg|thumb|none|600px|A Ghost with the RPK-74 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov DP-27/DP-28|Degtyaryov DP-28]] is introduced in '''Island Thunder'''. Holds 47 rounds. Appears as &amp;quot;Russian 7.62 DP&amp;quot; in the game, and is used by Cuban soldiers heavily.&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 machine gun - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-DP.jpg|thumb|none|600px|The DP-28 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov RP-46==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov RP-46/DP-28|Degtyaryov RP-46]] is added in '''Island Thunder'''. Appears as &amp;quot;RP46&amp;quot;.&lt;br /&gt;
[[Image:RP46.jpg|thumb|none|400px|RP-46 - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-RP46.jpg|thumb|none|600px|A Ghost with an RP-46 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
The [[MG3]] is usable by the Demo class.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 GPMG - 7.62x51mm]]&lt;br /&gt;
[[Image:GR-MG3.jpg|thumb|none|600px|A Ghost with an MG3.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Hawk MM1==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] is added in '''Island Thunder''' as a new primary weapon for the Demo class. Appears as &amp;quot;MM1&amp;quot;.&lt;br /&gt;
[[Image:MM1.jpg|thumb|none|400px|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GRIT-MM1.jpg|thumb|none|600px|A Ghost with the MM1 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] can be selected as a secondary weapon for the Demo class. Like in most video games, it is shown reloadable. Appears as &amp;quot;M136&amp;quot; in the game. Interestingly, on &amp;quot;Recruit&amp;quot; difficulty, every gun has unlimited ammunition, but the AT4 is not one of them.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:GR-AT4.jpg|thumb|none|600px|An AT4 on a Ghost's back.]]&lt;br /&gt;
[[Image:GR-M136.jpg|thumb|none|600px|Another Ghost aims the AT4.]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-series grenade launcher|GP-25]] can be mounted on the AN-94 Abakan, AK-74M and OTs-14-4A Groza rifles.&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|400px|GP-25 40mm grenade launcher mounted on an [[AK-47#AKM|AKM]] (7.62x39mm)]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|GP-25 mounted on an AN-94 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
The [[M203 grenade launcher]] can be selected as an attachment for the [[M16A4]].&lt;br /&gt;
[[Image:M203.jpg|thumb|none|330px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GR-M203.jpg|thumb|none|600px|An M203 mounted on an M16A4 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen at the NATO forward base during the 3rd mission &amp;quot;Stone Bell&amp;quot;. M2HBs also are mounted on friendly Abrams tanks in some missions.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:GR-M2.jpg|thumb|none|600px|A NATO Operative mans the Browning M2 machine gun. Note that it erroneously has five vent holes on the barrel.]]&lt;br /&gt;
[[Image:GR-M2HB.jpg|thumb|none|600px|The player fires the M2HB.]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several NPC Bradley IFV's during the 14th mission &amp;quot;Willow Bow&amp;quot;.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial mounted on the Abrams tank and Bradley IFV.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==AGS-17==&lt;br /&gt;
The [[AGS-17]] is seen mounted at enemy camps in '''Island Thunder'''. The game refers to it as &amp;quot;AGS&amp;quot; during a briefing before a mission in IT, which involves capturing an enemy AGS-17 mounted on a tripod. Like the mounted machine guns, the AGS-17 is also equipped with an infinite ammo drum.&lt;br /&gt;
[[Image:Ags17.jpg|thumb|none|400px|AGS-17 &amp;quot;Plamya&amp;quot; on tripod - 30mm]]&lt;br /&gt;
[[Image:GRIT-AGS17.jpg|thumb|none|600px|An AGS-17 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
In '''Island Thunder''', at the beginning of certain missions, the Ghosts are transported to the field of operation with Black Hawk helicopters. The Black Hawks are armed with [[M134 Minigun]]s.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|An M134 Minigun mounted on a Black Hawk helicopter as it deploys the Ghost into Cuba.]]&lt;br /&gt;
&lt;br /&gt;
== NSV heavy machine gun ==&lt;br /&gt;
The [[NSV heavy machine gun]] appears on tripods and is used heavily by Russian Ultranationalists. The player can use them also. Has unlimited ammunition. NSVs are also seen mounted on T-72 tanks.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV heavy machine gun with ammo box and belt - 12.7x107mm]]&lt;br /&gt;
[[Image:GR-MMG-2.jpg|thumb|none|600px|An NSV heavy machine gun with spade grips in the game.]]&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|A T-72, with an NSV mounted on the commander's hatch.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42 30mm Cannon==&lt;br /&gt;
[[Shipunov 2A42]] automatic cannons can be seen on Russian BMP-2 IFV's in various levels.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|450px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Russian BMP-2 IFV with Shipunov 2A42 cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Yakushev-Borzov Yak-B==&lt;br /&gt;
A [[Yakushev-Borzov Yak-B]] can be seen on a Mi-24 Hind during the 13th mission &amp;quot;Arctic Sun&amp;quot;.&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B machine gun - 12.7x108mm]]&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|An Mi-24 Hind-D in a Russian hangar.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as &amp;quot;FRAG&amp;quot;. Interestingly, it shows up as the [[M67 hand grenade]] on the HUD.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|1500px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:GR-M26.jpg|thumb|none|600px|The M26 grenade in the game.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by the Demo class. Unlike in possibly every video game, the Claymore is shown correctly as a command-detonated mine, which explodes only if the player uses the detonator. Appears as &amp;quot;Claymore&amp;quot; in the game.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GR-M18A1.jpg|thumb|none|600px|A Claymore mine in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SLAM==&lt;br /&gt;
The [[SLAM]] appears as &amp;quot;Demo Charge&amp;quot; in the game. Three SLAMs are in one kit, and can only be used by Demolition class soldiers. In the original game, deployed SLAMs cannot be detonated during missions. They always explode in cut-scenes after the missions. In '''Island Thunder''', the SLAMs automatically explode if all the Ghosts leave the blast zone.&lt;br /&gt;
[[Image:SLAM.jpg|none|thumb|199px|SLAM]]&lt;br /&gt;
[[Image:GR-SLAM.jpg|thumb|none|600px|A deployed SLAM.]]&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643974</id>
		<title>Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643974"/>
		<updated>2012-12-27T23:23:29Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* AN-94 Abakan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TomClancysGhostReconCover.jpg|thumb|right|250px|''Ghost Recon'' (2001)]]&lt;br /&gt;
[[Image:GRDS-Cover.jpg|thumb|right|250px|''Ghost Recon: Desert Siege'' (2003)]]&lt;br /&gt;
[[Image:GRIT-Cover.jpg|thumb|right|250px|''Ghost Recon: Island Thunder'' (2003)]]&lt;br /&gt;
'''''Tom Clancy's Ghost Recon''''' is a critically acclaimed first-person tactical shooter video game. It was developed by Red Storm Entertainment, and published by Ubisoft in 2001 for the PC and later ported to the PS2 and Xbox. The game follows a fictional U.S. special forces squad called the &amp;quot;Ghosts&amp;quot; who are tasked to stop the Russian Ultranationalists. The game takes place in 2008.&lt;br /&gt;
&lt;br /&gt;
The game has spawned two expansions, '''''Desert Siege''''' and '''''Island Thunder''''', both adding new missions, characters and weapons.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Ghost Recon'' and its expansions:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[92FS|Beretta M9]] is the primary sidearm of the Ghosts, it is even used by Astra Galinsky despite having a Russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:GR-M9.jpg|thumb|none|600px|Beretta M9 in the &amp;quot;holster&amp;quot; of a Ghost sniper.]]&lt;br /&gt;
[[Image:GR-M9SD.jpg|thumb|none|600px|A Ghost pulls out his suppressed Beretta when his MP5SD2 runs empty.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Several Russian officers and technicians are armed with nickel [[M1911A1]] pistols. This weapon is not usable by the player.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|350px|Nickel-plated Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:GR-M1911.jpg|thumb|none|600px|An M1911A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] is added in '''Island Thunder''' as a selectable sidearm for some of the Russian weapons. Appears as &amp;quot;Russian 9mm Pistol&amp;quot; in the game.&lt;br /&gt;
[[image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRIT-PM.jpg|thumb|none|600px|A Ghost with his Makarov pistol.]]&lt;br /&gt;
[[Image:GRIT-Makarov.jpg|thumb|none|600px|A dead rebel holds onto his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK4]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm SA&amp;quot; and holds 7 rounds.&lt;br /&gt;
[[Image:HK4.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK4 - .32 ACP]]&lt;br /&gt;
[[Image:GRIT-HK4.jpg|thumb|none|600px|A Ghost switches to his secondary HK4 pistol when his submachine gun runs empty.]]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
==Knight's Armament Company Masterkey==&lt;br /&gt;
The [[Masterkey]] is seen mounted on the &amp;quot;M4 SOCOM&amp;quot; (a special M4A1 with S-1-3-F trigger group, red dot scope, and suppressor) on the main menu screen in '''Island Thunder'''. Several other M4A1s and M16A4s are also seen with Masterkey attachments during the ending cinematic of Island Thunder. Not usable in the game.&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|KAC Masterkey - 12 Gauge]]&lt;br /&gt;
[[Image:GRIT-Masterkey.jpg|thumb|none|600px|Masterkey mounted on an &amp;quot;M4 SOCOM&amp;quot; circled in red.]]&lt;br /&gt;
[[Image:GRIT-Masterkey2.jpg|thumb|none|600px|M4A1 carbine with Masterkey and two magazines taped together jungle-style circled in red. Also note the M16A4 with Beta-C drum mag in the middle, which is also unavailable for use.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Star Z84==&lt;br /&gt;
The [[Star Z Series Submachine Guns#Star Z84|Star Z84]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm Z-84&amp;quot; in the game. This is the preferred submachine gun of the Cuban FDG.&lt;br /&gt;
[[Image:StarZ84SMG.jpg|thumb|none|400px|Spanish Star Z84 Submachine Gun without magazine - 9x19mm]]&lt;br /&gt;
[[Image:GR-Z84.jpg|thumb|none|600px|The Star Z84 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 25==&lt;br /&gt;
The [[SA.23 submachine gun series|SA vz. 25]] is introduced in '''Island Thunder'''.&lt;br /&gt;
[[Image:CzechSA24 SMG.jpg|thumb|none|400px|CZ SA Vz. 25 - 9x19mm]]&lt;br /&gt;
[[Image:GR-SAVZ23.jpg|thumb|none|600px|A Ghost holds the vz. 25 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] appears as &amp;quot;MP5&amp;quot; in the game. Features an additional 3-round burst mode, despite being fitted with Navy trigger group.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A2.jpg|thumb|none|600px|A Ghost Operative holds his MP5A2. Note selector set to safe.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
An [[MP5A3|H&amp;amp;K MP5A3]] appears as the inventory icon of the MP5A2. A suppressed MP5A3 is the inventory icon of the MP5SD2.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler &amp;amp; Koch MP5A3/N - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A3.jpg|thumb|none|600px|Suppressed MP5A3 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[MP5SD|H&amp;amp;K MP5SD2]] appears as &amp;quot;MP5-SD&amp;quot; and has the same stats as the A2 but features a built-in suppressor for covert operations. Can fire in 3-round burst mode, even though is equipped with old S-E-F trigger group. Because the weapon's model uses the same texture on both sides, it appears that the SD2 has an ambidextrous selector. Heckler &amp;amp; Koch weapons with S-E-F trigger groups are not ambidextrous in real life.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5SD.jpg|thumb|none|600px|A Ghost holds the MP5SD2.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon==&lt;br /&gt;
The 9x18mm variant (noted by the 64-round magazine) of the [[Izhmash PP-19 Bizon]] is a usable weapon in '''Desert Siege'''. Incorrectly can fire in 3-round burst mode. Appears as &amp;quot;PP-19&amp;quot;.&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|PP-19 Bizon Submachine Gun - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRDS-PP19.jpg|thumb|none|600px|A Ghost with the PP-19 Bizon.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is the most common firearm in the first part of the campaign. Most Russian soldiers are using the AKM. In '''Island Thunder''', the AKM becomes a usable weapon, but is incorrectly called &amp;quot;AK47&amp;quot;. The rifle appears without the slant muzzle brake.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-AKM.jpg|thumb|none|600px|An AKM in the hands of a dead Russian soldier.]]&lt;br /&gt;
[[Image:GRIT-AKM.jpg|thumb|none|600px|A Ghost Operative with his AKM rifle during a mission.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
The [[AK-74|AK-74M]] is frequently used by Russian Ultranationalists in the single player campaign, but as an usable weapon, it appears only in '''Desert Siege''' an the original. Can be fitted with a GP-25 grenade launcher. Appears as &amp;quot;AK74&amp;quot;.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AK74.jpg|thumb|none|600px|A Ghost holds the AK-74M.]]&lt;br /&gt;
[[Image:GR-AK74M.jpg|thumb|none|600px|An AK-74M on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
The [[AKS-74U]] is used by Russians Ultranationalists during the last few levels of the single player campaign. This weapon cannot be used by the Ghost Operatives.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AKS74U.jpg|thumb|none|600px|A dead Russian guard holds the AKS-74U. Note that the gun is modeled with a straight magazine and has two holes in the handguard.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 Abakan==&lt;br /&gt;
The [[Abakan]] is added in '''Desert Siege''' and the original. Can fire in semi-auto, 2-round burst (even thought it appears as 3-round burst on the HUD) and full-auto modes. Can be fitted with a [[GP-30|GP-25]] grenade launcher.&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRDS-Abakan.jpg|thumb|none|600px|A Ghost aims the AN-94 Abakan.]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|An Abakan with a GP-25 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==KBP Instrument Design Bureau 9A-91==&lt;br /&gt;
The Russian [[9A-91]] compact assault rifle appears incorrectly as &amp;quot;[[A-91]]&amp;quot; in the game, and features and incorrect 3-round burst mode. Introduced in '''Desert Siege'''.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-9A91.jpg|thumb|none|600px|The 9A-91 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 58==&lt;br /&gt;
The [[SA Vz.58 assault rifle|SA Vz. 58]] is the preferred weapon of the Cuban FDG in '''Island Thunder'''. The rifle appears as &amp;quot;vz.58&amp;quot; in the game.&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA Vz. 58 - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-SAVZ58.jpg|thumb|none|600px|The Vz.58 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
The [[Colt M4A1]] is the primary weapon of the Demolitions Class in Ghost Recon. Appears as &amp;quot;M4&amp;quot;. Always fitted with a red dot sight. In '''Island Thunder''', a special variant called &amp;quot;M4 SOCOM&amp;quot; is also usable. It comes with a sound suppressor, red dot scope and S-1-3-F trigger settings, which was available only on the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GR-M4.jpg|thumb|none|600px|A Ghost with the M4A1.]]&lt;br /&gt;
[[Image:GRIT-M4A1.jpg|thumb|none|600px|The &amp;quot;M4 SOCOM&amp;quot; in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the primary weapon of the Rifleman Class of the game. It is misidentified as the [[M16 rifle series#M16A2 Rifle|M16A2]], but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 red dot scope. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold &amp;quot;Buzz&amp;quot; Gordon.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GR-M16A4.jpg|thumb|none|600px|A solder armed with an M16A4/M203 in Ghost Recon.]]&lt;br /&gt;
[[Image:GR-M16A4 (flattop).jpg|thumb|none|600px|The M16A4 is always fitted with a red dot sight if it has no M203 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] appears as &amp;quot;SA80&amp;quot; in the game. It is always fitted with a SUSAT Scope. Often used by NPC NATO troops.&lt;br /&gt;
[[Image:L85A1.jpg|thumb|none|350px|L85A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-SA80.jpg|thumb|none|600px|A NATO Operative holds the L85A1 during the defense of the HQ in the third mission of the game.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63==&lt;br /&gt;
Added in '''Desert Siege''', the [[FN FAL]] appears as &amp;quot;7.62mm Carbine&amp;quot; in the game. Has an incorrect 3-round burst mode.&lt;br /&gt;
[[Image:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-FAL.jpg|thumb|none|600px|A Ghost aims his FAL.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM29 OICW==&lt;br /&gt;
The [[XM29 Objective Individual Combat Weapon]] (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah &amp;quot;Lindy&amp;quot; Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|400px|H&amp;amp;K Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:GR-OICW.jpg|thumb|none|600px|A Ghost Operative holds the XM29 OICW.]]&lt;br /&gt;
[[Image:GR-XM29 OICW.jpg|thumb|none|600px|The XM29 without the grenade launcher part and with folding stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14-4A Groza==&lt;br /&gt;
The [[OC-14|OTs-14-4A Groza]] appears in '''Desert Siege'''. Unlike the other assault rifles that have an optional grenade launcher, the Groza's GP-25 cannot be removed. Chambered in 9x39mm, noted by the 20-round magazine.&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-Groza.jpg|thumb|none|600px|The OTs-14-4A Groza in the hands of a Ghost Operative.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M82A1==&lt;br /&gt;
The [[Barrett M82A1]] is a powerful long-range sniper rifle with a 10-round magazine and good rate of fire. Appears as &amp;quot;M82&amp;quot; in the game.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:GR-M82A1.jpg|thumb|none|600px|A Ghost sniper holds the M82A1.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98==&lt;br /&gt;
The prototype-only [[Barrett Model 98 Bravo#Barrett M98 (Prototype Rifle)|Barrett M98]] semi-automatic sniper rifle is one of the new usable weapons in '''Desert Siege'''. Appears as &amp;quot;M98&amp;quot;.&lt;br /&gt;
[[Image:M98.jpg|thumb|none|500px|Barrett M98 - .416 Barrett]]&lt;br /&gt;
[[Image:GR-M98.jpg|thumb|none|600px|A Ghost sniper holds the Barrett M98.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
The [[L96A1|Accuracy International Arctic Warfare]] is the primary weapon of Ghost Squad Sniper Jack Stone. Holds ten rounds. Appears as &amp;quot;L96A1&amp;quot;.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-L96.jpg|thumb|none|600px|A Ghost sniper with the Arctic Warfare.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is added in '''Island Thunder'''. Appears as &amp;quot;7.62mm Sniper&amp;quot; in the game.&lt;br /&gt;
[[image:H&amp;amp;KPSG01.jpg|thumb|none|400px|H&amp;amp;K PSG-1 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-PSG1.jpg|thumb|none|600px|A Ghost sniper with the PSG-1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
The [[SR-25]] appears in '''Desert Siege'''. Holds 20 rounds. A suppressed version is also available, where the suppressor is represented by a slightly longer barrel. Called &amp;quot;SR25&amp;quot; and &amp;quot;SR25 SD&amp;quot;, respectively.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]]&lt;br /&gt;
[[Image:GRIT-SR25.jpg|thumb|none|600px|The SR-25 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
The [[M24 Sniper Weapon System]] is the primary weapon of the sniper class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|401px|M24 Sniper Weapon System - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M24.jpg|thumb|none|600px|A Ghost Sniper holds the M24 SWS.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[Dragunov]] is used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-SVD.jpg|thumb|none|600px|The SVD in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
The [[FN Minimi|FN M249E2 Squad Automatic Weapon]] is the standard machine gun of the Demolitions class. Appears with 200-round drum magazines. Referred to as &amp;quot;M249&amp;quot;.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with detachable 200 round ammo box - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-M249.jpg|thumb|none|600px|A Ghost with the SAW. Note the removed heat-shield.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G==&lt;br /&gt;
The [[FN MAG|FN M240G]] is introduced in '''Island Thunder''' and is fitted with a scope. It is very powerful and accurate, but holds only 50 rounds. Appears correctly as &amp;quot;M240G&amp;quot;.&lt;br /&gt;
[[image:Fn mag g.jpg|thumb|none|400px|FN M240G USMC-style with no heat-shield - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M240.jpg|thumb|none|600px|A Ghost with the M240G machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is a usable machine gun in '''Desert Siege'''.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 GPMG - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-M60.jpg|thumb|none|600px|A Ghost with an M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] is introduced in '''Desert Siege''' as a usable machine gun.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRDS-PKM.jpg|thumb|none|600px|The PKM in the game.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] is used by the Russians and squad gunner Guram Osadze both. It is incorrectly fitted with 75-round drum mags, instead of the 45-round box mags.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun with 40-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-RPK74.jpg|thumb|none|600px|A Ghost with the RPK-74 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov DP-27/DP-28|Degtyaryov DP-28]] is introduced in '''Island Thunder'''. Holds 47 rounds. Appears as &amp;quot;Russian 7.62 DP&amp;quot; in the game, and is used by Cuban soldiers heavily.&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 machine gun - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-DP.jpg|thumb|none|600px|The DP-28 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov RP-46==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov RP-46/DP-28|Degtyaryov RP-46]] is added in '''Island Thunder'''. Appears as &amp;quot;RP46&amp;quot;.&lt;br /&gt;
[[Image:RP46.jpg|thumb|none|400px|RP-46 - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-RP46.jpg|thumb|none|600px|A Ghost with an RP-46 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
The [[MG3]] is usable by the Demo class.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 GPMG - 7.62x51mm]]&lt;br /&gt;
[[Image:GR-MG3.jpg|thumb|none|600px|A Ghost with an MG3.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Hawk MM1==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] is added in '''Island Thunder''' as a new primary weapon for the Demo class. Appears as &amp;quot;MM1&amp;quot;.&lt;br /&gt;
[[Image:MM1.jpg|thumb|none|400px|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GRIT-MM1.jpg|thumb|none|600px|A Ghost with the MM1 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] can be selected as a secondary weapon for the Demo class. Like in most video games, it is shown reloadable. Appears as &amp;quot;M136&amp;quot; in the game. Interestingly, on &amp;quot;Recruit&amp;quot; difficulty, every gun has unlimited ammunition, but the AT4 is not one of them.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:GR-AT4.jpg|thumb|none|600px|An AT4 on a Ghost's back.]]&lt;br /&gt;
[[Image:GR-M136.jpg|thumb|none|600px|Another Ghost aims the AT4.]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-series grenade launcher|GP-25]] can be mounted on the AN-94 Abakan, AK-74M and OTs-14-4A Groza rifles.&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|400px|GP-25 40mm grenade launcher mounted on an [[AK-47#AKM|AKM]] (7.62x39mm)]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|GP-25 mounted on an AN-94 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
The [[M203 grenade launcher]] can be selected as an attachment for the [[M16A4]].&lt;br /&gt;
[[Image:M203.jpg|thumb|none|330px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GR-M203.jpg|thumb|none|600px|An M203 mounted on an M16A4 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen at the NATO forward base during the 3rd mission &amp;quot;Stone Bell&amp;quot;. M2HBs also are mounted on friendly Abrams tanks in some missions.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:GR-M2.jpg|thumb|none|600px|A NATO Operative mans the Browning M2 machine gun. Note that it erroneously has five vent holes on the barrel.]]&lt;br /&gt;
[[Image:GR-M2HB.jpg|thumb|none|600px|The player fires the M2HB.]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several NPC Bradley IFV's during the 14th mission &amp;quot;Willow Bow&amp;quot;.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial mounted on the Abrams tank and Bradley IFV.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==AGS-17==&lt;br /&gt;
The [[AGS-17]] is seen mounted at enemy camps in '''Island Thunder'''. The game refers to it as &amp;quot;AGS&amp;quot; during a briefing before a mission in IT, which involves capturing an enemy AGS-17 mounted on a tripod. Like the mounted machine guns, the AGS-17 is also equipped with an infinite ammo drum.&lt;br /&gt;
[[Image:Ags17.jpg|thumb|none|400px|AGS-17 &amp;quot;Plamya&amp;quot; on tripod - 30mm]]&lt;br /&gt;
[[Image:GRIT-AGS17.jpg|thumb|none|600px|An AGS-17 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
In '''Island Thunder''', at the beginning of certain missions, the Ghosts are transported to the field of operation with Black Hawk helicopters. The Black Hawks are armed with [[M134 Minigun]]s.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|An M134 Minigun mounted on a Black Hawk helicopter as it deploys the Ghost into Cuba.]]&lt;br /&gt;
&lt;br /&gt;
== NSV heavy machine gun ==&lt;br /&gt;
The [[NSV heavy machine gun]] appears on tripods and is used heavily by Russian Ultranationalists. The player can use them also. Has unlimited ammunition. NSVs are also seen mounted on T-72 tanks.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV heavy machine gun with ammo box and belt - 12.7x107mm]]&lt;br /&gt;
[[Image:GR-MMG-2.jpg|thumb|none|600px|An NSV heavy machine gun with spade grips in the game.]]&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|A T-72, with an NSV mounted on the commander's hatch.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42 30mm Cannon==&lt;br /&gt;
[[Shipunov 2A42]] automatic cannons can be seen on Russian BMP-2 IFV's in various levels.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|450px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Russian BMP-2 IFV with Shipunov 2A42 cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Yakushev-Borzov Yak-B==&lt;br /&gt;
A [[Yakushev-Borzov Yak-B]] can be seen on a Mi-24 Hind during the 13th mission &amp;quot;Arctic Sun&amp;quot;.&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B machine gun - 12.7x108mm]]&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|An Mi-24 Hind-D in a Russian hangar.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as &amp;quot;FRAG&amp;quot;. Interestingly, it shows up as the [[M67 hand grenade]] on the HUD.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|1500px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:GR-M26.jpg|thumb|none|600px|The M26 grenade in the game.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by the Demo class. Unlike in possibly every video game, the Claymore is shown correctly as a command-detonated mine, which explodes only if the player uses the detonator. Appears as &amp;quot;Claymore&amp;quot; in the game.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GR-M18A1.jpg|thumb|none|600px|A Claymore mine in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SLAM==&lt;br /&gt;
The [[SLAM]] appears as &amp;quot;Demo Charge&amp;quot; in the game. Three SLAMs are in one kit, and can only be used by Demolition class soldiers. In the original game, deployed SLAMs cannot be detonated during missions. They always explode in cut-scenes after the missions. In '''Island Thunder''', the SLAMs automatically explode if all the Ghosts leave the blast zone.&lt;br /&gt;
[[Image:SLAM.jpg|none|thumb|199px|SLAM]]&lt;br /&gt;
[[Image:GR-SLAM.jpg|thumb|none|600px|A deployed SLAM.]]&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643973</id>
		<title>Ghost Recon</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon&amp;diff=643973"/>
		<updated>2012-12-27T23:22:55Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* AK-74M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:TomClancysGhostReconCover.jpg|thumb|right|250px|''Ghost Recon'' (2001)]]&lt;br /&gt;
[[Image:GRDS-Cover.jpg|thumb|right|250px|''Ghost Recon: Desert Siege'' (2003)]]&lt;br /&gt;
[[Image:GRIT-Cover.jpg|thumb|right|250px|''Ghost Recon: Island Thunder'' (2003)]]&lt;br /&gt;
'''''Tom Clancy's Ghost Recon''''' is a critically acclaimed first-person tactical shooter video game. It was developed by Red Storm Entertainment, and published by Ubisoft in 2001 for the PC and later ported to the PS2 and Xbox. The game follows a fictional U.S. special forces squad called the &amp;quot;Ghosts&amp;quot; who are tasked to stop the Russian Ultranationalists. The game takes place in 2008.&lt;br /&gt;
&lt;br /&gt;
The game has spawned two expansions, '''''Desert Siege''''' and '''''Island Thunder''''', both adding new missions, characters and weapons.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Ghost Recon'' and its expansions:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
The [[92FS|Beretta M9]] is the primary sidearm of the Ghosts, it is even used by Astra Galinsky despite having a Russian sniper rifle. Can be fitted with a suppressor depending on the kit selected by the player.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:GR-M9.jpg|thumb|none|600px|Beretta M9 in the &amp;quot;holster&amp;quot; of a Ghost sniper.]]&lt;br /&gt;
[[Image:GR-M9SD.jpg|thumb|none|600px|A Ghost pulls out his suppressed Beretta when his MP5SD2 runs empty.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Several Russian officers and technicians are armed with nickel [[M1911A1]] pistols. This weapon is not usable by the player.&lt;br /&gt;
[[Image:NickelM1911A1.jpg|thumb|none|350px|Nickel-plated Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:GR-M1911.jpg|thumb|none|600px|An M1911A1 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov PM]] is added in '''Island Thunder''' as a selectable sidearm for some of the Russian weapons. Appears as &amp;quot;Russian 9mm Pistol&amp;quot; in the game.&lt;br /&gt;
[[image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRIT-PM.jpg|thumb|none|600px|A Ghost with his Makarov pistol.]]&lt;br /&gt;
[[Image:GRIT-Makarov.jpg|thumb|none|600px|A dead rebel holds onto his Makarov.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK4]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm SA&amp;quot; and holds 7 rounds.&lt;br /&gt;
[[Image:HK4.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK4 - .32 ACP]]&lt;br /&gt;
[[Image:GRIT-HK4.jpg|thumb|none|600px|A Ghost switches to his secondary HK4 pistol when his submachine gun runs empty.]]&lt;br /&gt;
&lt;br /&gt;
=Shotgun=&lt;br /&gt;
==Knight's Armament Company Masterkey==&lt;br /&gt;
The [[Masterkey]] is seen mounted on the &amp;quot;M4 SOCOM&amp;quot; (a special M4A1 with S-1-3-F trigger group, red dot scope, and suppressor) on the main menu screen in '''Island Thunder'''. Several other M4A1s and M16A4s are also seen with Masterkey attachments during the ending cinematic of Island Thunder. Not usable in the game.&lt;br /&gt;
[[Image:Masterkey02.jpg|thumb|none|400px|KAC Masterkey - 12 Gauge]]&lt;br /&gt;
[[Image:GRIT-Masterkey.jpg|thumb|none|600px|Masterkey mounted on an &amp;quot;M4 SOCOM&amp;quot; circled in red.]]&lt;br /&gt;
[[Image:GRIT-Masterkey2.jpg|thumb|none|600px|M4A1 carbine with Masterkey and two magazines taped together jungle-style circled in red. Also note the M16A4 with Beta-C drum mag in the middle, which is also unavailable for use.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Star Z84==&lt;br /&gt;
The [[Star Z Series Submachine Guns#Star Z84|Star Z84]] is added in '''Island Thunder'''. Appears as &amp;quot;9mm Z-84&amp;quot; in the game. This is the preferred submachine gun of the Cuban FDG.&lt;br /&gt;
[[Image:StarZ84SMG.jpg|thumb|none|400px|Spanish Star Z84 Submachine Gun without magazine - 9x19mm]]&lt;br /&gt;
[[Image:GR-Z84.jpg|thumb|none|600px|The Star Z84 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 25==&lt;br /&gt;
The [[SA.23 submachine gun series|SA vz. 25]] is introduced in '''Island Thunder'''.&lt;br /&gt;
[[Image:CzechSA24 SMG.jpg|thumb|none|400px|CZ SA Vz. 25 - 9x19mm]]&lt;br /&gt;
[[Image:GR-SAVZ23.jpg|thumb|none|600px|A Ghost holds the vz. 25 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The [[MP5#Heckler &amp;amp; Koch MP5A2|H&amp;amp;K MP5A2]] appears as &amp;quot;MP5&amp;quot; in the game. Features an additional 3-round burst mode, despite being fitted with Navy trigger group.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A2.jpg|thumb|none|600px|A Ghost Operative holds his MP5A2. Note selector set to safe.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
An [[MP5A3|H&amp;amp;K MP5A3]] appears as the inventory icon of the MP5A2. A suppressed MP5A3 is the inventory icon of the MP5SD2.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler &amp;amp; Koch MP5A3/N - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5A3.jpg|thumb|none|600px|Suppressed MP5A3 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
The [[MP5SD|H&amp;amp;K MP5SD2]] appears as &amp;quot;MP5-SD&amp;quot; and has the same stats as the A2 but features a built-in suppressor for covert operations. Can fire in 3-round burst mode, even though is equipped with old S-E-F trigger group. Because the weapon's model uses the same texture on both sides, it appears that the SD2 has an ambidextrous selector. Heckler &amp;amp; Koch weapons with S-E-F trigger groups are not ambidextrous in real life.&lt;br /&gt;
[[Image:MP5SD5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5SD2 - 9x19mm]]&lt;br /&gt;
[[Image:GR-MP5SD.jpg|thumb|none|600px|A Ghost holds the MP5SD2.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon==&lt;br /&gt;
The 9x18mm variant (noted by the 64-round magazine) of the [[Izhmash PP-19 Bizon]] is a usable weapon in '''Desert Siege'''. Incorrectly can fire in 3-round burst mode. Appears as &amp;quot;PP-19&amp;quot;.&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|PP-19 Bizon Submachine Gun - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRDS-PP19.jpg|thumb|none|600px|A Ghost with the PP-19 Bizon.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
The [[AKM]] is the most common firearm in the first part of the campaign. Most Russian soldiers are using the AKM. In '''Island Thunder''', the AKM becomes a usable weapon, but is incorrectly called &amp;quot;AK47&amp;quot;. The rifle appears without the slant muzzle brake.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-AKM.jpg|thumb|none|600px|An AKM in the hands of a dead Russian soldier.]]&lt;br /&gt;
[[Image:GRIT-AKM.jpg|thumb|none|600px|A Ghost Operative with his AKM rifle during a mission.]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
The [[AK-74|AK-74M]] is frequently used by Russian Ultranationalists in the single player campaign, but as an usable weapon, it appears only in '''Desert Siege''' an the original. Can be fitted with a GP-25 grenade launcher. Appears as &amp;quot;AK74&amp;quot;.&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AK74.jpg|thumb|none|600px|A Ghost holds the AK-74M.]]&lt;br /&gt;
[[Image:GR-AK74M.jpg|thumb|none|600px|An AK-74M on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
The [[AKS-74U]] is used by Russians Ultranationalists during the last few levels of the single player campaign. This weapon cannot be used by the Ghost Operatives.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-AKS74U.jpg|thumb|none|600px|A dead Russian guard holds the AKS-74U. Note that the gun is modeled with a straight magazine and has two holes in the handguard.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 Abakan==&lt;br /&gt;
The [[Abakan]] is added in '''Desert Siege'''. Can fire in semi-auto, 2-round burst (even thought it appears as 3-round burst on the HUD) and full-auto modes. Can be fitted with a [[GP-30|GP-25]] grenade launcher.&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRDS-Abakan.jpg|thumb|none|600px|A Ghost aims the AN-94 Abakan.]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|An Abakan with a GP-25 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==KBP Instrument Design Bureau 9A-91==&lt;br /&gt;
The Russian [[9A-91]] compact assault rifle appears incorrectly as &amp;quot;[[A-91]]&amp;quot; in the game, and features and incorrect 3-round burst mode. Introduced in '''Desert Siege'''.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-9A91.jpg|thumb|none|600px|The 9A-91 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SA vz. 58==&lt;br /&gt;
The [[SA Vz.58 assault rifle|SA Vz. 58]] is the preferred weapon of the Cuban FDG in '''Island Thunder'''. The rifle appears as &amp;quot;vz.58&amp;quot; in the game.&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|SA Vz. 58 - 7.62x39mm]]&lt;br /&gt;
[[Image:GR-SAVZ58.jpg|thumb|none|600px|The Vz.58 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
The [[Colt M4A1]] is the primary weapon of the Demolitions Class in Ghost Recon. Appears as &amp;quot;M4&amp;quot;. Always fitted with a red dot sight. In '''Island Thunder''', a special variant called &amp;quot;M4 SOCOM&amp;quot; is also usable. It comes with a sound suppressor, red dot scope and S-1-3-F trigger settings, which was available only on the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GR-M4.jpg|thumb|none|600px|A Ghost with the M4A1.]]&lt;br /&gt;
[[Image:GRIT-M4A1.jpg|thumb|none|600px|The &amp;quot;M4 SOCOM&amp;quot; in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the primary weapon of the Rifleman Class of the game. It is misidentified as the [[M16 rifle series#M16A2 Rifle|M16A2]], but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 red dot scope. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold &amp;quot;Buzz&amp;quot; Gordon.&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|500px|M16A4 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:GR-M16A4.jpg|thumb|none|600px|A solder armed with an M16A4/M203 in Ghost Recon.]]&lt;br /&gt;
[[Image:GR-M16A4 (flattop).jpg|thumb|none|600px|The M16A4 is always fitted with a red dot sight if it has no M203 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] appears as &amp;quot;SA80&amp;quot; in the game. It is always fitted with a SUSAT Scope. Often used by NPC NATO troops.&lt;br /&gt;
[[Image:L85A1.jpg|thumb|none|350px|L85A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-SA80.jpg|thumb|none|600px|A NATO Operative holds the L85A1 during the defense of the HQ in the third mission of the game.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63==&lt;br /&gt;
Added in '''Desert Siege''', the [[FN FAL]] appears as &amp;quot;7.62mm Carbine&amp;quot; in the game. Has an incorrect 3-round burst mode.&lt;br /&gt;
[[Image:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-FAL.jpg|thumb|none|600px|A Ghost aims his FAL.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM29 OICW==&lt;br /&gt;
The [[XM29 Objective Individual Combat Weapon]] (consists of a shortened G36 and an over-barrel grenade launcher) appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah &amp;quot;Lindy&amp;quot; Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.&lt;br /&gt;
[[Image:Oicw.jpg|thumb|none|400px|H&amp;amp;K Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:GR-OICW.jpg|thumb|none|600px|A Ghost Operative holds the XM29 OICW.]]&lt;br /&gt;
[[Image:GR-XM29 OICW.jpg|thumb|none|600px|The XM29 without the grenade launcher part and with folding stock.]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14-4A Groza==&lt;br /&gt;
The [[OC-14|OTs-14-4A Groza]] appears in '''Desert Siege'''. Unlike the other assault rifles that have an optional grenade launcher, the Groza's GP-25 cannot be removed. Chambered in 9x39mm, noted by the 20-round magazine.&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]&lt;br /&gt;
[[Image:GRDS-Groza.jpg|thumb|none|600px|The OTs-14-4A Groza in the hands of a Ghost Operative.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Barrett M82A1==&lt;br /&gt;
The [[Barrett M82A1]] is a powerful long-range sniper rifle with a 10-round magazine and good rate of fire. Appears as &amp;quot;M82&amp;quot; in the game.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 sniper rifle - .50 BMG]]&lt;br /&gt;
[[Image:GR-M82A1.jpg|thumb|none|600px|A Ghost sniper holds the M82A1.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M98==&lt;br /&gt;
The prototype-only [[Barrett Model 98 Bravo#Barrett M98 (Prototype Rifle)|Barrett M98]] semi-automatic sniper rifle is one of the new usable weapons in '''Desert Siege'''. Appears as &amp;quot;M98&amp;quot;.&lt;br /&gt;
[[Image:M98.jpg|thumb|none|500px|Barrett M98 - .416 Barrett]]&lt;br /&gt;
[[Image:GR-M98.jpg|thumb|none|600px|A Ghost sniper holds the Barrett M98.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
The [[L96A1|Accuracy International Arctic Warfare]] is the primary weapon of Ghost Squad Sniper Jack Stone. Holds ten rounds. Appears as &amp;quot;L96A1&amp;quot;.&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Arctic Warfare - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-L96.jpg|thumb|none|600px|A Ghost sniper with the Arctic Warfare.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch PSG-1]] is added in '''Island Thunder'''. Appears as &amp;quot;7.62mm Sniper&amp;quot; in the game.&lt;br /&gt;
[[image:H&amp;amp;KPSG01.jpg|thumb|none|400px|H&amp;amp;K PSG-1 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-PSG1.jpg|thumb|none|600px|A Ghost sniper with the PSG-1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
The [[SR-25]] appears in '''Desert Siege'''. Holds 20 rounds. A suppressed version is also available, where the suppressor is represented by a slightly longer barrel. Called &amp;quot;SR25&amp;quot; and &amp;quot;SR25 SD&amp;quot;, respectively.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]]&lt;br /&gt;
[[Image:GRIT-SR25.jpg|thumb|none|600px|The SR-25 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
The [[M24 Sniper Weapon System]] is the primary weapon of the sniper class.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|401px|M24 Sniper Weapon System - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M24.jpg|thumb|none|600px|A Ghost Sniper holds the M24 SWS.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
The [[Dragunov]] is used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-SVD.jpg|thumb|none|600px|The SVD in the game.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN M249E2 SAW==&lt;br /&gt;
The [[FN Minimi|FN M249E2 Squad Automatic Weapon]] is the standard machine gun of the Demolitions class. Appears with 200-round drum magazines. Referred to as &amp;quot;M249&amp;quot;.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with detachable 200 round ammo box - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GR-M249.jpg|thumb|none|600px|A Ghost with the SAW. Note the removed heat-shield.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240G==&lt;br /&gt;
The [[FN MAG|FN M240G]] is introduced in '''Island Thunder''' and is fitted with a scope. It is very powerful and accurate, but holds only 50 rounds. Appears correctly as &amp;quot;M240G&amp;quot;.&lt;br /&gt;
[[image:Fn mag g.jpg|thumb|none|400px|FN M240G USMC-style with no heat-shield - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-M240.jpg|thumb|none|600px|A Ghost with the M240G machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
The [[M60]] is a usable machine gun in '''Desert Siege'''.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 GPMG - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRDS-M60.jpg|thumb|none|600px|A Ghost with an M60 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] is introduced in '''Desert Siege''' as a usable machine gun.&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|515px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRDS-PKM.jpg|thumb|none|600px|The PKM in the game.]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] is used by the Russians and squad gunner Guram Osadze both. It is incorrectly fitted with 75-round drum mags, instead of the 45-round box mags.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun with 40-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:GR-RPK74.jpg|thumb|none|600px|A Ghost with the RPK-74 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov DP-27/DP-28|Degtyaryov DP-28]] is introduced in '''Island Thunder'''. Holds 47 rounds. Appears as &amp;quot;Russian 7.62 DP&amp;quot; in the game, and is used by Cuban soldiers heavily.&lt;br /&gt;
[[Image:DP-28.jpg|thumb|none|400px|Degtyaryov DP-28 machine gun - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-DP.jpg|thumb|none|600px|The DP-28 in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov RP-46==&lt;br /&gt;
The [[Degtyaryov DP Series Machine Gun#Degtyaryov RP-46/DP-28|Degtyaryov RP-46]] is added in '''Island Thunder'''. Appears as &amp;quot;RP46&amp;quot;.&lt;br /&gt;
[[Image:RP46.jpg|thumb|none|400px|RP-46 - 7.62x54mm R]]&lt;br /&gt;
[[Image:GR-RP46.jpg|thumb|none|600px|A Ghost with an RP-46 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
The [[MG3]] is usable by the Demo class.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 GPMG - 7.62x51mm]]&lt;br /&gt;
[[Image:GR-MG3.jpg|thumb|none|600px|A Ghost with an MG3.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Hawk MM1==&lt;br /&gt;
The [[Hawk MM1 grenade launcher]] is added in '''Island Thunder''' as a new primary weapon for the Demo class. Appears as &amp;quot;MM1&amp;quot;.&lt;br /&gt;
[[Image:MM1.jpg|thumb|none|400px|MM1 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GRIT-MM1.jpg|thumb|none|600px|A Ghost with the MM1 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
The [[M136 AT4]] can be selected as a secondary weapon for the Demo class. Like in most video games, it is shown reloadable. Appears as &amp;quot;M136&amp;quot; in the game. Interestingly, on &amp;quot;Recruit&amp;quot; difficulty, every gun has unlimited ammunition, but the AT4 is not one of them.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|M136 AT4 Anti-Tank recoilless launcher - 84mm]]&lt;br /&gt;
[[Image:GR-AT4.jpg|thumb|none|600px|An AT4 on a Ghost's back.]]&lt;br /&gt;
[[Image:GR-M136.jpg|thumb|none|600px|Another Ghost aims the AT4.]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
The [[GP-series grenade launcher|GP-25]] can be mounted on the AN-94 Abakan, AK-74M and OTs-14-4A Groza rifles.&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|400px|GP-25 40mm grenade launcher mounted on an [[AK-47#AKM|AKM]] (7.62x39mm)]]&lt;br /&gt;
[[Image:GRDS-AbakanGP25.jpg|thumb|none|600px|GP-25 mounted on an AN-94 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
The [[M203 grenade launcher]] can be selected as an attachment for the [[M16A4]].&lt;br /&gt;
[[Image:M203.jpg|thumb|none|330px|M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GR-M203.jpg|thumb|none|600px|An M203 mounted on an M16A4 rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is seen at the NATO forward base during the 3rd mission &amp;quot;Stone Bell&amp;quot;. M2HBs also are mounted on friendly Abrams tanks in some missions.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[Image:GR-M2.jpg|thumb|none|600px|A NATO Operative mans the Browning M2 machine gun. Note that it erroneously has five vent holes on the barrel.]]&lt;br /&gt;
[[Image:GR-M2HB.jpg|thumb|none|600px|The player fires the M2HB.]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster M242 Chain Gun==&lt;br /&gt;
The [[M242 Bushmaster chaingun|M242 Bushmaster Chain Gun]] is seen mounted on several NPC Bradley IFV's during the 14th mission &amp;quot;Willow Bow&amp;quot;.&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|500px|M242 Bushmaster Chain Gun - 25mm]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|FN M240C]] is coaxial mounted on the Abrams tank and Bradley IFV.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GR-IFV.jpg|thumb|none|600px|Bradley IFV]]&lt;br /&gt;
[[Image:GR-FriendlyTank.jpg|thumb|none|600px|A friendly Abrams in the game.]]&lt;br /&gt;
&lt;br /&gt;
==AGS-17==&lt;br /&gt;
The [[AGS-17]] is seen mounted at enemy camps in '''Island Thunder'''. The game refers to it as &amp;quot;AGS&amp;quot; during a briefing before a mission in IT, which involves capturing an enemy AGS-17 mounted on a tripod. Like the mounted machine guns, the AGS-17 is also equipped with an infinite ammo drum.&lt;br /&gt;
[[Image:Ags17.jpg|thumb|none|400px|AGS-17 &amp;quot;Plamya&amp;quot; on tripod - 30mm]]&lt;br /&gt;
[[Image:GRIT-AGS17.jpg|thumb|none|600px|An AGS-17 in the game.]]&lt;br /&gt;
&lt;br /&gt;
== M134 Minigun ==&lt;br /&gt;
In '''Island Thunder''', at the beginning of certain missions, the Ghosts are transported to the field of operation with Black Hawk helicopters. The Black Hawks are armed with [[M134 Minigun]]s.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRIT-Heli.jpg|thumb|none|600px|An M134 Minigun mounted on a Black Hawk helicopter as it deploys the Ghost into Cuba.]]&lt;br /&gt;
&lt;br /&gt;
== NSV heavy machine gun ==&lt;br /&gt;
The [[NSV heavy machine gun]] appears on tripods and is used heavily by Russian Ultranationalists. The player can use them also. Has unlimited ammunition. NSVs are also seen mounted on T-72 tanks.&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|400px|Tripod-mounted NSV heavy machine gun with ammo box and belt - 12.7x107mm]]&lt;br /&gt;
[[Image:GR-MMG-2.jpg|thumb|none|600px|An NSV heavy machine gun with spade grips in the game.]]&lt;br /&gt;
[[Image:GR-Tank.jpg|thumb|none|600px|A T-72, with an NSV mounted on the commander's hatch.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 2A42 30mm Cannon==&lt;br /&gt;
[[Shipunov 2A42]] automatic cannons can be seen on Russian BMP-2 IFV's in various levels.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|450px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:GR-MoreWheels.jpg|thumb|none|600px|Russian BMP-2 IFV with Shipunov 2A42 cannon.]]&lt;br /&gt;
&lt;br /&gt;
==Yakushev-Borzov Yak-B==&lt;br /&gt;
A [[Yakushev-Borzov Yak-B]] can be seen on a Mi-24 Hind during the 13th mission &amp;quot;Arctic Sun&amp;quot;.&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B machine gun - 12.7x108mm]]&lt;br /&gt;
[[Image:GR-Heli.jpg|thumb|none|600px|An Mi-24 Hind-D in a Russian hangar.]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==M26 Hand Grenade==&lt;br /&gt;
The [[M26 hand grenade]] appears in the game as &amp;quot;FRAG&amp;quot;. Interestingly, it shows up as the [[M67 hand grenade]] on the HUD.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|1500px|M26 HE Frag hand grenade]]&lt;br /&gt;
[[Image:GR-M26.jpg|thumb|none|600px|The M26 grenade in the game.]]&lt;br /&gt;
&lt;br /&gt;
==M18A1 Claymore==&lt;br /&gt;
The [[M18A1 Claymore]] can be used by the Demo class. Unlike in possibly every video game, the Claymore is shown correctly as a command-detonated mine, which explodes only if the player uses the detonator. Appears as &amp;quot;Claymore&amp;quot; in the game.&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GR-M18A1.jpg|thumb|none|600px|A Claymore mine in the game.]]&lt;br /&gt;
&lt;br /&gt;
==SLAM==&lt;br /&gt;
The [[SLAM]] appears as &amp;quot;Demo Charge&amp;quot; in the game. Three SLAMs are in one kit, and can only be used by Demolition class soldiers. In the original game, deployed SLAMs cannot be detonated during missions. They always explode in cut-scenes after the missions. In '''Island Thunder''', the SLAMs automatically explode if all the Ghosts leave the blast zone.&lt;br /&gt;
[[Image:SLAM.jpg|none|thumb|199px|SLAM]]&lt;br /&gt;
[[Image:GR-SLAM.jpg|thumb|none|600px|A deployed SLAM.]]&lt;br /&gt;
{{Tom Clancy Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=FN_Herstal&amp;diff=624444</id>
		<title>FN Herstal</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=FN_Herstal&amp;diff=624444"/>
		<updated>2012-10-23T03:33:53Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:FN_Logo.jpg|thumb|right|300px|FN Herstal]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
FN is a Belgian weapons manufacture best known for there high quality weapons such as the [[F2000]] and [[M249 SAW]]&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1889 &lt;br /&gt;
&lt;br /&gt;
'''Country: ''' Belgium&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Rifles, Shotguns, Pistols, Machine Guns, Less-than Lethal Systems&lt;br /&gt;
&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[FN FNP]]||9x19mm&amp;lt;br&amp;gt;.40 S&amp;amp;W&amp;lt;br&amp;gt;.45 ACP&amp;lt;br&amp;gt;.357 SIG||10,16&amp;lt;br&amp;gt;10,14&amp;lt;br&amp;gt;10,15&amp;lt;br&amp;gt;10,15||2006-Present||[[FNP-9]]&amp;lt;br&amp;gt;[[FNP-45]]&amp;lt;br&amp;gt;[[FNP-45 Tactical]]&amp;lt;br&amp;gt;[[FNX-9]]||[[image:FNP-9mm2Tone.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Forty-Nine]]||9x19mm||16||????-2008|| ||[[File:FN49.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Five-seveN]]||FN 5.7×28mm||10, 20, 30||2000-Present|| ||[[image:FN-FiveSeven_USG.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Model 1900]]||.32 ACP||7||1900-????|| ||[[image:FNM1900.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Browning 1903]]||9x20mm Browning Long&amp;lt;br&amp;gt;7.65x17mm SR Browning||7&amp;lt;br&amp;gt; 8||1903-1914|| ||[[File:Browning 1903.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Model 1905]]||.25 ACP||6||1905-????|| ||[[image:FN_model_1905.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Model 1910]]||.32 ACP&amp;lt;br&amp;gt;.380 ACP||7, 9&amp;lt;br&amp;gt;6, 8||1910-1983||[[FN_Model_1910#FN_Model_1922|FN Model 1922]]&amp;lt;br&amp;gt;[[FN_Model_1910#FN_Model_1955|FN Model 1955]]||[[image:FN_Model_1910_1616.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Hi-Power]]||9x19mm&amp;lt;br&amp;gt;.40 S&amp;amp;W||13&amp;lt;br&amp;gt;10||1935-Present|| ||[[image:Browning-HP-P35.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Revolvers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN Barracuda Revolver]]||9x19mm Parabellum&amp;lt;br&amp;gt;.357 Magnum&amp;lt;br&amp;gt;.38 Special||6||1970s-????||[[image:FNbarracuda.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN P90]]||FN 5.7×28mm||50||1990-Present||[[FN_P90#P90_TR|FN P90 TR]]&amp;lt;br&amp;gt;[[FN_P90#PS90|FN PS90]]||[[image:FNP90Side.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN F2000]]||5.56×45mm NATO||10 or 30||2001-Present||[[FN F2000 Tactical]]&amp;lt;br&amp;gt;[[FN_F2000#FN_FS2000|FN FS2000]]||[[image:F2000.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN FAL]]||7.62x51mm NATO||20 or 30||1953-Present||[[FN_FAL#FN_FALO|FN FALO]]&amp;lt;br&amp;gt;[[FN_FAL#FN_LAR|FN LAR]]||[[image:FN FAL 50 00.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN FNC]]||5.56x45mm NATO||30||1979-Present||||[[image:FNC_REM_Sporter.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN_SCAR#FN_SCAR-L|FN SCAR-L]]||5.56x45mm NATO||STANAG Mags||2009-Present|| ||[[image:FN_SCAR-L_(Standard).jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN_SCAR#FN_SCAR-H|FN SCAR-H]]||7.62x51mm NATO||20||2009-Present|| ||[[image:FN_SCAR-H_STD.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN Model 1949]]||.30-06 Springfield&amp;lt;br&amp;gt; 8x57mm IS&amp;lt;br&amp;gt;7x57mm&amp;lt;br&amp;gt;7.62x51mm NATO&amp;lt;br&amp;gt;7.65x53mm Argentine||10 or 20||1949-1961||[[image:FN_1949.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN SPR]]||7.62x51 mm (.308 Winchester)&amp;lt;br&amp;gt;.300 Winchester Short Magnum||4, 5&amp;lt;br&amp;gt;3||2004-Present||[[image:FNSPR.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN_SCAR#FN_SSR|FN SSR]]||7.62x51mm NATO||20||2011-Present||[[image:SSR_Mk.20_Mod.0.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[FN MAG]]||7.62×51mm NATO||100 ||1958-Present||[[M240 Machine Gun|M240]]||[[image:FNMAG58.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Minimi]]||5.56x45mm NATO||100-round belt&amp;lt;br&amp;gt;any STANAG magazine||1982-Present||&amp;lt;br&amp;gt;[[FN_Minimi#FN_Minimi_SPW|FN Minimi SPW]]&amp;lt;br&amp;gt;[[FN_Minimi#FN_C9_Light_Machine_Gun|FN C9 LMG]]||[[image:M249Minimi1stPattern.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN_Minimi#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 SAW]]||5.56x54mm NATO|| 100,200&amp;lt;br&amp;gt;any STANAG magazine||1984-Present||[[FN_Minimi#Mk_46_Mod_0|MK 46]]||[[image:M249E1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FN Minimi#Mk 48 Mod 0|MK 48]]||7.62x51mm NATO||100 ||2003-Present||[[FN Minimi#Mk 48 Mod 0|MK 48 Mod 0]]&amp;lt;br&amp;gt;[[FN Minimi#Mk 48 Mod 1|MK 48 Mod 1]]||[[image:MK48.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Browning M3|GAU-21]]||.50 BMG||belt-fed ||???-Present||||[[image:FNGAU21.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Browning M2HB]]||.50 BMG||250-rounder belt ||1921-Present||[[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2 Heavy Barrel]]&amp;lt;br&amp;gt;[[Browning_M2#Browning_M2_Aircraft|Browning M2 Aircraft]]&amp;lt;br&amp;gt;[[Browning_M2#Browning_M2_Water_Cooled|Browning M2 Cooled]]&amp;lt;br&amp;gt;[[Browning_M2#Browning_AN.2FM2|Browning AN/M2]]||[[image:BrowningM2 plain.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN Tactical Police|FN TPS]]||12 Gauge|| 8 ||????-????||||[[image:Fn_tactical_police-1-.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN SLP]]||12 Gauge|| 6, 8 ||2000s-Present||SLP&amp;lt;br&amp;gt;SLP Mark I&amp;lt;br&amp;gt;SLP Tactical&amp;lt;br&amp;gt;SLP Mark I Tactical||[[image:SLP Standard.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Launchers==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
| [[FN 303]]||18 mm||15||????-????|| ||[[image:FN303.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FN EGLM]]||40x46 mm||single-shot||2004-Present|| [[FN GL-1]]&amp;lt;br&amp;gt;[[FN40GL / Mk 13]]||[[image:FN40.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Benelli&amp;diff=624439</id>
		<title>Benelli</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Benelli&amp;diff=624439"/>
		<updated>2012-10-23T03:28:35Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Benelli_Logo.jpg|thumb|right|500px|Benelli]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
Benelli Armi SpA is an Italian weapons manufacturer founded in 1967 ,located in Urbino,Italy.Benelli is best known for there high-quality shotguns often preferred by military and law enforcement agencies.&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1967&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' Italy&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Types of firearms: Pistols, Revolvers, Rifles, Machine Guns, etc. &lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Benelli MP95E]]||.22 LR&amp;lt;br&amp;gt;.32 S&amp;amp;W Long||??||??|| ||[[File:Benelli MP 95E.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Benelli M Series Super 90 Shotguns|Benelli M Super 90]]||12 Gauge||3,4,7||????-Present||[[Benelli M1]]&amp;lt;br&amp;gt;[[Benelli M2]]&amp;lt;br&amp;gt;[[Benelli M3]]&amp;lt;br&amp;gt;[[Benelli M4]]||[[File:BenelliM1Super90.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Benelli Nova]]||12 Gauge&amp;lt;br&amp;gt;20 Gauge||4||????-Present||[[Benelli Nova Tactical]]||[[File:Nova.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Benelli Vinci]]||12 Gauge||??||????-Present|| ||[[File:BenelliVinci.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Steyr_Mannlicher&amp;diff=624437</id>
		<title>Steyr Mannlicher</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Steyr_Mannlicher&amp;diff=624437"/>
		<updated>2012-10-23T03:23:36Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Steyr_Logo.jpg|thumb|right|300px|Steyr Mannlicher]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
Steyr Mannlicher is a firearms manufacturer based in the city of Steyr, Austria. Originally part of Steyr-Daimler-Puch, it became independent when the conglomerate was broken in 1990.&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
'''Founded: ''' 1864&lt;br /&gt;
&lt;br /&gt;
'''Country: ''' Austria&lt;br /&gt;
&lt;br /&gt;
'''Products: ''' Pistols, Sub-Machine Guns, Assault Rifles, Rifles, Sniper Rifles&lt;br /&gt;
&lt;br /&gt;
=Guns=&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr M1908]]||.32ACP||7||1908-1939|| ||[[File:Steyr 1913 cal 32 autor collectorsfirearms-04.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr M1912]]||9x19mm&amp;lt;br&amp;gt;9x23mm Steyr||8||1912-1945|| ||[[File:SteyerHahn1913Pistol.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr GB]]||9x19mm||18||1981-1988|| ||[[File:SteyrGB.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr M]]||9x19mm&amp;lt;br&amp;gt;.357 SIG&amp;lt;br&amp;gt;.40 S&amp;amp;W||14&amp;lt;br&amp;gt;12&amp;lt;br&amp;gt;10||1999-Present||[[Steyr M9]]&amp;lt;br&amp;gt;[[Steyr M9-A1]]&amp;lt;br&amp;gt;[[Steyr M40-A1]]||[[File:SteyrM9A1.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr AUG Para]]||9x19mm||25, 32||1988-Present||[[Steyr AUG A3 9mm XS]]||[[File:AUG-PARA-RAILS.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr MP34]]||9x19mm||20, 32||1929-1940|| ||[[File:SteyrMP34.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr MPi 69]]||9x19mm||25, 32||1971-1990||[[Steyr MPi 81]]||[[File:SteyrMPi81.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr TMP]]||9x19mm||15, 20, 30||1992-2001||[[Steyr SPP]]||[[File:SteyrTMP.jpg|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr ACR]]||5.56x45mm NATO||24||1987&amp;lt;br&amp;gt;Never Produced&amp;lt;br&amp;gt;Prototypes Only|| ||[[File:Steyracr.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr AUG]]||5.56x45mm NATO||30, 42, 100||1978-Present||[[Steyr AUG A1]]&amp;lt;br&amp;gt;[[Steyr AUG A2]]&amp;lt;br&amp;gt;[[Steyr AUG A3]]&amp;lt;br&amp;gt;[[Steyr AUG USR]]||[[File:SteyrAUGBlack.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr AUG HBAR]]||5.56x45mm NATO||30, 42, 100||????-????|| ||[[File:Aug-hbar.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr Mannlicher-Schoenauer]]||6.5mm×54 Mannlicher-Schönauer||5||1903-????|| ||[[File:MSSporter2.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr Mannlicher M1895]]||8×50mmR Mannlicher&amp;lt;br&amp;gt;8x56mmR||5||1895-1921|| ||[[File:SteyrM95Long.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sniper Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr SSG 08]]||.243 Winchester&amp;lt;br&amp;gt;7.62x51mm NATO&amp;lt;br&amp;gt;.300 Winchester Magnum&amp;lt;br&amp;gt;.338 Lapua Magnum||10&amp;lt;br&amp;gt;10&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;6||2008-Present|| ||[[File:Steyr SSG 08.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr SSG 69]]||.243 Winchester&amp;lt;br&amp;gt;7.62x51mm NATO&amp;lt;br&amp;gt;.22-250 Remington||5, 10||1969-Present|| Steyr SSG 69 PI&amp;lt;br&amp;gt;Steyr SSG 69 PII&amp;lt;br&amp;gt;Steyr SSG 69 PIV||[[File:SteyrSSG69.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr Scout]]||.243 Rem.&amp;lt;br&amp;gt;7 mm-08 Rem.&amp;lt;br&amp;gt;.308 Win.||5||1983-Present|| Steyr Elite||[[File:Scout.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Steyr HS .50]]||.50 BMG||5||2004-Present|| ||[[File:Steyr50hs.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:center; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Weapon'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Caliber(s)'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Capacity'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Produced'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Variants'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Image'''&lt;br /&gt;
|-&lt;br /&gt;
|[[MG30]]||7.92x57mm Mauser&amp;lt;br&amp;gt;8x56mmR||30&amp;lt;br&amp;gt;25||1930s-1940s|| ||[[File:Mg30 realita.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Manufacturer]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=619031</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=619031"/>
		<updated>2012-10-05T02:45:03Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* AUG reload */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
*Also odd is its inclusion as a SASR weapon when SASR (or any Aussie SOF) have not used the F88 platform for over a decade. Clearly its been included simply to get an AUG variant into the game... ~~YEPPOON~~&lt;br /&gt;
&lt;br /&gt;
:They kind of have to to have a varied weapon selection between units, since the SASR uses the M4A1 as their regular issue weapon just like virtually every first-world SOF unit in existence. And those that don't use actual M4s (like the Brits and I believe the Norwegians) instead use C8s. [[User:Spartan198|Spartan198]] 07:02, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Freddie's got a SIG P226.  EDIT: Actually I think he uses a USP9 for the second match. --[[User:HashiriyaR32|HashiriyaR32]] 10:18, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not a USP. Its a HK45C with extended 10 round magazine. Same one Navy SEALs have been using for a few years. I'm sure the player just mistook it for a USP. [http://www.gunblast.com/images/SHOT2009/Day3/DSC04917.JPG] --[[User:snake1|snake1]]&lt;br /&gt;
&lt;br /&gt;
Yeah I was just about to say that, at one point in the video you can see HK45C written on the slide and HK45 on the grip. Here's the pic: [[Image:HK45CMOH.JPG|thumb|none|500px|The slide reads ''HK45C .45 Auto'' and ''HK45'' can be seen on the grip. The pistol also has a threaded barrel.]] --[[User:SmithandWesson36|SmithandWesson36]] 10:46, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New trailer weapons ==&lt;br /&gt;
&lt;br /&gt;
From what I can see in the new fireteam trailer the Glock variant is an 18, there's a PKP Pecheneg, a SMAW, an AK5, an AKS-74U with a fixed stock or possibly a generic Krinkov (referred to as &amp;quot;Suchka&amp;quot; or &amp;quot;Little Bitch&amp;quot;, a Kimber 1911, a Remington 870, an OBR 7.62, what I think is an MSR, the F88 AUG and an M79 grenade launcher. There's also an M86 PDM as seen in the killfeed on one of the shots. Here's a link to see if anyone can spot something I missed http://www.youtube.com/watch?v=RUxxNv3NCB8&amp;amp;feature=channel&amp;amp;list=UL--[[User:Recon42|Recon42]] 07:28, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You sure that's a Kimber? I watched the trailer a couple times and never got a really good look at the 1911. Maybe it's the one that Larry Vickers built for the game. &lt;br /&gt;
http://www.recoilweb.com/larry-vickers-demos-hk-mp7-7665.html&lt;br /&gt;
Either way, I'm glad we get to kick some ass using JMB's masterpiece in this one. [[User:ShootingLiberal|ShootingLiberal]] 13:43, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that's the right 1911. I think it's kind of ironic that after so many CoD fails with naming it the AK74U that we finally get what really could be called that (fixed stock in krinkov config)--[[User:Recon42|Recon42]] 16:06, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Maybe it's a stab at CoD by EA? Like, &amp;quot;hey guy, this is an ''actual'' &amp;quot;AK-74U&amp;quot;, look and learn, amateurs!&amp;quot; [[User:Spartan198|Spartan198]] 06:47, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what I thought too, that's why I love DICE being so competitive after BF3 coming out and giving MW3 a kicking--[[User:Recon42|Recon42]] 07:23, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need more images ==&lt;br /&gt;
&lt;br /&gt;
I have edited this page to add some of the new weapons that have been shown in trailers over the past two months. However, someone needs to add images from the trailers to the page. Also, someone needs to analyze the promotional images that have come out and add whatever weapons appear in them to this page - because I can't do that, as I don't know enough about guns. [[User:Markunator|Markunator]] 10:29, 16 August 2012 (CDT)&lt;br /&gt;
:Or we can just wait for the game to come out in October and we can be absolutely certain about the guns and get real screenshots. --[[User:Funkychinaman|Funkychinaman]] 10:56, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need a freaking kit up screen! ==&lt;br /&gt;
I know, it's unlikely we'll get one, but I'm getting pretty tired of the &amp;quot;here's the weapon you get to use&amp;quot; approach that shooters take these days. Units like Delta and ST6 get their pick of the armory, so since we're playing these very guys, shouldn't we the players get the same luxury? I could understand making mission-essential accessories (suppressors, etc.) mandatory, but at least let us choose the weapon itself. [[User:Spartan198|Spartan198]] 13:04, 17 August 2012 (CDT)&lt;br /&gt;
:Like in GR:FS. That would be great. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
:Or like ''SOCOM III'' had back in 2006.[[User:The Wierd It|The Wierd It]] 16:59, 17 August 2012 (CDT)&lt;br /&gt;
:You forgot about SOCOM 4.--[[User:Commandoninja137|Commandoninja137]] 17:03, 17 August 2012 (CDT)&lt;br /&gt;
::Because I haven't played it. So I wouldn't know. =p [[User:The Wierd It|The Wierd It]] 04:50, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Possible Kimber Warrior ==&lt;br /&gt;
[[File:Kimber Warrior MoH.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
Found this on the MoH wiki. Sorry for the low resolution, it was a .PNG so I had to screencap and save it as a .JPG. They have it identified as a Kimber Warrior. I've compared it with the pics of the M45 we have here and the coloration at least is different from the one on this page. [[User:Spartan198|Spartan198]] 18:15, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Or it could be the special custom 1911 made for the game. [[User:The Wierd It|The Wierd It]] 18:18, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The barrel bushing on this 1911 looks to be either stainless or nickel plated, something that the Kimber Warrior does not have.  Since the image is low resolution it is hard to determine what the exact model of 1911 is, but it could be the Vickers Tactical as already seen on the page.  [[User:Dover500|Dover500]] 19:31, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Added Pics ==&lt;br /&gt;
I added a bunch of pics that were mostly from the second fireteam trailer, I thought the page seemed a little bare. Sorry about the quality, I was using the Screencapture function on an iPad to take these pics and then had to convert them to .JPGs. --[[User:SmithandWesson36|SmithandWesson36]] 21:20, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Youtube Channel, HK121/MG4? ==&lt;br /&gt;
&lt;br /&gt;
Noticed this on the Youtube channel background image. I can't tell if its a HK-121 or HK MG-4, anyone want to have a go at ID?--[[User:Mattatack92|Mattatack92]] 05:33, 3 September 2012 (CDT)[[File:GROM MoHW (MG4).JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Sorry about the image size.--[[User:Mattatack92|Mattatack92]] 05:34, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Googling around that higher handguard is MG4. Though why you'd put a suppressor on an LMG I don't really know. [[User:Evil Tim|Evil Tim]] 07:05, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The same reasons you'd put one on any other firearm, to decrease muzzle flash and sonic report. [[User:Spartan198|Spartan198]] 08:07, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, but wouldn't putting a thing that doesn't like protracted automatic fire on a thing that's designed for automatic fire be, you know, pointless? As in putting a bayonet on a crew served weapon pointless? [[User:Evil Tim|Evil Tim]] 09:48, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Various militaries do use suppressed LMGs, but I don't think they are standard &amp;quot;rifle&amp;quot; suppressors. There are quite a few companies that make suppressors specifically designed for machine guns like the Minimi, but I believe they tend to provide less suppression as they are beefier on the inside to stand up to the abuse so they have fewer baffles to absorb the muzzle blast.  --[[User:Commando552|commando552]] 11:38, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I'd heard clearing teams tend to use suppressed weapons so they can still communicate verbally without deafening each other every time they fire, is that what it's used for? I might just be tired but I really can't get the two things to fit together sensibly in my head. [[User:Evil Tim|Evil Tim]] 12:52, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Kinda off-topic ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHW870.jpg|thumb|none|600px|The 870 is seen in the killfeed, while the player uses a SIG-Sauer P226R.]]&lt;br /&gt;
Does this image mean there will be unlimited ammo for sidearms in MP (like in R6V2)?? And there would be no lame knifing? IMHO that would be great. Any other thoughts? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 15:40, 17 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:In many of the multiplayer trailers for this game, players are shown killing each other with melee tomahawks, so I'm guessing there is going to be melee weapons. --[[User:SmithandWesson36|SmithandWesson36]] 16:54, 17 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
How are stealthy kills quote-unquote &amp;quot;lame&amp;quot; anyway? If you can't buddy up and pull security that's your own fault. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 17:01, 17 September 2012 (EDT)&lt;br /&gt;
::You knife somebody in the toe and he dies but you shoot him twice in the head with an AR and he is still fine. That is how most military shooters work. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 07:01, 18 September 2012 (EDT)&lt;br /&gt;
:::Plus the fact that you can whip the knife out and instantly kill someone in about half a second. Knives in FPS's would be more balanced and realistic if you had to draw them first, would also be good if the knifing was an animation that took a couple of seconds to actually kill the person, to prevent you from killing three guys in about a second before anyone can respond. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:35, 18 September 2012 (EDT)&lt;br /&gt;
::::Pretty sure you're only talking about COD, because BF3's knife is fine. You're unlikely to get a knife kill other than the stealth takedown. Which are awesome! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:23, 18 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Pistol thing? ==&lt;br /&gt;
&lt;br /&gt;
[[File:MoHW Glock Block.jpg|450px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
What would be this odd looking addition to the back of the pistol? I might have foolishly categorized it as a Glock, dunno generation. The top simply looks confusing.&lt;br /&gt;
Pulled from one of the multiplayer trailers.&lt;br /&gt;
--[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 23:22, 29 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Gun ==&lt;br /&gt;
&lt;br /&gt;
Maybe an OTs-14-1A (but it has a weird front sight) or maybe an AKU-94 ?&lt;br /&gt;
[[File:MOHW WTF.jpg|500px|thumb|none|]]&lt;br /&gt;
:It's an AKU-94 without the handguard fitted. This is a separate part so could be omitted, it just leaves you nowhere to hold it by with your other hand. I wouldn't be surprised if it has a handguard of some sort in the release version of the game, am guessing this is still developmental by the way he is holding it like a standard gun rather than a bullpup.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:15, 4 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
==AUG reload==&lt;br /&gt;
I think how the player reloads the AUG is not really intentional ,but more of like a mistake such as the M16 reload in Soldier of Fortune:Payback--[[User:DJsputnik|DJsputnik]] ([[User talk:DJsputnik|talk]]) 22:44, 4 October 2012 (EDT)&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=619030</id>
		<title>Talk:Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Medal_of_Honor:_Warfighter&amp;diff=619030"/>
		<updated>2012-10-05T02:44:32Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* Unknown Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== LaRue OBR ==&lt;br /&gt;
&lt;br /&gt;
I changed the M4 entry, but I don't have a picture of the OBR without LaRue watermaks. -- Spike785 2/25/2012 10:35PM&lt;br /&gt;
&lt;br /&gt;
Yeah, I went ahead and removed the M4 picture. No point in having it there if it isn't the weapon being described. [[User:Spartan198|Spartan198]] 22:53, 25 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I suppose I should have done that. Should I link the 7.62 OBR pic? Or buy one and upload some sexy pics of it? [[User:Spike785|Spike785]] 23:19, 25 February 2012&lt;br /&gt;
&lt;br /&gt;
Its not an OBR like I originaly thought, its a PredatAR. The handguard is too thin to be an OBR's, and the way the handguard angles up toward the reciever gives it away. [[User:Spike785|Spike785]] 9:21, 26 February 2012&lt;br /&gt;
&lt;br /&gt;
:It is an OBR 5.56, the top rail is raised up higher than on a PredatAR. The 5.56 OBR is pretty different to the 7.62 in terms of the handguard being more like the PredatAR one. --[[User:Commando552|commando552]] 10:04, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol? ==&lt;br /&gt;
&lt;br /&gt;
Is that the M1911 variant in new game? The lower part of slide doesn't seem to end like one. It could be one of custom M1911s used by Delta Force. --[[User:Masterius|Masterius]] 11:33, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm just happy there's a 1911, period. lol Hopefully it appears in the SP campaign, though. I've no interest in MP. [[User:Spartan198|Spartan198]] 19:35, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
the M1911 makes me happy as well but I'd also like to see another SIG in SP. [[User:Bristow8411|Bristow8411]] 22:20, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle in Trailer ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/shoot-win Shoot To Win | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
It's one of the four: [http://www.mcmfamily.com/mcmillan-rifles-tactical-cs5.php CS5] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-300.php TAC-300] / [http://www.mcmfamily.com/mcmillan-rifles-tactical-tac-50.php TAC-50] / [http://www.springfield-armory.com/armory.php?clicktype=rifles M1A] (McMillan customized)&lt;br /&gt;
&lt;br /&gt;
And totally not M40 of any kind.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 14:58, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Sweet, we get to play as Ryan McMillan. [[User:Spartan198|Spartan198]] 17:24, 23 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's propbly the the TAC-300, the limited edition of the game come with a MP SEAL skin and the TAC-300 rifle early unlocks. - Wantabe_Warrior&lt;br /&gt;
&lt;br /&gt;
== More details of the cover art! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/03/worlds-finest-illumination-tools-and-tactical-products SureFire, LLC | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/FA556-212-Suppressor FA556-212 Sound Suppressor], attached to the [http://www.surefire.com/mb556k-muzzle-brakeadapter.html MB556K Muzzle Brake / Suppressor Adapter];&lt;br /&gt;
&lt;br /&gt;
The [http://www.surefire.com/m720v.html M720V RAID WeaponLight], attached to the left rail of the weapon, with its remote dual switch attached to the top rail of the weapon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 10:23, 31 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Dual Sights! ==&lt;br /&gt;
&lt;br /&gt;
[http://www.medalofhonor.com/blog/2012/04/brilliant-aiming-solutions Trijicon, Inc. | Medal of Honor]&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;We will also give the player the ability to deploy ACOG® weapon sights with a “piggy-back” Ruggedized Miniature Reflex or RMR® for close-quarter engagements without having to transition from the primary to a secondary weapon system. But just in case, if gamers want to forgo all magnification, they may also choose to outfit their weapon with the full sized Trijicon Reflex Sight.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Another conclusion''': the weapon sight on the cover art turns out to be [http://www.militarywarfighter.com/Trijicon_TA01NSNRMR_p/trijicon-ta01nsn-rmr.htm TA01NSN-RMR] rather than [http://www.militarywarfighter.com/Trijicon_TA01NSNDOC_p/trijicon-ta01nsn-doc.htm TA01NSN-DOC].&lt;br /&gt;
&lt;br /&gt;
'''Another speculation''': will the [http://www.trijicon.com/na_en/products/product3.php?pid=RX01 RX01] / [http://www.trijicon.com/na_en/products/product3.php?pid=RX01NSN RX01NSN] reflex sight have correct amber dot reticle, like IRL, or incorrect red dot reticle, like in [[Battlefield 3|BF3]]? Place your bets.&lt;br /&gt;
&lt;br /&gt;
--[[User:Masterius|Masterius]] 04:46, 6 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== MP interview firearms ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=e-wWouKKQEM&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
SASR armed with an AUG (I assume Austeyr) at 0:55 and a mortar of some sort at 1:08.[[User:Animalmenace|Animalmenace]]&lt;br /&gt;
:Don't think it is an Austeyr as it is missing the bayonet lug on the barrel.  --[[User:Commando552|commando552]] 11:01, 12 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
&lt;br /&gt;
In a video report of the E3 2012 on the official website the AUG make a short apperance. It's actual game footage from the multiplayer contest at the LA expo and the rifle is shown used by the guys who won the contest. It appears with a tan camo and dual sight.&lt;br /&gt;
(sorry fot eh weak english)&lt;br /&gt;
:By the look of the camoflage on the arm (DPDU) it looks like its for the aussies, though thats a little erroneous seeing we have our own steyrs (F88SA2's as of current, see [http://forums.army.ca/forums/index.php?action=dlattach;topic=89682.0;attach=29950;image])&lt;br /&gt;
&lt;br /&gt;
*Also odd is its inclusion as a SASR weapon when SASR (or any Aussie SOF) have not used the F88 platform for over a decade. Clearly its been included simply to get an AUG variant into the game... ~~YEPPOON~~&lt;br /&gt;
&lt;br /&gt;
:They kind of have to to have a varied weapon selection between units, since the SASR uses the M4A1 as their regular issue weapon just like virtually every first-world SOF unit in existence. And those that don't use actual M4s (like the Brits and I believe the Norwegians) instead use C8s. [[User:Spartan198|Spartan198]] 07:02, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== SIG P-226, HK USP - Medal of Honor Warfighter Grudge Match  ==&lt;br /&gt;
&lt;br /&gt;
What looks like a SIG P-226 and a HK USP can be seen in this video: [http://www.youtube.com/watch?v=s6TORbW87qE]--[[User:Mattatack92|Mattatack92]] 01:10, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Freddie's got a SIG P226.  EDIT: Actually I think he uses a USP9 for the second match. --[[User:HashiriyaR32|HashiriyaR32]] 10:18, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Its not a USP. Its a HK45C with extended 10 round magazine. Same one Navy SEALs have been using for a few years. I'm sure the player just mistook it for a USP. [http://www.gunblast.com/images/SHOT2009/Day3/DSC04917.JPG] --[[User:snake1|snake1]]&lt;br /&gt;
&lt;br /&gt;
Yeah I was just about to say that, at one point in the video you can see HK45C written on the slide and HK45 on the grip. Here's the pic: [[Image:HK45CMOH.JPG|thumb|none|500px|The slide reads ''HK45C .45 Auto'' and ''HK45'' can be seen on the grip. The pistol also has a threaded barrel.]] --[[User:SmithandWesson36|SmithandWesson36]] 10:46, 23 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== New trailer weapons ==&lt;br /&gt;
&lt;br /&gt;
From what I can see in the new fireteam trailer the Glock variant is an 18, there's a PKP Pecheneg, a SMAW, an AK5, an AKS-74U with a fixed stock or possibly a generic Krinkov (referred to as &amp;quot;Suchka&amp;quot; or &amp;quot;Little Bitch&amp;quot;, a Kimber 1911, a Remington 870, an OBR 7.62, what I think is an MSR, the F88 AUG and an M79 grenade launcher. There's also an M86 PDM as seen in the killfeed on one of the shots. Here's a link to see if anyone can spot something I missed http://www.youtube.com/watch?v=RUxxNv3NCB8&amp;amp;feature=channel&amp;amp;list=UL--[[User:Recon42|Recon42]] 07:28, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
You sure that's a Kimber? I watched the trailer a couple times and never got a really good look at the 1911. Maybe it's the one that Larry Vickers built for the game. &lt;br /&gt;
http://www.recoilweb.com/larry-vickers-demos-hk-mp7-7665.html&lt;br /&gt;
Either way, I'm glad we get to kick some ass using JMB's masterpiece in this one. [[User:ShootingLiberal|ShootingLiberal]] 13:43, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I think that's the right 1911. I think it's kind of ironic that after so many CoD fails with naming it the AK74U that we finally get what really could be called that (fixed stock in krinkov config)--[[User:Recon42|Recon42]] 16:06, 15 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Maybe it's a stab at CoD by EA? Like, &amp;quot;hey guy, this is an ''actual'' &amp;quot;AK-74U&amp;quot;, look and learn, amateurs!&amp;quot; [[User:Spartan198|Spartan198]] 06:47, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
That's what I thought too, that's why I love DICE being so competitive after BF3 coming out and giving MW3 a kicking--[[User:Recon42|Recon42]] 07:23, 22 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need more images ==&lt;br /&gt;
&lt;br /&gt;
I have edited this page to add some of the new weapons that have been shown in trailers over the past two months. However, someone needs to add images from the trailers to the page. Also, someone needs to analyze the promotional images that have come out and add whatever weapons appear in them to this page - because I can't do that, as I don't know enough about guns. [[User:Markunator|Markunator]] 10:29, 16 August 2012 (CDT)&lt;br /&gt;
:Or we can just wait for the game to come out in October and we can be absolutely certain about the guns and get real screenshots. --[[User:Funkychinaman|Funkychinaman]] 10:56, 16 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== We need a freaking kit up screen! ==&lt;br /&gt;
I know, it's unlikely we'll get one, but I'm getting pretty tired of the &amp;quot;here's the weapon you get to use&amp;quot; approach that shooters take these days. Units like Delta and ST6 get their pick of the armory, so since we're playing these very guys, shouldn't we the players get the same luxury? I could understand making mission-essential accessories (suppressors, etc.) mandatory, but at least let us choose the weapon itself. [[User:Spartan198|Spartan198]] 13:04, 17 August 2012 (CDT)&lt;br /&gt;
:Like in GR:FS. That would be great. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:26, 17 August 2012 (CDT)&lt;br /&gt;
:Or like ''SOCOM III'' had back in 2006.[[User:The Wierd It|The Wierd It]] 16:59, 17 August 2012 (CDT)&lt;br /&gt;
:You forgot about SOCOM 4.--[[User:Commandoninja137|Commandoninja137]] 17:03, 17 August 2012 (CDT)&lt;br /&gt;
::Because I haven't played it. So I wouldn't know. =p [[User:The Wierd It|The Wierd It]] 04:50, 18 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Possible Kimber Warrior ==&lt;br /&gt;
[[File:Kimber Warrior MoH.jpg|thumb|none|450px]]&lt;br /&gt;
&lt;br /&gt;
Found this on the MoH wiki. Sorry for the low resolution, it was a .PNG so I had to screencap and save it as a .JPG. They have it identified as a Kimber Warrior. I've compared it with the pics of the M45 we have here and the coloration at least is different from the one on this page. [[User:Spartan198|Spartan198]] 18:15, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Or it could be the special custom 1911 made for the game. [[User:The Wierd It|The Wierd It]] 18:18, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
: The barrel bushing on this 1911 looks to be either stainless or nickel plated, something that the Kimber Warrior does not have.  Since the image is low resolution it is hard to determine what the exact model of 1911 is, but it could be the Vickers Tactical as already seen on the page.  [[User:Dover500|Dover500]] 19:31, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Added Pics ==&lt;br /&gt;
I added a bunch of pics that were mostly from the second fireteam trailer, I thought the page seemed a little bare. Sorry about the quality, I was using the Screencapture function on an iPad to take these pics and then had to convert them to .JPGs. --[[User:SmithandWesson36|SmithandWesson36]] 21:20, 24 August 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Youtube Channel, HK121/MG4? ==&lt;br /&gt;
&lt;br /&gt;
Noticed this on the Youtube channel background image. I can't tell if its a HK-121 or HK MG-4, anyone want to have a go at ID?--[[User:Mattatack92|Mattatack92]] 05:33, 3 September 2012 (CDT)[[File:GROM MoHW (MG4).JPG|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
Sorry about the image size.--[[User:Mattatack92|Mattatack92]] 05:34, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Googling around that higher handguard is MG4. Though why you'd put a suppressor on an LMG I don't really know. [[User:Evil Tim|Evil Tim]] 07:05, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The same reasons you'd put one on any other firearm, to decrease muzzle flash and sonic report. [[User:Spartan198|Spartan198]] 08:07, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, but wouldn't putting a thing that doesn't like protracted automatic fire on a thing that's designed for automatic fire be, you know, pointless? As in putting a bayonet on a crew served weapon pointless? [[User:Evil Tim|Evil Tim]] 09:48, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Various militaries do use suppressed LMGs, but I don't think they are standard &amp;quot;rifle&amp;quot; suppressors. There are quite a few companies that make suppressors specifically designed for machine guns like the Minimi, but I believe they tend to provide less suppression as they are beefier on the inside to stand up to the abuse so they have fewer baffles to absorb the muzzle blast.  --[[User:Commando552|commando552]] 11:38, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::I'd heard clearing teams tend to use suppressed weapons so they can still communicate verbally without deafening each other every time they fire, is that what it's used for? I might just be tired but I really can't get the two things to fit together sensibly in my head. [[User:Evil Tim|Evil Tim]] 12:52, 3 September 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Kinda off-topic ==&lt;br /&gt;
&lt;br /&gt;
[[Image:MOHW870.jpg|thumb|none|600px|The 870 is seen in the killfeed, while the player uses a SIG-Sauer P226R.]]&lt;br /&gt;
Does this image mean there will be unlimited ammo for sidearms in MP (like in R6V2)?? And there would be no lame knifing? IMHO that would be great. Any other thoughts? [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 15:40, 17 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:In many of the multiplayer trailers for this game, players are shown killing each other with melee tomahawks, so I'm guessing there is going to be melee weapons. --[[User:SmithandWesson36|SmithandWesson36]] 16:54, 17 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
How are stealthy kills quote-unquote &amp;quot;lame&amp;quot; anyway? If you can't buddy up and pull security that's your own fault. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 17:01, 17 September 2012 (EDT)&lt;br /&gt;
::You knife somebody in the toe and he dies but you shoot him twice in the head with an AR and he is still fine. That is how most military shooters work. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 07:01, 18 September 2012 (EDT)&lt;br /&gt;
:::Plus the fact that you can whip the knife out and instantly kill someone in about half a second. Knives in FPS's would be more balanced and realistic if you had to draw them first, would also be good if the knifing was an animation that took a couple of seconds to actually kill the person, to prevent you from killing three guys in about a second before anyone can respond. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:35, 18 September 2012 (EDT)&lt;br /&gt;
::::Pretty sure you're only talking about COD, because BF3's knife is fine. You're unlikely to get a knife kill other than the stealth takedown. Which are awesome! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:23, 18 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Pistol thing? ==&lt;br /&gt;
&lt;br /&gt;
[[File:MoHW Glock Block.jpg|450px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
What would be this odd looking addition to the back of the pistol? I might have foolishly categorized it as a Glock, dunno generation. The top simply looks confusing.&lt;br /&gt;
Pulled from one of the multiplayer trailers.&lt;br /&gt;
--[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 23:22, 29 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Unknown Gun ==&lt;br /&gt;
&lt;br /&gt;
Maybe an OTs-14-1A (but it has a weird front sight) or maybe an AKU-94 ?&lt;br /&gt;
[[File:MOHW WTF.jpg|500px|thumb|none|]]&lt;br /&gt;
:It's an AKU-94 without the handguard fitted. This is a separate part so could be omitted, it just leaves you nowhere to hold it by with your other hand. I wouldn't be surprised if it has a handguard of some sort in the release version of the game, am guessing this is still developmental by the way he is holding it like a standard gun rather than a bullpup.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 18:15, 4 October 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
==AUG reload==&lt;br /&gt;
I think how the player reloads the AUG is not really intentional ,but more of like a mistake such as the M16 reload in [[Soldier of Fortune:Payback]]--[[User:DJsputnik|DJsputnik]] ([[User talk:DJsputnik|talk]]) 22:44, 4 October 2012 (EDT)&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M16_rifle_series&amp;diff=582282</id>
		<title>Talk:M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M16_rifle_series&amp;diff=582282"/>
		<updated>2012-06-24T05:51:54Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* Question */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Screen Used Rifles==&lt;br /&gt;
[[Image:M16A1M203ScarfaceCombo.jpg‎ |thumb|none|600px|World IMFDB Exclusive:  Screen used Faux M203 Launcher with M16A1 with Quadrant and Front ladder sight - 5.56x45mm.  This is verified screen used from the film ''[[Scarface]]''. Two 30 round magazines have been taped together with black gaffer's tape to emulate the way Tony Montana loaded his weapon in the film.  What is interesting is that the tape in the movie does really appear to be motion picture gaffer's tape, which would only be common on ... a movie set.]]&lt;br /&gt;
[[Image:M4_SWAT-1-.jpg|thumb|none|600px|M4A1 with ACOG scope and Surefire M500AB weaponlight. This is one of the screen-used weapons seen in ''[[S.W.A.T. (film)|S.W.A.T.]]'' - 5.56x45mm.]]&lt;br /&gt;
[[Image:UVARCarbine.jpg|thumb|600px|none|CAR-15 like the one used in ''[[Uncommon Valor]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:BattleLA M16A4.jpg|thumb|none|600px|M16A4 (5.56x45mm) with ACOG scope, RIS foregrip, Magpul MBUS rear sight, and AN/PEQ-15 IR designator as seen in ''[[Battle: Los Angeles]]'']]&lt;br /&gt;
[[Image:Colt Law Enforcement Model 6920 Carbine..jpg|thumb|none|600px|Colt Law Enforcement Carbine with ACOG scope and PentagonLight MD3R weaponlight, screen-used weapon from ''[[I Am Legend]]'' - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Additional Variants==&lt;br /&gt;
[[Image:CustomNorthHollywoodAR15.jpg|thumb|none|600px|Custom AR-15/M16 Hybrid gun (5.56x45mm) made to resemble the firearm used by Emil Matasareanu in the 1997 North Hollywood Bank Of America Shootout, represented in the film ''[[44_Minutes:_The_North_Hollywood_Shootout|44 Minutes:The North Hollywood Shootout.]]'']]&lt;br /&gt;
[[Image:OlympicArmsAR15.jpg|thumb|none|600px|An Olympic Arms AR15 (note: Olympic arms did not renamed their rifles with the &amp;quot;K&amp;quot; designation until after the 1990s) with A2 Handguards and the Olympic Arms stowaway pistol grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M203xm177.jpg|thumb|none|600px|XM177 - 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:model 656.jpg|thumb|none|600px|M16A1 with 20-round magazine, fitted with scope - 5.56x45mm]] &lt;br /&gt;
[[Image:M4 m203 old.jpg|thumb|none|600px|Colt Model 727 - 5.56x45mm with [[M203 grenade launcher]] - 40mm]]&lt;br /&gt;
[[File:Colt Model 607.jpg|thumb|none|600px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Mockcommando.jpg|thumb|none|600px|Colt XM177E2 - 5.56x45mm]]&lt;br /&gt;
[[Image:GUU-5P.jpg|thumb|none|600px|GUU-5/P - 5.56x45mm]]&lt;br /&gt;
[[Image:M148.jpg|thumb|none|600px|XM177E2 - 5.56x45mm with a mounted [[XM148 grenade launcher]] - 40mm]]&lt;br /&gt;
[[Image:K3B.jpg|thumb|none|600px|Olympic Arms K3B carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:101-rifle-c8fthb-carbine-6.jpg|thumb|none|600px|Colt Canada C8A3 Carbine with EOTech red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4M203ACOG.jpg|thumb|none|600px|Artwork of an M16A4 rifle - 5.56x45mm with ACOG scope and M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M653M203.jpg|thumb|none|600px|Colt Model 653 5.56x45mm with magazine removed and M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Cam15a4tacticalcarbine.jpg|thumb|none|600px|Classic Army M15A4 airsoft carbine rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:RRA DEA.jpg|thumb|none|600px|Rock River Arms Tactical CAR-A4 Carbine 5.56mm with EOTech sight]]&lt;br /&gt;
[[File:Model 633 SMG DOE.jpg|thumb|500px|none|Colt 9mm SMG DOE (Model 633), shortened variant of the Model 635 produced for the Department Of Energy - 9x19mm]]&lt;br /&gt;
[[Image:Blackwater AR-15.jpg|500px|thumb|none|Blackwater AR-15 (a.k.a. &amp;quot;BW15&amp;quot;) with Magpul PRS stock, Harris bipod and telescope - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Airsoft Replicas==&lt;br /&gt;
[[Image:CAXM177.jpg|thumb|none|600px|A Classic Army XM177 airsoft replica rifle - 5.56x45mm (of the type used by SF troops in some scenes of the movie ''[[Green Zone]]'').]]&lt;br /&gt;
[[Image:XM177_shorty.jpg|thumb|none|600px|CAR-15 SMG AIRSOFT RIFLE - 5.56x45mm]]&lt;br /&gt;
[[Image:Icsm4ris2006.jpg|thumb|none|600px|M4A1 AIRSOFT RIFLE with a RIS foregrip and AN/PEQ-2 IR designator - 5.56x45mm]]&lt;br /&gt;
[[File:Colt AR15 Match Target Competition HBAR II 6731.jpg|thumb|600px|none|Colt AR15 Match Target HBAR II (Model MT6731) - 5.56x45mm]]&lt;br /&gt;
This is the marushin cap gun?--[[User:Kin93|Kin93]] 07:18, 20 May 2010 (UTC)&lt;br /&gt;
::Yes, you are right, it is, so this is one of the FIRST guns I need to photograph (a real one) and replace this Airsoft abomination. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:26, 20 May 2010 (UTC)&lt;br /&gt;
Actually thats a ICS airsoft M4 with the grip and laser box....&lt;br /&gt;
&lt;br /&gt;
An airsoft gun and a cap gun aren't the same thing. LOL [[User:Spartan198|Spartan198]] 11:43, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Interesting ==&lt;br /&gt;
...I seriously doubt anyone will ever see an underslung version of the M203 used in a film, all by itself, ...&lt;br /&gt;
&lt;br /&gt;
but there have been stand alone M203 launchers (modified with a pistol grip and stock like the M79LF 37mm launchers) as well as the M203 being attached to guns other than the M16 (take Rambo III for example where they attached it to an AK).  Having a section on the M16 w M203 on the M16 page makes sense since that is where people will look if they're curious about that particular combo appearing in a movie.  But I like having a separate page for the M203 to address more detailed history of the launcher plus any applications where the launcher is used with other weapons.  Just a thought...&lt;br /&gt;
::We do need a page where M203s are used as stand alone launchers, rare, but it has happened.  But we should shift all M203s underslung to M16s to the M16 Page and have a note directing users to that page when looking for that combination on the M203 page.  Just IMHO.... [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:27, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makes sense, that configuration. Also, there was a standalone M203 on Bones, and there might be others (sometime WAY in the future, when a director wants to use a &amp;quot;modern&amp;quot; version of an M79, like how James Cameron used the fictional roto-craft in place of the Huey).&lt;br /&gt;
&lt;br /&gt;
== Do well really need to have an &amp;quot;A2&amp;quot; and &amp;quot;A3&amp;quot; category?==&lt;br /&gt;
&lt;br /&gt;
[[User:MoviePropMaster2008|MoviePropMaster2008]] has already explained that just about all of the &amp;quot;M16A2s&amp;quot; used in movies are actually A2 uppers on A1 lowers, often with A1 flash hiders. By this definition, none of them are true &amp;quot;M16A2s&amp;quot;, and might actually be considered M16A3s roughly. But since they're usually seen impersonating M16A2s, I say designate by receiver style only (both the A2 and A3 have what is usually called the &amp;quot;A2 receiver&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
In other words, I think we should ditch the M16A3 category completely. It makes no sense to distinguish between A2s and A3s when basically all of the &amp;quot;Hollywood&amp;quot; A2s and A3s are the same type of gun. -[[User:MT2008|MT2008]] 20:39, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I never got anyone's feedback on this, but...I decided to go ahead and ditch the M16A3 entry, for the reasons I explained above. It doesn't make sense to try and distinguish between &amp;quot;A2s&amp;quot; and &amp;quot;A3s&amp;quot; in movies when MoviePropMaster has explained that they're all basically the same thing - A2-style uppers on fully automatic A1 lowers. By that definition, none of them are true &amp;quot;M16A2s&amp;quot;, but since they're obviously supposed to portray such rifles in movies, it makes more sense to call them A2s. -[[User:MT2008|MT2008]] 01:15, 23 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I agree, because the M16A3 was made for Navy SEALs and SeeBees, no civilian hands hae touched them. -Winchester (1-26-09)&lt;br /&gt;
I believe the 1995 remake of Village of the Damned  portrayed the National Guard using burst fire. --[[User:AdAstra2009|AdAstra2009]] 03:12, 2 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
(the above was in reply to a comment that the author deleted as i posted.) --[[User:AdAstra2009|AdAstra2009]] 03:28, 2 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also I think Colt sold A3s to foreign entities, National police of allied countries, Elite units, etc.  Any country with which we are friendly and Colt has sold weapons in the past.  I've heard that A3s were sold as samples to France, U.K. and Germany (but that was a casual comment that I heard years ago).  There 'could' be A3s in the armories of foreign movie productions.  That is a completely grey area with which I have no one to verify anything.  :(   [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:15, 2 December 2009 (UTC)&lt;br /&gt;
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:This is strange. I posted a comment here a couple hours ago, asking how many movies are there were burst fire is portrayed? I know Black Hawk Down has one instant. [[User:Excalibur01|Excalibur01]] 05:22, 2 December 2009 (UTC)&lt;br /&gt;
::I've seen some films that had three round burst fire.  I will try to get the titles and list them [[Special:Contributions/205.172.16.102|205.172.16.102]] 01:38, 30 March 2010 (UTC)&lt;br /&gt;
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There is a significant difference between a true A2 and A3 M16. Externally, they look identical, however the A3 is full auto and the A2 is 3 shot burst. Simply put: A1 and A3 are full auto, A2 and A4 are 3 shot burst. The external differences are what make it a little easier to identify. We all know what an A1, A2, and A4 M16 look like, but the A3 is just an A2 that is full auto. Hope this helps; Its my first time posting. --[[User:Ranger12|Ranger12]] 10:14, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The caption to the M16A1 w/ M16A2 handguards... ==&lt;br /&gt;
I was in the National Guard in the early '90's and that's exactly what we had.  I was also issued an M16A1 with A2 handguards in basic training.  It turns out that it's simpler and--from what I heard--cheaper to replace the 'A1 guards with 'A2 guards because the 'A2's are less complex and you only need to stock one type instead of 'lefts' and 'rights'.  Also, the 'A1'a in the national guard were freshly rebuilt, tested, and had the serial numbers laser etched into the bolt carriers.  They were issued with all 'A2 furniture.&lt;br /&gt;
&lt;br /&gt;
:Yeah, I've seen plenty of A1s with A2 hand guards elsewhere. In fact, if you ever watch footage of the current offensive into Gaza, you can see both IDF personnel and Hamas militants using them. The Israelis received a lot of M16A1s and have updated many of them with the M16A2 hand guards. Many of these rifles were passed into Israeli's &amp;quot;allies&amp;quot; in Fatah, and then Hamas stole plenty of them during their war with Fatah (some were also probably stolen from the IDF themselves). -[[User:MT2008|MT2008]] 22:53, 9 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
just for the record here is an M16A1 with A2 handguards in service &lt;br /&gt;
[[Image:RP Marines assault line DM-SD-06-10463.JPEG|thumb|none|600px|RP Marines armed with M16A1s with A2 handguards.]] &lt;br /&gt;
--[[User:AdAstra2009|AdAstra2009]] 22:06, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mark 12 Special Purpose Rifle ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have an image of one?&lt;br /&gt;
-[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
:I put one on the ''[[Live Free or Die Hard]]'' page that I took from another site. -[[User:MT2008|MT2008]] 01:06, 23 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks I pasted it from that page but we should probably look into getting a noncopyrighted one.&lt;br /&gt;
-[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
::Well, you can ask MoviePropMaster2008 if he has a Mark 12 upper in his company's inventory. I imagine he also knows armorers at Cinema Weaponry (the guys who supplied the weapons for ''[[Live Free or Die Hard]]''), so he might even be able to get us one of the same guns used in that movie. But he's very busy of course and has LOTS of other image requests to tend to, so it might be a while before he gets around to it. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
== Rate of Fire on the M16A1 ==&lt;br /&gt;
Does anyone know the rate of fire on the M16A1?[[User:Oliveira|Oliveira]] 22:05, 17 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I assume it's about 800 rounds a minute [[User:Excalibur01|Excalibur01]] 08:48, 6 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That would be correct, it's around 750 to 800 RPM. [[User:Spartan198|Spartan198]] 15:28, 18 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What is this? ==&lt;br /&gt;
It's not really from a movie, but a music video, and I havn't been able to figure out what this AR is yet, there are two others in the video, one's an M16A1, the other an A2, but I just can't figure this one out.&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle1.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle2.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle3.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle4.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle5.JPG&lt;br /&gt;
&lt;br /&gt;
Looks like an M733, what is this from? [[User:Excalibur01|Excalibur01]] 08:47, 6 June 2009 (UTC)&lt;br /&gt;
:The gun in the first 'cap looks different from the CAR-15s in the other pictures. Maybe it's a fake XM177?-[[User:Oliveira|Oliveira]] 12:52, 6 June 2009 (UTC)&lt;br /&gt;
::It's from the music video for Hero Of War by Rise Against, the main soldier uses it, his two buddies use an M16A1 and M16A2, I'm almost 100% sure there are only three rifles in the video. Yeah, I'm thinking M733 too... [[User:Alex T Snow|Alex T Snow]]&lt;br /&gt;
&lt;br /&gt;
==XM607 Commando Carbine==&lt;br /&gt;
I do remember the weapon from ''[[Pink Cadillac]]'' an XM607, or an AR-15 modified to imitate one. The weapon may not have been officially adopted but kits were released to the public though:&lt;br /&gt;
&lt;br /&gt;
* [http://totalsilenceinc.com/XM607_pages/questions.html 1]&lt;br /&gt;
* [http://www.retroblackrifle.com/ModGde/CrbGde/607.html 2]&lt;br /&gt;
* [http://www.fototime.com/A2FFCE89093C8E7/standard.jpg 3]&lt;br /&gt;
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[[User:Cutaway|Cutaway]] 18:54PM, 3/7/2009 (UTC)&lt;br /&gt;
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:I changed the entry after I watched the trailer for the movie. The trailer is on YouTube, and the gun in question is visible at the 00:27-00:28 mark:&lt;br /&gt;
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:http://www.youtube.com/watch?v=LddykTA8nVg&lt;br /&gt;
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:That is definitely an older-model LaFrance Specialties M16K. It doesn't have the triangular front sight post of the XM607. -[[User:MT2008|MT2008]] 18:08, 3 July 2009 (UTC)&lt;br /&gt;
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==The Photoshopped M16 images==&lt;br /&gt;
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Can people '''please''' stop posting the images of M16 variants that were edited using MPM's photos? There's a reason I've removed them before. We don't need to have every variant on the page, and many of them are inaccurate, anyway. The only one we allow is the XM16E1, because we don't have a good photo of one of those yet, and even that may get replaced. -[[User:MT2008|MT2008]]&lt;br /&gt;
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*The Colt 607 image I posted wasn't one of MPM's [unless someone stole it and re-hosted it], I got it from google. Only put it here because the page for the The World Is Not Enough videogame didn't have a 607 image. [[User:Vangelis|Vangelis]] 05:18, 3 August 2009 (UTC)&lt;br /&gt;
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==Why do we have Colt Model 727 by itself==&lt;br /&gt;
When the Model 727 is just the commercial Colt name for the M4 carbine?  it doesn't make sense to have the exact GUN made by Colt with it's commercial name (for law enforcement sales or international sales) with a separate category, when it should just be merged in with the M4/M4A1 category.  The M16 page is getting out of control.   MPM2008&lt;br /&gt;
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:I agree that the Model 727 should be merged with the M4 category, but it's not exactly a commercial name for an M4.  The Model 777 is the commercial name for the very first M4 (the one that didn't have the detachable carry handle).  The 727 and 777 are identical, but the 727 is safe-semi-auto and the 777 is safe-semi-burst. -[[User:MT2008|MT2008]]&lt;br /&gt;
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:::Good point.  But in the overall view, I think all that info (a) should be in the M4 category, (b) should be a footnote, NOT a separate category and (c) people are endlessly creating separate categories for weapons that are essentially the same guns as other categories.  Experienced IMFDB users/Mods already know that most of the M16 variants seen in films are build ups of other guns.  We usually just get the accessories and barreled uppers and put them on our full auto or semi auto lowers.  Why spend thousands to get new guns when we're sitting on dozens and dozens of other M16s?  Also, in VideoGames and Anime, again, they don't have to specify the new or commercial model unless it's specifically stated or named explicitly.  Even then it can be a footnote in the original category.   &lt;br /&gt;
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==Adding images==&lt;br /&gt;
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I'm getting a little annoyed with people adding images we don't need on the page, including many that are crap and which aren't necessary.  Not to mention that half of them aren't even using the &amp;quot;&amp;lt;nowiki&amp;gt;br clear=all&amp;lt;/nowiki&amp;gt;&amp;quot; command to ensure that the images won't drift into the next gun entry.  So, I'm putting a stop to this now.  No more without talking about it here first.  Next person who doesn't respect my wishes gets a 1-week time out. -[[User:MT2008|MT2008]] 17:23, 18 September 2009 (UTC)&lt;br /&gt;
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:They're still doing it.  I have removed the custom A1 upper mounted on an SP1 lower with A2 handguards from this page several times.  It is not a common real like frankengun (but it has happened).  I originally built this and photographed it for the HEAT page until better screenshots proved that Wes Studi's AR15 was an A1 style lower, not an SP1.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:35, 1 October 2009 (UTC)&lt;br /&gt;
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I couldn't agree more, for some reason, these users seem to think that every single picture of a gun needs to be on it's page. It especially frustrates me when they're sticking all customized guns that only appear in one movie onto a page, they may look cool, but they're not even standard configurations! All they end up doing is turning the gun page into a cluttered, sloppy mess of pictures, I mean just look at the [[Remington 870]] and [[Mossberg 500]] pages.--[[User:Alienqueen11|Alienqueen11]] 22:37, 18 September 2009 (UTC)&lt;br /&gt;
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Would it be alright if I added the following image to the [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4/M4A1 with M203 Grenade Launcher]] section?&lt;br /&gt;
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[[Image:Sopmod m4 m203 06.jpg|thumb|none|350px|M4A1 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
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Figured that since the other sections on the page have pics of the 'basic' and 'tricked-out' versions, why not this one? [[User:Orca1 9904|Orca1 9904]] 21:40, 5 October 2009 (UTC)&lt;br /&gt;
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Does anyone have any pictures of a heavily modified M4 style platform? ex- The Unit, BlackHawk Down, Tears of the Sun? [[User:Dirtdiver6421|Dirtdiver6421]] 17:13, 2 August 2010 (UTC)&lt;br /&gt;
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So why not update this page to include current issue M16A4 rifles?&lt;br /&gt;
(unless you don't know what they are....)&lt;br /&gt;
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==A Warm Thank-You==&lt;br /&gt;
For years I have been trying to find out what the guns were Peter &amp;amp; Roger used in Dawn of the Dead. This site solved what the problem so many other &amp;quot;gun experts&amp;quot; on IMDb could not. Again, thank you.&lt;br /&gt;
:Thats what IMFDB is for =) --[[User:AdAstra2009|AdAstra2009]] 18:03, 22 December 2009 (UTC)&lt;br /&gt;
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==Let's See If You Can Figure This Out==&lt;br /&gt;
I couldn't find a real picture so I put this together. Its an M4A1 with the old style stock, and a straight (no cuts) 16&amp;quot; barrel; or its a Sporter (or one of those older three number ones like that) with a removable carry handle; take your pick. I was just wondering what it actually is...&lt;br /&gt;
&lt;br /&gt;
P.S. Every detail is intentional and exactly how its supposed to be even though its not a real picture, just so everyone knows that. ;)&lt;br /&gt;
[[Image:M4A1COD4.jpg]]&lt;br /&gt;
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:It would be a hybrid commercial AR variant.  It has an M16A1 style lower receiver, so it is NOT a Sporter I or II.  Basically, it's an M4 Carbine with a flat top and detachable carry handle, with an old style buttstock and a civilian HBAR Carbine barrel outfitted with RIS forearms.  Various manufacturers made similar guns to this design, like Bushmaster and a few others.  Also many builders of AR15s made similar guns from parts kits from M&amp;amp;A, Patriot Arms, (the now defunct Nesard), Sun Valley, and others.  With the advent of custom builds from aftermarket parts from dozens of manufacturers, the AR15 has become the ultimate &amp;quot;mutt&amp;quot;.  I can tell you this is NOT an issued military variant, so it would NOT have an &amp;quot;M&amp;quot; designation unless it was built from an M4 to begin with.   Also nearly everyone uses the step down M4 style barrels for carbines, unless it's the ultra light.  The HBAR Carbine style barrels are becoming rarer by the day since their heyday was the 1990s. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:30, 12 February 2010 (UTC)&lt;br /&gt;
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::Thanks a lot, very informative answer. This is the &amp;quot;M4 Carbine&amp;quot; in Call Of Duty 4, and I've been trying to figure out exactly what it really is for a while. I didnt say where it was from because I figured the answer I'd get would be something like &amp;quot;its a videogame, so its probably not a real model&amp;quot;, but I knew that ;) I like the look and have been trying to make it as an airsoft project, this helps a lot... too bad airsoft HBAR barrels are very hard to come by. [[User:Alex T Snow|Alex T Snow]] 07:43, 12 February 2010 (UTC)&lt;br /&gt;
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:::How did you make that? At first I thought it was Pimp My Gun, but PMG doesn't have an M16A1 pistol grip yet. [[User:Spartan198|Spartan198]] 14:22, 12 February 2010 (UTC)&lt;br /&gt;
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::::No, you thought right my friend, it is Pimp My Gun, I just used MS Paint to remove the little finger nub and made the HBAR barrel by copying and pasting the largest part of the barrel over the rest of it. That's all the &amp;quot;photoshopping&amp;quot; that I did. [[User:Alex T Snow|Alex T Snow]] 07:45, 13 &lt;br /&gt;
February 2010 (UTC)&lt;br /&gt;
::If it's from CoD4, then blame lack of details on modelers that made that gun model. They simply saved some poligons for improved performance of the game. Same thing with lack of gas-block when front sight is removed. It supposed to be M4A1 and i'm 100% sure they had pictures of military issued M4A1's as a reference.&lt;br /&gt;
:::I'm sure they wanted it to be an M4A1, but I've seen a lot of movies where HK94s were converted to be MP5s, or 92FSs were converted to be 93Rs and last I checked on this site we identify guns on what they are, not what they're supposed to be... [[User:Alex T Snow|Alex T Snow]] 00:03, 5 April 2010 (UTC)&lt;br /&gt;
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== M16A1 series' portray ==&lt;br /&gt;
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In the present, does anyone think that like the Ak47 and its variants, the M16A1 series is sometimes stereotypically portrayed as a bad guy's gun?&lt;br /&gt;
I've seen the IRA, FARC guerillas, Mexican drug lords and some gangbangers use them.&lt;br /&gt;
Overall is this true?&lt;br /&gt;
:In the real world, the USSR dumped millions of AKs into the hands of satellite states and insurgents around the world.  In the Vietnam and immediate post Vietnam years the U.S. dumped millions of M16A1s to our allies.  With the fall of Vietnam, all of the South Vietnamese M16A1s ended up in the hands of communist guerillas (as well as the AK).  The AK and the M16 were the most prolifically distributed weapons of the last 50 years.  There is no conspiracy to make them 'look bad'.  They're in the hands of everyone so it is invevitable.&lt;br /&gt;
:Even Iran uses a variant of the M16A1, a copy of the Norinco CQ called the ''S-5.56'', as their standard rifle. [[User:Spartan198|Spartan198]] 15:18, 15 May 2010 (UTC)&lt;br /&gt;
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== AR Series firing 5.7 Ammo??? ==&lt;br /&gt;
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I was in a gun shop in Michigan today and saw a weapon with an AR-15 type body but with the mag of a P-90 running along the rail.  I asked the guy at the shop and he did confirm the weapon did fire the 5.7 round.  Anyone have any idea who makes the weapon and what it may be called?  Incidentally the store was The Firing Line in Westland Michigan. --[[User:Charon68|Charon68]] 03:44, 9 May 2010 (UTC)&lt;br /&gt;
::They sell those uppers here in California all the time.  My local gun store has 5.7mm firing AR15 uppers that take the P90 magazine.  But I never bothered to check who made it, that's what GOOGLE is for.  I just never had an interest [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:07, 9 May 2010 (UTC)&lt;br /&gt;
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:I have seen examples of this conversion as well. It is actually a specially-made upper receiver that can be mounted onto pretty much any AR-15 style lower receiver. The magazine mounts along the top of the weapon as with the P90, and the original magazine well in the lower receiver becomes the ejection port with the spent brass falling down through there instead of being spit out to the side. As for the manufacturer, I can't quite recall who makes it, but it is definitely quite an interesting piece of hardware. [[User:Orca1 9904|Orca1 9904]] 07:16, 9 May 2010 (UTC)&lt;br /&gt;
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As long as my memory goes, is called the AR-57 and is manufactured by 57Center, or something like that --[[User:Yocapo32|Yocapo32]] 15:17, 9 May 2010 (UTC)&lt;br /&gt;
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::I remember when Impact Guns got those in.  You can buy them here: http://www.impactguns.com/store/AR-57%20UR.html&lt;br /&gt;
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::The manufacturer's web site, as Yocapo32 pointed out, is 57 Center.  Their web site is here: http://www.57center.com/&lt;br /&gt;
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::What's interesting is that the AR magazine well is where the brass gets ejected.  The only problem I can see with having a P90 magazine mounted on top is that it leaves limited rail space on top for mounting accessories.  You could have a scope or iron sights, and not much else. -[[User:MT2008|MT2008]] 15:44, 9 May 2010 (UTC)&lt;br /&gt;
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Thanks for the info guys, again, I know this was not germane to the topic, it was just a little odd to see something like that as I had never heard of it before. --[[User:Charon68|Charon68]] 16:05, 9 May 2010 (UTC)&lt;br /&gt;
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==Stolen M4A1s==&lt;br /&gt;
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In real life is there ever any incidents where police have seized M4A1 carbines from criminials or terrorists during raids?&lt;br /&gt;
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:Do you mean mil-spec M4s, as opposed to semi-auto AR-15 carbines that are patterned after the M4?  I would doubt it. -[[User:MT2008|MT2008]] 21:25, 14 May 2010 (UTC)&lt;br /&gt;
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::Never, or else it has never been reported anywhere, ever.  And I am talking about real select fire 14.5&amp;quot; barreled M4/M4A1 carbines.  However, California has had a rash of MP5s and MP5Ks stolen out of police cars, which were left unlocked when the cops were in a strip club.  Seriously.   they have not shown up since....[[User:MoviePropMaster2008|MoviePropMaster2008]] 06:31, 15 May 2010 (UTC)&lt;br /&gt;
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:::They're probably somewhere in Mexico right now, if you catch my drift. [[User:Spartan198|Spartan198]] 03:39, 29 March 2012 (CDT)&lt;br /&gt;
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==Suitable combat weapon==&lt;br /&gt;
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Which weapon is considered better for infantry? An M16A1/M203 combo or an OICW?&lt;br /&gt;
:M16A1/M203. The XM29 weighs damn near 20 lbs., compared to 8 or 9 lbs. for the M16 when fitted with a 203. Fire control system or not, the last thing I'd want to be stuck with on a 60 mile march is an F-ing 20 lbs. rifle. And sign your posts by typing four '''~''' after them. [[User:Spartan198|Spartan198]] 23:17, 14 May 2010 (UTC)&lt;br /&gt;
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:The M16/M203 combo is definitely superior; it has been proven in real-world combat situations over the last 30-plus years, whereas the only live-fire situation the XM29 has seen at the most is at the Aberdeen testing ranges. The closest replacement the M16/M203 will likely see anytime soon is an [[FN SCAR]]/[[Heckler &amp;amp; Koch M320|M320]], and even then the SCAR is only in limited use with the 75th Ranger Regiment at present. [[User:Orca1 9904|Orca1 9904]] 05:12, 20 May 2010 (UTC)&lt;br /&gt;
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The real question is whether or not the XM8 Carbine is better than the M4A1/derivatives (H&amp;amp;K 416, REC7, etc). And we probably won't ever know.  &lt;br /&gt;
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Also, the OICW was more of a man-portable version of a Doom gun than anything that you would actually bother carrying on duty. 20mm airburst auto-loader, saboted sub-5.56mm rounds? What could you use that for other than trying to clear a drug cartel's fortified mansion by yourself?&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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:One of the many things that led to the death of the XM29 was its sheer size. The Army wanted it scaled down to the size of an M4 [http://www.ghostrecon.net/images_arms/xm29_1.jpg] and 14 lbs max (which an M4 with all its mods gets pretty close to), but with today's technology, it just wasn't possible. Maybe in 20 years or so it will be, but the XM29 is presently dead for the foreseeable future. [[User:Spartan198|Spartan198]] 17:47, 28 May 2010 (UTC)&lt;br /&gt;
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== Installation of a front Flip up/down Iron sights. ==&lt;br /&gt;
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I was watching The Losers, and while I agree that those 4 characters all had M4A1s, they seemed to switch between fixed front sight and flip up/down iron sights.  I was wondering how hard it would be to take an M4A1, remove the front factory sight and replace it with a flip up/down sight.  I know it's pretty easy for the rear sight, but I wasn't sure about the front sight.  (OK, I also want to ask this question because I, like many people, have played Modern Warfare 2 and seen the M4 with a flip up/down front sight.) --[[User:Gunkatas|Gunkatas]] 03:46, 28 May 2010 (UTC)&lt;br /&gt;
:Not really that difficult. [[User:Spartan198|Spartan198]] 04:24, 28 May 2010 (UTC)&lt;br /&gt;
:I believe the process would involve removing the muzzle brake and the existing front sight/gas block assembly and replacing it with a gas block that has either a rail to mount your choice of front sight, or a folding front sight, then reinstalling the muzzle brake. You can find instructional videos for this process at various gunsmithing websites. [[User:Orca1 9904|Orca1 9904]] 14:31, 28 May 2010 (UTC)&lt;br /&gt;
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== Forward Assist ==&lt;br /&gt;
Does anyone know when reloading if it is a good idea to hit the forward assist after hitting the bolt release or its ok just to start firing after hitting the bolt release?&lt;br /&gt;
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:The idea behind hitting the forward assist after reloading is to ensure the bolt is fully seated and that the weapon is ready to fire. It's generally not really nessicary at the range, but when in a combat situation where you might have dirt or whatnot fouling the chamber, it's a good idea to do that to ensure that the weapon will fire when you need it to.[[User:Orca1 9904|Orca1 9904]] 23:22, 28 May 2010 (UTC)&lt;br /&gt;
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:The M16 series are the ONLY assault rifles (except the [http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=83:g41-series&amp;amp;catid=8:the-automatic-rifles&amp;amp;Itemid=5/ HK G41], which is made to be like the M16 and is no longer produced) in the world to have a forward assist. Why don't other assault rifles have a forward assist? (ie. the AK-74, G36 etc.) Because other assault rifles are more reliable and don't need it. :)&lt;br /&gt;
::Uh more associated with the design of the Bolt than being more reliable.  The AK series have a bolt handle attached DIRECTLY to the bolt carrier as do many other designs.  If there is debris or fouling in the chamber which keeps a round from seating properly you can just jam the handle forward (I've done this in the field when my AK / Garand / Galil / M 14 / etc jammed)  I once had a tiny piece of bark (I was firing  under trees) which fell from above and fell into the ejection port and made the round 'stick' really badly in the chamber so that it would not seat properly.  The M16 design has no way other than the forward assist to nudge the bolt &amp;amp; carrier forward enough to fire and kick that crap free of the action.  But I wouldn't bash the M16 as an &amp;quot;unreliable&amp;quot; rifle.  I'd sure take it into battle right now. [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::Alright, I understand. thanks for the extra info. I'm not saying the M16/M4 is a complete piece of crap, but it's definitely not the BEST ASSAULT RIFLE IN THE WORLD! like we Americans like to state all the time (*rolls eyes*). You and me both know the M16/M4 is no where as reliable as the G36 or the AK series. But at least it's better than the L85 series, now that's a piece crap rifle. :D *Edit: Well at least the L85A1, the L85A2 is OK. kinda like the M16/M16A1s sucks but the M16A2/A4s are good.&lt;br /&gt;
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::::I have to completely disagree with what you say, i don't wish to come off as passive aggresive but you sound like a mall ninja that learned their weapons knowledge from seeing them perform in videogames or hearing public opinions on weapons from the news or other sources. The M16 family of rifles are both fine and fairly reliable weapons, while much of that view has been skewed by the fact they were portrayed as unreliable during conflicts such as Vietnam, is incorrect to a degree. The M16 is a reliable and capable weapon when cleaned and properly maintained, it simply lacks the ability to stay so when not properly serviced, as some other rifles such as the AKM can function fine without cleaning, the M16 can not. As for your comment on the L85 series, yes they were somewhat poor and unreliable weapons at first, coupled with poor grips and clumsy to handle for certain users, however the newer models have made large improvements and are very capable firearms. As i feel it needs to be said (or typed) a common mistake people make is assuming that militaries have access and funding to field their troops with the best weapons available, which is not always the case as most countries don't have the money to field an Army with rifles that can cost up to $5000-10000 per unit. Which is where the workhorses like M16's come in, you go for the &amp;quot;good&amp;quot; rifle not the &amp;quot;great&amp;quot; one. Also, although off-topic it somewhat pertains to the M16, most mall ninja's assume the AK-family is better because it is more reliable and fires a heavier cartridge, I've always asked &amp;quot;would you want a round that's going to pierce right through an enemy and leave an easy to treat wound, or have a round that hits an enemy and fragments inside them causing an ungodly bloody mess?&amp;quot; Hopefully esteemed imfdb members such as MPM2008 will agree with and share my viewpoint concerning this subject, as well as not condemn me for my long comment. [[User:Doc345|Doc345]] 13:24, 06 March 2011 (UTC)&lt;br /&gt;
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::::The issues of jamming during the Vietnam War had more to do with ammunition and the lack of a chrome-lined chamber and barrel than the rifle's so-called &amp;quot;dirty&amp;quot; gas system. In 1964 the Army switched from stick powder to ball powder, which increased the rate of fire to over 1,000 RPM and left a lot of dirty residue in the weapon. This was only exacerbated by the lack of cleaning kits and training on how to maintain the weapon. They fixed the issue by fitting the rifle with a buffer system (which slowed the ROF down) and chrome-plated chamber. Training programs in weapon maintenance were instituted and an instruction book on how to maintain the rifle was circulated among troops. After further modifications resulted in the M16A1, many of the reliability issues disappeared (although even today, the weapon has yet to shed its bad reputation). The M16A2, A3, A4, and M4 carbine of today are an entirely different breed of warrior than the prototypes that were issued back in the 60s. While it may admittedly be a bit finicky, the M16 today is a good weapon. [[User:Spartan198|Spartan198]] 11:29, 19 June 2011 (CDT)&lt;br /&gt;
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:::::Yeah but it's still a very fussy weapon, it's not very durable, and it has much more malfunctions/jams then say the H&amp;amp;K G36, but none the less it's still a excellent weapons platform, mostly. - [[User:Mr. Wolf|Mr. Wolf]] 14:28, 19 June 2011 (CDT)&lt;br /&gt;
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::::: I was always taught that the forward assist, while useful in combat, in situations where dirt or grime can jam a weapon, overall, if you DO need to use it, its a good indication of a malfunction and should be addressed, especially if its at a range. Theres a video somewhere on youtube, of a guy shooting some sort of AR, and repeatedly hits the forward assist, without clearing or checking the bore, until the entire gun explodes, probably from a round hitting one stuck in the bore. -MissySummers- 18:47, 8 January 2012 (CST)&lt;br /&gt;
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:::::::Are you talking about the video where the magazine blows apart on one guy's AR-15 when he pulls the trigger? If so, I've seen it and while I don't recall exactly what the description said the cause was, I'm pretty sure it was an issue with the ammunition (probably a hot cartridge) rather than the oh-so-pined-upon gas system. [[User:Spartan198|Spartan198]] 03:48, 29 March 2012 (CDT)&lt;br /&gt;
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== The comment about the SPR Mk 12 shooting full auto... ==&lt;br /&gt;
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The design--at least the original ones--used a match grade trigger group that actually fired full auto.&lt;br /&gt;
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If my Web Fu is correct, NSN 1005-01-562-0901 from Knight's Armament.  &lt;br /&gt;
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The original, intended purpose was to allow the uppers to be swapped out for a short barreled model initially so a marksman could use a short range weapon on the way in and out and the more accurate upper at the objective.&lt;br /&gt;
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Sources:  https://www.fbo.gov/?s=opportunity&amp;amp;mode=form&amp;amp;id=003aa7475e95c9b56d5814227cc5d4ec&amp;amp;tab=core&amp;amp;_cview=0&lt;br /&gt;
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::https://www.fbo.gov/index?s=opportunity&amp;amp;mode=form&amp;amp;id=fbd46923c9e6d18cd916b8a6e7d3cfdf&amp;amp;tab=core&amp;amp;_cview=0  &lt;br /&gt;
&lt;br /&gt;
States the Special Purpose Receiver (Early designs) specifies:&lt;br /&gt;
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&amp;quot;(C) OTHER PERFORMANCE GOALS: (1) Increased reliability, durability, corrosion resistance, ease of cleaning, lubricity/reduced friction; fully functional for a minimum of 15,000 rounds (Threshold)/30,000 rounds (Objective), performing up to the standards and firing rates to be published in the Solicitation, functional reliability exceeding that of the standard M4A1 carbine at high and low temperature extremes as well as other hostile (sand/dust/dirt/mud/surf) environmental conditions (2) Improved safety- delay cook-off, fail-safe features, fires/functions safely and without delay of draining in the Over-The-Beach (surf zone, weapon flooded with water) environment. (3) User Acceptance: operational suitability, increased live-fire hit scores, decreased live-fire engagement times, speed/accuracy of engagement, '''controllability in semi-automatic and full automatic fire''', improved handling qualities, light weight, snag free in movement through vegetation and battlefield obstacles.&amp;quot;  (Accent added)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Standard Issue M4 vs. M4A1 ==&lt;br /&gt;
&lt;br /&gt;
Does the Army issue regular infantry (i.e. 4th Inf. Div.) the three-round burst M4 or the M4A1? I always thought it was the M4A1 (and please forgive me if I got to the party late), but from what I've read, it seems like they issue the regulars the Model 920, leaving the 921 for Special Forces and the like. -&lt;br /&gt;
&lt;br /&gt;
i think it all depends on the on-base armory. for example some armory's might still have some M4s. but i think the regular infantry does use the M4A1. however. Special forces dont use the M4A1 or the M4. they use the hK416/417. [[User:Dirtdiver6421|Dirtdiver6421]] 17:11, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:- Though I don't know for certain, I wouldn't imply Spec-Ops units use ''only'' the new HK rifles - As you've said, it all depends on what's around, and to a degree what the soldiers prefer (in the case of Special units). Though the aforementioned HK rifles are in inventory, that doesn't automatically cancel the M4s out - some personnel might still use 'em. Plus there are other weapons around, namely the FN SCAR series. Though I would agree use of the M4 with Special Forces probably isn't as common these days.&amp;lt;br&amp;gt; As for a regular-issue weapon, I agree that the M4 and M4A1 are both in use nowadays, with the A1 perhaps being more prominent. [[User:StanTheMan|StanTheMan]] 19:40, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, Stan, my understanding is that it's the opposite.  The M4 is the most common version, not the M4A1.  U.S. military doctrine still discourages full-auto for infantry rifles, so it seems unlikely to me that the M4A1 is going to be more common.  As for the SCAR, SOCOM just decided this past June that they weren't going to order any more SCAR-Ls for the foreseeable future, which means that even amongst most SF units, the M4 will remain their standard weapon. -[[User:MT2008|MT2008]] 01:11, 3 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:- Well, I wasn't too sure, but I guess that does make sense to stick with the burst-fire M4. Good point. [[User:StanTheMan|StanTheMan]] 01:51, 3 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The only SF unit that uses the M4 (920) that I can think of is the Asymmetric Warfare Group, but that's only 'cause they had to hand in their HK416s. According to a book I've got, that decision went over like a lead balloon with the AWG. -&lt;br /&gt;
&lt;br /&gt;
thank god. im not a huge fan of the SCAR-L i find it pointless. if you want to go with a new alternative to the M4/M16. why the hell would you take an unfamiliar weapon. alas the hK416. same rate of fire. same Picatanny rail, same attachments, same stock, same barrel, same trigger group, and extremely similiar internals. and Stan, i do agree. if i made it sounds like all SF use the hK416, i didnt mean to. i/we really DONT no what they all use. they pick their own. they could carry an AK-47 or a CAR-15 if they wanted to. we cant make generalizations about units that get custom made equipment. [[User:Dirtdiver6421|Dirtdiver6421]] 20:07, 3 August 2010 (UTC)&lt;br /&gt;
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- No prob, dude - I'm just glad you got what I was gettin' at. [[User:StanTheMan|StanTheMan]] 20:56, 3 August 2010 (UTC)&lt;br /&gt;
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i would be shocked if they couldnt pick their weapons. their the best soldiers on the planet. it just doesnt make sense not to be able to. it would be like giving a star baseball player a 10 dollar glove. itll do but why wouldnt they get the best thats out there. [[User:Dirtdiver6421|Dirtdiver6421]] 01:52, 4 August 2010 (UTC)&lt;br /&gt;
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Reg army units use the burst M4, not the full auto A1. [[User:Spartan198|Spartan198]] 05:10, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A couple of months ago when I was at a military base there were Marines conducting a weapons demo with the M4 carbine. It was the 3-round burst rifle, but a question came up about the M4A1.  One Marine said that they got rid of all M4A1s and only have M4s.  I personally don't see the need for a full-auto rifle and 3-round burst is fine because it forces the user to slow down and most of the time the user uses semi-only, combat or not, but that is my opinion.  The M4A1 is still probabley used by the US Military, but I'm not sure, I haven't seen one in a long time.--[[User:MarineCorps1|MarineCorps1]] 23:29, 21 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt Accurized Rifle ==&lt;br /&gt;
&lt;br /&gt;
After seeing several pages of real firearms appearing in only one film or game, I was wondering if I should expand this page with a new section for the [http://www.colt.com/law/car.asp Colt Accurized Rifle], which to my knowledge has only ever appeared in [[S.W.A.T. 4]]. Before I do that, I need to confirm two things: &lt;br /&gt;
&lt;br /&gt;
*Is the Colt Accurized Rifle indeed another variant on the M16 line of rifles, or a separate take on the AR-15 design altogether? I suppose there's a reason why we don't include the [[Z-M LR 300]] in the M16 page because it's the latter--I need to know if the Colt Accurized Rifle falls in that category.&lt;br /&gt;
*Including it on this page would make it the first Designated Marksman Rifle variant here. So far I only see assault rifles or carbines here. Would including a DMR in this page be a problem or not? &lt;br /&gt;
&lt;br /&gt;
If there are no real problems, I'll make a new section for it, but I have no idea where I'll get a non-copyright infringment image of one. --[[User:Mazryonh|Mazryonh]] 01:44, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It'd be the '''second''' DMR on the page. [[User:Spartan198|Spartan198]] 05:51, 24 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks for the info, but can someone confirm that the Colt Accurized Rifle is indeed descended from the M16 line of assault rifles and not a separate take on the AR-15 design like the aforementioned LR-300 is? I still have no idea where I can get a photo of this DMR that respects copyright. All I have are game screenshots. Some help here, please? --[[User:Mazryonh|Mazryonh]] 22:47, 24 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removeable Carry Handle for Colt 9mm SMG? ==&lt;br /&gt;
&lt;br /&gt;
Does such a Gun exist?&lt;br /&gt;
&lt;br /&gt;
:Not as a production gun (Colt's website makes no mention of one, anyway), but the modular nature of the AR system makes such a configuration entirely possible. [[User:Spartan198|Spartan198]] 14:46, 14 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Why do we have a Colt AR-15 SP1 category that is separate from the M16/SP1 category?==&lt;br /&gt;
The guns look the same, sure the SP1 had a design change in 1978 (three prong flash hider was changed to birdcage, rear sling swivel was changed to A1 style and the color went from greenish grey to straight grey) but unless we see the stamp on the side that says &amp;quot;Property of  U.S. Government&amp;quot; we can't tell if it's a real M16 (which WERE sold via Title II dealers to armories) and a Colt AR15 SP1 which was converted to full auto (which was done A LOT prior to 1986).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:10, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About M4 Commando and M16A4 Full Auto ==&lt;br /&gt;
&lt;br /&gt;
Full Auto M16A4 (Model 905) is [http://www.colt.com/mil/M16_2.asp Model 901]&lt;br /&gt;
&lt;br /&gt;
[http://www.colt.com/mil/M4Com_2.asp Model 933] ''is'' M4 Commando (Full Auto)&lt;br /&gt;
&lt;br /&gt;
[http://www.colt.com/mil/home.asp Manufacturer's site] says it all.&lt;br /&gt;
&lt;br /&gt;
== Colt Model 653 barrel length ==&lt;br /&gt;
&lt;br /&gt;
Am trying to pin down what a gun is for a page I'm working on. It has a forward assist but no deflector, A1 rear sight, M4 length tubular handguard, 16&amp;quot; barrel with birdcage flash hider and a solid stock. Basically it matches the gun in the picture for the Model 653 on the main page, apart from having a solid stock but that is easily changeable. However, every source I can find about the 653 says that it has a 14&amp;quot; barrel. Was the gun made in different barrel lengths but kept the same designation, and if not, anyone know what the gun is that is pictured as a 653? Also, while I'm on the topic of obscure colt carbines, does anyone know of a model that will match a 725 (original C8 without the flat-top) but has an A2 rear sight? Thanks, --[[User:Commando552|commando552]] 18:16, 16 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Can anyone figure out what this is? ==&lt;br /&gt;
&lt;br /&gt;
I found this hidden in my computer, I think it's a Colt Canada C7A1 as a base, I can tell it's C7 because of the Canadian leaf on the the lower receiver, it would be an A1 because of the removable carrying-handle. What the heck is that hand-guard? - [[User:Mr. Wolf|Mr. Wolf]] 01:02, 28 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Canada C7A1 SPW.jpg|thumb|none|600px|Colt Canada C7A1 SPW?]]&lt;br /&gt;
&lt;br /&gt;
:Colt Model 750/Diemaco C7 Light Support Weapon - A modified C7 with an enlarged gas tube (hence the square handguard) and a heavy barrel for sustained fire in the squad automatic weapon role. The C7 LSW is not used by the Canadian Forces but has seen service with the Dutch and Danish militaries. --[[User:Markit|Markit]] 01:34, 28 April 2011 (CDT)&lt;br /&gt;
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::Ha! I thought so, thanks. :) Should I remove this section or keep it. - [[User:Mr. Wolf|Mr. Wolf]] 13:53, 28 April 2011 (CDT)&lt;br /&gt;
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:That's not Colt LSW, that's [http://www.colt.com/mil/CAR.asp Colt Automatic Rifle]. Follow the link and you will see that the image is the larger version of the official one. Meanwhile, [http://www.coltcanada.com/lsw-page.htm Colt LSW] has optional folding carry handle. --[[User:Masterius|Masterius]] 09:09, 29 April 2011 (CDT)&lt;br /&gt;
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::Thanks guys. :) - [[User:Mr. Wolf|Mr. Wolf]] 12:02, 29 April 2011 (CDT)&lt;br /&gt;
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:Just to clarify, the Colt automatic rifle, LSW and LMG are all the same weapon. The original version that looks like the one above was the Colt Model 750, which featured a fixed A2 carry handle and barrel mounted bi-pod, and the newer version above is the current production Model 950, with the relocated bi-pod and A4 rear sights. As you said, the folding carry handle is removeable, and the picture on the Colt website is just one without it fitted (note the longer centre vent on the top of the handguard is the mounting point for the handle).  --[[User:Commando552|commando552]] 02:48, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The original version was based on M16A1:&lt;br /&gt;
&lt;br /&gt;
::[[File:M16A1 CAR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
::The one you described was based on M16A2:&lt;br /&gt;
&lt;br /&gt;
::[[File:M16A2 CAR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
Guys, remember back in the 1980s when Colt was trying to vie for the SAW role?  Sure the FN Minimi was never knocked off its perch, but Colt came out with a Colt light Machine gun that looked a lot like this.  They were selling the barreled uppers on the market for a while in the early 1990s (I know a few friends who have them, but I never got one).  This looks like that reincarnated!!! LOL![[User:MoviePropMaster2008|MoviePropMaster2008]] 15:24, 29 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well, that's all written on [http://world.guns.ru/machine/usa/m16-lsw-lmg-e.html Modern Firearms] :P&lt;br /&gt;
&lt;br /&gt;
::Ah yes, you only read about it monkeyboy ;)  I was handling and firing that sucker! LOL [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:11, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Oh, and I've found articles of why AR is more advantageous than SAW to US Marine Corps:&lt;br /&gt;
&lt;br /&gt;
:[http://www.mca-marines.org/gazette/m249-employment-concepts M249 Employment Concepts]&lt;br /&gt;
:[http://www.mca-marines.org/gazette/m249-light-machinegun-automatic-rifle-role The M249 Light Machinegun In The Automatic Rifle Role]&lt;br /&gt;
&lt;br /&gt;
:Interesting reading, methinks :) --[[User:Masterius|Masterius]] 03:13, 30 April 2011 (CDT)&lt;br /&gt;
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::Yeah it was. :) You know, I kinda knew LMGs were dying out. :/ - [[User:Mr. Wolf|Mr. Wolf]] 01:07, 1 May 2011 (CDT)&lt;br /&gt;
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::: Not overall, it's just the role they are being used in (automatic rifleman). SAW is still very good in defensive role and laying fire on attacking forces ;) --[[User:Masterius|Masterius]] 11:33, 1 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Heat Dissipation Performance of Carbine Barrel Types? ==&lt;br /&gt;
&lt;br /&gt;
I was wondering, does anyone know what kind of effects the 'cuts' (originally meant for the mounting of the M203 grenade launcher) in the barrel of the M4 and similiarly-styled M16 &amp;amp; AR-15 series carbines has on the heat dissipation performance of the barrel? Do the cuts help the weapon release heat from prolonged firing better than a barrel that has a uniform thickness, or does it hamper that? Any input anyone can provide on this would be greatly appreciated. [[User:Orca1 9904|Orca1 9904]] 17:46, 8 May 2011 (CDT)&lt;br /&gt;
:The step down for the grenade launcher is actually pretty negligible in terms of cooling (although it does create a point of weakness to bending), as what you can't see is the fact that as soon as the barrel goes under the handguard it is reduced down to the same narrow diameter as in the cut out, which creates a much bigger effect on cooling. The narrower profile sections have the effect of cooling down the barrel quicker, but they also conversely mean that the barrel heats up quicker, and the heat has a larger effect on the accuracy of the gun. The main advantage however is that it reduces the weight quite a bit. The original reason that the M4 barrel reduces in size behind the handguard is based on the M16A2, which does exactly the same thing where its heavy barrel is actually only thicker past the front sight. This was due to a cock up in the design, where they designed the gun with a full thickness straight barrel, and found that they could then no longer clamp the M203 to the barrel, so the barrels were simply turned down from behind the front sight post. The front of the barrel was left thick due to the fact that the thinner barrels on the M16A1 were being bent at the front from being used as pry-bars to get the loading bands off of shipping pallets.  --[[User:Commando552|commando552]] 04:53, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There is a heavier &amp;quot;SOCOM-profile&amp;quot; barrel that maintains the same diameter beneath the handguards as the standard M4-profile barrel does around the M203 cut and it can mount the M203 just fine.[http://www.bravocompanyusa.com/v/vspfiles/photos/BCM-URG-M4-14SOCOM-2.jpg] [[User:Spartan198|Spartan198]] 11:40, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== can you tell me what model of m16/car 15 this is ==&lt;br /&gt;
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sorry i do not have a pic but i can tell you what is like. me and my dad were talikng about some of the guns he used in the army and he was telling me about this one he said was like an carbine version of the m16a2 and it was like the m4 but had a fixed carring handle and it was used befor the m4 it had safe semi and burst and he said it just had ar15 on the side.-Steviebleckley&lt;br /&gt;
&lt;br /&gt;
:Sounds like the first batch of M4s that were delivered. This is the Colt Model 777, which is basically an M4 with a fixed carry handle, and 3-round burst as opposed to full auto. It is the brother of and visually identical to the 727 mentioned on the main page, where the 727 as full auto as opposed to the burst. If it didn't have the M4 profile barrel though, god knows. Probably a model 654 on an M16 lower receiver or something. --[[User:Commando552|commando552]] 15:02, 13 June 2011 (CDT)&lt;br /&gt;
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yes it had the same profile as the m4. i gess it was the 777.I will show him the pic of the the 727 since there the same well the 727 is full auto thanks for the info - Steviebleckley&lt;br /&gt;
&lt;br /&gt;
== Question about the buffer tube ==&lt;br /&gt;
&lt;br /&gt;
I'm not one hundred percent sure what it does, and (like the forward assist) that almost no other guns have it. If someone could just clarify, what does it do, why does this rifle series have it, and why don't others/what replaces the buffer tube in other rifles? Thank you in advance. --[[User:Rebusdi|Rebusdi]] 07:27, 12 July 2011 (CDT)&lt;br /&gt;
:Basically, it was installed in order to slow down the rate of fire. The very first M16s ended up using a different ammunition powder than they were designed for, which caused a higher rate of fire than desired (about 800 to 1000 rpm I think), leading to excessive fouling in the chamber, and hence lots of stopages. From the M16E1 onwards a buffer tube was added to slow the rate of fire to about 600-700 rpm, and a chrome lined chamber and barrel was added as well.  --[[User:Commando552|commando552]] 11:47, 12 July 2011 (CDT)&lt;br /&gt;
I'm not sure if this is practical in any way, or even possible, but is their a way to increase the rate of fire on an M16 without the problems of the carbon build-up in the chamber?--[[User:MarineCorps1|MarineCorps1]] 23:29, 21 July 2011 (CDT)&lt;br /&gt;
:Why would you want to increase the rate of fire? - [[User:Mr. Wolf|Mr. Wolf]] 00:40, 22 July 2011 (CDT)&lt;br /&gt;
No reason, just wondering if it's even possible with a full-auto M16.--[[User:MarineCorps1|MarineCorps1]] 08:09, 22 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Probably, I see no reason why you couldn't. - [[User:Mr. Wolf|Mr. Wolf]] 13:40, 22 July 2011 (CDT)&lt;br /&gt;
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:I'm assuming the reason that the high rate of fire caused fouling was that the rate of fire was so quick that the bolt was unlocking and opening before all the powder was fully burnt in the chamber, leaving residue. I'd imagine that you could increase the rate of fire by removing the buffer, and just make sure that whatever powder you were using was fully burnt in the time it takes the bolt to open.  --[[User:Commando552|commando552]] 14:29, 22 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::That would make sense, since I heard the nightmare version of that was when the gas pressure was still holding the spent case in place while the extractor was trying to eject it, which tended to result in Horrible Things happening to the case while it was still inside the rifle. [[User:Evil Tim|Evil Tim]] 21:08, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This might be a silly question, but why is it that the AR-15 design required the buffer tube, and other rifles do not? Is it just located differently, and if so why? It just strikes me that the lack of a folding stock option is a poor design, especially when compared to most assault rifles designed today, SCAR, ACR, etc. --[[User:Rebusdi|Rebusdi]] 18:57, 27 July 2011 (CDT)&lt;br /&gt;
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:I'm guessing here, but from what I've read it's that the rifle had already been designed, so they had to work inside the box, as it were. The only options were either to make the components of the action a lot heavier so their momentum prevented the weapon cycling too fast (which would rather defy the point of using a lightweight aluminium receiver and suchlike) or add something on to slow it down, which is what they did. Rifles designed since have been designed from the ground up to avoid this kind of problem, so don't need to have a tube attached to a hole in the back of the receiver to fix them. [[User:Evil Tim|Evil Tim]] 21:08, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The buffer tube does two things: 1) contains the buffer and spring and 2) allows the bolt carrier to recoil part of the way into it.  The combination means that the AR15-series rifles are functionally a long-recoil design where the bolt does not slam into anything rigid during recoil and stops based on the pressure of the buffer spring.  This--in turn--enhances the straight-line recoil and therefore controllability during automatic fire or rapid semi-automatic fire.  It also allows the AR15 design to use the rear of the bolt carrier to actuate the automatic sear meaning the probability in this design that you can set a round off with the bolt unlocked during automatic fire is nil.  (Look up some of the problems with the &amp;quot;Lightning Link&amp;quot; to get a better idea of why this works the way it does.)&lt;br /&gt;
&lt;br /&gt;
:Other designs often do incorporate additional recoil buffers in the stock, the FN FAL's without folding stocks do this and the plastic-stocked SAW's, but the AR15 design simply trades the ability to fold a stock for enhanced recoil handling...  The idea behind the design was to make a weapon where the entire recoil force is in a direct line between your shoulder and the end of the barrel with as little jarring as possible.  This is also one reason for the use of a direct gas impingement system and one reason why gas-piston AR's tend to eat the front of the buffer tube and buffer tube area of the lower receiver due to bolt carrier &amp;quot;tilt&amp;quot;.  The &amp;quot;lateral&amp;quot; forces of the piston tapping the top of the bolt carrier misaligns the bolt carrier off its straight line path and pushes that chunk of steel into the aluminum.&lt;br /&gt;
&lt;br /&gt;
:Oh, and the forward assist is to compensate for not having a rigidly connected bolt handle.  (Like someone already mentioned).  The reason why is the design is meant to be operated in a manner where you ONLY use the charging handle for initial loading and then unloading at the end (administratively).  Every other time, you actuate the bolt using the bolt release on the left side of the weapon...  --[[User:Deathbunny|Deathbunny]] 01:28, 11 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Noob Question ==&lt;br /&gt;
&lt;br /&gt;
Ok I have a really dumb question, what is the difference between the Colt M4A1 and the Colt M4A1 Carbine? Or are they the same exact thing? The only reason I asked is when I was looking at the page, the M4A1 and the M4 Carbine look exactly the same, so how can you tell one from the other? - [[User:1morey]] July 22, 2011 11:21 AM (EST)&lt;br /&gt;
&lt;br /&gt;
: The M4A1 and M4A1 'Carbine' are the same thing, the 'carbine' is just optionally showing the proper firearm type. As for the M4 and M4A1, well it ''does'' say the difference in the section but to answer - the M4 has Safe-Semi-Burst fire selection ala the M16A2/M16A4, the M4A1 has full-automatic instead of burst, ala the earlier M16s/M16A1/M16A3. Otherwise they're pretty much identical appearance wise (The M4A1 also has a heavier barrel inside the handguard, which of course you can't tell from the outside). It also notes some commercial AR-15 carbines are given an 'M4' moniker, but aren't the same as actual military M4s. [[User:StanTheMan|StanTheMan]] 12:17, 22 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Colt or not? ==&lt;br /&gt;
&lt;br /&gt;
If a M4 or M16 variant is listed on a page, should it by prefixed by Colt? I've noticed some people doing this but isn't it incorrect as the term M16 is the army designation as opposed to the Colt name (for example the Colt Model 603 for the M16A1). Either way, I would imagine that quite a few M16s or M4s in movies are manufactured by companies other than Colt, and even the US military rifles are not necessarily made by Colt these days.  --[[User:Commando552|commando552]] 17:43, 3 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I am curious... if the military M4 and M16 are not made by Colt these days then by whom? --[[User:Masterius|Masterius]] 14:58, 6 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::There was a stretch in the 1990s when Colt lost the military contract and all the M16s were built by Fabrique Nationale (FN).   Though many companies build AR15 platforms, only the company who has the contract with the Dept. of Defense can  call the M16 theirs.  If there ARE any other manufacturers being represented on the battlefields of Afghanistan and Iraq, someone needs to find out.  I certainly don't have any contacts who would know information which is THAT current. :(  [[User:MoviePropMaster2008|MoviePropMaster2008]] 15:48, 6 September 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::FN have stated that “the vast majority of M16A2, A3 and A4 contracts as well as spare parts contracts for these systems since 1989”, and they had a $7 million contract to make M16A4s between 2005 and 2008. Sabre defence also won a contract for a minimum of 4,952 M16A3 and 702 M16A4 rifles in July 2008 for the US navy/Marine corps respectively. Having said that FN also stated: ”...never was FN Manufacturing LLC, or any other small arms manufacturer, awarded M4 contracts. The M4 cannot be competed and always has been awarded sole source to Colt because of licensing rights restricting full and open competition until 2009” although it has stated its intention to bid for M4 contracts past this point. The US government took ownership of the M4 design on the 1st July 2009, so the M4 can now be manufactured for the government by other companies, but I don't know if this has actually been done yet. Regardless, M4 and M16 are government designations, so surely calling a gun a &amp;quot;Colt M4&amp;quot; is incorrect?  --[[User:Commando552|commando552]] 17:09, 6 September 2011 (CDT)&lt;br /&gt;
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::::Just checked the United States Army [http://www.army.mil/features/ official website]. It lists [http://www.army.mil/factfiles/equipment/individual/m4.html M4 Carbine] as being manufactured by Colt and [http://www.army.mil/factfiles/equipment/individual/m16.html M16 Rifle] by Colt and Fabrique Nationale.&lt;br /&gt;
::::Oh, and take a note of M16: ''&amp;quot;The '''M-16A3''' is identical to the M-16A2 but has a removable carrying handle that is mounted on a Picatinny Rail (for better mounting of optics) and is without burst control. The '''M-16A4''' is identical to the M-16A2 except for the removable carrying handle and Picatinny Rail.&amp;quot;''&lt;br /&gt;
::::United States Marine Corps websites: [http://www.marines.mil/] [http://www.marines.com/] don't mention the current manufacturer for [http://www.marines.com/main/index/winning_battles/gear/weapons_and_equipment/m16 M16 Rifle]. So I am not sure about them. --[[User:Masterius|Masterius]] 02:24, 7 September 2011 (CDT)&lt;br /&gt;
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:::::Just to throw a bit of confusion in here, there are actually a number of different rifles designated as the M16A3 by the US military. The first is the Colt Model 646, also known as the M16A2E3, which was introduced in small numbers at the same time as the M16A2 and is an A2 with an A1 lower. Then you have the flat-top Colt Model 901 which was introduced at the same time as the M16A4 (in 1994 I think) and I'm assuming this is the version that the above page refers to. You also have the Colt Models 941 and 942 which are the HBAR and HBAR LMG models respectively, but I don't know if they are used. Not that any of this really matters as we identify all these guns as A2/A4 anyway.  --[[User:Commando552|commando552]] 03:24, 7 September 2011 (CDT)&lt;br /&gt;
::::::Well, that's because armorers don't have access to military M16A3s, so they just slap A2/A4 uppers to A1 lowers (correct?) because what Hollywood film director would want fixed burst firing gun (ignoring the fact that that's what soldiers and marines use) ? Or modify civilian semi-automatic replicas to fully automatic fire. In which case the weapon is to be identified as such. --[[User:Masterius|Masterius]] 03:54, 7 September 2011 (CDT)&lt;br /&gt;
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:::::::Didn't mean to imply we are doing anything wrong, just that the definition of the A3 models isn't that important as they don't appear. Having said that, the original M16A3/M16A2E3 was just an A2 upper on an A1 lower, so this is actually what a number of movie guns are, but I understand that they are going for a standard A2. Regardless, back to my original question, do we call them Colt or not?  My opinion is no obviously, as it seems that some if not the majority of M16s are manufactured by other companies, and there is the future possibility of this with M4, and regardless it is a military designation of a rifle that goes by another Colt name.  --[[User:Commando552|commando552]] 05:31, 7 September 2011 (CDT)&lt;br /&gt;
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:::::::My opinion: M4 &amp;amp; M4A1 should remain as Colt. And so should older M16s. Modern M16s (M16A3 &amp;amp; M16A4), since they have ''at least'' 3 official manufacturers (Colt, Fabrique Nationale and Sabre Defence), should go without Colt. --[[User:Masterius|Masterius]] 06:37, 7 September 2011 (CDT)&lt;br /&gt;
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== How to NOT shoot an M16 rifle! ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=Oh1lyMyejpI] - Seriously, this is either really funny, or just painful to watch... you decide. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 00:19, 25 September 2011 (CDT)&lt;br /&gt;
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:Wow, that was bad. Glad that guy's alright! - [[User:Mr. Wolf|Mr. Wolf]] 20:46, 25 September 2011 (CDT)&lt;br /&gt;
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::Also, notice how many times the gun clicks and the guy keeps saying it's a &amp;quot;bad primer&amp;quot;. And then he keeps hitting the forward assist, pulling on the charging handle (which is seen ejecting the unfired rounds) and hitting the bottom of the magazine even though it's already back in the gun after he kept taking it out and putting it back in prior (Someone else in the video even says 'Jesus [name withheld], you don't know how to load these.' and the shooter responds with 'I didn't load these, [name withheld] did.'). I think that could have been a contribution to the gun exploding in his hands. But then again, I'm not the expert on M16 rifles, I'm only guessing. Anyone else got a better explanation? --[[User:ThatoneguyJosh|ThatoneguyJosh]] 17:05, 26 September 2011 (CDT)&lt;br /&gt;
:::It was the shooter saying that the guy who came to help didn't know how to load them, and then that assisting guy said it was someone else. There is nothing wrong with tapping the magazine even when it appears to be seated correctly, as it makes sure it is all the way into the well. Although he did hit forward assist unnecesarily once or twice, I don't think it would have done any harm or contributed to the kaboom. The file description and all the comments say that this was a squib, and it was all the shooters fault for not identifying it and checking the barrel (there are also quite a few people that seem to think it is possible the load 2 or 3 rounds into the chamber at a time by repeatedly pulling the charging handle, but this is Youtube after all). But I don't think it was, as on the first misfire there was only the click of the hammer, and when he pulled the bolt back a round was ejected which wouldn't have been chambered if the previous &amp;quot;bang&amp;quot; was a squib. I've never fired a round with primer but no powder, but surely there would still be an audible &amp;quot;bang&amp;quot; rather than just the click of the hammer? When exactly did the bullet get stuck in the barrel, or am I missing something? Regardless, I would never use ammo I hadn't loaded myself, particularly not done by a friend of a friend.  --[[User:Commando552|commando552]] 17:33, 26 September 2011 (CDT)&lt;br /&gt;
::::I think it's safe to say that the idea of unintentionally loading 2 or 3 rounds into the chamber of an M16 rifle is an overstatement and pretty much absurd (I've NEVER heard of such a thing happening with the M16 rifles). But one person's explanation in the comments is that when the hammer struck the primers of the &amp;quot;squib&amp;quot; rounds, the 'click' in question was the popping of the primer, which popped with enough force to lodge the bullets into the barrel of the gun, but without the 'bang' sound since the powder of the &amp;quot;squib&amp;quot; rounds were bad. So when the explosion happened, it was because the hammer struck a perfectly fine round, or one with enough charge in it's powder load, and that bullet impacted the other bullets stuck in the barrel, which caused a high-pressure situation ending with the magazine blowing apart, and leaving the M16 rifle damaged (probably for good). Talk about good craftsmanship going to waste! But at least the shooter in the video was not injured in any way. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 05:51, 30 September 2011 (CDT)&lt;br /&gt;
:::::I could be wrong as have never done it myself (I am not a moron) but I am fairly sure that a primer going off with no powder in the round makes a louder noise than just a click, which is all that is heard in this video. Anyone know how loud just the primer from a .223 would be?  --[[User:Commando552|commando552]] 07:05, 30 September 2011 (CDT)&lt;br /&gt;
::::::Apparently [http://www.youtube.com/watch?v=pS1K1zJQhOQ this] is a .308 primer. Now bear in mind how far down the audio is turned (as you don't have to wear ear protection when he fires), I can ''kinda'' see that might end up sounding like a click. [[User:Evil Tim|Evil Tim]] 07:52, 30 September 2011 (CDT)&lt;br /&gt;
:::::::Yeah, most of the time all cameras (except for maybe the professional ones used by filmmakers) capture certain sounds differently. It is possible for the primers of &amp;quot;squib&amp;quot; rounds to discharge with enough force to lodge the bullets into the barrel of whatever gun it's fired from (and sometimes it will stay there until the owner disassembles their weapon and removes the lodged bullet), and most of the time, the &amp;quot;popping&amp;quot; sound of the primers sounds like a &amp;quot;click&amp;quot; when captured on a camera similar to the one used in the video of the M16 blowing up in that guy's face. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 00:28, 1 October 2011 (CDT)&lt;br /&gt;
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:I've seen this video before, looks like the guy was pulling a half-assed SPORTS drill several times while the weapon was malfunctioning on him. But yeah, shooting custom-loaded ammo with no reliable means of quality control is definitely not a good idea, as this video clearly demonstrates. [[User:Orca1 9904|Orca1 9904]] 23:52, 4 October 2011 (CDT)&lt;br /&gt;
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== Not working ==&lt;br /&gt;
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Why is the M16 page not working. It locks up my computer, and the network wont respond. It takes about 5 to 10 minutes before it will work.[[User:Gunner5|Gunner5]]&lt;br /&gt;
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:It might be your browser and / or RAM is having trouble with the size of it; this is the largest page on the site. What's the spec of your PC? [[User:Evil Tim|Evil Tim]] 00:03, 5 October 2011 (CDT)&lt;br /&gt;
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==Difference between original M16 and M16A2==&lt;br /&gt;
I know how to distinguish XM16E1s, M16A1s, and M16A4s from each other, but how are both the M16 and the M16A2 different visually? Both rifles have no forward assist or removable carrying handles and the M16 can also appear with a &amp;quot;birdcage&amp;quot; flash hider. - [[User:Kenny99|Kenny99]] 00:34, 6 October 2011 (CDT)&lt;br /&gt;
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[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
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:I'll try.  Also with the caveat that I have to replace the movie M16s on the site.  An IMFDB member whom I am eternally grateful for, pointed out that I had A2 lowers on A1 uppers.  Though that works, it's also not correct.  I have to replace the M16 pics with exact versions of each one, but that will take time.  I just point this out to make sure that people know I'm aware of it.&lt;br /&gt;
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1) M16: original USAF contract in Vietnam and in the U.S.  slab side upper and lower, 1st pattern duckbill three prong flash hider, original buttstock with foldable rear sling swivel.  Early models had counter-turning screws in stead of pivot pins to attach the upper and lower receiver.&lt;br /&gt;
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1) XM16E1: 2nd pattern three prong flash hider, Chromed bolt, exposed mag release button (no ribbing) but there is a partial rib for the front pivot detent pin and spring, old M16 style buttstock and rear sling swivel, tear drop forward assist.&lt;br /&gt;
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2) M16A1: Birdcage Flash hider, Phosphate bolt but chromed chamber, mag release button ribbing to protect against accidental mag dump and full ribbing to the front pivot detent pin and spring, A1 style buttstock with fixed rear sling swivel (with stowaway compartment in the buttplate)&lt;br /&gt;
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3) M16A2: A2 style flash hider with no holes on the lower part, ring washer instead of lock washer, heavy barrel, round forearm, full ribbing on mag release button and front pivot detent pin and spring, front part of lower receiver is beefier and thicker as well as the rear part near the base of the tube ring.  Updated and longer (by about 1&amp;quot;) rear  buttstock and thicker buttplate, slight finger ledge on the pistol grip about midway down.  Adjustable rear sights with elevation control as well as side to side.  A2 does NOT have a detachable carry handle.  &lt;br /&gt;
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Hope this helps.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:26, 6 October 2011 (CDT)&lt;br /&gt;
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:Don't forget that the M16A2 has semi/3-round burst as opposed to semi/full auto in the M16 (though you rarely see this feature used on-screen as most directors feel the full auto looks better than a 3-round burst). [[User:Orca1 9904|Orca1 9904]] 04:15, 6 October 2011 (CDT)&lt;br /&gt;
No versions of the M16 has screws rather than push pins at the front of the receiver. The only rifles that have these are the Sporter 1 rifles (which is what all of the pictures on the main page are actually of). The M16s that pre-date the captive push pin (Models 601 and 602) have a large headed push pin that is held in place by a ball detent on the pin itself. Also, the &amp;quot;M16&amp;quot; category can be separated out into 3 different guns which the USAF used seqeuntially in turn. First is the original 601 which has green furniture, original &amp;quot;duckbill&amp;quot; flash hider and triangular charging handle (around 14,500 were made, 8,500 to USAF, 1,000 to the Army for evaluation and the rest to special forces, police, and a number of Asian countries). The 602 is the quintessential slab sided M16, and introduced the updated 3 pronged flash hider, black furniture, the current &amp;quot;T&amp;quot; shaped charging handle. The third &amp;quot;M16&amp;quot; is what is often called the USAF M16 and was the most produced variant, and was the Model 604. Early versions had the M16E1 type partial fence lower, whilst the later versions had the M16A1 full fence lower, and these weapons continued to be used by Air Force until 2001, when all M16s were updated to the A2 standard.  --[[User:Commando552|commando552]] 06:58, 6 October 2011 (CDT)&lt;br /&gt;
::Cool!  Thanks [[User:Commando552|commando552]]  As I've said before, I pulled movie armory weapons.  Very rarely do I get access to actual firearms museums, but then 99% of the full auto guns were probably sporter conversions, since it was much easier to convert a title I to a class III gun prior to 1986.  I have a LONG laundry list of photos to update thanks to you guys! ;)  But the information helps.  Also only in recent months have i realized how many franken guns were built in the 1970s/80s and 90s on the M16 platform.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:24, 21 October 2011 (CDT)&lt;br /&gt;
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Pics of the different M16s I mentioned above:&lt;br /&gt;
[[File:Colt 601.jpg|thumb|500px|none|Colt Model 601 - 5.56x45mm]]&lt;br /&gt;
[[File:Colt 602.jpg|thumb|500px|none|Colt Model 602 - 5.56x45mm]]&lt;br /&gt;
[[File:USAF Colt Model 604.jpg|thumb|500px|none|Colt Model 604 (USAF M16) - 5.56x45mm]]&lt;br /&gt;
--[[User:Commando552|commando552]] 10:48, 6 October 2011 (CDT)&lt;br /&gt;
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== Historical Question ==&lt;br /&gt;
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Anyone knows why XM177 never dropped the 'X' letter in it? If 'X' usually implies the prototype and testing stage, then why did XM177 have it with both upgrades and use in service, and the jamming M16s in Vietnam didn't? Or some other reasons? --[[User:Masterius|Masterius]] 13:02, 23 October 2011 (CDT)&lt;br /&gt;
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:Ignoring the USAF rifles  (which got official GAU designations) the US Army only purchased  a few thousand XM177s and the kinks were never really ironed out, so it is fair to call it an XM program still. Rifle was still in development stages really when US Army cut the funding due to Vietnam war involvement being scaled back..  --[[User:Commando552|commando552]] 13:27, 23 October 2011 (CDT)&lt;br /&gt;
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::Were the Colt Commandos used in Somalia much more refined versions of XM177 program? If yes, I wonder why they were not put back in official service... --[[User:Masterius|Masterius]] 02:19, 24 October 2011 (CDT)&lt;br /&gt;
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:::Do you have a pic of them, not sure what rifles you are talking about. If you are talking about the Model 733, that is not really related to the XM177s. US forces purchased a small number of Model 733s for Special Forces and was called the M16A2 commando, although Colt later offered it as the M4 Commando. Rangers and Delta in Somalia also used both Model 723s (A1 rear sight a straight barrel) and 727s (A2 rear sight with M4 profile barrel) and these weapons were known initially as M16A2 carbines, before morphing into the M4. Till the early 90s there were still some Model 653s (called the M16A1 carbine) and XM177s with the long moderators replaced with birdcages knocking around as well, so there were probably a lot of different guns knocking around Somalia. These guns were not refinements though, they were guns from the 60/70s that were still being used due to the fact that the US Army did not produce a standard issue carbine till the M4. I'm not even gonna mention the franken-guns that would  have been used by the USAF special forces at the time. --[[User:Commando552|commando552]] 09:08, 24 October 2011 (CDT)&lt;br /&gt;
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::::Ah, thanks, that explains it. [http://www.ar15.com/forums/t_3_123/449652_going_for_a_1993_Somalia_car15_build_and_need_your_help.html Here are the various photos]. --[[User:Masterius|Masterius]] 10:26, 24 October 2011 (CDT)&lt;br /&gt;
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== Colt Carbine/Model 653/Model 727/Model 733 ==&lt;br /&gt;
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Firstly, forgive my ignorance in things regarding the variety of AR-15 models. In the model description it says that it was 'never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.' However, in the following section where it lists the movies in which we can find this rifle it is often found as the M653. Can someone more knowledgeable either clear up why there is this discrepancy? Thanks --[[User:Rebusdi|Rebusdi]] 18:34, 23 October 2011 (CDT)&lt;br /&gt;
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:Editors (and video game developers) often confuse the 'Model', 'M' and 'MK' designations. M653 should be changed to Model 653. --[[User:Masterius|Masterius]] 02:14, 24 October 2011 (CDT)&lt;br /&gt;
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::Correct. Model &amp;quot;___&amp;quot; is the official COLT designation and usually comes first.  Only when the weapon is adopted as an official front line weapon does it get the &amp;quot;M&amp;quot; designation.  And all these minutia of details in the weapons history STILL gives me a headache! ;)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:01, 24 October 2011 (CDT)&lt;br /&gt;
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:::So does that mean we need to clean up this section to take all the 'M's away?--[[User:Rebusdi|Rebusdi]] 08:11, 24 October 2011 (CDT)&lt;br /&gt;
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::::I've replaced the &amp;quot;M&amp;quot;s with Models  --[[User:Commando552|commando552]] 09:22, 24 October 2011 (CDT)&lt;br /&gt;
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== Colt Model 978 ==&lt;br /&gt;
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'''I took this from Wikipedia, so it might be wrong.''' A lot of video games like to portray the M4A1 with additional burst mode. I read that the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;) is an M4 that features a S-1-3-F trigger group. I wonder how popular this variant was/is and most importantly when was it finalized and released? (if it was ever) - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:15, 25 October 2011 (CDT)&lt;br /&gt;
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:The four position fire selector weapons were adopted by nobody as far as I know, with the exception of Greece who bought the Model 778 (don't know how widespread this was, have just seen a few in some pics), which is basically a Model 727 with the four position selector. You can actually buy parts for a four position selectors, sears and disconnectors from Colt, so guns can be modified to this standard. However, I guarantee you that no guns in games actually have the correct four position selector, as it looks different to the standard one. Can't find any pics right now, but the four position selector is a flat plate with a ridge along the centre that ends in an odd knurled dome, sort of like a citrus juicer.&lt;br /&gt;
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:I have also heard of US Special Forces having the four posiiton M4A1s (Model 978), but may just be rumors, and if true there are very few of them and certainly not widespread. They could also be modifications to standard M4s. Below is a pic of the side of a Model 738 M4 Commando Enhanced (Model 733 with the four position selector) showing the selector switch design.&lt;br /&gt;
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:--[[User:Commando552|commando552]] 16:37, 25 October 2011 (CDT)&lt;br /&gt;
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:[[File:Colt Model 738.jpg|thumb|500px|none|Colt Model 738 &amp;quot;M4 Commando Enhanced&amp;quot; fire selector.]]&lt;br /&gt;
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:Which games portray the M4A1 with additional burst mode, for example? --[[User:Masterius|Masterius]] 06:40, 26 October 2011 (CDT)&lt;br /&gt;
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::Ghost Recon features the normal A1 and the &amp;quot;M4 SOCOM&amp;quot; which has the bonus burst mode. Same in The Sum of All Fears game (both Tom Clancy games). Cannot think of any other games right now. (Maybe I was a little exaggerating when I wrote &amp;quot;a lot of&amp;quot; since in most games you can't even toggle the rof.) So, according to what commando552 wrote, it is possible that the M4A1 with S-1-3-F group in Ghost Recon was intentional, since you control a (fictional) U.S. special force. (And the correct trigger groups: We (at least I) don't take the selectors into account, since in most games you cannot even see them, or are set to safe while the gun goes all rock&amp;amp;roll.)- [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:55, 26 October 2011 (CDT)&lt;br /&gt;
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:::Well, yeah, the universe of Tom Clancy is the one where the prototypes and ultra rare things come true, including weapons and vehicles, so the presence of AR-15-type firearm with four-position selector switch shouldn't come as surprise ;) --[[User:Masterius|Masterius]] 08:48, 26 October 2011 (CDT)&lt;br /&gt;
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::::Bozitojugg3rn4ut, the selector really should be taken into account, as apart from the receiver markings the selector switch is the only external difference between the regular Colt carbines and the Enhanced version with burst and auto. If it has the regular fire selector and lacks the markings on the receiver, then it is simply and M4 with the wrong fire control group. Is very hard to tell from the Ghost Recon screen shots as there aren't any of the relevant side, but you can just make out that there are only 3 positions marked on the right side of the receiver, making the physical model that of a regular M4/M4A1 rather than an Enhanced M4.  --[[User:Commando552|commando552]] 09:09, 26 October 2011 (CDT)&lt;br /&gt;
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Interestingly, this discussion is the first result when one Googles &amp;quot;Colt Model 978&amp;quot;. [[User:Spartan198|Spartan198]] 21:05, 19 December 2011 (CST)&lt;br /&gt;
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== Main Page ==&lt;br /&gt;
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There are 2 issues:&lt;br /&gt;
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1) Shouldn't it be called AR-15, since ArmaLite AR-15 is the weapon that started it all?&lt;br /&gt;
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2) There is at least 1 not-rifle on the page: [[M16 rifle series#Colt 9mm Submachine Gun|Colt 9mm Submachine Gun]]&lt;br /&gt;
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--[[User:Masterius|Masterius]] 03:58, 30 October 2011 (CDT)&lt;br /&gt;
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:I agree, AR-15 makes much more sense to me. I would call the page &amp;quot;AR-15 Variants&amp;quot;, gets rid of the problem that &amp;quot;M16&amp;quot; is only relevant 5 or 6 of the 30 or so guns on the page, and the fact that rifle is not necessarily the correct term for all of them.  I'm not sure how the site mechanics work, but would changing the name of the page create a massive problem for the 1000+ pages that link here, or would the redirects sort it all out?  --[[User:Commando552|commando552]] 12:44, 30 October 2011 (CDT)&lt;br /&gt;
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::Need to contact admins and ask them about this. I support your version, as more appropriate one. --[[User:Masterius|Masterius]] 13:17, 30 October 2011 (CDT)&lt;br /&gt;
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:::Though you are technically correct, M16 is the most widely recognized nomenclature for the weapons that appear in films. Remember that we are not a gun encyclopedia, we are a weapons in MOVIE/TV/et al wiki.  Sure, we utilized those rules of starting with the original weapon when it came to more obscure weapons (like grouping the R4s in with the Galils), but really famous weapons have their own pages, weapons that a firmly entrenched with their own identity in the mind of the movie going public. We also did not start a StG-44 page and then branch the AK-47s out from that even though the AKs obviously were a stepchild of the StG-44 Design theory.  Very rarely are guns 'presented' as AR-15s in media.  In fact many movie goers don't even recognize the term. [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:13, 30 October 2011 (CDT)&lt;br /&gt;
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::::I don't remember many movies where the character says: &amp;quot;Here is my M16!&amp;quot; or where the weapon is listed in closing credits :\&lt;br /&gt;
::::The reason for AK-47 not being on the same page as StG-44 is having completely different design. AK-47 was ''inspired'' by StG project, nothing more. There are a lot of weapons that bear a ''resemblance'' to AK-47 or AR-15 but have different design and thus their own page. --[[User:Masterius|Masterius]] 02:29, 31 October 2011 (CDT)&lt;br /&gt;
::::'''P.S.''' Imagine IMFDB consisting of pages: ''&amp;quot;M1911&amp;quot;'', ''&amp;quot;Desert Eagle&amp;quot;'', ''&amp;quot;MP5&amp;quot;'', ''&amp;quot;Garand&amp;quot;'', ''&amp;quot;M14&amp;quot;'', ''&amp;quot;M16&amp;quot;'', ''&amp;quot;AK-47&amp;quot;'', ''&amp;quot;Everything Else&amp;quot;'' :D&lt;br /&gt;
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::::Now, [http://kingshamus.files.wordpress.com/2010/05/official.jpg THIS] made me laugh xD --[[User:Masterius|Masterius]] 13:34, 4 November 2011 (CDT)&lt;br /&gt;
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== What is the point of the Colt 9mm SMG? ==&lt;br /&gt;
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Every time I look at it just seems so useless. I mean, why would anyone want what is essentially an M4 that does less damage with less range? Recoil would be lower I presume, but I cant see an M4 having a gigantic amount of recoil. I'm sure someone could help provide me with some insight but at the moment I'm finding it very hard pressed to find a purpose of this thing. [[User:Lurker McNasty|Lurker McNasty]] 14:20, 14 December 2011 (CST)&lt;br /&gt;
:I imagine it had more to do with some guys at Colt wanting to get in on the 9mm subgun market but not wanting to design an entire new platform to do it with. The 9mm round also gives you less penetration, which is good if, say, you're trying to shoot the guy you're aiming at only rather than him and the three things behind him. This is why the majority of people who actually use it are police or police-like units. [[User:Evil Tim|Evil Tim]] 14:42, 14 December 2011 (CST)&lt;br /&gt;
::The main advantage of it is that it is an SMG with the same ergonomics as an AR-15 platform, which makes training easier. --[[User:Commando552|commando552]] 15:27, 14 December 2011 (CST)&lt;br /&gt;
:::9mm is much easier to suppress compared to 5.56. But Evil Tim's answer about Colt not wanting to design a whole new SMG is probably the right one.--[[User:Predator20|Predator20]] 16:13, 14 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== M4 Scope optics ==&lt;br /&gt;
&lt;br /&gt;
Can someone give me some info on what is the standard scope optic for the military, and what is the best scope optic to use on the M4? i was just curious--Gunner5&lt;br /&gt;
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:Which military? The M4 is used by a number of them in some capacity. [[User:Spartan198|Spartan198]] 20:53, 19 December 2011 (CST)&lt;br /&gt;
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U.S. Military.--Gunner5&lt;br /&gt;
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:The most common, I would think, are the ACOG and Aimpoint RDS, but just about any optic can be used on it. As far as what's the best optic to use, &amp;quot;best&amp;quot; is a relative term and depends on the individual shooter and what he/she prefers. [[User:Spartan198|Spartan198]] 02:01, 20 December 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
::Not to mention different optics are more effective in certain situations than others; most ACOGs typically use 4x magnification and are effective for engaging targets at a distance, while red dot sights don't use magnification and are more suited for close-range engagements. [[User:Orca1 9904|Orca1 9904]] 21:21, 12 March 2012 (CDT)&lt;br /&gt;
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== USE WITH S.A.S ==&lt;br /&gt;
&lt;br /&gt;
Why does the S.A.S use the M16A2 as their standard rifle? In Bravo Two Zero (the book), Andy McNab calls the M16A2 a 4x4, and the SA80 a Rolls-Royce. Looking back, the S.A.S have a history of using foreign weapons. Why is this? Do Britain not make good enough weapons? Sure, the only thing we currently make and export are Accuraccy International's (which are the best sniper rifles in the world, and I don't care what anyone else says. It strikes me as strange, though, why the S.A.S use the AW50 and not the AS50 as their heavy-caliber sniper rifle), but why do the S.A.S have to use American weapons? Why not use German?&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;...''have'' to use American weapons?&amp;quot; You have some kind of grudge against American weapons or something? :P In any case, the events of ''Bravo Two Zero'' took place during the first Gulf War, so I really doubt they're still using M16A2s in this age of optics and rail systems. It's my understanding that their ''current'' &amp;quot;standard&amp;quot; long gun is the C8FTHB carbine, which is essentially an M4A1 with a 16&amp;quot; barrel of different profile to that of a standard M4. As to why, well, they use what they ''want'' to use, whether it be British, American, German, whatever. Much like their American counterparts in CAG and DEVGRU, they have the leeway and budget to get a little bit of everything because their mission calls for it. [[User:Spartan198|Spartan198]] 10:30, 7 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
::The SAS adopted the M16 as a replacement for the 7.62 L1A1 SLR which was the standard British rifle at the time. The SLR was superior in terms of reliability, accuracy and range, but the M16 had a major weight advantage in terms of both the weapon and the ammunition, could mount a grenade launcher, and was capable of automatic fire (so was the SLR, but a match was required to be inserted into the action). One of the reasons they continued to use it after the introduction of the SA80 rifles was due to initial reliability problems, along with the fact that until relatively recently the SA80 culd not use an underbarrel grenade launcher (M16s were also used by other units, such as some Royal Marine units and the Pathfinders). Don't really know the exact reason why the SAS (along with Military Police and Royal Marine close protection along with a few others) use the C8SFW/CQB rather than the SA80 but would imagine it is partially due to the lower weight and the modularity of the SFW (bear in mind that the SA80 didn't have a railed forened until a few years ago and has only just gotten a MIL-STD-1913 on the top for different sights). Unlike the M16s adopted before, the C8 has actually been officially adopted by the MOD as the L119A1 (both the SFW and the CQB share the same designation though).  --[[User:Commando552|commando552]] 16:17, 7 January 2012 (CST)&lt;br /&gt;
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:::L119A1 is the official designation for C8 SFW in British SF service. C8 CQB is just its variant. An analogy would be M4A1 (official service) and Colt Commando (unofficial service). --[[User:Masterius|Masterius]] 13:50, 8 January 2012 (CST)&lt;br /&gt;
::::The Colt Commando moniker has never been attached to the M4, it's been primarily used to refer to previous A1-pattern carbines like the XM177 series. [[User:Spartan198|Spartan198]] 15:30, 13 March 2012 (CDT)&lt;br /&gt;
:::::Colt currently markets the Model 933 as the M4 Commando, and several models have the &amp;quot;M4 Commando&amp;quot; rollmarks on the left side of the lower receiver as well. It is a bit messed up though also being stamped as the &amp;quot;M16A2 Commando&amp;quot; (making no sense as it is a flattop), or simply &amp;quot;M4LE&amp;quot; on law enforcement Commandos. The Commandos in particular demonstrate the practice of cobbling guns together from whatever bits are available.  --[[User:Commando552|commando552]] 19:44, 13 March 2012 (CDT)&lt;br /&gt;
::::::Colt adopted the M4 designation as a marketing ploy, the 11.5&amp;quot; 933 isn't used by the military in any capacity that I know of and not likely to start since those that need shorter barrels already have access to even ''shorter'' 10.3&amp;quot; CQBR URGs and 10.5&amp;quot; Mark 18s, neither of which are M4s since they don't match the physical specs of an M4. Heck, I can pull up a pic of a flat-topped GUU-5/P that to the untrained (or uncaring) eye would be identified as an M4A1, but isn't because it uses a slab-sided pre-A1 lower receiver. A lot of M4A1s in use by SOCOM units also can't technically by Colt naming standards be considered M4s since SOCOM now has 12.5&amp;quot; URGs for use on M4 lowers. [[User:Spartan198|Spartan198]] 01:55, 29 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Delta Force used the weapon, when it was known as 'M16A2 Commando' (CAR-15 in article), in Somalia.[http://www.guns.com/the-us-special-forces-and-their-guns-and-gear-or-at-least-the-stuff-we-know-about.html] I'd also recommend to get the book &amp;quot;Weapons of Delta Force&amp;quot; by Fred Pushies.&lt;br /&gt;
:::::::Force Recon also knows Model 733 as 'Colt Commando'.[http://www.forcerecon.com/strongmenarmed3.htm]&lt;br /&gt;
:::::::In essence, more modern (meaning, without older parts) M4 CQBR and M4 Commando are just that. M4 Carbine with shorter barrel. --[[User:Masterius|Masterius]] 02:52, 29 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Another reason the SAS don't use the SA80 is because you cannot use it in your left hand and they prefer to be able to use a weapon in both hands as it's better for shooting from behind cover. --[[User:Cool-breeze|cool-breeze]] 13:12, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;Why not use German?&amp;quot; Aside from the fact that if you say SAS most people with think of &amp;quot;Black Kit&amp;quot; with an MP5, there is still some rumours flying around about them using the 416 and 417. [[User:The Wierd It|The Wierd It]] 04:30, 13 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Probably thrown around by HK's PR department, they sold a ton of MP5s off the back of the SAS using them to break up the Iranian Embassy Siege. [[User:Evil Tim|Evil Tim]] 07:20, 13 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
:::::Using the HK416 might be BS, but British Special Forces do use the HK417. It was bought a few years ago as a DM rifle before the army got the L129A1. It was also more widely tested by the Royal Marines in the role, but was replaced when the L129A1 was adopted. [http://www.eliteukforces.info/images/gallery/uksf/sfsg-multicam-hr.jpg Here] is a photo of an SFSG team, the guy second from the left in the first row has a suppressed HK417. They guy behing may also have one, but can only make out the stock so could be another AR-15 pattern rifle.  --[[User:Commando552|commando552]] 07:51, 13 February 2012 (CST)&lt;br /&gt;
::::::He's got a Minimi Para with a PIP stock like the guy second from the right in the front row; you can see the iron sight against his shirt. [[User:The Wierd It|The Wierd It]] 11:50, 13 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Page Title ==&lt;br /&gt;
&lt;br /&gt;
While this page contains many weapons based on the AR-15, shouldn't it be called &amp;quot;AR-15 family of weapons&amp;quot; or something like than rather that just &amp;quot;M16 rifle series&amp;quot;? --[[User:RaNgeR|RaNgeR]] 12:36, 15 February 2012 (CST)&lt;br /&gt;
:Look 4 topics above this one. If it was up to me I would call it &amp;quot;AR-15 rifle series&amp;quot; or something like that, but MPM2008 made the point that although this would be technically correct the average person coming to site would be much more familiar with the term M16, which is fair enough.  --[[User:Commando552|commando552]] 12:53, 15 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles? ==&lt;br /&gt;
&lt;br /&gt;
How are we defining &amp;quot;Sniper Rifles&amp;quot; for [[:Category:Sniper Rifle]]. It seems to me that all the guns on this page are Assault Rifles. I know that you can certainly convert an M16 to a sniper rifle but all the images seem to be of Assault rifles. Just curious! --[[User:Zackmann08|Zackmann08]] 19:47, 18 March 2012 (CDT)&lt;br /&gt;
:The main rifle on here that I would class as a sniper rifle is the Mk 12 SPR but there are also the Vietnam-era M16 sniper variants, the Model 655 and 656. There are also some &amp;quot;target&amp;quot; AR-15s like the Colt Accurized Rifle and the Match Target Competitions that I would probably class as sniper rifles if I had to put them into a category.  --[[User:Commando552|commando552]] 20:21, 18 March 2012 (CDT)&lt;br /&gt;
:::Sadly, it seems that Colt has discontinued the Colt Accurized Rifle for the time being. I checked my old link on the [[SWAT 4]] page and it no longer works, nor is the Colt Accurized Rifle anywhere to be found on their product page sections of their website (maybe it just couldn't compete with similar products from other companies?). I was hoping the Colt Accurized Rifle would have been included on this page--I guess that won't be the case now, for how can a firearm be included here on this wiki if it failed to make much of an impact (to the point that it was discontinued) and thus won't be in many pieces of audio-visual media? --[[User:Mazryonh|Mazryonh]] 21:57, 18 March 2012 (CDT)&lt;br /&gt;
::I missed the Mk 12 SPR. I 100% agree with you on that one, that is DEFINATELY a sniper. Thanks for clarifying! Any change we could could put a definition on the [[:Category:Sniper Rifle]] page like the one that is on the [[:Category:Assault Rifle]] page? --[[User:Zackmann08|Zackmann08]] 20:28, 18 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The 655 and 656 were full-auto capable, so I wouldn't exactly lump them in as sniper rifles. Same goes for the Mark 12, if you want to get technical. The Mark 12 grew out of a program to create a SOPMOD upper receiver component that the shooter could switch out with his M4 upper when in need of increased range and accuracy. So in its original form, the SPR was still technically an assault rifle (and as such it's still frequently used in that manner by SOF who switch out uppers on full-auto lowers), it just had a high-magnification scope, and we all know that just sticking a scope on an AR doesn't make it a sniper rifle. It didn't lose its full auto capability until it was type-classified as an individual weapon. Mark 12s in regular grunts' hands would likely be dedicated sniper rifles, but those you see in use by SOF are more than likely just SPR uppers on M4 lowers. There's a similar distinction between Mark 18s (complete type-classified weapon with 10.5&amp;quot; uppers on refurbished M16A1 lowers) and &amp;quot;M4A1 CQBRs&amp;quot; (10.3&amp;quot; uppers on M4 lowers). [[User:Spartan198|Spartan198]] 20:55, 18 March 2012 (CDT)&lt;br /&gt;
:::Just because something has full automatic capability doesn't mean it is not a sniper rifle. It is unusual and arguably unnecessary, but as far as I know there is no official definition of what a sniper rifle does and does not have. In my opinion it is a sniper rifle if it is designed for and used in the sniping role. Hell, you can even call small caliber stuff like the Ruger 10/22 a sniper rifle as it has been used as one. For the purposes of this site though, I think the category should be used if the rifle ''appears'' to be a sniper rifle to the average user who might be trying to identify something. In other words, a catch all term for sniper, designated marksman, target and hunting rifles.  --[[User:Commando552|commando552]] 21:14, 18 March 2012 (CDT)&lt;br /&gt;
:I was under the impression that a dedicated sniper rifle had to have (at a minimum) a scope, be chambered in a full-size rifle round (so as to allow for accurate distant shots with high stopping power, a key part of sniping), be ergonomically suited for use while prone (i.e., its magazine must not be so large as to create an obstruction when lying on the ground on your stomach, and preferably have a bipod) and allow for accurate semi-automatic/bolt-action fire (fully-automatic or burst-fire is possible but counter-productive for accurate long-range shots, and such capability is usually reserved for Designated Marksmen who must travel with a squad and still keep some close-quarters firepower if necessary). So something like the VSS Vintorez wouldn't count because its round is short-ranged (up to 400 meters only given its subsonic velocity, so it's more of an accurized &amp;quot;special purpose&amp;quot; assault rifle), while the SVD would, due to its scope, 7.62x54mmR caliber, small magazine size to ensure it doesn't get in the way when used while prone (I'm very confused as to why the Soviets never put a bipod on the SVD, however), and semiautomatic-only nature. --[[User:Mazryonh|Mazryonh]] 21:57, 18 March 2012 (CDT)&lt;br /&gt;
::As we only have the sniper rifle category here, I would class the VSS Vintorez as such, as it is designed as a suppressed sniper rifle. By virtue of the fact that it is suppressed it uses a lower power shorter range cartridge than a typical sniper rifle, but not all sniping is long range. If you were to use an integrally suppressed [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Suppressed|AWS]] with subsonic ammunition the range would be limited like on the Vintorez, but that doesn't mean it is no longer a sniper rifle. In particular, for police and some special forces uses long range is not as important in a sniper rifle as accuracy and other considerations. Like I said before, silenced Ruger 10/22s have been used by special forces for almost silent sniping. Another example would be the Russian SV-99, which is a silent sniper rifle based on a .22LR biathlon rifle. Weapons like these are specialized sniper rifles, but they are still sniper rifles none the less. I'm not sure whether trying to make a fixed definition for a sniper rifle is a good idea, as you will always find exceptions. Not all &amp;quot;sniper rifles&amp;quot; even use telescopic sights, an example being the Barrett M82A2 which uses a 1x red dot sight as it was actually designed for shooting from the shoulder as a low cost anti helicopter weapon. Another rifle that breaks your definition would be the [[BMS Milcam Rifle Series|BMS Snicam]] which is undeniably a sniper rifle, but uses a 5.56mm cartridge from 20/30 round STANAG magazine. Different sniper rifles have wildly different characteristics depending on the specific task they are designed for. The only thing I can say about what should be in the sniper rifle category is if it looks like one, put it in there. This isn't an encyclopaedia, the idea of the categories is to help people identify unknown guns, so if it looks like a sniper rifle that is the category they will be looking in.  --[[User:Commando552|commando552]] 07:13, 19 March 2012 (CDT)&lt;br /&gt;
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== About charging handle ==&lt;br /&gt;
&lt;br /&gt;
From [http://www.thetruthaboutguns.com/2011/11/foghorn/ask-foghorn-what-does-a-forward-assist-do/ The Truth About Guns]:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Ever since, part of the military’s manual of arms for loading the M16 and its variants includes a mandatory smacking of the charging handle even if it isn’t necessary.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Is it about racking the charging handle? --[[User:Masterius|Masterius]] 01:51, 28 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That is a mistake, smacking the charging handle does nothing on an AR-15. As it had previously been talking about the introduction of the forward assist (the button on the right rear of the upper receiver), I assume it is meant to say ''&amp;quot;Ever since, part of the military’s manual of arms for loading the M16 and its variants includes a mandatory smacking of the '''forward assist''' even if it isn’t necessary.&amp;quot;''  --[[User:Commando552|commando552]] 05:01, 28 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Ah, thanks for the explanation. --[[User:Masterius|Masterius]] 07:50, 28 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AKM front sight on an M16? ==&lt;br /&gt;
&lt;br /&gt;
Was just doing a bunch more caps for the [[Bravo Two Zero]] page and came across this:&lt;br /&gt;
[[File:Bravo Two Zero (3634).jpg|thumb|500px|none|]]&lt;br /&gt;
This is the SP1 that is carried by Baz (Ian Curtis) fitted with a CM203 launcher but it looks as if (to me at least) it is fitted with an AKM front sight. Has anyone ever seen anything like this before or know of after-market parts that look like this? This seems like an absolutely random modifications for an armourer to do to a rifle, only thing I can think of would be if the sight on the gun wa damaged during filming so they slapped this on.  --[[User:Commando552|commando552]] 08:40, 2 April 2012 (CDT)&lt;br /&gt;
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== RAS on M16A4 ==&lt;br /&gt;
What is this rail system?&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px]]&lt;br /&gt;
It doesn't appear to be a KAC M5 RAS because it lacks the cut-out in the upper half to accommodate the M203 barrel clamp. If you don't know what I mean, zoom in on the front sight area in this pic and notice how the side rails are shorter than the top and bottom [http://upload.wikimedia.org/wikipedia/commons/b/b4/USMC_M16A4_Rifle.JPG]. I've only seen this kind of rail on airsoft M16s. Is the rail in MPM's image above an airsoft replica? [[User:Spartan198|Spartan198]] 22:17, 13 April 2012 (CDT)&lt;br /&gt;
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:I was having hard time trying to find that specific handguard... While it looks very similar to the KAC's M5, maybe IT IS an airsoft replica, though not 100% sure. --[[User:RaNgeR|RaNgeR]] 10:27, 30 May 2012 (CDT)&lt;br /&gt;
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== &amp;quot;M4 Commando&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Both Model 933 and Mk 18 Mod 0 sections mention that the M4 Commando is not an official designations. I don't really understand this, as that is how Colt calls it on their webpage. [http://www.colt.com/ColtMilitary/Products/ColtM4CommandoR0923CQB.aspx]- [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:07, 12 May 2012 (CDT)&lt;br /&gt;
:About the Model 933, when they were first offered I'm not sure if they were marketed as &amp;quot;M4 Commandos&amp;quot; but they definitely are now. In fact, they even have &amp;quot;M4 Commando&amp;quot; stamped on the magazine well. The Mk 18 is a different kettle of fish, as that is not an &amp;quot;official&amp;quot; colt model and is just put on whatever lower receiver.  --[[User:Commando552|commando552]] 11:37, 12 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
Why isn't the M16A3 listed on here and just about every other site.Just wanted to know?Is that its an unofficial variant or is it just a M16A2 that fires full-auto?--[[User:DJsputnik|DJsputnik]] 00:50, 24 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:M16_rifle_series&amp;diff=582281</id>
		<title>Talk:M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:M16_rifle_series&amp;diff=582281"/>
		<updated>2012-06-24T05:50:02Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: /* &amp;quot;M4 Commando&amp;quot; */&lt;/p&gt;
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&lt;div&gt;==Screen Used Rifles==&lt;br /&gt;
[[Image:M16A1M203ScarfaceCombo.jpg‎ |thumb|none|600px|World IMFDB Exclusive:  Screen used Faux M203 Launcher with M16A1 with Quadrant and Front ladder sight - 5.56x45mm.  This is verified screen used from the film ''[[Scarface]]''. Two 30 round magazines have been taped together with black gaffer's tape to emulate the way Tony Montana loaded his weapon in the film.  What is interesting is that the tape in the movie does really appear to be motion picture gaffer's tape, which would only be common on ... a movie set.]]&lt;br /&gt;
[[Image:M4_SWAT-1-.jpg|thumb|none|600px|M4A1 with ACOG scope and Surefire M500AB weaponlight. This is one of the screen-used weapons seen in ''[[S.W.A.T. (film)|S.W.A.T.]]'' - 5.56x45mm.]]&lt;br /&gt;
[[Image:UVARCarbine.jpg|thumb|600px|none|CAR-15 like the one used in ''[[Uncommon Valor]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:BattleLA M16A4.jpg|thumb|none|600px|M16A4 (5.56x45mm) with ACOG scope, RIS foregrip, Magpul MBUS rear sight, and AN/PEQ-15 IR designator as seen in ''[[Battle: Los Angeles]]'']]&lt;br /&gt;
[[Image:Colt Law Enforcement Model 6920 Carbine..jpg|thumb|none|600px|Colt Law Enforcement Carbine with ACOG scope and PentagonLight MD3R weaponlight, screen-used weapon from ''[[I Am Legend]]'' - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Additional Variants==&lt;br /&gt;
[[Image:CustomNorthHollywoodAR15.jpg|thumb|none|600px|Custom AR-15/M16 Hybrid gun (5.56x45mm) made to resemble the firearm used by Emil Matasareanu in the 1997 North Hollywood Bank Of America Shootout, represented in the film ''[[44_Minutes:_The_North_Hollywood_Shootout|44 Minutes:The North Hollywood Shootout.]]'']]&lt;br /&gt;
[[Image:OlympicArmsAR15.jpg|thumb|none|600px|An Olympic Arms AR15 (note: Olympic arms did not renamed their rifles with the &amp;quot;K&amp;quot; designation until after the 1990s) with A2 Handguards and the Olympic Arms stowaway pistol grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M203xm177.jpg|thumb|none|600px|XM177 - 5.56x45mm with M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:model 656.jpg|thumb|none|600px|M16A1 with 20-round magazine, fitted with scope - 5.56x45mm]] &lt;br /&gt;
[[Image:M4 m203 old.jpg|thumb|none|600px|Colt Model 727 - 5.56x45mm with [[M203 grenade launcher]] - 40mm]]&lt;br /&gt;
[[File:Colt Model 607.jpg|thumb|none|600px|Colt Model 607 - 5.56x45mm]]&lt;br /&gt;
[[Image:Mockcommando.jpg|thumb|none|600px|Colt XM177E2 - 5.56x45mm]]&lt;br /&gt;
[[Image:GUU-5P.jpg|thumb|none|600px|GUU-5/P - 5.56x45mm]]&lt;br /&gt;
[[Image:M148.jpg|thumb|none|600px|XM177E2 - 5.56x45mm with a mounted [[XM148 grenade launcher]] - 40mm]]&lt;br /&gt;
[[Image:K3B.jpg|thumb|none|600px|Olympic Arms K3B carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:101-rifle-c8fthb-carbine-6.jpg|thumb|none|600px|Colt Canada C8A3 Carbine with EOTech red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4M203ACOG.jpg|thumb|none|600px|Artwork of an M16A4 rifle - 5.56x45mm with ACOG scope and M203 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M653M203.jpg|thumb|none|600px|Colt Model 653 5.56x45mm with magazine removed and M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:Cam15a4tacticalcarbine.jpg|thumb|none|600px|Classic Army M15A4 airsoft carbine rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:RRA DEA.jpg|thumb|none|600px|Rock River Arms Tactical CAR-A4 Carbine 5.56mm with EOTech sight]]&lt;br /&gt;
[[File:Model 633 SMG DOE.jpg|thumb|500px|none|Colt 9mm SMG DOE (Model 633), shortened variant of the Model 635 produced for the Department Of Energy - 9x19mm]]&lt;br /&gt;
[[Image:Blackwater AR-15.jpg|500px|thumb|none|Blackwater AR-15 (a.k.a. &amp;quot;BW15&amp;quot;) with Magpul PRS stock, Harris bipod and telescope - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Airsoft Replicas==&lt;br /&gt;
[[Image:CAXM177.jpg|thumb|none|600px|A Classic Army XM177 airsoft replica rifle - 5.56x45mm (of the type used by SF troops in some scenes of the movie ''[[Green Zone]]'').]]&lt;br /&gt;
[[Image:XM177_shorty.jpg|thumb|none|600px|CAR-15 SMG AIRSOFT RIFLE - 5.56x45mm]]&lt;br /&gt;
[[Image:Icsm4ris2006.jpg|thumb|none|600px|M4A1 AIRSOFT RIFLE with a RIS foregrip and AN/PEQ-2 IR designator - 5.56x45mm]]&lt;br /&gt;
[[File:Colt AR15 Match Target Competition HBAR II 6731.jpg|thumb|600px|none|Colt AR15 Match Target HBAR II (Model MT6731) - 5.56x45mm]]&lt;br /&gt;
This is the marushin cap gun?--[[User:Kin93|Kin93]] 07:18, 20 May 2010 (UTC)&lt;br /&gt;
::Yes, you are right, it is, so this is one of the FIRST guns I need to photograph (a real one) and replace this Airsoft abomination. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:26, 20 May 2010 (UTC)&lt;br /&gt;
Actually thats a ICS airsoft M4 with the grip and laser box....&lt;br /&gt;
&lt;br /&gt;
An airsoft gun and a cap gun aren't the same thing. LOL [[User:Spartan198|Spartan198]] 11:43, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Interesting ==&lt;br /&gt;
...I seriously doubt anyone will ever see an underslung version of the M203 used in a film, all by itself, ...&lt;br /&gt;
&lt;br /&gt;
but there have been stand alone M203 launchers (modified with a pistol grip and stock like the M79LF 37mm launchers) as well as the M203 being attached to guns other than the M16 (take Rambo III for example where they attached it to an AK).  Having a section on the M16 w M203 on the M16 page makes sense since that is where people will look if they're curious about that particular combo appearing in a movie.  But I like having a separate page for the M203 to address more detailed history of the launcher plus any applications where the launcher is used with other weapons.  Just a thought...&lt;br /&gt;
::We do need a page where M203s are used as stand alone launchers, rare, but it has happened.  But we should shift all M203s underslung to M16s to the M16 Page and have a note directing users to that page when looking for that combination on the M203 page.  Just IMHO.... [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:27, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makes sense, that configuration. Also, there was a standalone M203 on Bones, and there might be others (sometime WAY in the future, when a director wants to use a &amp;quot;modern&amp;quot; version of an M79, like how James Cameron used the fictional roto-craft in place of the Huey).&lt;br /&gt;
&lt;br /&gt;
== Do well really need to have an &amp;quot;A2&amp;quot; and &amp;quot;A3&amp;quot; category?==&lt;br /&gt;
&lt;br /&gt;
[[User:MoviePropMaster2008|MoviePropMaster2008]] has already explained that just about all of the &amp;quot;M16A2s&amp;quot; used in movies are actually A2 uppers on A1 lowers, often with A1 flash hiders. By this definition, none of them are true &amp;quot;M16A2s&amp;quot;, and might actually be considered M16A3s roughly. But since they're usually seen impersonating M16A2s, I say designate by receiver style only (both the A2 and A3 have what is usually called the &amp;quot;A2 receiver&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
In other words, I think we should ditch the M16A3 category completely. It makes no sense to distinguish between A2s and A3s when basically all of the &amp;quot;Hollywood&amp;quot; A2s and A3s are the same type of gun. -[[User:MT2008|MT2008]] 20:39, 3 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I never got anyone's feedback on this, but...I decided to go ahead and ditch the M16A3 entry, for the reasons I explained above. It doesn't make sense to try and distinguish between &amp;quot;A2s&amp;quot; and &amp;quot;A3s&amp;quot; in movies when MoviePropMaster has explained that they're all basically the same thing - A2-style uppers on fully automatic A1 lowers. By that definition, none of them are true &amp;quot;M16A2s&amp;quot;, but since they're obviously supposed to portray such rifles in movies, it makes more sense to call them A2s. -[[User:MT2008|MT2008]] 01:15, 23 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I agree, because the M16A3 was made for Navy SEALs and SeeBees, no civilian hands hae touched them. -Winchester (1-26-09)&lt;br /&gt;
I believe the 1995 remake of Village of the Damned  portrayed the National Guard using burst fire. --[[User:AdAstra2009|AdAstra2009]] 03:12, 2 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
(the above was in reply to a comment that the author deleted as i posted.) --[[User:AdAstra2009|AdAstra2009]] 03:28, 2 December 2009 (UTC)&lt;br /&gt;
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::Also I think Colt sold A3s to foreign entities, National police of allied countries, Elite units, etc.  Any country with which we are friendly and Colt has sold weapons in the past.  I've heard that A3s were sold as samples to France, U.K. and Germany (but that was a casual comment that I heard years ago).  There 'could' be A3s in the armories of foreign movie productions.  That is a completely grey area with which I have no one to verify anything.  :(   [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:15, 2 December 2009 (UTC)&lt;br /&gt;
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:This is strange. I posted a comment here a couple hours ago, asking how many movies are there were burst fire is portrayed? I know Black Hawk Down has one instant. [[User:Excalibur01|Excalibur01]] 05:22, 2 December 2009 (UTC)&lt;br /&gt;
::I've seen some films that had three round burst fire.  I will try to get the titles and list them [[Special:Contributions/205.172.16.102|205.172.16.102]] 01:38, 30 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is a significant difference between a true A2 and A3 M16. Externally, they look identical, however the A3 is full auto and the A2 is 3 shot burst. Simply put: A1 and A3 are full auto, A2 and A4 are 3 shot burst. The external differences are what make it a little easier to identify. We all know what an A1, A2, and A4 M16 look like, but the A3 is just an A2 that is full auto. Hope this helps; Its my first time posting. --[[User:Ranger12|Ranger12]] 10:14, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The caption to the M16A1 w/ M16A2 handguards... ==&lt;br /&gt;
I was in the National Guard in the early '90's and that's exactly what we had.  I was also issued an M16A1 with A2 handguards in basic training.  It turns out that it's simpler and--from what I heard--cheaper to replace the 'A1 guards with 'A2 guards because the 'A2's are less complex and you only need to stock one type instead of 'lefts' and 'rights'.  Also, the 'A1'a in the national guard were freshly rebuilt, tested, and had the serial numbers laser etched into the bolt carriers.  They were issued with all 'A2 furniture.&lt;br /&gt;
&lt;br /&gt;
:Yeah, I've seen plenty of A1s with A2 hand guards elsewhere. In fact, if you ever watch footage of the current offensive into Gaza, you can see both IDF personnel and Hamas militants using them. The Israelis received a lot of M16A1s and have updated many of them with the M16A2 hand guards. Many of these rifles were passed into Israeli's &amp;quot;allies&amp;quot; in Fatah, and then Hamas stole plenty of them during their war with Fatah (some were also probably stolen from the IDF themselves). -[[User:MT2008|MT2008]] 22:53, 9 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
just for the record here is an M16A1 with A2 handguards in service &lt;br /&gt;
[[Image:RP Marines assault line DM-SD-06-10463.JPEG|thumb|none|600px|RP Marines armed with M16A1s with A2 handguards.]] &lt;br /&gt;
--[[User:AdAstra2009|AdAstra2009]] 22:06, 1 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mark 12 Special Purpose Rifle ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have an image of one?&lt;br /&gt;
-[[User:AdAstra2009]]&lt;br /&gt;
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:I put one on the ''[[Live Free or Die Hard]]'' page that I took from another site. -[[User:MT2008|MT2008]] 01:06, 23 January 2009 (UTC)&lt;br /&gt;
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Thanks I pasted it from that page but we should probably look into getting a noncopyrighted one.&lt;br /&gt;
-[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
::Well, you can ask MoviePropMaster2008 if he has a Mark 12 upper in his company's inventory. I imagine he also knows armorers at Cinema Weaponry (the guys who supplied the weapons for ''[[Live Free or Die Hard]]''), so he might even be able to get us one of the same guns used in that movie. But he's very busy of course and has LOTS of other image requests to tend to, so it might be a while before he gets around to it. -[[User:MT2008|MT2008]]&lt;br /&gt;
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== Rate of Fire on the M16A1 ==&lt;br /&gt;
Does anyone know the rate of fire on the M16A1?[[User:Oliveira|Oliveira]] 22:05, 17 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I assume it's about 800 rounds a minute [[User:Excalibur01|Excalibur01]] 08:48, 6 June 2009 (UTC)&lt;br /&gt;
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:That would be correct, it's around 750 to 800 RPM. [[User:Spartan198|Spartan198]] 15:28, 18 January 2010 (UTC)&lt;br /&gt;
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== What is this? ==&lt;br /&gt;
It's not really from a movie, but a music video, and I havn't been able to figure out what this AR is yet, there are two others in the video, one's an M16A1, the other an A2, but I just can't figure this one out.&lt;br /&gt;
&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle1.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle2.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle3.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle4.JPG&lt;br /&gt;
http://www.imfdb.org/index.php/Image:RA_Rifle5.JPG&lt;br /&gt;
&lt;br /&gt;
Looks like an M733, what is this from? [[User:Excalibur01|Excalibur01]] 08:47, 6 June 2009 (UTC)&lt;br /&gt;
:The gun in the first 'cap looks different from the CAR-15s in the other pictures. Maybe it's a fake XM177?-[[User:Oliveira|Oliveira]] 12:52, 6 June 2009 (UTC)&lt;br /&gt;
::It's from the music video for Hero Of War by Rise Against, the main soldier uses it, his two buddies use an M16A1 and M16A2, I'm almost 100% sure there are only three rifles in the video. Yeah, I'm thinking M733 too... [[User:Alex T Snow|Alex T Snow]]&lt;br /&gt;
&lt;br /&gt;
==XM607 Commando Carbine==&lt;br /&gt;
I do remember the weapon from ''[[Pink Cadillac]]'' an XM607, or an AR-15 modified to imitate one. The weapon may not have been officially adopted but kits were released to the public though:&lt;br /&gt;
&lt;br /&gt;
* [http://totalsilenceinc.com/XM607_pages/questions.html 1]&lt;br /&gt;
* [http://www.retroblackrifle.com/ModGde/CrbGde/607.html 2]&lt;br /&gt;
* [http://www.fototime.com/A2FFCE89093C8E7/standard.jpg 3]&lt;br /&gt;
&lt;br /&gt;
[[User:Cutaway|Cutaway]] 18:54PM, 3/7/2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I changed the entry after I watched the trailer for the movie. The trailer is on YouTube, and the gun in question is visible at the 00:27-00:28 mark:&lt;br /&gt;
&lt;br /&gt;
:http://www.youtube.com/watch?v=LddykTA8nVg&lt;br /&gt;
&lt;br /&gt;
:That is definitely an older-model LaFrance Specialties M16K. It doesn't have the triangular front sight post of the XM607. -[[User:MT2008|MT2008]] 18:08, 3 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Photoshopped M16 images==&lt;br /&gt;
&lt;br /&gt;
Can people '''please''' stop posting the images of M16 variants that were edited using MPM's photos? There's a reason I've removed them before. We don't need to have every variant on the page, and many of them are inaccurate, anyway. The only one we allow is the XM16E1, because we don't have a good photo of one of those yet, and even that may get replaced. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
*The Colt 607 image I posted wasn't one of MPM's [unless someone stole it and re-hosted it], I got it from google. Only put it here because the page for the The World Is Not Enough videogame didn't have a 607 image. [[User:Vangelis|Vangelis]] 05:18, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Why do we have Colt Model 727 by itself==&lt;br /&gt;
When the Model 727 is just the commercial Colt name for the M4 carbine?  it doesn't make sense to have the exact GUN made by Colt with it's commercial name (for law enforcement sales or international sales) with a separate category, when it should just be merged in with the M4/M4A1 category.  The M16 page is getting out of control.   MPM2008&lt;br /&gt;
&lt;br /&gt;
:I agree that the Model 727 should be merged with the M4 category, but it's not exactly a commercial name for an M4.  The Model 777 is the commercial name for the very first M4 (the one that didn't have the detachable carry handle).  The 727 and 777 are identical, but the 727 is safe-semi-auto and the 777 is safe-semi-burst. -[[User:MT2008|MT2008]]&lt;br /&gt;
&lt;br /&gt;
:::Good point.  But in the overall view, I think all that info (a) should be in the M4 category, (b) should be a footnote, NOT a separate category and (c) people are endlessly creating separate categories for weapons that are essentially the same guns as other categories.  Experienced IMFDB users/Mods already know that most of the M16 variants seen in films are build ups of other guns.  We usually just get the accessories and barreled uppers and put them on our full auto or semi auto lowers.  Why spend thousands to get new guns when we're sitting on dozens and dozens of other M16s?  Also, in VideoGames and Anime, again, they don't have to specify the new or commercial model unless it's specifically stated or named explicitly.  Even then it can be a footnote in the original category.   &lt;br /&gt;
&lt;br /&gt;
==Adding images==&lt;br /&gt;
&lt;br /&gt;
I'm getting a little annoyed with people adding images we don't need on the page, including many that are crap and which aren't necessary.  Not to mention that half of them aren't even using the &amp;quot;&amp;lt;nowiki&amp;gt;br clear=all&amp;lt;/nowiki&amp;gt;&amp;quot; command to ensure that the images won't drift into the next gun entry.  So, I'm putting a stop to this now.  No more without talking about it here first.  Next person who doesn't respect my wishes gets a 1-week time out. -[[User:MT2008|MT2008]] 17:23, 18 September 2009 (UTC)&lt;br /&gt;
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:They're still doing it.  I have removed the custom A1 upper mounted on an SP1 lower with A2 handguards from this page several times.  It is not a common real like frankengun (but it has happened).  I originally built this and photographed it for the HEAT page until better screenshots proved that Wes Studi's AR15 was an A1 style lower, not an SP1.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:35, 1 October 2009 (UTC)&lt;br /&gt;
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I couldn't agree more, for some reason, these users seem to think that every single picture of a gun needs to be on it's page. It especially frustrates me when they're sticking all customized guns that only appear in one movie onto a page, they may look cool, but they're not even standard configurations! All they end up doing is turning the gun page into a cluttered, sloppy mess of pictures, I mean just look at the [[Remington 870]] and [[Mossberg 500]] pages.--[[User:Alienqueen11|Alienqueen11]] 22:37, 18 September 2009 (UTC)&lt;br /&gt;
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Would it be alright if I added the following image to the [[M16 rifle series#M4/M4A1 with M203 Grenade Launcher|M4/M4A1 with M203 Grenade Launcher]] section?&lt;br /&gt;
&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|none|350px|M4A1 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
Figured that since the other sections on the page have pics of the 'basic' and 'tricked-out' versions, why not this one? [[User:Orca1 9904|Orca1 9904]] 21:40, 5 October 2009 (UTC)&lt;br /&gt;
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Does anyone have any pictures of a heavily modified M4 style platform? ex- The Unit, BlackHawk Down, Tears of the Sun? [[User:Dirtdiver6421|Dirtdiver6421]] 17:13, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So why not update this page to include current issue M16A4 rifles?&lt;br /&gt;
(unless you don't know what they are....)&lt;br /&gt;
&lt;br /&gt;
==A Warm Thank-You==&lt;br /&gt;
For years I have been trying to find out what the guns were Peter &amp;amp; Roger used in Dawn of the Dead. This site solved what the problem so many other &amp;quot;gun experts&amp;quot; on IMDb could not. Again, thank you.&lt;br /&gt;
:Thats what IMFDB is for =) --[[User:AdAstra2009|AdAstra2009]] 18:03, 22 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Let's See If You Can Figure This Out==&lt;br /&gt;
I couldn't find a real picture so I put this together. Its an M4A1 with the old style stock, and a straight (no cuts) 16&amp;quot; barrel; or its a Sporter (or one of those older three number ones like that) with a removable carry handle; take your pick. I was just wondering what it actually is...&lt;br /&gt;
&lt;br /&gt;
P.S. Every detail is intentional and exactly how its supposed to be even though its not a real picture, just so everyone knows that. ;)&lt;br /&gt;
[[Image:M4A1COD4.jpg]]&lt;br /&gt;
&lt;br /&gt;
:It would be a hybrid commercial AR variant.  It has an M16A1 style lower receiver, so it is NOT a Sporter I or II.  Basically, it's an M4 Carbine with a flat top and detachable carry handle, with an old style buttstock and a civilian HBAR Carbine barrel outfitted with RIS forearms.  Various manufacturers made similar guns to this design, like Bushmaster and a few others.  Also many builders of AR15s made similar guns from parts kits from M&amp;amp;A, Patriot Arms, (the now defunct Nesard), Sun Valley, and others.  With the advent of custom builds from aftermarket parts from dozens of manufacturers, the AR15 has become the ultimate &amp;quot;mutt&amp;quot;.  I can tell you this is NOT an issued military variant, so it would NOT have an &amp;quot;M&amp;quot; designation unless it was built from an M4 to begin with.   Also nearly everyone uses the step down M4 style barrels for carbines, unless it's the ultra light.  The HBAR Carbine style barrels are becoming rarer by the day since their heyday was the 1990s. [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:30, 12 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks a lot, very informative answer. This is the &amp;quot;M4 Carbine&amp;quot; in Call Of Duty 4, and I've been trying to figure out exactly what it really is for a while. I didnt say where it was from because I figured the answer I'd get would be something like &amp;quot;its a videogame, so its probably not a real model&amp;quot;, but I knew that ;) I like the look and have been trying to make it as an airsoft project, this helps a lot... too bad airsoft HBAR barrels are very hard to come by. [[User:Alex T Snow|Alex T Snow]] 07:43, 12 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::How did you make that? At first I thought it was Pimp My Gun, but PMG doesn't have an M16A1 pistol grip yet. [[User:Spartan198|Spartan198]] 14:22, 12 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::No, you thought right my friend, it is Pimp My Gun, I just used MS Paint to remove the little finger nub and made the HBAR barrel by copying and pasting the largest part of the barrel over the rest of it. That's all the &amp;quot;photoshopping&amp;quot; that I did. [[User:Alex T Snow|Alex T Snow]] 07:45, 13 &lt;br /&gt;
February 2010 (UTC)&lt;br /&gt;
::If it's from CoD4, then blame lack of details on modelers that made that gun model. They simply saved some poligons for improved performance of the game. Same thing with lack of gas-block when front sight is removed. It supposed to be M4A1 and i'm 100% sure they had pictures of military issued M4A1's as a reference.&lt;br /&gt;
:::I'm sure they wanted it to be an M4A1, but I've seen a lot of movies where HK94s were converted to be MP5s, or 92FSs were converted to be 93Rs and last I checked on this site we identify guns on what they are, not what they're supposed to be... [[User:Alex T Snow|Alex T Snow]] 00:03, 5 April 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
== M16A1 series' portray ==&lt;br /&gt;
&lt;br /&gt;
In the present, does anyone think that like the Ak47 and its variants, the M16A1 series is sometimes stereotypically portrayed as a bad guy's gun?&lt;br /&gt;
I've seen the IRA, FARC guerillas, Mexican drug lords and some gangbangers use them.&lt;br /&gt;
Overall is this true?&lt;br /&gt;
:In the real world, the USSR dumped millions of AKs into the hands of satellite states and insurgents around the world.  In the Vietnam and immediate post Vietnam years the U.S. dumped millions of M16A1s to our allies.  With the fall of Vietnam, all of the South Vietnamese M16A1s ended up in the hands of communist guerillas (as well as the AK).  The AK and the M16 were the most prolifically distributed weapons of the last 50 years.  There is no conspiracy to make them 'look bad'.  They're in the hands of everyone so it is invevitable.&lt;br /&gt;
:Even Iran uses a variant of the M16A1, a copy of the Norinco CQ called the ''S-5.56'', as their standard rifle. [[User:Spartan198|Spartan198]] 15:18, 15 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AR Series firing 5.7 Ammo??? ==&lt;br /&gt;
&lt;br /&gt;
I was in a gun shop in Michigan today and saw a weapon with an AR-15 type body but with the mag of a P-90 running along the rail.  I asked the guy at the shop and he did confirm the weapon did fire the 5.7 round.  Anyone have any idea who makes the weapon and what it may be called?  Incidentally the store was The Firing Line in Westland Michigan. --[[User:Charon68|Charon68]] 03:44, 9 May 2010 (UTC)&lt;br /&gt;
::They sell those uppers here in California all the time.  My local gun store has 5.7mm firing AR15 uppers that take the P90 magazine.  But I never bothered to check who made it, that's what GOOGLE is for.  I just never had an interest [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:07, 9 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I have seen examples of this conversion as well. It is actually a specially-made upper receiver that can be mounted onto pretty much any AR-15 style lower receiver. The magazine mounts along the top of the weapon as with the P90, and the original magazine well in the lower receiver becomes the ejection port with the spent brass falling down through there instead of being spit out to the side. As for the manufacturer, I can't quite recall who makes it, but it is definitely quite an interesting piece of hardware. [[User:Orca1 9904|Orca1 9904]] 07:16, 9 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As long as my memory goes, is called the AR-57 and is manufactured by 57Center, or something like that --[[User:Yocapo32|Yocapo32]] 15:17, 9 May 2010 (UTC)&lt;br /&gt;
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::I remember when Impact Guns got those in.  You can buy them here: http://www.impactguns.com/store/AR-57%20UR.html&lt;br /&gt;
&lt;br /&gt;
::The manufacturer's web site, as Yocapo32 pointed out, is 57 Center.  Their web site is here: http://www.57center.com/&lt;br /&gt;
&lt;br /&gt;
::What's interesting is that the AR magazine well is where the brass gets ejected.  The only problem I can see with having a P90 magazine mounted on top is that it leaves limited rail space on top for mounting accessories.  You could have a scope or iron sights, and not much else. -[[User:MT2008|MT2008]] 15:44, 9 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks for the info guys, again, I know this was not germane to the topic, it was just a little odd to see something like that as I had never heard of it before. --[[User:Charon68|Charon68]] 16:05, 9 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stolen M4A1s==&lt;br /&gt;
&lt;br /&gt;
In real life is there ever any incidents where police have seized M4A1 carbines from criminials or terrorists during raids?&lt;br /&gt;
&lt;br /&gt;
:Do you mean mil-spec M4s, as opposed to semi-auto AR-15 carbines that are patterned after the M4?  I would doubt it. -[[User:MT2008|MT2008]] 21:25, 14 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Never, or else it has never been reported anywhere, ever.  And I am talking about real select fire 14.5&amp;quot; barreled M4/M4A1 carbines.  However, California has had a rash of MP5s and MP5Ks stolen out of police cars, which were left unlocked when the cops were in a strip club.  Seriously.   they have not shown up since....[[User:MoviePropMaster2008|MoviePropMaster2008]] 06:31, 15 May 2010 (UTC)&lt;br /&gt;
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:::They're probably somewhere in Mexico right now, if you catch my drift. [[User:Spartan198|Spartan198]] 03:39, 29 March 2012 (CDT)&lt;br /&gt;
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==Suitable combat weapon==&lt;br /&gt;
&lt;br /&gt;
Which weapon is considered better for infantry? An M16A1/M203 combo or an OICW?&lt;br /&gt;
:M16A1/M203. The XM29 weighs damn near 20 lbs., compared to 8 or 9 lbs. for the M16 when fitted with a 203. Fire control system or not, the last thing I'd want to be stuck with on a 60 mile march is an F-ing 20 lbs. rifle. And sign your posts by typing four '''~''' after them. [[User:Spartan198|Spartan198]] 23:17, 14 May 2010 (UTC)&lt;br /&gt;
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:The M16/M203 combo is definitely superior; it has been proven in real-world combat situations over the last 30-plus years, whereas the only live-fire situation the XM29 has seen at the most is at the Aberdeen testing ranges. The closest replacement the M16/M203 will likely see anytime soon is an [[FN SCAR]]/[[Heckler &amp;amp; Koch M320|M320]], and even then the SCAR is only in limited use with the 75th Ranger Regiment at present. [[User:Orca1 9904|Orca1 9904]] 05:12, 20 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The real question is whether or not the XM8 Carbine is better than the M4A1/derivatives (H&amp;amp;K 416, REC7, etc). And we probably won't ever know.  &lt;br /&gt;
&lt;br /&gt;
Also, the OICW was more of a man-portable version of a Doom gun than anything that you would actually bother carrying on duty. 20mm airburst auto-loader, saboted sub-5.56mm rounds? What could you use that for other than trying to clear a drug cartel's fortified mansion by yourself?&lt;br /&gt;
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[[Special:Contributions/72.189.150.170|72.189.150.170]]&lt;br /&gt;
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:One of the many things that led to the death of the XM29 was its sheer size. The Army wanted it scaled down to the size of an M4 [http://www.ghostrecon.net/images_arms/xm29_1.jpg] and 14 lbs max (which an M4 with all its mods gets pretty close to), but with today's technology, it just wasn't possible. Maybe in 20 years or so it will be, but the XM29 is presently dead for the foreseeable future. [[User:Spartan198|Spartan198]] 17:47, 28 May 2010 (UTC)&lt;br /&gt;
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== Installation of a front Flip up/down Iron sights. ==&lt;br /&gt;
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I was watching The Losers, and while I agree that those 4 characters all had M4A1s, they seemed to switch between fixed front sight and flip up/down iron sights.  I was wondering how hard it would be to take an M4A1, remove the front factory sight and replace it with a flip up/down sight.  I know it's pretty easy for the rear sight, but I wasn't sure about the front sight.  (OK, I also want to ask this question because I, like many people, have played Modern Warfare 2 and seen the M4 with a flip up/down front sight.) --[[User:Gunkatas|Gunkatas]] 03:46, 28 May 2010 (UTC)&lt;br /&gt;
:Not really that difficult. [[User:Spartan198|Spartan198]] 04:24, 28 May 2010 (UTC)&lt;br /&gt;
:I believe the process would involve removing the muzzle brake and the existing front sight/gas block assembly and replacing it with a gas block that has either a rail to mount your choice of front sight, or a folding front sight, then reinstalling the muzzle brake. You can find instructional videos for this process at various gunsmithing websites. [[User:Orca1 9904|Orca1 9904]] 14:31, 28 May 2010 (UTC)&lt;br /&gt;
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== Forward Assist ==&lt;br /&gt;
Does anyone know when reloading if it is a good idea to hit the forward assist after hitting the bolt release or its ok just to start firing after hitting the bolt release?&lt;br /&gt;
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:The idea behind hitting the forward assist after reloading is to ensure the bolt is fully seated and that the weapon is ready to fire. It's generally not really nessicary at the range, but when in a combat situation where you might have dirt or whatnot fouling the chamber, it's a good idea to do that to ensure that the weapon will fire when you need it to.[[User:Orca1 9904|Orca1 9904]] 23:22, 28 May 2010 (UTC)&lt;br /&gt;
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:The M16 series are the ONLY assault rifles (except the [http://www.hkpro.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=83:g41-series&amp;amp;catid=8:the-automatic-rifles&amp;amp;Itemid=5/ HK G41], which is made to be like the M16 and is no longer produced) in the world to have a forward assist. Why don't other assault rifles have a forward assist? (ie. the AK-74, G36 etc.) Because other assault rifles are more reliable and don't need it. :)&lt;br /&gt;
::Uh more associated with the design of the Bolt than being more reliable.  The AK series have a bolt handle attached DIRECTLY to the bolt carrier as do many other designs.  If there is debris or fouling in the chamber which keeps a round from seating properly you can just jam the handle forward (I've done this in the field when my AK / Garand / Galil / M 14 / etc jammed)  I once had a tiny piece of bark (I was firing  under trees) which fell from above and fell into the ejection port and made the round 'stick' really badly in the chamber so that it would not seat properly.  The M16 design has no way other than the forward assist to nudge the bolt &amp;amp; carrier forward enough to fire and kick that crap free of the action.  But I wouldn't bash the M16 as an &amp;quot;unreliable&amp;quot; rifle.  I'd sure take it into battle right now. [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::Alright, I understand. thanks for the extra info. I'm not saying the M16/M4 is a complete piece of crap, but it's definitely not the BEST ASSAULT RIFLE IN THE WORLD! like we Americans like to state all the time (*rolls eyes*). You and me both know the M16/M4 is no where as reliable as the G36 or the AK series. But at least it's better than the L85 series, now that's a piece crap rifle. :D *Edit: Well at least the L85A1, the L85A2 is OK. kinda like the M16/M16A1s sucks but the M16A2/A4s are good.&lt;br /&gt;
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::::I have to completely disagree with what you say, i don't wish to come off as passive aggresive but you sound like a mall ninja that learned their weapons knowledge from seeing them perform in videogames or hearing public opinions on weapons from the news or other sources. The M16 family of rifles are both fine and fairly reliable weapons, while much of that view has been skewed by the fact they were portrayed as unreliable during conflicts such as Vietnam, is incorrect to a degree. The M16 is a reliable and capable weapon when cleaned and properly maintained, it simply lacks the ability to stay so when not properly serviced, as some other rifles such as the AKM can function fine without cleaning, the M16 can not. As for your comment on the L85 series, yes they were somewhat poor and unreliable weapons at first, coupled with poor grips and clumsy to handle for certain users, however the newer models have made large improvements and are very capable firearms. As i feel it needs to be said (or typed) a common mistake people make is assuming that militaries have access and funding to field their troops with the best weapons available, which is not always the case as most countries don't have the money to field an Army with rifles that can cost up to $5000-10000 per unit. Which is where the workhorses like M16's come in, you go for the &amp;quot;good&amp;quot; rifle not the &amp;quot;great&amp;quot; one. Also, although off-topic it somewhat pertains to the M16, most mall ninja's assume the AK-family is better because it is more reliable and fires a heavier cartridge, I've always asked &amp;quot;would you want a round that's going to pierce right through an enemy and leave an easy to treat wound, or have a round that hits an enemy and fragments inside them causing an ungodly bloody mess?&amp;quot; Hopefully esteemed imfdb members such as MPM2008 will agree with and share my viewpoint concerning this subject, as well as not condemn me for my long comment. [[User:Doc345|Doc345]] 13:24, 06 March 2011 (UTC)&lt;br /&gt;
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::::The issues of jamming during the Vietnam War had more to do with ammunition and the lack of a chrome-lined chamber and barrel than the rifle's so-called &amp;quot;dirty&amp;quot; gas system. In 1964 the Army switched from stick powder to ball powder, which increased the rate of fire to over 1,000 RPM and left a lot of dirty residue in the weapon. This was only exacerbated by the lack of cleaning kits and training on how to maintain the weapon. They fixed the issue by fitting the rifle with a buffer system (which slowed the ROF down) and chrome-plated chamber. Training programs in weapon maintenance were instituted and an instruction book on how to maintain the rifle was circulated among troops. After further modifications resulted in the M16A1, many of the reliability issues disappeared (although even today, the weapon has yet to shed its bad reputation). The M16A2, A3, A4, and M4 carbine of today are an entirely different breed of warrior than the prototypes that were issued back in the 60s. While it may admittedly be a bit finicky, the M16 today is a good weapon. [[User:Spartan198|Spartan198]] 11:29, 19 June 2011 (CDT)&lt;br /&gt;
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:::::Yeah but it's still a very fussy weapon, it's not very durable, and it has much more malfunctions/jams then say the H&amp;amp;K G36, but none the less it's still a excellent weapons platform, mostly. - [[User:Mr. Wolf|Mr. Wolf]] 14:28, 19 June 2011 (CDT)&lt;br /&gt;
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::::: I was always taught that the forward assist, while useful in combat, in situations where dirt or grime can jam a weapon, overall, if you DO need to use it, its a good indication of a malfunction and should be addressed, especially if its at a range. Theres a video somewhere on youtube, of a guy shooting some sort of AR, and repeatedly hits the forward assist, without clearing or checking the bore, until the entire gun explodes, probably from a round hitting one stuck in the bore. -MissySummers- 18:47, 8 January 2012 (CST)&lt;br /&gt;
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:::::::Are you talking about the video where the magazine blows apart on one guy's AR-15 when he pulls the trigger? If so, I've seen it and while I don't recall exactly what the description said the cause was, I'm pretty sure it was an issue with the ammunition (probably a hot cartridge) rather than the oh-so-pined-upon gas system. [[User:Spartan198|Spartan198]] 03:48, 29 March 2012 (CDT)&lt;br /&gt;
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== The comment about the SPR Mk 12 shooting full auto... ==&lt;br /&gt;
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The design--at least the original ones--used a match grade trigger group that actually fired full auto.&lt;br /&gt;
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If my Web Fu is correct, NSN 1005-01-562-0901 from Knight's Armament.  &lt;br /&gt;
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The original, intended purpose was to allow the uppers to be swapped out for a short barreled model initially so a marksman could use a short range weapon on the way in and out and the more accurate upper at the objective.&lt;br /&gt;
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Sources:  https://www.fbo.gov/?s=opportunity&amp;amp;mode=form&amp;amp;id=003aa7475e95c9b56d5814227cc5d4ec&amp;amp;tab=core&amp;amp;_cview=0&lt;br /&gt;
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::https://www.fbo.gov/index?s=opportunity&amp;amp;mode=form&amp;amp;id=fbd46923c9e6d18cd916b8a6e7d3cfdf&amp;amp;tab=core&amp;amp;_cview=0  &lt;br /&gt;
&lt;br /&gt;
States the Special Purpose Receiver (Early designs) specifies:&lt;br /&gt;
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&amp;quot;(C) OTHER PERFORMANCE GOALS: (1) Increased reliability, durability, corrosion resistance, ease of cleaning, lubricity/reduced friction; fully functional for a minimum of 15,000 rounds (Threshold)/30,000 rounds (Objective), performing up to the standards and firing rates to be published in the Solicitation, functional reliability exceeding that of the standard M4A1 carbine at high and low temperature extremes as well as other hostile (sand/dust/dirt/mud/surf) environmental conditions (2) Improved safety- delay cook-off, fail-safe features, fires/functions safely and without delay of draining in the Over-The-Beach (surf zone, weapon flooded with water) environment. (3) User Acceptance: operational suitability, increased live-fire hit scores, decreased live-fire engagement times, speed/accuracy of engagement, '''controllability in semi-automatic and full automatic fire''', improved handling qualities, light weight, snag free in movement through vegetation and battlefield obstacles.&amp;quot;  (Accent added)&amp;quot;&lt;br /&gt;
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== Standard Issue M4 vs. M4A1 ==&lt;br /&gt;
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Does the Army issue regular infantry (i.e. 4th Inf. Div.) the three-round burst M4 or the M4A1? I always thought it was the M4A1 (and please forgive me if I got to the party late), but from what I've read, it seems like they issue the regulars the Model 920, leaving the 921 for Special Forces and the like. -&lt;br /&gt;
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i think it all depends on the on-base armory. for example some armory's might still have some M4s. but i think the regular infantry does use the M4A1. however. Special forces dont use the M4A1 or the M4. they use the hK416/417. [[User:Dirtdiver6421|Dirtdiver6421]] 17:11, 2 August 2010 (UTC)&lt;br /&gt;
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:- Though I don't know for certain, I wouldn't imply Spec-Ops units use ''only'' the new HK rifles - As you've said, it all depends on what's around, and to a degree what the soldiers prefer (in the case of Special units). Though the aforementioned HK rifles are in inventory, that doesn't automatically cancel the M4s out - some personnel might still use 'em. Plus there are other weapons around, namely the FN SCAR series. Though I would agree use of the M4 with Special Forces probably isn't as common these days.&amp;lt;br&amp;gt; As for a regular-issue weapon, I agree that the M4 and M4A1 are both in use nowadays, with the A1 perhaps being more prominent. [[User:StanTheMan|StanTheMan]] 19:40, 2 August 2010 (UTC)&lt;br /&gt;
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::Actually, Stan, my understanding is that it's the opposite.  The M4 is the most common version, not the M4A1.  U.S. military doctrine still discourages full-auto for infantry rifles, so it seems unlikely to me that the M4A1 is going to be more common.  As for the SCAR, SOCOM just decided this past June that they weren't going to order any more SCAR-Ls for the foreseeable future, which means that even amongst most SF units, the M4 will remain their standard weapon. -[[User:MT2008|MT2008]] 01:11, 3 August 2010 (UTC)&lt;br /&gt;
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:- Well, I wasn't too sure, but I guess that does make sense to stick with the burst-fire M4. Good point. [[User:StanTheMan|StanTheMan]] 01:51, 3 August 2010 (UTC)&lt;br /&gt;
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The only SF unit that uses the M4 (920) that I can think of is the Asymmetric Warfare Group, but that's only 'cause they had to hand in their HK416s. According to a book I've got, that decision went over like a lead balloon with the AWG. -&lt;br /&gt;
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thank god. im not a huge fan of the SCAR-L i find it pointless. if you want to go with a new alternative to the M4/M16. why the hell would you take an unfamiliar weapon. alas the hK416. same rate of fire. same Picatanny rail, same attachments, same stock, same barrel, same trigger group, and extremely similiar internals. and Stan, i do agree. if i made it sounds like all SF use the hK416, i didnt mean to. i/we really DONT no what they all use. they pick their own. they could carry an AK-47 or a CAR-15 if they wanted to. we cant make generalizations about units that get custom made equipment. [[User:Dirtdiver6421|Dirtdiver6421]] 20:07, 3 August 2010 (UTC)&lt;br /&gt;
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- No prob, dude - I'm just glad you got what I was gettin' at. [[User:StanTheMan|StanTheMan]] 20:56, 3 August 2010 (UTC)&lt;br /&gt;
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i would be shocked if they couldnt pick their weapons. their the best soldiers on the planet. it just doesnt make sense not to be able to. it would be like giving a star baseball player a 10 dollar glove. itll do but why wouldnt they get the best thats out there. [[User:Dirtdiver6421|Dirtdiver6421]] 01:52, 4 August 2010 (UTC)&lt;br /&gt;
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Reg army units use the burst M4, not the full auto A1. [[User:Spartan198|Spartan198]] 05:10, 4 August 2010 (UTC)&lt;br /&gt;
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A couple of months ago when I was at a military base there were Marines conducting a weapons demo with the M4 carbine. It was the 3-round burst rifle, but a question came up about the M4A1.  One Marine said that they got rid of all M4A1s and only have M4s.  I personally don't see the need for a full-auto rifle and 3-round burst is fine because it forces the user to slow down and most of the time the user uses semi-only, combat or not, but that is my opinion.  The M4A1 is still probabley used by the US Military, but I'm not sure, I haven't seen one in a long time.--[[User:MarineCorps1|MarineCorps1]] 23:29, 21 July 2011 (CDT)&lt;br /&gt;
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== Colt Accurized Rifle ==&lt;br /&gt;
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After seeing several pages of real firearms appearing in only one film or game, I was wondering if I should expand this page with a new section for the [http://www.colt.com/law/car.asp Colt Accurized Rifle], which to my knowledge has only ever appeared in [[S.W.A.T. 4]]. Before I do that, I need to confirm two things: &lt;br /&gt;
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*Is the Colt Accurized Rifle indeed another variant on the M16 line of rifles, or a separate take on the AR-15 design altogether? I suppose there's a reason why we don't include the [[Z-M LR 300]] in the M16 page because it's the latter--I need to know if the Colt Accurized Rifle falls in that category.&lt;br /&gt;
*Including it on this page would make it the first Designated Marksman Rifle variant here. So far I only see assault rifles or carbines here. Would including a DMR in this page be a problem or not? &lt;br /&gt;
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If there are no real problems, I'll make a new section for it, but I have no idea where I'll get a non-copyright infringment image of one. --[[User:Mazryonh|Mazryonh]] 01:44, 13 August 2010 (UTC)&lt;br /&gt;
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:It'd be the '''second''' DMR on the page. [[User:Spartan198|Spartan198]] 05:51, 24 August 2010 (UTC)&lt;br /&gt;
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Thanks for the info, but can someone confirm that the Colt Accurized Rifle is indeed descended from the M16 line of assault rifles and not a separate take on the AR-15 design like the aforementioned LR-300 is? I still have no idea where I can get a photo of this DMR that respects copyright. All I have are game screenshots. Some help here, please? --[[User:Mazryonh|Mazryonh]] 22:47, 24 August 2010 (UTC)&lt;br /&gt;
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== Removeable Carry Handle for Colt 9mm SMG? ==&lt;br /&gt;
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Does such a Gun exist?&lt;br /&gt;
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:Not as a production gun (Colt's website makes no mention of one, anyway), but the modular nature of the AR system makes such a configuration entirely possible. [[User:Spartan198|Spartan198]] 14:46, 14 November 2010 (UTC)&lt;br /&gt;
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==Why do we have a Colt AR-15 SP1 category that is separate from the M16/SP1 category?==&lt;br /&gt;
The guns look the same, sure the SP1 had a design change in 1978 (three prong flash hider was changed to birdcage, rear sling swivel was changed to A1 style and the color went from greenish grey to straight grey) but unless we see the stamp on the side that says &amp;quot;Property of  U.S. Government&amp;quot; we can't tell if it's a real M16 (which WERE sold via Title II dealers to armories) and a Colt AR15 SP1 which was converted to full auto (which was done A LOT prior to 1986).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 19:10, 30 January 2011 (UTC)&lt;br /&gt;
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== About M4 Commando and M16A4 Full Auto ==&lt;br /&gt;
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Full Auto M16A4 (Model 905) is [http://www.colt.com/mil/M16_2.asp Model 901]&lt;br /&gt;
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[http://www.colt.com/mil/M4Com_2.asp Model 933] ''is'' M4 Commando (Full Auto)&lt;br /&gt;
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[http://www.colt.com/mil/home.asp Manufacturer's site] says it all.&lt;br /&gt;
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== Colt Model 653 barrel length ==&lt;br /&gt;
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Am trying to pin down what a gun is for a page I'm working on. It has a forward assist but no deflector, A1 rear sight, M4 length tubular handguard, 16&amp;quot; barrel with birdcage flash hider and a solid stock. Basically it matches the gun in the picture for the Model 653 on the main page, apart from having a solid stock but that is easily changeable. However, every source I can find about the 653 says that it has a 14&amp;quot; barrel. Was the gun made in different barrel lengths but kept the same designation, and if not, anyone know what the gun is that is pictured as a 653? Also, while I'm on the topic of obscure colt carbines, does anyone know of a model that will match a 725 (original C8 without the flat-top) but has an A2 rear sight? Thanks, --[[User:Commando552|commando552]] 18:16, 16 April 2011 (CDT)&lt;br /&gt;
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== Can anyone figure out what this is? ==&lt;br /&gt;
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I found this hidden in my computer, I think it's a Colt Canada C7A1 as a base, I can tell it's C7 because of the Canadian leaf on the the lower receiver, it would be an A1 because of the removable carrying-handle. What the heck is that hand-guard? - [[User:Mr. Wolf|Mr. Wolf]] 01:02, 28 April 2011 (CDT)&lt;br /&gt;
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[[Image:Colt Canada C7A1 SPW.jpg|thumb|none|600px|Colt Canada C7A1 SPW?]]&lt;br /&gt;
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:Colt Model 750/Diemaco C7 Light Support Weapon - A modified C7 with an enlarged gas tube (hence the square handguard) and a heavy barrel for sustained fire in the squad automatic weapon role. The C7 LSW is not used by the Canadian Forces but has seen service with the Dutch and Danish militaries. --[[User:Markit|Markit]] 01:34, 28 April 2011 (CDT)&lt;br /&gt;
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::Ha! I thought so, thanks. :) Should I remove this section or keep it. - [[User:Mr. Wolf|Mr. Wolf]] 13:53, 28 April 2011 (CDT)&lt;br /&gt;
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:That's not Colt LSW, that's [http://www.colt.com/mil/CAR.asp Colt Automatic Rifle]. Follow the link and you will see that the image is the larger version of the official one. Meanwhile, [http://www.coltcanada.com/lsw-page.htm Colt LSW] has optional folding carry handle. --[[User:Masterius|Masterius]] 09:09, 29 April 2011 (CDT)&lt;br /&gt;
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::Thanks guys. :) - [[User:Mr. Wolf|Mr. Wolf]] 12:02, 29 April 2011 (CDT)&lt;br /&gt;
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:Just to clarify, the Colt automatic rifle, LSW and LMG are all the same weapon. The original version that looks like the one above was the Colt Model 750, which featured a fixed A2 carry handle and barrel mounted bi-pod, and the newer version above is the current production Model 950, with the relocated bi-pod and A4 rear sights. As you said, the folding carry handle is removeable, and the picture on the Colt website is just one without it fitted (note the longer centre vent on the top of the handguard is the mounting point for the handle).  --[[User:Commando552|commando552]] 02:48, 1 May 2011 (CDT)&lt;br /&gt;
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::The original version was based on M16A1:&lt;br /&gt;
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::[[File:M16A1 CAR.jpg|thumb|none|600px|]]&lt;br /&gt;
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::The one you described was based on M16A2:&lt;br /&gt;
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::[[File:M16A2 CAR.jpg|thumb|none|600px|]]&lt;br /&gt;
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Guys, remember back in the 1980s when Colt was trying to vie for the SAW role?  Sure the FN Minimi was never knocked off its perch, but Colt came out with a Colt light Machine gun that looked a lot like this.  They were selling the barreled uppers on the market for a while in the early 1990s (I know a few friends who have them, but I never got one).  This looks like that reincarnated!!! LOL![[User:MoviePropMaster2008|MoviePropMaster2008]] 15:24, 29 April 2011 (CDT)&lt;br /&gt;
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:Well, that's all written on [http://world.guns.ru/machine/usa/m16-lsw-lmg-e.html Modern Firearms] :P&lt;br /&gt;
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::Ah yes, you only read about it monkeyboy ;)  I was handling and firing that sucker! LOL [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:11, 1 May 2011 (CDT)&lt;br /&gt;
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:Oh, and I've found articles of why AR is more advantageous than SAW to US Marine Corps:&lt;br /&gt;
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:[http://www.mca-marines.org/gazette/m249-employment-concepts M249 Employment Concepts]&lt;br /&gt;
:[http://www.mca-marines.org/gazette/m249-light-machinegun-automatic-rifle-role The M249 Light Machinegun In The Automatic Rifle Role]&lt;br /&gt;
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:Interesting reading, methinks :) --[[User:Masterius|Masterius]] 03:13, 30 April 2011 (CDT)&lt;br /&gt;
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::Yeah it was. :) You know, I kinda knew LMGs were dying out. :/ - [[User:Mr. Wolf|Mr. Wolf]] 01:07, 1 May 2011 (CDT)&lt;br /&gt;
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::: Not overall, it's just the role they are being used in (automatic rifleman). SAW is still very good in defensive role and laying fire on attacking forces ;) --[[User:Masterius|Masterius]] 11:33, 1 May 2011 (CDT)&lt;br /&gt;
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== Heat Dissipation Performance of Carbine Barrel Types? ==&lt;br /&gt;
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I was wondering, does anyone know what kind of effects the 'cuts' (originally meant for the mounting of the M203 grenade launcher) in the barrel of the M4 and similiarly-styled M16 &amp;amp; AR-15 series carbines has on the heat dissipation performance of the barrel? Do the cuts help the weapon release heat from prolonged firing better than a barrel that has a uniform thickness, or does it hamper that? Any input anyone can provide on this would be greatly appreciated. [[User:Orca1 9904|Orca1 9904]] 17:46, 8 May 2011 (CDT)&lt;br /&gt;
:The step down for the grenade launcher is actually pretty negligible in terms of cooling (although it does create a point of weakness to bending), as what you can't see is the fact that as soon as the barrel goes under the handguard it is reduced down to the same narrow diameter as in the cut out, which creates a much bigger effect on cooling. The narrower profile sections have the effect of cooling down the barrel quicker, but they also conversely mean that the barrel heats up quicker, and the heat has a larger effect on the accuracy of the gun. The main advantage however is that it reduces the weight quite a bit. The original reason that the M4 barrel reduces in size behind the handguard is based on the M16A2, which does exactly the same thing where its heavy barrel is actually only thicker past the front sight. This was due to a cock up in the design, where they designed the gun with a full thickness straight barrel, and found that they could then no longer clamp the M203 to the barrel, so the barrels were simply turned down from behind the front sight post. The front of the barrel was left thick due to the fact that the thinner barrels on the M16A1 were being bent at the front from being used as pry-bars to get the loading bands off of shipping pallets.  --[[User:Commando552|commando552]] 04:53, 6 June 2011 (CDT)&lt;br /&gt;
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:There is a heavier &amp;quot;SOCOM-profile&amp;quot; barrel that maintains the same diameter beneath the handguards as the standard M4-profile barrel does around the M203 cut and it can mount the M203 just fine.[http://www.bravocompanyusa.com/v/vspfiles/photos/BCM-URG-M4-14SOCOM-2.jpg] [[User:Spartan198|Spartan198]] 11:40, 19 June 2011 (CDT)&lt;br /&gt;
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== can you tell me what model of m16/car 15 this is ==&lt;br /&gt;
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sorry i do not have a pic but i can tell you what is like. me and my dad were talikng about some of the guns he used in the army and he was telling me about this one he said was like an carbine version of the m16a2 and it was like the m4 but had a fixed carring handle and it was used befor the m4 it had safe semi and burst and he said it just had ar15 on the side.-Steviebleckley&lt;br /&gt;
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:Sounds like the first batch of M4s that were delivered. This is the Colt Model 777, which is basically an M4 with a fixed carry handle, and 3-round burst as opposed to full auto. It is the brother of and visually identical to the 727 mentioned on the main page, where the 727 as full auto as opposed to the burst. If it didn't have the M4 profile barrel though, god knows. Probably a model 654 on an M16 lower receiver or something. --[[User:Commando552|commando552]] 15:02, 13 June 2011 (CDT)&lt;br /&gt;
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yes it had the same profile as the m4. i gess it was the 777.I will show him the pic of the the 727 since there the same well the 727 is full auto thanks for the info - Steviebleckley&lt;br /&gt;
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== Question about the buffer tube ==&lt;br /&gt;
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I'm not one hundred percent sure what it does, and (like the forward assist) that almost no other guns have it. If someone could just clarify, what does it do, why does this rifle series have it, and why don't others/what replaces the buffer tube in other rifles? Thank you in advance. --[[User:Rebusdi|Rebusdi]] 07:27, 12 July 2011 (CDT)&lt;br /&gt;
:Basically, it was installed in order to slow down the rate of fire. The very first M16s ended up using a different ammunition powder than they were designed for, which caused a higher rate of fire than desired (about 800 to 1000 rpm I think), leading to excessive fouling in the chamber, and hence lots of stopages. From the M16E1 onwards a buffer tube was added to slow the rate of fire to about 600-700 rpm, and a chrome lined chamber and barrel was added as well.  --[[User:Commando552|commando552]] 11:47, 12 July 2011 (CDT)&lt;br /&gt;
I'm not sure if this is practical in any way, or even possible, but is their a way to increase the rate of fire on an M16 without the problems of the carbon build-up in the chamber?--[[User:MarineCorps1|MarineCorps1]] 23:29, 21 July 2011 (CDT)&lt;br /&gt;
:Why would you want to increase the rate of fire? - [[User:Mr. Wolf|Mr. Wolf]] 00:40, 22 July 2011 (CDT)&lt;br /&gt;
No reason, just wondering if it's even possible with a full-auto M16.--[[User:MarineCorps1|MarineCorps1]] 08:09, 22 July 2011 (CDT)&lt;br /&gt;
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:Probably, I see no reason why you couldn't. - [[User:Mr. Wolf|Mr. Wolf]] 13:40, 22 July 2011 (CDT)&lt;br /&gt;
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:I'm assuming the reason that the high rate of fire caused fouling was that the rate of fire was so quick that the bolt was unlocking and opening before all the powder was fully burnt in the chamber, leaving residue. I'd imagine that you could increase the rate of fire by removing the buffer, and just make sure that whatever powder you were using was fully burnt in the time it takes the bolt to open.  --[[User:Commando552|commando552]] 14:29, 22 July 2011 (CDT)&lt;br /&gt;
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::That would make sense, since I heard the nightmare version of that was when the gas pressure was still holding the spent case in place while the extractor was trying to eject it, which tended to result in Horrible Things happening to the case while it was still inside the rifle. [[User:Evil Tim|Evil Tim]] 21:08, 27 July 2011 (CDT)&lt;br /&gt;
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This might be a silly question, but why is it that the AR-15 design required the buffer tube, and other rifles do not? Is it just located differently, and if so why? It just strikes me that the lack of a folding stock option is a poor design, especially when compared to most assault rifles designed today, SCAR, ACR, etc. --[[User:Rebusdi|Rebusdi]] 18:57, 27 July 2011 (CDT)&lt;br /&gt;
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:I'm guessing here, but from what I've read it's that the rifle had already been designed, so they had to work inside the box, as it were. The only options were either to make the components of the action a lot heavier so their momentum prevented the weapon cycling too fast (which would rather defy the point of using a lightweight aluminium receiver and suchlike) or add something on to slow it down, which is what they did. Rifles designed since have been designed from the ground up to avoid this kind of problem, so don't need to have a tube attached to a hole in the back of the receiver to fix them. [[User:Evil Tim|Evil Tim]] 21:08, 27 July 2011 (CDT)&lt;br /&gt;
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:The buffer tube does two things: 1) contains the buffer and spring and 2) allows the bolt carrier to recoil part of the way into it.  The combination means that the AR15-series rifles are functionally a long-recoil design where the bolt does not slam into anything rigid during recoil and stops based on the pressure of the buffer spring.  This--in turn--enhances the straight-line recoil and therefore controllability during automatic fire or rapid semi-automatic fire.  It also allows the AR15 design to use the rear of the bolt carrier to actuate the automatic sear meaning the probability in this design that you can set a round off with the bolt unlocked during automatic fire is nil.  (Look up some of the problems with the &amp;quot;Lightning Link&amp;quot; to get a better idea of why this works the way it does.)&lt;br /&gt;
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:Other designs often do incorporate additional recoil buffers in the stock, the FN FAL's without folding stocks do this and the plastic-stocked SAW's, but the AR15 design simply trades the ability to fold a stock for enhanced recoil handling...  The idea behind the design was to make a weapon where the entire recoil force is in a direct line between your shoulder and the end of the barrel with as little jarring as possible.  This is also one reason for the use of a direct gas impingement system and one reason why gas-piston AR's tend to eat the front of the buffer tube and buffer tube area of the lower receiver due to bolt carrier &amp;quot;tilt&amp;quot;.  The &amp;quot;lateral&amp;quot; forces of the piston tapping the top of the bolt carrier misaligns the bolt carrier off its straight line path and pushes that chunk of steel into the aluminum.&lt;br /&gt;
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:Oh, and the forward assist is to compensate for not having a rigidly connected bolt handle.  (Like someone already mentioned).  The reason why is the design is meant to be operated in a manner where you ONLY use the charging handle for initial loading and then unloading at the end (administratively).  Every other time, you actuate the bolt using the bolt release on the left side of the weapon...  --[[User:Deathbunny|Deathbunny]] 01:28, 11 September 2011 (CDT)&lt;br /&gt;
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== Noob Question ==&lt;br /&gt;
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Ok I have a really dumb question, what is the difference between the Colt M4A1 and the Colt M4A1 Carbine? Or are they the same exact thing? The only reason I asked is when I was looking at the page, the M4A1 and the M4 Carbine look exactly the same, so how can you tell one from the other? - [[User:1morey]] July 22, 2011 11:21 AM (EST)&lt;br /&gt;
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: The M4A1 and M4A1 'Carbine' are the same thing, the 'carbine' is just optionally showing the proper firearm type. As for the M4 and M4A1, well it ''does'' say the difference in the section but to answer - the M4 has Safe-Semi-Burst fire selection ala the M16A2/M16A4, the M4A1 has full-automatic instead of burst, ala the earlier M16s/M16A1/M16A3. Otherwise they're pretty much identical appearance wise (The M4A1 also has a heavier barrel inside the handguard, which of course you can't tell from the outside). It also notes some commercial AR-15 carbines are given an 'M4' moniker, but aren't the same as actual military M4s. [[User:StanTheMan|StanTheMan]] 12:17, 22 July 2011 (CDT)&lt;br /&gt;
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== Colt or not? ==&lt;br /&gt;
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If a M4 or M16 variant is listed on a page, should it by prefixed by Colt? I've noticed some people doing this but isn't it incorrect as the term M16 is the army designation as opposed to the Colt name (for example the Colt Model 603 for the M16A1). Either way, I would imagine that quite a few M16s or M4s in movies are manufactured by companies other than Colt, and even the US military rifles are not necessarily made by Colt these days.  --[[User:Commando552|commando552]] 17:43, 3 September 2011 (CDT)&lt;br /&gt;
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:I am curious... if the military M4 and M16 are not made by Colt these days then by whom? --[[User:Masterius|Masterius]] 14:58, 6 September 2011 (CDT)&lt;br /&gt;
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::There was a stretch in the 1990s when Colt lost the military contract and all the M16s were built by Fabrique Nationale (FN).   Though many companies build AR15 platforms, only the company who has the contract with the Dept. of Defense can  call the M16 theirs.  If there ARE any other manufacturers being represented on the battlefields of Afghanistan and Iraq, someone needs to find out.  I certainly don't have any contacts who would know information which is THAT current. :(  [[User:MoviePropMaster2008|MoviePropMaster2008]] 15:48, 6 September 2011 (CDT)&lt;br /&gt;
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:::FN have stated that “the vast majority of M16A2, A3 and A4 contracts as well as spare parts contracts for these systems since 1989”, and they had a $7 million contract to make M16A4s between 2005 and 2008. Sabre defence also won a contract for a minimum of 4,952 M16A3 and 702 M16A4 rifles in July 2008 for the US navy/Marine corps respectively. Having said that FN also stated: ”...never was FN Manufacturing LLC, or any other small arms manufacturer, awarded M4 contracts. The M4 cannot be competed and always has been awarded sole source to Colt because of licensing rights restricting full and open competition until 2009” although it has stated its intention to bid for M4 contracts past this point. The US government took ownership of the M4 design on the 1st July 2009, so the M4 can now be manufactured for the government by other companies, but I don't know if this has actually been done yet. Regardless, M4 and M16 are government designations, so surely calling a gun a &amp;quot;Colt M4&amp;quot; is incorrect?  --[[User:Commando552|commando552]] 17:09, 6 September 2011 (CDT)&lt;br /&gt;
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::::Just checked the United States Army [http://www.army.mil/features/ official website]. It lists [http://www.army.mil/factfiles/equipment/individual/m4.html M4 Carbine] as being manufactured by Colt and [http://www.army.mil/factfiles/equipment/individual/m16.html M16 Rifle] by Colt and Fabrique Nationale.&lt;br /&gt;
::::Oh, and take a note of M16: ''&amp;quot;The '''M-16A3''' is identical to the M-16A2 but has a removable carrying handle that is mounted on a Picatinny Rail (for better mounting of optics) and is without burst control. The '''M-16A4''' is identical to the M-16A2 except for the removable carrying handle and Picatinny Rail.&amp;quot;''&lt;br /&gt;
::::United States Marine Corps websites: [http://www.marines.mil/] [http://www.marines.com/] don't mention the current manufacturer for [http://www.marines.com/main/index/winning_battles/gear/weapons_and_equipment/m16 M16 Rifle]. So I am not sure about them. --[[User:Masterius|Masterius]] 02:24, 7 September 2011 (CDT)&lt;br /&gt;
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:::::Just to throw a bit of confusion in here, there are actually a number of different rifles designated as the M16A3 by the US military. The first is the Colt Model 646, also known as the M16A2E3, which was introduced in small numbers at the same time as the M16A2 and is an A2 with an A1 lower. Then you have the flat-top Colt Model 901 which was introduced at the same time as the M16A4 (in 1994 I think) and I'm assuming this is the version that the above page refers to. You also have the Colt Models 941 and 942 which are the HBAR and HBAR LMG models respectively, but I don't know if they are used. Not that any of this really matters as we identify all these guns as A2/A4 anyway.  --[[User:Commando552|commando552]] 03:24, 7 September 2011 (CDT)&lt;br /&gt;
::::::Well, that's because armorers don't have access to military M16A3s, so they just slap A2/A4 uppers to A1 lowers (correct?) because what Hollywood film director would want fixed burst firing gun (ignoring the fact that that's what soldiers and marines use) ? Or modify civilian semi-automatic replicas to fully automatic fire. In which case the weapon is to be identified as such. --[[User:Masterius|Masterius]] 03:54, 7 September 2011 (CDT)&lt;br /&gt;
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:::::::Didn't mean to imply we are doing anything wrong, just that the definition of the A3 models isn't that important as they don't appear. Having said that, the original M16A3/M16A2E3 was just an A2 upper on an A1 lower, so this is actually what a number of movie guns are, but I understand that they are going for a standard A2. Regardless, back to my original question, do we call them Colt or not?  My opinion is no obviously, as it seems that some if not the majority of M16s are manufactured by other companies, and there is the future possibility of this with M4, and regardless it is a military designation of a rifle that goes by another Colt name.  --[[User:Commando552|commando552]] 05:31, 7 September 2011 (CDT)&lt;br /&gt;
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:::::::My opinion: M4 &amp;amp; M4A1 should remain as Colt. And so should older M16s. Modern M16s (M16A3 &amp;amp; M16A4), since they have ''at least'' 3 official manufacturers (Colt, Fabrique Nationale and Sabre Defence), should go without Colt. --[[User:Masterius|Masterius]] 06:37, 7 September 2011 (CDT)&lt;br /&gt;
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== How to NOT shoot an M16 rifle! ==&lt;br /&gt;
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[http://www.youtube.com/watch?v=Oh1lyMyejpI] - Seriously, this is either really funny, or just painful to watch... you decide. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 00:19, 25 September 2011 (CDT)&lt;br /&gt;
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:Wow, that was bad. Glad that guy's alright! - [[User:Mr. Wolf|Mr. Wolf]] 20:46, 25 September 2011 (CDT)&lt;br /&gt;
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::Also, notice how many times the gun clicks and the guy keeps saying it's a &amp;quot;bad primer&amp;quot;. And then he keeps hitting the forward assist, pulling on the charging handle (which is seen ejecting the unfired rounds) and hitting the bottom of the magazine even though it's already back in the gun after he kept taking it out and putting it back in prior (Someone else in the video even says 'Jesus [name withheld], you don't know how to load these.' and the shooter responds with 'I didn't load these, [name withheld] did.'). I think that could have been a contribution to the gun exploding in his hands. But then again, I'm not the expert on M16 rifles, I'm only guessing. Anyone else got a better explanation? --[[User:ThatoneguyJosh|ThatoneguyJosh]] 17:05, 26 September 2011 (CDT)&lt;br /&gt;
:::It was the shooter saying that the guy who came to help didn't know how to load them, and then that assisting guy said it was someone else. There is nothing wrong with tapping the magazine even when it appears to be seated correctly, as it makes sure it is all the way into the well. Although he did hit forward assist unnecesarily once or twice, I don't think it would have done any harm or contributed to the kaboom. The file description and all the comments say that this was a squib, and it was all the shooters fault for not identifying it and checking the barrel (there are also quite a few people that seem to think it is possible the load 2 or 3 rounds into the chamber at a time by repeatedly pulling the charging handle, but this is Youtube after all). But I don't think it was, as on the first misfire there was only the click of the hammer, and when he pulled the bolt back a round was ejected which wouldn't have been chambered if the previous &amp;quot;bang&amp;quot; was a squib. I've never fired a round with primer but no powder, but surely there would still be an audible &amp;quot;bang&amp;quot; rather than just the click of the hammer? When exactly did the bullet get stuck in the barrel, or am I missing something? Regardless, I would never use ammo I hadn't loaded myself, particularly not done by a friend of a friend.  --[[User:Commando552|commando552]] 17:33, 26 September 2011 (CDT)&lt;br /&gt;
::::I think it's safe to say that the idea of unintentionally loading 2 or 3 rounds into the chamber of an M16 rifle is an overstatement and pretty much absurd (I've NEVER heard of such a thing happening with the M16 rifles). But one person's explanation in the comments is that when the hammer struck the primers of the &amp;quot;squib&amp;quot; rounds, the 'click' in question was the popping of the primer, which popped with enough force to lodge the bullets into the barrel of the gun, but without the 'bang' sound since the powder of the &amp;quot;squib&amp;quot; rounds were bad. So when the explosion happened, it was because the hammer struck a perfectly fine round, or one with enough charge in it's powder load, and that bullet impacted the other bullets stuck in the barrel, which caused a high-pressure situation ending with the magazine blowing apart, and leaving the M16 rifle damaged (probably for good). Talk about good craftsmanship going to waste! But at least the shooter in the video was not injured in any way. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 05:51, 30 September 2011 (CDT)&lt;br /&gt;
:::::I could be wrong as have never done it myself (I am not a moron) but I am fairly sure that a primer going off with no powder in the round makes a louder noise than just a click, which is all that is heard in this video. Anyone know how loud just the primer from a .223 would be?  --[[User:Commando552|commando552]] 07:05, 30 September 2011 (CDT)&lt;br /&gt;
::::::Apparently [http://www.youtube.com/watch?v=pS1K1zJQhOQ this] is a .308 primer. Now bear in mind how far down the audio is turned (as you don't have to wear ear protection when he fires), I can ''kinda'' see that might end up sounding like a click. [[User:Evil Tim|Evil Tim]] 07:52, 30 September 2011 (CDT)&lt;br /&gt;
:::::::Yeah, most of the time all cameras (except for maybe the professional ones used by filmmakers) capture certain sounds differently. It is possible for the primers of &amp;quot;squib&amp;quot; rounds to discharge with enough force to lodge the bullets into the barrel of whatever gun it's fired from (and sometimes it will stay there until the owner disassembles their weapon and removes the lodged bullet), and most of the time, the &amp;quot;popping&amp;quot; sound of the primers sounds like a &amp;quot;click&amp;quot; when captured on a camera similar to the one used in the video of the M16 blowing up in that guy's face. --[[User:ThatoneguyJosh|ThatoneguyJosh]] 00:28, 1 October 2011 (CDT)&lt;br /&gt;
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:I've seen this video before, looks like the guy was pulling a half-assed SPORTS drill several times while the weapon was malfunctioning on him. But yeah, shooting custom-loaded ammo with no reliable means of quality control is definitely not a good idea, as this video clearly demonstrates. [[User:Orca1 9904|Orca1 9904]] 23:52, 4 October 2011 (CDT)&lt;br /&gt;
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== Not working ==&lt;br /&gt;
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Why is the M16 page not working. It locks up my computer, and the network wont respond. It takes about 5 to 10 minutes before it will work.[[User:Gunner5|Gunner5]]&lt;br /&gt;
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:It might be your browser and / or RAM is having trouble with the size of it; this is the largest page on the site. What's the spec of your PC? [[User:Evil Tim|Evil Tim]] 00:03, 5 October 2011 (CDT)&lt;br /&gt;
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==Difference between original M16 and M16A2==&lt;br /&gt;
I know how to distinguish XM16E1s, M16A1s, and M16A4s from each other, but how are both the M16 and the M16A2 different visually? Both rifles have no forward assist or removable carrying handles and the M16 can also appear with a &amp;quot;birdcage&amp;quot; flash hider. - [[User:Kenny99|Kenny99]] 00:34, 6 October 2011 (CDT)&lt;br /&gt;
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[[Image:M16-SP1-30Mag.jpg‎|thumb|none|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
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:I'll try.  Also with the caveat that I have to replace the movie M16s on the site.  An IMFDB member whom I am eternally grateful for, pointed out that I had A2 lowers on A1 uppers.  Though that works, it's also not correct.  I have to replace the M16 pics with exact versions of each one, but that will take time.  I just point this out to make sure that people know I'm aware of it.&lt;br /&gt;
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1) M16: original USAF contract in Vietnam and in the U.S.  slab side upper and lower, 1st pattern duckbill three prong flash hider, original buttstock with foldable rear sling swivel.  Early models had counter-turning screws in stead of pivot pins to attach the upper and lower receiver.&lt;br /&gt;
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1) XM16E1: 2nd pattern three prong flash hider, Chromed bolt, exposed mag release button (no ribbing) but there is a partial rib for the front pivot detent pin and spring, old M16 style buttstock and rear sling swivel, tear drop forward assist.&lt;br /&gt;
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2) M16A1: Birdcage Flash hider, Phosphate bolt but chromed chamber, mag release button ribbing to protect against accidental mag dump and full ribbing to the front pivot detent pin and spring, A1 style buttstock with fixed rear sling swivel (with stowaway compartment in the buttplate)&lt;br /&gt;
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3) M16A2: A2 style flash hider with no holes on the lower part, ring washer instead of lock washer, heavy barrel, round forearm, full ribbing on mag release button and front pivot detent pin and spring, front part of lower receiver is beefier and thicker as well as the rear part near the base of the tube ring.  Updated and longer (by about 1&amp;quot;) rear  buttstock and thicker buttplate, slight finger ledge on the pistol grip about midway down.  Adjustable rear sights with elevation control as well as side to side.  A2 does NOT have a detachable carry handle.  &lt;br /&gt;
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Hope this helps.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:26, 6 October 2011 (CDT)&lt;br /&gt;
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:Don't forget that the M16A2 has semi/3-round burst as opposed to semi/full auto in the M16 (though you rarely see this feature used on-screen as most directors feel the full auto looks better than a 3-round burst). [[User:Orca1 9904|Orca1 9904]] 04:15, 6 October 2011 (CDT)&lt;br /&gt;
No versions of the M16 has screws rather than push pins at the front of the receiver. The only rifles that have these are the Sporter 1 rifles (which is what all of the pictures on the main page are actually of). The M16s that pre-date the captive push pin (Models 601 and 602) have a large headed push pin that is held in place by a ball detent on the pin itself. Also, the &amp;quot;M16&amp;quot; category can be separated out into 3 different guns which the USAF used seqeuntially in turn. First is the original 601 which has green furniture, original &amp;quot;duckbill&amp;quot; flash hider and triangular charging handle (around 14,500 were made, 8,500 to USAF, 1,000 to the Army for evaluation and the rest to special forces, police, and a number of Asian countries). The 602 is the quintessential slab sided M16, and introduced the updated 3 pronged flash hider, black furniture, the current &amp;quot;T&amp;quot; shaped charging handle. The third &amp;quot;M16&amp;quot; is what is often called the USAF M16 and was the most produced variant, and was the Model 604. Early versions had the M16E1 type partial fence lower, whilst the later versions had the M16A1 full fence lower, and these weapons continued to be used by Air Force until 2001, when all M16s were updated to the A2 standard.  --[[User:Commando552|commando552]] 06:58, 6 October 2011 (CDT)&lt;br /&gt;
::Cool!  Thanks [[User:Commando552|commando552]]  As I've said before, I pulled movie armory weapons.  Very rarely do I get access to actual firearms museums, but then 99% of the full auto guns were probably sporter conversions, since it was much easier to convert a title I to a class III gun prior to 1986.  I have a LONG laundry list of photos to update thanks to you guys! ;)  But the information helps.  Also only in recent months have i realized how many franken guns were built in the 1970s/80s and 90s on the M16 platform.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:24, 21 October 2011 (CDT)&lt;br /&gt;
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Pics of the different M16s I mentioned above:&lt;br /&gt;
[[File:Colt 601.jpg|thumb|500px|none|Colt Model 601 - 5.56x45mm]]&lt;br /&gt;
[[File:Colt 602.jpg|thumb|500px|none|Colt Model 602 - 5.56x45mm]]&lt;br /&gt;
[[File:USAF Colt Model 604.jpg|thumb|500px|none|Colt Model 604 (USAF M16) - 5.56x45mm]]&lt;br /&gt;
--[[User:Commando552|commando552]] 10:48, 6 October 2011 (CDT)&lt;br /&gt;
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== Historical Question ==&lt;br /&gt;
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Anyone knows why XM177 never dropped the 'X' letter in it? If 'X' usually implies the prototype and testing stage, then why did XM177 have it with both upgrades and use in service, and the jamming M16s in Vietnam didn't? Or some other reasons? --[[User:Masterius|Masterius]] 13:02, 23 October 2011 (CDT)&lt;br /&gt;
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:Ignoring the USAF rifles  (which got official GAU designations) the US Army only purchased  a few thousand XM177s and the kinks were never really ironed out, so it is fair to call it an XM program still. Rifle was still in development stages really when US Army cut the funding due to Vietnam war involvement being scaled back..  --[[User:Commando552|commando552]] 13:27, 23 October 2011 (CDT)&lt;br /&gt;
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::Were the Colt Commandos used in Somalia much more refined versions of XM177 program? If yes, I wonder why they were not put back in official service... --[[User:Masterius|Masterius]] 02:19, 24 October 2011 (CDT)&lt;br /&gt;
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:::Do you have a pic of them, not sure what rifles you are talking about. If you are talking about the Model 733, that is not really related to the XM177s. US forces purchased a small number of Model 733s for Special Forces and was called the M16A2 commando, although Colt later offered it as the M4 Commando. Rangers and Delta in Somalia also used both Model 723s (A1 rear sight a straight barrel) and 727s (A2 rear sight with M4 profile barrel) and these weapons were known initially as M16A2 carbines, before morphing into the M4. Till the early 90s there were still some Model 653s (called the M16A1 carbine) and XM177s with the long moderators replaced with birdcages knocking around as well, so there were probably a lot of different guns knocking around Somalia. These guns were not refinements though, they were guns from the 60/70s that were still being used due to the fact that the US Army did not produce a standard issue carbine till the M4. I'm not even gonna mention the franken-guns that would  have been used by the USAF special forces at the time. --[[User:Commando552|commando552]] 09:08, 24 October 2011 (CDT)&lt;br /&gt;
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::::Ah, thanks, that explains it. [http://www.ar15.com/forums/t_3_123/449652_going_for_a_1993_Somalia_car15_build_and_need_your_help.html Here are the various photos]. --[[User:Masterius|Masterius]] 10:26, 24 October 2011 (CDT)&lt;br /&gt;
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== Colt Carbine/Model 653/Model 727/Model 733 ==&lt;br /&gt;
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Firstly, forgive my ignorance in things regarding the variety of AR-15 models. In the model description it says that it was 'never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.' However, in the following section where it lists the movies in which we can find this rifle it is often found as the M653. Can someone more knowledgeable either clear up why there is this discrepancy? Thanks --[[User:Rebusdi|Rebusdi]] 18:34, 23 October 2011 (CDT)&lt;br /&gt;
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:Editors (and video game developers) often confuse the 'Model', 'M' and 'MK' designations. M653 should be changed to Model 653. --[[User:Masterius|Masterius]] 02:14, 24 October 2011 (CDT)&lt;br /&gt;
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::Correct. Model &amp;quot;___&amp;quot; is the official COLT designation and usually comes first.  Only when the weapon is adopted as an official front line weapon does it get the &amp;quot;M&amp;quot; designation.  And all these minutia of details in the weapons history STILL gives me a headache! ;)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 03:01, 24 October 2011 (CDT)&lt;br /&gt;
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:::So does that mean we need to clean up this section to take all the 'M's away?--[[User:Rebusdi|Rebusdi]] 08:11, 24 October 2011 (CDT)&lt;br /&gt;
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::::I've replaced the &amp;quot;M&amp;quot;s with Models  --[[User:Commando552|commando552]] 09:22, 24 October 2011 (CDT)&lt;br /&gt;
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== Colt Model 978 ==&lt;br /&gt;
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'''I took this from Wikipedia, so it might be wrong.''' A lot of video games like to portray the M4A1 with additional burst mode. I read that the Colt Model 978 (a.k.a. &amp;quot;M4 Carbine Enhanced&amp;quot;) is an M4 that features a S-1-3-F trigger group. I wonder how popular this variant was/is and most importantly when was it finalized and released? (if it was ever) - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:15, 25 October 2011 (CDT)&lt;br /&gt;
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:The four position fire selector weapons were adopted by nobody as far as I know, with the exception of Greece who bought the Model 778 (don't know how widespread this was, have just seen a few in some pics), which is basically a Model 727 with the four position selector. You can actually buy parts for a four position selectors, sears and disconnectors from Colt, so guns can be modified to this standard. However, I guarantee you that no guns in games actually have the correct four position selector, as it looks different to the standard one. Can't find any pics right now, but the four position selector is a flat plate with a ridge along the centre that ends in an odd knurled dome, sort of like a citrus juicer.&lt;br /&gt;
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:I have also heard of US Special Forces having the four posiiton M4A1s (Model 978), but may just be rumors, and if true there are very few of them and certainly not widespread. They could also be modifications to standard M4s. Below is a pic of the side of a Model 738 M4 Commando Enhanced (Model 733 with the four position selector) showing the selector switch design.&lt;br /&gt;
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:--[[User:Commando552|commando552]] 16:37, 25 October 2011 (CDT)&lt;br /&gt;
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:[[File:Colt Model 738.jpg|thumb|500px|none|Colt Model 738 &amp;quot;M4 Commando Enhanced&amp;quot; fire selector.]]&lt;br /&gt;
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:Which games portray the M4A1 with additional burst mode, for example? --[[User:Masterius|Masterius]] 06:40, 26 October 2011 (CDT)&lt;br /&gt;
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::Ghost Recon features the normal A1 and the &amp;quot;M4 SOCOM&amp;quot; which has the bonus burst mode. Same in The Sum of All Fears game (both Tom Clancy games). Cannot think of any other games right now. (Maybe I was a little exaggerating when I wrote &amp;quot;a lot of&amp;quot; since in most games you can't even toggle the rof.) So, according to what commando552 wrote, it is possible that the M4A1 with S-1-3-F group in Ghost Recon was intentional, since you control a (fictional) U.S. special force. (And the correct trigger groups: We (at least I) don't take the selectors into account, since in most games you cannot even see them, or are set to safe while the gun goes all rock&amp;amp;roll.)- [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 07:55, 26 October 2011 (CDT)&lt;br /&gt;
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:::Well, yeah, the universe of Tom Clancy is the one where the prototypes and ultra rare things come true, including weapons and vehicles, so the presence of AR-15-type firearm with four-position selector switch shouldn't come as surprise ;) --[[User:Masterius|Masterius]] 08:48, 26 October 2011 (CDT)&lt;br /&gt;
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::::Bozitojugg3rn4ut, the selector really should be taken into account, as apart from the receiver markings the selector switch is the only external difference between the regular Colt carbines and the Enhanced version with burst and auto. If it has the regular fire selector and lacks the markings on the receiver, then it is simply and M4 with the wrong fire control group. Is very hard to tell from the Ghost Recon screen shots as there aren't any of the relevant side, but you can just make out that there are only 3 positions marked on the right side of the receiver, making the physical model that of a regular M4/M4A1 rather than an Enhanced M4.  --[[User:Commando552|commando552]] 09:09, 26 October 2011 (CDT)&lt;br /&gt;
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Interestingly, this discussion is the first result when one Googles &amp;quot;Colt Model 978&amp;quot;. [[User:Spartan198|Spartan198]] 21:05, 19 December 2011 (CST)&lt;br /&gt;
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== Main Page ==&lt;br /&gt;
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There are 2 issues:&lt;br /&gt;
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1) Shouldn't it be called AR-15, since ArmaLite AR-15 is the weapon that started it all?&lt;br /&gt;
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2) There is at least 1 not-rifle on the page: [[M16 rifle series#Colt 9mm Submachine Gun|Colt 9mm Submachine Gun]]&lt;br /&gt;
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--[[User:Masterius|Masterius]] 03:58, 30 October 2011 (CDT)&lt;br /&gt;
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:I agree, AR-15 makes much more sense to me. I would call the page &amp;quot;AR-15 Variants&amp;quot;, gets rid of the problem that &amp;quot;M16&amp;quot; is only relevant 5 or 6 of the 30 or so guns on the page, and the fact that rifle is not necessarily the correct term for all of them.  I'm not sure how the site mechanics work, but would changing the name of the page create a massive problem for the 1000+ pages that link here, or would the redirects sort it all out?  --[[User:Commando552|commando552]] 12:44, 30 October 2011 (CDT)&lt;br /&gt;
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::Need to contact admins and ask them about this. I support your version, as more appropriate one. --[[User:Masterius|Masterius]] 13:17, 30 October 2011 (CDT)&lt;br /&gt;
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:::Though you are technically correct, M16 is the most widely recognized nomenclature for the weapons that appear in films. Remember that we are not a gun encyclopedia, we are a weapons in MOVIE/TV/et al wiki.  Sure, we utilized those rules of starting with the original weapon when it came to more obscure weapons (like grouping the R4s in with the Galils), but really famous weapons have their own pages, weapons that a firmly entrenched with their own identity in the mind of the movie going public. We also did not start a StG-44 page and then branch the AK-47s out from that even though the AKs obviously were a stepchild of the StG-44 Design theory.  Very rarely are guns 'presented' as AR-15s in media.  In fact many movie goers don't even recognize the term. [[User:MoviePropMaster2008|MoviePropMaster2008]] 18:13, 30 October 2011 (CDT)&lt;br /&gt;
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::::I don't remember many movies where the character says: &amp;quot;Here is my M16!&amp;quot; or where the weapon is listed in closing credits :\&lt;br /&gt;
::::The reason for AK-47 not being on the same page as StG-44 is having completely different design. AK-47 was ''inspired'' by StG project, nothing more. There are a lot of weapons that bear a ''resemblance'' to AK-47 or AR-15 but have different design and thus their own page. --[[User:Masterius|Masterius]] 02:29, 31 October 2011 (CDT)&lt;br /&gt;
::::'''P.S.''' Imagine IMFDB consisting of pages: ''&amp;quot;M1911&amp;quot;'', ''&amp;quot;Desert Eagle&amp;quot;'', ''&amp;quot;MP5&amp;quot;'', ''&amp;quot;Garand&amp;quot;'', ''&amp;quot;M14&amp;quot;'', ''&amp;quot;M16&amp;quot;'', ''&amp;quot;AK-47&amp;quot;'', ''&amp;quot;Everything Else&amp;quot;'' :D&lt;br /&gt;
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::::Now, [http://kingshamus.files.wordpress.com/2010/05/official.jpg THIS] made me laugh xD --[[User:Masterius|Masterius]] 13:34, 4 November 2011 (CDT)&lt;br /&gt;
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== What is the point of the Colt 9mm SMG? ==&lt;br /&gt;
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Every time I look at it just seems so useless. I mean, why would anyone want what is essentially an M4 that does less damage with less range? Recoil would be lower I presume, but I cant see an M4 having a gigantic amount of recoil. I'm sure someone could help provide me with some insight but at the moment I'm finding it very hard pressed to find a purpose of this thing. [[User:Lurker McNasty|Lurker McNasty]] 14:20, 14 December 2011 (CST)&lt;br /&gt;
:I imagine it had more to do with some guys at Colt wanting to get in on the 9mm subgun market but not wanting to design an entire new platform to do it with. The 9mm round also gives you less penetration, which is good if, say, you're trying to shoot the guy you're aiming at only rather than him and the three things behind him. This is why the majority of people who actually use it are police or police-like units. [[User:Evil Tim|Evil Tim]] 14:42, 14 December 2011 (CST)&lt;br /&gt;
::The main advantage of it is that it is an SMG with the same ergonomics as an AR-15 platform, which makes training easier. --[[User:Commando552|commando552]] 15:27, 14 December 2011 (CST)&lt;br /&gt;
:::9mm is much easier to suppress compared to 5.56. But Evil Tim's answer about Colt not wanting to design a whole new SMG is probably the right one.--[[User:Predator20|Predator20]] 16:13, 14 December 2011 (CST)&lt;br /&gt;
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== M4 Scope optics ==&lt;br /&gt;
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Can someone give me some info on what is the standard scope optic for the military, and what is the best scope optic to use on the M4? i was just curious--Gunner5&lt;br /&gt;
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:Which military? The M4 is used by a number of them in some capacity. [[User:Spartan198|Spartan198]] 20:53, 19 December 2011 (CST)&lt;br /&gt;
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U.S. Military.--Gunner5&lt;br /&gt;
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:The most common, I would think, are the ACOG and Aimpoint RDS, but just about any optic can be used on it. As far as what's the best optic to use, &amp;quot;best&amp;quot; is a relative term and depends on the individual shooter and what he/she prefers. [[User:Spartan198|Spartan198]] 02:01, 20 December 2011 (CST)&lt;br /&gt;
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::Not to mention different optics are more effective in certain situations than others; most ACOGs typically use 4x magnification and are effective for engaging targets at a distance, while red dot sights don't use magnification and are more suited for close-range engagements. [[User:Orca1 9904|Orca1 9904]] 21:21, 12 March 2012 (CDT)&lt;br /&gt;
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== USE WITH S.A.S ==&lt;br /&gt;
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Why does the S.A.S use the M16A2 as their standard rifle? In Bravo Two Zero (the book), Andy McNab calls the M16A2 a 4x4, and the SA80 a Rolls-Royce. Looking back, the S.A.S have a history of using foreign weapons. Why is this? Do Britain not make good enough weapons? Sure, the only thing we currently make and export are Accuraccy International's (which are the best sniper rifles in the world, and I don't care what anyone else says. It strikes me as strange, though, why the S.A.S use the AW50 and not the AS50 as their heavy-caliber sniper rifle), but why do the S.A.S have to use American weapons? Why not use German?&lt;br /&gt;
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:&amp;quot;...''have'' to use American weapons?&amp;quot; You have some kind of grudge against American weapons or something? :P In any case, the events of ''Bravo Two Zero'' took place during the first Gulf War, so I really doubt they're still using M16A2s in this age of optics and rail systems. It's my understanding that their ''current'' &amp;quot;standard&amp;quot; long gun is the C8FTHB carbine, which is essentially an M4A1 with a 16&amp;quot; barrel of different profile to that of a standard M4. As to why, well, they use what they ''want'' to use, whether it be British, American, German, whatever. Much like their American counterparts in CAG and DEVGRU, they have the leeway and budget to get a little bit of everything because their mission calls for it. [[User:Spartan198|Spartan198]] 10:30, 7 January 2012 (CST)&lt;br /&gt;
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::The SAS adopted the M16 as a replacement for the 7.62 L1A1 SLR which was the standard British rifle at the time. The SLR was superior in terms of reliability, accuracy and range, but the M16 had a major weight advantage in terms of both the weapon and the ammunition, could mount a grenade launcher, and was capable of automatic fire (so was the SLR, but a match was required to be inserted into the action). One of the reasons they continued to use it after the introduction of the SA80 rifles was due to initial reliability problems, along with the fact that until relatively recently the SA80 culd not use an underbarrel grenade launcher (M16s were also used by other units, such as some Royal Marine units and the Pathfinders). Don't really know the exact reason why the SAS (along with Military Police and Royal Marine close protection along with a few others) use the C8SFW/CQB rather than the SA80 but would imagine it is partially due to the lower weight and the modularity of the SFW (bear in mind that the SA80 didn't have a railed forened until a few years ago and has only just gotten a MIL-STD-1913 on the top for different sights). Unlike the M16s adopted before, the C8 has actually been officially adopted by the MOD as the L119A1 (both the SFW and the CQB share the same designation though).  --[[User:Commando552|commando552]] 16:17, 7 January 2012 (CST)&lt;br /&gt;
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:::L119A1 is the official designation for C8 SFW in British SF service. C8 CQB is just its variant. An analogy would be M4A1 (official service) and Colt Commando (unofficial service). --[[User:Masterius|Masterius]] 13:50, 8 January 2012 (CST)&lt;br /&gt;
::::The Colt Commando moniker has never been attached to the M4, it's been primarily used to refer to previous A1-pattern carbines like the XM177 series. [[User:Spartan198|Spartan198]] 15:30, 13 March 2012 (CDT)&lt;br /&gt;
:::::Colt currently markets the Model 933 as the M4 Commando, and several models have the &amp;quot;M4 Commando&amp;quot; rollmarks on the left side of the lower receiver as well. It is a bit messed up though also being stamped as the &amp;quot;M16A2 Commando&amp;quot; (making no sense as it is a flattop), or simply &amp;quot;M4LE&amp;quot; on law enforcement Commandos. The Commandos in particular demonstrate the practice of cobbling guns together from whatever bits are available.  --[[User:Commando552|commando552]] 19:44, 13 March 2012 (CDT)&lt;br /&gt;
::::::Colt adopted the M4 designation as a marketing ploy, the 11.5&amp;quot; 933 isn't used by the military in any capacity that I know of and not likely to start since those that need shorter barrels already have access to even ''shorter'' 10.3&amp;quot; CQBR URGs and 10.5&amp;quot; Mark 18s, neither of which are M4s since they don't match the physical specs of an M4. Heck, I can pull up a pic of a flat-topped GUU-5/P that to the untrained (or uncaring) eye would be identified as an M4A1, but isn't because it uses a slab-sided pre-A1 lower receiver. A lot of M4A1s in use by SOCOM units also can't technically by Colt naming standards be considered M4s since SOCOM now has 12.5&amp;quot; URGs for use on M4 lowers. [[User:Spartan198|Spartan198]] 01:55, 29 March 2012 (CDT)&lt;br /&gt;
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:::::::Delta Force used the weapon, when it was known as 'M16A2 Commando' (CAR-15 in article), in Somalia.[http://www.guns.com/the-us-special-forces-and-their-guns-and-gear-or-at-least-the-stuff-we-know-about.html] I'd also recommend to get the book &amp;quot;Weapons of Delta Force&amp;quot; by Fred Pushies.&lt;br /&gt;
:::::::Force Recon also knows Model 733 as 'Colt Commando'.[http://www.forcerecon.com/strongmenarmed3.htm]&lt;br /&gt;
:::::::In essence, more modern (meaning, without older parts) M4 CQBR and M4 Commando are just that. M4 Carbine with shorter barrel. --[[User:Masterius|Masterius]] 02:52, 29 March 2012 (CDT)&lt;br /&gt;
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::::Another reason the SAS don't use the SA80 is because you cannot use it in your left hand and they prefer to be able to use a weapon in both hands as it's better for shooting from behind cover. --[[User:Cool-breeze|cool-breeze]] 13:12, 12 February 2012 (CST)&lt;br /&gt;
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:::&amp;quot;Why not use German?&amp;quot; Aside from the fact that if you say SAS most people with think of &amp;quot;Black Kit&amp;quot; with an MP5, there is still some rumours flying around about them using the 416 and 417. [[User:The Wierd It|The Wierd It]] 04:30, 13 February 2012 (CST)&lt;br /&gt;
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::::Probably thrown around by HK's PR department, they sold a ton of MP5s off the back of the SAS using them to break up the Iranian Embassy Siege. [[User:Evil Tim|Evil Tim]] 07:20, 13 February 2012 (CST)&lt;br /&gt;
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:::::Using the HK416 might be BS, but British Special Forces do use the HK417. It was bought a few years ago as a DM rifle before the army got the L129A1. It was also more widely tested by the Royal Marines in the role, but was replaced when the L129A1 was adopted. [http://www.eliteukforces.info/images/gallery/uksf/sfsg-multicam-hr.jpg Here] is a photo of an SFSG team, the guy second from the left in the first row has a suppressed HK417. They guy behing may also have one, but can only make out the stock so could be another AR-15 pattern rifle.  --[[User:Commando552|commando552]] 07:51, 13 February 2012 (CST)&lt;br /&gt;
::::::He's got a Minimi Para with a PIP stock like the guy second from the right in the front row; you can see the iron sight against his shirt. [[User:The Wierd It|The Wierd It]] 11:50, 13 February 2012 (CST)&lt;br /&gt;
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== Page Title ==&lt;br /&gt;
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While this page contains many weapons based on the AR-15, shouldn't it be called &amp;quot;AR-15 family of weapons&amp;quot; or something like than rather that just &amp;quot;M16 rifle series&amp;quot;? --[[User:RaNgeR|RaNgeR]] 12:36, 15 February 2012 (CST)&lt;br /&gt;
:Look 4 topics above this one. If it was up to me I would call it &amp;quot;AR-15 rifle series&amp;quot; or something like that, but MPM2008 made the point that although this would be technically correct the average person coming to site would be much more familiar with the term M16, which is fair enough.  --[[User:Commando552|commando552]] 12:53, 15 February 2012 (CST)&lt;br /&gt;
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== Sniper Rifles? ==&lt;br /&gt;
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How are we defining &amp;quot;Sniper Rifles&amp;quot; for [[:Category:Sniper Rifle]]. It seems to me that all the guns on this page are Assault Rifles. I know that you can certainly convert an M16 to a sniper rifle but all the images seem to be of Assault rifles. Just curious! --[[User:Zackmann08|Zackmann08]] 19:47, 18 March 2012 (CDT)&lt;br /&gt;
:The main rifle on here that I would class as a sniper rifle is the Mk 12 SPR but there are also the Vietnam-era M16 sniper variants, the Model 655 and 656. There are also some &amp;quot;target&amp;quot; AR-15s like the Colt Accurized Rifle and the Match Target Competitions that I would probably class as sniper rifles if I had to put them into a category.  --[[User:Commando552|commando552]] 20:21, 18 March 2012 (CDT)&lt;br /&gt;
:::Sadly, it seems that Colt has discontinued the Colt Accurized Rifle for the time being. I checked my old link on the [[SWAT 4]] page and it no longer works, nor is the Colt Accurized Rifle anywhere to be found on their product page sections of their website (maybe it just couldn't compete with similar products from other companies?). I was hoping the Colt Accurized Rifle would have been included on this page--I guess that won't be the case now, for how can a firearm be included here on this wiki if it failed to make much of an impact (to the point that it was discontinued) and thus won't be in many pieces of audio-visual media? --[[User:Mazryonh|Mazryonh]] 21:57, 18 March 2012 (CDT)&lt;br /&gt;
::I missed the Mk 12 SPR. I 100% agree with you on that one, that is DEFINATELY a sniper. Thanks for clarifying! Any change we could could put a definition on the [[:Category:Sniper Rifle]] page like the one that is on the [[:Category:Assault Rifle]] page? --[[User:Zackmann08|Zackmann08]] 20:28, 18 March 2012 (CDT)&lt;br /&gt;
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::The 655 and 656 were full-auto capable, so I wouldn't exactly lump them in as sniper rifles. Same goes for the Mark 12, if you want to get technical. The Mark 12 grew out of a program to create a SOPMOD upper receiver component that the shooter could switch out with his M4 upper when in need of increased range and accuracy. So in its original form, the SPR was still technically an assault rifle (and as such it's still frequently used in that manner by SOF who switch out uppers on full-auto lowers), it just had a high-magnification scope, and we all know that just sticking a scope on an AR doesn't make it a sniper rifle. It didn't lose its full auto capability until it was type-classified as an individual weapon. Mark 12s in regular grunts' hands would likely be dedicated sniper rifles, but those you see in use by SOF are more than likely just SPR uppers on M4 lowers. There's a similar distinction between Mark 18s (complete type-classified weapon with 10.5&amp;quot; uppers on refurbished M16A1 lowers) and &amp;quot;M4A1 CQBRs&amp;quot; (10.3&amp;quot; uppers on M4 lowers). [[User:Spartan198|Spartan198]] 20:55, 18 March 2012 (CDT)&lt;br /&gt;
:::Just because something has full automatic capability doesn't mean it is not a sniper rifle. It is unusual and arguably unnecessary, but as far as I know there is no official definition of what a sniper rifle does and does not have. In my opinion it is a sniper rifle if it is designed for and used in the sniping role. Hell, you can even call small caliber stuff like the Ruger 10/22 a sniper rifle as it has been used as one. For the purposes of this site though, I think the category should be used if the rifle ''appears'' to be a sniper rifle to the average user who might be trying to identify something. In other words, a catch all term for sniper, designated marksman, target and hunting rifles.  --[[User:Commando552|commando552]] 21:14, 18 March 2012 (CDT)&lt;br /&gt;
:I was under the impression that a dedicated sniper rifle had to have (at a minimum) a scope, be chambered in a full-size rifle round (so as to allow for accurate distant shots with high stopping power, a key part of sniping), be ergonomically suited for use while prone (i.e., its magazine must not be so large as to create an obstruction when lying on the ground on your stomach, and preferably have a bipod) and allow for accurate semi-automatic/bolt-action fire (fully-automatic or burst-fire is possible but counter-productive for accurate long-range shots, and such capability is usually reserved for Designated Marksmen who must travel with a squad and still keep some close-quarters firepower if necessary). So something like the VSS Vintorez wouldn't count because its round is short-ranged (up to 400 meters only given its subsonic velocity, so it's more of an accurized &amp;quot;special purpose&amp;quot; assault rifle), while the SVD would, due to its scope, 7.62x54mmR caliber, small magazine size to ensure it doesn't get in the way when used while prone (I'm very confused as to why the Soviets never put a bipod on the SVD, however), and semiautomatic-only nature. --[[User:Mazryonh|Mazryonh]] 21:57, 18 March 2012 (CDT)&lt;br /&gt;
::As we only have the sniper rifle category here, I would class the VSS Vintorez as such, as it is designed as a suppressed sniper rifle. By virtue of the fact that it is suppressed it uses a lower power shorter range cartridge than a typical sniper rifle, but not all sniping is long range. If you were to use an integrally suppressed [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Suppressed|AWS]] with subsonic ammunition the range would be limited like on the Vintorez, but that doesn't mean it is no longer a sniper rifle. In particular, for police and some special forces uses long range is not as important in a sniper rifle as accuracy and other considerations. Like I said before, silenced Ruger 10/22s have been used by special forces for almost silent sniping. Another example would be the Russian SV-99, which is a silent sniper rifle based on a .22LR biathlon rifle. Weapons like these are specialized sniper rifles, but they are still sniper rifles none the less. I'm not sure whether trying to make a fixed definition for a sniper rifle is a good idea, as you will always find exceptions. Not all &amp;quot;sniper rifles&amp;quot; even use telescopic sights, an example being the Barrett M82A2 which uses a 1x red dot sight as it was actually designed for shooting from the shoulder as a low cost anti helicopter weapon. Another rifle that breaks your definition would be the [[BMS Milcam Rifle Series|BMS Snicam]] which is undeniably a sniper rifle, but uses a 5.56mm cartridge from 20/30 round STANAG magazine. Different sniper rifles have wildly different characteristics depending on the specific task they are designed for. The only thing I can say about what should be in the sniper rifle category is if it looks like one, put it in there. This isn't an encyclopaedia, the idea of the categories is to help people identify unknown guns, so if it looks like a sniper rifle that is the category they will be looking in.  --[[User:Commando552|commando552]] 07:13, 19 March 2012 (CDT)&lt;br /&gt;
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== About charging handle ==&lt;br /&gt;
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From [http://www.thetruthaboutguns.com/2011/11/foghorn/ask-foghorn-what-does-a-forward-assist-do/ The Truth About Guns]:&lt;br /&gt;
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''&amp;quot;Ever since, part of the military’s manual of arms for loading the M16 and its variants includes a mandatory smacking of the charging handle even if it isn’t necessary.&amp;quot;''&lt;br /&gt;
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Is it about racking the charging handle? --[[User:Masterius|Masterius]] 01:51, 28 March 2012 (CDT)&lt;br /&gt;
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:That is a mistake, smacking the charging handle does nothing on an AR-15. As it had previously been talking about the introduction of the forward assist (the button on the right rear of the upper receiver), I assume it is meant to say ''&amp;quot;Ever since, part of the military’s manual of arms for loading the M16 and its variants includes a mandatory smacking of the '''forward assist''' even if it isn’t necessary.&amp;quot;''  --[[User:Commando552|commando552]] 05:01, 28 March 2012 (CDT)&lt;br /&gt;
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::Ah, thanks for the explanation. --[[User:Masterius|Masterius]] 07:50, 28 March 2012 (CDT)&lt;br /&gt;
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== AKM front sight on an M16? ==&lt;br /&gt;
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Was just doing a bunch more caps for the [[Bravo Two Zero]] page and came across this:&lt;br /&gt;
[[File:Bravo Two Zero (3634).jpg|thumb|500px|none|]]&lt;br /&gt;
This is the SP1 that is carried by Baz (Ian Curtis) fitted with a CM203 launcher but it looks as if (to me at least) it is fitted with an AKM front sight. Has anyone ever seen anything like this before or know of after-market parts that look like this? This seems like an absolutely random modifications for an armourer to do to a rifle, only thing I can think of would be if the sight on the gun wa damaged during filming so they slapped this on.  --[[User:Commando552|commando552]] 08:40, 2 April 2012 (CDT)&lt;br /&gt;
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== RAS on M16A4 ==&lt;br /&gt;
What is this rail system?&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px]]&lt;br /&gt;
It doesn't appear to be a KAC M5 RAS because it lacks the cut-out in the upper half to accommodate the M203 barrel clamp. If you don't know what I mean, zoom in on the front sight area in this pic and notice how the side rails are shorter than the top and bottom [http://upload.wikimedia.org/wikipedia/commons/b/b4/USMC_M16A4_Rifle.JPG]. I've only seen this kind of rail on airsoft M16s. Is the rail in MPM's image above an airsoft replica? [[User:Spartan198|Spartan198]] 22:17, 13 April 2012 (CDT)&lt;br /&gt;
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:I was having hard time trying to find that specific handguard... While it looks very similar to the KAC's M5, maybe IT IS an airsoft replica, though not 100% sure. --[[User:RaNgeR|RaNgeR]] 10:27, 30 May 2012 (CDT)&lt;br /&gt;
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== &amp;quot;M4 Commando&amp;quot; ==&lt;br /&gt;
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Both Model 933 and Mk 18 Mod 0 sections mention that the M4 Commando is not an official designations. I don't really understand this, as that is how Colt calls it on their webpage. [http://www.colt.com/ColtMilitary/Products/ColtM4CommandoR0923CQB.aspx]- [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 11:07, 12 May 2012 (CDT)&lt;br /&gt;
:About the Model 933, when they were first offered I'm not sure if they were marketed as &amp;quot;M4 Commandos&amp;quot; but they definitely are now. In fact, they even have &amp;quot;M4 Commando&amp;quot; stamped on the magazine well. The Mk 18 is a different kettle of fish, as that is not an &amp;quot;official&amp;quot; colt model and is just put on whatever lower receiver.  --[[User:Commando552|commando552]] 11:37, 12 May 2012 (CDT)&lt;br /&gt;
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== Question ==&lt;br /&gt;
Why isn't the M16A3 listed on here and just about every other site.Just wanted to know?--[[User:DJsputnik|DJsputnik]] 00:50, 24 June 2012 (CDT)[[User:DJSputnik|DJsputnik]]&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:DJsputnik&amp;diff=542915</id>
		<title>User:DJsputnik</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:DJsputnik&amp;diff=542915"/>
		<updated>2012-04-06T22:55:51Z</updated>

		<summary type="html">&lt;p&gt;DJsputnik: Created page with &amp;quot;Hello my name is DJSputnik.&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hello my name is DJSputnik.&lt;/div&gt;</summary>
		<author><name>DJsputnik</name></author>
	</entry>
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